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2016-10-03 MarioFix shot alignment
2016-10-03 MarioFix hook alignment
2016-10-03 MarioMerge branch 'Mario/wepent_experimental' into Mario...
2016-10-03 MarioRewrite gun alignment setting to be more reliable
2016-10-03 MarioMerge branch 'Mario/wepent_experimental' into Mario...
2016-10-03 MarioSet gun alignment on the server (hopefully more reliable)
2016-10-03 MarioMerge branch 'Mario/wepent_experimental' into Mario...
2016-10-03 MarioClean up the use of slots on some things that could...
2016-10-03 MarioMerge branch 'Mario/wepent_experimental' into Mario...
2016-10-03 MarioFix sometimes starting with 2 weapons
2016-10-03 MarioMerge branch 'Mario/wepent_experimental' into Mario...
2016-10-03 MarioClean up ammo_field handling
2016-10-03 MarioMerge branch 'Mario/wepent_experimental' into Mario...
2016-10-03 MarioMove weapon load to the weapon entity
2016-10-03 MarioMerge branch 'Mario/wepent_experimental' into Mario...
2016-10-03 MarioHold weapon clip on the weapon entity
2016-10-01 MarioUse the CSQC player origin if in 3rd person mode
2016-10-01 MarioMerge branch 'Mario/wepent_experimental' into Mario...
2016-10-01 MarioMake per-weapon reticles an attribute instead of a...
2016-10-01 MarioUnhardcode a few more weapon entity checks
2016-10-01 MarioFix compile
2016-10-01 MarioMake impulses apply to both weapon entities (testing)
2016-10-01 MarioMake auto switch functional for both weapon slots
2016-09-30 MarioFix second model sticking after death
2016-09-30 MarioClear up a few more hardcoded slot 0 cases
2016-09-29 MarioFix another hardcoded slot 0
2016-09-29 MarioFix some minor issues
2016-09-29 MarioMake a few more weapons work properly in secondary...
2016-09-29 MarioAdd weaponentity parameter to ammo checking
2016-09-29 MarioFix animations when weapon states do not match
2016-09-29 MarioFix a few weapons
2016-09-29 MarioAttempt to make hook depend on weaponentity instead...
2016-09-29 MarioSend alpha as part of weapon state, rather than when...
2016-09-29 MarioBegin reintroducing old gun alignment hack
2016-09-29 MarioFix weaplast
2016-09-29 MarioAdd a networked entity to hold weapon state
2016-09-28 MarioMinor performance improvement in bot movement code
2016-09-28 MarioClean up monster spawn function a little, allow setting...
2016-09-28 MarioMerge branch 'martin-t/nades' into 'master'
2016-09-27 terencehillFurther clean overkill code up
2016-09-26 terencehillMerge branch 'master' into terencehill/overkill_stuff
2016-09-26 terencehilllabel 2 obscure arguments
2016-09-26 MarioFix respawning instantly while jump button is held...
2016-09-26 MarioSet it in default config with a description
2016-09-26 MarioAdd sv_aircontrol_backwards to allow strafing backwards
2016-09-25 terencehillAllow using blaster secondary during round start delay...
2016-09-25 terencehillRemove PlayerRegen mutator hook call from overkill...
2016-09-24 terencehillReduce default waypoint health bar size
2016-09-23 MarioDefault curl maxspeed to unlimited and allow 3 download...
2016-09-22 terencehillDelay health regen once the player gets revived rather...
2016-09-22 terencehillSimplify overkill's regen code by customizing generic...
2016-09-21 terencehillKeep infinite ammo playing overkill in whatever gametype
2016-09-21 terencehillSet Melee Only Arena as incompatible with Overkill
2016-09-20 terencehillMake timeout countdown message immediately fully visibl... 370/head
2016-09-20 terencehillRemove an unused string
2016-09-20 terencehillMerge branch 'martin-t/keeptwo' into 'master'
2016-09-18 Martin Taibradd and fix descripton 369/head
2016-09-18 Martin Taibrremove unused variable
2016-09-17 terencehillAdd g_ctf_flag_return_damage_delay description
2016-09-17 terencehillFix typo in a cvar name; add a few more missing cvars
2016-09-17 terencehillAdd a few missing cvars and a few descriptions
2016-09-17 terencehillResize waypoints like everything else when viewsize...
2016-09-16 terencehillFix bad code indentation
2016-09-16 Martin Taibrfix nades colliding with the player himself (unless... 367/head
2016-09-15 terencehillUnhardcode throw nade key in notification messages...
2016-09-15 terencehillCompose MURDER_*_VERBOSE messages by concatenating...
2016-09-15 terencehillAdd newly added choice notifications to the menu
2016-09-14 MarioAllow overriding frag centerprint message, fixes double...
2016-09-14 terencehillFix compilation test unit
2016-09-14 terencehillFix division by 0 in another way
2016-09-14 terencehillAllow to align spectators in columns (hud_panel_scorebo...
2016-09-14 terencehillAvoid a division by 0 (g_weaponratefactor isn't initial...
2016-09-14 terencehillScoreboard: highlight spectator's ping (and player...
2016-09-14 terencehillScoreboard: show number of spectators
2016-09-13 terencehillForbid players from aiming their playermodel up and...
2016-09-13 MarioAccept gameplay change from fireBullet sky fix
2016-09-13 terencehillRename VehicleSpawn mutator hook to VehicleInit and...
2016-09-13 terencehillAssault: Don't reset vehicles twice when a round ends...
2016-09-12 terencehillFix vehicles getting attacked by turrets when the game...
2016-09-12 MarioUse trace_dphitq3surfaceflags instead of pointcontents...
2016-09-12 terencehillReally block vehicles when the game is over (racer...
2016-09-12 terencehillFix players able to aim their playermodel up and down...
2016-09-11 terencehillFix a few hidden typos and shorten some cvar descriptions
2016-09-11 MarioMake vortex switch speed match other weapons
2016-09-11 MarioUse WriteAngle instead of WriteCoord to network viewloc...
2016-09-11 MarioMerge branch 'terencehill/scoreboard_update' into ...
2016-09-10 terencehillAdd a mutator hook for customizing the eventchase effec...
2016-09-10 terencehillRemove generator rays from g_drawables before deleting...
2016-09-10 terencehillFix #1810 generator doesn't show any explosion effect...
2016-09-10 MarioAdd an option to allow bullets to penetrate weapon...
2016-09-10 terencehillUpdate CheckAllowedTeams hook description
2016-09-10 terencehillGetTeamCount --> CheckAllowedTeams
2016-09-10 terencehillSmall cleanup
2016-09-10 terencehillSimplify a bit check of missing teams in Key Hunt
2016-09-09 terencehillRemove tga extension from CA icons
2016-09-09 terencehillAvoid a division by 0 (it happened playing DOM on a...
2016-09-09 terencehillMake work snake status panel layout with whatever panel...
2016-09-08 terencehillFix scoreboard layout when changing hud_fontsize 366/head
2016-09-08 terencehillRankings: Slightly smaller time column
2016-09-08 terencehillAllow customizing the minimum width of the scoreboard
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