]> de.git.xonotic.org Git - xonotic/xonotic-maps.pk3dir.git/blob - models/desertfactory/objects_metal/generator01.ase
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[xonotic/xonotic-maps.pk3dir.git] / models / desertfactory / objects_metal / generator01.ase
1 *3DSMAX_ASCIIEXPORT     200\r
2 *COMMENT        "Generated by Q3Map2 (ydnar) -convert -format ase"\r
3 *SCENE  {\r
4         *SCENE_FILENAME "generator01.bsp"\r
5         *SCENE_FIRSTFRAME       0\r
6         *SCENE_LASTFRAME        100\r
7         *SCENE_FRAMESPEED       30\r
8         *SCENE_TICKSPERFRAME    160\r
9         *SCENE_BACKGROUND_STATIC        0.0000  0.0000  0.0000\r
10         *SCENE_AMBIENT_STATIC   0.0000  0.0000  0.0000\r
11 }\r
12 *MATERIAL_LIST  {\r
13         *MATERIAL_COUNT 14\r
14         *MATERIAL       0       {\r
15                 *MATERIAL_NAME  "models/desertfactory/textures/metal/metal02"\r
16                 *MATERIAL_CLASS "Standard"\r
17                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
18                 *MATERIAL_SHADING Phong\r
19                 *MAP_DIFFUSE    {\r
20                         *MAP_NAME       "models/desertfactory/textures/metal/metal02"\r
21                         *MAP_CLASS      "Bitmap"\r
22                         *MAP_SUBNO      1\r
23                         *MAP_AMOUNT     1.0\r
24                         *MAP_TYPE       Screen\r
25                         *BITMAP "..\textures\desertfactory_metal\metal02.tga"\r
26                         *BITMAP_FILTER  Pyramidal\r
27                 }\r
28         }\r
29         *MATERIAL       1       {\r
30                 *MATERIAL_NAME  "textures/common/nodraw"\r
31                 *MATERIAL_CLASS "Standard"\r
32                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
33                 *MATERIAL_SHADING Phong\r
34                 *MAP_DIFFUSE    {\r
35                         *MAP_NAME       "textures/common/nodraw"\r
36                         *MAP_CLASS      "Bitmap"\r
37                         *MAP_SUBNO      1\r
38                         *MAP_AMOUNT     1.0\r
39                         *MAP_TYPE       Screen\r
40                         *BITMAP "..\textures\common\nodraw.tga"\r
41                         *BITMAP_FILTER  Pyramidal\r
42                 }\r
43         }\r
44         *MATERIAL       2       {\r
45                 *MATERIAL_NAME  "noshader"\r
46                 *MATERIAL_CLASS "Standard"\r
47                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
48                 *MATERIAL_SHADING Phong\r
49                 *MAP_DIFFUSE    {\r
50                         *MAP_NAME       "noshader"\r
51                         *MAP_CLASS      "Bitmap"\r
52                         *MAP_SUBNO      1\r
53                         *MAP_AMOUNT     1.0\r
54                         *MAP_TYPE       Screen\r
55                         *BITMAP "..\noshader.tga"\r
56                         *BITMAP_FILTER  Pyramidal\r
57                 }\r
58         }\r
59         *MATERIAL       3       {\r
60                 *MATERIAL_NAME  "models/desertfactory/textures/metal/metal01"\r
61                 *MATERIAL_CLASS "Standard"\r
62                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
63                 *MATERIAL_SHADING Phong\r
64                 *MAP_DIFFUSE    {\r
65                         *MAP_NAME       "models/desertfactory/textures/metal/metal01"\r
66                         *MAP_CLASS      "Bitmap"\r
67                         *MAP_SUBNO      1\r
68                         *MAP_AMOUNT     1.0\r
69                         *MAP_TYPE       Screen\r
70                         *BITMAP "..\textures\desertfactory_metal\metal01.tga"\r
71                         *BITMAP_FILTER  Pyramidal\r
72                 }\r
73         }\r
74         *MATERIAL       4       {\r
75                 *MATERIAL_NAME  "models/desertfactory/textures/metal/metal02"\r
76                 *MATERIAL_CLASS "Standard"\r
77                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
78                 *MATERIAL_SHADING Phong\r
79                 *MAP_DIFFUSE    {\r
80                         *MAP_NAME       "models/desertfactory/textures/metal/metal02"\r
81                         *MAP_CLASS      "Bitmap"\r
82                         *MAP_SUBNO      1\r
83                         *MAP_AMOUNT     1.0\r
84                         *MAP_TYPE       Screen\r
85                         *BITMAP "..\textures\desertfactory_metal\metal02.tga"\r
86                         *BITMAP_FILTER  Pyramidal\r
87                 }\r
88         }\r
89         *MATERIAL       5       {\r
90                 *MATERIAL_NAME  "models/desertfactory/textures/metal/metal01"\r
91                 *MATERIAL_CLASS "Standard"\r
92                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
93                 *MATERIAL_SHADING Phong\r
94                 *MAP_DIFFUSE    {\r
95                         *MAP_NAME       "models/desertfactory/textures/metal/metal01"\r
96                         *MAP_CLASS      "Bitmap"\r
97                         *MAP_SUBNO      1\r
98                         *MAP_AMOUNT     1.0\r
99                         *MAP_TYPE       Screen\r
100                         *BITMAP "..\textures\desertfactory_metal\metal01.tga"\r
101                         *BITMAP_FILTER  Pyramidal\r
102                 }\r
103         }\r
104         *MATERIAL       6       {\r
105                 *MATERIAL_NAME  "models/desertfactory/textures/misc/black01"\r
106                 *MATERIAL_CLASS "Standard"\r
107                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
108                 *MATERIAL_SHADING Phong\r
109                 *MAP_DIFFUSE    {\r
110                         *MAP_NAME       "models/desertfactory/textures/misc/black01"\r
111                         *MAP_CLASS      "Bitmap"\r
112                         *MAP_SUBNO      1\r
113                         *MAP_AMOUNT     1.0\r
114                         *MAP_TYPE       Screen\r
115                         *BITMAP "..\textures\desertfactory_misc\black01.tga"\r
116                         *BITMAP_FILTER  Pyramidal\r
117                 }\r
118         }\r
119         *MATERIAL       7       {\r
120                 *MATERIAL_NAME  "models/desertfactory/textures/metal/metal05"\r
121                 *MATERIAL_CLASS "Standard"\r
122                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
123                 *MATERIAL_SHADING Phong\r
124                 *MAP_DIFFUSE    {\r
125                         *MAP_NAME       "models/desertfactory/textures/metal/metal05"\r
126                         *MAP_CLASS      "Bitmap"\r
127                         *MAP_SUBNO      1\r
128                         *MAP_AMOUNT     1.0\r
129                         *MAP_TYPE       Screen\r
130                         *BITMAP "..\textures\desertfactory_metal\metal05.tga"\r
131                         *BITMAP_FILTER  Pyramidal\r
132                 }\r
133         }\r
134         *MATERIAL       8       {\r
135                 *MATERIAL_NAME  "models/desertfactory/textures/shaders/metal01-metal02"\r
136                 *MATERIAL_CLASS "Standard"\r
137                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
138                 *MATERIAL_SHADING Phong\r
139                 *MAP_DIFFUSE    {\r
140                         *MAP_NAME       "models/desertfactory/textures/shaders/metal01-metal02"\r
141                         *MAP_CLASS      "Bitmap"\r
142                         *MAP_SUBNO      1\r
143                         *MAP_AMOUNT     1.0\r
144                         *MAP_TYPE       Screen\r
145                         *BITMAP "..\textures\desertfactory_shaders\metal01-metal02.tga"\r
146                         *BITMAP_FILTER  Pyramidal\r
147                 }\r
148         }\r
149         *MATERIAL       9       {\r
150                 *MATERIAL_NAME  "models/desertfactory/textures/signs/shock_dirty"\r
151                 *MATERIAL_CLASS "Standard"\r
152                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
153                 *MATERIAL_SHADING Phong\r
154                 *MAP_DIFFUSE    {\r
155                         *MAP_NAME       "models/desertfactory/textures/signs/shock_dirty"\r
156                         *MAP_CLASS      "Bitmap"\r
157                         *MAP_SUBNO      1\r
158                         *MAP_AMOUNT     1.0\r
159                         *MAP_TYPE       Screen\r
160                         *BITMAP "..\textures\desertfactory_signs\shock_dirty.tga"\r
161                         *BITMAP_FILTER  Pyramidal\r
162                 }\r
163         }\r
164         *MATERIAL       10      {\r
165                 *MATERIAL_NAME  "models/desertfactory/textures/shaders/metal01-metal02"\r
166                 *MATERIAL_CLASS "Standard"\r
167                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
168                 *MATERIAL_SHADING Phong\r
169                 *MAP_DIFFUSE    {\r
170                         *MAP_NAME       "models/desertfactory/textures/shaders/metal01-metal02"\r
171                         *MAP_CLASS      "Bitmap"\r
172                         *MAP_SUBNO      1\r
173                         *MAP_AMOUNT     1.0\r
174                         *MAP_TYPE       Screen\r
175                         *BITMAP "..\textures\desertfactory_shaders\metal01-metal02.tga"\r
176                         *BITMAP_FILTER  Pyramidal\r
177                 }\r
178         }\r
179         *MATERIAL       11      {\r
180                 *MATERIAL_NAME  "models/desertfactory/textures/signs/shock_dirty"\r
181                 *MATERIAL_CLASS "Standard"\r
182                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
183                 *MATERIAL_SHADING Phong\r
184                 *MAP_DIFFUSE    {\r
185                         *MAP_NAME       "models/desertfactory/textures/signs/shock_dirty"\r
186                         *MAP_CLASS      "Bitmap"\r
187                         *MAP_SUBNO      1\r
188                         *MAP_AMOUNT     1.0\r
189                         *MAP_TYPE       Screen\r
190                         *BITMAP "..\textures\desertfactory_signs\shock_dirty.tga"\r
191                         *BITMAP_FILTER  Pyramidal\r
192                 }\r
193         }\r
194         *MATERIAL       12      {\r
195                 *MATERIAL_NAME  "models/desertfactory/textures/metal/metal05"\r
196                 *MATERIAL_CLASS "Standard"\r
197                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
198                 *MATERIAL_SHADING Phong\r
199                 *MAP_DIFFUSE    {\r
200                         *MAP_NAME       "models/desertfactory/textures/metal/metal05"\r
201                         *MAP_CLASS      "Bitmap"\r
202                         *MAP_SUBNO      1\r
203                         *MAP_AMOUNT     1.0\r
204                         *MAP_TYPE       Screen\r
205                         *BITMAP "..\textures\desertfactory_metal\metal05.tga"\r
206                         *BITMAP_FILTER  Pyramidal\r
207                 }\r
208         }\r
209         *MATERIAL       13      {\r
210                 *MATERIAL_NAME  "models/desertfactory/textures/misc/black01"\r
211                 *MATERIAL_CLASS "Standard"\r
212                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
213                 *MATERIAL_SHADING Phong\r
214                 *MAP_DIFFUSE    {\r
215                         *MAP_NAME       "models/desertfactory/textures/misc/black01"\r
216                         *MAP_CLASS      "Bitmap"\r
217                         *MAP_SUBNO      1\r
218                         *MAP_AMOUNT     1.0\r
219                         *MAP_TYPE       Screen\r
220                         *BITMAP "..\textures\desertfactory_misc\black01.tga"\r
221                         *BITMAP_FILTER  Pyramidal\r
222                 }\r
223         }\r
224 }\r
225 *GEOMOBJECT     {\r
226         *NODE_NAME      "mat1model0surf88"\r
227         *NODE_TM        {\r
228                 *NODE_NAME      "mat1model0surf88"\r
229                 *INHERIT_POS    0       0       0\r
230                 *INHERIT_ROT    0       0       0\r
231                 *INHERIT_SCL    0       0       0\r
232                 *TM_ROW0        1.0     0       0\r
233                 *TM_ROW1        0       1.0     0\r
234                 *TM_ROW2        0       0       1.0\r
235                 *TM_ROW3        0       0       0\r
236                 *TM_POS 0.000000        0.000000        0.000000\r
237         }\r
238         *MESH   {\r
239                 *TIMEVALUE      0\r
240                 *MESH_NUMVERTEX 20\r
241                 *MESH_NUMFACES  24\r
242                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
243                 *MESH_VERTEX_LIST       {\r
244                         *MESH_VERTEX    0       120.000000      56.000000       0.000000\r
245                         *MESH_VERTEX    1       120.000000      -56.000000      0.000000\r
246                         *MESH_VERTEX    2       128.000000      64.000000       0.000000\r
247                         *MESH_VERTEX    3       128.000000      -64.000000      0.000000\r
248                         *MESH_VERTEX    4       76.000000       64.000000       0.000000\r
249                         *MESH_VERTEX    5       84.000000       56.000000       0.000000\r
250                         *MESH_VERTEX    6       76.000000       -64.000000      0.000000\r
251                         *MESH_VERTEX    7       84.000000       -56.000000      0.000000\r
252                         *MESH_VERTEX    8       68.000000       -56.000000      0.000000\r
253                         *MESH_VERTEX    9       68.000000       56.000000       0.000000\r
254                         *MESH_VERTEX    10      20.000000       64.000000       0.000000\r
255                         *MESH_VERTEX    11      28.000000       56.000000       0.000000\r
256                         *MESH_VERTEX    12      20.000000       -64.000000      0.000000\r
257                         *MESH_VERTEX    13      28.000000       -56.000000      0.000000\r
258                         *MESH_VERTEX    14      12.000000       -56.000000      0.000000\r
259                         *MESH_VERTEX    15      12.000000       56.000000       0.000000\r
260                         *MESH_VERTEX    16      -128.000000     64.000000       0.000000\r
261                         *MESH_VERTEX    17      -120.000000     56.000000       0.000000\r
262                         *MESH_VERTEX    18      -128.000000     -64.000000      0.000000\r
263                         *MESH_VERTEX    19      -120.000000     -56.000000      0.000000\r
264                 }\r
265                 *MESH_NORMALS   {\r
266                         *MESH_FACENORMAL        0       -1.000000       0.000000        0.000000\r
267                         *MESH_FACENORMAL        1       0.707107        0.000000        0.707107\r
268                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
269                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
270                         *MESH_FACENORMAL        4       -1.000000       0.000000        0.000000\r
271                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
272                         *MESH_FACENORMAL        6       0.577350        0.000000        -0.816497\r
273                         *MESH_FACENORMAL        7       -1.000000       0.000000        0.000000\r
274                         *MESH_FACENORMAL        8       1.000000        0.000000        0.000000\r
275                         *MESH_FACENORMAL        9       0.000000        0.000000        -1.000000\r
276                         *MESH_FACENORMAL        10      -0.707107       0.000000        -0.707107\r
277                         *MESH_FACENORMAL        11      -0.707107       0.000000        -0.707107\r
278                         *MESH_FACENORMAL        12      -1.000000       0.000000        -0.000000\r
279                         *MESH_FACENORMAL        13      0.707107        0.000000        -0.707107\r
280                         *MESH_FACENORMAL        14      -0.707107       0.000000        0.707107\r
281                         *MESH_FACENORMAL        15      -0.707107       0.000000        0.707107\r
282                         *MESH_FACENORMAL        16      -0.707107       0.000000        0.707107\r
283                         *MESH_FACENORMAL        17      1.000000        0.000000        0.000000\r
284                         *MESH_FACENORMAL        18      0.577350        0.000000        -0.816497\r
285                         *MESH_FACENORMAL        19      0.707107        0.000000        -0.707107\r
286                         *MESH_FACENORMAL        20      0.000000        0.000000        1.000000\r
287                         *MESH_FACENORMAL        21      0.252725        0.000000        -0.967538\r
288                         *MESH_FACENORMAL        22      -0.252725       0.000000        -0.967538\r
289                         *MESH_FACENORMAL        23      0.000000        0.000000        -1.000000\r
290                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
291                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
292                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
293                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
294                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
295                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        -1.000000\r
296                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        -1.000000\r
297                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        -1.000000\r
298                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        -1.000000\r
299                         *MESH_VERTEXNORMAL      9       0.000000        0.000000        -1.000000\r
300                         *MESH_VERTEXNORMAL      10      0.000000        0.000000        -1.000000\r
301                         *MESH_VERTEXNORMAL      11      0.000000        0.000000        -1.000000\r
302                         *MESH_VERTEXNORMAL      12      0.000000        0.000000        -1.000000\r
303                         *MESH_VERTEXNORMAL      13      0.000000        0.000000        -1.000000\r
304                         *MESH_VERTEXNORMAL      14      0.000000        0.000000        -1.000000\r
305                         *MESH_VERTEXNORMAL      15      0.000000        0.000000        -1.000000\r
306                         *MESH_VERTEXNORMAL      16      0.000000        0.000000        -1.000000\r
307                         *MESH_VERTEXNORMAL      17      0.000000        0.000000        -1.000000\r
308                         *MESH_VERTEXNORMAL      18      0.000000        0.000000        -1.000000\r
309                         *MESH_VERTEXNORMAL      19      0.000000        0.000000        -1.000000\r
310                 }\r
311                 *MESH_FACE_LIST {\r
312                         *MESH_FACE      0       A:      0       B:      4       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
313                         *MESH_FACE      1       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
314                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
315                         *MESH_FACE      3       A:      4       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
316                         *MESH_FACE      4       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
317                         *MESH_FACE      5       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
318                         *MESH_FACE      6       A:      1       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
319                         *MESH_FACE      7       A:      1       B:      3       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
320                         *MESH_FACE      8       A:      4       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
321                         *MESH_FACE      9       A:      4       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
322                         *MESH_FACE      10      A:      4       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
323                         *MESH_FACE      11      A:      9       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
324                         *MESH_FACE      12      A:      10      B:      11      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
325                         *MESH_FACE      13      A:      6       B:      12      C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
326                         *MESH_FACE      14      A:      11      B:      13      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
327                         *MESH_FACE      15      A:      8       B:      12      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
328                         *MESH_FACE      16      A:      10      B:      12      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
329                         *MESH_FACE      17      A:      10      B:      14      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
330                         *MESH_FACE      18      A:      10      B:      15      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
331                         *MESH_FACE      19      A:      15      B:      17      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
332                         *MESH_FACE      20      A:      12      B:      18      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
333                         *MESH_FACE      21      A:      16      B:      17      C:      18      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
334                         *MESH_FACE      22      A:      17      B:      19      C:      18      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
335                         *MESH_FACE      23      A:      14      B:      18      C:      19      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
336                 }\r
337                 *MESH_NUMTVERTEX        20\r
338                 *MESH_TVERTLIST {\r
339                         *MESH_TVERT     0       0.937500        1.437500        1.000000\r
340                         *MESH_TVERT     1       0.937500        0.562500        1.000000\r
341                         *MESH_TVERT     2       1.000000        1.500000        1.000000\r
342                         *MESH_TVERT     3       1.000000        0.500000        1.000000\r
343                         *MESH_TVERT     4       0.593750        1.500000        1.000000\r
344                         *MESH_TVERT     5       0.656250        1.437500        1.000000\r
345                         *MESH_TVERT     6       0.593750        0.500000        1.000000\r
346                         *MESH_TVERT     7       0.656250        0.562500        1.000000\r
347                         *MESH_TVERT     8       0.531250        0.562500        1.000000\r
348                         *MESH_TVERT     9       0.531250        1.437500        1.000000\r
349                         *MESH_TVERT     10      0.156250        1.500000        1.000000\r
350                         *MESH_TVERT     11      0.218750        1.437500        1.000000\r
351                         *MESH_TVERT     12      0.156250        0.500000        1.000000\r
352                         *MESH_TVERT     13      0.218750        0.562500        1.000000\r
353                         *MESH_TVERT     14      0.093750        0.562500        1.000000\r
354                         *MESH_TVERT     15      0.093750        1.437500        1.000000\r
355                         *MESH_TVERT     16      -1.000000       1.500000        1.000000\r
356                         *MESH_TVERT     17      -0.937500       1.437500        1.000000\r
357                         *MESH_TVERT     18      -1.000000       0.500000        1.000000\r
358                         *MESH_TVERT     19      -0.937500       0.562500        1.000000\r
359                 }\r
360                 *MESH_NUMTVFACES        24\r
361                 *MESH_TFACELIST {\r
362                         *MESH_TFACE     0       0       4       2\r
363                         *MESH_TFACE     1       0       5       4\r
364                         *MESH_TFACE     2       0       2       1\r
365                         *MESH_TFACE     3       4       5       6\r
366                         *MESH_TFACE     4       1       2       3\r
367                         *MESH_TFACE     5       5       7       6\r
368                         *MESH_TFACE     6       1       6       7\r
369                         *MESH_TFACE     7       1       3       6\r
370                         *MESH_TFACE     8       4       6       8\r
371                         *MESH_TFACE     9       4       8       9\r
372                         *MESH_TFACE     10      4       9       10\r
373                         *MESH_TFACE     11      9       11      10\r
374                         *MESH_TFACE     12      10      11      12\r
375                         *MESH_TFACE     13      6       12      8\r
376                         *MESH_TFACE     14      11      13      12\r
377                         *MESH_TFACE     15      8       12      13\r
378                         *MESH_TFACE     16      10      12      14\r
379                         *MESH_TFACE     17      10      14      15\r
380                         *MESH_TFACE     18      10      15      16\r
381                         *MESH_TFACE     19      15      17      16\r
382                         *MESH_TFACE     20      12      18      14\r
383                         *MESH_TFACE     21      16      17      18\r
384                         *MESH_TFACE     22      17      19      18\r
385                         *MESH_TFACE     23      14      18      19\r
386                 }\r
387         }\r
388         *PROP_MOTIONBLUR        0\r
389         *PROP_CASTSHADOW        1\r
390         *PROP_RECVSHADOW        1\r
391         *MATERIAL_REF   1\r
392 }\r
393 *GEOMOBJECT     {\r
394         *NODE_NAME      "mat1model0surf89"\r
395         *NODE_TM        {\r
396                 *NODE_NAME      "mat1model0surf89"\r
397                 *INHERIT_POS    0       0       0\r
398                 *INHERIT_ROT    0       0       0\r
399                 *INHERIT_SCL    0       0       0\r
400                 *TM_ROW0        1.0     0       0\r
401                 *TM_ROW1        0       1.0     0\r
402                 *TM_ROW2        0       0       1.0\r
403                 *TM_ROW3        0       0       0\r
404                 *TM_POS 0.000000        0.000000        0.000000\r
405         }\r
406         *MESH   {\r
407                 *TIMEVALUE      0\r
408                 *MESH_NUMVERTEX 4\r
409                 *MESH_NUMFACES  2\r
410                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
411                 *MESH_VERTEX_LIST       {\r
412                         *MESH_VERTEX    0       80.000000       24.000000       8.000000\r
413                         *MESH_VERTEX    1       72.000000       24.000000       8.000000\r
414                         *MESH_VERTEX    2       80.000000       24.000000       22.000000\r
415                         *MESH_VERTEX    3       72.000000       24.000000       22.000000\r
416                 }\r
417                 *MESH_NORMALS   {\r
418                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
419                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
420                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
421                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
422                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
423                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
424                 }\r
425                 *MESH_FACE_LIST {\r
426                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
427                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
428                 }\r
429                 *MESH_NUMTVERTEX        4\r
430                 *MESH_TVERTLIST {\r
431                         *MESH_TVERT     0       0.625000        0.062500        1.000000\r
432                         *MESH_TVERT     1       0.562500        0.062500        1.000000\r
433                         *MESH_TVERT     2       0.625000        0.171875        1.000000\r
434                         *MESH_TVERT     3       0.562500        0.171875        1.000000\r
435                 }\r
436                 *MESH_NUMTVFACES        2\r
437                 *MESH_TFACELIST {\r
438                         *MESH_TFACE     0       0       2       1\r
439                         *MESH_TFACE     1       2       3       1\r
440                 }\r
441         }\r
442         *PROP_MOTIONBLUR        0\r
443         *PROP_CASTSHADOW        1\r
444         *PROP_RECVSHADOW        1\r
445         *MATERIAL_REF   1\r
446 }\r
447 *GEOMOBJECT     {\r
448         *NODE_NAME      "mat1model0surf90"\r
449         *NODE_TM        {\r
450                 *NODE_NAME      "mat1model0surf90"\r
451                 *INHERIT_POS    0       0       0\r
452                 *INHERIT_ROT    0       0       0\r
453                 *INHERIT_SCL    0       0       0\r
454                 *TM_ROW0        1.0     0       0\r
455                 *TM_ROW1        0       1.0     0\r
456                 *TM_ROW2        0       0       1.0\r
457                 *TM_ROW3        0       0       0\r
458                 *TM_POS 0.000000        0.000000        0.000000\r
459         }\r
460         *MESH   {\r
461                 *TIMEVALUE      0\r
462                 *MESH_NUMVERTEX 4\r
463                 *MESH_NUMFACES  2\r
464                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
465                 *MESH_VERTEX_LIST       {\r
466                         *MESH_VERTEX    0       72.000000       -24.000000      22.000000\r
467                         *MESH_VERTEX    1       72.000000       -24.000000      8.000000\r
468                         *MESH_VERTEX    2       80.000000       -24.000000      22.000000\r
469                         *MESH_VERTEX    3       80.000000       -24.000000      8.000000\r
470                 }\r
471                 *MESH_NORMALS   {\r
472                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
473                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
474                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
475                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
476                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
477                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
478                 }\r
479                 *MESH_FACE_LIST {\r
480                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
481                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
482                 }\r
483                 *MESH_NUMTVERTEX        4\r
484                 *MESH_TVERTLIST {\r
485                         *MESH_TVERT     0       0.562500        0.171875        1.000000\r
486                         *MESH_TVERT     1       0.562500        0.062500        1.000000\r
487                         *MESH_TVERT     2       0.625000        0.171875        1.000000\r
488                         *MESH_TVERT     3       0.625000        0.062500        1.000000\r
489                 }\r
490                 *MESH_NUMTVFACES        2\r
491                 *MESH_TFACELIST {\r
492                         *MESH_TFACE     0       0       2       1\r
493                         *MESH_TFACE     1       2       3       1\r
494                 }\r
495         }\r
496         *PROP_MOTIONBLUR        0\r
497         *PROP_CASTSHADOW        1\r
498         *PROP_RECVSHADOW        1\r
499         *MATERIAL_REF   1\r
500 }\r
501 *GEOMOBJECT     {\r
502         *NODE_NAME      "mat1model0surf91"\r
503         *NODE_TM        {\r
504                 *NODE_NAME      "mat1model0surf91"\r
505                 *INHERIT_POS    0       0       0\r
506                 *INHERIT_ROT    0       0       0\r
507                 *INHERIT_SCL    0       0       0\r
508                 *TM_ROW0        1.0     0       0\r
509                 *TM_ROW1        0       1.0     0\r
510                 *TM_ROW2        0       0       1.0\r
511                 *TM_ROW3        0       0       0\r
512                 *TM_POS 0.000000        0.000000        0.000000\r
513         }\r
514         *MESH   {\r
515                 *TIMEVALUE      0\r
516                 *MESH_NUMVERTEX 4\r
517                 *MESH_NUMFACES  2\r
518                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
519                 *MESH_VERTEX_LIST       {\r
520                         *MESH_VERTEX    0       24.000000       24.000000       8.000000\r
521                         *MESH_VERTEX    1       16.000000       24.000000       8.000000\r
522                         *MESH_VERTEX    2       24.000000       24.000000       22.000000\r
523                         *MESH_VERTEX    3       16.000000       24.000000       22.000000\r
524                 }\r
525                 *MESH_NORMALS   {\r
526                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
527                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
528                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
529                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
530                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
531                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
532                 }\r
533                 *MESH_FACE_LIST {\r
534                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
535                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
536                 }\r
537                 *MESH_NUMTVERTEX        4\r
538                 *MESH_TVERTLIST {\r
539                         *MESH_TVERT     0       0.187500        0.062500        1.000000\r
540                         *MESH_TVERT     1       0.125000        0.062500        1.000000\r
541                         *MESH_TVERT     2       0.187500        0.171875        1.000000\r
542                         *MESH_TVERT     3       0.125000        0.171875        1.000000\r
543                 }\r
544                 *MESH_NUMTVFACES        2\r
545                 *MESH_TFACELIST {\r
546                         *MESH_TFACE     0       0       2       1\r
547                         *MESH_TFACE     1       2       3       1\r
548                 }\r
549         }\r
550         *PROP_MOTIONBLUR        0\r
551         *PROP_CASTSHADOW        1\r
552         *PROP_RECVSHADOW        1\r
553         *MATERIAL_REF   1\r
554 }\r
555 *GEOMOBJECT     {\r
556         *NODE_NAME      "mat1model0surf92"\r
557         *NODE_TM        {\r
558                 *NODE_NAME      "mat1model0surf92"\r
559                 *INHERIT_POS    0       0       0\r
560                 *INHERIT_ROT    0       0       0\r
561                 *INHERIT_SCL    0       0       0\r
562                 *TM_ROW0        1.0     0       0\r
563                 *TM_ROW1        0       1.0     0\r
564                 *TM_ROW2        0       0       1.0\r
565                 *TM_ROW3        0       0       0\r
566                 *TM_POS 0.000000        0.000000        0.000000\r
567         }\r
568         *MESH   {\r
569                 *TIMEVALUE      0\r
570                 *MESH_NUMVERTEX 4\r
571                 *MESH_NUMFACES  2\r
572                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
573                 *MESH_VERTEX_LIST       {\r
574                         *MESH_VERTEX    0       16.000000       -24.000000      22.000000\r
575                         *MESH_VERTEX    1       16.000000       -24.000000      8.000000\r
576                         *MESH_VERTEX    2       24.000000       -24.000000      22.000000\r
577                         *MESH_VERTEX    3       24.000000       -24.000000      8.000000\r
578                 }\r
579                 *MESH_NORMALS   {\r
580                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
581                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
582                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
583                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
584                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
585                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
586                 }\r
587                 *MESH_FACE_LIST {\r
588                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
589                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
590                 }\r
591                 *MESH_NUMTVERTEX        4\r
592                 *MESH_TVERTLIST {\r
593                         *MESH_TVERT     0       0.125000        0.171875        1.000000\r
594                         *MESH_TVERT     1       0.125000        0.062500        1.000000\r
595                         *MESH_TVERT     2       0.187500        0.171875        1.000000\r
596                         *MESH_TVERT     3       0.187500        0.062500        1.000000\r
597                 }\r
598                 *MESH_NUMTVFACES        2\r
599                 *MESH_TFACELIST {\r
600                         *MESH_TFACE     0       0       2       1\r
601                         *MESH_TFACE     1       2       3       1\r
602                 }\r
603         }\r
604         *PROP_MOTIONBLUR        0\r
605         *PROP_CASTSHADOW        1\r
606         *PROP_RECVSHADOW        1\r
607         *MATERIAL_REF   1\r
608 }\r
609 *GEOMOBJECT     {\r
610         *NODE_NAME      "mat1model0surf93"\r
611         *NODE_TM        {\r
612                 *NODE_NAME      "mat1model0surf93"\r
613                 *INHERIT_POS    0       0       0\r
614                 *INHERIT_ROT    0       0       0\r
615                 *INHERIT_SCL    0       0       0\r
616                 *TM_ROW0        1.0     0       0\r
617                 *TM_ROW1        0       1.0     0\r
618                 *TM_ROW2        0       0       1.0\r
619                 *TM_ROW3        0       0       0\r
620                 *TM_POS 0.000000        0.000000        0.000000\r
621         }\r
622         *MESH   {\r
623                 *TIMEVALUE      0\r
624                 *MESH_NUMVERTEX 4\r
625                 *MESH_NUMFACES  2\r
626                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
627                 *MESH_VERTEX_LIST       {\r
628                         *MESH_VERTEX    0       -36.000000      58.000000       48.000000\r
629                         *MESH_VERTEX    1       -100.000000     58.000000       48.000000\r
630                         *MESH_VERTEX    2       -36.000000      62.000000       48.000000\r
631                         *MESH_VERTEX    3       -100.000000     62.000000       48.000000\r
632                 }\r
633                 *MESH_NORMALS   {\r
634                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
635                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
636                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
637                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
638                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
639                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
640                 }\r
641                 *MESH_FACE_LIST {\r
642                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
643                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
644                 }\r
645                 *MESH_NUMTVERTEX        4\r
646                 *MESH_TVERTLIST {\r
647                         *MESH_TVERT     0       0.718750        0.453125        1.000000\r
648                         *MESH_TVERT     1       0.218750        0.453125        1.000000\r
649                         *MESH_TVERT     2       0.718750        0.484375        1.000000\r
650                         *MESH_TVERT     3       0.218750        0.484375        1.000000\r
651                 }\r
652                 *MESH_NUMTVFACES        2\r
653                 *MESH_TFACELIST {\r
654                         *MESH_TFACE     0       0       2       1\r
655                         *MESH_TFACE     1       2       3       1\r
656                 }\r
657         }\r
658         *PROP_MOTIONBLUR        0\r
659         *PROP_CASTSHADOW        1\r
660         *PROP_RECVSHADOW        1\r
661         *MATERIAL_REF   1\r
662 }\r
663 *GEOMOBJECT     {\r
664         *NODE_NAME      "mat1model0surf94"\r
665         *NODE_TM        {\r
666                 *NODE_NAME      "mat1model0surf94"\r
667                 *INHERIT_POS    0       0       0\r
668                 *INHERIT_ROT    0       0       0\r
669                 *INHERIT_SCL    0       0       0\r
670                 *TM_ROW0        1.0     0       0\r
671                 *TM_ROW1        0       1.0     0\r
672                 *TM_ROW2        0       0       1.0\r
673                 *TM_ROW3        0       0       0\r
674                 *TM_POS 0.000000        0.000000        0.000000\r
675         }\r
676         *MESH   {\r
677                 *TIMEVALUE      0\r
678                 *MESH_NUMVERTEX 4\r
679                 *MESH_NUMFACES  2\r
680                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
681                 *MESH_VERTEX_LIST       {\r
682                         *MESH_VERTEX    0       -36.000000      -62.000000      48.000000\r
683                         *MESH_VERTEX    1       -100.000000     -62.000000      48.000000\r
684                         *MESH_VERTEX    2       -36.000000      -58.000000      48.000000\r
685                         *MESH_VERTEX    3       -100.000000     -58.000000      48.000000\r
686                 }\r
687                 *MESH_NORMALS   {\r
688                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
689                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
690                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
691                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
692                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
693                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
694                 }\r
695                 *MESH_FACE_LIST {\r
696                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
697                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
698                 }\r
699                 *MESH_NUMTVERTEX        4\r
700                 *MESH_TVERTLIST {\r
701                         *MESH_TVERT     0       0.718750        0.515625        1.000000\r
702                         *MESH_TVERT     1       0.218750        0.515625        1.000000\r
703                         *MESH_TVERT     2       0.718750        0.546875        1.000000\r
704                         *MESH_TVERT     3       0.218750        0.546875        1.000000\r
705                 }\r
706                 *MESH_NUMTVFACES        2\r
707                 *MESH_TFACELIST {\r
708                         *MESH_TFACE     0       0       2       1\r
709                         *MESH_TFACE     1       2       3       1\r
710                 }\r
711         }\r
712         *PROP_MOTIONBLUR        0\r
713         *PROP_CASTSHADOW        1\r
714         *PROP_RECVSHADOW        1\r
715         *MATERIAL_REF   1\r
716 }\r
717 *GEOMOBJECT     {\r
718         *NODE_NAME      "mat10model0surf95"\r
719         *NODE_TM        {\r
720                 *NODE_NAME      "mat10model0surf95"\r
721                 *INHERIT_POS    0       0       0\r
722                 *INHERIT_ROT    0       0       0\r
723                 *INHERIT_SCL    0       0       0\r
724                 *TM_ROW0        1.0     0       0\r
725                 *TM_ROW1        0       1.0     0\r
726                 *TM_ROW2        0       0       1.0\r
727                 *TM_ROW3        0       0       0\r
728                 *TM_POS 0.000000        0.000000        0.000000\r
729         }\r
730         *MESH   {\r
731                 *TIMEVALUE      0\r
732                 *MESH_NUMVERTEX 6\r
733                 *MESH_NUMFACES  4\r
734                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
735                 *MESH_VERTEX_LIST       {\r
736                         *MESH_VERTEX    0       88.000000       15.000000       55.000000\r
737                         *MESH_VERTEX    1       88.000000       16.000000       48.000000\r
738                         *MESH_VERTEX    2       120.000000      16.000000       48.000000\r
739                         *MESH_VERTEX    3       120.000000      15.000000       55.000000\r
740                         *MESH_VERTEX    4       120.000000      12.000000       60.000000\r
741                         *MESH_VERTEX    5       88.000000       12.000000       60.000000\r
742                 }\r
743                 *MESH_NORMALS   {\r
744                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
745                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
746                         *MESH_FACENORMAL        2       -0.707107       0.000000        0.707107\r
747                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
748                         *MESH_VERTEXNORMAL      0       0.000000        0.923880        0.382683\r
749                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
750                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
751                         *MESH_VERTEXNORMAL      3       0.000000        0.923880        0.382683\r
752                         *MESH_VERTEXNORMAL      4       0.000000        0.707107        0.707107\r
753                         *MESH_VERTEXNORMAL      5       0.000000        0.707107        0.707107\r
754                 }\r
755                 *MESH_FACE_LIST {\r
756                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
757                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
758                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
759                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
760                 }\r
761                 *MESH_NUMTVERTEX        6\r
762                 *MESH_TVERTLIST {\r
763                         *MESH_TVERT     0       0.247396        0.000000        1.000000\r
764                         *MESH_TVERT     1       0.330729        0.000000        1.000000\r
765                         *MESH_TVERT     2       0.330729        0.333333        1.000000\r
766                         *MESH_TVERT     3       0.247396        0.333333        1.000000\r
767                         *MESH_TVERT     4       0.164063        0.333333        1.000000\r
768                         *MESH_TVERT     5       0.164063        0.000000        1.000000\r
769                 }\r
770                 *MESH_NUMTVFACES        4\r
771                 *MESH_TFACELIST {\r
772                         *MESH_TFACE     0       0       2       1\r
773                         *MESH_TFACE     1       0       3       2\r
774                         *MESH_TFACE     2       4       3       0\r
775                         *MESH_TFACE     3       4       0       5\r
776                 }\r
777         }\r
778         *PROP_MOTIONBLUR        0\r
779         *PROP_CASTSHADOW        1\r
780         *PROP_RECVSHADOW        1\r
781         *MATERIAL_REF   10\r
782 }\r
783 *GEOMOBJECT     {\r
784         *NODE_NAME      "mat10model0surf96"\r
785         *NODE_TM        {\r
786                 *NODE_NAME      "mat10model0surf96"\r
787                 *INHERIT_POS    0       0       0\r
788                 *INHERIT_ROT    0       0       0\r
789                 *INHERIT_SCL    0       0       0\r
790                 *TM_ROW0        1.0     0       0\r
791                 *TM_ROW1        0       1.0     0\r
792                 *TM_ROW2        0       0       1.0\r
793                 *TM_ROW3        0       0       0\r
794                 *TM_POS 0.000000        0.000000        0.000000\r
795         }\r
796         *MESH   {\r
797                 *TIMEVALUE      0\r
798                 *MESH_NUMVERTEX 10\r
799                 *MESH_NUMFACES  8\r
800                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
801                 *MESH_VERTEX_LIST       {\r
802                         *MESH_VERTEX    0       88.000000       7.000000        63.000000\r
803                         *MESH_VERTEX    1       88.000000       12.000000       60.000000\r
804                         *MESH_VERTEX    2       120.000000      12.000000       60.000000\r
805                         *MESH_VERTEX    3       120.000000      7.000000        63.000000\r
806                         *MESH_VERTEX    4       120.000000      0.000000        64.000000\r
807                         *MESH_VERTEX    5       88.000000       -7.000000       63.000000\r
808                         *MESH_VERTEX    6       88.000000       0.000000        64.000000\r
809                         *MESH_VERTEX    7       120.000000      -7.000000       63.000000\r
810                         *MESH_VERTEX    8       120.000000      -12.000000      60.000000\r
811                         *MESH_VERTEX    9       88.000000       -12.000000      60.000000\r
812                 }\r
813                 *MESH_NORMALS   {\r
814                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
815                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
816                         *MESH_FACENORMAL        2       -0.985599       0.000000        -0.169102\r
817                         *MESH_FACENORMAL        3       -0.707107       0.000000        -0.707107\r
818                         *MESH_FACENORMAL        4       0.707107        0.000000        0.707107\r
819                         *MESH_FACENORMAL        5       0.816497        0.000000        0.577350\r
820                         *MESH_FACENORMAL        6       0.816497        0.000000        -0.577350\r
821                         *MESH_FACENORMAL        7       0.479842        0.000000        -0.877355\r
822                         *MESH_VERTEXNORMAL      0       0.000000        0.382683        0.923880\r
823                         *MESH_VERTEXNORMAL      1       0.000000        0.707107        0.707107\r
824                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        0.707107\r
825                         *MESH_VERTEXNORMAL      3       0.000000        0.382683        0.923880\r
826                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
827                         *MESH_VERTEXNORMAL      5       0.000000        -0.382683       0.923880\r
828                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        1.000000\r
829                         *MESH_VERTEXNORMAL      7       0.000000        -0.382683       0.923880\r
830                         *MESH_VERTEXNORMAL      8       0.000000        -0.707107       0.707107\r
831                         *MESH_VERTEXNORMAL      9       0.000000        -0.707107       0.707107\r
832                 }\r
833                 *MESH_FACE_LIST {\r
834                         *MESH_FACE      0       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
835                         *MESH_FACE      1       A:      0       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
836                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
837                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
838                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
839                         *MESH_FACE      5       A:      4       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
840                         *MESH_FACE      6       A:      5       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
841                         *MESH_FACE      7       A:      5       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
842                 }\r
843                 *MESH_NUMTVERTEX        10\r
844                 *MESH_TVERTLIST {\r
845                         *MESH_TVERT     0       1.080729        0.000000        1.000000\r
846                         *MESH_TVERT     1       1.164062        0.000000        1.000000\r
847                         *MESH_TVERT     2       1.164062        0.333333        1.000000\r
848                         *MESH_TVERT     3       1.080729        0.333333        1.000000\r
849                         *MESH_TVERT     4       0.997396        0.333333        1.000000\r
850                         *MESH_TVERT     5       0.914062        0.000000        1.000000\r
851                         *MESH_TVERT     6       0.997396        0.000000        1.000000\r
852                         *MESH_TVERT     7       0.914062        0.333333        1.000000\r
853                         *MESH_TVERT     8       0.830729        0.333333        1.000000\r
854                         *MESH_TVERT     9       0.830729        0.000000        1.000000\r
855                 }\r
856                 *MESH_NUMTVFACES        8\r
857                 *MESH_TFACELIST {\r
858                         *MESH_TFACE     0       0       4       3\r
859                         *MESH_TFACE     1       0       6       4\r
860                         *MESH_TFACE     2       0       3       2\r
861                         *MESH_TFACE     3       0       2       1\r
862                         *MESH_TFACE     4       4       6       5\r
863                         *MESH_TFACE     5       4       5       7\r
864                         *MESH_TFACE     6       5       8       7\r
865                         *MESH_TFACE     7       5       9       8\r
866                 }\r
867         }\r
868         *PROP_MOTIONBLUR        0\r
869         *PROP_CASTSHADOW        1\r
870         *PROP_RECVSHADOW        1\r
871         *MATERIAL_REF   10\r
872 }\r
873 *GEOMOBJECT     {\r
874         *NODE_NAME      "mat10model0surf97"\r
875         *NODE_TM        {\r
876                 *NODE_NAME      "mat10model0surf97"\r
877                 *INHERIT_POS    0       0       0\r
878                 *INHERIT_ROT    0       0       0\r
879                 *INHERIT_SCL    0       0       0\r
880                 *TM_ROW0        1.0     0       0\r
881                 *TM_ROW1        0       1.0     0\r
882                 *TM_ROW2        0       0       1.0\r
883                 *TM_ROW3        0       0       0\r
884                 *TM_POS 0.000000        0.000000        0.000000\r
885         }\r
886         *MESH   {\r
887                 *TIMEVALUE      0\r
888                 *MESH_NUMVERTEX 6\r
889                 *MESH_NUMFACES  4\r
890                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
891                 *MESH_VERTEX_LIST       {\r
892                         *MESH_VERTEX    0       88.000000       -15.000000      55.000000\r
893                         *MESH_VERTEX    1       88.000000       -12.000000      60.000000\r
894                         *MESH_VERTEX    2       120.000000      -12.000000      60.000000\r
895                         *MESH_VERTEX    3       120.000000      -15.000000      55.000000\r
896                         *MESH_VERTEX    4       120.000000      -16.000000      48.000000\r
897                         *MESH_VERTEX    5       88.000000       -16.000000      48.000000\r
898                 }\r
899                 *MESH_NORMALS   {\r
900                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
901                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
902                         *MESH_FACENORMAL        2       -0.707107       0.000000        0.707107\r
903                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
904                         *MESH_VERTEXNORMAL      0       0.000000        -0.923880       0.382683\r
905                         *MESH_VERTEXNORMAL      1       0.000000        -0.707107       0.707107\r
906                         *MESH_VERTEXNORMAL      2       0.000000        -0.707107       0.707107\r
907                         *MESH_VERTEXNORMAL      3       0.000000        -0.923880       0.382683\r
908                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
909                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
910                 }\r
911                 *MESH_FACE_LIST {\r
912                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
913                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
914                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
915                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
916                 }\r
917                 *MESH_NUMTVERTEX        6\r
918                 *MESH_TVERTLIST {\r
919                         *MESH_TVERT     0       0.747396        0.000000        1.000000\r
920                         *MESH_TVERT     1       0.830729        0.000000        1.000000\r
921                         *MESH_TVERT     2       0.830729        0.333333        1.000000\r
922                         *MESH_TVERT     3       0.747396        0.333333        1.000000\r
923                         *MESH_TVERT     4       0.664062        0.333333        1.000000\r
924                         *MESH_TVERT     5       0.664062        0.000000        1.000000\r
925                 }\r
926                 *MESH_NUMTVFACES        4\r
927                 *MESH_TFACELIST {\r
928                         *MESH_TFACE     0       0       2       1\r
929                         *MESH_TFACE     1       0       3       2\r
930                         *MESH_TFACE     2       4       3       0\r
931                         *MESH_TFACE     3       4       0       5\r
932                 }\r
933         }\r
934         *PROP_MOTIONBLUR        0\r
935         *PROP_CASTSHADOW        1\r
936         *PROP_RECVSHADOW        1\r
937         *MATERIAL_REF   10\r
938 }\r
939 *GEOMOBJECT     {\r
940         *NODE_NAME      "mat10model0surf98"\r
941         *NODE_TM        {\r
942                 *NODE_NAME      "mat10model0surf98"\r
943                 *INHERIT_POS    0       0       0\r
944                 *INHERIT_ROT    0       0       0\r
945                 *INHERIT_SCL    0       0       0\r
946                 *TM_ROW0        1.0     0       0\r
947                 *TM_ROW1        0       1.0     0\r
948                 *TM_ROW2        0       0       1.0\r
949                 *TM_ROW3        0       0       0\r
950                 *TM_POS 0.000000        0.000000        0.000000\r
951         }\r
952         *MESH   {\r
953                 *TIMEVALUE      0\r
954                 *MESH_NUMVERTEX 6\r
955                 *MESH_NUMFACES  4\r
956                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
957                 *MESH_VERTEX_LIST       {\r
958                         *MESH_VERTEX    0       -24.000000      15.000000       55.000000\r
959                         *MESH_VERTEX    1       -24.000000      16.000000       48.000000\r
960                         *MESH_VERTEX    2       0.000000        16.000000       48.000000\r
961                         *MESH_VERTEX    3       0.000000        15.000000       55.000000\r
962                         *MESH_VERTEX    4       0.000000        12.000000       60.000000\r
963                         *MESH_VERTEX    5       -24.000000      12.000000       60.000000\r
964                 }\r
965                 *MESH_NORMALS   {\r
966                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
967                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
968                         *MESH_FACENORMAL        2       -0.707107       0.000000        0.707107\r
969                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
970                         *MESH_VERTEXNORMAL      0       0.000000        0.923880        0.382683\r
971                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
972                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
973                         *MESH_VERTEXNORMAL      3       0.000000        0.923880        0.382683\r
974                         *MESH_VERTEXNORMAL      4       0.000000        0.707107        0.707107\r
975                         *MESH_VERTEXNORMAL      5       0.000000        0.707107        0.707107\r
976                 }\r
977                 *MESH_FACE_LIST {\r
978                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
979                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
980                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
981                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
982                 }\r
983                 *MESH_NUMTVERTEX        6\r
984                 *MESH_TVERTLIST {\r
985                         *MESH_TVERT     0       0.247396        0.000000        1.000000\r
986                         *MESH_TVERT     1       0.330729        0.000000        1.000000\r
987                         *MESH_TVERT     2       0.330729        0.250000        1.000000\r
988                         *MESH_TVERT     3       0.247396        0.250000        1.000000\r
989                         *MESH_TVERT     4       0.164063        0.250000        1.000000\r
990                         *MESH_TVERT     5       0.164063        0.000000        1.000000\r
991                 }\r
992                 *MESH_NUMTVFACES        4\r
993                 *MESH_TFACELIST {\r
994                         *MESH_TFACE     0       0       2       1\r
995                         *MESH_TFACE     1       0       3       2\r
996                         *MESH_TFACE     2       4       3       0\r
997                         *MESH_TFACE     3       4       0       5\r
998                 }\r
999         }\r
1000         *PROP_MOTIONBLUR        0\r
1001         *PROP_CASTSHADOW        1\r
1002         *PROP_RECVSHADOW        1\r
1003         *MATERIAL_REF   10\r
1004 }\r
1005 *GEOMOBJECT     {\r
1006         *NODE_NAME      "mat10model0surf99"\r
1007         *NODE_TM        {\r
1008                 *NODE_NAME      "mat10model0surf99"\r
1009                 *INHERIT_POS    0       0       0\r
1010                 *INHERIT_ROT    0       0       0\r
1011                 *INHERIT_SCL    0       0       0\r
1012                 *TM_ROW0        1.0     0       0\r
1013                 *TM_ROW1        0       1.0     0\r
1014                 *TM_ROW2        0       0       1.0\r
1015                 *TM_ROW3        0       0       0\r
1016                 *TM_POS 0.000000        0.000000        0.000000\r
1017         }\r
1018         *MESH   {\r
1019                 *TIMEVALUE      0\r
1020                 *MESH_NUMVERTEX 10\r
1021                 *MESH_NUMFACES  8\r
1022                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1023                 *MESH_VERTEX_LIST       {\r
1024                         *MESH_VERTEX    0       -24.000000      7.000000        63.000000\r
1025                         *MESH_VERTEX    1       -24.000000      12.000000       60.000000\r
1026                         *MESH_VERTEX    2       0.000000        12.000000       60.000000\r
1027                         *MESH_VERTEX    3       0.000000        7.000000        63.000000\r
1028                         *MESH_VERTEX    4       0.000000        0.000000        64.000000\r
1029                         *MESH_VERTEX    5       -24.000000      -7.000000       63.000000\r
1030                         *MESH_VERTEX    6       -24.000000      0.000000        64.000000\r
1031                         *MESH_VERTEX    7       0.000000        -7.000000       63.000000\r
1032                         *MESH_VERTEX    8       0.000000        -12.000000      60.000000\r
1033                         *MESH_VERTEX    9       -24.000000      -12.000000      60.000000\r
1034                 }\r
1035                 *MESH_NORMALS   {\r
1036                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
1037                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
1038                         *MESH_FACENORMAL        2       -0.985599       0.000000        -0.169102\r
1039                         *MESH_FACENORMAL        3       -0.707107       0.000000        -0.707107\r
1040                         *MESH_FACENORMAL        4       0.707107        0.000000        0.707107\r
1041                         *MESH_FACENORMAL        5       0.816497        0.000000        0.577350\r
1042                         *MESH_FACENORMAL        6       0.816497        0.000000        -0.577350\r
1043                         *MESH_FACENORMAL        7       0.479842        0.000000        -0.877355\r
1044                         *MESH_VERTEXNORMAL      0       0.000000        0.382683        0.923880\r
1045                         *MESH_VERTEXNORMAL      1       0.000000        0.707107        0.707107\r
1046                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        0.707107\r
1047                         *MESH_VERTEXNORMAL      3       0.000000        0.382683        0.923880\r
1048                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
1049                         *MESH_VERTEXNORMAL      5       0.000000        -0.382683       0.923880\r
1050                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        1.000000\r
1051                         *MESH_VERTEXNORMAL      7       0.000000        -0.382683       0.923880\r
1052                         *MESH_VERTEXNORMAL      8       0.000000        -0.707107       0.707107\r
1053                         *MESH_VERTEXNORMAL      9       0.000000        -0.707107       0.707107\r
1054                 }\r
1055                 *MESH_FACE_LIST {\r
1056                         *MESH_FACE      0       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1057                         *MESH_FACE      1       A:      0       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1058                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1059                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1060                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1061                         *MESH_FACE      5       A:      4       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1062                         *MESH_FACE      6       A:      5       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1063                         *MESH_FACE      7       A:      5       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1064                 }\r
1065                 *MESH_NUMTVERTEX        10\r
1066                 *MESH_TVERTLIST {\r
1067                         *MESH_TVERT     0       1.080729        0.000000        1.000000\r
1068                         *MESH_TVERT     1       1.164062        0.000000        1.000000\r
1069                         *MESH_TVERT     2       1.164062        0.250000        1.000000\r
1070                         *MESH_TVERT     3       1.080729        0.250000        1.000000\r
1071                         *MESH_TVERT     4       0.997396        0.250000        1.000000\r
1072                         *MESH_TVERT     5       0.914062        0.000000        1.000000\r
1073                         *MESH_TVERT     6       0.997396        0.000000        1.000000\r
1074                         *MESH_TVERT     7       0.914062        0.250000        1.000000\r
1075                         *MESH_TVERT     8       0.830729        0.250000        1.000000\r
1076                         *MESH_TVERT     9       0.830729        0.000000        1.000000\r
1077                 }\r
1078                 *MESH_NUMTVFACES        8\r
1079                 *MESH_TFACELIST {\r
1080                         *MESH_TFACE     0       0       4       3\r
1081                         *MESH_TFACE     1       0       6       4\r
1082                         *MESH_TFACE     2       0       3       2\r
1083                         *MESH_TFACE     3       0       2       1\r
1084                         *MESH_TFACE     4       4       6       5\r
1085                         *MESH_TFACE     5       4       5       7\r
1086                         *MESH_TFACE     6       5       8       7\r
1087                         *MESH_TFACE     7       5       9       8\r
1088                 }\r
1089         }\r
1090         *PROP_MOTIONBLUR        0\r
1091         *PROP_CASTSHADOW        1\r
1092         *PROP_RECVSHADOW        1\r
1093         *MATERIAL_REF   10\r
1094 }\r
1095 *GEOMOBJECT     {\r
1096         *NODE_NAME      "mat10model0surf100"\r
1097         *NODE_TM        {\r
1098                 *NODE_NAME      "mat10model0surf100"\r
1099                 *INHERIT_POS    0       0       0\r
1100                 *INHERIT_ROT    0       0       0\r
1101                 *INHERIT_SCL    0       0       0\r
1102                 *TM_ROW0        1.0     0       0\r
1103                 *TM_ROW1        0       1.0     0\r
1104                 *TM_ROW2        0       0       1.0\r
1105                 *TM_ROW3        0       0       0\r
1106                 *TM_POS 0.000000        0.000000        0.000000\r
1107         }\r
1108         *MESH   {\r
1109                 *TIMEVALUE      0\r
1110                 *MESH_NUMVERTEX 6\r
1111                 *MESH_NUMFACES  4\r
1112                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1113                 *MESH_VERTEX_LIST       {\r
1114                         *MESH_VERTEX    0       -24.000000      -15.000000      55.000000\r
1115                         *MESH_VERTEX    1       -24.000000      -12.000000      60.000000\r
1116                         *MESH_VERTEX    2       0.000000        -12.000000      60.000000\r
1117                         *MESH_VERTEX    3       0.000000        -15.000000      55.000000\r
1118                         *MESH_VERTEX    4       0.000000        -16.000000      48.000000\r
1119                         *MESH_VERTEX    5       -24.000000      -16.000000      48.000000\r
1120                 }\r
1121                 *MESH_NORMALS   {\r
1122                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
1123                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
1124                         *MESH_FACENORMAL        2       -0.707107       0.000000        0.707107\r
1125                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
1126                         *MESH_VERTEXNORMAL      0       0.000000        -0.923880       0.382683\r
1127                         *MESH_VERTEXNORMAL      1       0.000000        -0.707107       0.707107\r
1128                         *MESH_VERTEXNORMAL      2       0.000000        -0.707107       0.707107\r
1129                         *MESH_VERTEXNORMAL      3       0.000000        -0.923880       0.382683\r
1130                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
1131                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
1132                 }\r
1133                 *MESH_FACE_LIST {\r
1134                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1135                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1136                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1137                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1138                 }\r
1139                 *MESH_NUMTVERTEX        6\r
1140                 *MESH_TVERTLIST {\r
1141                         *MESH_TVERT     0       0.747396        0.000000        1.000000\r
1142                         *MESH_TVERT     1       0.830729        0.000000        1.000000\r
1143                         *MESH_TVERT     2       0.830729        0.250000        1.000000\r
1144                         *MESH_TVERT     3       0.747396        0.250000        1.000000\r
1145                         *MESH_TVERT     4       0.664062        0.250000        1.000000\r
1146                         *MESH_TVERT     5       0.664062        0.000000        1.000000\r
1147                 }\r
1148                 *MESH_NUMTVFACES        4\r
1149                 *MESH_TFACELIST {\r
1150                         *MESH_TFACE     0       0       2       1\r
1151                         *MESH_TFACE     1       0       3       2\r
1152                         *MESH_TFACE     2       4       3       0\r
1153                         *MESH_TFACE     3       4       0       5\r
1154                 }\r
1155         }\r
1156         *PROP_MOTIONBLUR        0\r
1157         *PROP_CASTSHADOW        1\r
1158         *PROP_RECVSHADOW        1\r
1159         *MATERIAL_REF   10\r
1160 }\r
1161 *GEOMOBJECT     {\r
1162         *NODE_NAME      "mat11model0surf101"\r
1163         *NODE_TM        {\r
1164                 *NODE_NAME      "mat11model0surf101"\r
1165                 *INHERIT_POS    0       0       0\r
1166                 *INHERIT_ROT    0       0       0\r
1167                 *INHERIT_SCL    0       0       0\r
1168                 *TM_ROW0        1.0     0       0\r
1169                 *TM_ROW1        0       1.0     0\r
1170                 *TM_ROW2        0       0       1.0\r
1171                 *TM_ROW3        0       0       0\r
1172                 *TM_POS 0.000000        0.000000        0.000000\r
1173         }\r
1174         *MESH   {\r
1175                 *TIMEVALUE      0\r
1176                 *MESH_NUMVERTEX 4\r
1177                 *MESH_NUMFACES  2\r
1178                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1179                 *MESH_VERTEX_LIST       {\r
1180                         *MESH_VERTEX    0       36.000000       -41.000000      36.000000\r
1181                         *MESH_VERTEX    1       36.000000       -41.000000      60.000000\r
1182                         *MESH_VERTEX    2       60.000000       -41.000000      60.000000\r
1183                         *MESH_VERTEX    3       60.000000       -41.000000      36.000000\r
1184                 }\r
1185                 *MESH_NORMALS   {\r
1186                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
1187                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
1188                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
1189                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
1190                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
1191                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
1192                 }\r
1193                 *MESH_FACE_LIST {\r
1194                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1195                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1196                 }\r
1197                 *MESH_NUMTVERTEX        4\r
1198                 *MESH_TVERTLIST {\r
1199                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
1200                         *MESH_TVERT     1       0.000000        1.000000        1.000000\r
1201                         *MESH_TVERT     2       1.000000        1.000000        1.000000\r
1202                         *MESH_TVERT     3       1.000000        0.000000        1.000000\r
1203                 }\r
1204                 *MESH_NUMTVFACES        2\r
1205                 *MESH_TFACELIST {\r
1206                         *MESH_TFACE     0       0       2       1\r
1207                         *MESH_TFACE     1       0       3       2\r
1208                 }\r
1209         }\r
1210         *PROP_MOTIONBLUR        0\r
1211         *PROP_CASTSHADOW        1\r
1212         *PROP_RECVSHADOW        1\r
1213         *MATERIAL_REF   11\r
1214 }\r
1215 *GEOMOBJECT     {\r
1216         *NODE_NAME      "mat12model0surf102"\r
1217         *NODE_TM        {\r
1218                 *NODE_NAME      "mat12model0surf102"\r
1219                 *INHERIT_POS    0       0       0\r
1220                 *INHERIT_ROT    0       0       0\r
1221                 *INHERIT_SCL    0       0       0\r
1222                 *TM_ROW0        1.0     0       0\r
1223                 *TM_ROW1        0       1.0     0\r
1224                 *TM_ROW2        0       0       1.0\r
1225                 *TM_ROW3        0       0       0\r
1226                 *TM_POS 0.000000        0.000000        0.000000\r
1227         }\r
1228         *MESH   {\r
1229                 *TIMEVALUE      0\r
1230                 *MESH_NUMVERTEX 6\r
1231                 *MESH_NUMFACES  4\r
1232                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1233                 *MESH_VERTEX_LIST       {\r
1234                         *MESH_VERTEX    0       104.000000      36.000000       66.000000\r
1235                         *MESH_VERTEX    1       104.000000      36.000000       96.000000\r
1236                         *MESH_VERTEX    2       100.000000      40.000000       96.000000\r
1237                         *MESH_VERTEX    3       100.000000      40.000000       68.000000\r
1238                         *MESH_VERTEX    4       100.000000      32.000000       96.000000\r
1239                         *MESH_VERTEX    5       100.000000      32.000000       68.000000\r
1240                 }\r
1241                 *MESH_NORMALS   {\r
1242                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
1243                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
1244                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
1245                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
1246                         *MESH_VERTEXNORMAL      0       0.926264        0.000000        -0.376877\r
1247                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
1248                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
1249                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        -0.000000\r
1250                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
1251                         *MESH_VERTEXNORMAL      5       -0.000000       -1.000000       -0.000000\r
1252                 }\r
1253                 *MESH_FACE_LIST {\r
1254                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1255                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1256                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1257                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1258                 }\r
1259                 *MESH_NUMTVERTEX        6\r
1260                 *MESH_TVERTLIST {\r
1261                         *MESH_TVERT     0       0.144338        0.775888        1.000000\r
1262                         *MESH_TVERT     1       0.144338        1.046722        1.000000\r
1263                         *MESH_TVERT     2       0.216506        1.046722        1.000000\r
1264                         *MESH_TVERT     3       0.216506        0.775888        1.000000\r
1265                         *MESH_TVERT     4       0.072169        1.046722        1.000000\r
1266                         *MESH_TVERT     5       0.072169        0.775888        1.000000\r
1267                 }\r
1268                 *MESH_NUMTVFACES        4\r
1269                 *MESH_TFACELIST {\r
1270                         *MESH_TFACE     0       0       2       1\r
1271                         *MESH_TFACE     1       0       3       2\r
1272                         *MESH_TFACE     2       4       0       1\r
1273                         *MESH_TFACE     3       4       5       0\r
1274                 }\r
1275         }\r
1276         *PROP_MOTIONBLUR        0\r
1277         *PROP_CASTSHADOW        1\r
1278         *PROP_RECVSHADOW        1\r
1279         *MATERIAL_REF   12\r
1280 }\r
1281 *GEOMOBJECT     {\r
1282         *NODE_NAME      "mat12model0surf103"\r
1283         *NODE_TM        {\r
1284                 *NODE_NAME      "mat12model0surf103"\r
1285                 *INHERIT_POS    0       0       0\r
1286                 *INHERIT_ROT    0       0       0\r
1287                 *INHERIT_SCL    0       0       0\r
1288                 *TM_ROW0        1.0     0       0\r
1289                 *TM_ROW1        0       1.0     0\r
1290                 *TM_ROW2        0       0       1.0\r
1291                 *TM_ROW3        0       0       0\r
1292                 *TM_POS 0.000000        0.000000        0.000000\r
1293         }\r
1294         *MESH   {\r
1295                 *TIMEVALUE      0\r
1296                 *MESH_NUMVERTEX 8\r
1297                 *MESH_NUMFACES  4\r
1298                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1299                 *MESH_VERTEX_LIST       {\r
1300                         *MESH_VERTEX    0       100.000000      40.000000       96.000000\r
1301                         *MESH_VERTEX    1       96.000000       36.000000       96.000000\r
1302                         *MESH_VERTEX    2       96.000000       36.000000       70.000000\r
1303                         *MESH_VERTEX    3       100.000000      40.000000       68.000000\r
1304                         *MESH_VERTEX    4       96.000000       36.000000       70.000000\r
1305                         *MESH_VERTEX    5       96.000000       36.000000       96.000000\r
1306                         *MESH_VERTEX    6       100.000000      32.000000       96.000000\r
1307                         *MESH_VERTEX    7       100.000000      32.000000       68.000000\r
1308                 }\r
1309                 *MESH_NORMALS   {\r
1310                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
1311                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
1312                         *MESH_FACENORMAL        2       0.707107        0.000000        0.707107\r
1313                         *MESH_FACENORMAL        3       0.985599        0.000000        0.169102\r
1314                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
1315                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
1316                         *MESH_VERTEXNORMAL      2       -0.926264       0.000000        0.376876\r
1317                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        -0.000000\r
1318                         *MESH_VERTEXNORMAL      4       -0.926264       0.000000        0.376876\r
1319                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
1320                         *MESH_VERTEXNORMAL      6       0.000000        -1.000000       0.000000\r
1321                         *MESH_VERTEXNORMAL      7       -0.000000       -1.000000       -0.000000\r
1322                 }\r
1323                 *MESH_FACE_LIST {\r
1324                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1325                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1326                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1327                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1328                 }\r
1329                 *MESH_NUMTVERTEX        8\r
1330                 *MESH_TVERTLIST {\r
1331                         *MESH_TVERT     0       0.216506        1.046722        1.000000\r
1332                         *MESH_TVERT     1       0.288675        1.046722        1.000000\r
1333                         *MESH_TVERT     2       0.288675        0.775888        1.000000\r
1334                         *MESH_TVERT     3       0.216506        0.775888        1.000000\r
1335                         *MESH_TVERT     4       0.000000        0.775888        1.000000\r
1336                         *MESH_TVERT     5       0.000000        1.046722        1.000000\r
1337                         *MESH_TVERT     6       0.072169        1.046722        1.000000\r
1338                         *MESH_TVERT     7       0.072169        0.775888        1.000000\r
1339                 }\r
1340                 *MESH_NUMTVFACES        4\r
1341                 *MESH_TFACELIST {\r
1342                         *MESH_TFACE     0       0       2       1\r
1343                         *MESH_TFACE     1       0       3       2\r
1344                         *MESH_TFACE     2       4       6       5\r
1345                         *MESH_TFACE     3       4       7       6\r
1346                 }\r
1347         }\r
1348         *PROP_MOTIONBLUR        0\r
1349         *PROP_CASTSHADOW        1\r
1350         *PROP_RECVSHADOW        1\r
1351         *MATERIAL_REF   12\r
1352 }\r
1353 *GEOMOBJECT     {\r
1354         *NODE_NAME      "mat12model0surf104"\r
1355         *NODE_TM        {\r
1356                 *NODE_NAME      "mat12model0surf104"\r
1357                 *INHERIT_POS    0       0       0\r
1358                 *INHERIT_ROT    0       0       0\r
1359                 *INHERIT_SCL    0       0       0\r
1360                 *TM_ROW0        1.0     0       0\r
1361                 *TM_ROW1        0       1.0     0\r
1362                 *TM_ROW2        0       0       1.0\r
1363                 *TM_ROW3        0       0       0\r
1364                 *TM_POS 0.000000        0.000000        0.000000\r
1365         }\r
1366         *MESH   {\r
1367                 *TIMEVALUE      0\r
1368                 *MESH_NUMVERTEX 6\r
1369                 *MESH_NUMFACES  4\r
1370                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1371                 *MESH_VERTEX_LIST       {\r
1372                         *MESH_VERTEX    0       104.000000      36.000000       66.000000\r
1373                         *MESH_VERTEX    1       100.000000      40.000000       68.000000\r
1374                         *MESH_VERTEX    2       92.000000       40.000000       60.000000\r
1375                         *MESH_VERTEX    3       96.000000       36.000000       70.000000\r
1376                         *MESH_VERTEX    4       94.000000       36.000000       56.000000\r
1377                         *MESH_VERTEX    5       90.000000       36.000000       64.000000\r
1378                 }\r
1379                 *MESH_NORMALS   {\r
1380                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
1381                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
1382                         *MESH_FACENORMAL        2       -1.000000       0.000000        0.000000\r
1383                         *MESH_FACENORMAL        3       -0.577350       0.000000        0.816497\r
1384                         *MESH_VERTEXNORMAL      0       0.926264        0.000000        -0.376877\r
1385                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        -0.000000\r
1386                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        -0.000000\r
1387                         *MESH_VERTEXNORMAL      3       -0.926264       0.000000        0.376876\r
1388                         *MESH_VERTEXNORMAL      4       0.376876        0.000000        -0.926264\r
1389                         *MESH_VERTEXNORMAL      5       -0.376876       -0.000000       0.926264\r
1390                 }\r
1391                 *MESH_FACE_LIST {\r
1392                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1393                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1394                         *MESH_FACE      2       A:      0       B:      4       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1395                         *MESH_FACE      3       A:      2       B:      5       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1396                 }\r
1397                 *MESH_NUMTVERTEX        6\r
1398                 *MESH_TVERTLIST {\r
1399                         *MESH_TVERT     0       0.144338        0.775888        1.000000\r
1400                         *MESH_TVERT     1       0.216506        0.775888        1.000000\r
1401                         *MESH_TVERT     2       0.216506        0.687500        1.000000\r
1402                         *MESH_TVERT     3       0.288675        0.775888        1.000000\r
1403                         *MESH_TVERT     4       0.144338        0.687500        1.000000\r
1404                         *MESH_TVERT     5       0.288675        0.687500        1.000000\r
1405                 }\r
1406                 *MESH_NUMTVFACES        4\r
1407                 *MESH_TFACELIST {\r
1408                         *MESH_TFACE     0       0       2       1\r
1409                         *MESH_TFACE     1       2       3       1\r
1410                         *MESH_TFACE     2       0       4       2\r
1411                         *MESH_TFACE     3       2       5       3\r
1412                 }\r
1413         }\r
1414         *PROP_MOTIONBLUR        0\r
1415         *PROP_CASTSHADOW        1\r
1416         *PROP_RECVSHADOW        1\r
1417         *MATERIAL_REF   12\r
1418 }\r
1419 *GEOMOBJECT     {\r
1420         *NODE_NAME      "mat12model0surf105"\r
1421         *NODE_TM        {\r
1422                 *NODE_NAME      "mat12model0surf105"\r
1423                 *INHERIT_POS    0       0       0\r
1424                 *INHERIT_ROT    0       0       0\r
1425                 *INHERIT_SCL    0       0       0\r
1426                 *TM_ROW0        1.0     0       0\r
1427                 *TM_ROW1        0       1.0     0\r
1428                 *TM_ROW2        0       0       1.0\r
1429                 *TM_ROW3        0       0       0\r
1430                 *TM_POS 0.000000        0.000000        0.000000\r
1431         }\r
1432         *MESH   {\r
1433                 *TIMEVALUE      0\r
1434                 *MESH_NUMVERTEX 6\r
1435                 *MESH_NUMFACES  4\r
1436                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1437                 *MESH_VERTEX_LIST       {\r
1438                         *MESH_VERTEX    0       96.000000       36.000000       70.000000\r
1439                         *MESH_VERTEX    1       100.000000      32.000000       68.000000\r
1440                         *MESH_VERTEX    2       92.000000       32.000000       60.000000\r
1441                         *MESH_VERTEX    3       104.000000      36.000000       66.000000\r
1442                         *MESH_VERTEX    4       94.000000       36.000000       56.000000\r
1443                         *MESH_VERTEX    5       90.000000       36.000000       64.000000\r
1444                 }\r
1445                 *MESH_NORMALS   {\r
1446                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
1447                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
1448                         *MESH_FACENORMAL        2       -0.707107       0.000000        0.707107\r
1449                         *MESH_FACENORMAL        3       -0.707107       0.000000        -0.707107\r
1450                         *MESH_VERTEXNORMAL      0       -0.926264       0.000000        0.376876\r
1451                         *MESH_VERTEXNORMAL      1       -0.000000       -1.000000       -0.000000\r
1452                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
1453                         *MESH_VERTEXNORMAL      3       0.926264        0.000000        -0.376877\r
1454                         *MESH_VERTEXNORMAL      4       0.376876        0.000000        -0.926264\r
1455                         *MESH_VERTEXNORMAL      5       -0.376876       -0.000000       0.926264\r
1456                 }\r
1457                 *MESH_FACE_LIST {\r
1458                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1459                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1460                         *MESH_FACE      2       A:      2       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1461                         *MESH_FACE      3       A:      0       B:      5       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1462                 }\r
1463                 *MESH_NUMTVERTEX        6\r
1464                 *MESH_TVERTLIST {\r
1465                         *MESH_TVERT     0       0.000000        0.775888        1.000000\r
1466                         *MESH_TVERT     1       0.072169        0.775888        1.000000\r
1467                         *MESH_TVERT     2       0.072169        0.687500        1.000000\r
1468                         *MESH_TVERT     3       0.144338        0.775888        1.000000\r
1469                         *MESH_TVERT     4       0.144338        0.687500        1.000000\r
1470                         *MESH_TVERT     5       0.000000        0.687500        1.000000\r
1471                 }\r
1472                 *MESH_NUMTVFACES        4\r
1473                 *MESH_TFACELIST {\r
1474                         *MESH_TFACE     0       0       2       1\r
1475                         *MESH_TFACE     1       2       3       1\r
1476                         *MESH_TFACE     2       2       4       3\r
1477                         *MESH_TFACE     3       0       5       2\r
1478                 }\r
1479         }\r
1480         *PROP_MOTIONBLUR        0\r
1481         *PROP_CASTSHADOW        1\r
1482         *PROP_RECVSHADOW        1\r
1483         *MATERIAL_REF   12\r
1484 }\r
1485 *GEOMOBJECT     {\r
1486         *NODE_NAME      "mat12model0surf106"\r
1487         *NODE_TM        {\r
1488                 *NODE_NAME      "mat12model0surf106"\r
1489                 *INHERIT_POS    0       0       0\r
1490                 *INHERIT_ROT    0       0       0\r
1491                 *INHERIT_SCL    0       0       0\r
1492                 *TM_ROW0        1.0     0       0\r
1493                 *TM_ROW1        0       1.0     0\r
1494                 *TM_ROW2        0       0       1.0\r
1495                 *TM_ROW3        0       0       0\r
1496                 *TM_POS 0.000000        0.000000        0.000000\r
1497         }\r
1498         *MESH   {\r
1499                 *TIMEVALUE      0\r
1500                 *MESH_NUMVERTEX 6\r
1501                 *MESH_NUMFACES  4\r
1502                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1503                 *MESH_VERTEX_LIST       {\r
1504                         *MESH_VERTEX    0       74.000000       0.000000        74.000000\r
1505                         *MESH_VERTEX    1       74.000000       0.000000        88.000000\r
1506                         *MESH_VERTEX    2       71.500000       7.500000        88.000000\r
1507                         *MESH_VERTEX    3       71.500000       7.500000        74.000000\r
1508                         *MESH_VERTEX    4       71.500000       -7.500000       88.000000\r
1509                         *MESH_VERTEX    5       71.500000       -7.500000       74.000000\r
1510                 }\r
1511                 *MESH_NORMALS   {\r
1512                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
1513                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
1514                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
1515                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
1516                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
1517                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
1518                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
1519                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
1520                         *MESH_VERTEXNORMAL      4       0.707107        -0.707107       0.000000\r
1521                         *MESH_VERTEXNORMAL      5       0.707107        -0.707107       0.000000\r
1522                 }\r
1523                 *MESH_FACE_LIST {\r
1524                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1525                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1526                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1527                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1528                 }\r
1529                 *MESH_NUMTVERTEX        6\r
1530                 *MESH_TVERTLIST {\r
1531                         *MESH_TVERT     0       0.416667        0.000000        1.000000\r
1532                         *MESH_TVERT     1       0.416667        0.145833        1.000000\r
1533                         *MESH_TVERT     2       0.520833        0.145833        1.000000\r
1534                         *MESH_TVERT     3       0.520833        0.000000        1.000000\r
1535                         *MESH_TVERT     4       0.312500        0.145833        1.000000\r
1536                         *MESH_TVERT     5       0.312500        0.000000        1.000000\r
1537                 }\r
1538                 *MESH_NUMTVFACES        4\r
1539                 *MESH_TFACELIST {\r
1540                         *MESH_TFACE     0       0       2       1\r
1541                         *MESH_TFACE     1       0       3       2\r
1542                         *MESH_TFACE     2       4       0       1\r
1543                         *MESH_TFACE     3       4       5       0\r
1544                 }\r
1545         }\r
1546         *PROP_MOTIONBLUR        0\r
1547         *PROP_CASTSHADOW        1\r
1548         *PROP_RECVSHADOW        1\r
1549         *MATERIAL_REF   12\r
1550 }\r
1551 *GEOMOBJECT     {\r
1552         *NODE_NAME      "mat12model0surf107"\r
1553         *NODE_TM        {\r
1554                 *NODE_NAME      "mat12model0surf107"\r
1555                 *INHERIT_POS    0       0       0\r
1556                 *INHERIT_ROT    0       0       0\r
1557                 *INHERIT_SCL    0       0       0\r
1558                 *TM_ROW0        1.0     0       0\r
1559                 *TM_ROW1        0       1.0     0\r
1560                 *TM_ROW2        0       0       1.0\r
1561                 *TM_ROW3        0       0       0\r
1562                 *TM_POS 0.000000        0.000000        0.000000\r
1563         }\r
1564         *MESH   {\r
1565                 *TIMEVALUE      0\r
1566                 *MESH_NUMVERTEX 6\r
1567                 *MESH_NUMFACES  4\r
1568                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1569                 *MESH_VERTEX_LIST       {\r
1570                         *MESH_VERTEX    0       69.500000       -19.750000      67.750000\r
1571                         *MESH_VERTEX    1       70.000000       -15.000000      65.000000\r
1572                         *MESH_VERTEX    2       71.000000       -16.000000      64.000000\r
1573                         *MESH_VERTEX    3       70.000000       -17.000000      63.000000\r
1574                         *MESH_VERTEX    4       68.750000       -18.000000      68.000000\r
1575                         *MESH_VERTEX    5       68.750000       -20.000000      66.000000\r
1576                 }\r
1577                 *MESH_NORMALS   {\r
1578                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
1579                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
1580                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
1581                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
1582                         *MESH_VERTEXNORMAL      0       0.755929        -0.462910       0.462910\r
1583                         *MESH_VERTEXNORMAL      1       0.000000        0.707107        0.707107\r
1584                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
1585                         *MESH_VERTEXNORMAL      3       0.000000        -0.707107       -0.707107\r
1586                         *MESH_VERTEXNORMAL      4       0.000000        0.707107        0.707107\r
1587                         *MESH_VERTEXNORMAL      5       -0.000000       -0.707107       -0.707107\r
1588                 }\r
1589                 *MESH_FACE_LIST {\r
1590                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1591                         *MESH_FACE      1       A:      3       B:      2       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1592                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1593                         *MESH_FACE      3       A:      3       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1594                 }\r
1595                 *MESH_NUMTVERTEX        6\r
1596                 *MESH_TVERTLIST {\r
1597                         *MESH_TVERT     0       0.069877        0.057215        1.000000\r
1598                         *MESH_TVERT     1       0.093170        0.000000        1.000000\r
1599                         *MESH_TVERT     2       0.069877        0.000000        1.000000\r
1600                         *MESH_TVERT     3       0.046585        0.000000        1.000000\r
1601                         *MESH_TVERT     4       0.093170        0.057215        1.000000\r
1602                         *MESH_TVERT     5       0.046585        0.057215        1.000000\r
1603                 }\r
1604                 *MESH_NUMTVFACES        4\r
1605                 *MESH_TFACELIST {\r
1606                         *MESH_TFACE     0       0       2       1\r
1607                         *MESH_TFACE     1       3       2       0\r
1608                         *MESH_TFACE     2       0       1       4\r
1609                         *MESH_TFACE     3       3       0       5\r
1610                 }\r
1611         }\r
1612         *PROP_MOTIONBLUR        0\r
1613         *PROP_CASTSHADOW        1\r
1614         *PROP_RECVSHADOW        1\r
1615         *MATERIAL_REF   12\r
1616 }\r
1617 *GEOMOBJECT     {\r
1618         *NODE_NAME      "mat12model0surf108"\r
1619         *NODE_TM        {\r
1620                 *NODE_NAME      "mat12model0surf108"\r
1621                 *INHERIT_POS    0       0       0\r
1622                 *INHERIT_ROT    0       0       0\r
1623                 *INHERIT_SCL    0       0       0\r
1624                 *TM_ROW0        1.0     0       0\r
1625                 *TM_ROW1        0       1.0     0\r
1626                 *TM_ROW2        0       0       1.0\r
1627                 *TM_ROW3        0       0       0\r
1628                 *TM_POS 0.000000        0.000000        0.000000\r
1629         }\r
1630         *MESH   {\r
1631                 *TIMEVALUE      0\r
1632                 *MESH_NUMVERTEX 6\r
1633                 *MESH_NUMFACES  4\r
1634                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1635                 *MESH_VERTEX_LIST       {\r
1636                         *MESH_VERTEX    0       68.750000       20.000000       66.000000\r
1637                         *MESH_VERTEX    1       71.000000       16.000000       64.000000\r
1638                         *MESH_VERTEX    2       69.500000       19.750000       67.750000\r
1639                         *MESH_VERTEX    3       68.750000       18.000000       68.000000\r
1640                         *MESH_VERTEX    4       70.000000       17.000000       63.000000\r
1641                         *MESH_VERTEX    5       70.000000       15.000000       65.000000\r
1642                 }\r
1643                 *MESH_NORMALS   {\r
1644                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
1645                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
1646                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
1647                         *MESH_FACENORMAL        3       -0.707107       0.000000        0.707107\r
1648                         *MESH_VERTEXNORMAL      0       -0.000000       0.707107        -0.707107\r
1649                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
1650                         *MESH_VERTEXNORMAL      2       0.755929        0.462910        0.462910\r
1651                         *MESH_VERTEXNORMAL      3       0.000000        -0.707107       0.707107\r
1652                         *MESH_VERTEXNORMAL      4       0.000000        0.707107        -0.707107\r
1653                         *MESH_VERTEXNORMAL      5       0.000000        -0.707107       0.707107\r
1654                 }\r
1655                 *MESH_FACE_LIST {\r
1656                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1657                         *MESH_FACE      1       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1658                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1659                         *MESH_FACE      3       A:      1       B:      3       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1660                 }\r
1661                 *MESH_NUMTVERTEX        6\r
1662                 *MESH_TVERTLIST {\r
1663                         *MESH_TVERT     0       0.046585        0.498136        1.000000\r
1664                         *MESH_TVERT     1       0.069877        0.555351        1.000000\r
1665                         *MESH_TVERT     2       0.069877        0.498136        1.000000\r
1666                         *MESH_TVERT     3       0.093170        0.498136        1.000000\r
1667                         *MESH_TVERT     4       0.046585        0.555351        1.000000\r
1668                         *MESH_TVERT     5       0.093170        0.555351        1.000000\r
1669                 }\r
1670                 *MESH_NUMTVFACES        4\r
1671                 *MESH_TFACELIST {\r
1672                         *MESH_TFACE     0       0       2       1\r
1673                         *MESH_TFACE     1       1       2       3\r
1674                         *MESH_TFACE     2       0       1       4\r
1675                         *MESH_TFACE     3       1       3       5\r
1676                 }\r
1677         }\r
1678         *PROP_MOTIONBLUR        0\r
1679         *PROP_CASTSHADOW        1\r
1680         *PROP_RECVSHADOW        1\r
1681         *MATERIAL_REF   12\r
1682 }\r
1683 *GEOMOBJECT     {\r
1684         *NODE_NAME      "mat12model0surf109"\r
1685         *NODE_TM        {\r
1686                 *NODE_NAME      "mat12model0surf109"\r
1687                 *INHERIT_POS    0       0       0\r
1688                 *INHERIT_ROT    0       0       0\r
1689                 *INHERIT_SCL    0       0       0\r
1690                 *TM_ROW0        1.0     0       0\r
1691                 *TM_ROW1        0       1.0     0\r
1692                 *TM_ROW2        0       0       1.0\r
1693                 *TM_ROW3        0       0       0\r
1694                 *TM_POS 0.000000        0.000000        0.000000\r
1695         }\r
1696         *MESH   {\r
1697                 *TIMEVALUE      0\r
1698                 *MESH_NUMVERTEX 6\r
1699                 *MESH_NUMFACES  4\r
1700                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1701                 *MESH_VERTEX_LIST       {\r
1702                         *MESH_VERTEX    0       69.000000       16.000000       64.000000\r
1703                         *MESH_VERTEX    1       70.000000       17.000000       63.000000\r
1704                         *MESH_VERTEX    2       68.750000       20.000000       66.000000\r
1705                         *MESH_VERTEX    3       68.000000       18.250000       66.250000\r
1706                         *MESH_VERTEX    4       68.750000       18.000000       68.000000\r
1707                         *MESH_VERTEX    5       70.000000       15.000000       65.000000\r
1708                 }\r
1709                 *MESH_NORMALS   {\r
1710                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
1711                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
1712                         *MESH_FACENORMAL        2       -0.707107       0.000000        0.707107\r
1713                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
1714                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        -0.000000\r
1715                         *MESH_VERTEXNORMAL      1       0.000000        0.707107        -0.707107\r
1716                         *MESH_VERTEXNORMAL      2       -0.000000       0.707107        -0.707107\r
1717                         *MESH_VERTEXNORMAL      3       -0.755929       -0.462910       -0.462910\r
1718                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       0.707107\r
1719                         *MESH_VERTEXNORMAL      5       0.000000        -0.707107       0.707107\r
1720                 }\r
1721                 *MESH_FACE_LIST {\r
1722                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1723                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1724                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1725                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1726                 }\r
1727                 *MESH_NUMTVERTEX        6\r
1728                 *MESH_TVERTLIST {\r
1729                         *MESH_TVERT     0       0.023292        0.555351        1.000000\r
1730                         *MESH_TVERT     1       0.046585        0.555351        1.000000\r
1731                         *MESH_TVERT     2       0.046585        0.498136        1.000000\r
1732                         *MESH_TVERT     3       0.023292        0.498136        1.000000\r
1733                         *MESH_TVERT     4       0.000000        0.498136        1.000000\r
1734                         *MESH_TVERT     5       0.000000        0.555351        1.000000\r
1735                 }\r
1736                 *MESH_NUMTVFACES        4\r
1737                 *MESH_TFACELIST {\r
1738                         *MESH_TFACE     0       0       2       1\r
1739                         *MESH_TFACE     1       0       3       2\r
1740                         *MESH_TFACE     2       4       3       0\r
1741                         *MESH_TFACE     3       4       0       5\r
1742                 }\r
1743         }\r
1744         *PROP_MOTIONBLUR        0\r
1745         *PROP_CASTSHADOW        1\r
1746         *PROP_RECVSHADOW        1\r
1747         *MATERIAL_REF   12\r
1748 }\r
1749 *GEOMOBJECT     {\r
1750         *NODE_NAME      "mat12model0surf110"\r
1751         *NODE_TM        {\r
1752                 *NODE_NAME      "mat12model0surf110"\r
1753                 *INHERIT_POS    0       0       0\r
1754                 *INHERIT_ROT    0       0       0\r
1755                 *INHERIT_SCL    0       0       0\r
1756                 *TM_ROW0        1.0     0       0\r
1757                 *TM_ROW1        0       1.0     0\r
1758                 *TM_ROW2        0       0       1.0\r
1759                 *TM_ROW3        0       0       0\r
1760                 *TM_POS 0.000000        0.000000        0.000000\r
1761         }\r
1762         *MESH   {\r
1763                 *TIMEVALUE      0\r
1764                 *MESH_NUMVERTEX 9\r
1765                 *MESH_NUMFACES  6\r
1766                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1767                 *MESH_VERTEX_LIST       {\r
1768                         *MESH_VERTEX    0       72.000000       36.000000       60.000000\r
1769                         *MESH_VERTEX    1       68.000000       40.000000       60.000000\r
1770                         *MESH_VERTEX    2       68.000000       36.000000       33.000000\r
1771                         *MESH_VERTEX    3       68.000000       30.000000       42.000000\r
1772                         *MESH_VERTEX    4       68.000000       32.000000       60.000000\r
1773                         *MESH_VERTEX    5       72.000000       33.000000       37.500000\r
1774                         *MESH_VERTEX    6       72.000000       24.000000       30.000000\r
1775                         *MESH_VERTEX    7       68.000000       24.000000       36.000000\r
1776                         *MESH_VERTEX    8       68.000000       24.000000       24.000000\r
1777                 }\r
1778                 *MESH_NORMALS   {\r
1779                         *MESH_FACENORMAL        0       0.577350        0.000000        0.816497\r
1780                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
1781                         *MESH_FACENORMAL        2       0.707107        0.000000        0.707107\r
1782                         *MESH_FACENORMAL        3       -0.707107       0.000000        0.707107\r
1783                         *MESH_FACENORMAL        4       0.000000        0.000000        -1.000000\r
1784                         *MESH_FACENORMAL        5       -0.707107       0.000000        -0.707107\r
1785                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
1786                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
1787                         *MESH_VERTEXNORMAL      2       -0.000000       0.786796        -0.617213\r
1788                         *MESH_VERTEXNORMAL      3       0.000000        -0.786796       0.617213\r
1789                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
1790                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
1791                         *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
1792                         *MESH_VERTEXNORMAL      7       0.000000        -0.687289       0.726384\r
1793                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        -1.000000\r
1794                 }\r
1795                 *MESH_FACE_LIST {\r
1796                         *MESH_FACE      0       A:      3       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1797                         *MESH_FACE      1       A:      3       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1798                         *MESH_FACE      2       A:      2       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1799                         *MESH_FACE      3       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1800                         *MESH_FACE      4       A:      2       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1801                         *MESH_FACE      5       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1802                 }\r
1803                 *MESH_NUMTVERTEX        9\r
1804                 *MESH_TVERTLIST {\r
1805                         *MESH_TVERT     0       0.171796        0.437500        1.000000\r
1806                         *MESH_TVERT     1       0.257694        0.437500        1.000000\r
1807                         *MESH_TVERT     2       0.257694        0.171875        1.000000\r
1808                         *MESH_TVERT     3       0.085898        0.171875        1.000000\r
1809                         *MESH_TVERT     4       0.085898        0.437500        1.000000\r
1810                         *MESH_TVERT     5       0.171796        0.171875        1.000000\r
1811                         *MESH_TVERT     6       0.171796        0.000000        1.000000\r
1812                         *MESH_TVERT     7       0.085898        0.000000        1.000000\r
1813                         *MESH_TVERT     8       0.257694        0.000000        1.000000\r
1814                 }\r
1815                 *MESH_NUMTVFACES        6\r
1816                 *MESH_TFACELIST {\r
1817                         *MESH_TFACE     0       3       6       5\r
1818                         *MESH_TFACE     1       3       7       6\r
1819                         *MESH_TFACE     2       2       5       6\r
1820                         *MESH_TFACE     3       0       4       3\r
1821                         *MESH_TFACE     4       2       6       8\r
1822                         *MESH_TFACE     5       0       2       1\r
1823                 }\r
1824         }\r
1825         *PROP_MOTIONBLUR        0\r
1826         *PROP_CASTSHADOW        1\r
1827         *PROP_RECVSHADOW        1\r
1828         *MATERIAL_REF   12\r
1829 }\r
1830 *GEOMOBJECT     {\r
1831         *NODE_NAME      "mat12model0surf111"\r
1832         *NODE_TM        {\r
1833                 *NODE_NAME      "mat12model0surf111"\r
1834                 *INHERIT_POS    0       0       0\r
1835                 *INHERIT_ROT    0       0       0\r
1836                 *INHERIT_SCL    0       0       0\r
1837                 *TM_ROW0        1.0     0       0\r
1838                 *TM_ROW1        0       1.0     0\r
1839                 *TM_ROW2        0       0       1.0\r
1840                 *TM_ROW3        0       0       0\r
1841                 *TM_POS 0.000000        0.000000        0.000000\r
1842         }\r
1843         *MESH   {\r
1844                 *TIMEVALUE      0\r
1845                 *MESH_NUMVERTEX 5\r
1846                 *MESH_NUMFACES  2\r
1847                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1848                 *MESH_VERTEX_LIST       {\r
1849                         *MESH_VERTEX    0       72.000000       36.000000       60.000000\r
1850                         *MESH_VERTEX    1       68.000000       36.000000       33.000000\r
1851                         *MESH_VERTEX    2       72.000000       33.000000       37.500000\r
1852                         *MESH_VERTEX    3       64.000000       36.000000       60.000000\r
1853                         *MESH_VERTEX    4       64.000000       33.000000       37.500000\r
1854                 }\r
1855                 *MESH_NORMALS   {\r
1856                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
1857                         *MESH_FACENORMAL        1       -0.816497       0.000000        0.577350\r
1858                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
1859                         *MESH_VERTEXNORMAL      1       -0.000000       0.786796        -0.617213\r
1860                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
1861                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
1862                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        -0.000000\r
1863                 }\r
1864                 *MESH_FACE_LIST {\r
1865                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1866                         *MESH_FACE      1       A:      1       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1867                 }\r
1868                 *MESH_NUMTVERTEX        5\r
1869                 *MESH_TVERTLIST {\r
1870                         *MESH_TVERT     0       0.171796        0.437500        1.000000\r
1871                         *MESH_TVERT     1       0.257694        0.171875        1.000000\r
1872                         *MESH_TVERT     2       0.171796        0.171875        1.000000\r
1873                         *MESH_TVERT     3       0.343592        0.437500        1.000000\r
1874                         *MESH_TVERT     4       0.343592        0.171875        1.000000\r
1875                 }\r
1876                 *MESH_NUMTVFACES        2\r
1877                 *MESH_TFACELIST {\r
1878                         *MESH_TFACE     0       0       2       1\r
1879                         *MESH_TFACE     1       1       4       3\r
1880                 }\r
1881         }\r
1882         *PROP_MOTIONBLUR        0\r
1883         *PROP_CASTSHADOW        1\r
1884         *PROP_RECVSHADOW        1\r
1885         *MATERIAL_REF   12\r
1886 }\r
1887 *GEOMOBJECT     {\r
1888         *NODE_NAME      "mat12model0surf112"\r
1889         *NODE_TM        {\r
1890                 *NODE_NAME      "mat12model0surf112"\r
1891                 *INHERIT_POS    0       0       0\r
1892                 *INHERIT_ROT    0       0       0\r
1893                 *INHERIT_SCL    0       0       0\r
1894                 *TM_ROW0        1.0     0       0\r
1895                 *TM_ROW1        0       1.0     0\r
1896                 *TM_ROW2        0       0       1.0\r
1897                 *TM_ROW3        0       0       0\r
1898                 *TM_POS 0.000000        0.000000        0.000000\r
1899         }\r
1900         *MESH   {\r
1901                 *TIMEVALUE      0\r
1902                 *MESH_NUMVERTEX 5\r
1903                 *MESH_NUMFACES  2\r
1904                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1905                 *MESH_VERTEX_LIST       {\r
1906                         *MESH_VERTEX    0       68.000000       30.000000       42.000000\r
1907                         *MESH_VERTEX    1       72.000000       36.000000       60.000000\r
1908                         *MESH_VERTEX    2       72.000000       33.000000       37.500000\r
1909                         *MESH_VERTEX    3       64.000000       36.000000       60.000000\r
1910                         *MESH_VERTEX    4       64.000000       33.000000       37.500000\r
1911                 }\r
1912                 *MESH_NORMALS   {\r
1913                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
1914                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
1915                         *MESH_VERTEXNORMAL      0       0.000000        -0.786796       0.617213\r
1916                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
1917                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
1918                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
1919                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        -0.000000\r
1920                 }\r
1921                 *MESH_FACE_LIST {\r
1922                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1923                         *MESH_FACE      1       A:      3       B:      4       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1924                 }\r
1925                 *MESH_NUMTVERTEX        5\r
1926                 *MESH_TVERTLIST {\r
1927                         *MESH_TVERT     0       0.085898        0.171875        1.000000\r
1928                         *MESH_TVERT     1       0.171796        0.437500        1.000000\r
1929                         *MESH_TVERT     2       0.171796        0.171875        1.000000\r
1930                         *MESH_TVERT     3       0.000000        0.437500        1.000000\r
1931                         *MESH_TVERT     4       0.000000        0.171875        1.000000\r
1932                 }\r
1933                 *MESH_NUMTVFACES        2\r
1934                 *MESH_TFACELIST {\r
1935                         *MESH_TFACE     0       0       2       1\r
1936                         *MESH_TFACE     1       3       4       0\r
1937                 }\r
1938         }\r
1939         *PROP_MOTIONBLUR        0\r
1940         *PROP_CASTSHADOW        1\r
1941         *PROP_RECVSHADOW        1\r
1942         *MATERIAL_REF   12\r
1943 }\r
1944 *GEOMOBJECT     {\r
1945         *NODE_NAME      "mat12model0surf113"\r
1946         *NODE_TM        {\r
1947                 *NODE_NAME      "mat12model0surf113"\r
1948                 *INHERIT_POS    0       0       0\r
1949                 *INHERIT_ROT    0       0       0\r
1950                 *INHERIT_SCL    0       0       0\r
1951                 *TM_ROW0        1.0     0       0\r
1952                 *TM_ROW1        0       1.0     0\r
1953                 *TM_ROW2        0       0       1.0\r
1954                 *TM_ROW3        0       0       0\r
1955                 *TM_POS 0.000000        0.000000        0.000000\r
1956         }\r
1957         *MESH   {\r
1958                 *TIMEVALUE      0\r
1959                 *MESH_NUMVERTEX 6\r
1960                 *MESH_NUMFACES  4\r
1961                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1962                 *MESH_VERTEX_LIST       {\r
1963                         *MESH_VERTEX    0       70.000000       -15.000000      65.000000\r
1964                         *MESH_VERTEX    1       68.750000       -18.000000      68.000000\r
1965                         *MESH_VERTEX    2       68.000000       -18.250000      66.250000\r
1966                         *MESH_VERTEX    3       69.000000       -16.000000      64.000000\r
1967                         *MESH_VERTEX    4       70.000000       -17.000000      63.000000\r
1968                         *MESH_VERTEX    5       68.750000       -20.000000      66.000000\r
1969                 }\r
1970                 *MESH_NORMALS   {\r
1971                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
1972                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
1973                         *MESH_FACENORMAL        2       -0.707107       0.000000        0.707107\r
1974                         *MESH_FACENORMAL        3       -0.169102       0.000000        0.985599\r
1975                         *MESH_VERTEXNORMAL      0       0.000000        0.707107        0.707107\r
1976                         *MESH_VERTEXNORMAL      1       0.000000        0.707107        0.707107\r
1977                         *MESH_VERTEXNORMAL      2       -0.755929       0.462910        -0.462910\r
1978                         *MESH_VERTEXNORMAL      3       -1.000000       -0.000000       -0.000000\r
1979                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       -0.707107\r
1980                         *MESH_VERTEXNORMAL      5       -0.000000       -0.707107       -0.707107\r
1981                 }\r
1982                 *MESH_FACE_LIST {\r
1983                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1984                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1985                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1986                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1987                 }\r
1988                 *MESH_NUMTVERTEX        6\r
1989                 *MESH_TVERTLIST {\r
1990                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
1991                         *MESH_TVERT     1       0.000000        0.057215        1.000000\r
1992                         *MESH_TVERT     2       0.023292        0.057215        1.000000\r
1993                         *MESH_TVERT     3       0.023292        0.000000        1.000000\r
1994                         *MESH_TVERT     4       0.046585        0.000000        1.000000\r
1995                         *MESH_TVERT     5       0.046585        0.057215        1.000000\r
1996                 }\r
1997                 *MESH_NUMTVFACES        4\r
1998                 *MESH_TFACELIST {\r
1999                         *MESH_TFACE     0       0       2       1\r
2000                         *MESH_TFACE     1       0       3       2\r
2001                         *MESH_TFACE     2       2       3       4\r
2002                         *MESH_TFACE     3       2       4       5\r
2003                 }\r
2004         }\r
2005         *PROP_MOTIONBLUR        0\r
2006         *PROP_CASTSHADOW        1\r
2007         *PROP_RECVSHADOW        1\r
2008         *MATERIAL_REF   12\r
2009 }\r
2010 *GEOMOBJECT     {\r
2011         *NODE_NAME      "mat12model0surf114"\r
2012         *NODE_TM        {\r
2013                 *NODE_NAME      "mat12model0surf114"\r
2014                 *INHERIT_POS    0       0       0\r
2015                 *INHERIT_ROT    0       0       0\r
2016                 *INHERIT_SCL    0       0       0\r
2017                 *TM_ROW0        1.0     0       0\r
2018                 *TM_ROW1        0       1.0     0\r
2019                 *TM_ROW2        0       0       1.0\r
2020                 *TM_ROW3        0       0       0\r
2021                 *TM_POS 0.000000        0.000000        0.000000\r
2022         }\r
2023         *MESH   {\r
2024                 *TIMEVALUE      0\r
2025                 *MESH_NUMVERTEX 8\r
2026                 *MESH_NUMFACES  6\r
2027                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2028                 *MESH_VERTEX_LIST       {\r
2029                         *MESH_VERTEX    0       68.750000       20.000000       66.000000\r
2030                         *MESH_VERTEX    1       65.000000       21.000000       69.000000\r
2031                         *MESH_VERTEX    2       65.000000       21.000000       67.000000\r
2032                         *MESH_VERTEX    3       69.500000       19.750000       67.750000\r
2033                         *MESH_VERTEX    4       33.000000       21.000000       67.000000\r
2034                         *MESH_VERTEX    5       33.000000       21.000000       69.000000\r
2035                         *MESH_VERTEX    6       28.500000       19.750000       67.750000\r
2036                         *MESH_VERTEX    7       29.250000       20.000000       66.000000\r
2037                 }\r
2038                 *MESH_NORMALS   {\r
2039                         *MESH_FACENORMAL        0       -0.985599       0.000000        0.169102\r
2040                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
2041                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
2042                         *MESH_FACENORMAL        3       -0.816497       0.000000        -0.577350\r
2043                         *MESH_FACENORMAL        4       0.707107        0.000000        0.707107\r
2044                         *MESH_FACENORMAL        5       0.985599        0.000000        0.169102\r
2045                         *MESH_VERTEXNORMAL      0       -0.000000       0.707107        -0.707107\r
2046                         *MESH_VERTEXNORMAL      1       0.000000        0.707107        0.707107\r
2047                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        -0.707107\r
2048                         *MESH_VERTEXNORMAL      3       0.755929        0.462910        0.462910\r
2049                         *MESH_VERTEXNORMAL      4       0.000000        0.707107        -0.707107\r
2050                         *MESH_VERTEXNORMAL      5       0.000000        0.707107        0.707107\r
2051                         *MESH_VERTEXNORMAL      6       -0.755929       0.462910        0.462910\r
2052                         *MESH_VERTEXNORMAL      7       0.000000        0.707107        -0.707107\r
2053                 }\r
2054                 *MESH_FACE_LIST {\r
2055                         *MESH_FACE      0       A:      1       B:      2       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2056                         *MESH_FACE      1       A:      1       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2057                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2058                         *MESH_FACE      3       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2059                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2060                         *MESH_FACE      5       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2061                 }\r
2062                 *MESH_NUMTVERTEX        8\r
2063                 *MESH_TVERTLIST {\r
2064                         *MESH_TVERT     0       0.046585        0.498136        1.000000\r
2065                         *MESH_TVERT     1       0.069877        0.444342        1.000000\r
2066                         *MESH_TVERT     2       0.046585        0.444342        1.000000\r
2067                         *MESH_TVERT     3       0.069877        0.498136        1.000000\r
2068                         *MESH_TVERT     4       0.046585        0.111009        1.000000\r
2069                         *MESH_TVERT     5       0.069877        0.111009        1.000000\r
2070                         *MESH_TVERT     6       0.069877        0.057215        1.000000\r
2071                         *MESH_TVERT     7       0.046585        0.057215        1.000000\r
2072                 }\r
2073                 *MESH_NUMTVFACES        6\r
2074                 *MESH_TFACELIST {\r
2075                         *MESH_TFACE     0       1       2       4\r
2076                         *MESH_TFACE     1       1       4       5\r
2077                         *MESH_TFACE     2       0       2       1\r
2078                         *MESH_TFACE     3       0       1       3\r
2079                         *MESH_TFACE     4       4       6       5\r
2080                         *MESH_TFACE     5       4       7       6\r
2081                 }\r
2082         }\r
2083         *PROP_MOTIONBLUR        0\r
2084         *PROP_CASTSHADOW        1\r
2085         *PROP_RECVSHADOW        1\r
2086         *MATERIAL_REF   12\r
2087 }\r
2088 *GEOMOBJECT     {\r
2089         *NODE_NAME      "mat12model0surf115"\r
2090         *NODE_TM        {\r
2091                 *NODE_NAME      "mat12model0surf115"\r
2092                 *INHERIT_POS    0       0       0\r
2093                 *INHERIT_ROT    0       0       0\r
2094                 *INHERIT_SCL    0       0       0\r
2095                 *TM_ROW0        1.0     0       0\r
2096                 *TM_ROW1        0       1.0     0\r
2097                 *TM_ROW2        0       0       1.0\r
2098                 *TM_ROW3        0       0       0\r
2099                 *TM_POS 0.000000        0.000000        0.000000\r
2100         }\r
2101         *MESH   {\r
2102                 *TIMEVALUE      0\r
2103                 *MESH_NUMVERTEX 8\r
2104                 *MESH_NUMFACES  6\r
2105                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2106                 *MESH_VERTEX_LIST       {\r
2107                         *MESH_VERTEX    0       65.000000       19.000000       67.000000\r
2108                         *MESH_VERTEX    1       68.750000       20.000000       66.000000\r
2109                         *MESH_VERTEX    2       65.000000       21.000000       67.000000\r
2110                         *MESH_VERTEX    3       68.000000       18.250000       66.250000\r
2111                         *MESH_VERTEX    4       33.000000       21.000000       67.000000\r
2112                         *MESH_VERTEX    5       33.000000       19.000000       67.000000\r
2113                         *MESH_VERTEX    6       30.000000       18.250000       66.250000\r
2114                         *MESH_VERTEX    7       29.250000       20.000000       66.000000\r
2115                 }\r
2116                 *MESH_NORMALS   {\r
2117                         *MESH_FACENORMAL        0       -1.000000       0.000000        0.000000\r
2118                         *MESH_FACENORMAL        1       0.707107        0.000000        0.707107\r
2119                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
2120                         *MESH_FACENORMAL        3       -0.816497       0.000000        -0.577350\r
2121                         *MESH_FACENORMAL        4       0.707107        0.000000        0.707107\r
2122                         *MESH_FACENORMAL        5       0.985599        0.000000        0.169102\r
2123                         *MESH_VERTEXNORMAL      0       0.000000        -0.707107       -0.707107\r
2124                         *MESH_VERTEXNORMAL      1       -0.000000       0.707107        -0.707107\r
2125                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        -0.707107\r
2126                         *MESH_VERTEXNORMAL      3       -0.755929       -0.462910       -0.462910\r
2127                         *MESH_VERTEXNORMAL      4       0.000000        0.707107        -0.707107\r
2128                         *MESH_VERTEXNORMAL      5       0.000000        -0.707107       -0.707107\r
2129                         *MESH_VERTEXNORMAL      6       0.755929        -0.462910       -0.462910\r
2130                         *MESH_VERTEXNORMAL      7       0.000000        0.707107        -0.707107\r
2131                 }\r
2132                 *MESH_FACE_LIST {\r
2133                         *MESH_FACE      0       A:      0       B:      4       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2134                         *MESH_FACE      1       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2135                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2136                         *MESH_FACE      3       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2137                         *MESH_FACE      4       A:      4       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2138                         *MESH_FACE      5       A:      4       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2139                 }\r
2140                 *MESH_NUMTVERTEX        8\r
2141                 *MESH_TVERTLIST {\r
2142                         *MESH_TVERT     0       0.023292        0.444342        1.000000\r
2143                         *MESH_TVERT     1       0.046585        0.498136        1.000000\r
2144                         *MESH_TVERT     2       0.046585        0.444342        1.000000\r
2145                         *MESH_TVERT     3       0.023292        0.498136        1.000000\r
2146                         *MESH_TVERT     4       0.046585        0.111009        1.000000\r
2147                         *MESH_TVERT     5       0.023292        0.111009        1.000000\r
2148                         *MESH_TVERT     6       0.023292        0.057215        1.000000\r
2149                         *MESH_TVERT     7       0.046585        0.057215        1.000000\r
2150                 }\r
2151                 *MESH_NUMTVFACES        6\r
2152                 *MESH_TFACELIST {\r
2153                         *MESH_TFACE     0       0       4       2\r
2154                         *MESH_TFACE     1       0       5       4\r
2155                         *MESH_TFACE     2       0       2       1\r
2156                         *MESH_TFACE     3       0       1       3\r
2157                         *MESH_TFACE     4       4       5       6\r
2158                         *MESH_TFACE     5       4       6       7\r
2159                 }\r
2160         }\r
2161         *PROP_MOTIONBLUR        0\r
2162         *PROP_CASTSHADOW        1\r
2163         *PROP_RECVSHADOW        1\r
2164         *MATERIAL_REF   12\r
2165 }\r
2166 *GEOMOBJECT     {\r
2167         *NODE_NAME      "mat12model0surf116"\r
2168         *NODE_TM        {\r
2169                 *NODE_NAME      "mat12model0surf116"\r
2170                 *INHERIT_POS    0       0       0\r
2171                 *INHERIT_ROT    0       0       0\r
2172                 *INHERIT_SCL    0       0       0\r
2173                 *TM_ROW0        1.0     0       0\r
2174                 *TM_ROW1        0       1.0     0\r
2175                 *TM_ROW2        0       0       1.0\r
2176                 *TM_ROW3        0       0       0\r
2177                 *TM_POS 0.000000        0.000000        0.000000\r
2178         }\r
2179         *MESH   {\r
2180                 *TIMEVALUE      0\r
2181                 *MESH_NUMVERTEX 8\r
2182                 *MESH_NUMFACES  6\r
2183                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2184                 *MESH_VERTEX_LIST       {\r
2185                         *MESH_VERTEX    0       65.000000       21.000000       69.000000\r
2186                         *MESH_VERTEX    1       68.750000       18.000000       68.000000\r
2187                         *MESH_VERTEX    2       65.000000       19.000000       69.000000\r
2188                         *MESH_VERTEX    3       69.500000       19.750000       67.750000\r
2189                         *MESH_VERTEX    4       33.000000       19.000000       69.000000\r
2190                         *MESH_VERTEX    5       33.000000       21.000000       69.000000\r
2191                         *MESH_VERTEX    6       28.500000       19.750000       67.750000\r
2192                         *MESH_VERTEX    7       29.250000       18.000000       68.000000\r
2193                 }\r
2194                 *MESH_NORMALS   {\r
2195                         *MESH_FACENORMAL        0       -1.000000       0.000000        0.000000\r
2196                         *MESH_FACENORMAL        1       0.707107        0.000000        0.707107\r
2197                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
2198                         *MESH_FACENORMAL        3       -0.816497       0.000000        -0.577350\r
2199                         *MESH_FACENORMAL        4       0.707107        0.000000        0.707107\r
2200                         *MESH_FACENORMAL        5       0.985599        0.000000        0.169102\r
2201                         *MESH_VERTEXNORMAL      0       0.000000        0.707107        0.707107\r
2202                         *MESH_VERTEXNORMAL      1       0.000000        -0.707107       0.707107\r
2203                         *MESH_VERTEXNORMAL      2       0.000000        -0.707107       0.707107\r
2204                         *MESH_VERTEXNORMAL      3       0.755929        0.462910        0.462910\r
2205                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       0.707107\r
2206                         *MESH_VERTEXNORMAL      5       0.000000        0.707107        0.707107\r
2207                         *MESH_VERTEXNORMAL      6       -0.755929       0.462910        0.462910\r
2208                         *MESH_VERTEXNORMAL      7       -0.000000       -0.707107       0.707107\r
2209                 }\r
2210                 *MESH_FACE_LIST {\r
2211                         *MESH_FACE      0       A:      0       B:      4       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2212                         *MESH_FACE      1       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2213                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2214                         *MESH_FACE      3       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2215                         *MESH_FACE      4       A:      4       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2216                         *MESH_FACE      5       A:      4       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2217                 }\r
2218                 *MESH_NUMTVERTEX        8\r
2219                 *MESH_TVERTLIST {\r
2220                         *MESH_TVERT     0       0.069877        0.444342        1.000000\r
2221                         *MESH_TVERT     1       0.093170        0.498136        1.000000\r
2222                         *MESH_TVERT     2       0.093170        0.444342        1.000000\r
2223                         *MESH_TVERT     3       0.069877        0.498136        1.000000\r
2224                         *MESH_TVERT     4       0.093170        0.111009        1.000000\r
2225                         *MESH_TVERT     5       0.069877        0.111009        1.000000\r
2226                         *MESH_TVERT     6       0.069877        0.057215        1.000000\r
2227                         *MESH_TVERT     7       0.093170        0.057215        1.000000\r
2228                 }\r
2229                 *MESH_NUMTVFACES        6\r
2230                 *MESH_TFACELIST {\r
2231                         *MESH_TFACE     0       0       4       2\r
2232                         *MESH_TFACE     1       0       5       4\r
2233                         *MESH_TFACE     2       0       2       1\r
2234                         *MESH_TFACE     3       0       1       3\r
2235                         *MESH_TFACE     4       4       5       6\r
2236                         *MESH_TFACE     5       4       6       7\r
2237                 }\r
2238         }\r
2239         *PROP_MOTIONBLUR        0\r
2240         *PROP_CASTSHADOW        1\r
2241         *PROP_RECVSHADOW        1\r
2242         *MATERIAL_REF   12\r
2243 }\r
2244 *GEOMOBJECT     {\r
2245         *NODE_NAME      "mat12model0surf117"\r
2246         *NODE_TM        {\r
2247                 *NODE_NAME      "mat12model0surf117"\r
2248                 *INHERIT_POS    0       0       0\r
2249                 *INHERIT_ROT    0       0       0\r
2250                 *INHERIT_SCL    0       0       0\r
2251                 *TM_ROW0        1.0     0       0\r
2252                 *TM_ROW1        0       1.0     0\r
2253                 *TM_ROW2        0       0       1.0\r
2254                 *TM_ROW3        0       0       0\r
2255                 *TM_POS 0.000000        0.000000        0.000000\r
2256         }\r
2257         *MESH   {\r
2258                 *TIMEVALUE      0\r
2259                 *MESH_NUMVERTEX 8\r
2260                 *MESH_NUMFACES  6\r
2261                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2262                 *MESH_VERTEX_LIST       {\r
2263                         *MESH_VERTEX    0       68.750000       18.000000       68.000000\r
2264                         *MESH_VERTEX    1       65.000000       19.000000       67.000000\r
2265                         *MESH_VERTEX    2       65.000000       19.000000       69.000000\r
2266                         *MESH_VERTEX    3       68.000000       18.250000       66.250000\r
2267                         *MESH_VERTEX    4       33.000000       19.000000       69.000000\r
2268                         *MESH_VERTEX    5       33.000000       19.000000       67.000000\r
2269                         *MESH_VERTEX    6       30.000000       18.250000       66.250000\r
2270                         *MESH_VERTEX    7       29.250000       18.000000       68.000000\r
2271                 }\r
2272                 *MESH_NORMALS   {\r
2273                         *MESH_FACENORMAL        0       -0.985599       0.000000        0.169102\r
2274                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
2275                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
2276                         *MESH_FACENORMAL        3       -0.816497       0.000000        -0.577350\r
2277                         *MESH_FACENORMAL        4       0.707107        0.000000        0.707107\r
2278                         *MESH_FACENORMAL        5       0.985599        0.000000        0.169102\r
2279                         *MESH_VERTEXNORMAL      0       0.000000        -0.707107       0.707107\r
2280                         *MESH_VERTEXNORMAL      1       0.000000        -0.707107       -0.707107\r
2281                         *MESH_VERTEXNORMAL      2       0.000000        -0.707107       0.707107\r
2282                         *MESH_VERTEXNORMAL      3       -0.755929       -0.462910       -0.462910\r
2283                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       0.707107\r
2284                         *MESH_VERTEXNORMAL      5       0.000000        -0.707107       -0.707107\r
2285                         *MESH_VERTEXNORMAL      6       0.755929        -0.462910       -0.462910\r
2286                         *MESH_VERTEXNORMAL      7       -0.000000       -0.707107       0.707107\r
2287                 }\r
2288                 *MESH_FACE_LIST {\r
2289                         *MESH_FACE      0       A:      1       B:      2       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2290                         *MESH_FACE      1       A:      1       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2291                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2292                         *MESH_FACE      3       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2293                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2294                         *MESH_FACE      5       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2295                 }\r
2296                 *MESH_NUMTVERTEX        8\r
2297                 *MESH_TVERTLIST {\r
2298                         *MESH_TVERT     0       0.000000        0.498136        1.000000\r
2299                         *MESH_TVERT     1       0.023292        0.444342        1.000000\r
2300                         *MESH_TVERT     2       0.000000        0.444342        1.000000\r
2301                         *MESH_TVERT     3       0.023292        0.498136        1.000000\r
2302                         *MESH_TVERT     4       0.000000        0.111009        1.000000\r
2303                         *MESH_TVERT     5       0.023292        0.111009        1.000000\r
2304                         *MESH_TVERT     6       0.023292        0.057215        1.000000\r
2305                         *MESH_TVERT     7       0.000000        0.057215        1.000000\r
2306                 }\r
2307                 *MESH_NUMTVFACES        6\r
2308                 *MESH_TFACELIST {\r
2309                         *MESH_TFACE     0       1       2       4\r
2310                         *MESH_TFACE     1       1       4       5\r
2311                         *MESH_TFACE     2       0       2       1\r
2312                         *MESH_TFACE     3       0       1       3\r
2313                         *MESH_TFACE     4       4       6       5\r
2314                         *MESH_TFACE     5       4       7       6\r
2315                 }\r
2316         }\r
2317         *PROP_MOTIONBLUR        0\r
2318         *PROP_CASTSHADOW        1\r
2319         *PROP_RECVSHADOW        1\r
2320         *MATERIAL_REF   12\r
2321 }\r
2322 *GEOMOBJECT     {\r
2323         *NODE_NAME      "mat12model0surf118"\r
2324         *NODE_TM        {\r
2325                 *NODE_NAME      "mat12model0surf118"\r
2326                 *INHERIT_POS    0       0       0\r
2327                 *INHERIT_ROT    0       0       0\r
2328                 *INHERIT_SCL    0       0       0\r
2329                 *TM_ROW0        1.0     0       0\r
2330                 *TM_ROW1        0       1.0     0\r
2331                 *TM_ROW2        0       0       1.0\r
2332                 *TM_ROW3        0       0       0\r
2333                 *TM_POS 0.000000        0.000000        0.000000\r
2334         }\r
2335         *MESH   {\r
2336                 *TIMEVALUE      0\r
2337                 *MESH_NUMVERTEX 8\r
2338                 *MESH_NUMFACES  6\r
2339                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2340                 *MESH_VERTEX_LIST       {\r
2341                         *MESH_VERTEX    0       65.000000       -19.000000      69.000000\r
2342                         *MESH_VERTEX    1       65.000000       -19.000000      67.000000\r
2343                         *MESH_VERTEX    2       68.000000       -18.250000      66.250000\r
2344                         *MESH_VERTEX    3       68.750000       -18.000000      68.000000\r
2345                         *MESH_VERTEX    4       33.000000       -19.000000      67.000000\r
2346                         *MESH_VERTEX    5       29.250000       -18.000000      68.000000\r
2347                         *MESH_VERTEX    6       33.000000       -19.000000      69.000000\r
2348                         *MESH_VERTEX    7       30.000000       -18.250000      66.250000\r
2349                 }\r
2350                 *MESH_NORMALS   {\r
2351                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
2352                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
2353                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
2354                         *MESH_FACENORMAL        3       -0.985599       0.000000        -0.169102\r
2355                         *MESH_FACENORMAL        4       0.707107        0.000000        0.707107\r
2356                         *MESH_FACENORMAL        5       0.816497        0.000000        0.577350\r
2357                         *MESH_VERTEXNORMAL      0       0.000000        0.707107        0.707107\r
2358                         *MESH_VERTEXNORMAL      1       0.000000        0.707107        -0.707107\r
2359                         *MESH_VERTEXNORMAL      2       -0.755929       0.462910        -0.462910\r
2360                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        0.707107\r
2361                         *MESH_VERTEXNORMAL      4       0.000000        0.707107        -0.707107\r
2362                         *MESH_VERTEXNORMAL      5       -0.000000       0.707107        0.707107\r
2363                         *MESH_VERTEXNORMAL      6       0.000000        0.707107        0.707107\r
2364                         *MESH_VERTEXNORMAL      7       0.755929        0.462910        -0.462910\r
2365                 }\r
2366                 *MESH_FACE_LIST {\r
2367                         *MESH_FACE      0       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2368                         *MESH_FACE      1       A:      0       B:      4       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2369                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2370                         *MESH_FACE      3       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2371                         *MESH_FACE      4       A:      4       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2372                         *MESH_FACE      5       A:      4       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2373                 }\r
2374                 *MESH_NUMTVERTEX        8\r
2375                 *MESH_TVERTLIST {\r
2376                         *MESH_TVERT     0       0.000000        0.111009        1.000000\r
2377                         *MESH_TVERT     1       0.023292        0.111009        1.000000\r
2378                         *MESH_TVERT     2       0.023292        0.057215        1.000000\r
2379                         *MESH_TVERT     3       0.000000        0.057215        1.000000\r
2380                         *MESH_TVERT     4       0.023292        0.444342        1.000000\r
2381                         *MESH_TVERT     5       0.000000        0.498136        1.000000\r
2382                         *MESH_TVERT     6       0.000000        0.444342        1.000000\r
2383                         *MESH_TVERT     7       0.023292        0.498136        1.000000\r
2384                 }\r
2385                 *MESH_NUMTVFACES        6\r
2386                 *MESH_TFACELIST {\r
2387                         *MESH_TFACE     0       0       1       4\r
2388                         *MESH_TFACE     1       0       4       6\r
2389                         *MESH_TFACE     2       0       2       1\r
2390                         *MESH_TFACE     3       0       3       2\r
2391                         *MESH_TFACE     4       4       5       6\r
2392                         *MESH_TFACE     5       4       7       5\r
2393                 }\r
2394         }\r
2395         *PROP_MOTIONBLUR        0\r
2396         *PROP_CASTSHADOW        1\r
2397         *PROP_RECVSHADOW        1\r
2398         *MATERIAL_REF   12\r
2399 }\r
2400 *GEOMOBJECT     {\r
2401         *NODE_NAME      "mat12model0surf119"\r
2402         *NODE_TM        {\r
2403                 *NODE_NAME      "mat12model0surf119"\r
2404                 *INHERIT_POS    0       0       0\r
2405                 *INHERIT_ROT    0       0       0\r
2406                 *INHERIT_SCL    0       0       0\r
2407                 *TM_ROW0        1.0     0       0\r
2408                 *TM_ROW1        0       1.0     0\r
2409                 *TM_ROW2        0       0       1.0\r
2410                 *TM_ROW3        0       0       0\r
2411                 *TM_POS 0.000000        0.000000        0.000000\r
2412         }\r
2413         *MESH   {\r
2414                 *TIMEVALUE      0\r
2415                 *MESH_NUMVERTEX 8\r
2416                 *MESH_NUMFACES  6\r
2417                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2418                 *MESH_VERTEX_LIST       {\r
2419                         *MESH_VERTEX    0       69.500000       -19.750000      67.750000\r
2420                         *MESH_VERTEX    1       65.000000       -19.000000      69.000000\r
2421                         *MESH_VERTEX    2       68.750000       -18.000000      68.000000\r
2422                         *MESH_VERTEX    3       65.000000       -21.000000      69.000000\r
2423                         *MESH_VERTEX    4       33.000000       -21.000000      69.000000\r
2424                         *MESH_VERTEX    5       29.250000       -18.000000      68.000000\r
2425                         *MESH_VERTEX    6       33.000000       -19.000000      69.000000\r
2426                         *MESH_VERTEX    7       28.500000       -19.750000      67.750000\r
2427                 }\r
2428                 *MESH_NORMALS   {\r
2429                         *MESH_FACENORMAL        0       -0.816497       0.000000        0.577350\r
2430                         *MESH_FACENORMAL        1       0.707107        0.000000        0.707107\r
2431                         *MESH_FACENORMAL        2       -0.816497       0.000000        -0.577350\r
2432                         *MESH_FACENORMAL        3       -0.707107       0.000000        -0.707107\r
2433                         *MESH_FACENORMAL        4       0.707107        0.000000        0.707107\r
2434                         *MESH_FACENORMAL        5       0.816497        0.000000        0.577350\r
2435                         *MESH_VERTEXNORMAL      0       0.755929        -0.462910       0.462910\r
2436                         *MESH_VERTEXNORMAL      1       0.000000        0.707107        0.707107\r
2437                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        0.707107\r
2438                         *MESH_VERTEXNORMAL      3       0.000000        -0.707107       0.707107\r
2439                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       0.707107\r
2440                         *MESH_VERTEXNORMAL      5       -0.000000       0.707107        0.707107\r
2441                         *MESH_VERTEXNORMAL      6       0.000000        0.707107        0.707107\r
2442                         *MESH_VERTEXNORMAL      7       -0.755929       -0.462910       0.462910\r
2443                 }\r
2444                 *MESH_FACE_LIST {\r
2445                         *MESH_FACE      0       A:      1       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2446                         *MESH_FACE      1       A:      1       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2447                         *MESH_FACE      2       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2448                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2449                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2450                         *MESH_FACE      5       A:      4       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2451                 }\r
2452                 *MESH_NUMTVERTEX        8\r
2453                 *MESH_TVERTLIST {\r
2454                         *MESH_TVERT     0       0.069877        0.057215        1.000000\r
2455                         *MESH_TVERT     1       0.093170        0.111009        1.000000\r
2456                         *MESH_TVERT     2       0.093170        0.057215        1.000000\r
2457                         *MESH_TVERT     3       0.069877        0.111009        1.000000\r
2458                         *MESH_TVERT     4       0.069877        0.444342        1.000000\r
2459                         *MESH_TVERT     5       0.093170        0.498136        1.000000\r
2460                         *MESH_TVERT     6       0.093170        0.444342        1.000000\r
2461                         *MESH_TVERT     7       0.069877        0.498136        1.000000\r
2462                 }\r
2463                 *MESH_NUMTVFACES        6\r
2464                 *MESH_TFACELIST {\r
2465                         *MESH_TFACE     0       1       4       3\r
2466                         *MESH_TFACE     1       1       6       4\r
2467                         *MESH_TFACE     2       0       1       3\r
2468                         *MESH_TFACE     3       0       2       1\r
2469                         *MESH_TFACE     4       4       6       5\r
2470                         *MESH_TFACE     5       4       5       7\r
2471                 }\r
2472         }\r
2473         *PROP_MOTIONBLUR        0\r
2474         *PROP_CASTSHADOW        1\r
2475         *PROP_RECVSHADOW        1\r
2476         *MATERIAL_REF   12\r
2477 }\r
2478 *GEOMOBJECT     {\r
2479         *NODE_NAME      "mat12model0surf120"\r
2480         *NODE_TM        {\r
2481                 *NODE_NAME      "mat12model0surf120"\r
2482                 *INHERIT_POS    0       0       0\r
2483                 *INHERIT_ROT    0       0       0\r
2484                 *INHERIT_SCL    0       0       0\r
2485                 *TM_ROW0        1.0     0       0\r
2486                 *TM_ROW1        0       1.0     0\r
2487                 *TM_ROW2        0       0       1.0\r
2488                 *TM_ROW3        0       0       0\r
2489                 *TM_POS 0.000000        0.000000        0.000000\r
2490         }\r
2491         *MESH   {\r
2492                 *TIMEVALUE      0\r
2493                 *MESH_NUMVERTEX 8\r
2494                 *MESH_NUMFACES  6\r
2495                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2496                 *MESH_VERTEX_LIST       {\r
2497                         *MESH_VERTEX    0       65.000000       -21.000000      67.000000\r
2498                         *MESH_VERTEX    1       65.000000       -21.000000      69.000000\r
2499                         *MESH_VERTEX    2       69.500000       -19.750000      67.750000\r
2500                         *MESH_VERTEX    3       68.750000       -20.000000      66.000000\r
2501                         *MESH_VERTEX    4       33.000000       -21.000000      69.000000\r
2502                         *MESH_VERTEX    5       29.250000       -20.000000      66.000000\r
2503                         *MESH_VERTEX    6       33.000000       -21.000000      67.000000\r
2504                         *MESH_VERTEX    7       28.500000       -19.750000      67.750000\r
2505                 }\r
2506                 *MESH_NORMALS   {\r
2507                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
2508                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
2509                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
2510                         *MESH_FACENORMAL        3       -0.985599       0.000000        -0.169102\r
2511                         *MESH_FACENORMAL        4       0.707107        0.000000        0.707107\r
2512                         *MESH_FACENORMAL        5       0.816497        0.000000        0.577350\r
2513                         *MESH_VERTEXNORMAL      0       0.000000        -0.707107       -0.707107\r
2514                         *MESH_VERTEXNORMAL      1       0.000000        -0.707107       0.707107\r
2515                         *MESH_VERTEXNORMAL      2       0.755929        -0.462910       0.462910\r
2516                         *MESH_VERTEXNORMAL      3       -0.000000       -0.707107       -0.707107\r
2517                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       0.707107\r
2518                         *MESH_VERTEXNORMAL      5       0.000000        -0.707107       -0.707107\r
2519                         *MESH_VERTEXNORMAL      6       0.000000        -0.707107       -0.707107\r
2520                         *MESH_VERTEXNORMAL      7       -0.755929       -0.462910       0.462910\r
2521                 }\r
2522                 *MESH_FACE_LIST {\r
2523                         *MESH_FACE      0       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2524                         *MESH_FACE      1       A:      0       B:      4       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2525                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2526                         *MESH_FACE      3       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2527                         *MESH_FACE      4       A:      4       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2528                         *MESH_FACE      5       A:      4       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2529                 }\r
2530                 *MESH_NUMTVERTEX        8\r
2531                 *MESH_TVERTLIST {\r
2532                         *MESH_TVERT     0       0.046585        0.111009        1.000000\r
2533                         *MESH_TVERT     1       0.069877        0.111009        1.000000\r
2534                         *MESH_TVERT     2       0.069877        0.057215        1.000000\r
2535                         *MESH_TVERT     3       0.046585        0.057215        1.000000\r
2536                         *MESH_TVERT     4       0.069877        0.444342        1.000000\r
2537                         *MESH_TVERT     5       0.046585        0.498136        1.000000\r
2538                         *MESH_TVERT     6       0.046585        0.444342        1.000000\r
2539                         *MESH_TVERT     7       0.069877        0.498136        1.000000\r
2540                 }\r
2541                 *MESH_NUMTVFACES        6\r
2542                 *MESH_TFACELIST {\r
2543                         *MESH_TFACE     0       0       1       4\r
2544                         *MESH_TFACE     1       0       4       6\r
2545                         *MESH_TFACE     2       0       2       1\r
2546                         *MESH_TFACE     3       0       3       2\r
2547                         *MESH_TFACE     4       4       5       6\r
2548                         *MESH_TFACE     5       4       7       5\r
2549                 }\r
2550         }\r
2551         *PROP_MOTIONBLUR        0\r
2552         *PROP_CASTSHADOW        1\r
2553         *PROP_RECVSHADOW        1\r
2554         *MATERIAL_REF   12\r
2555 }\r
2556 *GEOMOBJECT     {\r
2557         *NODE_NAME      "mat12model0surf121"\r
2558         *NODE_TM        {\r
2559                 *NODE_NAME      "mat12model0surf121"\r
2560                 *INHERIT_POS    0       0       0\r
2561                 *INHERIT_ROT    0       0       0\r
2562                 *INHERIT_SCL    0       0       0\r
2563                 *TM_ROW0        1.0     0       0\r
2564                 *TM_ROW1        0       1.0     0\r
2565                 *TM_ROW2        0       0       1.0\r
2566                 *TM_ROW3        0       0       0\r
2567                 *TM_POS 0.000000        0.000000        0.000000\r
2568         }\r
2569         *MESH   {\r
2570                 *TIMEVALUE      0\r
2571                 *MESH_NUMVERTEX 8\r
2572                 *MESH_NUMFACES  6\r
2573                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2574                 *MESH_VERTEX_LIST       {\r
2575                         *MESH_VERTEX    0       68.000000       -18.250000      66.250000\r
2576                         *MESH_VERTEX    1       65.000000       -19.000000      67.000000\r
2577                         *MESH_VERTEX    2       65.000000       -21.000000      67.000000\r
2578                         *MESH_VERTEX    3       68.750000       -20.000000      66.000000\r
2579                         *MESH_VERTEX    4       33.000000       -19.000000      67.000000\r
2580                         *MESH_VERTEX    5       30.000000       -18.250000      66.250000\r
2581                         *MESH_VERTEX    6       29.250000       -20.000000      66.000000\r
2582                         *MESH_VERTEX    7       33.000000       -21.000000      67.000000\r
2583                 }\r
2584                 *MESH_NORMALS   {\r
2585                         *MESH_FACENORMAL        0       -0.985599       0.000000        0.169102\r
2586                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
2587                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
2588                         *MESH_FACENORMAL        3       -0.985599       0.000000        -0.169102\r
2589                         *MESH_FACENORMAL        4       0.707107        0.000000        0.707107\r
2590                         *MESH_FACENORMAL        5       0.985599        0.000000        0.169102\r
2591                         *MESH_VERTEXNORMAL      0       -0.755929       0.462910        -0.462910\r
2592                         *MESH_VERTEXNORMAL      1       0.000000        0.707107        -0.707107\r
2593                         *MESH_VERTEXNORMAL      2       0.000000        -0.707107       -0.707107\r
2594                         *MESH_VERTEXNORMAL      3       -0.000000       -0.707107       -0.707107\r
2595                         *MESH_VERTEXNORMAL      4       0.000000        0.707107        -0.707107\r
2596                         *MESH_VERTEXNORMAL      5       0.755929        0.462910        -0.462910\r
2597                         *MESH_VERTEXNORMAL      6       0.000000        -0.707107       -0.707107\r
2598                         *MESH_VERTEXNORMAL      7       0.000000        -0.707107       -0.707107\r
2599                 }\r
2600                 *MESH_FACE_LIST {\r
2601                         *MESH_FACE      0       A:      1       B:      2       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2602                         *MESH_FACE      1       A:      2       B:      7       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2603                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2604                         *MESH_FACE      3       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2605                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2606                         *MESH_FACE      5       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2607                 }\r
2608                 *MESH_NUMTVERTEX        8\r
2609                 *MESH_TVERTLIST {\r
2610                         *MESH_TVERT     0       0.023292        0.057215        1.000000\r
2611                         *MESH_TVERT     1       0.023292        0.111009        1.000000\r
2612                         *MESH_TVERT     2       0.046585        0.111009        1.000000\r
2613                         *MESH_TVERT     3       0.046585        0.057215        1.000000\r
2614                         *MESH_TVERT     4       0.023292        0.444342        1.000000\r
2615                         *MESH_TVERT     5       0.023292        0.498136        1.000000\r
2616                         *MESH_TVERT     6       0.046585        0.498136        1.000000\r
2617                         *MESH_TVERT     7       0.046585        0.444342        1.000000\r
2618                 }\r
2619                 *MESH_NUMTVFACES        6\r
2620                 *MESH_TFACELIST {\r
2621                         *MESH_TFACE     0       1       2       4\r
2622                         *MESH_TFACE     1       2       7       4\r
2623                         *MESH_TFACE     2       0       2       1\r
2624                         *MESH_TFACE     3       0       3       2\r
2625                         *MESH_TFACE     4       4       6       5\r
2626                         *MESH_TFACE     5       4       7       6\r
2627                 }\r
2628         }\r
2629         *PROP_MOTIONBLUR        0\r
2630         *PROP_CASTSHADOW        1\r
2631         *PROP_RECVSHADOW        1\r
2632         *MATERIAL_REF   12\r
2633 }\r
2634 *GEOMOBJECT     {\r
2635         *NODE_NAME      "mat12model0surf122"\r
2636         *NODE_TM        {\r
2637                 *NODE_NAME      "mat12model0surf122"\r
2638                 *INHERIT_POS    0       0       0\r
2639                 *INHERIT_ROT    0       0       0\r
2640                 *INHERIT_SCL    0       0       0\r
2641                 *TM_ROW0        1.0     0       0\r
2642                 *TM_ROW1        0       1.0     0\r
2643                 *TM_ROW2        0       0       1.0\r
2644                 *TM_ROW3        0       0       0\r
2645                 *TM_POS 0.000000        0.000000        0.000000\r
2646         }\r
2647         *MESH   {\r
2648                 *TIMEVALUE      0\r
2649                 *MESH_NUMVERTEX 12\r
2650                 *MESH_NUMFACES  6\r
2651                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2652                 *MESH_VERTEX_LIST       {\r
2653                         *MESH_VERTEX    0       68.000000       36.000000       33.000000\r
2654                         *MESH_VERTEX    1       68.000000       40.000000       60.000000\r
2655                         *MESH_VERTEX    2       64.000000       36.000000       60.000000\r
2656                         *MESH_VERTEX    3       64.000000       36.000000       60.000000\r
2657                         *MESH_VERTEX    4       68.000000       32.000000       60.000000\r
2658                         *MESH_VERTEX    5       68.000000       30.000000       42.000000\r
2659                         *MESH_VERTEX    6       64.000000       24.000000       30.000000\r
2660                         *MESH_VERTEX    7       64.000000       33.000000       37.500000\r
2661                         *MESH_VERTEX    8       68.000000       24.000000       36.000000\r
2662                         *MESH_VERTEX    9       64.000000       33.000000       37.500000\r
2663                         *MESH_VERTEX    10      64.000000       24.000000       30.000000\r
2664                         *MESH_VERTEX    11      68.000000       24.000000       24.000000\r
2665                 }\r
2666                 *MESH_NORMALS   {\r
2667                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
2668                         *MESH_FACENORMAL        1       0.985599        0.000000        -0.169102\r
2669                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
2670                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
2671                         *MESH_FACENORMAL        4       -0.252725       0.000000        -0.967538\r
2672                         *MESH_FACENORMAL        5       -0.707107       0.000000        -0.707107\r
2673                         *MESH_VERTEXNORMAL      0       -0.000000       0.786796        -0.617213\r
2674                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
2675                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
2676                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
2677                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
2678                         *MESH_VERTEXNORMAL      5       0.000000        -0.786796       0.617213\r
2679                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
2680                         *MESH_VERTEXNORMAL      7       -1.000000       0.000000        -0.000000\r
2681                         *MESH_VERTEXNORMAL      8       0.000000        -0.687289       0.726384\r
2682                         *MESH_VERTEXNORMAL      9       -1.000000       0.000000        -0.000000\r
2683                         *MESH_VERTEXNORMAL      10      -1.000000       0.000000        0.000000\r
2684                         *MESH_VERTEXNORMAL      11      0.000000        0.000000        -1.000000\r
2685                 }\r
2686                 *MESH_FACE_LIST {\r
2687                         *MESH_FACE      0       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2688                         *MESH_FACE      1       A:      5       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2689                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2690                         *MESH_FACE      3       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2691                         *MESH_FACE      4       A:      0       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2692                         *MESH_FACE      5       A:      0       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2693                 }\r
2694                 *MESH_NUMTVERTEX        12\r
2695                 *MESH_TVERTLIST {\r
2696                         *MESH_TVERT     0       0.257694        0.171875        1.000000\r
2697                         *MESH_TVERT     1       0.257694        0.437500        1.000000\r
2698                         *MESH_TVERT     2       0.343592        0.437500        1.000000\r
2699                         *MESH_TVERT     3       0.000000        0.437500        1.000000\r
2700                         *MESH_TVERT     4       0.085898        0.437500        1.000000\r
2701                         *MESH_TVERT     5       0.085898        0.171875        1.000000\r
2702                         *MESH_TVERT     6       0.000000        0.000000        1.000000\r
2703                         *MESH_TVERT     7       0.000000        0.171875        1.000000\r
2704                         *MESH_TVERT     8       0.085898        0.000000        1.000000\r
2705                         *MESH_TVERT     9       0.343592        0.171875        1.000000\r
2706                         *MESH_TVERT     10      0.343592        0.000000        1.000000\r
2707                         *MESH_TVERT     11      0.257694        0.000000        1.000000\r
2708                 }\r
2709                 *MESH_NUMTVFACES        6\r
2710                 *MESH_TFACELIST {\r
2711                         *MESH_TFACE     0       5       7       6\r
2712                         *MESH_TFACE     1       5       6       8\r
2713                         *MESH_TFACE     2       0       2       1\r
2714                         *MESH_TFACE     3       3       5       4\r
2715                         *MESH_TFACE     4       0       10      9\r
2716                         *MESH_TFACE     5       0       11      10\r
2717                 }\r
2718         }\r
2719         *PROP_MOTIONBLUR        0\r
2720         *PROP_CASTSHADOW        1\r
2721         *PROP_RECVSHADOW        1\r
2722         *MATERIAL_REF   12\r
2723 }\r
2724 *GEOMOBJECT     {\r
2725         *NODE_NAME      "mat12model0surf123"\r
2726         *NODE_TM        {\r
2727                 *NODE_NAME      "mat12model0surf123"\r
2728                 *INHERIT_POS    0       0       0\r
2729                 *INHERIT_ROT    0       0       0\r
2730                 *INHERIT_SCL    0       0       0\r
2731                 *TM_ROW0        1.0     0       0\r
2732                 *TM_ROW1        0       1.0     0\r
2733                 *TM_ROW2        0       0       1.0\r
2734                 *TM_ROW3        0       0       0\r
2735                 *TM_POS 0.000000        0.000000        0.000000\r
2736         }\r
2737         *MESH   {\r
2738                 *TIMEVALUE      0\r
2739                 *MESH_NUMVERTEX 6\r
2740                 *MESH_NUMFACES  4\r
2741                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2742                 *MESH_VERTEX_LIST       {\r
2743                         *MESH_VERTEX    0       71.500000       7.500000        88.000000\r
2744                         *MESH_VERTEX    1       64.000000       10.000000       88.000000\r
2745                         *MESH_VERTEX    2       64.000000       10.000000       74.000000\r
2746                         *MESH_VERTEX    3       71.500000       7.500000        74.000000\r
2747                         *MESH_VERTEX    4       56.500000       7.500000        88.000000\r
2748                         *MESH_VERTEX    5       56.500000       7.500000        74.000000\r
2749                 }\r
2750                 *MESH_NORMALS   {\r
2751                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
2752                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
2753                         *MESH_FACENORMAL        2       -0.985599       0.000000        0.169102\r
2754                         *MESH_FACENORMAL        3       -0.169102       0.000000        0.985599\r
2755                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
2756                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
2757                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
2758                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
2759                         *MESH_VERTEXNORMAL      4       -0.707107       0.707107        0.000000\r
2760                         *MESH_VERTEXNORMAL      5       -0.707107       0.707107        0.000000\r
2761                 }\r
2762                 *MESH_FACE_LIST {\r
2763                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2764                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2765                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2766                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2767                 }\r
2768                 *MESH_NUMTVERTEX        6\r
2769                 *MESH_TVERTLIST {\r
2770                         *MESH_TVERT     0       0.520833        0.145833        1.000000\r
2771                         *MESH_TVERT     1       0.625000        0.145833        1.000000\r
2772                         *MESH_TVERT     2       0.625000        0.000000        1.000000\r
2773                         *MESH_TVERT     3       0.520833        0.000000        1.000000\r
2774                         *MESH_TVERT     4       0.729167        0.145833        1.000000\r
2775                         *MESH_TVERT     5       0.729167        0.000000        1.000000\r
2776                 }\r
2777                 *MESH_NUMTVFACES        4\r
2778                 *MESH_TFACELIST {\r
2779                         *MESH_TFACE     0       0       2       1\r
2780                         *MESH_TFACE     1       0       3       2\r
2781                         *MESH_TFACE     2       2       4       1\r
2782                         *MESH_TFACE     3       2       5       4\r
2783                 }\r
2784         }\r
2785         *PROP_MOTIONBLUR        0\r
2786         *PROP_CASTSHADOW        1\r
2787         *PROP_RECVSHADOW        1\r
2788         *MATERIAL_REF   12\r
2789 }\r
2790 *GEOMOBJECT     {\r
2791         *NODE_NAME      "mat12model0surf124"\r
2792         *NODE_TM        {\r
2793                 *NODE_NAME      "mat12model0surf124"\r
2794                 *INHERIT_POS    0       0       0\r
2795                 *INHERIT_ROT    0       0       0\r
2796                 *INHERIT_SCL    0       0       0\r
2797                 *TM_ROW0        1.0     0       0\r
2798                 *TM_ROW1        0       1.0     0\r
2799                 *TM_ROW2        0       0       1.0\r
2800                 *TM_ROW3        0       0       0\r
2801                 *TM_POS 0.000000        0.000000        0.000000\r
2802         }\r
2803         *MESH   {\r
2804                 *TIMEVALUE      0\r
2805                 *MESH_NUMVERTEX 9\r
2806                 *MESH_NUMFACES  8\r
2807                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2808                 *MESH_VERTEX_LIST       {\r
2809                         *MESH_VERTEX    0       64.000000       10.000000       74.000000\r
2810                         *MESH_VERTEX    1       64.000000       0.000000        74.000000\r
2811                         *MESH_VERTEX    2       71.500000       7.500000        74.000000\r
2812                         *MESH_VERTEX    3       74.000000       0.000000        74.000000\r
2813                         *MESH_VERTEX    4       71.500000       -7.500000       74.000000\r
2814                         *MESH_VERTEX    5       64.000000       -10.000000      74.000000\r
2815                         *MESH_VERTEX    6       56.500000       7.500000        74.000000\r
2816                         *MESH_VERTEX    7       56.500000       -7.500000       74.000000\r
2817                         *MESH_VERTEX    8       54.000000       0.000000        74.000000\r
2818                 }\r
2819                 *MESH_NORMALS   {\r
2820                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
2821                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
2822                         *MESH_FACENORMAL        2       -0.816497       0.000000        0.577350\r
2823                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
2824                         *MESH_FACENORMAL        4       0.169102        0.000000        -0.985599\r
2825                         *MESH_FACENORMAL        5       0.707107        0.000000        -0.707107\r
2826                         *MESH_FACENORMAL        6       0.169102        0.000000        -0.985599\r
2827                         *MESH_FACENORMAL        7       0.000000        0.000000        -1.000000\r
2828                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
2829                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
2830                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
2831                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
2832                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
2833                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        -1.000000\r
2834                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        -1.000000\r
2835                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        -1.000000\r
2836                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        -1.000000\r
2837                 }\r
2838                 *MESH_FACE_LIST {\r
2839                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2840                         *MESH_FACE      1       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2841                         *MESH_FACE      2       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2842                         *MESH_FACE      3       A:      1       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2843                         *MESH_FACE      4       A:      0       B:      1       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2844                         *MESH_FACE      5       A:      1       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2845                         *MESH_FACE      6       A:      1       B:      8       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2846                         *MESH_FACE      7       A:      1       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2847                 }\r
2848                 *MESH_NUMTVERTEX        9\r
2849                 *MESH_TVERTLIST {\r
2850                         *MESH_TVERT     0       0.500000        1.078125        1.000000\r
2851                         *MESH_TVERT     1       0.500000        1.000000        1.000000\r
2852                         *MESH_TVERT     2       0.558594        1.058594        1.000000\r
2853                         *MESH_TVERT     3       0.578125        1.000000        1.000000\r
2854                         *MESH_TVERT     4       0.558594        0.941406        1.000000\r
2855                         *MESH_TVERT     5       0.500000        0.921875        1.000000\r
2856                         *MESH_TVERT     6       0.441406        1.058594        1.000000\r
2857                         *MESH_TVERT     7       0.441406        0.941406        1.000000\r
2858                         *MESH_TVERT     8       0.421875        1.000000        1.000000\r
2859                 }\r
2860                 *MESH_NUMTVFACES        8\r
2861                 *MESH_TFACELIST {\r
2862                         *MESH_TFACE     0       0       2       1\r
2863                         *MESH_TFACE     1       1       2       3\r
2864                         *MESH_TFACE     2       1       3       4\r
2865                         *MESH_TFACE     3       1       4       5\r
2866                         *MESH_TFACE     4       0       1       6\r
2867                         *MESH_TFACE     5       1       5       7\r
2868                         *MESH_TFACE     6       1       8       6\r
2869                         *MESH_TFACE     7       1       7       8\r
2870                 }\r
2871         }\r
2872         *PROP_MOTIONBLUR        0\r
2873         *PROP_CASTSHADOW        1\r
2874         *PROP_RECVSHADOW        1\r
2875         *MATERIAL_REF   12\r
2876 }\r
2877 *GEOMOBJECT     {\r
2878         *NODE_NAME      "mat12model0surf125"\r
2879         *NODE_TM        {\r
2880                 *NODE_NAME      "mat12model0surf125"\r
2881                 *INHERIT_POS    0       0       0\r
2882                 *INHERIT_ROT    0       0       0\r
2883                 *INHERIT_SCL    0       0       0\r
2884                 *TM_ROW0        1.0     0       0\r
2885                 *TM_ROW1        0       1.0     0\r
2886                 *TM_ROW2        0       0       1.0\r
2887                 *TM_ROW3        0       0       0\r
2888                 *TM_POS 0.000000        0.000000        0.000000\r
2889         }\r
2890         *MESH   {\r
2891                 *TIMEVALUE      0\r
2892                 *MESH_NUMVERTEX 6\r
2893                 *MESH_NUMFACES  4\r
2894                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2895                 *MESH_VERTEX_LIST       {\r
2896                         *MESH_VERTEX    0       64.000000       -10.000000      74.000000\r
2897                         *MESH_VERTEX    1       64.000000       -10.000000      88.000000\r
2898                         *MESH_VERTEX    2       71.500000       -7.500000       88.000000\r
2899                         *MESH_VERTEX    3       71.500000       -7.500000       74.000000\r
2900                         *MESH_VERTEX    4       56.500000       -7.500000       88.000000\r
2901                         *MESH_VERTEX    5       56.500000       -7.500000       74.000000\r
2902                 }\r
2903                 *MESH_NORMALS   {\r
2904                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
2905                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
2906                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
2907                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
2908                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
2909                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
2910                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
2911                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
2912                         *MESH_VERTEXNORMAL      4       -0.707107       -0.707107       0.000000\r
2913                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
2914                 }\r
2915                 *MESH_FACE_LIST {\r
2916                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2917                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2918                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2919                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2920                 }\r
2921                 *MESH_NUMTVERTEX        6\r
2922                 *MESH_TVERTLIST {\r
2923                         *MESH_TVERT     0       0.208333        0.000000        1.000000\r
2924                         *MESH_TVERT     1       0.208333        0.145833        1.000000\r
2925                         *MESH_TVERT     2       0.312500        0.145833        1.000000\r
2926                         *MESH_TVERT     3       0.312500        0.000000        1.000000\r
2927                         *MESH_TVERT     4       0.104167        0.145833        1.000000\r
2928                         *MESH_TVERT     5       0.104167        0.000000        1.000000\r
2929                 }\r
2930                 *MESH_NUMTVFACES        4\r
2931                 *MESH_TFACELIST {\r
2932                         *MESH_TFACE     0       0       2       1\r
2933                         *MESH_TFACE     1       0       3       2\r
2934                         *MESH_TFACE     2       4       0       1\r
2935                         *MESH_TFACE     3       4       5       0\r
2936                 }\r
2937         }\r
2938         *PROP_MOTIONBLUR        0\r
2939         *PROP_CASTSHADOW        1\r
2940         *PROP_RECVSHADOW        1\r
2941         *MATERIAL_REF   12\r
2942 }\r
2943 *GEOMOBJECT     {\r
2944         *NODE_NAME      "mat12model0surf126"\r
2945         *NODE_TM        {\r
2946                 *NODE_NAME      "mat12model0surf126"\r
2947                 *INHERIT_POS    0       0       0\r
2948                 *INHERIT_ROT    0       0       0\r
2949                 *INHERIT_SCL    0       0       0\r
2950                 *TM_ROW0        1.0     0       0\r
2951                 *TM_ROW1        0       1.0     0\r
2952                 *TM_ROW2        0       0       1.0\r
2953                 *TM_ROW3        0       0       0\r
2954                 *TM_POS 0.000000        0.000000        0.000000\r
2955         }\r
2956         *MESH   {\r
2957                 *TIMEVALUE      0\r
2958                 *MESH_NUMVERTEX 8\r
2959                 *MESH_NUMFACES  4\r
2960                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2961                 *MESH_VERTEX_LIST       {\r
2962                         *MESH_VERTEX    0       56.500000       7.500000        88.000000\r
2963                         *MESH_VERTEX    1       54.000000       0.000000        88.000000\r
2964                         *MESH_VERTEX    2       54.000000       0.000000        74.000000\r
2965                         *MESH_VERTEX    3       56.500000       7.500000        74.000000\r
2966                         *MESH_VERTEX    4       54.000000       0.000000        74.000000\r
2967                         *MESH_VERTEX    5       54.000000       0.000000        88.000000\r
2968                         *MESH_VERTEX    6       56.500000       -7.500000       88.000000\r
2969                         *MESH_VERTEX    7       56.500000       -7.500000       74.000000\r
2970                 }\r
2971                 *MESH_NORMALS   {\r
2972                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
2973                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
2974                         *MESH_FACENORMAL        2       0.707107        0.000000        0.707107\r
2975                         *MESH_FACENORMAL        3       0.985599        0.000000        0.169102\r
2976                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
2977                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
2978                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
2979                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
2980                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
2981                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
2982                         *MESH_VERTEXNORMAL      6       -0.707107       -0.707107       0.000000\r
2983                         *MESH_VERTEXNORMAL      7       -0.707107       -0.707107       0.000000\r
2984                 }\r
2985                 *MESH_FACE_LIST {\r
2986                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2987                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2988                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2989                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2990                 }\r
2991                 *MESH_NUMTVERTEX        8\r
2992                 *MESH_TVERTLIST {\r
2993                         *MESH_TVERT     0       0.729167        0.145833        1.000000\r
2994                         *MESH_TVERT     1       0.833333        0.145833        1.000000\r
2995                         *MESH_TVERT     2       0.833333        0.000000        1.000000\r
2996                         *MESH_TVERT     3       0.729167        0.000000        1.000000\r
2997                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
2998                         *MESH_TVERT     5       0.000000        0.145833        1.000000\r
2999                         *MESH_TVERT     6       0.104167        0.145833        1.000000\r
3000                         *MESH_TVERT     7       0.104167        0.000000        1.000000\r
3001                 }\r
3002                 *MESH_NUMTVFACES        4\r
3003                 *MESH_TFACELIST {\r
3004                         *MESH_TFACE     0       0       2       1\r
3005                         *MESH_TFACE     1       0       3       2\r
3006                         *MESH_TFACE     2       4       6       5\r
3007                         *MESH_TFACE     3       4       7       6\r
3008                 }\r
3009         }\r
3010         *PROP_MOTIONBLUR        0\r
3011         *PROP_CASTSHADOW        1\r
3012         *PROP_RECVSHADOW        1\r
3013         *MATERIAL_REF   12\r
3014 }\r
3015 *GEOMOBJECT     {\r
3016         *NODE_NAME      "mat12model0surf127"\r
3017         *NODE_TM        {\r
3018                 *NODE_NAME      "mat12model0surf127"\r
3019                 *INHERIT_POS    0       0       0\r
3020                 *INHERIT_ROT    0       0       0\r
3021                 *INHERIT_SCL    0       0       0\r
3022                 *TM_ROW0        1.0     0       0\r
3023                 *TM_ROW1        0       1.0     0\r
3024                 *TM_ROW2        0       0       1.0\r
3025                 *TM_ROW3        0       0       0\r
3026                 *TM_POS 0.000000        0.000000        0.000000\r
3027         }\r
3028         *MESH   {\r
3029                 *TIMEVALUE      0\r
3030                 *MESH_NUMVERTEX 9\r
3031                 *MESH_NUMFACES  6\r
3032                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3033                 *MESH_VERTEX_LIST       {\r
3034                         *MESH_VERTEX    0       52.000000       36.000000       60.000000\r
3035                         *MESH_VERTEX    1       48.000000       40.000000       60.000000\r
3036                         *MESH_VERTEX    2       48.000000       36.000000       33.000000\r
3037                         *MESH_VERTEX    3       48.000000       30.000000       42.000000\r
3038                         *MESH_VERTEX    4       48.000000       32.000000       60.000000\r
3039                         *MESH_VERTEX    5       52.000000       33.000000       37.500000\r
3040                         *MESH_VERTEX    6       52.000000       24.000000       30.000000\r
3041                         *MESH_VERTEX    7       48.000000       24.000000       36.000000\r
3042                         *MESH_VERTEX    8       48.000000       24.000000       24.000000\r
3043                 }\r
3044                 *MESH_NORMALS   {\r
3045                         *MESH_FACENORMAL        0       0.577350        0.000000        0.816497\r
3046                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
3047                         *MESH_FACENORMAL        2       0.707107        0.000000        0.707107\r
3048                         *MESH_FACENORMAL        3       -0.707107       0.000000        0.707107\r
3049                         *MESH_FACENORMAL        4       0.000000        0.000000        -1.000000\r
3050                         *MESH_FACENORMAL        5       -0.707107       0.000000        -0.707107\r
3051                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
3052                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
3053                         *MESH_VERTEXNORMAL      2       -0.000000       0.786796        -0.617213\r
3054                         *MESH_VERTEXNORMAL      3       0.000000        -0.786796       0.617213\r
3055                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
3056                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
3057                         *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
3058                         *MESH_VERTEXNORMAL      7       0.000000        -0.687289       0.726384\r
3059                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        -1.000000\r
3060                 }\r
3061                 *MESH_FACE_LIST {\r
3062                         *MESH_FACE      0       A:      3       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3063                         *MESH_FACE      1       A:      3       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3064                         *MESH_FACE      2       A:      2       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3065                         *MESH_FACE      3       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3066                         *MESH_FACE      4       A:      2       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3067                         *MESH_FACE      5       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3068                 }\r
3069                 *MESH_NUMTVERTEX        9\r
3070                 *MESH_TVERTLIST {\r
3071                         *MESH_TVERT     0       0.171796        0.437500        1.000000\r
3072                         *MESH_TVERT     1       0.257694        0.437500        1.000000\r
3073                         *MESH_TVERT     2       0.257694        0.171875        1.000000\r
3074                         *MESH_TVERT     3       0.085898        0.171875        1.000000\r
3075                         *MESH_TVERT     4       0.085898        0.437500        1.000000\r
3076                         *MESH_TVERT     5       0.171796        0.171875        1.000000\r
3077                         *MESH_TVERT     6       0.171796        0.000000        1.000000\r
3078                         *MESH_TVERT     7       0.085898        0.000000        1.000000\r
3079                         *MESH_TVERT     8       0.257694        0.000000        1.000000\r
3080                 }\r
3081                 *MESH_NUMTVFACES        6\r
3082                 *MESH_TFACELIST {\r
3083                         *MESH_TFACE     0       3       6       5\r
3084                         *MESH_TFACE     1       3       7       6\r
3085                         *MESH_TFACE     2       2       5       6\r
3086                         *MESH_TFACE     3       0       4       3\r
3087                         *MESH_TFACE     4       2       6       8\r
3088                         *MESH_TFACE     5       0       2       1\r
3089                 }\r
3090         }\r
3091         *PROP_MOTIONBLUR        0\r
3092         *PROP_CASTSHADOW        1\r
3093         *PROP_RECVSHADOW        1\r
3094         *MATERIAL_REF   12\r
3095 }\r
3096 *GEOMOBJECT     {\r
3097         *NODE_NAME      "mat12model0surf128"\r
3098         *NODE_TM        {\r
3099                 *NODE_NAME      "mat12model0surf128"\r
3100                 *INHERIT_POS    0       0       0\r
3101                 *INHERIT_ROT    0       0       0\r
3102                 *INHERIT_SCL    0       0       0\r
3103                 *TM_ROW0        1.0     0       0\r
3104                 *TM_ROW1        0       1.0     0\r
3105                 *TM_ROW2        0       0       1.0\r
3106                 *TM_ROW3        0       0       0\r
3107                 *TM_POS 0.000000        0.000000        0.000000\r
3108         }\r
3109         *MESH   {\r
3110                 *TIMEVALUE      0\r
3111                 *MESH_NUMVERTEX 5\r
3112                 *MESH_NUMFACES  2\r
3113                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3114                 *MESH_VERTEX_LIST       {\r
3115                         *MESH_VERTEX    0       52.000000       36.000000       60.000000\r
3116                         *MESH_VERTEX    1       48.000000       36.000000       33.000000\r
3117                         *MESH_VERTEX    2       52.000000       33.000000       37.500000\r
3118                         *MESH_VERTEX    3       44.000000       36.000000       60.000000\r
3119                         *MESH_VERTEX    4       44.000000       33.000000       37.500000\r
3120                 }\r
3121                 *MESH_NORMALS   {\r
3122                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
3123                         *MESH_FACENORMAL        1       -0.816497       0.000000        0.577350\r
3124                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
3125                         *MESH_VERTEXNORMAL      1       -0.000000       0.786796        -0.617213\r
3126                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
3127                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
3128                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        -0.000000\r
3129                 }\r
3130                 *MESH_FACE_LIST {\r
3131                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3132                         *MESH_FACE      1       A:      1       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3133                 }\r
3134                 *MESH_NUMTVERTEX        5\r
3135                 *MESH_TVERTLIST {\r
3136                         *MESH_TVERT     0       0.171796        0.437500        1.000000\r
3137                         *MESH_TVERT     1       0.257694        0.171875        1.000000\r
3138                         *MESH_TVERT     2       0.171796        0.171875        1.000000\r
3139                         *MESH_TVERT     3       0.343592        0.437500        1.000000\r
3140                         *MESH_TVERT     4       0.343592        0.171875        1.000000\r
3141                 }\r
3142                 *MESH_NUMTVFACES        2\r
3143                 *MESH_TFACELIST {\r
3144                         *MESH_TFACE     0       0       2       1\r
3145                         *MESH_TFACE     1       1       4       3\r
3146                 }\r
3147         }\r
3148         *PROP_MOTIONBLUR        0\r
3149         *PROP_CASTSHADOW        1\r
3150         *PROP_RECVSHADOW        1\r
3151         *MATERIAL_REF   12\r
3152 }\r
3153 *GEOMOBJECT     {\r
3154         *NODE_NAME      "mat12model0surf129"\r
3155         *NODE_TM        {\r
3156                 *NODE_NAME      "mat12model0surf129"\r
3157                 *INHERIT_POS    0       0       0\r
3158                 *INHERIT_ROT    0       0       0\r
3159                 *INHERIT_SCL    0       0       0\r
3160                 *TM_ROW0        1.0     0       0\r
3161                 *TM_ROW1        0       1.0     0\r
3162                 *TM_ROW2        0       0       1.0\r
3163                 *TM_ROW3        0       0       0\r
3164                 *TM_POS 0.000000        0.000000        0.000000\r
3165         }\r
3166         *MESH   {\r
3167                 *TIMEVALUE      0\r
3168                 *MESH_NUMVERTEX 5\r
3169                 *MESH_NUMFACES  2\r
3170                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3171                 *MESH_VERTEX_LIST       {\r
3172                         *MESH_VERTEX    0       48.000000       30.000000       42.000000\r
3173                         *MESH_VERTEX    1       52.000000       36.000000       60.000000\r
3174                         *MESH_VERTEX    2       52.000000       33.000000       37.500000\r
3175                         *MESH_VERTEX    3       44.000000       36.000000       60.000000\r
3176                         *MESH_VERTEX    4       44.000000       33.000000       37.500000\r
3177                 }\r
3178                 *MESH_NORMALS   {\r
3179                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
3180                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
3181                         *MESH_VERTEXNORMAL      0       0.000000        -0.786796       0.617213\r
3182                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
3183                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
3184                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
3185                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        -0.000000\r
3186                 }\r
3187                 *MESH_FACE_LIST {\r
3188                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3189                         *MESH_FACE      1       A:      3       B:      4       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3190                 }\r
3191                 *MESH_NUMTVERTEX        5\r
3192                 *MESH_TVERTLIST {\r
3193                         *MESH_TVERT     0       0.085898        0.171875        1.000000\r
3194                         *MESH_TVERT     1       0.171796        0.437500        1.000000\r
3195                         *MESH_TVERT     2       0.171796        0.171875        1.000000\r
3196                         *MESH_TVERT     3       0.000000        0.437500        1.000000\r
3197                         *MESH_TVERT     4       0.000000        0.171875        1.000000\r
3198                 }\r
3199                 *MESH_NUMTVFACES        2\r
3200                 *MESH_TFACELIST {\r
3201                         *MESH_TFACE     0       0       2       1\r
3202                         *MESH_TFACE     1       3       4       0\r
3203                 }\r
3204         }\r
3205         *PROP_MOTIONBLUR        0\r
3206         *PROP_CASTSHADOW        1\r
3207         *PROP_RECVSHADOW        1\r
3208         *MATERIAL_REF   12\r
3209 }\r
3210 *GEOMOBJECT     {\r
3211         *NODE_NAME      "mat12model0surf130"\r
3212         *NODE_TM        {\r
3213                 *NODE_NAME      "mat12model0surf130"\r
3214                 *INHERIT_POS    0       0       0\r
3215                 *INHERIT_ROT    0       0       0\r
3216                 *INHERIT_SCL    0       0       0\r
3217                 *TM_ROW0        1.0     0       0\r
3218                 *TM_ROW1        0       1.0     0\r
3219                 *TM_ROW2        0       0       1.0\r
3220                 *TM_ROW3        0       0       0\r
3221                 *TM_POS 0.000000        0.000000        0.000000\r
3222         }\r
3223         *MESH   {\r
3224                 *TIMEVALUE      0\r
3225                 *MESH_NUMVERTEX 12\r
3226                 *MESH_NUMFACES  6\r
3227                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3228                 *MESH_VERTEX_LIST       {\r
3229                         *MESH_VERTEX    0       48.000000       36.000000       33.000000\r
3230                         *MESH_VERTEX    1       48.000000       40.000000       60.000000\r
3231                         *MESH_VERTEX    2       44.000000       36.000000       60.000000\r
3232                         *MESH_VERTEX    3       44.000000       36.000000       60.000000\r
3233                         *MESH_VERTEX    4       48.000000       32.000000       60.000000\r
3234                         *MESH_VERTEX    5       48.000000       30.000000       42.000000\r
3235                         *MESH_VERTEX    6       44.000000       24.000000       30.000000\r
3236                         *MESH_VERTEX    7       44.000000       33.000000       37.500000\r
3237                         *MESH_VERTEX    8       48.000000       24.000000       36.000000\r
3238                         *MESH_VERTEX    9       44.000000       33.000000       37.500000\r
3239                         *MESH_VERTEX    10      44.000000       24.000000       30.000000\r
3240                         *MESH_VERTEX    11      48.000000       24.000000       24.000000\r
3241                 }\r
3242                 *MESH_NORMALS   {\r
3243                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
3244                         *MESH_FACENORMAL        1       0.985599        0.000000        -0.169102\r
3245                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
3246                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
3247                         *MESH_FACENORMAL        4       -0.252725       0.000000        -0.967538\r
3248                         *MESH_FACENORMAL        5       -0.707107       0.000000        -0.707107\r
3249                         *MESH_VERTEXNORMAL      0       -0.000000       0.786796        -0.617213\r
3250                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
3251                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
3252                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
3253                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
3254                         *MESH_VERTEXNORMAL      5       0.000000        -0.786796       0.617213\r
3255                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
3256                         *MESH_VERTEXNORMAL      7       -1.000000       0.000000        -0.000000\r
3257                         *MESH_VERTEXNORMAL      8       0.000000        -0.687289       0.726384\r
3258                         *MESH_VERTEXNORMAL      9       -1.000000       0.000000        -0.000000\r
3259                         *MESH_VERTEXNORMAL      10      -1.000000       0.000000        0.000000\r
3260                         *MESH_VERTEXNORMAL      11      0.000000        0.000000        -1.000000\r
3261                 }\r
3262                 *MESH_FACE_LIST {\r
3263                         *MESH_FACE      0       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3264                         *MESH_FACE      1       A:      5       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3265                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3266                         *MESH_FACE      3       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3267                         *MESH_FACE      4       A:      0       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3268                         *MESH_FACE      5       A:      0       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3269                 }\r
3270                 *MESH_NUMTVERTEX        12\r
3271                 *MESH_TVERTLIST {\r
3272                         *MESH_TVERT     0       0.257694        0.171875        1.000000\r
3273                         *MESH_TVERT     1       0.257694        0.437500        1.000000\r
3274                         *MESH_TVERT     2       0.343592        0.437500        1.000000\r
3275                         *MESH_TVERT     3       0.000000        0.437500        1.000000\r
3276                         *MESH_TVERT     4       0.085898        0.437500        1.000000\r
3277                         *MESH_TVERT     5       0.085898        0.171875        1.000000\r
3278                         *MESH_TVERT     6       0.000000        0.000000        1.000000\r
3279                         *MESH_TVERT     7       0.000000        0.171875        1.000000\r
3280                         *MESH_TVERT     8       0.085898        0.000000        1.000000\r
3281                         *MESH_TVERT     9       0.343592        0.171875        1.000000\r
3282                         *MESH_TVERT     10      0.343592        0.000000        1.000000\r
3283                         *MESH_TVERT     11      0.257694        0.000000        1.000000\r
3284                 }\r
3285                 *MESH_NUMTVFACES        6\r
3286                 *MESH_TFACELIST {\r
3287                         *MESH_TFACE     0       5       7       6\r
3288                         *MESH_TFACE     1       5       6       8\r
3289                         *MESH_TFACE     2       0       2       1\r
3290                         *MESH_TFACE     3       3       5       4\r
3291                         *MESH_TFACE     4       0       10      9\r
3292                         *MESH_TFACE     5       0       11      10\r
3293                 }\r
3294         }\r
3295         *PROP_MOTIONBLUR        0\r
3296         *PROP_CASTSHADOW        1\r
3297         *PROP_RECVSHADOW        1\r
3298         *MATERIAL_REF   12\r
3299 }\r
3300 *GEOMOBJECT     {\r
3301         *NODE_NAME      "mat12model0surf131"\r
3302         *NODE_TM        {\r
3303                 *NODE_NAME      "mat12model0surf131"\r
3304                 *INHERIT_POS    0       0       0\r
3305                 *INHERIT_ROT    0       0       0\r
3306                 *INHERIT_SCL    0       0       0\r
3307                 *TM_ROW0        1.0     0       0\r
3308                 *TM_ROW1        0       1.0     0\r
3309                 *TM_ROW2        0       0       1.0\r
3310                 *TM_ROW3        0       0       0\r
3311                 *TM_POS 0.000000        0.000000        0.000000\r
3312         }\r
3313         *MESH   {\r
3314                 *TIMEVALUE      0\r
3315                 *MESH_NUMVERTEX 6\r
3316                 *MESH_NUMFACES  4\r
3317                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3318                 *MESH_VERTEX_LIST       {\r
3319                         *MESH_VERTEX    0       42.000000       0.000000        74.000000\r
3320                         *MESH_VERTEX    1       42.000000       0.000000        88.000000\r
3321                         *MESH_VERTEX    2       39.500000       7.500000        88.000000\r
3322                         *MESH_VERTEX    3       39.500000       7.500000        74.000000\r
3323                         *MESH_VERTEX    4       39.500000       -7.500000       88.000000\r
3324                         *MESH_VERTEX    5       39.500000       -7.500000       74.000000\r
3325                 }\r
3326                 *MESH_NORMALS   {\r
3327                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
3328                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
3329                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
3330                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
3331                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
3332                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
3333                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
3334                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
3335                         *MESH_VERTEXNORMAL      4       0.707107        -0.707107       0.000000\r
3336                         *MESH_VERTEXNORMAL      5       0.707107        -0.707107       0.000000\r
3337                 }\r
3338                 *MESH_FACE_LIST {\r
3339                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3340                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3341                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3342                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3343                 }\r
3344                 *MESH_NUMTVERTEX        6\r
3345                 *MESH_TVERTLIST {\r
3346                         *MESH_TVERT     0       0.583333        1.000000        1.000000\r
3347                         *MESH_TVERT     1       0.583333        0.854167        1.000000\r
3348                         *MESH_TVERT     2       0.479167        0.854167        1.000000\r
3349                         *MESH_TVERT     3       0.479167        1.000000        1.000000\r
3350                         *MESH_TVERT     4       0.687500        0.854167        1.000000\r
3351                         *MESH_TVERT     5       0.687500        1.000000        1.000000\r
3352                 }\r
3353                 *MESH_NUMTVFACES        4\r
3354                 *MESH_TFACELIST {\r
3355                         *MESH_TFACE     0       0       2       1\r
3356                         *MESH_TFACE     1       0       3       2\r
3357                         *MESH_TFACE     2       4       0       1\r
3358                         *MESH_TFACE     3       4       5       0\r
3359                 }\r
3360         }\r
3361         *PROP_MOTIONBLUR        0\r
3362         *PROP_CASTSHADOW        1\r
3363         *PROP_RECVSHADOW        1\r
3364         *MATERIAL_REF   12\r
3365 }\r
3366 *GEOMOBJECT     {\r
3367         *NODE_NAME      "mat12model0surf132"\r
3368         *NODE_TM        {\r
3369                 *NODE_NAME      "mat12model0surf132"\r
3370                 *INHERIT_POS    0       0       0\r
3371                 *INHERIT_ROT    0       0       0\r
3372                 *INHERIT_SCL    0       0       0\r
3373                 *TM_ROW0        1.0     0       0\r
3374                 *TM_ROW1        0       1.0     0\r
3375                 *TM_ROW2        0       0       1.0\r
3376                 *TM_ROW3        0       0       0\r
3377                 *TM_POS 0.000000        0.000000        0.000000\r
3378         }\r
3379         *MESH   {\r
3380                 *TIMEVALUE      0\r
3381                 *MESH_NUMVERTEX 6\r
3382                 *MESH_NUMFACES  4\r
3383                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3384                 *MESH_VERTEX_LIST       {\r
3385                         *MESH_VERTEX    0       32.000000       36.000000       56.000000\r
3386                         *MESH_VERTEX    1       94.000000       36.000000       56.000000\r
3387                         *MESH_VERTEX    2       92.000000       40.000000       60.000000\r
3388                         *MESH_VERTEX    3       92.000000       32.000000       60.000000\r
3389                         *MESH_VERTEX    4       28.000000       40.000000       60.000000\r
3390                         *MESH_VERTEX    5       28.000000       32.000000       60.000000\r
3391                 }\r
3392                 *MESH_NORMALS   {\r
3393                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
3394                         *MESH_FACENORMAL        1       -0.816497       0.000000        -0.577350\r
3395                         *MESH_FACENORMAL        2       -1.000000       0.000000        0.000000\r
3396                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
3397                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
3398                         *MESH_VERTEXNORMAL      1       0.376876        0.000000        -0.926264\r
3399                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        -0.000000\r
3400                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
3401                         *MESH_VERTEXNORMAL      4       0.000000        1.000000        0.000000\r
3402                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
3403                 }\r
3404                 *MESH_FACE_LIST {\r
3405                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3406                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3407                         *MESH_FACE      2       A:      0       B:      4       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3408                         *MESH_FACE      3       A:      3       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3409                 }\r
3410                 *MESH_NUMTVERTEX        6\r
3411                 *MESH_TVERTLIST {\r
3412                         *MESH_TVERT     0       0.144338        0.000000        1.000000\r
3413                         *MESH_TVERT     1       0.144338        0.687500        1.000000\r
3414                         *MESH_TVERT     2       0.216506        0.687500        1.000000\r
3415                         *MESH_TVERT     3       0.072169        0.687500        1.000000\r
3416                         *MESH_TVERT     4       0.216506        0.000000        1.000000\r
3417                         *MESH_TVERT     5       0.072169        0.000000        1.000000\r
3418                 }\r
3419                 *MESH_NUMTVFACES        4\r
3420                 *MESH_TFACELIST {\r
3421                         *MESH_TFACE     0       0       2       1\r
3422                         *MESH_TFACE     1       3       0       1\r
3423                         *MESH_TFACE     2       0       4       2\r
3424                         *MESH_TFACE     3       3       5       0\r
3425                 }\r
3426         }\r
3427         *PROP_MOTIONBLUR        0\r
3428         *PROP_CASTSHADOW        1\r
3429         *PROP_RECVSHADOW        1\r
3430         *MATERIAL_REF   12\r
3431 }\r
3432 *GEOMOBJECT     {\r
3433         *NODE_NAME      "mat12model0surf133"\r
3434         *NODE_TM        {\r
3435                 *NODE_NAME      "mat12model0surf133"\r
3436                 *INHERIT_POS    0       0       0\r
3437                 *INHERIT_ROT    0       0       0\r
3438                 *INHERIT_SCL    0       0       0\r
3439                 *TM_ROW0        1.0     0       0\r
3440                 *TM_ROW1        0       1.0     0\r
3441                 *TM_ROW2        0       0       1.0\r
3442                 *TM_ROW3        0       0       0\r
3443                 *TM_POS 0.000000        0.000000        0.000000\r
3444         }\r
3445         *MESH   {\r
3446                 *TIMEVALUE      0\r
3447                 *MESH_NUMVERTEX 6\r
3448                 *MESH_NUMFACES  4\r
3449                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3450                 *MESH_VERTEX_LIST       {\r
3451                         *MESH_VERTEX    0       39.500000       7.500000        88.000000\r
3452                         *MESH_VERTEX    1       32.000000       10.000000       88.000000\r
3453                         *MESH_VERTEX    2       32.000000       10.000000       74.000000\r
3454                         *MESH_VERTEX    3       39.500000       7.500000        74.000000\r
3455                         *MESH_VERTEX    4       24.500000       7.500000        88.000000\r
3456                         *MESH_VERTEX    5       24.500000       7.500000        74.000000\r
3457                 }\r
3458                 *MESH_NORMALS   {\r
3459                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
3460                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
3461                         *MESH_FACENORMAL        2       -0.985599       0.000000        0.169102\r
3462                         *MESH_FACENORMAL        3       -0.169102       0.000000        0.985599\r
3463                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
3464                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
3465                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
3466                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
3467                         *MESH_VERTEXNORMAL      4       -0.707107       0.707107        0.000000\r
3468                         *MESH_VERTEXNORMAL      5       -0.707107       0.707107        0.000000\r
3469                 }\r
3470                 *MESH_FACE_LIST {\r
3471                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3472                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3473                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3474                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3475                 }\r
3476                 *MESH_NUMTVERTEX        6\r
3477                 *MESH_TVERTLIST {\r
3478                         *MESH_TVERT     0       0.479167        0.854167        1.000000\r
3479                         *MESH_TVERT     1       0.375000        0.854167        1.000000\r
3480                         *MESH_TVERT     2       0.375000        1.000000        1.000000\r
3481                         *MESH_TVERT     3       0.479167        1.000000        1.000000\r
3482                         *MESH_TVERT     4       0.270833        0.854167        1.000000\r
3483                         *MESH_TVERT     5       0.270833        1.000000        1.000000\r
3484                 }\r
3485                 *MESH_NUMTVFACES        4\r
3486                 *MESH_TFACELIST {\r
3487                         *MESH_TFACE     0       0       2       1\r
3488                         *MESH_TFACE     1       0       3       2\r
3489                         *MESH_TFACE     2       2       4       1\r
3490                         *MESH_TFACE     3       2       5       4\r
3491                 }\r
3492         }\r
3493         *PROP_MOTIONBLUR        0\r
3494         *PROP_CASTSHADOW        1\r
3495         *PROP_RECVSHADOW        1\r
3496         *MATERIAL_REF   12\r
3497 }\r
3498 *GEOMOBJECT     {\r
3499         *NODE_NAME      "mat12model0surf134"\r
3500         *NODE_TM        {\r
3501                 *NODE_NAME      "mat12model0surf134"\r
3502                 *INHERIT_POS    0       0       0\r
3503                 *INHERIT_ROT    0       0       0\r
3504                 *INHERIT_SCL    0       0       0\r
3505                 *TM_ROW0        1.0     0       0\r
3506                 *TM_ROW1        0       1.0     0\r
3507                 *TM_ROW2        0       0       1.0\r
3508                 *TM_ROW3        0       0       0\r
3509                 *TM_POS 0.000000        0.000000        0.000000\r
3510         }\r
3511         *MESH   {\r
3512                 *TIMEVALUE      0\r
3513                 *MESH_NUMVERTEX 9\r
3514                 *MESH_NUMFACES  8\r
3515                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3516                 *MESH_VERTEX_LIST       {\r
3517                         *MESH_VERTEX    0       32.000000       10.000000       74.000000\r
3518                         *MESH_VERTEX    1       32.000000       0.000000        74.000000\r
3519                         *MESH_VERTEX    2       39.500000       7.500000        74.000000\r
3520                         *MESH_VERTEX    3       42.000000       0.000000        74.000000\r
3521                         *MESH_VERTEX    4       39.500000       -7.500000       74.000000\r
3522                         *MESH_VERTEX    5       32.000000       -10.000000      74.000000\r
3523                         *MESH_VERTEX    6       24.500000       7.500000        74.000000\r
3524                         *MESH_VERTEX    7       24.500000       -7.500000       74.000000\r
3525                         *MESH_VERTEX    8       22.000000       0.000000        74.000000\r
3526                 }\r
3527                 *MESH_NORMALS   {\r
3528                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
3529                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
3530                         *MESH_FACENORMAL        2       -0.816497       0.000000        0.577350\r
3531                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
3532                         *MESH_FACENORMAL        4       0.169102        0.000000        -0.985599\r
3533                         *MESH_FACENORMAL        5       0.707107        0.000000        -0.707107\r
3534                         *MESH_FACENORMAL        6       0.169102        0.000000        -0.985599\r
3535                         *MESH_FACENORMAL        7       0.000000        0.000000        -1.000000\r
3536                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
3537                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
3538                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
3539                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
3540                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
3541                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        -1.000000\r
3542                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        -1.000000\r
3543                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        -1.000000\r
3544                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        -1.000000\r
3545                 }\r
3546                 *MESH_FACE_LIST {\r
3547                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3548                         *MESH_FACE      1       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3549                         *MESH_FACE      2       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3550                         *MESH_FACE      3       A:      1       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3551                         *MESH_FACE      4       A:      0       B:      1       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3552                         *MESH_FACE      5       A:      1       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3553                         *MESH_FACE      6       A:      1       B:      8       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3554                         *MESH_FACE      7       A:      1       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3555                 }\r
3556                 *MESH_NUMTVERTEX        9\r
3557                 *MESH_TVERTLIST {\r
3558                         *MESH_TVERT     0       0.500000        1.078125        1.000000\r
3559                         *MESH_TVERT     1       0.500000        1.000000        1.000000\r
3560                         *MESH_TVERT     2       0.558594        1.058594        1.000000\r
3561                         *MESH_TVERT     3       0.578125        1.000000        1.000000\r
3562                         *MESH_TVERT     4       0.558594        0.941406        1.000000\r
3563                         *MESH_TVERT     5       0.500000        0.921875        1.000000\r
3564                         *MESH_TVERT     6       0.441406        1.058594        1.000000\r
3565                         *MESH_TVERT     7       0.441406        0.941406        1.000000\r
3566                         *MESH_TVERT     8       0.421875        1.000000        1.000000\r
3567                 }\r
3568                 *MESH_NUMTVFACES        8\r
3569                 *MESH_TFACELIST {\r
3570                         *MESH_TFACE     0       0       2       1\r
3571                         *MESH_TFACE     1       1       2       3\r
3572                         *MESH_TFACE     2       1       3       4\r
3573                         *MESH_TFACE     3       1       4       5\r
3574                         *MESH_TFACE     4       0       1       6\r
3575                         *MESH_TFACE     5       1       5       7\r
3576                         *MESH_TFACE     6       1       8       6\r
3577                         *MESH_TFACE     7       1       7       8\r
3578                 }\r
3579         }\r
3580         *PROP_MOTIONBLUR        0\r
3581         *PROP_CASTSHADOW        1\r
3582         *PROP_RECVSHADOW        1\r
3583         *MATERIAL_REF   12\r
3584 }\r
3585 *GEOMOBJECT     {\r
3586         *NODE_NAME      "mat12model0surf135"\r
3587         *NODE_TM        {\r
3588                 *NODE_NAME      "mat12model0surf135"\r
3589                 *INHERIT_POS    0       0       0\r
3590                 *INHERIT_ROT    0       0       0\r
3591                 *INHERIT_SCL    0       0       0\r
3592                 *TM_ROW0        1.0     0       0\r
3593                 *TM_ROW1        0       1.0     0\r
3594                 *TM_ROW2        0       0       1.0\r
3595                 *TM_ROW3        0       0       0\r
3596                 *TM_POS 0.000000        0.000000        0.000000\r
3597         }\r
3598         *MESH   {\r
3599                 *TIMEVALUE      0\r
3600                 *MESH_NUMVERTEX 6\r
3601                 *MESH_NUMFACES  4\r
3602                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3603                 *MESH_VERTEX_LIST       {\r
3604                         *MESH_VERTEX    0       32.000000       -10.000000      74.000000\r
3605                         *MESH_VERTEX    1       32.000000       -10.000000      88.000000\r
3606                         *MESH_VERTEX    2       39.500000       -7.500000       88.000000\r
3607                         *MESH_VERTEX    3       39.500000       -7.500000       74.000000\r
3608                         *MESH_VERTEX    4       24.500000       -7.500000       88.000000\r
3609                         *MESH_VERTEX    5       24.500000       -7.500000       74.000000\r
3610                 }\r
3611                 *MESH_NORMALS   {\r
3612                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
3613                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
3614                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
3615                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
3616                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
3617                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
3618                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
3619                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
3620                         *MESH_VERTEXNORMAL      4       -0.707107       -0.707107       0.000000\r
3621                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
3622                 }\r
3623                 *MESH_FACE_LIST {\r
3624                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3625                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3626                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3627                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3628                 }\r
3629                 *MESH_NUMTVERTEX        6\r
3630                 *MESH_TVERTLIST {\r
3631                         *MESH_TVERT     0       0.791667        1.000000        1.000000\r
3632                         *MESH_TVERT     1       0.791667        0.854167        1.000000\r
3633                         *MESH_TVERT     2       0.687500        0.854167        1.000000\r
3634                         *MESH_TVERT     3       0.687500        1.000000        1.000000\r
3635                         *MESH_TVERT     4       0.895833        0.854167        1.000000\r
3636                         *MESH_TVERT     5       0.895833        1.000000        1.000000\r
3637                 }\r
3638                 *MESH_NUMTVFACES        4\r
3639                 *MESH_TFACELIST {\r
3640                         *MESH_TFACE     0       0       2       1\r
3641                         *MESH_TFACE     1       0       3       2\r
3642                         *MESH_TFACE     2       4       0       1\r
3643                         *MESH_TFACE     3       4       5       0\r
3644                 }\r
3645         }\r
3646         *PROP_MOTIONBLUR        0\r
3647         *PROP_CASTSHADOW        1\r
3648         *PROP_RECVSHADOW        1\r
3649         *MATERIAL_REF   12\r
3650 }\r
3651 *GEOMOBJECT     {\r
3652         *NODE_NAME      "mat12model0surf136"\r
3653         *NODE_TM        {\r
3654                 *NODE_NAME      "mat12model0surf136"\r
3655                 *INHERIT_POS    0       0       0\r
3656                 *INHERIT_ROT    0       0       0\r
3657                 *INHERIT_SCL    0       0       0\r
3658                 *TM_ROW0        1.0     0       0\r
3659                 *TM_ROW1        0       1.0     0\r
3660                 *TM_ROW2        0       0       1.0\r
3661                 *TM_ROW3        0       0       0\r
3662                 *TM_POS 0.000000        0.000000        0.000000\r
3663         }\r
3664         *MESH   {\r
3665                 *TIMEVALUE      0\r
3666                 *MESH_NUMVERTEX 6\r
3667                 *MESH_NUMFACES  4\r
3668                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3669                 *MESH_VERTEX_LIST       {\r
3670                         *MESH_VERTEX    0       29.250000       -18.000000      68.000000\r
3671                         *MESH_VERTEX    1       29.000000       -16.000000      64.000000\r
3672                         *MESH_VERTEX    2       30.000000       -18.250000      66.250000\r
3673                         *MESH_VERTEX    3       29.250000       -20.000000      66.000000\r
3674                         *MESH_VERTEX    4       28.000000       -15.000000      65.000000\r
3675                         *MESH_VERTEX    5       28.000000       -17.000000      63.000000\r
3676                 }\r
3677                 *MESH_NORMALS   {\r
3678                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
3679                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
3680                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
3681                         *MESH_FACENORMAL        3       -0.707107       0.000000        0.707107\r
3682                         *MESH_VERTEXNORMAL      0       -0.000000       0.707107        0.707107\r
3683                         *MESH_VERTEXNORMAL      1       1.000000        -0.000000       -0.000000\r
3684                         *MESH_VERTEXNORMAL      2       0.755929        0.462910        -0.462910\r
3685                         *MESH_VERTEXNORMAL      3       0.000000        -0.707107       -0.707107\r
3686                         *MESH_VERTEXNORMAL      4       0.000000        0.707107        0.707107\r
3687                         *MESH_VERTEXNORMAL      5       0.000000        -0.707107       -0.707107\r
3688                 }\r
3689                 *MESH_FACE_LIST {\r
3690                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3691                         *MESH_FACE      1       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3692                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3693                         *MESH_FACE      3       A:      1       B:      3       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3694                 }\r
3695                 *MESH_NUMTVERTEX        6\r
3696                 *MESH_TVERTLIST {\r
3697                         *MESH_TVERT     0       0.000000        0.498136        1.000000\r
3698                         *MESH_TVERT     1       0.023292        0.555351        1.000000\r
3699                         *MESH_TVERT     2       0.023292        0.498136        1.000000\r
3700                         *MESH_TVERT     3       0.046585        0.498136        1.000000\r
3701                         *MESH_TVERT     4       0.000000        0.555351        1.000000\r
3702                         *MESH_TVERT     5       0.046585        0.555351        1.000000\r
3703                 }\r
3704                 *MESH_NUMTVFACES        4\r
3705                 *MESH_TFACELIST {\r
3706                         *MESH_TFACE     0       0       2       1\r
3707                         *MESH_TFACE     1       1       2       3\r
3708                         *MESH_TFACE     2       0       1       4\r
3709                         *MESH_TFACE     3       1       3       5\r
3710                 }\r
3711         }\r
3712         *PROP_MOTIONBLUR        0\r
3713         *PROP_CASTSHADOW        1\r
3714         *PROP_RECVSHADOW        1\r
3715         *MATERIAL_REF   12\r
3716 }\r
3717 *GEOMOBJECT     {\r
3718         *NODE_NAME      "mat12model0surf137"\r
3719         *NODE_TM        {\r
3720                 *NODE_NAME      "mat12model0surf137"\r
3721                 *INHERIT_POS    0       0       0\r
3722                 *INHERIT_ROT    0       0       0\r
3723                 *INHERIT_SCL    0       0       0\r
3724                 *TM_ROW0        1.0     0       0\r
3725                 *TM_ROW1        0       1.0     0\r
3726                 *TM_ROW2        0       0       1.0\r
3727                 *TM_ROW3        0       0       0\r
3728                 *TM_POS 0.000000        0.000000        0.000000\r
3729         }\r
3730         *MESH   {\r
3731                 *TIMEVALUE      0\r
3732                 *MESH_NUMVERTEX 6\r
3733                 *MESH_NUMFACES  3\r
3734                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3735                 *MESH_VERTEX_LIST       {\r
3736                         *MESH_VERTEX    0       32.000000       36.000000       56.000000\r
3737                         *MESH_VERTEX    1       28.000000       40.000000       60.000000\r
3738                         *MESH_VERTEX    2       28.000000       36.000000       33.000000\r
3739                         *MESH_VERTEX    3       32.000000       33.000000       36.500000\r
3740                         *MESH_VERTEX    4       24.000000       36.000000       64.000000\r
3741                         *MESH_VERTEX    5       24.000000       33.000000       38.500000\r
3742                 }\r
3743                 *MESH_NORMALS   {\r
3744                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
3745                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
3746                         *MESH_FACENORMAL        2       -0.169102       0.000000        0.985599\r
3747                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
3748                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
3749                         *MESH_VERTEXNORMAL      2       -0.000000       0.786796        -0.617213\r
3750                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
3751                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
3752                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        -0.000000\r
3753                 }\r
3754                 *MESH_FACE_LIST {\r
3755                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3756                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3757                         *MESH_FACE      2       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3758                 }\r
3759                 *MESH_NUMTVERTEX        6\r
3760                 *MESH_TVERTLIST {\r
3761                         *MESH_TVERT     0       0.171796        0.479167        1.000000\r
3762                         *MESH_TVERT     1       0.257694        0.479167        1.000000\r
3763                         *MESH_TVERT     2       0.257694        0.182292        1.000000\r
3764                         *MESH_TVERT     3       0.171796        0.182292        1.000000\r
3765                         *MESH_TVERT     4       0.343592        0.479167        1.000000\r
3766                         *MESH_TVERT     5       0.343592        0.182292        1.000000\r
3767                 }\r
3768                 *MESH_NUMTVFACES        3\r
3769                 *MESH_TFACELIST {\r
3770                         *MESH_TFACE     0       0       2       1\r
3771                         *MESH_TFACE     1       0       3       2\r
3772                         *MESH_TFACE     2       2       5       4\r
3773                 }\r
3774         }\r
3775         *PROP_MOTIONBLUR        0\r
3776         *PROP_CASTSHADOW        1\r
3777         *PROP_RECVSHADOW        1\r
3778         *MATERIAL_REF   12\r
3779 }\r
3780 *GEOMOBJECT     {\r
3781         *NODE_NAME      "mat12model0surf138"\r
3782         *NODE_TM        {\r
3783                 *NODE_NAME      "mat12model0surf138"\r
3784                 *INHERIT_POS    0       0       0\r
3785                 *INHERIT_ROT    0       0       0\r
3786                 *INHERIT_SCL    0       0       0\r
3787                 *TM_ROW0        1.0     0       0\r
3788                 *TM_ROW1        0       1.0     0\r
3789                 *TM_ROW2        0       0       1.0\r
3790                 *TM_ROW3        0       0       0\r
3791                 *TM_POS 0.000000        0.000000        0.000000\r
3792         }\r
3793         *MESH   {\r
3794                 *TIMEVALUE      0\r
3795                 *MESH_NUMVERTEX 8\r
3796                 *MESH_NUMFACES  5\r
3797                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3798                 *MESH_VERTEX_LIST       {\r
3799                         *MESH_VERTEX    0       28.000000       30.000000       42.000000\r
3800                         *MESH_VERTEX    1       28.000000       32.000000       60.000000\r
3801                         *MESH_VERTEX    2       32.000000       36.000000       56.000000\r
3802                         *MESH_VERTEX    3       32.000000       33.000000       36.500000\r
3803                         *MESH_VERTEX    4       32.000000       24.000000       30.000000\r
3804                         *MESH_VERTEX    5       28.000000       24.000000       36.000000\r
3805                         *MESH_VERTEX    6       28.000000       36.000000       33.000000\r
3806                         *MESH_VERTEX    7       28.000000       24.000000       24.000000\r
3807                 }\r
3808                 *MESH_NORMALS   {\r
3809                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
3810                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
3811                         *MESH_FACENORMAL        2       0.707107        0.000000        0.707107\r
3812                         *MESH_FACENORMAL        3       0.169102        0.000000        0.985599\r
3813                         *MESH_FACENORMAL        4       0.985599        0.000000        0.169102\r
3814                         *MESH_VERTEXNORMAL      0       0.000000        -0.786796       0.617213\r
3815                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
3816                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
3817                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
3818                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
3819                         *MESH_VERTEXNORMAL      5       0.039330        -0.686605       0.725966\r
3820                         *MESH_VERTEXNORMAL      6       -0.000000       0.786796        -0.617213\r
3821                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        -1.000000\r
3822                 }\r
3823                 *MESH_FACE_LIST {\r
3824                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3825                         *MESH_FACE      1       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3826                         *MESH_FACE      2       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3827                         *MESH_FACE      3       A:      4       B:      6       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3828                         *MESH_FACE      4       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3829                 }\r
3830                 *MESH_NUMTVERTEX        8\r
3831                 *MESH_TVERTLIST {\r
3832                         *MESH_TVERT     0       0.085898        0.182292        1.000000\r
3833                         *MESH_TVERT     1       0.085898        0.479167        1.000000\r
3834                         *MESH_TVERT     2       0.171796        0.479167        1.000000\r
3835                         *MESH_TVERT     3       0.171796        0.182292        1.000000\r
3836                         *MESH_TVERT     4       0.171796        0.000000        1.000000\r
3837                         *MESH_TVERT     5       0.085898        0.000000        1.000000\r
3838                         *MESH_TVERT     6       0.257694        0.182292        1.000000\r
3839                         *MESH_TVERT     7       0.257694        0.000000        1.000000\r
3840                 }\r
3841                 *MESH_NUMTVFACES        5\r
3842                 *MESH_TFACELIST {\r
3843                         *MESH_TFACE     0       0       2       1\r
3844                         *MESH_TFACE     1       0       4       3\r
3845                         *MESH_TFACE     2       0       5       4\r
3846                         *MESH_TFACE     3       4       6       3\r
3847                         *MESH_TFACE     4       4       7       6\r
3848                 }\r
3849         }\r
3850         *PROP_MOTIONBLUR        0\r
3851         *PROP_CASTSHADOW        1\r
3852         *PROP_RECVSHADOW        1\r
3853         *MATERIAL_REF   12\r
3854 }\r
3855 *GEOMOBJECT     {\r
3856         *NODE_NAME      "mat12model0surf139"\r
3857         *NODE_TM        {\r
3858                 *NODE_NAME      "mat12model0surf139"\r
3859                 *INHERIT_POS    0       0       0\r
3860                 *INHERIT_ROT    0       0       0\r
3861                 *INHERIT_SCL    0       0       0\r
3862                 *TM_ROW0        1.0     0       0\r
3863                 *TM_ROW1        0       1.0     0\r
3864                 *TM_ROW2        0       0       1.0\r
3865                 *TM_ROW3        0       0       0\r
3866                 *TM_POS 0.000000        0.000000        0.000000\r
3867         }\r
3868         *MESH   {\r
3869                 *TIMEVALUE      0\r
3870                 *MESH_NUMVERTEX 6\r
3871                 *MESH_NUMFACES  3\r
3872                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3873                 *MESH_VERTEX_LIST       {\r
3874                         *MESH_VERTEX    0       28.000000       30.000000       42.000000\r
3875                         *MESH_VERTEX    1       32.000000       36.000000       56.000000\r
3876                         *MESH_VERTEX    2       32.000000       33.000000       36.500000\r
3877                         *MESH_VERTEX    3       24.000000       36.000000       64.000000\r
3878                         *MESH_VERTEX    4       28.000000       32.000000       60.000000\r
3879                         *MESH_VERTEX    5       24.000000       33.000000       38.500000\r
3880                 }\r
3881                 *MESH_NORMALS   {\r
3882                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
3883                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
3884                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
3885                         *MESH_VERTEXNORMAL      0       0.000000        -0.786796       0.617213\r
3886                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
3887                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
3888                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
3889                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
3890                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        -0.000000\r
3891                 }\r
3892                 *MESH_FACE_LIST {\r
3893                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3894                         *MESH_FACE      1       A:      3       B:      0       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3895                         *MESH_FACE      2       A:      3       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3896                 }\r
3897                 *MESH_NUMTVERTEX        6\r
3898                 *MESH_TVERTLIST {\r
3899                         *MESH_TVERT     0       0.085898        0.182292        1.000000\r
3900                         *MESH_TVERT     1       0.171796        0.479167        1.000000\r
3901                         *MESH_TVERT     2       0.171796        0.182292        1.000000\r
3902                         *MESH_TVERT     3       0.000000        0.479167        1.000000\r
3903                         *MESH_TVERT     4       0.085898        0.479167        1.000000\r
3904                         *MESH_TVERT     5       0.000000        0.182292        1.000000\r
3905                 }\r
3906                 *MESH_NUMTVFACES        3\r
3907                 *MESH_TFACELIST {\r
3908                         *MESH_TFACE     0       0       2       1\r
3909                         *MESH_TFACE     1       3       0       4\r
3910                         *MESH_TFACE     2       3       5       0\r
3911                 }\r
3912         }\r
3913         *PROP_MOTIONBLUR        0\r
3914         *PROP_CASTSHADOW        1\r
3915         *PROP_RECVSHADOW        1\r
3916         *MATERIAL_REF   12\r
3917 }\r
3918 *GEOMOBJECT     {\r
3919         *NODE_NAME      "mat12model0surf140"\r
3920         *NODE_TM        {\r
3921                 *NODE_NAME      "mat12model0surf140"\r
3922                 *INHERIT_POS    0       0       0\r
3923                 *INHERIT_ROT    0       0       0\r
3924                 *INHERIT_SCL    0       0       0\r
3925                 *TM_ROW0        1.0     0       0\r
3926                 *TM_ROW1        0       1.0     0\r
3927                 *TM_ROW2        0       0       1.0\r
3928                 *TM_ROW3        0       0       0\r
3929                 *TM_POS 0.000000        0.000000        0.000000\r
3930         }\r
3931         *MESH   {\r
3932                 *TIMEVALUE      0\r
3933                 *MESH_NUMVERTEX 6\r
3934                 *MESH_NUMFACES  4\r
3935                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3936                 *MESH_VERTEX_LIST       {\r
3937                         *MESH_VERTEX    0       30.000000       18.250000       66.250000\r
3938                         *MESH_VERTEX    1       29.250000       20.000000       66.000000\r
3939                         *MESH_VERTEX    2       28.000000       17.000000       63.000000\r
3940                         *MESH_VERTEX    3       29.000000       16.000000       64.000000\r
3941                         *MESH_VERTEX    4       28.000000       15.000000       65.000000\r
3942                         *MESH_VERTEX    5       29.250000       18.000000       68.000000\r
3943                 }\r
3944                 *MESH_NORMALS   {\r
3945                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
3946                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
3947                         *MESH_FACENORMAL        2       -0.707107       0.000000        0.707107\r
3948                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
3949                         *MESH_VERTEXNORMAL      0       0.755929        -0.462910       -0.462910\r
3950                         *MESH_VERTEXNORMAL      1       0.000000        0.707107        -0.707107\r
3951                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        -0.707107\r
3952                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        -0.000000\r
3953                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       0.707107\r
3954                         *MESH_VERTEXNORMAL      5       -0.000000       -0.707107       0.707107\r
3955                 }\r
3956                 *MESH_FACE_LIST {\r
3957                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3958                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3959                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3960                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3961                 }\r
3962                 *MESH_NUMTVERTEX        6\r
3963                 *MESH_TVERTLIST {\r
3964                         *MESH_TVERT     0       0.023292        0.057215        1.000000\r
3965                         *MESH_TVERT     1       0.046585        0.057215        1.000000\r
3966                         *MESH_TVERT     2       0.046585        0.000000        1.000000\r
3967                         *MESH_TVERT     3       0.023292        0.000000        1.000000\r
3968                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
3969                         *MESH_TVERT     5       0.000000        0.057215        1.000000\r
3970                 }\r
3971                 *MESH_NUMTVFACES        4\r
3972                 *MESH_TFACELIST {\r
3973                         *MESH_TFACE     0       0       2       1\r
3974                         *MESH_TFACE     1       0       3       2\r
3975                         *MESH_TFACE     2       4       3       0\r
3976                         *MESH_TFACE     3       4       0       5\r
3977                 }\r
3978         }\r
3979         *PROP_MOTIONBLUR        0\r
3980         *PROP_CASTSHADOW        1\r
3981         *PROP_RECVSHADOW        1\r
3982         *MATERIAL_REF   12\r
3983 }\r
3984 *GEOMOBJECT     {\r
3985         *NODE_NAME      "mat12model0surf141"\r
3986         *NODE_TM        {\r
3987                 *NODE_NAME      "mat12model0surf141"\r
3988                 *INHERIT_POS    0       0       0\r
3989                 *INHERIT_ROT    0       0       0\r
3990                 *INHERIT_SCL    0       0       0\r
3991                 *TM_ROW0        1.0     0       0\r
3992                 *TM_ROW1        0       1.0     0\r
3993                 *TM_ROW2        0       0       1.0\r
3994                 *TM_ROW3        0       0       0\r
3995                 *TM_POS 0.000000        0.000000        0.000000\r
3996         }\r
3997         *MESH   {\r
3998                 *TIMEVALUE      0\r
3999                 *MESH_NUMVERTEX 6\r
4000                 *MESH_NUMFACES  4\r
4001                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4002                 *MESH_VERTEX_LIST       {\r
4003                         *MESH_VERTEX    0       28.000000       17.000000       63.000000\r
4004                         *MESH_VERTEX    1       29.250000       20.000000       66.000000\r
4005                         *MESH_VERTEX    2       28.500000       19.750000       67.750000\r
4006                         *MESH_VERTEX    3       27.000000       16.000000       64.000000\r
4007                         *MESH_VERTEX    4       28.000000       15.000000       65.000000\r
4008                         *MESH_VERTEX    5       29.250000       18.000000       68.000000\r
4009                 }\r
4010                 *MESH_NORMALS   {\r
4011                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
4012                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
4013                         *MESH_FACENORMAL        2       -0.707107       0.000000        0.707107\r
4014                         *MESH_FACENORMAL        3       -0.169102       0.000000        0.985599\r
4015                         *MESH_VERTEXNORMAL      0       0.000000        0.707107        -0.707107\r
4016                         *MESH_VERTEXNORMAL      1       0.000000        0.707107        -0.707107\r
4017                         *MESH_VERTEXNORMAL      2       -0.755929       0.462910        0.462910\r
4018                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
4019                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       0.707107\r
4020                         *MESH_VERTEXNORMAL      5       -0.000000       -0.707107       0.707107\r
4021                 }\r
4022                 *MESH_FACE_LIST {\r
4023                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4024                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4025                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4026                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4027                 }\r
4028                 *MESH_NUMTVERTEX        6\r
4029                 *MESH_TVERTLIST {\r
4030                         *MESH_TVERT     0       0.046585        0.000000        1.000000\r
4031                         *MESH_TVERT     1       0.046585        0.057215        1.000000\r
4032                         *MESH_TVERT     2       0.069877        0.057215        1.000000\r
4033                         *MESH_TVERT     3       0.069877        0.000000        1.000000\r
4034                         *MESH_TVERT     4       0.093170        0.000000        1.000000\r
4035                         *MESH_TVERT     5       0.093170        0.057215        1.000000\r
4036                 }\r
4037                 *MESH_NUMTVFACES        4\r
4038                 *MESH_TFACELIST {\r
4039                         *MESH_TFACE     0       0       2       1\r
4040                         *MESH_TFACE     1       0       3       2\r
4041                         *MESH_TFACE     2       2       3       4\r
4042                         *MESH_TFACE     3       2       4       5\r
4043                 }\r
4044         }\r
4045         *PROP_MOTIONBLUR        0\r
4046         *PROP_CASTSHADOW        1\r
4047         *PROP_RECVSHADOW        1\r
4048         *MATERIAL_REF   12\r
4049 }\r
4050 *GEOMOBJECT     {\r
4051         *NODE_NAME      "mat12model0surf142"\r
4052         *NODE_TM        {\r
4053                 *NODE_NAME      "mat12model0surf142"\r
4054                 *INHERIT_POS    0       0       0\r
4055                 *INHERIT_ROT    0       0       0\r
4056                 *INHERIT_SCL    0       0       0\r
4057                 *TM_ROW0        1.0     0       0\r
4058                 *TM_ROW1        0       1.0     0\r
4059                 *TM_ROW2        0       0       1.0\r
4060                 *TM_ROW3        0       0       0\r
4061                 *TM_POS 0.000000        0.000000        0.000000\r
4062         }\r
4063         *MESH   {\r
4064                 *TIMEVALUE      0\r
4065                 *MESH_NUMVERTEX 6\r
4066                 *MESH_NUMFACES  4\r
4067                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4068                 *MESH_VERTEX_LIST       {\r
4069                         *MESH_VERTEX    0       27.000000       -16.000000      64.000000\r
4070                         *MESH_VERTEX    1       28.000000       -15.000000      65.000000\r
4071                         *MESH_VERTEX    2       29.250000       -18.000000      68.000000\r
4072                         *MESH_VERTEX    3       28.500000       -19.750000      67.750000\r
4073                         *MESH_VERTEX    4       29.250000       -20.000000      66.000000\r
4074                         *MESH_VERTEX    5       28.000000       -17.000000      63.000000\r
4075                 }\r
4076                 *MESH_NORMALS   {\r
4077                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
4078                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
4079                         *MESH_FACENORMAL        2       -0.707107       0.000000        0.707107\r
4080                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
4081                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
4082                         *MESH_VERTEXNORMAL      1       0.000000        0.707107        0.707107\r
4083                         *MESH_VERTEXNORMAL      2       -0.000000       0.707107        0.707107\r
4084                         *MESH_VERTEXNORMAL      3       -0.755929       -0.462910       0.462910\r
4085                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       -0.707107\r
4086                         *MESH_VERTEXNORMAL      5       0.000000        -0.707107       -0.707107\r
4087                 }\r
4088                 *MESH_FACE_LIST {\r
4089                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4090                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4091                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4092                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4093                 }\r
4094                 *MESH_NUMTVERTEX        6\r
4095                 *MESH_TVERTLIST {\r
4096                         *MESH_TVERT     0       0.069877        0.555351        1.000000\r
4097                         *MESH_TVERT     1       0.093170        0.555351        1.000000\r
4098                         *MESH_TVERT     2       0.093170        0.498136        1.000000\r
4099                         *MESH_TVERT     3       0.069877        0.498136        1.000000\r
4100                         *MESH_TVERT     4       0.046585        0.498136        1.000000\r
4101                         *MESH_TVERT     5       0.046585        0.555351        1.000000\r
4102                 }\r
4103                 *MESH_NUMTVFACES        4\r
4104                 *MESH_TFACELIST {\r
4105                         *MESH_TFACE     0       0       2       1\r
4106                         *MESH_TFACE     1       0       3       2\r
4107                         *MESH_TFACE     2       4       3       0\r
4108                         *MESH_TFACE     3       4       0       5\r
4109                 }\r
4110         }\r
4111         *PROP_MOTIONBLUR        0\r
4112         *PROP_CASTSHADOW        1\r
4113         *PROP_RECVSHADOW        1\r
4114         *MATERIAL_REF   12\r
4115 }\r
4116 *GEOMOBJECT     {\r
4117         *NODE_NAME      "mat12model0surf143"\r
4118         *NODE_TM        {\r
4119                 *NODE_NAME      "mat12model0surf143"\r
4120                 *INHERIT_POS    0       0       0\r
4121                 *INHERIT_ROT    0       0       0\r
4122                 *INHERIT_SCL    0       0       0\r
4123                 *TM_ROW0        1.0     0       0\r
4124                 *TM_ROW1        0       1.0     0\r
4125                 *TM_ROW2        0       0       1.0\r
4126                 *TM_ROW3        0       0       0\r
4127                 *TM_POS 0.000000        0.000000        0.000000\r
4128         }\r
4129         *MESH   {\r
4130                 *TIMEVALUE      0\r
4131                 *MESH_NUMVERTEX 8\r
4132                 *MESH_NUMFACES  4\r
4133                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4134                 *MESH_VERTEX_LIST       {\r
4135                         *MESH_VERTEX    0       92.000000       40.000000       60.000000\r
4136                         *MESH_VERTEX    1       90.000000       36.000000       64.000000\r
4137                         *MESH_VERTEX    2       24.000000       36.000000       64.000000\r
4138                         *MESH_VERTEX    3       28.000000       40.000000       60.000000\r
4139                         *MESH_VERTEX    4       24.000000       36.000000       64.000000\r
4140                         *MESH_VERTEX    5       90.000000       36.000000       64.000000\r
4141                         *MESH_VERTEX    6       92.000000       32.000000       60.000000\r
4142                         *MESH_VERTEX    7       28.000000       32.000000       60.000000\r
4143                 }\r
4144                 *MESH_NORMALS   {\r
4145                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
4146                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
4147                         *MESH_FACENORMAL        2       0.707107        0.000000        0.707107\r
4148                         *MESH_FACENORMAL        3       0.985599        0.000000        0.169102\r
4149                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        -0.000000\r
4150                         *MESH_VERTEXNORMAL      1       -0.376876       -0.000000       0.926264\r
4151                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
4152                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
4153                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
4154                         *MESH_VERTEXNORMAL      5       -0.376876       -0.000000       0.926264\r
4155                         *MESH_VERTEXNORMAL      6       0.000000        -1.000000       0.000000\r
4156                         *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
4157                 }\r
4158                 *MESH_FACE_LIST {\r
4159                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4160                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4161                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4162                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4163                 }\r
4164                 *MESH_NUMTVERTEX        8\r
4165                 *MESH_TVERTLIST {\r
4166                         *MESH_TVERT     0       0.216506        0.687500        1.000000\r
4167                         *MESH_TVERT     1       0.288675        0.687500        1.000000\r
4168                         *MESH_TVERT     2       0.288675        0.000000        1.000000\r
4169                         *MESH_TVERT     3       0.216506        0.000000        1.000000\r
4170                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
4171                         *MESH_TVERT     5       0.000000        0.687500        1.000000\r
4172                         *MESH_TVERT     6       0.072169        0.687500        1.000000\r
4173                         *MESH_TVERT     7       0.072169        0.000000        1.000000\r
4174                 }\r
4175                 *MESH_NUMTVFACES        4\r
4176                 *MESH_TFACELIST {\r
4177                         *MESH_TFACE     0       0       2       1\r
4178                         *MESH_TFACE     1       0       3       2\r
4179                         *MESH_TFACE     2       4       6       5\r
4180                         *MESH_TFACE     3       4       7       6\r
4181                 }\r
4182         }\r
4183         *PROP_MOTIONBLUR        0\r
4184         *PROP_CASTSHADOW        1\r
4185         *PROP_RECVSHADOW        1\r
4186         *MATERIAL_REF   12\r
4187 }\r
4188 *GEOMOBJECT     {\r
4189         *NODE_NAME      "mat12model0surf144"\r
4190         *NODE_TM        {\r
4191                 *NODE_NAME      "mat12model0surf144"\r
4192                 *INHERIT_POS    0       0       0\r
4193                 *INHERIT_ROT    0       0       0\r
4194                 *INHERIT_SCL    0       0       0\r
4195                 *TM_ROW0        1.0     0       0\r
4196                 *TM_ROW1        0       1.0     0\r
4197                 *TM_ROW2        0       0       1.0\r
4198                 *TM_ROW3        0       0       0\r
4199                 *TM_POS 0.000000        0.000000        0.000000\r
4200         }\r
4201         *MESH   {\r
4202                 *TIMEVALUE      0\r
4203                 *MESH_NUMVERTEX 10\r
4204                 *MESH_NUMFACES  5\r
4205                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4206                 *MESH_VERTEX_LIST       {\r
4207                         *MESH_VERTEX    0       28.000000       36.000000       33.000000\r
4208                         *MESH_VERTEX    1       28.000000       40.000000       60.000000\r
4209                         *MESH_VERTEX    2       24.000000       36.000000       64.000000\r
4210                         *MESH_VERTEX    3       24.000000       33.000000       38.500000\r
4211                         *MESH_VERTEX    4       24.000000       24.000000       30.000000\r
4212                         *MESH_VERTEX    5       24.000000       24.000000       30.000000\r
4213                         *MESH_VERTEX    6       24.000000       33.000000       38.500000\r
4214                         *MESH_VERTEX    7       28.000000       30.000000       42.000000\r
4215                         *MESH_VERTEX    8       28.000000       24.000000       36.000000\r
4216                         *MESH_VERTEX    9       28.000000       24.000000       24.000000\r
4217                 }\r
4218                 *MESH_NORMALS   {\r
4219                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
4220                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
4221                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
4222                         *MESH_FACENORMAL        3       0.816497        0.000000        -0.577350\r
4223                         *MESH_FACENORMAL        4       0.000000        0.000000        -1.000000\r
4224                         *MESH_VERTEXNORMAL      0       -0.000000       0.786796        -0.617213\r
4225                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
4226                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
4227                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        -0.000000\r
4228                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
4229                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
4230                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        -0.000000\r
4231                         *MESH_VERTEXNORMAL      7       0.000000        -0.786796       0.617213\r
4232                         *MESH_VERTEXNORMAL      8       0.039330        -0.686605       0.725966\r
4233                         *MESH_VERTEXNORMAL      9       0.000000        0.000000        -1.000000\r
4234                 }\r
4235                 *MESH_FACE_LIST {\r
4236                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4237                         *MESH_FACE      1       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4238                         *MESH_FACE      2       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4239                         *MESH_FACE      3       A:      5       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4240                         *MESH_FACE      4       A:      0       B:      9       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4241                 }\r
4242                 *MESH_NUMTVERTEX        10\r
4243                 *MESH_TVERTLIST {\r
4244                         *MESH_TVERT     0       0.257694        0.182292        1.000000\r
4245                         *MESH_TVERT     1       0.257694        0.479167        1.000000\r
4246                         *MESH_TVERT     2       0.343592        0.479167        1.000000\r
4247                         *MESH_TVERT     3       0.343592        0.182292        1.000000\r
4248                         *MESH_TVERT     4       0.343592        0.000000        1.000000\r
4249                         *MESH_TVERT     5       0.000000        0.000000        1.000000\r
4250                         *MESH_TVERT     6       0.000000        0.182292        1.000000\r
4251                         *MESH_TVERT     7       0.085898        0.182292        1.000000\r
4252                         *MESH_TVERT     8       0.085898        0.000000        1.000000\r
4253                         *MESH_TVERT     9       0.257694        0.000000        1.000000\r
4254                 }\r
4255                 *MESH_NUMTVFACES        5\r
4256                 *MESH_TFACELIST {\r
4257                         *MESH_TFACE     0       0       2       1\r
4258                         *MESH_TFACE     1       0       4       3\r
4259                         *MESH_TFACE     2       5       7       6\r
4260                         *MESH_TFACE     3       5       8       7\r
4261                         *MESH_TFACE     4       0       9       4\r
4262                 }\r
4263         }\r
4264         *PROP_MOTIONBLUR        0\r
4265         *PROP_CASTSHADOW        1\r
4266         *PROP_RECVSHADOW        1\r
4267         *MATERIAL_REF   12\r
4268 }\r
4269 *GEOMOBJECT     {\r
4270         *NODE_NAME      "mat12model0surf145"\r
4271         *NODE_TM        {\r
4272                 *NODE_NAME      "mat12model0surf145"\r
4273                 *INHERIT_POS    0       0       0\r
4274                 *INHERIT_ROT    0       0       0\r
4275                 *INHERIT_SCL    0       0       0\r
4276                 *TM_ROW0        1.0     0       0\r
4277                 *TM_ROW1        0       1.0     0\r
4278                 *TM_ROW2        0       0       1.0\r
4279                 *TM_ROW3        0       0       0\r
4280                 *TM_POS 0.000000        0.000000        0.000000\r
4281         }\r
4282         *MESH   {\r
4283                 *TIMEVALUE      0\r
4284                 *MESH_NUMVERTEX 8\r
4285                 *MESH_NUMFACES  4\r
4286                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4287                 *MESH_VERTEX_LIST       {\r
4288                         *MESH_VERTEX    0       24.500000       7.500000        88.000000\r
4289                         *MESH_VERTEX    1       22.000000       0.000000        88.000000\r
4290                         *MESH_VERTEX    2       22.000000       0.000000        74.000000\r
4291                         *MESH_VERTEX    3       24.500000       7.500000        74.000000\r
4292                         *MESH_VERTEX    4       22.000000       0.000000        74.000000\r
4293                         *MESH_VERTEX    5       22.000000       0.000000        88.000000\r
4294                         *MESH_VERTEX    6       24.500000       -7.500000       88.000000\r
4295                         *MESH_VERTEX    7       24.500000       -7.500000       74.000000\r
4296                 }\r
4297                 *MESH_NORMALS   {\r
4298                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
4299                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
4300                         *MESH_FACENORMAL        2       0.707107        0.000000        0.707107\r
4301                         *MESH_FACENORMAL        3       0.985599        0.000000        0.169102\r
4302                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
4303                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
4304                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
4305                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
4306                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
4307                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
4308                         *MESH_VERTEXNORMAL      6       -0.707107       -0.707107       0.000000\r
4309                         *MESH_VERTEXNORMAL      7       -0.707107       -0.707107       0.000000\r
4310                 }\r
4311                 *MESH_FACE_LIST {\r
4312                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4313                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4314                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4315                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4316                 }\r
4317                 *MESH_NUMTVERTEX        8\r
4318                 *MESH_TVERTLIST {\r
4319                         *MESH_TVERT     0       0.270833        0.854167        1.000000\r
4320                         *MESH_TVERT     1       0.166667        0.854167        1.000000\r
4321                         *MESH_TVERT     2       0.166667        1.000000        1.000000\r
4322                         *MESH_TVERT     3       0.270833        1.000000        1.000000\r
4323                         *MESH_TVERT     4       1.000000        1.000000        1.000000\r
4324                         *MESH_TVERT     5       1.000000        0.854167        1.000000\r
4325                         *MESH_TVERT     6       0.895833        0.854167        1.000000\r
4326                         *MESH_TVERT     7       0.895833        1.000000        1.000000\r
4327                 }\r
4328                 *MESH_NUMTVFACES        4\r
4329                 *MESH_TFACELIST {\r
4330                         *MESH_TFACE     0       0       2       1\r
4331                         *MESH_TFACE     1       0       3       2\r
4332                         *MESH_TFACE     2       4       6       5\r
4333                         *MESH_TFACE     3       4       7       6\r
4334                 }\r
4335         }\r
4336         *PROP_MOTIONBLUR        0\r
4337         *PROP_CASTSHADOW        1\r
4338         *PROP_RECVSHADOW        1\r
4339         *MATERIAL_REF   12\r
4340 }\r
4341 *GEOMOBJECT     {\r
4342         *NODE_NAME      "mat12model0surf146"\r
4343         *NODE_TM        {\r
4344                 *NODE_NAME      "mat12model0surf146"\r
4345                 *INHERIT_POS    0       0       0\r
4346                 *INHERIT_ROT    0       0       0\r
4347                 *INHERIT_SCL    0       0       0\r
4348                 *TM_ROW0        1.0     0       0\r
4349                 *TM_ROW1        0       1.0     0\r
4350                 *TM_ROW2        0       0       1.0\r
4351                 *TM_ROW3        0       0       0\r
4352                 *TM_POS 0.000000        0.000000        0.000000\r
4353         }\r
4354         *MESH   {\r
4355                 *TIMEVALUE      0\r
4356                 *MESH_NUMVERTEX 9\r
4357                 *MESH_NUMFACES  8\r
4358                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4359                 *MESH_VERTEX_LIST       {\r
4360                         *MESH_VERTEX    0       4.000000        -12.000000      14.000000\r
4361                         *MESH_VERTEX    1       -44.000000      -12.000000      14.000000\r
4362                         *MESH_VERTEX    2       -44.000000      -10.000000      12.000000\r
4363                         *MESH_VERTEX    3       4.000000        -10.000000      12.000000\r
4364                         *MESH_VERTEX    4       -44.000000      -14.000000      12.000000\r
4365                         *MESH_VERTEX    5       4.000000        -14.000000      12.000000\r
4366                         *MESH_VERTEX    6       -50.000000      -12.000000      16.000000\r
4367                         *MESH_VERTEX    7       -51.500000      -10.000000      14.500000\r
4368                         *MESH_VERTEX    8       -51.500000      -14.000000      14.500000\r
4369                 }\r
4370                 *MESH_NORMALS   {\r
4371                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
4372                         *MESH_FACENORMAL        1       -0.707107       0.000000        -0.707107\r
4373                         *MESH_FACENORMAL        2       -0.985599       0.000000        -0.169102\r
4374                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
4375                         *MESH_FACENORMAL        4       -0.707107       0.000000        -0.707107\r
4376                         *MESH_FACENORMAL        5       0.707107        0.000000        0.707107\r
4377                         *MESH_FACENORMAL        6       0.707107        0.000000        -0.707107\r
4378                         *MESH_FACENORMAL        7       1.000000        0.000000        0.000000\r
4379                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
4380                         *MESH_VERTEXNORMAL      1       0.000000        -0.000000       1.000000\r
4381                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
4382                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
4383                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       -0.000000\r
4384                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
4385                         *MESH_VERTEXNORMAL      6       0.707107        -0.000000       0.707107\r
4386                         *MESH_VERTEXNORMAL      7       0.000000        1.000000        0.000000\r
4387                         *MESH_VERTEXNORMAL      8       0.000000        -1.000000       0.000000\r
4388                 }\r
4389                 *MESH_FACE_LIST {\r
4390                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4391                         *MESH_FACE      1       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4392                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4393                         *MESH_FACE      3       A:      0       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4394                         *MESH_FACE      4       A:      1       B:      2       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4395                         *MESH_FACE      5       A:      1       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4396                         *MESH_FACE      6       A:      2       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4397                         *MESH_FACE      7       A:      4       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4398                 }\r
4399                 *MESH_NUMTVERTEX        9\r
4400                 *MESH_TVERTLIST {\r
4401                         *MESH_TVERT     0       0.072169        0.000000        1.000000\r
4402                         *MESH_TVERT     1       0.072169        0.416667        1.000000\r
4403                         *MESH_TVERT     2       0.108253        0.416667        1.000000\r
4404                         *MESH_TVERT     3       0.108253        0.000000        1.000000\r
4405                         *MESH_TVERT     4       0.036084        0.416667        1.000000\r
4406                         *MESH_TVERT     5       0.036084        0.000000        1.000000\r
4407                         *MESH_TVERT     6       0.072169        0.541667        1.000000\r
4408                         *MESH_TVERT     7       0.108253        0.541667        1.000000\r
4409                         *MESH_TVERT     8       0.036084        0.541667        1.000000\r
4410                 }\r
4411                 *MESH_NUMTVFACES        8\r
4412                 *MESH_TFACELIST {\r
4413                         *MESH_TFACE     0       0       2       1\r
4414                         *MESH_TFACE     1       0       1       4\r
4415                         *MESH_TFACE     2       0       3       2\r
4416                         *MESH_TFACE     3       0       4       5\r
4417                         *MESH_TFACE     4       1       2       6\r
4418                         *MESH_TFACE     5       1       6       4\r
4419                         *MESH_TFACE     6       2       7       6\r
4420                         *MESH_TFACE     7       4       6       8\r
4421                 }\r
4422         }\r
4423         *PROP_MOTIONBLUR        0\r
4424         *PROP_CASTSHADOW        1\r
4425         *PROP_RECVSHADOW        1\r
4426         *MATERIAL_REF   12\r
4427 }\r
4428 *GEOMOBJECT     {\r
4429         *NODE_NAME      "mat12model0surf147"\r
4430         *NODE_TM        {\r
4431                 *NODE_NAME      "mat12model0surf147"\r
4432                 *INHERIT_POS    0       0       0\r
4433                 *INHERIT_ROT    0       0       0\r
4434                 *INHERIT_SCL    0       0       0\r
4435                 *TM_ROW0        1.0     0       0\r
4436                 *TM_ROW1        0       1.0     0\r
4437                 *TM_ROW2        0       0       1.0\r
4438                 *TM_ROW3        0       0       0\r
4439                 *TM_POS 0.000000        0.000000        0.000000\r
4440         }\r
4441         *MESH   {\r
4442                 *TIMEVALUE      0\r
4443                 *MESH_NUMVERTEX 12\r
4444                 *MESH_NUMFACES  8\r
4445                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4446                 *MESH_VERTEX_LIST       {\r
4447                         *MESH_VERTEX    0       -44.000000      -10.000000      12.000000\r
4448                         *MESH_VERTEX    1       -44.000000      -12.000000      10.000000\r
4449                         *MESH_VERTEX    2       4.000000        -12.000000      10.000000\r
4450                         *MESH_VERTEX    3       4.000000        -10.000000      12.000000\r
4451                         *MESH_VERTEX    4       4.000000        -12.000000      10.000000\r
4452                         *MESH_VERTEX    5       -44.000000      -12.000000      10.000000\r
4453                         *MESH_VERTEX    6       -44.000000      -14.000000      12.000000\r
4454                         *MESH_VERTEX    7       4.000000        -14.000000      12.000000\r
4455                         *MESH_VERTEX    8       -53.000000      -12.000000      13.000000\r
4456                         *MESH_VERTEX    9       -53.000000      -12.000000      13.000000\r
4457                         *MESH_VERTEX    10      -51.500000      -14.000000      14.500000\r
4458                         *MESH_VERTEX    11      -51.500000      -10.000000      14.500000\r
4459                 }\r
4460                 *MESH_NORMALS   {\r
4461                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
4462                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
4463                         *MESH_FACENORMAL        2       -0.252725       0.000000        -0.967538\r
4464                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
4465                         *MESH_FACENORMAL        4       0.985599        0.000000        0.169102\r
4466                         *MESH_FACENORMAL        5       0.169102        0.000000        -0.985599\r
4467                         *MESH_FACENORMAL        6       0.985599        0.000000        -0.169102\r
4468                         *MESH_FACENORMAL        7       -0.447214       0.000000        -0.894427\r
4469                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
4470                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
4471                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
4472                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
4473                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
4474                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        -1.000000\r
4475                         *MESH_VERTEXNORMAL      6       0.000000        -1.000000       -0.000000\r
4476                         *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
4477                         *MESH_VERTEXNORMAL      8       -0.707107       0.000000        -0.707107\r
4478                         *MESH_VERTEXNORMAL      9       -0.707107       0.000000        -0.707107\r
4479                         *MESH_VERTEXNORMAL      10      0.000000        -1.000000       0.000000\r
4480                         *MESH_VERTEXNORMAL      11      0.000000        1.000000        0.000000\r
4481                 }\r
4482                 *MESH_FACE_LIST {\r
4483                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4484                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4485                         *MESH_FACE      2       A:      0       B:      1       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4486                         *MESH_FACE      3       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4487                         *MESH_FACE      4       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4488                         *MESH_FACE      5       A:      6       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4489                         *MESH_FACE      6       A:      5       B:      6       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4490                         *MESH_FACE      7       A:      0       B:      8       C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4491                 }\r
4492                 *MESH_NUMTVERTEX        12\r
4493                 *MESH_TVERTLIST {\r
4494                         *MESH_TVERT     0       0.108253        0.416667        1.000000\r
4495                         *MESH_TVERT     1       0.144338        0.416667        1.000000\r
4496                         *MESH_TVERT     2       0.144338        0.000000        1.000000\r
4497                         *MESH_TVERT     3       0.108253        0.000000        1.000000\r
4498                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
4499                         *MESH_TVERT     5       0.000000        0.416667        1.000000\r
4500                         *MESH_TVERT     6       0.036084        0.416667        1.000000\r
4501                         *MESH_TVERT     7       0.036084        0.000000        1.000000\r
4502                         *MESH_TVERT     8       0.144338        0.541667        1.000000\r
4503                         *MESH_TVERT     9       0.000000        0.541667        1.000000\r
4504                         *MESH_TVERT     10      0.036084        0.541667        1.000000\r
4505                         *MESH_TVERT     11      0.108253        0.541667        1.000000\r
4506                 }\r
4507                 *MESH_NUMTVFACES        8\r
4508                 *MESH_TFACELIST {\r
4509                         *MESH_TFACE     0       0       2       1\r
4510                         *MESH_TFACE     1       0       3       2\r
4511                         *MESH_TFACE     2       0       1       8\r
4512                         *MESH_TFACE     3       4       6       5\r
4513                         *MESH_TFACE     4       4       7       6\r
4514                         *MESH_TFACE     5       6       10      9\r
4515                         *MESH_TFACE     6       5       6       9\r
4516                         *MESH_TFACE     7       0       8       11\r
4517                 }\r
4518         }\r
4519         *PROP_MOTIONBLUR        0\r
4520         *PROP_CASTSHADOW        1\r
4521         *PROP_RECVSHADOW        1\r
4522         *MATERIAL_REF   12\r
4523 }\r
4524 *GEOMOBJECT     {\r
4525         *NODE_NAME      "mat12model0surf148"\r
4526         *NODE_TM        {\r
4527                 *NODE_NAME      "mat12model0surf148"\r
4528                 *INHERIT_POS    0       0       0\r
4529                 *INHERIT_ROT    0       0       0\r
4530                 *INHERIT_SCL    0       0       0\r
4531                 *TM_ROW0        1.0     0       0\r
4532                 *TM_ROW1        0       1.0     0\r
4533                 *TM_ROW2        0       0       1.0\r
4534                 *TM_ROW3        0       0       0\r
4535                 *TM_POS 0.000000        0.000000        0.000000\r
4536         }\r
4537         *MESH   {\r
4538                 *TIMEVALUE      0\r
4539                 *MESH_NUMVERTEX 6\r
4540                 *MESH_NUMFACES  4\r
4541                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4542                 *MESH_VERTEX_LIST       {\r
4543                         *MESH_VERTEX    0       -50.000000      -12.000000      16.000000\r
4544                         *MESH_VERTEX    1       -52.000000      -12.000000      22.000000\r
4545                         *MESH_VERTEX    2       -54.000000      -10.000000      22.000000\r
4546                         *MESH_VERTEX    3       -51.500000      -10.000000      14.500000\r
4547                         *MESH_VERTEX    4       -54.000000      -14.000000      22.000000\r
4548                         *MESH_VERTEX    5       -51.500000      -14.000000      14.500000\r
4549                 }\r
4550                 *MESH_NORMALS   {\r
4551                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
4552                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
4553                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
4554                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
4555                         *MESH_VERTEXNORMAL      0       0.707107        -0.000000       0.707107\r
4556                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
4557                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
4558                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
4559                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
4560                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
4561                 }\r
4562                 *MESH_FACE_LIST {\r
4563                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4564                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4565                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4566                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4567                 }\r
4568                 *MESH_NUMTVERTEX        6\r
4569                 *MESH_TVERTLIST {\r
4570                         *MESH_TVERT     0       0.072169        0.541667        1.000000\r
4571                         *MESH_TVERT     1       0.072169        0.666667        1.000000\r
4572                         *MESH_TVERT     2       0.108253        0.666667        1.000000\r
4573                         *MESH_TVERT     3       0.108253        0.541667        1.000000\r
4574                         *MESH_TVERT     4       0.036084        0.666667        1.000000\r
4575                         *MESH_TVERT     5       0.036084        0.541667        1.000000\r
4576                 }\r
4577                 *MESH_NUMTVFACES        4\r
4578                 *MESH_TFACELIST {\r
4579                         *MESH_TFACE     0       0       2       1\r
4580                         *MESH_TFACE     1       0       3       2\r
4581                         *MESH_TFACE     2       4       0       1\r
4582                         *MESH_TFACE     3       4       5       0\r
4583                 }\r
4584         }\r
4585         *PROP_MOTIONBLUR        0\r
4586         *PROP_CASTSHADOW        1\r
4587         *PROP_RECVSHADOW        1\r
4588         *MATERIAL_REF   12\r
4589 }\r
4590 *GEOMOBJECT     {\r
4591         *NODE_NAME      "mat12model0surf149"\r
4592         *NODE_TM        {\r
4593                 *NODE_NAME      "mat12model0surf149"\r
4594                 *INHERIT_POS    0       0       0\r
4595                 *INHERIT_ROT    0       0       0\r
4596                 *INHERIT_SCL    0       0       0\r
4597                 *TM_ROW0        1.0     0       0\r
4598                 *TM_ROW1        0       1.0     0\r
4599                 *TM_ROW2        0       0       1.0\r
4600                 *TM_ROW3        0       0       0\r
4601                 *TM_POS 0.000000        0.000000        0.000000\r
4602         }\r
4603         *MESH   {\r
4604                 *TIMEVALUE      0\r
4605                 *MESH_NUMVERTEX 8\r
4606                 *MESH_NUMFACES  4\r
4607                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4608                 *MESH_VERTEX_LIST       {\r
4609                         *MESH_VERTEX    0       -54.000000      -10.000000      22.000000\r
4610                         *MESH_VERTEX    1       -53.000000      -12.000000      13.000000\r
4611                         *MESH_VERTEX    2       -51.500000      -10.000000      14.500000\r
4612                         *MESH_VERTEX    3       -56.000000      -12.000000      22.000000\r
4613                         *MESH_VERTEX    4       -53.000000      -12.000000      13.000000\r
4614                         *MESH_VERTEX    5       -56.000000      -12.000000      22.000000\r
4615                         *MESH_VERTEX    6       -54.000000      -14.000000      22.000000\r
4616                         *MESH_VERTEX    7       -51.500000      -14.000000      14.500000\r
4617                 }\r
4618                 *MESH_NORMALS   {\r
4619                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
4620                         *MESH_FACENORMAL        1       -0.816497       0.000000        -0.577350\r
4621                         *MESH_FACENORMAL        2       0.707107        0.000000        0.707107\r
4622                         *MESH_FACENORMAL        3       0.985599        0.000000        0.169102\r
4623                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
4624                         *MESH_VERTEXNORMAL      1       -0.707107       0.000000        -0.707107\r
4625                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
4626                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
4627                         *MESH_VERTEXNORMAL      4       -0.707107       0.000000        -0.707107\r
4628                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
4629                         *MESH_VERTEXNORMAL      6       0.000000        -1.000000       0.000000\r
4630                         *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
4631                 }\r
4632                 *MESH_FACE_LIST {\r
4633                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4634                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4635                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4636                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4637                 }\r
4638                 *MESH_NUMTVERTEX        8\r
4639                 *MESH_TVERTLIST {\r
4640                         *MESH_TVERT     0       0.108253        0.666667        1.000000\r
4641                         *MESH_TVERT     1       0.144338        0.541667        1.000000\r
4642                         *MESH_TVERT     2       0.108253        0.541667        1.000000\r
4643                         *MESH_TVERT     3       0.144338        0.666667        1.000000\r
4644                         *MESH_TVERT     4       0.000000        0.541667        1.000000\r
4645                         *MESH_TVERT     5       0.000000        0.666667        1.000000\r
4646                         *MESH_TVERT     6       0.036084        0.666667        1.000000\r
4647                         *MESH_TVERT     7       0.036084        0.541667        1.000000\r
4648                 }\r
4649                 *MESH_NUMTVFACES        4\r
4650                 *MESH_TFACELIST {\r
4651                         *MESH_TFACE     0       0       2       1\r
4652                         *MESH_TFACE     1       0       1       3\r
4653                         *MESH_TFACE     2       4       6       5\r
4654                         *MESH_TFACE     3       4       7       6\r
4655                 }\r
4656         }\r
4657         *PROP_MOTIONBLUR        0\r
4658         *PROP_CASTSHADOW        1\r
4659         *PROP_RECVSHADOW        1\r
4660         *MATERIAL_REF   12\r
4661 }\r
4662 *GEOMOBJECT     {\r
4663         *NODE_NAME      "mat3model0surf150"\r
4664         *NODE_TM        {\r
4665                 *NODE_NAME      "mat3model0surf150"\r
4666                 *INHERIT_POS    0       0       0\r
4667                 *INHERIT_ROT    0       0       0\r
4668                 *INHERIT_SCL    0       0       0\r
4669                 *TM_ROW0        1.0     0       0\r
4670                 *TM_ROW1        0       1.0     0\r
4671                 *TM_ROW2        0       0       1.0\r
4672                 *TM_ROW3        0       0       0\r
4673                 *TM_POS 0.000000        0.000000        0.000000\r
4674         }\r
4675         *MESH   {\r
4676                 *TIMEVALUE      0\r
4677                 *MESH_NUMVERTEX 32\r
4678                 *MESH_NUMFACES  32\r
4679                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4680                 *MESH_VERTEX_LIST       {\r
4681                         *MESH_VERTEX    0       120.000000      15.000000       55.000000\r
4682                         *MESH_VERTEX    1       120.000000      16.000000       48.000000\r
4683                         *MESH_VERTEX    2       120.000000      12.000000       48.000000\r
4684                         *MESH_VERTEX    3       120.000000      15.000000       41.000000\r
4685                         *MESH_VERTEX    4       120.000000      11.250000       53.250000\r
4686                         *MESH_VERTEX    5       120.000000      11.250000       42.750000\r
4687                         *MESH_VERTEX    6       120.000000      9.000000        57.000000\r
4688                         *MESH_VERTEX    7       120.000000      9.000000        39.000000\r
4689                         *MESH_VERTEX    8       120.000000      12.000000       36.000000\r
4690                         *MESH_VERTEX    9       120.000000      7.000000        33.000000\r
4691                         *MESH_VERTEX    10      120.000000      5.250000        36.750000\r
4692                         *MESH_VERTEX    11      120.000000      0.000000        36.000000\r
4693                         *MESH_VERTEX    12      120.000000      0.000000        32.000000\r
4694                         *MESH_VERTEX    13      120.000000      -7.000000       33.000000\r
4695                         *MESH_VERTEX    14      120.000000      -9.000000       39.000000\r
4696                         *MESH_VERTEX    15      120.000000      -5.250000       36.750000\r
4697                         *MESH_VERTEX    16      120.000000      12.000000       60.000000\r
4698                         *MESH_VERTEX    17      120.000000      7.000000        63.000000\r
4699                         *MESH_VERTEX    18      120.000000      5.250000        59.250000\r
4700                         *MESH_VERTEX    19      120.000000      0.000000        60.000000\r
4701                         *MESH_VERTEX    20      120.000000      -12.000000      36.000000\r
4702                         *MESH_VERTEX    21      120.000000      -15.000000      41.000000\r
4703                         *MESH_VERTEX    22      120.000000      -16.000000      48.000000\r
4704                         *MESH_VERTEX    23      120.000000      -12.000000      48.000000\r
4705                         *MESH_VERTEX    24      120.000000      0.000000        64.000000\r
4706                         *MESH_VERTEX    25      120.000000      -7.000000       63.000000\r
4707                         *MESH_VERTEX    26      120.000000      -5.250000       59.250000\r
4708                         *MESH_VERTEX    27      120.000000      -9.000000       57.000000\r
4709                         *MESH_VERTEX    28      120.000000      -12.000000      60.000000\r
4710                         *MESH_VERTEX    29      120.000000      -15.000000      55.000000\r
4711                         *MESH_VERTEX    30      120.000000      -11.250000      53.250000\r
4712                         *MESH_VERTEX    31      120.000000      -11.250000      42.750000\r
4713                 }\r
4714                 *MESH_NORMALS   {\r
4715                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
4716                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
4717                         *MESH_FACENORMAL        2       -1.000000       0.000000        0.000000\r
4718                         *MESH_FACENORMAL        3       -0.577350       0.000000        0.816497\r
4719                         *MESH_FACENORMAL        4       1.000000        0.000000        0.000000\r
4720                         *MESH_FACENORMAL        5       0.707107        0.000000        0.707107\r
4721                         *MESH_FACENORMAL        6       0.000000        0.000000        -1.000000\r
4722                         *MESH_FACENORMAL        7       0.707107        0.000000        -0.707107\r
4723                         *MESH_FACENORMAL        8       0.252725        0.000000        -0.967538\r
4724                         *MESH_FACENORMAL        9       0.000000        0.000000        -1.000000\r
4725                         *MESH_FACENORMAL        10      -0.707107       0.000000        -0.707107\r
4726                         *MESH_FACENORMAL        11      -0.985599       0.000000        -0.169102\r
4727                         *MESH_FACENORMAL        12      -0.707107       0.000000        0.707107\r
4728                         *MESH_FACENORMAL        13      -0.000000       0.000000        1.000000\r
4729                         *MESH_FACENORMAL        14      0.707107        0.000000        0.707107\r
4730                         *MESH_FACENORMAL        15      -0.169102       0.000000        0.985599\r
4731                         *MESH_FACENORMAL        16      -0.577350       0.000000        0.816497\r
4732                         *MESH_FACENORMAL        17      0.000000        0.000000        1.000000\r
4733                         *MESH_FACENORMAL        18      0.000000        0.000000        1.000000\r
4734                         *MESH_FACENORMAL        19      0.000000        0.000000        1.000000\r
4735                         *MESH_FACENORMAL        20      0.336557        -0.475963       0.812520\r
4736                         *MESH_FACENORMAL        21      0.382683        -0.923880       0.000000\r
4737                         *MESH_FACENORMAL        22      0.000000        -0.985599       0.169102\r
4738                         *MESH_FACENORMAL        23      0.000000        -0.707107       0.707107\r
4739                         *MESH_FACENORMAL        24      0.500000        -0.500000       0.707107\r
4740                         *MESH_FACENORMAL        25      0.707107        0.000000        -0.707107\r
4741                         *MESH_FACENORMAL        26      0.000000        0.000000        -1.000000\r
4742                         *MESH_FACENORMAL        27      0.577350        0.000000        -0.816497\r
4743                         *MESH_FACENORMAL        28      0.169102        0.000000        -0.985599\r
4744                         *MESH_FACENORMAL        29      -0.252725       0.000000        -0.967538\r
4745                         *MESH_FACENORMAL        30      0.447214        0.000000        -0.894427\r
4746                         *MESH_FACENORMAL        31      0.707107        0.000000        -0.707107\r
4747                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
4748                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
4749                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
4750                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
4751                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
4752                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
4753                         *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
4754                         *MESH_VERTEXNORMAL      7       1.000000        0.000000        0.000000\r
4755                         *MESH_VERTEXNORMAL      8       1.000000        0.000000        0.000000\r
4756                         *MESH_VERTEXNORMAL      9       1.000000        0.000000        0.000000\r
4757                         *MESH_VERTEXNORMAL      10      1.000000        0.000000        0.000000\r
4758                         *MESH_VERTEXNORMAL      11      1.000000        0.000000        0.000000\r
4759                         *MESH_VERTEXNORMAL      12      1.000000        0.000000        0.000000\r
4760                         *MESH_VERTEXNORMAL      13      1.000000        0.000000        0.000000\r
4761                         *MESH_VERTEXNORMAL      14      1.000000        0.000000        0.000000\r
4762                         *MESH_VERTEXNORMAL      15      1.000000        0.000000        0.000000\r
4763                         *MESH_VERTEXNORMAL      16      1.000000        0.000000        0.000000\r
4764                         *MESH_VERTEXNORMAL      17      1.000000        0.000000        0.000000\r
4765                         *MESH_VERTEXNORMAL      18      1.000000        0.000000        0.000000\r
4766                         *MESH_VERTEXNORMAL      19      1.000000        0.000000        0.000000\r
4767                         *MESH_VERTEXNORMAL      20      1.000000        0.000000        0.000000\r
4768                         *MESH_VERTEXNORMAL      21      1.000000        0.000000        0.000000\r
4769                         *MESH_VERTEXNORMAL      22      1.000000        0.000000        0.000000\r
4770                         *MESH_VERTEXNORMAL      23      1.000000        0.000000        0.000000\r
4771                         *MESH_VERTEXNORMAL      24      1.000000        0.000000        0.000000\r
4772                         *MESH_VERTEXNORMAL      25      1.000000        0.000000        0.000000\r
4773                         *MESH_VERTEXNORMAL      26      1.000000        0.000000        0.000000\r
4774                         *MESH_VERTEXNORMAL      27      1.000000        0.000000        0.000000\r
4775                         *MESH_VERTEXNORMAL      28      1.000000        0.000000        0.000000\r
4776                         *MESH_VERTEXNORMAL      29      1.000000        0.000000        0.000000\r
4777                         *MESH_VERTEXNORMAL      30      1.000000        0.000000        0.000000\r
4778                         *MESH_VERTEXNORMAL      31      1.000000        0.000000        0.000000\r
4779                 }\r
4780                 *MESH_FACE_LIST {\r
4781                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4782                         *MESH_FACE      1       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4783                         *MESH_FACE      2       A:      0       B:      4       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4784                         *MESH_FACE      3       A:      2       B:      5       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4785                         *MESH_FACE      4       A:      0       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4786                         *MESH_FACE      5       A:      3       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4787                         *MESH_FACE      6       A:      3       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4788                         *MESH_FACE      7       A:      0       B:      16      C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4789                         *MESH_FACE      8       A:      7       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4790                         *MESH_FACE      9       A:      7       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4791                         *MESH_FACE      10      A:      9       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4792                         *MESH_FACE      11      A:      9       B:      11      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4793                         *MESH_FACE      12      A:      11      B:      13      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4794                         *MESH_FACE      13      A:      11      B:      15      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4795                         *MESH_FACE      14      A:      13      B:      15      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4796                         *MESH_FACE      15      A:      13      B:      14      C:      20      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4797                         *MESH_FACE      16      A:      14      B:      21      C:      20      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4798                         *MESH_FACE      17      A:      14      B:      31      C:      21      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4799                         *MESH_FACE      18      A:      21      B:      31      C:      23      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4800                         *MESH_FACE      19      A:      21      B:      23      C:      22      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4801                         *MESH_FACE      20      A:      22      B:      23      C:      29      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4802                         *MESH_FACE      21      A:      23      B:      30      C:      29      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4803                         *MESH_FACE      22      A:      27      B:      29      C:      30      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4804                         *MESH_FACE      23      A:      27      B:      28      C:      29      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4805                         *MESH_FACE      24      A:      25      B:      28      C:      27      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4806                         *MESH_FACE      25      A:      25      B:      27      C:      26      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4807                         *MESH_FACE      26      A:      19      B:      25      C:      26      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4808                         *MESH_FACE      27      A:      19      B:      24      C:      25      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4809                         *MESH_FACE      28      A:      17      B:      24      C:      19      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4810                         *MESH_FACE      29      A:      17      B:      19      C:      18      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4811                         *MESH_FACE      30      A:      6       B:      17      C:      18      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4812                         *MESH_FACE      31      A:      6       B:      16      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4813                 }\r
4814                 *MESH_NUMTVERTEX        32\r
4815                 *MESH_TVERTLIST {\r
4816                         *MESH_TVERT     0       0.117188        0.429688        1.000000\r
4817                         *MESH_TVERT     1       0.125000        0.375000        1.000000\r
4818                         *MESH_TVERT     2       0.093750        0.375000        1.000000\r
4819                         *MESH_TVERT     3       0.117188        0.320312        1.000000\r
4820                         *MESH_TVERT     4       0.087891        0.416016        1.000000\r
4821                         *MESH_TVERT     5       0.087891        0.333984        1.000000\r
4822                         *MESH_TVERT     6       0.070312        0.445312        1.000000\r
4823                         *MESH_TVERT     7       0.070312        0.304688        1.000000\r
4824                         *MESH_TVERT     8       0.093750        0.281250        1.000000\r
4825                         *MESH_TVERT     9       0.054688        0.257812        1.000000\r
4826                         *MESH_TVERT     10      0.041016        0.287109        1.000000\r
4827                         *MESH_TVERT     11      0.000000        0.281250        1.000000\r
4828                         *MESH_TVERT     12      0.000000        0.250000        1.000000\r
4829                         *MESH_TVERT     13      -0.054688       0.257812        1.000000\r
4830                         *MESH_TVERT     14      -0.070312       0.304688        1.000000\r
4831                         *MESH_TVERT     15      -0.041016       0.287109        1.000000\r
4832                         *MESH_TVERT     16      0.093750        0.468750        1.000000\r
4833                         *MESH_TVERT     17      0.054688        0.492188        1.000000\r
4834                         *MESH_TVERT     18      0.041016        0.462891        1.000000\r
4835                         *MESH_TVERT     19      0.000000        0.468750        1.000000\r
4836                         *MESH_TVERT     20      -0.093750       0.281250        1.000000\r
4837                         *MESH_TVERT     21      -0.117188       0.320312        1.000000\r
4838                         *MESH_TVERT     22      -0.125000       0.375000        1.000000\r
4839                         *MESH_TVERT     23      -0.093750       0.375000        1.000000\r
4840                         *MESH_TVERT     24      0.000000        0.500000        1.000000\r
4841                         *MESH_TVERT     25      -0.054688       0.492188        1.000000\r
4842                         *MESH_TVERT     26      -0.041016       0.462891        1.000000\r
4843                         *MESH_TVERT     27      -0.070312       0.445312        1.000000\r
4844                         *MESH_TVERT     28      -0.093750       0.468750        1.000000\r
4845                         *MESH_TVERT     29      -0.117188       0.429688        1.000000\r
4846                         *MESH_TVERT     30      -0.087891       0.416016        1.000000\r
4847                         *MESH_TVERT     31      -0.087891       0.333984        1.000000\r
4848                 }\r
4849                 *MESH_NUMTVFACES        32\r
4850                 *MESH_TFACELIST {\r
4851                         *MESH_TFACE     0       0       2       1\r
4852                         *MESH_TFACE     1       1       2       3\r
4853                         *MESH_TFACE     2       0       4       2\r
4854                         *MESH_TFACE     3       2       5       3\r
4855                         *MESH_TFACE     4       0       6       4\r
4856                         *MESH_TFACE     5       3       5       7\r
4857                         *MESH_TFACE     6       3       7       8\r
4858                         *MESH_TFACE     7       0       16      6\r
4859                         *MESH_TFACE     8       7       9       8\r
4860                         *MESH_TFACE     9       7       10      9\r
4861                         *MESH_TFACE     10      9       10      11\r
4862                         *MESH_TFACE     11      9       11      12\r
4863                         *MESH_TFACE     12      11      13      12\r
4864                         *MESH_TFACE     13      11      15      13\r
4865                         *MESH_TFACE     14      13      15      14\r
4866                         *MESH_TFACE     15      13      14      20\r
4867                         *MESH_TFACE     16      14      21      20\r
4868                         *MESH_TFACE     17      14      31      21\r
4869                         *MESH_TFACE     18      21      31      23\r
4870                         *MESH_TFACE     19      21      23      22\r
4871                         *MESH_TFACE     20      22      23      29\r
4872                         *MESH_TFACE     21      23      30      29\r
4873                         *MESH_TFACE     22      27      29      30\r
4874                         *MESH_TFACE     23      27      28      29\r
4875                         *MESH_TFACE     24      25      28      27\r
4876                         *MESH_TFACE     25      25      27      26\r
4877                         *MESH_TFACE     26      19      25      26\r
4878                         *MESH_TFACE     27      19      24      25\r
4879                         *MESH_TFACE     28      17      24      19\r
4880                         *MESH_TFACE     29      17      19      18\r
4881                         *MESH_TFACE     30      6       17      18\r
4882                         *MESH_TFACE     31      6       16      17\r
4883                 }\r
4884         }\r
4885         *PROP_MOTIONBLUR        0\r
4886         *PROP_CASTSHADOW        1\r
4887         *PROP_RECVSHADOW        1\r
4888         *MATERIAL_REF   3\r
4889 }\r
4890 *GEOMOBJECT     {\r
4891         *NODE_NAME      "mat3model0surf151"\r
4892         *NODE_TM        {\r
4893                 *NODE_NAME      "mat3model0surf151"\r
4894                 *INHERIT_POS    0       0       0\r
4895                 *INHERIT_ROT    0       0       0\r
4896                 *INHERIT_SCL    0       0       0\r
4897                 *TM_ROW0        1.0     0       0\r
4898                 *TM_ROW1        0       1.0     0\r
4899                 *TM_ROW2        0       0       1.0\r
4900                 *TM_ROW3        0       0       0\r
4901                 *TM_POS 0.000000        0.000000        0.000000\r
4902         }\r
4903         *MESH   {\r
4904                 *TIMEVALUE      0\r
4905                 *MESH_NUMVERTEX 17\r
4906                 *MESH_NUMFACES  16\r
4907                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4908                 *MESH_VERTEX_LIST       {\r
4909                         *MESH_VERTEX    0       116.000000      0.000000        48.000000\r
4910                         *MESH_VERTEX    1       116.000000      0.000000        56.000000\r
4911                         *MESH_VERTEX    2       116.000000      3.500000        55.500000\r
4912                         *MESH_VERTEX    3       116.000000      6.000000        54.000000\r
4913                         *MESH_VERTEX    4       116.000000      7.500000        51.500000\r
4914                         *MESH_VERTEX    5       116.000000      8.000000        48.000000\r
4915                         *MESH_VERTEX    6       116.000000      7.500000        44.500000\r
4916                         *MESH_VERTEX    7       116.000000      6.000000        42.000000\r
4917                         *MESH_VERTEX    8       116.000000      3.500000        40.500000\r
4918                         *MESH_VERTEX    9       116.000000      0.000000        40.000000\r
4919                         *MESH_VERTEX    10      116.000000      -3.500000       55.500000\r
4920                         *MESH_VERTEX    11      116.000000      -3.500000       40.500000\r
4921                         *MESH_VERTEX    12      116.000000      -6.000000       54.000000\r
4922                         *MESH_VERTEX    13      116.000000      -6.000000       42.000000\r
4923                         *MESH_VERTEX    14      116.000000      -7.500000       51.500000\r
4924                         *MESH_VERTEX    15      116.000000      -7.500000       44.500000\r
4925                         *MESH_VERTEX    16      116.000000      -8.000000       48.000000\r
4926                 }\r
4927                 *MESH_NORMALS   {\r
4928                         *MESH_FACENORMAL        0       -0.985599       0.000000        -0.169102\r
4929                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
4930                         *MESH_FACENORMAL        2       0.707107        0.000000        0.707107\r
4931                         *MESH_FACENORMAL        3       0.985599        0.000000        -0.169102\r
4932                         *MESH_FACENORMAL        4       -0.707107       0.000000        -0.707107\r
4933                         *MESH_FACENORMAL        5       0.707107        0.000000        -0.707107\r
4934                         *MESH_FACENORMAL        6       0.252725        0.000000        -0.967538\r
4935                         *MESH_FACENORMAL        7       0.000000        0.000000        -1.000000\r
4936                         *MESH_FACENORMAL        8       -0.505449       0.000000        -0.862856\r
4937                         *MESH_FACENORMAL        9       -0.447214       0.000000        -0.894427\r
4938                         *MESH_FACENORMAL        10      -0.816497       0.000000        -0.577350\r
4939                         *MESH_FACENORMAL        11      -1.000000       0.000000        -0.000000\r
4940                         *MESH_FACENORMAL        12      0.000000        0.000000        1.000000\r
4941                         *MESH_FACENORMAL        13      1.000000        0.000000        0.000000\r
4942                         *MESH_FACENORMAL        14      0.816497        0.000000        -0.577350\r
4943                         *MESH_FACENORMAL        15      0.707107        0.000000        -0.707107\r
4944                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
4945                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
4946                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
4947                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
4948                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
4949                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
4950                         *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
4951                         *MESH_VERTEXNORMAL      7       1.000000        0.000000        0.000000\r
4952                         *MESH_VERTEXNORMAL      8       1.000000        0.000000        0.000000\r
4953                         *MESH_VERTEXNORMAL      9       1.000000        0.000000        0.000000\r
4954                         *MESH_VERTEXNORMAL      10      1.000000        0.000000        0.000000\r
4955                         *MESH_VERTEXNORMAL      11      1.000000        0.000000        0.000000\r
4956                         *MESH_VERTEXNORMAL      12      1.000000        0.000000        0.000000\r
4957                         *MESH_VERTEXNORMAL      13      1.000000        0.000000        0.000000\r
4958                         *MESH_VERTEXNORMAL      14      1.000000        0.000000        0.000000\r
4959                         *MESH_VERTEXNORMAL      15      1.000000        0.000000        0.000000\r
4960                         *MESH_VERTEXNORMAL      16      1.000000        0.000000        0.000000\r
4961                 }\r
4962                 *MESH_FACE_LIST {\r
4963                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4964                         *MESH_FACE      1       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4965                         *MESH_FACE      2       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4966                         *MESH_FACE      3       A:      0       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4967                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4968                         *MESH_FACE      5       A:      0       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4969                         *MESH_FACE      6       A:      0       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4970                         *MESH_FACE      7       A:      0       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4971                         *MESH_FACE      8       A:      0       B:      1       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4972                         *MESH_FACE      9       A:      0       B:      11      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4973                         *MESH_FACE      10      A:      0       B:      10      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4974                         *MESH_FACE      11      A:      0       B:      13      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4975                         *MESH_FACE      12      A:      0       B:      12      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4976                         *MESH_FACE      13      A:      0       B:      15      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4977                         *MESH_FACE      14      A:      0       B:      14      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4978                         *MESH_FACE      15      A:      0       B:      16      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4979                 }\r
4980                 *MESH_NUMTVERTEX        17\r
4981                 *MESH_TVERTLIST {\r
4982                         *MESH_TVERT     0       0.000000        0.375000        1.000000\r
4983                         *MESH_TVERT     1       0.000000        0.437500        1.000000\r
4984                         *MESH_TVERT     2       0.027344        0.433594        1.000000\r
4985                         *MESH_TVERT     3       0.046875        0.421875        1.000000\r
4986                         *MESH_TVERT     4       0.058594        0.402344        1.000000\r
4987                         *MESH_TVERT     5       0.062500        0.375000        1.000000\r
4988                         *MESH_TVERT     6       0.058594        0.347656        1.000000\r
4989                         *MESH_TVERT     7       0.046875        0.328125        1.000000\r
4990                         *MESH_TVERT     8       0.027344        0.316406        1.000000\r
4991                         *MESH_TVERT     9       0.000000        0.312500        1.000000\r
4992                         *MESH_TVERT     10      -0.027344       0.433594        1.000000\r
4993                         *MESH_TVERT     11      -0.027344       0.316406        1.000000\r
4994                         *MESH_TVERT     12      -0.046875       0.421875        1.000000\r
4995                         *MESH_TVERT     13      -0.046875       0.328125        1.000000\r
4996                         *MESH_TVERT     14      -0.058594       0.402344        1.000000\r
4997                         *MESH_TVERT     15      -0.058594       0.347656        1.000000\r
4998                         *MESH_TVERT     16      -0.062500       0.375000        1.000000\r
4999                 }\r
5000                 *MESH_NUMTVFACES        16\r
5001                 *MESH_TFACELIST {\r
5002                         *MESH_TFACE     0       0       3       2\r
5003                         *MESH_TFACE     1       0       4       3\r
5004                         *MESH_TFACE     2       0       5       4\r
5005                         *MESH_TFACE     3       0       6       5\r
5006                         *MESH_TFACE     4       0       2       1\r
5007                         *MESH_TFACE     5       0       7       6\r
5008                         *MESH_TFACE     6       0       8       7\r
5009                         *MESH_TFACE     7       0       9       8\r
5010                         *MESH_TFACE     8       0       1       10\r
5011                         *MESH_TFACE     9       0       11      9\r
5012                         *MESH_TFACE     10      0       10      12\r
5013                         *MESH_TFACE     11      0       13      11\r
5014                         *MESH_TFACE     12      0       12      14\r
5015                         *MESH_TFACE     13      0       15      13\r
5016                         *MESH_TFACE     14      0       14      16\r
5017                         *MESH_TFACE     15      0       16      15\r
5018                 }\r
5019         }\r
5020         *PROP_MOTIONBLUR        0\r
5021         *PROP_CASTSHADOW        1\r
5022         *PROP_RECVSHADOW        1\r
5023         *MATERIAL_REF   3\r
5024 }\r
5025 *GEOMOBJECT     {\r
5026         *NODE_NAME      "mat3model0surf152"\r
5027         *NODE_TM        {\r
5028                 *NODE_NAME      "mat3model0surf152"\r
5029                 *INHERIT_POS    0       0       0\r
5030                 *INHERIT_ROT    0       0       0\r
5031                 *INHERIT_SCL    0       0       0\r
5032                 *TM_ROW0        1.0     0       0\r
5033                 *TM_ROW1        0       1.0     0\r
5034                 *TM_ROW2        0       0       1.0\r
5035                 *TM_ROW3        0       0       0\r
5036                 *TM_POS 0.000000        0.000000        0.000000\r
5037         }\r
5038         *MESH   {\r
5039                 *TIMEVALUE      0\r
5040                 *MESH_NUMVERTEX 9\r
5041                 *MESH_NUMFACES  8\r
5042                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5043                 *MESH_VERTEX_LIST       {\r
5044                         *MESH_VERTEX    0       90.000000       16.000000       64.000000\r
5045                         *MESH_VERTEX    1       90.000000       16.000000       67.000000\r
5046                         *MESH_VERTEX    2       90.000000       18.250000       66.250000\r
5047                         *MESH_VERTEX    3       90.000000       19.000000       64.000000\r
5048                         *MESH_VERTEX    4       90.000000       18.250000       61.750000\r
5049                         *MESH_VERTEX    5       90.000000       16.000000       61.000000\r
5050                         *MESH_VERTEX    6       90.000000       13.750000       66.250000\r
5051                         *MESH_VERTEX    7       90.000000       13.750000       61.750000\r
5052                         *MESH_VERTEX    8       90.000000       13.000000       64.000000\r
5053                 }\r
5054                 *MESH_NORMALS   {\r
5055                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
5056                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
5057                         *MESH_FACENORMAL        2       -0.707107       0.000000        0.707107\r
5058                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
5059                         *MESH_FACENORMAL        4       0.169102        0.000000        -0.985599\r
5060                         *MESH_FACENORMAL        5       0.816497        0.000000        -0.577350\r
5061                         *MESH_FACENORMAL        6       0.447214        0.000000        -0.894427\r
5062                         *MESH_FACENORMAL        7       0.252725        0.000000        -0.967538\r
5063                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
5064                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
5065                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
5066                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
5067                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
5068                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
5069                         *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
5070                         *MESH_VERTEXNORMAL      7       1.000000        0.000000        0.000000\r
5071                         *MESH_VERTEXNORMAL      8       1.000000        0.000000        0.000000\r
5072                 }\r
5073                 *MESH_FACE_LIST {\r
5074                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5075                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5076                         *MESH_FACE      2       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5077                         *MESH_FACE      3       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5078                         *MESH_FACE      4       A:      0       B:      1       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5079                         *MESH_FACE      5       A:      0       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5080                         *MESH_FACE      6       A:      0       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5081                         *MESH_FACE      7       A:      0       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5082                 }\r
5083                 *MESH_NUMTVERTEX        9\r
5084                 *MESH_TVERTLIST {\r
5085                         *MESH_TVERT     0       0.125000        0.500000        1.000000\r
5086                         *MESH_TVERT     1       0.125000        0.523438        1.000000\r
5087                         *MESH_TVERT     2       0.142578        0.517578        1.000000\r
5088                         *MESH_TVERT     3       0.148438        0.500000        1.000000\r
5089                         *MESH_TVERT     4       0.142578        0.482422        1.000000\r
5090                         *MESH_TVERT     5       0.125000        0.476562        1.000000\r
5091                         *MESH_TVERT     6       0.107422        0.517578        1.000000\r
5092                         *MESH_TVERT     7       0.107422        0.482422        1.000000\r
5093                         *MESH_TVERT     8       0.101562        0.500000        1.000000\r
5094                 }\r
5095                 *MESH_NUMTVFACES        8\r
5096                 *MESH_TFACELIST {\r
5097                         *MESH_TFACE     0       0       2       1\r
5098                         *MESH_TFACE     1       0       3       2\r
5099                         *MESH_TFACE     2       0       4       3\r
5100                         *MESH_TFACE     3       0       5       4\r
5101                         *MESH_TFACE     4       0       1       6\r
5102                         *MESH_TFACE     5       0       7       5\r
5103                         *MESH_TFACE     6       0       6       8\r
5104                         *MESH_TFACE     7       0       8       7\r
5105                 }\r
5106         }\r
5107         *PROP_MOTIONBLUR        0\r
5108         *PROP_CASTSHADOW        1\r
5109         *PROP_RECVSHADOW        1\r
5110         *MATERIAL_REF   3\r
5111 }\r
5112 *GEOMOBJECT     {\r
5113         *NODE_NAME      "mat3model0surf153"\r
5114         *NODE_TM        {\r
5115                 *NODE_NAME      "mat3model0surf153"\r
5116                 *INHERIT_POS    0       0       0\r
5117                 *INHERIT_ROT    0       0       0\r
5118                 *INHERIT_SCL    0       0       0\r
5119                 *TM_ROW0        1.0     0       0\r
5120                 *TM_ROW1        0       1.0     0\r
5121                 *TM_ROW2        0       0       1.0\r
5122                 *TM_ROW3        0       0       0\r
5123                 *TM_POS 0.000000        0.000000        0.000000\r
5124         }\r
5125         *MESH   {\r
5126                 *TIMEVALUE      0\r
5127                 *MESH_NUMVERTEX 9\r
5128                 *MESH_NUMFACES  8\r
5129                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5130                 *MESH_VERTEX_LIST       {\r
5131                         *MESH_VERTEX    0       90.000000       16.000000       32.000000\r
5132                         *MESH_VERTEX    1       90.000000       16.000000       35.000000\r
5133                         *MESH_VERTEX    2       90.000000       18.250000       34.250000\r
5134                         *MESH_VERTEX    3       90.000000       19.000000       32.000000\r
5135                         *MESH_VERTEX    4       90.000000       18.250000       29.750000\r
5136                         *MESH_VERTEX    5       90.000000       16.000000       29.000000\r
5137                         *MESH_VERTEX    6       90.000000       13.750000       34.250000\r
5138                         *MESH_VERTEX    7       90.000000       13.750000       29.750000\r
5139                         *MESH_VERTEX    8       90.000000       13.000000       32.000000\r
5140                 }\r
5141                 *MESH_NORMALS   {\r
5142                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
5143                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
5144                         *MESH_FACENORMAL        2       -0.707107       0.000000        0.707107\r
5145                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
5146                         *MESH_FACENORMAL        4       0.169102        0.000000        -0.985599\r
5147                         *MESH_FACENORMAL        5       0.816497        0.000000        -0.577350\r
5148                         *MESH_FACENORMAL        6       0.447214        0.000000        -0.894427\r
5149                         *MESH_FACENORMAL        7       0.252725        0.000000        -0.967538\r
5150                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
5151                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
5152                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
5153                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
5154                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
5155                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
5156                         *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
5157                         *MESH_VERTEXNORMAL      7       1.000000        0.000000        0.000000\r
5158                         *MESH_VERTEXNORMAL      8       1.000000        0.000000        0.000000\r
5159                 }\r
5160                 *MESH_FACE_LIST {\r
5161                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5162                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5163                         *MESH_FACE      2       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5164                         *MESH_FACE      3       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5165                         *MESH_FACE      4       A:      0       B:      1       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5166                         *MESH_FACE      5       A:      0       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5167                         *MESH_FACE      6       A:      0       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5168                         *MESH_FACE      7       A:      0       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5169                 }\r
5170                 *MESH_NUMTVERTEX        9\r
5171                 *MESH_TVERTLIST {\r
5172                         *MESH_TVERT     0       0.125000        0.250000        1.000000\r
5173                         *MESH_TVERT     1       0.125000        0.273438        1.000000\r
5174                         *MESH_TVERT     2       0.142578        0.267578        1.000000\r
5175                         *MESH_TVERT     3       0.148438        0.250000        1.000000\r
5176                         *MESH_TVERT     4       0.142578        0.232422        1.000000\r
5177                         *MESH_TVERT     5       0.125000        0.226562        1.000000\r
5178                         *MESH_TVERT     6       0.107422        0.267578        1.000000\r
5179                         *MESH_TVERT     7       0.107422        0.232422        1.000000\r
5180                         *MESH_TVERT     8       0.101562        0.250000        1.000000\r
5181                 }\r
5182                 *MESH_NUMTVFACES        8\r
5183                 *MESH_TFACELIST {\r
5184                         *MESH_TFACE     0       0       2       1\r
5185                         *MESH_TFACE     1       0       3       2\r
5186                         *MESH_TFACE     2       0       4       3\r
5187                         *MESH_TFACE     3       0       5       4\r
5188                         *MESH_TFACE     4       0       1       6\r
5189                         *MESH_TFACE     5       0       7       5\r
5190                         *MESH_TFACE     6       0       6       8\r
5191                         *MESH_TFACE     7       0       8       7\r
5192                 }\r
5193         }\r
5194         *PROP_MOTIONBLUR        0\r
5195         *PROP_CASTSHADOW        1\r
5196         *PROP_RECVSHADOW        1\r
5197         *MATERIAL_REF   3\r
5198 }\r
5199 *GEOMOBJECT     {\r
5200         *NODE_NAME      "mat3model0surf154"\r
5201         *NODE_TM        {\r
5202                 *NODE_NAME      "mat3model0surf154"\r
5203                 *INHERIT_POS    0       0       0\r
5204                 *INHERIT_ROT    0       0       0\r
5205                 *INHERIT_SCL    0       0       0\r
5206                 *TM_ROW0        1.0     0       0\r
5207                 *TM_ROW1        0       1.0     0\r
5208                 *TM_ROW2        0       0       1.0\r
5209                 *TM_ROW3        0       0       0\r
5210                 *TM_POS 0.000000        0.000000        0.000000\r
5211         }\r
5212         *MESH   {\r
5213                 *TIMEVALUE      0\r
5214                 *MESH_NUMVERTEX 9\r
5215                 *MESH_NUMFACES  8\r
5216                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5217                 *MESH_VERTEX_LIST       {\r
5218                         *MESH_VERTEX    0       90.000000       -16.000000      64.000000\r
5219                         *MESH_VERTEX    1       90.000000       -16.000000      67.000000\r
5220                         *MESH_VERTEX    2       90.000000       -13.750000      66.250000\r
5221                         *MESH_VERTEX    3       90.000000       -13.000000      64.000000\r
5222                         *MESH_VERTEX    4       90.000000       -13.750000      61.750000\r
5223                         *MESH_VERTEX    5       90.000000       -16.000000      61.000000\r
5224                         *MESH_VERTEX    6       90.000000       -18.250000      66.250000\r
5225                         *MESH_VERTEX    7       90.000000       -18.250000      61.750000\r
5226                         *MESH_VERTEX    8       90.000000       -19.000000      64.000000\r
5227                 }\r
5228                 *MESH_NORMALS   {\r
5229                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
5230                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
5231                         *MESH_FACENORMAL        2       -0.707107       0.000000        0.707107\r
5232                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
5233                         *MESH_FACENORMAL        4       0.169102        0.000000        -0.985599\r
5234                         *MESH_FACENORMAL        5       0.816497        0.000000        -0.577350\r
5235                         *MESH_FACENORMAL        6       0.447214        0.000000        -0.894427\r
5236                         *MESH_FACENORMAL        7       0.252725        0.000000        -0.967538\r
5237                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
5238                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
5239                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
5240                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
5241                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
5242                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
5243                         *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
5244                         *MESH_VERTEXNORMAL      7       1.000000        0.000000        0.000000\r
5245                         *MESH_VERTEXNORMAL      8       1.000000        0.000000        0.000000\r
5246                 }\r
5247                 *MESH_FACE_LIST {\r
5248                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5249                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5250                         *MESH_FACE      2       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5251                         *MESH_FACE      3       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5252                         *MESH_FACE      4       A:      0       B:      1       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5253                         *MESH_FACE      5       A:      0       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5254                         *MESH_FACE      6       A:      0       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5255                         *MESH_FACE      7       A:      0       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5256                 }\r
5257                 *MESH_NUMTVERTEX        9\r
5258                 *MESH_TVERTLIST {\r
5259                         *MESH_TVERT     0       0.875000        0.500000        1.000000\r
5260                         *MESH_TVERT     1       0.875000        0.523438        1.000000\r
5261                         *MESH_TVERT     2       0.892578        0.517578        1.000000\r
5262                         *MESH_TVERT     3       0.898438        0.500000        1.000000\r
5263                         *MESH_TVERT     4       0.892578        0.482422        1.000000\r
5264                         *MESH_TVERT     5       0.875000        0.476562        1.000000\r
5265                         *MESH_TVERT     6       0.857422        0.517578        1.000000\r
5266                         *MESH_TVERT     7       0.857422        0.482422        1.000000\r
5267                         *MESH_TVERT     8       0.851562        0.500000        1.000000\r
5268                 }\r
5269                 *MESH_NUMTVFACES        8\r
5270                 *MESH_TFACELIST {\r
5271                         *MESH_TFACE     0       0       2       1\r
5272                         *MESH_TFACE     1       0       3       2\r
5273                         *MESH_TFACE     2       0       4       3\r
5274                         *MESH_TFACE     3       0       5       4\r
5275                         *MESH_TFACE     4       0       1       6\r
5276                         *MESH_TFACE     5       0       7       5\r
5277                         *MESH_TFACE     6       0       6       8\r
5278                         *MESH_TFACE     7       0       8       7\r
5279                 }\r
5280         }\r
5281         *PROP_MOTIONBLUR        0\r
5282         *PROP_CASTSHADOW        1\r
5283         *PROP_RECVSHADOW        1\r
5284         *MATERIAL_REF   3\r
5285 }\r
5286 *GEOMOBJECT     {\r
5287         *NODE_NAME      "mat3model0surf155"\r
5288         *NODE_TM        {\r
5289                 *NODE_NAME      "mat3model0surf155"\r
5290                 *INHERIT_POS    0       0       0\r
5291                 *INHERIT_ROT    0       0       0\r
5292                 *INHERIT_SCL    0       0       0\r
5293                 *TM_ROW0        1.0     0       0\r
5294                 *TM_ROW1        0       1.0     0\r
5295                 *TM_ROW2        0       0       1.0\r
5296                 *TM_ROW3        0       0       0\r
5297                 *TM_POS 0.000000        0.000000        0.000000\r
5298         }\r
5299         *MESH   {\r
5300                 *TIMEVALUE      0\r
5301                 *MESH_NUMVERTEX 9\r
5302                 *MESH_NUMFACES  8\r
5303                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5304                 *MESH_VERTEX_LIST       {\r
5305                         *MESH_VERTEX    0       90.000000       -16.000000      32.000000\r
5306                         *MESH_VERTEX    1       90.000000       -16.000000      35.000000\r
5307                         *MESH_VERTEX    2       90.000000       -13.750000      34.250000\r
5308                         *MESH_VERTEX    3       90.000000       -13.000000      32.000000\r
5309                         *MESH_VERTEX    4       90.000000       -13.750000      29.750000\r
5310                         *MESH_VERTEX    5       90.000000       -16.000000      29.000000\r
5311                         *MESH_VERTEX    6       90.000000       -18.250000      34.250000\r
5312                         *MESH_VERTEX    7       90.000000       -18.250000      29.750000\r
5313                         *MESH_VERTEX    8       90.000000       -19.000000      32.000000\r
5314                 }\r
5315                 *MESH_NORMALS   {\r
5316                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
5317                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
5318                         *MESH_FACENORMAL        2       -0.707107       0.000000        0.707107\r
5319                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
5320                         *MESH_FACENORMAL        4       0.169102        0.000000        -0.985599\r
5321                         *MESH_FACENORMAL        5       0.816497        0.000000        -0.577350\r
5322                         *MESH_FACENORMAL        6       0.447214        0.000000        -0.894427\r
5323                         *MESH_FACENORMAL        7       0.252725        0.000000        -0.967538\r
5324                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
5325                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
5326                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
5327                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
5328                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
5329                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
5330                         *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
5331                         *MESH_VERTEXNORMAL      7       1.000000        0.000000        0.000000\r
5332                         *MESH_VERTEXNORMAL      8       1.000000        0.000000        0.000000\r
5333                 }\r
5334                 *MESH_FACE_LIST {\r
5335                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5336                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5337                         *MESH_FACE      2       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5338                         *MESH_FACE      3       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5339                         *MESH_FACE      4       A:      0       B:      1       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5340                         *MESH_FACE      5       A:      0       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5341                         *MESH_FACE      6       A:      0       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5342                         *MESH_FACE      7       A:      0       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5343                 }\r
5344                 *MESH_NUMTVERTEX        9\r
5345                 *MESH_TVERTLIST {\r
5346                         *MESH_TVERT     0       0.875000        0.250000        1.000000\r
5347                         *MESH_TVERT     1       0.875000        0.273438        1.000000\r
5348                         *MESH_TVERT     2       0.892578        0.267578        1.000000\r
5349                         *MESH_TVERT     3       0.898438        0.250000        1.000000\r
5350                         *MESH_TVERT     4       0.892578        0.232422        1.000000\r
5351                         *MESH_TVERT     5       0.875000        0.226562        1.000000\r
5352                         *MESH_TVERT     6       0.857422        0.267578        1.000000\r
5353                         *MESH_TVERT     7       0.857422        0.232422        1.000000\r
5354                         *MESH_TVERT     8       0.851562        0.250000        1.000000\r
5355                 }\r
5356                 *MESH_NUMTVFACES        8\r
5357                 *MESH_TFACELIST {\r
5358                         *MESH_TFACE     0       0       2       1\r
5359                         *MESH_TFACE     1       0       3       2\r
5360                         *MESH_TFACE     2       0       4       3\r
5361                         *MESH_TFACE     3       0       5       4\r
5362                         *MESH_TFACE     4       0       1       6\r
5363                         *MESH_TFACE     5       0       7       5\r
5364                         *MESH_TFACE     6       0       6       8\r
5365                         *MESH_TFACE     7       0       8       7\r
5366                 }\r
5367         }\r
5368         *PROP_MOTIONBLUR        0\r
5369         *PROP_CASTSHADOW        1\r
5370         *PROP_RECVSHADOW        1\r
5371         *MATERIAL_REF   3\r
5372 }\r
5373 *GEOMOBJECT     {\r
5374         *NODE_NAME      "mat3model0surf156"\r
5375         *NODE_TM        {\r
5376                 *NODE_NAME      "mat3model0surf156"\r
5377                 *INHERIT_POS    0       0       0\r
5378                 *INHERIT_ROT    0       0       0\r
5379                 *INHERIT_SCL    0       0       0\r
5380                 *TM_ROW0        1.0     0       0\r
5381                 *TM_ROW1        0       1.0     0\r
5382                 *TM_ROW2        0       0       1.0\r
5383                 *TM_ROW3        0       0       0\r
5384                 *TM_POS 0.000000        0.000000        0.000000\r
5385         }\r
5386         *MESH   {\r
5387                 *TIMEVALUE      0\r
5388                 *MESH_NUMVERTEX 6\r
5389                 *MESH_NUMFACES  4\r
5390                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5391                 *MESH_VERTEX_LIST       {\r
5392                         *MESH_VERTEX    0       88.000000       19.000000       64.000000\r
5393                         *MESH_VERTEX    1       90.000000       19.000000       64.000000\r
5394                         *MESH_VERTEX    2       90.000000       18.250000       66.250000\r
5395                         *MESH_VERTEX    3       88.000000       18.250000       66.250000\r
5396                         *MESH_VERTEX    4       90.000000       18.250000       61.750000\r
5397                         *MESH_VERTEX    5       88.000000       18.250000       61.750000\r
5398                 }\r
5399                 *MESH_NORMALS   {\r
5400                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
5401                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
5402                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
5403                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
5404                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
5405                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
5406                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        0.707107\r
5407                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        0.707107\r
5408                         *MESH_VERTEXNORMAL      4       0.000000        0.707107        -0.707107\r
5409                         *MESH_VERTEXNORMAL      5       0.000000        0.707107        -0.707107\r
5410                 }\r
5411                 *MESH_FACE_LIST {\r
5412                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5413                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5414                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5415                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5416                 }\r
5417                 *MESH_NUMTVERTEX        6\r
5418                 *MESH_TVERTLIST {\r
5419                         *MESH_TVERT     0       0.187500        0.000000        1.000000\r
5420                         *MESH_TVERT     1       0.187500        0.020833        1.000000\r
5421                         *MESH_TVERT     2       0.218750        0.020833        1.000000\r
5422                         *MESH_TVERT     3       0.218750        0.000000        1.000000\r
5423                         *MESH_TVERT     4       0.156250        0.020833        1.000000\r
5424                         *MESH_TVERT     5       0.156250        0.000000        1.000000\r
5425                 }\r
5426                 *MESH_NUMTVFACES        4\r
5427                 *MESH_TFACELIST {\r
5428                         *MESH_TFACE     0       0       2       1\r
5429                         *MESH_TFACE     1       0       3       2\r
5430                         *MESH_TFACE     2       4       0       1\r
5431                         *MESH_TFACE     3       4       5       0\r
5432                 }\r
5433         }\r
5434         *PROP_MOTIONBLUR        0\r
5435         *PROP_CASTSHADOW        1\r
5436         *PROP_RECVSHADOW        1\r
5437         *MATERIAL_REF   3\r
5438 }\r
5439 *GEOMOBJECT     {\r
5440         *NODE_NAME      "mat3model0surf157"\r
5441         *NODE_TM        {\r
5442                 *NODE_NAME      "mat3model0surf157"\r
5443                 *INHERIT_POS    0       0       0\r
5444                 *INHERIT_ROT    0       0       0\r
5445                 *INHERIT_SCL    0       0       0\r
5446                 *TM_ROW0        1.0     0       0\r
5447                 *TM_ROW1        0       1.0     0\r
5448                 *TM_ROW2        0       0       1.0\r
5449                 *TM_ROW3        0       0       0\r
5450                 *TM_POS 0.000000        0.000000        0.000000\r
5451         }\r
5452         *MESH   {\r
5453                 *TIMEVALUE      0\r
5454                 *MESH_NUMVERTEX 6\r
5455                 *MESH_NUMFACES  4\r
5456                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5457                 *MESH_VERTEX_LIST       {\r
5458                         *MESH_VERTEX    0       88.000000       19.000000       32.000000\r
5459                         *MESH_VERTEX    1       90.000000       19.000000       32.000000\r
5460                         *MESH_VERTEX    2       90.000000       18.250000       34.250000\r
5461                         *MESH_VERTEX    3       88.000000       18.250000       34.250000\r
5462                         *MESH_VERTEX    4       90.000000       18.250000       29.750000\r
5463                         *MESH_VERTEX    5       88.000000       18.250000       29.750000\r
5464                 }\r
5465                 *MESH_NORMALS   {\r
5466                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
5467                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
5468                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
5469                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
5470                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
5471                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
5472                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        0.707107\r
5473                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        0.707107\r
5474                         *MESH_VERTEXNORMAL      4       0.000000        0.707107        -0.707107\r
5475                         *MESH_VERTEXNORMAL      5       0.000000        0.707107        -0.707107\r
5476                 }\r
5477                 *MESH_FACE_LIST {\r
5478                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5479                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5480                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5481                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5482                 }\r
5483                 *MESH_NUMTVERTEX        6\r
5484                 *MESH_TVERTLIST {\r
5485                         *MESH_TVERT     0       0.187500        0.000000        1.000000\r
5486                         *MESH_TVERT     1       0.187500        0.020833        1.000000\r
5487                         *MESH_TVERT     2       0.218750        0.020833        1.000000\r
5488                         *MESH_TVERT     3       0.218750        0.000000        1.000000\r
5489                         *MESH_TVERT     4       0.156250        0.020833        1.000000\r
5490                         *MESH_TVERT     5       0.156250        0.000000        1.000000\r
5491                 }\r
5492                 *MESH_NUMTVFACES        4\r
5493                 *MESH_TFACELIST {\r
5494                         *MESH_TFACE     0       0       2       1\r
5495                         *MESH_TFACE     1       0       3       2\r
5496                         *MESH_TFACE     2       4       0       1\r
5497                         *MESH_TFACE     3       4       5       0\r
5498                 }\r
5499         }\r
5500         *PROP_MOTIONBLUR        0\r
5501         *PROP_CASTSHADOW        1\r
5502         *PROP_RECVSHADOW        1\r
5503         *MATERIAL_REF   3\r
5504 }\r
5505 *GEOMOBJECT     {\r
5506         *NODE_NAME      "mat3model0surf158"\r
5507         *NODE_TM        {\r
5508                 *NODE_NAME      "mat3model0surf158"\r
5509                 *INHERIT_POS    0       0       0\r
5510                 *INHERIT_ROT    0       0       0\r
5511                 *INHERIT_SCL    0       0       0\r
5512                 *TM_ROW0        1.0     0       0\r
5513                 *TM_ROW1        0       1.0     0\r
5514                 *TM_ROW2        0       0       1.0\r
5515                 *TM_ROW3        0       0       0\r
5516                 *TM_POS 0.000000        0.000000        0.000000\r
5517         }\r
5518         *MESH   {\r
5519                 *TIMEVALUE      0\r
5520                 *MESH_NUMVERTEX 8\r
5521                 *MESH_NUMFACES  4\r
5522                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5523                 *MESH_VERTEX_LIST       {\r
5524                         *MESH_VERTEX    0       90.000000       18.250000       66.250000\r
5525                         *MESH_VERTEX    1       90.000000       16.000000       67.000000\r
5526                         *MESH_VERTEX    2       88.000000       16.000000       67.000000\r
5527                         *MESH_VERTEX    3       88.000000       18.250000       66.250000\r
5528                         *MESH_VERTEX    4       88.000000       16.000000       67.000000\r
5529                         *MESH_VERTEX    5       90.000000       16.000000       67.000000\r
5530                         *MESH_VERTEX    6       90.000000       13.750000       66.250000\r
5531                         *MESH_VERTEX    7       88.000000       13.750000       66.250000\r
5532                 }\r
5533                 *MESH_NORMALS   {\r
5534                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
5535                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
5536                         *MESH_FACENORMAL        2       0.707107        0.000000        0.707107\r
5537                         *MESH_FACENORMAL        3       0.985599        0.000000        0.169102\r
5538                         *MESH_VERTEXNORMAL      0       0.000000        0.707107        0.707107\r
5539                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
5540                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
5541                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        0.707107\r
5542                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
5543                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
5544                         *MESH_VERTEXNORMAL      6       0.000000        -0.707107       0.707107\r
5545                         *MESH_VERTEXNORMAL      7       0.000000        -0.707107       0.707107\r
5546                 }\r
5547                 *MESH_FACE_LIST {\r
5548                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5549                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5550                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5551                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5552                 }\r
5553                 *MESH_NUMTVERTEX        8\r
5554                 *MESH_TVERTLIST {\r
5555                         *MESH_TVERT     0       0.218750        0.020833        1.000000\r
5556                         *MESH_TVERT     1       0.250000        0.020833        1.000000\r
5557                         *MESH_TVERT     2       0.250000        0.000000        1.000000\r
5558                         *MESH_TVERT     3       0.218750        0.000000        1.000000\r
5559                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
5560                         *MESH_TVERT     5       0.000000        0.020833        1.000000\r
5561                         *MESH_TVERT     6       0.031250        0.020833        1.000000\r
5562                         *MESH_TVERT     7       0.031250        0.000000        1.000000\r
5563                 }\r
5564                 *MESH_NUMTVFACES        4\r
5565                 *MESH_TFACELIST {\r
5566                         *MESH_TFACE     0       0       2       1\r
5567                         *MESH_TFACE     1       0       3       2\r
5568                         *MESH_TFACE     2       4       6       5\r
5569                         *MESH_TFACE     3       4       7       6\r
5570                 }\r
5571         }\r
5572         *PROP_MOTIONBLUR        0\r
5573         *PROP_CASTSHADOW        1\r
5574         *PROP_RECVSHADOW        1\r
5575         *MATERIAL_REF   3\r
5576 }\r
5577 *GEOMOBJECT     {\r
5578         *NODE_NAME      "mat3model0surf159"\r
5579         *NODE_TM        {\r
5580                 *NODE_NAME      "mat3model0surf159"\r
5581                 *INHERIT_POS    0       0       0\r
5582                 *INHERIT_ROT    0       0       0\r
5583                 *INHERIT_SCL    0       0       0\r
5584                 *TM_ROW0        1.0     0       0\r
5585                 *TM_ROW1        0       1.0     0\r
5586                 *TM_ROW2        0       0       1.0\r
5587                 *TM_ROW3        0       0       0\r
5588                 *TM_POS 0.000000        0.000000        0.000000\r
5589         }\r
5590         *MESH   {\r
5591                 *TIMEVALUE      0\r
5592                 *MESH_NUMVERTEX 6\r
5593                 *MESH_NUMFACES  4\r
5594                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5595                 *MESH_VERTEX_LIST       {\r
5596                         *MESH_VERTEX    0       88.000000       16.000000       61.000000\r
5597                         *MESH_VERTEX    1       90.000000       16.000000       61.000000\r
5598                         *MESH_VERTEX    2       90.000000       18.250000       61.750000\r
5599                         *MESH_VERTEX    3       88.000000       18.250000       61.750000\r
5600                         *MESH_VERTEX    4       90.000000       13.750000       61.750000\r
5601                         *MESH_VERTEX    5       88.000000       13.750000       61.750000\r
5602                 }\r
5603                 *MESH_NORMALS   {\r
5604                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
5605                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
5606                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
5607                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
5608                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
5609                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
5610                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        -0.707107\r
5611                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        -0.707107\r
5612                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       -0.707107\r
5613                         *MESH_VERTEXNORMAL      5       0.000000        -0.707107       -0.707107\r
5614                 }\r
5615                 *MESH_FACE_LIST {\r
5616                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5617                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5618                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5619                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5620                 }\r
5621                 *MESH_NUMTVERTEX        6\r
5622                 *MESH_TVERTLIST {\r
5623                         *MESH_TVERT     0       0.125000        0.000000        1.000000\r
5624                         *MESH_TVERT     1       0.125000        0.020833        1.000000\r
5625                         *MESH_TVERT     2       0.156250        0.020833        1.000000\r
5626                         *MESH_TVERT     3       0.156250        0.000000        1.000000\r
5627                         *MESH_TVERT     4       0.093750        0.020833        1.000000\r
5628                         *MESH_TVERT     5       0.093750        0.000000        1.000000\r
5629                 }\r
5630                 *MESH_NUMTVFACES        4\r
5631                 *MESH_TFACELIST {\r
5632                         *MESH_TFACE     0       0       2       1\r
5633                         *MESH_TFACE     1       0       3       2\r
5634                         *MESH_TFACE     2       4       0       1\r
5635                         *MESH_TFACE     3       4       5       0\r
5636                 }\r
5637         }\r
5638         *PROP_MOTIONBLUR        0\r
5639         *PROP_CASTSHADOW        1\r
5640         *PROP_RECVSHADOW        1\r
5641         *MATERIAL_REF   3\r
5642 }\r
5643 *GEOMOBJECT     {\r
5644         *NODE_NAME      "mat3model0surf160"\r
5645         *NODE_TM        {\r
5646                 *NODE_NAME      "mat3model0surf160"\r
5647                 *INHERIT_POS    0       0       0\r
5648                 *INHERIT_ROT    0       0       0\r
5649                 *INHERIT_SCL    0       0       0\r
5650                 *TM_ROW0        1.0     0       0\r
5651                 *TM_ROW1        0       1.0     0\r
5652                 *TM_ROW2        0       0       1.0\r
5653                 *TM_ROW3        0       0       0\r
5654                 *TM_POS 0.000000        0.000000        0.000000\r
5655         }\r
5656         *MESH   {\r
5657                 *TIMEVALUE      0\r
5658                 *MESH_NUMVERTEX 8\r
5659                 *MESH_NUMFACES  4\r
5660                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5661                 *MESH_VERTEX_LIST       {\r
5662                         *MESH_VERTEX    0       90.000000       18.250000       34.250000\r
5663                         *MESH_VERTEX    1       90.000000       16.000000       35.000000\r
5664                         *MESH_VERTEX    2       88.000000       16.000000       35.000000\r
5665                         *MESH_VERTEX    3       88.000000       18.250000       34.250000\r
5666                         *MESH_VERTEX    4       88.000000       16.000000       35.000000\r
5667                         *MESH_VERTEX    5       90.000000       16.000000       35.000000\r
5668                         *MESH_VERTEX    6       90.000000       13.750000       34.250000\r
5669                         *MESH_VERTEX    7       88.000000       13.750000       34.250000\r
5670                 }\r
5671                 *MESH_NORMALS   {\r
5672                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
5673                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
5674                         *MESH_FACENORMAL        2       0.707107        0.000000        0.707107\r
5675                         *MESH_FACENORMAL        3       0.985599        0.000000        0.169102\r
5676                         *MESH_VERTEXNORMAL      0       0.000000        0.707107        0.707107\r
5677                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
5678                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
5679                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        0.707107\r
5680                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
5681                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
5682                         *MESH_VERTEXNORMAL      6       0.000000        -0.707107       0.707107\r
5683                         *MESH_VERTEXNORMAL      7       0.000000        -0.707107       0.707107\r
5684                 }\r
5685                 *MESH_FACE_LIST {\r
5686                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5687                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5688                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5689                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5690                 }\r
5691                 *MESH_NUMTVERTEX        8\r
5692                 *MESH_TVERTLIST {\r
5693                         *MESH_TVERT     0       0.218750        0.020833        1.000000\r
5694                         *MESH_TVERT     1       0.250000        0.020833        1.000000\r
5695                         *MESH_TVERT     2       0.250000        0.000000        1.000000\r
5696                         *MESH_TVERT     3       0.218750        0.000000        1.000000\r
5697                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
5698                         *MESH_TVERT     5       0.000000        0.020833        1.000000\r
5699                         *MESH_TVERT     6       0.031250        0.020833        1.000000\r
5700                         *MESH_TVERT     7       0.031250        0.000000        1.000000\r
5701                 }\r
5702                 *MESH_NUMTVFACES        4\r
5703                 *MESH_TFACELIST {\r
5704                         *MESH_TFACE     0       0       2       1\r
5705                         *MESH_TFACE     1       0       3       2\r
5706                         *MESH_TFACE     2       4       6       5\r
5707                         *MESH_TFACE     3       4       7       6\r
5708                 }\r
5709         }\r
5710         *PROP_MOTIONBLUR        0\r
5711         *PROP_CASTSHADOW        1\r
5712         *PROP_RECVSHADOW        1\r
5713         *MATERIAL_REF   3\r
5714 }\r
5715 *GEOMOBJECT     {\r
5716         *NODE_NAME      "mat3model0surf161"\r
5717         *NODE_TM        {\r
5718                 *NODE_NAME      "mat3model0surf161"\r
5719                 *INHERIT_POS    0       0       0\r
5720                 *INHERIT_ROT    0       0       0\r
5721                 *INHERIT_SCL    0       0       0\r
5722                 *TM_ROW0        1.0     0       0\r
5723                 *TM_ROW1        0       1.0     0\r
5724                 *TM_ROW2        0       0       1.0\r
5725                 *TM_ROW3        0       0       0\r
5726                 *TM_POS 0.000000        0.000000        0.000000\r
5727         }\r
5728         *MESH   {\r
5729                 *TIMEVALUE      0\r
5730                 *MESH_NUMVERTEX 6\r
5731                 *MESH_NUMFACES  4\r
5732                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5733                 *MESH_VERTEX_LIST       {\r
5734                         *MESH_VERTEX    0       88.000000       16.000000       29.000000\r
5735                         *MESH_VERTEX    1       90.000000       16.000000       29.000000\r
5736                         *MESH_VERTEX    2       90.000000       18.250000       29.750000\r
5737                         *MESH_VERTEX    3       88.000000       18.250000       29.750000\r
5738                         *MESH_VERTEX    4       90.000000       13.750000       29.750000\r
5739                         *MESH_VERTEX    5       88.000000       13.750000       29.750000\r
5740                 }\r
5741                 *MESH_NORMALS   {\r
5742                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
5743                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
5744                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
5745                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
5746                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
5747                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
5748                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        -0.707107\r
5749                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        -0.707107\r
5750                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       -0.707107\r
5751                         *MESH_VERTEXNORMAL      5       0.000000        -0.707107       -0.707107\r
5752                 }\r
5753                 *MESH_FACE_LIST {\r
5754                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5755                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5756                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5757                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5758                 }\r
5759                 *MESH_NUMTVERTEX        6\r
5760                 *MESH_TVERTLIST {\r
5761                         *MESH_TVERT     0       0.125000        0.000000        1.000000\r
5762                         *MESH_TVERT     1       0.125000        0.020833        1.000000\r
5763                         *MESH_TVERT     2       0.156250        0.020833        1.000000\r
5764                         *MESH_TVERT     3       0.156250        0.000000        1.000000\r
5765                         *MESH_TVERT     4       0.093750        0.020833        1.000000\r
5766                         *MESH_TVERT     5       0.093750        0.000000        1.000000\r
5767                 }\r
5768                 *MESH_NUMTVFACES        4\r
5769                 *MESH_TFACELIST {\r
5770                         *MESH_TFACE     0       0       2       1\r
5771                         *MESH_TFACE     1       0       3       2\r
5772                         *MESH_TFACE     2       4       0       1\r
5773                         *MESH_TFACE     3       4       5       0\r
5774                 }\r
5775         }\r
5776         *PROP_MOTIONBLUR        0\r
5777         *PROP_CASTSHADOW        1\r
5778         *PROP_RECVSHADOW        1\r
5779         *MATERIAL_REF   3\r
5780 }\r
5781 *GEOMOBJECT     {\r
5782         *NODE_NAME      "mat3model0surf162"\r
5783         *NODE_TM        {\r
5784                 *NODE_NAME      "mat3model0surf162"\r
5785                 *INHERIT_POS    0       0       0\r
5786                 *INHERIT_ROT    0       0       0\r
5787                 *INHERIT_SCL    0       0       0\r
5788                 *TM_ROW0        1.0     0       0\r
5789                 *TM_ROW1        0       1.0     0\r
5790                 *TM_ROW2        0       0       1.0\r
5791                 *TM_ROW3        0       0       0\r
5792                 *TM_POS 0.000000        0.000000        0.000000\r
5793         }\r
5794         *MESH   {\r
5795                 *TIMEVALUE      0\r
5796                 *MESH_NUMVERTEX 6\r
5797                 *MESH_NUMFACES  4\r
5798                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5799                 *MESH_VERTEX_LIST       {\r
5800                         *MESH_VERTEX    0       120.000000      16.000000       48.000000\r
5801                         *MESH_VERTEX    1       88.000000       16.000000       48.000000\r
5802                         *MESH_VERTEX    2       88.000000       15.000000       41.000000\r
5803                         *MESH_VERTEX    3       120.000000      15.000000       41.000000\r
5804                         *MESH_VERTEX    4       120.000000      12.000000       36.000000\r
5805                         *MESH_VERTEX    5       88.000000       12.000000       36.000000\r
5806                 }\r
5807                 *MESH_NORMALS   {\r
5808                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
5809                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
5810                         *MESH_FACENORMAL        2       -0.707107       0.000000        0.707107\r
5811                         *MESH_FACENORMAL        3       -0.169102       0.000000        0.985599\r
5812                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
5813                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
5814                         *MESH_VERTEXNORMAL      2       0.000000        0.923880        -0.382683\r
5815                         *MESH_VERTEXNORMAL      3       0.000000        0.923880        -0.382683\r
5816                         *MESH_VERTEXNORMAL      4       0.000000        0.707107        -0.707107\r
5817                         *MESH_VERTEXNORMAL      5       0.000000        0.707107        -0.707107\r
5818                 }\r
5819                 *MESH_FACE_LIST {\r
5820                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5821                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5822                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5823                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5824                 }\r
5825                 *MESH_NUMTVERTEX        6\r
5826                 *MESH_TVERTLIST {\r
5827                         *MESH_TVERT     0       0.000000        0.333333        1.000000\r
5828                         *MESH_TVERT     1       0.000000        0.000000        1.000000\r
5829                         *MESH_TVERT     2       0.083333        0.000000        1.000000\r
5830                         *MESH_TVERT     3       0.083333        0.333333        1.000000\r
5831                         *MESH_TVERT     4       0.166667        0.333333        1.000000\r
5832                         *MESH_TVERT     5       0.166667        0.000000        1.000000\r
5833                 }\r
5834                 *MESH_NUMTVFACES        4\r
5835                 *MESH_TFACELIST {\r
5836                         *MESH_TFACE     0       0       2       1\r
5837                         *MESH_TFACE     1       0       3       2\r
5838                         *MESH_TFACE     2       2       3       4\r
5839                         *MESH_TFACE     3       2       4       5\r
5840                 }\r
5841         }\r
5842         *PROP_MOTIONBLUR        0\r
5843         *PROP_CASTSHADOW        1\r
5844         *PROP_RECVSHADOW        1\r
5845         *MATERIAL_REF   3\r
5846 }\r
5847 *GEOMOBJECT     {\r
5848         *NODE_NAME      "mat3model0surf163"\r
5849         *NODE_TM        {\r
5850                 *NODE_NAME      "mat3model0surf163"\r
5851                 *INHERIT_POS    0       0       0\r
5852                 *INHERIT_ROT    0       0       0\r
5853                 *INHERIT_SCL    0       0       0\r
5854                 *TM_ROW0        1.0     0       0\r
5855                 *TM_ROW1        0       1.0     0\r
5856                 *TM_ROW2        0       0       1.0\r
5857                 *TM_ROW3        0       0       0\r
5858                 *TM_POS 0.000000        0.000000        0.000000\r
5859         }\r
5860         *MESH   {\r
5861                 *TIMEVALUE      0\r
5862                 *MESH_NUMVERTEX 6\r
5863                 *MESH_NUMFACES  4\r
5864                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5865                 *MESH_VERTEX_LIST       {\r
5866                         *MESH_VERTEX    0       90.000000       13.750000       66.250000\r
5867                         *MESH_VERTEX    1       90.000000       13.000000       64.000000\r
5868                         *MESH_VERTEX    2       88.000000       13.000000       64.000000\r
5869                         *MESH_VERTEX    3       88.000000       13.750000       66.250000\r
5870                         *MESH_VERTEX    4       90.000000       13.750000       61.750000\r
5871                         *MESH_VERTEX    5       88.000000       13.750000       61.750000\r
5872                 }\r
5873                 *MESH_NORMALS   {\r
5874                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
5875                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
5876                         *MESH_FACENORMAL        2       -0.985599       0.000000        0.169102\r
5877                         *MESH_FACENORMAL        3       -0.169102       0.000000        0.985599\r
5878                         *MESH_VERTEXNORMAL      0       0.000000        -0.707107       0.707107\r
5879                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
5880                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
5881                         *MESH_VERTEXNORMAL      3       0.000000        -0.707107       0.707107\r
5882                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       -0.707107\r
5883                         *MESH_VERTEXNORMAL      5       0.000000        -0.707107       -0.707107\r
5884                 }\r
5885                 *MESH_FACE_LIST {\r
5886                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5887                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5888                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5889                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5890                 }\r
5891                 *MESH_NUMTVERTEX        6\r
5892                 *MESH_TVERTLIST {\r
5893                         *MESH_TVERT     0       0.031250        0.020833        1.000000\r
5894                         *MESH_TVERT     1       0.062500        0.020833        1.000000\r
5895                         *MESH_TVERT     2       0.062500        0.000000        1.000000\r
5896                         *MESH_TVERT     3       0.031250        0.000000        1.000000\r
5897                         *MESH_TVERT     4       0.093750        0.020833        1.000000\r
5898                         *MESH_TVERT     5       0.093750        0.000000        1.000000\r
5899                 }\r
5900                 *MESH_NUMTVFACES        4\r
5901                 *MESH_TFACELIST {\r
5902                         *MESH_TFACE     0       0       2       1\r
5903                         *MESH_TFACE     1       0       3       2\r
5904                         *MESH_TFACE     2       2       4       1\r
5905                         *MESH_TFACE     3       2       5       4\r
5906                 }\r
5907         }\r
5908         *PROP_MOTIONBLUR        0\r
5909         *PROP_CASTSHADOW        1\r
5910         *PROP_RECVSHADOW        1\r
5911         *MATERIAL_REF   3\r
5912 }\r
5913 *GEOMOBJECT     {\r
5914         *NODE_NAME      "mat3model0surf164"\r
5915         *NODE_TM        {\r
5916                 *NODE_NAME      "mat3model0surf164"\r
5917                 *INHERIT_POS    0       0       0\r
5918                 *INHERIT_ROT    0       0       0\r
5919                 *INHERIT_SCL    0       0       0\r
5920                 *TM_ROW0        1.0     0       0\r
5921                 *TM_ROW1        0       1.0     0\r
5922                 *TM_ROW2        0       0       1.0\r
5923                 *TM_ROW3        0       0       0\r
5924                 *TM_POS 0.000000        0.000000        0.000000\r
5925         }\r
5926         *MESH   {\r
5927                 *TIMEVALUE      0\r
5928                 *MESH_NUMVERTEX 6\r
5929                 *MESH_NUMFACES  4\r
5930                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5931                 *MESH_VERTEX_LIST       {\r
5932                         *MESH_VERTEX    0       90.000000       13.750000       34.250000\r
5933                         *MESH_VERTEX    1       90.000000       13.000000       32.000000\r
5934                         *MESH_VERTEX    2       88.000000       13.000000       32.000000\r
5935                         *MESH_VERTEX    3       88.000000       13.750000       34.250000\r
5936                         *MESH_VERTEX    4       90.000000       13.750000       29.750000\r
5937                         *MESH_VERTEX    5       88.000000       13.750000       29.750000\r
5938                 }\r
5939                 *MESH_NORMALS   {\r
5940                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
5941                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
5942                         *MESH_FACENORMAL        2       -0.985599       0.000000        0.169102\r
5943                         *MESH_FACENORMAL        3       -0.169102       0.000000        0.985599\r
5944                         *MESH_VERTEXNORMAL      0       0.000000        -0.707107       0.707107\r
5945                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
5946                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
5947                         *MESH_VERTEXNORMAL      3       0.000000        -0.707107       0.707107\r
5948                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       -0.707107\r
5949                         *MESH_VERTEXNORMAL      5       0.000000        -0.707107       -0.707107\r
5950                 }\r
5951                 *MESH_FACE_LIST {\r
5952                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5953                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5954                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5955                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5956                 }\r
5957                 *MESH_NUMTVERTEX        6\r
5958                 *MESH_TVERTLIST {\r
5959                         *MESH_TVERT     0       0.031250        0.020833        1.000000\r
5960                         *MESH_TVERT     1       0.062500        0.020833        1.000000\r
5961                         *MESH_TVERT     2       0.062500        0.000000        1.000000\r
5962                         *MESH_TVERT     3       0.031250        0.000000        1.000000\r
5963                         *MESH_TVERT     4       0.093750        0.020833        1.000000\r
5964                         *MESH_TVERT     5       0.093750        0.000000        1.000000\r
5965                 }\r
5966                 *MESH_NUMTVFACES        4\r
5967                 *MESH_TFACELIST {\r
5968                         *MESH_TFACE     0       0       2       1\r
5969                         *MESH_TFACE     1       0       3       2\r
5970                         *MESH_TFACE     2       2       4       1\r
5971                         *MESH_TFACE     3       2       5       4\r
5972                 }\r
5973         }\r
5974         *PROP_MOTIONBLUR        0\r
5975         *PROP_CASTSHADOW        1\r
5976         *PROP_RECVSHADOW        1\r
5977         *MATERIAL_REF   3\r
5978 }\r
5979 *GEOMOBJECT     {\r
5980         *NODE_NAME      "mat3model0surf165"\r
5981         *NODE_TM        {\r
5982                 *NODE_NAME      "mat3model0surf165"\r
5983                 *INHERIT_POS    0       0       0\r
5984                 *INHERIT_ROT    0       0       0\r
5985                 *INHERIT_SCL    0       0       0\r
5986                 *TM_ROW0        1.0     0       0\r
5987                 *TM_ROW1        0       1.0     0\r
5988                 *TM_ROW2        0       0       1.0\r
5989                 *TM_ROW3        0       0       0\r
5990                 *TM_POS 0.000000        0.000000        0.000000\r
5991         }\r
5992         *MESH   {\r
5993                 *TIMEVALUE      0\r
5994                 *MESH_NUMVERTEX 10\r
5995                 *MESH_NUMFACES  8\r
5996                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5997                 *MESH_VERTEX_LIST       {\r
5998                         *MESH_VERTEX    0       120.000000      12.000000       36.000000\r
5999                         *MESH_VERTEX    1       88.000000       12.000000       36.000000\r
6000                         *MESH_VERTEX    2       88.000000       7.000000        33.000000\r
6001                         *MESH_VERTEX    3       120.000000      7.000000        33.000000\r
6002                         *MESH_VERTEX    4       120.000000      0.000000        32.000000\r
6003                         *MESH_VERTEX    5       88.000000       0.000000        32.000000\r
6004                         *MESH_VERTEX    6       88.000000       -7.000000       33.000000\r
6005                         *MESH_VERTEX    7       120.000000      -7.000000       33.000000\r
6006                         *MESH_VERTEX    8       120.000000      -12.000000      36.000000\r
6007                         *MESH_VERTEX    9       88.000000       -12.000000      36.000000\r
6008                 }\r
6009                 *MESH_NORMALS   {\r
6010                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
6011                         *MESH_FACENORMAL        1       -0.169102       0.000000        0.985599\r
6012                         *MESH_FACENORMAL        2       -0.985599       0.000000        -0.169102\r
6013                         *MESH_FACENORMAL        3       -0.707107       0.000000        -0.707107\r
6014                         *MESH_FACENORMAL        4       0.707107        0.000000        0.707107\r
6015                         *MESH_FACENORMAL        5       0.985599        0.000000        0.169102\r
6016                         *MESH_FACENORMAL        6       0.707107        0.000000        -0.707107\r
6017                         *MESH_FACENORMAL        7       0.447214        0.000000        -0.894427\r
6018                         *MESH_VERTEXNORMAL      0       0.000000        0.707107        -0.707107\r
6019                         *MESH_VERTEXNORMAL      1       0.000000        0.707107        -0.707107\r
6020                         *MESH_VERTEXNORMAL      2       0.000000        0.382683        -0.923880\r
6021                         *MESH_VERTEXNORMAL      3       0.000000        0.382683        -0.923880\r
6022                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
6023                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        -1.000000\r
6024                         *MESH_VERTEXNORMAL      6       0.000000        -0.382683       -0.923880\r
6025                         *MESH_VERTEXNORMAL      7       0.000000        -0.382683       -0.923880\r
6026                         *MESH_VERTEXNORMAL      8       0.000000        -0.707107       -0.707107\r
6027                         *MESH_VERTEXNORMAL      9       0.000000        -0.707107       -0.707107\r
6028                 }\r
6029                 *MESH_FACE_LIST {\r
6030                         *MESH_FACE      0       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6031                         *MESH_FACE      1       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6032                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6033                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6034                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6035                         *MESH_FACE      5       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6036                         *MESH_FACE      6       A:      6       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6037                         *MESH_FACE      7       A:      6       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6038                 }\r
6039                 *MESH_NUMTVERTEX        10\r
6040                 *MESH_TVERTLIST {\r
6041                         *MESH_TVERT     0       0.166667        0.333333        1.000000\r
6042                         *MESH_TVERT     1       0.166667        0.000000        1.000000\r
6043                         *MESH_TVERT     2       0.250000        0.000000        1.000000\r
6044                         *MESH_TVERT     3       0.250000        0.333333        1.000000\r
6045                         *MESH_TVERT     4       0.333333        0.333333        1.000000\r
6046                         *MESH_TVERT     5       0.333333        0.000000        1.000000\r
6047                         *MESH_TVERT     6       0.416667        0.000000        1.000000\r
6048                         *MESH_TVERT     7       0.416667        0.333333        1.000000\r
6049                         *MESH_TVERT     8       0.500000        0.333333        1.000000\r
6050                         *MESH_TVERT     9       0.500000        0.000000        1.000000\r
6051                 }\r
6052                 *MESH_NUMTVFACES        8\r
6053                 *MESH_TFACELIST {\r
6054                         *MESH_TFACE     0       2       3       4\r
6055                         *MESH_TFACE     1       2       4       5\r
6056                         *MESH_TFACE     2       0       3       2\r
6057                         *MESH_TFACE     3       0       2       1\r
6058                         *MESH_TFACE     4       4       6       5\r
6059                         *MESH_TFACE     5       4       7       6\r
6060                         *MESH_TFACE     6       6       7       8\r
6061                         *MESH_TFACE     7       6       8       9\r
6062                 }\r
6063         }\r
6064         *PROP_MOTIONBLUR        0\r
6065         *PROP_CASTSHADOW        1\r
6066         *PROP_RECVSHADOW        1\r
6067         *MATERIAL_REF   3\r
6068 }\r
6069 *GEOMOBJECT     {\r
6070         *NODE_NAME      "mat3model0surf166"\r
6071         *NODE_TM        {\r
6072                 *NODE_NAME      "mat3model0surf166"\r
6073                 *INHERIT_POS    0       0       0\r
6074                 *INHERIT_ROT    0       0       0\r
6075                 *INHERIT_SCL    0       0       0\r
6076                 *TM_ROW0        1.0     0       0\r
6077                 *TM_ROW1        0       1.0     0\r
6078                 *TM_ROW2        0       0       1.0\r
6079                 *TM_ROW3        0       0       0\r
6080                 *TM_POS 0.000000        0.000000        0.000000\r
6081         }\r
6082         *MESH   {\r
6083                 *TIMEVALUE      0\r
6084                 *MESH_NUMVERTEX 6\r
6085                 *MESH_NUMFACES  4\r
6086                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6087                 *MESH_VERTEX_LIST       {\r
6088                         *MESH_VERTEX    0       88.000000       -13.000000      64.000000\r
6089                         *MESH_VERTEX    1       90.000000       -13.000000      64.000000\r
6090                         *MESH_VERTEX    2       90.000000       -13.750000      66.250000\r
6091                         *MESH_VERTEX    3       88.000000       -13.750000      66.250000\r
6092                         *MESH_VERTEX    4       90.000000       -13.750000      61.750000\r
6093                         *MESH_VERTEX    5       88.000000       -13.750000      61.750000\r
6094                 }\r
6095                 *MESH_NORMALS   {\r
6096                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
6097                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
6098                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
6099                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
6100                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
6101                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
6102                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        0.707107\r
6103                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        0.707107\r
6104                         *MESH_VERTEXNORMAL      4       0.000000        0.707107        -0.707107\r
6105                         *MESH_VERTEXNORMAL      5       0.000000        0.707107        -0.707107\r
6106                 }\r
6107                 *MESH_FACE_LIST {\r
6108                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6109                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6110                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6111                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6112                 }\r
6113                 *MESH_NUMTVERTEX        6\r
6114                 *MESH_TVERTLIST {\r
6115                         *MESH_TVERT     0       0.187500        0.000000        1.000000\r
6116                         *MESH_TVERT     1       0.187500        0.020833        1.000000\r
6117                         *MESH_TVERT     2       0.218750        0.020833        1.000000\r
6118                         *MESH_TVERT     3       0.218750        0.000000        1.000000\r
6119                         *MESH_TVERT     4       0.156250        0.020833        1.000000\r
6120                         *MESH_TVERT     5       0.156250        0.000000        1.000000\r
6121                 }\r
6122                 *MESH_NUMTVFACES        4\r
6123                 *MESH_TFACELIST {\r
6124                         *MESH_TFACE     0       0       2       1\r
6125                         *MESH_TFACE     1       0       3       2\r
6126                         *MESH_TFACE     2       4       0       1\r
6127                         *MESH_TFACE     3       4       5       0\r
6128                 }\r
6129         }\r
6130         *PROP_MOTIONBLUR        0\r
6131         *PROP_CASTSHADOW        1\r
6132         *PROP_RECVSHADOW        1\r
6133         *MATERIAL_REF   3\r
6134 }\r
6135 *GEOMOBJECT     {\r
6136         *NODE_NAME      "mat3model0surf167"\r
6137         *NODE_TM        {\r
6138                 *NODE_NAME      "mat3model0surf167"\r
6139                 *INHERIT_POS    0       0       0\r
6140                 *INHERIT_ROT    0       0       0\r
6141                 *INHERIT_SCL    0       0       0\r
6142                 *TM_ROW0        1.0     0       0\r
6143                 *TM_ROW1        0       1.0     0\r
6144                 *TM_ROW2        0       0       1.0\r
6145                 *TM_ROW3        0       0       0\r
6146                 *TM_POS 0.000000        0.000000        0.000000\r
6147         }\r
6148         *MESH   {\r
6149                 *TIMEVALUE      0\r
6150                 *MESH_NUMVERTEX 6\r
6151                 *MESH_NUMFACES  4\r
6152                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6153                 *MESH_VERTEX_LIST       {\r
6154                         *MESH_VERTEX    0       88.000000       -13.000000      32.000000\r
6155                         *MESH_VERTEX    1       90.000000       -13.000000      32.000000\r
6156                         *MESH_VERTEX    2       90.000000       -13.750000      34.250000\r
6157                         *MESH_VERTEX    3       88.000000       -13.750000      34.250000\r
6158                         *MESH_VERTEX    4       90.000000       -13.750000      29.750000\r
6159                         *MESH_VERTEX    5       88.000000       -13.750000      29.750000\r
6160                 }\r
6161                 *MESH_NORMALS   {\r
6162                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
6163                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
6164                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
6165                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
6166                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
6167                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
6168                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        0.707107\r
6169                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        0.707107\r
6170                         *MESH_VERTEXNORMAL      4       0.000000        0.707107        -0.707107\r
6171                         *MESH_VERTEXNORMAL      5       0.000000        0.707107        -0.707107\r
6172                 }\r
6173                 *MESH_FACE_LIST {\r
6174                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6175                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6176                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6177                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6178                 }\r
6179                 *MESH_NUMTVERTEX        6\r
6180                 *MESH_TVERTLIST {\r
6181                         *MESH_TVERT     0       0.187500        0.000000        1.000000\r
6182                         *MESH_TVERT     1       0.187500        0.020833        1.000000\r
6183                         *MESH_TVERT     2       0.218750        0.020833        1.000000\r
6184                         *MESH_TVERT     3       0.218750        0.000000        1.000000\r
6185                         *MESH_TVERT     4       0.156250        0.020833        1.000000\r
6186                         *MESH_TVERT     5       0.156250        0.000000        1.000000\r
6187                 }\r
6188                 *MESH_NUMTVFACES        4\r
6189                 *MESH_TFACELIST {\r
6190                         *MESH_TFACE     0       0       2       1\r
6191                         *MESH_TFACE     1       0       3       2\r
6192                         *MESH_TFACE     2       4       0       1\r
6193                         *MESH_TFACE     3       4       5       0\r
6194                 }\r
6195         }\r
6196         *PROP_MOTIONBLUR        0\r
6197         *PROP_CASTSHADOW        1\r
6198         *PROP_RECVSHADOW        1\r
6199         *MATERIAL_REF   3\r
6200 }\r
6201 *GEOMOBJECT     {\r
6202         *NODE_NAME      "mat3model0surf168"\r
6203         *NODE_TM        {\r
6204                 *NODE_NAME      "mat3model0surf168"\r
6205                 *INHERIT_POS    0       0       0\r
6206                 *INHERIT_ROT    0       0       0\r
6207                 *INHERIT_SCL    0       0       0\r
6208                 *TM_ROW0        1.0     0       0\r
6209                 *TM_ROW1        0       1.0     0\r
6210                 *TM_ROW2        0       0       1.0\r
6211                 *TM_ROW3        0       0       0\r
6212                 *TM_POS 0.000000        0.000000        0.000000\r
6213         }\r
6214         *MESH   {\r
6215                 *TIMEVALUE      0\r
6216                 *MESH_NUMVERTEX 6\r
6217                 *MESH_NUMFACES  4\r
6218                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6219                 *MESH_VERTEX_LIST       {\r
6220                         *MESH_VERTEX    0       120.000000      -12.000000      36.000000\r
6221                         *MESH_VERTEX    1       88.000000       -12.000000      36.000000\r
6222                         *MESH_VERTEX    2       88.000000       -15.000000      41.000000\r
6223                         *MESH_VERTEX    3       120.000000      -15.000000      41.000000\r
6224                         *MESH_VERTEX    4       120.000000      -16.000000      48.000000\r
6225                         *MESH_VERTEX    5       88.000000       -16.000000      48.000000\r
6226                 }\r
6227                 *MESH_NORMALS   {\r
6228                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
6229                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
6230                         *MESH_FACENORMAL        2       -0.707107       0.000000        0.707107\r
6231                         *MESH_FACENORMAL        3       -0.169102       0.000000        0.985599\r
6232                         *MESH_VERTEXNORMAL      0       0.000000        -0.707107       -0.707107\r
6233                         *MESH_VERTEXNORMAL      1       0.000000        -0.707107       -0.707107\r
6234                         *MESH_VERTEXNORMAL      2       0.000000        -0.923880       -0.382683\r
6235                         *MESH_VERTEXNORMAL      3       0.000000        -0.923880       -0.382683\r
6236                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
6237                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
6238                 }\r
6239                 *MESH_FACE_LIST {\r
6240                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6241                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6242                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6243                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6244                 }\r
6245                 *MESH_NUMTVERTEX        6\r
6246                 *MESH_TVERTLIST {\r
6247                         *MESH_TVERT     0       0.500000        0.333333        1.000000\r
6248                         *MESH_TVERT     1       0.500000        0.000000        1.000000\r
6249                         *MESH_TVERT     2       0.583333        0.000000        1.000000\r
6250                         *MESH_TVERT     3       0.583333        0.333333        1.000000\r
6251                         *MESH_TVERT     4       0.666667        0.333333        1.000000\r
6252                         *MESH_TVERT     5       0.666667        0.000000        1.000000\r
6253                 }\r
6254                 *MESH_NUMTVFACES        4\r
6255                 *MESH_TFACELIST {\r
6256                         *MESH_TFACE     0       0       2       1\r
6257                         *MESH_TFACE     1       0       3       2\r
6258                         *MESH_TFACE     2       2       3       4\r
6259                         *MESH_TFACE     3       2       4       5\r
6260                 }\r
6261         }\r
6262         *PROP_MOTIONBLUR        0\r
6263         *PROP_CASTSHADOW        1\r
6264         *PROP_RECVSHADOW        1\r
6265         *MATERIAL_REF   3\r
6266 }\r
6267 *GEOMOBJECT     {\r
6268         *NODE_NAME      "mat3model0surf169"\r
6269         *NODE_TM        {\r
6270                 *NODE_NAME      "mat3model0surf169"\r
6271                 *INHERIT_POS    0       0       0\r
6272                 *INHERIT_ROT    0       0       0\r
6273                 *INHERIT_SCL    0       0       0\r
6274                 *TM_ROW0        1.0     0       0\r
6275                 *TM_ROW1        0       1.0     0\r
6276                 *TM_ROW2        0       0       1.0\r
6277                 *TM_ROW3        0       0       0\r
6278                 *TM_POS 0.000000        0.000000        0.000000\r
6279         }\r
6280         *MESH   {\r
6281                 *TIMEVALUE      0\r
6282                 *MESH_NUMVERTEX 8\r
6283                 *MESH_NUMFACES  4\r
6284                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6285                 *MESH_VERTEX_LIST       {\r
6286                         *MESH_VERTEX    0       90.000000       -13.750000      66.250000\r
6287                         *MESH_VERTEX    1       90.000000       -16.000000      67.000000\r
6288                         *MESH_VERTEX    2       88.000000       -16.000000      67.000000\r
6289                         *MESH_VERTEX    3       88.000000       -13.750000      66.250000\r
6290                         *MESH_VERTEX    4       88.000000       -16.000000      67.000000\r
6291                         *MESH_VERTEX    5       90.000000       -16.000000      67.000000\r
6292                         *MESH_VERTEX    6       90.000000       -18.250000      66.250000\r
6293                         *MESH_VERTEX    7       88.000000       -18.250000      66.250000\r
6294                 }\r
6295                 *MESH_NORMALS   {\r
6296                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
6297                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
6298                         *MESH_FACENORMAL        2       0.707107        0.000000        0.707107\r
6299                         *MESH_FACENORMAL        3       0.985599        0.000000        0.169102\r
6300                         *MESH_VERTEXNORMAL      0       0.000000        0.707107        0.707107\r
6301                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
6302                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
6303                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        0.707107\r
6304                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
6305                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
6306                         *MESH_VERTEXNORMAL      6       0.000000        -0.707107       0.707107\r
6307                         *MESH_VERTEXNORMAL      7       0.000000        -0.707107       0.707107\r
6308                 }\r
6309                 *MESH_FACE_LIST {\r
6310                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6311                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6312                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6313                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6314                 }\r
6315                 *MESH_NUMTVERTEX        8\r
6316                 *MESH_TVERTLIST {\r
6317                         *MESH_TVERT     0       0.218750        0.020833        1.000000\r
6318                         *MESH_TVERT     1       0.250000        0.020833        1.000000\r
6319                         *MESH_TVERT     2       0.250000        0.000000        1.000000\r
6320                         *MESH_TVERT     3       0.218750        0.000000        1.000000\r
6321                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
6322                         *MESH_TVERT     5       0.000000        0.020833        1.000000\r
6323                         *MESH_TVERT     6       0.031250        0.020833        1.000000\r
6324                         *MESH_TVERT     7       0.031250        0.000000        1.000000\r
6325                 }\r
6326                 *MESH_NUMTVFACES        4\r
6327                 *MESH_TFACELIST {\r
6328                         *MESH_TFACE     0       0       2       1\r
6329                         *MESH_TFACE     1       0       3       2\r
6330                         *MESH_TFACE     2       4       6       5\r
6331                         *MESH_TFACE     3       4       7       6\r
6332                 }\r
6333         }\r
6334         *PROP_MOTIONBLUR        0\r
6335         *PROP_CASTSHADOW        1\r
6336         *PROP_RECVSHADOW        1\r
6337         *MATERIAL_REF   3\r
6338 }\r
6339 *GEOMOBJECT     {\r
6340         *NODE_NAME      "mat3model0surf170"\r
6341         *NODE_TM        {\r
6342                 *NODE_NAME      "mat3model0surf170"\r
6343                 *INHERIT_POS    0       0       0\r
6344                 *INHERIT_ROT    0       0       0\r
6345                 *INHERIT_SCL    0       0       0\r
6346                 *TM_ROW0        1.0     0       0\r
6347                 *TM_ROW1        0       1.0     0\r
6348                 *TM_ROW2        0       0       1.0\r
6349                 *TM_ROW3        0       0       0\r
6350                 *TM_POS 0.000000        0.000000        0.000000\r
6351         }\r
6352         *MESH   {\r
6353                 *TIMEVALUE      0\r
6354                 *MESH_NUMVERTEX 6\r
6355                 *MESH_NUMFACES  4\r
6356                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6357                 *MESH_VERTEX_LIST       {\r
6358                         *MESH_VERTEX    0       88.000000       -16.000000      61.000000\r
6359                         *MESH_VERTEX    1       90.000000       -16.000000      61.000000\r
6360                         *MESH_VERTEX    2       90.000000       -13.750000      61.750000\r
6361                         *MESH_VERTEX    3       88.000000       -13.750000      61.750000\r
6362                         *MESH_VERTEX    4       90.000000       -18.250000      61.750000\r
6363                         *MESH_VERTEX    5       88.000000       -18.250000      61.750000\r
6364                 }\r
6365                 *MESH_NORMALS   {\r
6366                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
6367                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
6368                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
6369                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
6370                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
6371                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
6372                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        -0.707107\r
6373                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        -0.707107\r
6374                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       -0.707107\r
6375                         *MESH_VERTEXNORMAL      5       0.000000        -0.707107       -0.707107\r
6376                 }\r
6377                 *MESH_FACE_LIST {\r
6378                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6379                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6380                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6381                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6382                 }\r
6383                 *MESH_NUMTVERTEX        6\r
6384                 *MESH_TVERTLIST {\r
6385                         *MESH_TVERT     0       0.125000        0.000000        1.000000\r
6386                         *MESH_TVERT     1       0.125000        0.020833        1.000000\r
6387                         *MESH_TVERT     2       0.156250        0.020833        1.000000\r
6388                         *MESH_TVERT     3       0.156250        0.000000        1.000000\r
6389                         *MESH_TVERT     4       0.093750        0.020833        1.000000\r
6390                         *MESH_TVERT     5       0.093750        0.000000        1.000000\r
6391                 }\r
6392                 *MESH_NUMTVFACES        4\r
6393                 *MESH_TFACELIST {\r
6394                         *MESH_TFACE     0       0       2       1\r
6395                         *MESH_TFACE     1       0       3       2\r
6396                         *MESH_TFACE     2       4       0       1\r
6397                         *MESH_TFACE     3       4       5       0\r
6398                 }\r
6399         }\r
6400         *PROP_MOTIONBLUR        0\r
6401         *PROP_CASTSHADOW        1\r
6402         *PROP_RECVSHADOW        1\r
6403         *MATERIAL_REF   3\r
6404 }\r
6405 *GEOMOBJECT     {\r
6406         *NODE_NAME      "mat3model0surf171"\r
6407         *NODE_TM        {\r
6408                 *NODE_NAME      "mat3model0surf171"\r
6409                 *INHERIT_POS    0       0       0\r
6410                 *INHERIT_ROT    0       0       0\r
6411                 *INHERIT_SCL    0       0       0\r
6412                 *TM_ROW0        1.0     0       0\r
6413                 *TM_ROW1        0       1.0     0\r
6414                 *TM_ROW2        0       0       1.0\r
6415                 *TM_ROW3        0       0       0\r
6416                 *TM_POS 0.000000        0.000000        0.000000\r
6417         }\r
6418         *MESH   {\r
6419                 *TIMEVALUE      0\r
6420                 *MESH_NUMVERTEX 8\r
6421                 *MESH_NUMFACES  4\r
6422                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6423                 *MESH_VERTEX_LIST       {\r
6424                         *MESH_VERTEX    0       90.000000       -13.750000      34.250000\r
6425                         *MESH_VERTEX    1       90.000000       -16.000000      35.000000\r
6426                         *MESH_VERTEX    2       88.000000       -16.000000      35.000000\r
6427                         *MESH_VERTEX    3       88.000000       -13.750000      34.250000\r
6428                         *MESH_VERTEX    4       88.000000       -16.000000      35.000000\r
6429                         *MESH_VERTEX    5       90.000000       -16.000000      35.000000\r
6430                         *MESH_VERTEX    6       90.000000       -18.250000      34.250000\r
6431                         *MESH_VERTEX    7       88.000000       -18.250000      34.250000\r
6432                 }\r
6433                 *MESH_NORMALS   {\r
6434                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
6435                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
6436                         *MESH_FACENORMAL        2       0.707107        0.000000        0.707107\r
6437                         *MESH_FACENORMAL        3       0.985599        0.000000        0.169102\r
6438                         *MESH_VERTEXNORMAL      0       0.000000        0.707107        0.707107\r
6439                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
6440                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
6441                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        0.707107\r
6442                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
6443                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
6444                         *MESH_VERTEXNORMAL      6       0.000000        -0.707107       0.707107\r
6445                         *MESH_VERTEXNORMAL      7       0.000000        -0.707107       0.707107\r
6446                 }\r
6447                 *MESH_FACE_LIST {\r
6448                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6449                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6450                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6451                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6452                 }\r
6453                 *MESH_NUMTVERTEX        8\r
6454                 *MESH_TVERTLIST {\r
6455                         *MESH_TVERT     0       0.218750        0.020833        1.000000\r
6456                         *MESH_TVERT     1       0.250000        0.020833        1.000000\r
6457                         *MESH_TVERT     2       0.250000        0.000000        1.000000\r
6458                         *MESH_TVERT     3       0.218750        0.000000        1.000000\r
6459                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
6460                         *MESH_TVERT     5       0.000000        0.020833        1.000000\r
6461                         *MESH_TVERT     6       0.031250        0.020833        1.000000\r
6462                         *MESH_TVERT     7       0.031250        0.000000        1.000000\r
6463                 }\r
6464                 *MESH_NUMTVFACES        4\r
6465                 *MESH_TFACELIST {\r
6466                         *MESH_TFACE     0       0       2       1\r
6467                         *MESH_TFACE     1       0       3       2\r
6468                         *MESH_TFACE     2       4       6       5\r
6469                         *MESH_TFACE     3       4       7       6\r
6470                 }\r
6471         }\r
6472         *PROP_MOTIONBLUR        0\r
6473         *PROP_CASTSHADOW        1\r
6474         *PROP_RECVSHADOW        1\r
6475         *MATERIAL_REF   3\r
6476 }\r
6477 *GEOMOBJECT     {\r
6478         *NODE_NAME      "mat3model0surf172"\r
6479         *NODE_TM        {\r
6480                 *NODE_NAME      "mat3model0surf172"\r
6481                 *INHERIT_POS    0       0       0\r
6482                 *INHERIT_ROT    0       0       0\r
6483                 *INHERIT_SCL    0       0       0\r
6484                 *TM_ROW0        1.0     0       0\r
6485                 *TM_ROW1        0       1.0     0\r
6486                 *TM_ROW2        0       0       1.0\r
6487                 *TM_ROW3        0       0       0\r
6488                 *TM_POS 0.000000        0.000000        0.000000\r
6489         }\r
6490         *MESH   {\r
6491                 *TIMEVALUE      0\r
6492                 *MESH_NUMVERTEX 6\r
6493                 *MESH_NUMFACES  4\r
6494                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6495                 *MESH_VERTEX_LIST       {\r
6496                         *MESH_VERTEX    0       88.000000       -16.000000      29.000000\r
6497                         *MESH_VERTEX    1       90.000000       -16.000000      29.000000\r
6498                         *MESH_VERTEX    2       90.000000       -13.750000      29.750000\r
6499                         *MESH_VERTEX    3       88.000000       -13.750000      29.750000\r
6500                         *MESH_VERTEX    4       90.000000       -18.250000      29.750000\r
6501                         *MESH_VERTEX    5       88.000000       -18.250000      29.750000\r
6502                 }\r
6503                 *MESH_NORMALS   {\r
6504                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
6505                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
6506                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
6507                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
6508                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
6509                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
6510                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        -0.707107\r
6511                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        -0.707107\r
6512                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       -0.707107\r
6513                         *MESH_VERTEXNORMAL      5       0.000000        -0.707107       -0.707107\r
6514                 }\r
6515                 *MESH_FACE_LIST {\r
6516                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6517                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6518                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6519                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6520                 }\r
6521                 *MESH_NUMTVERTEX        6\r
6522                 *MESH_TVERTLIST {\r
6523                         *MESH_TVERT     0       0.125000        0.000000        1.000000\r
6524                         *MESH_TVERT     1       0.125000        0.020833        1.000000\r
6525                         *MESH_TVERT     2       0.156250        0.020833        1.000000\r
6526                         *MESH_TVERT     3       0.156250        0.000000        1.000000\r
6527                         *MESH_TVERT     4       0.093750        0.020833        1.000000\r
6528                         *MESH_TVERT     5       0.093750        0.000000        1.000000\r
6529                 }\r
6530                 *MESH_NUMTVFACES        4\r
6531                 *MESH_TFACELIST {\r
6532                         *MESH_TFACE     0       0       2       1\r
6533                         *MESH_TFACE     1       0       3       2\r
6534                         *MESH_TFACE     2       4       0       1\r
6535                         *MESH_TFACE     3       4       5       0\r
6536                 }\r
6537         }\r
6538         *PROP_MOTIONBLUR        0\r
6539         *PROP_CASTSHADOW        1\r
6540         *PROP_RECVSHADOW        1\r
6541         *MATERIAL_REF   3\r
6542 }\r
6543 *GEOMOBJECT     {\r
6544         *NODE_NAME      "mat3model0surf173"\r
6545         *NODE_TM        {\r
6546                 *NODE_NAME      "mat3model0surf173"\r
6547                 *INHERIT_POS    0       0       0\r
6548                 *INHERIT_ROT    0       0       0\r
6549                 *INHERIT_SCL    0       0       0\r
6550                 *TM_ROW0        1.0     0       0\r
6551                 *TM_ROW1        0       1.0     0\r
6552                 *TM_ROW2        0       0       1.0\r
6553                 *TM_ROW3        0       0       0\r
6554                 *TM_POS 0.000000        0.000000        0.000000\r
6555         }\r
6556         *MESH   {\r
6557                 *TIMEVALUE      0\r
6558                 *MESH_NUMVERTEX 6\r
6559                 *MESH_NUMFACES  4\r
6560                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6561                 *MESH_VERTEX_LIST       {\r
6562                         *MESH_VERTEX    0       90.000000       -18.250000      66.250000\r
6563                         *MESH_VERTEX    1       90.000000       -19.000000      64.000000\r
6564                         *MESH_VERTEX    2       88.000000       -19.000000      64.000000\r
6565                         *MESH_VERTEX    3       88.000000       -18.250000      66.250000\r
6566                         *MESH_VERTEX    4       90.000000       -18.250000      61.750000\r
6567                         *MESH_VERTEX    5       88.000000       -18.250000      61.750000\r
6568                 }\r
6569                 *MESH_NORMALS   {\r
6570                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
6571                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
6572                         *MESH_FACENORMAL        2       -0.985599       0.000000        0.169102\r
6573                         *MESH_FACENORMAL        3       -0.169102       0.000000        0.985599\r
6574                         *MESH_VERTEXNORMAL      0       0.000000        -0.707107       0.707107\r
6575                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
6576                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
6577                         *MESH_VERTEXNORMAL      3       0.000000        -0.707107       0.707107\r
6578                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       -0.707107\r
6579                         *MESH_VERTEXNORMAL      5       0.000000        -0.707107       -0.707107\r
6580                 }\r
6581                 *MESH_FACE_LIST {\r
6582                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6583                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6584                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6585                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6586                 }\r
6587                 *MESH_NUMTVERTEX        6\r
6588                 *MESH_TVERTLIST {\r
6589                         *MESH_TVERT     0       0.031250        0.020833        1.000000\r
6590                         *MESH_TVERT     1       0.062500        0.020833        1.000000\r
6591                         *MESH_TVERT     2       0.062500        0.000000        1.000000\r
6592                         *MESH_TVERT     3       0.031250        0.000000        1.000000\r
6593                         *MESH_TVERT     4       0.093750        0.020833        1.000000\r
6594                         *MESH_TVERT     5       0.093750        0.000000        1.000000\r
6595                 }\r
6596                 *MESH_NUMTVFACES        4\r
6597                 *MESH_TFACELIST {\r
6598                         *MESH_TFACE     0       0       2       1\r
6599                         *MESH_TFACE     1       0       3       2\r
6600                         *MESH_TFACE     2       2       4       1\r
6601                         *MESH_TFACE     3       2       5       4\r
6602                 }\r
6603         }\r
6604         *PROP_MOTIONBLUR        0\r
6605         *PROP_CASTSHADOW        1\r
6606         *PROP_RECVSHADOW        1\r
6607         *MATERIAL_REF   3\r
6608 }\r
6609 *GEOMOBJECT     {\r
6610         *NODE_NAME      "mat3model0surf174"\r
6611         *NODE_TM        {\r
6612                 *NODE_NAME      "mat3model0surf174"\r
6613                 *INHERIT_POS    0       0       0\r
6614                 *INHERIT_ROT    0       0       0\r
6615                 *INHERIT_SCL    0       0       0\r
6616                 *TM_ROW0        1.0     0       0\r
6617                 *TM_ROW1        0       1.0     0\r
6618                 *TM_ROW2        0       0       1.0\r
6619                 *TM_ROW3        0       0       0\r
6620                 *TM_POS 0.000000        0.000000        0.000000\r
6621         }\r
6622         *MESH   {\r
6623                 *TIMEVALUE      0\r
6624                 *MESH_NUMVERTEX 6\r
6625                 *MESH_NUMFACES  4\r
6626                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6627                 *MESH_VERTEX_LIST       {\r
6628                         *MESH_VERTEX    0       90.000000       -18.250000      34.250000\r
6629                         *MESH_VERTEX    1       90.000000       -19.000000      32.000000\r
6630                         *MESH_VERTEX    2       88.000000       -19.000000      32.000000\r
6631                         *MESH_VERTEX    3       88.000000       -18.250000      34.250000\r
6632                         *MESH_VERTEX    4       90.000000       -18.250000      29.750000\r
6633                         *MESH_VERTEX    5       88.000000       -18.250000      29.750000\r
6634                 }\r
6635                 *MESH_NORMALS   {\r
6636                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
6637                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
6638                         *MESH_FACENORMAL        2       -0.985599       0.000000        0.169102\r
6639                         *MESH_FACENORMAL        3       -0.169102       0.000000        0.985599\r
6640                         *MESH_VERTEXNORMAL      0       0.000000        -0.707107       0.707107\r
6641                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
6642                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
6643                         *MESH_VERTEXNORMAL      3       0.000000        -0.707107       0.707107\r
6644                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       -0.707107\r
6645                         *MESH_VERTEXNORMAL      5       0.000000        -0.707107       -0.707107\r
6646                 }\r
6647                 *MESH_FACE_LIST {\r
6648                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6649                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6650                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6651                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6652                 }\r
6653                 *MESH_NUMTVERTEX        6\r
6654                 *MESH_TVERTLIST {\r
6655                         *MESH_TVERT     0       0.031250        0.020833        1.000000\r
6656                         *MESH_TVERT     1       0.062500        0.020833        1.000000\r
6657                         *MESH_TVERT     2       0.062500        0.000000        1.000000\r
6658                         *MESH_TVERT     3       0.031250        0.000000        1.000000\r
6659                         *MESH_TVERT     4       0.093750        0.020833        1.000000\r
6660                         *MESH_TVERT     5       0.093750        0.000000        1.000000\r
6661                 }\r
6662                 *MESH_NUMTVFACES        4\r
6663                 *MESH_TFACELIST {\r
6664                         *MESH_TFACE     0       0       2       1\r
6665                         *MESH_TFACE     1       0       3       2\r
6666                         *MESH_TFACE     2       2       4       1\r
6667                         *MESH_TFACE     3       2       5       4\r
6668                 }\r
6669         }\r
6670         *PROP_MOTIONBLUR        0\r
6671         *PROP_CASTSHADOW        1\r
6672         *PROP_RECVSHADOW        1\r
6673         *MATERIAL_REF   3\r
6674 }\r
6675 *GEOMOBJECT     {\r
6676         *NODE_NAME      "mat3model0surf175"\r
6677         *NODE_TM        {\r
6678                 *NODE_NAME      "mat3model0surf175"\r
6679                 *INHERIT_POS    0       0       0\r
6680                 *INHERIT_ROT    0       0       0\r
6681                 *INHERIT_SCL    0       0       0\r
6682                 *TM_ROW0        1.0     0       0\r
6683                 *TM_ROW1        0       1.0     0\r
6684                 *TM_ROW2        0       0       1.0\r
6685                 *TM_ROW3        0       0       0\r
6686                 *TM_POS 0.000000        0.000000        0.000000\r
6687         }\r
6688         *MESH   {\r
6689                 *TIMEVALUE      0\r
6690                 *MESH_NUMVERTEX 6\r
6691                 *MESH_NUMFACES  4\r
6692                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6693                 *MESH_VERTEX_LIST       {\r
6694                         *MESH_VERTEX    0       80.000000       26.000000       10.000000\r
6695                         *MESH_VERTEX    1       80.000000       24.000000       8.000000\r
6696                         *MESH_VERTEX    2       80.000000       26.000000       22.000000\r
6697                         *MESH_VERTEX    3       80.000000       24.000000       22.000000\r
6698                         *MESH_VERTEX    4       80.000000       42.000000       10.000000\r
6699                         *MESH_VERTEX    5       80.000000       42.000000       8.000000\r
6700                 }\r
6701                 *MESH_NORMALS   {\r
6702                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
6703                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
6704                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
6705                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
6706                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
6707                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
6708                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
6709                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
6710                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
6711                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
6712                 }\r
6713                 *MESH_FACE_LIST {\r
6714                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6715                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6716                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6717                         *MESH_FACE      3       A:      5       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6718                 }\r
6719                 *MESH_NUMTVERTEX        6\r
6720                 *MESH_TVERTLIST {\r
6721                         *MESH_TVERT     0       0.203125        0.078125        1.000000\r
6722                         *MESH_TVERT     1       0.187500        0.062500        1.000000\r
6723                         *MESH_TVERT     2       0.203125        0.171875        1.000000\r
6724                         *MESH_TVERT     3       0.187500        0.171875        1.000000\r
6725                         *MESH_TVERT     4       0.328125        0.078125        1.000000\r
6726                         *MESH_TVERT     5       0.328125        0.062500        1.000000\r
6727                 }\r
6728                 *MESH_NUMTVFACES        4\r
6729                 *MESH_TFACELIST {\r
6730                         *MESH_TFACE     0       0       2       1\r
6731                         *MESH_TFACE     1       2       3       1\r
6732                         *MESH_TFACE     2       4       0       1\r
6733                         *MESH_TFACE     3       5       4       1\r
6734                 }\r
6735         }\r
6736         *PROP_MOTIONBLUR        0\r
6737         *PROP_CASTSHADOW        1\r
6738         *PROP_RECVSHADOW        1\r
6739         *MATERIAL_REF   3\r
6740 }\r
6741 *GEOMOBJECT     {\r
6742         *NODE_NAME      "mat3model0surf176"\r
6743         *NODE_TM        {\r
6744                 *NODE_NAME      "mat3model0surf176"\r
6745                 *INHERIT_POS    0       0       0\r
6746                 *INHERIT_ROT    0       0       0\r
6747                 *INHERIT_SCL    0       0       0\r
6748                 *TM_ROW0        1.0     0       0\r
6749                 *TM_ROW1        0       1.0     0\r
6750                 *TM_ROW2        0       0       1.0\r
6751                 *TM_ROW3        0       0       0\r
6752                 *TM_POS 0.000000        0.000000        0.000000\r
6753         }\r
6754         *MESH   {\r
6755                 *TIMEVALUE      0\r
6756                 *MESH_NUMVERTEX 6\r
6757                 *MESH_NUMFACES  4\r
6758                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6759                 *MESH_VERTEX_LIST       {\r
6760                         *MESH_VERTEX    0       80.000000       -24.000000      22.000000\r
6761                         *MESH_VERTEX    1       80.000000       -26.000000      10.000000\r
6762                         *MESH_VERTEX    2       80.000000       -26.000000      22.000000\r
6763                         *MESH_VERTEX    3       80.000000       -24.000000      8.000000\r
6764                         *MESH_VERTEX    4       80.000000       -42.000000      8.000000\r
6765                         *MESH_VERTEX    5       80.000000       -42.000000      10.000000\r
6766                 }\r
6767                 *MESH_NORMALS   {\r
6768                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
6769                         *MESH_FACENORMAL        1       -0.816497       0.000000        -0.577350\r
6770                         *MESH_FACENORMAL        2       -0.816497       0.000000        0.577350\r
6771                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
6772                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
6773                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
6774                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
6775                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
6776                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
6777                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
6778                 }\r
6779                 *MESH_FACE_LIST {\r
6780                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6781                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6782                         *MESH_FACE      2       A:      3       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6783                         *MESH_FACE      3       A:      1       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6784                 }\r
6785                 *MESH_NUMTVERTEX        6\r
6786                 *MESH_TVERTLIST {\r
6787                         *MESH_TVERT     0       0.812500        0.171875        1.000000\r
6788                         *MESH_TVERT     1       0.796875        0.078125        1.000000\r
6789                         *MESH_TVERT     2       0.796875        0.171875        1.000000\r
6790                         *MESH_TVERT     3       0.812500        0.062500        1.000000\r
6791                         *MESH_TVERT     4       0.671875        0.062500        1.000000\r
6792                         *MESH_TVERT     5       0.671875        0.078125        1.000000\r
6793                 }\r
6794                 *MESH_NUMTVFACES        4\r
6795                 *MESH_TFACELIST {\r
6796                         *MESH_TFACE     0       0       2       1\r
6797                         *MESH_TFACE     1       3       0       1\r
6798                         *MESH_TFACE     2       3       1       4\r
6799                         *MESH_TFACE     3       1       5       4\r
6800                 }\r
6801         }\r
6802         *PROP_MOTIONBLUR        0\r
6803         *PROP_CASTSHADOW        1\r
6804         *PROP_RECVSHADOW        1\r
6805         *MATERIAL_REF   3\r
6806 }\r
6807 *GEOMOBJECT     {\r
6808         *NODE_NAME      "mat3model0surf177"\r
6809         *NODE_TM        {\r
6810                 *NODE_NAME      "mat3model0surf177"\r
6811                 *INHERIT_POS    0       0       0\r
6812                 *INHERIT_ROT    0       0       0\r
6813                 *INHERIT_SCL    0       0       0\r
6814                 *TM_ROW0        1.0     0       0\r
6815                 *TM_ROW1        0       1.0     0\r
6816                 *TM_ROW2        0       0       1.0\r
6817                 *TM_ROW3        0       0       0\r
6818                 *TM_POS 0.000000        0.000000        0.000000\r
6819         }\r
6820         *MESH   {\r
6821                 *TIMEVALUE      0\r
6822                 *MESH_NUMVERTEX 4\r
6823                 *MESH_NUMFACES  2\r
6824                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6825                 *MESH_VERTEX_LIST       {\r
6826                         *MESH_VERTEX    0       72.000000       42.000000       10.000000\r
6827                         *MESH_VERTEX    1       72.000000       42.000000       8.000000\r
6828                         *MESH_VERTEX    2       80.000000       42.000000       10.000000\r
6829                         *MESH_VERTEX    3       80.000000       42.000000       8.000000\r
6830                 }\r
6831                 *MESH_NORMALS   {\r
6832                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
6833                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
6834                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
6835                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
6836                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
6837                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
6838                 }\r
6839                 *MESH_FACE_LIST {\r
6840                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6841                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6842                 }\r
6843                 *MESH_NUMTVERTEX        4\r
6844                 *MESH_TVERTLIST {\r
6845                         *MESH_TVERT     0       0.562500        0.078125        1.000000\r
6846                         *MESH_TVERT     1       0.562500        0.062500        1.000000\r
6847                         *MESH_TVERT     2       0.625000        0.078125        1.000000\r
6848                         *MESH_TVERT     3       0.625000        0.062500        1.000000\r
6849                 }\r
6850                 *MESH_NUMTVFACES        2\r
6851                 *MESH_TFACELIST {\r
6852                         *MESH_TFACE     0       0       2       1\r
6853                         *MESH_TFACE     1       2       3       1\r
6854                 }\r
6855         }\r
6856         *PROP_MOTIONBLUR        0\r
6857         *PROP_CASTSHADOW        1\r
6858         *PROP_RECVSHADOW        1\r
6859         *MATERIAL_REF   3\r
6860 }\r
6861 *GEOMOBJECT     {\r
6862         *NODE_NAME      "mat3model0surf178"\r
6863         *NODE_TM        {\r
6864                 *NODE_NAME      "mat3model0surf178"\r
6865                 *INHERIT_POS    0       0       0\r
6866                 *INHERIT_ROT    0       0       0\r
6867                 *INHERIT_SCL    0       0       0\r
6868                 *TM_ROW0        1.0     0       0\r
6869                 *TM_ROW1        0       1.0     0\r
6870                 *TM_ROW2        0       0       1.0\r
6871                 *TM_ROW3        0       0       0\r
6872                 *TM_POS 0.000000        0.000000        0.000000\r
6873         }\r
6874         *MESH   {\r
6875                 *TIMEVALUE      0\r
6876                 *MESH_NUMVERTEX 4\r
6877                 *MESH_NUMFACES  2\r
6878                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6879                 *MESH_VERTEX_LIST       {\r
6880                         *MESH_VERTEX    0       72.000000       26.000000       22.000000\r
6881                         *MESH_VERTEX    1       72.000000       26.000000       10.000000\r
6882                         *MESH_VERTEX    2       80.000000       26.000000       22.000000\r
6883                         *MESH_VERTEX    3       80.000000       26.000000       10.000000\r
6884                 }\r
6885                 *MESH_NORMALS   {\r
6886                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
6887                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
6888                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
6889                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
6890                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
6891                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
6892                 }\r
6893                 *MESH_FACE_LIST {\r
6894                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6895                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6896                 }\r
6897                 *MESH_NUMTVERTEX        4\r
6898                 *MESH_TVERTLIST {\r
6899                         *MESH_TVERT     0       0.562500        0.171875        1.000000\r
6900                         *MESH_TVERT     1       0.562500        0.078125        1.000000\r
6901                         *MESH_TVERT     2       0.625000        0.171875        1.000000\r
6902                         *MESH_TVERT     3       0.625000        0.078125        1.000000\r
6903                 }\r
6904                 *MESH_NUMTVFACES        2\r
6905                 *MESH_TFACELIST {\r
6906                         *MESH_TFACE     0       0       2       1\r
6907                         *MESH_TFACE     1       2       3       1\r
6908                 }\r
6909         }\r
6910         *PROP_MOTIONBLUR        0\r
6911         *PROP_CASTSHADOW        1\r
6912         *PROP_RECVSHADOW        1\r
6913         *MATERIAL_REF   3\r
6914 }\r
6915 *GEOMOBJECT     {\r
6916         *NODE_NAME      "mat3model0surf179"\r
6917         *NODE_TM        {\r
6918                 *NODE_NAME      "mat3model0surf179"\r
6919                 *INHERIT_POS    0       0       0\r
6920                 *INHERIT_ROT    0       0       0\r
6921                 *INHERIT_SCL    0       0       0\r
6922                 *TM_ROW0        1.0     0       0\r
6923                 *TM_ROW1        0       1.0     0\r
6924                 *TM_ROW2        0       0       1.0\r
6925                 *TM_ROW3        0       0       0\r
6926                 *TM_POS 0.000000        0.000000        0.000000\r
6927         }\r
6928         *MESH   {\r
6929                 *TIMEVALUE      0\r
6930                 *MESH_NUMVERTEX 4\r
6931                 *MESH_NUMFACES  2\r
6932                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6933                 *MESH_VERTEX_LIST       {\r
6934                         *MESH_VERTEX    0       80.000000       26.000000       10.000000\r
6935                         *MESH_VERTEX    1       72.000000       26.000000       10.000000\r
6936                         *MESH_VERTEX    2       80.000000       42.000000       10.000000\r
6937                         *MESH_VERTEX    3       72.000000       42.000000       10.000000\r
6938                 }\r
6939                 *MESH_NORMALS   {\r
6940                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
6941                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
6942                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
6943                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
6944                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
6945                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
6946                 }\r
6947                 *MESH_FACE_LIST {\r
6948                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6949                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6950                 }\r
6951                 *MESH_NUMTVERTEX        4\r
6952                 *MESH_TVERTLIST {\r
6953                         *MESH_TVERT     0       0.625000        0.203125        1.000000\r
6954                         *MESH_TVERT     1       0.562500        0.203125        1.000000\r
6955                         *MESH_TVERT     2       0.625000        0.328125        1.000000\r
6956                         *MESH_TVERT     3       0.562500        0.328125        1.000000\r
6957                 }\r
6958                 *MESH_NUMTVFACES        2\r
6959                 *MESH_TFACELIST {\r
6960                         *MESH_TFACE     0       0       2       1\r
6961                         *MESH_TFACE     1       2       3       1\r
6962                 }\r
6963         }\r
6964         *PROP_MOTIONBLUR        0\r
6965         *PROP_CASTSHADOW        1\r
6966         *PROP_RECVSHADOW        1\r
6967         *MATERIAL_REF   3\r
6968 }\r
6969 *GEOMOBJECT     {\r
6970         *NODE_NAME      "mat3model0surf180"\r
6971         *NODE_TM        {\r
6972                 *NODE_NAME      "mat3model0surf180"\r
6973                 *INHERIT_POS    0       0       0\r
6974                 *INHERIT_ROT    0       0       0\r
6975                 *INHERIT_SCL    0       0       0\r
6976                 *TM_ROW0        1.0     0       0\r
6977                 *TM_ROW1        0       1.0     0\r
6978                 *TM_ROW2        0       0       1.0\r
6979                 *TM_ROW3        0       0       0\r
6980                 *TM_POS 0.000000        0.000000        0.000000\r
6981         }\r
6982         *MESH   {\r
6983                 *TIMEVALUE      0\r
6984                 *MESH_NUMVERTEX 4\r
6985                 *MESH_NUMFACES  2\r
6986                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6987                 *MESH_VERTEX_LIST       {\r
6988                         *MESH_VERTEX    0       80.000000       24.000000       22.000000\r
6989                         *MESH_VERTEX    1       72.000000       24.000000       22.000000\r
6990                         *MESH_VERTEX    2       80.000000       26.000000       22.000000\r
6991                         *MESH_VERTEX    3       72.000000       26.000000       22.000000\r
6992                 }\r
6993                 *MESH_NORMALS   {\r
6994                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
6995                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
6996                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
6997                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
6998                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
6999                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
7000                 }\r
7001                 *MESH_FACE_LIST {\r
7002                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7003                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7004                 }\r
7005                 *MESH_NUMTVERTEX        4\r
7006                 *MESH_TVERTLIST {\r
7007                         *MESH_TVERT     0       0.625000        0.187500        1.000000\r
7008                         *MESH_TVERT     1       0.562500        0.187500        1.000000\r
7009                         *MESH_TVERT     2       0.625000        0.203125        1.000000\r
7010                         *MESH_TVERT     3       0.562500        0.203125        1.000000\r
7011                 }\r
7012                 *MESH_NUMTVFACES        2\r
7013                 *MESH_TFACELIST {\r
7014                         *MESH_TFACE     0       0       2       1\r
7015                         *MESH_TFACE     1       2       3       1\r
7016                 }\r
7017         }\r
7018         *PROP_MOTIONBLUR        0\r
7019         *PROP_CASTSHADOW        1\r
7020         *PROP_RECVSHADOW        1\r
7021         *MATERIAL_REF   3\r
7022 }\r
7023 *GEOMOBJECT     {\r
7024         *NODE_NAME      "mat3model0surf181"\r
7025         *NODE_TM        {\r
7026                 *NODE_NAME      "mat3model0surf181"\r
7027                 *INHERIT_POS    0       0       0\r
7028                 *INHERIT_ROT    0       0       0\r
7029                 *INHERIT_SCL    0       0       0\r
7030                 *TM_ROW0        1.0     0       0\r
7031                 *TM_ROW1        0       1.0     0\r
7032                 *TM_ROW2        0       0       1.0\r
7033                 *TM_ROW3        0       0       0\r
7034                 *TM_POS 0.000000        0.000000        0.000000\r
7035         }\r
7036         *MESH   {\r
7037                 *TIMEVALUE      0\r
7038                 *MESH_NUMVERTEX 6\r
7039                 *MESH_NUMFACES  4\r
7040                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7041                 *MESH_VERTEX_LIST       {\r
7042                         *MESH_VERTEX    0       72.000000       24.000000       22.000000\r
7043                         *MESH_VERTEX    1       72.000000       24.000000       8.000000\r
7044                         *MESH_VERTEX    2       72.000000       26.000000       22.000000\r
7045                         *MESH_VERTEX    3       72.000000       26.000000       10.000000\r
7046                         *MESH_VERTEX    4       72.000000       42.000000       10.000000\r
7047                         *MESH_VERTEX    5       72.000000       42.000000       8.000000\r
7048                 }\r
7049                 *MESH_NORMALS   {\r
7050                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
7051                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
7052                         *MESH_FACENORMAL        2       -0.816497       0.000000        0.577350\r
7053                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
7054                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
7055                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
7056                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
7057                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
7058                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
7059                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
7060                 }\r
7061                 *MESH_FACE_LIST {\r
7062                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7063                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7064                         *MESH_FACE      2       A:      3       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7065                         *MESH_FACE      3       A:      4       B:      5       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7066                 }\r
7067                 *MESH_NUMTVERTEX        6\r
7068                 *MESH_TVERTLIST {\r
7069                         *MESH_TVERT     0       0.187500        0.171875        1.000000\r
7070                         *MESH_TVERT     1       0.187500        0.062500        1.000000\r
7071                         *MESH_TVERT     2       0.203125        0.171875        1.000000\r
7072                         *MESH_TVERT     3       0.203125        0.078125        1.000000\r
7073                         *MESH_TVERT     4       0.328125        0.078125        1.000000\r
7074                         *MESH_TVERT     5       0.328125        0.062500        1.000000\r
7075                 }\r
7076                 *MESH_NUMTVFACES        4\r
7077                 *MESH_TFACELIST {\r
7078                         *MESH_TFACE     0       0       2       1\r
7079                         *MESH_TFACE     1       2       3       1\r
7080                         *MESH_TFACE     2       3       4       1\r
7081                         *MESH_TFACE     3       4       5       1\r
7082                 }\r
7083         }\r
7084         *PROP_MOTIONBLUR        0\r
7085         *PROP_CASTSHADOW        1\r
7086         *PROP_RECVSHADOW        1\r
7087         *MATERIAL_REF   3\r
7088 }\r
7089 *GEOMOBJECT     {\r
7090         *NODE_NAME      "mat3model0surf182"\r
7091         *NODE_TM        {\r
7092                 *NODE_NAME      "mat3model0surf182"\r
7093                 *INHERIT_POS    0       0       0\r
7094                 *INHERIT_ROT    0       0       0\r
7095                 *INHERIT_SCL    0       0       0\r
7096                 *TM_ROW0        1.0     0       0\r
7097                 *TM_ROW1        0       1.0     0\r
7098                 *TM_ROW2        0       0       1.0\r
7099                 *TM_ROW3        0       0       0\r
7100                 *TM_POS 0.000000        0.000000        0.000000\r
7101         }\r
7102         *MESH   {\r
7103                 *TIMEVALUE      0\r
7104                 *MESH_NUMVERTEX 4\r
7105                 *MESH_NUMFACES  2\r
7106                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7107                 *MESH_VERTEX_LIST       {\r
7108                         *MESH_VERTEX    0       80.000000       -26.000000      22.000000\r
7109                         *MESH_VERTEX    1       72.000000       -26.000000      22.000000\r
7110                         *MESH_VERTEX    2       80.000000       -24.000000      22.000000\r
7111                         *MESH_VERTEX    3       72.000000       -24.000000      22.000000\r
7112                 }\r
7113                 *MESH_NORMALS   {\r
7114                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
7115                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
7116                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
7117                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
7118                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
7119                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
7120                 }\r
7121                 *MESH_FACE_LIST {\r
7122                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7123                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7124                 }\r
7125                 *MESH_NUMTVERTEX        4\r
7126                 *MESH_TVERTLIST {\r
7127                         *MESH_TVERT     0       0.625000        0.796875        1.000000\r
7128                         *MESH_TVERT     1       0.562500        0.796875        1.000000\r
7129                         *MESH_TVERT     2       0.625000        0.812500        1.000000\r
7130                         *MESH_TVERT     3       0.562500        0.812500        1.000000\r
7131                 }\r
7132                 *MESH_NUMTVFACES        2\r
7133                 *MESH_TFACELIST {\r
7134                         *MESH_TFACE     0       0       2       1\r
7135                         *MESH_TFACE     1       2       3       1\r
7136                 }\r
7137         }\r
7138         *PROP_MOTIONBLUR        0\r
7139         *PROP_CASTSHADOW        1\r
7140         *PROP_RECVSHADOW        1\r
7141         *MATERIAL_REF   3\r
7142 }\r
7143 *GEOMOBJECT     {\r
7144         *NODE_NAME      "mat3model0surf183"\r
7145         *NODE_TM        {\r
7146                 *NODE_NAME      "mat3model0surf183"\r
7147                 *INHERIT_POS    0       0       0\r
7148                 *INHERIT_ROT    0       0       0\r
7149                 *INHERIT_SCL    0       0       0\r
7150                 *TM_ROW0        1.0     0       0\r
7151                 *TM_ROW1        0       1.0     0\r
7152                 *TM_ROW2        0       0       1.0\r
7153                 *TM_ROW3        0       0       0\r
7154                 *TM_POS 0.000000        0.000000        0.000000\r
7155         }\r
7156         *MESH   {\r
7157                 *TIMEVALUE      0\r
7158                 *MESH_NUMVERTEX 6\r
7159                 *MESH_NUMFACES  4\r
7160                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7161                 *MESH_VERTEX_LIST       {\r
7162                         *MESH_VERTEX    0       72.000000       -26.000000      22.000000\r
7163                         *MESH_VERTEX    1       72.000000       -26.000000      10.000000\r
7164                         *MESH_VERTEX    2       72.000000       -24.000000      22.000000\r
7165                         *MESH_VERTEX    3       72.000000       -24.000000      8.000000\r
7166                         *MESH_VERTEX    4       72.000000       -42.000000      8.000000\r
7167                         *MESH_VERTEX    5       72.000000       -42.000000      10.000000\r
7168                 }\r
7169                 *MESH_NORMALS   {\r
7170                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
7171                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
7172                         *MESH_FACENORMAL        2       -0.816497       0.000000        0.577350\r
7173                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
7174                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
7175                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
7176                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
7177                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
7178                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
7179                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
7180                 }\r
7181                 *MESH_FACE_LIST {\r
7182                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7183                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7184                         *MESH_FACE      2       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7185                         *MESH_FACE      3       A:      5       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7186                 }\r
7187                 *MESH_NUMTVERTEX        6\r
7188                 *MESH_TVERTLIST {\r
7189                         *MESH_TVERT     0       0.796875        0.171875        1.000000\r
7190                         *MESH_TVERT     1       0.796875        0.078125        1.000000\r
7191                         *MESH_TVERT     2       0.812500        0.171875        1.000000\r
7192                         *MESH_TVERT     3       0.812500        0.062500        1.000000\r
7193                         *MESH_TVERT     4       0.671875        0.062500        1.000000\r
7194                         *MESH_TVERT     5       0.671875        0.078125        1.000000\r
7195                 }\r
7196                 *MESH_NUMTVFACES        4\r
7197                 *MESH_TFACELIST {\r
7198                         *MESH_TFACE     0       0       2       1\r
7199                         *MESH_TFACE     1       2       3       1\r
7200                         *MESH_TFACE     2       1       3       4\r
7201                         *MESH_TFACE     3       5       1       4\r
7202                 }\r
7203         }\r
7204         *PROP_MOTIONBLUR        0\r
7205         *PROP_CASTSHADOW        1\r
7206         *PROP_RECVSHADOW        1\r
7207         *MATERIAL_REF   3\r
7208 }\r
7209 *GEOMOBJECT     {\r
7210         *NODE_NAME      "mat3model0surf184"\r
7211         *NODE_TM        {\r
7212                 *NODE_NAME      "mat3model0surf184"\r
7213                 *INHERIT_POS    0       0       0\r
7214                 *INHERIT_ROT    0       0       0\r
7215                 *INHERIT_SCL    0       0       0\r
7216                 *TM_ROW0        1.0     0       0\r
7217                 *TM_ROW1        0       1.0     0\r
7218                 *TM_ROW2        0       0       1.0\r
7219                 *TM_ROW3        0       0       0\r
7220                 *TM_POS 0.000000        0.000000        0.000000\r
7221         }\r
7222         *MESH   {\r
7223                 *TIMEVALUE      0\r
7224                 *MESH_NUMVERTEX 4\r
7225                 *MESH_NUMFACES  2\r
7226                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7227                 *MESH_VERTEX_LIST       {\r
7228                         *MESH_VERTEX    0       80.000000       -26.000000      10.000000\r
7229                         *MESH_VERTEX    1       72.000000       -26.000000      10.000000\r
7230                         *MESH_VERTEX    2       80.000000       -26.000000      22.000000\r
7231                         *MESH_VERTEX    3       72.000000       -26.000000      22.000000\r
7232                 }\r
7233                 *MESH_NORMALS   {\r
7234                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
7235                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
7236                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
7237                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
7238                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
7239                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
7240                 }\r
7241                 *MESH_FACE_LIST {\r
7242                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7243                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7244                 }\r
7245                 *MESH_NUMTVERTEX        4\r
7246                 *MESH_TVERTLIST {\r
7247                         *MESH_TVERT     0       0.625000        0.078125        1.000000\r
7248                         *MESH_TVERT     1       0.562500        0.078125        1.000000\r
7249                         *MESH_TVERT     2       0.625000        0.171875        1.000000\r
7250                         *MESH_TVERT     3       0.562500        0.171875        1.000000\r
7251                 }\r
7252                 *MESH_NUMTVFACES        2\r
7253                 *MESH_TFACELIST {\r
7254                         *MESH_TFACE     0       0       2       1\r
7255                         *MESH_TFACE     1       2       3       1\r
7256                 }\r
7257         }\r
7258         *PROP_MOTIONBLUR        0\r
7259         *PROP_CASTSHADOW        1\r
7260         *PROP_RECVSHADOW        1\r
7261         *MATERIAL_REF   3\r
7262 }\r
7263 *GEOMOBJECT     {\r
7264         *NODE_NAME      "mat3model0surf185"\r
7265         *NODE_TM        {\r
7266                 *NODE_NAME      "mat3model0surf185"\r
7267                 *INHERIT_POS    0       0       0\r
7268                 *INHERIT_ROT    0       0       0\r
7269                 *INHERIT_SCL    0       0       0\r
7270                 *TM_ROW0        1.0     0       0\r
7271                 *TM_ROW1        0       1.0     0\r
7272                 *TM_ROW2        0       0       1.0\r
7273                 *TM_ROW3        0       0       0\r
7274                 *TM_POS 0.000000        0.000000        0.000000\r
7275         }\r
7276         *MESH   {\r
7277                 *TIMEVALUE      0\r
7278                 *MESH_NUMVERTEX 4\r
7279                 *MESH_NUMFACES  2\r
7280                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7281                 *MESH_VERTEX_LIST       {\r
7282                         *MESH_VERTEX    0       80.000000       -42.000000      10.000000\r
7283                         *MESH_VERTEX    1       72.000000       -42.000000      10.000000\r
7284                         *MESH_VERTEX    2       80.000000       -26.000000      10.000000\r
7285                         *MESH_VERTEX    3       72.000000       -26.000000      10.000000\r
7286                 }\r
7287                 *MESH_NORMALS   {\r
7288                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
7289                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
7290                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
7291                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
7292                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
7293                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
7294                 }\r
7295                 *MESH_FACE_LIST {\r
7296                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7297                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7298                 }\r
7299                 *MESH_NUMTVERTEX        4\r
7300                 *MESH_TVERTLIST {\r
7301                         *MESH_TVERT     0       0.625000        0.671875        1.000000\r
7302                         *MESH_TVERT     1       0.562500        0.671875        1.000000\r
7303                         *MESH_TVERT     2       0.625000        0.796875        1.000000\r
7304                         *MESH_TVERT     3       0.562500        0.796875        1.000000\r
7305                 }\r
7306                 *MESH_NUMTVFACES        2\r
7307                 *MESH_TFACELIST {\r
7308                         *MESH_TFACE     0       0       2       1\r
7309                         *MESH_TFACE     1       2       3       1\r
7310                 }\r
7311         }\r
7312         *PROP_MOTIONBLUR        0\r
7313         *PROP_CASTSHADOW        1\r
7314         *PROP_RECVSHADOW        1\r
7315         *MATERIAL_REF   3\r
7316 }\r
7317 *GEOMOBJECT     {\r
7318         *NODE_NAME      "mat3model0surf186"\r
7319         *NODE_TM        {\r
7320                 *NODE_NAME      "mat3model0surf186"\r
7321                 *INHERIT_POS    0       0       0\r
7322                 *INHERIT_ROT    0       0       0\r
7323                 *INHERIT_SCL    0       0       0\r
7324                 *TM_ROW0        1.0     0       0\r
7325                 *TM_ROW1        0       1.0     0\r
7326                 *TM_ROW2        0       0       1.0\r
7327                 *TM_ROW3        0       0       0\r
7328                 *TM_POS 0.000000        0.000000        0.000000\r
7329         }\r
7330         *MESH   {\r
7331                 *TIMEVALUE      0\r
7332                 *MESH_NUMVERTEX 4\r
7333                 *MESH_NUMFACES  2\r
7334                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7335                 *MESH_VERTEX_LIST       {\r
7336                         *MESH_VERTEX    0       80.000000       -42.000000      8.000000\r
7337                         *MESH_VERTEX    1       72.000000       -42.000000      8.000000\r
7338                         *MESH_VERTEX    2       80.000000       -42.000000      10.000000\r
7339                         *MESH_VERTEX    3       72.000000       -42.000000      10.000000\r
7340                 }\r
7341                 *MESH_NORMALS   {\r
7342                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
7343                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
7344                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
7345                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
7346                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
7347                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
7348                 }\r
7349                 *MESH_FACE_LIST {\r
7350                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7351                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7352                 }\r
7353                 *MESH_NUMTVERTEX        4\r
7354                 *MESH_TVERTLIST {\r
7355                         *MESH_TVERT     0       0.625000        0.062500        1.000000\r
7356                         *MESH_TVERT     1       0.562500        0.062500        1.000000\r
7357                         *MESH_TVERT     2       0.625000        0.078125        1.000000\r
7358                         *MESH_TVERT     3       0.562500        0.078125        1.000000\r
7359                 }\r
7360                 *MESH_NUMTVFACES        2\r
7361                 *MESH_TFACELIST {\r
7362                         *MESH_TFACE     0       0       2       1\r
7363                         *MESH_TFACE     1       2       3       1\r
7364                 }\r
7365         }\r
7366         *PROP_MOTIONBLUR        0\r
7367         *PROP_CASTSHADOW        1\r
7368         *PROP_RECVSHADOW        1\r
7369         *MATERIAL_REF   3\r
7370 }\r
7371 *GEOMOBJECT     {\r
7372         *NODE_NAME      "mat3model0surf187"\r
7373         *NODE_TM        {\r
7374                 *NODE_NAME      "mat3model0surf187"\r
7375                 *INHERIT_POS    0       0       0\r
7376                 *INHERIT_ROT    0       0       0\r
7377                 *INHERIT_SCL    0       0       0\r
7378                 *TM_ROW0        1.0     0       0\r
7379                 *TM_ROW1        0       1.0     0\r
7380                 *TM_ROW2        0       0       1.0\r
7381                 *TM_ROW3        0       0       0\r
7382                 *TM_POS 0.000000        0.000000        0.000000\r
7383         }\r
7384         *MESH   {\r
7385                 *TIMEVALUE      0\r
7386                 *MESH_NUMVERTEX 8\r
7387                 *MESH_NUMFACES  8\r
7388                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7389                 *MESH_VERTEX_LIST       {\r
7390                         *MESH_VERTEX    0       62.000000       -36.000000      62.000000\r
7391                         *MESH_VERTEX    1       61.000000       -36.000000      64.000000\r
7392                         *MESH_VERTEX    2       60.000000       -35.000000      64.000000\r
7393                         *MESH_VERTEX    3       60.000000       -34.000000      62.000000\r
7394                         *MESH_VERTEX    4       60.000000       -37.000000      64.000000\r
7395                         *MESH_VERTEX    5       60.000000       -38.000000      62.000000\r
7396                         *MESH_VERTEX    6       58.000000       -36.000000      62.000000\r
7397                         *MESH_VERTEX    7       59.000000       -36.000000      64.000000\r
7398                 }\r
7399                 *MESH_NORMALS   {\r
7400                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
7401                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
7402                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
7403                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
7404                         *MESH_FACENORMAL        4       -0.707107       0.000000        0.707107\r
7405                         *MESH_FACENORMAL        5       0.707107        0.000000        0.707107\r
7406                         *MESH_FACENORMAL        6       0.707107        0.000000        -0.707107\r
7407                         *MESH_FACENORMAL        7       0.985599        0.000000        0.169102\r
7408                         *MESH_VERTEXNORMAL      0       0.894427        -0.000000       0.447214\r
7409                         *MESH_VERTEXNORMAL      1       0.894427        0.000000        0.447214\r
7410                         *MESH_VERTEXNORMAL      2       0.000000        0.894427        0.447214\r
7411                         *MESH_VERTEXNORMAL      3       0.000000        0.894427        0.447214\r
7412                         *MESH_VERTEXNORMAL      4       0.000000        -0.894427       0.447214\r
7413                         *MESH_VERTEXNORMAL      5       -0.000000       -0.894427       0.447214\r
7414                         *MESH_VERTEXNORMAL      6       -0.894427       0.000000        0.447214\r
7415                         *MESH_VERTEXNORMAL      7       -0.894427       0.000000        0.447214\r
7416                 }\r
7417                 *MESH_FACE_LIST {\r
7418                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7419                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7420                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7421                         *MESH_FACE      3       A:      0       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7422                         *MESH_FACE      4       A:      2       B:      3       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7423                         *MESH_FACE      5       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7424                         *MESH_FACE      6       A:      2       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7425                         *MESH_FACE      7       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7426                 }\r
7427                 *MESH_NUMTVERTEX        8\r
7428                 *MESH_TVERTLIST {\r
7429                         *MESH_TVERT     0       0.937500        0.937500        1.000000\r
7430                         *MESH_TVERT     1       0.906250        1.000000        1.000000\r
7431                         *MESH_TVERT     2       0.875000        1.000000        1.000000\r
7432                         *MESH_TVERT     3       0.875000        0.937500        1.000000\r
7433                         *MESH_TVERT     4       0.875000        1.000000        1.000000\r
7434                         *MESH_TVERT     5       0.875000        0.937500        1.000000\r
7435                         *MESH_TVERT     6       0.812500        0.937500        1.000000\r
7436                         *MESH_TVERT     7       0.843750        1.000000        1.000000\r
7437                 }\r
7438                 *MESH_NUMTVFACES        8\r
7439                 *MESH_TFACELIST {\r
7440                         *MESH_TFACE     0       0       2       1\r
7441                         *MESH_TFACE     1       0       3       2\r
7442                         *MESH_TFACE     2       0       1       4\r
7443                         *MESH_TFACE     3       0       4       5\r
7444                         *MESH_TFACE     4       2       3       6\r
7445                         *MESH_TFACE     5       4       6       5\r
7446                         *MESH_TFACE     6       2       6       7\r
7447                         *MESH_TFACE     7       4       7       6\r
7448                 }\r
7449         }\r
7450         *PROP_MOTIONBLUR        0\r
7451         *PROP_CASTSHADOW        1\r
7452         *PROP_RECVSHADOW        1\r
7453         *MATERIAL_REF   3\r
7454 }\r
7455 *GEOMOBJECT     {\r
7456         *NODE_NAME      "mat3model0surf188"\r
7457         *NODE_TM        {\r
7458                 *NODE_NAME      "mat3model0surf188"\r
7459                 *INHERIT_POS    0       0       0\r
7460                 *INHERIT_ROT    0       0       0\r
7461                 *INHERIT_SCL    0       0       0\r
7462                 *TM_ROW0        1.0     0       0\r
7463                 *TM_ROW1        0       1.0     0\r
7464                 *TM_ROW2        0       0       1.0\r
7465                 *TM_ROW3        0       0       0\r
7466                 *TM_POS 0.000000        0.000000        0.000000\r
7467         }\r
7468         *MESH   {\r
7469                 *TIMEVALUE      0\r
7470                 *MESH_NUMVERTEX 8\r
7471                 *MESH_NUMFACES  4\r
7472                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7473                 *MESH_VERTEX_LIST       {\r
7474                         *MESH_VERTEX    0       64.000000       -36.000000      32.000000\r
7475                         *MESH_VERTEX    1       64.000000       -36.000000      34.000000\r
7476                         *MESH_VERTEX    2       60.000000       -32.000000      34.000000\r
7477                         *MESH_VERTEX    3       60.000000       -32.000000      32.000000\r
7478                         *MESH_VERTEX    4       60.000000       -40.000000      34.000000\r
7479                         *MESH_VERTEX    5       64.000000       -36.000000      34.000000\r
7480                         *MESH_VERTEX    6       64.000000       -36.000000      32.000000\r
7481                         *MESH_VERTEX    7       60.000000       -40.000000      32.000000\r
7482                 }\r
7483                 *MESH_NORMALS   {\r
7484                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
7485                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
7486                         *MESH_FACENORMAL        2       0.707107        0.000000        0.707107\r
7487                         *MESH_FACENORMAL        3       0.985599        0.000000        0.169102\r
7488                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
7489                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
7490                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
7491                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
7492                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
7493                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
7494                         *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
7495                         *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
7496                 }\r
7497                 *MESH_FACE_LIST {\r
7498                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7499                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7500                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7501                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7502                 }\r
7503                 *MESH_NUMTVERTEX        8\r
7504                 *MESH_TVERTLIST {\r
7505                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
7506                         *MESH_TVERT     1       0.000000        0.023438        1.000000\r
7507                         *MESH_TVERT     2       0.093750        0.023438        1.000000\r
7508                         *MESH_TVERT     3       0.093750        0.000000        1.000000\r
7509                         *MESH_TVERT     4       0.281250        0.023438        1.000000\r
7510                         *MESH_TVERT     5       0.375000        0.023438        1.000000\r
7511                         *MESH_TVERT     6       0.375000        0.000000        1.000000\r
7512                         *MESH_TVERT     7       0.281250        0.000000        1.000000\r
7513                 }\r
7514                 *MESH_NUMTVFACES        4\r
7515                 *MESH_TFACELIST {\r
7516                         *MESH_TFACE     0       0       2       1\r
7517                         *MESH_TFACE     1       0       3       2\r
7518                         *MESH_TFACE     2       4       6       5\r
7519                         *MESH_TFACE     3       4       7       6\r
7520                 }\r
7521         }\r
7522         *PROP_MOTIONBLUR        0\r
7523         *PROP_CASTSHADOW        1\r
7524         *PROP_RECVSHADOW        1\r
7525         *MATERIAL_REF   3\r
7526 }\r
7527 *GEOMOBJECT     {\r
7528         *NODE_NAME      "mat3model0surf189"\r
7529         *NODE_TM        {\r
7530                 *NODE_NAME      "mat3model0surf189"\r
7531                 *INHERIT_POS    0       0       0\r
7532                 *INHERIT_ROT    0       0       0\r
7533                 *INHERIT_SCL    0       0       0\r
7534                 *TM_ROW0        1.0     0       0\r
7535                 *TM_ROW1        0       1.0     0\r
7536                 *TM_ROW2        0       0       1.0\r
7537                 *TM_ROW3        0       0       0\r
7538                 *TM_POS 0.000000        0.000000        0.000000\r
7539         }\r
7540         *MESH   {\r
7541                 *TIMEVALUE      0\r
7542                 *MESH_NUMVERTEX 4\r
7543                 *MESH_NUMFACES  2\r
7544                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7545                 *MESH_VERTEX_LIST       {\r
7546                         *MESH_VERTEX    0       64.000000       -36.000000      32.000000\r
7547                         *MESH_VERTEX    1       60.000000       -32.000000      32.000000\r
7548                         *MESH_VERTEX    2       60.000000       -40.000000      32.000000\r
7549                         *MESH_VERTEX    3       56.000000       -36.000000      32.000000\r
7550                 }\r
7551                 *MESH_NORMALS   {\r
7552                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
7553                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
7554                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
7555                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
7556                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
7557                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
7558                 }\r
7559                 *MESH_FACE_LIST {\r
7560                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7561                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7562                 }\r
7563                 *MESH_NUMTVERTEX        4\r
7564                 *MESH_TVERTLIST {\r
7565                         *MESH_TVERT     0       0.187500        0.578125        1.000000\r
7566                         *MESH_TVERT     1       0.140625        0.625000        1.000000\r
7567                         *MESH_TVERT     2       0.140625        0.531250        1.000000\r
7568                         *MESH_TVERT     3       0.093750        0.578125        1.000000\r
7569                 }\r
7570                 *MESH_NUMTVFACES        2\r
7571                 *MESH_TFACELIST {\r
7572                         *MESH_TFACE     0       0       2       1\r
7573                         *MESH_TFACE     1       3       1       2\r
7574                 }\r
7575         }\r
7576         *PROP_MOTIONBLUR        0\r
7577         *PROP_CASTSHADOW        1\r
7578         *PROP_RECVSHADOW        1\r
7579         *MATERIAL_REF   3\r
7580 }\r
7581 *GEOMOBJECT     {\r
7582         *NODE_NAME      "mat3model0surf190"\r
7583         *NODE_TM        {\r
7584                 *NODE_NAME      "mat3model0surf190"\r
7585                 *INHERIT_POS    0       0       0\r
7586                 *INHERIT_ROT    0       0       0\r
7587                 *INHERIT_SCL    0       0       0\r
7588                 *TM_ROW0        1.0     0       0\r
7589                 *TM_ROW1        0       1.0     0\r
7590                 *TM_ROW2        0       0       1.0\r
7591                 *TM_ROW3        0       0       0\r
7592                 *TM_POS 0.000000        0.000000        0.000000\r
7593         }\r
7594         *MESH   {\r
7595                 *TIMEVALUE      0\r
7596                 *MESH_NUMVERTEX 6\r
7597                 *MESH_NUMFACES  4\r
7598                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7599                 *MESH_VERTEX_LIST       {\r
7600                         *MESH_VERTEX    0       60.000000       -32.000000      34.000000\r
7601                         *MESH_VERTEX    1       56.000000       -36.000000      34.000000\r
7602                         *MESH_VERTEX    2       56.000000       -36.000000      32.000000\r
7603                         *MESH_VERTEX    3       60.000000       -32.000000      32.000000\r
7604                         *MESH_VERTEX    4       60.000000       -40.000000      34.000000\r
7605                         *MESH_VERTEX    5       60.000000       -40.000000      32.000000\r
7606                 }\r
7607                 *MESH_NORMALS   {\r
7608                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
7609                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
7610                         *MESH_FACENORMAL        2       -0.985599       0.000000        0.169102\r
7611                         *MESH_FACENORMAL        3       -0.169102       0.000000        0.985599\r
7612                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
7613                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
7614                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
7615                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
7616                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
7617                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
7618                 }\r
7619                 *MESH_FACE_LIST {\r
7620                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7621                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7622                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7623                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7624                 }\r
7625                 *MESH_NUMTVERTEX        6\r
7626                 *MESH_TVERTLIST {\r
7627                         *MESH_TVERT     0       0.093750        0.023438        1.000000\r
7628                         *MESH_TVERT     1       0.187500        0.023438        1.000000\r
7629                         *MESH_TVERT     2       0.187500        0.000000        1.000000\r
7630                         *MESH_TVERT     3       0.093750        0.000000        1.000000\r
7631                         *MESH_TVERT     4       0.281250        0.023438        1.000000\r
7632                         *MESH_TVERT     5       0.281250        0.000000        1.000000\r
7633                 }\r
7634                 *MESH_NUMTVFACES        4\r
7635                 *MESH_TFACELIST {\r
7636                         *MESH_TFACE     0       0       2       1\r
7637                         *MESH_TFACE     1       0       3       2\r
7638                         *MESH_TFACE     2       2       4       1\r
7639                         *MESH_TFACE     3       2       5       4\r
7640                 }\r
7641         }\r
7642         *PROP_MOTIONBLUR        0\r
7643         *PROP_CASTSHADOW        1\r
7644         *PROP_RECVSHADOW        1\r
7645         *MATERIAL_REF   3\r
7646 }\r
7647 *GEOMOBJECT     {\r
7648         *NODE_NAME      "mat3model0surf191"\r
7649         *NODE_TM        {\r
7650                 *NODE_NAME      "mat3model0surf191"\r
7651                 *INHERIT_POS    0       0       0\r
7652                 *INHERIT_ROT    0       0       0\r
7653                 *INHERIT_SCL    0       0       0\r
7654                 *TM_ROW0        1.0     0       0\r
7655                 *TM_ROW1        0       1.0     0\r
7656                 *TM_ROW2        0       0       1.0\r
7657                 *TM_ROW3        0       0       0\r
7658                 *TM_POS 0.000000        0.000000        0.000000\r
7659         }\r
7660         *MESH   {\r
7661                 *TIMEVALUE      0\r
7662                 *MESH_NUMVERTEX 8\r
7663                 *MESH_NUMFACES  8\r
7664                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7665                 *MESH_VERTEX_LIST       {\r
7666                         *MESH_VERTEX    0       54.000000       -36.000000      62.000000\r
7667                         *MESH_VERTEX    1       53.000000       -36.000000      64.000000\r
7668                         *MESH_VERTEX    2       52.000000       -35.000000      64.000000\r
7669                         *MESH_VERTEX    3       52.000000       -34.000000      62.000000\r
7670                         *MESH_VERTEX    4       52.000000       -37.000000      64.000000\r
7671                         *MESH_VERTEX    5       52.000000       -38.000000      62.000000\r
7672                         *MESH_VERTEX    6       50.000000       -36.000000      62.000000\r
7673                         *MESH_VERTEX    7       51.000000       -36.000000      64.000000\r
7674                 }\r
7675                 *MESH_NORMALS   {\r
7676                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
7677                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
7678                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
7679                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
7680                         *MESH_FACENORMAL        4       -0.707107       0.000000        0.707107\r
7681                         *MESH_FACENORMAL        5       0.707107        0.000000        0.707107\r
7682                         *MESH_FACENORMAL        6       0.707107        0.000000        -0.707107\r
7683                         *MESH_FACENORMAL        7       0.985599        0.000000        0.169102\r
7684                         *MESH_VERTEXNORMAL      0       0.894427        -0.000000       0.447214\r
7685                         *MESH_VERTEXNORMAL      1       0.894427        0.000000        0.447214\r
7686                         *MESH_VERTEXNORMAL      2       0.000000        0.894427        0.447214\r
7687                         *MESH_VERTEXNORMAL      3       0.000000        0.894427        0.447214\r
7688                         *MESH_VERTEXNORMAL      4       0.000000        -0.894427       0.447214\r
7689                         *MESH_VERTEXNORMAL      5       -0.000000       -0.894427       0.447214\r
7690                         *MESH_VERTEXNORMAL      6       -0.894427       0.000000        0.447214\r
7691                         *MESH_VERTEXNORMAL      7       -0.894427       0.000000        0.447214\r
7692                 }\r
7693                 *MESH_FACE_LIST {\r
7694                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7695                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7696                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7697                         *MESH_FACE      3       A:      0       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7698                         *MESH_FACE      4       A:      2       B:      3       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7699                         *MESH_FACE      5       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7700                         *MESH_FACE      6       A:      2       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7701                         *MESH_FACE      7       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7702                 }\r
7703                 *MESH_NUMTVERTEX        8\r
7704                 *MESH_TVERTLIST {\r
7705                         *MESH_TVERT     0       0.687500        0.937500        1.000000\r
7706                         *MESH_TVERT     1       0.656250        1.000000        1.000000\r
7707                         *MESH_TVERT     2       0.625000        1.000000        1.000000\r
7708                         *MESH_TVERT     3       0.625000        0.937500        1.000000\r
7709                         *MESH_TVERT     4       0.625000        1.000000        1.000000\r
7710                         *MESH_TVERT     5       0.625000        0.937500        1.000000\r
7711                         *MESH_TVERT     6       0.562500        0.937500        1.000000\r
7712                         *MESH_TVERT     7       0.593750        1.000000        1.000000\r
7713                 }\r
7714                 *MESH_NUMTVFACES        8\r
7715                 *MESH_TFACELIST {\r
7716                         *MESH_TFACE     0       0       2       1\r
7717                         *MESH_TFACE     1       0       3       2\r
7718                         *MESH_TFACE     2       0       1       4\r
7719                         *MESH_TFACE     3       0       4       5\r
7720                         *MESH_TFACE     4       2       3       6\r
7721                         *MESH_TFACE     5       4       6       5\r
7722                         *MESH_TFACE     6       2       6       7\r
7723                         *MESH_TFACE     7       4       7       6\r
7724                 }\r
7725         }\r
7726         *PROP_MOTIONBLUR        0\r
7727         *PROP_CASTSHADOW        1\r
7728         *PROP_RECVSHADOW        1\r
7729         *MATERIAL_REF   3\r
7730 }\r
7731 *GEOMOBJECT     {\r
7732         *NODE_NAME      "mat3model0surf192"\r
7733         *NODE_TM        {\r
7734                 *NODE_NAME      "mat3model0surf192"\r
7735                 *INHERIT_POS    0       0       0\r
7736                 *INHERIT_ROT    0       0       0\r
7737                 *INHERIT_SCL    0       0       0\r
7738                 *TM_ROW0        1.0     0       0\r
7739                 *TM_ROW1        0       1.0     0\r
7740                 *TM_ROW2        0       0       1.0\r
7741                 *TM_ROW3        0       0       0\r
7742                 *TM_POS 0.000000        0.000000        0.000000\r
7743         }\r
7744         *MESH   {\r
7745                 *TIMEVALUE      0\r
7746                 *MESH_NUMVERTEX 8\r
7747                 *MESH_NUMFACES  8\r
7748                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7749                 *MESH_VERTEX_LIST       {\r
7750                         *MESH_VERTEX    0       46.000000       -36.000000      62.000000\r
7751                         *MESH_VERTEX    1       45.000000       -36.000000      64.000000\r
7752                         *MESH_VERTEX    2       44.000000       -35.000000      64.000000\r
7753                         *MESH_VERTEX    3       44.000000       -34.000000      62.000000\r
7754                         *MESH_VERTEX    4       44.000000       -37.000000      64.000000\r
7755                         *MESH_VERTEX    5       44.000000       -38.000000      62.000000\r
7756                         *MESH_VERTEX    6       42.000000       -36.000000      62.000000\r
7757                         *MESH_VERTEX    7       43.000000       -36.000000      64.000000\r
7758                 }\r
7759                 *MESH_NORMALS   {\r
7760                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
7761                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
7762                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
7763                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
7764                         *MESH_FACENORMAL        4       -0.707107       0.000000        0.707107\r
7765                         *MESH_FACENORMAL        5       0.707107        0.000000        0.707107\r
7766                         *MESH_FACENORMAL        6       0.707107        0.000000        -0.707107\r
7767                         *MESH_FACENORMAL        7       0.985599        0.000000        0.169102\r
7768                         *MESH_VERTEXNORMAL      0       0.894427        -0.000000       0.447214\r
7769                         *MESH_VERTEXNORMAL      1       0.894427        0.000000        0.447214\r
7770                         *MESH_VERTEXNORMAL      2       0.000000        0.894427        0.447214\r
7771                         *MESH_VERTEXNORMAL      3       0.000000        0.894427        0.447214\r
7772                         *MESH_VERTEXNORMAL      4       0.000000        -0.894427       0.447214\r
7773                         *MESH_VERTEXNORMAL      5       -0.000000       -0.894427       0.447214\r
7774                         *MESH_VERTEXNORMAL      6       -0.894427       0.000000        0.447214\r
7775                         *MESH_VERTEXNORMAL      7       -0.894427       0.000000        0.447214\r
7776                 }\r
7777                 *MESH_FACE_LIST {\r
7778                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7779                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7780                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7781                         *MESH_FACE      3       A:      0       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7782                         *MESH_FACE      4       A:      2       B:      3       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7783                         *MESH_FACE      5       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7784                         *MESH_FACE      6       A:      2       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7785                         *MESH_FACE      7       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7786                 }\r
7787                 *MESH_NUMTVERTEX        8\r
7788                 *MESH_TVERTLIST {\r
7789                         *MESH_TVERT     0       0.437500        0.937500        1.000000\r
7790                         *MESH_TVERT     1       0.406250        1.000000        1.000000\r
7791                         *MESH_TVERT     2       0.375000        1.000000        1.000000\r
7792                         *MESH_TVERT     3       0.375000        0.937500        1.000000\r
7793                         *MESH_TVERT     4       0.375000        1.000000        1.000000\r
7794                         *MESH_TVERT     5       0.375000        0.937500        1.000000\r
7795                         *MESH_TVERT     6       0.312500        0.937500        1.000000\r
7796                         *MESH_TVERT     7       0.343750        1.000000        1.000000\r
7797                 }\r
7798                 *MESH_NUMTVFACES        8\r
7799                 *MESH_TFACELIST {\r
7800                         *MESH_TFACE     0       0       2       1\r
7801                         *MESH_TFACE     1       0       3       2\r
7802                         *MESH_TFACE     2       0       1       4\r
7803                         *MESH_TFACE     3       0       4       5\r
7804                         *MESH_TFACE     4       2       3       6\r
7805                         *MESH_TFACE     5       4       6       5\r
7806                         *MESH_TFACE     6       2       6       7\r
7807                         *MESH_TFACE     7       4       7       6\r
7808                 }\r
7809         }\r
7810         *PROP_MOTIONBLUR        0\r
7811         *PROP_CASTSHADOW        1\r
7812         *PROP_RECVSHADOW        1\r
7813         *MATERIAL_REF   3\r
7814 }\r
7815 *GEOMOBJECT     {\r
7816         *NODE_NAME      "mat3model0surf193"\r
7817         *NODE_TM        {\r
7818                 *NODE_NAME      "mat3model0surf193"\r
7819                 *INHERIT_POS    0       0       0\r
7820                 *INHERIT_ROT    0       0       0\r
7821                 *INHERIT_SCL    0       0       0\r
7822                 *TM_ROW0        1.0     0       0\r
7823                 *TM_ROW1        0       1.0     0\r
7824                 *TM_ROW2        0       0       1.0\r
7825                 *TM_ROW3        0       0       0\r
7826                 *TM_POS 0.000000        0.000000        0.000000\r
7827         }\r
7828         *MESH   {\r
7829                 *TIMEVALUE      0\r
7830                 *MESH_NUMVERTEX 8\r
7831                 *MESH_NUMFACES  8\r
7832                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7833                 *MESH_VERTEX_LIST       {\r
7834                         *MESH_VERTEX    0       38.000000       -36.000000      62.000000\r
7835                         *MESH_VERTEX    1       37.000000       -36.000000      64.000000\r
7836                         *MESH_VERTEX    2       36.000000       -35.000000      64.000000\r
7837                         *MESH_VERTEX    3       36.000000       -34.000000      62.000000\r
7838                         *MESH_VERTEX    4       36.000000       -37.000000      64.000000\r
7839                         *MESH_VERTEX    5       36.000000       -38.000000      62.000000\r
7840                         *MESH_VERTEX    6       34.000000       -36.000000      62.000000\r
7841                         *MESH_VERTEX    7       35.000000       -36.000000      64.000000\r
7842                 }\r
7843                 *MESH_NORMALS   {\r
7844                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
7845                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
7846                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
7847                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
7848                         *MESH_FACENORMAL        4       -0.707107       0.000000        0.707107\r
7849                         *MESH_FACENORMAL        5       0.707107        0.000000        0.707107\r
7850                         *MESH_FACENORMAL        6       0.707107        0.000000        -0.707107\r
7851                         *MESH_FACENORMAL        7       0.985599        0.000000        0.169102\r
7852                         *MESH_VERTEXNORMAL      0       0.894427        -0.000000       0.447214\r
7853                         *MESH_VERTEXNORMAL      1       0.894427        0.000000        0.447214\r
7854                         *MESH_VERTEXNORMAL      2       0.000000        0.894427        0.447214\r
7855                         *MESH_VERTEXNORMAL      3       0.000000        0.894427        0.447214\r
7856                         *MESH_VERTEXNORMAL      4       0.000000        -0.894427       0.447214\r
7857                         *MESH_VERTEXNORMAL      5       -0.000000       -0.894427       0.447214\r
7858                         *MESH_VERTEXNORMAL      6       -0.894427       0.000000        0.447214\r
7859                         *MESH_VERTEXNORMAL      7       -0.894427       0.000000        0.447214\r
7860                 }\r
7861                 *MESH_FACE_LIST {\r
7862                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7863                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7864                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7865                         *MESH_FACE      3       A:      0       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7866                         *MESH_FACE      4       A:      2       B:      3       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7867                         *MESH_FACE      5       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7868                         *MESH_FACE      6       A:      2       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7869                         *MESH_FACE      7       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7870                 }\r
7871                 *MESH_NUMTVERTEX        8\r
7872                 *MESH_TVERTLIST {\r
7873                         *MESH_TVERT     0       0.187500        0.937500        1.000000\r
7874                         *MESH_TVERT     1       0.156250        1.000000        1.000000\r
7875                         *MESH_TVERT     2       0.125000        1.000000        1.000000\r
7876                         *MESH_TVERT     3       0.125000        0.937500        1.000000\r
7877                         *MESH_TVERT     4       0.125000        1.000000        1.000000\r
7878                         *MESH_TVERT     5       0.125000        0.937500        1.000000\r
7879                         *MESH_TVERT     6       0.062500        0.937500        1.000000\r
7880                         *MESH_TVERT     7       0.093750        1.000000        1.000000\r
7881                 }\r
7882                 *MESH_NUMTVFACES        8\r
7883                 *MESH_TFACELIST {\r
7884                         *MESH_TFACE     0       0       2       1\r
7885                         *MESH_TFACE     1       0       3       2\r
7886                         *MESH_TFACE     2       0       1       4\r
7887                         *MESH_TFACE     3       0       4       5\r
7888                         *MESH_TFACE     4       2       3       6\r
7889                         *MESH_TFACE     5       4       6       5\r
7890                         *MESH_TFACE     6       2       6       7\r
7891                         *MESH_TFACE     7       4       7       6\r
7892                 }\r
7893         }\r
7894         *PROP_MOTIONBLUR        0\r
7895         *PROP_CASTSHADOW        1\r
7896         *PROP_RECVSHADOW        1\r
7897         *MATERIAL_REF   3\r
7898 }\r
7899 *GEOMOBJECT     {\r
7900         *NODE_NAME      "mat3model0surf194"\r
7901         *NODE_TM        {\r
7902                 *NODE_NAME      "mat3model0surf194"\r
7903                 *INHERIT_POS    0       0       0\r
7904                 *INHERIT_ROT    0       0       0\r
7905                 *INHERIT_SCL    0       0       0\r
7906                 *TM_ROW0        1.0     0       0\r
7907                 *TM_ROW1        0       1.0     0\r
7908                 *TM_ROW2        0       0       1.0\r
7909                 *TM_ROW3        0       0       0\r
7910                 *TM_POS 0.000000        0.000000        0.000000\r
7911         }\r
7912         *MESH   {\r
7913                 *TIMEVALUE      0\r
7914                 *MESH_NUMVERTEX 8\r
7915                 *MESH_NUMFACES  4\r
7916                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7917                 *MESH_VERTEX_LIST       {\r
7918                         *MESH_VERTEX    0       40.000000       -36.000000      32.000000\r
7919                         *MESH_VERTEX    1       40.000000       -36.000000      34.000000\r
7920                         *MESH_VERTEX    2       36.000000       -32.000000      34.000000\r
7921                         *MESH_VERTEX    3       36.000000       -32.000000      32.000000\r
7922                         *MESH_VERTEX    4       36.000000       -40.000000      34.000000\r
7923                         *MESH_VERTEX    5       40.000000       -36.000000      34.000000\r
7924                         *MESH_VERTEX    6       40.000000       -36.000000      32.000000\r
7925                         *MESH_VERTEX    7       36.000000       -40.000000      32.000000\r
7926                 }\r
7927                 *MESH_NORMALS   {\r
7928                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
7929                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
7930                         *MESH_FACENORMAL        2       0.707107        0.000000        0.707107\r
7931                         *MESH_FACENORMAL        3       0.985599        0.000000        0.169102\r
7932                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
7933                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
7934                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
7935                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
7936                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
7937                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
7938                         *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
7939                         *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
7940                 }\r
7941                 *MESH_FACE_LIST {\r
7942                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7943                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7944                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7945                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7946                 }\r
7947                 *MESH_NUMTVERTEX        8\r
7948                 *MESH_TVERTLIST {\r
7949                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
7950                         *MESH_TVERT     1       0.000000        0.023438        1.000000\r
7951                         *MESH_TVERT     2       0.093750        0.023438        1.000000\r
7952                         *MESH_TVERT     3       0.093750        0.000000        1.000000\r
7953                         *MESH_TVERT     4       0.281250        0.023438        1.000000\r
7954                         *MESH_TVERT     5       0.375000        0.023438        1.000000\r
7955                         *MESH_TVERT     6       0.375000        0.000000        1.000000\r
7956                         *MESH_TVERT     7       0.281250        0.000000        1.000000\r
7957                 }\r
7958                 *MESH_NUMTVFACES        4\r
7959                 *MESH_TFACELIST {\r
7960                         *MESH_TFACE     0       0       2       1\r
7961                         *MESH_TFACE     1       0       3       2\r
7962                         *MESH_TFACE     2       4       6       5\r
7963                         *MESH_TFACE     3       4       7       6\r
7964                 }\r
7965         }\r
7966         *PROP_MOTIONBLUR        0\r
7967         *PROP_CASTSHADOW        1\r
7968         *PROP_RECVSHADOW        1\r
7969         *MATERIAL_REF   3\r
7970 }\r
7971 *GEOMOBJECT     {\r
7972         *NODE_NAME      "mat3model0surf195"\r
7973         *NODE_TM        {\r
7974                 *NODE_NAME      "mat3model0surf195"\r
7975                 *INHERIT_POS    0       0       0\r
7976                 *INHERIT_ROT    0       0       0\r
7977                 *INHERIT_SCL    0       0       0\r
7978                 *TM_ROW0        1.0     0       0\r
7979                 *TM_ROW1        0       1.0     0\r
7980                 *TM_ROW2        0       0       1.0\r
7981                 *TM_ROW3        0       0       0\r
7982                 *TM_POS 0.000000        0.000000        0.000000\r
7983         }\r
7984         *MESH   {\r
7985                 *TIMEVALUE      0\r
7986                 *MESH_NUMVERTEX 4\r
7987                 *MESH_NUMFACES  2\r
7988                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7989                 *MESH_VERTEX_LIST       {\r
7990                         *MESH_VERTEX    0       40.000000       -36.000000      32.000000\r
7991                         *MESH_VERTEX    1       36.000000       -32.000000      32.000000\r
7992                         *MESH_VERTEX    2       36.000000       -40.000000      32.000000\r
7993                         *MESH_VERTEX    3       32.000000       -36.000000      32.000000\r
7994                 }\r
7995                 *MESH_NORMALS   {\r
7996                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
7997                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
7998                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
7999                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
8000                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
8001                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
8002                 }\r
8003                 *MESH_FACE_LIST {\r
8004                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8005                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8006                 }\r
8007                 *MESH_NUMTVERTEX        4\r
8008                 *MESH_TVERTLIST {\r
8009                         *MESH_TVERT     0       0.906250        0.578125        1.000000\r
8010                         *MESH_TVERT     1       0.859375        0.625000        1.000000\r
8011                         *MESH_TVERT     2       0.859375        0.531250        1.000000\r
8012                         *MESH_TVERT     3       0.812500        0.578125        1.000000\r
8013                 }\r
8014                 *MESH_NUMTVFACES        2\r
8015                 *MESH_TFACELIST {\r
8016                         *MESH_TFACE     0       0       2       1\r
8017                         *MESH_TFACE     1       3       1       2\r
8018                 }\r
8019         }\r
8020         *PROP_MOTIONBLUR        0\r
8021         *PROP_CASTSHADOW        1\r
8022         *PROP_RECVSHADOW        1\r
8023         *MATERIAL_REF   3\r
8024 }\r
8025 *GEOMOBJECT     {\r
8026         *NODE_NAME      "mat3model0surf196"\r
8027         *NODE_TM        {\r
8028                 *NODE_NAME      "mat3model0surf196"\r
8029                 *INHERIT_POS    0       0       0\r
8030                 *INHERIT_ROT    0       0       0\r
8031                 *INHERIT_SCL    0       0       0\r
8032                 *TM_ROW0        1.0     0       0\r
8033                 *TM_ROW1        0       1.0     0\r
8034                 *TM_ROW2        0       0       1.0\r
8035                 *TM_ROW3        0       0       0\r
8036                 *TM_POS 0.000000        0.000000        0.000000\r
8037         }\r
8038         *MESH   {\r
8039                 *TIMEVALUE      0\r
8040                 *MESH_NUMVERTEX 6\r
8041                 *MESH_NUMFACES  4\r
8042                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8043                 *MESH_VERTEX_LIST       {\r
8044                         *MESH_VERTEX    0       36.000000       -32.000000      34.000000\r
8045                         *MESH_VERTEX    1       32.000000       -36.000000      34.000000\r
8046                         *MESH_VERTEX    2       32.000000       -36.000000      32.000000\r
8047                         *MESH_VERTEX    3       36.000000       -32.000000      32.000000\r
8048                         *MESH_VERTEX    4       36.000000       -40.000000      34.000000\r
8049                         *MESH_VERTEX    5       36.000000       -40.000000      32.000000\r
8050                 }\r
8051                 *MESH_NORMALS   {\r
8052                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
8053                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
8054                         *MESH_FACENORMAL        2       -0.985599       0.000000        0.169102\r
8055                         *MESH_FACENORMAL        3       -0.169102       0.000000        0.985599\r
8056                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
8057                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
8058                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
8059                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
8060                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
8061                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
8062                 }\r
8063                 *MESH_FACE_LIST {\r
8064                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8065                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8066                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8067                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8068                 }\r
8069                 *MESH_NUMTVERTEX        6\r
8070                 *MESH_TVERTLIST {\r
8071                         *MESH_TVERT     0       0.093750        0.023438        1.000000\r
8072                         *MESH_TVERT     1       0.187500        0.023438        1.000000\r
8073                         *MESH_TVERT     2       0.187500        0.000000        1.000000\r
8074                         *MESH_TVERT     3       0.093750        0.000000        1.000000\r
8075                         *MESH_TVERT     4       0.281250        0.023438        1.000000\r
8076                         *MESH_TVERT     5       0.281250        0.000000        1.000000\r
8077                 }\r
8078                 *MESH_NUMTVFACES        4\r
8079                 *MESH_TFACELIST {\r
8080                         *MESH_TFACE     0       0       2       1\r
8081                         *MESH_TFACE     1       0       3       2\r
8082                         *MESH_TFACE     2       2       4       1\r
8083                         *MESH_TFACE     3       2       5       4\r
8084                 }\r
8085         }\r
8086         *PROP_MOTIONBLUR        0\r
8087         *PROP_CASTSHADOW        1\r
8088         *PROP_RECVSHADOW        1\r
8089         *MATERIAL_REF   3\r
8090 }\r
8091 *GEOMOBJECT     {\r
8092         *NODE_NAME      "mat3model0surf197"\r
8093         *NODE_TM        {\r
8094                 *NODE_NAME      "mat3model0surf197"\r
8095                 *INHERIT_POS    0       0       0\r
8096                 *INHERIT_ROT    0       0       0\r
8097                 *INHERIT_SCL    0       0       0\r
8098                 *TM_ROW0        1.0     0       0\r
8099                 *TM_ROW1        0       1.0     0\r
8100                 *TM_ROW2        0       0       1.0\r
8101                 *TM_ROW3        0       0       0\r
8102                 *TM_POS 0.000000        0.000000        0.000000\r
8103         }\r
8104         *MESH   {\r
8105                 *TIMEVALUE      0\r
8106                 *MESH_NUMVERTEX 6\r
8107                 *MESH_NUMFACES  4\r
8108                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8109                 *MESH_VERTEX_LIST       {\r
8110                         *MESH_VERTEX    0       24.000000       26.000000       10.000000\r
8111                         *MESH_VERTEX    1       24.000000       24.000000       8.000000\r
8112                         *MESH_VERTEX    2       24.000000       26.000000       22.000000\r
8113                         *MESH_VERTEX    3       24.000000       24.000000       22.000000\r
8114                         *MESH_VERTEX    4       24.000000       42.000000       10.000000\r
8115                         *MESH_VERTEX    5       24.000000       42.000000       8.000000\r
8116                 }\r
8117                 *MESH_NORMALS   {\r
8118                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
8119                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
8120                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
8121                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
8122                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
8123                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
8124                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
8125                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
8126                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
8127                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
8128                 }\r
8129                 *MESH_FACE_LIST {\r
8130                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8131                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8132                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8133                         *MESH_FACE      3       A:      5       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8134                 }\r
8135                 *MESH_NUMTVERTEX        6\r
8136                 *MESH_TVERTLIST {\r
8137                         *MESH_TVERT     0       0.203125        0.078125        1.000000\r
8138                         *MESH_TVERT     1       0.187500        0.062500        1.000000\r
8139                         *MESH_TVERT     2       0.203125        0.171875        1.000000\r
8140                         *MESH_TVERT     3       0.187500        0.171875        1.000000\r
8141                         *MESH_TVERT     4       0.328125        0.078125        1.000000\r
8142                         *MESH_TVERT     5       0.328125        0.062500        1.000000\r
8143                 }\r
8144                 *MESH_NUMTVFACES        4\r
8145                 *MESH_TFACELIST {\r
8146                         *MESH_TFACE     0       0       2       1\r
8147                         *MESH_TFACE     1       2       3       1\r
8148                         *MESH_TFACE     2       4       0       1\r
8149                         *MESH_TFACE     3       5       4       1\r
8150                 }\r
8151         }\r
8152         *PROP_MOTIONBLUR        0\r
8153         *PROP_CASTSHADOW        1\r
8154         *PROP_RECVSHADOW        1\r
8155         *MATERIAL_REF   3\r
8156 }\r
8157 *GEOMOBJECT     {\r
8158         *NODE_NAME      "mat3model0surf198"\r
8159         *NODE_TM        {\r
8160                 *NODE_NAME      "mat3model0surf198"\r
8161                 *INHERIT_POS    0       0       0\r
8162                 *INHERIT_ROT    0       0       0\r
8163                 *INHERIT_SCL    0       0       0\r
8164                 *TM_ROW0        1.0     0       0\r
8165                 *TM_ROW1        0       1.0     0\r
8166                 *TM_ROW2        0       0       1.0\r
8167                 *TM_ROW3        0       0       0\r
8168                 *TM_POS 0.000000        0.000000        0.000000\r
8169         }\r
8170         *MESH   {\r
8171                 *TIMEVALUE      0\r
8172                 *MESH_NUMVERTEX 6\r
8173                 *MESH_NUMFACES  4\r
8174                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8175                 *MESH_VERTEX_LIST       {\r
8176                         *MESH_VERTEX    0       24.000000       -24.000000      22.000000\r
8177                         *MESH_VERTEX    1       24.000000       -26.000000      10.000000\r
8178                         *MESH_VERTEX    2       24.000000       -26.000000      22.000000\r
8179                         *MESH_VERTEX    3       24.000000       -24.000000      8.000000\r
8180                         *MESH_VERTEX    4       24.000000       -42.000000      8.000000\r
8181                         *MESH_VERTEX    5       24.000000       -42.000000      10.000000\r
8182                 }\r
8183                 *MESH_NORMALS   {\r
8184                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
8185                         *MESH_FACENORMAL        1       -0.816497       0.000000        -0.577350\r
8186                         *MESH_FACENORMAL        2       -0.816497       0.000000        0.577350\r
8187                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
8188                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
8189                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
8190                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
8191                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
8192                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
8193                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
8194                 }\r
8195                 *MESH_FACE_LIST {\r
8196                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8197                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8198                         *MESH_FACE      2       A:      3       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8199                         *MESH_FACE      3       A:      1       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8200                 }\r
8201                 *MESH_NUMTVERTEX        6\r
8202                 *MESH_TVERTLIST {\r
8203                         *MESH_TVERT     0       0.812500        0.171875        1.000000\r
8204                         *MESH_TVERT     1       0.796875        0.078125        1.000000\r
8205                         *MESH_TVERT     2       0.796875        0.171875        1.000000\r
8206                         *MESH_TVERT     3       0.812500        0.062500        1.000000\r
8207                         *MESH_TVERT     4       0.671875        0.062500        1.000000\r
8208                         *MESH_TVERT     5       0.671875        0.078125        1.000000\r
8209                 }\r
8210                 *MESH_NUMTVFACES        4\r
8211                 *MESH_TFACELIST {\r
8212                         *MESH_TFACE     0       0       2       1\r
8213                         *MESH_TFACE     1       3       0       1\r
8214                         *MESH_TFACE     2       3       1       4\r
8215                         *MESH_TFACE     3       1       5       4\r
8216                 }\r
8217         }\r
8218         *PROP_MOTIONBLUR        0\r
8219         *PROP_CASTSHADOW        1\r
8220         *PROP_RECVSHADOW        1\r
8221         *MATERIAL_REF   3\r
8222 }\r
8223 *GEOMOBJECT     {\r
8224         *NODE_NAME      "mat3model0surf199"\r
8225         *NODE_TM        {\r
8226                 *NODE_NAME      "mat3model0surf199"\r
8227                 *INHERIT_POS    0       0       0\r
8228                 *INHERIT_ROT    0       0       0\r
8229                 *INHERIT_SCL    0       0       0\r
8230                 *TM_ROW0        1.0     0       0\r
8231                 *TM_ROW1        0       1.0     0\r
8232                 *TM_ROW2        0       0       1.0\r
8233                 *TM_ROW3        0       0       0\r
8234                 *TM_POS 0.000000        0.000000        0.000000\r
8235         }\r
8236         *MESH   {\r
8237                 *TIMEVALUE      0\r
8238                 *MESH_NUMVERTEX 4\r
8239                 *MESH_NUMFACES  2\r
8240                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8241                 *MESH_VERTEX_LIST       {\r
8242                         *MESH_VERTEX    0       16.000000       42.000000       10.000000\r
8243                         *MESH_VERTEX    1       16.000000       42.000000       8.000000\r
8244                         *MESH_VERTEX    2       24.000000       42.000000       10.000000\r
8245                         *MESH_VERTEX    3       24.000000       42.000000       8.000000\r
8246                 }\r
8247                 *MESH_NORMALS   {\r
8248                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
8249                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
8250                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
8251                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
8252                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
8253                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
8254                 }\r
8255                 *MESH_FACE_LIST {\r
8256                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8257                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8258                 }\r
8259                 *MESH_NUMTVERTEX        4\r
8260                 *MESH_TVERTLIST {\r
8261                         *MESH_TVERT     0       0.125000        0.078125        1.000000\r
8262                         *MESH_TVERT     1       0.125000        0.062500        1.000000\r
8263                         *MESH_TVERT     2       0.187500        0.078125        1.000000\r
8264                         *MESH_TVERT     3       0.187500        0.062500        1.000000\r
8265                 }\r
8266                 *MESH_NUMTVFACES        2\r
8267                 *MESH_TFACELIST {\r
8268                         *MESH_TFACE     0       0       2       1\r
8269                         *MESH_TFACE     1       2       3       1\r
8270                 }\r
8271         }\r
8272         *PROP_MOTIONBLUR        0\r
8273         *PROP_CASTSHADOW        1\r
8274         *PROP_RECVSHADOW        1\r
8275         *MATERIAL_REF   3\r
8276 }\r
8277 *GEOMOBJECT     {\r
8278         *NODE_NAME      "mat3model0surf200"\r
8279         *NODE_TM        {\r
8280                 *NODE_NAME      "mat3model0surf200"\r
8281                 *INHERIT_POS    0       0       0\r
8282                 *INHERIT_ROT    0       0       0\r
8283                 *INHERIT_SCL    0       0       0\r
8284                 *TM_ROW0        1.0     0       0\r
8285                 *TM_ROW1        0       1.0     0\r
8286                 *TM_ROW2        0       0       1.0\r
8287                 *TM_ROW3        0       0       0\r
8288                 *TM_POS 0.000000        0.000000        0.000000\r
8289         }\r
8290         *MESH   {\r
8291                 *TIMEVALUE      0\r
8292                 *MESH_NUMVERTEX 4\r
8293                 *MESH_NUMFACES  2\r
8294                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8295                 *MESH_VERTEX_LIST       {\r
8296                         *MESH_VERTEX    0       16.000000       26.000000       22.000000\r
8297                         *MESH_VERTEX    1       16.000000       26.000000       10.000000\r
8298                         *MESH_VERTEX    2       24.000000       26.000000       22.000000\r
8299                         *MESH_VERTEX    3       24.000000       26.000000       10.000000\r
8300                 }\r
8301                 *MESH_NORMALS   {\r
8302                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
8303                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
8304                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
8305                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
8306                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
8307                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
8308                 }\r
8309                 *MESH_FACE_LIST {\r
8310                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8311                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8312                 }\r
8313                 *MESH_NUMTVERTEX        4\r
8314                 *MESH_TVERTLIST {\r
8315                         *MESH_TVERT     0       0.125000        0.171875        1.000000\r
8316                         *MESH_TVERT     1       0.125000        0.078125        1.000000\r
8317                         *MESH_TVERT     2       0.187500        0.171875        1.000000\r
8318                         *MESH_TVERT     3       0.187500        0.078125        1.000000\r
8319                 }\r
8320                 *MESH_NUMTVFACES        2\r
8321                 *MESH_TFACELIST {\r
8322                         *MESH_TFACE     0       0       2       1\r
8323                         *MESH_TFACE     1       2       3       1\r
8324                 }\r
8325         }\r
8326         *PROP_MOTIONBLUR        0\r
8327         *PROP_CASTSHADOW        1\r
8328         *PROP_RECVSHADOW        1\r
8329         *MATERIAL_REF   3\r
8330 }\r
8331 *GEOMOBJECT     {\r
8332         *NODE_NAME      "mat3model0surf201"\r
8333         *NODE_TM        {\r
8334                 *NODE_NAME      "mat3model0surf201"\r
8335                 *INHERIT_POS    0       0       0\r
8336                 *INHERIT_ROT    0       0       0\r
8337                 *INHERIT_SCL    0       0       0\r
8338                 *TM_ROW0        1.0     0       0\r
8339                 *TM_ROW1        0       1.0     0\r
8340                 *TM_ROW2        0       0       1.0\r
8341                 *TM_ROW3        0       0       0\r
8342                 *TM_POS 0.000000        0.000000        0.000000\r
8343         }\r
8344         *MESH   {\r
8345                 *TIMEVALUE      0\r
8346                 *MESH_NUMVERTEX 4\r
8347                 *MESH_NUMFACES  2\r
8348                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8349                 *MESH_VERTEX_LIST       {\r
8350                         *MESH_VERTEX    0       24.000000       26.000000       10.000000\r
8351                         *MESH_VERTEX    1       16.000000       26.000000       10.000000\r
8352                         *MESH_VERTEX    2       24.000000       42.000000       10.000000\r
8353                         *MESH_VERTEX    3       16.000000       42.000000       10.000000\r
8354                 }\r
8355                 *MESH_NORMALS   {\r
8356                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
8357                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
8358                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
8359                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
8360                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
8361                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
8362                 }\r
8363                 *MESH_FACE_LIST {\r
8364                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8365                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8366                 }\r
8367                 *MESH_NUMTVERTEX        4\r
8368                 *MESH_TVERTLIST {\r
8369                         *MESH_TVERT     0       0.187500        0.203125        1.000000\r
8370                         *MESH_TVERT     1       0.125000        0.203125        1.000000\r
8371                         *MESH_TVERT     2       0.187500        0.328125        1.000000\r
8372                         *MESH_TVERT     3       0.125000        0.328125        1.000000\r
8373                 }\r
8374                 *MESH_NUMTVFACES        2\r
8375                 *MESH_TFACELIST {\r
8376                         *MESH_TFACE     0       0       2       1\r
8377                         *MESH_TFACE     1       2       3       1\r
8378                 }\r
8379         }\r
8380         *PROP_MOTIONBLUR        0\r
8381         *PROP_CASTSHADOW        1\r
8382         *PROP_RECVSHADOW        1\r
8383         *MATERIAL_REF   3\r
8384 }\r
8385 *GEOMOBJECT     {\r
8386         *NODE_NAME      "mat3model0surf202"\r
8387         *NODE_TM        {\r
8388                 *NODE_NAME      "mat3model0surf202"\r
8389                 *INHERIT_POS    0       0       0\r
8390                 *INHERIT_ROT    0       0       0\r
8391                 *INHERIT_SCL    0       0       0\r
8392                 *TM_ROW0        1.0     0       0\r
8393                 *TM_ROW1        0       1.0     0\r
8394                 *TM_ROW2        0       0       1.0\r
8395                 *TM_ROW3        0       0       0\r
8396                 *TM_POS 0.000000        0.000000        0.000000\r
8397         }\r
8398         *MESH   {\r
8399                 *TIMEVALUE      0\r
8400                 *MESH_NUMVERTEX 4\r
8401                 *MESH_NUMFACES  2\r
8402                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8403                 *MESH_VERTEX_LIST       {\r
8404                         *MESH_VERTEX    0       24.000000       24.000000       22.000000\r
8405                         *MESH_VERTEX    1       16.000000       24.000000       22.000000\r
8406                         *MESH_VERTEX    2       24.000000       26.000000       22.000000\r
8407                         *MESH_VERTEX    3       16.000000       26.000000       22.000000\r
8408                 }\r
8409                 *MESH_NORMALS   {\r
8410                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
8411                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
8412                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
8413                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
8414                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
8415                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
8416                 }\r
8417                 *MESH_FACE_LIST {\r
8418                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8419                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8420                 }\r
8421                 *MESH_NUMTVERTEX        4\r
8422                 *MESH_TVERTLIST {\r
8423                         *MESH_TVERT     0       0.187500        0.187500        1.000000\r
8424                         *MESH_TVERT     1       0.125000        0.187500        1.000000\r
8425                         *MESH_TVERT     2       0.187500        0.203125        1.000000\r
8426                         *MESH_TVERT     3       0.125000        0.203125        1.000000\r
8427                 }\r
8428                 *MESH_NUMTVFACES        2\r
8429                 *MESH_TFACELIST {\r
8430                         *MESH_TFACE     0       0       2       1\r
8431                         *MESH_TFACE     1       2       3       1\r
8432                 }\r
8433         }\r
8434         *PROP_MOTIONBLUR        0\r
8435         *PROP_CASTSHADOW        1\r
8436         *PROP_RECVSHADOW        1\r
8437         *MATERIAL_REF   3\r
8438 }\r
8439 *GEOMOBJECT     {\r
8440         *NODE_NAME      "mat3model0surf203"\r
8441         *NODE_TM        {\r
8442                 *NODE_NAME      "mat3model0surf203"\r
8443                 *INHERIT_POS    0       0       0\r
8444                 *INHERIT_ROT    0       0       0\r
8445                 *INHERIT_SCL    0       0       0\r
8446                 *TM_ROW0        1.0     0       0\r
8447                 *TM_ROW1        0       1.0     0\r
8448                 *TM_ROW2        0       0       1.0\r
8449                 *TM_ROW3        0       0       0\r
8450                 *TM_POS 0.000000        0.000000        0.000000\r
8451         }\r
8452         *MESH   {\r
8453                 *TIMEVALUE      0\r
8454                 *MESH_NUMVERTEX 6\r
8455                 *MESH_NUMFACES  4\r
8456                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8457                 *MESH_VERTEX_LIST       {\r
8458                         *MESH_VERTEX    0       16.000000       24.000000       22.000000\r
8459                         *MESH_VERTEX    1       16.000000       24.000000       8.000000\r
8460                         *MESH_VERTEX    2       16.000000       26.000000       22.000000\r
8461                         *MESH_VERTEX    3       16.000000       26.000000       10.000000\r
8462                         *MESH_VERTEX    4       16.000000       42.000000       10.000000\r
8463                         *MESH_VERTEX    5       16.000000       42.000000       8.000000\r
8464                 }\r
8465                 *MESH_NORMALS   {\r
8466                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
8467                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
8468                         *MESH_FACENORMAL        2       -0.816497       0.000000        0.577350\r
8469                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
8470                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
8471                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
8472                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
8473                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
8474                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
8475                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
8476                 }\r
8477                 *MESH_FACE_LIST {\r
8478                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8479                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8480                         *MESH_FACE      2       A:      3       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8481                         *MESH_FACE      3       A:      4       B:      5       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8482                 }\r
8483                 *MESH_NUMTVERTEX        6\r
8484                 *MESH_TVERTLIST {\r
8485                         *MESH_TVERT     0       0.187500        0.171875        1.000000\r
8486                         *MESH_TVERT     1       0.187500        0.062500        1.000000\r
8487                         *MESH_TVERT     2       0.203125        0.171875        1.000000\r
8488                         *MESH_TVERT     3       0.203125        0.078125        1.000000\r
8489                         *MESH_TVERT     4       0.328125        0.078125        1.000000\r
8490                         *MESH_TVERT     5       0.328125        0.062500        1.000000\r
8491                 }\r
8492                 *MESH_NUMTVFACES        4\r
8493                 *MESH_TFACELIST {\r
8494                         *MESH_TFACE     0       0       2       1\r
8495                         *MESH_TFACE     1       2       3       1\r
8496                         *MESH_TFACE     2       3       4       1\r
8497                         *MESH_TFACE     3       4       5       1\r
8498                 }\r
8499         }\r
8500         *PROP_MOTIONBLUR        0\r
8501         *PROP_CASTSHADOW        1\r
8502         *PROP_RECVSHADOW        1\r
8503         *MATERIAL_REF   3\r
8504 }\r
8505 *GEOMOBJECT     {\r
8506         *NODE_NAME      "mat3model0surf204"\r
8507         *NODE_TM        {\r
8508                 *NODE_NAME      "mat3model0surf204"\r
8509                 *INHERIT_POS    0       0       0\r
8510                 *INHERIT_ROT    0       0       0\r
8511                 *INHERIT_SCL    0       0       0\r
8512                 *TM_ROW0        1.0     0       0\r
8513                 *TM_ROW1        0       1.0     0\r
8514                 *TM_ROW2        0       0       1.0\r
8515                 *TM_ROW3        0       0       0\r
8516                 *TM_POS 0.000000        0.000000        0.000000\r
8517         }\r
8518         *MESH   {\r
8519                 *TIMEVALUE      0\r
8520                 *MESH_NUMVERTEX 4\r
8521                 *MESH_NUMFACES  2\r
8522                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8523                 *MESH_VERTEX_LIST       {\r
8524                         *MESH_VERTEX    0       24.000000       -26.000000      22.000000\r
8525                         *MESH_VERTEX    1       16.000000       -26.000000      22.000000\r
8526                         *MESH_VERTEX    2       24.000000       -24.000000      22.000000\r
8527                         *MESH_VERTEX    3       16.000000       -24.000000      22.000000\r
8528                 }\r
8529                 *MESH_NORMALS   {\r
8530                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
8531                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
8532                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
8533                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
8534                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
8535                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
8536                 }\r
8537                 *MESH_FACE_LIST {\r
8538                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8539                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8540                 }\r
8541                 *MESH_NUMTVERTEX        4\r
8542                 *MESH_TVERTLIST {\r
8543                         *MESH_TVERT     0       0.187500        0.796875        1.000000\r
8544                         *MESH_TVERT     1       0.125000        0.796875        1.000000\r
8545                         *MESH_TVERT     2       0.187500        0.812500        1.000000\r
8546                         *MESH_TVERT     3       0.125000        0.812500        1.000000\r
8547                 }\r
8548                 *MESH_NUMTVFACES        2\r
8549                 *MESH_TFACELIST {\r
8550                         *MESH_TFACE     0       0       2       1\r
8551                         *MESH_TFACE     1       2       3       1\r
8552                 }\r
8553         }\r
8554         *PROP_MOTIONBLUR        0\r
8555         *PROP_CASTSHADOW        1\r
8556         *PROP_RECVSHADOW        1\r
8557         *MATERIAL_REF   3\r
8558 }\r
8559 *GEOMOBJECT     {\r
8560         *NODE_NAME      "mat3model0surf205"\r
8561         *NODE_TM        {\r
8562                 *NODE_NAME      "mat3model0surf205"\r
8563                 *INHERIT_POS    0       0       0\r
8564                 *INHERIT_ROT    0       0       0\r
8565                 *INHERIT_SCL    0       0       0\r
8566                 *TM_ROW0        1.0     0       0\r
8567                 *TM_ROW1        0       1.0     0\r
8568                 *TM_ROW2        0       0       1.0\r
8569                 *TM_ROW3        0       0       0\r
8570                 *TM_POS 0.000000        0.000000        0.000000\r
8571         }\r
8572         *MESH   {\r
8573                 *TIMEVALUE      0\r
8574                 *MESH_NUMVERTEX 6\r
8575                 *MESH_NUMFACES  4\r
8576                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8577                 *MESH_VERTEX_LIST       {\r
8578                         *MESH_VERTEX    0       16.000000       -26.000000      22.000000\r
8579                         *MESH_VERTEX    1       16.000000       -26.000000      10.000000\r
8580                         *MESH_VERTEX    2       16.000000       -24.000000      22.000000\r
8581                         *MESH_VERTEX    3       16.000000       -24.000000      8.000000\r
8582                         *MESH_VERTEX    4       16.000000       -42.000000      8.000000\r
8583                         *MESH_VERTEX    5       16.000000       -42.000000      10.000000\r
8584                 }\r
8585                 *MESH_NORMALS   {\r
8586                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
8587                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
8588                         *MESH_FACENORMAL        2       -0.816497       0.000000        0.577350\r
8589                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
8590                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
8591                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
8592                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
8593                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
8594                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
8595                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
8596                 }\r
8597                 *MESH_FACE_LIST {\r
8598                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8599                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8600                         *MESH_FACE      2       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8601                         *MESH_FACE      3       A:      5       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8602                 }\r
8603                 *MESH_NUMTVERTEX        6\r
8604                 *MESH_TVERTLIST {\r
8605                         *MESH_TVERT     0       0.796875        0.171875        1.000000\r
8606                         *MESH_TVERT     1       0.796875        0.078125        1.000000\r
8607                         *MESH_TVERT     2       0.812500        0.171875        1.000000\r
8608                         *MESH_TVERT     3       0.812500        0.062500        1.000000\r
8609                         *MESH_TVERT     4       0.671875        0.062500        1.000000\r
8610                         *MESH_TVERT     5       0.671875        0.078125        1.000000\r
8611                 }\r
8612                 *MESH_NUMTVFACES        4\r
8613                 *MESH_TFACELIST {\r
8614                         *MESH_TFACE     0       0       2       1\r
8615                         *MESH_TFACE     1       2       3       1\r
8616                         *MESH_TFACE     2       1       3       4\r
8617                         *MESH_TFACE     3       5       1       4\r
8618                 }\r
8619         }\r
8620         *PROP_MOTIONBLUR        0\r
8621         *PROP_CASTSHADOW        1\r
8622         *PROP_RECVSHADOW        1\r
8623         *MATERIAL_REF   3\r
8624 }\r
8625 *GEOMOBJECT     {\r
8626         *NODE_NAME      "mat3model0surf206"\r
8627         *NODE_TM        {\r
8628                 *NODE_NAME      "mat3model0surf206"\r
8629                 *INHERIT_POS    0       0       0\r
8630                 *INHERIT_ROT    0       0       0\r
8631                 *INHERIT_SCL    0       0       0\r
8632                 *TM_ROW0        1.0     0       0\r
8633                 *TM_ROW1        0       1.0     0\r
8634                 *TM_ROW2        0       0       1.0\r
8635                 *TM_ROW3        0       0       0\r
8636                 *TM_POS 0.000000        0.000000        0.000000\r
8637         }\r
8638         *MESH   {\r
8639                 *TIMEVALUE      0\r
8640                 *MESH_NUMVERTEX 4\r
8641                 *MESH_NUMFACES  2\r
8642                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8643                 *MESH_VERTEX_LIST       {\r
8644                         *MESH_VERTEX    0       24.000000       -26.000000      10.000000\r
8645                         *MESH_VERTEX    1       16.000000       -26.000000      10.000000\r
8646                         *MESH_VERTEX    2       24.000000       -26.000000      22.000000\r
8647                         *MESH_VERTEX    3       16.000000       -26.000000      22.000000\r
8648                 }\r
8649                 *MESH_NORMALS   {\r
8650                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
8651                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
8652                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
8653                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
8654                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
8655                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
8656                 }\r
8657                 *MESH_FACE_LIST {\r
8658                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8659                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8660                 }\r
8661                 *MESH_NUMTVERTEX        4\r
8662                 *MESH_TVERTLIST {\r
8663                         *MESH_TVERT     0       0.187500        0.078125        1.000000\r
8664                         *MESH_TVERT     1       0.125000        0.078125        1.000000\r
8665                         *MESH_TVERT     2       0.187500        0.171875        1.000000\r
8666                         *MESH_TVERT     3       0.125000        0.171875        1.000000\r
8667                 }\r
8668                 *MESH_NUMTVFACES        2\r
8669                 *MESH_TFACELIST {\r
8670                         *MESH_TFACE     0       0       2       1\r
8671                         *MESH_TFACE     1       2       3       1\r
8672                 }\r
8673         }\r
8674         *PROP_MOTIONBLUR        0\r
8675         *PROP_CASTSHADOW        1\r
8676         *PROP_RECVSHADOW        1\r
8677         *MATERIAL_REF   3\r
8678 }\r
8679 *GEOMOBJECT     {\r
8680         *NODE_NAME      "mat3model0surf207"\r
8681         *NODE_TM        {\r
8682                 *NODE_NAME      "mat3model0surf207"\r
8683                 *INHERIT_POS    0       0       0\r
8684                 *INHERIT_ROT    0       0       0\r
8685                 *INHERIT_SCL    0       0       0\r
8686                 *TM_ROW0        1.0     0       0\r
8687                 *TM_ROW1        0       1.0     0\r
8688                 *TM_ROW2        0       0       1.0\r
8689                 *TM_ROW3        0       0       0\r
8690                 *TM_POS 0.000000        0.000000        0.000000\r
8691         }\r
8692         *MESH   {\r
8693                 *TIMEVALUE      0\r
8694                 *MESH_NUMVERTEX 4\r
8695                 *MESH_NUMFACES  2\r
8696                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8697                 *MESH_VERTEX_LIST       {\r
8698                         *MESH_VERTEX    0       24.000000       -42.000000      10.000000\r
8699                         *MESH_VERTEX    1       16.000000       -42.000000      10.000000\r
8700                         *MESH_VERTEX    2       24.000000       -26.000000      10.000000\r
8701                         *MESH_VERTEX    3       16.000000       -26.000000      10.000000\r
8702                 }\r
8703                 *MESH_NORMALS   {\r
8704                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
8705                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
8706                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
8707                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
8708                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
8709                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
8710                 }\r
8711                 *MESH_FACE_LIST {\r
8712                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8713                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8714                 }\r
8715                 *MESH_NUMTVERTEX        4\r
8716                 *MESH_TVERTLIST {\r
8717                         *MESH_TVERT     0       0.187500        0.671875        1.000000\r
8718                         *MESH_TVERT     1       0.125000        0.671875        1.000000\r
8719                         *MESH_TVERT     2       0.187500        0.796875        1.000000\r
8720                         *MESH_TVERT     3       0.125000        0.796875        1.000000\r
8721                 }\r
8722                 *MESH_NUMTVFACES        2\r
8723                 *MESH_TFACELIST {\r
8724                         *MESH_TFACE     0       0       2       1\r
8725                         *MESH_TFACE     1       2       3       1\r
8726                 }\r
8727         }\r
8728         *PROP_MOTIONBLUR        0\r
8729         *PROP_CASTSHADOW        1\r
8730         *PROP_RECVSHADOW        1\r
8731         *MATERIAL_REF   3\r
8732 }\r
8733 *GEOMOBJECT     {\r
8734         *NODE_NAME      "mat3model0surf208"\r
8735         *NODE_TM        {\r
8736                 *NODE_NAME      "mat3model0surf208"\r
8737                 *INHERIT_POS    0       0       0\r
8738                 *INHERIT_ROT    0       0       0\r
8739                 *INHERIT_SCL    0       0       0\r
8740                 *TM_ROW0        1.0     0       0\r
8741                 *TM_ROW1        0       1.0     0\r
8742                 *TM_ROW2        0       0       1.0\r
8743                 *TM_ROW3        0       0       0\r
8744                 *TM_POS 0.000000        0.000000        0.000000\r
8745         }\r
8746         *MESH   {\r
8747                 *TIMEVALUE      0\r
8748                 *MESH_NUMVERTEX 4\r
8749                 *MESH_NUMFACES  2\r
8750                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8751                 *MESH_VERTEX_LIST       {\r
8752                         *MESH_VERTEX    0       24.000000       -42.000000      8.000000\r
8753                         *MESH_VERTEX    1       16.000000       -42.000000      8.000000\r
8754                         *MESH_VERTEX    2       24.000000       -42.000000      10.000000\r
8755                         *MESH_VERTEX    3       16.000000       -42.000000      10.000000\r
8756                 }\r
8757                 *MESH_NORMALS   {\r
8758                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
8759                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
8760                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
8761                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
8762                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
8763                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
8764                 }\r
8765                 *MESH_FACE_LIST {\r
8766                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8767                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8768                 }\r
8769                 *MESH_NUMTVERTEX        4\r
8770                 *MESH_TVERTLIST {\r
8771                         *MESH_TVERT     0       0.187500        0.062500        1.000000\r
8772                         *MESH_TVERT     1       0.125000        0.062500        1.000000\r
8773                         *MESH_TVERT     2       0.187500        0.078125        1.000000\r
8774                         *MESH_TVERT     3       0.125000        0.078125        1.000000\r
8775                 }\r
8776                 *MESH_NUMTVFACES        2\r
8777                 *MESH_TFACELIST {\r
8778                         *MESH_TFACE     0       0       2       1\r
8779                         *MESH_TFACE     1       2       3       1\r
8780                 }\r
8781         }\r
8782         *PROP_MOTIONBLUR        0\r
8783         *PROP_CASTSHADOW        1\r
8784         *PROP_RECVSHADOW        1\r
8785         *MATERIAL_REF   3\r
8786 }\r
8787 *GEOMOBJECT     {\r
8788         *NODE_NAME      "mat3model0surf209"\r
8789         *NODE_TM        {\r
8790                 *NODE_NAME      "mat3model0surf209"\r
8791                 *INHERIT_POS    0       0       0\r
8792                 *INHERIT_ROT    0       0       0\r
8793                 *INHERIT_SCL    0       0       0\r
8794                 *TM_ROW0        1.0     0       0\r
8795                 *TM_ROW1        0       1.0     0\r
8796                 *TM_ROW2        0       0       1.0\r
8797                 *TM_ROW3        0       0       0\r
8798                 *TM_POS 0.000000        0.000000        0.000000\r
8799         }\r
8800         *MESH   {\r
8801                 *TIMEVALUE      0\r
8802                 *MESH_NUMVERTEX 6\r
8803                 *MESH_NUMFACES  4\r
8804                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8805                 *MESH_VERTEX_LIST       {\r
8806                         *MESH_VERTEX    0       -2.000000       18.250000       66.250000\r
8807                         *MESH_VERTEX    1       -2.000000       19.000000       64.000000\r
8808                         *MESH_VERTEX    2       0.000000        19.000000       64.000000\r
8809                         *MESH_VERTEX    3       0.000000        18.250000       66.250000\r
8810                         *MESH_VERTEX    4       -2.000000       18.250000       61.750000\r
8811                         *MESH_VERTEX    5       0.000000        18.250000       61.750000\r
8812                 }\r
8813                 *MESH_NORMALS   {\r
8814                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
8815                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
8816                         *MESH_FACENORMAL        2       -0.985599       0.000000        0.169102\r
8817                         *MESH_FACENORMAL        3       -0.169102       0.000000        0.985599\r
8818                         *MESH_VERTEXNORMAL      0       0.000000        0.707107        0.707107\r
8819                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
8820                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
8821                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        0.707107\r
8822                         *MESH_VERTEXNORMAL      4       0.000000        0.707107        -0.707107\r
8823                         *MESH_VERTEXNORMAL      5       0.000000        0.707107        -0.707107\r
8824                 }\r
8825                 *MESH_FACE_LIST {\r
8826                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8827                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8828                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8829                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8830                 }\r
8831                 *MESH_NUMTVERTEX        6\r
8832                 *MESH_TVERTLIST {\r
8833                         *MESH_TVERT     0       0.031250        0.020833        1.000000\r
8834                         *MESH_TVERT     1       0.062500        0.020833        1.000000\r
8835                         *MESH_TVERT     2       0.062500        0.000000        1.000000\r
8836                         *MESH_TVERT     3       0.031250        0.000000        1.000000\r
8837                         *MESH_TVERT     4       0.093750        0.020833        1.000000\r
8838                         *MESH_TVERT     5       0.093750        0.000000        1.000000\r
8839                 }\r
8840                 *MESH_NUMTVFACES        4\r
8841                 *MESH_TFACELIST {\r
8842                         *MESH_TFACE     0       0       2       1\r
8843                         *MESH_TFACE     1       0       3       2\r
8844                         *MESH_TFACE     2       2       4       1\r
8845                         *MESH_TFACE     3       2       5       4\r
8846                 }\r
8847         }\r
8848         *PROP_MOTIONBLUR        0\r
8849         *PROP_CASTSHADOW        1\r
8850         *PROP_RECVSHADOW        1\r
8851         *MATERIAL_REF   3\r
8852 }\r
8853 *GEOMOBJECT     {\r
8854         *NODE_NAME      "mat3model0surf210"\r
8855         *NODE_TM        {\r
8856                 *NODE_NAME      "mat3model0surf210"\r
8857                 *INHERIT_POS    0       0       0\r
8858                 *INHERIT_ROT    0       0       0\r
8859                 *INHERIT_SCL    0       0       0\r
8860                 *TM_ROW0        1.0     0       0\r
8861                 *TM_ROW1        0       1.0     0\r
8862                 *TM_ROW2        0       0       1.0\r
8863                 *TM_ROW3        0       0       0\r
8864                 *TM_POS 0.000000        0.000000        0.000000\r
8865         }\r
8866         *MESH   {\r
8867                 *TIMEVALUE      0\r
8868                 *MESH_NUMVERTEX 6\r
8869                 *MESH_NUMFACES  4\r
8870                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8871                 *MESH_VERTEX_LIST       {\r
8872                         *MESH_VERTEX    0       -2.000000       18.250000       34.250000\r
8873                         *MESH_VERTEX    1       -2.000000       19.000000       32.000000\r
8874                         *MESH_VERTEX    2       0.000000        19.000000       32.000000\r
8875                         *MESH_VERTEX    3       0.000000        18.250000       34.250000\r
8876                         *MESH_VERTEX    4       -2.000000       18.250000       29.750000\r
8877                         *MESH_VERTEX    5       0.000000        18.250000       29.750000\r
8878                 }\r
8879                 *MESH_NORMALS   {\r
8880                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
8881                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
8882                         *MESH_FACENORMAL        2       -0.985599       0.000000        0.169102\r
8883                         *MESH_FACENORMAL        3       -0.169102       0.000000        0.985599\r
8884                         *MESH_VERTEXNORMAL      0       0.000000        0.707107        0.707107\r
8885                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
8886                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
8887                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        0.707107\r
8888                         *MESH_VERTEXNORMAL      4       0.000000        0.707107        -0.707107\r
8889                         *MESH_VERTEXNORMAL      5       0.000000        0.707107        -0.707107\r
8890                 }\r
8891                 *MESH_FACE_LIST {\r
8892                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8893                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8894                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8895                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8896                 }\r
8897                 *MESH_NUMTVERTEX        6\r
8898                 *MESH_TVERTLIST {\r
8899                         *MESH_TVERT     0       0.031250        0.020833        1.000000\r
8900                         *MESH_TVERT     1       0.062500        0.020833        1.000000\r
8901                         *MESH_TVERT     2       0.062500        0.000000        1.000000\r
8902                         *MESH_TVERT     3       0.031250        0.000000        1.000000\r
8903                         *MESH_TVERT     4       0.093750        0.020833        1.000000\r
8904                         *MESH_TVERT     5       0.093750        0.000000        1.000000\r
8905                 }\r
8906                 *MESH_NUMTVFACES        4\r
8907                 *MESH_TFACELIST {\r
8908                         *MESH_TFACE     0       0       2       1\r
8909                         *MESH_TFACE     1       0       3       2\r
8910                         *MESH_TFACE     2       2       4       1\r
8911                         *MESH_TFACE     3       2       5       4\r
8912                 }\r
8913         }\r
8914         *PROP_MOTIONBLUR        0\r
8915         *PROP_CASTSHADOW        1\r
8916         *PROP_RECVSHADOW        1\r
8917         *MATERIAL_REF   3\r
8918 }\r
8919 *GEOMOBJECT     {\r
8920         *NODE_NAME      "mat3model0surf211"\r
8921         *NODE_TM        {\r
8922                 *NODE_NAME      "mat3model0surf211"\r
8923                 *INHERIT_POS    0       0       0\r
8924                 *INHERIT_ROT    0       0       0\r
8925                 *INHERIT_SCL    0       0       0\r
8926                 *TM_ROW0        1.0     0       0\r
8927                 *TM_ROW1        0       1.0     0\r
8928                 *TM_ROW2        0       0       1.0\r
8929                 *TM_ROW3        0       0       0\r
8930                 *TM_POS 0.000000        0.000000        0.000000\r
8931         }\r
8932         *MESH   {\r
8933                 *TIMEVALUE      0\r
8934                 *MESH_NUMVERTEX 8\r
8935                 *MESH_NUMFACES  4\r
8936                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8937                 *MESH_VERTEX_LIST       {\r
8938                         *MESH_VERTEX    0       0.000000        16.000000       67.000000\r
8939                         *MESH_VERTEX    1       -2.000000       16.000000       67.000000\r
8940                         *MESH_VERTEX    2       -2.000000       18.250000       66.250000\r
8941                         *MESH_VERTEX    3       0.000000        18.250000       66.250000\r
8942                         *MESH_VERTEX    4       -2.000000       13.750000       66.250000\r
8943                         *MESH_VERTEX    5       -2.000000       16.000000       67.000000\r
8944                         *MESH_VERTEX    6       0.000000        16.000000       67.000000\r
8945                         *MESH_VERTEX    7       0.000000        13.750000       66.250000\r
8946                 }\r
8947                 *MESH_NORMALS   {\r
8948                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
8949                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
8950                         *MESH_FACENORMAL        2       0.707107        0.000000        0.707107\r
8951                         *MESH_FACENORMAL        3       0.985599        0.000000        0.169102\r
8952                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
8953                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
8954                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        0.707107\r
8955                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        0.707107\r
8956                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       0.707107\r
8957                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
8958                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        1.000000\r
8959                         *MESH_VERTEXNORMAL      7       0.000000        -0.707107       0.707107\r
8960                 }\r
8961                 *MESH_FACE_LIST {\r
8962                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8963                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8964                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8965                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8966                 }\r
8967                 *MESH_NUMTVERTEX        8\r
8968                 *MESH_TVERTLIST {\r
8969                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
8970                         *MESH_TVERT     1       0.000000        0.020833        1.000000\r
8971                         *MESH_TVERT     2       0.031250        0.020833        1.000000\r
8972                         *MESH_TVERT     3       0.031250        0.000000        1.000000\r
8973                         *MESH_TVERT     4       0.218750        0.020833        1.000000\r
8974                         *MESH_TVERT     5       0.250000        0.020833        1.000000\r
8975                         *MESH_TVERT     6       0.250000        0.000000        1.000000\r
8976                         *MESH_TVERT     7       0.218750        0.000000        1.000000\r
8977                 }\r
8978                 *MESH_NUMTVFACES        4\r
8979                 *MESH_TFACELIST {\r
8980                         *MESH_TFACE     0       0       2       1\r
8981                         *MESH_TFACE     1       0       3       2\r
8982                         *MESH_TFACE     2       4       6       5\r
8983                         *MESH_TFACE     3       4       7       6\r
8984                 }\r
8985         }\r
8986         *PROP_MOTIONBLUR        0\r
8987         *PROP_CASTSHADOW        1\r
8988         *PROP_RECVSHADOW        1\r
8989         *MATERIAL_REF   3\r
8990 }\r
8991 *GEOMOBJECT     {\r
8992         *NODE_NAME      "mat3model0surf212"\r
8993         *NODE_TM        {\r
8994                 *NODE_NAME      "mat3model0surf212"\r
8995                 *INHERIT_POS    0       0       0\r
8996                 *INHERIT_ROT    0       0       0\r
8997                 *INHERIT_SCL    0       0       0\r
8998                 *TM_ROW0        1.0     0       0\r
8999                 *TM_ROW1        0       1.0     0\r
9000                 *TM_ROW2        0       0       1.0\r
9001                 *TM_ROW3        0       0       0\r
9002                 *TM_POS 0.000000        0.000000        0.000000\r
9003         }\r
9004         *MESH   {\r
9005                 *TIMEVALUE      0\r
9006                 *MESH_NUMVERTEX 9\r
9007                 *MESH_NUMFACES  8\r
9008                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
9009                 *MESH_VERTEX_LIST       {\r
9010                         *MESH_VERTEX    0       -2.000000       16.000000       64.000000\r
9011                         *MESH_VERTEX    1       -2.000000       19.000000       64.000000\r
9012                         *MESH_VERTEX    2       -2.000000       18.250000       66.250000\r
9013                         *MESH_VERTEX    3       -2.000000       16.000000       67.000000\r
9014                         *MESH_VERTEX    4       -2.000000       18.250000       61.750000\r
9015                         *MESH_VERTEX    5       -2.000000       16.000000       61.000000\r
9016                         *MESH_VERTEX    6       -2.000000       13.750000       66.250000\r
9017                         *MESH_VERTEX    7       -2.000000       13.750000       61.750000\r
9018                         *MESH_VERTEX    8       -2.000000       13.000000       64.000000\r
9019                 }\r
9020                 *MESH_NORMALS   {\r
9021                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
9022                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
9023                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
9024                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
9025                         *MESH_FACENORMAL        4       0.707107        0.000000        -0.707107\r
9026                         *MESH_FACENORMAL        5       0.816497        0.000000        -0.577350\r
9027                         *MESH_FACENORMAL        6       0.447214        0.000000        -0.894427\r
9028                         *MESH_FACENORMAL        7       0.252725        0.000000        -0.967538\r
9029                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
9030                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
9031                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
9032                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
9033                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
9034                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
9035                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
9036                         *MESH_VERTEXNORMAL      7       -1.000000       0.000000        0.000000\r
9037                         *MESH_VERTEXNORMAL      8       -1.000000       0.000000        0.000000\r
9038                 }\r
9039                 *MESH_FACE_LIST {\r
9040                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9041                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9042                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9043                         *MESH_FACE      3       A:      0       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9044                         *MESH_FACE      4       A:      0       B:      6       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9045                         *MESH_FACE      5       A:      0       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9046                         *MESH_FACE      6       A:      0       B:      8       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9047                         *MESH_FACE      7       A:      0       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9048                 }\r
9049                 *MESH_NUMTVERTEX        9\r
9050                 *MESH_TVERTLIST {\r
9051                         *MESH_TVERT     0       0.875000        0.500000        1.000000\r
9052                         *MESH_TVERT     1       0.851562        0.500000        1.000000\r
9053                         *MESH_TVERT     2       0.857422        0.517578        1.000000\r
9054                         *MESH_TVERT     3       0.875000        0.523438        1.000000\r
9055                         *MESH_TVERT     4       0.857422        0.482422        1.000000\r
9056                         *MESH_TVERT     5       0.875000        0.476562        1.000000\r
9057                         *MESH_TVERT     6       0.892578        0.517578        1.000000\r
9058                         *MESH_TVERT     7       0.892578        0.482422        1.000000\r
9059                         *MESH_TVERT     8       0.898438        0.500000        1.000000\r
9060                 }\r
9061                 *MESH_NUMTVFACES        8\r
9062                 *MESH_TFACELIST {\r
9063                         *MESH_TFACE     0       0       2       1\r
9064                         *MESH_TFACE     1       0       3       2\r
9065                         *MESH_TFACE     2       0       1       4\r
9066                         *MESH_TFACE     3       0       4       5\r
9067                         *MESH_TFACE     4       0       6       3\r
9068                         *MESH_TFACE     5       0       5       7\r
9069                         *MESH_TFACE     6       0       8       6\r
9070                         *MESH_TFACE     7       0       7       8\r
9071                 }\r
9072         }\r
9073         *PROP_MOTIONBLUR        0\r
9074         *PROP_CASTSHADOW        1\r
9075         *PROP_RECVSHADOW        1\r
9076         *MATERIAL_REF   3\r
9077 }\r
9078 *GEOMOBJECT     {\r
9079         *NODE_NAME      "mat3model0surf213"\r
9080         *NODE_TM        {\r
9081                 *NODE_NAME      "mat3model0surf213"\r
9082                 *INHERIT_POS    0       0       0\r
9083                 *INHERIT_ROT    0       0       0\r
9084                 *INHERIT_SCL    0       0       0\r
9085                 *TM_ROW0        1.0     0       0\r
9086                 *TM_ROW1        0       1.0     0\r
9087                 *TM_ROW2        0       0       1.0\r
9088                 *TM_ROW3        0       0       0\r
9089                 *TM_POS 0.000000        0.000000        0.000000\r
9090         }\r
9091         *MESH   {\r
9092                 *TIMEVALUE      0\r
9093                 *MESH_NUMVERTEX 6\r
9094                 *MESH_NUMFACES  4\r
9095                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
9096                 *MESH_VERTEX_LIST       {\r
9097                         *MESH_VERTEX    0       -2.000000       18.250000       61.750000\r
9098                         *MESH_VERTEX    1       -2.000000       16.000000       61.000000\r
9099                         *MESH_VERTEX    2       0.000000        16.000000       61.000000\r
9100                         *MESH_VERTEX    3       0.000000        18.250000       61.750000\r
9101                         *MESH_VERTEX    4       -2.000000       13.750000       61.750000\r
9102                         *MESH_VERTEX    5       0.000000        13.750000       61.750000\r
9103                 }\r
9104                 *MESH_NORMALS   {\r
9105                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
9106                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
9107                         *MESH_FACENORMAL        2       -0.985599       0.000000        0.169102\r
9108                         *MESH_FACENORMAL        3       -0.169102       0.000000        0.985599\r
9109                         *MESH_VERTEXNORMAL      0       0.000000        0.707107        -0.707107\r
9110                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
9111                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
9112                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        -0.707107\r
9113                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       -0.707107\r
9114                         *MESH_VERTEXNORMAL      5       0.000000        -0.707107       -0.707107\r
9115                 }\r
9116                 *MESH_FACE_LIST {\r
9117                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9118                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9119                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9120                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9121                 }\r
9122                 *MESH_NUMTVERTEX        6\r
9123                 *MESH_TVERTLIST {\r
9124                         *MESH_TVERT     0       0.093750        0.020833        1.000000\r
9125                         *MESH_TVERT     1       0.125000        0.020833        1.000000\r
9126                         *MESH_TVERT     2       0.125000        0.000000        1.000000\r
9127                         *MESH_TVERT     3       0.093750        0.000000        1.000000\r
9128                         *MESH_TVERT     4       0.156250        0.020833        1.000000\r
9129                         *MESH_TVERT     5       0.156250        0.000000        1.000000\r
9130                 }\r
9131                 *MESH_NUMTVFACES        4\r
9132                 *MESH_TFACELIST {\r
9133                         *MESH_TFACE     0       0       2       1\r
9134                         *MESH_TFACE     1       0       3       2\r
9135                         *MESH_TFACE     2       2       4       1\r
9136                         *MESH_TFACE     3       2       5       4\r
9137                 }\r
9138         }\r
9139         *PROP_MOTIONBLUR        0\r
9140         *PROP_CASTSHADOW        1\r
9141         *PROP_RECVSHADOW        1\r
9142         *MATERIAL_REF   3\r
9143 }\r
9144 *GEOMOBJECT     {\r
9145         *NODE_NAME      "mat3model0surf214"\r
9146         *NODE_TM        {\r
9147                 *NODE_NAME      "mat3model0surf214"\r
9148                 *INHERIT_POS    0       0       0\r
9149                 *INHERIT_ROT    0       0       0\r
9150                 *INHERIT_SCL    0       0       0\r
9151                 *TM_ROW0        1.0     0       0\r
9152                 *TM_ROW1        0       1.0     0\r
9153                 *TM_ROW2        0       0       1.0\r
9154                 *TM_ROW3        0       0       0\r
9155                 *TM_POS 0.000000        0.000000        0.000000\r
9156         }\r
9157         *MESH   {\r
9158                 *TIMEVALUE      0\r
9159                 *MESH_NUMVERTEX 8\r
9160                 *MESH_NUMFACES  4\r
9161                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
9162                 *MESH_VERTEX_LIST       {\r
9163                         *MESH_VERTEX    0       0.000000        16.000000       35.000000\r
9164                         *MESH_VERTEX    1       -2.000000       16.000000       35.000000\r
9165                         *MESH_VERTEX    2       -2.000000       18.250000       34.250000\r
9166                         *MESH_VERTEX    3       0.000000        18.250000       34.250000\r
9167                         *MESH_VERTEX    4       -2.000000       13.750000       34.250000\r
9168                         *MESH_VERTEX    5       -2.000000       16.000000       35.000000\r
9169                         *MESH_VERTEX    6       0.000000        16.000000       35.000000\r
9170                         *MESH_VERTEX    7       0.000000        13.750000       34.250000\r
9171                 }\r
9172                 *MESH_NORMALS   {\r
9173                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
9174                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
9175                         *MESH_FACENORMAL        2       0.707107        0.000000        0.707107\r
9176                         *MESH_FACENORMAL        3       0.985599        0.000000        0.169102\r
9177                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
9178                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
9179                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        0.707107\r
9180                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        0.707107\r
9181                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       0.707107\r
9182                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
9183                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        1.000000\r
9184                         *MESH_VERTEXNORMAL      7       0.000000        -0.707107       0.707107\r
9185                 }\r
9186                 *MESH_FACE_LIST {\r
9187                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9188                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9189                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9190                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9191                 }\r
9192                 *MESH_NUMTVERTEX        8\r
9193                 *MESH_TVERTLIST {\r
9194                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
9195                         *MESH_TVERT     1       0.000000        0.020833        1.000000\r
9196                         *MESH_TVERT     2       0.031250        0.020833        1.000000\r
9197                         *MESH_TVERT     3       0.031250        0.000000        1.000000\r
9198                         *MESH_TVERT     4       0.218750        0.020833        1.000000\r
9199                         *MESH_TVERT     5       0.250000        0.020833        1.000000\r
9200                         *MESH_TVERT     6       0.250000        0.000000        1.000000\r
9201                         *MESH_TVERT     7       0.218750        0.000000        1.000000\r
9202                 }\r
9203                 *MESH_NUMTVFACES        4\r
9204                 *MESH_TFACELIST {\r
9205                         *MESH_TFACE     0       0       2       1\r
9206                         *MESH_TFACE     1       0       3       2\r
9207                         *MESH_TFACE     2       4       6       5\r
9208                         *MESH_TFACE     3       4       7       6\r
9209                 }\r
9210         }\r
9211         *PROP_MOTIONBLUR        0\r
9212         *PROP_CASTSHADOW        1\r
9213         *PROP_RECVSHADOW        1\r
9214         *MATERIAL_REF   3\r
9215 }\r
9216 *GEOMOBJECT     {\r
9217         *NODE_NAME      "mat3model0surf215"\r
9218         *NODE_TM        {\r
9219                 *NODE_NAME      "mat3model0surf215"\r
9220                 *INHERIT_POS    0       0       0\r
9221                 *INHERIT_ROT    0       0       0\r
9222                 *INHERIT_SCL    0       0       0\r
9223                 *TM_ROW0        1.0     0       0\r
9224                 *TM_ROW1        0       1.0     0\r
9225                 *TM_ROW2        0       0       1.0\r
9226                 *TM_ROW3        0       0       0\r
9227                 *TM_POS 0.000000        0.000000        0.000000\r
9228         }\r
9229         *MESH   {\r
9230                 *TIMEVALUE      0\r
9231                 *MESH_NUMVERTEX 9\r
9232                 *MESH_NUMFACES  8\r
9233                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
9234                 *MESH_VERTEX_LIST       {\r
9235                         *MESH_VERTEX    0       -2.000000       16.000000       32.000000\r
9236                         *MESH_VERTEX    1       -2.000000       19.000000       32.000000\r
9237                         *MESH_VERTEX    2       -2.000000       18.250000       34.250000\r
9238                         *MESH_VERTEX    3       -2.000000       16.000000       35.000000\r
9239                         *MESH_VERTEX    4       -2.000000       18.250000       29.750000\r
9240                         *MESH_VERTEX    5       -2.000000       16.000000       29.000000\r
9241                         *MESH_VERTEX    6       -2.000000       13.750000       34.250000\r
9242                         *MESH_VERTEX    7       -2.000000       13.750000       29.750000\r
9243                         *MESH_VERTEX    8       -2.000000       13.000000       32.000000\r
9244                 }\r
9245                 *MESH_NORMALS   {\r
9246                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
9247                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
9248                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
9249                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
9250                         *MESH_FACENORMAL        4       0.707107        0.000000        -0.707107\r
9251                         *MESH_FACENORMAL        5       0.816497        0.000000        -0.577350\r
9252                         *MESH_FACENORMAL        6       0.447214        0.000000        -0.894427\r
9253                         *MESH_FACENORMAL        7       0.252725        0.000000        -0.967538\r
9254                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
9255                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
9256                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
9257                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
9258                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
9259                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
9260                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
9261                         *MESH_VERTEXNORMAL      7       -1.000000       0.000000        0.000000\r
9262                         *MESH_VERTEXNORMAL      8       -1.000000       0.000000        0.000000\r
9263                 }\r
9264                 *MESH_FACE_LIST {\r
9265                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9266                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9267                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9268                         *MESH_FACE      3       A:      0       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9269                         *MESH_FACE      4       A:      0       B:      6       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9270                         *MESH_FACE      5       A:      0       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9271                         *MESH_FACE      6       A:      0       B:      8       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9272                         *MESH_FACE      7       A:      0       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9273                 }\r
9274                 *MESH_NUMTVERTEX        9\r
9275                 *MESH_TVERTLIST {\r
9276                         *MESH_TVERT     0       0.875000        0.250000        1.000000\r
9277                         *MESH_TVERT     1       0.851562        0.250000        1.000000\r
9278                         *MESH_TVERT     2       0.857422        0.267578        1.000000\r
9279                         *MESH_TVERT     3       0.875000        0.273438        1.000000\r
9280                         *MESH_TVERT     4       0.857422        0.232422        1.000000\r
9281                         *MESH_TVERT     5       0.875000        0.226562        1.000000\r
9282                         *MESH_TVERT     6       0.892578        0.267578        1.000000\r
9283                         *MESH_TVERT     7       0.892578        0.232422        1.000000\r
9284                         *MESH_TVERT     8       0.898438        0.250000        1.000000\r
9285                 }\r
9286                 *MESH_NUMTVFACES        8\r
9287                 *MESH_TFACELIST {\r
9288                         *MESH_TFACE     0       0       2       1\r
9289                         *MESH_TFACE     1       0       3       2\r
9290                         *MESH_TFACE     2       0       1       4\r
9291                         *MESH_TFACE     3       0       4       5\r
9292                         *MESH_TFACE     4       0       6       3\r
9293                         *MESH_TFACE     5       0       5       7\r
9294                         *MESH_TFACE     6       0       8       6\r
9295                         *MESH_TFACE     7       0       7       8\r
9296                 }\r
9297         }\r
9298         *PROP_MOTIONBLUR        0\r
9299         *PROP_CASTSHADOW        1\r
9300         *PROP_RECVSHADOW        1\r
9301         *MATERIAL_REF   3\r
9302 }\r
9303 *GEOMOBJECT     {\r
9304         *NODE_NAME      "mat3model0surf216"\r
9305         *NODE_TM        {\r
9306                 *NODE_NAME      "mat3model0surf216"\r
9307                 *INHERIT_POS    0       0       0\r
9308                 *INHERIT_ROT    0       0       0\r
9309                 *INHERIT_SCL    0       0       0\r
9310                 *TM_ROW0        1.0     0       0\r
9311                 *TM_ROW1        0       1.0     0\r
9312                 *TM_ROW2        0       0       1.0\r
9313                 *TM_ROW3        0       0       0\r
9314                 *TM_POS 0.000000        0.000000        0.000000\r
9315         }\r
9316         *MESH   {\r
9317                 *TIMEVALUE      0\r
9318                 *MESH_NUMVERTEX 6\r
9319                 *MESH_NUMFACES  4\r
9320                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
9321                 *MESH_VERTEX_LIST       {\r
9322                         *MESH_VERTEX    0       -2.000000       18.250000       29.750000\r
9323                         *MESH_VERTEX    1       -2.000000       16.000000       29.000000\r
9324                         *MESH_VERTEX    2       0.000000        16.000000       29.000000\r
9325                         *MESH_VERTEX    3       0.000000        18.250000       29.750000\r
9326                         *MESH_VERTEX    4       -2.000000       13.750000       29.750000\r
9327                         *MESH_VERTEX    5       0.000000        13.750000       29.750000\r
9328                 }\r
9329                 *MESH_NORMALS   {\r
9330                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
9331                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
9332                         *MESH_FACENORMAL        2       -0.985599       0.000000        0.169102\r
9333                         *MESH_FACENORMAL        3       -0.169102       0.000000        0.985599\r
9334                         *MESH_VERTEXNORMAL      0       0.000000        0.707107        -0.707107\r
9335                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
9336                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
9337                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        -0.707107\r
9338                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       -0.707107\r
9339                         *MESH_VERTEXNORMAL      5       0.000000        -0.707107       -0.707107\r
9340                 }\r
9341                 *MESH_FACE_LIST {\r
9342                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9343                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9344                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9345                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9346                 }\r
9347                 *MESH_NUMTVERTEX        6\r
9348                 *MESH_TVERTLIST {\r
9349                         *MESH_TVERT     0       0.093750        0.020833        1.000000\r
9350                         *MESH_TVERT     1       0.125000        0.020833        1.000000\r
9351                         *MESH_TVERT     2       0.125000        0.000000        1.000000\r
9352                         *MESH_TVERT     3       0.093750        0.000000        1.000000\r
9353                         *MESH_TVERT     4       0.156250        0.020833        1.000000\r
9354                         *MESH_TVERT     5       0.156250        0.000000        1.000000\r
9355                 }\r
9356                 *MESH_NUMTVFACES        4\r
9357                 *MESH_TFACELIST {\r
9358                         *MESH_TFACE     0       0       2       1\r
9359                         *MESH_TFACE     1       0       3       2\r
9360                         *MESH_TFACE     2       2       4       1\r
9361                         *MESH_TFACE     3       2       5       4\r
9362                 }\r
9363         }\r
9364         *PROP_MOTIONBLUR        0\r
9365         *PROP_CASTSHADOW        1\r
9366         *PROP_RECVSHADOW        1\r
9367         *MATERIAL_REF   3\r
9368 }\r
9369 *GEOMOBJECT     {\r
9370         *NODE_NAME      "mat3model0surf217"\r
9371         *NODE_TM        {\r
9372                 *NODE_NAME      "mat3model0surf217"\r
9373                 *INHERIT_POS    0       0       0\r
9374                 *INHERIT_ROT    0       0       0\r
9375                 *INHERIT_SCL    0       0       0\r
9376                 *TM_ROW0        1.0     0       0\r
9377                 *TM_ROW1        0       1.0     0\r
9378                 *TM_ROW2        0       0       1.0\r
9379                 *TM_ROW3        0       0       0\r
9380                 *TM_POS 0.000000        0.000000        0.000000\r
9381         }\r
9382         *MESH   {\r
9383                 *TIMEVALUE      0\r
9384                 *MESH_NUMVERTEX 6\r
9385                 *MESH_NUMFACES  4\r
9386                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
9387                 *MESH_VERTEX_LIST       {\r
9388                         *MESH_VERTEX    0       0.000000        13.000000       64.000000\r
9389                         *MESH_VERTEX    1       -2.000000       13.000000       64.000000\r
9390                         *MESH_VERTEX    2       -2.000000       13.750000       66.250000\r
9391                         *MESH_VERTEX    3       0.000000        13.750000       66.250000\r
9392                         *MESH_VERTEX    4       -2.000000       13.750000       61.750000\r
9393                         *MESH_VERTEX    5       0.000000        13.750000       61.750000\r
9394                 }\r
9395                 *MESH_NORMALS   {\r
9396                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
9397                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
9398                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
9399                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
9400                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
9401                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
9402                         *MESH_VERTEXNORMAL      2       0.000000        -0.707107       0.707107\r
9403                         *MESH_VERTEXNORMAL      3       0.000000        -0.707107       0.707107\r
9404                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       -0.707107\r
9405                         *MESH_VERTEXNORMAL      5       0.000000        -0.707107       -0.707107\r
9406                 }\r
9407                 *MESH_FACE_LIST {\r
9408                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9409                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9410                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9411                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9412                 }\r
9413                 *MESH_NUMTVERTEX        6\r
9414                 *MESH_TVERTLIST {\r
9415                         *MESH_TVERT     0       0.187500        0.000000        1.000000\r
9416                         *MESH_TVERT     1       0.187500        0.020833        1.000000\r
9417                         *MESH_TVERT     2       0.218750        0.020833        1.000000\r
9418                         *MESH_TVERT     3       0.218750        0.000000        1.000000\r
9419                         *MESH_TVERT     4       0.156250        0.020833        1.000000\r
9420                         *MESH_TVERT     5       0.156250        0.000000        1.000000\r
9421                 }\r
9422                 *MESH_NUMTVFACES        4\r
9423                 *MESH_TFACELIST {\r
9424                         *MESH_TFACE     0       0       2       1\r
9425                         *MESH_TFACE     1       0       3       2\r
9426                         *MESH_TFACE     2       4       0       1\r
9427                         *MESH_TFACE     3       4       5       0\r
9428                 }\r
9429         }\r
9430         *PROP_MOTIONBLUR        0\r
9431         *PROP_CASTSHADOW        1\r
9432         *PROP_RECVSHADOW        1\r
9433         *MATERIAL_REF   3\r
9434 }\r
9435 *GEOMOBJECT     {\r
9436         *NODE_NAME      "mat3model0surf218"\r
9437         *NODE_TM        {\r
9438                 *NODE_NAME      "mat3model0surf218"\r
9439                 *INHERIT_POS    0       0       0\r
9440                 *INHERIT_ROT    0       0       0\r
9441                 *INHERIT_SCL    0       0       0\r
9442                 *TM_ROW0        1.0     0       0\r
9443                 *TM_ROW1        0       1.0     0\r
9444                 *TM_ROW2        0       0       1.0\r
9445                 *TM_ROW3        0       0       0\r
9446                 *TM_POS 0.000000        0.000000        0.000000\r
9447         }\r
9448         *MESH   {\r
9449                 *TIMEVALUE      0\r
9450                 *MESH_NUMVERTEX 6\r
9451                 *MESH_NUMFACES  4\r
9452                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
9453                 *MESH_VERTEX_LIST       {\r
9454                         *MESH_VERTEX    0       0.000000        13.000000       32.000000\r
9455                         *MESH_VERTEX    1       -2.000000       13.000000       32.000000\r
9456                         *MESH_VERTEX    2       -2.000000       13.750000       34.250000\r
9457                         *MESH_VERTEX    3       0.000000        13.750000       34.250000\r
9458                         *MESH_VERTEX    4       -2.000000       13.750000       29.750000\r
9459                         *MESH_VERTEX    5       0.000000        13.750000       29.750000\r
9460                 }\r
9461                 *MESH_NORMALS   {\r
9462                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
9463                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
9464                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
9465                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
9466                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
9467                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
9468                         *MESH_VERTEXNORMAL      2       0.000000        -0.707107       0.707107\r
9469                         *MESH_VERTEXNORMAL      3       0.000000        -0.707107       0.707107\r
9470                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       -0.707107\r
9471                         *MESH_VERTEXNORMAL      5       0.000000        -0.707107       -0.707107\r
9472                 }\r
9473                 *MESH_FACE_LIST {\r
9474                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9475                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9476                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9477                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9478                 }\r
9479                 *MESH_NUMTVERTEX        6\r
9480                 *MESH_TVERTLIST {\r
9481                         *MESH_TVERT     0       0.187500        0.000000        1.000000\r
9482                         *MESH_TVERT     1       0.187500        0.020833        1.000000\r
9483                         *MESH_TVERT     2       0.218750        0.020833        1.000000\r
9484                         *MESH_TVERT     3       0.218750        0.000000        1.000000\r
9485                         *MESH_TVERT     4       0.156250        0.020833        1.000000\r
9486                         *MESH_TVERT     5       0.156250        0.000000        1.000000\r
9487                 }\r
9488                 *MESH_NUMTVFACES        4\r
9489                 *MESH_TFACELIST {\r
9490                         *MESH_TFACE     0       0       2       1\r
9491                         *MESH_TFACE     1       0       3       2\r
9492                         *MESH_TFACE     2       4       0       1\r
9493                         *MESH_TFACE     3       4       5       0\r
9494                 }\r
9495         }\r
9496         *PROP_MOTIONBLUR        0\r
9497         *PROP_CASTSHADOW        1\r
9498         *PROP_RECVSHADOW        1\r
9499         *MATERIAL_REF   3\r
9500 }\r
9501 *GEOMOBJECT     {\r
9502         *NODE_NAME      "mat3model0surf219"\r
9503         *NODE_TM        {\r
9504                 *NODE_NAME      "mat3model0surf219"\r
9505                 *INHERIT_POS    0       0       0\r
9506                 *INHERIT_ROT    0       0       0\r
9507                 *INHERIT_SCL    0       0       0\r
9508                 *TM_ROW0        1.0     0       0\r
9509                 *TM_ROW1        0       1.0     0\r
9510                 *TM_ROW2        0       0       1.0\r
9511                 *TM_ROW3        0       0       0\r
9512                 *TM_POS 0.000000        0.000000        0.000000\r
9513         }\r
9514         *MESH   {\r
9515                 *TIMEVALUE      0\r
9516                 *MESH_NUMVERTEX 6\r
9517                 *MESH_NUMFACES  4\r
9518                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
9519                 *MESH_VERTEX_LIST       {\r
9520                         *MESH_VERTEX    0       -2.000000       -13.750000      66.250000\r
9521                         *MESH_VERTEX    1       -2.000000       -13.000000      64.000000\r
9522                         *MESH_VERTEX    2       0.000000        -13.000000      64.000000\r
9523                         *MESH_VERTEX    3       0.000000        -13.750000      66.250000\r
9524                         *MESH_VERTEX    4       -2.000000       -13.750000      61.750000\r
9525                         *MESH_VERTEX    5       0.000000        -13.750000      61.750000\r
9526                 }\r
9527                 *MESH_NORMALS   {\r
9528                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
9529                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
9530                         *MESH_FACENORMAL        2       -0.985599       0.000000        0.169102\r
9531                         *MESH_FACENORMAL        3       -0.169102       0.000000        0.985599\r
9532                         *MESH_VERTEXNORMAL      0       0.000000        0.707107        0.707107\r
9533                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
9534                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
9535                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        0.707107\r
9536                         *MESH_VERTEXNORMAL      4       0.000000        0.707107        -0.707107\r
9537                         *MESH_VERTEXNORMAL      5       0.000000        0.707107        -0.707107\r
9538                 }\r
9539                 *MESH_FACE_LIST {\r
9540                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9541                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9542                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9543                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9544                 }\r
9545                 *MESH_NUMTVERTEX        6\r
9546                 *MESH_TVERTLIST {\r
9547                         *MESH_TVERT     0       0.031250        0.020833        1.000000\r
9548                         *MESH_TVERT     1       0.062500        0.020833        1.000000\r
9549                         *MESH_TVERT     2       0.062500        0.000000        1.000000\r
9550                         *MESH_TVERT     3       0.031250        0.000000        1.000000\r
9551                         *MESH_TVERT     4       0.093750        0.020833        1.000000\r
9552                         *MESH_TVERT     5       0.093750        0.000000        1.000000\r
9553                 }\r
9554                 *MESH_NUMTVFACES        4\r
9555                 *MESH_TFACELIST {\r
9556                         *MESH_TFACE     0       0       2       1\r
9557                         *MESH_TFACE     1       0       3       2\r
9558                         *MESH_TFACE     2       2       4       1\r
9559                         *MESH_TFACE     3       2       5       4\r
9560                 }\r
9561         }\r
9562         *PROP_MOTIONBLUR        0\r
9563         *PROP_CASTSHADOW        1\r
9564         *PROP_RECVSHADOW        1\r
9565         *MATERIAL_REF   3\r
9566 }\r
9567 *GEOMOBJECT     {\r
9568         *NODE_NAME      "mat3model0surf220"\r
9569         *NODE_TM        {\r
9570                 *NODE_NAME      "mat3model0surf220"\r
9571                 *INHERIT_POS    0       0       0\r
9572                 *INHERIT_ROT    0       0       0\r
9573                 *INHERIT_SCL    0       0       0\r
9574                 *TM_ROW0        1.0     0       0\r
9575                 *TM_ROW1        0       1.0     0\r
9576                 *TM_ROW2        0       0       1.0\r
9577                 *TM_ROW3        0       0       0\r
9578                 *TM_POS 0.000000        0.000000        0.000000\r
9579         }\r
9580         *MESH   {\r
9581                 *TIMEVALUE      0\r
9582                 *MESH_NUMVERTEX 6\r
9583                 *MESH_NUMFACES  4\r
9584                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
9585                 *MESH_VERTEX_LIST       {\r
9586                         *MESH_VERTEX    0       -2.000000       -13.750000      34.250000\r
9587                         *MESH_VERTEX    1       -2.000000       -13.000000      32.000000\r
9588                         *MESH_VERTEX    2       0.000000        -13.000000      32.000000\r
9589                         *MESH_VERTEX    3       0.000000        -13.750000      34.250000\r
9590                         *MESH_VERTEX    4       -2.000000       -13.750000      29.750000\r
9591                         *MESH_VERTEX    5       0.000000        -13.750000      29.750000\r
9592                 }\r
9593                 *MESH_NORMALS   {\r
9594                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
9595                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
9596                         *MESH_FACENORMAL        2       -0.985599       0.000000        0.169102\r
9597                         *MESH_FACENORMAL        3       -0.169102       0.000000        0.985599\r
9598                         *MESH_VERTEXNORMAL      0       0.000000        0.707107        0.707107\r
9599                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
9600                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
9601                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        0.707107\r
9602                         *MESH_VERTEXNORMAL      4       0.000000        0.707107        -0.707107\r
9603                         *MESH_VERTEXNORMAL      5       0.000000        0.707107        -0.707107\r
9604                 }\r
9605                 *MESH_FACE_LIST {\r
9606                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9607                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9608                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9609                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9610                 }\r
9611                 *MESH_NUMTVERTEX        6\r
9612                 *MESH_TVERTLIST {\r
9613                         *MESH_TVERT     0       0.031250        0.020833        1.000000\r
9614                         *MESH_TVERT     1       0.062500        0.020833        1.000000\r
9615                         *MESH_TVERT     2       0.062500        0.000000        1.000000\r
9616                         *MESH_TVERT     3       0.031250        0.000000        1.000000\r
9617                         *MESH_TVERT     4       0.093750        0.020833        1.000000\r
9618                         *MESH_TVERT     5       0.093750        0.000000        1.000000\r
9619                 }\r
9620                 *MESH_NUMTVFACES        4\r
9621                 *MESH_TFACELIST {\r
9622                         *MESH_TFACE     0       0       2       1\r
9623                         *MESH_TFACE     1       0       3       2\r
9624                         *MESH_TFACE     2       2       4       1\r
9625                         *MESH_TFACE     3       2       5       4\r
9626                 }\r
9627         }\r
9628         *PROP_MOTIONBLUR        0\r
9629         *PROP_CASTSHADOW        1\r
9630         *PROP_RECVSHADOW        1\r
9631         *MATERIAL_REF   3\r
9632 }\r
9633 *GEOMOBJECT     {\r
9634         *NODE_NAME      "mat3model0surf221"\r
9635         *NODE_TM        {\r
9636                 *NODE_NAME      "mat3model0surf221"\r
9637                 *INHERIT_POS    0       0       0\r
9638                 *INHERIT_ROT    0       0       0\r
9639                 *INHERIT_SCL    0       0       0\r
9640                 *TM_ROW0        1.0     0       0\r
9641                 *TM_ROW1        0       1.0     0\r
9642                 *TM_ROW2        0       0       1.0\r
9643                 *TM_ROW3        0       0       0\r
9644                 *TM_POS 0.000000        0.000000        0.000000\r
9645         }\r
9646         *MESH   {\r
9647                 *TIMEVALUE      0\r
9648                 *MESH_NUMVERTEX 8\r
9649                 *MESH_NUMFACES  4\r
9650                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
9651                 *MESH_VERTEX_LIST       {\r
9652                         *MESH_VERTEX    0       0.000000        -16.000000      67.000000\r
9653                         *MESH_VERTEX    1       -2.000000       -16.000000      67.000000\r
9654                         *MESH_VERTEX    2       -2.000000       -13.750000      66.250000\r
9655                         *MESH_VERTEX    3       0.000000        -13.750000      66.250000\r
9656                         *MESH_VERTEX    4       -2.000000       -18.250000      66.250000\r
9657                         *MESH_VERTEX    5       -2.000000       -16.000000      67.000000\r
9658                         *MESH_VERTEX    6       0.000000        -16.000000      67.000000\r
9659                         *MESH_VERTEX    7       0.000000        -18.250000      66.250000\r
9660                 }\r
9661                 *MESH_NORMALS   {\r
9662                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
9663                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
9664                         *MESH_FACENORMAL        2       0.707107        0.000000        0.707107\r
9665                         *MESH_FACENORMAL        3       0.985599        0.000000        0.169102\r
9666                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
9667                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
9668                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        0.707107\r
9669                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        0.707107\r
9670                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       0.707107\r
9671                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
9672                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        1.000000\r
9673                         *MESH_VERTEXNORMAL      7       0.000000        -0.707107       0.707107\r
9674                 }\r
9675                 *MESH_FACE_LIST {\r
9676                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9677                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9678                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9679                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9680                 }\r
9681                 *MESH_NUMTVERTEX        8\r
9682                 *MESH_TVERTLIST {\r
9683                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
9684                         *MESH_TVERT     1       0.000000        0.020833        1.000000\r
9685                         *MESH_TVERT     2       0.031250        0.020833        1.000000\r
9686                         *MESH_TVERT     3       0.031250        0.000000        1.000000\r
9687                         *MESH_TVERT     4       0.218750        0.020833        1.000000\r
9688                         *MESH_TVERT     5       0.250000        0.020833        1.000000\r
9689                         *MESH_TVERT     6       0.250000        0.000000        1.000000\r
9690                         *MESH_TVERT     7       0.218750        0.000000        1.000000\r
9691                 }\r
9692                 *MESH_NUMTVFACES        4\r
9693                 *MESH_TFACELIST {\r
9694                         *MESH_TFACE     0       0       2       1\r
9695                         *MESH_TFACE     1       0       3       2\r
9696                         *MESH_TFACE     2       4       6       5\r
9697                         *MESH_TFACE     3       4       7       6\r
9698                 }\r
9699         }\r
9700         *PROP_MOTIONBLUR        0\r
9701         *PROP_CASTSHADOW        1\r
9702         *PROP_RECVSHADOW        1\r
9703         *MATERIAL_REF   3\r
9704 }\r
9705 *GEOMOBJECT     {\r
9706         *NODE_NAME      "mat3model0surf222"\r
9707         *NODE_TM        {\r
9708                 *NODE_NAME      "mat3model0surf222"\r
9709                 *INHERIT_POS    0       0       0\r
9710                 *INHERIT_ROT    0       0       0\r
9711                 *INHERIT_SCL    0       0       0\r
9712                 *TM_ROW0        1.0     0       0\r
9713                 *TM_ROW1        0       1.0     0\r
9714                 *TM_ROW2        0       0       1.0\r
9715                 *TM_ROW3        0       0       0\r
9716                 *TM_POS 0.000000        0.000000        0.000000\r
9717         }\r
9718         *MESH   {\r
9719                 *TIMEVALUE      0\r
9720                 *MESH_NUMVERTEX 9\r
9721                 *MESH_NUMFACES  8\r
9722                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
9723                 *MESH_VERTEX_LIST       {\r
9724                         *MESH_VERTEX    0       -2.000000       -16.000000      64.000000\r
9725                         *MESH_VERTEX    1       -2.000000       -13.000000      64.000000\r
9726                         *MESH_VERTEX    2       -2.000000       -13.750000      66.250000\r
9727                         *MESH_VERTEX    3       -2.000000       -16.000000      67.000000\r
9728                         *MESH_VERTEX    4       -2.000000       -13.750000      61.750000\r
9729                         *MESH_VERTEX    5       -2.000000       -16.000000      61.000000\r
9730                         *MESH_VERTEX    6       -2.000000       -18.250000      66.250000\r
9731                         *MESH_VERTEX    7       -2.000000       -18.250000      61.750000\r
9732                         *MESH_VERTEX    8       -2.000000       -19.000000      64.000000\r
9733                 }\r
9734                 *MESH_NORMALS   {\r
9735                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
9736                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
9737                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
9738                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
9739                         *MESH_FACENORMAL        4       0.707107        0.000000        -0.707107\r
9740                         *MESH_FACENORMAL        5       0.816497        0.000000        -0.577350\r
9741                         *MESH_FACENORMAL        6       0.447214        0.000000        -0.894427\r
9742                         *MESH_FACENORMAL        7       0.252725        0.000000        -0.967538\r
9743                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
9744                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
9745                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
9746                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
9747                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
9748                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
9749                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
9750                         *MESH_VERTEXNORMAL      7       -1.000000       0.000000        0.000000\r
9751                         *MESH_VERTEXNORMAL      8       -1.000000       0.000000        0.000000\r
9752                 }\r
9753                 *MESH_FACE_LIST {\r
9754                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9755                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9756                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9757                         *MESH_FACE      3       A:      0       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9758                         *MESH_FACE      4       A:      0       B:      6       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9759                         *MESH_FACE      5       A:      0       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9760                         *MESH_FACE      6       A:      0       B:      8       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9761                         *MESH_FACE      7       A:      0       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9762                 }\r
9763                 *MESH_NUMTVERTEX        9\r
9764                 *MESH_TVERTLIST {\r
9765                         *MESH_TVERT     0       0.125000        0.500000        1.000000\r
9766                         *MESH_TVERT     1       0.101562        0.500000        1.000000\r
9767                         *MESH_TVERT     2       0.107422        0.517578        1.000000\r
9768                         *MESH_TVERT     3       0.125000        0.523438        1.000000\r
9769                         *MESH_TVERT     4       0.107422        0.482422        1.000000\r
9770                         *MESH_TVERT     5       0.125000        0.476562        1.000000\r
9771                         *MESH_TVERT     6       0.142578        0.517578        1.000000\r
9772                         *MESH_TVERT     7       0.142578        0.482422        1.000000\r
9773                         *MESH_TVERT     8       0.148438        0.500000        1.000000\r
9774                 }\r
9775                 *MESH_NUMTVFACES        8\r
9776                 *MESH_TFACELIST {\r
9777                         *MESH_TFACE     0       0       2       1\r
9778                         *MESH_TFACE     1       0       3       2\r
9779                         *MESH_TFACE     2       0       1       4\r
9780                         *MESH_TFACE     3       0       4       5\r
9781                         *MESH_TFACE     4       0       6       3\r
9782                         *MESH_TFACE     5       0       5       7\r
9783                         *MESH_TFACE     6       0       8       6\r
9784                         *MESH_TFACE     7       0       7       8\r
9785                 }\r
9786         }\r
9787         *PROP_MOTIONBLUR        0\r
9788         *PROP_CASTSHADOW        1\r
9789         *PROP_RECVSHADOW        1\r
9790         *MATERIAL_REF   3\r
9791 }\r
9792 *GEOMOBJECT     {\r
9793         *NODE_NAME      "mat3model0surf223"\r
9794         *NODE_TM        {\r
9795                 *NODE_NAME      "mat3model0surf223"\r
9796                 *INHERIT_POS    0       0       0\r
9797                 *INHERIT_ROT    0       0       0\r
9798                 *INHERIT_SCL    0       0       0\r
9799                 *TM_ROW0        1.0     0       0\r
9800                 *TM_ROW1        0       1.0     0\r
9801                 *TM_ROW2        0       0       1.0\r
9802                 *TM_ROW3        0       0       0\r
9803                 *TM_POS 0.000000        0.000000        0.000000\r
9804         }\r
9805         *MESH   {\r
9806                 *TIMEVALUE      0\r
9807                 *MESH_NUMVERTEX 6\r
9808                 *MESH_NUMFACES  4\r
9809                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
9810                 *MESH_VERTEX_LIST       {\r
9811                         *MESH_VERTEX    0       -2.000000       -13.750000      61.750000\r
9812                         *MESH_VERTEX    1       -2.000000       -16.000000      61.000000\r
9813                         *MESH_VERTEX    2       0.000000        -16.000000      61.000000\r
9814                         *MESH_VERTEX    3       0.000000        -13.750000      61.750000\r
9815                         *MESH_VERTEX    4       -2.000000       -18.250000      61.750000\r
9816                         *MESH_VERTEX    5       0.000000        -18.250000      61.750000\r
9817                 }\r
9818                 *MESH_NORMALS   {\r
9819                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
9820                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
9821                         *MESH_FACENORMAL        2       -0.985599       0.000000        0.169102\r
9822                         *MESH_FACENORMAL        3       -0.169102       0.000000        0.985599\r
9823                         *MESH_VERTEXNORMAL      0       0.000000        0.707107        -0.707107\r
9824                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
9825                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
9826                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        -0.707107\r
9827                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       -0.707107\r
9828                         *MESH_VERTEXNORMAL      5       0.000000        -0.707107       -0.707107\r
9829                 }\r
9830                 *MESH_FACE_LIST {\r
9831                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9832                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9833                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9834                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9835                 }\r
9836                 *MESH_NUMTVERTEX        6\r
9837                 *MESH_TVERTLIST {\r
9838                         *MESH_TVERT     0       0.093750        0.020833        1.000000\r
9839                         *MESH_TVERT     1       0.125000        0.020833        1.000000\r
9840                         *MESH_TVERT     2       0.125000        0.000000        1.000000\r
9841                         *MESH_TVERT     3       0.093750        0.000000        1.000000\r
9842                         *MESH_TVERT     4       0.156250        0.020833        1.000000\r
9843                         *MESH_TVERT     5       0.156250        0.000000        1.000000\r
9844                 }\r
9845                 *MESH_NUMTVFACES        4\r
9846                 *MESH_TFACELIST {\r
9847                         *MESH_TFACE     0       0       2       1\r
9848                         *MESH_TFACE     1       0       3       2\r
9849                         *MESH_TFACE     2       2       4       1\r
9850                         *MESH_TFACE     3       2       5       4\r
9851                 }\r
9852         }\r
9853         *PROP_MOTIONBLUR        0\r
9854         *PROP_CASTSHADOW        1\r
9855         *PROP_RECVSHADOW        1\r
9856         *MATERIAL_REF   3\r
9857 }\r
9858 *GEOMOBJECT     {\r
9859         *NODE_NAME      "mat3model0surf224"\r
9860         *NODE_TM        {\r
9861                 *NODE_NAME      "mat3model0surf224"\r
9862                 *INHERIT_POS    0       0       0\r
9863                 *INHERIT_ROT    0       0       0\r
9864                 *INHERIT_SCL    0       0       0\r
9865                 *TM_ROW0        1.0     0       0\r
9866                 *TM_ROW1        0       1.0     0\r
9867                 *TM_ROW2        0       0       1.0\r
9868                 *TM_ROW3        0       0       0\r
9869                 *TM_POS 0.000000        0.000000        0.000000\r
9870         }\r
9871         *MESH   {\r
9872                 *TIMEVALUE      0\r
9873                 *MESH_NUMVERTEX 8\r
9874                 *MESH_NUMFACES  4\r
9875                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
9876                 *MESH_VERTEX_LIST       {\r
9877                         *MESH_VERTEX    0       0.000000        -16.000000      35.000000\r
9878                         *MESH_VERTEX    1       -2.000000       -16.000000      35.000000\r
9879                         *MESH_VERTEX    2       -2.000000       -13.750000      34.250000\r
9880                         *MESH_VERTEX    3       0.000000        -13.750000      34.250000\r
9881                         *MESH_VERTEX    4       -2.000000       -18.250000      34.250000\r
9882                         *MESH_VERTEX    5       -2.000000       -16.000000      35.000000\r
9883                         *MESH_VERTEX    6       0.000000        -16.000000      35.000000\r
9884                         *MESH_VERTEX    7       0.000000        -18.250000      34.250000\r
9885                 }\r
9886                 *MESH_NORMALS   {\r
9887                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
9888                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
9889                         *MESH_FACENORMAL        2       0.707107        0.000000        0.707107\r
9890                         *MESH_FACENORMAL        3       0.985599        0.000000        0.169102\r
9891                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
9892                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
9893                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        0.707107\r
9894                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        0.707107\r
9895                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       0.707107\r
9896                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
9897                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        1.000000\r
9898                         *MESH_VERTEXNORMAL      7       0.000000        -0.707107       0.707107\r
9899                 }\r
9900                 *MESH_FACE_LIST {\r
9901                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9902                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9903                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9904                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9905                 }\r
9906                 *MESH_NUMTVERTEX        8\r
9907                 *MESH_TVERTLIST {\r
9908                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
9909                         *MESH_TVERT     1       0.000000        0.020833        1.000000\r
9910                         *MESH_TVERT     2       0.031250        0.020833        1.000000\r
9911                         *MESH_TVERT     3       0.031250        0.000000        1.000000\r
9912                         *MESH_TVERT     4       0.218750        0.020833        1.000000\r
9913                         *MESH_TVERT     5       0.250000        0.020833        1.000000\r
9914                         *MESH_TVERT     6       0.250000        0.000000        1.000000\r
9915                         *MESH_TVERT     7       0.218750        0.000000        1.000000\r
9916                 }\r
9917                 *MESH_NUMTVFACES        4\r
9918                 *MESH_TFACELIST {\r
9919                         *MESH_TFACE     0       0       2       1\r
9920                         *MESH_TFACE     1       0       3       2\r
9921                         *MESH_TFACE     2       4       6       5\r
9922                         *MESH_TFACE     3       4       7       6\r
9923                 }\r
9924         }\r
9925         *PROP_MOTIONBLUR        0\r
9926         *PROP_CASTSHADOW        1\r
9927         *PROP_RECVSHADOW        1\r
9928         *MATERIAL_REF   3\r
9929 }\r
9930 *GEOMOBJECT     {\r
9931         *NODE_NAME      "mat3model0surf225"\r
9932         *NODE_TM        {\r
9933                 *NODE_NAME      "mat3model0surf225"\r
9934                 *INHERIT_POS    0       0       0\r
9935                 *INHERIT_ROT    0       0       0\r
9936                 *INHERIT_SCL    0       0       0\r
9937                 *TM_ROW0        1.0     0       0\r
9938                 *TM_ROW1        0       1.0     0\r
9939                 *TM_ROW2        0       0       1.0\r
9940                 *TM_ROW3        0       0       0\r
9941                 *TM_POS 0.000000        0.000000        0.000000\r
9942         }\r
9943         *MESH   {\r
9944                 *TIMEVALUE      0\r
9945                 *MESH_NUMVERTEX 9\r
9946                 *MESH_NUMFACES  8\r
9947                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
9948                 *MESH_VERTEX_LIST       {\r
9949                         *MESH_VERTEX    0       -2.000000       -16.000000      32.000000\r
9950                         *MESH_VERTEX    1       -2.000000       -13.000000      32.000000\r
9951                         *MESH_VERTEX    2       -2.000000       -13.750000      34.250000\r
9952                         *MESH_VERTEX    3       -2.000000       -16.000000      35.000000\r
9953                         *MESH_VERTEX    4       -2.000000       -13.750000      29.750000\r
9954                         *MESH_VERTEX    5       -2.000000       -16.000000      29.000000\r
9955                         *MESH_VERTEX    6       -2.000000       -18.250000      34.250000\r
9956                         *MESH_VERTEX    7       -2.000000       -18.250000      29.750000\r
9957                         *MESH_VERTEX    8       -2.000000       -19.000000      32.000000\r
9958                 }\r
9959                 *MESH_NORMALS   {\r
9960                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
9961                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
9962                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
9963                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
9964                         *MESH_FACENORMAL        4       0.707107        0.000000        -0.707107\r
9965                         *MESH_FACENORMAL        5       0.816497        0.000000        -0.577350\r
9966                         *MESH_FACENORMAL        6       0.447214        0.000000        -0.894427\r
9967                         *MESH_FACENORMAL        7       0.252725        0.000000        -0.967538\r
9968                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
9969                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
9970                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
9971                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
9972                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
9973                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
9974                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
9975                         *MESH_VERTEXNORMAL      7       -1.000000       0.000000        0.000000\r
9976                         *MESH_VERTEXNORMAL      8       -1.000000       0.000000        0.000000\r
9977                 }\r
9978                 *MESH_FACE_LIST {\r
9979                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9980                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9981                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9982                         *MESH_FACE      3       A:      0       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9983                         *MESH_FACE      4       A:      0       B:      6       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9984                         *MESH_FACE      5       A:      0       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9985                         *MESH_FACE      6       A:      0       B:      8       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9986                         *MESH_FACE      7       A:      0       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9987                 }\r
9988                 *MESH_NUMTVERTEX        9\r
9989                 *MESH_TVERTLIST {\r
9990                         *MESH_TVERT     0       0.125000        0.250000        1.000000\r
9991                         *MESH_TVERT     1       0.101562        0.250000        1.000000\r
9992                         *MESH_TVERT     2       0.107422        0.267578        1.000000\r
9993                         *MESH_TVERT     3       0.125000        0.273438        1.000000\r
9994                         *MESH_TVERT     4       0.107422        0.232422        1.000000\r
9995                         *MESH_TVERT     5       0.125000        0.226562        1.000000\r
9996                         *MESH_TVERT     6       0.142578        0.267578        1.000000\r
9997                         *MESH_TVERT     7       0.142578        0.232422        1.000000\r
9998                         *MESH_TVERT     8       0.148438        0.250000        1.000000\r
9999                 }\r
10000                 *MESH_NUMTVFACES        8\r
10001                 *MESH_TFACELIST {\r
10002                         *MESH_TFACE     0       0       2       1\r
10003                         *MESH_TFACE     1       0       3       2\r
10004                         *MESH_TFACE     2       0       1       4\r
10005                         *MESH_TFACE     3       0       4       5\r
10006                         *MESH_TFACE     4       0       6       3\r
10007                         *MESH_TFACE     5       0       5       7\r
10008                         *MESH_TFACE     6       0       8       6\r
10009                         *MESH_TFACE     7       0       7       8\r
10010                 }\r
10011         }\r
10012         *PROP_MOTIONBLUR        0\r
10013         *PROP_CASTSHADOW        1\r
10014         *PROP_RECVSHADOW        1\r
10015         *MATERIAL_REF   3\r
10016 }\r
10017 *GEOMOBJECT     {\r
10018         *NODE_NAME      "mat3model0surf226"\r
10019         *NODE_TM        {\r
10020                 *NODE_NAME      "mat3model0surf226"\r
10021                 *INHERIT_POS    0       0       0\r
10022                 *INHERIT_ROT    0       0       0\r
10023                 *INHERIT_SCL    0       0       0\r
10024                 *TM_ROW0        1.0     0       0\r
10025                 *TM_ROW1        0       1.0     0\r
10026                 *TM_ROW2        0       0       1.0\r
10027                 *TM_ROW3        0       0       0\r
10028                 *TM_POS 0.000000        0.000000        0.000000\r
10029         }\r
10030         *MESH   {\r
10031                 *TIMEVALUE      0\r
10032                 *MESH_NUMVERTEX 6\r
10033                 *MESH_NUMFACES  4\r
10034                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
10035                 *MESH_VERTEX_LIST       {\r
10036                         *MESH_VERTEX    0       -2.000000       -13.750000      29.750000\r
10037                         *MESH_VERTEX    1       -2.000000       -16.000000      29.000000\r
10038                         *MESH_VERTEX    2       0.000000        -16.000000      29.000000\r
10039                         *MESH_VERTEX    3       0.000000        -13.750000      29.750000\r
10040                         *MESH_VERTEX    4       -2.000000       -18.250000      29.750000\r
10041                         *MESH_VERTEX    5       0.000000        -18.250000      29.750000\r
10042                 }\r
10043                 *MESH_NORMALS   {\r
10044                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
10045                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
10046                         *MESH_FACENORMAL        2       -0.985599       0.000000        0.169102\r
10047                         *MESH_FACENORMAL        3       -0.169102       0.000000        0.985599\r
10048                         *MESH_VERTEXNORMAL      0       0.000000        0.707107        -0.707107\r
10049                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
10050                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
10051                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        -0.707107\r
10052                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       -0.707107\r
10053                         *MESH_VERTEXNORMAL      5       0.000000        -0.707107       -0.707107\r
10054                 }\r
10055                 *MESH_FACE_LIST {\r
10056                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10057                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10058                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10059                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10060                 }\r
10061                 *MESH_NUMTVERTEX        6\r
10062                 *MESH_TVERTLIST {\r
10063                         *MESH_TVERT     0       0.093750        0.020833        1.000000\r
10064                         *MESH_TVERT     1       0.125000        0.020833        1.000000\r
10065                         *MESH_TVERT     2       0.125000        0.000000        1.000000\r
10066                         *MESH_TVERT     3       0.093750        0.000000        1.000000\r
10067                         *MESH_TVERT     4       0.156250        0.020833        1.000000\r
10068                         *MESH_TVERT     5       0.156250        0.000000        1.000000\r
10069                 }\r
10070                 *MESH_NUMTVFACES        4\r
10071                 *MESH_TFACELIST {\r
10072                         *MESH_TFACE     0       0       2       1\r
10073                         *MESH_TFACE     1       0       3       2\r
10074                         *MESH_TFACE     2       2       4       1\r
10075                         *MESH_TFACE     3       2       5       4\r
10076                 }\r
10077         }\r
10078         *PROP_MOTIONBLUR        0\r
10079         *PROP_CASTSHADOW        1\r
10080         *PROP_RECVSHADOW        1\r
10081         *MATERIAL_REF   3\r
10082 }\r
10083 *GEOMOBJECT     {\r
10084         *NODE_NAME      "mat3model0surf227"\r
10085         *NODE_TM        {\r
10086                 *NODE_NAME      "mat3model0surf227"\r
10087                 *INHERIT_POS    0       0       0\r
10088                 *INHERIT_ROT    0       0       0\r
10089                 *INHERIT_SCL    0       0       0\r
10090                 *TM_ROW0        1.0     0       0\r
10091                 *TM_ROW1        0       1.0     0\r
10092                 *TM_ROW2        0       0       1.0\r
10093                 *TM_ROW3        0       0       0\r
10094                 *TM_POS 0.000000        0.000000        0.000000\r
10095         }\r
10096         *MESH   {\r
10097                 *TIMEVALUE      0\r
10098                 *MESH_NUMVERTEX 6\r
10099                 *MESH_NUMFACES  4\r
10100                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
10101                 *MESH_VERTEX_LIST       {\r
10102                         *MESH_VERTEX    0       0.000000        -19.000000      64.000000\r
10103                         *MESH_VERTEX    1       -2.000000       -19.000000      64.000000\r
10104                         *MESH_VERTEX    2       -2.000000       -18.250000      66.250000\r
10105                         *MESH_VERTEX    3       0.000000        -18.250000      66.250000\r
10106                         *MESH_VERTEX    4       -2.000000       -18.250000      61.750000\r
10107                         *MESH_VERTEX    5       0.000000        -18.250000      61.750000\r
10108                 }\r
10109                 *MESH_NORMALS   {\r
10110                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
10111                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
10112                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
10113                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
10114                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
10115                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
10116                         *MESH_VERTEXNORMAL      2       0.000000        -0.707107       0.707107\r
10117                         *MESH_VERTEXNORMAL      3       0.000000        -0.707107       0.707107\r
10118                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       -0.707107\r
10119                         *MESH_VERTEXNORMAL      5       0.000000        -0.707107       -0.707107\r
10120                 }\r
10121                 *MESH_FACE_LIST {\r
10122                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10123                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10124                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10125                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10126                 }\r
10127                 *MESH_NUMTVERTEX        6\r
10128                 *MESH_TVERTLIST {\r
10129                         *MESH_TVERT     0       0.187500        0.000000        1.000000\r
10130                         *MESH_TVERT     1       0.187500        0.020833        1.000000\r
10131                         *MESH_TVERT     2       0.218750        0.020833        1.000000\r
10132                         *MESH_TVERT     3       0.218750        0.000000        1.000000\r
10133                         *MESH_TVERT     4       0.156250        0.020833        1.000000\r
10134                         *MESH_TVERT     5       0.156250        0.000000        1.000000\r
10135                 }\r
10136                 *MESH_NUMTVFACES        4\r
10137                 *MESH_TFACELIST {\r
10138                         *MESH_TFACE     0       0       2       1\r
10139                         *MESH_TFACE     1       0       3       2\r
10140                         *MESH_TFACE     2       4       0       1\r
10141                         *MESH_TFACE     3       4       5       0\r
10142                 }\r
10143         }\r
10144         *PROP_MOTIONBLUR        0\r
10145         *PROP_CASTSHADOW        1\r
10146         *PROP_RECVSHADOW        1\r
10147         *MATERIAL_REF   3\r
10148 }\r
10149 *GEOMOBJECT     {\r
10150         *NODE_NAME      "mat3model0surf228"\r
10151         *NODE_TM        {\r
10152                 *NODE_NAME      "mat3model0surf228"\r
10153                 *INHERIT_POS    0       0       0\r
10154                 *INHERIT_ROT    0       0       0\r
10155                 *INHERIT_SCL    0       0       0\r
10156                 *TM_ROW0        1.0     0       0\r
10157                 *TM_ROW1        0       1.0     0\r
10158                 *TM_ROW2        0       0       1.0\r
10159                 *TM_ROW3        0       0       0\r
10160                 *TM_POS 0.000000        0.000000        0.000000\r
10161         }\r
10162         *MESH   {\r
10163                 *TIMEVALUE      0\r
10164                 *MESH_NUMVERTEX 6\r
10165                 *MESH_NUMFACES  4\r
10166                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
10167                 *MESH_VERTEX_LIST       {\r
10168                         *MESH_VERTEX    0       0.000000        -19.000000      32.000000\r
10169                         *MESH_VERTEX    1       -2.000000       -19.000000      32.000000\r
10170                         *MESH_VERTEX    2       -2.000000       -18.250000      34.250000\r
10171                         *MESH_VERTEX    3       0.000000        -18.250000      34.250000\r
10172                         *MESH_VERTEX    4       -2.000000       -18.250000      29.750000\r
10173                         *MESH_VERTEX    5       0.000000        -18.250000      29.750000\r
10174                 }\r
10175                 *MESH_NORMALS   {\r
10176                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
10177                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
10178                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
10179                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
10180                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
10181                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
10182                         *MESH_VERTEXNORMAL      2       0.000000        -0.707107       0.707107\r
10183                         *MESH_VERTEXNORMAL      3       0.000000        -0.707107       0.707107\r
10184                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       -0.707107\r
10185                         *MESH_VERTEXNORMAL      5       0.000000        -0.707107       -0.707107\r
10186                 }\r
10187                 *MESH_FACE_LIST {\r
10188                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10189                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10190                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10191                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10192                 }\r
10193                 *MESH_NUMTVERTEX        6\r
10194                 *MESH_TVERTLIST {\r
10195                         *MESH_TVERT     0       0.187500        0.000000        1.000000\r
10196                         *MESH_TVERT     1       0.187500        0.020833        1.000000\r
10197                         *MESH_TVERT     2       0.218750        0.020833        1.000000\r
10198                         *MESH_TVERT     3       0.218750        0.000000        1.000000\r
10199                         *MESH_TVERT     4       0.156250        0.020833        1.000000\r
10200                         *MESH_TVERT     5       0.156250        0.000000        1.000000\r
10201                 }\r
10202                 *MESH_NUMTVFACES        4\r
10203                 *MESH_TFACELIST {\r
10204                         *MESH_TFACE     0       0       2       1\r
10205                         *MESH_TFACE     1       0       3       2\r
10206                         *MESH_TFACE     2       4       0       1\r
10207                         *MESH_TFACE     3       4       5       0\r
10208                 }\r
10209         }\r
10210         *PROP_MOTIONBLUR        0\r
10211         *PROP_CASTSHADOW        1\r
10212         *PROP_RECVSHADOW        1\r
10213         *MATERIAL_REF   3\r
10214 }\r
10215 *GEOMOBJECT     {\r
10216         *NODE_NAME      "mat3model0surf229"\r
10217         *NODE_TM        {\r
10218                 *NODE_NAME      "mat3model0surf229"\r
10219                 *INHERIT_POS    0       0       0\r
10220                 *INHERIT_ROT    0       0       0\r
10221                 *INHERIT_SCL    0       0       0\r
10222                 *TM_ROW0        1.0     0       0\r
10223                 *TM_ROW1        0       1.0     0\r
10224                 *TM_ROW2        0       0       1.0\r
10225                 *TM_ROW3        0       0       0\r
10226                 *TM_POS 0.000000        0.000000        0.000000\r
10227         }\r
10228         *MESH   {\r
10229                 *TIMEVALUE      0\r
10230                 *MESH_NUMVERTEX 6\r
10231                 *MESH_NUMFACES  4\r
10232                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
10233                 *MESH_VERTEX_LIST       {\r
10234                         *MESH_VERTEX    0       0.000000        16.000000       48.000000\r
10235                         *MESH_VERTEX    1       -24.000000      16.000000       48.000000\r
10236                         *MESH_VERTEX    2       -24.000000      15.000000       41.000000\r
10237                         *MESH_VERTEX    3       0.000000        15.000000       41.000000\r
10238                         *MESH_VERTEX    4       0.000000        12.000000       36.000000\r
10239                         *MESH_VERTEX    5       -24.000000      12.000000       36.000000\r
10240                 }\r
10241                 *MESH_NORMALS   {\r
10242                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
10243                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
10244                         *MESH_FACENORMAL        2       -0.707107       0.000000        0.707107\r
10245                         *MESH_FACENORMAL        3       -0.169102       0.000000        0.985599\r
10246                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
10247                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
10248                         *MESH_VERTEXNORMAL      2       0.000000        0.923880        -0.382683\r
10249                         *MESH_VERTEXNORMAL      3       0.000000        0.923880        -0.382683\r
10250                         *MESH_VERTEXNORMAL      4       0.000000        0.707107        -0.707107\r
10251                         *MESH_VERTEXNORMAL      5       0.000000        0.707107        -0.707107\r
10252                 }\r
10253                 *MESH_FACE_LIST {\r
10254                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10255                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10256                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10257                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10258                 }\r
10259                 *MESH_NUMTVERTEX        6\r
10260                 *MESH_TVERTLIST {\r
10261                         *MESH_TVERT     0       0.000000        0.250000        1.000000\r
10262                         *MESH_TVERT     1       0.000000        0.000000        1.000000\r
10263                         *MESH_TVERT     2       0.083333        0.000000        1.000000\r
10264                         *MESH_TVERT     3       0.083333        0.250000        1.000000\r
10265                         *MESH_TVERT     4       0.166667        0.250000        1.000000\r
10266                         *MESH_TVERT     5       0.166667        0.000000        1.000000\r
10267                 }\r
10268                 *MESH_NUMTVFACES        4\r
10269                 *MESH_TFACELIST {\r
10270                         *MESH_TFACE     0       0       2       1\r
10271                         *MESH_TFACE     1       0       3       2\r
10272                         *MESH_TFACE     2       2       3       4\r
10273                         *MESH_TFACE     3       2       4       5\r
10274                 }\r
10275         }\r
10276         *PROP_MOTIONBLUR        0\r
10277         *PROP_CASTSHADOW        1\r
10278         *PROP_RECVSHADOW        1\r
10279         *MATERIAL_REF   3\r
10280 }\r
10281 *GEOMOBJECT     {\r
10282         *NODE_NAME      "mat3model0surf230"\r
10283         *NODE_TM        {\r
10284                 *NODE_NAME      "mat3model0surf230"\r
10285                 *INHERIT_POS    0       0       0\r
10286                 *INHERIT_ROT    0       0       0\r
10287                 *INHERIT_SCL    0       0       0\r
10288                 *TM_ROW0        1.0     0       0\r
10289                 *TM_ROW1        0       1.0     0\r
10290                 *TM_ROW2        0       0       1.0\r
10291                 *TM_ROW3        0       0       0\r
10292                 *TM_POS 0.000000        0.000000        0.000000\r
10293         }\r
10294         *MESH   {\r
10295                 *TIMEVALUE      0\r
10296                 *MESH_NUMVERTEX 10\r
10297                 *MESH_NUMFACES  8\r
10298                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
10299                 *MESH_VERTEX_LIST       {\r
10300                         *MESH_VERTEX    0       0.000000        12.000000       36.000000\r
10301                         *MESH_VERTEX    1       -24.000000      12.000000       36.000000\r
10302                         *MESH_VERTEX    2       -24.000000      7.000000        33.000000\r
10303                         *MESH_VERTEX    3       0.000000        7.000000        33.000000\r
10304                         *MESH_VERTEX    4       0.000000        0.000000        32.000000\r
10305                         *MESH_VERTEX    5       -24.000000      0.000000        32.000000\r
10306                         *MESH_VERTEX    6       -24.000000      -7.000000       33.000000\r
10307                         *MESH_VERTEX    7       0.000000        -7.000000       33.000000\r
10308                         *MESH_VERTEX    8       0.000000        -12.000000      36.000000\r
10309                         *MESH_VERTEX    9       -24.000000      -12.000000      36.000000\r
10310                 }\r
10311                 *MESH_NORMALS   {\r
10312                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
10313                         *MESH_FACENORMAL        1       -0.169102       0.000000        0.985599\r
10314                         *MESH_FACENORMAL        2       -0.985599       0.000000        -0.169102\r
10315                         *MESH_FACENORMAL        3       -0.707107       0.000000        -0.707107\r
10316                         *MESH_FACENORMAL        4       0.707107        0.000000        0.707107\r
10317                         *MESH_FACENORMAL        5       0.985599        0.000000        0.169102\r
10318                         *MESH_FACENORMAL        6       0.707107        0.000000        -0.707107\r
10319                         *MESH_FACENORMAL        7       0.447214        0.000000        -0.894427\r
10320                         *MESH_VERTEXNORMAL      0       0.000000        0.707107        -0.707107\r
10321                         *MESH_VERTEXNORMAL      1       0.000000        0.707107        -0.707107\r
10322                         *MESH_VERTEXNORMAL      2       0.000000        0.382683        -0.923880\r
10323                         *MESH_VERTEXNORMAL      3       0.000000        0.382683        -0.923880\r
10324                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
10325                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        -1.000000\r
10326                         *MESH_VERTEXNORMAL      6       0.000000        -0.382683       -0.923880\r
10327                         *MESH_VERTEXNORMAL      7       0.000000        -0.382683       -0.923880\r
10328                         *MESH_VERTEXNORMAL      8       0.000000        -0.707107       -0.707107\r
10329                         *MESH_VERTEXNORMAL      9       0.000000        -0.707107       -0.707107\r
10330                 }\r
10331                 *MESH_FACE_LIST {\r
10332                         *MESH_FACE      0       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10333                         *MESH_FACE      1       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10334                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10335                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10336                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10337                         *MESH_FACE      5       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10338                         *MESH_FACE      6       A:      6       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10339                         *MESH_FACE      7       A:      6       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10340                 }\r
10341                 *MESH_NUMTVERTEX        10\r
10342                 *MESH_TVERTLIST {\r
10343                         *MESH_TVERT     0       0.166667        0.250000        1.000000\r
10344                         *MESH_TVERT     1       0.166667        0.000000        1.000000\r
10345                         *MESH_TVERT     2       0.250000        0.000000        1.000000\r
10346                         *MESH_TVERT     3       0.250000        0.250000        1.000000\r
10347                         *MESH_TVERT     4       0.333333        0.250000        1.000000\r
10348                         *MESH_TVERT     5       0.333333        0.000000        1.000000\r
10349                         *MESH_TVERT     6       0.416667        0.000000        1.000000\r
10350                         *MESH_TVERT     7       0.416667        0.250000        1.000000\r
10351                         *MESH_TVERT     8       0.500000        0.250000        1.000000\r
10352                         *MESH_TVERT     9       0.500000        0.000000        1.000000\r
10353                 }\r
10354                 *MESH_NUMTVFACES        8\r
10355                 *MESH_TFACELIST {\r
10356                         *MESH_TFACE     0       2       3       4\r
10357                         *MESH_TFACE     1       2       4       5\r
10358                         *MESH_TFACE     2       0       3       2\r
10359                         *MESH_TFACE     3       0       2       1\r
10360                         *MESH_TFACE     4       4       6       5\r
10361                         *MESH_TFACE     5       4       7       6\r
10362                         *MESH_TFACE     6       6       7       8\r
10363                         *MESH_TFACE     7       6       8       9\r
10364                 }\r
10365         }\r
10366         *PROP_MOTIONBLUR        0\r
10367         *PROP_CASTSHADOW        1\r
10368         *PROP_RECVSHADOW        1\r
10369         *MATERIAL_REF   3\r
10370 }\r
10371 *GEOMOBJECT     {\r
10372         *NODE_NAME      "mat3model0surf231"\r
10373         *NODE_TM        {\r
10374                 *NODE_NAME      "mat3model0surf231"\r
10375                 *INHERIT_POS    0       0       0\r
10376                 *INHERIT_ROT    0       0       0\r
10377                 *INHERIT_SCL    0       0       0\r
10378                 *TM_ROW0        1.0     0       0\r
10379                 *TM_ROW1        0       1.0     0\r
10380                 *TM_ROW2        0       0       1.0\r
10381                 *TM_ROW3        0       0       0\r
10382                 *TM_POS 0.000000        0.000000        0.000000\r
10383         }\r
10384         *MESH   {\r
10385                 *TIMEVALUE      0\r
10386                 *MESH_NUMVERTEX 17\r
10387                 *MESH_NUMFACES  16\r
10388                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
10389                 *MESH_VERTEX_LIST       {\r
10390                         *MESH_VERTEX    0       -24.000000      0.000000        48.000000\r
10391                         *MESH_VERTEX    1       -24.000000      16.000000       48.000000\r
10392                         *MESH_VERTEX    2       -24.000000      15.000000       55.000000\r
10393                         *MESH_VERTEX    3       -24.000000      12.000000       60.000000\r
10394                         *MESH_VERTEX    4       -24.000000      7.000000        63.000000\r
10395                         *MESH_VERTEX    5       -24.000000      0.000000        64.000000\r
10396                         *MESH_VERTEX    6       -24.000000      15.000000       41.000000\r
10397                         *MESH_VERTEX    7       -24.000000      12.000000       36.000000\r
10398                         *MESH_VERTEX    8       -24.000000      7.000000        33.000000\r
10399                         *MESH_VERTEX    9       -24.000000      0.000000        31.999998\r
10400                         *MESH_VERTEX    10      -24.000000      -7.000000       63.000000\r
10401                         *MESH_VERTEX    11      -24.000000      -7.000000       33.000000\r
10402                         *MESH_VERTEX    12      -24.000000      -12.000000      60.000000\r
10403                         *MESH_VERTEX    13      -24.000000      -12.000000      36.000000\r
10404                         *MESH_VERTEX    14      -24.000000      -15.000000      55.000000\r
10405                         *MESH_VERTEX    15      -24.000000      -15.000000      41.000000\r
10406                         *MESH_VERTEX    16      -24.000000      -16.000000      48.000000\r
10407                 }\r
10408                 *MESH_NORMALS   {\r
10409                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
10410                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
10411                         *MESH_FACENORMAL        2       -0.707107       0.000000        0.707107\r
10412                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
10413                         *MESH_FACENORMAL        4       0.169102        0.000000        -0.985599\r
10414                         *MESH_FACENORMAL        5       0.707107        0.000000        -0.707107\r
10415                         *MESH_FACENORMAL        6       0.252725        0.000000        -0.967538\r
10416                         *MESH_FACENORMAL        7       0.000000        0.000000        -1.000000\r
10417                         *MESH_FACENORMAL        8       0.000000        0.000000        -1.000000\r
10418                         *MESH_FACENORMAL        9       -0.447214       0.000000        -0.894427\r
10419                         *MESH_FACENORMAL        10      -0.816497       0.000000        -0.577350\r
10420                         *MESH_FACENORMAL        11      -1.000000       0.000000        -0.000000\r
10421                         *MESH_FACENORMAL        12      0.000000        0.000000        1.000000\r
10422                         *MESH_FACENORMAL        13      1.000000        0.000000        0.000000\r
10423                         *MESH_FACENORMAL        14      0.816497        0.000000        -0.577350\r
10424                         *MESH_FACENORMAL        15      0.707107        0.000000        -0.707107\r
10425                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
10426                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
10427                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
10428                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
10429                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
10430                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
10431                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
10432                         *MESH_VERTEXNORMAL      7       -1.000000       0.000000        0.000000\r
10433                         *MESH_VERTEXNORMAL      8       -1.000000       0.000000        0.000000\r
10434                         *MESH_VERTEXNORMAL      9       -1.000000       0.000000        0.000000\r
10435                         *MESH_VERTEXNORMAL      10      -1.000000       0.000000        0.000000\r
10436                         *MESH_VERTEXNORMAL      11      -1.000000       0.000000        0.000000\r
10437                         *MESH_VERTEXNORMAL      12      -1.000000       0.000000        0.000000\r
10438                         *MESH_VERTEXNORMAL      13      -1.000000       0.000000        0.000000\r
10439                         *MESH_VERTEXNORMAL      14      -1.000000       0.000000        0.000000\r
10440                         *MESH_VERTEXNORMAL      15      -1.000000       0.000000        0.000000\r
10441                         *MESH_VERTEXNORMAL      16      -1.000000       0.000000        0.000000\r
10442                 }\r
10443                 *MESH_FACE_LIST {\r
10444                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10445                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10446                         *MESH_FACE      2       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10447                         *MESH_FACE      3       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10448                         *MESH_FACE      4       A:      0       B:      1       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10449                         *MESH_FACE      5       A:      0       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10450                         *MESH_FACE      6       A:      0       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10451                         *MESH_FACE      7       A:      0       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10452                         *MESH_FACE      8       A:      0       B:      10      C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10453                         *MESH_FACE      9       A:      0       B:      9       C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10454                         *MESH_FACE      10      A:      0       B:      12      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10455                         *MESH_FACE      11      A:      0       B:      11      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10456                         *MESH_FACE      12      A:      0       B:      14      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10457                         *MESH_FACE      13      A:      0       B:      13      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10458                         *MESH_FACE      14      A:      0       B:      16      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10459                         *MESH_FACE      15      A:      0       B:      15      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10460                 }\r
10461                 *MESH_NUMTVERTEX        17\r
10462                 *MESH_TVERTLIST {\r
10463                         *MESH_TVERT     0       0.000000        0.375000        1.000000\r
10464                         *MESH_TVERT     1       0.125000        0.375000        1.000000\r
10465                         *MESH_TVERT     2       0.117188        0.429688        1.000000\r
10466                         *MESH_TVERT     3       0.093750        0.468750        1.000000\r
10467                         *MESH_TVERT     4       0.054688        0.492188        1.000000\r
10468                         *MESH_TVERT     5       0.000000        0.500000        1.000000\r
10469                         *MESH_TVERT     6       0.117188        0.320312        1.000000\r
10470                         *MESH_TVERT     7       0.093750        0.281250        1.000000\r
10471                         *MESH_TVERT     8       0.054688        0.257812        1.000000\r
10472                         *MESH_TVERT     9       0.000000        0.250000        1.000000\r
10473                         *MESH_TVERT     10      -0.054688       0.492188        1.000000\r
10474                         *MESH_TVERT     11      -0.054688       0.257812        1.000000\r
10475                         *MESH_TVERT     12      -0.093750       0.468750        1.000000\r
10476                         *MESH_TVERT     13      -0.093750       0.281250        1.000000\r
10477                         *MESH_TVERT     14      -0.117188       0.429688        1.000000\r
10478                         *MESH_TVERT     15      -0.117188       0.320312        1.000000\r
10479                         *MESH_TVERT     16      -0.125000       0.375000        1.000000\r
10480                 }\r
10481                 *MESH_NUMTVFACES        16\r
10482                 *MESH_TFACELIST {\r
10483                         *MESH_TFACE     0       0       2       1\r
10484                         *MESH_TFACE     1       0       3       2\r
10485                         *MESH_TFACE     2       0       4       3\r
10486                         *MESH_TFACE     3       0       5       4\r
10487                         *MESH_TFACE     4       0       1       6\r
10488                         *MESH_TFACE     5       0       6       7\r
10489                         *MESH_TFACE     6       0       7       8\r
10490                         *MESH_TFACE     7       0       8       9\r
10491                         *MESH_TFACE     8       0       10      5\r
10492                         *MESH_TFACE     9       0       9       11\r
10493                         *MESH_TFACE     10      0       12      10\r
10494                         *MESH_TFACE     11      0       11      13\r
10495                         *MESH_TFACE     12      0       14      12\r
10496                         *MESH_TFACE     13      0       13      15\r
10497                         *MESH_TFACE     14      0       16      14\r
10498                         *MESH_TFACE     15      0       15      16\r
10499                 }\r
10500         }\r
10501         *PROP_MOTIONBLUR        0\r
10502         *PROP_CASTSHADOW        1\r
10503         *PROP_RECVSHADOW        1\r
10504         *MATERIAL_REF   3\r
10505 }\r
10506 *GEOMOBJECT     {\r
10507         *NODE_NAME      "mat3model0surf232"\r
10508         *NODE_TM        {\r
10509                 *NODE_NAME      "mat3model0surf232"\r
10510                 *INHERIT_POS    0       0       0\r
10511                 *INHERIT_ROT    0       0       0\r
10512                 *INHERIT_SCL    0       0       0\r
10513                 *TM_ROW0        1.0     0       0\r
10514                 *TM_ROW1        0       1.0     0\r
10515                 *TM_ROW2        0       0       1.0\r
10516                 *TM_ROW3        0       0       0\r
10517                 *TM_POS 0.000000        0.000000        0.000000\r
10518         }\r
10519         *MESH   {\r
10520                 *TIMEVALUE      0\r
10521                 *MESH_NUMVERTEX 6\r
10522                 *MESH_NUMFACES  4\r
10523                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
10524                 *MESH_VERTEX_LIST       {\r
10525                         *MESH_VERTEX    0       0.000000        -12.000000      36.000000\r
10526                         *MESH_VERTEX    1       -24.000000      -12.000000      36.000000\r
10527                         *MESH_VERTEX    2       -24.000000      -15.000000      41.000000\r
10528                         *MESH_VERTEX    3       0.000000        -15.000000      41.000000\r
10529                         *MESH_VERTEX    4       0.000000        -16.000000      48.000000\r
10530                         *MESH_VERTEX    5       -24.000000      -16.000000      48.000000\r
10531                 }\r
10532                 *MESH_NORMALS   {\r
10533                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
10534                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
10535                         *MESH_FACENORMAL        2       -0.707107       0.000000        0.707107\r
10536                         *MESH_FACENORMAL        3       -0.169102       0.000000        0.985599\r
10537                         *MESH_VERTEXNORMAL      0       0.000000        -0.707107       -0.707107\r
10538                         *MESH_VERTEXNORMAL      1       0.000000        -0.707107       -0.707107\r
10539                         *MESH_VERTEXNORMAL      2       0.000000        -0.923880       -0.382683\r
10540                         *MESH_VERTEXNORMAL      3       0.000000        -0.923880       -0.382683\r
10541                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
10542                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
10543                 }\r
10544                 *MESH_FACE_LIST {\r
10545                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10546                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10547                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10548                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10549                 }\r
10550                 *MESH_NUMTVERTEX        6\r
10551                 *MESH_TVERTLIST {\r
10552                         *MESH_TVERT     0       0.500000        0.250000        1.000000\r
10553                         *MESH_TVERT     1       0.500000        0.000000        1.000000\r
10554                         *MESH_TVERT     2       0.583333        0.000000        1.000000\r
10555                         *MESH_TVERT     3       0.583333        0.250000        1.000000\r
10556                         *MESH_TVERT     4       0.666667        0.250000        1.000000\r
10557                         *MESH_TVERT     5       0.666667        0.000000        1.000000\r
10558                 }\r
10559                 *MESH_NUMTVFACES        4\r
10560                 *MESH_TFACELIST {\r
10561                         *MESH_TFACE     0       0       2       1\r
10562                         *MESH_TFACE     1       0       3       2\r
10563                         *MESH_TFACE     2       2       3       4\r
10564                         *MESH_TFACE     3       2       4       5\r
10565                 }\r
10566         }\r
10567         *PROP_MOTIONBLUR        0\r
10568         *PROP_CASTSHADOW        1\r
10569         *PROP_RECVSHADOW        1\r
10570         *MATERIAL_REF   3\r
10571 }\r
10572 *GEOMOBJECT     {\r
10573         *NODE_NAME      "mat0model0surf233"\r
10574         *NODE_TM        {\r
10575                 *NODE_NAME      "mat0model0surf233"\r
10576                 *INHERIT_POS    0       0       0\r
10577                 *INHERIT_ROT    0       0       0\r
10578                 *INHERIT_SCL    0       0       0\r
10579                 *TM_ROW0        1.0     0       0\r
10580                 *TM_ROW1        0       1.0     0\r
10581                 *TM_ROW2        0       0       1.0\r
10582                 *TM_ROW3        0       0       0\r
10583                 *TM_POS 0.000000        0.000000        0.000000\r
10584         }\r
10585         *MESH   {\r
10586                 *TIMEVALUE      0\r
10587                 *MESH_NUMVERTEX 4\r
10588                 *MESH_NUMFACES  2\r
10589                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
10590                 *MESH_VERTEX_LIST       {\r
10591                         *MESH_VERTEX    0       128.000000      64.000000       0.000000\r
10592                         *MESH_VERTEX    1       128.000000      -64.000000      0.000000\r
10593                         *MESH_VERTEX    2       128.000000      64.000000       8.000000\r
10594                         *MESH_VERTEX    3       128.000000      -64.000000      8.000000\r
10595                 }\r
10596                 *MESH_NORMALS   {\r
10597                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
10598                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
10599                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
10600                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
10601                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
10602                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
10603                 }\r
10604                 *MESH_FACE_LIST {\r
10605                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10606                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10607                 }\r
10608                 *MESH_NUMTVERTEX        4\r
10609                 *MESH_TVERTLIST {\r
10610                         *MESH_TVERT     0       0.500000        0.000000        1.000000\r
10611                         *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
10612                         *MESH_TVERT     2       0.500000        0.062500        1.000000\r
10613                         *MESH_TVERT     3       -0.500000       0.062500        1.000000\r
10614                 }\r
10615                 *MESH_NUMTVFACES        2\r
10616                 *MESH_TFACELIST {\r
10617                         *MESH_TFACE     0       0       2       1\r
10618                         *MESH_TFACE     1       2       3       1\r
10619                 }\r
10620         }\r
10621         *PROP_MOTIONBLUR        0\r
10622         *PROP_CASTSHADOW        1\r
10623         *PROP_RECVSHADOW        1\r
10624         *MATERIAL_REF   0\r
10625 }\r
10626 *GEOMOBJECT     {\r
10627         *NODE_NAME      "mat0model0surf234"\r
10628         *NODE_TM        {\r
10629                 *NODE_NAME      "mat0model0surf234"\r
10630                 *INHERIT_POS    0       0       0\r
10631                 *INHERIT_ROT    0       0       0\r
10632                 *INHERIT_SCL    0       0       0\r
10633                 *TM_ROW0        1.0     0       0\r
10634                 *TM_ROW1        0       1.0     0\r
10635                 *TM_ROW2        0       0       1.0\r
10636                 *TM_ROW3        0       0       0\r
10637                 *TM_POS 0.000000        0.000000        0.000000\r
10638         }\r
10639         *MESH   {\r
10640                 *TIMEVALUE      0\r
10641                 *MESH_NUMVERTEX 24\r
10642                 *MESH_NUMFACES  28\r
10643                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
10644                 *MESH_VERTEX_LIST       {\r
10645                         *MESH_VERTEX    0       128.000000      64.000000       8.000000\r
10646                         *MESH_VERTEX    1       120.000000      -56.000000      8.000000\r
10647                         *MESH_VERTEX    2       120.000000      56.000000       8.000000\r
10648                         *MESH_VERTEX    3       128.000000      -64.000000      8.000000\r
10649                         *MESH_VERTEX    4       76.000000       64.000000       8.000000\r
10650                         *MESH_VERTEX    5       84.000000       56.000000       8.000000\r
10651                         *MESH_VERTEX    6       84.000000       24.000000       8.000000\r
10652                         *MESH_VERTEX    7       84.000000       -24.000000      8.000000\r
10653                         *MESH_VERTEX    8       76.000000       -64.000000      8.000000\r
10654                         *MESH_VERTEX    9       84.000000       -56.000000      8.000000\r
10655                         *MESH_VERTEX    10      68.000000       56.000000       8.000000\r
10656                         *MESH_VERTEX    11      68.000000       -56.000000      8.000000\r
10657                         *MESH_VERTEX    12      20.000000       64.000000       8.000000\r
10658                         *MESH_VERTEX    13      28.000000       56.000000       8.000000\r
10659                         *MESH_VERTEX    14      20.000000       -64.000000      8.000000\r
10660                         *MESH_VERTEX    15      28.000000       -56.000000      8.000000\r
10661                         *MESH_VERTEX    16      12.000000       24.000000       8.000000\r
10662                         *MESH_VERTEX    17      12.000000       56.000000       8.000000\r
10663                         *MESH_VERTEX    18      12.000000       -24.000000      8.000000\r
10664                         *MESH_VERTEX    19      12.000000       -56.000000      8.000000\r
10665                         *MESH_VERTEX    20      -128.000000     64.000000       8.000000\r
10666                         *MESH_VERTEX    21      -120.000000     56.000000       8.000000\r
10667                         *MESH_VERTEX    22      -128.000000     -64.000000      8.000000\r
10668                         *MESH_VERTEX    23      -120.000000     -56.000000      8.000000\r
10669                 }\r
10670                 *MESH_NORMALS   {\r
10671                         *MESH_FACENORMAL        0       -1.000000       0.000000        0.000000\r
10672                         *MESH_FACENORMAL        1       -0.707107       0.000000        -0.707107\r
10673                         *MESH_FACENORMAL        2       -0.169102       0.000000        0.985599\r
10674                         *MESH_FACENORMAL        3       -0.816497       0.000000        -0.577350\r
10675                         *MESH_FACENORMAL        4       0.707107        0.000000        0.707107\r
10676                         *MESH_FACENORMAL        5       0.985599        0.000000        0.169102\r
10677                         *MESH_FACENORMAL        6       -0.816497       0.000000        -0.577350\r
10678                         *MESH_FACENORMAL        7       -0.252725       0.000000        -0.967538\r
10679                         *MESH_FACENORMAL        8       0.000000        0.000000        -1.000000\r
10680                         *MESH_FACENORMAL        9       0.000000        0.000000        -1.000000\r
10681                         *MESH_FACENORMAL        10      -0.816497       0.000000        0.577350\r
10682                         *MESH_FACENORMAL        11      -0.707107       0.000000        -0.707107\r
10683                         *MESH_FACENORMAL        12      -0.447214       0.000000        -0.894427\r
10684                         *MESH_FACENORMAL        13      -0.816497       0.000000        0.577350\r
10685                         *MESH_FACENORMAL        14      -0.707107       0.000000        -0.707107\r
10686                         *MESH_FACENORMAL        15      0.707107        0.000000        0.707107\r
10687                         *MESH_FACENORMAL        16      -0.000000       0.000000        1.000000\r
10688                         *MESH_FACENORMAL        17      0.000000        0.000000        -1.000000\r
10689                         *MESH_FACENORMAL        18      0.707107        0.000000        -0.707107\r
10690                         *MESH_FACENORMAL        19      1.000000        0.000000        0.000000\r
10691                         *MESH_FACENORMAL        20      0.169102        0.000000        -0.985599\r
10692                         *MESH_FACENORMAL        21      1.000000        0.000000        0.000000\r
10693                         *MESH_FACENORMAL        22      -0.985599       0.000000        -0.169102\r
10694                         *MESH_FACENORMAL        23      -0.985599       0.000000        -0.169102\r
10695                         *MESH_FACENORMAL        24      0.000000        0.000000        1.000000\r
10696                         *MESH_FACENORMAL        25      -0.707107       0.000000        0.707107\r
10697                         *MESH_FACENORMAL        26      0.000000        0.000000        1.000000\r
10698                         *MESH_FACENORMAL        27      0.000000        0.000000        1.000000\r
10699                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
10700                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
10701                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
10702                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
10703                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
10704                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
10705                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        1.000000\r
10706                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        1.000000\r
10707                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        1.000000\r
10708                         *MESH_VERTEXNORMAL      9       0.000000        0.000000        1.000000\r
10709                         *MESH_VERTEXNORMAL      10      0.000000        0.000000        1.000000\r
10710                         *MESH_VERTEXNORMAL      11      0.000000        0.000000        1.000000\r
10711                         *MESH_VERTEXNORMAL      12      0.000000        0.000000        1.000000\r
10712                         *MESH_VERTEXNORMAL      13      0.000000        0.000000        1.000000\r
10713                         *MESH_VERTEXNORMAL      14      0.000000        0.000000        1.000000\r
10714                         *MESH_VERTEXNORMAL      15      0.000000        0.000000        1.000000\r
10715                         *MESH_VERTEXNORMAL      16      0.000000        0.000000        1.000000\r
10716                         *MESH_VERTEXNORMAL      17      0.000000        0.000000        1.000000\r
10717                         *MESH_VERTEXNORMAL      18      0.000000        0.000000        1.000000\r
10718                         *MESH_VERTEXNORMAL      19      0.000000        0.000000        1.000000\r
10719                         *MESH_VERTEXNORMAL      20      0.000000        0.000000        1.000000\r
10720                         *MESH_VERTEXNORMAL      21      0.000000        0.000000        1.000000\r
10721                         *MESH_VERTEXNORMAL      22      0.000000        0.000000        1.000000\r
10722                         *MESH_VERTEXNORMAL      23      0.000000        0.000000        1.000000\r
10723                 }\r
10724                 *MESH_FACE_LIST {\r
10725                         *MESH_FACE      0       A:      0       B:      4       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10726                         *MESH_FACE      1       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10727                         *MESH_FACE      2       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10728                         *MESH_FACE      3       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10729                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10730                         *MESH_FACE      5       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10731                         *MESH_FACE      6       A:      1       B:      8       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10732                         *MESH_FACE      7       A:      1       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10733                         *MESH_FACE      8       A:      4       B:      10      C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10734                         *MESH_FACE      9       A:      7       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10735                         *MESH_FACE      10      A:      4       B:      12      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10736                         *MESH_FACE      11      A:      9       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10737                         *MESH_FACE      12      A:      8       B:      9       C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10738                         *MESH_FACE      13      A:      10      B:      12      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10739                         *MESH_FACE      14      A:      8       B:      11      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10740                         *MESH_FACE      15      A:      11      B:      15      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10741                         *MESH_FACE      16      A:      12      B:      16      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10742                         *MESH_FACE      17      A:      12      B:      17      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10743                         *MESH_FACE      18      A:      13      B:      16      C:      18      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10744                         *MESH_FACE      19      A:      13      B:      18      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10745                         *MESH_FACE      20      A:      15      B:      18      C:      19      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10746                         *MESH_FACE      21      A:      14      B:      15      C:      19      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10747                         *MESH_FACE      22      A:      12      B:      20      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10748                         *MESH_FACE      23      A:      17      B:      20      C:      21      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10749                         *MESH_FACE      24      A:      14      B:      19      C:      22      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10750                         *MESH_FACE      25      A:      20      B:      22      C:      21      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10751                         *MESH_FACE      26      A:      19      B:      23      C:      22      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10752                         *MESH_FACE      27      A:      21      B:      22      C:      23      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10753                 }\r
10754                 *MESH_NUMTVERTEX        24\r
10755                 *MESH_TVERTLIST {\r
10756                         *MESH_TVERT     0       1.000000        1.500000        1.000000\r
10757                         *MESH_TVERT     1       0.937500        0.562500        1.000000\r
10758                         *MESH_TVERT     2       0.937500        1.437500        1.000000\r
10759                         *MESH_TVERT     3       1.000000        0.500000        1.000000\r
10760                         *MESH_TVERT     4       0.593750        1.500000        1.000000\r
10761                         *MESH_TVERT     5       0.656250        1.437500        1.000000\r
10762                         *MESH_TVERT     6       0.656250        1.187500        1.000000\r
10763                         *MESH_TVERT     7       0.656250        0.812500        1.000000\r
10764                         *MESH_TVERT     8       0.593750        0.500000        1.000000\r
10765                         *MESH_TVERT     9       0.656250        0.562500        1.000000\r
10766                         *MESH_TVERT     10      0.531250        1.437500        1.000000\r
10767                         *MESH_TVERT     11      0.531250        0.562500        1.000000\r
10768                         *MESH_TVERT     12      0.156250        1.500000        1.000000\r
10769                         *MESH_TVERT     13      0.218750        1.437500        1.000000\r
10770                         *MESH_TVERT     14      0.156250        0.500000        1.000000\r
10771                         *MESH_TVERT     15      0.218750        0.562500        1.000000\r
10772                         *MESH_TVERT     16      0.093750        1.187500        1.000000\r
10773                         *MESH_TVERT     17      0.093750        1.437500        1.000000\r
10774                         *MESH_TVERT     18      0.093750        0.812500        1.000000\r
10775                         *MESH_TVERT     19      0.093750        0.562500        1.000000\r
10776                         *MESH_TVERT     20      -1.000000       1.500000        1.000000\r
10777                         *MESH_TVERT     21      -0.937500       1.437500        1.000000\r
10778                         *MESH_TVERT     22      -1.000000       0.500000        1.000000\r
10779                         *MESH_TVERT     23      -0.937500       0.562500        1.000000\r
10780                 }\r
10781                 *MESH_NUMTVFACES        28\r
10782                 *MESH_TFACELIST {\r
10783                         *MESH_TFACE     0       0       4       2\r
10784                         *MESH_TFACE     1       0       2       1\r
10785                         *MESH_TFACE     2       2       4       5\r
10786                         *MESH_TFACE     3       0       1       3\r
10787                         *MESH_TFACE     4       4       6       5\r
10788                         *MESH_TFACE     5       4       7       6\r
10789                         *MESH_TFACE     6       1       8       3\r
10790                         *MESH_TFACE     7       1       9       8\r
10791                         *MESH_TFACE     8       4       10      7\r
10792                         *MESH_TFACE     9       7       10      9\r
10793                         *MESH_TFACE     10      4       12      10\r
10794                         *MESH_TFACE     11      9       10      11\r
10795                         *MESH_TFACE     12      8       9       11\r
10796                         *MESH_TFACE     13      10      12      13\r
10797                         *MESH_TFACE     14      8       11      14\r
10798                         *MESH_TFACE     15      11      15      14\r
10799                         *MESH_TFACE     16      12      16      13\r
10800                         *MESH_TFACE     17      12      17      16\r
10801                         *MESH_TFACE     18      13      16      18\r
10802                         *MESH_TFACE     19      13      18      15\r
10803                         *MESH_TFACE     20      15      18      19\r
10804                         *MESH_TFACE     21      14      15      19\r
10805                         *MESH_TFACE     22      12      20      17\r
10806                         *MESH_TFACE     23      17      20      21\r
10807                         *MESH_TFACE     24      14      19      22\r
10808                         *MESH_TFACE     25      20      22      21\r
10809                         *MESH_TFACE     26      19      23      22\r
10810                         *MESH_TFACE     27      21      22      23\r
10811                 }\r
10812         }\r
10813         *PROP_MOTIONBLUR        0\r
10814         *PROP_CASTSHADOW        1\r
10815         *PROP_RECVSHADOW        1\r
10816         *MATERIAL_REF   0\r
10817 }\r
10818 *GEOMOBJECT     {\r
10819         *NODE_NAME      "mat0model0surf235"\r
10820         *NODE_TM        {\r
10821                 *NODE_NAME      "mat0model0surf235"\r
10822                 *INHERIT_POS    0       0       0\r
10823                 *INHERIT_ROT    0       0       0\r
10824                 *INHERIT_SCL    0       0       0\r
10825                 *TM_ROW0        1.0     0       0\r
10826                 *TM_ROW1        0       1.0     0\r
10827                 *TM_ROW2        0       0       1.0\r
10828                 *TM_ROW3        0       0       0\r
10829                 *TM_POS 0.000000        0.000000        0.000000\r
10830         }\r
10831         *MESH   {\r
10832                 *TIMEVALUE      0\r
10833                 *MESH_NUMVERTEX 4\r
10834                 *MESH_NUMFACES  2\r
10835                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
10836                 *MESH_VERTEX_LIST       {\r
10837                         *MESH_VERTEX    0       120.000000      -56.000000      8.000000\r
10838                         *MESH_VERTEX    1       120.000000      -56.000000      0.000000\r
10839                         *MESH_VERTEX    2       120.000000      56.000000       8.000000\r
10840                         *MESH_VERTEX    3       120.000000      56.000000       0.000000\r
10841                 }\r
10842                 *MESH_NORMALS   {\r
10843                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
10844                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
10845                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
10846                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
10847                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
10848                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
10849                 }\r
10850                 *MESH_FACE_LIST {\r
10851                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10852                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10853                 }\r
10854                 *MESH_NUMTVERTEX        4\r
10855                 *MESH_TVERTLIST {\r
10856                         *MESH_TVERT     0       -0.437500       0.062500        1.000000\r
10857                         *MESH_TVERT     1       -0.437500       0.000000        1.000000\r
10858                         *MESH_TVERT     2       0.437500        0.062500        1.000000\r
10859                         *MESH_TVERT     3       0.437500        0.000000        1.000000\r
10860                 }\r
10861                 *MESH_NUMTVFACES        2\r
10862                 *MESH_TFACELIST {\r
10863                         *MESH_TFACE     0       0       2       1\r
10864                         *MESH_TFACE     1       2       3       1\r
10865                 }\r
10866         }\r
10867         *PROP_MOTIONBLUR        0\r
10868         *PROP_CASTSHADOW        1\r
10869         *PROP_RECVSHADOW        1\r
10870         *MATERIAL_REF   0\r
10871 }\r
10872 *GEOMOBJECT     {\r
10873         *NODE_NAME      "mat0model0surf236"\r
10874         *NODE_TM        {\r
10875                 *NODE_NAME      "mat0model0surf236"\r
10876                 *INHERIT_POS    0       0       0\r
10877                 *INHERIT_ROT    0       0       0\r
10878                 *INHERIT_SCL    0       0       0\r
10879                 *TM_ROW0        1.0     0       0\r
10880                 *TM_ROW1        0       1.0     0\r
10881                 *TM_ROW2        0       0       1.0\r
10882                 *TM_ROW3        0       0       0\r
10883                 *TM_POS 0.000000        0.000000        0.000000\r
10884         }\r
10885         *MESH   {\r
10886                 *TIMEVALUE      0\r
10887                 *MESH_NUMVERTEX 12\r
10888                 *MESH_NUMFACES  8\r
10889                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
10890                 *MESH_VERTEX_LIST       {\r
10891                         *MESH_VERTEX    0       88.000000       8.000000        48.000000\r
10892                         *MESH_VERTEX    1       116.000000      8.000000        48.000000\r
10893                         *MESH_VERTEX    2       116.000000      7.500000        51.500000\r
10894                         *MESH_VERTEX    3       88.000000       7.500000        51.500000\r
10895                         *MESH_VERTEX    4       116.000000      7.500000        44.500000\r
10896                         *MESH_VERTEX    5       116.000000      8.000000        48.000000\r
10897                         *MESH_VERTEX    6       88.000000       8.000000        48.000000\r
10898                         *MESH_VERTEX    7       88.000000       7.500000        44.500000\r
10899                         *MESH_VERTEX    8       88.000000       6.000000        54.000000\r
10900                         *MESH_VERTEX    9       88.000000       6.000000        42.000000\r
10901                         *MESH_VERTEX    10      116.000000      6.000000        54.000000\r
10902                         *MESH_VERTEX    11      116.000000      6.000000        42.000000\r
10903                 }\r
10904                 *MESH_NORMALS   {\r
10905                         *MESH_FACENORMAL        0       -0.985599       0.000000        -0.169102\r
10906                         *MESH_FACENORMAL        1       -0.707107       0.000000        -0.707107\r
10907                         *MESH_FACENORMAL        2       -0.985599       0.000000        -0.169102\r
10908                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
10909                         *MESH_FACENORMAL        4       0.985599        0.000000        0.169102\r
10910                         *MESH_FACENORMAL        5       0.707107        0.000000        -0.707107\r
10911                         *MESH_FACENORMAL        6       -0.707107       0.000000        -0.707107\r
10912                         *MESH_FACENORMAL        7       -1.000000       0.000000        -0.000000\r
10913                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
10914                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
10915                         *MESH_VERTEXNORMAL      2       0.000000        0.923880        0.382683\r
10916                         *MESH_VERTEXNORMAL      3       0.000000        0.923880        0.382683\r
10917                         *MESH_VERTEXNORMAL      4       0.000000        0.923880        -0.382683\r
10918                         *MESH_VERTEXNORMAL      5       0.000000        1.000000        0.000000\r
10919                         *MESH_VERTEXNORMAL      6       0.000000        1.000000        0.000000\r
10920                         *MESH_VERTEXNORMAL      7       0.000000        0.923880        -0.382683\r
10921                         *MESH_VERTEXNORMAL      8       0.000000        0.707107        0.707107\r
10922                         *MESH_VERTEXNORMAL      9       0.000000        0.707107        -0.707107\r
10923                         *MESH_VERTEXNORMAL      10      0.000000        0.707107        0.707107\r
10924                         *MESH_VERTEXNORMAL      11      0.000000        0.707107        -0.707107\r
10925                 }\r
10926                 *MESH_FACE_LIST {\r
10927                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10928                         *MESH_FACE      1       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10929                         *MESH_FACE      2       A:      2       B:      3       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10930                         *MESH_FACE      3       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10931                         *MESH_FACE      4       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10932                         *MESH_FACE      5       A:      4       B:      9       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10933                         *MESH_FACE      6       A:      2       B:      8       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10934                         *MESH_FACE      7       A:      4       B:      11      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10935                 }\r
10936                 *MESH_NUMTVERTEX        12\r
10937                 *MESH_TVERTLIST {\r
10938                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
10939                         *MESH_TVERT     1       0.000000        0.291667        1.000000\r
10940                         *MESH_TVERT     2       0.041667        0.291667        1.000000\r
10941                         *MESH_TVERT     3       0.041667        0.000000        1.000000\r
10942                         *MESH_TVERT     4       0.625000        0.291667        1.000000\r
10943                         *MESH_TVERT     5       0.666667        0.291667        1.000000\r
10944                         *MESH_TVERT     6       0.666667        0.000000        1.000000\r
10945                         *MESH_TVERT     7       0.625000        0.000000        1.000000\r
10946                         *MESH_TVERT     8       0.083333        0.000000        1.000000\r
10947                         *MESH_TVERT     9       0.583333        0.000000        1.000000\r
10948                         *MESH_TVERT     10      0.083333        0.291667        1.000000\r
10949                         *MESH_TVERT     11      0.583333        0.291667        1.000000\r
10950                 }\r
10951                 *MESH_NUMTVFACES        8\r
10952                 *MESH_TFACELIST {\r
10953                         *MESH_TFACE     0       0       3       2\r
10954                         *MESH_TFACE     1       0       2       1\r
10955                         *MESH_TFACE     2       2       3       8\r
10956                         *MESH_TFACE     3       4       6       5\r
10957                         *MESH_TFACE     4       4       7       6\r
10958                         *MESH_TFACE     5       4       9       7\r
10959                         *MESH_TFACE     6       2       8       10\r
10960                         *MESH_TFACE     7       4       11      9\r
10961                 }\r
10962         }\r
10963         *PROP_MOTIONBLUR        0\r
10964         *PROP_CASTSHADOW        1\r
10965         *PROP_RECVSHADOW        1\r
10966         *MATERIAL_REF   0\r
10967 }\r
10968 *GEOMOBJECT     {\r
10969         *NODE_NAME      "mat0model0surf237"\r
10970         *NODE_TM        {\r
10971                 *NODE_NAME      "mat0model0surf237"\r
10972                 *INHERIT_POS    0       0       0\r
10973                 *INHERIT_ROT    0       0       0\r
10974                 *INHERIT_SCL    0       0       0\r
10975                 *TM_ROW0        1.0     0       0\r
10976                 *TM_ROW1        0       1.0     0\r
10977                 *TM_ROW2        0       0       1.0\r
10978                 *TM_ROW3        0       0       0\r
10979                 *TM_POS 0.000000        0.000000        0.000000\r
10980         }\r
10981         *MESH   {\r
10982                 *TIMEVALUE      0\r
10983                 *MESH_NUMVERTEX 10\r
10984                 *MESH_NUMFACES  8\r
10985                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
10986                 *MESH_VERTEX_LIST       {\r
10987                         *MESH_VERTEX    0       88.000000       6.000000        54.000000\r
10988                         *MESH_VERTEX    1       116.000000      6.000000        54.000000\r
10989                         *MESH_VERTEX    2       116.000000      3.500000        55.500000\r
10990                         *MESH_VERTEX    3       88.000000       3.500000        55.500000\r
10991                         *MESH_VERTEX    4       88.000000       0.000000        56.000000\r
10992                         *MESH_VERTEX    5       116.000000      0.000000        56.000000\r
10993                         *MESH_VERTEX    6       116.000000      -3.500000       55.500000\r
10994                         *MESH_VERTEX    7       88.000000       -3.500000       55.500000\r
10995                         *MESH_VERTEX    8       88.000000       -6.000000       54.000000\r
10996                         *MESH_VERTEX    9       116.000000      -6.000000       54.000000\r
10997                 }\r
10998                 *MESH_NORMALS   {\r
10999                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
11000                         *MESH_FACENORMAL        1       -0.169102       0.000000        0.985599\r
11001                         *MESH_FACENORMAL        2       -0.985599       0.000000        -0.169102\r
11002                         *MESH_FACENORMAL        3       -0.707107       0.000000        -0.707107\r
11003                         *MESH_FACENORMAL        4       0.707107        0.000000        0.707107\r
11004                         *MESH_FACENORMAL        5       0.985599        0.000000        0.169102\r
11005                         *MESH_FACENORMAL        6       0.707107        0.000000        -0.707107\r
11006                         *MESH_FACENORMAL        7       0.447214        0.000000        -0.894427\r
11007                         *MESH_VERTEXNORMAL      0       0.000000        0.707107        0.707107\r
11008                         *MESH_VERTEXNORMAL      1       0.000000        0.707107        0.707107\r
11009                         *MESH_VERTEXNORMAL      2       0.000000        0.382683        0.923880\r
11010                         *MESH_VERTEXNORMAL      3       0.000000        0.382683        0.923880\r
11011                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
11012                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
11013                         *MESH_VERTEXNORMAL      6       0.000000        -0.382683       0.923880\r
11014                         *MESH_VERTEXNORMAL      7       0.000000        -0.382683       0.923880\r
11015                         *MESH_VERTEXNORMAL      8       0.000000        -0.707107       0.707107\r
11016                         *MESH_VERTEXNORMAL      9       0.000000        -0.707107       0.707107\r
11017                 }\r
11018                 *MESH_FACE_LIST {\r
11019                         *MESH_FACE      0       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11020                         *MESH_FACE      1       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11021                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11022                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11023                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11024                         *MESH_FACE      5       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11025                         *MESH_FACE      6       A:      6       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11026                         *MESH_FACE      7       A:      6       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11027                 }\r
11028                 *MESH_NUMTVERTEX        10\r
11029                 *MESH_TVERTLIST {\r
11030                         *MESH_TVERT     0       0.083333        0.000000        1.000000\r
11031                         *MESH_TVERT     1       0.083333        0.291667        1.000000\r
11032                         *MESH_TVERT     2       0.125000        0.291667        1.000000\r
11033                         *MESH_TVERT     3       0.125000        0.000000        1.000000\r
11034                         *MESH_TVERT     4       0.166667        0.000000        1.000000\r
11035                         *MESH_TVERT     5       0.166667        0.291667        1.000000\r
11036                         *MESH_TVERT     6       0.208333        0.291667        1.000000\r
11037                         *MESH_TVERT     7       0.208333        0.000000        1.000000\r
11038                         *MESH_TVERT     8       0.250000        0.000000        1.000000\r
11039                         *MESH_TVERT     9       0.250000        0.291667        1.000000\r
11040                 }\r
11041                 *MESH_NUMTVFACES        8\r
11042                 *MESH_TFACELIST {\r
11043                         *MESH_TFACE     0       2       3       4\r
11044                         *MESH_TFACE     1       2       4       5\r
11045                         *MESH_TFACE     2       0       3       2\r
11046                         *MESH_TFACE     3       0       2       1\r
11047                         *MESH_TFACE     4       4       6       5\r
11048                         *MESH_TFACE     5       4       7       6\r
11049                         *MESH_TFACE     6       6       7       8\r
11050                         *MESH_TFACE     7       6       8       9\r
11051                 }\r
11052         }\r
11053         *PROP_MOTIONBLUR        0\r
11054         *PROP_CASTSHADOW        1\r
11055         *PROP_RECVSHADOW        1\r
11056         *MATERIAL_REF   0\r
11057 }\r
11058 *GEOMOBJECT     {\r
11059         *NODE_NAME      "mat0model0surf238"\r
11060         *NODE_TM        {\r
11061                 *NODE_NAME      "mat0model0surf238"\r
11062                 *INHERIT_POS    0       0       0\r
11063                 *INHERIT_ROT    0       0       0\r
11064                 *INHERIT_SCL    0       0       0\r
11065                 *TM_ROW0        1.0     0       0\r
11066                 *TM_ROW1        0       1.0     0\r
11067                 *TM_ROW2        0       0       1.0\r
11068                 *TM_ROW3        0       0       0\r
11069                 *TM_POS 0.000000        0.000000        0.000000\r
11070         }\r
11071         *MESH   {\r
11072                 *TIMEVALUE      0\r
11073                 *MESH_NUMVERTEX 10\r
11074                 *MESH_NUMFACES  8\r
11075                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
11076                 *MESH_VERTEX_LIST       {\r
11077                         *MESH_VERTEX    0       116.000000      3.500000        40.500000\r
11078                         *MESH_VERTEX    1       116.000000      6.000000        42.000000\r
11079                         *MESH_VERTEX    2       88.000000       6.000000        42.000000\r
11080                         *MESH_VERTEX    3       88.000000       3.500000        40.500000\r
11081                         *MESH_VERTEX    4       88.000000       0.000000        40.000000\r
11082                         *MESH_VERTEX    5       116.000000      -3.500000       40.500000\r
11083                         *MESH_VERTEX    6       116.000000      0.000000        40.000000\r
11084                         *MESH_VERTEX    7       88.000000       -3.500000       40.500000\r
11085                         *MESH_VERTEX    8       88.000000       -6.000000       42.000000\r
11086                         *MESH_VERTEX    9       116.000000      -6.000000       42.000000\r
11087                 }\r
11088                 *MESH_NORMALS   {\r
11089                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
11090                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
11091                         *MESH_FACENORMAL        2       -0.985599       0.000000        -0.169102\r
11092                         *MESH_FACENORMAL        3       -0.707107       0.000000        -0.707107\r
11093                         *MESH_FACENORMAL        4       0.707107        0.000000        0.707107\r
11094                         *MESH_FACENORMAL        5       0.816497        0.000000        0.577350\r
11095                         *MESH_FACENORMAL        6       0.816497        0.000000        -0.577350\r
11096                         *MESH_FACENORMAL        7       0.479842        0.000000        -0.877355\r
11097                         *MESH_VERTEXNORMAL      0       0.000000        0.382683        -0.923880\r
11098                         *MESH_VERTEXNORMAL      1       0.000000        0.707107        -0.707107\r
11099                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        -0.707107\r
11100                         *MESH_VERTEXNORMAL      3       0.000000        0.382683        -0.923880\r
11101                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
11102                         *MESH_VERTEXNORMAL      5       0.000000        -0.382683       -0.923880\r
11103                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        -1.000000\r
11104                         *MESH_VERTEXNORMAL      7       0.000000        -0.382683       -0.923880\r
11105                         *MESH_VERTEXNORMAL      8       0.000000        -0.707107       -0.707107\r
11106                         *MESH_VERTEXNORMAL      9       0.000000        -0.707107       -0.707107\r
11107                 }\r
11108                 *MESH_FACE_LIST {\r
11109                         *MESH_FACE      0       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11110                         *MESH_FACE      1       A:      0       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11111                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11112                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11113                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11114                         *MESH_FACE      5       A:      4       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11115                         *MESH_FACE      6       A:      5       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11116                         *MESH_FACE      7       A:      5       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11117                 }\r
11118                 *MESH_NUMTVERTEX        10\r
11119                 *MESH_TVERTLIST {\r
11120                         *MESH_TVERT     0       0.541667        0.291667        1.000000\r
11121                         *MESH_TVERT     1       0.583333        0.291667        1.000000\r
11122                         *MESH_TVERT     2       0.583333        0.000000        1.000000\r
11123                         *MESH_TVERT     3       0.541667        0.000000        1.000000\r
11124                         *MESH_TVERT     4       0.500000        0.000000        1.000000\r
11125                         *MESH_TVERT     5       0.458333        0.291667        1.000000\r
11126                         *MESH_TVERT     6       0.500000        0.291667        1.000000\r
11127                         *MESH_TVERT     7       0.458333        0.000000        1.000000\r
11128                         *MESH_TVERT     8       0.416667        0.000000        1.000000\r
11129                         *MESH_TVERT     9       0.416667        0.291667        1.000000\r
11130                 }\r
11131                 *MESH_NUMTVFACES        8\r
11132                 *MESH_TFACELIST {\r
11133                         *MESH_TFACE     0       0       4       3\r
11134                         *MESH_TFACE     1       0       6       4\r
11135                         *MESH_TFACE     2       0       3       2\r
11136                         *MESH_TFACE     3       0       2       1\r
11137                         *MESH_TFACE     4       4       6       5\r
11138                         *MESH_TFACE     5       4       5       7\r
11139                         *MESH_TFACE     6       5       8       7\r
11140                         *MESH_TFACE     7       5       9       8\r
11141                 }\r
11142         }\r
11143         *PROP_MOTIONBLUR        0\r
11144         *PROP_CASTSHADOW        1\r
11145         *PROP_RECVSHADOW        1\r
11146         *MATERIAL_REF   0\r
11147 }\r
11148 *GEOMOBJECT     {\r
11149         *NODE_NAME      "mat0model0surf239"\r
11150         *NODE_TM        {\r
11151                 *NODE_NAME      "mat0model0surf239"\r
11152                 *INHERIT_POS    0       0       0\r
11153                 *INHERIT_ROT    0       0       0\r
11154                 *INHERIT_SCL    0       0       0\r
11155                 *TM_ROW0        1.0     0       0\r
11156                 *TM_ROW1        0       1.0     0\r
11157                 *TM_ROW2        0       0       1.0\r
11158                 *TM_ROW3        0       0       0\r
11159                 *TM_POS 0.000000        0.000000        0.000000\r
11160         }\r
11161         *MESH   {\r
11162                 *TIMEVALUE      0\r
11163                 *MESH_NUMVERTEX 17\r
11164                 *MESH_NUMFACES  16\r
11165                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
11166                 *MESH_VERTEX_LIST       {\r
11167                         *MESH_VERTEX    0       88.000000       0.000000        48.000000\r
11168                         *MESH_VERTEX    1       88.000000       0.000000        80.000000\r
11169                         *MESH_VERTEX    2       88.000000       14.000000       78.000000\r
11170                         *MESH_VERTEX    3       88.000000       24.000000       72.000000\r
11171                         *MESH_VERTEX    4       88.000000       30.000000       62.000000\r
11172                         *MESH_VERTEX    5       88.000000       32.000000       48.000000\r
11173                         *MESH_VERTEX    6       88.000000       30.000000       34.000000\r
11174                         *MESH_VERTEX    7       88.000000       24.000000       24.000000\r
11175                         *MESH_VERTEX    8       88.000000       14.000000       18.000000\r
11176                         *MESH_VERTEX    9       88.000000       0.000000        15.999999\r
11177                         *MESH_VERTEX    10      88.000000       -14.000000      78.000000\r
11178                         *MESH_VERTEX    11      88.000000       -14.000000      18.000000\r
11179                         *MESH_VERTEX    12      88.000000       -24.000000      72.000000\r
11180                         *MESH_VERTEX    13      88.000000       -24.000000      24.000000\r
11181                         *MESH_VERTEX    14      88.000000       -30.000000      62.000000\r
11182                         *MESH_VERTEX    15      88.000000       -30.000000      34.000000\r
11183                         *MESH_VERTEX    16      88.000000       -32.000000      48.000000\r
11184                 }\r
11185                 *MESH_NORMALS   {\r
11186                         *MESH_FACENORMAL        0       -0.985599       0.000000        -0.169102\r
11187                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
11188                         *MESH_FACENORMAL        2       0.707107        0.000000        0.707107\r
11189                         *MESH_FACENORMAL        3       0.985599        0.000000        -0.169102\r
11190                         *MESH_FACENORMAL        4       -0.707107       0.000000        -0.707107\r
11191                         *MESH_FACENORMAL        5       0.707107        0.000000        -0.707107\r
11192                         *MESH_FACENORMAL        6       0.252725        0.000000        -0.967538\r
11193                         *MESH_FACENORMAL        7       0.000000        0.000000        -1.000000\r
11194                         *MESH_FACENORMAL        8       -0.505449       0.000000        -0.862856\r
11195                         *MESH_FACENORMAL        9       -0.447214       0.000000        -0.894427\r
11196                         *MESH_FACENORMAL        10      -0.816497       0.000000        -0.577350\r
11197                         *MESH_FACENORMAL        11      -1.000000       0.000000        -0.000000\r
11198                         *MESH_FACENORMAL        12      0.000000        0.000000        1.000000\r
11199                         *MESH_FACENORMAL        13      1.000000        0.000000        0.000000\r
11200                         *MESH_FACENORMAL        14      0.816497        0.000000        -0.577350\r
11201                         *MESH_FACENORMAL        15      0.707107        0.000000        -0.707107\r
11202                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
11203                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
11204                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
11205                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
11206                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
11207                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
11208                         *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
11209                         *MESH_VERTEXNORMAL      7       1.000000        0.000000        0.000000\r
11210                         *MESH_VERTEXNORMAL      8       1.000000        0.000000        0.000000\r
11211                         *MESH_VERTEXNORMAL      9       1.000000        0.000000        0.000000\r
11212                         *MESH_VERTEXNORMAL      10      1.000000        0.000000        0.000000\r
11213                         *MESH_VERTEXNORMAL      11      1.000000        0.000000        0.000000\r
11214                         *MESH_VERTEXNORMAL      12      1.000000        0.000000        0.000000\r
11215                         *MESH_VERTEXNORMAL      13      1.000000        0.000000        0.000000\r
11216                         *MESH_VERTEXNORMAL      14      1.000000        0.000000        0.000000\r
11217                         *MESH_VERTEXNORMAL      15      1.000000        0.000000        0.000000\r
11218                         *MESH_VERTEXNORMAL      16      1.000000        0.000000        0.000000\r
11219                 }\r
11220                 *MESH_FACE_LIST {\r
11221                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11222                         *MESH_FACE      1       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11223                         *MESH_FACE      2       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11224                         *MESH_FACE      3       A:      0       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11225                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11226                         *MESH_FACE      5       A:      0       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11227                         *MESH_FACE      6       A:      0       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11228                         *MESH_FACE      7       A:      0       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11229                         *MESH_FACE      8       A:      0       B:      1       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11230                         *MESH_FACE      9       A:      0       B:      11      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11231                         *MESH_FACE      10      A:      0       B:      10      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11232                         *MESH_FACE      11      A:      0       B:      13      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11233                         *MESH_FACE      12      A:      0       B:      12      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11234                         *MESH_FACE      13      A:      0       B:      15      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11235                         *MESH_FACE      14      A:      0       B:      14      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11236                         *MESH_FACE      15      A:      0       B:      16      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11237                 }\r
11238                 *MESH_NUMTVERTEX        17\r
11239                 *MESH_TVERTLIST {\r
11240                         *MESH_TVERT     0       0.000000        0.375000        1.000000\r
11241                         *MESH_TVERT     1       0.000000        0.625000        1.000000\r
11242                         *MESH_TVERT     2       0.109375        0.609375        1.000000\r
11243                         *MESH_TVERT     3       0.187500        0.562500        1.000000\r
11244                         *MESH_TVERT     4       0.234375        0.484375        1.000000\r
11245                         *MESH_TVERT     5       0.250000        0.375000        1.000000\r
11246                         *MESH_TVERT     6       0.234375        0.265625        1.000000\r
11247                         *MESH_TVERT     7       0.187500        0.187500        1.000000\r
11248                         *MESH_TVERT     8       0.109375        0.140625        1.000000\r
11249                         *MESH_TVERT     9       0.000000        0.125000        1.000000\r
11250                         *MESH_TVERT     10      -0.109375       0.609375        1.000000\r
11251                         *MESH_TVERT     11      -0.109375       0.140625        1.000000\r
11252                         *MESH_TVERT     12      -0.187500       0.562500        1.000000\r
11253                         *MESH_TVERT     13      -0.187500       0.187500        1.000000\r
11254                         *MESH_TVERT     14      -0.234375       0.484375        1.000000\r
11255                         *MESH_TVERT     15      -0.234375       0.265625        1.000000\r
11256                         *MESH_TVERT     16      -0.250000       0.375000        1.000000\r
11257                 }\r
11258                 *MESH_NUMTVFACES        16\r
11259                 *MESH_TFACELIST {\r
11260                         *MESH_TFACE     0       0       3       2\r
11261                         *MESH_TFACE     1       0       4       3\r
11262                         *MESH_TFACE     2       0       5       4\r
11263                         *MESH_TFACE     3       0       6       5\r
11264                         *MESH_TFACE     4       0       2       1\r
11265                         *MESH_TFACE     5       0       7       6\r
11266                         *MESH_TFACE     6       0       8       7\r
11267                         *MESH_TFACE     7       0       9       8\r
11268                         *MESH_TFACE     8       0       1       10\r
11269                         *MESH_TFACE     9       0       11      9\r
11270                         *MESH_TFACE     10      0       10      12\r
11271                         *MESH_TFACE     11      0       13      11\r
11272                         *MESH_TFACE     12      0       12      14\r
11273                         *MESH_TFACE     13      0       15      13\r
11274                         *MESH_TFACE     14      0       14      16\r
11275                         *MESH_TFACE     15      0       16      15\r
11276                 }\r
11277         }\r
11278         *PROP_MOTIONBLUR        0\r
11279         *PROP_CASTSHADOW        1\r
11280         *PROP_RECVSHADOW        1\r
11281         *MATERIAL_REF   0\r
11282 }\r
11283 *GEOMOBJECT     {\r
11284         *NODE_NAME      "mat0model0surf240"\r
11285         *NODE_TM        {\r
11286                 *NODE_NAME      "mat0model0surf240"\r
11287                 *INHERIT_POS    0       0       0\r
11288                 *INHERIT_ROT    0       0       0\r
11289                 *INHERIT_SCL    0       0       0\r
11290                 *TM_ROW0        1.0     0       0\r
11291                 *TM_ROW1        0       1.0     0\r
11292                 *TM_ROW2        0       0       1.0\r
11293                 *TM_ROW3        0       0       0\r
11294                 *TM_POS 0.000000        0.000000        0.000000\r
11295         }\r
11296         *MESH   {\r
11297                 *TIMEVALUE      0\r
11298                 *MESH_NUMVERTEX 10\r
11299                 *MESH_NUMFACES  8\r
11300                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
11301                 *MESH_VERTEX_LIST       {\r
11302                         *MESH_VERTEX    0       88.000000       -6.000000       54.000000\r
11303                         *MESH_VERTEX    1       116.000000      -6.000000       54.000000\r
11304                         *MESH_VERTEX    2       116.000000      -7.500000       51.500000\r
11305                         *MESH_VERTEX    3       88.000000       -7.500000       51.500000\r
11306                         *MESH_VERTEX    4       88.000000       -8.000000       48.000000\r
11307                         *MESH_VERTEX    5       116.000000      -8.000000       48.000000\r
11308                         *MESH_VERTEX    6       116.000000      -7.500000       44.500000\r
11309                         *MESH_VERTEX    7       88.000000       -7.500000       44.500000\r
11310                         *MESH_VERTEX    8       88.000000       -6.000000       42.000000\r
11311                         *MESH_VERTEX    9       116.000000      -6.000000       42.000000\r
11312                 }\r
11313                 *MESH_NORMALS   {\r
11314                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
11315                         *MESH_FACENORMAL        1       -0.169102       0.000000        0.985599\r
11316                         *MESH_FACENORMAL        2       -0.985599       0.000000        -0.169102\r
11317                         *MESH_FACENORMAL        3       -0.707107       0.000000        -0.707107\r
11318                         *MESH_FACENORMAL        4       0.707107        0.000000        0.707107\r
11319                         *MESH_FACENORMAL        5       0.985599        0.000000        0.169102\r
11320                         *MESH_FACENORMAL        6       0.707107        0.000000        -0.707107\r
11321                         *MESH_FACENORMAL        7       0.447214        0.000000        -0.894427\r
11322                         *MESH_VERTEXNORMAL      0       0.000000        -0.707107       0.707107\r
11323                         *MESH_VERTEXNORMAL      1       0.000000        -0.707107       0.707107\r
11324                         *MESH_VERTEXNORMAL      2       0.000000        -0.923880       0.382683\r
11325                         *MESH_VERTEXNORMAL      3       0.000000        -0.923880       0.382683\r
11326                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
11327                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
11328                         *MESH_VERTEXNORMAL      6       0.000000        -0.923880       -0.382683\r
11329                         *MESH_VERTEXNORMAL      7       0.000000        -0.923880       -0.382683\r
11330                         *MESH_VERTEXNORMAL      8       0.000000        -0.707107       -0.707107\r
11331                         *MESH_VERTEXNORMAL      9       0.000000        -0.707107       -0.707107\r
11332                 }\r
11333                 *MESH_FACE_LIST {\r
11334                         *MESH_FACE      0       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11335                         *MESH_FACE      1       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11336                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11337                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11338                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11339                         *MESH_FACE      5       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11340                         *MESH_FACE      6       A:      6       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11341                         *MESH_FACE      7       A:      6       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11342                 }\r
11343                 *MESH_NUMTVERTEX        10\r
11344                 *MESH_TVERTLIST {\r
11345                         *MESH_TVERT     0       0.250000        0.000000        1.000000\r
11346                         *MESH_TVERT     1       0.250000        0.291667        1.000000\r
11347                         *MESH_TVERT     2       0.291667        0.291667        1.000000\r
11348                         *MESH_TVERT     3       0.291667        0.000000        1.000000\r
11349                         *MESH_TVERT     4       0.333333        0.000000        1.000000\r
11350                         *MESH_TVERT     5       0.333333        0.291667        1.000000\r
11351                         *MESH_TVERT     6       0.375000        0.291667        1.000000\r
11352                         *MESH_TVERT     7       0.375000        0.000000        1.000000\r
11353                         *MESH_TVERT     8       0.416667        0.000000        1.000000\r
11354                         *MESH_TVERT     9       0.416667        0.291667        1.000000\r
11355                 }\r
11356                 *MESH_NUMTVFACES        8\r
11357                 *MESH_TFACELIST {\r
11358                         *MESH_TFACE     0       2       3       4\r
11359                         *MESH_TFACE     1       2       4       5\r
11360                         *MESH_TFACE     2       0       3       2\r
11361                         *MESH_TFACE     3       0       2       1\r
11362                         *MESH_TFACE     4       4       6       5\r
11363                         *MESH_TFACE     5       4       7       6\r
11364                         *MESH_TFACE     6       6       7       8\r
11365                         *MESH_TFACE     7       6       8       9\r
11366                 }\r
11367         }\r
11368         *PROP_MOTIONBLUR        0\r
11369         *PROP_CASTSHADOW        1\r
11370         *PROP_RECVSHADOW        1\r
11371         *MATERIAL_REF   0\r
11372 }\r
11373 *GEOMOBJECT     {\r
11374         *NODE_NAME      "mat0model0surf241"\r
11375         *NODE_TM        {\r
11376                 *NODE_NAME      "mat0model0surf241"\r
11377                 *INHERIT_POS    0       0       0\r
11378                 *INHERIT_ROT    0       0       0\r
11379                 *INHERIT_SCL    0       0       0\r
11380                 *TM_ROW0        1.0     0       0\r
11381                 *TM_ROW1        0       1.0     0\r
11382                 *TM_ROW2        0       0       1.0\r
11383                 *TM_ROW3        0       0       0\r
11384                 *TM_POS 0.000000        0.000000        0.000000\r
11385         }\r
11386         *MESH   {\r
11387                 *TIMEVALUE      0\r
11388                 *MESH_NUMVERTEX 4\r
11389                 *MESH_NUMFACES  2\r
11390                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
11391                 *MESH_VERTEX_LIST       {\r
11392                         *MESH_VERTEX    0       120.000000      56.000000       0.000000\r
11393                         *MESH_VERTEX    1       84.000000       56.000000       0.000000\r
11394                         *MESH_VERTEX    2       120.000000      56.000000       8.000000\r
11395                         *MESH_VERTEX    3       84.000000       56.000000       8.000000\r
11396                 }\r
11397                 *MESH_NORMALS   {\r
11398                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
11399                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
11400                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
11401                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
11402                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
11403                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
11404                 }\r
11405                 *MESH_FACE_LIST {\r
11406                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11407                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11408                 }\r
11409                 *MESH_NUMTVERTEX        4\r
11410                 *MESH_TVERTLIST {\r
11411                         *MESH_TVERT     0       0.937500        0.000000        1.000000\r
11412                         *MESH_TVERT     1       0.656250        0.000000        1.000000\r
11413                         *MESH_TVERT     2       0.937500        0.062500        1.000000\r
11414                         *MESH_TVERT     3       0.656250        0.062500        1.000000\r
11415                 }\r
11416                 *MESH_NUMTVFACES        2\r
11417                 *MESH_TFACELIST {\r
11418                         *MESH_TFACE     0       0       2       1\r
11419                         *MESH_TFACE     1       2       3       1\r
11420                 }\r
11421         }\r
11422         *PROP_MOTIONBLUR        0\r
11423         *PROP_CASTSHADOW        1\r
11424         *PROP_RECVSHADOW        1\r
11425         *MATERIAL_REF   0\r
11426 }\r
11427 *GEOMOBJECT     {\r
11428         *NODE_NAME      "mat0model0surf242"\r
11429         *NODE_TM        {\r
11430                 *NODE_NAME      "mat0model0surf242"\r
11431                 *INHERIT_POS    0       0       0\r
11432                 *INHERIT_ROT    0       0       0\r
11433                 *INHERIT_SCL    0       0       0\r
11434                 *TM_ROW0        1.0     0       0\r
11435                 *TM_ROW1        0       1.0     0\r
11436                 *TM_ROW2        0       0       1.0\r
11437                 *TM_ROW3        0       0       0\r
11438                 *TM_POS 0.000000        0.000000        0.000000\r
11439         }\r
11440         *MESH   {\r
11441                 *TIMEVALUE      0\r
11442                 *MESH_NUMVERTEX 10\r
11443                 *MESH_NUMFACES  6\r
11444                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
11445                 *MESH_VERTEX_LIST       {\r
11446                         *MESH_VERTEX    0       84.000000       56.000000       0.000000\r
11447                         *MESH_VERTEX    1       84.000000       24.000000       8.000000\r
11448                         *MESH_VERTEX    2       84.000000       56.000000       8.000000\r
11449                         *MESH_VERTEX    3       84.000000       -56.000000      0.000000\r
11450                         *MESH_VERTEX    4       84.000000       -24.000000      8.000000\r
11451                         *MESH_VERTEX    5       84.000000       -56.000000      8.000000\r
11452                         *MESH_VERTEX    6       84.000000       -24.000000      8.000000\r
11453                         *MESH_VERTEX    7       84.000000       24.000000       24.000000\r
11454                         *MESH_VERTEX    8       84.000000       24.000000       8.000000\r
11455                         *MESH_VERTEX    9       84.000000       -24.000000      24.000000\r
11456                 }\r
11457                 *MESH_NORMALS   {\r
11458                         *MESH_FACENORMAL        0       -0.816497       0.000000        -0.577350\r
11459                         *MESH_FACENORMAL        1       -0.816497       0.000000        0.577350\r
11460                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
11461                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
11462                         *MESH_FACENORMAL        4       0.707107        0.000000        -0.707107\r
11463                         *MESH_FACENORMAL        5       0.707107        0.000000        -0.707107\r
11464                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
11465                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
11466                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
11467                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
11468                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
11469                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
11470                         *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
11471                         *MESH_VERTEXNORMAL      7       1.000000        0.000000        0.000000\r
11472                         *MESH_VERTEXNORMAL      8       1.000000        0.000000        0.000000\r
11473                         *MESH_VERTEXNORMAL      9       1.000000        0.000000        0.000000\r
11474                 }\r
11475                 *MESH_FACE_LIST {\r
11476                         *MESH_FACE      0       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11477                         *MESH_FACE      1       A:      1       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11478                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11479                         *MESH_FACE      3       A:      3       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11480                         *MESH_FACE      4       A:      6       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11481                         *MESH_FACE      5       A:      6       B:      7       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11482                 }\r
11483                 *MESH_NUMTVERTEX        10\r
11484                 *MESH_TVERTLIST {\r
11485                         *MESH_TVERT     0       0.437500        0.000000        1.000000\r
11486                         *MESH_TVERT     1       0.187500        0.062500        1.000000\r
11487                         *MESH_TVERT     2       0.437500        0.062500        1.000000\r
11488                         *MESH_TVERT     3       -0.437500       0.000000        1.000000\r
11489                         *MESH_TVERT     4       -0.187500       0.062500        1.000000\r
11490                         *MESH_TVERT     5       -0.437500       0.062500        1.000000\r
11491                         *MESH_TVERT     6       -0.187500       0.046875        1.000000\r
11492                         *MESH_TVERT     7       0.187500        0.187500        1.000000\r
11493                         *MESH_TVERT     8       0.187500        0.046875        1.000000\r
11494                         *MESH_TVERT     9       -0.187500       0.187500        1.000000\r
11495                 }\r
11496                 *MESH_NUMTVFACES        6\r
11497                 *MESH_TFACELIST {\r
11498                         *MESH_TFACE     0       0       1       3\r
11499                         *MESH_TFACE     1       1       4       3\r
11500                         *MESH_TFACE     2       0       2       1\r
11501                         *MESH_TFACE     3       3       4       5\r
11502                         *MESH_TFACE     4       6       8       7\r
11503                         *MESH_TFACE     5       6       7       9\r
11504                 }\r
11505         }\r
11506         *PROP_MOTIONBLUR        0\r
11507         *PROP_CASTSHADOW        1\r
11508         *PROP_RECVSHADOW        1\r
11509         *MATERIAL_REF   0\r
11510 }\r
11511 *GEOMOBJECT     {\r
11512         *NODE_NAME      "mat0model0surf243"\r
11513         *NODE_TM        {\r
11514                 *NODE_NAME      "mat0model0surf243"\r
11515                 *INHERIT_POS    0       0       0\r
11516                 *INHERIT_ROT    0       0       0\r
11517                 *INHERIT_SCL    0       0       0\r
11518                 *TM_ROW0        1.0     0       0\r
11519                 *TM_ROW1        0       1.0     0\r
11520                 *TM_ROW2        0       0       1.0\r
11521                 *TM_ROW3        0       0       0\r
11522                 *TM_POS 0.000000        0.000000        0.000000\r
11523         }\r
11524         *MESH   {\r
11525                 *TIMEVALUE      0\r
11526                 *MESH_NUMVERTEX 4\r
11527                 *MESH_NUMFACES  2\r
11528                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
11529                 *MESH_VERTEX_LIST       {\r
11530                         *MESH_VERTEX    0       84.000000       -56.000000      8.000000\r
11531                         *MESH_VERTEX    1       84.000000       -56.000000      0.000000\r
11532                         *MESH_VERTEX    2       120.000000      -56.000000      8.000000\r
11533                         *MESH_VERTEX    3       120.000000      -56.000000      0.000000\r
11534                 }\r
11535                 *MESH_NORMALS   {\r
11536                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
11537                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
11538                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
11539                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
11540                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
11541                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
11542                 }\r
11543                 *MESH_FACE_LIST {\r
11544                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11545                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11546                 }\r
11547                 *MESH_NUMTVERTEX        4\r
11548                 *MESH_TVERTLIST {\r
11549                         *MESH_TVERT     0       0.656250        0.062500        1.000000\r
11550                         *MESH_TVERT     1       0.656250        0.000000        1.000000\r
11551                         *MESH_TVERT     2       0.937500        0.062500        1.000000\r
11552                         *MESH_TVERT     3       0.937500        0.000000        1.000000\r
11553                 }\r
11554                 *MESH_NUMTVFACES        2\r
11555                 *MESH_TFACELIST {\r
11556                         *MESH_TFACE     0       0       2       1\r
11557                         *MESH_TFACE     1       2       3       1\r
11558                 }\r
11559         }\r
11560         *PROP_MOTIONBLUR        0\r
11561         *PROP_CASTSHADOW        1\r
11562         *PROP_RECVSHADOW        1\r
11563         *MATERIAL_REF   0\r
11564 }\r
11565 *GEOMOBJECT     {\r
11566         *NODE_NAME      "mat0model0surf244"\r
11567         *NODE_TM        {\r
11568                 *NODE_NAME      "mat0model0surf244"\r
11569                 *INHERIT_POS    0       0       0\r
11570                 *INHERIT_ROT    0       0       0\r
11571                 *INHERIT_SCL    0       0       0\r
11572                 *TM_ROW0        1.0     0       0\r
11573                 *TM_ROW1        0       1.0     0\r
11574                 *TM_ROW2        0       0       1.0\r
11575                 *TM_ROW3        0       0       0\r
11576                 *TM_POS 0.000000        0.000000        0.000000\r
11577         }\r
11578         *MESH   {\r
11579                 *TIMEVALUE      0\r
11580                 *MESH_NUMVERTEX 12\r
11581                 *MESH_NUMFACES  8\r
11582                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
11583                 *MESH_VERTEX_LIST       {\r
11584                         *MESH_VERTEX    0       80.000000       32.000000       48.000000\r
11585                         *MESH_VERTEX    1       88.000000       32.000000       48.000000\r
11586                         *MESH_VERTEX    2       88.000000       30.000000       62.000000\r
11587                         *MESH_VERTEX    3       80.000000       30.000000       62.000000\r
11588                         *MESH_VERTEX    4       88.000000       30.000000       34.000000\r
11589                         *MESH_VERTEX    5       88.000000       32.000000       48.000000\r
11590                         *MESH_VERTEX    6       80.000000       32.000000       48.000000\r
11591                         *MESH_VERTEX    7       80.000000       30.000000       34.000000\r
11592                         *MESH_VERTEX    8       80.000000       24.000000       72.000000\r
11593                         *MESH_VERTEX    9       80.000000       24.000000       24.000000\r
11594                         *MESH_VERTEX    10      88.000000       24.000000       72.000000\r
11595                         *MESH_VERTEX    11      88.000000       24.000000       24.000000\r
11596                 }\r
11597                 *MESH_NORMALS   {\r
11598                         *MESH_FACENORMAL        0       -0.985599       0.000000        -0.169102\r
11599                         *MESH_FACENORMAL        1       -0.707107       0.000000        -0.707107\r
11600                         *MESH_FACENORMAL        2       -0.985599       0.000000        -0.169102\r
11601                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
11602                         *MESH_FACENORMAL        4       0.985599        0.000000        0.169102\r
11603                         *MESH_FACENORMAL        5       0.707107        0.000000        -0.707107\r
11604                         *MESH_FACENORMAL        6       -0.707107       0.000000        -0.707107\r
11605                         *MESH_FACENORMAL        7       -1.000000       0.000000        -0.000000\r
11606                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
11607                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
11608                         *MESH_VERTEXNORMAL      2       0.000000        0.923880        0.382683\r
11609                         *MESH_VERTEXNORMAL      3       0.000000        0.923880        0.382683\r
11610                         *MESH_VERTEXNORMAL      4       0.000000        0.923880        -0.382683\r
11611                         *MESH_VERTEXNORMAL      5       0.000000        1.000000        0.000000\r
11612                         *MESH_VERTEXNORMAL      6       0.000000        1.000000        0.000000\r
11613                         *MESH_VERTEXNORMAL      7       0.000000        0.923880        -0.382683\r
11614                         *MESH_VERTEXNORMAL      8       0.000000        0.707107        0.707107\r
11615                         *MESH_VERTEXNORMAL      9       0.000000        0.707107        -0.707107\r
11616                         *MESH_VERTEXNORMAL      10      0.000000        0.707107        0.707107\r
11617                         *MESH_VERTEXNORMAL      11      0.000000        0.707107        -0.707107\r
11618                 }\r
11619                 *MESH_FACE_LIST {\r
11620                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11621                         *MESH_FACE      1       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11622                         *MESH_FACE      2       A:      2       B:      3       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11623                         *MESH_FACE      3       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11624                         *MESH_FACE      4       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11625                         *MESH_FACE      5       A:      4       B:      9       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11626                         *MESH_FACE      6       A:      2       B:      8       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11627                         *MESH_FACE      7       A:      4       B:      11      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11628                 }\r
11629                 *MESH_NUMTVERTEX        12\r
11630                 *MESH_TVERTLIST {\r
11631                         *MESH_TVERT     0       -1.000000       0.000000        1.000000\r
11632                         *MESH_TVERT     1       -1.000000       0.083333        1.000000\r
11633                         *MESH_TVERT     2       -0.833333       0.083333        1.000000\r
11634                         *MESH_TVERT     3       -0.833333       0.000000        1.000000\r
11635                         *MESH_TVERT     4       1.500000        0.083333        1.000000\r
11636                         *MESH_TVERT     5       1.666667        0.083333        1.000000\r
11637                         *MESH_TVERT     6       1.666667        0.000000        1.000000\r
11638                         *MESH_TVERT     7       1.500000        0.000000        1.000000\r
11639                         *MESH_TVERT     8       -0.666667       0.000000        1.000000\r
11640                         *MESH_TVERT     9       1.333333        0.000000        1.000000\r
11641                         *MESH_TVERT     10      -0.666667       0.083333        1.000000\r
11642                         *MESH_TVERT     11      1.333333        0.083333        1.000000\r
11643                 }\r
11644                 *MESH_NUMTVFACES        8\r
11645                 *MESH_TFACELIST {\r
11646                         *MESH_TFACE     0       0       3       2\r
11647                         *MESH_TFACE     1       0       2       1\r
11648                         *MESH_TFACE     2       2       3       8\r
11649                         *MESH_TFACE     3       4       6       5\r
11650                         *MESH_TFACE     4       4       7       6\r
11651                         *MESH_TFACE     5       4       9       7\r
11652                         *MESH_TFACE     6       2       8       10\r
11653                         *MESH_TFACE     7       4       11      9\r
11654                 }\r
11655         }\r
11656         *PROP_MOTIONBLUR        0\r
11657         *PROP_CASTSHADOW        1\r
11658         *PROP_RECVSHADOW        1\r
11659         *MATERIAL_REF   0\r
11660 }\r
11661 *GEOMOBJECT     {\r
11662         *NODE_NAME      "mat0model0surf245"\r
11663         *NODE_TM        {\r
11664                 *NODE_NAME      "mat0model0surf245"\r
11665                 *INHERIT_POS    0       0       0\r
11666                 *INHERIT_ROT    0       0       0\r
11667                 *INHERIT_SCL    0       0       0\r
11668                 *TM_ROW0        1.0     0       0\r
11669                 *TM_ROW1        0       1.0     0\r
11670                 *TM_ROW2        0       0       1.0\r
11671                 *TM_ROW3        0       0       0\r
11672                 *TM_POS 0.000000        0.000000        0.000000\r
11673         }\r
11674         *MESH   {\r
11675                 *TIMEVALUE      0\r
11676                 *MESH_NUMVERTEX 10\r
11677                 *MESH_NUMFACES  8\r
11678                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
11679                 *MESH_VERTEX_LIST       {\r
11680                         *MESH_VERTEX    0       80.000000       24.000000       72.000000\r
11681                         *MESH_VERTEX    1       88.000000       24.000000       72.000000\r
11682                         *MESH_VERTEX    2       88.000000       14.000000       78.000000\r
11683                         *MESH_VERTEX    3       80.000000       14.000000       78.000000\r
11684                         *MESH_VERTEX    4       80.000000       0.000000        80.000000\r
11685                         *MESH_VERTEX    5       88.000000       0.000000        80.000000\r
11686                         *MESH_VERTEX    6       88.000000       -14.000000      78.000000\r
11687                         *MESH_VERTEX    7       80.000000       -14.000000      78.000000\r
11688                         *MESH_VERTEX    8       80.000000       -24.000000      72.000000\r
11689                         *MESH_VERTEX    9       88.000000       -24.000000      72.000000\r
11690                 }\r
11691                 *MESH_NORMALS   {\r
11692                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
11693                         *MESH_FACENORMAL        1       -0.169102       0.000000        0.985599\r
11694                         *MESH_FACENORMAL        2       -0.985599       0.000000        -0.169102\r
11695                         *MESH_FACENORMAL        3       -0.707107       0.000000        -0.707107\r
11696                         *MESH_FACENORMAL        4       0.707107        0.000000        0.707107\r
11697                         *MESH_FACENORMAL        5       0.985599        0.000000        0.169102\r
11698                         *MESH_FACENORMAL        6       0.707107        0.000000        -0.707107\r
11699                         *MESH_FACENORMAL        7       0.447214        0.000000        -0.894427\r
11700                         *MESH_VERTEXNORMAL      0       0.000000        0.707107        0.707107\r
11701                         *MESH_VERTEXNORMAL      1       0.000000        0.707107        0.707107\r
11702                         *MESH_VERTEXNORMAL      2       0.000000        0.382683        0.923880\r
11703                         *MESH_VERTEXNORMAL      3       0.000000        0.382683        0.923880\r
11704                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
11705                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
11706                         *MESH_VERTEXNORMAL      6       0.000000        -0.382683       0.923880\r
11707                         *MESH_VERTEXNORMAL      7       0.000000        -0.382683       0.923880\r
11708                         *MESH_VERTEXNORMAL      8       0.000000        -0.707107       0.707107\r
11709                         *MESH_VERTEXNORMAL      9       0.000000        -0.707107       0.707107\r
11710                 }\r
11711                 *MESH_FACE_LIST {\r
11712                         *MESH_FACE      0       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11713                         *MESH_FACE      1       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11714                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11715                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11716                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11717                         *MESH_FACE      5       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11718                         *MESH_FACE      6       A:      6       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11719                         *MESH_FACE      7       A:      6       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11720                 }\r
11721                 *MESH_NUMTVERTEX        10\r
11722                 *MESH_TVERTLIST {\r
11723                         *MESH_TVERT     0       0.333333        0.000000        1.000000\r
11724                         *MESH_TVERT     1       0.333333        0.083333        1.000000\r
11725                         *MESH_TVERT     2       0.500000        0.083333        1.000000\r
11726                         *MESH_TVERT     3       0.500000        0.000000        1.000000\r
11727                         *MESH_TVERT     4       0.666667        0.000000        1.000000\r
11728                         *MESH_TVERT     5       0.666667        0.083333        1.000000\r
11729                         *MESH_TVERT     6       0.833333        0.083333        1.000000\r
11730                         *MESH_TVERT     7       0.833333        0.000000        1.000000\r
11731                         *MESH_TVERT     8       1.000000        0.000000        1.000000\r
11732                         *MESH_TVERT     9       1.000000        0.083333        1.000000\r
11733                 }\r
11734                 *MESH_NUMTVFACES        8\r
11735                 *MESH_TFACELIST {\r
11736                         *MESH_TFACE     0       2       3       4\r
11737                         *MESH_TFACE     1       2       4       5\r
11738                         *MESH_TFACE     2       0       3       2\r
11739                         *MESH_TFACE     3       0       2       1\r
11740                         *MESH_TFACE     4       4       6       5\r
11741                         *MESH_TFACE     5       4       7       6\r
11742                         *MESH_TFACE     6       6       7       8\r
11743                         *MESH_TFACE     7       6       8       9\r
11744                 }\r
11745         }\r
11746         *PROP_MOTIONBLUR        0\r
11747         *PROP_CASTSHADOW        1\r
11748         *PROP_RECVSHADOW        1\r
11749         *MATERIAL_REF   0\r
11750 }\r
11751 *GEOMOBJECT     {\r
11752         *NODE_NAME      "mat0model0surf246"\r
11753         *NODE_TM        {\r
11754                 *NODE_NAME      "mat0model0surf246"\r
11755                 *INHERIT_POS    0       0       0\r
11756                 *INHERIT_ROT    0       0       0\r
11757                 *INHERIT_SCL    0       0       0\r
11758                 *TM_ROW0        1.0     0       0\r
11759                 *TM_ROW1        0       1.0     0\r
11760                 *TM_ROW2        0       0       1.0\r
11761                 *TM_ROW3        0       0       0\r
11762                 *TM_POS 0.000000        0.000000        0.000000\r
11763         }\r
11764         *MESH   {\r
11765                 *TIMEVALUE      0\r
11766                 *MESH_NUMVERTEX 10\r
11767                 *MESH_NUMFACES  8\r
11768                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
11769                 *MESH_VERTEX_LIST       {\r
11770                         *MESH_VERTEX    0       88.000000       14.000000       18.000000\r
11771                         *MESH_VERTEX    1       88.000000       24.000000       24.000000\r
11772                         *MESH_VERTEX    2       80.000000       24.000000       24.000000\r
11773                         *MESH_VERTEX    3       80.000000       14.000000       18.000000\r
11774                         *MESH_VERTEX    4       80.000000       0.000000        16.000000\r
11775                         *MESH_VERTEX    5       88.000000       -14.000000      18.000000\r
11776                         *MESH_VERTEX    6       88.000000       0.000000        16.000000\r
11777                         *MESH_VERTEX    7       80.000000       -14.000000      18.000000\r
11778                         *MESH_VERTEX    8       80.000000       -24.000000      24.000000\r
11779                         *MESH_VERTEX    9       88.000000       -24.000000      24.000000\r
11780                 }\r
11781                 *MESH_NORMALS   {\r
11782                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
11783                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
11784                         *MESH_FACENORMAL        2       -0.985599       0.000000        -0.169102\r
11785                         *MESH_FACENORMAL        3       -0.707107       0.000000        -0.707107\r
11786                         *MESH_FACENORMAL        4       0.707107        0.000000        0.707107\r
11787                         *MESH_FACENORMAL        5       0.816497        0.000000        0.577350\r
11788                         *MESH_FACENORMAL        6       0.816497        0.000000        -0.577350\r
11789                         *MESH_FACENORMAL        7       0.479842        0.000000        -0.877355\r
11790                         *MESH_VERTEXNORMAL      0       0.000000        0.382683        -0.923880\r
11791                         *MESH_VERTEXNORMAL      1       0.000000        0.707107        -0.707107\r
11792                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        -0.707107\r
11793                         *MESH_VERTEXNORMAL      3       0.000000        0.382683        -0.923880\r
11794                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
11795                         *MESH_VERTEXNORMAL      5       0.000000        -0.382683       -0.923880\r
11796                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        -1.000000\r
11797                         *MESH_VERTEXNORMAL      7       0.000000        -0.382683       -0.923880\r
11798                         *MESH_VERTEXNORMAL      8       0.000000        -0.707107       -0.707107\r
11799                         *MESH_VERTEXNORMAL      9       0.000000        -0.707107       -0.707107\r
11800                 }\r
11801                 *MESH_FACE_LIST {\r
11802                         *MESH_FACE      0       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11803                         *MESH_FACE      1       A:      0       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11804                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11805                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11806                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11807                         *MESH_FACE      5       A:      4       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11808                         *MESH_FACE      6       A:      5       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11809                         *MESH_FACE      7       A:      5       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11810                 }\r
11811                 *MESH_NUMTVERTEX        10\r
11812                 *MESH_TVERTLIST {\r
11813                         *MESH_TVERT     0       0.166667        0.083333        1.000000\r
11814                         *MESH_TVERT     1       0.333333        0.083333        1.000000\r
11815                         *MESH_TVERT     2       0.333333        0.000000        1.000000\r
11816                         *MESH_TVERT     3       0.166667        0.000000        1.000000\r
11817                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
11818                         *MESH_TVERT     5       -0.166667       0.083333        1.000000\r
11819                         *MESH_TVERT     6       0.000000        0.083333        1.000000\r
11820                         *MESH_TVERT     7       -0.166667       0.000000        1.000000\r
11821                         *MESH_TVERT     8       -0.333333       0.000000        1.000000\r
11822                         *MESH_TVERT     9       -0.333333       0.083333        1.000000\r
11823                 }\r
11824                 *MESH_NUMTVFACES        8\r
11825                 *MESH_TFACELIST {\r
11826                         *MESH_TFACE     0       0       4       3\r
11827                         *MESH_TFACE     1       0       6       4\r
11828                         *MESH_TFACE     2       0       3       2\r
11829                         *MESH_TFACE     3       0       2       1\r
11830                         *MESH_TFACE     4       4       6       5\r
11831                         *MESH_TFACE     5       4       5       7\r
11832                         *MESH_TFACE     6       5       8       7\r
11833                         *MESH_TFACE     7       5       9       8\r
11834                 }\r
11835         }\r
11836         *PROP_MOTIONBLUR        0\r
11837         *PROP_CASTSHADOW        1\r
11838         *PROP_RECVSHADOW        1\r
11839         *MATERIAL_REF   0\r
11840 }\r
11841 *GEOMOBJECT     {\r
11842         *NODE_NAME      "mat0model0surf247"\r
11843         *NODE_TM        {\r
11844                 *NODE_NAME      "mat0model0surf247"\r
11845                 *INHERIT_POS    0       0       0\r
11846                 *INHERIT_ROT    0       0       0\r
11847                 *INHERIT_SCL    0       0       0\r
11848                 *TM_ROW0        1.0     0       0\r
11849                 *TM_ROW1        0       1.0     0\r
11850                 *TM_ROW2        0       0       1.0\r
11851                 *TM_ROW3        0       0       0\r
11852                 *TM_POS 0.000000        0.000000        0.000000\r
11853         }\r
11854         *MESH   {\r
11855                 *TIMEVALUE      0\r
11856                 *MESH_NUMVERTEX 17\r
11857                 *MESH_NUMFACES  16\r
11858                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
11859                 *MESH_VERTEX_LIST       {\r
11860                         *MESH_VERTEX    0       80.000000       0.000000        48.000000\r
11861                         *MESH_VERTEX    1       80.000000       32.000000       48.000000\r
11862                         *MESH_VERTEX    2       80.000000       30.000000       62.000000\r
11863                         *MESH_VERTEX    3       80.000000       24.000000       72.000000\r
11864                         *MESH_VERTEX    4       80.000000       14.000000       78.000000\r
11865                         *MESH_VERTEX    5       80.000000       0.000000        80.000000\r
11866                         *MESH_VERTEX    6       80.000000       30.000000       34.000000\r
11867                         *MESH_VERTEX    7       80.000000       24.000000       24.000000\r
11868                         *MESH_VERTEX    8       80.000000       14.000000       18.000000\r
11869                         *MESH_VERTEX    9       80.000000       0.000000        15.999999\r
11870                         *MESH_VERTEX    10      80.000000       -14.000000      78.000000\r
11871                         *MESH_VERTEX    11      80.000000       -14.000000      18.000000\r
11872                         *MESH_VERTEX    12      80.000000       -24.000000      72.000000\r
11873                         *MESH_VERTEX    13      80.000000       -24.000000      24.000000\r
11874                         *MESH_VERTEX    14      80.000000       -30.000000      62.000000\r
11875                         *MESH_VERTEX    15      80.000000       -30.000000      34.000000\r
11876                         *MESH_VERTEX    16      80.000000       -32.000000      48.000000\r
11877                 }\r
11878                 *MESH_NORMALS   {\r
11879                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
11880                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
11881                         *MESH_FACENORMAL        2       -0.707107       0.000000        0.707107\r
11882                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
11883                         *MESH_FACENORMAL        4       0.169102        0.000000        -0.985599\r
11884                         *MESH_FACENORMAL        5       0.707107        0.000000        -0.707107\r
11885                         *MESH_FACENORMAL        6       0.252725        0.000000        -0.967538\r
11886                         *MESH_FACENORMAL        7       0.000000        0.000000        -1.000000\r
11887                         *MESH_FACENORMAL        8       0.000000        0.000000        -1.000000\r
11888                         *MESH_FACENORMAL        9       -0.447214       0.000000        -0.894427\r
11889                         *MESH_FACENORMAL        10      -0.816497       0.000000        -0.577350\r
11890                         *MESH_FACENORMAL        11      -1.000000       0.000000        -0.000000\r
11891                         *MESH_FACENORMAL        12      0.000000        0.000000        1.000000\r
11892                         *MESH_FACENORMAL        13      1.000000        0.000000        0.000000\r
11893                         *MESH_FACENORMAL        14      0.816497        0.000000        -0.577350\r
11894                         *MESH_FACENORMAL        15      0.707107        0.000000        -0.707107\r
11895                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
11896                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
11897                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
11898                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
11899                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
11900                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
11901                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
11902                         *MESH_VERTEXNORMAL      7       -1.000000       0.000000        0.000000\r
11903                         *MESH_VERTEXNORMAL      8       -1.000000       0.000000        0.000000\r
11904                         *MESH_VERTEXNORMAL      9       -1.000000       0.000000        0.000000\r
11905                         *MESH_VERTEXNORMAL      10      -1.000000       0.000000        0.000000\r
11906                         *MESH_VERTEXNORMAL      11      -1.000000       0.000000        0.000000\r
11907                         *MESH_VERTEXNORMAL      12      -1.000000       0.000000        0.000000\r
11908                         *MESH_VERTEXNORMAL      13      -1.000000       0.000000        0.000000\r
11909                         *MESH_VERTEXNORMAL      14      -1.000000       0.000000        0.000000\r
11910                         *MESH_VERTEXNORMAL      15      -1.000000       0.000000        0.000000\r
11911                         *MESH_VERTEXNORMAL      16      -1.000000       0.000000        0.000000\r
11912                 }\r
11913                 *MESH_FACE_LIST {\r
11914                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11915                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11916                         *MESH_FACE      2       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11917                         *MESH_FACE      3       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11918                         *MESH_FACE      4       A:      0       B:      1       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11919                         *MESH_FACE      5       A:      0       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11920                         *MESH_FACE      6       A:      0       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11921                         *MESH_FACE      7       A:      0       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11922                         *MESH_FACE      8       A:      0       B:      10      C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11923                         *MESH_FACE      9       A:      0       B:      9       C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11924                         *MESH_FACE      10      A:      0       B:      12      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11925                         *MESH_FACE      11      A:      0       B:      11      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11926                         *MESH_FACE      12      A:      0       B:      14      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11927                         *MESH_FACE      13      A:      0       B:      13      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11928                         *MESH_FACE      14      A:      0       B:      16      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11929                         *MESH_FACE      15      A:      0       B:      15      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11930                 }\r
11931                 *MESH_NUMTVERTEX        17\r
11932                 *MESH_TVERTLIST {\r
11933                         *MESH_TVERT     0       0.000000        0.375000        1.000000\r
11934                         *MESH_TVERT     1       0.250000        0.375000        1.000000\r
11935                         *MESH_TVERT     2       0.234375        0.484375        1.000000\r
11936                         *MESH_TVERT     3       0.187500        0.562500        1.000000\r
11937                         *MESH_TVERT     4       0.109375        0.609375        1.000000\r
11938                         *MESH_TVERT     5       0.000000        0.625000        1.000000\r
11939                         *MESH_TVERT     6       0.234375        0.265625        1.000000\r
11940                         *MESH_TVERT     7       0.187500        0.187500        1.000000\r
11941                         *MESH_TVERT     8       0.109375        0.140625        1.000000\r
11942                         *MESH_TVERT     9       0.000000        0.125000        1.000000\r
11943                         *MESH_TVERT     10      -0.109375       0.609375        1.000000\r
11944                         *MESH_TVERT     11      -0.109375       0.140625        1.000000\r
11945                         *MESH_TVERT     12      -0.187500       0.562500        1.000000\r
11946                         *MESH_TVERT     13      -0.187500       0.187500        1.000000\r
11947                         *MESH_TVERT     14      -0.234375       0.484375        1.000000\r
11948                         *MESH_TVERT     15      -0.234375       0.265625        1.000000\r
11949                         *MESH_TVERT     16      -0.250000       0.375000        1.000000\r
11950                 }\r
11951                 *MESH_NUMTVFACES        16\r
11952                 *MESH_TFACELIST {\r
11953                         *MESH_TFACE     0       0       2       1\r
11954                         *MESH_TFACE     1       0       3       2\r
11955                         *MESH_TFACE     2       0       4       3\r
11956                         *MESH_TFACE     3       0       5       4\r
11957                         *MESH_TFACE     4       0       1       6\r
11958                         *MESH_TFACE     5       0       6       7\r
11959                         *MESH_TFACE     6       0       7       8\r
11960                         *MESH_TFACE     7       0       8       9\r
11961                         *MESH_TFACE     8       0       10      5\r
11962                         *MESH_TFACE     9       0       9       11\r
11963                         *MESH_TFACE     10      0       12      10\r
11964                         *MESH_TFACE     11      0       11      13\r
11965                         *MESH_TFACE     12      0       14      12\r
11966                         *MESH_TFACE     13      0       13      15\r
11967                         *MESH_TFACE     14      0       16      14\r
11968                         *MESH_TFACE     15      0       15      16\r
11969                 }\r
11970         }\r
11971         *PROP_MOTIONBLUR        0\r
11972         *PROP_CASTSHADOW        1\r
11973         *PROP_RECVSHADOW        1\r
11974         *MATERIAL_REF   0\r
11975 }\r
11976 *GEOMOBJECT     {\r
11977         *NODE_NAME      "mat0model0surf248"\r
11978         *NODE_TM        {\r
11979                 *NODE_NAME      "mat0model0surf248"\r
11980                 *INHERIT_POS    0       0       0\r
11981                 *INHERIT_ROT    0       0       0\r
11982                 *INHERIT_SCL    0       0       0\r
11983                 *TM_ROW0        1.0     0       0\r
11984                 *TM_ROW1        0       1.0     0\r
11985                 *TM_ROW2        0       0       1.0\r
11986                 *TM_ROW3        0       0       0\r
11987                 *TM_POS 0.000000        0.000000        0.000000\r
11988         }\r
11989         *MESH   {\r
11990                 *TIMEVALUE      0\r
11991                 *MESH_NUMVERTEX 10\r
11992                 *MESH_NUMFACES  8\r
11993                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
11994                 *MESH_VERTEX_LIST       {\r
11995                         *MESH_VERTEX    0       80.000000       -24.000000      72.000000\r
11996                         *MESH_VERTEX    1       88.000000       -24.000000      72.000000\r
11997                         *MESH_VERTEX    2       88.000000       -30.000000      62.000000\r
11998                         *MESH_VERTEX    3       80.000000       -30.000000      62.000000\r
11999                         *MESH_VERTEX    4       80.000000       -32.000000      48.000000\r
12000                         *MESH_VERTEX    5       88.000000       -32.000000      48.000000\r
12001                         *MESH_VERTEX    6       88.000000       -30.000000      34.000000\r
12002                         *MESH_VERTEX    7       80.000000       -30.000000      34.000000\r
12003                         *MESH_VERTEX    8       80.000000       -24.000000      24.000000\r
12004                         *MESH_VERTEX    9       88.000000       -24.000000      24.000000\r
12005                 }\r
12006                 *MESH_NORMALS   {\r
12007                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
12008                         *MESH_FACENORMAL        1       -0.169102       0.000000        0.985599\r
12009                         *MESH_FACENORMAL        2       -0.985599       0.000000        -0.169102\r
12010                         *MESH_FACENORMAL        3       -0.707107       0.000000        -0.707107\r
12011                         *MESH_FACENORMAL        4       0.707107        0.000000        0.707107\r
12012                         *MESH_FACENORMAL        5       0.985599        0.000000        0.169102\r
12013                         *MESH_FACENORMAL        6       0.707107        0.000000        -0.707107\r
12014                         *MESH_FACENORMAL        7       0.447214        0.000000        -0.894427\r
12015                         *MESH_VERTEXNORMAL      0       0.000000        -0.707107       0.707107\r
12016                         *MESH_VERTEXNORMAL      1       0.000000        -0.707107       0.707107\r
12017                         *MESH_VERTEXNORMAL      2       0.000000        -0.923880       0.382683\r
12018                         *MESH_VERTEXNORMAL      3       0.000000        -0.923880       0.382683\r
12019                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
12020                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
12021                         *MESH_VERTEXNORMAL      6       0.000000        -0.923880       -0.382683\r
12022                         *MESH_VERTEXNORMAL      7       0.000000        -0.923880       -0.382683\r
12023                         *MESH_VERTEXNORMAL      8       0.000000        -0.707107       -0.707107\r
12024                         *MESH_VERTEXNORMAL      9       0.000000        -0.707107       -0.707107\r
12025                 }\r
12026                 *MESH_FACE_LIST {\r
12027                         *MESH_FACE      0       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12028                         *MESH_FACE      1       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12029                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12030                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12031                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12032                         *MESH_FACE      5       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12033                         *MESH_FACE      6       A:      6       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12034                         *MESH_FACE      7       A:      6       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12035                 }\r
12036                 *MESH_NUMTVERTEX        10\r
12037                 *MESH_TVERTLIST {\r
12038                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
12039                         *MESH_TVERT     1       0.000000        0.083333        1.000000\r
12040                         *MESH_TVERT     2       0.166667        0.083333        1.000000\r
12041                         *MESH_TVERT     3       0.166667        0.000000        1.000000\r
12042                         *MESH_TVERT     4       0.333333        0.000000        1.000000\r
12043                         *MESH_TVERT     5       0.333333        0.083333        1.000000\r
12044                         *MESH_TVERT     6       0.500000        0.083333        1.000000\r
12045                         *MESH_TVERT     7       0.500000        0.000000        1.000000\r
12046                         *MESH_TVERT     8       0.666667        0.000000        1.000000\r
12047                         *MESH_TVERT     9       0.666667        0.083333        1.000000\r
12048                 }\r
12049                 *MESH_NUMTVFACES        8\r
12050                 *MESH_TFACELIST {\r
12051                         *MESH_TFACE     0       2       3       4\r
12052                         *MESH_TFACE     1       2       4       5\r
12053                         *MESH_TFACE     2       0       3       2\r
12054                         *MESH_TFACE     3       0       2       1\r
12055                         *MESH_TFACE     4       4       6       5\r
12056                         *MESH_TFACE     5       4       7       6\r
12057                         *MESH_TFACE     6       6       7       8\r
12058                         *MESH_TFACE     7       6       8       9\r
12059                 }\r
12060         }\r
12061         *PROP_MOTIONBLUR        0\r
12062         *PROP_CASTSHADOW        1\r
12063         *PROP_RECVSHADOW        1\r
12064         *MATERIAL_REF   0\r
12065 }\r
12066 *GEOMOBJECT     {\r
12067         *NODE_NAME      "mat0model0surf249"\r
12068         *NODE_TM        {\r
12069                 *NODE_NAME      "mat0model0surf249"\r
12070                 *INHERIT_POS    0       0       0\r
12071                 *INHERIT_ROT    0       0       0\r
12072                 *INHERIT_SCL    0       0       0\r
12073                 *TM_ROW0        1.0     0       0\r
12074                 *TM_ROW1        0       1.0     0\r
12075                 *TM_ROW2        0       0       1.0\r
12076                 *TM_ROW3        0       0       0\r
12077                 *TM_POS 0.000000        0.000000        0.000000\r
12078         }\r
12079         *MESH   {\r
12080                 *TIMEVALUE      0\r
12081                 *MESH_NUMVERTEX 8\r
12082                 *MESH_NUMFACES  6\r
12083                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
12084                 *MESH_VERTEX_LIST       {\r
12085                         *MESH_VERTEX    0       76.000000       64.000000       8.000000\r
12086                         *MESH_VERTEX    1       76.000000       64.000000       0.000000\r
12087                         *MESH_VERTEX    2       128.000000      64.000000       8.000000\r
12088                         *MESH_VERTEX    3       128.000000      64.000000       0.000000\r
12089                         *MESH_VERTEX    4       20.000000       64.000000       0.000000\r
12090                         *MESH_VERTEX    5       20.000000       64.000000       8.000000\r
12091                         *MESH_VERTEX    6       -128.000000     64.000000       0.000000\r
12092                         *MESH_VERTEX    7       -128.000000     64.000000       8.000000\r
12093                 }\r
12094                 *MESH_NORMALS   {\r
12095                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
12096                         *MESH_FACENORMAL        1       -0.707107       0.000000        -0.707107\r
12097                         *MESH_FACENORMAL        2       0.707107        0.000000        0.707107\r
12098                         *MESH_FACENORMAL        3       -1.000000       0.000000        0.000000\r
12099                         *MESH_FACENORMAL        4       0.707107        0.000000        0.707107\r
12100                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
12101                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
12102                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
12103                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
12104                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
12105                         *MESH_VERTEXNORMAL      4       0.000000        1.000000        0.000000\r
12106                         *MESH_VERTEXNORMAL      5       0.000000        1.000000        0.000000\r
12107                         *MESH_VERTEXNORMAL      6       0.000000        1.000000        0.000000\r
12108                         *MESH_VERTEXNORMAL      7       0.000000        1.000000        0.000000\r
12109                 }\r
12110                 *MESH_FACE_LIST {\r
12111                         *MESH_FACE      0       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12112                         *MESH_FACE      1       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12113                         *MESH_FACE      2       A:      0       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12114                         *MESH_FACE      3       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12115                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12116                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12117                 }\r
12118                 *MESH_NUMTVERTEX        8\r
12119                 *MESH_TVERTLIST {\r
12120                         *MESH_TVERT     0       0.593750        0.062500        1.000000\r
12121                         *MESH_TVERT     1       0.593750        0.000000        1.000000\r
12122                         *MESH_TVERT     2       1.000000        0.062500        1.000000\r
12123                         *MESH_TVERT     3       1.000000        0.000000        1.000000\r
12124                         *MESH_TVERT     4       0.156250        0.000000        1.000000\r
12125                         *MESH_TVERT     5       0.156250        0.062500        1.000000\r
12126                         *MESH_TVERT     6       -1.000000       0.000000        1.000000\r
12127                         *MESH_TVERT     7       -1.000000       0.062500        1.000000\r
12128                 }\r
12129                 *MESH_NUMTVFACES        6\r
12130                 *MESH_TFACELIST {\r
12131                         *MESH_TFACE     0       0       1       4\r
12132                         *MESH_TFACE     1       0       2       1\r
12133                         *MESH_TFACE     2       0       4       5\r
12134                         *MESH_TFACE     3       1       2       3\r
12135                         *MESH_TFACE     4       4       6       5\r
12136                         *MESH_TFACE     5       5       6       7\r
12137                 }\r
12138         }\r
12139         *PROP_MOTIONBLUR        0\r
12140         *PROP_CASTSHADOW        1\r
12141         *PROP_RECVSHADOW        1\r
12142         *MATERIAL_REF   0\r
12143 }\r
12144 *GEOMOBJECT     {\r
12145         *NODE_NAME      "mat0model0surf250"\r
12146         *NODE_TM        {\r
12147                 *NODE_NAME      "mat0model0surf250"\r
12148                 *INHERIT_POS    0       0       0\r
12149                 *INHERIT_ROT    0       0       0\r
12150                 *INHERIT_SCL    0       0       0\r
12151                 *TM_ROW0        1.0     0       0\r
12152                 *TM_ROW1        0       1.0     0\r
12153                 *TM_ROW2        0       0       1.0\r
12154                 *TM_ROW3        0       0       0\r
12155                 *TM_POS 0.000000        0.000000        0.000000\r
12156         }\r
12157         *MESH   {\r
12158                 *TIMEVALUE      0\r
12159                 *MESH_NUMVERTEX 4\r
12160                 *MESH_NUMFACES  2\r
12161                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
12162                 *MESH_VERTEX_LIST       {\r
12163                         *MESH_VERTEX    0       76.000000       36.000000       11.000000\r
12164                         *MESH_VERTEX    1       76.000000       36.000000       10.000000\r
12165                         *MESH_VERTEX    2       78.000000       34.000000       11.000000\r
12166                         *MESH_VERTEX    3       78.000000       34.000000       10.000000\r
12167                 }\r
12168                 *MESH_NORMALS   {\r
12169                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
12170                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
12171                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
12172                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
12173                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
12174                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
12175                 }\r
12176                 *MESH_FACE_LIST {\r
12177                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12178                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12179                 }\r
12180                 *MESH_NUMTVERTEX        4\r
12181                 *MESH_TVERTLIST {\r
12182                         *MESH_TVERT     0       0.281250        0.085938        1.000000\r
12183                         *MESH_TVERT     1       0.281250        0.078125        1.000000\r
12184                         *MESH_TVERT     2       0.265625        0.085938        1.000000\r
12185                         *MESH_TVERT     3       0.265625        0.078125        1.000000\r
12186                 }\r
12187                 *MESH_NUMTVFACES        2\r
12188                 *MESH_TFACELIST {\r
12189                         *MESH_TFACE     0       0       2       1\r
12190                         *MESH_TFACE     1       2       3       1\r
12191                 }\r
12192         }\r
12193         *PROP_MOTIONBLUR        0\r
12194         *PROP_CASTSHADOW        1\r
12195         *PROP_RECVSHADOW        1\r
12196         *MATERIAL_REF   0\r
12197 }\r
12198 *GEOMOBJECT     {\r
12199         *NODE_NAME      "mat0model0surf251"\r
12200         *NODE_TM        {\r
12201                 *NODE_NAME      "mat0model0surf251"\r
12202                 *INHERIT_POS    0       0       0\r
12203                 *INHERIT_ROT    0       0       0\r
12204                 *INHERIT_SCL    0       0       0\r
12205                 *TM_ROW0        1.0     0       0\r
12206                 *TM_ROW1        0       1.0     0\r
12207                 *TM_ROW2        0       0       1.0\r
12208                 *TM_ROW3        0       0       0\r
12209                 *TM_POS 0.000000        0.000000        0.000000\r
12210         }\r
12211         *MESH   {\r
12212                 *TIMEVALUE      0\r
12213                 *MESH_NUMVERTEX 4\r
12214                 *MESH_NUMFACES  2\r
12215                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
12216                 *MESH_VERTEX_LIST       {\r
12217                         *MESH_VERTEX    0       78.000000       34.000000       10.000000\r
12218                         *MESH_VERTEX    1       76.000000       32.000000       10.000000\r
12219                         *MESH_VERTEX    2       78.000000       34.000000       11.000000\r
12220                         *MESH_VERTEX    3       76.000000       32.000000       11.000000\r
12221                 }\r
12222                 *MESH_NORMALS   {\r
12223                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
12224                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
12225                         *MESH_VERTEXNORMAL      0       0.707107        -0.707107       0.000000\r
12226                         *MESH_VERTEXNORMAL      1       0.707107        -0.707107       0.000000\r
12227                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
12228                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
12229                 }\r
12230                 *MESH_FACE_LIST {\r
12231                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12232                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12233                 }\r
12234                 *MESH_NUMTVERTEX        4\r
12235                 *MESH_TVERTLIST {\r
12236                         *MESH_TVERT     0       0.265625        0.078125        1.000000\r
12237                         *MESH_TVERT     1       0.250000        0.078125        1.000000\r
12238                         *MESH_TVERT     2       0.265625        0.085938        1.000000\r
12239                         *MESH_TVERT     3       0.250000        0.085938        1.000000\r
12240                 }\r
12241                 *MESH_NUMTVFACES        2\r
12242                 *MESH_TFACELIST {\r
12243                         *MESH_TFACE     0       0       2       1\r
12244                         *MESH_TFACE     1       2       3       1\r
12245                 }\r
12246         }\r
12247         *PROP_MOTIONBLUR        0\r
12248         *PROP_CASTSHADOW        1\r
12249         *PROP_RECVSHADOW        1\r
12250         *MATERIAL_REF   0\r
12251 }\r
12252 *GEOMOBJECT     {\r
12253         *NODE_NAME      "mat0model0surf252"\r
12254         *NODE_TM        {\r
12255                 *NODE_NAME      "mat0model0surf252"\r
12256                 *INHERIT_POS    0       0       0\r
12257                 *INHERIT_ROT    0       0       0\r
12258                 *INHERIT_SCL    0       0       0\r
12259                 *TM_ROW0        1.0     0       0\r
12260                 *TM_ROW1        0       1.0     0\r
12261                 *TM_ROW2        0       0       1.0\r
12262                 *TM_ROW3        0       0       0\r
12263                 *TM_POS 0.000000        0.000000        0.000000\r
12264         }\r
12265         *MESH   {\r
12266                 *TIMEVALUE      0\r
12267                 *MESH_NUMVERTEX 4\r
12268                 *MESH_NUMFACES  2\r
12269                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
12270                 *MESH_VERTEX_LIST       {\r
12271                         *MESH_VERTEX    0       78.000000       26.000000       16.000000\r
12272                         *MESH_VERTEX    1       76.000000       26.000000       18.000000\r
12273                         *MESH_VERTEX    2       78.000000       27.000000       16.000000\r
12274                         *MESH_VERTEX    3       76.000000       27.000000       18.000000\r
12275                 }\r
12276                 *MESH_NORMALS   {\r
12277                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
12278                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
12279                         *MESH_VERTEXNORMAL      0       0.707107        0.000000        0.707107\r
12280                         *MESH_VERTEXNORMAL      1       0.707107        0.000000        0.707107\r
12281                         *MESH_VERTEXNORMAL      2       0.707107        0.000000        0.707107\r
12282                         *MESH_VERTEXNORMAL      3       0.707107        0.000000        0.707107\r
12283                 }\r
12284                 *MESH_FACE_LIST {\r
12285                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12286                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12287                 }\r
12288                 *MESH_NUMTVERTEX        4\r
12289                 *MESH_TVERTLIST {\r
12290                         *MESH_TVERT     0       0.609375        0.203125        1.000000\r
12291                         *MESH_TVERT     1       0.593750        0.203125        1.000000\r
12292                         *MESH_TVERT     2       0.609375        0.210938        1.000000\r
12293                         *MESH_TVERT     3       0.593750        0.210938        1.000000\r
12294                 }\r
12295                 *MESH_NUMTVFACES        2\r
12296                 *MESH_TFACELIST {\r
12297                         *MESH_TFACE     0       0       2       1\r
12298                         *MESH_TFACE     1       2       3       1\r
12299                 }\r
12300         }\r
12301         *PROP_MOTIONBLUR        0\r
12302         *PROP_CASTSHADOW        1\r
12303         *PROP_RECVSHADOW        1\r
12304         *MATERIAL_REF   0\r
12305 }\r
12306 *GEOMOBJECT     {\r
12307         *NODE_NAME      "mat0model0surf253"\r
12308         *NODE_TM        {\r
12309                 *NODE_NAME      "mat0model0surf253"\r
12310                 *INHERIT_POS    0       0       0\r
12311                 *INHERIT_ROT    0       0       0\r
12312                 *INHERIT_SCL    0       0       0\r
12313                 *TM_ROW0        1.0     0       0\r
12314                 *TM_ROW1        0       1.0     0\r
12315                 *TM_ROW2        0       0       1.0\r
12316                 *TM_ROW3        0       0       0\r
12317                 *TM_POS 0.000000        0.000000        0.000000\r
12318         }\r
12319         *MESH   {\r
12320                 *TIMEVALUE      0\r
12321                 *MESH_NUMVERTEX 4\r
12322                 *MESH_NUMFACES  2\r
12323                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
12324                 *MESH_VERTEX_LIST       {\r
12325                         *MESH_VERTEX    0       76.000000       27.000000       14.000000\r
12326                         *MESH_VERTEX    1       76.000000       26.000000       14.000000\r
12327                         *MESH_VERTEX    2       78.000000       27.000000       16.000000\r
12328                         *MESH_VERTEX    3       78.000000       26.000000       16.000000\r
12329                 }\r
12330                 *MESH_NORMALS   {\r
12331                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
12332                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
12333                         *MESH_VERTEXNORMAL      0       0.707107        0.000000        -0.707107\r
12334                         *MESH_VERTEXNORMAL      1       0.707107        0.000000        -0.707107\r
12335                         *MESH_VERTEXNORMAL      2       0.707107        0.000000        -0.707107\r
12336                         *MESH_VERTEXNORMAL      3       0.707107        0.000000        -0.707107\r
12337                 }\r
12338                 *MESH_FACE_LIST {\r
12339                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12340                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12341                 }\r
12342                 *MESH_NUMTVERTEX        4\r
12343                 *MESH_TVERTLIST {\r
12344                         *MESH_TVERT     0       0.593750        0.210938        1.000000\r
12345                         *MESH_TVERT     1       0.593750        0.203125        1.000000\r
12346                         *MESH_TVERT     2       0.609375        0.210938        1.000000\r
12347                         *MESH_TVERT     3       0.609375        0.203125        1.000000\r
12348                 }\r
12349                 *MESH_NUMTVFACES        2\r
12350                 *MESH_TFACELIST {\r
12351                         *MESH_TFACE     0       0       2       1\r
12352                         *MESH_TFACE     1       2       3       1\r
12353                 }\r
12354         }\r
12355         *PROP_MOTIONBLUR        0\r
12356         *PROP_CASTSHADOW        1\r
12357         *PROP_RECVSHADOW        1\r
12358         *MATERIAL_REF   0\r
12359 }\r
12360 *GEOMOBJECT     {\r
12361         *NODE_NAME      "mat0model0surf254"\r
12362         *NODE_TM        {\r
12363                 *NODE_NAME      "mat0model0surf254"\r
12364                 *INHERIT_POS    0       0       0\r
12365                 *INHERIT_ROT    0       0       0\r
12366                 *INHERIT_SCL    0       0       0\r
12367                 *TM_ROW0        1.0     0       0\r
12368                 *TM_ROW1        0       1.0     0\r
12369                 *TM_ROW2        0       0       1.0\r
12370                 *TM_ROW3        0       0       0\r
12371                 *TM_POS 0.000000        0.000000        0.000000\r
12372         }\r
12373         *MESH   {\r
12374                 *TIMEVALUE      0\r
12375                 *MESH_NUMVERTEX 4\r
12376                 *MESH_NUMFACES  2\r
12377                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
12378                 *MESH_VERTEX_LIST       {\r
12379                         *MESH_VERTEX    0       78.000000       -27.000000      16.000000\r
12380                         *MESH_VERTEX    1       76.000000       -27.000000      18.000000\r
12381                         *MESH_VERTEX    2       78.000000       -26.000000      16.000000\r
12382                         *MESH_VERTEX    3       76.000000       -26.000000      18.000000\r
12383                 }\r
12384                 *MESH_NORMALS   {\r
12385                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
12386                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
12387                         *MESH_VERTEXNORMAL      0       0.707107        0.000000        0.707107\r
12388                         *MESH_VERTEXNORMAL      1       0.707107        0.000000        0.707107\r
12389                         *MESH_VERTEXNORMAL      2       0.707107        0.000000        0.707107\r
12390                         *MESH_VERTEXNORMAL      3       0.707107        0.000000        0.707107\r
12391                 }\r
12392                 *MESH_FACE_LIST {\r
12393                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12394                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12395                 }\r
12396                 *MESH_NUMTVERTEX        4\r
12397                 *MESH_TVERTLIST {\r
12398                         *MESH_TVERT     0       0.609375        0.789062        1.000000\r
12399                         *MESH_TVERT     1       0.593750        0.789062        1.000000\r
12400                         *MESH_TVERT     2       0.609375        0.796875        1.000000\r
12401                         *MESH_TVERT     3       0.593750        0.796875        1.000000\r
12402                 }\r
12403                 *MESH_NUMTVFACES        2\r
12404                 *MESH_TFACELIST {\r
12405                         *MESH_TFACE     0       0       2       1\r
12406                         *MESH_TFACE     1       2       3       1\r
12407                 }\r
12408         }\r
12409         *PROP_MOTIONBLUR        0\r
12410         *PROP_CASTSHADOW        1\r
12411         *PROP_RECVSHADOW        1\r
12412         *MATERIAL_REF   0\r
12413 }\r
12414 *GEOMOBJECT     {\r
12415         *NODE_NAME      "mat0model0surf255"\r
12416         *NODE_TM        {\r
12417                 *NODE_NAME      "mat0model0surf255"\r
12418                 *INHERIT_POS    0       0       0\r
12419                 *INHERIT_ROT    0       0       0\r
12420                 *INHERIT_SCL    0       0       0\r
12421                 *TM_ROW0        1.0     0       0\r
12422                 *TM_ROW1        0       1.0     0\r
12423                 *TM_ROW2        0       0       1.0\r
12424                 *TM_ROW3        0       0       0\r
12425                 *TM_POS 0.000000        0.000000        0.000000\r
12426         }\r
12427         *MESH   {\r
12428                 *TIMEVALUE      0\r
12429                 *MESH_NUMVERTEX 4\r
12430                 *MESH_NUMFACES  2\r
12431                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
12432                 *MESH_VERTEX_LIST       {\r
12433                         *MESH_VERTEX    0       76.000000       -26.000000      14.000000\r
12434                         *MESH_VERTEX    1       76.000000       -27.000000      14.000000\r
12435                         *MESH_VERTEX    2       78.000000       -26.000000      16.000000\r
12436                         *MESH_VERTEX    3       78.000000       -27.000000      16.000000\r
12437                 }\r
12438                 *MESH_NORMALS   {\r
12439                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
12440                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
12441                         *MESH_VERTEXNORMAL      0       0.707107        0.000000        -0.707107\r
12442                         *MESH_VERTEXNORMAL      1       0.707107        0.000000        -0.707107\r
12443                         *MESH_VERTEXNORMAL      2       0.707107        0.000000        -0.707107\r
12444                         *MESH_VERTEXNORMAL      3       0.707107        0.000000        -0.707107\r
12445                 }\r
12446                 *MESH_FACE_LIST {\r
12447                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12448                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12449                 }\r
12450                 *MESH_NUMTVERTEX        4\r
12451                 *MESH_TVERTLIST {\r
12452                         *MESH_TVERT     0       0.593750        0.796875        1.000000\r
12453                         *MESH_TVERT     1       0.593750        0.789062        1.000000\r
12454                         *MESH_TVERT     2       0.609375        0.796875        1.000000\r
12455                         *MESH_TVERT     3       0.609375        0.789062        1.000000\r
12456                 }\r
12457                 *MESH_NUMTVFACES        2\r
12458                 *MESH_TFACELIST {\r
12459                         *MESH_TFACE     0       0       2       1\r
12460                         *MESH_TFACE     1       2       3       1\r
12461                 }\r
12462         }\r
12463         *PROP_MOTIONBLUR        0\r
12464         *PROP_CASTSHADOW        1\r
12465         *PROP_RECVSHADOW        1\r
12466         *MATERIAL_REF   0\r
12467 }\r
12468 *GEOMOBJECT     {\r
12469         *NODE_NAME      "mat0model0surf256"\r
12470         *NODE_TM        {\r
12471                 *NODE_NAME      "mat0model0surf256"\r
12472                 *INHERIT_POS    0       0       0\r
12473                 *INHERIT_ROT    0       0       0\r
12474                 *INHERIT_SCL    0       0       0\r
12475                 *TM_ROW0        1.0     0       0\r
12476                 *TM_ROW1        0       1.0     0\r
12477                 *TM_ROW2        0       0       1.0\r
12478                 *TM_ROW3        0       0       0\r
12479                 *TM_POS 0.000000        0.000000        0.000000\r
12480         }\r
12481         *MESH   {\r
12482                 *TIMEVALUE      0\r
12483                 *MESH_NUMVERTEX 4\r
12484                 *MESH_NUMFACES  2\r
12485                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
12486                 *MESH_VERTEX_LIST       {\r
12487                         *MESH_VERTEX    0       76.000000       -32.000000      11.000000\r
12488                         *MESH_VERTEX    1       76.000000       -32.000000      10.000000\r
12489                         *MESH_VERTEX    2       78.000000       -34.000000      11.000000\r
12490                         *MESH_VERTEX    3       78.000000       -34.000000      10.000000\r
12491                 }\r
12492                 *MESH_NORMALS   {\r
12493                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
12494                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
12495                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
12496                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
12497                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
12498                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
12499                 }\r
12500                 *MESH_FACE_LIST {\r
12501                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12502                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12503                 }\r
12504                 *MESH_NUMTVERTEX        4\r
12505                 *MESH_TVERTLIST {\r
12506                         *MESH_TVERT     0       0.750000        0.085938        1.000000\r
12507                         *MESH_TVERT     1       0.750000        0.078125        1.000000\r
12508                         *MESH_TVERT     2       0.734375        0.085938        1.000000\r
12509                         *MESH_TVERT     3       0.734375        0.078125        1.000000\r
12510                 }\r
12511                 *MESH_NUMTVFACES        2\r
12512                 *MESH_TFACELIST {\r
12513                         *MESH_TFACE     0       0       2       1\r
12514                         *MESH_TFACE     1       2       3       1\r
12515                 }\r
12516         }\r
12517         *PROP_MOTIONBLUR        0\r
12518         *PROP_CASTSHADOW        1\r
12519         *PROP_RECVSHADOW        1\r
12520         *MATERIAL_REF   0\r
12521 }\r
12522 *GEOMOBJECT     {\r
12523         *NODE_NAME      "mat0model0surf257"\r
12524         *NODE_TM        {\r
12525                 *NODE_NAME      "mat0model0surf257"\r
12526                 *INHERIT_POS    0       0       0\r
12527                 *INHERIT_ROT    0       0       0\r
12528                 *INHERIT_SCL    0       0       0\r
12529                 *TM_ROW0        1.0     0       0\r
12530                 *TM_ROW1        0       1.0     0\r
12531                 *TM_ROW2        0       0       1.0\r
12532                 *TM_ROW3        0       0       0\r
12533                 *TM_POS 0.000000        0.000000        0.000000\r
12534         }\r
12535         *MESH   {\r
12536                 *TIMEVALUE      0\r
12537                 *MESH_NUMVERTEX 4\r
12538                 *MESH_NUMFACES  2\r
12539                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
12540                 *MESH_VERTEX_LIST       {\r
12541                         *MESH_VERTEX    0       78.000000       -34.000000      10.000000\r
12542                         *MESH_VERTEX    1       76.000000       -36.000000      10.000000\r
12543                         *MESH_VERTEX    2       78.000000       -34.000000      11.000000\r
12544                         *MESH_VERTEX    3       76.000000       -36.000000      11.000000\r
12545                 }\r
12546                 *MESH_NORMALS   {\r
12547                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
12548                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
12549                         *MESH_VERTEXNORMAL      0       0.707107        -0.707107       0.000000\r
12550                         *MESH_VERTEXNORMAL      1       0.707107        -0.707107       0.000000\r
12551                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
12552                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
12553                 }\r
12554                 *MESH_FACE_LIST {\r
12555                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12556                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12557                 }\r
12558                 *MESH_NUMTVERTEX        4\r
12559                 *MESH_TVERTLIST {\r
12560                         *MESH_TVERT     0       0.734375        0.078125        1.000000\r
12561                         *MESH_TVERT     1       0.718750        0.078125        1.000000\r
12562                         *MESH_TVERT     2       0.734375        0.085938        1.000000\r
12563                         *MESH_TVERT     3       0.718750        0.085938        1.000000\r
12564                 }\r
12565                 *MESH_NUMTVFACES        2\r
12566                 *MESH_TFACELIST {\r
12567                         *MESH_TFACE     0       0       2       1\r
12568                         *MESH_TFACE     1       2       3       1\r
12569                 }\r
12570         }\r
12571         *PROP_MOTIONBLUR        0\r
12572         *PROP_CASTSHADOW        1\r
12573         *PROP_RECVSHADOW        1\r
12574         *MATERIAL_REF   0\r
12575 }\r
12576 *GEOMOBJECT     {\r
12577         *NODE_NAME      "mat0model0surf258"\r
12578         *NODE_TM        {\r
12579                 *NODE_NAME      "mat0model0surf258"\r
12580                 *INHERIT_POS    0       0       0\r
12581                 *INHERIT_ROT    0       0       0\r
12582                 *INHERIT_SCL    0       0       0\r
12583                 *TM_ROW0        1.0     0       0\r
12584                 *TM_ROW1        0       1.0     0\r
12585                 *TM_ROW2        0       0       1.0\r
12586                 *TM_ROW3        0       0       0\r
12587                 *TM_POS 0.000000        0.000000        0.000000\r
12588         }\r
12589         *MESH   {\r
12590                 *TIMEVALUE      0\r
12591                 *MESH_NUMVERTEX 8\r
12592                 *MESH_NUMFACES  6\r
12593                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
12594                 *MESH_VERTEX_LIST       {\r
12595                         *MESH_VERTEX    0       128.000000      -64.000000      0.000000\r
12596                         *MESH_VERTEX    1       76.000000       -64.000000      0.000000\r
12597                         *MESH_VERTEX    2       128.000000      -64.000000      8.000000\r
12598                         *MESH_VERTEX    3       76.000000       -64.000000      8.000000\r
12599                         *MESH_VERTEX    4       20.000000       -64.000000      0.000000\r
12600                         *MESH_VERTEX    5       20.000000       -64.000000      8.000000\r
12601                         *MESH_VERTEX    6       -128.000000     -64.000000      0.000000\r
12602                         *MESH_VERTEX    7       -128.000000     -64.000000      8.000000\r
12603                 }\r
12604                 *MESH_NORMALS   {\r
12605                         *MESH_FACENORMAL        0       -0.816497       0.000000        0.577350\r
12606                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
12607                         *MESH_FACENORMAL        2       -1.000000       0.000000        0.000000\r
12608                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
12609                         *MESH_FACENORMAL        4       -0.707107       0.000000        -0.707107\r
12610                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
12611                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
12612                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
12613                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
12614                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
12615                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
12616                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
12617                         *MESH_VERTEXNORMAL      6       0.000000        -1.000000       0.000000\r
12618                         *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
12619                 }\r
12620                 *MESH_FACE_LIST {\r
12621                         *MESH_FACE      0       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12622                         *MESH_FACE      1       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12623                         *MESH_FACE      2       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12624                         *MESH_FACE      3       A:      4       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12625                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12626                         *MESH_FACE      5       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12627                 }\r
12628                 *MESH_NUMTVERTEX        8\r
12629                 *MESH_TVERTLIST {\r
12630                         *MESH_TVERT     0       1.000000        0.000000        1.000000\r
12631                         *MESH_TVERT     1       0.593750        0.000000        1.000000\r
12632                         *MESH_TVERT     2       1.000000        0.062500        1.000000\r
12633                         *MESH_TVERT     3       0.593750        0.062500        1.000000\r
12634                         *MESH_TVERT     4       0.156250        0.000000        1.000000\r
12635                         *MESH_TVERT     5       0.156250        0.062500        1.000000\r
12636                         *MESH_TVERT     6       -1.000000       0.000000        1.000000\r
12637                         *MESH_TVERT     7       -1.000000       0.062500        1.000000\r
12638                 }\r
12639                 *MESH_NUMTVFACES        6\r
12640                 *MESH_TFACELIST {\r
12641                         *MESH_TFACE     0       1       3       4\r
12642                         *MESH_TFACE     1       3       5       4\r
12643                         *MESH_TFACE     2       1       2       3\r
12644                         *MESH_TFACE     3       4       5       6\r
12645                         *MESH_TFACE     4       0       2       1\r
12646                         *MESH_TFACE     5       5       7       6\r
12647                 }\r
12648         }\r
12649         *PROP_MOTIONBLUR        0\r
12650         *PROP_CASTSHADOW        1\r
12651         *PROP_RECVSHADOW        1\r
12652         *MATERIAL_REF   0\r
12653 }\r
12654 *GEOMOBJECT     {\r
12655         *NODE_NAME      "mat0model0surf259"\r
12656         *NODE_TM        {\r
12657                 *NODE_NAME      "mat0model0surf259"\r
12658                 *INHERIT_POS    0       0       0\r
12659                 *INHERIT_ROT    0       0       0\r
12660                 *INHERIT_SCL    0       0       0\r
12661                 *TM_ROW0        1.0     0       0\r
12662                 *TM_ROW1        0       1.0     0\r
12663                 *TM_ROW2        0       0       1.0\r
12664                 *TM_ROW3        0       0       0\r
12665                 *TM_POS 0.000000        0.000000        0.000000\r
12666         }\r
12667         *MESH   {\r
12668                 *TIMEVALUE      0\r
12669                 *MESH_NUMVERTEX 6\r
12670                 *MESH_NUMFACES  4\r
12671                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
12672                 *MESH_VERTEX_LIST       {\r
12673                         *MESH_VERTEX    0       78.000000       0.000000        88.000000\r
12674                         *MESH_VERTEX    1       78.000000       0.000000        90.000000\r
12675                         *MESH_VERTEX    2       74.500000       10.500000       90.000000\r
12676                         *MESH_VERTEX    3       74.500000       10.500000       88.000000\r
12677                         *MESH_VERTEX    4       74.500000       -10.500000      90.000000\r
12678                         *MESH_VERTEX    5       74.500000       -10.500000      88.000000\r
12679                 }\r
12680                 *MESH_NORMALS   {\r
12681                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
12682                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
12683                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
12684                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
12685                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
12686                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
12687                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
12688                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
12689                         *MESH_VERTEXNORMAL      4       0.707107        -0.707107       0.000000\r
12690                         *MESH_VERTEXNORMAL      5       0.707107        -0.707107       0.000000\r
12691                 }\r
12692                 *MESH_FACE_LIST {\r
12693                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12694                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12695                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12696                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12697                 }\r
12698                 *MESH_NUMTVERTEX        6\r
12699                 *MESH_TVERTLIST {\r
12700                         *MESH_TVERT     0       0.583333        0.000000        1.000000\r
12701                         *MESH_TVERT     1       0.583333        0.020833        1.000000\r
12702                         *MESH_TVERT     2       0.729167        0.020833        1.000000\r
12703                         *MESH_TVERT     3       0.729167        0.000000        1.000000\r
12704                         *MESH_TVERT     4       0.437500        0.020833        1.000000\r
12705                         *MESH_TVERT     5       0.437500        0.000000        1.000000\r
12706                 }\r
12707                 *MESH_NUMTVFACES        4\r
12708                 *MESH_TFACELIST {\r
12709                         *MESH_TFACE     0       0       2       1\r
12710                         *MESH_TFACE     1       0       3       2\r
12711                         *MESH_TFACE     2       4       0       1\r
12712                         *MESH_TFACE     3       4       5       0\r
12713                 }\r
12714         }\r
12715         *PROP_MOTIONBLUR        0\r
12716         *PROP_CASTSHADOW        1\r
12717         *PROP_RECVSHADOW        1\r
12718         *MATERIAL_REF   0\r
12719 }\r
12720 *GEOMOBJECT     {\r
12721         *NODE_NAME      "mat0model0surf260"\r
12722         *NODE_TM        {\r
12723                 *NODE_NAME      "mat0model0surf260"\r
12724                 *INHERIT_POS    0       0       0\r
12725                 *INHERIT_ROT    0       0       0\r
12726                 *INHERIT_SCL    0       0       0\r
12727                 *TM_ROW0        1.0     0       0\r
12728                 *TM_ROW1        0       1.0     0\r
12729                 *TM_ROW2        0       0       1.0\r
12730                 *TM_ROW3        0       0       0\r
12731                 *TM_POS 0.000000        0.000000        0.000000\r
12732         }\r
12733         *MESH   {\r
12734                 *TIMEVALUE      0\r
12735                 *MESH_NUMVERTEX 4\r
12736                 *MESH_NUMFACES  2\r
12737                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
12738                 *MESH_VERTEX_LIST       {\r
12739                         *MESH_VERTEX    0       78.000000       34.000000       11.000000\r
12740                         *MESH_VERTEX    1       74.000000       34.000000       11.000000\r
12741                         *MESH_VERTEX    2       76.000000       36.000000       11.000000\r
12742                         *MESH_VERTEX    3       76.000000       32.000000       11.000000\r
12743                 }\r
12744                 *MESH_NORMALS   {\r
12745                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
12746                         *MESH_FACENORMAL        1       -0.816497       0.000000        -0.577350\r
12747                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
12748                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
12749                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
12750                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
12751                 }\r
12752                 *MESH_FACE_LIST {\r
12753                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12754                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12755                 }\r
12756                 *MESH_NUMTVERTEX        4\r
12757                 *MESH_TVERTLIST {\r
12758                         *MESH_TVERT     0       0.609375        0.265625        1.000000\r
12759                         *MESH_TVERT     1       0.578125        0.265625        1.000000\r
12760                         *MESH_TVERT     2       0.593750        0.281250        1.000000\r
12761                         *MESH_TVERT     3       0.593750        0.250000        1.000000\r
12762                 }\r
12763                 *MESH_NUMTVFACES        2\r
12764                 *MESH_TFACELIST {\r
12765                         *MESH_TFACE     0       0       2       1\r
12766                         *MESH_TFACE     1       3       0       1\r
12767                 }\r
12768         }\r
12769         *PROP_MOTIONBLUR        0\r
12770         *PROP_CASTSHADOW        1\r
12771         *PROP_RECVSHADOW        1\r
12772         *MATERIAL_REF   0\r
12773 }\r
12774 *GEOMOBJECT     {\r
12775         *NODE_NAME      "mat0model0surf261"\r
12776         *NODE_TM        {\r
12777                 *NODE_NAME      "mat0model0surf261"\r
12778                 *INHERIT_POS    0       0       0\r
12779                 *INHERIT_ROT    0       0       0\r
12780                 *INHERIT_SCL    0       0       0\r
12781                 *TM_ROW0        1.0     0       0\r
12782                 *TM_ROW1        0       1.0     0\r
12783                 *TM_ROW2        0       0       1.0\r
12784                 *TM_ROW3        0       0       0\r
12785                 *TM_POS 0.000000        0.000000        0.000000\r
12786         }\r
12787         *MESH   {\r
12788                 *TIMEVALUE      0\r
12789                 *MESH_NUMVERTEX 4\r
12790                 *MESH_NUMFACES  2\r
12791                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
12792                 *MESH_VERTEX_LIST       {\r
12793                         *MESH_VERTEX    0       74.000000       34.000000       11.000000\r
12794                         *MESH_VERTEX    1       74.000000       34.000000       10.000000\r
12795                         *MESH_VERTEX    2       76.000000       36.000000       11.000000\r
12796                         *MESH_VERTEX    3       76.000000       36.000000       10.000000\r
12797                 }\r
12798                 *MESH_NORMALS   {\r
12799                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
12800                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
12801                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
12802                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
12803                         *MESH_VERTEXNORMAL      2       -0.707107       0.707107        0.000000\r
12804                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
12805                 }\r
12806                 *MESH_FACE_LIST {\r
12807                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12808                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12809                 }\r
12810                 *MESH_NUMTVERTEX        4\r
12811                 *MESH_TVERTLIST {\r
12812                         *MESH_TVERT     0       0.265625        0.085938        1.000000\r
12813                         *MESH_TVERT     1       0.265625        0.078125        1.000000\r
12814                         *MESH_TVERT     2       0.281250        0.085938        1.000000\r
12815                         *MESH_TVERT     3       0.281250        0.078125        1.000000\r
12816                 }\r
12817                 *MESH_NUMTVFACES        2\r
12818                 *MESH_TFACELIST {\r
12819                         *MESH_TFACE     0       0       2       1\r
12820                         *MESH_TFACE     1       2       3       1\r
12821                 }\r
12822         }\r
12823         *PROP_MOTIONBLUR        0\r
12824         *PROP_CASTSHADOW        1\r
12825         *PROP_RECVSHADOW        1\r
12826         *MATERIAL_REF   0\r
12827 }\r
12828 *GEOMOBJECT     {\r
12829         *NODE_NAME      "mat0model0surf262"\r
12830         *NODE_TM        {\r
12831                 *NODE_NAME      "mat0model0surf262"\r
12832                 *INHERIT_POS    0       0       0\r
12833                 *INHERIT_ROT    0       0       0\r
12834                 *INHERIT_SCL    0       0       0\r
12835                 *TM_ROW0        1.0     0       0\r
12836                 *TM_ROW1        0       1.0     0\r
12837                 *TM_ROW2        0       0       1.0\r
12838                 *TM_ROW3        0       0       0\r
12839                 *TM_POS 0.000000        0.000000        0.000000\r
12840         }\r
12841         *MESH   {\r
12842                 *TIMEVALUE      0\r
12843                 *MESH_NUMVERTEX 4\r
12844                 *MESH_NUMFACES  2\r
12845                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
12846                 *MESH_VERTEX_LIST       {\r
12847                         *MESH_VERTEX    0       76.000000       32.000000       10.000000\r
12848                         *MESH_VERTEX    1       74.000000       34.000000       10.000000\r
12849                         *MESH_VERTEX    2       76.000000       32.000000       11.000000\r
12850                         *MESH_VERTEX    3       74.000000       34.000000       11.000000\r
12851                 }\r
12852                 *MESH_NORMALS   {\r
12853                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
12854                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
12855                         *MESH_VERTEXNORMAL      0       -0.707107       -0.707107       0.000000\r
12856                         *MESH_VERTEXNORMAL      1       -0.707107       -0.707107       0.000000\r
12857                         *MESH_VERTEXNORMAL      2       -0.707107       -0.707107       0.000000\r
12858                         *MESH_VERTEXNORMAL      3       -0.707107       -0.707107       0.000000\r
12859                 }\r
12860                 *MESH_FACE_LIST {\r
12861                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12862                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12863                 }\r
12864                 *MESH_NUMTVERTEX        4\r
12865                 *MESH_TVERTLIST {\r
12866                         *MESH_TVERT     0       0.250000        0.078125        1.000000\r
12867                         *MESH_TVERT     1       0.265625        0.078125        1.000000\r
12868                         *MESH_TVERT     2       0.250000        0.085938        1.000000\r
12869                         *MESH_TVERT     3       0.265625        0.085938        1.000000\r
12870                 }\r
12871                 *MESH_NUMTVFACES        2\r
12872                 *MESH_TFACELIST {\r
12873                         *MESH_TFACE     0       0       2       1\r
12874                         *MESH_TFACE     1       2       3       1\r
12875                 }\r
12876         }\r
12877         *PROP_MOTIONBLUR        0\r
12878         *PROP_CASTSHADOW        1\r
12879         *PROP_RECVSHADOW        1\r
12880         *MATERIAL_REF   0\r
12881 }\r
12882 *GEOMOBJECT     {\r
12883         *NODE_NAME      "mat0model0surf263"\r
12884         *NODE_TM        {\r
12885                 *NODE_NAME      "mat0model0surf263"\r
12886                 *INHERIT_POS    0       0       0\r
12887                 *INHERIT_ROT    0       0       0\r
12888                 *INHERIT_SCL    0       0       0\r
12889                 *TM_ROW0        1.0     0       0\r
12890                 *TM_ROW1        0       1.0     0\r
12891                 *TM_ROW2        0       0       1.0\r
12892                 *TM_ROW3        0       0       0\r
12893                 *TM_POS 0.000000        0.000000        0.000000\r
12894         }\r
12895         *MESH   {\r
12896                 *TIMEVALUE      0\r
12897                 *MESH_NUMVERTEX 4\r
12898                 *MESH_NUMFACES  2\r
12899                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
12900                 *MESH_VERTEX_LIST       {\r
12901                         *MESH_VERTEX    0       76.000000       27.000000       18.000000\r
12902                         *MESH_VERTEX    1       74.000000       27.000000       16.000000\r
12903                         *MESH_VERTEX    2       78.000000       27.000000       16.000000\r
12904                         *MESH_VERTEX    3       76.000000       27.000000       14.000000\r
12905                 }\r
12906                 *MESH_NORMALS   {\r
12907                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
12908                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
12909                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
12910                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
12911                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
12912                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
12913                 }\r
12914                 *MESH_FACE_LIST {\r
12915                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12916                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12917                 }\r
12918                 *MESH_NUMTVERTEX        4\r
12919                 *MESH_TVERTLIST {\r
12920                         *MESH_TVERT     0       0.593750        0.140625        1.000000\r
12921                         *MESH_TVERT     1       0.578125        0.125000        1.000000\r
12922                         *MESH_TVERT     2       0.609375        0.125000        1.000000\r
12923                         *MESH_TVERT     3       0.593750        0.109375        1.000000\r
12924                 }\r
12925                 *MESH_NUMTVFACES        2\r
12926                 *MESH_TFACELIST {\r
12927                         *MESH_TFACE     0       0       2       1\r
12928                         *MESH_TFACE     1       2       3       1\r
12929                 }\r
12930         }\r
12931         *PROP_MOTIONBLUR        0\r
12932         *PROP_CASTSHADOW        1\r
12933         *PROP_RECVSHADOW        1\r
12934         *MATERIAL_REF   0\r
12935 }\r
12936 *GEOMOBJECT     {\r
12937         *NODE_NAME      "mat0model0surf264"\r
12938         *NODE_TM        {\r
12939                 *NODE_NAME      "mat0model0surf264"\r
12940                 *INHERIT_POS    0       0       0\r
12941                 *INHERIT_ROT    0       0       0\r
12942                 *INHERIT_SCL    0       0       0\r
12943                 *TM_ROW0        1.0     0       0\r
12944                 *TM_ROW1        0       1.0     0\r
12945                 *TM_ROW2        0       0       1.0\r
12946                 *TM_ROW3        0       0       0\r
12947                 *TM_POS 0.000000        0.000000        0.000000\r
12948         }\r
12949         *MESH   {\r
12950                 *TIMEVALUE      0\r
12951                 *MESH_NUMVERTEX 4\r
12952                 *MESH_NUMFACES  2\r
12953                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
12954                 *MESH_VERTEX_LIST       {\r
12955                         *MESH_VERTEX    0       76.000000       26.000000       18.000000\r
12956                         *MESH_VERTEX    1       74.000000       26.000000       16.000000\r
12957                         *MESH_VERTEX    2       76.000000       27.000000       18.000000\r
12958                         *MESH_VERTEX    3       74.000000       27.000000       16.000000\r
12959                 }\r
12960                 *MESH_NORMALS   {\r
12961                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
12962                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
12963                         *MESH_VERTEXNORMAL      0       -0.707107       0.000000        0.707107\r
12964                         *MESH_VERTEXNORMAL      1       -0.707107       0.000000        0.707107\r
12965                         *MESH_VERTEXNORMAL      2       -0.707107       0.000000        0.707107\r
12966                         *MESH_VERTEXNORMAL      3       -0.707107       0.000000        0.707107\r
12967                 }\r
12968                 *MESH_FACE_LIST {\r
12969                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12970                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12971                 }\r
12972                 *MESH_NUMTVERTEX        4\r
12973                 *MESH_TVERTLIST {\r
12974                         *MESH_TVERT     0       0.593750        0.203125        1.000000\r
12975                         *MESH_TVERT     1       0.578125        0.203125        1.000000\r
12976                         *MESH_TVERT     2       0.593750        0.210938        1.000000\r
12977                         *MESH_TVERT     3       0.578125        0.210938        1.000000\r
12978                 }\r
12979                 *MESH_NUMTVFACES        2\r
12980                 *MESH_TFACELIST {\r
12981                         *MESH_TFACE     0       0       2       1\r
12982                         *MESH_TFACE     1       2       3       1\r
12983                 }\r
12984         }\r
12985         *PROP_MOTIONBLUR        0\r
12986         *PROP_CASTSHADOW        1\r
12987         *PROP_RECVSHADOW        1\r
12988         *MATERIAL_REF   0\r
12989 }\r
12990 *GEOMOBJECT     {\r
12991         *NODE_NAME      "mat0model0surf265"\r
12992         *NODE_TM        {\r
12993                 *NODE_NAME      "mat0model0surf265"\r
12994                 *INHERIT_POS    0       0       0\r
12995                 *INHERIT_ROT    0       0       0\r
12996                 *INHERIT_SCL    0       0       0\r
12997                 *TM_ROW0        1.0     0       0\r
12998                 *TM_ROW1        0       1.0     0\r
12999                 *TM_ROW2        0       0       1.0\r
13000                 *TM_ROW3        0       0       0\r
13001                 *TM_POS 0.000000        0.000000        0.000000\r
13002         }\r
13003         *MESH   {\r
13004                 *TIMEVALUE      0\r
13005                 *MESH_NUMVERTEX 4\r
13006                 *MESH_NUMFACES  2\r
13007                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
13008                 *MESH_VERTEX_LIST       {\r
13009                         *MESH_VERTEX    0       74.000000       27.000000       16.000000\r
13010                         *MESH_VERTEX    1       74.000000       26.000000       16.000000\r
13011                         *MESH_VERTEX    2       76.000000       27.000000       14.000000\r
13012                         *MESH_VERTEX    3       76.000000       26.000000       14.000000\r
13013                 }\r
13014                 *MESH_NORMALS   {\r
13015                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
13016                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
13017                         *MESH_VERTEXNORMAL      0       -0.707107       0.000000        -0.707107\r
13018                         *MESH_VERTEXNORMAL      1       -0.707107       0.000000        -0.707107\r
13019                         *MESH_VERTEXNORMAL      2       -0.707107       0.000000        -0.707107\r
13020                         *MESH_VERTEXNORMAL      3       -0.707107       0.000000        -0.707107\r
13021                 }\r
13022                 *MESH_FACE_LIST {\r
13023                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13024                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13025                 }\r
13026                 *MESH_NUMTVERTEX        4\r
13027                 *MESH_TVERTLIST {\r
13028                         *MESH_TVERT     0       0.578125        0.210938        1.000000\r
13029                         *MESH_TVERT     1       0.578125        0.203125        1.000000\r
13030                         *MESH_TVERT     2       0.593750        0.210938        1.000000\r
13031                         *MESH_TVERT     3       0.593750        0.203125        1.000000\r
13032                 }\r
13033                 *MESH_NUMTVFACES        2\r
13034                 *MESH_TFACELIST {\r
13035                         *MESH_TFACE     0       0       2       1\r
13036                         *MESH_TFACE     1       2       3       1\r
13037                 }\r
13038         }\r
13039         *PROP_MOTIONBLUR        0\r
13040         *PROP_CASTSHADOW        1\r
13041         *PROP_RECVSHADOW        1\r
13042         *MATERIAL_REF   0\r
13043 }\r
13044 *GEOMOBJECT     {\r
13045         *NODE_NAME      "mat0model0surf266"\r
13046         *NODE_TM        {\r
13047                 *NODE_NAME      "mat0model0surf266"\r
13048                 *INHERIT_POS    0       0       0\r
13049                 *INHERIT_ROT    0       0       0\r
13050                 *INHERIT_SCL    0       0       0\r
13051                 *TM_ROW0        1.0     0       0\r
13052                 *TM_ROW1        0       1.0     0\r
13053                 *TM_ROW2        0       0       1.0\r
13054                 *TM_ROW3        0       0       0\r
13055                 *TM_POS 0.000000        0.000000        0.000000\r
13056         }\r
13057         *MESH   {\r
13058                 *TIMEVALUE      0\r
13059                 *MESH_NUMVERTEX 4\r
13060                 *MESH_NUMFACES  2\r
13061                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
13062                 *MESH_VERTEX_LIST       {\r
13063                         *MESH_VERTEX    0       78.000000       -27.000000      16.000000\r
13064                         *MESH_VERTEX    1       74.000000       -27.000000      16.000000\r
13065                         *MESH_VERTEX    2       76.000000       -27.000000      18.000000\r
13066                         *MESH_VERTEX    3       76.000000       -27.000000      14.000000\r
13067                 }\r
13068                 *MESH_NORMALS   {\r
13069                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
13070                         *MESH_FACENORMAL        1       -0.816497       0.000000        -0.577350\r
13071                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
13072                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
13073                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
13074                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
13075                 }\r
13076                 *MESH_FACE_LIST {\r
13077                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13078                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13079                 }\r
13080                 *MESH_NUMTVERTEX        4\r
13081                 *MESH_TVERTLIST {\r
13082                         *MESH_TVERT     0       0.609375        0.125000        1.000000\r
13083                         *MESH_TVERT     1       0.578125        0.125000        1.000000\r
13084                         *MESH_TVERT     2       0.593750        0.140625        1.000000\r
13085                         *MESH_TVERT     3       0.593750        0.109375        1.000000\r
13086                 }\r
13087                 *MESH_NUMTVFACES        2\r
13088                 *MESH_TFACELIST {\r
13089                         *MESH_TFACE     0       0       2       1\r
13090                         *MESH_TFACE     1       3       0       1\r
13091                 }\r
13092         }\r
13093         *PROP_MOTIONBLUR        0\r
13094         *PROP_CASTSHADOW        1\r
13095         *PROP_RECVSHADOW        1\r
13096         *MATERIAL_REF   0\r
13097 }\r
13098 *GEOMOBJECT     {\r
13099         *NODE_NAME      "mat0model0surf267"\r
13100         *NODE_TM        {\r
13101                 *NODE_NAME      "mat0model0surf267"\r
13102                 *INHERIT_POS    0       0       0\r
13103                 *INHERIT_ROT    0       0       0\r
13104                 *INHERIT_SCL    0       0       0\r
13105                 *TM_ROW0        1.0     0       0\r
13106                 *TM_ROW1        0       1.0     0\r
13107                 *TM_ROW2        0       0       1.0\r
13108                 *TM_ROW3        0       0       0\r
13109                 *TM_POS 0.000000        0.000000        0.000000\r
13110         }\r
13111         *MESH   {\r
13112                 *TIMEVALUE      0\r
13113                 *MESH_NUMVERTEX 4\r
13114                 *MESH_NUMFACES  2\r
13115                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
13116                 *MESH_VERTEX_LIST       {\r
13117                         *MESH_VERTEX    0       76.000000       -27.000000      18.000000\r
13118                         *MESH_VERTEX    1       74.000000       -27.000000      16.000000\r
13119                         *MESH_VERTEX    2       76.000000       -26.000000      18.000000\r
13120                         *MESH_VERTEX    3       74.000000       -26.000000      16.000000\r
13121                 }\r
13122                 *MESH_NORMALS   {\r
13123                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
13124                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
13125                         *MESH_VERTEXNORMAL      0       -0.707107       0.000000        0.707107\r
13126                         *MESH_VERTEXNORMAL      1       -0.707107       0.000000        0.707107\r
13127                         *MESH_VERTEXNORMAL      2       -0.707107       0.000000        0.707107\r
13128                         *MESH_VERTEXNORMAL      3       -0.707107       0.000000        0.707107\r
13129                 }\r
13130                 *MESH_FACE_LIST {\r
13131                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13132                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13133                 }\r
13134                 *MESH_NUMTVERTEX        4\r
13135                 *MESH_TVERTLIST {\r
13136                         *MESH_TVERT     0       0.593750        0.789062        1.000000\r
13137                         *MESH_TVERT     1       0.578125        0.789062        1.000000\r
13138                         *MESH_TVERT     2       0.593750        0.796875        1.000000\r
13139                         *MESH_TVERT     3       0.578125        0.796875        1.000000\r
13140                 }\r
13141                 *MESH_NUMTVFACES        2\r
13142                 *MESH_TFACELIST {\r
13143                         *MESH_TFACE     0       0       2       1\r
13144                         *MESH_TFACE     1       2       3       1\r
13145                 }\r
13146         }\r
13147         *PROP_MOTIONBLUR        0\r
13148         *PROP_CASTSHADOW        1\r
13149         *PROP_RECVSHADOW        1\r
13150         *MATERIAL_REF   0\r
13151 }\r
13152 *GEOMOBJECT     {\r
13153         *NODE_NAME      "mat0model0surf268"\r
13154         *NODE_TM        {\r
13155                 *NODE_NAME      "mat0model0surf268"\r
13156                 *INHERIT_POS    0       0       0\r
13157                 *INHERIT_ROT    0       0       0\r
13158                 *INHERIT_SCL    0       0       0\r
13159                 *TM_ROW0        1.0     0       0\r
13160                 *TM_ROW1        0       1.0     0\r
13161                 *TM_ROW2        0       0       1.0\r
13162                 *TM_ROW3        0       0       0\r
13163                 *TM_POS 0.000000        0.000000        0.000000\r
13164         }\r
13165         *MESH   {\r
13166                 *TIMEVALUE      0\r
13167                 *MESH_NUMVERTEX 4\r
13168                 *MESH_NUMFACES  2\r
13169                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
13170                 *MESH_VERTEX_LIST       {\r
13171                         *MESH_VERTEX    0       74.000000       -26.000000      16.000000\r
13172                         *MESH_VERTEX    1       74.000000       -27.000000      16.000000\r
13173                         *MESH_VERTEX    2       76.000000       -26.000000      14.000000\r
13174                         *MESH_VERTEX    3       76.000000       -27.000000      14.000000\r
13175                 }\r
13176                 *MESH_NORMALS   {\r
13177                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
13178                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
13179                         *MESH_VERTEXNORMAL      0       -0.707107       0.000000        -0.707107\r
13180                         *MESH_VERTEXNORMAL      1       -0.707107       0.000000        -0.707107\r
13181                         *MESH_VERTEXNORMAL      2       -0.707107       0.000000        -0.707107\r
13182                         *MESH_VERTEXNORMAL      3       -0.707107       0.000000        -0.707107\r
13183                 }\r
13184                 *MESH_FACE_LIST {\r
13185                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13186                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13187                 }\r
13188                 *MESH_NUMTVERTEX        4\r
13189                 *MESH_TVERTLIST {\r
13190                         *MESH_TVERT     0       0.578125        0.796875        1.000000\r
13191                         *MESH_TVERT     1       0.578125        0.789062        1.000000\r
13192                         *MESH_TVERT     2       0.593750        0.796875        1.000000\r
13193                         *MESH_TVERT     3       0.593750        0.789062        1.000000\r
13194                 }\r
13195                 *MESH_NUMTVFACES        2\r
13196                 *MESH_TFACELIST {\r
13197                         *MESH_TFACE     0       0       2       1\r
13198                         *MESH_TFACE     1       2       3       1\r
13199                 }\r
13200         }\r
13201         *PROP_MOTIONBLUR        0\r
13202         *PROP_CASTSHADOW        1\r
13203         *PROP_RECVSHADOW        1\r
13204         *MATERIAL_REF   0\r
13205 }\r
13206 *GEOMOBJECT     {\r
13207         *NODE_NAME      "mat0model0surf269"\r
13208         *NODE_TM        {\r
13209                 *NODE_NAME      "mat0model0surf269"\r
13210                 *INHERIT_POS    0       0       0\r
13211                 *INHERIT_ROT    0       0       0\r
13212                 *INHERIT_SCL    0       0       0\r
13213                 *TM_ROW0        1.0     0       0\r
13214                 *TM_ROW1        0       1.0     0\r
13215                 *TM_ROW2        0       0       1.0\r
13216                 *TM_ROW3        0       0       0\r
13217                 *TM_POS 0.000000        0.000000        0.000000\r
13218         }\r
13219         *MESH   {\r
13220                 *TIMEVALUE      0\r
13221                 *MESH_NUMVERTEX 4\r
13222                 *MESH_NUMFACES  2\r
13223                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
13224                 *MESH_VERTEX_LIST       {\r
13225                         *MESH_VERTEX    0       78.000000       -34.000000      11.000000\r
13226                         *MESH_VERTEX    1       74.000000       -34.000000      11.000000\r
13227                         *MESH_VERTEX    2       76.000000       -32.000000      11.000000\r
13228                         *MESH_VERTEX    3       76.000000       -36.000000      11.000000\r
13229                 }\r
13230                 *MESH_NORMALS   {\r
13231                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
13232                         *MESH_FACENORMAL        1       -0.816497       0.000000        -0.577350\r
13233                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
13234                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
13235                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
13236                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
13237                 }\r
13238                 *MESH_FACE_LIST {\r
13239                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13240                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13241                 }\r
13242                 *MESH_NUMTVERTEX        4\r
13243                 *MESH_TVERTLIST {\r
13244                         *MESH_TVERT     0       0.609375        0.734375        1.000000\r
13245                         *MESH_TVERT     1       0.578125        0.734375        1.000000\r
13246                         *MESH_TVERT     2       0.593750        0.750000        1.000000\r
13247                         *MESH_TVERT     3       0.593750        0.718750        1.000000\r
13248                 }\r
13249                 *MESH_NUMTVFACES        2\r
13250                 *MESH_TFACELIST {\r
13251                         *MESH_TFACE     0       0       2       1\r
13252                         *MESH_TFACE     1       3       0       1\r
13253                 }\r
13254         }\r
13255         *PROP_MOTIONBLUR        0\r
13256         *PROP_CASTSHADOW        1\r
13257         *PROP_RECVSHADOW        1\r
13258         *MATERIAL_REF   0\r
13259 }\r
13260 *GEOMOBJECT     {\r
13261         *NODE_NAME      "mat0model0surf270"\r
13262         *NODE_TM        {\r
13263                 *NODE_NAME      "mat0model0surf270"\r
13264                 *INHERIT_POS    0       0       0\r
13265                 *INHERIT_ROT    0       0       0\r
13266                 *INHERIT_SCL    0       0       0\r
13267                 *TM_ROW0        1.0     0       0\r
13268                 *TM_ROW1        0       1.0     0\r
13269                 *TM_ROW2        0       0       1.0\r
13270                 *TM_ROW3        0       0       0\r
13271                 *TM_POS 0.000000        0.000000        0.000000\r
13272         }\r
13273         *MESH   {\r
13274                 *TIMEVALUE      0\r
13275                 *MESH_NUMVERTEX 4\r
13276                 *MESH_NUMFACES  2\r
13277                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
13278                 *MESH_VERTEX_LIST       {\r
13279                         *MESH_VERTEX    0       74.000000       -34.000000      11.000000\r
13280                         *MESH_VERTEX    1       74.000000       -34.000000      10.000000\r
13281                         *MESH_VERTEX    2       76.000000       -32.000000      11.000000\r
13282                         *MESH_VERTEX    3       76.000000       -32.000000      10.000000\r
13283                 }\r
13284                 *MESH_NORMALS   {\r
13285                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
13286                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
13287                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
13288                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
13289                         *MESH_VERTEXNORMAL      2       -0.707107       0.707107        0.000000\r
13290                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
13291                 }\r
13292                 *MESH_FACE_LIST {\r
13293                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13294                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13295                 }\r
13296                 *MESH_NUMTVERTEX        4\r
13297                 *MESH_TVERTLIST {\r
13298                         *MESH_TVERT     0       0.734375        0.085938        1.000000\r
13299                         *MESH_TVERT     1       0.734375        0.078125        1.000000\r
13300                         *MESH_TVERT     2       0.750000        0.085938        1.000000\r
13301                         *MESH_TVERT     3       0.750000        0.078125        1.000000\r
13302                 }\r
13303                 *MESH_NUMTVFACES        2\r
13304                 *MESH_TFACELIST {\r
13305                         *MESH_TFACE     0       0       2       1\r
13306                         *MESH_TFACE     1       2       3       1\r
13307                 }\r
13308         }\r
13309         *PROP_MOTIONBLUR        0\r
13310         *PROP_CASTSHADOW        1\r
13311         *PROP_RECVSHADOW        1\r
13312         *MATERIAL_REF   0\r
13313 }\r
13314 *GEOMOBJECT     {\r
13315         *NODE_NAME      "mat0model0surf271"\r
13316         *NODE_TM        {\r
13317                 *NODE_NAME      "mat0model0surf271"\r
13318                 *INHERIT_POS    0       0       0\r
13319                 *INHERIT_ROT    0       0       0\r
13320                 *INHERIT_SCL    0       0       0\r
13321                 *TM_ROW0        1.0     0       0\r
13322                 *TM_ROW1        0       1.0     0\r
13323                 *TM_ROW2        0       0       1.0\r
13324                 *TM_ROW3        0       0       0\r
13325                 *TM_POS 0.000000        0.000000        0.000000\r
13326         }\r
13327         *MESH   {\r
13328                 *TIMEVALUE      0\r
13329                 *MESH_NUMVERTEX 4\r
13330                 *MESH_NUMFACES  2\r
13331                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
13332                 *MESH_VERTEX_LIST       {\r
13333                         *MESH_VERTEX    0       76.000000       -36.000000      10.000000\r
13334                         *MESH_VERTEX    1       74.000000       -34.000000      10.000000\r
13335                         *MESH_VERTEX    2       76.000000       -36.000000      11.000000\r
13336                         *MESH_VERTEX    3       74.000000       -34.000000      11.000000\r
13337                 }\r
13338                 *MESH_NORMALS   {\r
13339                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
13340                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
13341                         *MESH_VERTEXNORMAL      0       -0.707107       -0.707107       0.000000\r
13342                         *MESH_VERTEXNORMAL      1       -0.707107       -0.707107       0.000000\r
13343                         *MESH_VERTEXNORMAL      2       -0.707107       -0.707107       0.000000\r
13344                         *MESH_VERTEXNORMAL      3       -0.707107       -0.707107       0.000000\r
13345                 }\r
13346                 *MESH_FACE_LIST {\r
13347                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13348                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13349                 }\r
13350                 *MESH_NUMTVERTEX        4\r
13351                 *MESH_TVERTLIST {\r
13352                         *MESH_TVERT     0       0.718750        0.078125        1.000000\r
13353                         *MESH_TVERT     1       0.734375        0.078125        1.000000\r
13354                         *MESH_TVERT     2       0.718750        0.085938        1.000000\r
13355                         *MESH_TVERT     3       0.734375        0.085938        1.000000\r
13356                 }\r
13357                 *MESH_NUMTVFACES        2\r
13358                 *MESH_TFACELIST {\r
13359                         *MESH_TFACE     0       0       2       1\r
13360                         *MESH_TFACE     1       2       3       1\r
13361                 }\r
13362         }\r
13363         *PROP_MOTIONBLUR        0\r
13364         *PROP_CASTSHADOW        1\r
13365         *PROP_RECVSHADOW        1\r
13366         *MATERIAL_REF   0\r
13367 }\r
13368 *GEOMOBJECT     {\r
13369         *NODE_NAME      "mat0model0surf272"\r
13370         *NODE_TM        {\r
13371                 *NODE_NAME      "mat0model0surf272"\r
13372                 *INHERIT_POS    0       0       0\r
13373                 *INHERIT_ROT    0       0       0\r
13374                 *INHERIT_SCL    0       0       0\r
13375                 *TM_ROW0        1.0     0       0\r
13376                 *TM_ROW1        0       1.0     0\r
13377                 *TM_ROW2        0       0       1.0\r
13378                 *TM_ROW3        0       0       0\r
13379                 *TM_POS 0.000000        0.000000        0.000000\r
13380         }\r
13381         *MESH   {\r
13382                 *TIMEVALUE      0\r
13383                 *MESH_NUMVERTEX 6\r
13384                 *MESH_NUMFACES  4\r
13385                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
13386                 *MESH_VERTEX_LIST       {\r
13387                         *MESH_VERTEX    0       70.000000       0.000000        68.000000\r
13388                         *MESH_VERTEX    1       70.000000       0.000000        74.000000\r
13389                         *MESH_VERTEX    2       68.500000       4.500000        74.000000\r
13390                         *MESH_VERTEX    3       68.500000       4.500000        68.000000\r
13391                         *MESH_VERTEX    4       68.500000       -4.500000       74.000000\r
13392                         *MESH_VERTEX    5       68.500000       -4.500000       68.000000\r
13393                 }\r
13394                 *MESH_NORMALS   {\r
13395                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
13396                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
13397                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
13398                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
13399                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
13400                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
13401                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
13402                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
13403                         *MESH_VERTEXNORMAL      4       0.707107        -0.707107       0.000000\r
13404                         *MESH_VERTEXNORMAL      5       0.707107        -0.707107       0.000000\r
13405                 }\r
13406                 *MESH_FACE_LIST {\r
13407                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13408                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13409                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13410                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13411                 }\r
13412                 *MESH_NUMTVERTEX        6\r
13413                 *MESH_TVERTLIST {\r
13414                         *MESH_TVERT     0       0.250000        0.000000        1.000000\r
13415                         *MESH_TVERT     1       0.250000        0.083333        1.000000\r
13416                         *MESH_TVERT     2       0.312500        0.083333        1.000000\r
13417                         *MESH_TVERT     3       0.312500        0.000000        1.000000\r
13418                         *MESH_TVERT     4       0.187500        0.083333        1.000000\r
13419                         *MESH_TVERT     5       0.187500        0.000000        1.000000\r
13420                 }\r
13421                 *MESH_NUMTVFACES        4\r
13422                 *MESH_TFACELIST {\r
13423                         *MESH_TFACE     0       0       2       1\r
13424                         *MESH_TFACE     1       0       3       2\r
13425                         *MESH_TFACE     2       4       0       1\r
13426                         *MESH_TFACE     3       4       5       0\r
13427                 }\r
13428         }\r
13429         *PROP_MOTIONBLUR        0\r
13430         *PROP_CASTSHADOW        1\r
13431         *PROP_RECVSHADOW        1\r
13432         *MATERIAL_REF   0\r
13433 }\r
13434 *GEOMOBJECT     {\r
13435         *NODE_NAME      "mat0model0surf273"\r
13436         *NODE_TM        {\r
13437                 *NODE_NAME      "mat0model0surf273"\r
13438                 *INHERIT_POS    0       0       0\r
13439                 *INHERIT_ROT    0       0       0\r
13440                 *INHERIT_SCL    0       0       0\r
13441                 *TM_ROW0        1.0     0       0\r
13442                 *TM_ROW1        0       1.0     0\r
13443                 *TM_ROW2        0       0       1.0\r
13444                 *TM_ROW3        0       0       0\r
13445                 *TM_POS 0.000000        0.000000        0.000000\r
13446         }\r
13447         *MESH   {\r
13448                 *TIMEVALUE      0\r
13449                 *MESH_NUMVERTEX 4\r
13450                 *MESH_NUMFACES  2\r
13451                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
13452                 *MESH_VERTEX_LIST       {\r
13453                         *MESH_VERTEX    0       68.000000       -56.000000      8.000000\r
13454                         *MESH_VERTEX    1       68.000000       -56.000000      0.000000\r
13455                         *MESH_VERTEX    2       68.000000       56.000000       8.000000\r
13456                         *MESH_VERTEX    3       68.000000       56.000000       0.000000\r
13457                 }\r
13458                 *MESH_NORMALS   {\r
13459                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
13460                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
13461                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
13462                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
13463                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
13464                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
13465                 }\r
13466                 *MESH_FACE_LIST {\r
13467                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13468                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13469                 }\r
13470                 *MESH_NUMTVERTEX        4\r
13471                 *MESH_TVERTLIST {\r
13472                         *MESH_TVERT     0       -0.437500       0.062500        1.000000\r
13473                         *MESH_TVERT     1       -0.437500       0.000000        1.000000\r
13474                         *MESH_TVERT     2       0.437500        0.062500        1.000000\r
13475                         *MESH_TVERT     3       0.437500        0.000000        1.000000\r
13476                 }\r
13477                 *MESH_NUMTVFACES        2\r
13478                 *MESH_TFACELIST {\r
13479                         *MESH_TFACE     0       0       2       1\r
13480                         *MESH_TFACE     1       2       3       1\r
13481                 }\r
13482         }\r
13483         *PROP_MOTIONBLUR        0\r
13484         *PROP_CASTSHADOW        1\r
13485         *PROP_RECVSHADOW        1\r
13486         *MATERIAL_REF   0\r
13487 }\r
13488 *GEOMOBJECT     {\r
13489         *NODE_NAME      "mat0model0surf274"\r
13490         *NODE_TM        {\r
13491                 *NODE_NAME      "mat0model0surf274"\r
13492                 *INHERIT_POS    0       0       0\r
13493                 *INHERIT_ROT    0       0       0\r
13494                 *INHERIT_SCL    0       0       0\r
13495                 *TM_ROW0        1.0     0       0\r
13496                 *TM_ROW1        0       1.0     0\r
13497                 *TM_ROW2        0       0       1.0\r
13498                 *TM_ROW3        0       0       0\r
13499                 *TM_POS 0.000000        0.000000        0.000000\r
13500         }\r
13501         *MESH   {\r
13502                 *TIMEVALUE      0\r
13503                 *MESH_NUMVERTEX 6\r
13504                 *MESH_NUMFACES  4\r
13505                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
13506                 *MESH_VERTEX_LIST       {\r
13507                         *MESH_VERTEX    0       74.500000       10.500000       90.000000\r
13508                         *MESH_VERTEX    1       64.000000       14.000000       90.000000\r
13509                         *MESH_VERTEX    2       64.000000       14.000000       88.000000\r
13510                         *MESH_VERTEX    3       74.500000       10.500000       88.000000\r
13511                         *MESH_VERTEX    4       53.500000       10.500000       90.000000\r
13512                         *MESH_VERTEX    5       53.500000       10.500000       88.000000\r
13513                 }\r
13514                 *MESH_NORMALS   {\r
13515                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
13516                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
13517                         *MESH_FACENORMAL        2       -0.985599       0.000000        0.169102\r
13518                         *MESH_FACENORMAL        3       -0.169102       0.000000        0.985599\r
13519                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
13520                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
13521                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
13522                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
13523                         *MESH_VERTEXNORMAL      4       -0.707107       0.707107        0.000000\r
13524                         *MESH_VERTEXNORMAL      5       -0.707107       0.707107        0.000000\r
13525                 }\r
13526                 *MESH_FACE_LIST {\r
13527                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13528                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13529                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13530                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13531                 }\r
13532                 *MESH_NUMTVERTEX        6\r
13533                 *MESH_TVERTLIST {\r
13534                         *MESH_TVERT     0       0.729167        0.020833        1.000000\r
13535                         *MESH_TVERT     1       0.875000        0.020833        1.000000\r
13536                         *MESH_TVERT     2       0.875000        0.000000        1.000000\r
13537                         *MESH_TVERT     3       0.729167        0.000000        1.000000\r
13538                         *MESH_TVERT     4       1.020833        0.020833        1.000000\r
13539                         *MESH_TVERT     5       1.020833        0.000000        1.000000\r
13540                 }\r
13541                 *MESH_NUMTVFACES        4\r
13542                 *MESH_TFACELIST {\r
13543                         *MESH_TFACE     0       0       2       1\r
13544                         *MESH_TFACE     1       0       3       2\r
13545                         *MESH_TFACE     2       2       4       1\r
13546                         *MESH_TFACE     3       2       5       4\r
13547                 }\r
13548         }\r
13549         *PROP_MOTIONBLUR        0\r
13550         *PROP_CASTSHADOW        1\r
13551         *PROP_RECVSHADOW        1\r
13552         *MATERIAL_REF   0\r
13553 }\r
13554 *GEOMOBJECT     {\r
13555         *NODE_NAME      "mat0model0surf275"\r
13556         *NODE_TM        {\r
13557                 *NODE_NAME      "mat0model0surf275"\r
13558                 *INHERIT_POS    0       0       0\r
13559                 *INHERIT_ROT    0       0       0\r
13560                 *INHERIT_SCL    0       0       0\r
13561                 *TM_ROW0        1.0     0       0\r
13562                 *TM_ROW1        0       1.0     0\r
13563                 *TM_ROW2        0       0       1.0\r
13564                 *TM_ROW3        0       0       0\r
13565                 *TM_POS 0.000000        0.000000        0.000000\r
13566         }\r
13567         *MESH   {\r
13568                 *TIMEVALUE      0\r
13569                 *MESH_NUMVERTEX 6\r
13570                 *MESH_NUMFACES  4\r
13571                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
13572                 *MESH_VERTEX_LIST       {\r
13573                         *MESH_VERTEX    0       68.500000       4.500000        74.000000\r
13574                         *MESH_VERTEX    1       64.000000       6.000000        74.000000\r
13575                         *MESH_VERTEX    2       64.000000       6.000000        68.000000\r
13576                         *MESH_VERTEX    3       68.500000       4.500000        68.000000\r
13577                         *MESH_VERTEX    4       59.500000       4.500000        74.000000\r
13578                         *MESH_VERTEX    5       59.500000       4.500000        68.000000\r
13579                 }\r
13580                 *MESH_NORMALS   {\r
13581                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
13582                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
13583                         *MESH_FACENORMAL        2       -0.985599       0.000000        0.169102\r
13584                         *MESH_FACENORMAL        3       -0.169102       0.000000        0.985599\r
13585                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
13586                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
13587                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
13588                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
13589                         *MESH_VERTEXNORMAL      4       -0.707107       0.707107        0.000000\r
13590                         *MESH_VERTEXNORMAL      5       -0.707107       0.707107        0.000000\r
13591                 }\r
13592                 *MESH_FACE_LIST {\r
13593                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13594                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13595                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13596                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13597                 }\r
13598                 *MESH_NUMTVERTEX        6\r
13599                 *MESH_TVERTLIST {\r
13600                         *MESH_TVERT     0       0.312500        0.083333        1.000000\r
13601                         *MESH_TVERT     1       0.375000        0.083333        1.000000\r
13602                         *MESH_TVERT     2       0.375000        0.000000        1.000000\r
13603                         *MESH_TVERT     3       0.312500        0.000000        1.000000\r
13604                         *MESH_TVERT     4       0.437500        0.083333        1.000000\r
13605                         *MESH_TVERT     5       0.437500        0.000000        1.000000\r
13606                 }\r
13607                 *MESH_NUMTVFACES        4\r
13608                 *MESH_TFACELIST {\r
13609                         *MESH_TFACE     0       0       2       1\r
13610                         *MESH_TFACE     1       0       3       2\r
13611                         *MESH_TFACE     2       2       4       1\r
13612                         *MESH_TFACE     3       2       5       4\r
13613                 }\r
13614         }\r
13615         *PROP_MOTIONBLUR        0\r
13616         *PROP_CASTSHADOW        1\r
13617         *PROP_RECVSHADOW        1\r
13618         *MATERIAL_REF   0\r
13619 }\r
13620 *GEOMOBJECT     {\r
13621         *NODE_NAME      "mat0model0surf276"\r
13622         *NODE_TM        {\r
13623                 *NODE_NAME      "mat0model0surf276"\r
13624                 *INHERIT_POS    0       0       0\r
13625                 *INHERIT_ROT    0       0       0\r
13626                 *INHERIT_SCL    0       0       0\r
13627                 *TM_ROW0        1.0     0       0\r
13628                 *TM_ROW1        0       1.0     0\r
13629                 *TM_ROW2        0       0       1.0\r
13630                 *TM_ROW3        0       0       0\r
13631                 *TM_POS 0.000000        0.000000        0.000000\r
13632         }\r
13633         *MESH   {\r
13634                 *TIMEVALUE      0\r
13635                 *MESH_NUMVERTEX 9\r
13636                 *MESH_NUMFACES  8\r
13637                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
13638                 *MESH_VERTEX_LIST       {\r
13639                         *MESH_VERTEX    0       64.000000       0.000000        90.000000\r
13640                         *MESH_VERTEX    1       64.000000       14.000000       90.000000\r
13641                         *MESH_VERTEX    2       74.500000       10.500000       90.000000\r
13642                         *MESH_VERTEX    3       78.000000       0.000000        90.000000\r
13643                         *MESH_VERTEX    4       74.500000       -10.500000      90.000000\r
13644                         *MESH_VERTEX    5       64.000000       -14.000000      90.000000\r
13645                         *MESH_VERTEX    6       53.500000       10.500000       90.000000\r
13646                         *MESH_VERTEX    7       53.500000       -10.500000      90.000000\r
13647                         *MESH_VERTEX    8       50.000000       0.000000        90.000000\r
13648                 }\r
13649                 *MESH_NORMALS   {\r
13650                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
13651                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
13652                         *MESH_FACENORMAL        2       -0.707107       0.000000        0.707107\r
13653                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
13654                         *MESH_FACENORMAL        4       0.169102        0.000000        -0.985599\r
13655                         *MESH_FACENORMAL        5       0.816497        0.000000        -0.577350\r
13656                         *MESH_FACENORMAL        6       0.447214        0.000000        -0.894427\r
13657                         *MESH_FACENORMAL        7       0.252725        0.000000        -0.967538\r
13658                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
13659                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
13660                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
13661                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
13662                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
13663                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
13664                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        1.000000\r
13665                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        1.000000\r
13666                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        1.000000\r
13667                 }\r
13668                 *MESH_FACE_LIST {\r
13669                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13670                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13671                         *MESH_FACE      2       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13672                         *MESH_FACE      3       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13673                         *MESH_FACE      4       A:      0       B:      1       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13674                         *MESH_FACE      5       A:      0       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13675                         *MESH_FACE      6       A:      0       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13676                         *MESH_FACE      7       A:      0       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13677                 }\r
13678                 *MESH_NUMTVERTEX        9\r
13679                 *MESH_TVERTLIST {\r
13680                         *MESH_TVERT     0       0.500000        1.000000        1.000000\r
13681                         *MESH_TVERT     1       0.500000        1.109375        1.000000\r
13682                         *MESH_TVERT     2       0.582031        1.082031        1.000000\r
13683                         *MESH_TVERT     3       0.609375        1.000000        1.000000\r
13684                         *MESH_TVERT     4       0.582031        0.917969        1.000000\r
13685                         *MESH_TVERT     5       0.500000        0.890625        1.000000\r
13686                         *MESH_TVERT     6       0.417969        1.082031        1.000000\r
13687                         *MESH_TVERT     7       0.417969        0.917969        1.000000\r
13688                         *MESH_TVERT     8       0.390625        1.000000        1.000000\r
13689                 }\r
13690                 *MESH_NUMTVFACES        8\r
13691                 *MESH_TFACELIST {\r
13692                         *MESH_TFACE     0       0       2       1\r
13693                         *MESH_TFACE     1       0       3       2\r
13694                         *MESH_TFACE     2       0       4       3\r
13695                         *MESH_TFACE     3       0       5       4\r
13696                         *MESH_TFACE     4       0       1       6\r
13697                         *MESH_TFACE     5       0       7       5\r
13698                         *MESH_TFACE     6       0       6       8\r
13699                         *MESH_TFACE     7       0       8       7\r
13700                 }\r
13701         }\r
13702         *PROP_MOTIONBLUR        0\r
13703         *PROP_CASTSHADOW        1\r
13704         *PROP_RECVSHADOW        1\r
13705         *MATERIAL_REF   0\r
13706 }\r
13707 *GEOMOBJECT     {\r
13708         *NODE_NAME      "mat0model0surf277"\r
13709         *NODE_TM        {\r
13710                 *NODE_NAME      "mat0model0surf277"\r
13711                 *INHERIT_POS    0       0       0\r
13712                 *INHERIT_ROT    0       0       0\r
13713                 *INHERIT_SCL    0       0       0\r
13714                 *TM_ROW0        1.0     0       0\r
13715                 *TM_ROW1        0       1.0     0\r
13716                 *TM_ROW2        0       0       1.0\r
13717                 *TM_ROW3        0       0       0\r
13718                 *TM_POS 0.000000        0.000000        0.000000\r
13719         }\r
13720         *MESH   {\r
13721                 *TIMEVALUE      0\r
13722                 *MESH_NUMVERTEX 9\r
13723                 *MESH_NUMFACES  8\r
13724                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
13725                 *MESH_VERTEX_LIST       {\r
13726                         *MESH_VERTEX    0       64.000000       14.000000       88.000000\r
13727                         *MESH_VERTEX    1       64.000000       0.000000        88.000000\r
13728                         *MESH_VERTEX    2       74.500000       10.500000       88.000000\r
13729                         *MESH_VERTEX    3       78.000000       0.000000        88.000000\r
13730                         *MESH_VERTEX    4       74.500000       -10.500000      88.000000\r
13731                         *MESH_VERTEX    5       64.000000       -14.000000      88.000000\r
13732                         *MESH_VERTEX    6       53.500000       10.500000       88.000000\r
13733                         *MESH_VERTEX    7       53.500000       -10.500000      88.000000\r
13734                         *MESH_VERTEX    8       50.000000       0.000000        88.000000\r
13735                 }\r
13736                 *MESH_NORMALS   {\r
13737                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
13738                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
13739                         *MESH_FACENORMAL        2       -0.816497       0.000000        0.577350\r
13740                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
13741                         *MESH_FACENORMAL        4       0.169102        0.000000        -0.985599\r
13742                         *MESH_FACENORMAL        5       0.707107        0.000000        -0.707107\r
13743                         *MESH_FACENORMAL        6       0.169102        0.000000        -0.985599\r
13744                         *MESH_FACENORMAL        7       0.000000        0.000000        -1.000000\r
13745                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
13746                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
13747                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
13748                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
13749                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
13750                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        -1.000000\r
13751                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        -1.000000\r
13752                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        -1.000000\r
13753                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        -1.000000\r
13754                 }\r
13755                 *MESH_FACE_LIST {\r
13756                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13757                         *MESH_FACE      1       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13758                         *MESH_FACE      2       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13759                         *MESH_FACE      3       A:      1       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13760                         *MESH_FACE      4       A:      0       B:      1       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13761                         *MESH_FACE      5       A:      1       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13762                         *MESH_FACE      6       A:      1       B:      8       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13763                         *MESH_FACE      7       A:      1       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13764                 }\r
13765                 *MESH_NUMTVERTEX        9\r
13766                 *MESH_TVERTLIST {\r
13767                         *MESH_TVERT     0       0.500000        1.109375        1.000000\r
13768                         *MESH_TVERT     1       0.500000        1.000000        1.000000\r
13769                         *MESH_TVERT     2       0.582031        1.082031        1.000000\r
13770                         *MESH_TVERT     3       0.609375        1.000000        1.000000\r
13771                         *MESH_TVERT     4       0.582031        0.917969        1.000000\r
13772                         *MESH_TVERT     5       0.500000        0.890625        1.000000\r
13773                         *MESH_TVERT     6       0.417969        1.082031        1.000000\r
13774                         *MESH_TVERT     7       0.417969        0.917969        1.000000\r
13775                         *MESH_TVERT     8       0.390625        1.000000        1.000000\r
13776                 }\r
13777                 *MESH_NUMTVFACES        8\r
13778                 *MESH_TFACELIST {\r
13779                         *MESH_TFACE     0       0       2       1\r
13780                         *MESH_TFACE     1       1       2       3\r
13781                         *MESH_TFACE     2       1       3       4\r
13782                         *MESH_TFACE     3       1       4       5\r
13783                         *MESH_TFACE     4       0       1       6\r
13784                         *MESH_TFACE     5       1       5       7\r
13785                         *MESH_TFACE     6       1       8       6\r
13786                         *MESH_TFACE     7       1       7       8\r
13787                 }\r
13788         }\r
13789         *PROP_MOTIONBLUR        0\r
13790         *PROP_CASTSHADOW        1\r
13791         *PROP_RECVSHADOW        1\r
13792         *MATERIAL_REF   0\r
13793 }\r
13794 *GEOMOBJECT     {\r
13795         *NODE_NAME      "mat0model0surf278"\r
13796         *NODE_TM        {\r
13797                 *NODE_NAME      "mat0model0surf278"\r
13798                 *INHERIT_POS    0       0       0\r
13799                 *INHERIT_ROT    0       0       0\r
13800                 *INHERIT_SCL    0       0       0\r
13801                 *TM_ROW0        1.0     0       0\r
13802                 *TM_ROW1        0       1.0     0\r
13803                 *TM_ROW2        0       0       1.0\r
13804                 *TM_ROW3        0       0       0\r
13805                 *TM_POS 0.000000        0.000000        0.000000\r
13806         }\r
13807         *MESH   {\r
13808                 *TIMEVALUE      0\r
13809                 *MESH_NUMVERTEX 6\r
13810                 *MESH_NUMFACES  4\r
13811                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
13812                 *MESH_VERTEX_LIST       {\r
13813                         *MESH_VERTEX    0       64.000000       -6.000000       68.000000\r
13814                         *MESH_VERTEX    1       64.000000       -6.000000       74.000000\r
13815                         *MESH_VERTEX    2       68.500000       -4.500000       74.000000\r
13816                         *MESH_VERTEX    3       68.500000       -4.500000       68.000000\r
13817                         *MESH_VERTEX    4       59.500000       -4.500000       74.000000\r
13818                         *MESH_VERTEX    5       59.500000       -4.500000       68.000000\r
13819                 }\r
13820                 *MESH_NORMALS   {\r
13821                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
13822                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
13823                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
13824                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
13825                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
13826                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
13827                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
13828                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
13829                         *MESH_VERTEXNORMAL      4       -0.707107       -0.707107       0.000000\r
13830                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
13831                 }\r
13832                 *MESH_FACE_LIST {\r
13833                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13834                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13835                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13836                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13837                 }\r
13838                 *MESH_NUMTVERTEX        6\r
13839                 *MESH_TVERTLIST {\r
13840                         *MESH_TVERT     0       0.125000        0.000000        1.000000\r
13841                         *MESH_TVERT     1       0.125000        0.083333        1.000000\r
13842                         *MESH_TVERT     2       0.187500        0.083333        1.000000\r
13843                         *MESH_TVERT     3       0.187500        0.000000        1.000000\r
13844                         *MESH_TVERT     4       0.062500        0.083333        1.000000\r
13845                         *MESH_TVERT     5       0.062500        0.000000        1.000000\r
13846                 }\r
13847                 *MESH_NUMTVFACES        4\r
13848                 *MESH_TFACELIST {\r
13849                         *MESH_TFACE     0       0       2       1\r
13850                         *MESH_TFACE     1       0       3       2\r
13851                         *MESH_TFACE     2       4       0       1\r
13852                         *MESH_TFACE     3       4       5       0\r
13853                 }\r
13854         }\r
13855         *PROP_MOTIONBLUR        0\r
13856         *PROP_CASTSHADOW        1\r
13857         *PROP_RECVSHADOW        1\r
13858         *MATERIAL_REF   0\r
13859 }\r
13860 *GEOMOBJECT     {\r
13861         *NODE_NAME      "mat0model0surf279"\r
13862         *NODE_TM        {\r
13863                 *NODE_NAME      "mat0model0surf279"\r
13864                 *INHERIT_POS    0       0       0\r
13865                 *INHERIT_ROT    0       0       0\r
13866                 *INHERIT_SCL    0       0       0\r
13867                 *TM_ROW0        1.0     0       0\r
13868                 *TM_ROW1        0       1.0     0\r
13869                 *TM_ROW2        0       0       1.0\r
13870                 *TM_ROW3        0       0       0\r
13871                 *TM_POS 0.000000        0.000000        0.000000\r
13872         }\r
13873         *MESH   {\r
13874                 *TIMEVALUE      0\r
13875                 *MESH_NUMVERTEX 6\r
13876                 *MESH_NUMFACES  4\r
13877                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
13878                 *MESH_VERTEX_LIST       {\r
13879                         *MESH_VERTEX    0       64.000000       -14.000000      88.000000\r
13880                         *MESH_VERTEX    1       64.000000       -14.000000      90.000000\r
13881                         *MESH_VERTEX    2       74.500000       -10.500000      90.000000\r
13882                         *MESH_VERTEX    3       74.500000       -10.500000      88.000000\r
13883                         *MESH_VERTEX    4       53.500000       -10.500000      90.000000\r
13884                         *MESH_VERTEX    5       53.500000       -10.500000      88.000000\r
13885                 }\r
13886                 *MESH_NORMALS   {\r
13887                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
13888                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
13889                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
13890                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
13891                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
13892                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
13893                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
13894                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
13895                         *MESH_VERTEXNORMAL      4       -0.707107       -0.707107       0.000000\r
13896                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
13897                 }\r
13898                 *MESH_FACE_LIST {\r
13899                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13900                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13901                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13902                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13903                 }\r
13904                 *MESH_NUMTVERTEX        6\r
13905                 *MESH_TVERTLIST {\r
13906                         *MESH_TVERT     0       0.291667        0.000000        1.000000\r
13907                         *MESH_TVERT     1       0.291667        0.020833        1.000000\r
13908                         *MESH_TVERT     2       0.437500        0.020833        1.000000\r
13909                         *MESH_TVERT     3       0.437500        0.000000        1.000000\r
13910                         *MESH_TVERT     4       0.145833        0.020833        1.000000\r
13911                         *MESH_TVERT     5       0.145833        0.000000        1.000000\r
13912                 }\r
13913                 *MESH_NUMTVFACES        4\r
13914                 *MESH_TFACELIST {\r
13915                         *MESH_TFACE     0       0       2       1\r
13916                         *MESH_TFACE     1       0       3       2\r
13917                         *MESH_TFACE     2       4       0       1\r
13918                         *MESH_TFACE     3       4       5       0\r
13919                 }\r
13920         }\r
13921         *PROP_MOTIONBLUR        0\r
13922         *PROP_CASTSHADOW        1\r
13923         *PROP_RECVSHADOW        1\r
13924         *MATERIAL_REF   0\r
13925 }\r
13926 *GEOMOBJECT     {\r
13927         *NODE_NAME      "mat0model0surf280"\r
13928         *NODE_TM        {\r
13929                 *NODE_NAME      "mat0model0surf280"\r
13930                 *INHERIT_POS    0       0       0\r
13931                 *INHERIT_ROT    0       0       0\r
13932                 *INHERIT_SCL    0       0       0\r
13933                 *TM_ROW0        1.0     0       0\r
13934                 *TM_ROW1        0       1.0     0\r
13935                 *TM_ROW2        0       0       1.0\r
13936                 *TM_ROW3        0       0       0\r
13937                 *TM_POS 0.000000        0.000000        0.000000\r
13938         }\r
13939         *MESH   {\r
13940                 *TIMEVALUE      0\r
13941                 *MESH_NUMVERTEX 6\r
13942                 *MESH_NUMFACES  4\r
13943                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
13944                 *MESH_VERTEX_LIST       {\r
13945                         *MESH_VERTEX    0       60.000000       -28.000000      52.000000\r
13946                         *MESH_VERTEX    1       60.000000       -20.000000      52.000000\r
13947                         *MESH_VERTEX    2       64.000000       -20.000000      48.000000\r
13948                         *MESH_VERTEX    3       64.000000       -28.000000      48.000000\r
13949                         *MESH_VERTEX    4       56.000000       -20.000000      48.000000\r
13950                         *MESH_VERTEX    5       56.000000       -28.000000      48.000000\r
13951                 }\r
13952                 *MESH_NORMALS   {\r
13953                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
13954                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
13955                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
13956                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
13957                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
13958                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
13959                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
13960                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
13961                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
13962                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
13963                 }\r
13964                 *MESH_FACE_LIST {\r
13965                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13966                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13967                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13968                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13969                 }\r
13970                 *MESH_NUMTVERTEX        6\r
13971                 *MESH_TVERTLIST {\r
13972                         *MESH_TVERT     0       0.117851        0.000000        1.000000\r
13973                         *MESH_TVERT     1       0.117851        0.083333        1.000000\r
13974                         *MESH_TVERT     2       0.176777        0.083333        1.000000\r
13975                         *MESH_TVERT     3       0.176777        0.000000        1.000000\r
13976                         *MESH_TVERT     4       0.058926        0.083333        1.000000\r
13977                         *MESH_TVERT     5       0.058926        0.000000        1.000000\r
13978                 }\r
13979                 *MESH_NUMTVFACES        4\r
13980                 *MESH_TFACELIST {\r
13981                         *MESH_TFACE     0       0       2       1\r
13982                         *MESH_TFACE     1       0       3       2\r
13983                         *MESH_TFACE     2       4       0       1\r
13984                         *MESH_TFACE     3       4       5       0\r
13985                 }\r
13986         }\r
13987         *PROP_MOTIONBLUR        0\r
13988         *PROP_CASTSHADOW        1\r
13989         *PROP_RECVSHADOW        1\r
13990         *MATERIAL_REF   0\r
13991 }\r
13992 *GEOMOBJECT     {\r
13993         *NODE_NAME      "mat0model0surf281"\r
13994         *NODE_TM        {\r
13995                 *NODE_NAME      "mat0model0surf281"\r
13996                 *INHERIT_POS    0       0       0\r
13997                 *INHERIT_ROT    0       0       0\r
13998                 *INHERIT_SCL    0       0       0\r
13999                 *TM_ROW0        1.0     0       0\r
14000                 *TM_ROW1        0       1.0     0\r
14001                 *TM_ROW2        0       0       1.0\r
14002                 *TM_ROW3        0       0       0\r
14003                 *TM_POS 0.000000        0.000000        0.000000\r
14004         }\r
14005         *MESH   {\r
14006                 *TIMEVALUE      0\r
14007                 *MESH_NUMVERTEX 8\r
14008                 *MESH_NUMFACES  4\r
14009                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
14010                 *MESH_VERTEX_LIST       {\r
14011                         *MESH_VERTEX    0       64.000000       -20.000000      48.000000\r
14012                         *MESH_VERTEX    1       60.000000       -20.000000      44.000000\r
14013                         *MESH_VERTEX    2       60.000000       -28.000000      44.000000\r
14014                         *MESH_VERTEX    3       64.000000       -28.000000      48.000000\r
14015                         *MESH_VERTEX    4       60.000000       -28.000000      44.000000\r
14016                         *MESH_VERTEX    5       60.000000       -20.000000      44.000000\r
14017                         *MESH_VERTEX    6       56.000000       -20.000000      48.000000\r
14018                         *MESH_VERTEX    7       56.000000       -28.000000      48.000000\r
14019                 }\r
14020                 *MESH_NORMALS   {\r
14021                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
14022                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
14023                         *MESH_FACENORMAL        2       0.707107        0.000000        0.707107\r
14024                         *MESH_FACENORMAL        3       0.985599        0.000000        0.169102\r
14025                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
14026                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
14027                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
14028                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
14029                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
14030                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        -1.000000\r
14031                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
14032                         *MESH_VERTEXNORMAL      7       -1.000000       0.000000        0.000000\r
14033                 }\r
14034                 *MESH_FACE_LIST {\r
14035                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14036                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14037                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14038                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14039                 }\r
14040                 *MESH_NUMTVERTEX        8\r
14041                 *MESH_TVERTLIST {\r
14042                         *MESH_TVERT     0       0.176777        0.083333        1.000000\r
14043                         *MESH_TVERT     1       0.235702        0.083333        1.000000\r
14044                         *MESH_TVERT     2       0.235702        0.000000        1.000000\r
14045                         *MESH_TVERT     3       0.176777        0.000000        1.000000\r
14046                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
14047                         *MESH_TVERT     5       0.000000        0.083333        1.000000\r
14048                         *MESH_TVERT     6       0.058926        0.083333        1.000000\r
14049                         *MESH_TVERT     7       0.058926        0.000000        1.000000\r
14050                 }\r
14051                 *MESH_NUMTVFACES        4\r
14052                 *MESH_TFACELIST {\r
14053                         *MESH_TFACE     0       0       2       1\r
14054                         *MESH_TFACE     1       0       3       2\r
14055                         *MESH_TFACE     2       4       6       5\r
14056                         *MESH_TFACE     3       4       7       6\r
14057                 }\r
14058         }\r
14059         *PROP_MOTIONBLUR        0\r
14060         *PROP_CASTSHADOW        1\r
14061         *PROP_RECVSHADOW        1\r
14062         *MATERIAL_REF   0\r
14063 }\r
14064 *GEOMOBJECT     {\r
14065         *NODE_NAME      "mat0model0surf282"\r
14066         *NODE_TM        {\r
14067                 *NODE_NAME      "mat0model0surf282"\r
14068                 *INHERIT_POS    0       0       0\r
14069                 *INHERIT_ROT    0       0       0\r
14070                 *INHERIT_SCL    0       0       0\r
14071                 *TM_ROW0        1.0     0       0\r
14072                 *TM_ROW1        0       1.0     0\r
14073                 *TM_ROW2        0       0       1.0\r
14074                 *TM_ROW3        0       0       0\r
14075                 *TM_POS 0.000000        0.000000        0.000000\r
14076         }\r
14077         *MESH   {\r
14078                 *TIMEVALUE      0\r
14079                 *MESH_NUMVERTEX 8\r
14080                 *MESH_NUMFACES  4\r
14081                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
14082                 *MESH_VERTEX_LIST       {\r
14083                         *MESH_VERTEX    0       59.500000       4.500000        74.000000\r
14084                         *MESH_VERTEX    1       58.000000       0.000000        74.000000\r
14085                         *MESH_VERTEX    2       58.000000       0.000000        68.000000\r
14086                         *MESH_VERTEX    3       59.500000       4.500000        68.000000\r
14087                         *MESH_VERTEX    4       58.000000       0.000000        68.000000\r
14088                         *MESH_VERTEX    5       58.000000       0.000000        74.000000\r
14089                         *MESH_VERTEX    6       59.500000       -4.500000       74.000000\r
14090                         *MESH_VERTEX    7       59.500000       -4.500000       68.000000\r
14091                 }\r
14092                 *MESH_NORMALS   {\r
14093                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
14094                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
14095                         *MESH_FACENORMAL        2       0.707107        0.000000        0.707107\r
14096                         *MESH_FACENORMAL        3       0.985599        0.000000        0.169102\r
14097                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
14098                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
14099                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
14100                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
14101                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
14102                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
14103                         *MESH_VERTEXNORMAL      6       -0.707107       -0.707107       0.000000\r
14104                         *MESH_VERTEXNORMAL      7       -0.707107       -0.707107       0.000000\r
14105                 }\r
14106                 *MESH_FACE_LIST {\r
14107                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14108                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14109                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14110                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14111                 }\r
14112                 *MESH_NUMTVERTEX        8\r
14113                 *MESH_TVERTLIST {\r
14114                         *MESH_TVERT     0       0.437500        0.083333        1.000000\r
14115                         *MESH_TVERT     1       0.500000        0.083333        1.000000\r
14116                         *MESH_TVERT     2       0.500000        0.000000        1.000000\r
14117                         *MESH_TVERT     3       0.437500        0.000000        1.000000\r
14118                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
14119                         *MESH_TVERT     5       0.000000        0.083333        1.000000\r
14120                         *MESH_TVERT     6       0.062500        0.083333        1.000000\r
14121                         *MESH_TVERT     7       0.062500        0.000000        1.000000\r
14122                 }\r
14123                 *MESH_NUMTVFACES        4\r
14124                 *MESH_TFACELIST {\r
14125                         *MESH_TFACE     0       0       2       1\r
14126                         *MESH_TFACE     1       0       3       2\r
14127                         *MESH_TFACE     2       4       6       5\r
14128                         *MESH_TFACE     3       4       7       6\r
14129                 }\r
14130         }\r
14131         *PROP_MOTIONBLUR        0\r
14132         *PROP_CASTSHADOW        1\r
14133         *PROP_RECVSHADOW        1\r
14134         *MATERIAL_REF   0\r
14135 }\r
14136 *GEOMOBJECT     {\r
14137         *NODE_NAME      "mat0model0surf283"\r
14138         *NODE_TM        {\r
14139                 *NODE_NAME      "mat0model0surf283"\r
14140                 *INHERIT_POS    0       0       0\r
14141                 *INHERIT_ROT    0       0       0\r
14142                 *INHERIT_SCL    0       0       0\r
14143                 *TM_ROW0        1.0     0       0\r
14144                 *TM_ROW1        0       1.0     0\r
14145                 *TM_ROW2        0       0       1.0\r
14146                 *TM_ROW3        0       0       0\r
14147                 *TM_POS 0.000000        0.000000        0.000000\r
14148         }\r
14149         *MESH   {\r
14150                 *TIMEVALUE      0\r
14151                 *MESH_NUMVERTEX 8\r
14152                 *MESH_NUMFACES  4\r
14153                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
14154                 *MESH_VERTEX_LIST       {\r
14155                         *MESH_VERTEX    0       53.500000       10.500000       90.000000\r
14156                         *MESH_VERTEX    1       50.000000       0.000000        90.000000\r
14157                         *MESH_VERTEX    2       50.000000       0.000000        88.000000\r
14158                         *MESH_VERTEX    3       53.500000       10.500000       88.000000\r
14159                         *MESH_VERTEX    4       50.000000       0.000000        88.000000\r
14160                         *MESH_VERTEX    5       50.000000       0.000000        90.000000\r
14161                         *MESH_VERTEX    6       53.500000       -10.500000      90.000000\r
14162                         *MESH_VERTEX    7       53.500000       -10.500000      88.000000\r
14163                 }\r
14164                 *MESH_NORMALS   {\r
14165                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
14166                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
14167                         *MESH_FACENORMAL        2       0.707107        0.000000        0.707107\r
14168                         *MESH_FACENORMAL        3       0.985599        0.000000        0.169102\r
14169                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
14170                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
14171                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
14172                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
14173                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
14174                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
14175                         *MESH_VERTEXNORMAL      6       -0.707107       -0.707107       0.000000\r
14176                         *MESH_VERTEXNORMAL      7       -0.707107       -0.707107       0.000000\r
14177                 }\r
14178                 *MESH_FACE_LIST {\r
14179                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14180                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14181                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14182                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14183                 }\r
14184                 *MESH_NUMTVERTEX        8\r
14185                 *MESH_TVERTLIST {\r
14186                         *MESH_TVERT     0       1.020833        0.020833        1.000000\r
14187                         *MESH_TVERT     1       1.166667        0.020833        1.000000\r
14188                         *MESH_TVERT     2       1.166667        0.000000        1.000000\r
14189                         *MESH_TVERT     3       1.020833        0.000000        1.000000\r
14190                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
14191                         *MESH_TVERT     5       0.000000        0.020833        1.000000\r
14192                         *MESH_TVERT     6       0.145833        0.020833        1.000000\r
14193                         *MESH_TVERT     7       0.145833        0.000000        1.000000\r
14194                 }\r
14195                 *MESH_NUMTVFACES        4\r
14196                 *MESH_TFACELIST {\r
14197                         *MESH_TFACE     0       0       2       1\r
14198                         *MESH_TFACE     1       0       3       2\r
14199                         *MESH_TFACE     2       4       6       5\r
14200                         *MESH_TFACE     3       4       7       6\r
14201                 }\r
14202         }\r
14203         *PROP_MOTIONBLUR        0\r
14204         *PROP_CASTSHADOW        1\r
14205         *PROP_RECVSHADOW        1\r
14206         *MATERIAL_REF   0\r
14207 }\r
14208 *GEOMOBJECT     {\r
14209         *NODE_NAME      "mat0model0surf284"\r
14210         *NODE_TM        {\r
14211                 *NODE_NAME      "mat0model0surf284"\r
14212                 *INHERIT_POS    0       0       0\r
14213                 *INHERIT_ROT    0       0       0\r
14214                 *INHERIT_SCL    0       0       0\r
14215                 *TM_ROW0        1.0     0       0\r
14216                 *TM_ROW1        0       1.0     0\r
14217                 *TM_ROW2        0       0       1.0\r
14218                 *TM_ROW3        0       0       0\r
14219                 *TM_POS 0.000000        0.000000        0.000000\r
14220         }\r
14221         *MESH   {\r
14222                 *TIMEVALUE      0\r
14223                 *MESH_NUMVERTEX 6\r
14224                 *MESH_NUMFACES  4\r
14225                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
14226                 *MESH_VERTEX_LIST       {\r
14227                         *MESH_VERTEX    0       46.000000       0.000000        88.000000\r
14228                         *MESH_VERTEX    1       46.000000       0.000000        90.000000\r
14229                         *MESH_VERTEX    2       42.500000       10.500000       90.000000\r
14230                         *MESH_VERTEX    3       42.500000       10.500000       88.000000\r
14231                         *MESH_VERTEX    4       42.500000       -10.500000      90.000000\r
14232                         *MESH_VERTEX    5       42.500000       -10.500000      88.000000\r
14233                 }\r
14234                 *MESH_NORMALS   {\r
14235                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
14236                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
14237                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
14238                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
14239                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
14240                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
14241                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
14242                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
14243                         *MESH_VERTEXNORMAL      4       0.707107        -0.707107       0.000000\r
14244                         *MESH_VERTEXNORMAL      5       0.707107        -0.707107       0.000000\r
14245                 }\r
14246                 *MESH_FACE_LIST {\r
14247                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14248                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14249                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14250                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14251                 }\r
14252                 *MESH_NUMTVERTEX        6\r
14253                 *MESH_TVERTLIST {\r
14254                         *MESH_TVERT     0       0.583333        0.000000        1.000000\r
14255                         *MESH_TVERT     1       0.583333        0.020833        1.000000\r
14256                         *MESH_TVERT     2       0.729167        0.020833        1.000000\r
14257                         *MESH_TVERT     3       0.729167        0.000000        1.000000\r
14258                         *MESH_TVERT     4       0.437500        0.020833        1.000000\r
14259                         *MESH_TVERT     5       0.437500        0.000000        1.000000\r
14260                 }\r
14261                 *MESH_NUMTVFACES        4\r
14262                 *MESH_TFACELIST {\r
14263                         *MESH_TFACE     0       0       2       1\r
14264                         *MESH_TFACE     1       0       3       2\r
14265                         *MESH_TFACE     2       4       0       1\r
14266                         *MESH_TFACE     3       4       5       0\r
14267                 }\r
14268         }\r
14269         *PROP_MOTIONBLUR        0\r
14270         *PROP_CASTSHADOW        1\r
14271         *PROP_RECVSHADOW        1\r
14272         *MATERIAL_REF   0\r
14273 }\r
14274 *GEOMOBJECT     {\r
14275         *NODE_NAME      "mat0model0surf285"\r
14276         *NODE_TM        {\r
14277                 *NODE_NAME      "mat0model0surf285"\r
14278                 *INHERIT_POS    0       0       0\r
14279                 *INHERIT_ROT    0       0       0\r
14280                 *INHERIT_SCL    0       0       0\r
14281                 *TM_ROW0        1.0     0       0\r
14282                 *TM_ROW1        0       1.0     0\r
14283                 *TM_ROW2        0       0       1.0\r
14284                 *TM_ROW3        0       0       0\r
14285                 *TM_POS 0.000000        0.000000        0.000000\r
14286         }\r
14287         *MESH   {\r
14288                 *TIMEVALUE      0\r
14289                 *MESH_NUMVERTEX 6\r
14290                 *MESH_NUMFACES  4\r
14291                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
14292                 *MESH_VERTEX_LIST       {\r
14293                         *MESH_VERTEX    0       38.000000       0.000000        68.000000\r
14294                         *MESH_VERTEX    1       38.000000       0.000000        74.000000\r
14295                         *MESH_VERTEX    2       36.500000       4.500000        74.000000\r
14296                         *MESH_VERTEX    3       36.500000       4.500000        68.000000\r
14297                         *MESH_VERTEX    4       36.500000       -4.500000       74.000000\r
14298                         *MESH_VERTEX    5       36.500000       -4.500000       68.000000\r
14299                 }\r
14300                 *MESH_NORMALS   {\r
14301                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
14302                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
14303                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
14304                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
14305                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
14306                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
14307                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
14308                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
14309                         *MESH_VERTEXNORMAL      4       0.707107        -0.707107       0.000000\r
14310                         *MESH_VERTEXNORMAL      5       0.707107        -0.707107       0.000000\r
14311                 }\r
14312                 *MESH_FACE_LIST {\r
14313                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14314                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14315                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14316                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14317                 }\r
14318                 *MESH_NUMTVERTEX        6\r
14319                 *MESH_TVERTLIST {\r
14320                         *MESH_TVERT     0       0.250000        0.000000        1.000000\r
14321                         *MESH_TVERT     1       0.250000        0.083333        1.000000\r
14322                         *MESH_TVERT     2       0.312500        0.083333        1.000000\r
14323                         *MESH_TVERT     3       0.312500        0.000000        1.000000\r
14324                         *MESH_TVERT     4       0.187500        0.083333        1.000000\r
14325                         *MESH_TVERT     5       0.187500        0.000000        1.000000\r
14326                 }\r
14327                 *MESH_NUMTVFACES        4\r
14328                 *MESH_TFACELIST {\r
14329                         *MESH_TFACE     0       0       2       1\r
14330                         *MESH_TFACE     1       0       3       2\r
14331                         *MESH_TFACE     2       4       0       1\r
14332                         *MESH_TFACE     3       4       5       0\r
14333                 }\r
14334         }\r
14335         *PROP_MOTIONBLUR        0\r
14336         *PROP_CASTSHADOW        1\r
14337         *PROP_RECVSHADOW        1\r
14338         *MATERIAL_REF   0\r
14339 }\r
14340 *GEOMOBJECT     {\r
14341         *NODE_NAME      "mat0model0surf286"\r
14342         *NODE_TM        {\r
14343                 *NODE_NAME      "mat0model0surf286"\r
14344                 *INHERIT_POS    0       0       0\r
14345                 *INHERIT_ROT    0       0       0\r
14346                 *INHERIT_SCL    0       0       0\r
14347                 *TM_ROW0        1.0     0       0\r
14348                 *TM_ROW1        0       1.0     0\r
14349                 *TM_ROW2        0       0       1.0\r
14350                 *TM_ROW3        0       0       0\r
14351                 *TM_POS 0.000000        0.000000        0.000000\r
14352         }\r
14353         *MESH   {\r
14354                 *TIMEVALUE      0\r
14355                 *MESH_NUMVERTEX 6\r
14356                 *MESH_NUMFACES  4\r
14357                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
14358                 *MESH_VERTEX_LIST       {\r
14359                         *MESH_VERTEX    0       36.000000       -28.000000      52.000000\r
14360                         *MESH_VERTEX    1       36.000000       -20.000000      52.000000\r
14361                         *MESH_VERTEX    2       40.000000       -20.000000      48.000000\r
14362                         *MESH_VERTEX    3       40.000000       -28.000000      48.000000\r
14363                         *MESH_VERTEX    4       32.000000       -20.000000      48.000000\r
14364                         *MESH_VERTEX    5       32.000000       -28.000000      48.000000\r
14365                 }\r
14366                 *MESH_NORMALS   {\r
14367                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
14368                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
14369                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
14370                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
14371                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
14372                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
14373                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
14374                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
14375                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
14376                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
14377                 }\r
14378                 *MESH_FACE_LIST {\r
14379                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14380                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14381                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14382                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14383                 }\r
14384                 *MESH_NUMTVERTEX        6\r
14385                 *MESH_TVERTLIST {\r
14386                         *MESH_TVERT     0       0.117851        0.000000        1.000000\r
14387                         *MESH_TVERT     1       0.117851        0.083333        1.000000\r
14388                         *MESH_TVERT     2       0.176777        0.083333        1.000000\r
14389                         *MESH_TVERT     3       0.176777        0.000000        1.000000\r
14390                         *MESH_TVERT     4       0.058926        0.083333        1.000000\r
14391                         *MESH_TVERT     5       0.058926        0.000000        1.000000\r
14392                 }\r
14393                 *MESH_NUMTVFACES        4\r
14394                 *MESH_TFACELIST {\r
14395                         *MESH_TFACE     0       0       2       1\r
14396                         *MESH_TFACE     1       0       3       2\r
14397                         *MESH_TFACE     2       4       0       1\r
14398                         *MESH_TFACE     3       4       5       0\r
14399                 }\r
14400         }\r
14401         *PROP_MOTIONBLUR        0\r
14402         *PROP_CASTSHADOW        1\r
14403         *PROP_RECVSHADOW        1\r
14404         *MATERIAL_REF   0\r
14405 }\r
14406 *GEOMOBJECT     {\r
14407         *NODE_NAME      "mat0model0surf287"\r
14408         *NODE_TM        {\r
14409                 *NODE_NAME      "mat0model0surf287"\r
14410                 *INHERIT_POS    0       0       0\r
14411                 *INHERIT_ROT    0       0       0\r
14412                 *INHERIT_SCL    0       0       0\r
14413                 *TM_ROW0        1.0     0       0\r
14414                 *TM_ROW1        0       1.0     0\r
14415                 *TM_ROW2        0       0       1.0\r
14416                 *TM_ROW3        0       0       0\r
14417                 *TM_POS 0.000000        0.000000        0.000000\r
14418         }\r
14419         *MESH   {\r
14420                 *TIMEVALUE      0\r
14421                 *MESH_NUMVERTEX 8\r
14422                 *MESH_NUMFACES  4\r
14423                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
14424                 *MESH_VERTEX_LIST       {\r
14425                         *MESH_VERTEX    0       40.000000       -20.000000      48.000000\r
14426                         *MESH_VERTEX    1       36.000000       -20.000000      44.000000\r
14427                         *MESH_VERTEX    2       36.000000       -28.000000      44.000000\r
14428                         *MESH_VERTEX    3       40.000000       -28.000000      48.000000\r
14429                         *MESH_VERTEX    4       36.000000       -28.000000      44.000000\r
14430                         *MESH_VERTEX    5       36.000000       -20.000000      44.000000\r
14431                         *MESH_VERTEX    6       32.000000       -20.000000      48.000000\r
14432                         *MESH_VERTEX    7       32.000000       -28.000000      48.000000\r
14433                 }\r
14434                 *MESH_NORMALS   {\r
14435                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
14436                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
14437                         *MESH_FACENORMAL        2       0.707107        0.000000        0.707107\r
14438                         *MESH_FACENORMAL        3       0.985599        0.000000        0.169102\r
14439                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
14440                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
14441                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
14442                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
14443                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
14444                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        -1.000000\r
14445                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
14446                         *MESH_VERTEXNORMAL      7       -1.000000       0.000000        0.000000\r
14447                 }\r
14448                 *MESH_FACE_LIST {\r
14449                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14450                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14451                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14452                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14453                 }\r
14454                 *MESH_NUMTVERTEX        8\r
14455                 *MESH_TVERTLIST {\r
14456                         *MESH_TVERT     0       0.176777        0.083333        1.000000\r
14457                         *MESH_TVERT     1       0.235702        0.083333        1.000000\r
14458                         *MESH_TVERT     2       0.235702        0.000000        1.000000\r
14459                         *MESH_TVERT     3       0.176777        0.000000        1.000000\r
14460                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
14461                         *MESH_TVERT     5       0.000000        0.083333        1.000000\r
14462                         *MESH_TVERT     6       0.058926        0.083333        1.000000\r
14463                         *MESH_TVERT     7       0.058926        0.000000        1.000000\r
14464                 }\r
14465                 *MESH_NUMTVFACES        4\r
14466                 *MESH_TFACELIST {\r
14467                         *MESH_TFACE     0       0       2       1\r
14468                         *MESH_TFACE     1       0       3       2\r
14469                         *MESH_TFACE     2       4       6       5\r
14470                         *MESH_TFACE     3       4       7       6\r
14471                 }\r
14472         }\r
14473         *PROP_MOTIONBLUR        0\r
14474         *PROP_CASTSHADOW        1\r
14475         *PROP_RECVSHADOW        1\r
14476         *MATERIAL_REF   0\r
14477 }\r
14478 *GEOMOBJECT     {\r
14479         *NODE_NAME      "mat0model0surf288"\r
14480         *NODE_TM        {\r
14481                 *NODE_NAME      "mat0model0surf288"\r
14482                 *INHERIT_POS    0       0       0\r
14483                 *INHERIT_ROT    0       0       0\r
14484                 *INHERIT_SCL    0       0       0\r
14485                 *TM_ROW0        1.0     0       0\r
14486                 *TM_ROW1        0       1.0     0\r
14487                 *TM_ROW2        0       0       1.0\r
14488                 *TM_ROW3        0       0       0\r
14489                 *TM_POS 0.000000        0.000000        0.000000\r
14490         }\r
14491         *MESH   {\r
14492                 *TIMEVALUE      0\r
14493                 *MESH_NUMVERTEX 6\r
14494                 *MESH_NUMFACES  4\r
14495                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
14496                 *MESH_VERTEX_LIST       {\r
14497                         *MESH_VERTEX    0       42.500000       10.500000       90.000000\r
14498                         *MESH_VERTEX    1       32.000000       14.000000       90.000000\r
14499                         *MESH_VERTEX    2       32.000000       14.000000       88.000000\r
14500                         *MESH_VERTEX    3       42.500000       10.500000       88.000000\r
14501                         *MESH_VERTEX    4       21.500000       10.500000       90.000000\r
14502                         *MESH_VERTEX    5       21.500000       10.500000       88.000000\r
14503                 }\r
14504                 *MESH_NORMALS   {\r
14505                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
14506                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
14507                         *MESH_FACENORMAL        2       -0.985599       0.000000        0.169102\r
14508                         *MESH_FACENORMAL        3       -0.169102       0.000000        0.985599\r
14509                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
14510                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
14511                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
14512                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
14513                         *MESH_VERTEXNORMAL      4       -0.707107       0.707107        0.000000\r
14514                         *MESH_VERTEXNORMAL      5       -0.707107       0.707107        0.000000\r
14515                 }\r
14516                 *MESH_FACE_LIST {\r
14517                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14518                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14519                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14520                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14521                 }\r
14522                 *MESH_NUMTVERTEX        6\r
14523                 *MESH_TVERTLIST {\r
14524                         *MESH_TVERT     0       0.729167        0.020833        1.000000\r
14525                         *MESH_TVERT     1       0.875000        0.020833        1.000000\r
14526                         *MESH_TVERT     2       0.875000        0.000000        1.000000\r
14527                         *MESH_TVERT     3       0.729167        0.000000        1.000000\r
14528                         *MESH_TVERT     4       1.020833        0.020833        1.000000\r
14529                         *MESH_TVERT     5       1.020833        0.000000        1.000000\r
14530                 }\r
14531                 *MESH_NUMTVFACES        4\r
14532                 *MESH_TFACELIST {\r
14533                         *MESH_TFACE     0       0       2       1\r
14534                         *MESH_TFACE     1       0       3       2\r
14535                         *MESH_TFACE     2       2       4       1\r
14536                         *MESH_TFACE     3       2       5       4\r
14537                 }\r
14538         }\r
14539         *PROP_MOTIONBLUR        0\r
14540         *PROP_CASTSHADOW        1\r
14541         *PROP_RECVSHADOW        1\r
14542         *MATERIAL_REF   0\r
14543 }\r
14544 *GEOMOBJECT     {\r
14545         *NODE_NAME      "mat0model0surf289"\r
14546         *NODE_TM        {\r
14547                 *NODE_NAME      "mat0model0surf289"\r
14548                 *INHERIT_POS    0       0       0\r
14549                 *INHERIT_ROT    0       0       0\r
14550                 *INHERIT_SCL    0       0       0\r
14551                 *TM_ROW0        1.0     0       0\r
14552                 *TM_ROW1        0       1.0     0\r
14553                 *TM_ROW2        0       0       1.0\r
14554                 *TM_ROW3        0       0       0\r
14555                 *TM_POS 0.000000        0.000000        0.000000\r
14556         }\r
14557         *MESH   {\r
14558                 *TIMEVALUE      0\r
14559                 *MESH_NUMVERTEX 6\r
14560                 *MESH_NUMFACES  4\r
14561                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
14562                 *MESH_VERTEX_LIST       {\r
14563                         *MESH_VERTEX    0       36.500000       4.500000        74.000000\r
14564                         *MESH_VERTEX    1       32.000000       6.000000        74.000000\r
14565                         *MESH_VERTEX    2       32.000000       6.000000        68.000000\r
14566                         *MESH_VERTEX    3       36.500000       4.500000        68.000000\r
14567                         *MESH_VERTEX    4       27.500000       4.500000        74.000000\r
14568                         *MESH_VERTEX    5       27.500000       4.500000        68.000000\r
14569                 }\r
14570                 *MESH_NORMALS   {\r
14571                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
14572                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
14573                         *MESH_FACENORMAL        2       -0.985599       0.000000        0.169102\r
14574                         *MESH_FACENORMAL        3       -0.169102       0.000000        0.985599\r
14575                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
14576                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
14577                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
14578                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
14579                         *MESH_VERTEXNORMAL      4       -0.707107       0.707107        0.000000\r
14580                         *MESH_VERTEXNORMAL      5       -0.707107       0.707107        0.000000\r
14581                 }\r
14582                 *MESH_FACE_LIST {\r
14583                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14584                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14585                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14586                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14587                 }\r
14588                 *MESH_NUMTVERTEX        6\r
14589                 *MESH_TVERTLIST {\r
14590                         *MESH_TVERT     0       0.312500        0.083333        1.000000\r
14591                         *MESH_TVERT     1       0.375000        0.083333        1.000000\r
14592                         *MESH_TVERT     2       0.375000        0.000000        1.000000\r
14593                         *MESH_TVERT     3       0.312500        0.000000        1.000000\r
14594                         *MESH_TVERT     4       0.437500        0.083333        1.000000\r
14595                         *MESH_TVERT     5       0.437500        0.000000        1.000000\r
14596                 }\r
14597                 *MESH_NUMTVFACES        4\r
14598                 *MESH_TFACELIST {\r
14599                         *MESH_TFACE     0       0       2       1\r
14600                         *MESH_TFACE     1       0       3       2\r
14601                         *MESH_TFACE     2       2       4       1\r
14602                         *MESH_TFACE     3       2       5       4\r
14603                 }\r
14604         }\r
14605         *PROP_MOTIONBLUR        0\r
14606         *PROP_CASTSHADOW        1\r
14607         *PROP_RECVSHADOW        1\r
14608         *MATERIAL_REF   0\r
14609 }\r
14610 *GEOMOBJECT     {\r
14611         *NODE_NAME      "mat0model0surf290"\r
14612         *NODE_TM        {\r
14613                 *NODE_NAME      "mat0model0surf290"\r
14614                 *INHERIT_POS    0       0       0\r
14615                 *INHERIT_ROT    0       0       0\r
14616                 *INHERIT_SCL    0       0       0\r
14617                 *TM_ROW0        1.0     0       0\r
14618                 *TM_ROW1        0       1.0     0\r
14619                 *TM_ROW2        0       0       1.0\r
14620                 *TM_ROW3        0       0       0\r
14621                 *TM_POS 0.000000        0.000000        0.000000\r
14622         }\r
14623         *MESH   {\r
14624                 *TIMEVALUE      0\r
14625                 *MESH_NUMVERTEX 9\r
14626                 *MESH_NUMFACES  8\r
14627                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
14628                 *MESH_VERTEX_LIST       {\r
14629                         *MESH_VERTEX    0       32.000000       0.000000        90.000000\r
14630                         *MESH_VERTEX    1       32.000000       14.000000       90.000000\r
14631                         *MESH_VERTEX    2       42.500000       10.500000       90.000000\r
14632                         *MESH_VERTEX    3       46.000000       0.000000        90.000000\r
14633                         *MESH_VERTEX    4       42.500000       -10.500000      90.000000\r
14634                         *MESH_VERTEX    5       32.000000       -14.000000      90.000000\r
14635                         *MESH_VERTEX    6       21.500000       10.500000       90.000000\r
14636                         *MESH_VERTEX    7       21.500000       -10.500000      90.000000\r
14637                         *MESH_VERTEX    8       18.000000       0.000000        90.000000\r
14638                 }\r
14639                 *MESH_NORMALS   {\r
14640                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
14641                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
14642                         *MESH_FACENORMAL        2       -0.707107       0.000000        0.707107\r
14643                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
14644                         *MESH_FACENORMAL        4       0.169102        0.000000        -0.985599\r
14645                         *MESH_FACENORMAL        5       0.816497        0.000000        -0.577350\r
14646                         *MESH_FACENORMAL        6       0.447214        0.000000        -0.894427\r
14647                         *MESH_FACENORMAL        7       0.252725        0.000000        -0.967538\r
14648                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
14649                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
14650                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
14651                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
14652                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
14653                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
14654                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        1.000000\r
14655                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        1.000000\r
14656                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        1.000000\r
14657                 }\r
14658                 *MESH_FACE_LIST {\r
14659                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14660                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14661                         *MESH_FACE      2       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14662                         *MESH_FACE      3       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14663                         *MESH_FACE      4       A:      0       B:      1       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14664                         *MESH_FACE      5       A:      0       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14665                         *MESH_FACE      6       A:      0       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14666                         *MESH_FACE      7       A:      0       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14667                 }\r
14668                 *MESH_NUMTVERTEX        9\r
14669                 *MESH_TVERTLIST {\r
14670                         *MESH_TVERT     0       0.500000        1.000000        1.000000\r
14671                         *MESH_TVERT     1       0.500000        1.109375        1.000000\r
14672                         *MESH_TVERT     2       0.582031        1.082031        1.000000\r
14673                         *MESH_TVERT     3       0.609375        1.000000        1.000000\r
14674                         *MESH_TVERT     4       0.582031        0.917969        1.000000\r
14675                         *MESH_TVERT     5       0.500000        0.890625        1.000000\r
14676                         *MESH_TVERT     6       0.417969        1.082031        1.000000\r
14677                         *MESH_TVERT     7       0.417969        0.917969        1.000000\r
14678                         *MESH_TVERT     8       0.390625        1.000000        1.000000\r
14679                 }\r
14680                 *MESH_NUMTVFACES        8\r
14681                 *MESH_TFACELIST {\r
14682                         *MESH_TFACE     0       0       2       1\r
14683                         *MESH_TFACE     1       0       3       2\r
14684                         *MESH_TFACE     2       0       4       3\r
14685                         *MESH_TFACE     3       0       5       4\r
14686                         *MESH_TFACE     4       0       1       6\r
14687                         *MESH_TFACE     5       0       7       5\r
14688                         *MESH_TFACE     6       0       6       8\r
14689                         *MESH_TFACE     7       0       8       7\r
14690                 }\r
14691         }\r
14692         *PROP_MOTIONBLUR        0\r
14693         *PROP_CASTSHADOW        1\r
14694         *PROP_RECVSHADOW        1\r
14695         *MATERIAL_REF   0\r
14696 }\r
14697 *GEOMOBJECT     {\r
14698         *NODE_NAME      "mat0model0surf291"\r
14699         *NODE_TM        {\r
14700                 *NODE_NAME      "mat0model0surf291"\r
14701                 *INHERIT_POS    0       0       0\r
14702                 *INHERIT_ROT    0       0       0\r
14703                 *INHERIT_SCL    0       0       0\r
14704                 *TM_ROW0        1.0     0       0\r
14705                 *TM_ROW1        0       1.0     0\r
14706                 *TM_ROW2        0       0       1.0\r
14707                 *TM_ROW3        0       0       0\r
14708                 *TM_POS 0.000000        0.000000        0.000000\r
14709         }\r
14710         *MESH   {\r
14711                 *TIMEVALUE      0\r
14712                 *MESH_NUMVERTEX 9\r
14713                 *MESH_NUMFACES  8\r
14714                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
14715                 *MESH_VERTEX_LIST       {\r
14716                         *MESH_VERTEX    0       32.000000       14.000000       88.000000\r
14717                         *MESH_VERTEX    1       32.000000       0.000000        88.000000\r
14718                         *MESH_VERTEX    2       42.500000       10.500000       88.000000\r
14719                         *MESH_VERTEX    3       46.000000       0.000000        88.000000\r
14720                         *MESH_VERTEX    4       42.500000       -10.500000      88.000000\r
14721                         *MESH_VERTEX    5       32.000000       -14.000000      88.000000\r
14722                         *MESH_VERTEX    6       21.500000       10.500000       88.000000\r
14723                         *MESH_VERTEX    7       21.500000       -10.500000      88.000000\r
14724                         *MESH_VERTEX    8       18.000000       0.000000        88.000000\r
14725                 }\r
14726                 *MESH_NORMALS   {\r
14727                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
14728                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
14729                         *MESH_FACENORMAL        2       -0.816497       0.000000        0.577350\r
14730                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
14731                         *MESH_FACENORMAL        4       0.169102        0.000000        -0.985599\r
14732                         *MESH_FACENORMAL        5       0.707107        0.000000        -0.707107\r
14733                         *MESH_FACENORMAL        6       0.169102        0.000000        -0.985599\r
14734                         *MESH_FACENORMAL        7       0.000000        0.000000        -1.000000\r
14735                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
14736                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
14737                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
14738                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
14739                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
14740                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        -1.000000\r
14741                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        -1.000000\r
14742                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        -1.000000\r
14743                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        -1.000000\r
14744                 }\r
14745                 *MESH_FACE_LIST {\r
14746                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14747                         *MESH_FACE      1       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14748                         *MESH_FACE      2       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14749                         *MESH_FACE      3       A:      1       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14750                         *MESH_FACE      4       A:      0       B:      1       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14751                         *MESH_FACE      5       A:      1       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14752                         *MESH_FACE      6       A:      1       B:      8       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14753                         *MESH_FACE      7       A:      1       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14754                 }\r
14755                 *MESH_NUMTVERTEX        9\r
14756                 *MESH_TVERTLIST {\r
14757                         *MESH_TVERT     0       0.500000        1.109375        1.000000\r
14758                         *MESH_TVERT     1       0.500000        1.000000        1.000000\r
14759                         *MESH_TVERT     2       0.582031        1.082031        1.000000\r
14760                         *MESH_TVERT     3       0.609375        1.000000        1.000000\r
14761                         *MESH_TVERT     4       0.582031        0.917969        1.000000\r
14762                         *MESH_TVERT     5       0.500000        0.890625        1.000000\r
14763                         *MESH_TVERT     6       0.417969        1.082031        1.000000\r
14764                         *MESH_TVERT     7       0.417969        0.917969        1.000000\r
14765                         *MESH_TVERT     8       0.390625        1.000000        1.000000\r
14766                 }\r
14767                 *MESH_NUMTVFACES        8\r
14768                 *MESH_TFACELIST {\r
14769                         *MESH_TFACE     0       0       2       1\r
14770                         *MESH_TFACE     1       1       2       3\r
14771                         *MESH_TFACE     2       1       3       4\r
14772                         *MESH_TFACE     3       1       4       5\r
14773                         *MESH_TFACE     4       0       1       6\r
14774                         *MESH_TFACE     5       1       5       7\r
14775                         *MESH_TFACE     6       1       8       6\r
14776                         *MESH_TFACE     7       1       7       8\r
14777                 }\r
14778         }\r
14779         *PROP_MOTIONBLUR        0\r
14780         *PROP_CASTSHADOW        1\r
14781         *PROP_RECVSHADOW        1\r
14782         *MATERIAL_REF   0\r
14783 }\r
14784 *GEOMOBJECT     {\r
14785         *NODE_NAME      "mat0model0surf292"\r
14786         *NODE_TM        {\r
14787                 *NODE_NAME      "mat0model0surf292"\r
14788                 *INHERIT_POS    0       0       0\r
14789                 *INHERIT_ROT    0       0       0\r
14790                 *INHERIT_SCL    0       0       0\r
14791                 *TM_ROW0        1.0     0       0\r
14792                 *TM_ROW1        0       1.0     0\r
14793                 *TM_ROW2        0       0       1.0\r
14794                 *TM_ROW3        0       0       0\r
14795                 *TM_POS 0.000000        0.000000        0.000000\r
14796         }\r
14797         *MESH   {\r
14798                 *TIMEVALUE      0\r
14799                 *MESH_NUMVERTEX 6\r
14800                 *MESH_NUMFACES  4\r
14801                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
14802                 *MESH_VERTEX_LIST       {\r
14803                         *MESH_VERTEX    0       32.000000       -6.000000       68.000000\r
14804                         *MESH_VERTEX    1       32.000000       -6.000000       74.000000\r
14805                         *MESH_VERTEX    2       36.500000       -4.500000       74.000000\r
14806                         *MESH_VERTEX    3       36.500000       -4.500000       68.000000\r
14807                         *MESH_VERTEX    4       27.500000       -4.500000       74.000000\r
14808                         *MESH_VERTEX    5       27.500000       -4.500000       68.000000\r
14809                 }\r
14810                 *MESH_NORMALS   {\r
14811                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
14812                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
14813                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
14814                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
14815                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
14816                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
14817                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
14818                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
14819                         *MESH_VERTEXNORMAL      4       -0.707107       -0.707107       0.000000\r
14820                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
14821                 }\r
14822                 *MESH_FACE_LIST {\r
14823                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14824                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14825                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14826                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14827                 }\r
14828                 *MESH_NUMTVERTEX        6\r
14829                 *MESH_TVERTLIST {\r
14830                         *MESH_TVERT     0       0.125000        0.000000        1.000000\r
14831                         *MESH_TVERT     1       0.125000        0.083333        1.000000\r
14832                         *MESH_TVERT     2       0.187500        0.083333        1.000000\r
14833                         *MESH_TVERT     3       0.187500        0.000000        1.000000\r
14834                         *MESH_TVERT     4       0.062500        0.083333        1.000000\r
14835                         *MESH_TVERT     5       0.062500        0.000000        1.000000\r
14836                 }\r
14837                 *MESH_NUMTVFACES        4\r
14838                 *MESH_TFACELIST {\r
14839                         *MESH_TFACE     0       0       2       1\r
14840                         *MESH_TFACE     1       0       3       2\r
14841                         *MESH_TFACE     2       4       0       1\r
14842                         *MESH_TFACE     3       4       5       0\r
14843                 }\r
14844         }\r
14845         *PROP_MOTIONBLUR        0\r
14846         *PROP_CASTSHADOW        1\r
14847         *PROP_RECVSHADOW        1\r
14848         *MATERIAL_REF   0\r
14849 }\r
14850 *GEOMOBJECT     {\r
14851         *NODE_NAME      "mat0model0surf293"\r
14852         *NODE_TM        {\r
14853                 *NODE_NAME      "mat0model0surf293"\r
14854                 *INHERIT_POS    0       0       0\r
14855                 *INHERIT_ROT    0       0       0\r
14856                 *INHERIT_SCL    0       0       0\r
14857                 *TM_ROW0        1.0     0       0\r
14858                 *TM_ROW1        0       1.0     0\r
14859                 *TM_ROW2        0       0       1.0\r
14860                 *TM_ROW3        0       0       0\r
14861                 *TM_POS 0.000000        0.000000        0.000000\r
14862         }\r
14863         *MESH   {\r
14864                 *TIMEVALUE      0\r
14865                 *MESH_NUMVERTEX 6\r
14866                 *MESH_NUMFACES  4\r
14867                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
14868                 *MESH_VERTEX_LIST       {\r
14869                         *MESH_VERTEX    0       32.000000       -14.000000      88.000000\r
14870                         *MESH_VERTEX    1       32.000000       -14.000000      90.000000\r
14871                         *MESH_VERTEX    2       42.500000       -10.500000      90.000000\r
14872                         *MESH_VERTEX    3       42.500000       -10.500000      88.000000\r
14873                         *MESH_VERTEX    4       21.500000       -10.500000      90.000000\r
14874                         *MESH_VERTEX    5       21.500000       -10.500000      88.000000\r
14875                 }\r
14876                 *MESH_NORMALS   {\r
14877                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
14878                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
14879                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
14880                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
14881                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
14882                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
14883                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
14884                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
14885                         *MESH_VERTEXNORMAL      4       -0.707107       -0.707107       0.000000\r
14886                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
14887                 }\r
14888                 *MESH_FACE_LIST {\r
14889                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14890                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14891                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14892                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14893                 }\r
14894                 *MESH_NUMTVERTEX        6\r
14895                 *MESH_TVERTLIST {\r
14896                         *MESH_TVERT     0       0.291667        0.000000        1.000000\r
14897                         *MESH_TVERT     1       0.291667        0.020833        1.000000\r
14898                         *MESH_TVERT     2       0.437500        0.020833        1.000000\r
14899                         *MESH_TVERT     3       0.437500        0.000000        1.000000\r
14900                         *MESH_TVERT     4       0.145833        0.020833        1.000000\r
14901                         *MESH_TVERT     5       0.145833        0.000000        1.000000\r
14902                 }\r
14903                 *MESH_NUMTVFACES        4\r
14904                 *MESH_TFACELIST {\r
14905                         *MESH_TFACE     0       0       2       1\r
14906                         *MESH_TFACE     1       0       3       2\r
14907                         *MESH_TFACE     2       4       0       1\r
14908                         *MESH_TFACE     3       4       5       0\r
14909                 }\r
14910         }\r
14911         *PROP_MOTIONBLUR        0\r
14912         *PROP_CASTSHADOW        1\r
14913         *PROP_RECVSHADOW        1\r
14914         *MATERIAL_REF   0\r
14915 }\r
14916 *GEOMOBJECT     {\r
14917         *NODE_NAME      "mat0model0surf294"\r
14918         *NODE_TM        {\r
14919                 *NODE_NAME      "mat0model0surf294"\r
14920                 *INHERIT_POS    0       0       0\r
14921                 *INHERIT_ROT    0       0       0\r
14922                 *INHERIT_SCL    0       0       0\r
14923                 *TM_ROW0        1.0     0       0\r
14924                 *TM_ROW1        0       1.0     0\r
14925                 *TM_ROW2        0       0       1.0\r
14926                 *TM_ROW3        0       0       0\r
14927                 *TM_POS 0.000000        0.000000        0.000000\r
14928         }\r
14929         *MESH   {\r
14930                 *TIMEVALUE      0\r
14931                 *MESH_NUMVERTEX 4\r
14932                 *MESH_NUMFACES  2\r
14933                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
14934                 *MESH_VERTEX_LIST       {\r
14935                         *MESH_VERTEX    0       68.000000       56.000000       0.000000\r
14936                         *MESH_VERTEX    1       28.000000       56.000000       0.000000\r
14937                         *MESH_VERTEX    2       68.000000       56.000000       8.000000\r
14938                         *MESH_VERTEX    3       28.000000       56.000000       8.000000\r
14939                 }\r
14940                 *MESH_NORMALS   {\r
14941                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
14942                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
14943                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
14944                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
14945                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
14946                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
14947                 }\r
14948                 *MESH_FACE_LIST {\r
14949                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14950                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14951                 }\r
14952                 *MESH_NUMTVERTEX        4\r
14953                 *MESH_TVERTLIST {\r
14954                         *MESH_TVERT     0       0.531250        0.000000        1.000000\r
14955                         *MESH_TVERT     1       0.218750        0.000000        1.000000\r
14956                         *MESH_TVERT     2       0.531250        0.062500        1.000000\r
14957                         *MESH_TVERT     3       0.218750        0.062500        1.000000\r
14958                 }\r
14959                 *MESH_NUMTVFACES        2\r
14960                 *MESH_TFACELIST {\r
14961                         *MESH_TFACE     0       0       2       1\r
14962                         *MESH_TFACE     1       2       3       1\r
14963                 }\r
14964         }\r
14965         *PROP_MOTIONBLUR        0\r
14966         *PROP_CASTSHADOW        1\r
14967         *PROP_RECVSHADOW        1\r
14968         *MATERIAL_REF   0\r
14969 }\r
14970 *GEOMOBJECT     {\r
14971         *NODE_NAME      "mat0model0surf295"\r
14972         *NODE_TM        {\r
14973                 *NODE_NAME      "mat0model0surf295"\r
14974                 *INHERIT_POS    0       0       0\r
14975                 *INHERIT_ROT    0       0       0\r
14976                 *INHERIT_SCL    0       0       0\r
14977                 *TM_ROW0        1.0     0       0\r
14978                 *TM_ROW1        0       1.0     0\r
14979                 *TM_ROW2        0       0       1.0\r
14980                 *TM_ROW3        0       0       0\r
14981                 *TM_POS 0.000000        0.000000        0.000000\r
14982         }\r
14983         *MESH   {\r
14984                 *TIMEVALUE      0\r
14985                 *MESH_NUMVERTEX 4\r
14986                 *MESH_NUMFACES  2\r
14987                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
14988                 *MESH_VERTEX_LIST       {\r
14989                         *MESH_VERTEX    0       28.000000       -56.000000      8.000000\r
14990                         *MESH_VERTEX    1       28.000000       -56.000000      0.000000\r
14991                         *MESH_VERTEX    2       68.000000       -56.000000      8.000000\r
14992                         *MESH_VERTEX    3       68.000000       -56.000000      0.000000\r
14993                 }\r
14994                 *MESH_NORMALS   {\r
14995                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
14996                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
14997                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
14998                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
14999                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
15000                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
15001                 }\r
15002                 *MESH_FACE_LIST {\r
15003                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15004                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15005                 }\r
15006                 *MESH_NUMTVERTEX        4\r
15007                 *MESH_TVERTLIST {\r
15008                         *MESH_TVERT     0       0.218750        0.062500        1.000000\r
15009                         *MESH_TVERT     1       0.218750        0.000000        1.000000\r
15010                         *MESH_TVERT     2       0.531250        0.062500        1.000000\r
15011                         *MESH_TVERT     3       0.531250        0.000000        1.000000\r
15012                 }\r
15013                 *MESH_NUMTVFACES        2\r
15014                 *MESH_TFACELIST {\r
15015                         *MESH_TFACE     0       0       2       1\r
15016                         *MESH_TFACE     1       2       3       1\r
15017                 }\r
15018         }\r
15019         *PROP_MOTIONBLUR        0\r
15020         *PROP_CASTSHADOW        1\r
15021         *PROP_RECVSHADOW        1\r
15022         *MATERIAL_REF   0\r
15023 }\r
15024 *GEOMOBJECT     {\r
15025         *NODE_NAME      "mat0model0surf296"\r
15026         *NODE_TM        {\r
15027                 *NODE_NAME      "mat0model0surf296"\r
15028                 *INHERIT_POS    0       0       0\r
15029                 *INHERIT_ROT    0       0       0\r
15030                 *INHERIT_SCL    0       0       0\r
15031                 *TM_ROW0        1.0     0       0\r
15032                 *TM_ROW1        0       1.0     0\r
15033                 *TM_ROW2        0       0       1.0\r
15034                 *TM_ROW3        0       0       0\r
15035                 *TM_POS 0.000000        0.000000        0.000000\r
15036         }\r
15037         *MESH   {\r
15038                 *TIMEVALUE      0\r
15039                 *MESH_NUMVERTEX 4\r
15040                 *MESH_NUMFACES  2\r
15041                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
15042                 *MESH_VERTEX_LIST       {\r
15043                         *MESH_VERTEX    0       28.000000       56.000000       0.000000\r
15044                         *MESH_VERTEX    1       28.000000       -56.000000      0.000000\r
15045                         *MESH_VERTEX    2       28.000000       56.000000       8.000000\r
15046                         *MESH_VERTEX    3       28.000000       -56.000000      8.000000\r
15047                 }\r
15048                 *MESH_NORMALS   {\r
15049                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
15050                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
15051                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
15052                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
15053                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
15054                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
15055                 }\r
15056                 *MESH_FACE_LIST {\r
15057                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15058                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15059                 }\r
15060                 *MESH_NUMTVERTEX        4\r
15061                 *MESH_TVERTLIST {\r
15062                         *MESH_TVERT     0       0.437500        0.000000        1.000000\r
15063                         *MESH_TVERT     1       -0.437500       0.000000        1.000000\r
15064                         *MESH_TVERT     2       0.437500        0.062500        1.000000\r
15065                         *MESH_TVERT     3       -0.437500       0.062500        1.000000\r
15066                 }\r
15067                 *MESH_NUMTVFACES        2\r
15068                 *MESH_TFACELIST {\r
15069                         *MESH_TFACE     0       0       2       1\r
15070                         *MESH_TFACE     1       2       3       1\r
15071                 }\r
15072         }\r
15073         *PROP_MOTIONBLUR        0\r
15074         *PROP_CASTSHADOW        1\r
15075         *PROP_RECVSHADOW        1\r
15076         *MATERIAL_REF   0\r
15077 }\r
15078 *GEOMOBJECT     {\r
15079         *NODE_NAME      "mat0model0surf297"\r
15080         *NODE_TM        {\r
15081                 *NODE_NAME      "mat0model0surf297"\r
15082                 *INHERIT_POS    0       0       0\r
15083                 *INHERIT_ROT    0       0       0\r
15084                 *INHERIT_SCL    0       0       0\r
15085                 *TM_ROW0        1.0     0       0\r
15086                 *TM_ROW1        0       1.0     0\r
15087                 *TM_ROW2        0       0       1.0\r
15088                 *TM_ROW3        0       0       0\r
15089                 *TM_POS 0.000000        0.000000        0.000000\r
15090         }\r
15091         *MESH   {\r
15092                 *TIMEVALUE      0\r
15093                 *MESH_NUMVERTEX 8\r
15094                 *MESH_NUMFACES  4\r
15095                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
15096                 *MESH_VERTEX_LIST       {\r
15097                         *MESH_VERTEX    0       27.500000       4.500000        74.000000\r
15098                         *MESH_VERTEX    1       26.000000       0.000000        74.000000\r
15099                         *MESH_VERTEX    2       26.000000       0.000000        68.000000\r
15100                         *MESH_VERTEX    3       27.500000       4.500000        68.000000\r
15101                         *MESH_VERTEX    4       26.000000       0.000000        68.000000\r
15102                         *MESH_VERTEX    5       26.000000       0.000000        74.000000\r
15103                         *MESH_VERTEX    6       27.500000       -4.500000       74.000000\r
15104                         *MESH_VERTEX    7       27.500000       -4.500000       68.000000\r
15105                 }\r
15106                 *MESH_NORMALS   {\r
15107                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
15108                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
15109                         *MESH_FACENORMAL        2       0.707107        0.000000        0.707107\r
15110                         *MESH_FACENORMAL        3       0.985599        0.000000        0.169102\r
15111                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
15112                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
15113                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
15114                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
15115                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
15116                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
15117                         *MESH_VERTEXNORMAL      6       -0.707107       -0.707107       0.000000\r
15118                         *MESH_VERTEXNORMAL      7       -0.707107       -0.707107       0.000000\r
15119                 }\r
15120                 *MESH_FACE_LIST {\r
15121                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15122                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15123                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15124                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15125                 }\r
15126                 *MESH_NUMTVERTEX        8\r
15127                 *MESH_TVERTLIST {\r
15128                         *MESH_TVERT     0       0.437500        0.083333        1.000000\r
15129                         *MESH_TVERT     1       0.500000        0.083333        1.000000\r
15130                         *MESH_TVERT     2       0.500000        0.000000        1.000000\r
15131                         *MESH_TVERT     3       0.437500        0.000000        1.000000\r
15132                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
15133                         *MESH_TVERT     5       0.000000        0.083333        1.000000\r
15134                         *MESH_TVERT     6       0.062500        0.083333        1.000000\r
15135                         *MESH_TVERT     7       0.062500        0.000000        1.000000\r
15136                 }\r
15137                 *MESH_NUMTVFACES        4\r
15138                 *MESH_TFACELIST {\r
15139                         *MESH_TFACE     0       0       2       1\r
15140                         *MESH_TFACE     1       0       3       2\r
15141                         *MESH_TFACE     2       4       6       5\r
15142                         *MESH_TFACE     3       4       7       6\r
15143                 }\r
15144         }\r
15145         *PROP_MOTIONBLUR        0\r
15146         *PROP_CASTSHADOW        1\r
15147         *PROP_RECVSHADOW        1\r
15148         *MATERIAL_REF   0\r
15149 }\r
15150 *GEOMOBJECT     {\r
15151         *NODE_NAME      "mat0model0surf298"\r
15152         *NODE_TM        {\r
15153                 *NODE_NAME      "mat0model0surf298"\r
15154                 *INHERIT_POS    0       0       0\r
15155                 *INHERIT_ROT    0       0       0\r
15156                 *INHERIT_SCL    0       0       0\r
15157                 *TM_ROW0        1.0     0       0\r
15158                 *TM_ROW1        0       1.0     0\r
15159                 *TM_ROW2        0       0       1.0\r
15160                 *TM_ROW3        0       0       0\r
15161                 *TM_POS 0.000000        0.000000        0.000000\r
15162         }\r
15163         *MESH   {\r
15164                 *TIMEVALUE      0\r
15165                 *MESH_NUMVERTEX 4\r
15166                 *MESH_NUMFACES  2\r
15167                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
15168                 *MESH_VERTEX_LIST       {\r
15169                         *MESH_VERTEX    0       20.000000       36.000000       11.000000\r
15170                         *MESH_VERTEX    1       20.000000       36.000000       10.000000\r
15171                         *MESH_VERTEX    2       22.000000       34.000000       11.000000\r
15172                         *MESH_VERTEX    3       22.000000       34.000000       10.000000\r
15173                 }\r
15174                 *MESH_NORMALS   {\r
15175                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
15176                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
15177                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
15178                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
15179                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
15180                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
15181                 }\r
15182                 *MESH_FACE_LIST {\r
15183                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15184                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15185                 }\r
15186                 *MESH_NUMTVERTEX        4\r
15187                 *MESH_TVERTLIST {\r
15188                         *MESH_TVERT     0       0.281250        0.085938        1.000000\r
15189                         *MESH_TVERT     1       0.281250        0.078125        1.000000\r
15190                         *MESH_TVERT     2       0.265625        0.085938        1.000000\r
15191                         *MESH_TVERT     3       0.265625        0.078125        1.000000\r
15192                 }\r
15193                 *MESH_NUMTVFACES        2\r
15194                 *MESH_TFACELIST {\r
15195                         *MESH_TFACE     0       0       2       1\r
15196                         *MESH_TFACE     1       2       3       1\r
15197                 }\r
15198         }\r
15199         *PROP_MOTIONBLUR        0\r
15200         *PROP_CASTSHADOW        1\r
15201         *PROP_RECVSHADOW        1\r
15202         *MATERIAL_REF   0\r
15203 }\r
15204 *GEOMOBJECT     {\r
15205         *NODE_NAME      "mat0model0surf299"\r
15206         *NODE_TM        {\r
15207                 *NODE_NAME      "mat0model0surf299"\r
15208                 *INHERIT_POS    0       0       0\r
15209                 *INHERIT_ROT    0       0       0\r
15210                 *INHERIT_SCL    0       0       0\r
15211                 *TM_ROW0        1.0     0       0\r
15212                 *TM_ROW1        0       1.0     0\r
15213                 *TM_ROW2        0       0       1.0\r
15214                 *TM_ROW3        0       0       0\r
15215                 *TM_POS 0.000000        0.000000        0.000000\r
15216         }\r
15217         *MESH   {\r
15218                 *TIMEVALUE      0\r
15219                 *MESH_NUMVERTEX 4\r
15220                 *MESH_NUMFACES  2\r
15221                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
15222                 *MESH_VERTEX_LIST       {\r
15223                         *MESH_VERTEX    0       22.000000       34.000000       10.000000\r
15224                         *MESH_VERTEX    1       20.000000       32.000000       10.000000\r
15225                         *MESH_VERTEX    2       22.000000       34.000000       11.000000\r
15226                         *MESH_VERTEX    3       20.000000       32.000000       11.000000\r
15227                 }\r
15228                 *MESH_NORMALS   {\r
15229                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
15230                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
15231                         *MESH_VERTEXNORMAL      0       0.707107        -0.707107       0.000000\r
15232                         *MESH_VERTEXNORMAL      1       0.707107        -0.707107       0.000000\r
15233                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
15234                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
15235                 }\r
15236                 *MESH_FACE_LIST {\r
15237                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15238                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15239                 }\r
15240                 *MESH_NUMTVERTEX        4\r
15241                 *MESH_TVERTLIST {\r
15242                         *MESH_TVERT     0       0.265625        0.078125        1.000000\r
15243                         *MESH_TVERT     1       0.250000        0.078125        1.000000\r
15244                         *MESH_TVERT     2       0.265625        0.085938        1.000000\r
15245                         *MESH_TVERT     3       0.250000        0.085938        1.000000\r
15246                 }\r
15247                 *MESH_NUMTVFACES        2\r
15248                 *MESH_TFACELIST {\r
15249                         *MESH_TFACE     0       0       2       1\r
15250                         *MESH_TFACE     1       2       3       1\r
15251                 }\r
15252         }\r
15253         *PROP_MOTIONBLUR        0\r
15254         *PROP_CASTSHADOW        1\r
15255         *PROP_RECVSHADOW        1\r
15256         *MATERIAL_REF   0\r
15257 }\r
15258 *GEOMOBJECT     {\r
15259         *NODE_NAME      "mat0model0surf300"\r
15260         *NODE_TM        {\r
15261                 *NODE_NAME      "mat0model0surf300"\r
15262                 *INHERIT_POS    0       0       0\r
15263                 *INHERIT_ROT    0       0       0\r
15264                 *INHERIT_SCL    0       0       0\r
15265                 *TM_ROW0        1.0     0       0\r
15266                 *TM_ROW1        0       1.0     0\r
15267                 *TM_ROW2        0       0       1.0\r
15268                 *TM_ROW3        0       0       0\r
15269                 *TM_POS 0.000000        0.000000        0.000000\r
15270         }\r
15271         *MESH   {\r
15272                 *TIMEVALUE      0\r
15273                 *MESH_NUMVERTEX 4\r
15274                 *MESH_NUMFACES  2\r
15275                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
15276                 *MESH_VERTEX_LIST       {\r
15277                         *MESH_VERTEX    0       22.000000       26.000000       16.000000\r
15278                         *MESH_VERTEX    1       20.000000       26.000000       18.000000\r
15279                         *MESH_VERTEX    2       22.000000       27.000000       16.000000\r
15280                         *MESH_VERTEX    3       20.000000       27.000000       18.000000\r
15281                 }\r
15282                 *MESH_NORMALS   {\r
15283                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
15284                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
15285                         *MESH_VERTEXNORMAL      0       0.707107        0.000000        0.707107\r
15286                         *MESH_VERTEXNORMAL      1       0.707107        0.000000        0.707107\r
15287                         *MESH_VERTEXNORMAL      2       0.707107        0.000000        0.707107\r
15288                         *MESH_VERTEXNORMAL      3       0.707107        0.000000        0.707107\r
15289                 }\r
15290                 *MESH_FACE_LIST {\r
15291                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15292                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15293                 }\r
15294                 *MESH_NUMTVERTEX        4\r
15295                 *MESH_TVERTLIST {\r
15296                         *MESH_TVERT     0       0.171875        0.203125        1.000000\r
15297                         *MESH_TVERT     1       0.156250        0.203125        1.000000\r
15298                         *MESH_TVERT     2       0.171875        0.210938        1.000000\r
15299                         *MESH_TVERT     3       0.156250        0.210938        1.000000\r
15300                 }\r
15301                 *MESH_NUMTVFACES        2\r
15302                 *MESH_TFACELIST {\r
15303                         *MESH_TFACE     0       0       2       1\r
15304                         *MESH_TFACE     1       2       3       1\r
15305                 }\r
15306         }\r
15307         *PROP_MOTIONBLUR        0\r
15308         *PROP_CASTSHADOW        1\r
15309         *PROP_RECVSHADOW        1\r
15310         *MATERIAL_REF   0\r
15311 }\r
15312 *GEOMOBJECT     {\r
15313         *NODE_NAME      "mat0model0surf301"\r
15314         *NODE_TM        {\r
15315                 *NODE_NAME      "mat0model0surf301"\r
15316                 *INHERIT_POS    0       0       0\r
15317                 *INHERIT_ROT    0       0       0\r
15318                 *INHERIT_SCL    0       0       0\r
15319                 *TM_ROW0        1.0     0       0\r
15320                 *TM_ROW1        0       1.0     0\r
15321                 *TM_ROW2        0       0       1.0\r
15322                 *TM_ROW3        0       0       0\r
15323                 *TM_POS 0.000000        0.000000        0.000000\r
15324         }\r
15325         *MESH   {\r
15326                 *TIMEVALUE      0\r
15327                 *MESH_NUMVERTEX 4\r
15328                 *MESH_NUMFACES  2\r
15329                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
15330                 *MESH_VERTEX_LIST       {\r
15331                         *MESH_VERTEX    0       20.000000       27.000000       14.000000\r
15332                         *MESH_VERTEX    1       20.000000       26.000000       14.000000\r
15333                         *MESH_VERTEX    2       22.000000       27.000000       16.000000\r
15334                         *MESH_VERTEX    3       22.000000       26.000000       16.000000\r
15335                 }\r
15336                 *MESH_NORMALS   {\r
15337                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
15338                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
15339                         *MESH_VERTEXNORMAL      0       0.707107        0.000000        -0.707107\r
15340                         *MESH_VERTEXNORMAL      1       0.707107        0.000000        -0.707107\r
15341                         *MESH_VERTEXNORMAL      2       0.707107        0.000000        -0.707107\r
15342                         *MESH_VERTEXNORMAL      3       0.707107        0.000000        -0.707107\r
15343                 }\r
15344                 *MESH_FACE_LIST {\r
15345                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15346                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15347                 }\r
15348                 *MESH_NUMTVERTEX        4\r
15349                 *MESH_TVERTLIST {\r
15350                         *MESH_TVERT     0       0.156250        0.210938        1.000000\r
15351                         *MESH_TVERT     1       0.156250        0.203125        1.000000\r
15352                         *MESH_TVERT     2       0.171875        0.210938        1.000000\r
15353                         *MESH_TVERT     3       0.171875        0.203125        1.000000\r
15354                 }\r
15355                 *MESH_NUMTVFACES        2\r
15356                 *MESH_TFACELIST {\r
15357                         *MESH_TFACE     0       0       2       1\r
15358                         *MESH_TFACE     1       2       3       1\r
15359                 }\r
15360         }\r
15361         *PROP_MOTIONBLUR        0\r
15362         *PROP_CASTSHADOW        1\r
15363         *PROP_RECVSHADOW        1\r
15364         *MATERIAL_REF   0\r
15365 }\r
15366 *GEOMOBJECT     {\r
15367         *NODE_NAME      "mat0model0surf302"\r
15368         *NODE_TM        {\r
15369                 *NODE_NAME      "mat0model0surf302"\r
15370                 *INHERIT_POS    0       0       0\r
15371                 *INHERIT_ROT    0       0       0\r
15372                 *INHERIT_SCL    0       0       0\r
15373                 *TM_ROW0        1.0     0       0\r
15374                 *TM_ROW1        0       1.0     0\r
15375                 *TM_ROW2        0       0       1.0\r
15376                 *TM_ROW3        0       0       0\r
15377                 *TM_POS 0.000000        0.000000        0.000000\r
15378         }\r
15379         *MESH   {\r
15380                 *TIMEVALUE      0\r
15381                 *MESH_NUMVERTEX 4\r
15382                 *MESH_NUMFACES  2\r
15383                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
15384                 *MESH_VERTEX_LIST       {\r
15385                         *MESH_VERTEX    0       22.000000       -27.000000      16.000000\r
15386                         *MESH_VERTEX    1       20.000000       -27.000000      18.000000\r
15387                         *MESH_VERTEX    2       22.000000       -26.000000      16.000000\r
15388                         *MESH_VERTEX    3       20.000000       -26.000000      18.000000\r
15389                 }\r
15390                 *MESH_NORMALS   {\r
15391                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
15392                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
15393                         *MESH_VERTEXNORMAL      0       0.707107        0.000000        0.707107\r
15394                         *MESH_VERTEXNORMAL      1       0.707107        0.000000        0.707107\r
15395                         *MESH_VERTEXNORMAL      2       0.707107        0.000000        0.707107\r
15396                         *MESH_VERTEXNORMAL      3       0.707107        0.000000        0.707107\r
15397                 }\r
15398                 *MESH_FACE_LIST {\r
15399                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15400                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15401                 }\r
15402                 *MESH_NUMTVERTEX        4\r
15403                 *MESH_TVERTLIST {\r
15404                         *MESH_TVERT     0       0.171875        0.789062        1.000000\r
15405                         *MESH_TVERT     1       0.156250        0.789062        1.000000\r
15406                         *MESH_TVERT     2       0.171875        0.796875        1.000000\r
15407                         *MESH_TVERT     3       0.156250        0.796875        1.000000\r
15408                 }\r
15409                 *MESH_NUMTVFACES        2\r
15410                 *MESH_TFACELIST {\r
15411                         *MESH_TFACE     0       0       2       1\r
15412                         *MESH_TFACE     1       2       3       1\r
15413                 }\r
15414         }\r
15415         *PROP_MOTIONBLUR        0\r
15416         *PROP_CASTSHADOW        1\r
15417         *PROP_RECVSHADOW        1\r
15418         *MATERIAL_REF   0\r
15419 }\r
15420 *GEOMOBJECT     {\r
15421         *NODE_NAME      "mat0model0surf303"\r
15422         *NODE_TM        {\r
15423                 *NODE_NAME      "mat0model0surf303"\r
15424                 *INHERIT_POS    0       0       0\r
15425                 *INHERIT_ROT    0       0       0\r
15426                 *INHERIT_SCL    0       0       0\r
15427                 *TM_ROW0        1.0     0       0\r
15428                 *TM_ROW1        0       1.0     0\r
15429                 *TM_ROW2        0       0       1.0\r
15430                 *TM_ROW3        0       0       0\r
15431                 *TM_POS 0.000000        0.000000        0.000000\r
15432         }\r
15433         *MESH   {\r
15434                 *TIMEVALUE      0\r
15435                 *MESH_NUMVERTEX 4\r
15436                 *MESH_NUMFACES  2\r
15437                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
15438                 *MESH_VERTEX_LIST       {\r
15439                         *MESH_VERTEX    0       20.000000       -26.000000      14.000000\r
15440                         *MESH_VERTEX    1       20.000000       -27.000000      14.000000\r
15441                         *MESH_VERTEX    2       22.000000       -26.000000      16.000000\r
15442                         *MESH_VERTEX    3       22.000000       -27.000000      16.000000\r
15443                 }\r
15444                 *MESH_NORMALS   {\r
15445                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
15446                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
15447                         *MESH_VERTEXNORMAL      0       0.707107        0.000000        -0.707107\r
15448                         *MESH_VERTEXNORMAL      1       0.707107        0.000000        -0.707107\r
15449                         *MESH_VERTEXNORMAL      2       0.707107        0.000000        -0.707107\r
15450                         *MESH_VERTEXNORMAL      3       0.707107        0.000000        -0.707107\r
15451                 }\r
15452                 *MESH_FACE_LIST {\r
15453                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15454                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15455                 }\r
15456                 *MESH_NUMTVERTEX        4\r
15457                 *MESH_TVERTLIST {\r
15458                         *MESH_TVERT     0       0.156250        0.796875        1.000000\r
15459                         *MESH_TVERT     1       0.156250        0.789062        1.000000\r
15460                         *MESH_TVERT     2       0.171875        0.796875        1.000000\r
15461                         *MESH_TVERT     3       0.171875        0.789062        1.000000\r
15462                 }\r
15463                 *MESH_NUMTVFACES        2\r
15464                 *MESH_TFACELIST {\r
15465                         *MESH_TFACE     0       0       2       1\r
15466                         *MESH_TFACE     1       2       3       1\r
15467                 }\r
15468         }\r
15469         *PROP_MOTIONBLUR        0\r
15470         *PROP_CASTSHADOW        1\r
15471         *PROP_RECVSHADOW        1\r
15472         *MATERIAL_REF   0\r
15473 }\r
15474 *GEOMOBJECT     {\r
15475         *NODE_NAME      "mat0model0surf304"\r
15476         *NODE_TM        {\r
15477                 *NODE_NAME      "mat0model0surf304"\r
15478                 *INHERIT_POS    0       0       0\r
15479                 *INHERIT_ROT    0       0       0\r
15480                 *INHERIT_SCL    0       0       0\r
15481                 *TM_ROW0        1.0     0       0\r
15482                 *TM_ROW1        0       1.0     0\r
15483                 *TM_ROW2        0       0       1.0\r
15484                 *TM_ROW3        0       0       0\r
15485                 *TM_POS 0.000000        0.000000        0.000000\r
15486         }\r
15487         *MESH   {\r
15488                 *TIMEVALUE      0\r
15489                 *MESH_NUMVERTEX 4\r
15490                 *MESH_NUMFACES  2\r
15491                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
15492                 *MESH_VERTEX_LIST       {\r
15493                         *MESH_VERTEX    0       20.000000       -32.000000      11.000000\r
15494                         *MESH_VERTEX    1       20.000000       -32.000000      10.000000\r
15495                         *MESH_VERTEX    2       22.000000       -34.000000      11.000000\r
15496                         *MESH_VERTEX    3       22.000000       -34.000000      10.000000\r
15497                 }\r
15498                 *MESH_NORMALS   {\r
15499                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
15500                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
15501                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
15502                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
15503                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
15504                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
15505                 }\r
15506                 *MESH_FACE_LIST {\r
15507                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15508                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15509                 }\r
15510                 *MESH_NUMTVERTEX        4\r
15511                 *MESH_TVERTLIST {\r
15512                         *MESH_TVERT     0       0.750000        0.085938        1.000000\r
15513                         *MESH_TVERT     1       0.750000        0.078125        1.000000\r
15514                         *MESH_TVERT     2       0.734375        0.085938        1.000000\r
15515                         *MESH_TVERT     3       0.734375        0.078125        1.000000\r
15516                 }\r
15517                 *MESH_NUMTVFACES        2\r
15518                 *MESH_TFACELIST {\r
15519                         *MESH_TFACE     0       0       2       1\r
15520                         *MESH_TFACE     1       2       3       1\r
15521                 }\r
15522         }\r
15523         *PROP_MOTIONBLUR        0\r
15524         *PROP_CASTSHADOW        1\r
15525         *PROP_RECVSHADOW        1\r
15526         *MATERIAL_REF   0\r
15527 }\r
15528 *GEOMOBJECT     {\r
15529         *NODE_NAME      "mat0model0surf305"\r
15530         *NODE_TM        {\r
15531                 *NODE_NAME      "mat0model0surf305"\r
15532                 *INHERIT_POS    0       0       0\r
15533                 *INHERIT_ROT    0       0       0\r
15534                 *INHERIT_SCL    0       0       0\r
15535                 *TM_ROW0        1.0     0       0\r
15536                 *TM_ROW1        0       1.0     0\r
15537                 *TM_ROW2        0       0       1.0\r
15538                 *TM_ROW3        0       0       0\r
15539                 *TM_POS 0.000000        0.000000        0.000000\r
15540         }\r
15541         *MESH   {\r
15542                 *TIMEVALUE      0\r
15543                 *MESH_NUMVERTEX 4\r
15544                 *MESH_NUMFACES  2\r
15545                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
15546                 *MESH_VERTEX_LIST       {\r
15547                         *MESH_VERTEX    0       22.000000       -34.000000      10.000000\r
15548                         *MESH_VERTEX    1       20.000000       -36.000000      10.000000\r
15549                         *MESH_VERTEX    2       22.000000       -34.000000      11.000000\r
15550                         *MESH_VERTEX    3       20.000000       -36.000000      11.000000\r
15551                 }\r
15552                 *MESH_NORMALS   {\r
15553                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
15554                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
15555                         *MESH_VERTEXNORMAL      0       0.707107        -0.707107       0.000000\r
15556                         *MESH_VERTEXNORMAL      1       0.707107        -0.707107       0.000000\r
15557                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
15558                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
15559                 }\r
15560                 *MESH_FACE_LIST {\r
15561                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15562                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15563                 }\r
15564                 *MESH_NUMTVERTEX        4\r
15565                 *MESH_TVERTLIST {\r
15566                         *MESH_TVERT     0       0.734375        0.078125        1.000000\r
15567                         *MESH_TVERT     1       0.718750        0.078125        1.000000\r
15568                         *MESH_TVERT     2       0.734375        0.085938        1.000000\r
15569                         *MESH_TVERT     3       0.718750        0.085938        1.000000\r
15570                 }\r
15571                 *MESH_NUMTVFACES        2\r
15572                 *MESH_TFACELIST {\r
15573                         *MESH_TFACE     0       0       2       1\r
15574                         *MESH_TFACE     1       2       3       1\r
15575                 }\r
15576         }\r
15577         *PROP_MOTIONBLUR        0\r
15578         *PROP_CASTSHADOW        1\r
15579         *PROP_RECVSHADOW        1\r
15580         *MATERIAL_REF   0\r
15581 }\r
15582 *GEOMOBJECT     {\r
15583         *NODE_NAME      "mat0model0surf306"\r
15584         *NODE_TM        {\r
15585                 *NODE_NAME      "mat0model0surf306"\r
15586                 *INHERIT_POS    0       0       0\r
15587                 *INHERIT_ROT    0       0       0\r
15588                 *INHERIT_SCL    0       0       0\r
15589                 *TM_ROW0        1.0     0       0\r
15590                 *TM_ROW1        0       1.0     0\r
15591                 *TM_ROW2        0       0       1.0\r
15592                 *TM_ROW3        0       0       0\r
15593                 *TM_POS 0.000000        0.000000        0.000000\r
15594         }\r
15595         *MESH   {\r
15596                 *TIMEVALUE      0\r
15597                 *MESH_NUMVERTEX 4\r
15598                 *MESH_NUMFACES  2\r
15599                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
15600                 *MESH_VERTEX_LIST       {\r
15601                         *MESH_VERTEX    0       22.000000       34.000000       11.000000\r
15602                         *MESH_VERTEX    1       18.000000       34.000000       11.000000\r
15603                         *MESH_VERTEX    2       20.000000       36.000000       11.000000\r
15604                         *MESH_VERTEX    3       20.000000       32.000000       11.000000\r
15605                 }\r
15606                 *MESH_NORMALS   {\r
15607                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
15608                         *MESH_FACENORMAL        1       -0.816497       0.000000        -0.577350\r
15609                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
15610                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
15611                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
15612                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
15613                 }\r
15614                 *MESH_FACE_LIST {\r
15615                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15616                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15617                 }\r
15618                 *MESH_NUMTVERTEX        4\r
15619                 *MESH_TVERTLIST {\r
15620                         *MESH_TVERT     0       0.171875        0.265625        1.000000\r
15621                         *MESH_TVERT     1       0.140625        0.265625        1.000000\r
15622                         *MESH_TVERT     2       0.156250        0.281250        1.000000\r
15623                         *MESH_TVERT     3       0.156250        0.250000        1.000000\r
15624                 }\r
15625                 *MESH_NUMTVFACES        2\r
15626                 *MESH_TFACELIST {\r
15627                         *MESH_TFACE     0       0       2       1\r
15628                         *MESH_TFACE     1       3       0       1\r
15629                 }\r
15630         }\r
15631         *PROP_MOTIONBLUR        0\r
15632         *PROP_CASTSHADOW        1\r
15633         *PROP_RECVSHADOW        1\r
15634         *MATERIAL_REF   0\r
15635 }\r
15636 *GEOMOBJECT     {\r
15637         *NODE_NAME      "mat0model0surf307"\r
15638         *NODE_TM        {\r
15639                 *NODE_NAME      "mat0model0surf307"\r
15640                 *INHERIT_POS    0       0       0\r
15641                 *INHERIT_ROT    0       0       0\r
15642                 *INHERIT_SCL    0       0       0\r
15643                 *TM_ROW0        1.0     0       0\r
15644                 *TM_ROW1        0       1.0     0\r
15645                 *TM_ROW2        0       0       1.0\r
15646                 *TM_ROW3        0       0       0\r
15647                 *TM_POS 0.000000        0.000000        0.000000\r
15648         }\r
15649         *MESH   {\r
15650                 *TIMEVALUE      0\r
15651                 *MESH_NUMVERTEX 4\r
15652                 *MESH_NUMFACES  2\r
15653                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
15654                 *MESH_VERTEX_LIST       {\r
15655                         *MESH_VERTEX    0       18.000000       34.000000       11.000000\r
15656                         *MESH_VERTEX    1       18.000000       34.000000       10.000000\r
15657                         *MESH_VERTEX    2       20.000000       36.000000       11.000000\r
15658                         *MESH_VERTEX    3       20.000000       36.000000       10.000000\r
15659                 }\r
15660                 *MESH_NORMALS   {\r
15661                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
15662                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
15663                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
15664                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
15665                         *MESH_VERTEXNORMAL      2       -0.707107       0.707107        0.000000\r
15666                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
15667                 }\r
15668                 *MESH_FACE_LIST {\r
15669                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15670                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15671                 }\r
15672                 *MESH_NUMTVERTEX        4\r
15673                 *MESH_TVERTLIST {\r
15674                         *MESH_TVERT     0       0.265625        0.085938        1.000000\r
15675                         *MESH_TVERT     1       0.265625        0.078125        1.000000\r
15676                         *MESH_TVERT     2       0.281250        0.085938        1.000000\r
15677                         *MESH_TVERT     3       0.281250        0.078125        1.000000\r
15678                 }\r
15679                 *MESH_NUMTVFACES        2\r
15680                 *MESH_TFACELIST {\r
15681                         *MESH_TFACE     0       0       2       1\r
15682                         *MESH_TFACE     1       2       3       1\r
15683                 }\r
15684         }\r
15685         *PROP_MOTIONBLUR        0\r
15686         *PROP_CASTSHADOW        1\r
15687         *PROP_RECVSHADOW        1\r
15688         *MATERIAL_REF   0\r
15689 }\r
15690 *GEOMOBJECT     {\r
15691         *NODE_NAME      "mat0model0surf308"\r
15692         *NODE_TM        {\r
15693                 *NODE_NAME      "mat0model0surf308"\r
15694                 *INHERIT_POS    0       0       0\r
15695                 *INHERIT_ROT    0       0       0\r
15696                 *INHERIT_SCL    0       0       0\r
15697                 *TM_ROW0        1.0     0       0\r
15698                 *TM_ROW1        0       1.0     0\r
15699                 *TM_ROW2        0       0       1.0\r
15700                 *TM_ROW3        0       0       0\r
15701                 *TM_POS 0.000000        0.000000        0.000000\r
15702         }\r
15703         *MESH   {\r
15704                 *TIMEVALUE      0\r
15705                 *MESH_NUMVERTEX 4\r
15706                 *MESH_NUMFACES  2\r
15707                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
15708                 *MESH_VERTEX_LIST       {\r
15709                         *MESH_VERTEX    0       20.000000       32.000000       10.000000\r
15710                         *MESH_VERTEX    1       18.000000       34.000000       10.000000\r
15711                         *MESH_VERTEX    2       20.000000       32.000000       11.000000\r
15712                         *MESH_VERTEX    3       18.000000       34.000000       11.000000\r
15713                 }\r
15714                 *MESH_NORMALS   {\r
15715                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
15716                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
15717                         *MESH_VERTEXNORMAL      0       -0.707107       -0.707107       0.000000\r
15718                         *MESH_VERTEXNORMAL      1       -0.707107       -0.707107       0.000000\r
15719                         *MESH_VERTEXNORMAL      2       -0.707107       -0.707107       0.000000\r
15720                         *MESH_VERTEXNORMAL      3       -0.707107       -0.707107       0.000000\r
15721                 }\r
15722                 *MESH_FACE_LIST {\r
15723                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15724                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15725                 }\r
15726                 *MESH_NUMTVERTEX        4\r
15727                 *MESH_TVERTLIST {\r
15728                         *MESH_TVERT     0       0.250000        0.078125        1.000000\r
15729                         *MESH_TVERT     1       0.265625        0.078125        1.000000\r
15730                         *MESH_TVERT     2       0.250000        0.085938        1.000000\r
15731                         *MESH_TVERT     3       0.265625        0.085938        1.000000\r
15732                 }\r
15733                 *MESH_NUMTVFACES        2\r
15734                 *MESH_TFACELIST {\r
15735                         *MESH_TFACE     0       0       2       1\r
15736                         *MESH_TFACE     1       2       3       1\r
15737                 }\r
15738         }\r
15739         *PROP_MOTIONBLUR        0\r
15740         *PROP_CASTSHADOW        1\r
15741         *PROP_RECVSHADOW        1\r
15742         *MATERIAL_REF   0\r
15743 }\r
15744 *GEOMOBJECT     {\r
15745         *NODE_NAME      "mat0model0surf309"\r
15746         *NODE_TM        {\r
15747                 *NODE_NAME      "mat0model0surf309"\r
15748                 *INHERIT_POS    0       0       0\r
15749                 *INHERIT_ROT    0       0       0\r
15750                 *INHERIT_SCL    0       0       0\r
15751                 *TM_ROW0        1.0     0       0\r
15752                 *TM_ROW1        0       1.0     0\r
15753                 *TM_ROW2        0       0       1.0\r
15754                 *TM_ROW3        0       0       0\r
15755                 *TM_POS 0.000000        0.000000        0.000000\r
15756         }\r
15757         *MESH   {\r
15758                 *TIMEVALUE      0\r
15759                 *MESH_NUMVERTEX 4\r
15760                 *MESH_NUMFACES  2\r
15761                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
15762                 *MESH_VERTEX_LIST       {\r
15763                         *MESH_VERTEX    0       20.000000       27.000000       18.000000\r
15764                         *MESH_VERTEX    1       18.000000       27.000000       16.000000\r
15765                         *MESH_VERTEX    2       22.000000       27.000000       16.000000\r
15766                         *MESH_VERTEX    3       20.000000       27.000000       14.000000\r
15767                 }\r
15768                 *MESH_NORMALS   {\r
15769                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
15770                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
15771                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
15772                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
15773                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
15774                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
15775                 }\r
15776                 *MESH_FACE_LIST {\r
15777                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15778                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15779                 }\r
15780                 *MESH_NUMTVERTEX        4\r
15781                 *MESH_TVERTLIST {\r
15782                         *MESH_TVERT     0       0.156250        0.140625        1.000000\r
15783                         *MESH_TVERT     1       0.140625        0.125000        1.000000\r
15784                         *MESH_TVERT     2       0.171875        0.125000        1.000000\r
15785                         *MESH_TVERT     3       0.156250        0.109375        1.000000\r
15786                 }\r
15787                 *MESH_NUMTVFACES        2\r
15788                 *MESH_TFACELIST {\r
15789                         *MESH_TFACE     0       0       2       1\r
15790                         *MESH_TFACE     1       2       3       1\r
15791                 }\r
15792         }\r
15793         *PROP_MOTIONBLUR        0\r
15794         *PROP_CASTSHADOW        1\r
15795         *PROP_RECVSHADOW        1\r
15796         *MATERIAL_REF   0\r
15797 }\r
15798 *GEOMOBJECT     {\r
15799         *NODE_NAME      "mat0model0surf310"\r
15800         *NODE_TM        {\r
15801                 *NODE_NAME      "mat0model0surf310"\r
15802                 *INHERIT_POS    0       0       0\r
15803                 *INHERIT_ROT    0       0       0\r
15804                 *INHERIT_SCL    0       0       0\r
15805                 *TM_ROW0        1.0     0       0\r
15806                 *TM_ROW1        0       1.0     0\r
15807                 *TM_ROW2        0       0       1.0\r
15808                 *TM_ROW3        0       0       0\r
15809                 *TM_POS 0.000000        0.000000        0.000000\r
15810         }\r
15811         *MESH   {\r
15812                 *TIMEVALUE      0\r
15813                 *MESH_NUMVERTEX 4\r
15814                 *MESH_NUMFACES  2\r
15815                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
15816                 *MESH_VERTEX_LIST       {\r
15817                         *MESH_VERTEX    0       20.000000       26.000000       18.000000\r
15818                         *MESH_VERTEX    1       18.000000       26.000000       16.000000\r
15819                         *MESH_VERTEX    2       20.000000       27.000000       18.000000\r
15820                         *MESH_VERTEX    3       18.000000       27.000000       16.000000\r
15821                 }\r
15822                 *MESH_NORMALS   {\r
15823                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
15824                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
15825                         *MESH_VERTEXNORMAL      0       -0.707107       0.000000        0.707107\r
15826                         *MESH_VERTEXNORMAL      1       -0.707107       0.000000        0.707107\r
15827                         *MESH_VERTEXNORMAL      2       -0.707107       0.000000        0.707107\r
15828                         *MESH_VERTEXNORMAL      3       -0.707107       0.000000        0.707107\r
15829                 }\r
15830                 *MESH_FACE_LIST {\r
15831                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15832                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15833                 }\r
15834                 *MESH_NUMTVERTEX        4\r
15835                 *MESH_TVERTLIST {\r
15836                         *MESH_TVERT     0       0.156250        0.203125        1.000000\r
15837                         *MESH_TVERT     1       0.140625        0.203125        1.000000\r
15838                         *MESH_TVERT     2       0.156250        0.210938        1.000000\r
15839                         *MESH_TVERT     3       0.140625        0.210938        1.000000\r
15840                 }\r
15841                 *MESH_NUMTVFACES        2\r
15842                 *MESH_TFACELIST {\r
15843                         *MESH_TFACE     0       0       2       1\r
15844                         *MESH_TFACE     1       2       3       1\r
15845                 }\r
15846         }\r
15847         *PROP_MOTIONBLUR        0\r
15848         *PROP_CASTSHADOW        1\r
15849         *PROP_RECVSHADOW        1\r
15850         *MATERIAL_REF   0\r
15851 }\r
15852 *GEOMOBJECT     {\r
15853         *NODE_NAME      "mat0model0surf311"\r
15854         *NODE_TM        {\r
15855                 *NODE_NAME      "mat0model0surf311"\r
15856                 *INHERIT_POS    0       0       0\r
15857                 *INHERIT_ROT    0       0       0\r
15858                 *INHERIT_SCL    0       0       0\r
15859                 *TM_ROW0        1.0     0       0\r
15860                 *TM_ROW1        0       1.0     0\r
15861                 *TM_ROW2        0       0       1.0\r
15862                 *TM_ROW3        0       0       0\r
15863                 *TM_POS 0.000000        0.000000        0.000000\r
15864         }\r
15865         *MESH   {\r
15866                 *TIMEVALUE      0\r
15867                 *MESH_NUMVERTEX 4\r
15868                 *MESH_NUMFACES  2\r
15869                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
15870                 *MESH_VERTEX_LIST       {\r
15871                         *MESH_VERTEX    0       18.000000       27.000000       16.000000\r
15872                         *MESH_VERTEX    1       18.000000       26.000000       16.000000\r
15873                         *MESH_VERTEX    2       20.000000       27.000000       14.000000\r
15874                         *MESH_VERTEX    3       20.000000       26.000000       14.000000\r
15875                 }\r
15876                 *MESH_NORMALS   {\r
15877                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
15878                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
15879                         *MESH_VERTEXNORMAL      0       -0.707107       0.000000        -0.707107\r
15880                         *MESH_VERTEXNORMAL      1       -0.707107       0.000000        -0.707107\r
15881                         *MESH_VERTEXNORMAL      2       -0.707107       0.000000        -0.707107\r
15882                         *MESH_VERTEXNORMAL      3       -0.707107       0.000000        -0.707107\r
15883                 }\r
15884                 *MESH_FACE_LIST {\r
15885                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15886                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15887                 }\r
15888                 *MESH_NUMTVERTEX        4\r
15889                 *MESH_TVERTLIST {\r
15890                         *MESH_TVERT     0       0.140625        0.210938        1.000000\r
15891                         *MESH_TVERT     1       0.140625        0.203125        1.000000\r
15892                         *MESH_TVERT     2       0.156250        0.210938        1.000000\r
15893                         *MESH_TVERT     3       0.156250        0.203125        1.000000\r
15894                 }\r
15895                 *MESH_NUMTVFACES        2\r
15896                 *MESH_TFACELIST {\r
15897                         *MESH_TFACE     0       0       2       1\r
15898                         *MESH_TFACE     1       2       3       1\r
15899                 }\r
15900         }\r
15901         *PROP_MOTIONBLUR        0\r
15902         *PROP_CASTSHADOW        1\r
15903         *PROP_RECVSHADOW        1\r
15904         *MATERIAL_REF   0\r
15905 }\r
15906 *GEOMOBJECT     {\r
15907         *NODE_NAME      "mat0model0surf312"\r
15908         *NODE_TM        {\r
15909                 *NODE_NAME      "mat0model0surf312"\r
15910                 *INHERIT_POS    0       0       0\r
15911                 *INHERIT_ROT    0       0       0\r
15912                 *INHERIT_SCL    0       0       0\r
15913                 *TM_ROW0        1.0     0       0\r
15914                 *TM_ROW1        0       1.0     0\r
15915                 *TM_ROW2        0       0       1.0\r
15916                 *TM_ROW3        0       0       0\r
15917                 *TM_POS 0.000000        0.000000        0.000000\r
15918         }\r
15919         *MESH   {\r
15920                 *TIMEVALUE      0\r
15921                 *MESH_NUMVERTEX 8\r
15922                 *MESH_NUMFACES  4\r
15923                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
15924                 *MESH_VERTEX_LIST       {\r
15925                         *MESH_VERTEX    0       21.500000       10.500000       90.000000\r
15926                         *MESH_VERTEX    1       18.000000       0.000000        90.000000\r
15927                         *MESH_VERTEX    2       18.000000       0.000000        88.000000\r
15928                         *MESH_VERTEX    3       21.500000       10.500000       88.000000\r
15929                         *MESH_VERTEX    4       18.000000       0.000000        88.000000\r
15930                         *MESH_VERTEX    5       18.000000       0.000000        90.000000\r
15931                         *MESH_VERTEX    6       21.500000       -10.500000      90.000000\r
15932                         *MESH_VERTEX    7       21.500000       -10.500000      88.000000\r
15933                 }\r
15934                 *MESH_NORMALS   {\r
15935                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
15936                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
15937                         *MESH_FACENORMAL        2       0.707107        0.000000        0.707107\r
15938                         *MESH_FACENORMAL        3       0.985599        0.000000        0.169102\r
15939                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
15940                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
15941                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
15942                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
15943                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
15944                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
15945                         *MESH_VERTEXNORMAL      6       -0.707107       -0.707107       0.000000\r
15946                         *MESH_VERTEXNORMAL      7       -0.707107       -0.707107       0.000000\r
15947                 }\r
15948                 *MESH_FACE_LIST {\r
15949                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15950                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15951                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15952                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15953                 }\r
15954                 *MESH_NUMTVERTEX        8\r
15955                 *MESH_TVERTLIST {\r
15956                         *MESH_TVERT     0       1.020833        0.020833        1.000000\r
15957                         *MESH_TVERT     1       1.166667        0.020833        1.000000\r
15958                         *MESH_TVERT     2       1.166667        0.000000        1.000000\r
15959                         *MESH_TVERT     3       1.020833        0.000000        1.000000\r
15960                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
15961                         *MESH_TVERT     5       0.000000        0.020833        1.000000\r
15962                         *MESH_TVERT     6       0.145833        0.020833        1.000000\r
15963                         *MESH_TVERT     7       0.145833        0.000000        1.000000\r
15964                 }\r
15965                 *MESH_NUMTVFACES        4\r
15966                 *MESH_TFACELIST {\r
15967                         *MESH_TFACE     0       0       2       1\r
15968                         *MESH_TFACE     1       0       3       2\r
15969                         *MESH_TFACE     2       4       6       5\r
15970                         *MESH_TFACE     3       4       7       6\r
15971                 }\r
15972         }\r
15973         *PROP_MOTIONBLUR        0\r
15974         *PROP_CASTSHADOW        1\r
15975         *PROP_RECVSHADOW        1\r
15976         *MATERIAL_REF   0\r
15977 }\r
15978 *GEOMOBJECT     {\r
15979         *NODE_NAME      "mat0model0surf313"\r
15980         *NODE_TM        {\r
15981                 *NODE_NAME      "mat0model0surf313"\r
15982                 *INHERIT_POS    0       0       0\r
15983                 *INHERIT_ROT    0       0       0\r
15984                 *INHERIT_SCL    0       0       0\r
15985                 *TM_ROW0        1.0     0       0\r
15986                 *TM_ROW1        0       1.0     0\r
15987                 *TM_ROW2        0       0       1.0\r
15988                 *TM_ROW3        0       0       0\r
15989                 *TM_POS 0.000000        0.000000        0.000000\r
15990         }\r
15991         *MESH   {\r
15992                 *TIMEVALUE      0\r
15993                 *MESH_NUMVERTEX 4\r
15994                 *MESH_NUMFACES  2\r
15995                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
15996                 *MESH_VERTEX_LIST       {\r
15997                         *MESH_VERTEX    0       22.000000       -27.000000      16.000000\r
15998                         *MESH_VERTEX    1       18.000000       -27.000000      16.000000\r
15999                         *MESH_VERTEX    2       20.000000       -27.000000      18.000000\r
16000                         *MESH_VERTEX    3       20.000000       -27.000000      14.000000\r
16001                 }\r
16002                 *MESH_NORMALS   {\r
16003                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
16004                         *MESH_FACENORMAL        1       -0.816497       0.000000        -0.577350\r
16005                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
16006                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
16007                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
16008                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
16009                 }\r
16010                 *MESH_FACE_LIST {\r
16011                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16012                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16013                 }\r
16014                 *MESH_NUMTVERTEX        4\r
16015                 *MESH_TVERTLIST {\r
16016                         *MESH_TVERT     0       0.171875        0.125000        1.000000\r
16017                         *MESH_TVERT     1       0.140625        0.125000        1.000000\r
16018                         *MESH_TVERT     2       0.156250        0.140625        1.000000\r
16019                         *MESH_TVERT     3       0.156250        0.109375        1.000000\r
16020                 }\r
16021                 *MESH_NUMTVFACES        2\r
16022                 *MESH_TFACELIST {\r
16023                         *MESH_TFACE     0       0       2       1\r
16024                         *MESH_TFACE     1       3       0       1\r
16025                 }\r
16026         }\r
16027         *PROP_MOTIONBLUR        0\r
16028         *PROP_CASTSHADOW        1\r
16029         *PROP_RECVSHADOW        1\r
16030         *MATERIAL_REF   0\r
16031 }\r
16032 *GEOMOBJECT     {\r
16033         *NODE_NAME      "mat0model0surf314"\r
16034         *NODE_TM        {\r
16035                 *NODE_NAME      "mat0model0surf314"\r
16036                 *INHERIT_POS    0       0       0\r
16037                 *INHERIT_ROT    0       0       0\r
16038                 *INHERIT_SCL    0       0       0\r
16039                 *TM_ROW0        1.0     0       0\r
16040                 *TM_ROW1        0       1.0     0\r
16041                 *TM_ROW2        0       0       1.0\r
16042                 *TM_ROW3        0       0       0\r
16043                 *TM_POS 0.000000        0.000000        0.000000\r
16044         }\r
16045         *MESH   {\r
16046                 *TIMEVALUE      0\r
16047                 *MESH_NUMVERTEX 4\r
16048                 *MESH_NUMFACES  2\r
16049                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
16050                 *MESH_VERTEX_LIST       {\r
16051                         *MESH_VERTEX    0       20.000000       -27.000000      18.000000\r
16052                         *MESH_VERTEX    1       18.000000       -27.000000      16.000000\r
16053                         *MESH_VERTEX    2       20.000000       -26.000000      18.000000\r
16054                         *MESH_VERTEX    3       18.000000       -26.000000      16.000000\r
16055                 }\r
16056                 *MESH_NORMALS   {\r
16057                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
16058                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
16059                         *MESH_VERTEXNORMAL      0       -0.707107       0.000000        0.707107\r
16060                         *MESH_VERTEXNORMAL      1       -0.707107       0.000000        0.707107\r
16061                         *MESH_VERTEXNORMAL      2       -0.707107       0.000000        0.707107\r
16062                         *MESH_VERTEXNORMAL      3       -0.707107       0.000000        0.707107\r
16063                 }\r
16064                 *MESH_FACE_LIST {\r
16065                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16066                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16067                 }\r
16068                 *MESH_NUMTVERTEX        4\r
16069                 *MESH_TVERTLIST {\r
16070                         *MESH_TVERT     0       0.156250        0.789062        1.000000\r
16071                         *MESH_TVERT     1       0.140625        0.789062        1.000000\r
16072                         *MESH_TVERT     2       0.156250        0.796875        1.000000\r
16073                         *MESH_TVERT     3       0.140625        0.796875        1.000000\r
16074                 }\r
16075                 *MESH_NUMTVFACES        2\r
16076                 *MESH_TFACELIST {\r
16077                         *MESH_TFACE     0       0       2       1\r
16078                         *MESH_TFACE     1       2       3       1\r
16079                 }\r
16080         }\r
16081         *PROP_MOTIONBLUR        0\r
16082         *PROP_CASTSHADOW        1\r
16083         *PROP_RECVSHADOW        1\r
16084         *MATERIAL_REF   0\r
16085 }\r
16086 *GEOMOBJECT     {\r
16087         *NODE_NAME      "mat0model0surf315"\r
16088         *NODE_TM        {\r
16089                 *NODE_NAME      "mat0model0surf315"\r
16090                 *INHERIT_POS    0       0       0\r
16091                 *INHERIT_ROT    0       0       0\r
16092                 *INHERIT_SCL    0       0       0\r
16093                 *TM_ROW0        1.0     0       0\r
16094                 *TM_ROW1        0       1.0     0\r
16095                 *TM_ROW2        0       0       1.0\r
16096                 *TM_ROW3        0       0       0\r
16097                 *TM_POS 0.000000        0.000000        0.000000\r
16098         }\r
16099         *MESH   {\r
16100                 *TIMEVALUE      0\r
16101                 *MESH_NUMVERTEX 4\r
16102                 *MESH_NUMFACES  2\r
16103                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
16104                 *MESH_VERTEX_LIST       {\r
16105                         *MESH_VERTEX    0       18.000000       -26.000000      16.000000\r
16106                         *MESH_VERTEX    1       18.000000       -27.000000      16.000000\r
16107                         *MESH_VERTEX    2       20.000000       -26.000000      14.000000\r
16108                         *MESH_VERTEX    3       20.000000       -27.000000      14.000000\r
16109                 }\r
16110                 *MESH_NORMALS   {\r
16111                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
16112                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
16113                         *MESH_VERTEXNORMAL      0       -0.707107       0.000000        -0.707107\r
16114                         *MESH_VERTEXNORMAL      1       -0.707107       0.000000        -0.707107\r
16115                         *MESH_VERTEXNORMAL      2       -0.707107       0.000000        -0.707107\r
16116                         *MESH_VERTEXNORMAL      3       -0.707107       0.000000        -0.707107\r
16117                 }\r
16118                 *MESH_FACE_LIST {\r
16119                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16120                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16121                 }\r
16122                 *MESH_NUMTVERTEX        4\r
16123                 *MESH_TVERTLIST {\r
16124                         *MESH_TVERT     0       0.140625        0.796875        1.000000\r
16125                         *MESH_TVERT     1       0.140625        0.789062        1.000000\r
16126                         *MESH_TVERT     2       0.156250        0.796875        1.000000\r
16127                         *MESH_TVERT     3       0.156250        0.789062        1.000000\r
16128                 }\r
16129                 *MESH_NUMTVFACES        2\r
16130                 *MESH_TFACELIST {\r
16131                         *MESH_TFACE     0       0       2       1\r
16132                         *MESH_TFACE     1       2       3       1\r
16133                 }\r
16134         }\r
16135         *PROP_MOTIONBLUR        0\r
16136         *PROP_CASTSHADOW        1\r
16137         *PROP_RECVSHADOW        1\r
16138         *MATERIAL_REF   0\r
16139 }\r
16140 *GEOMOBJECT     {\r
16141         *NODE_NAME      "mat0model0surf316"\r
16142         *NODE_TM        {\r
16143                 *NODE_NAME      "mat0model0surf316"\r
16144                 *INHERIT_POS    0       0       0\r
16145                 *INHERIT_ROT    0       0       0\r
16146                 *INHERIT_SCL    0       0       0\r
16147                 *TM_ROW0        1.0     0       0\r
16148                 *TM_ROW1        0       1.0     0\r
16149                 *TM_ROW2        0       0       1.0\r
16150                 *TM_ROW3        0       0       0\r
16151                 *TM_POS 0.000000        0.000000        0.000000\r
16152         }\r
16153         *MESH   {\r
16154                 *TIMEVALUE      0\r
16155                 *MESH_NUMVERTEX 4\r
16156                 *MESH_NUMFACES  2\r
16157                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
16158                 *MESH_VERTEX_LIST       {\r
16159                         *MESH_VERTEX    0       22.000000       -34.000000      11.000000\r
16160                         *MESH_VERTEX    1       18.000000       -34.000000      11.000000\r
16161                         *MESH_VERTEX    2       20.000000       -32.000000      11.000000\r
16162                         *MESH_VERTEX    3       20.000000       -36.000000      11.000000\r
16163                 }\r
16164                 *MESH_NORMALS   {\r
16165                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
16166                         *MESH_FACENORMAL        1       -0.816497       0.000000        -0.577350\r
16167                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
16168                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
16169                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
16170                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
16171                 }\r
16172                 *MESH_FACE_LIST {\r
16173                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16174                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16175                 }\r
16176                 *MESH_NUMTVERTEX        4\r
16177                 *MESH_TVERTLIST {\r
16178                         *MESH_TVERT     0       0.171875        0.734375        1.000000\r
16179                         *MESH_TVERT     1       0.140625        0.734375        1.000000\r
16180                         *MESH_TVERT     2       0.156250        0.750000        1.000000\r
16181                         *MESH_TVERT     3       0.156250        0.718750        1.000000\r
16182                 }\r
16183                 *MESH_NUMTVFACES        2\r
16184                 *MESH_TFACELIST {\r
16185                         *MESH_TFACE     0       0       2       1\r
16186                         *MESH_TFACE     1       3       0       1\r
16187                 }\r
16188         }\r
16189         *PROP_MOTIONBLUR        0\r
16190         *PROP_CASTSHADOW        1\r
16191         *PROP_RECVSHADOW        1\r
16192         *MATERIAL_REF   0\r
16193 }\r
16194 *GEOMOBJECT     {\r
16195         *NODE_NAME      "mat0model0surf317"\r
16196         *NODE_TM        {\r
16197                 *NODE_NAME      "mat0model0surf317"\r
16198                 *INHERIT_POS    0       0       0\r
16199                 *INHERIT_ROT    0       0       0\r
16200                 *INHERIT_SCL    0       0       0\r
16201                 *TM_ROW0        1.0     0       0\r
16202                 *TM_ROW1        0       1.0     0\r
16203                 *TM_ROW2        0       0       1.0\r
16204                 *TM_ROW3        0       0       0\r
16205                 *TM_POS 0.000000        0.000000        0.000000\r
16206         }\r
16207         *MESH   {\r
16208                 *TIMEVALUE      0\r
16209                 *MESH_NUMVERTEX 4\r
16210                 *MESH_NUMFACES  2\r
16211                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
16212                 *MESH_VERTEX_LIST       {\r
16213                         *MESH_VERTEX    0       18.000000       -34.000000      11.000000\r
16214                         *MESH_VERTEX    1       18.000000       -34.000000      10.000000\r
16215                         *MESH_VERTEX    2       20.000000       -32.000000      11.000000\r
16216                         *MESH_VERTEX    3       20.000000       -32.000000      10.000000\r
16217                 }\r
16218                 *MESH_NORMALS   {\r
16219                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
16220                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
16221                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
16222                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
16223                         *MESH_VERTEXNORMAL      2       -0.707107       0.707107        0.000000\r
16224                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
16225                 }\r
16226                 *MESH_FACE_LIST {\r
16227                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16228                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16229                 }\r
16230                 *MESH_NUMTVERTEX        4\r
16231                 *MESH_TVERTLIST {\r
16232                         *MESH_TVERT     0       0.734375        0.085938        1.000000\r
16233                         *MESH_TVERT     1       0.734375        0.078125        1.000000\r
16234                         *MESH_TVERT     2       0.750000        0.085938        1.000000\r
16235                         *MESH_TVERT     3       0.750000        0.078125        1.000000\r
16236                 }\r
16237                 *MESH_NUMTVFACES        2\r
16238                 *MESH_TFACELIST {\r
16239                         *MESH_TFACE     0       0       2       1\r
16240                         *MESH_TFACE     1       2       3       1\r
16241                 }\r
16242         }\r
16243         *PROP_MOTIONBLUR        0\r
16244         *PROP_CASTSHADOW        1\r
16245         *PROP_RECVSHADOW        1\r
16246         *MATERIAL_REF   0\r
16247 }\r
16248 *GEOMOBJECT     {\r
16249         *NODE_NAME      "mat0model0surf318"\r
16250         *NODE_TM        {\r
16251                 *NODE_NAME      "mat0model0surf318"\r
16252                 *INHERIT_POS    0       0       0\r
16253                 *INHERIT_ROT    0       0       0\r
16254                 *INHERIT_SCL    0       0       0\r
16255                 *TM_ROW0        1.0     0       0\r
16256                 *TM_ROW1        0       1.0     0\r
16257                 *TM_ROW2        0       0       1.0\r
16258                 *TM_ROW3        0       0       0\r
16259                 *TM_POS 0.000000        0.000000        0.000000\r
16260         }\r
16261         *MESH   {\r
16262                 *TIMEVALUE      0\r
16263                 *MESH_NUMVERTEX 4\r
16264                 *MESH_NUMFACES  2\r
16265                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
16266                 *MESH_VERTEX_LIST       {\r
16267                         *MESH_VERTEX    0       20.000000       -36.000000      10.000000\r
16268                         *MESH_VERTEX    1       18.000000       -34.000000      10.000000\r
16269                         *MESH_VERTEX    2       20.000000       -36.000000      11.000000\r
16270                         *MESH_VERTEX    3       18.000000       -34.000000      11.000000\r
16271                 }\r
16272                 *MESH_NORMALS   {\r
16273                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
16274                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
16275                         *MESH_VERTEXNORMAL      0       -0.707107       -0.707107       0.000000\r
16276                         *MESH_VERTEXNORMAL      1       -0.707107       -0.707107       0.000000\r
16277                         *MESH_VERTEXNORMAL      2       -0.707107       -0.707107       0.000000\r
16278                         *MESH_VERTEXNORMAL      3       -0.707107       -0.707107       0.000000\r
16279                 }\r
16280                 *MESH_FACE_LIST {\r
16281                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16282                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16283                 }\r
16284                 *MESH_NUMTVERTEX        4\r
16285                 *MESH_TVERTLIST {\r
16286                         *MESH_TVERT     0       0.718750        0.078125        1.000000\r
16287                         *MESH_TVERT     1       0.734375        0.078125        1.000000\r
16288                         *MESH_TVERT     2       0.718750        0.085938        1.000000\r
16289                         *MESH_TVERT     3       0.734375        0.085938        1.000000\r
16290                 }\r
16291                 *MESH_NUMTVFACES        2\r
16292                 *MESH_TFACELIST {\r
16293                         *MESH_TFACE     0       0       2       1\r
16294                         *MESH_TFACE     1       2       3       1\r
16295                 }\r
16296         }\r
16297         *PROP_MOTIONBLUR        0\r
16298         *PROP_CASTSHADOW        1\r
16299         *PROP_RECVSHADOW        1\r
16300         *MATERIAL_REF   0\r
16301 }\r
16302 *GEOMOBJECT     {\r
16303         *NODE_NAME      "mat0model0surf319"\r
16304         *NODE_TM        {\r
16305                 *NODE_NAME      "mat0model0surf319"\r
16306                 *INHERIT_POS    0       0       0\r
16307                 *INHERIT_ROT    0       0       0\r
16308                 *INHERIT_SCL    0       0       0\r
16309                 *TM_ROW0        1.0     0       0\r
16310                 *TM_ROW1        0       1.0     0\r
16311                 *TM_ROW2        0       0       1.0\r
16312                 *TM_ROW3        0       0       0\r
16313                 *TM_POS 0.000000        0.000000        0.000000\r
16314         }\r
16315         *MESH   {\r
16316                 *TIMEVALUE      0\r
16317                 *MESH_NUMVERTEX 17\r
16318                 *MESH_NUMFACES  16\r
16319                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
16320                 *MESH_VERTEX_LIST       {\r
16321                         *MESH_VERTEX    0       16.000000       0.000000        48.000000\r
16322                         *MESH_VERTEX    1       16.000000       0.000000        80.000000\r
16323                         *MESH_VERTEX    2       16.000000       14.000000       78.000000\r
16324                         *MESH_VERTEX    3       16.000000       24.000000       72.000000\r
16325                         *MESH_VERTEX    4       16.000000       30.000000       62.000000\r
16326                         *MESH_VERTEX    5       16.000000       32.000000       48.000000\r
16327                         *MESH_VERTEX    6       16.000000       30.000000       34.000000\r
16328                         *MESH_VERTEX    7       16.000000       24.000000       24.000000\r
16329                         *MESH_VERTEX    8       16.000000       14.000000       18.000000\r
16330                         *MESH_VERTEX    9       16.000000       0.000000        15.999999\r
16331                         *MESH_VERTEX    10      16.000000       -14.000000      78.000000\r
16332                         *MESH_VERTEX    11      16.000000       -14.000000      18.000000\r
16333                         *MESH_VERTEX    12      16.000000       -24.000000      72.000000\r
16334                         *MESH_VERTEX    13      16.000000       -24.000000      24.000000\r
16335                         *MESH_VERTEX    14      16.000000       -30.000000      62.000000\r
16336                         *MESH_VERTEX    15      16.000000       -30.000000      34.000000\r
16337                         *MESH_VERTEX    16      16.000000       -32.000000      48.000000\r
16338                 }\r
16339                 *MESH_NORMALS   {\r
16340                         *MESH_FACENORMAL        0       -0.985599       0.000000        -0.169102\r
16341                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
16342                         *MESH_FACENORMAL        2       0.707107        0.000000        0.707107\r
16343                         *MESH_FACENORMAL        3       0.985599        0.000000        -0.169102\r
16344                         *MESH_FACENORMAL        4       -0.707107       0.000000        -0.707107\r
16345                         *MESH_FACENORMAL        5       0.707107        0.000000        -0.707107\r
16346                         *MESH_FACENORMAL        6       0.252725        0.000000        -0.967538\r
16347                         *MESH_FACENORMAL        7       0.000000        0.000000        -1.000000\r
16348                         *MESH_FACENORMAL        8       -0.505449       0.000000        -0.862856\r
16349                         *MESH_FACENORMAL        9       -0.447214       0.000000        -0.894427\r
16350                         *MESH_FACENORMAL        10      -0.816497       0.000000        -0.577350\r
16351                         *MESH_FACENORMAL        11      -1.000000       0.000000        -0.000000\r
16352                         *MESH_FACENORMAL        12      0.000000        0.000000        1.000000\r
16353                         *MESH_FACENORMAL        13      1.000000        0.000000        0.000000\r
16354                         *MESH_FACENORMAL        14      0.816497        0.000000        -0.577350\r
16355                         *MESH_FACENORMAL        15      0.707107        0.000000        -0.707107\r
16356                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
16357                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
16358                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
16359                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
16360                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
16361                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
16362                         *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
16363                         *MESH_VERTEXNORMAL      7       1.000000        0.000000        0.000000\r
16364                         *MESH_VERTEXNORMAL      8       1.000000        0.000000        0.000000\r
16365                         *MESH_VERTEXNORMAL      9       1.000000        0.000000        0.000000\r
16366                         *MESH_VERTEXNORMAL      10      1.000000        0.000000        0.000000\r
16367                         *MESH_VERTEXNORMAL      11      1.000000        0.000000        0.000000\r
16368                         *MESH_VERTEXNORMAL      12      1.000000        0.000000        0.000000\r
16369                         *MESH_VERTEXNORMAL      13      1.000000        0.000000        0.000000\r
16370                         *MESH_VERTEXNORMAL      14      1.000000        0.000000        0.000000\r
16371                         *MESH_VERTEXNORMAL      15      1.000000        0.000000        0.000000\r
16372                         *MESH_VERTEXNORMAL      16      1.000000        0.000000        0.000000\r
16373                 }\r
16374                 *MESH_FACE_LIST {\r
16375                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16376                         *MESH_FACE      1       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16377                         *MESH_FACE      2       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16378                         *MESH_FACE      3       A:      0       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16379                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16380                         *MESH_FACE      5       A:      0       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16381                         *MESH_FACE      6       A:      0       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16382                         *MESH_FACE      7       A:      0       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16383                         *MESH_FACE      8       A:      0       B:      1       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16384                         *MESH_FACE      9       A:      0       B:      11      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16385                         *MESH_FACE      10      A:      0       B:      10      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16386                         *MESH_FACE      11      A:      0       B:      13      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16387                         *MESH_FACE      12      A:      0       B:      12      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16388                         *MESH_FACE      13      A:      0       B:      15      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16389                         *MESH_FACE      14      A:      0       B:      14      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16390                         *MESH_FACE      15      A:      0       B:      16      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16391                 }\r
16392                 *MESH_NUMTVERTEX        17\r
16393                 *MESH_TVERTLIST {\r
16394                         *MESH_TVERT     0       0.000000        0.375000        1.000000\r
16395                         *MESH_TVERT     1       0.000000        0.625000        1.000000\r
16396                         *MESH_TVERT     2       0.109375        0.609375        1.000000\r
16397                         *MESH_TVERT     3       0.187500        0.562500        1.000000\r
16398                         *MESH_TVERT     4       0.234375        0.484375        1.000000\r
16399                         *MESH_TVERT     5       0.250000        0.375000        1.000000\r
16400                         *MESH_TVERT     6       0.234375        0.265625        1.000000\r
16401                         *MESH_TVERT     7       0.187500        0.187500        1.000000\r
16402                         *MESH_TVERT     8       0.109375        0.140625        1.000000\r
16403                         *MESH_TVERT     9       0.000000        0.125000        1.000000\r
16404                         *MESH_TVERT     10      -0.109375       0.609375        1.000000\r
16405                         *MESH_TVERT     11      -0.109375       0.140625        1.000000\r
16406                         *MESH_TVERT     12      -0.187500       0.562500        1.000000\r
16407                         *MESH_TVERT     13      -0.187500       0.187500        1.000000\r
16408                         *MESH_TVERT     14      -0.234375       0.484375        1.000000\r
16409                         *MESH_TVERT     15      -0.234375       0.265625        1.000000\r
16410                         *MESH_TVERT     16      -0.250000       0.375000        1.000000\r
16411                 }\r
16412                 *MESH_NUMTVFACES        16\r
16413                 *MESH_TFACELIST {\r
16414                         *MESH_TFACE     0       0       3       2\r
16415                         *MESH_TFACE     1       0       4       3\r
16416                         *MESH_TFACE     2       0       5       4\r
16417                         *MESH_TFACE     3       0       6       5\r
16418                         *MESH_TFACE     4       0       2       1\r
16419                         *MESH_TFACE     5       0       7       6\r
16420                         *MESH_TFACE     6       0       8       7\r
16421                         *MESH_TFACE     7       0       9       8\r
16422                         *MESH_TFACE     8       0       1       10\r
16423                         *MESH_TFACE     9       0       11      9\r
16424                         *MESH_TFACE     10      0       10      12\r
16425                         *MESH_TFACE     11      0       13      11\r
16426                         *MESH_TFACE     12      0       12      14\r
16427                         *MESH_TFACE     13      0       15      13\r
16428                         *MESH_TFACE     14      0       14      16\r
16429                         *MESH_TFACE     15      0       16      15\r
16430                 }\r
16431         }\r
16432         *PROP_MOTIONBLUR        0\r
16433         *PROP_CASTSHADOW        1\r
16434         *PROP_RECVSHADOW        1\r
16435         *MATERIAL_REF   0\r
16436 }\r
16437 *GEOMOBJECT     {\r
16438         *NODE_NAME      "mat0model0surf320"\r
16439         *NODE_TM        {\r
16440                 *NODE_NAME      "mat0model0surf320"\r
16441                 *INHERIT_POS    0       0       0\r
16442                 *INHERIT_ROT    0       0       0\r
16443                 *INHERIT_SCL    0       0       0\r
16444                 *TM_ROW0        1.0     0       0\r
16445                 *TM_ROW1        0       1.0     0\r
16446                 *TM_ROW2        0       0       1.0\r
16447                 *TM_ROW3        0       0       0\r
16448                 *TM_POS 0.000000        0.000000        0.000000\r
16449         }\r
16450         *MESH   {\r
16451                 *TIMEVALUE      0\r
16452                 *MESH_NUMVERTEX 10\r
16453                 *MESH_NUMFACES  6\r
16454                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
16455                 *MESH_VERTEX_LIST       {\r
16456                         *MESH_VERTEX    0       12.000000       24.000000       8.000000\r
16457                         *MESH_VERTEX    1       12.000000       56.000000       0.000000\r
16458                         *MESH_VERTEX    2       12.000000       56.000000       8.000000\r
16459                         *MESH_VERTEX    3       12.000000       -24.000000      8.000000\r
16460                         *MESH_VERTEX    4       12.000000       -56.000000      0.000000\r
16461                         *MESH_VERTEX    5       12.000000       -56.000000      8.000000\r
16462                         *MESH_VERTEX    6       12.000000       24.000000       8.000000\r
16463                         *MESH_VERTEX    7       12.000000       -24.000000      24.000000\r
16464                         *MESH_VERTEX    8       12.000000       -24.000000      8.000000\r
16465                         *MESH_VERTEX    9       12.000000       24.000000       24.000000\r
16466                 }\r
16467                 *MESH_NORMALS   {\r
16468                         *MESH_FACENORMAL        0       -0.816497       0.000000        -0.577350\r
16469                         *MESH_FACENORMAL        1       -0.816497       0.000000        0.577350\r
16470                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
16471                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
16472                         *MESH_FACENORMAL        4       0.707107        0.000000        -0.707107\r
16473                         *MESH_FACENORMAL        5       0.707107        0.000000        -0.707107\r
16474                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
16475                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
16476                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
16477                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
16478                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
16479                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
16480                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
16481                         *MESH_VERTEXNORMAL      7       -1.000000       0.000000        0.000000\r
16482                         *MESH_VERTEXNORMAL      8       -1.000000       0.000000        0.000000\r
16483                         *MESH_VERTEXNORMAL      9       -1.000000       0.000000        0.000000\r
16484                 }\r
16485                 *MESH_FACE_LIST {\r
16486                         *MESH_FACE      0       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16487                         *MESH_FACE      1       A:      1       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16488                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16489                         *MESH_FACE      3       A:      3       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16490                         *MESH_FACE      4       A:      6       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16491                         *MESH_FACE      5       A:      6       B:      7       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16492                 }\r
16493                 *MESH_NUMTVERTEX        10\r
16494                 *MESH_TVERTLIST {\r
16495                         *MESH_TVERT     0       0.187500        0.062500        1.000000\r
16496                         *MESH_TVERT     1       0.437500        0.000000        1.000000\r
16497                         *MESH_TVERT     2       0.437500        0.062500        1.000000\r
16498                         *MESH_TVERT     3       -0.187500       0.062500        1.000000\r
16499                         *MESH_TVERT     4       -0.437500       0.000000        1.000000\r
16500                         *MESH_TVERT     5       -0.437500       0.062500        1.000000\r
16501                         *MESH_TVERT     6       0.187500        0.046875        1.000000\r
16502                         *MESH_TVERT     7       -0.187500       0.187500        1.000000\r
16503                         *MESH_TVERT     8       -0.187500       0.046875        1.000000\r
16504                         *MESH_TVERT     9       0.187500        0.187500        1.000000\r
16505                 }\r
16506                 *MESH_NUMTVFACES        6\r
16507                 *MESH_TFACELIST {\r
16508                         *MESH_TFACE     0       0       1       3\r
16509                         *MESH_TFACE     1       1       4       3\r
16510                         *MESH_TFACE     2       0       2       1\r
16511                         *MESH_TFACE     3       3       4       5\r
16512                         *MESH_TFACE     4       6       8       7\r
16513                         *MESH_TFACE     5       6       7       9\r
16514                 }\r
16515         }\r
16516         *PROP_MOTIONBLUR        0\r
16517         *PROP_CASTSHADOW        1\r
16518         *PROP_RECVSHADOW        1\r
16519         *MATERIAL_REF   0\r
16520 }\r
16521 *GEOMOBJECT     {\r
16522         *NODE_NAME      "mat0model0surf321"\r
16523         *NODE_TM        {\r
16524                 *NODE_NAME      "mat0model0surf321"\r
16525                 *INHERIT_POS    0       0       0\r
16526                 *INHERIT_ROT    0       0       0\r
16527                 *INHERIT_SCL    0       0       0\r
16528                 *TM_ROW0        1.0     0       0\r
16529                 *TM_ROW1        0       1.0     0\r
16530                 *TM_ROW2        0       0       1.0\r
16531                 *TM_ROW3        0       0       0\r
16532                 *TM_POS 0.000000        0.000000        0.000000\r
16533         }\r
16534         *MESH   {\r
16535                 *TIMEVALUE      0\r
16536                 *MESH_NUMVERTEX 8\r
16537                 *MESH_NUMFACES  6\r
16538                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
16539                 *MESH_VERTEX_LIST       {\r
16540                         *MESH_VERTEX    0       11.999998       24.000000       8.000000\r
16541                         *MESH_VERTEX    1       84.000000       24.000000       8.000000\r
16542                         *MESH_VERTEX    2       84.000000       24.000000       49.411766\r
16543                         *MESH_VERTEX    3       11.999998       24.000000       49.411766\r
16544                         *MESH_VERTEX    4       11.999998       22.500000       59.294121\r
16545                         *MESH_VERTEX    5       84.000000       22.500000       59.294121\r
16546                         *MESH_VERTEX    6       84.000000       18.000000       66.352943\r
16547                         *MESH_VERTEX    7       11.999998       18.000000       66.352943\r
16548                 }\r
16549                 *MESH_NORMALS   {\r
16550                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
16551                         *MESH_FACENORMAL        1       -0.169102       0.000000        0.985599\r
16552                         *MESH_FACENORMAL        2       -0.985599       0.000000        -0.169102\r
16553                         *MESH_FACENORMAL        3       -0.707107       0.000000        -0.707107\r
16554                         *MESH_FACENORMAL        4       0.707107        0.000000        0.707107\r
16555                         *MESH_FACENORMAL        5       0.985599        0.000000        0.169102\r
16556                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
16557                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
16558                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
16559                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
16560                         *MESH_VERTEXNORMAL      4       0.000000        0.923880        0.382683\r
16561                         *MESH_VERTEXNORMAL      5       0.000000        0.923880        0.382683\r
16562                         *MESH_VERTEXNORMAL      6       0.000000        0.707107        0.707107\r
16563                         *MESH_VERTEXNORMAL      7       0.000000        0.707107        0.707107\r
16564                 }\r
16565                 *MESH_FACE_LIST {\r
16566                         *MESH_FACE      0       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16567                         *MESH_FACE      1       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16568                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16569                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16570                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16571                         *MESH_FACE      5       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16572                 }\r
16573                 *MESH_NUMTVERTEX        8\r
16574                 *MESH_TVERTLIST {\r
16575                         *MESH_TVERT     0       0.000000        0.875000        1.000000\r
16576                         *MESH_TVERT     1       0.750000        0.875000        1.000000\r
16577                         *MESH_TVERT     2       0.750000        0.430147        1.000000\r
16578                         *MESH_TVERT     3       0.000000        0.430147        1.000000\r
16579                         *MESH_TVERT     4       0.000000        0.308364        1.000000\r
16580                         *MESH_TVERT     5       0.750000        0.308364        1.000000\r
16581                         *MESH_TVERT     6       0.750000        0.185662        1.000000\r
16582                         *MESH_TVERT     7       0.000000        0.185662        1.000000\r
16583                 }\r
16584                 *MESH_NUMTVFACES        6\r
16585                 *MESH_TFACELIST {\r
16586                         *MESH_TFACE     0       2       3       4\r
16587                         *MESH_TFACE     1       2       4       5\r
16588                         *MESH_TFACE     2       0       3       2\r
16589                         *MESH_TFACE     3       0       2       1\r
16590                         *MESH_TFACE     4       4       6       5\r
16591                         *MESH_TFACE     5       4       7       6\r
16592                 }\r
16593         }\r
16594         *PROP_MOTIONBLUR        0\r
16595         *PROP_CASTSHADOW        1\r
16596         *PROP_RECVSHADOW        1\r
16597         *MATERIAL_REF   0\r
16598 }\r
16599 *GEOMOBJECT     {\r
16600         *NODE_NAME      "mat0model0surf322"\r
16601         *NODE_TM        {\r
16602                 *NODE_NAME      "mat0model0surf322"\r
16603                 *INHERIT_POS    0       0       0\r
16604                 *INHERIT_ROT    0       0       0\r
16605                 *INHERIT_SCL    0       0       0\r
16606                 *TM_ROW0        1.0     0       0\r
16607                 *TM_ROW1        0       1.0     0\r
16608                 *TM_ROW2        0       0       1.0\r
16609                 *TM_ROW3        0       0       0\r
16610                 *TM_POS 0.000000        0.000000        0.000000\r
16611         }\r
16612         *MESH   {\r
16613                 *TIMEVALUE      0\r
16614                 *MESH_NUMVERTEX 10\r
16615                 *MESH_NUMFACES  8\r
16616                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
16617                 *MESH_VERTEX_LIST       {\r
16618                         *MESH_VERTEX    0       11.999998       10.500000       70.588234\r
16619                         *MESH_VERTEX    1       11.999998       18.000000       66.352943\r
16620                         *MESH_VERTEX    2       84.000000       18.000000       66.352943\r
16621                         *MESH_VERTEX    3       84.000000       10.500000       70.588234\r
16622                         *MESH_VERTEX    4       84.000000       0.000000        72.000000\r
16623                         *MESH_VERTEX    5       11.999998       0.000000        72.000000\r
16624                         *MESH_VERTEX    6       11.999998       -10.500000      70.588234\r
16625                         *MESH_VERTEX    7       84.000000       -10.500000      70.588234\r
16626                         *MESH_VERTEX    8       84.000000       -18.000000      66.352943\r
16627                         *MESH_VERTEX    9       11.999998       -18.000000      66.352943\r
16628                 }\r
16629                 *MESH_NORMALS   {\r
16630                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
16631                         *MESH_FACENORMAL        1       0.707107        0.000000        0.707107\r
16632                         *MESH_FACENORMAL        2       -0.985599       0.000000        -0.169102\r
16633                         *MESH_FACENORMAL        3       -0.707107       0.000000        -0.707107\r
16634                         *MESH_FACENORMAL        4       0.707107        0.000000        0.707107\r
16635                         *MESH_FACENORMAL        5       0.985599        0.000000        0.169102\r
16636                         *MESH_FACENORMAL        6       0.707107        0.000000        -0.707107\r
16637                         *MESH_FACENORMAL        7       0.447214        0.000000        -0.894427\r
16638                         *MESH_VERTEXNORMAL      0       0.000000        0.382683        0.923880\r
16639                         *MESH_VERTEXNORMAL      1       0.000000        0.707107        0.707107\r
16640                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        0.707107\r
16641                         *MESH_VERTEXNORMAL      3       0.000000        0.382683        0.923880\r
16642                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
16643                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
16644                         *MESH_VERTEXNORMAL      6       0.000000        -0.382683       0.923880\r
16645                         *MESH_VERTEXNORMAL      7       0.000000        -0.382683       0.923880\r
16646                         *MESH_VERTEXNORMAL      8       0.000000        -0.707107       0.707107\r
16647                         *MESH_VERTEXNORMAL      9       0.000000        -0.707107       0.707107\r
16648                 }\r
16649                 *MESH_FACE_LIST {\r
16650                         *MESH_FACE      0       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16651                         *MESH_FACE      1       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16652                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16653                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16654                         *MESH_FACE      4       A:      4       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16655                         *MESH_FACE      5       A:      4       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16656                         *MESH_FACE      6       A:      6       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16657                         *MESH_FACE      7       A:      6       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16658                 }\r
16659                 *MESH_NUMTVERTEX        10\r
16660                 *MESH_TVERTLIST {\r
16661                         *MESH_TVERT     0       0.000000        1.062040        1.000000\r
16662                         *MESH_TVERT     1       0.000000        1.185662        1.000000\r
16663                         *MESH_TVERT     2       0.750000        1.185662        1.000000\r
16664                         *MESH_TVERT     3       0.750000        1.062040        1.000000\r
16665                         *MESH_TVERT     4       0.750000        0.937500        1.000000\r
16666                         *MESH_TVERT     5       0.000000        0.937500        1.000000\r
16667                         *MESH_TVERT     6       0.000000        0.812960        1.000000\r
16668                         *MESH_TVERT     7       0.750000        0.812960        1.000000\r
16669                         *MESH_TVERT     8       0.750000        0.689338        1.000000\r
16670                         *MESH_TVERT     9       0.000000        0.689338        1.000000\r
16671                 }\r
16672                 *MESH_NUMTVFACES        8\r
16673                 *MESH_TFACELIST {\r
16674                         *MESH_TFACE     0       0       4       3\r
16675                         *MESH_TFACE     1       0       5       4\r
16676                         *MESH_TFACE     2       0       3       2\r
16677                         *MESH_TFACE     3       0       2       1\r
16678                         *MESH_TFACE     4       4       5       6\r
16679                         *MESH_TFACE     5       4       6       7\r
16680                         *MESH_TFACE     6       6       8       7\r
16681                         *MESH_TFACE     7       6       9       8\r
16682                 }\r
16683         }\r
16684         *PROP_MOTIONBLUR        0\r
16685         *PROP_CASTSHADOW        1\r
16686         *PROP_RECVSHADOW        1\r
16687         *MATERIAL_REF   0\r
16688 }\r
16689 *GEOMOBJECT     {\r
16690         *NODE_NAME      "mat0model0surf323"\r
16691         *NODE_TM        {\r
16692                 *NODE_NAME      "mat0model0surf323"\r
16693                 *INHERIT_POS    0       0       0\r
16694                 *INHERIT_ROT    0       0       0\r
16695                 *INHERIT_SCL    0       0       0\r
16696                 *TM_ROW0        1.0     0       0\r
16697                 *TM_ROW1        0       1.0     0\r
16698                 *TM_ROW2        0       0       1.0\r
16699                 *TM_ROW3        0       0       0\r
16700                 *TM_POS 0.000000        0.000000        0.000000\r
16701         }\r
16702         *MESH   {\r
16703                 *TIMEVALUE      0\r
16704                 *MESH_NUMVERTEX 8\r
16705                 *MESH_NUMFACES  6\r
16706                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
16707                 *MESH_VERTEX_LIST       {\r
16708                         *MESH_VERTEX    0       11.999998       -22.500000      59.294121\r
16709                         *MESH_VERTEX    1       11.999998       -18.000000      66.352943\r
16710                         *MESH_VERTEX    2       84.000000       -18.000000      66.352943\r
16711                         *MESH_VERTEX    3       84.000000       -22.500000      59.294121\r
16712                         *MESH_VERTEX    4       84.000000       -24.000000      49.411766\r
16713                         *MESH_VERTEX    5       11.999998       -24.000000      49.411766\r
16714                         *MESH_VERTEX    6       11.999998       -24.000000      8.000000\r
16715                         *MESH_VERTEX    7       84.000000       -24.000000      8.000000\r
16716                 }\r
16717                 *MESH_NORMALS   {\r
16718                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
16719                         *MESH_FACENORMAL        1       0.707107        0.000000        0.707107\r
16720                         *MESH_FACENORMAL        2       -0.985599       0.000000        -0.169102\r
16721                         *MESH_FACENORMAL        3       -0.707107       0.000000        -0.707107\r
16722                         *MESH_FACENORMAL        4       0.707107        0.000000        0.707107\r
16723                         *MESH_FACENORMAL        5       0.985599        0.000000        0.169102\r
16724                         *MESH_VERTEXNORMAL      0       0.000000        -0.923880       0.382683\r
16725                         *MESH_VERTEXNORMAL      1       0.000000        -0.707107       0.707107\r
16726                         *MESH_VERTEXNORMAL      2       0.000000        -0.707107       0.707107\r
16727                         *MESH_VERTEXNORMAL      3       0.000000        -0.923880       0.382683\r
16728                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
16729                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
16730                         *MESH_VERTEXNORMAL      6       0.000000        -1.000000       0.000000\r
16731                         *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
16732                 }\r
16733                 *MESH_FACE_LIST {\r
16734                         *MESH_FACE      0       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16735                         *MESH_FACE      1       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16736                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16737                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16738                         *MESH_FACE      4       A:      4       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16739                         *MESH_FACE      5       A:      4       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16740                 }\r
16741                 *MESH_NUMTVERTEX        8\r
16742                 *MESH_TVERTLIST {\r
16743                         *MESH_TVERT     0       0.000000        0.566636        1.000000\r
16744                         *MESH_TVERT     1       0.000000        0.689338        1.000000\r
16745                         *MESH_TVERT     2       0.750000        0.689338        1.000000\r
16746                         *MESH_TVERT     3       0.750000        0.566636        1.000000\r
16747                         *MESH_TVERT     4       0.750000        0.444853        1.000000\r
16748                         *MESH_TVERT     5       0.000000        0.444853        1.000000\r
16749                         *MESH_TVERT     6       0.000000        0.000000        1.000000\r
16750                         *MESH_TVERT     7       0.750000        0.000000        1.000000\r
16751                 }\r
16752                 *MESH_NUMTVFACES        6\r
16753                 *MESH_TFACELIST {\r
16754                         *MESH_TFACE     0       0       4       3\r
16755                         *MESH_TFACE     1       0       5       4\r
16756                         *MESH_TFACE     2       0       3       2\r
16757                         *MESH_TFACE     3       0       2       1\r
16758                         *MESH_TFACE     4       4       5       6\r
16759                         *MESH_TFACE     5       4       6       7\r
16760                 }\r
16761         }\r
16762         *PROP_MOTIONBLUR        0\r
16763         *PROP_CASTSHADOW        1\r
16764         *PROP_RECVSHADOW        1\r
16765         *MATERIAL_REF   0\r
16766 }\r
16767 *GEOMOBJECT     {\r
16768         *NODE_NAME      "mat0model0surf324"\r
16769         *NODE_TM        {\r
16770                 *NODE_NAME      "mat0model0surf324"\r
16771                 *INHERIT_POS    0       0       0\r
16772                 *INHERIT_ROT    0       0       0\r
16773                 *INHERIT_SCL    0       0       0\r
16774                 *TM_ROW0        1.0     0       0\r
16775                 *TM_ROW1        0       1.0     0\r
16776                 *TM_ROW2        0       0       1.0\r
16777                 *TM_ROW3        0       0       0\r
16778                 *TM_POS 0.000000        0.000000        0.000000\r
16779         }\r
16780         *MESH   {\r
16781                 *TIMEVALUE      0\r
16782                 *MESH_NUMVERTEX 6\r
16783                 *MESH_NUMFACES  4\r
16784                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
16785                 *MESH_VERTEX_LIST       {\r
16786                         *MESH_VERTEX    0       4.000000        -8.000000       12.000000\r
16787                         *MESH_VERTEX    1       12.000000       -8.000000       12.000000\r
16788                         *MESH_VERTEX    2       12.000000       -12.000000      16.000000\r
16789                         *MESH_VERTEX    3       4.000000        -12.000000      16.000000\r
16790                         *MESH_VERTEX    4       4.000000        -16.000000      12.000000\r
16791                         *MESH_VERTEX    5       12.000000       -16.000000      12.000000\r
16792                 }\r
16793                 *MESH_NORMALS   {\r
16794                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
16795                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
16796                         *MESH_FACENORMAL        2       -0.707107       0.000000        0.707107\r
16797                         *MESH_FACENORMAL        3       -0.169102       0.000000        0.985599\r
16798                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
16799                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
16800                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
16801                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
16802                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
16803                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
16804                 }\r
16805                 *MESH_FACE_LIST {\r
16806                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16807                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16808                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16809                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16810                 }\r
16811                 *MESH_NUMTVERTEX        6\r
16812                 *MESH_TVERTLIST {\r
16813                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
16814                         *MESH_TVERT     1       0.000000        0.083333        1.000000\r
16815                         *MESH_TVERT     2       0.058926        0.083333        1.000000\r
16816                         *MESH_TVERT     3       0.058926        0.000000        1.000000\r
16817                         *MESH_TVERT     4       0.117851        0.000000        1.000000\r
16818                         *MESH_TVERT     5       0.117851        0.083333        1.000000\r
16819                 }\r
16820                 *MESH_NUMTVFACES        4\r
16821                 *MESH_TFACELIST {\r
16822                         *MESH_TFACE     0       0       2       1\r
16823                         *MESH_TFACE     1       0       3       2\r
16824                         *MESH_TFACE     2       2       3       4\r
16825                         *MESH_TFACE     3       2       4       5\r
16826                 }\r
16827         }\r
16828         *PROP_MOTIONBLUR        0\r
16829         *PROP_CASTSHADOW        1\r
16830         *PROP_RECVSHADOW        1\r
16831         *MATERIAL_REF   0\r
16832 }\r
16833 *GEOMOBJECT     {\r
16834         *NODE_NAME      "mat0model0surf325"\r
16835         *NODE_TM        {\r
16836                 *NODE_NAME      "mat0model0surf325"\r
16837                 *INHERIT_POS    0       0       0\r
16838                 *INHERIT_ROT    0       0       0\r
16839                 *INHERIT_SCL    0       0       0\r
16840                 *TM_ROW0        1.0     0       0\r
16841                 *TM_ROW1        0       1.0     0\r
16842                 *TM_ROW2        0       0       1.0\r
16843                 *TM_ROW3        0       0       0\r
16844                 *TM_POS 0.000000        0.000000        0.000000\r
16845         }\r
16846         *MESH   {\r
16847                 *TIMEVALUE      0\r
16848                 *MESH_NUMVERTEX 4\r
16849                 *MESH_NUMFACES  2\r
16850                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
16851                 *MESH_VERTEX_LIST       {\r
16852                         *MESH_VERTEX    0       4.000000        -8.000000       12.000000\r
16853                         *MESH_VERTEX    1       4.000000        -12.000000      16.000000\r
16854                         *MESH_VERTEX    2       4.000000        -12.000000      8.000000\r
16855                         *MESH_VERTEX    3       4.000000        -16.000000      12.000000\r
16856                 }\r
16857                 *MESH_NORMALS   {\r
16858                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
16859                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
16860                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
16861                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
16862                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
16863                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
16864                 }\r
16865                 *MESH_FACE_LIST {\r
16866                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16867                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16868                 }\r
16869                 *MESH_NUMTVERTEX        4\r
16870                 *MESH_TVERTLIST {\r
16871                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
16872                         *MESH_TVERT     1       0.000000        0.066291        1.000000\r
16873                         *MESH_TVERT     2       0.093750        0.066291        1.000000\r
16874                         *MESH_TVERT     3       0.000000        0.132583        1.000000\r
16875                 }\r
16876                 *MESH_NUMTVFACES        2\r
16877                 *MESH_TFACELIST {\r
16878                         *MESH_TFACE     0       0       2       1\r
16879                         *MESH_TFACE     1       3       1       2\r
16880                 }\r
16881         }\r
16882         *PROP_MOTIONBLUR        0\r
16883         *PROP_CASTSHADOW        1\r
16884         *PROP_RECVSHADOW        1\r
16885         *MATERIAL_REF   0\r
16886 }\r
16887 *GEOMOBJECT     {\r
16888         *NODE_NAME      "mat0model0surf326"\r
16889         *NODE_TM        {\r
16890                 *NODE_NAME      "mat0model0surf326"\r
16891                 *INHERIT_POS    0       0       0\r
16892                 *INHERIT_ROT    0       0       0\r
16893                 *INHERIT_SCL    0       0       0\r
16894                 *TM_ROW0        1.0     0       0\r
16895                 *TM_ROW1        0       1.0     0\r
16896                 *TM_ROW2        0       0       1.0\r
16897                 *TM_ROW3        0       0       0\r
16898                 *TM_POS 0.000000        0.000000        0.000000\r
16899         }\r
16900         *MESH   {\r
16901                 *TIMEVALUE      0\r
16902                 *MESH_NUMVERTEX 6\r
16903                 *MESH_NUMFACES  4\r
16904                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
16905                 *MESH_VERTEX_LIST       {\r
16906                         *MESH_VERTEX    0       12.000000       -12.000000      8.000000\r
16907                         *MESH_VERTEX    1       12.000000       -8.000000       12.000000\r
16908                         *MESH_VERTEX    2       4.000000        -8.000000       12.000000\r
16909                         *MESH_VERTEX    3       4.000000        -12.000000      8.000000\r
16910                         *MESH_VERTEX    4       4.000000        -16.000000      12.000000\r
16911                         *MESH_VERTEX    5       12.000000       -16.000000      12.000000\r
16912                 }\r
16913                 *MESH_NORMALS   {\r
16914                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
16915                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
16916                         *MESH_FACENORMAL        2       -0.707107       0.000000        0.707107\r
16917                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
16918                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
16919                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
16920                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
16921                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
16922                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
16923                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
16924                 }\r
16925                 *MESH_FACE_LIST {\r
16926                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16927                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16928                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16929                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16930                 }\r
16931                 *MESH_NUMTVERTEX        6\r
16932                 *MESH_TVERTLIST {\r
16933                         *MESH_TVERT     0       0.176777        0.083333        1.000000\r
16934                         *MESH_TVERT     1       0.235702        0.083333        1.000000\r
16935                         *MESH_TVERT     2       0.235702        0.000000        1.000000\r
16936                         *MESH_TVERT     3       0.176777        0.000000        1.000000\r
16937                         *MESH_TVERT     4       0.117851        0.000000        1.000000\r
16938                         *MESH_TVERT     5       0.117851        0.083333        1.000000\r
16939                 }\r
16940                 *MESH_NUMTVFACES        4\r
16941                 *MESH_TFACELIST {\r
16942                         *MESH_TFACE     0       0       2       1\r
16943                         *MESH_TFACE     1       0       3       2\r
16944                         *MESH_TFACE     2       4       3       0\r
16945                         *MESH_TFACE     3       4       0       5\r
16946                 }\r
16947         }\r
16948         *PROP_MOTIONBLUR        0\r
16949         *PROP_CASTSHADOW        1\r
16950         *PROP_RECVSHADOW        1\r
16951         *MATERIAL_REF   0\r
16952 }\r
16953 *GEOMOBJECT     {\r
16954         *NODE_NAME      "mat0model0surf327"\r
16955         *NODE_TM        {\r
16956                 *NODE_NAME      "mat0model0surf327"\r
16957                 *INHERIT_POS    0       0       0\r
16958                 *INHERIT_ROT    0       0       0\r
16959                 *INHERIT_SCL    0       0       0\r
16960                 *TM_ROW0        1.0     0       0\r
16961                 *TM_ROW1        0       1.0     0\r
16962                 *TM_ROW2        0       0       1.0\r
16963                 *TM_ROW3        0       0       0\r
16964                 *TM_POS 0.000000        0.000000        0.000000\r
16965         }\r
16966         *MESH   {\r
16967                 *TIMEVALUE      0\r
16968                 *MESH_NUMVERTEX 12\r
16969                 *MESH_NUMFACES  8\r
16970                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
16971                 *MESH_VERTEX_LIST       {\r
16972                         *MESH_VERTEX    0       0.000000        32.000000       48.000000\r
16973                         *MESH_VERTEX    1       16.000000       32.000000       48.000000\r
16974                         *MESH_VERTEX    2       16.000000       30.000000       62.000000\r
16975                         *MESH_VERTEX    3       0.000000        30.000000       62.000000\r
16976                         *MESH_VERTEX    4       16.000000       30.000000       34.000000\r
16977                         *MESH_VERTEX    5       16.000000       32.000000       48.000000\r
16978                         *MESH_VERTEX    6       0.000000        32.000000       48.000000\r
16979                         *MESH_VERTEX    7       0.000000        30.000000       34.000000\r
16980                         *MESH_VERTEX    8       0.000000        24.000000       72.000000\r
16981                         *MESH_VERTEX    9       0.000000        24.000000       24.000000\r
16982                         *MESH_VERTEX    10      16.000000       24.000000       72.000000\r
16983                         *MESH_VERTEX    11      16.000000       24.000000       24.000000\r
16984                 }\r
16985                 *MESH_NORMALS   {\r
16986                         *MESH_FACENORMAL        0       -0.985599       0.000000        -0.169102\r
16987                         *MESH_FACENORMAL        1       -0.707107       0.000000        -0.707107\r
16988                         *MESH_FACENORMAL        2       -0.985599       0.000000        -0.169102\r
16989                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
16990                         *MESH_FACENORMAL        4       0.985599        0.000000        0.169102\r
16991                         *MESH_FACENORMAL        5       0.707107        0.000000        -0.707107\r
16992                         *MESH_FACENORMAL        6       -0.707107       0.000000        -0.707107\r
16993                         *MESH_FACENORMAL        7       -1.000000       0.000000        -0.000000\r
16994                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
16995                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
16996                         *MESH_VERTEXNORMAL      2       0.000000        0.923880        0.382683\r
16997                         *MESH_VERTEXNORMAL      3       0.000000        0.923880        0.382683\r
16998                         *MESH_VERTEXNORMAL      4       0.000000        0.923880        -0.382683\r
16999                         *MESH_VERTEXNORMAL      5       0.000000        1.000000        0.000000\r
17000                         *MESH_VERTEXNORMAL      6       0.000000        1.000000        0.000000\r
17001                         *MESH_VERTEXNORMAL      7       0.000000        0.923880        -0.382683\r
17002                         *MESH_VERTEXNORMAL      8       0.000000        0.707107        0.707107\r
17003                         *MESH_VERTEXNORMAL      9       0.000000        0.707107        -0.707107\r
17004                         *MESH_VERTEXNORMAL      10      0.000000        0.707107        0.707107\r
17005                         *MESH_VERTEXNORMAL      11      0.000000        0.707107        -0.707107\r
17006                 }\r
17007                 *MESH_FACE_LIST {\r
17008                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17009                         *MESH_FACE      1       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17010                         *MESH_FACE      2       A:      2       B:      3       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17011                         *MESH_FACE      3       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17012                         *MESH_FACE      4       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17013                         *MESH_FACE      5       A:      4       B:      9       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17014                         *MESH_FACE      6       A:      2       B:      8       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17015                         *MESH_FACE      7       A:      4       B:      11      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17016                 }\r
17017                 *MESH_NUMTVERTEX        12\r
17018                 *MESH_TVERTLIST {\r
17019                         *MESH_TVERT     0       -1.000000       0.000000        1.000000\r
17020                         *MESH_TVERT     1       -1.000000       0.166667        1.000000\r
17021                         *MESH_TVERT     2       -0.833333       0.166667        1.000000\r
17022                         *MESH_TVERT     3       -0.833333       0.000000        1.000000\r
17023                         *MESH_TVERT     4       1.500000        0.166667        1.000000\r
17024                         *MESH_TVERT     5       1.666667        0.166667        1.000000\r
17025                         *MESH_TVERT     6       1.666667        0.000000        1.000000\r
17026                         *MESH_TVERT     7       1.500000        0.000000        1.000000\r
17027                         *MESH_TVERT     8       -0.666667       0.000000        1.000000\r
17028                         *MESH_TVERT     9       1.333333        0.000000        1.000000\r
17029                         *MESH_TVERT     10      -0.666667       0.166667        1.000000\r
17030                         *MESH_TVERT     11      1.333333        0.166667        1.000000\r
17031                 }\r
17032                 *MESH_NUMTVFACES        8\r
17033                 *MESH_TFACELIST {\r
17034                         *MESH_TFACE     0       0       3       2\r
17035                         *MESH_TFACE     1       0       2       1\r
17036                         *MESH_TFACE     2       2       3       8\r
17037                         *MESH_TFACE     3       4       6       5\r
17038                         *MESH_TFACE     4       4       7       6\r
17039                         *MESH_TFACE     5       4       9       7\r
17040                         *MESH_TFACE     6       2       8       10\r
17041                         *MESH_TFACE     7       4       11      9\r
17042                 }\r
17043         }\r
17044         *PROP_MOTIONBLUR        0\r
17045         *PROP_CASTSHADOW        1\r
17046         *PROP_RECVSHADOW        1\r
17047         *MATERIAL_REF   0\r
17048 }\r
17049 *GEOMOBJECT     {\r
17050         *NODE_NAME      "mat0model0surf328"\r
17051         *NODE_TM        {\r
17052                 *NODE_NAME      "mat0model0surf328"\r
17053                 *INHERIT_POS    0       0       0\r
17054                 *INHERIT_ROT    0       0       0\r
17055                 *INHERIT_SCL    0       0       0\r
17056                 *TM_ROW0        1.0     0       0\r
17057                 *TM_ROW1        0       1.0     0\r
17058                 *TM_ROW2        0       0       1.0\r
17059                 *TM_ROW3        0       0       0\r
17060                 *TM_POS 0.000000        0.000000        0.000000\r
17061         }\r
17062         *MESH   {\r
17063                 *TIMEVALUE      0\r
17064                 *MESH_NUMVERTEX 10\r
17065                 *MESH_NUMFACES  8\r
17066                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
17067                 *MESH_VERTEX_LIST       {\r
17068                         *MESH_VERTEX    0       0.000000        24.000000       72.000000\r
17069                         *MESH_VERTEX    1       16.000000       24.000000       72.000000\r
17070                         *MESH_VERTEX    2       16.000000       14.000000       78.000000\r
17071                         *MESH_VERTEX    3       0.000000        14.000000       78.000000\r
17072                         *MESH_VERTEX    4       0.000000        0.000000        80.000000\r
17073                         *MESH_VERTEX    5       16.000000       0.000000        80.000000\r
17074                         *MESH_VERTEX    6       16.000000       -14.000000      78.000000\r
17075                         *MESH_VERTEX    7       0.000000        -14.000000      78.000000\r
17076                         *MESH_VERTEX    8       0.000000        -24.000000      72.000000\r
17077                         *MESH_VERTEX    9       16.000000       -24.000000      72.000000\r
17078                 }\r
17079                 *MESH_NORMALS   {\r
17080                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
17081                         *MESH_FACENORMAL        1       -0.169102       0.000000        0.985599\r
17082                         *MESH_FACENORMAL        2       -0.985599       0.000000        -0.169102\r
17083                         *MESH_FACENORMAL        3       -0.707107       0.000000        -0.707107\r
17084                         *MESH_FACENORMAL        4       0.707107        0.000000        0.707107\r
17085                         *MESH_FACENORMAL        5       0.985599        0.000000        0.169102\r
17086                         *MESH_FACENORMAL        6       0.707107        0.000000        -0.707107\r
17087                         *MESH_FACENORMAL        7       0.447214        0.000000        -0.894427\r
17088                         *MESH_VERTEXNORMAL      0       0.000000        0.707107        0.707107\r
17089                         *MESH_VERTEXNORMAL      1       0.000000        0.707107        0.707107\r
17090                         *MESH_VERTEXNORMAL      2       0.000000        0.382683        0.923880\r
17091                         *MESH_VERTEXNORMAL      3       0.000000        0.382683        0.923880\r
17092                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
17093                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
17094                         *MESH_VERTEXNORMAL      6       0.000000        -0.382683       0.923880\r
17095                         *MESH_VERTEXNORMAL      7       0.000000        -0.382683       0.923880\r
17096                         *MESH_VERTEXNORMAL      8       0.000000        -0.707107       0.707107\r
17097                         *MESH_VERTEXNORMAL      9       0.000000        -0.707107       0.707107\r
17098                 }\r
17099                 *MESH_FACE_LIST {\r
17100                         *MESH_FACE      0       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17101                         *MESH_FACE      1       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17102                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17103                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17104                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17105                         *MESH_FACE      5       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17106                         *MESH_FACE      6       A:      6       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17107                         *MESH_FACE      7       A:      6       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17108                 }\r
17109                 *MESH_NUMTVERTEX        10\r
17110                 *MESH_TVERTLIST {\r
17111                         *MESH_TVERT     0       0.333333        0.000000        1.000000\r
17112                         *MESH_TVERT     1       0.333333        0.166667        1.000000\r
17113                         *MESH_TVERT     2       0.500000        0.166667        1.000000\r
17114                         *MESH_TVERT     3       0.500000        0.000000        1.000000\r
17115                         *MESH_TVERT     4       0.666667        0.000000        1.000000\r
17116                         *MESH_TVERT     5       0.666667        0.166667        1.000000\r
17117                         *MESH_TVERT     6       0.833333        0.166667        1.000000\r
17118                         *MESH_TVERT     7       0.833333        0.000000        1.000000\r
17119                         *MESH_TVERT     8       1.000000        0.000000        1.000000\r
17120                         *MESH_TVERT     9       1.000000        0.166667        1.000000\r
17121                 }\r
17122                 *MESH_NUMTVFACES        8\r
17123                 *MESH_TFACELIST {\r
17124                         *MESH_TFACE     0       2       3       4\r
17125                         *MESH_TFACE     1       2       4       5\r
17126                         *MESH_TFACE     2       0       3       2\r
17127                         *MESH_TFACE     3       0       2       1\r
17128                         *MESH_TFACE     4       4       6       5\r
17129                         *MESH_TFACE     5       4       7       6\r
17130                         *MESH_TFACE     6       6       7       8\r
17131                         *MESH_TFACE     7       6       8       9\r
17132                 }\r
17133         }\r
17134         *PROP_MOTIONBLUR        0\r
17135         *PROP_CASTSHADOW        1\r
17136         *PROP_RECVSHADOW        1\r
17137         *MATERIAL_REF   0\r
17138 }\r
17139 *GEOMOBJECT     {\r
17140         *NODE_NAME      "mat0model0surf329"\r
17141         *NODE_TM        {\r
17142                 *NODE_NAME      "mat0model0surf329"\r
17143                 *INHERIT_POS    0       0       0\r
17144                 *INHERIT_ROT    0       0       0\r
17145                 *INHERIT_SCL    0       0       0\r
17146                 *TM_ROW0        1.0     0       0\r
17147                 *TM_ROW1        0       1.0     0\r
17148                 *TM_ROW2        0       0       1.0\r
17149                 *TM_ROW3        0       0       0\r
17150                 *TM_POS 0.000000        0.000000        0.000000\r
17151         }\r
17152         *MESH   {\r
17153                 *TIMEVALUE      0\r
17154                 *MESH_NUMVERTEX 10\r
17155                 *MESH_NUMFACES  8\r
17156                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
17157                 *MESH_VERTEX_LIST       {\r
17158                         *MESH_VERTEX    0       16.000000       14.000000       18.000000\r
17159                         *MESH_VERTEX    1       16.000000       24.000000       24.000000\r
17160                         *MESH_VERTEX    2       0.000000        24.000000       24.000000\r
17161                         *MESH_VERTEX    3       0.000000        14.000000       18.000000\r
17162                         *MESH_VERTEX    4       0.000000        0.000000        16.000000\r
17163                         *MESH_VERTEX    5       16.000000       -14.000000      18.000000\r
17164                         *MESH_VERTEX    6       16.000000       0.000000        16.000000\r
17165                         *MESH_VERTEX    7       0.000000        -14.000000      18.000000\r
17166                         *MESH_VERTEX    8       0.000000        -24.000000      24.000000\r
17167                         *MESH_VERTEX    9       16.000000       -24.000000      24.000000\r
17168                 }\r
17169                 *MESH_NORMALS   {\r
17170                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
17171                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
17172                         *MESH_FACENORMAL        2       -0.985599       0.000000        -0.169102\r
17173                         *MESH_FACENORMAL        3       -0.707107       0.000000        -0.707107\r
17174                         *MESH_FACENORMAL        4       0.707107        0.000000        0.707107\r
17175                         *MESH_FACENORMAL        5       0.816497        0.000000        0.577350\r
17176                         *MESH_FACENORMAL        6       0.816497        0.000000        -0.577350\r
17177                         *MESH_FACENORMAL        7       0.479842        0.000000        -0.877355\r
17178                         *MESH_VERTEXNORMAL      0       0.000000        0.382683        -0.923880\r
17179                         *MESH_VERTEXNORMAL      1       0.000000        0.707107        -0.707107\r
17180                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        -0.707107\r
17181                         *MESH_VERTEXNORMAL      3       0.000000        0.382683        -0.923880\r
17182                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
17183                         *MESH_VERTEXNORMAL      5       0.000000        -0.382683       -0.923880\r
17184                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        -1.000000\r
17185                         *MESH_VERTEXNORMAL      7       0.000000        -0.382683       -0.923880\r
17186                         *MESH_VERTEXNORMAL      8       0.000000        -0.707107       -0.707107\r
17187                         *MESH_VERTEXNORMAL      9       0.000000        -0.707107       -0.707107\r
17188                 }\r
17189                 *MESH_FACE_LIST {\r
17190                         *MESH_FACE      0       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17191                         *MESH_FACE      1       A:      0       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17192                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17193                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17194                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17195                         *MESH_FACE      5       A:      4       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17196                         *MESH_FACE      6       A:      5       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17197                         *MESH_FACE      7       A:      5       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17198                 }\r
17199                 *MESH_NUMTVERTEX        10\r
17200                 *MESH_TVERTLIST {\r
17201                         *MESH_TVERT     0       0.166667        0.166667        1.000000\r
17202                         *MESH_TVERT     1       0.333333        0.166667        1.000000\r
17203                         *MESH_TVERT     2       0.333333        0.000000        1.000000\r
17204                         *MESH_TVERT     3       0.166667        0.000000        1.000000\r
17205                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
17206                         *MESH_TVERT     5       -0.166667       0.166667        1.000000\r
17207                         *MESH_TVERT     6       0.000000        0.166667        1.000000\r
17208                         *MESH_TVERT     7       -0.166667       0.000000        1.000000\r
17209                         *MESH_TVERT     8       -0.333333       0.000000        1.000000\r
17210                         *MESH_TVERT     9       -0.333333       0.166667        1.000000\r
17211                 }\r
17212                 *MESH_NUMTVFACES        8\r
17213                 *MESH_TFACELIST {\r
17214                         *MESH_TFACE     0       0       4       3\r
17215                         *MESH_TFACE     1       0       6       4\r
17216                         *MESH_TFACE     2       0       3       2\r
17217                         *MESH_TFACE     3       0       2       1\r
17218                         *MESH_TFACE     4       4       6       5\r
17219                         *MESH_TFACE     5       4       5       7\r
17220                         *MESH_TFACE     6       5       8       7\r
17221                         *MESH_TFACE     7       5       9       8\r
17222                 }\r
17223         }\r
17224         *PROP_MOTIONBLUR        0\r
17225         *PROP_CASTSHADOW        1\r
17226         *PROP_RECVSHADOW        1\r
17227         *MATERIAL_REF   0\r
17228 }\r
17229 *GEOMOBJECT     {\r
17230         *NODE_NAME      "mat0model0surf330"\r
17231         *NODE_TM        {\r
17232                 *NODE_NAME      "mat0model0surf330"\r
17233                 *INHERIT_POS    0       0       0\r
17234                 *INHERIT_ROT    0       0       0\r
17235                 *INHERIT_SCL    0       0       0\r
17236                 *TM_ROW0        1.0     0       0\r
17237                 *TM_ROW1        0       1.0     0\r
17238                 *TM_ROW2        0       0       1.0\r
17239                 *TM_ROW3        0       0       0\r
17240                 *TM_POS 0.000000        0.000000        0.000000\r
17241         }\r
17242         *MESH   {\r
17243                 *TIMEVALUE      0\r
17244                 *MESH_NUMVERTEX 17\r
17245                 *MESH_NUMFACES  16\r
17246                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
17247                 *MESH_VERTEX_LIST       {\r
17248                         *MESH_VERTEX    0       0.000000        0.000000        48.000000\r
17249                         *MESH_VERTEX    1       0.000000        32.000000       48.000000\r
17250                         *MESH_VERTEX    2       0.000000        30.000000       62.000000\r
17251                         *MESH_VERTEX    3       0.000000        24.000000       72.000000\r
17252                         *MESH_VERTEX    4       0.000000        14.000000       78.000000\r
17253                         *MESH_VERTEX    5       0.000000        0.000000        80.000000\r
17254                         *MESH_VERTEX    6       0.000000        30.000000       34.000000\r
17255                         *MESH_VERTEX    7       0.000000        24.000000       24.000000\r
17256                         *MESH_VERTEX    8       0.000000        14.000000       18.000000\r
17257                         *MESH_VERTEX    9       0.000000        0.000000        15.999999\r
17258                         *MESH_VERTEX    10      0.000000        -14.000000      78.000000\r
17259                         *MESH_VERTEX    11      0.000000        -14.000000      18.000000\r
17260                         *MESH_VERTEX    12      0.000000        -24.000000      72.000000\r
17261                         *MESH_VERTEX    13      0.000000        -24.000000      24.000000\r
17262                         *MESH_VERTEX    14      0.000000        -30.000000      62.000000\r
17263                         *MESH_VERTEX    15      0.000000        -30.000000      34.000000\r
17264                         *MESH_VERTEX    16      0.000000        -32.000000      48.000000\r
17265                 }\r
17266                 *MESH_NORMALS   {\r
17267                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
17268                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
17269                         *MESH_FACENORMAL        2       -0.707107       0.000000        0.707107\r
17270                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
17271                         *MESH_FACENORMAL        4       0.169102        0.000000        -0.985599\r
17272                         *MESH_FACENORMAL        5       0.707107        0.000000        -0.707107\r
17273                         *MESH_FACENORMAL        6       0.252725        0.000000        -0.967538\r
17274                         *MESH_FACENORMAL        7       0.000000        0.000000        -1.000000\r
17275                         *MESH_FACENORMAL        8       0.000000        0.000000        -1.000000\r
17276                         *MESH_FACENORMAL        9       -0.447214       0.000000        -0.894427\r
17277                         *MESH_FACENORMAL        10      -0.816497       0.000000        -0.577350\r
17278                         *MESH_FACENORMAL        11      -1.000000       0.000000        -0.000000\r
17279                         *MESH_FACENORMAL        12      0.000000        0.000000        1.000000\r
17280                         *MESH_FACENORMAL        13      1.000000        0.000000        0.000000\r
17281                         *MESH_FACENORMAL        14      0.816497        0.000000        -0.577350\r
17282                         *MESH_FACENORMAL        15      0.707107        0.000000        -0.707107\r
17283                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
17284                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
17285                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
17286                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
17287                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
17288                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
17289                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
17290                         *MESH_VERTEXNORMAL      7       -1.000000       0.000000        0.000000\r
17291                         *MESH_VERTEXNORMAL      8       -1.000000       0.000000        0.000000\r
17292                         *MESH_VERTEXNORMAL      9       -1.000000       0.000000        0.000000\r
17293                         *MESH_VERTEXNORMAL      10      -1.000000       0.000000        0.000000\r
17294                         *MESH_VERTEXNORMAL      11      -1.000000       0.000000        0.000000\r
17295                         *MESH_VERTEXNORMAL      12      -1.000000       0.000000        0.000000\r
17296                         *MESH_VERTEXNORMAL      13      -1.000000       0.000000        0.000000\r
17297                         *MESH_VERTEXNORMAL      14      -1.000000       0.000000        0.000000\r
17298                         *MESH_VERTEXNORMAL      15      -1.000000       0.000000        0.000000\r
17299                         *MESH_VERTEXNORMAL      16      -1.000000       0.000000        0.000000\r
17300                 }\r
17301                 *MESH_FACE_LIST {\r
17302                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17303                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17304                         *MESH_FACE      2       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17305                         *MESH_FACE      3       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17306                         *MESH_FACE      4       A:      0       B:      1       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17307                         *MESH_FACE      5       A:      0       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17308                         *MESH_FACE      6       A:      0       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17309                         *MESH_FACE      7       A:      0       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17310                         *MESH_FACE      8       A:      0       B:      10      C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17311                         *MESH_FACE      9       A:      0       B:      9       C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17312                         *MESH_FACE      10      A:      0       B:      12      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17313                         *MESH_FACE      11      A:      0       B:      11      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17314                         *MESH_FACE      12      A:      0       B:      14      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17315                         *MESH_FACE      13      A:      0       B:      13      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17316                         *MESH_FACE      14      A:      0       B:      16      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17317                         *MESH_FACE      15      A:      0       B:      15      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17318                 }\r
17319                 *MESH_NUMTVERTEX        17\r
17320                 *MESH_TVERTLIST {\r
17321                         *MESH_TVERT     0       0.000000        0.375000        1.000000\r
17322                         *MESH_TVERT     1       0.250000        0.375000        1.000000\r
17323                         *MESH_TVERT     2       0.234375        0.484375        1.000000\r
17324                         *MESH_TVERT     3       0.187500        0.562500        1.000000\r
17325                         *MESH_TVERT     4       0.109375        0.609375        1.000000\r
17326                         *MESH_TVERT     5       0.000000        0.625000        1.000000\r
17327                         *MESH_TVERT     6       0.234375        0.265625        1.000000\r
17328                         *MESH_TVERT     7       0.187500        0.187500        1.000000\r
17329                         *MESH_TVERT     8       0.109375        0.140625        1.000000\r
17330                         *MESH_TVERT     9       0.000000        0.125000        1.000000\r
17331                         *MESH_TVERT     10      -0.109375       0.609375        1.000000\r
17332                         *MESH_TVERT     11      -0.109375       0.140625        1.000000\r
17333                         *MESH_TVERT     12      -0.187500       0.562500        1.000000\r
17334                         *MESH_TVERT     13      -0.187500       0.187500        1.000000\r
17335                         *MESH_TVERT     14      -0.234375       0.484375        1.000000\r
17336                         *MESH_TVERT     15      -0.234375       0.265625        1.000000\r
17337                         *MESH_TVERT     16      -0.250000       0.375000        1.000000\r
17338                 }\r
17339                 *MESH_NUMTVFACES        16\r
17340                 *MESH_TFACELIST {\r
17341                         *MESH_TFACE     0       0       2       1\r
17342                         *MESH_TFACE     1       0       3       2\r
17343                         *MESH_TFACE     2       0       4       3\r
17344                         *MESH_TFACE     3       0       5       4\r
17345                         *MESH_TFACE     4       0       1       6\r
17346                         *MESH_TFACE     5       0       6       7\r
17347                         *MESH_TFACE     6       0       7       8\r
17348                         *MESH_TFACE     7       0       8       9\r
17349                         *MESH_TFACE     8       0       10      5\r
17350                         *MESH_TFACE     9       0       9       11\r
17351                         *MESH_TFACE     10      0       12      10\r
17352                         *MESH_TFACE     11      0       11      13\r
17353                         *MESH_TFACE     12      0       14      12\r
17354                         *MESH_TFACE     13      0       13      15\r
17355                         *MESH_TFACE     14      0       16      14\r
17356                         *MESH_TFACE     15      0       15      16\r
17357                 }\r
17358         }\r
17359         *PROP_MOTIONBLUR        0\r
17360         *PROP_CASTSHADOW        1\r
17361         *PROP_RECVSHADOW        1\r
17362         *MATERIAL_REF   0\r
17363 }\r
17364 *GEOMOBJECT     {\r
17365         *NODE_NAME      "mat0model0surf331"\r
17366         *NODE_TM        {\r
17367                 *NODE_NAME      "mat0model0surf331"\r
17368                 *INHERIT_POS    0       0       0\r
17369                 *INHERIT_ROT    0       0       0\r
17370                 *INHERIT_SCL    0       0       0\r
17371                 *TM_ROW0        1.0     0       0\r
17372                 *TM_ROW1        0       1.0     0\r
17373                 *TM_ROW2        0       0       1.0\r
17374                 *TM_ROW3        0       0       0\r
17375                 *TM_POS 0.000000        0.000000        0.000000\r
17376         }\r
17377         *MESH   {\r
17378                 *TIMEVALUE      0\r
17379                 *MESH_NUMVERTEX 10\r
17380                 *MESH_NUMFACES  8\r
17381                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
17382                 *MESH_VERTEX_LIST       {\r
17383                         *MESH_VERTEX    0       0.000000        -24.000000      72.000000\r
17384                         *MESH_VERTEX    1       16.000000       -24.000000      72.000000\r
17385                         *MESH_VERTEX    2       16.000000       -30.000000      62.000000\r
17386                         *MESH_VERTEX    3       0.000000        -30.000000      62.000000\r
17387                         *MESH_VERTEX    4       0.000000        -32.000000      48.000000\r
17388                         *MESH_VERTEX    5       16.000000       -32.000000      48.000000\r
17389                         *MESH_VERTEX    6       16.000000       -30.000000      34.000000\r
17390                         *MESH_VERTEX    7       0.000000        -30.000000      34.000000\r
17391                         *MESH_VERTEX    8       0.000000        -24.000000      24.000000\r
17392                         *MESH_VERTEX    9       16.000000       -24.000000      24.000000\r
17393                 }\r
17394                 *MESH_NORMALS   {\r
17395                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
17396                         *MESH_FACENORMAL        1       -0.169102       0.000000        0.985599\r
17397                         *MESH_FACENORMAL        2       -0.985599       0.000000        -0.169102\r
17398                         *MESH_FACENORMAL        3       -0.707107       0.000000        -0.707107\r
17399                         *MESH_FACENORMAL        4       0.707107        0.000000        0.707107\r
17400                         *MESH_FACENORMAL        5       0.985599        0.000000        0.169102\r
17401                         *MESH_FACENORMAL        6       0.707107        0.000000        -0.707107\r
17402                         *MESH_FACENORMAL        7       0.447214        0.000000        -0.894427\r
17403                         *MESH_VERTEXNORMAL      0       0.000000        -0.707107       0.707107\r
17404                         *MESH_VERTEXNORMAL      1       0.000000        -0.707107       0.707107\r
17405                         *MESH_VERTEXNORMAL      2       0.000000        -0.923880       0.382683\r
17406                         *MESH_VERTEXNORMAL      3       0.000000        -0.923880       0.382683\r
17407                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
17408                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
17409                         *MESH_VERTEXNORMAL      6       0.000000        -0.923880       -0.382683\r
17410                         *MESH_VERTEXNORMAL      7       0.000000        -0.923880       -0.382683\r
17411                         *MESH_VERTEXNORMAL      8       0.000000        -0.707107       -0.707107\r
17412                         *MESH_VERTEXNORMAL      9       0.000000        -0.707107       -0.707107\r
17413                 }\r
17414                 *MESH_FACE_LIST {\r
17415                         *MESH_FACE      0       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17416                         *MESH_FACE      1       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17417                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17418                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17419                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17420                         *MESH_FACE      5       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17421                         *MESH_FACE      6       A:      6       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17422                         *MESH_FACE      7       A:      6       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17423                 }\r
17424                 *MESH_NUMTVERTEX        10\r
17425                 *MESH_TVERTLIST {\r
17426                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
17427                         *MESH_TVERT     1       0.000000        0.166667        1.000000\r
17428                         *MESH_TVERT     2       0.166667        0.166667        1.000000\r
17429                         *MESH_TVERT     3       0.166667        0.000000        1.000000\r
17430                         *MESH_TVERT     4       0.333333        0.000000        1.000000\r
17431                         *MESH_TVERT     5       0.333333        0.166667        1.000000\r
17432                         *MESH_TVERT     6       0.500000        0.166667        1.000000\r
17433                         *MESH_TVERT     7       0.500000        0.000000        1.000000\r
17434                         *MESH_TVERT     8       0.666667        0.000000        1.000000\r
17435                         *MESH_TVERT     9       0.666667        0.166667        1.000000\r
17436                 }\r
17437                 *MESH_NUMTVFACES        8\r
17438                 *MESH_TFACELIST {\r
17439                         *MESH_TFACE     0       2       3       4\r
17440                         *MESH_TFACE     1       2       4       5\r
17441                         *MESH_TFACE     2       0       3       2\r
17442                         *MESH_TFACE     3       0       2       1\r
17443                         *MESH_TFACE     4       4       6       5\r
17444                         *MESH_TFACE     5       4       7       6\r
17445                         *MESH_TFACE     6       6       7       8\r
17446                         *MESH_TFACE     7       6       8       9\r
17447                 }\r
17448         }\r
17449         *PROP_MOTIONBLUR        0\r
17450         *PROP_CASTSHADOW        1\r
17451         *PROP_RECVSHADOW        1\r
17452         *MATERIAL_REF   0\r
17453 }\r
17454 *GEOMOBJECT     {\r
17455         *NODE_NAME      "mat0model0surf332"\r
17456         *NODE_TM        {\r
17457                 *NODE_NAME      "mat0model0surf332"\r
17458                 *INHERIT_POS    0       0       0\r
17459                 *INHERIT_ROT    0       0       0\r
17460                 *INHERIT_SCL    0       0       0\r
17461                 *TM_ROW0        1.0     0       0\r
17462                 *TM_ROW1        0       1.0     0\r
17463                 *TM_ROW2        0       0       1.0\r
17464                 *TM_ROW3        0       0       0\r
17465                 *TM_POS 0.000000        0.000000        0.000000\r
17466         }\r
17467         *MESH   {\r
17468                 *TIMEVALUE      0\r
17469                 *MESH_NUMVERTEX 4\r
17470                 *MESH_NUMFACES  2\r
17471                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
17472                 *MESH_VERTEX_LIST       {\r
17473                         *MESH_VERTEX    0       -36.000000      62.000000       8.000000\r
17474                         *MESH_VERTEX    1       -36.000000      58.000000       8.000000\r
17475                         *MESH_VERTEX    2       -36.000000      62.000000       48.000000\r
17476                         *MESH_VERTEX    3       -36.000000      58.000000       48.000000\r
17477                 }\r
17478                 *MESH_NORMALS   {\r
17479                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
17480                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
17481                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
17482                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
17483                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
17484                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
17485                 }\r
17486                 *MESH_FACE_LIST {\r
17487                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17488                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17489                 }\r
17490                 *MESH_NUMTVERTEX        4\r
17491                 *MESH_TVERTLIST {\r
17492                         *MESH_TVERT     0       0.484375        0.062500        1.000000\r
17493                         *MESH_TVERT     1       0.453125        0.062500        1.000000\r
17494                         *MESH_TVERT     2       0.484375        0.375000        1.000000\r
17495                         *MESH_TVERT     3       0.453125        0.375000        1.000000\r
17496                 }\r
17497                 *MESH_NUMTVFACES        2\r
17498                 *MESH_TFACELIST {\r
17499                         *MESH_TFACE     0       0       2       1\r
17500                         *MESH_TFACE     1       2       3       1\r
17501                 }\r
17502         }\r
17503         *PROP_MOTIONBLUR        0\r
17504         *PROP_CASTSHADOW        1\r
17505         *PROP_RECVSHADOW        1\r
17506         *MATERIAL_REF   0\r
17507 }\r
17508 *GEOMOBJECT     {\r
17509         *NODE_NAME      "mat0model0surf333"\r
17510         *NODE_TM        {\r
17511                 *NODE_NAME      "mat0model0surf333"\r
17512                 *INHERIT_POS    0       0       0\r
17513                 *INHERIT_ROT    0       0       0\r
17514                 *INHERIT_SCL    0       0       0\r
17515                 *TM_ROW0        1.0     0       0\r
17516                 *TM_ROW1        0       1.0     0\r
17517                 *TM_ROW2        0       0       1.0\r
17518                 *TM_ROW3        0       0       0\r
17519                 *TM_POS 0.000000        0.000000        0.000000\r
17520         }\r
17521         *MESH   {\r
17522                 *TIMEVALUE      0\r
17523                 *MESH_NUMVERTEX 4\r
17524                 *MESH_NUMFACES  2\r
17525                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
17526                 *MESH_VERTEX_LIST       {\r
17527                         *MESH_VERTEX    0       -36.000000      -58.000000      8.000000\r
17528                         *MESH_VERTEX    1       -36.000000      -62.000000      8.000000\r
17529                         *MESH_VERTEX    2       -36.000000      -58.000000      48.000000\r
17530                         *MESH_VERTEX    3       -36.000000      -62.000000      48.000000\r
17531                 }\r
17532                 *MESH_NORMALS   {\r
17533                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
17534                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
17535                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
17536                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
17537                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
17538                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
17539                 }\r
17540                 *MESH_FACE_LIST {\r
17541                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17542                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17543                 }\r
17544                 *MESH_NUMTVERTEX        4\r
17545                 *MESH_TVERTLIST {\r
17546                         *MESH_TVERT     0       0.546875        0.062500        1.000000\r
17547                         *MESH_TVERT     1       0.515625        0.062500        1.000000\r
17548                         *MESH_TVERT     2       0.546875        0.375000        1.000000\r
17549                         *MESH_TVERT     3       0.515625        0.375000        1.000000\r
17550                 }\r
17551                 *MESH_NUMTVFACES        2\r
17552                 *MESH_TFACELIST {\r
17553                         *MESH_TFACE     0       0       2       1\r
17554                         *MESH_TFACE     1       2       3       1\r
17555                 }\r
17556         }\r
17557         *PROP_MOTIONBLUR        0\r
17558         *PROP_CASTSHADOW        1\r
17559         *PROP_RECVSHADOW        1\r
17560         *MATERIAL_REF   0\r
17561 }\r
17562 *GEOMOBJECT     {\r
17563         *NODE_NAME      "mat0model0surf334"\r
17564         *NODE_TM        {\r
17565                 *NODE_NAME      "mat0model0surf334"\r
17566                 *INHERIT_POS    0       0       0\r
17567                 *INHERIT_ROT    0       0       0\r
17568                 *INHERIT_SCL    0       0       0\r
17569                 *TM_ROW0        1.0     0       0\r
17570                 *TM_ROW1        0       1.0     0\r
17571                 *TM_ROW2        0       0       1.0\r
17572                 *TM_ROW3        0       0       0\r
17573                 *TM_POS 0.000000        0.000000        0.000000\r
17574         }\r
17575         *MESH   {\r
17576                 *TIMEVALUE      0\r
17577                 *MESH_NUMVERTEX 4\r
17578                 *MESH_NUMFACES  2\r
17579                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
17580                 *MESH_VERTEX_LIST       {\r
17581                         *MESH_VERTEX    0       -60.000000      56.000000       2.000000\r
17582                         *MESH_VERTEX    1       -60.000000      -56.000000      2.000000\r
17583                         *MESH_VERTEX    2       -60.000000      56.000000       6.000000\r
17584                         *MESH_VERTEX    3       -60.000000      -56.000000      6.000000\r
17585                 }\r
17586                 *MESH_NORMALS   {\r
17587                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
17588                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
17589                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
17590                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
17591                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
17592                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
17593                 }\r
17594                 *MESH_FACE_LIST {\r
17595                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17596                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17597                 }\r
17598                 *MESH_NUMTVERTEX        4\r
17599                 *MESH_TVERTLIST {\r
17600                         *MESH_TVERT     0       0.437500        0.015625        1.000000\r
17601                         *MESH_TVERT     1       -0.437500       0.015625        1.000000\r
17602                         *MESH_TVERT     2       0.437500        0.046875        1.000000\r
17603                         *MESH_TVERT     3       -0.437500       0.046875        1.000000\r
17604                 }\r
17605                 *MESH_NUMTVFACES        2\r
17606                 *MESH_TFACELIST {\r
17607                         *MESH_TFACE     0       0       2       1\r
17608                         *MESH_TFACE     1       2       3       1\r
17609                 }\r
17610         }\r
17611         *PROP_MOTIONBLUR        0\r
17612         *PROP_CASTSHADOW        1\r
17613         *PROP_RECVSHADOW        1\r
17614         *MATERIAL_REF   0\r
17615 }\r
17616 *GEOMOBJECT     {\r
17617         *NODE_NAME      "mat0model0surf335"\r
17618         *NODE_TM        {\r
17619                 *NODE_NAME      "mat0model0surf335"\r
17620                 *INHERIT_POS    0       0       0\r
17621                 *INHERIT_ROT    0       0       0\r
17622                 *INHERIT_SCL    0       0       0\r
17623                 *TM_ROW0        1.0     0       0\r
17624                 *TM_ROW1        0       1.0     0\r
17625                 *TM_ROW2        0       0       1.0\r
17626                 *TM_ROW3        0       0       0\r
17627                 *TM_POS 0.000000        0.000000        0.000000\r
17628         }\r
17629         *MESH   {\r
17630                 *TIMEVALUE      0\r
17631                 *MESH_NUMVERTEX 4\r
17632                 *MESH_NUMFACES  2\r
17633                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
17634                 *MESH_VERTEX_LIST       {\r
17635                         *MESH_VERTEX    0       -60.000000      -56.000000      6.000000\r
17636                         *MESH_VERTEX    1       -76.000000      -56.000000      6.000000\r
17637                         *MESH_VERTEX    2       -60.000000      56.000000       6.000000\r
17638                         *MESH_VERTEX    3       -76.000000      56.000000       6.000000\r
17639                 }\r
17640                 *MESH_NORMALS   {\r
17641                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
17642                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
17643                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
17644                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
17645                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
17646                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
17647                 }\r
17648                 *MESH_FACE_LIST {\r
17649                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17650                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17651                 }\r
17652                 *MESH_NUMTVERTEX        4\r
17653                 *MESH_TVERTLIST {\r
17654                         *MESH_TVERT     0       0.531250        0.562500        1.000000\r
17655                         *MESH_TVERT     1       0.406250        0.562500        1.000000\r
17656                         *MESH_TVERT     2       0.531250        1.437500        1.000000\r
17657                         *MESH_TVERT     3       0.406250        1.437500        1.000000\r
17658                 }\r
17659                 *MESH_NUMTVFACES        2\r
17660                 *MESH_TFACELIST {\r
17661                         *MESH_TFACE     0       0       2       1\r
17662                         *MESH_TFACE     1       2       3       1\r
17663                 }\r
17664         }\r
17665         *PROP_MOTIONBLUR        0\r
17666         *PROP_CASTSHADOW        1\r
17667         *PROP_RECVSHADOW        1\r
17668         *MATERIAL_REF   0\r
17669 }\r
17670 *GEOMOBJECT     {\r
17671         *NODE_NAME      "mat0model0surf336"\r
17672         *NODE_TM        {\r
17673                 *NODE_NAME      "mat0model0surf336"\r
17674                 *INHERIT_POS    0       0       0\r
17675                 *INHERIT_ROT    0       0       0\r
17676                 *INHERIT_SCL    0       0       0\r
17677                 *TM_ROW0        1.0     0       0\r
17678                 *TM_ROW1        0       1.0     0\r
17679                 *TM_ROW2        0       0       1.0\r
17680                 *TM_ROW3        0       0       0\r
17681                 *TM_POS 0.000000        0.000000        0.000000\r
17682         }\r
17683         *MESH   {\r
17684                 *TIMEVALUE      0\r
17685                 *MESH_NUMVERTEX 4\r
17686                 *MESH_NUMFACES  2\r
17687                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
17688                 *MESH_VERTEX_LIST       {\r
17689                         *MESH_VERTEX    0       -76.000000      -56.000000      6.000000\r
17690                         *MESH_VERTEX    1       -76.000000      -56.000000      2.000000\r
17691                         *MESH_VERTEX    2       -76.000000      56.000000       6.000000\r
17692                         *MESH_VERTEX    3       -76.000000      56.000000       2.000000\r
17693                 }\r
17694                 *MESH_NORMALS   {\r
17695                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
17696                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
17697                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
17698                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
17699                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
17700                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
17701                 }\r
17702                 *MESH_FACE_LIST {\r
17703                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17704                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17705                 }\r
17706                 *MESH_NUMTVERTEX        4\r
17707                 *MESH_TVERTLIST {\r
17708                         *MESH_TVERT     0       -0.437500       0.046875        1.000000\r
17709                         *MESH_TVERT     1       -0.437500       0.015625        1.000000\r
17710                         *MESH_TVERT     2       0.437500        0.046875        1.000000\r
17711                         *MESH_TVERT     3       0.437500        0.015625        1.000000\r
17712                 }\r
17713                 *MESH_NUMTVFACES        2\r
17714                 *MESH_TFACELIST {\r
17715                         *MESH_TFACE     0       0       2       1\r
17716                         *MESH_TFACE     1       2       3       1\r
17717                 }\r
17718         }\r
17719         *PROP_MOTIONBLUR        0\r
17720         *PROP_CASTSHADOW        1\r
17721         *PROP_RECVSHADOW        1\r
17722         *MATERIAL_REF   0\r
17723 }\r
17724 *GEOMOBJECT     {\r
17725         *NODE_NAME      "mat0model0surf337"\r
17726         *NODE_TM        {\r
17727                 *NODE_NAME      "mat0model0surf337"\r
17728                 *INHERIT_POS    0       0       0\r
17729                 *INHERIT_ROT    0       0       0\r
17730                 *INHERIT_SCL    0       0       0\r
17731                 *TM_ROW0        1.0     0       0\r
17732                 *TM_ROW1        0       1.0     0\r
17733                 *TM_ROW2        0       0       1.0\r
17734                 *TM_ROW3        0       0       0\r
17735                 *TM_POS 0.000000        0.000000        0.000000\r
17736         }\r
17737         *MESH   {\r
17738                 *TIMEVALUE      0\r
17739                 *MESH_NUMVERTEX 4\r
17740                 *MESH_NUMFACES  2\r
17741                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
17742                 *MESH_VERTEX_LIST       {\r
17743                         *MESH_VERTEX    0       -76.000000      56.000000       2.000000\r
17744                         *MESH_VERTEX    1       -76.000000      -56.000000      2.000000\r
17745                         *MESH_VERTEX    2       -60.000000      56.000000       2.000000\r
17746                         *MESH_VERTEX    3       -60.000000      -56.000000      2.000000\r
17747                 }\r
17748                 *MESH_NORMALS   {\r
17749                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
17750                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
17751                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
17752                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
17753                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
17754                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
17755                 }\r
17756                 *MESH_FACE_LIST {\r
17757                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17758                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17759                 }\r
17760                 *MESH_NUMTVERTEX        4\r
17761                 *MESH_TVERTLIST {\r
17762                         *MESH_TVERT     0       0.406250        1.437500        1.000000\r
17763                         *MESH_TVERT     1       0.406250        0.562500        1.000000\r
17764                         *MESH_TVERT     2       0.531250        1.437500        1.000000\r
17765                         *MESH_TVERT     3       0.531250        0.562500        1.000000\r
17766                 }\r
17767                 *MESH_NUMTVFACES        2\r
17768                 *MESH_TFACELIST {\r
17769                         *MESH_TFACE     0       0       2       1\r
17770                         *MESH_TFACE     1       2       3       1\r
17771                 }\r
17772         }\r
17773         *PROP_MOTIONBLUR        0\r
17774         *PROP_CASTSHADOW        1\r
17775         *PROP_RECVSHADOW        1\r
17776         *MATERIAL_REF   0\r
17777 }\r
17778 *GEOMOBJECT     {\r
17779         *NODE_NAME      "mat0model0surf338"\r
17780         *NODE_TM        {\r
17781                 *NODE_NAME      "mat0model0surf338"\r
17782                 *INHERIT_POS    0       0       0\r
17783                 *INHERIT_ROT    0       0       0\r
17784                 *INHERIT_SCL    0       0       0\r
17785                 *TM_ROW0        1.0     0       0\r
17786                 *TM_ROW1        0       1.0     0\r
17787                 *TM_ROW2        0       0       1.0\r
17788                 *TM_ROW3        0       0       0\r
17789                 *TM_POS 0.000000        0.000000        0.000000\r
17790         }\r
17791         *MESH   {\r
17792                 *TIMEVALUE      0\r
17793                 *MESH_NUMVERTEX 4\r
17794                 *MESH_NUMFACES  2\r
17795                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
17796                 *MESH_VERTEX_LIST       {\r
17797                         *MESH_VERTEX    0       -100.000000     62.000000       48.000000\r
17798                         *MESH_VERTEX    1       -100.000000     62.000000       8.000000\r
17799                         *MESH_VERTEX    2       -36.000000      62.000000       48.000000\r
17800                         *MESH_VERTEX    3       -36.000000      62.000000       8.000000\r
17801                 }\r
17802                 *MESH_NORMALS   {\r
17803                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
17804                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
17805                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
17806                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
17807                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
17808                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
17809                 }\r
17810                 *MESH_FACE_LIST {\r
17811                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17812                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17813                 }\r
17814                 *MESH_NUMTVERTEX        4\r
17815                 *MESH_TVERTLIST {\r
17816                         *MESH_TVERT     0       0.218750        0.375000        1.000000\r
17817                         *MESH_TVERT     1       0.218750        0.062500        1.000000\r
17818                         *MESH_TVERT     2       0.718750        0.375000        1.000000\r
17819                         *MESH_TVERT     3       0.718750        0.062500        1.000000\r
17820                 }\r
17821                 *MESH_NUMTVFACES        2\r
17822                 *MESH_TFACELIST {\r
17823                         *MESH_TFACE     0       0       2       1\r
17824                         *MESH_TFACE     1       2       3       1\r
17825                 }\r
17826         }\r
17827         *PROP_MOTIONBLUR        0\r
17828         *PROP_CASTSHADOW        1\r
17829         *PROP_RECVSHADOW        1\r
17830         *MATERIAL_REF   0\r
17831 }\r
17832 *GEOMOBJECT     {\r
17833         *NODE_NAME      "mat0model0surf339"\r
17834         *NODE_TM        {\r
17835                 *NODE_NAME      "mat0model0surf339"\r
17836                 *INHERIT_POS    0       0       0\r
17837                 *INHERIT_ROT    0       0       0\r
17838                 *INHERIT_SCL    0       0       0\r
17839                 *TM_ROW0        1.0     0       0\r
17840                 *TM_ROW1        0       1.0     0\r
17841                 *TM_ROW2        0       0       1.0\r
17842                 *TM_ROW3        0       0       0\r
17843                 *TM_POS 0.000000        0.000000        0.000000\r
17844         }\r
17845         *MESH   {\r
17846                 *TIMEVALUE      0\r
17847                 *MESH_NUMVERTEX 4\r
17848                 *MESH_NUMFACES  2\r
17849                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
17850                 *MESH_VERTEX_LIST       {\r
17851                         *MESH_VERTEX    0       -100.000000     58.000000       48.000000\r
17852                         *MESH_VERTEX    1       -100.000000     58.000000       8.000000\r
17853                         *MESH_VERTEX    2       -100.000000     62.000000       48.000000\r
17854                         *MESH_VERTEX    3       -100.000000     62.000000       8.000000\r
17855                 }\r
17856                 *MESH_NORMALS   {\r
17857                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
17858                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
17859                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
17860                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
17861                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
17862                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
17863                 }\r
17864                 *MESH_FACE_LIST {\r
17865                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17866                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17867                 }\r
17868                 *MESH_NUMTVERTEX        4\r
17869                 *MESH_TVERTLIST {\r
17870                         *MESH_TVERT     0       0.453125        0.375000        1.000000\r
17871                         *MESH_TVERT     1       0.453125        0.062500        1.000000\r
17872                         *MESH_TVERT     2       0.484375        0.375000        1.000000\r
17873                         *MESH_TVERT     3       0.484375        0.062500        1.000000\r
17874                 }\r
17875                 *MESH_NUMTVFACES        2\r
17876                 *MESH_TFACELIST {\r
17877                         *MESH_TFACE     0       0       2       1\r
17878                         *MESH_TFACE     1       2       3       1\r
17879                 }\r
17880         }\r
17881         *PROP_MOTIONBLUR        0\r
17882         *PROP_CASTSHADOW        1\r
17883         *PROP_RECVSHADOW        1\r
17884         *MATERIAL_REF   0\r
17885 }\r
17886 *GEOMOBJECT     {\r
17887         *NODE_NAME      "mat0model0surf340"\r
17888         *NODE_TM        {\r
17889                 *NODE_NAME      "mat0model0surf340"\r
17890                 *INHERIT_POS    0       0       0\r
17891                 *INHERIT_ROT    0       0       0\r
17892                 *INHERIT_SCL    0       0       0\r
17893                 *TM_ROW0        1.0     0       0\r
17894                 *TM_ROW1        0       1.0     0\r
17895                 *TM_ROW2        0       0       1.0\r
17896                 *TM_ROW3        0       0       0\r
17897                 *TM_POS 0.000000        0.000000        0.000000\r
17898         }\r
17899         *MESH   {\r
17900                 *TIMEVALUE      0\r
17901                 *MESH_NUMVERTEX 4\r
17902                 *MESH_NUMFACES  2\r
17903                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
17904                 *MESH_VERTEX_LIST       {\r
17905                         *MESH_VERTEX    0       -36.000000      58.000000       8.000000\r
17906                         *MESH_VERTEX    1       -100.000000     58.000000       8.000000\r
17907                         *MESH_VERTEX    2       -36.000000      58.000000       48.000000\r
17908                         *MESH_VERTEX    3       -100.000000     58.000000       48.000000\r
17909                 }\r
17910                 *MESH_NORMALS   {\r
17911                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
17912                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
17913                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
17914                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
17915                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
17916                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
17917                 }\r
17918                 *MESH_FACE_LIST {\r
17919                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17920                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17921                 }\r
17922                 *MESH_NUMTVERTEX        4\r
17923                 *MESH_TVERTLIST {\r
17924                         *MESH_TVERT     0       0.718750        0.062500        1.000000\r
17925                         *MESH_TVERT     1       0.218750        0.062500        1.000000\r
17926                         *MESH_TVERT     2       0.718750        0.375000        1.000000\r
17927                         *MESH_TVERT     3       0.218750        0.375000        1.000000\r
17928                 }\r
17929                 *MESH_NUMTVFACES        2\r
17930                 *MESH_TFACELIST {\r
17931                         *MESH_TFACE     0       0       2       1\r
17932                         *MESH_TFACE     1       2       3       1\r
17933                 }\r
17934         }\r
17935         *PROP_MOTIONBLUR        0\r
17936         *PROP_CASTSHADOW        1\r
17937         *PROP_RECVSHADOW        1\r
17938         *MATERIAL_REF   0\r
17939 }\r
17940 *GEOMOBJECT     {\r
17941         *NODE_NAME      "mat0model0surf341"\r
17942         *NODE_TM        {\r
17943                 *NODE_NAME      "mat0model0surf341"\r
17944                 *INHERIT_POS    0       0       0\r
17945                 *INHERIT_ROT    0       0       0\r
17946                 *INHERIT_SCL    0       0       0\r
17947                 *TM_ROW0        1.0     0       0\r
17948                 *TM_ROW1        0       1.0     0\r
17949                 *TM_ROW2        0       0       1.0\r
17950                 *TM_ROW3        0       0       0\r
17951                 *TM_POS 0.000000        0.000000        0.000000\r
17952         }\r
17953         *MESH   {\r
17954                 *TIMEVALUE      0\r
17955                 *MESH_NUMVERTEX 4\r
17956                 *MESH_NUMFACES  2\r
17957                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
17958                 *MESH_VERTEX_LIST       {\r
17959                         *MESH_VERTEX    0       -100.000000     -58.000000      48.000000\r
17960                         *MESH_VERTEX    1       -100.000000     -58.000000      8.000000\r
17961                         *MESH_VERTEX    2       -36.000000      -58.000000      48.000000\r
17962                         *MESH_VERTEX    3       -36.000000      -58.000000      8.000000\r
17963                 }\r
17964                 *MESH_NORMALS   {\r
17965                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
17966                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
17967                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
17968                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
17969                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
17970                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
17971                 }\r
17972                 *MESH_FACE_LIST {\r
17973                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17974                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17975                 }\r
17976                 *MESH_NUMTVERTEX        4\r
17977                 *MESH_TVERTLIST {\r
17978                         *MESH_TVERT     0       0.218750        0.375000        1.000000\r
17979                         *MESH_TVERT     1       0.218750        0.062500        1.000000\r
17980                         *MESH_TVERT     2       0.718750        0.375000        1.000000\r
17981                         *MESH_TVERT     3       0.718750        0.062500        1.000000\r
17982                 }\r
17983                 *MESH_NUMTVFACES        2\r
17984                 *MESH_TFACELIST {\r
17985                         *MESH_TFACE     0       0       2       1\r
17986                         *MESH_TFACE     1       2       3       1\r
17987                 }\r
17988         }\r
17989         *PROP_MOTIONBLUR        0\r
17990         *PROP_CASTSHADOW        1\r
17991         *PROP_RECVSHADOW        1\r
17992         *MATERIAL_REF   0\r
17993 }\r
17994 *GEOMOBJECT     {\r
17995         *NODE_NAME      "mat0model0surf342"\r
17996         *NODE_TM        {\r
17997                 *NODE_NAME      "mat0model0surf342"\r
17998                 *INHERIT_POS    0       0       0\r
17999                 *INHERIT_ROT    0       0       0\r
18000                 *INHERIT_SCL    0       0       0\r
18001                 *TM_ROW0        1.0     0       0\r
18002                 *TM_ROW1        0       1.0     0\r
18003                 *TM_ROW2        0       0       1.0\r
18004                 *TM_ROW3        0       0       0\r
18005                 *TM_POS 0.000000        0.000000        0.000000\r
18006         }\r
18007         *MESH   {\r
18008                 *TIMEVALUE      0\r
18009                 *MESH_NUMVERTEX 4\r
18010                 *MESH_NUMFACES  2\r
18011                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
18012                 *MESH_VERTEX_LIST       {\r
18013                         *MESH_VERTEX    0       -100.000000     -62.000000      48.000000\r
18014                         *MESH_VERTEX    1       -100.000000     -62.000000      8.000000\r
18015                         *MESH_VERTEX    2       -100.000000     -58.000000      48.000000\r
18016                         *MESH_VERTEX    3       -100.000000     -58.000000      8.000000\r
18017                 }\r
18018                 *MESH_NORMALS   {\r
18019                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
18020                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
18021                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
18022                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
18023                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
18024                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
18025                 }\r
18026                 *MESH_FACE_LIST {\r
18027                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18028                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18029                 }\r
18030                 *MESH_NUMTVERTEX        4\r
18031                 *MESH_TVERTLIST {\r
18032                         *MESH_TVERT     0       0.515625        0.375000        1.000000\r
18033                         *MESH_TVERT     1       0.515625        0.062500        1.000000\r
18034                         *MESH_TVERT     2       0.546875        0.375000        1.000000\r
18035                         *MESH_TVERT     3       0.546875        0.062500        1.000000\r
18036                 }\r
18037                 *MESH_NUMTVFACES        2\r
18038                 *MESH_TFACELIST {\r
18039                         *MESH_TFACE     0       0       2       1\r
18040                         *MESH_TFACE     1       2       3       1\r
18041                 }\r
18042         }\r
18043         *PROP_MOTIONBLUR        0\r
18044         *PROP_CASTSHADOW        1\r
18045         *PROP_RECVSHADOW        1\r
18046         *MATERIAL_REF   0\r
18047 }\r
18048 *GEOMOBJECT     {\r
18049         *NODE_NAME      "mat0model0surf343"\r
18050         *NODE_TM        {\r
18051                 *NODE_NAME      "mat0model0surf343"\r
18052                 *INHERIT_POS    0       0       0\r
18053                 *INHERIT_ROT    0       0       0\r
18054                 *INHERIT_SCL    0       0       0\r
18055                 *TM_ROW0        1.0     0       0\r
18056                 *TM_ROW1        0       1.0     0\r
18057                 *TM_ROW2        0       0       1.0\r
18058                 *TM_ROW3        0       0       0\r
18059                 *TM_POS 0.000000        0.000000        0.000000\r
18060         }\r
18061         *MESH   {\r
18062                 *TIMEVALUE      0\r
18063                 *MESH_NUMVERTEX 4\r
18064                 *MESH_NUMFACES  2\r
18065                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
18066                 *MESH_VERTEX_LIST       {\r
18067                         *MESH_VERTEX    0       -36.000000      -62.000000      8.000000\r
18068                         *MESH_VERTEX    1       -100.000000     -62.000000      8.000000\r
18069                         *MESH_VERTEX    2       -36.000000      -62.000000      48.000000\r
18070                         *MESH_VERTEX    3       -100.000000     -62.000000      48.000000\r
18071                 }\r
18072                 *MESH_NORMALS   {\r
18073                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
18074                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
18075                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
18076                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
18077                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
18078                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
18079                 }\r
18080                 *MESH_FACE_LIST {\r
18081                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18082                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18083                 }\r
18084                 *MESH_NUMTVERTEX        4\r
18085                 *MESH_TVERTLIST {\r
18086                         *MESH_TVERT     0       0.718750        0.062500        1.000000\r
18087                         *MESH_TVERT     1       0.218750        0.062500        1.000000\r
18088                         *MESH_TVERT     2       0.718750        0.375000        1.000000\r
18089                         *MESH_TVERT     3       0.218750        0.375000        1.000000\r
18090                 }\r
18091                 *MESH_NUMTVFACES        2\r
18092                 *MESH_TFACELIST {\r
18093                         *MESH_TFACE     0       0       2       1\r
18094                         *MESH_TFACE     1       2       3       1\r
18095                 }\r
18096         }\r
18097         *PROP_MOTIONBLUR        0\r
18098         *PROP_CASTSHADOW        1\r
18099         *PROP_RECVSHADOW        1\r
18100         *MATERIAL_REF   0\r
18101 }\r
18102 *GEOMOBJECT     {\r
18103         *NODE_NAME      "mat0model0surf344"\r
18104         *NODE_TM        {\r
18105                 *NODE_NAME      "mat0model0surf344"\r
18106                 *INHERIT_POS    0       0       0\r
18107                 *INHERIT_ROT    0       0       0\r
18108                 *INHERIT_SCL    0       0       0\r
18109                 *TM_ROW0        1.0     0       0\r
18110                 *TM_ROW1        0       1.0     0\r
18111                 *TM_ROW2        0       0       1.0\r
18112                 *TM_ROW3        0       0       0\r
18113                 *TM_POS 0.000000        0.000000        0.000000\r
18114         }\r
18115         *MESH   {\r
18116                 *TIMEVALUE      0\r
18117                 *MESH_NUMVERTEX 4\r
18118                 *MESH_NUMFACES  2\r
18119                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
18120                 *MESH_VERTEX_LIST       {\r
18121                         *MESH_VERTEX    0       12.000000       56.000000       0.000000\r
18122                         *MESH_VERTEX    1       -120.000000     56.000000       0.000000\r
18123                         *MESH_VERTEX    2       12.000000       56.000000       8.000000\r
18124                         *MESH_VERTEX    3       -120.000000     56.000000       8.000000\r
18125                 }\r
18126                 *MESH_NORMALS   {\r
18127                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
18128                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
18129                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
18130                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
18131                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
18132                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
18133                 }\r
18134                 *MESH_FACE_LIST {\r
18135                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18136                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18137                 }\r
18138                 *MESH_NUMTVERTEX        4\r
18139                 *MESH_TVERTLIST {\r
18140                         *MESH_TVERT     0       1.093750        0.000000        1.000000\r
18141                         *MESH_TVERT     1       0.062500        0.000000        1.000000\r
18142                         *MESH_TVERT     2       1.093750        0.062500        1.000000\r
18143                         *MESH_TVERT     3       0.062500        0.062500        1.000000\r
18144                 }\r
18145                 *MESH_NUMTVFACES        2\r
18146                 *MESH_TFACELIST {\r
18147                         *MESH_TFACE     0       0       2       1\r
18148                         *MESH_TFACE     1       2       3       1\r
18149                 }\r
18150         }\r
18151         *PROP_MOTIONBLUR        0\r
18152         *PROP_CASTSHADOW        1\r
18153         *PROP_RECVSHADOW        1\r
18154         *MATERIAL_REF   0\r
18155 }\r
18156 *GEOMOBJECT     {\r
18157         *NODE_NAME      "mat0model0surf345"\r
18158         *NODE_TM        {\r
18159                 *NODE_NAME      "mat0model0surf345"\r
18160                 *INHERIT_POS    0       0       0\r
18161                 *INHERIT_ROT    0       0       0\r
18162                 *INHERIT_SCL    0       0       0\r
18163                 *TM_ROW0        1.0     0       0\r
18164                 *TM_ROW1        0       1.0     0\r
18165                 *TM_ROW2        0       0       1.0\r
18166                 *TM_ROW3        0       0       0\r
18167                 *TM_POS 0.000000        0.000000        0.000000\r
18168         }\r
18169         *MESH   {\r
18170                 *TIMEVALUE      0\r
18171                 *MESH_NUMVERTEX 4\r
18172                 *MESH_NUMFACES  2\r
18173                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
18174                 *MESH_VERTEX_LIST       {\r
18175                         *MESH_VERTEX    0       -120.000000     -56.000000      8.000000\r
18176                         *MESH_VERTEX    1       -120.000000     -56.000000      0.000000\r
18177                         *MESH_VERTEX    2       12.000000       -56.000000      8.000000\r
18178                         *MESH_VERTEX    3       12.000000       -56.000000      0.000000\r
18179                 }\r
18180                 *MESH_NORMALS   {\r
18181                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
18182                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
18183                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
18184                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
18185                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
18186                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
18187                 }\r
18188                 *MESH_FACE_LIST {\r
18189                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18190                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18191                 }\r
18192                 *MESH_NUMTVERTEX        4\r
18193                 *MESH_TVERTLIST {\r
18194                         *MESH_TVERT     0       0.062500        0.062500        1.000000\r
18195                         *MESH_TVERT     1       0.062500        0.000000        1.000000\r
18196                         *MESH_TVERT     2       1.093750        0.062500        1.000000\r
18197                         *MESH_TVERT     3       1.093750        0.000000        1.000000\r
18198                 }\r
18199                 *MESH_NUMTVFACES        2\r
18200                 *MESH_TFACELIST {\r
18201                         *MESH_TFACE     0       0       2       1\r
18202                         *MESH_TFACE     1       2       3       1\r
18203                 }\r
18204         }\r
18205         *PROP_MOTIONBLUR        0\r
18206         *PROP_CASTSHADOW        1\r
18207         *PROP_RECVSHADOW        1\r
18208         *MATERIAL_REF   0\r
18209 }\r
18210 *GEOMOBJECT     {\r
18211         *NODE_NAME      "mat0model0surf346"\r
18212         *NODE_TM        {\r
18213                 *NODE_NAME      "mat0model0surf346"\r
18214                 *INHERIT_POS    0       0       0\r
18215                 *INHERIT_ROT    0       0       0\r
18216                 *INHERIT_SCL    0       0       0\r
18217                 *TM_ROW0        1.0     0       0\r
18218                 *TM_ROW1        0       1.0     0\r
18219                 *TM_ROW2        0       0       1.0\r
18220                 *TM_ROW3        0       0       0\r
18221                 *TM_POS 0.000000        0.000000        0.000000\r
18222         }\r
18223         *MESH   {\r
18224                 *TIMEVALUE      0\r
18225                 *MESH_NUMVERTEX 4\r
18226                 *MESH_NUMFACES  2\r
18227                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
18228                 *MESH_VERTEX_LIST       {\r
18229                         *MESH_VERTEX    0       -120.000000     56.000000       0.000000\r
18230                         *MESH_VERTEX    1       -120.000000     -56.000000      0.000000\r
18231                         *MESH_VERTEX    2       -120.000000     56.000000       8.000000\r
18232                         *MESH_VERTEX    3       -120.000000     -56.000000      8.000000\r
18233                 }\r
18234                 *MESH_NORMALS   {\r
18235                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
18236                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
18237                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
18238                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
18239                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
18240                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
18241                 }\r
18242                 *MESH_FACE_LIST {\r
18243                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18244                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18245                 }\r
18246                 *MESH_NUMTVERTEX        4\r
18247                 *MESH_TVERTLIST {\r
18248                         *MESH_TVERT     0       0.437500        0.000000        1.000000\r
18249                         *MESH_TVERT     1       -0.437500       0.000000        1.000000\r
18250                         *MESH_TVERT     2       0.437500        0.062500        1.000000\r
18251                         *MESH_TVERT     3       -0.437500       0.062500        1.000000\r
18252                 }\r
18253                 *MESH_NUMTVFACES        2\r
18254                 *MESH_TFACELIST {\r
18255                         *MESH_TFACE     0       0       2       1\r
18256                         *MESH_TFACE     1       2       3       1\r
18257                 }\r
18258         }\r
18259         *PROP_MOTIONBLUR        0\r
18260         *PROP_CASTSHADOW        1\r
18261         *PROP_RECVSHADOW        1\r
18262         *MATERIAL_REF   0\r
18263 }\r
18264 *GEOMOBJECT     {\r
18265         *NODE_NAME      "mat0model0surf347"\r
18266         *NODE_TM        {\r
18267                 *NODE_NAME      "mat0model0surf347"\r
18268                 *INHERIT_POS    0       0       0\r
18269                 *INHERIT_ROT    0       0       0\r
18270                 *INHERIT_SCL    0       0       0\r
18271                 *TM_ROW0        1.0     0       0\r
18272                 *TM_ROW1        0       1.0     0\r
18273                 *TM_ROW2        0       0       1.0\r
18274                 *TM_ROW3        0       0       0\r
18275                 *TM_POS 0.000000        0.000000        0.000000\r
18276         }\r
18277         *MESH   {\r
18278                 *TIMEVALUE      0\r
18279                 *MESH_NUMVERTEX 4\r
18280                 *MESH_NUMFACES  2\r
18281                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
18282                 *MESH_VERTEX_LIST       {\r
18283                         *MESH_VERTEX    0       -128.000000     -64.000000      8.000000\r
18284                         *MESH_VERTEX    1       -128.000000     -64.000000      0.000000\r
18285                         *MESH_VERTEX    2       -128.000000     64.000000       8.000000\r
18286                         *MESH_VERTEX    3       -128.000000     64.000000       0.000000\r
18287                 }\r
18288                 *MESH_NORMALS   {\r
18289                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
18290                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
18291                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
18292                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
18293                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
18294                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
18295                 }\r
18296                 *MESH_FACE_LIST {\r
18297                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18298                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18299                 }\r
18300                 *MESH_NUMTVERTEX        4\r
18301                 *MESH_TVERTLIST {\r
18302                         *MESH_TVERT     0       -0.500000       0.062500        1.000000\r
18303                         *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
18304                         *MESH_TVERT     2       0.500000        0.062500        1.000000\r
18305                         *MESH_TVERT     3       0.500000        0.000000        1.000000\r
18306                 }\r
18307                 *MESH_NUMTVFACES        2\r
18308                 *MESH_TFACELIST {\r
18309                         *MESH_TFACE     0       0       2       1\r
18310                         *MESH_TFACE     1       2       3       1\r
18311                 }\r
18312         }\r
18313         *PROP_MOTIONBLUR        0\r
18314         *PROP_CASTSHADOW        1\r
18315         *PROP_RECVSHADOW        1\r
18316         *MATERIAL_REF   0\r
18317 }\r
18318 *GEOMOBJECT     {\r
18319         *NODE_NAME      "mat13model0surf348"\r
18320         *NODE_TM        {\r
18321                 *NODE_NAME      "mat13model0surf348"\r
18322                 *INHERIT_POS    0       0       0\r
18323                 *INHERIT_ROT    0       0       0\r
18324                 *INHERIT_SCL    0       0       0\r
18325                 *TM_ROW0        1.0     0       0\r
18326                 *TM_ROW1        0       1.0     0\r
18327                 *TM_ROW2        0       0       1.0\r
18328                 *TM_ROW3        0       0       0\r
18329                 *TM_POS 0.000000        0.000000        0.000000\r
18330         }\r
18331         *MESH   {\r
18332                 *TIMEVALUE      0\r
18333                 *MESH_NUMVERTEX 6\r
18334                 *MESH_NUMFACES  4\r
18335                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
18336                 *MESH_VERTEX_LIST       {\r
18337                         *MESH_VERTEX    0       106.000000      36.000000       72.000000\r
18338                         *MESH_VERTEX    1       106.000000      36.000000       88.000000\r
18339                         *MESH_VERTEX    2       104.500000      40.500000       88.000000\r
18340                         *MESH_VERTEX    3       104.500000      40.500000       72.000000\r
18341                         *MESH_VERTEX    4       104.500000      31.500000       88.000000\r
18342                         *MESH_VERTEX    5       104.500000      31.500000       72.000000\r
18343                 }\r
18344                 *MESH_NORMALS   {\r
18345                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
18346                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
18347                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
18348                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
18349                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
18350                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
18351                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
18352                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
18353                         *MESH_VERTEXNORMAL      4       0.707107        -0.707107       0.000000\r
18354                         *MESH_VERTEXNORMAL      5       0.707107        -0.707107       0.000000\r
18355                 }\r
18356                 *MESH_FACE_LIST {\r
18357                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18358                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18359                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18360                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18361                 }\r
18362                 *MESH_NUMTVERTEX        6\r
18363                 *MESH_TVERTLIST {\r
18364                         *MESH_TVERT     0       0.250000        0.000000        1.000000\r
18365                         *MESH_TVERT     1       0.250000        0.166667        1.000000\r
18366                         *MESH_TVERT     2       0.312500        0.166667        1.000000\r
18367                         *MESH_TVERT     3       0.312500        0.000000        1.000000\r
18368                         *MESH_TVERT     4       0.187500        0.166667        1.000000\r
18369                         *MESH_TVERT     5       0.187500        0.000000        1.000000\r
18370                 }\r
18371                 *MESH_NUMTVFACES        4\r
18372                 *MESH_TFACELIST {\r
18373                         *MESH_TFACE     0       0       2       1\r
18374                         *MESH_TFACE     1       0       3       2\r
18375                         *MESH_TFACE     2       4       0       1\r
18376                         *MESH_TFACE     3       4       5       0\r
18377                 }\r
18378         }\r
18379         *PROP_MOTIONBLUR        0\r
18380         *PROP_CASTSHADOW        1\r
18381         *PROP_RECVSHADOW        1\r
18382         *MATERIAL_REF   13\r
18383 }\r
18384 *GEOMOBJECT     {\r
18385         *NODE_NAME      "mat13model0surf349"\r
18386         *NODE_TM        {\r
18387                 *NODE_NAME      "mat13model0surf349"\r
18388                 *INHERIT_POS    0       0       0\r
18389                 *INHERIT_ROT    0       0       0\r
18390                 *INHERIT_SCL    0       0       0\r
18391                 *TM_ROW0        1.0     0       0\r
18392                 *TM_ROW1        0       1.0     0\r
18393                 *TM_ROW2        0       0       1.0\r
18394                 *TM_ROW3        0       0       0\r
18395                 *TM_POS 0.000000        0.000000        0.000000\r
18396         }\r
18397         *MESH   {\r
18398                 *TIMEVALUE      0\r
18399                 *MESH_NUMVERTEX 6\r
18400                 *MESH_NUMFACES  4\r
18401                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
18402                 *MESH_VERTEX_LIST       {\r
18403                         *MESH_VERTEX    0       104.500000      40.500000       88.000000\r
18404                         *MESH_VERTEX    1       100.000000      42.000000       88.000000\r
18405                         *MESH_VERTEX    2       100.000000      42.000000       72.000000\r
18406                         *MESH_VERTEX    3       104.500000      40.500000       72.000000\r
18407                         *MESH_VERTEX    4       95.500000       40.500000       88.000000\r
18408                         *MESH_VERTEX    5       95.500000       40.500000       72.000000\r
18409                 }\r
18410                 *MESH_NORMALS   {\r
18411                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
18412                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
18413                         *MESH_FACENORMAL        2       -0.985599       0.000000        0.169102\r
18414                         *MESH_FACENORMAL        3       -0.169102       0.000000        0.985599\r
18415                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
18416                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
18417                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
18418                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
18419                         *MESH_VERTEXNORMAL      4       -0.707107       0.707107        0.000000\r
18420                         *MESH_VERTEXNORMAL      5       -0.707107       0.707107        0.000000\r
18421                 }\r
18422                 *MESH_FACE_LIST {\r
18423                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18424                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18425                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18426                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18427                 }\r
18428                 *MESH_NUMTVERTEX        6\r
18429                 *MESH_TVERTLIST {\r
18430                         *MESH_TVERT     0       0.312500        0.166667        1.000000\r
18431                         *MESH_TVERT     1       0.375000        0.166667        1.000000\r
18432                         *MESH_TVERT     2       0.375000        0.000000        1.000000\r
18433                         *MESH_TVERT     3       0.312500        0.000000        1.000000\r
18434                         *MESH_TVERT     4       0.437500        0.166667        1.000000\r
18435                         *MESH_TVERT     5       0.437500        0.000000        1.000000\r
18436                 }\r
18437                 *MESH_NUMTVFACES        4\r
18438                 *MESH_TFACELIST {\r
18439                         *MESH_TFACE     0       0       2       1\r
18440                         *MESH_TFACE     1       0       3       2\r
18441                         *MESH_TFACE     2       2       4       1\r
18442                         *MESH_TFACE     3       2       5       4\r
18443                 }\r
18444         }\r
18445         *PROP_MOTIONBLUR        0\r
18446         *PROP_CASTSHADOW        1\r
18447         *PROP_RECVSHADOW        1\r
18448         *MATERIAL_REF   13\r
18449 }\r
18450 *GEOMOBJECT     {\r
18451         *NODE_NAME      "mat13model0surf350"\r
18452         *NODE_TM        {\r
18453                 *NODE_NAME      "mat13model0surf350"\r
18454                 *INHERIT_POS    0       0       0\r
18455                 *INHERIT_ROT    0       0       0\r
18456                 *INHERIT_SCL    0       0       0\r
18457                 *TM_ROW0        1.0     0       0\r
18458                 *TM_ROW1        0       1.0     0\r
18459                 *TM_ROW2        0       0       1.0\r
18460                 *TM_ROW3        0       0       0\r
18461                 *TM_POS 0.000000        0.000000        0.000000\r
18462         }\r
18463         *MESH   {\r
18464                 *TIMEVALUE      0\r
18465                 *MESH_NUMVERTEX 9\r
18466                 *MESH_NUMFACES  8\r
18467                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
18468                 *MESH_VERTEX_LIST       {\r
18469                         *MESH_VERTEX    0       100.000000      36.000000       88.000000\r
18470                         *MESH_VERTEX    1       100.000000      42.000000       88.000000\r
18471                         *MESH_VERTEX    2       104.500000      40.500000       88.000000\r
18472                         *MESH_VERTEX    3       106.000000      36.000000       88.000000\r
18473                         *MESH_VERTEX    4       104.500000      31.500000       88.000000\r
18474                         *MESH_VERTEX    5       100.000000      30.000000       88.000000\r
18475                         *MESH_VERTEX    6       95.500000       40.500000       88.000000\r
18476                         *MESH_VERTEX    7       95.500000       31.500000       88.000000\r
18477                         *MESH_VERTEX    8       94.000000       36.000000       88.000000\r
18478                 }\r
18479                 *MESH_NORMALS   {\r
18480                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
18481                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
18482                         *MESH_FACENORMAL        2       -0.707107       0.000000        0.707107\r
18483                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
18484                         *MESH_FACENORMAL        4       0.169102        0.000000        -0.985599\r
18485                         *MESH_FACENORMAL        5       0.816497        0.000000        -0.577350\r
18486                         *MESH_FACENORMAL        6       0.447214        0.000000        -0.894427\r
18487                         *MESH_FACENORMAL        7       0.252725        0.000000        -0.967538\r
18488                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
18489                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
18490                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
18491                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
18492                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
18493                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
18494                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        1.000000\r
18495                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        1.000000\r
18496                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        1.000000\r
18497                 }\r
18498                 *MESH_FACE_LIST {\r
18499                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18500                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18501                         *MESH_FACE      2       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18502                         *MESH_FACE      3       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18503                         *MESH_FACE      4       A:      0       B:      1       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18504                         *MESH_FACE      5       A:      0       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18505                         *MESH_FACE      6       A:      0       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18506                         *MESH_FACE      7       A:      0       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18507                 }\r
18508                 *MESH_NUMTVERTEX        9\r
18509                 *MESH_TVERTLIST {\r
18510                         *MESH_TVERT     0       0.781250        0.281250        1.000000\r
18511                         *MESH_TVERT     1       0.781250        0.328125        1.000000\r
18512                         *MESH_TVERT     2       0.816406        0.316406        1.000000\r
18513                         *MESH_TVERT     3       0.828125        0.281250        1.000000\r
18514                         *MESH_TVERT     4       0.816406        0.246094        1.000000\r
18515                         *MESH_TVERT     5       0.781250        0.234375        1.000000\r
18516                         *MESH_TVERT     6       0.746094        0.316406        1.000000\r
18517                         *MESH_TVERT     7       0.746094        0.246094        1.000000\r
18518                         *MESH_TVERT     8       0.734375        0.281250        1.000000\r
18519                 }\r
18520                 *MESH_NUMTVFACES        8\r
18521                 *MESH_TFACELIST {\r
18522                         *MESH_TFACE     0       0       2       1\r
18523                         *MESH_TFACE     1       0       3       2\r
18524                         *MESH_TFACE     2       0       4       3\r
18525                         *MESH_TFACE     3       0       5       4\r
18526                         *MESH_TFACE     4       0       1       6\r
18527                         *MESH_TFACE     5       0       7       5\r
18528                         *MESH_TFACE     6       0       6       8\r
18529                         *MESH_TFACE     7       0       8       7\r
18530                 }\r
18531         }\r
18532         *PROP_MOTIONBLUR        0\r
18533         *PROP_CASTSHADOW        1\r
18534         *PROP_RECVSHADOW        1\r
18535         *MATERIAL_REF   13\r
18536 }\r
18537 *GEOMOBJECT     {\r
18538         *NODE_NAME      "mat13model0surf351"\r
18539         *NODE_TM        {\r
18540                 *NODE_NAME      "mat13model0surf351"\r
18541                 *INHERIT_POS    0       0       0\r
18542                 *INHERIT_ROT    0       0       0\r
18543                 *INHERIT_SCL    0       0       0\r
18544                 *TM_ROW0        1.0     0       0\r
18545                 *TM_ROW1        0       1.0     0\r
18546                 *TM_ROW2        0       0       1.0\r
18547                 *TM_ROW3        0       0       0\r
18548                 *TM_POS 0.000000        0.000000        0.000000\r
18549         }\r
18550         *MESH   {\r
18551                 *TIMEVALUE      0\r
18552                 *MESH_NUMVERTEX 6\r
18553                 *MESH_NUMFACES  4\r
18554                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
18555                 *MESH_VERTEX_LIST       {\r
18556                         *MESH_VERTEX    0       100.000000      40.000000       96.000000\r
18557                         *MESH_VERTEX    1       104.000000      36.000000       96.000000\r
18558                         *MESH_VERTEX    2       104.000000      36.000000       88.000000\r
18559                         *MESH_VERTEX    3       100.000000      40.000000       88.000000\r
18560                         *MESH_VERTEX    4       100.000000      32.000000       96.000000\r
18561                         *MESH_VERTEX    5       100.000000      32.000000       88.000000\r
18562                 }\r
18563                 *MESH_NORMALS   {\r
18564                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
18565                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
18566                         *MESH_FACENORMAL        2       -0.985599       0.000000        0.169102\r
18567                         *MESH_FACENORMAL        3       -0.169102       0.000000        0.985599\r
18568                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
18569                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
18570                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
18571                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
18572                         *MESH_VERTEXNORMAL      4       0.000000        1.000000        0.000000\r
18573                         *MESH_VERTEXNORMAL      5       0.000000        1.000000        0.000000\r
18574                 }\r
18575                 *MESH_FACE_LIST {\r
18576                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18577                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18578                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18579                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18580                 }\r
18581                 *MESH_NUMTVERTEX        6\r
18582                 *MESH_TVERTLIST {\r
18583                         *MESH_TVERT     0       0.058926        0.083333        1.000000\r
18584                         *MESH_TVERT     1       0.117851        0.083333        1.000000\r
18585                         *MESH_TVERT     2       0.117851        0.000000        1.000000\r
18586                         *MESH_TVERT     3       0.058926        0.000000        1.000000\r
18587                         *MESH_TVERT     4       0.176777        0.083333        1.000000\r
18588                         *MESH_TVERT     5       0.176777        0.000000        1.000000\r
18589                 }\r
18590                 *MESH_NUMTVFACES        4\r
18591                 *MESH_TFACELIST {\r
18592                         *MESH_TFACE     0       0       2       1\r
18593                         *MESH_TFACE     1       0       3       2\r
18594                         *MESH_TFACE     2       2       4       1\r
18595                         *MESH_TFACE     3       2       5       4\r
18596                 }\r
18597         }\r
18598         *PROP_MOTIONBLUR        0\r
18599         *PROP_CASTSHADOW        1\r
18600         *PROP_RECVSHADOW        1\r
18601         *MATERIAL_REF   13\r
18602 }\r
18603 *GEOMOBJECT     {\r
18604         *NODE_NAME      "mat13model0surf352"\r
18605         *NODE_TM        {\r
18606                 *NODE_NAME      "mat13model0surf352"\r
18607                 *INHERIT_POS    0       0       0\r
18608                 *INHERIT_ROT    0       0       0\r
18609                 *INHERIT_SCL    0       0       0\r
18610                 *TM_ROW0        1.0     0       0\r
18611                 *TM_ROW1        0       1.0     0\r
18612                 *TM_ROW2        0       0       1.0\r
18613                 *TM_ROW3        0       0       0\r
18614                 *TM_POS 0.000000        0.000000        0.000000\r
18615         }\r
18616         *MESH   {\r
18617                 *TIMEVALUE      0\r
18618                 *MESH_NUMVERTEX 9\r
18619                 *MESH_NUMFACES  8\r
18620                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
18621                 *MESH_VERTEX_LIST       {\r
18622                         *MESH_VERTEX    0       100.000000      42.000000       72.000000\r
18623                         *MESH_VERTEX    1       100.000000      36.000000       72.000000\r
18624                         *MESH_VERTEX    2       104.500000      40.500000       72.000000\r
18625                         *MESH_VERTEX    3       106.000000      36.000000       72.000000\r
18626                         *MESH_VERTEX    4       104.500000      31.500000       72.000000\r
18627                         *MESH_VERTEX    5       100.000000      30.000000       72.000000\r
18628                         *MESH_VERTEX    6       95.500000       40.500000       72.000000\r
18629                         *MESH_VERTEX    7       95.500000       31.500000       72.000000\r
18630                         *MESH_VERTEX    8       94.000000       36.000000       72.000000\r
18631                 }\r
18632                 *MESH_NORMALS   {\r
18633                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
18634                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
18635                         *MESH_FACENORMAL        2       -0.816497       0.000000        0.577350\r
18636                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
18637                         *MESH_FACENORMAL        4       0.169102        0.000000        -0.985599\r
18638                         *MESH_FACENORMAL        5       0.707107        0.000000        -0.707107\r
18639                         *MESH_FACENORMAL        6       0.169102        0.000000        -0.985599\r
18640                         *MESH_FACENORMAL        7       0.000000        0.000000        -1.000000\r
18641                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
18642                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
18643                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
18644                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
18645                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
18646                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        -1.000000\r
18647                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        -1.000000\r
18648                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        -1.000000\r
18649                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        -1.000000\r
18650                 }\r
18651                 *MESH_FACE_LIST {\r
18652                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18653                         *MESH_FACE      1       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18654                         *MESH_FACE      2       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18655                         *MESH_FACE      3       A:      1       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18656                         *MESH_FACE      4       A:      0       B:      1       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18657                         *MESH_FACE      5       A:      1       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18658                         *MESH_FACE      6       A:      1       B:      8       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18659                         *MESH_FACE      7       A:      1       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18660                 }\r
18661                 *MESH_NUMTVERTEX        9\r
18662                 *MESH_TVERTLIST {\r
18663                         *MESH_TVERT     0       0.781250        0.328125        1.000000\r
18664                         *MESH_TVERT     1       0.781250        0.281250        1.000000\r
18665                         *MESH_TVERT     2       0.816406        0.316406        1.000000\r
18666                         *MESH_TVERT     3       0.828125        0.281250        1.000000\r
18667                         *MESH_TVERT     4       0.816406        0.246094        1.000000\r
18668                         *MESH_TVERT     5       0.781250        0.234375        1.000000\r
18669                         *MESH_TVERT     6       0.746094        0.316406        1.000000\r
18670                         *MESH_TVERT     7       0.746094        0.246094        1.000000\r
18671                         *MESH_TVERT     8       0.734375        0.281250        1.000000\r
18672                 }\r
18673                 *MESH_NUMTVFACES        8\r
18674                 *MESH_TFACELIST {\r
18675                         *MESH_TFACE     0       0       2       1\r
18676                         *MESH_TFACE     1       1       2       3\r
18677                         *MESH_TFACE     2       1       3       4\r
18678                         *MESH_TFACE     3       1       4       5\r
18679                         *MESH_TFACE     4       0       1       6\r
18680                         *MESH_TFACE     5       1       5       7\r
18681                         *MESH_TFACE     6       1       8       6\r
18682                         *MESH_TFACE     7       1       7       8\r
18683                 }\r
18684         }\r
18685         *PROP_MOTIONBLUR        0\r
18686         *PROP_CASTSHADOW        1\r
18687         *PROP_RECVSHADOW        1\r
18688         *MATERIAL_REF   13\r
18689 }\r
18690 *GEOMOBJECT     {\r
18691         *NODE_NAME      "mat13model0surf353"\r
18692         *NODE_TM        {\r
18693                 *NODE_NAME      "mat13model0surf353"\r
18694                 *INHERIT_POS    0       0       0\r
18695                 *INHERIT_ROT    0       0       0\r
18696                 *INHERIT_SCL    0       0       0\r
18697                 *TM_ROW0        1.0     0       0\r
18698                 *TM_ROW1        0       1.0     0\r
18699                 *TM_ROW2        0       0       1.0\r
18700                 *TM_ROW3        0       0       0\r
18701                 *TM_POS 0.000000        0.000000        0.000000\r
18702         }\r
18703         *MESH   {\r
18704                 *TIMEVALUE      0\r
18705                 *MESH_NUMVERTEX 6\r
18706                 *MESH_NUMFACES  4\r
18707                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
18708                 *MESH_VERTEX_LIST       {\r
18709                         *MESH_VERTEX    0       100.000000      30.000000       72.000000\r
18710                         *MESH_VERTEX    1       100.000000      30.000000       88.000000\r
18711                         *MESH_VERTEX    2       104.500000      31.500000       88.000000\r
18712                         *MESH_VERTEX    3       104.500000      31.500000       72.000000\r
18713                         *MESH_VERTEX    4       95.500000       31.500000       88.000000\r
18714                         *MESH_VERTEX    5       95.500000       31.500000       72.000000\r
18715                 }\r
18716                 *MESH_NORMALS   {\r
18717                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
18718                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
18719                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
18720                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
18721                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
18722                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
18723                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
18724                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
18725                         *MESH_VERTEXNORMAL      4       -0.707107       -0.707107       0.000000\r
18726                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
18727                 }\r
18728                 *MESH_FACE_LIST {\r
18729                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18730                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18731                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18732                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18733                 }\r
18734                 *MESH_NUMTVERTEX        6\r
18735                 *MESH_TVERTLIST {\r
18736                         *MESH_TVERT     0       0.125000        0.000000        1.000000\r
18737                         *MESH_TVERT     1       0.125000        0.166667        1.000000\r
18738                         *MESH_TVERT     2       0.187500        0.166667        1.000000\r
18739                         *MESH_TVERT     3       0.187500        0.000000        1.000000\r
18740                         *MESH_TVERT     4       0.062500        0.166667        1.000000\r
18741                         *MESH_TVERT     5       0.062500        0.000000        1.000000\r
18742                 }\r
18743                 *MESH_NUMTVFACES        4\r
18744                 *MESH_TFACELIST {\r
18745                         *MESH_TFACE     0       0       2       1\r
18746                         *MESH_TFACE     1       0       3       2\r
18747                         *MESH_TFACE     2       4       0       1\r
18748                         *MESH_TFACE     3       4       5       0\r
18749                 }\r
18750         }\r
18751         *PROP_MOTIONBLUR        0\r
18752         *PROP_CASTSHADOW        1\r
18753         *PROP_RECVSHADOW        1\r
18754         *MATERIAL_REF   13\r
18755 }\r
18756 *GEOMOBJECT     {\r
18757         *NODE_NAME      "mat13model0surf354"\r
18758         *NODE_TM        {\r
18759                 *NODE_NAME      "mat13model0surf354"\r
18760                 *INHERIT_POS    0       0       0\r
18761                 *INHERIT_ROT    0       0       0\r
18762                 *INHERIT_SCL    0       0       0\r
18763                 *TM_ROW0        1.0     0       0\r
18764                 *TM_ROW1        0       1.0     0\r
18765                 *TM_ROW2        0       0       1.0\r
18766                 *TM_ROW3        0       0       0\r
18767                 *TM_POS 0.000000        0.000000        0.000000\r
18768         }\r
18769         *MESH   {\r
18770                 *TIMEVALUE      0\r
18771                 *MESH_NUMVERTEX 8\r
18772                 *MESH_NUMFACES  4\r
18773                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
18774                 *MESH_VERTEX_LIST       {\r
18775                         *MESH_VERTEX    0       96.000000       36.000000       88.000000\r
18776                         *MESH_VERTEX    1       96.000000       36.000000       96.000000\r
18777                         *MESH_VERTEX    2       100.000000      40.000000       96.000000\r
18778                         *MESH_VERTEX    3       100.000000      40.000000       88.000000\r
18779                         *MESH_VERTEX    4       100.000000      32.000000       96.000000\r
18780                         *MESH_VERTEX    5       96.000000       36.000000       96.000000\r
18781                         *MESH_VERTEX    6       96.000000       36.000000       88.000000\r
18782                         *MESH_VERTEX    7       100.000000      32.000000       88.000000\r
18783                 }\r
18784                 *MESH_NORMALS   {\r
18785                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
18786                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
18787                         *MESH_FACENORMAL        2       0.707107        0.000000        0.707107\r
18788                         *MESH_FACENORMAL        3       0.985599        0.000000        0.169102\r
18789                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
18790                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
18791                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
18792                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
18793                         *MESH_VERTEXNORMAL      4       0.000000        1.000000        0.000000\r
18794                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
18795                         *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
18796                         *MESH_VERTEXNORMAL      7       0.000000        1.000000        0.000000\r
18797                 }\r
18798                 *MESH_FACE_LIST {\r
18799                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18800                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18801                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18802                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18803                 }\r
18804                 *MESH_NUMTVERTEX        8\r
18805                 *MESH_TVERTLIST {\r
18806                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
18807                         *MESH_TVERT     1       0.000000        0.083333        1.000000\r
18808                         *MESH_TVERT     2       0.058926        0.083333        1.000000\r
18809                         *MESH_TVERT     3       0.058926        0.000000        1.000000\r
18810                         *MESH_TVERT     4       0.176777        0.083333        1.000000\r
18811                         *MESH_TVERT     5       0.235702        0.083333        1.000000\r
18812                         *MESH_TVERT     6       0.235702        0.000000        1.000000\r
18813                         *MESH_TVERT     7       0.176777        0.000000        1.000000\r
18814                 }\r
18815                 *MESH_NUMTVFACES        4\r
18816                 *MESH_TFACELIST {\r
18817                         *MESH_TFACE     0       0       2       1\r
18818                         *MESH_TFACE     1       0       3       2\r
18819                         *MESH_TFACE     2       4       6       5\r
18820                         *MESH_TFACE     3       4       7       6\r
18821                 }\r
18822         }\r
18823         *PROP_MOTIONBLUR        0\r
18824         *PROP_CASTSHADOW        1\r
18825         *PROP_RECVSHADOW        1\r
18826         *MATERIAL_REF   13\r
18827 }\r
18828 *GEOMOBJECT     {\r
18829         *NODE_NAME      "mat13model0surf355"\r
18830         *NODE_TM        {\r
18831                 *NODE_NAME      "mat13model0surf355"\r
18832                 *INHERIT_POS    0       0       0\r
18833                 *INHERIT_ROT    0       0       0\r
18834                 *INHERIT_SCL    0       0       0\r
18835                 *TM_ROW0        1.0     0       0\r
18836                 *TM_ROW1        0       1.0     0\r
18837                 *TM_ROW2        0       0       1.0\r
18838                 *TM_ROW3        0       0       0\r
18839                 *TM_POS 0.000000        0.000000        0.000000\r
18840         }\r
18841         *MESH   {\r
18842                 *TIMEVALUE      0\r
18843                 *MESH_NUMVERTEX 8\r
18844                 *MESH_NUMFACES  4\r
18845                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
18846                 *MESH_VERTEX_LIST       {\r
18847                         *MESH_VERTEX    0       95.500000       40.500000       88.000000\r
18848                         *MESH_VERTEX    1       94.000000       36.000000       88.000000\r
18849                         *MESH_VERTEX    2       94.000000       36.000000       72.000000\r
18850                         *MESH_VERTEX    3       95.500000       40.500000       72.000000\r
18851                         *MESH_VERTEX    4       94.000000       36.000000       72.000000\r
18852                         *MESH_VERTEX    5       94.000000       36.000000       88.000000\r
18853                         *MESH_VERTEX    6       95.500000       31.500000       88.000000\r
18854                         *MESH_VERTEX    7       95.500000       31.500000       72.000000\r
18855                 }\r
18856                 *MESH_NORMALS   {\r
18857                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
18858                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
18859                         *MESH_FACENORMAL        2       0.707107        0.000000        0.707107\r
18860                         *MESH_FACENORMAL        3       0.985599        0.000000        0.169102\r
18861                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
18862                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
18863                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
18864                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
18865                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
18866                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
18867                         *MESH_VERTEXNORMAL      6       -0.707107       -0.707107       0.000000\r
18868                         *MESH_VERTEXNORMAL      7       -0.707107       -0.707107       0.000000\r
18869                 }\r
18870                 *MESH_FACE_LIST {\r
18871                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18872                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18873                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18874                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18875                 }\r
18876                 *MESH_NUMTVERTEX        8\r
18877                 *MESH_TVERTLIST {\r
18878                         *MESH_TVERT     0       0.437500        0.166667        1.000000\r
18879                         *MESH_TVERT     1       0.500000        0.166667        1.000000\r
18880                         *MESH_TVERT     2       0.500000        0.000000        1.000000\r
18881                         *MESH_TVERT     3       0.437500        0.000000        1.000000\r
18882                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
18883                         *MESH_TVERT     5       0.000000        0.166667        1.000000\r
18884                         *MESH_TVERT     6       0.062500        0.166667        1.000000\r
18885                         *MESH_TVERT     7       0.062500        0.000000        1.000000\r
18886                 }\r
18887                 *MESH_NUMTVFACES        4\r
18888                 *MESH_TFACELIST {\r
18889                         *MESH_TFACE     0       0       2       1\r
18890                         *MESH_TFACE     1       0       3       2\r
18891                         *MESH_TFACE     2       4       6       5\r
18892                         *MESH_TFACE     3       4       7       6\r
18893                 }\r
18894         }\r
18895         *PROP_MOTIONBLUR        0\r
18896         *PROP_CASTSHADOW        1\r
18897         *PROP_RECVSHADOW        1\r
18898         *MATERIAL_REF   13\r
18899 }\r
18900 *GEOMOBJECT     {\r
18901         *NODE_NAME      "mat13model0surf356"\r
18902         *NODE_TM        {\r
18903                 *NODE_NAME      "mat13model0surf356"\r
18904                 *INHERIT_POS    0       0       0\r
18905                 *INHERIT_ROT    0       0       0\r
18906                 *INHERIT_SCL    0       0       0\r
18907                 *TM_ROW0        1.0     0       0\r
18908                 *TM_ROW1        0       1.0     0\r
18909                 *TM_ROW2        0       0       1.0\r
18910                 *TM_ROW3        0       0       0\r
18911                 *TM_POS 0.000000        0.000000        0.000000\r
18912         }\r
18913         *MESH   {\r
18914                 *TIMEVALUE      0\r
18915                 *MESH_NUMVERTEX 12\r
18916                 *MESH_NUMFACES  8\r
18917                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
18918                 *MESH_VERTEX_LIST       {\r
18919                         *MESH_VERTEX    0       88.000000       7.500000        51.500000\r
18920                         *MESH_VERTEX    1       120.000000      9.000000        57.000000\r
18921                         *MESH_VERTEX    2       120.000000      11.250000       53.250000\r
18922                         *MESH_VERTEX    3       120.000000      12.000000       48.000000\r
18923                         *MESH_VERTEX    4       88.000000       6.000000        54.000000\r
18924                         *MESH_VERTEX    5       88.000000       8.000000        48.000000\r
18925                         *MESH_VERTEX    6       88.000000       7.500000        44.500000\r
18926                         *MESH_VERTEX    7       88.000000       8.000000        48.000000\r
18927                         *MESH_VERTEX    8       120.000000      12.000000       48.000000\r
18928                         *MESH_VERTEX    9       120.000000      11.250000       42.750000\r
18929                         *MESH_VERTEX    10      120.000000      9.000000        39.000000\r
18930                         *MESH_VERTEX    11      88.000000       6.000000        42.000000\r
18931                 }\r
18932                 *MESH_NORMALS   {\r
18933                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
18934                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
18935                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
18936                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
18937                         *MESH_FACENORMAL        4       0.707107        0.000000        -0.707107\r
18938                         *MESH_FACENORMAL        5       0.447214        0.000000        -0.894427\r
18939                         *MESH_FACENORMAL        6       0.169102        0.000000        -0.985599\r
18940                         *MESH_FACENORMAL        7       -0.707107       0.000000        -0.707107\r
18941                         *MESH_VERTEXNORMAL      0       0.161082        -0.912411       -0.376244\r
18942                         *MESH_VERTEXNORMAL      1       0.174078        -0.696311       -0.696311\r
18943                         *MESH_VERTEXNORMAL      2       0.161082        -0.912411       -0.376244\r
18944                         *MESH_VERTEXNORMAL      3       0.124035        -0.992278       0.000000\r
18945                         *MESH_VERTEXNORMAL      4       0.174078        -0.696311       -0.696311\r
18946                         *MESH_VERTEXNORMAL      5       0.124035        -0.992278       0.000000\r
18947                         *MESH_VERTEXNORMAL      6       0.161082        -0.912411       0.376244\r
18948                         *MESH_VERTEXNORMAL      7       0.124035        -0.992278       0.000000\r
18949                         *MESH_VERTEXNORMAL      8       0.124035        -0.992278       0.000000\r
18950                         *MESH_VERTEXNORMAL      9       0.161082        -0.912411       0.376244\r
18951                         *MESH_VERTEXNORMAL      10      0.174078        -0.696311       0.696311\r
18952                         *MESH_VERTEXNORMAL      11      0.174078        -0.696311       0.696311\r
18953                 }\r
18954                 *MESH_FACE_LIST {\r
18955                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18956                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18957                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18958                         *MESH_FACE      3       A:      0       B:      5       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18959                         *MESH_FACE      4       A:      6       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18960                         *MESH_FACE      5       A:      6       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18961                         *MESH_FACE      6       A:      6       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18962                         *MESH_FACE      7       A:      6       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18963                 }\r
18964                 *MESH_NUMTVERTEX        12\r
18965                 *MESH_TVERTLIST {\r
18966                         *MESH_TVERT     0       0.062500        0.335927        1.000000\r
18967                         *MESH_TVERT     1       0.125000        0.000000        1.000000\r
18968                         *MESH_TVERT     2       0.062500        0.000000        1.000000\r
18969                         *MESH_TVERT     3       0.000000        0.000000        1.000000\r
18970                         *MESH_TVERT     4       0.125000        0.335927        1.000000\r
18971                         *MESH_TVERT     5       0.000000        0.335927        1.000000\r
18972                         *MESH_TVERT     6       0.937500        0.335927        1.000000\r
18973                         *MESH_TVERT     7       1.000000        0.335927        1.000000\r
18974                         *MESH_TVERT     8       1.000000        0.000000        1.000000\r
18975                         *MESH_TVERT     9       0.937500        0.000000        1.000000\r
18976                         *MESH_TVERT     10      0.875000        0.000000        1.000000\r
18977                         *MESH_TVERT     11      0.875000        0.335927        1.000000\r
18978                 }\r
18979                 *MESH_NUMTVFACES        8\r
18980                 *MESH_TFACELIST {\r
18981                         *MESH_TFACE     0       0       2       1\r
18982                         *MESH_TFACE     1       0       3       2\r
18983                         *MESH_TFACE     2       0       1       4\r
18984                         *MESH_TFACE     3       0       5       3\r
18985                         *MESH_TFACE     4       6       8       7\r
18986                         *MESH_TFACE     5       6       9       8\r
18987                         *MESH_TFACE     6       6       10      9\r
18988                         *MESH_TFACE     7       6       11      10\r
18989                 }\r
18990         }\r
18991         *PROP_MOTIONBLUR        0\r
18992         *PROP_CASTSHADOW        1\r
18993         *PROP_RECVSHADOW        1\r
18994         *MATERIAL_REF   13\r
18995 }\r
18996 *GEOMOBJECT     {\r
18997         *NODE_NAME      "mat13model0surf357"\r
18998         *NODE_TM        {\r
18999                 *NODE_NAME      "mat13model0surf357"\r
19000                 *INHERIT_POS    0       0       0\r
19001                 *INHERIT_ROT    0       0       0\r
19002                 *INHERIT_SCL    0       0       0\r
19003                 *TM_ROW0        1.0     0       0\r
19004                 *TM_ROW1        0       1.0     0\r
19005                 *TM_ROW2        0       0       1.0\r
19006                 *TM_ROW3        0       0       0\r
19007                 *TM_POS 0.000000        0.000000        0.000000\r
19008         }\r
19009         *MESH   {\r
19010                 *TIMEVALUE      0\r
19011                 *MESH_NUMVERTEX 10\r
19012                 *MESH_NUMFACES  8\r
19013                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
19014                 *MESH_VERTEX_LIST       {\r
19015                         *MESH_VERTEX    0       120.000000      9.000000        57.000000\r
19016                         *MESH_VERTEX    1       88.000000       3.500000        55.500000\r
19017                         *MESH_VERTEX    2       120.000000      5.250000        59.250000\r
19018                         *MESH_VERTEX    3       88.000000       6.000000        54.000000\r
19019                         *MESH_VERTEX    4       120.000000      0.000000        60.000000\r
19020                         *MESH_VERTEX    5       88.000000       0.000000        56.000000\r
19021                         *MESH_VERTEX    6       88.000000       -3.500000       55.500000\r
19022                         *MESH_VERTEX    7       120.000000      -5.250000       59.250000\r
19023                         *MESH_VERTEX    8       120.000000      -9.000000       57.000000\r
19024                         *MESH_VERTEX    9       88.000000       -6.000000       54.000000\r
19025                 }\r
19026                 *MESH_NORMALS   {\r
19027                         *MESH_FACENORMAL        0       -0.985599       0.000000        0.169102\r
19028                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
19029                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
19030                         *MESH_FACENORMAL        3       -0.816497       0.000000        -0.577350\r
19031                         *MESH_FACENORMAL        4       0.707107        0.000000        0.707107\r
19032                         *MESH_FACENORMAL        5       0.985599        0.000000        0.169102\r
19033                         *MESH_FACENORMAL        6       0.707107        0.000000        -0.707107\r
19034                         *MESH_FACENORMAL        7       0.447214        0.000000        -0.894427\r
19035                         *MESH_VERTEXNORMAL      0       0.174078        -0.696311       -0.696311\r
19036                         *MESH_VERTEXNORMAL      1       0.161082        -0.376244       -0.912411\r
19037                         *MESH_VERTEXNORMAL      2       0.161082        -0.376244       -0.912411\r
19038                         *MESH_VERTEXNORMAL      3       0.174078        -0.696311       -0.696311\r
19039                         *MESH_VERTEXNORMAL      4       0.124035        0.000000        -0.992278\r
19040                         *MESH_VERTEXNORMAL      5       0.124035        0.000000        -0.992278\r
19041                         *MESH_VERTEXNORMAL      6       0.161082        0.376244        -0.912411\r
19042                         *MESH_VERTEXNORMAL      7       0.161082        0.376244        -0.912411\r
19043                         *MESH_VERTEXNORMAL      8       0.174078        0.696311        -0.696311\r
19044                         *MESH_VERTEXNORMAL      9       0.174078        0.696311        -0.696311\r
19045                 }\r
19046                 *MESH_FACE_LIST {\r
19047                         *MESH_FACE      0       A:      1       B:      2       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19048                         *MESH_FACE      1       A:      1       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19049                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19050                         *MESH_FACE      3       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19051                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19052                         *MESH_FACE      5       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19053                         *MESH_FACE      6       A:      6       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19054                         *MESH_FACE      7       A:      6       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19055                 }\r
19056                 *MESH_NUMTVERTEX        10\r
19057                 *MESH_TVERTLIST {\r
19058                         *MESH_TVERT     0       0.125000        0.000000        1.000000\r
19059                         *MESH_TVERT     1       0.187500        0.335927        1.000000\r
19060                         *MESH_TVERT     2       0.187500        0.000000        1.000000\r
19061                         *MESH_TVERT     3       0.125000        0.335927        1.000000\r
19062                         *MESH_TVERT     4       0.250000        0.000000        1.000000\r
19063                         *MESH_TVERT     5       0.250000        0.335927        1.000000\r
19064                         *MESH_TVERT     6       0.312500        0.335927        1.000000\r
19065                         *MESH_TVERT     7       0.312500        0.000000        1.000000\r
19066                         *MESH_TVERT     8       0.375000        0.000000        1.000000\r
19067                         *MESH_TVERT     9       0.375000        0.335927        1.000000\r
19068                 }\r
19069                 *MESH_NUMTVFACES        8\r
19070                 *MESH_TFACELIST {\r
19071                         *MESH_TFACE     0       1       2       4\r
19072                         *MESH_TFACE     1       1       4       5\r
19073                         *MESH_TFACE     2       0       2       1\r
19074                         *MESH_TFACE     3       0       1       3\r
19075                         *MESH_TFACE     4       4       6       5\r
19076                         *MESH_TFACE     5       4       7       6\r
19077                         *MESH_TFACE     6       6       7       8\r
19078                         *MESH_TFACE     7       6       8       9\r
19079                 }\r
19080         }\r
19081         *PROP_MOTIONBLUR        0\r
19082         *PROP_CASTSHADOW        1\r
19083         *PROP_RECVSHADOW        1\r
19084         *MATERIAL_REF   13\r
19085 }\r
19086 *GEOMOBJECT     {\r
19087         *NODE_NAME      "mat13model0surf358"\r
19088         *NODE_TM        {\r
19089                 *NODE_NAME      "mat13model0surf358"\r
19090                 *INHERIT_POS    0       0       0\r
19091                 *INHERIT_ROT    0       0       0\r
19092                 *INHERIT_SCL    0       0       0\r
19093                 *TM_ROW0        1.0     0       0\r
19094                 *TM_ROW1        0       1.0     0\r
19095                 *TM_ROW2        0       0       1.0\r
19096                 *TM_ROW3        0       0       0\r
19097                 *TM_POS 0.000000        0.000000        0.000000\r
19098         }\r
19099         *MESH   {\r
19100                 *TIMEVALUE      0\r
19101                 *MESH_NUMVERTEX 10\r
19102                 *MESH_NUMFACES  8\r
19103                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
19104                 *MESH_VERTEX_LIST       {\r
19105                         *MESH_VERTEX    0       88.000000       3.500000        40.500000\r
19106                         *MESH_VERTEX    1       88.000000       6.000000        42.000000\r
19107                         *MESH_VERTEX    2       120.000000      9.000000        39.000000\r
19108                         *MESH_VERTEX    3       120.000000      5.250000        36.750000\r
19109                         *MESH_VERTEX    4       120.000000      0.000000        36.000000\r
19110                         *MESH_VERTEX    5       88.000000       -3.500000       40.500000\r
19111                         *MESH_VERTEX    6       88.000000       0.000000        40.000000\r
19112                         *MESH_VERTEX    7       120.000000      -5.250000       36.750000\r
19113                         *MESH_VERTEX    8       120.000000      -9.000000       39.000000\r
19114                         *MESH_VERTEX    9       88.000000       -6.000000       42.000000\r
19115                 }\r
19116                 *MESH_NORMALS   {\r
19117                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
19118                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
19119                         *MESH_FACENORMAL        2       -0.985599       0.000000        -0.169102\r
19120                         *MESH_FACENORMAL        3       -0.707107       0.000000        -0.707107\r
19121                         *MESH_FACENORMAL        4       0.707107        0.000000        0.707107\r
19122                         *MESH_FACENORMAL        5       0.816497        0.000000        0.577350\r
19123                         *MESH_FACENORMAL        6       0.816497        0.000000        -0.577350\r
19124                         *MESH_FACENORMAL        7       0.479842        0.000000        -0.877355\r
19125                         *MESH_VERTEXNORMAL      0       0.161082        -0.376244       0.912411\r
19126                         *MESH_VERTEXNORMAL      1       0.174078        -0.696311       0.696311\r
19127                         *MESH_VERTEXNORMAL      2       0.174078        -0.696311       0.696311\r
19128                         *MESH_VERTEXNORMAL      3       0.161082        -0.376244       0.912411\r
19129                         *MESH_VERTEXNORMAL      4       0.124035        0.000000        0.992278\r
19130                         *MESH_VERTEXNORMAL      5       0.161082        0.376244        0.912411\r
19131                         *MESH_VERTEXNORMAL      6       0.124035        0.000000        0.992278\r
19132                         *MESH_VERTEXNORMAL      7       0.161082        0.376244        0.912411\r
19133                         *MESH_VERTEXNORMAL      8       0.174078        0.696311        0.696311\r
19134                         *MESH_VERTEXNORMAL      9       0.174078        0.696311        0.696311\r
19135                 }\r
19136                 *MESH_FACE_LIST {\r
19137                         *MESH_FACE      0       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19138                         *MESH_FACE      1       A:      0       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19139                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19140                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19141                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19142                         *MESH_FACE      5       A:      4       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19143                         *MESH_FACE      6       A:      5       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19144                         *MESH_FACE      7       A:      5       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19145                 }\r
19146                 *MESH_NUMTVERTEX        10\r
19147                 *MESH_TVERTLIST {\r
19148                         *MESH_TVERT     0       0.812500        0.335927        1.000000\r
19149                         *MESH_TVERT     1       0.875000        0.335927        1.000000\r
19150                         *MESH_TVERT     2       0.875000        0.000000        1.000000\r
19151                         *MESH_TVERT     3       0.812500        0.000000        1.000000\r
19152                         *MESH_TVERT     4       0.750000        0.000000        1.000000\r
19153                         *MESH_TVERT     5       0.687500        0.335927        1.000000\r
19154                         *MESH_TVERT     6       0.750000        0.335927        1.000000\r
19155                         *MESH_TVERT     7       0.687500        0.000000        1.000000\r
19156                         *MESH_TVERT     8       0.625000        0.000000        1.000000\r
19157                         *MESH_TVERT     9       0.625000        0.335927        1.000000\r
19158                 }\r
19159                 *MESH_NUMTVFACES        8\r
19160                 *MESH_TFACELIST {\r
19161                         *MESH_TFACE     0       0       4       3\r
19162                         *MESH_TFACE     1       0       6       4\r
19163                         *MESH_TFACE     2       0       3       2\r
19164                         *MESH_TFACE     3       0       2       1\r
19165                         *MESH_TFACE     4       4       6       5\r
19166                         *MESH_TFACE     5       4       5       7\r
19167                         *MESH_TFACE     6       5       8       7\r
19168                         *MESH_TFACE     7       5       9       8\r
19169                 }\r
19170         }\r
19171         *PROP_MOTIONBLUR        0\r
19172         *PROP_CASTSHADOW        1\r
19173         *PROP_RECVSHADOW        1\r
19174         *MATERIAL_REF   13\r
19175 }\r
19176 *GEOMOBJECT     {\r
19177         *NODE_NAME      "mat13model0surf359"\r
19178         *NODE_TM        {\r
19179                 *NODE_NAME      "mat13model0surf359"\r
19180                 *INHERIT_POS    0       0       0\r
19181                 *INHERIT_ROT    0       0       0\r
19182                 *INHERIT_SCL    0       0       0\r
19183                 *TM_ROW0        1.0     0       0\r
19184                 *TM_ROW1        0       1.0     0\r
19185                 *TM_ROW2        0       0       1.0\r
19186                 *TM_ROW3        0       0       0\r
19187                 *TM_POS 0.000000        0.000000        0.000000\r
19188         }\r
19189         *MESH   {\r
19190                 *TIMEVALUE      0\r
19191                 *MESH_NUMVERTEX 10\r
19192                 *MESH_NUMFACES  8\r
19193                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
19194                 *MESH_VERTEX_LIST       {\r
19195                         *MESH_VERTEX    0       120.000000      -9.000000       57.000000\r
19196                         *MESH_VERTEX    1       88.000000       -6.000000       54.000000\r
19197                         *MESH_VERTEX    2       88.000000       -7.500000       51.500000\r
19198                         *MESH_VERTEX    3       120.000000      -11.250000      53.250000\r
19199                         *MESH_VERTEX    4       120.000000      -12.000000      48.000000\r
19200                         *MESH_VERTEX    5       88.000000       -8.000000       48.000000\r
19201                         *MESH_VERTEX    6       88.000000       -7.500000       44.500000\r
19202                         *MESH_VERTEX    7       120.000000      -11.250000      42.750000\r
19203                         *MESH_VERTEX    8       120.000000      -9.000000       39.000000\r
19204                         *MESH_VERTEX    9       88.000000       -6.000000       42.000000\r
19205                 }\r
19206                 *MESH_NORMALS   {\r
19207                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
19208                         *MESH_FACENORMAL        1       -0.169102       0.000000        0.985599\r
19209                         *MESH_FACENORMAL        2       -0.985599       0.000000        -0.169102\r
19210                         *MESH_FACENORMAL        3       -0.707107       0.000000        -0.707107\r
19211                         *MESH_FACENORMAL        4       0.707107        0.000000        0.707107\r
19212                         *MESH_FACENORMAL        5       0.985599        0.000000        0.169102\r
19213                         *MESH_FACENORMAL        6       0.707107        0.000000        -0.707107\r
19214                         *MESH_FACENORMAL        7       0.447214        0.000000        -0.894427\r
19215                         *MESH_VERTEXNORMAL      0       0.174078        0.696311        -0.696311\r
19216                         *MESH_VERTEXNORMAL      1       0.174078        0.696311        -0.696311\r
19217                         *MESH_VERTEXNORMAL      2       0.161082        0.912411        -0.376244\r
19218                         *MESH_VERTEXNORMAL      3       0.161082        0.912411        -0.376244\r
19219                         *MESH_VERTEXNORMAL      4       0.124035        0.992278        0.000000\r
19220                         *MESH_VERTEXNORMAL      5       0.124035        0.992278        0.000000\r
19221                         *MESH_VERTEXNORMAL      6       0.161082        0.912411        0.376244\r
19222                         *MESH_VERTEXNORMAL      7       0.161082        0.912411        0.376244\r
19223                         *MESH_VERTEXNORMAL      8       0.174078        0.696311        0.696311\r
19224                         *MESH_VERTEXNORMAL      9       0.174078        0.696311        0.696311\r
19225                 }\r
19226                 *MESH_FACE_LIST {\r
19227                         *MESH_FACE      0       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19228                         *MESH_FACE      1       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19229                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19230                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19231                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19232                         *MESH_FACE      5       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19233                         *MESH_FACE      6       A:      6       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19234                         *MESH_FACE      7       A:      6       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19235                 }\r
19236                 *MESH_NUMTVERTEX        10\r
19237                 *MESH_TVERTLIST {\r
19238                         *MESH_TVERT     0       0.375000        0.000000        1.000000\r
19239                         *MESH_TVERT     1       0.375000        0.335927        1.000000\r
19240                         *MESH_TVERT     2       0.437500        0.335927        1.000000\r
19241                         *MESH_TVERT     3       0.437500        0.000000        1.000000\r
19242                         *MESH_TVERT     4       0.500000        0.000000        1.000000\r
19243                         *MESH_TVERT     5       0.500000        0.335927        1.000000\r
19244                         *MESH_TVERT     6       0.562500        0.335927        1.000000\r
19245                         *MESH_TVERT     7       0.562500        0.000000        1.000000\r
19246                         *MESH_TVERT     8       0.625000        0.000000        1.000000\r
19247                         *MESH_TVERT     9       0.625000        0.335927        1.000000\r
19248                 }\r
19249                 *MESH_NUMTVFACES        8\r
19250                 *MESH_TFACELIST {\r
19251                         *MESH_TFACE     0       2       3       4\r
19252                         *MESH_TFACE     1       2       4       5\r
19253                         *MESH_TFACE     2       0       3       2\r
19254                         *MESH_TFACE     3       0       2       1\r
19255                         *MESH_TFACE     4       4       6       5\r
19256                         *MESH_TFACE     5       4       7       6\r
19257                         *MESH_TFACE     6       6       7       8\r
19258                         *MESH_TFACE     7       6       8       9\r
19259                 }\r
19260         }\r
19261         *PROP_MOTIONBLUR        0\r
19262         *PROP_CASTSHADOW        1\r
19263         *PROP_RECVSHADOW        1\r
19264         *MATERIAL_REF   13\r
19265 }\r
19266 *GEOMOBJECT     {\r
19267         *NODE_NAME      "mat13model0surf360"\r
19268         *NODE_TM        {\r
19269                 *NODE_NAME      "mat13model0surf360"\r
19270                 *INHERIT_POS    0       0       0\r
19271                 *INHERIT_ROT    0       0       0\r
19272                 *INHERIT_SCL    0       0       0\r
19273                 *TM_ROW0        1.0     0       0\r
19274                 *TM_ROW1        0       1.0     0\r
19275                 *TM_ROW2        0       0       1.0\r
19276                 *TM_ROW3        0       0       0\r
19277                 *TM_POS 0.000000        0.000000        0.000000\r
19278         }\r
19279         *MESH   {\r
19280                 *TIMEVALUE      0\r
19281                 *MESH_NUMVERTEX 18\r
19282                 *MESH_NUMFACES  8\r
19283                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
19284                 *MESH_VERTEX_LIST       {\r
19285                         *MESH_VERTEX    0       78.000000       -4.000000       64.000000\r
19286                         *MESH_VERTEX    1       79.000000       -3.000000       64.000000\r
19287                         *MESH_VERTEX    2       76.750000       -7.250000       76.750000\r
19288                         *MESH_VERTEX    3       76.750000       -8.750000       75.250000\r
19289                         *MESH_VERTEX    4       79.000000       -5.000000       64.000000\r
19290                         *MESH_VERTEX    5       78.000000       -4.000000       64.000000\r
19291                         *MESH_VERTEX    6       75.750000       -8.000000       76.000000\r
19292                         *MESH_VERTEX    7       69.000000       -20.000000      80.000000\r
19293                         *MESH_VERTEX    8       75.750000       -8.000000       76.000000\r
19294                         *MESH_VERTEX    9       62.500000       -31.250000      75.250000\r
19295                         *MESH_VERTEX    10      69.000000       -20.000000      80.000000\r
19296                         *MESH_VERTEX    11      61.500000       -32.000000      76.000000\r
19297                         *MESH_VERTEX    12      59.000000       -36.000000      64.000000\r
19298                         *MESH_VERTEX    13      61.500000       -32.000000      76.000000\r
19299                         *MESH_VERTEX    14      62.500000       -32.750000      76.750000\r
19300                         *MESH_VERTEX    15      59.000000       -36.000000      64.000000\r
19301                         *MESH_VERTEX    16      60.000000       -35.000000      64.000000\r
19302                         *MESH_VERTEX    17      60.000000       -37.000000      64.000000\r
19303                 }\r
19304                 *MESH_NORMALS   {\r
19305                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
19306                         *MESH_FACENORMAL        1       0.577350        0.000000        0.816497\r
19307                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
19308                         *MESH_FACENORMAL        3       -0.169102       0.000000        -0.985599\r
19309                         *MESH_FACENORMAL        4       -0.707107       0.000000        -0.707107\r
19310                         *MESH_FACENORMAL        5       -0.000000       0.000000        1.000000\r
19311                         *MESH_FACENORMAL        6       0.707107        0.000000        -0.707107\r
19312                         *MESH_FACENORMAL        7       0.000000        0.000000        1.000000\r
19313                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
19314                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
19315                         *MESH_VERTEXNORMAL      2       -0.075363       0.764883        0.639746\r
19316                         *MESH_VERTEXNORMAL      3       0.077769        -0.772611       -0.630099\r
19317                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
19318                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
19319                         *MESH_VERTEXNORMAL      6       -0.962403       0.260537        -0.076813\r
19320                         *MESH_VERTEXNORMAL      7       -0.859808       0.510493        0.011280\r
19321                         *MESH_VERTEXNORMAL      8       -0.962403       0.260537        -0.076813\r
19322                         *MESH_VERTEXNORMAL      9       -0.080968       0.784453        -0.614880\r
19323                         *MESH_VERTEXNORMAL      10      -0.859808       0.510493        0.011280\r
19324                         *MESH_VERTEXNORMAL      11      -0.953596       0.286759        0.091783\r
19325                         *MESH_VERTEXNORMAL      12      -1.000000       0.000000        0.000000\r
19326                         *MESH_VERTEXNORMAL      13      -0.953596       0.286759        0.091783\r
19327                         *MESH_VERTEXNORMAL      14      0.079015        -0.775680       0.626161\r
19328                         *MESH_VERTEXNORMAL      15      -1.000000       0.000000        0.000000\r
19329                         *MESH_VERTEXNORMAL      16      0.000000        1.000000        0.000000\r
19330                         *MESH_VERTEXNORMAL      17      0.000000        -1.000000       0.000000\r
19331                 }\r
19332                 *MESH_FACE_LIST {\r
19333                         *MESH_FACE      0       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19334                         *MESH_FACE      1       A:      3       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19335                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19336                         *MESH_FACE      3       A:      2       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19337                         *MESH_FACE      4       A:      9       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19338                         *MESH_FACE      5       A:      12      B:      14      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19339                         *MESH_FACE      6       A:      9       B:      16      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19340                         *MESH_FACE      7       A:      12      B:      17      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19341                 }\r
19342                 *MESH_NUMTVERTEX        18\r
19343                 *MESH_TVERTLIST {\r
19344                         *MESH_TVERT     0       0.000000        0.721099        1.000000\r
19345                         *MESH_TVERT     1       0.018042        0.721099        1.000000\r
19346                         *MESH_TVERT     2       0.018042        0.548293        1.000000\r
19347                         *MESH_TVERT     3       0.054127        0.548293        1.000000\r
19348                         *MESH_TVERT     4       0.054127        0.721099        1.000000\r
19349                         *MESH_TVERT     5       0.072169        0.721099        1.000000\r
19350                         *MESH_TVERT     6       0.072169        0.548293        1.000000\r
19351                         *MESH_TVERT     7       0.000000        0.363208        1.000000\r
19352                         *MESH_TVERT     8       0.000000        0.548293        1.000000\r
19353                         *MESH_TVERT     9       0.054127        0.174135        1.000000\r
19354                         *MESH_TVERT     10      0.072169        0.363208        1.000000\r
19355                         *MESH_TVERT     11      0.072169        0.174135        1.000000\r
19356                         *MESH_TVERT     12      0.000000        0.000000        1.000000\r
19357                         *MESH_TVERT     13      0.000000        0.174135        1.000000\r
19358                         *MESH_TVERT     14      0.018042        0.174135        1.000000\r
19359                         *MESH_TVERT     15      0.072169        0.000000        1.000000\r
19360                         *MESH_TVERT     16      0.054127        0.000000        1.000000\r
19361                         *MESH_TVERT     17      0.018042        0.000000        1.000000\r
19362                 }\r
19363                 *MESH_NUMTVFACES        8\r
19364                 *MESH_TFACELIST {\r
19365                         *MESH_TFACE     0       3       5       4\r
19366                         *MESH_TFACE     1       3       6       5\r
19367                         *MESH_TFACE     2       0       2       1\r
19368                         *MESH_TFACE     3       2       8       7\r
19369                         *MESH_TFACE     4       9       11      10\r
19370                         *MESH_TFACE     5       12      14      13\r
19371                         *MESH_TFACE     6       9       16      15\r
19372                         *MESH_TFACE     7       12      17      14\r
19373                 }\r
19374         }\r
19375         *PROP_MOTIONBLUR        0\r
19376         *PROP_CASTSHADOW        1\r
19377         *PROP_RECVSHADOW        1\r
19378         *MATERIAL_REF   13\r
19379 }\r
19380 *GEOMOBJECT     {\r
19381         *NODE_NAME      "mat13model0surf361"\r
19382         *NODE_TM        {\r
19383                 *NODE_NAME      "mat13model0surf361"\r
19384                 *INHERIT_POS    0       0       0\r
19385                 *INHERIT_ROT    0       0       0\r
19386                 *INHERIT_SCL    0       0       0\r
19387                 *TM_ROW0        1.0     0       0\r
19388                 *TM_ROW1        0       1.0     0\r
19389                 *TM_ROW2        0       0       1.0\r
19390                 *TM_ROW3        0       0       0\r
19391                 *TM_POS 0.000000        0.000000        0.000000\r
19392         }\r
19393         *MESH   {\r
19394                 *TIMEVALUE      0\r
19395                 *MESH_NUMVERTEX 13\r
19396                 *MESH_NUMFACES  8\r
19397                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
19398                 *MESH_VERTEX_LIST       {\r
19399                         *MESH_VERTEX    0       76.750000       -7.250000       76.750000\r
19400                         *MESH_VERTEX    1       79.000000       -3.000000       64.000000\r
19401                         *MESH_VERTEX    2       80.000000       -4.000000       64.000000\r
19402                         *MESH_VERTEX    3       77.750000       -8.000000       76.000000\r
19403                         *MESH_VERTEX    4       79.000000       -5.000000       64.000000\r
19404                         *MESH_VERTEX    5       76.750000       -8.750000       75.250000\r
19405                         *MESH_VERTEX    6       71.000000       -20.000000      80.000000\r
19406                         *MESH_VERTEX    7       62.500000       -32.750000      76.750000\r
19407                         *MESH_VERTEX    8       63.500000       -32.000000      76.000000\r
19408                         *MESH_VERTEX    9       61.000000       -36.000000      64.000000\r
19409                         *MESH_VERTEX    10      62.500000       -31.250000      75.250000\r
19410                         *MESH_VERTEX    11      60.000000       -35.000000      64.000000\r
19411                         *MESH_VERTEX    12      60.000000       -37.000000      64.000000\r
19412                 }\r
19413                 *MESH_NORMALS   {\r
19414                         *MESH_FACENORMAL        0       -0.985599       0.000000        -0.169102\r
19415                         *MESH_FACENORMAL        1       -0.707107       0.000000        -0.707107\r
19416                         *MESH_FACENORMAL        2       -0.169102       0.000000        0.985599\r
19417                         *MESH_FACENORMAL        3       0.577350        0.000000        0.816497\r
19418                         *MESH_FACENORMAL        4       0.707107        0.000000        -0.707107\r
19419                         *MESH_FACENORMAL        5       -0.252725       0.000000        -0.967538\r
19420                         *MESH_FACENORMAL        6       -0.707107       0.000000        -0.707107\r
19421                         *MESH_FACENORMAL        7       0.000000        0.000000        -1.000000\r
19422                         *MESH_VERTEXNORMAL      0       -0.075363       0.764883        0.639746\r
19423                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
19424                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
19425                         *MESH_VERTEXNORMAL      3       0.961477        -0.262534       0.081472\r
19426                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
19427                         *MESH_VERTEXNORMAL      5       0.077769        -0.772611       -0.630099\r
19428                         *MESH_VERTEXNORMAL      6       0.859840        -0.510512       -0.007269\r
19429                         *MESH_VERTEXNORMAL      7       0.079015        -0.775680       0.626161\r
19430                         *MESH_VERTEXNORMAL      8       0.954732        -0.284642       -0.086407\r
19431                         *MESH_VERTEXNORMAL      9       1.000000        0.000000        0.000000\r
19432                         *MESH_VERTEXNORMAL      10      -0.080968       0.784453        -0.614880\r
19433                         *MESH_VERTEXNORMAL      11      0.000000        1.000000        0.000000\r
19434                         *MESH_VERTEXNORMAL      12      0.000000        -1.000000       0.000000\r
19435                 }\r
19436                 *MESH_FACE_LIST {\r
19437                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19438                         *MESH_FACE      1       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19439                         *MESH_FACE      2       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19440                         *MESH_FACE      3       A:      3       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19441                         *MESH_FACE      4       A:      6       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19442                         *MESH_FACE      5       A:      8       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19443                         *MESH_FACE      6       A:      9       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19444                         *MESH_FACE      7       A:      7       B:      12      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19445                 }\r
19446                 *MESH_NUMTVERTEX        13\r
19447                 *MESH_TVERTLIST {\r
19448                         *MESH_TVERT     0       0.018042        0.548293        1.000000\r
19449                         *MESH_TVERT     1       0.018042        0.721099        1.000000\r
19450                         *MESH_TVERT     2       0.036084        0.721099        1.000000\r
19451                         *MESH_TVERT     3       0.036084        0.548293        1.000000\r
19452                         *MESH_TVERT     4       0.054127        0.721099        1.000000\r
19453                         *MESH_TVERT     5       0.054127        0.548293        1.000000\r
19454                         *MESH_TVERT     6       0.036084        0.363208        1.000000\r
19455                         *MESH_TVERT     7       0.018042        0.174135        1.000000\r
19456                         *MESH_TVERT     8       0.036084        0.174135        1.000000\r
19457                         *MESH_TVERT     9       0.036084        0.000000        1.000000\r
19458                         *MESH_TVERT     10      0.054127        0.174135        1.000000\r
19459                         *MESH_TVERT     11      0.054127        0.000000        1.000000\r
19460                         *MESH_TVERT     12      0.018042        0.000000        1.000000\r
19461                 }\r
19462                 *MESH_NUMTVFACES        8\r
19463                 *MESH_TFACELIST {\r
19464                         *MESH_TFACE     0       0       3       2\r
19465                         *MESH_TFACE     1       0       2       1\r
19466                         *MESH_TFACE     2       2       5       4\r
19467                         *MESH_TFACE     3       3       6       5\r
19468                         *MESH_TFACE     4       6       7       8\r
19469                         *MESH_TFACE     5       8       9       10\r
19470                         *MESH_TFACE     6       9       11      10\r
19471                         *MESH_TFACE     7       7       12      9\r
19472                 }\r
19473         }\r
19474         *PROP_MOTIONBLUR        0\r
19475         *PROP_CASTSHADOW        1\r
19476         *PROP_RECVSHADOW        1\r
19477         *MATERIAL_REF   13\r
19478 }\r
19479 *GEOMOBJECT     {\r
19480         *NODE_NAME      "mat13model0surf362"\r
19481         *NODE_TM        {\r
19482                 *NODE_NAME      "mat13model0surf362"\r
19483                 *INHERIT_POS    0       0       0\r
19484                 *INHERIT_ROT    0       0       0\r
19485                 *INHERIT_SCL    0       0       0\r
19486                 *TM_ROW0        1.0     0       0\r
19487                 *TM_ROW1        0       1.0     0\r
19488                 *TM_ROW2        0       0       1.0\r
19489                 *TM_ROW3        0       0       0\r
19490                 *TM_POS 0.000000        0.000000        0.000000\r
19491         }\r
19492         *MESH   {\r
19493                 *TIMEVALUE      0\r
19494                 *MESH_NUMVERTEX 3\r
19495                 *MESH_NUMFACES  1\r
19496                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
19497                 *MESH_VERTEX_LIST       {\r
19498                         *MESH_VERTEX    0       80.000000       -4.000000       64.000000\r
19499                         *MESH_VERTEX    1       76.750000       -8.750000       75.250000\r
19500                         *MESH_VERTEX    2       77.750000       -8.000000       76.000000\r
19501                 }\r
19502                 *MESH_NORMALS   {\r
19503                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
19504                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
19505                         *MESH_VERTEXNORMAL      1       0.077769        -0.772611       -0.630099\r
19506                         *MESH_VERTEXNORMAL      2       0.961477        -0.262534       0.081472\r
19507                 }\r
19508                 *MESH_FACE_LIST {\r
19509                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19510                 }\r
19511                 *MESH_NUMTVERTEX        3\r
19512                 *MESH_TVERTLIST {\r
19513                         *MESH_TVERT     0       0.036084        0.721099        1.000000\r
19514                         *MESH_TVERT     1       0.054127        0.548293        1.000000\r
19515                         *MESH_TVERT     2       0.036084        0.548293        1.000000\r
19516                 }\r
19517                 *MESH_NUMTVFACES        1\r
19518                 *MESH_TFACELIST {\r
19519                         *MESH_TFACE     0       0       2       1\r
19520                 }\r
19521         }\r
19522         *PROP_MOTIONBLUR        0\r
19523         *PROP_CASTSHADOW        1\r
19524         *PROP_RECVSHADOW        1\r
19525         *MATERIAL_REF   13\r
19526 }\r
19527 *GEOMOBJECT     {\r
19528         *NODE_NAME      "mat13model0surf363"\r
19529         *NODE_TM        {\r
19530                 *NODE_NAME      "mat13model0surf363"\r
19531                 *INHERIT_POS    0       0       0\r
19532                 *INHERIT_ROT    0       0       0\r
19533                 *INHERIT_SCL    0       0       0\r
19534                 *TM_ROW0        1.0     0       0\r
19535                 *TM_ROW1        0       1.0     0\r
19536                 *TM_ROW2        0       0       1.0\r
19537                 *TM_ROW3        0       0       0\r
19538                 *TM_POS 0.000000        0.000000        0.000000\r
19539         }\r
19540         *MESH   {\r
19541                 *TIMEVALUE      0\r
19542                 *MESH_NUMVERTEX 3\r
19543                 *MESH_NUMFACES  1\r
19544                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
19545                 *MESH_VERTEX_LIST       {\r
19546                         *MESH_VERTEX    0       78.000000       -4.000000       64.000000\r
19547                         *MESH_VERTEX    1       76.750000       -7.250000       76.750000\r
19548                         *MESH_VERTEX    2       75.750000       -8.000000       76.000000\r
19549                 }\r
19550                 *MESH_NORMALS   {\r
19551                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
19552                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
19553                         *MESH_VERTEXNORMAL      1       -0.075363       0.764883        0.639746\r
19554                         *MESH_VERTEXNORMAL      2       -0.962403       0.260537        -0.076813\r
19555                 }\r
19556                 *MESH_FACE_LIST {\r
19557                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19558                 }\r
19559                 *MESH_NUMTVERTEX        3\r
19560                 *MESH_TVERTLIST {\r
19561                         *MESH_TVERT     0       0.000000        0.721099        1.000000\r
19562                         *MESH_TVERT     1       0.018042        0.548293        1.000000\r
19563                         *MESH_TVERT     2       0.000000        0.548293        1.000000\r
19564                 }\r
19565                 *MESH_NUMTVFACES        1\r
19566                 *MESH_TFACELIST {\r
19567                         *MESH_TFACE     0       0       2       1\r
19568                 }\r
19569         }\r
19570         *PROP_MOTIONBLUR        0\r
19571         *PROP_CASTSHADOW        1\r
19572         *PROP_RECVSHADOW        1\r
19573         *MATERIAL_REF   13\r
19574 }\r
19575 *GEOMOBJECT     {\r
19576         *NODE_NAME      "mat13model0surf364"\r
19577         *NODE_TM        {\r
19578                 *NODE_NAME      "mat13model0surf364"\r
19579                 *INHERIT_POS    0       0       0\r
19580                 *INHERIT_ROT    0       0       0\r
19581                 *INHERIT_SCL    0       0       0\r
19582                 *TM_ROW0        1.0     0       0\r
19583                 *TM_ROW1        0       1.0     0\r
19584                 *TM_ROW2        0       0       1.0\r
19585                 *TM_ROW3        0       0       0\r
19586                 *TM_POS 0.000000        0.000000        0.000000\r
19587         }\r
19588         *MESH   {\r
19589                 *TIMEVALUE      0\r
19590                 *MESH_NUMVERTEX 7\r
19591                 *MESH_NUMFACES  6\r
19592                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
19593                 *MESH_VERTEX_LIST       {\r
19594                         *MESH_VERTEX    0       76.750000       -7.250000       76.750000\r
19595                         *MESH_VERTEX    1       77.750000       -8.000000       76.000000\r
19596                         *MESH_VERTEX    2       71.000000       -20.000000      80.000000\r
19597                         *MESH_VERTEX    3       70.000000       -20.000000      81.000000\r
19598                         *MESH_VERTEX    4       69.000000       -20.000000      80.000000\r
19599                         *MESH_VERTEX    5       62.500000       -32.750000      76.750000\r
19600                         *MESH_VERTEX    6       61.500000       -32.000000      76.000000\r
19601                 }\r
19602                 *MESH_NORMALS   {\r
19603                         *MESH_FACENORMAL        0       -0.985599       0.000000        -0.169102\r
19604                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
19605                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
19606                         *MESH_FACENORMAL        3       -0.577350       0.000000        0.816497\r
19607                         *MESH_FACENORMAL        4       -0.707107       0.000000        -0.707107\r
19608                         *MESH_FACENORMAL        5       0.707107        0.000000        0.707107\r
19609                         *MESH_VERTEXNORMAL      0       -0.075363       0.764883        0.639746\r
19610                         *MESH_VERTEXNORMAL      1       0.961477        -0.262534       0.081472\r
19611                         *MESH_VERTEXNORMAL      2       0.859840        -0.510512       -0.007269\r
19612                         *MESH_VERTEXNORMAL      3       0.002722        -0.005053       0.999984\r
19613                         *MESH_VERTEXNORMAL      4       -0.859808       0.510493        0.011280\r
19614                         *MESH_VERTEXNORMAL      5       0.079015        -0.775680       0.626161\r
19615                         *MESH_VERTEXNORMAL      6       -0.953596       0.286759        0.091783\r
19616                 }\r
19617                 *MESH_FACE_LIST {\r
19618                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19619                         *MESH_FACE      1       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19620                         *MESH_FACE      2       A:      3       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19621                         *MESH_FACE      3       A:      2       B:      3       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19622                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19623                         *MESH_FACE      5       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19624                 }\r
19625                 *MESH_NUMTVERTEX        7\r
19626                 *MESH_TVERTLIST {\r
19627                         *MESH_TVERT     0       0.018042        0.548293        1.000000\r
19628                         *MESH_TVERT     1       0.036084        0.548293        1.000000\r
19629                         *MESH_TVERT     2       0.036084        0.363208        1.000000\r
19630                         *MESH_TVERT     3       0.018042        0.363208        1.000000\r
19631                         *MESH_TVERT     4       0.000000        0.363208        1.000000\r
19632                         *MESH_TVERT     5       0.018042        0.174135        1.000000\r
19633                         *MESH_TVERT     6       0.000000        0.174135        1.000000\r
19634                 }\r
19635                 *MESH_NUMTVFACES        6\r
19636                 *MESH_TFACELIST {\r
19637                         *MESH_TFACE     0       0       3       2\r
19638                         *MESH_TFACE     1       0       4       3\r
19639                         *MESH_TFACE     2       3       4       5\r
19640                         *MESH_TFACE     3       2       3       5\r
19641                         *MESH_TFACE     4       0       2       1\r
19642                         *MESH_TFACE     5       4       6       5\r
19643                 }\r
19644         }\r
19645         *PROP_MOTIONBLUR        0\r
19646         *PROP_CASTSHADOW        1\r
19647         *PROP_RECVSHADOW        1\r
19648         *MATERIAL_REF   13\r
19649 }\r
19650 *GEOMOBJECT     {\r
19651         *NODE_NAME      "mat13model0surf365"\r
19652         *NODE_TM        {\r
19653                 *NODE_NAME      "mat13model0surf365"\r
19654                 *INHERIT_POS    0       0       0\r
19655                 *INHERIT_ROT    0       0       0\r
19656                 *INHERIT_SCL    0       0       0\r
19657                 *TM_ROW0        1.0     0       0\r
19658                 *TM_ROW1        0       1.0     0\r
19659                 *TM_ROW2        0       0       1.0\r
19660                 *TM_ROW3        0       0       0\r
19661                 *TM_POS 0.000000        0.000000        0.000000\r
19662         }\r
19663         *MESH   {\r
19664                 *TIMEVALUE      0\r
19665                 *MESH_NUMVERTEX 7\r
19666                 *MESH_NUMFACES  6\r
19667                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
19668                 *MESH_VERTEX_LIST       {\r
19669                         *MESH_VERTEX    0       71.000000       -20.000000      80.000000\r
19670                         *MESH_VERTEX    1       76.750000       -8.750000       75.250000\r
19671                         *MESH_VERTEX    2       70.000000       -20.000000      79.000000\r
19672                         *MESH_VERTEX    3       69.000000       -20.000000      80.000000\r
19673                         *MESH_VERTEX    4       62.500000       -31.250000      75.250000\r
19674                         *MESH_VERTEX    5       63.500000       -32.000000      76.000000\r
19675                         *MESH_VERTEX    6       75.750000       -8.000000       76.000000\r
19676                 }\r
19677                 *MESH_NORMALS   {\r
19678                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
19679                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
19680                         *MESH_FACENORMAL        2       -1.000000       0.000000        0.000000\r
19681                         *MESH_FACENORMAL        3       -0.707107       0.000000        0.707107\r
19682                         *MESH_FACENORMAL        4       0.707107        0.000000        0.707107\r
19683                         *MESH_FACENORMAL        5       -1.000000       0.000000        0.000000\r
19684                         *MESH_VERTEXNORMAL      0       0.859840        -0.510512       -0.007269\r
19685                         *MESH_VERTEXNORMAL      1       0.077769        -0.772611       -0.630099\r
19686                         *MESH_VERTEXNORMAL      2       -0.001891       0.005506        -0.999983\r
19687                         *MESH_VERTEXNORMAL      3       -0.859808       0.510493        0.011280\r
19688                         *MESH_VERTEXNORMAL      4       -0.080968       0.784453        -0.614880\r
19689                         *MESH_VERTEXNORMAL      5       0.954732        -0.284642       -0.086407\r
19690                         *MESH_VERTEXNORMAL      6       -0.962403       0.260537        -0.076813\r
19691                 }\r
19692                 *MESH_FACE_LIST {\r
19693                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19694                         *MESH_FACE      1       A:      0       B:      4       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19695                         *MESH_FACE      2       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19696                         *MESH_FACE      3       A:      2       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19697                         *MESH_FACE      4       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19698                         *MESH_FACE      5       A:      1       B:      3       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19699                 }\r
19700                 *MESH_NUMTVERTEX        7\r
19701                 *MESH_TVERTLIST {\r
19702                         *MESH_TVERT     0       0.036084        0.363208        1.000000\r
19703                         *MESH_TVERT     1       0.054127        0.548293        1.000000\r
19704                         *MESH_TVERT     2       0.054127        0.363208        1.000000\r
19705                         *MESH_TVERT     3       0.072169        0.363208        1.000000\r
19706                         *MESH_TVERT     4       0.054127        0.174135        1.000000\r
19707                         *MESH_TVERT     5       0.036084        0.174135        1.000000\r
19708                         *MESH_TVERT     6       0.072169        0.548293        1.000000\r
19709                 }\r
19710                 *MESH_NUMTVFACES        6\r
19711                 *MESH_TFACELIST {\r
19712                         *MESH_TFACE     0       0       2       1\r
19713                         *MESH_TFACE     1       0       4       2\r
19714                         *MESH_TFACE     2       1       2       3\r
19715                         *MESH_TFACE     3       2       4       3\r
19716                         *MESH_TFACE     4       0       5       4\r
19717                         *MESH_TFACE     5       1       3       6\r
19718                 }\r
19719         }\r
19720         *PROP_MOTIONBLUR        0\r
19721         *PROP_CASTSHADOW        1\r
19722         *PROP_RECVSHADOW        1\r
19723         *MATERIAL_REF   13\r
19724 }\r
19725 *GEOMOBJECT     {\r
19726         *NODE_NAME      "mat13model0surf366"\r
19727         *NODE_TM        {\r
19728                 *NODE_NAME      "mat13model0surf366"\r
19729                 *INHERIT_POS    0       0       0\r
19730                 *INHERIT_ROT    0       0       0\r
19731                 *INHERIT_SCL    0       0       0\r
19732                 *TM_ROW0        1.0     0       0\r
19733                 *TM_ROW1        0       1.0     0\r
19734                 *TM_ROW2        0       0       1.0\r
19735                 *TM_ROW3        0       0       0\r
19736                 *TM_POS 0.000000        0.000000        0.000000\r
19737         }\r
19738         *MESH   {\r
19739                 *TIMEVALUE      0\r
19740                 *MESH_NUMVERTEX 4\r
19741                 *MESH_NUMFACES  2\r
19742                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
19743                 *MESH_VERTEX_LIST       {\r
19744                         *MESH_VERTEX    0       70.000000       -28.000000      34.000000\r
19745                         *MESH_VERTEX    1       70.000000       -40.000000      34.000000\r
19746                         *MESH_VERTEX    2       70.000000       -40.000000      62.000000\r
19747                         *MESH_VERTEX    3       70.000000       -28.000000      62.000000\r
19748                 }\r
19749                 *MESH_NORMALS   {\r
19750                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
19751                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
19752                         *MESH_VERTEXNORMAL      0       0.707107        0.000000        -0.707107\r
19753                         *MESH_VERTEXNORMAL      1       0.707107        0.000000        -0.707107\r
19754                         *MESH_VERTEXNORMAL      2       0.707107        0.000000        0.707107\r
19755                         *MESH_VERTEXNORMAL      3       0.707107        0.000000        0.707107\r
19756                 }\r
19757                 *MESH_FACE_LIST {\r
19758                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19759                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19760                 }\r
19761                 *MESH_NUMTVERTEX        4\r
19762                 *MESH_TVERTLIST {\r
19763                         *MESH_TVERT     0       -0.156250       0.000000        1.000000\r
19764                         *MESH_TVERT     1       -0.156250       0.093750        1.000000\r
19765                         *MESH_TVERT     2       0.171875        0.093750        1.000000\r
19766                         *MESH_TVERT     3       0.171875        0.000000        1.000000\r
19767                 }\r
19768                 *MESH_NUMTVFACES        2\r
19769                 *MESH_TFACELIST {\r
19770                         *MESH_TFACE     0       0       2       1\r
19771                         *MESH_TFACE     1       0       3       2\r
19772                 }\r
19773         }\r
19774         *PROP_MOTIONBLUR        0\r
19775         *PROP_CASTSHADOW        1\r
19776         *PROP_RECVSHADOW        1\r
19777         *MATERIAL_REF   13\r
19778 }\r
19779 *GEOMOBJECT     {\r
19780         *NODE_NAME      "mat13model0surf367"\r
19781         *NODE_TM        {\r
19782                 *NODE_NAME      "mat13model0surf367"\r
19783                 *INHERIT_POS    0       0       0\r
19784                 *INHERIT_ROT    0       0       0\r
19785                 *INHERIT_SCL    0       0       0\r
19786                 *TM_ROW0        1.0     0       0\r
19787                 *TM_ROW1        0       1.0     0\r
19788                 *TM_ROW2        0       0       1.0\r
19789                 *TM_ROW3        0       0       0\r
19790                 *TM_POS 0.000000        0.000000        0.000000\r
19791         }\r
19792         *MESH   {\r
19793                 *TIMEVALUE      0\r
19794                 *MESH_NUMVERTEX 3\r
19795                 *MESH_NUMFACES  1\r
19796                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
19797                 *MESH_VERTEX_LIST       {\r
19798                         *MESH_VERTEX    0       62.500000       -32.750000      76.750000\r
19799                         *MESH_VERTEX    1       63.500000       -32.000000      76.000000\r
19800                         *MESH_VERTEX    2       61.000000       -36.000000      64.000000\r
19801                 }\r
19802                 *MESH_NORMALS   {\r
19803                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
19804                         *MESH_VERTEXNORMAL      0       0.079015        -0.775680       0.626161\r
19805                         *MESH_VERTEXNORMAL      1       0.954732        -0.284642       -0.086407\r
19806                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
19807                 }\r
19808                 *MESH_FACE_LIST {\r
19809                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19810                 }\r
19811                 *MESH_NUMTVERTEX        3\r
19812                 *MESH_TVERTLIST {\r
19813                         *MESH_TVERT     0       0.018042        0.174135        1.000000\r
19814                         *MESH_TVERT     1       0.036084        0.174135        1.000000\r
19815                         *MESH_TVERT     2       0.036084        0.000000        1.000000\r
19816                 }\r
19817                 *MESH_NUMTVFACES        1\r
19818                 *MESH_TFACELIST {\r
19819                         *MESH_TFACE     0       0       2       1\r
19820                 }\r
19821         }\r
19822         *PROP_MOTIONBLUR        0\r
19823         *PROP_CASTSHADOW        1\r
19824         *PROP_RECVSHADOW        1\r
19825         *MATERIAL_REF   13\r
19826 }\r
19827 *GEOMOBJECT     {\r
19828         *NODE_NAME      "mat13model0surf368"\r
19829         *NODE_TM        {\r
19830                 *NODE_NAME      "mat13model0surf368"\r
19831                 *INHERIT_POS    0       0       0\r
19832                 *INHERIT_ROT    0       0       0\r
19833                 *INHERIT_SCL    0       0       0\r
19834                 *TM_ROW0        1.0     0       0\r
19835                 *TM_ROW1        0       1.0     0\r
19836                 *TM_ROW2        0       0       1.0\r
19837                 *TM_ROW3        0       0       0\r
19838                 *TM_POS 0.000000        0.000000        0.000000\r
19839         }\r
19840         *MESH   {\r
19841                 *TIMEVALUE      0\r
19842                 *MESH_NUMVERTEX 3\r
19843                 *MESH_NUMFACES  1\r
19844                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
19845                 *MESH_VERTEX_LIST       {\r
19846                         *MESH_VERTEX    0       62.500000       -31.250000      75.250000\r
19847                         *MESH_VERTEX    1       61.500000       -32.000000      76.000000\r
19848                         *MESH_VERTEX    2       59.000000       -36.000000      64.000000\r
19849                 }\r
19850                 *MESH_NORMALS   {\r
19851                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
19852                         *MESH_VERTEXNORMAL      0       -0.080968       0.784453        -0.614880\r
19853                         *MESH_VERTEXNORMAL      1       -0.953596       0.286759        0.091783\r
19854                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
19855                 }\r
19856                 *MESH_FACE_LIST {\r
19857                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19858                 }\r
19859                 *MESH_NUMTVERTEX        3\r
19860                 *MESH_TVERTLIST {\r
19861                         *MESH_TVERT     0       0.054127        0.174135        1.000000\r
19862                         *MESH_TVERT     1       0.072169        0.174135        1.000000\r
19863                         *MESH_TVERT     2       0.072169        0.000000        1.000000\r
19864                 }\r
19865                 *MESH_NUMTVFACES        1\r
19866                 *MESH_TFACELIST {\r
19867                         *MESH_TFACE     0       0       2       1\r
19868                 }\r
19869         }\r
19870         *PROP_MOTIONBLUR        0\r
19871         *PROP_CASTSHADOW        1\r
19872         *PROP_RECVSHADOW        1\r
19873         *MATERIAL_REF   13\r
19874 }\r
19875 *GEOMOBJECT     {\r
19876         *NODE_NAME      "mat13model0surf369"\r
19877         *NODE_TM        {\r
19878                 *NODE_NAME      "mat13model0surf369"\r
19879                 *INHERIT_POS    0       0       0\r
19880                 *INHERIT_ROT    0       0       0\r
19881                 *INHERIT_SCL    0       0       0\r
19882                 *TM_ROW0        1.0     0       0\r
19883                 *TM_ROW1        0       1.0     0\r
19884                 *TM_ROW2        0       0       1.0\r
19885                 *TM_ROW3        0       0       0\r
19886                 *TM_POS 0.000000        0.000000        0.000000\r
19887         }\r
19888         *MESH   {\r
19889                 *TIMEVALUE      0\r
19890                 *MESH_NUMVERTEX 6\r
19891                 *MESH_NUMFACES  4\r
19892                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
19893                 *MESH_VERTEX_LIST       {\r
19894                         *MESH_VERTEX    0       52.000000       -7.250000       76.750000\r
19895                         *MESH_VERTEX    1       52.000000       -3.000000       64.000000\r
19896                         *MESH_VERTEX    2       53.000000       -4.000000       64.000000\r
19897                         *MESH_VERTEX    3       53.000000       -8.000000       76.000000\r
19898                         *MESH_VERTEX    4       52.000000       -8.750000       75.250000\r
19899                         *MESH_VERTEX    5       52.000000       -5.000000       64.000000\r
19900                 }\r
19901                 *MESH_NORMALS   {\r
19902                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
19903                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
19904                         *MESH_FACENORMAL        2       -0.707107       0.000000        0.707107\r
19905                         *MESH_FACENORMAL        3       -0.169102       0.000000        0.985599\r
19906                         *MESH_VERTEXNORMAL      0       -0.000000       0.707107        0.707107\r
19907                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
19908                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
19909                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
19910                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       -0.707107\r
19911                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
19912                 }\r
19913                 *MESH_FACE_LIST {\r
19914                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19915                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19916                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19917                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19918                 }\r
19919                 *MESH_NUMTVERTEX        6\r
19920                 *MESH_TVERTLIST {\r
19921                         *MESH_TVERT     0       0.018042        0.500000        1.000000\r
19922                         *MESH_TVERT     1       0.018042        0.666667        1.000000\r
19923                         *MESH_TVERT     2       0.036084        0.666667        1.000000\r
19924                         *MESH_TVERT     3       0.036084        0.500000        1.000000\r
19925                         *MESH_TVERT     4       0.054127        0.500000        1.000000\r
19926                         *MESH_TVERT     5       0.054127        0.666667        1.000000\r
19927                 }\r
19928                 *MESH_NUMTVFACES        4\r
19929                 *MESH_TFACELIST {\r
19930                         *MESH_TFACE     0       0       2       1\r
19931                         *MESH_TFACE     1       0       3       2\r
19932                         *MESH_TFACE     2       2       3       4\r
19933                         *MESH_TFACE     3       2       4       5\r
19934                 }\r
19935         }\r
19936         *PROP_MOTIONBLUR        0\r
19937         *PROP_CASTSHADOW        1\r
19938         *PROP_RECVSHADOW        1\r
19939         *MATERIAL_REF   13\r
19940 }\r
19941 *GEOMOBJECT     {\r
19942         *NODE_NAME      "mat13model0surf370"\r
19943         *NODE_TM        {\r
19944                 *NODE_NAME      "mat13model0surf370"\r
19945                 *INHERIT_POS    0       0       0\r
19946                 *INHERIT_ROT    0       0       0\r
19947                 *INHERIT_SCL    0       0       0\r
19948                 *TM_ROW0        1.0     0       0\r
19949                 *TM_ROW1        0       1.0     0\r
19950                 *TM_ROW2        0       0       1.0\r
19951                 *TM_ROW3        0       0       0\r
19952                 *TM_POS 0.000000        0.000000        0.000000\r
19953         }\r
19954         *MESH   {\r
19955                 *TIMEVALUE      0\r
19956                 *MESH_NUMVERTEX 9\r
19957                 *MESH_NUMFACES  8\r
19958                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
19959                 *MESH_VERTEX_LIST       {\r
19960                         *MESH_VERTEX    0       52.000000       -7.250000       76.750000\r
19961                         *MESH_VERTEX    1       53.000000       -20.000000      80.000000\r
19962                         *MESH_VERTEX    2       52.000000       -20.000000      81.000000\r
19963                         *MESH_VERTEX    3       53.000000       -8.000000       76.000000\r
19964                         *MESH_VERTEX    4       52.000000       -32.750000      76.750000\r
19965                         *MESH_VERTEX    5       53.000000       -32.000000      76.000000\r
19966                         *MESH_VERTEX    6       51.000000       -20.000000      80.000000\r
19967                         *MESH_VERTEX    7       51.000000       -8.000000       76.000000\r
19968                         *MESH_VERTEX    8       51.000000       -32.000000      76.000000\r
19969                 }\r
19970                 *MESH_NORMALS   {\r
19971                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
19972                         *MESH_FACENORMAL        1       -0.985599       0.000000        0.169102\r
19973                         *MESH_FACENORMAL        2       -0.816497       0.000000        -0.577350\r
19974                         *MESH_FACENORMAL        3       0.000000        0.000000        -1.000000\r
19975                         *MESH_FACENORMAL        4       0.000000        0.000000        1.000000\r
19976                         *MESH_FACENORMAL        5       0.000000        0.000000        1.000000\r
19977                         *MESH_FACENORMAL        6       0.707107        0.000000        -0.707107\r
19978                         *MESH_FACENORMAL        7       1.000000        0.000000        0.000000\r
19979                         *MESH_VERTEXNORMAL      0       -0.000000       0.707107        0.707107\r
19980                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
19981                         *MESH_VERTEXNORMAL      2       -0.000000       0.000000        1.000000\r
19982                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
19983                         *MESH_VERTEXNORMAL      4       -0.000000       -0.707107       0.707107\r
19984                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
19985                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        -0.000000\r
19986                         *MESH_VERTEXNORMAL      7       -1.000000       0.000000        0.000000\r
19987                         *MESH_VERTEXNORMAL      8       -1.000000       0.000000        0.000000\r
19988                 }\r
19989                 *MESH_FACE_LIST {\r
19990                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19991                         *MESH_FACE      1       A:      1       B:      2       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19992                         *MESH_FACE      2       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19993                         *MESH_FACE      3       A:      0       B:      6       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19994                         *MESH_FACE      4       A:      1       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19995                         *MESH_FACE      5       A:      2       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19996                         *MESH_FACE      6       A:      0       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19997                         *MESH_FACE      7       A:      4       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19998                 }\r
19999                 *MESH_NUMTVERTEX        9\r
20000                 *MESH_TVERTLIST {\r
20001                         *MESH_TVERT     0       0.018042        0.500000        1.000000\r
20002                         *MESH_TVERT     1       0.036084        0.333333        1.000000\r
20003                         *MESH_TVERT     2       0.018042        0.333333        1.000000\r
20004                         *MESH_TVERT     3       0.036084        0.500000        1.000000\r
20005                         *MESH_TVERT     4       0.018042        0.166667        1.000000\r
20006                         *MESH_TVERT     5       0.036084        0.166667        1.000000\r
20007                         *MESH_TVERT     6       0.000000        0.333333        1.000000\r
20008                         *MESH_TVERT     7       0.000000        0.500000        1.000000\r
20009                         *MESH_TVERT     8       0.000000        0.166667        1.000000\r
20010                 }\r
20011                 *MESH_NUMTVFACES        8\r
20012                 *MESH_TFACELIST {\r
20013                         *MESH_TFACE     0       0       2       1\r
20014                         *MESH_TFACE     1       1       2       4\r
20015                         *MESH_TFACE     2       0       1       3\r
20016                         *MESH_TFACE     3       0       6       2\r
20017                         *MESH_TFACE     4       1       4       5\r
20018                         *MESH_TFACE     5       2       6       4\r
20019                         *MESH_TFACE     6       0       7       6\r
20020                         *MESH_TFACE     7       4       6       8\r
20021                 }\r
20022         }\r
20023         *PROP_MOTIONBLUR        0\r
20024         *PROP_CASTSHADOW        1\r
20025         *PROP_RECVSHADOW        1\r
20026         *MATERIAL_REF   13\r
20027 }\r
20028 *GEOMOBJECT     {\r
20029         *NODE_NAME      "mat13model0surf371"\r
20030         *NODE_TM        {\r
20031                 *NODE_NAME      "mat13model0surf371"\r
20032                 *INHERIT_POS    0       0       0\r
20033                 *INHERIT_ROT    0       0       0\r
20034                 *INHERIT_SCL    0       0       0\r
20035                 *TM_ROW0        1.0     0       0\r
20036                 *TM_ROW1        0       1.0     0\r
20037                 *TM_ROW2        0       0       1.0\r
20038                 *TM_ROW3        0       0       0\r
20039                 *TM_POS 0.000000        0.000000        0.000000\r
20040         }\r
20041         *MESH   {\r
20042                 *TIMEVALUE      0\r
20043                 *MESH_NUMVERTEX 9\r
20044                 *MESH_NUMFACES  8\r
20045                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
20046                 *MESH_VERTEX_LIST       {\r
20047                         *MESH_VERTEX    0       53.000000       -20.000000      80.000000\r
20048                         *MESH_VERTEX    1       53.000000       -8.000000       76.000000\r
20049                         *MESH_VERTEX    2       52.000000       -8.750000       75.250000\r
20050                         *MESH_VERTEX    3       52.000000       -20.000000      79.000000\r
20051                         *MESH_VERTEX    4       52.000000       -31.250000      75.250000\r
20052                         *MESH_VERTEX    5       53.000000       -32.000000      76.000000\r
20053                         *MESH_VERTEX    6       51.000000       -20.000000      80.000000\r
20054                         *MESH_VERTEX    7       51.000000       -32.000000      76.000000\r
20055                         *MESH_VERTEX    8       51.000000       -8.000000       76.000000\r
20056                 }\r
20057                 *MESH_NORMALS   {\r
20058                         *MESH_FACENORMAL        0       -0.985599       0.000000        -0.169102\r
20059                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
20060                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
20061                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
20062                         *MESH_FACENORMAL        4       -0.707107       0.000000        0.707107\r
20063                         *MESH_FACENORMAL        5       0.169102        0.000000        0.985599\r
20064                         *MESH_FACENORMAL        6       0.985599        0.000000        0.169102\r
20065                         *MESH_FACENORMAL        7       0.000000        0.000000        -1.000000\r
20066                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
20067                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
20068                         *MESH_VERTEXNORMAL      2       0.000000        -0.707107       -0.707107\r
20069                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
20070                         *MESH_VERTEXNORMAL      4       0.000000        0.707107        -0.707107\r
20071                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
20072                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        -0.000000\r
20073                         *MESH_VERTEXNORMAL      7       -1.000000       0.000000        0.000000\r
20074                         *MESH_VERTEXNORMAL      8       -1.000000       0.000000        0.000000\r
20075                 }\r
20076                 *MESH_FACE_LIST {\r
20077                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20078                         *MESH_FACE      1       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20079                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20080                         *MESH_FACE      3       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20081                         *MESH_FACE      4       A:      2       B:      3       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20082                         *MESH_FACE      5       A:      3       B:      4       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20083                         *MESH_FACE      6       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20084                         *MESH_FACE      7       A:      2       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20085                 }\r
20086                 *MESH_NUMTVERTEX        9\r
20087                 *MESH_TVERTLIST {\r
20088                         *MESH_TVERT     0       0.036084        0.333333        1.000000\r
20089                         *MESH_TVERT     1       0.036084        0.500000        1.000000\r
20090                         *MESH_TVERT     2       0.054127        0.500000        1.000000\r
20091                         *MESH_TVERT     3       0.054127        0.333333        1.000000\r
20092                         *MESH_TVERT     4       0.054127        0.166667        1.000000\r
20093                         *MESH_TVERT     5       0.036084        0.166667        1.000000\r
20094                         *MESH_TVERT     6       0.072169        0.333333        1.000000\r
20095                         *MESH_TVERT     7       0.072169        0.166667        1.000000\r
20096                         *MESH_TVERT     8       0.072169        0.500000        1.000000\r
20097                 }\r
20098                 *MESH_NUMTVFACES        8\r
20099                 *MESH_TFACELIST {\r
20100                         *MESH_TFACE     0       0       3       2\r
20101                         *MESH_TFACE     1       0       4       3\r
20102                         *MESH_TFACE     2       0       2       1\r
20103                         *MESH_TFACE     3       0       5       4\r
20104                         *MESH_TFACE     4       2       3       6\r
20105                         *MESH_TFACE     5       3       4       6\r
20106                         *MESH_TFACE     6       4       7       6\r
20107                         *MESH_TFACE     7       2       6       8\r
20108                 }\r
20109         }\r
20110         *PROP_MOTIONBLUR        0\r
20111         *PROP_CASTSHADOW        1\r
20112         *PROP_RECVSHADOW        1\r
20113         *MATERIAL_REF   13\r
20114 }\r
20115 *GEOMOBJECT     {\r
20116         *NODE_NAME      "mat13model0surf372"\r
20117         *NODE_TM        {\r
20118                 *NODE_NAME      "mat13model0surf372"\r
20119                 *INHERIT_POS    0       0       0\r
20120                 *INHERIT_ROT    0       0       0\r
20121                 *INHERIT_SCL    0       0       0\r
20122                 *TM_ROW0        1.0     0       0\r
20123                 *TM_ROW1        0       1.0     0\r
20124                 *TM_ROW2        0       0       1.0\r
20125                 *TM_ROW3        0       0       0\r
20126                 *TM_POS 0.000000        0.000000        0.000000\r
20127         }\r
20128         *MESH   {\r
20129                 *TIMEVALUE      0\r
20130                 *MESH_NUMVERTEX 6\r
20131                 *MESH_NUMFACES  4\r
20132                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
20133                 *MESH_VERTEX_LIST       {\r
20134                         *MESH_VERTEX    0       52.000000       -32.750000      76.750000\r
20135                         *MESH_VERTEX    1       53.000000       -32.000000      76.000000\r
20136                         *MESH_VERTEX    2       53.000000       -36.000000      64.000000\r
20137                         *MESH_VERTEX    3       52.000000       -31.250000      75.250000\r
20138                         *MESH_VERTEX    4       52.000000       -35.000000      64.000000\r
20139                         *MESH_VERTEX    5       52.000000       -37.000000      64.000000\r
20140                 }\r
20141                 *MESH_NORMALS   {\r
20142                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
20143                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
20144                         *MESH_FACENORMAL        2       -0.707107       0.000000        0.707107\r
20145                         *MESH_FACENORMAL        3       -0.707107       0.000000        -0.707107\r
20146                         *MESH_VERTEXNORMAL      0       -0.000000       -0.707107       0.707107\r
20147                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
20148                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
20149                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        -0.707107\r
20150                         *MESH_VERTEXNORMAL      4       0.000000        1.000000        0.000000\r
20151                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
20152                 }\r
20153                 *MESH_FACE_LIST {\r
20154                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20155                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20156                         *MESH_FACE      2       A:      2       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20157                         *MESH_FACE      3       A:      0       B:      5       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20158                 }\r
20159                 *MESH_NUMTVERTEX        6\r
20160                 *MESH_TVERTLIST {\r
20161                         *MESH_TVERT     0       0.018042        0.166667        1.000000\r
20162                         *MESH_TVERT     1       0.036084        0.166667        1.000000\r
20163                         *MESH_TVERT     2       0.036084        0.000000        1.000000\r
20164                         *MESH_TVERT     3       0.054127        0.166667        1.000000\r
20165                         *MESH_TVERT     4       0.054127        0.000000        1.000000\r
20166                         *MESH_TVERT     5       0.018042        0.000000        1.000000\r
20167                 }\r
20168                 *MESH_NUMTVFACES        4\r
20169                 *MESH_TFACELIST {\r
20170                         *MESH_TFACE     0       0       2       1\r
20171                         *MESH_TFACE     1       2       3       1\r
20172                         *MESH_TFACE     2       2       4       3\r
20173                         *MESH_TFACE     3       0       5       2\r
20174                 }\r
20175         }\r
20176         *PROP_MOTIONBLUR        0\r
20177         *PROP_CASTSHADOW        1\r
20178         *PROP_RECVSHADOW        1\r
20179         *MATERIAL_REF   13\r
20180 }\r
20181 *GEOMOBJECT     {\r
20182         *NODE_NAME      "mat13model0surf373"\r
20183         *NODE_TM        {\r
20184                 *NODE_NAME      "mat13model0surf373"\r
20185                 *INHERIT_POS    0       0       0\r
20186                 *INHERIT_ROT    0       0       0\r
20187                 *INHERIT_SCL    0       0       0\r
20188                 *TM_ROW0        1.0     0       0\r
20189                 *TM_ROW1        0       1.0     0\r
20190                 *TM_ROW2        0       0       1.0\r
20191                 *TM_ROW3        0       0       0\r
20192                 *TM_POS 0.000000        0.000000        0.000000\r
20193         }\r
20194         *MESH   {\r
20195                 *TIMEVALUE      0\r
20196                 *MESH_NUMVERTEX 8\r
20197                 *MESH_NUMFACES  4\r
20198                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
20199                 *MESH_VERTEX_LIST       {\r
20200                         *MESH_VERTEX    0       51.000000       -4.000000       64.000000\r
20201                         *MESH_VERTEX    1       52.000000       -3.000000       64.000000\r
20202                         *MESH_VERTEX    2       52.000000       -7.250000       76.750000\r
20203                         *MESH_VERTEX    3       51.000000       -8.000000       76.000000\r
20204                         *MESH_VERTEX    4       52.000000       -8.750000       75.250000\r
20205                         *MESH_VERTEX    5       51.000000       -4.000000       64.000000\r
20206                         *MESH_VERTEX    6       51.000000       -8.000000       76.000000\r
20207                         *MESH_VERTEX    7       52.000000       -5.000000       64.000000\r
20208                 }\r
20209                 *MESH_NORMALS   {\r
20210                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
20211                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
20212                         *MESH_FACENORMAL        2       0.707107        0.000000        0.707107\r
20213                         *MESH_FACENORMAL        3       0.816497        0.000000        0.577350\r
20214                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
20215                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
20216                         *MESH_VERTEXNORMAL      2       -0.000000       0.707107        0.707107\r
20217                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
20218                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       -0.707107\r
20219                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
20220                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
20221                         *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
20222                 }\r
20223                 *MESH_FACE_LIST {\r
20224                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20225                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20226                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20227                         *MESH_FACE      3       A:      4       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20228                 }\r
20229                 *MESH_NUMTVERTEX        8\r
20230                 *MESH_TVERTLIST {\r
20231                         *MESH_TVERT     0       0.000000        0.666667        1.000000\r
20232                         *MESH_TVERT     1       0.018042        0.666667        1.000000\r
20233                         *MESH_TVERT     2       0.018042        0.500000        1.000000\r
20234                         *MESH_TVERT     3       0.000000        0.500000        1.000000\r
20235                         *MESH_TVERT     4       0.054127        0.500000        1.000000\r
20236                         *MESH_TVERT     5       0.072169        0.666667        1.000000\r
20237                         *MESH_TVERT     6       0.072169        0.500000        1.000000\r
20238                         *MESH_TVERT     7       0.054127        0.666667        1.000000\r
20239                 }\r
20240                 *MESH_NUMTVFACES        4\r
20241                 *MESH_TFACELIST {\r
20242                         *MESH_TFACE     0       0       2       1\r
20243                         *MESH_TFACE     1       0       3       2\r
20244                         *MESH_TFACE     2       4       6       5\r
20245                         *MESH_TFACE     3       4       5       7\r
20246                 }\r
20247         }\r
20248         *PROP_MOTIONBLUR        0\r
20249         *PROP_CASTSHADOW        1\r
20250         *PROP_RECVSHADOW        1\r
20251         *MATERIAL_REF   13\r
20252 }\r
20253 *GEOMOBJECT     {\r
20254         *NODE_NAME      "mat13model0surf374"\r
20255         *NODE_TM        {\r
20256                 *NODE_NAME      "mat13model0surf374"\r
20257                 *INHERIT_POS    0       0       0\r
20258                 *INHERIT_ROT    0       0       0\r
20259                 *INHERIT_SCL    0       0       0\r
20260                 *TM_ROW0        1.0     0       0\r
20261                 *TM_ROW1        0       1.0     0\r
20262                 *TM_ROW2        0       0       1.0\r
20263                 *TM_ROW3        0       0       0\r
20264                 *TM_POS 0.000000        0.000000        0.000000\r
20265         }\r
20266         *MESH   {\r
20267                 *TIMEVALUE      0\r
20268                 *MESH_NUMVERTEX 8\r
20269                 *MESH_NUMFACES  4\r
20270                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
20271                 *MESH_VERTEX_LIST       {\r
20272                         *MESH_VERTEX    0       51.000000       -36.000000      64.000000\r
20273                         *MESH_VERTEX    1       51.000000       -32.000000      76.000000\r
20274                         *MESH_VERTEX    2       52.000000       -32.750000      76.750000\r
20275                         *MESH_VERTEX    3       52.000000       -31.250000      75.250000\r
20276                         *MESH_VERTEX    4       51.000000       -32.000000      76.000000\r
20277                         *MESH_VERTEX    5       51.000000       -36.000000      64.000000\r
20278                         *MESH_VERTEX    6       52.000000       -35.000000      64.000000\r
20279                         *MESH_VERTEX    7       52.000000       -37.000000      64.000000\r
20280                 }\r
20281                 *MESH_NORMALS   {\r
20282                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
20283                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
20284                         *MESH_FACENORMAL        2       0.577350        0.000000        0.816497\r
20285                         *MESH_FACENORMAL        3       -0.169102       0.000000        -0.985599\r
20286                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
20287                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
20288                         *MESH_VERTEXNORMAL      2       -0.000000       -0.707107       0.707107\r
20289                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        -0.707107\r
20290                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
20291                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
20292                         *MESH_VERTEXNORMAL      6       0.000000        1.000000        0.000000\r
20293                         *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
20294                 }\r
20295                 *MESH_FACE_LIST {\r
20296                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20297                         *MESH_FACE      1       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20298                         *MESH_FACE      2       A:      3       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20299                         *MESH_FACE      3       A:      0       B:      7       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20300                 }\r
20301                 *MESH_NUMTVERTEX        8\r
20302                 *MESH_TVERTLIST {\r
20303                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
20304                         *MESH_TVERT     1       0.000000        0.166667        1.000000\r
20305                         *MESH_TVERT     2       0.018042        0.166667        1.000000\r
20306                         *MESH_TVERT     3       0.054127        0.166667        1.000000\r
20307                         *MESH_TVERT     4       0.072169        0.166667        1.000000\r
20308                         *MESH_TVERT     5       0.072169        0.000000        1.000000\r
20309                         *MESH_TVERT     6       0.054127        0.000000        1.000000\r
20310                         *MESH_TVERT     7       0.018042        0.000000        1.000000\r
20311                 }\r
20312                 *MESH_NUMTVFACES        4\r
20313                 *MESH_TFACELIST {\r
20314                         *MESH_TFACE     0       0       2       1\r
20315                         *MESH_TFACE     1       3       5       4\r
20316                         *MESH_TFACE     2       3       6       5\r
20317                         *MESH_TFACE     3       0       7       2\r
20318                 }\r
20319         }\r
20320         *PROP_MOTIONBLUR        0\r
20321         *PROP_CASTSHADOW        1\r
20322         *PROP_RECVSHADOW        1\r
20323         *MATERIAL_REF   13\r
20324 }\r
20325 *GEOMOBJECT     {\r
20326         *NODE_NAME      "mat13model0surf375"\r
20327         *NODE_TM        {\r
20328                 *NODE_NAME      "mat13model0surf375"\r
20329                 *INHERIT_POS    0       0       0\r
20330                 *INHERIT_ROT    0       0       0\r
20331                 *INHERIT_SCL    0       0       0\r
20332                 *TM_ROW0        1.0     0       0\r
20333                 *TM_ROW1        0       1.0     0\r
20334                 *TM_ROW2        0       0       1.0\r
20335                 *TM_ROW3        0       0       0\r
20336                 *TM_POS 0.000000        0.000000        0.000000\r
20337         }\r
20338         *MESH   {\r
20339                 *TIMEVALUE      0\r
20340                 *MESH_NUMVERTEX 6\r
20341                 *MESH_NUMFACES  4\r
20342                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
20343                 *MESH_VERTEX_LIST       {\r
20344                         *MESH_VERTEX    0       44.000000       -7.250000       76.750000\r
20345                         *MESH_VERTEX    1       44.000000       -3.000000       64.000000\r
20346                         *MESH_VERTEX    2       45.000000       -4.000000       64.000000\r
20347                         *MESH_VERTEX    3       45.000000       -8.000000       76.000000\r
20348                         *MESH_VERTEX    4       44.000000       -8.750000       75.250000\r
20349                         *MESH_VERTEX    5       44.000000       -5.000000       64.000000\r
20350                 }\r
20351                 *MESH_NORMALS   {\r
20352                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
20353                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
20354                         *MESH_FACENORMAL        2       -0.707107       0.000000        0.707107\r
20355                         *MESH_FACENORMAL        3       -0.169102       0.000000        0.985599\r
20356                         *MESH_VERTEXNORMAL      0       -0.000000       0.707107        0.707107\r
20357                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
20358                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
20359                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
20360                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       -0.707107\r
20361                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
20362                 }\r
20363                 *MESH_FACE_LIST {\r
20364                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20365                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20366                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20367                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20368                 }\r
20369                 *MESH_NUMTVERTEX        6\r
20370                 *MESH_TVERTLIST {\r
20371                         *MESH_TVERT     0       0.018042        0.500000        1.000000\r
20372                         *MESH_TVERT     1       0.018042        0.666667        1.000000\r
20373                         *MESH_TVERT     2       0.036084        0.666667        1.000000\r
20374                         *MESH_TVERT     3       0.036084        0.500000        1.000000\r
20375                         *MESH_TVERT     4       0.054127        0.500000        1.000000\r
20376                         *MESH_TVERT     5       0.054127        0.666667        1.000000\r
20377                 }\r
20378                 *MESH_NUMTVFACES        4\r
20379                 *MESH_TFACELIST {\r
20380                         *MESH_TFACE     0       0       2       1\r
20381                         *MESH_TFACE     1       0       3       2\r
20382                         *MESH_TFACE     2       2       3       4\r
20383                         *MESH_TFACE     3       2       4       5\r
20384                 }\r
20385         }\r
20386         *PROP_MOTIONBLUR        0\r
20387         *PROP_CASTSHADOW        1\r
20388         *PROP_RECVSHADOW        1\r
20389         *MATERIAL_REF   13\r
20390 }\r
20391 *GEOMOBJECT     {\r
20392         *NODE_NAME      "mat13model0surf376"\r
20393         *NODE_TM        {\r
20394                 *NODE_NAME      "mat13model0surf376"\r
20395                 *INHERIT_POS    0       0       0\r
20396                 *INHERIT_ROT    0       0       0\r
20397                 *INHERIT_SCL    0       0       0\r
20398                 *TM_ROW0        1.0     0       0\r
20399                 *TM_ROW1        0       1.0     0\r
20400                 *TM_ROW2        0       0       1.0\r
20401                 *TM_ROW3        0       0       0\r
20402                 *TM_POS 0.000000        0.000000        0.000000\r
20403         }\r
20404         *MESH   {\r
20405                 *TIMEVALUE      0\r
20406                 *MESH_NUMVERTEX 9\r
20407                 *MESH_NUMFACES  8\r
20408                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
20409                 *MESH_VERTEX_LIST       {\r
20410                         *MESH_VERTEX    0       44.000000       -7.250000       76.750000\r
20411                         *MESH_VERTEX    1       45.000000       -20.000000      80.000000\r
20412                         *MESH_VERTEX    2       44.000000       -20.000000      81.000000\r
20413                         *MESH_VERTEX    3       45.000000       -8.000000       76.000000\r
20414                         *MESH_VERTEX    4       44.000000       -32.750000      76.750000\r
20415                         *MESH_VERTEX    5       45.000000       -32.000000      76.000000\r
20416                         *MESH_VERTEX    6       43.000000       -20.000000      80.000000\r
20417                         *MESH_VERTEX    7       43.000000       -8.000000       76.000000\r
20418                         *MESH_VERTEX    8       43.000000       -32.000000      76.000000\r
20419                 }\r
20420                 *MESH_NORMALS   {\r
20421                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
20422                         *MESH_FACENORMAL        1       -0.985599       0.000000        0.169102\r
20423                         *MESH_FACENORMAL        2       -0.816497       0.000000        -0.577350\r
20424                         *MESH_FACENORMAL        3       0.000000        0.000000        -1.000000\r
20425                         *MESH_FACENORMAL        4       0.000000        0.000000        1.000000\r
20426                         *MESH_FACENORMAL        5       0.000000        0.000000        1.000000\r
20427                         *MESH_FACENORMAL        6       0.707107        0.000000        -0.707107\r
20428                         *MESH_FACENORMAL        7       1.000000        0.000000        0.000000\r
20429                         *MESH_VERTEXNORMAL      0       -0.000000       0.707107        0.707107\r
20430                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
20431                         *MESH_VERTEXNORMAL      2       -0.000000       0.000000        1.000000\r
20432                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
20433                         *MESH_VERTEXNORMAL      4       -0.000000       -0.707107       0.707107\r
20434                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
20435                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        -0.000000\r
20436                         *MESH_VERTEXNORMAL      7       -1.000000       0.000000        0.000000\r
20437                         *MESH_VERTEXNORMAL      8       -1.000000       0.000000        0.000000\r
20438                 }\r
20439                 *MESH_FACE_LIST {\r
20440                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20441                         *MESH_FACE      1       A:      1       B:      2       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20442                         *MESH_FACE      2       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20443                         *MESH_FACE      3       A:      0       B:      6       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20444                         *MESH_FACE      4       A:      1       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20445                         *MESH_FACE      5       A:      2       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20446                         *MESH_FACE      6       A:      0       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20447                         *MESH_FACE      7       A:      4       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20448                 }\r
20449                 *MESH_NUMTVERTEX        9\r
20450                 *MESH_TVERTLIST {\r
20451                         *MESH_TVERT     0       0.018042        0.500000        1.000000\r
20452                         *MESH_TVERT     1       0.036084        0.333333        1.000000\r
20453                         *MESH_TVERT     2       0.018042        0.333333        1.000000\r
20454                         *MESH_TVERT     3       0.036084        0.500000        1.000000\r
20455                         *MESH_TVERT     4       0.018042        0.166667        1.000000\r
20456                         *MESH_TVERT     5       0.036084        0.166667        1.000000\r
20457                         *MESH_TVERT     6       0.000000        0.333333        1.000000\r
20458                         *MESH_TVERT     7       0.000000        0.500000        1.000000\r
20459                         *MESH_TVERT     8       0.000000        0.166667        1.000000\r
20460                 }\r
20461                 *MESH_NUMTVFACES        8\r
20462                 *MESH_TFACELIST {\r
20463                         *MESH_TFACE     0       0       2       1\r
20464                         *MESH_TFACE     1       1       2       4\r
20465                         *MESH_TFACE     2       0       1       3\r
20466                         *MESH_TFACE     3       0       6       2\r
20467                         *MESH_TFACE     4       1       4       5\r
20468                         *MESH_TFACE     5       2       6       4\r
20469                         *MESH_TFACE     6       0       7       6\r
20470                         *MESH_TFACE     7       4       6       8\r
20471                 }\r
20472         }\r
20473         *PROP_MOTIONBLUR        0\r
20474         *PROP_CASTSHADOW        1\r
20475         *PROP_RECVSHADOW        1\r
20476         *MATERIAL_REF   13\r
20477 }\r
20478 *GEOMOBJECT     {\r
20479         *NODE_NAME      "mat13model0surf377"\r
20480         *NODE_TM        {\r
20481                 *NODE_NAME      "mat13model0surf377"\r
20482                 *INHERIT_POS    0       0       0\r
20483                 *INHERIT_ROT    0       0       0\r
20484                 *INHERIT_SCL    0       0       0\r
20485                 *TM_ROW0        1.0     0       0\r
20486                 *TM_ROW1        0       1.0     0\r
20487                 *TM_ROW2        0       0       1.0\r
20488                 *TM_ROW3        0       0       0\r
20489                 *TM_POS 0.000000        0.000000        0.000000\r
20490         }\r
20491         *MESH   {\r
20492                 *TIMEVALUE      0\r
20493                 *MESH_NUMVERTEX 9\r
20494                 *MESH_NUMFACES  8\r
20495                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
20496                 *MESH_VERTEX_LIST       {\r
20497                         *MESH_VERTEX    0       45.000000       -20.000000      80.000000\r
20498                         *MESH_VERTEX    1       45.000000       -8.000000       76.000000\r
20499                         *MESH_VERTEX    2       44.000000       -8.750000       75.250000\r
20500                         *MESH_VERTEX    3       44.000000       -20.000000      79.000000\r
20501                         *MESH_VERTEX    4       44.000000       -31.250000      75.250000\r
20502                         *MESH_VERTEX    5       45.000000       -32.000000      76.000000\r
20503                         *MESH_VERTEX    6       43.000000       -20.000000      80.000000\r
20504                         *MESH_VERTEX    7       43.000000       -32.000000      76.000000\r
20505                         *MESH_VERTEX    8       43.000000       -8.000000       76.000000\r
20506                 }\r
20507                 *MESH_NORMALS   {\r
20508                         *MESH_FACENORMAL        0       -0.985599       0.000000        -0.169102\r
20509                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
20510                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
20511                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
20512                         *MESH_FACENORMAL        4       -0.707107       0.000000        0.707107\r
20513                         *MESH_FACENORMAL        5       0.169102        0.000000        0.985599\r
20514                         *MESH_FACENORMAL        6       0.985599        0.000000        0.169102\r
20515                         *MESH_FACENORMAL        7       0.000000        0.000000        -1.000000\r
20516                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
20517                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
20518                         *MESH_VERTEXNORMAL      2       0.000000        -0.707107       -0.707107\r
20519                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
20520                         *MESH_VERTEXNORMAL      4       0.000000        0.707107        -0.707107\r
20521                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
20522                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        -0.000000\r
20523                         *MESH_VERTEXNORMAL      7       -1.000000       0.000000        0.000000\r
20524                         *MESH_VERTEXNORMAL      8       -1.000000       0.000000        0.000000\r
20525                 }\r
20526                 *MESH_FACE_LIST {\r
20527                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20528                         *MESH_FACE      1       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20529                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20530                         *MESH_FACE      3       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20531                         *MESH_FACE      4       A:      2       B:      3       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20532                         *MESH_FACE      5       A:      3       B:      4       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20533                         *MESH_FACE      6       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20534                         *MESH_FACE      7       A:      2       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20535                 }\r
20536                 *MESH_NUMTVERTEX        9\r
20537                 *MESH_TVERTLIST {\r
20538                         *MESH_TVERT     0       0.036084        0.333333        1.000000\r
20539                         *MESH_TVERT     1       0.036084        0.500000        1.000000\r
20540                         *MESH_TVERT     2       0.054127        0.500000        1.000000\r
20541                         *MESH_TVERT     3       0.054127        0.333333        1.000000\r
20542                         *MESH_TVERT     4       0.054127        0.166667        1.000000\r
20543                         *MESH_TVERT     5       0.036084        0.166667        1.000000\r
20544                         *MESH_TVERT     6       0.072169        0.333333        1.000000\r
20545                         *MESH_TVERT     7       0.072169        0.166667        1.000000\r
20546                         *MESH_TVERT     8       0.072169        0.500000        1.000000\r
20547                 }\r
20548                 *MESH_NUMTVFACES        8\r
20549                 *MESH_TFACELIST {\r
20550                         *MESH_TFACE     0       0       3       2\r
20551                         *MESH_TFACE     1       0       4       3\r
20552                         *MESH_TFACE     2       0       2       1\r
20553                         *MESH_TFACE     3       0       5       4\r
20554                         *MESH_TFACE     4       2       3       6\r
20555                         *MESH_TFACE     5       3       4       6\r
20556                         *MESH_TFACE     6       4       7       6\r
20557                         *MESH_TFACE     7       2       6       8\r
20558                 }\r
20559         }\r
20560         *PROP_MOTIONBLUR        0\r
20561         *PROP_CASTSHADOW        1\r
20562         *PROP_RECVSHADOW        1\r
20563         *MATERIAL_REF   13\r
20564 }\r
20565 *GEOMOBJECT     {\r
20566         *NODE_NAME      "mat13model0surf378"\r
20567         *NODE_TM        {\r
20568                 *NODE_NAME      "mat13model0surf378"\r
20569                 *INHERIT_POS    0       0       0\r
20570                 *INHERIT_ROT    0       0       0\r
20571                 *INHERIT_SCL    0       0       0\r
20572                 *TM_ROW0        1.0     0       0\r
20573                 *TM_ROW1        0       1.0     0\r
20574                 *TM_ROW2        0       0       1.0\r
20575                 *TM_ROW3        0       0       0\r
20576                 *TM_POS 0.000000        0.000000        0.000000\r
20577         }\r
20578         *MESH   {\r
20579                 *TIMEVALUE      0\r
20580                 *MESH_NUMVERTEX 6\r
20581                 *MESH_NUMFACES  4\r
20582                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
20583                 *MESH_VERTEX_LIST       {\r
20584                         *MESH_VERTEX    0       44.000000       -32.750000      76.750000\r
20585                         *MESH_VERTEX    1       45.000000       -32.000000      76.000000\r
20586                         *MESH_VERTEX    2       45.000000       -36.000000      64.000000\r
20587                         *MESH_VERTEX    3       44.000000       -31.250000      75.250000\r
20588                         *MESH_VERTEX    4       44.000000       -35.000000      64.000000\r
20589                         *MESH_VERTEX    5       44.000000       -37.000000      64.000000\r
20590                 }\r
20591                 *MESH_NORMALS   {\r
20592                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
20593                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
20594                         *MESH_FACENORMAL        2       -0.707107       0.000000        0.707107\r
20595                         *MESH_FACENORMAL        3       -0.707107       0.000000        -0.707107\r
20596                         *MESH_VERTEXNORMAL      0       -0.000000       -0.707107       0.707107\r
20597                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
20598                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
20599                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        -0.707107\r
20600                         *MESH_VERTEXNORMAL      4       0.000000        1.000000        0.000000\r
20601                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
20602                 }\r
20603                 *MESH_FACE_LIST {\r
20604                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20605                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20606                         *MESH_FACE      2       A:      2       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20607                         *MESH_FACE      3       A:      0       B:      5       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20608                 }\r
20609                 *MESH_NUMTVERTEX        6\r
20610                 *MESH_TVERTLIST {\r
20611                         *MESH_TVERT     0       0.018042        0.166667        1.000000\r
20612                         *MESH_TVERT     1       0.036084        0.166667        1.000000\r
20613                         *MESH_TVERT     2       0.036084        0.000000        1.000000\r
20614                         *MESH_TVERT     3       0.054127        0.166667        1.000000\r
20615                         *MESH_TVERT     4       0.054127        0.000000        1.000000\r
20616                         *MESH_TVERT     5       0.018042        0.000000        1.000000\r
20617                 }\r
20618                 *MESH_NUMTVFACES        4\r
20619                 *MESH_TFACELIST {\r
20620                         *MESH_TFACE     0       0       2       1\r
20621                         *MESH_TFACE     1       2       3       1\r
20622                         *MESH_TFACE     2       2       4       3\r
20623                         *MESH_TFACE     3       0       5       2\r
20624                 }\r
20625         }\r
20626         *PROP_MOTIONBLUR        0\r
20627         *PROP_CASTSHADOW        1\r
20628         *PROP_RECVSHADOW        1\r
20629         *MATERIAL_REF   13\r
20630 }\r
20631 *GEOMOBJECT     {\r
20632         *NODE_NAME      "mat13model0surf379"\r
20633         *NODE_TM        {\r
20634                 *NODE_NAME      "mat13model0surf379"\r
20635                 *INHERIT_POS    0       0       0\r
20636                 *INHERIT_ROT    0       0       0\r
20637                 *INHERIT_SCL    0       0       0\r
20638                 *TM_ROW0        1.0     0       0\r
20639                 *TM_ROW1        0       1.0     0\r
20640                 *TM_ROW2        0       0       1.0\r
20641                 *TM_ROW3        0       0       0\r
20642                 *TM_POS 0.000000        0.000000        0.000000\r
20643         }\r
20644         *MESH   {\r
20645                 *TIMEVALUE      0\r
20646                 *MESH_NUMVERTEX 8\r
20647                 *MESH_NUMFACES  4\r
20648                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
20649                 *MESH_VERTEX_LIST       {\r
20650                         *MESH_VERTEX    0       43.000000       -4.000000       64.000000\r
20651                         *MESH_VERTEX    1       44.000000       -3.000000       64.000000\r
20652                         *MESH_VERTEX    2       44.000000       -7.250000       76.750000\r
20653                         *MESH_VERTEX    3       43.000000       -8.000000       76.000000\r
20654                         *MESH_VERTEX    4       44.000000       -8.750000       75.250000\r
20655                         *MESH_VERTEX    5       43.000000       -4.000000       64.000000\r
20656                         *MESH_VERTEX    6       43.000000       -8.000000       76.000000\r
20657                         *MESH_VERTEX    7       44.000000       -5.000000       64.000000\r
20658                 }\r
20659                 *MESH_NORMALS   {\r
20660                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
20661                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
20662                         *MESH_FACENORMAL        2       0.707107        0.000000        0.707107\r
20663                         *MESH_FACENORMAL        3       0.816497        0.000000        0.577350\r
20664                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
20665                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
20666                         *MESH_VERTEXNORMAL      2       -0.000000       0.707107        0.707107\r
20667                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
20668                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       -0.707107\r
20669                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
20670                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
20671                         *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
20672                 }\r
20673                 *MESH_FACE_LIST {\r
20674                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20675                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20676                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20677                         *MESH_FACE      3       A:      4       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20678                 }\r
20679                 *MESH_NUMTVERTEX        8\r
20680                 *MESH_TVERTLIST {\r
20681                         *MESH_TVERT     0       0.000000        0.666667        1.000000\r
20682                         *MESH_TVERT     1       0.018042        0.666667        1.000000\r
20683                         *MESH_TVERT     2       0.018042        0.500000        1.000000\r
20684                         *MESH_TVERT     3       0.000000        0.500000        1.000000\r
20685                         *MESH_TVERT     4       0.054127        0.500000        1.000000\r
20686                         *MESH_TVERT     5       0.072169        0.666667        1.000000\r
20687                         *MESH_TVERT     6       0.072169        0.500000        1.000000\r
20688                         *MESH_TVERT     7       0.054127        0.666667        1.000000\r
20689                 }\r
20690                 *MESH_NUMTVFACES        4\r
20691                 *MESH_TFACELIST {\r
20692                         *MESH_TFACE     0       0       2       1\r
20693                         *MESH_TFACE     1       0       3       2\r
20694                         *MESH_TFACE     2       4       6       5\r
20695                         *MESH_TFACE     3       4       5       7\r
20696                 }\r
20697         }\r
20698         *PROP_MOTIONBLUR        0\r
20699         *PROP_CASTSHADOW        1\r
20700         *PROP_RECVSHADOW        1\r
20701         *MATERIAL_REF   13\r
20702 }\r
20703 *GEOMOBJECT     {\r
20704         *NODE_NAME      "mat13model0surf380"\r
20705         *NODE_TM        {\r
20706                 *NODE_NAME      "mat13model0surf380"\r
20707                 *INHERIT_POS    0       0       0\r
20708                 *INHERIT_ROT    0       0       0\r
20709                 *INHERIT_SCL    0       0       0\r
20710                 *TM_ROW0        1.0     0       0\r
20711                 *TM_ROW1        0       1.0     0\r
20712                 *TM_ROW2        0       0       1.0\r
20713                 *TM_ROW3        0       0       0\r
20714                 *TM_POS 0.000000        0.000000        0.000000\r
20715         }\r
20716         *MESH   {\r
20717                 *TIMEVALUE      0\r
20718                 *MESH_NUMVERTEX 8\r
20719                 *MESH_NUMFACES  4\r
20720                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
20721                 *MESH_VERTEX_LIST       {\r
20722                         *MESH_VERTEX    0       43.000000       -36.000000      64.000000\r
20723                         *MESH_VERTEX    1       43.000000       -32.000000      76.000000\r
20724                         *MESH_VERTEX    2       44.000000       -32.750000      76.750000\r
20725                         *MESH_VERTEX    3       44.000000       -31.250000      75.250000\r
20726                         *MESH_VERTEX    4       43.000000       -32.000000      76.000000\r
20727                         *MESH_VERTEX    5       43.000000       -36.000000      64.000000\r
20728                         *MESH_VERTEX    6       44.000000       -35.000000      64.000000\r
20729                         *MESH_VERTEX    7       44.000000       -37.000000      64.000000\r
20730                 }\r
20731                 *MESH_NORMALS   {\r
20732                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
20733                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
20734                         *MESH_FACENORMAL        2       0.577350        0.000000        0.816497\r
20735                         *MESH_FACENORMAL        3       -0.169102       0.000000        -0.985599\r
20736                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
20737                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
20738                         *MESH_VERTEXNORMAL      2       -0.000000       -0.707107       0.707107\r
20739                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        -0.707107\r
20740                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
20741                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
20742                         *MESH_VERTEXNORMAL      6       0.000000        1.000000        0.000000\r
20743                         *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
20744                 }\r
20745                 *MESH_FACE_LIST {\r
20746                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20747                         *MESH_FACE      1       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20748                         *MESH_FACE      2       A:      3       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20749                         *MESH_FACE      3       A:      0       B:      7       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20750                 }\r
20751                 *MESH_NUMTVERTEX        8\r
20752                 *MESH_TVERTLIST {\r
20753                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
20754                         *MESH_TVERT     1       0.000000        0.166667        1.000000\r
20755                         *MESH_TVERT     2       0.018042        0.166667        1.000000\r
20756                         *MESH_TVERT     3       0.054127        0.166667        1.000000\r
20757                         *MESH_TVERT     4       0.072169        0.166667        1.000000\r
20758                         *MESH_TVERT     5       0.072169        0.000000        1.000000\r
20759                         *MESH_TVERT     6       0.054127        0.000000        1.000000\r
20760                         *MESH_TVERT     7       0.018042        0.000000        1.000000\r
20761                 }\r
20762                 *MESH_NUMTVFACES        4\r
20763                 *MESH_TFACELIST {\r
20764                         *MESH_TFACE     0       0       2       1\r
20765                         *MESH_TFACE     1       3       5       4\r
20766                         *MESH_TFACE     2       3       6       5\r
20767                         *MESH_TFACE     3       0       7       2\r
20768                 }\r
20769         }\r
20770         *PROP_MOTIONBLUR        0\r
20771         *PROP_CASTSHADOW        1\r
20772         *PROP_RECVSHADOW        1\r
20773         *MATERIAL_REF   13\r
20774 }\r
20775 *GEOMOBJECT     {\r
20776         *NODE_NAME      "mat13model0surf381"\r
20777         *NODE_TM        {\r
20778                 *NODE_NAME      "mat13model0surf381"\r
20779                 *INHERIT_POS    0       0       0\r
20780                 *INHERIT_ROT    0       0       0\r
20781                 *INHERIT_SCL    0       0       0\r
20782                 *TM_ROW0        1.0     0       0\r
20783                 *TM_ROW1        0       1.0     0\r
20784                 *TM_ROW2        0       0       1.0\r
20785                 *TM_ROW3        0       0       0\r
20786                 *TM_POS 0.000000        0.000000        0.000000\r
20787         }\r
20788         *MESH   {\r
20789                 *TIMEVALUE      0\r
20790                 *MESH_NUMVERTEX 13\r
20791                 *MESH_NUMFACES  8\r
20792                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
20793                 *MESH_VERTEX_LIST       {\r
20794                         *MESH_VERTEX    0       33.750000       -32.750000      76.750000\r
20795                         *MESH_VERTEX    1       34.750000       -32.000000      76.000000\r
20796                         *MESH_VERTEX    2       37.000000       -36.000000      64.000000\r
20797                         *MESH_VERTEX    3       36.000000       -37.000000      64.000000\r
20798                         *MESH_VERTEX    4       28.000000       -20.000000      80.000000\r
20799                         *MESH_VERTEX    5       33.750000       -31.250000      75.250000\r
20800                         *MESH_VERTEX    6       36.000000       -35.000000      64.000000\r
20801                         *MESH_VERTEX    7       19.500000       -7.250000       76.750000\r
20802                         *MESH_VERTEX    8       20.500000       -8.000000       76.000000\r
20803                         *MESH_VERTEX    9       18.000000       -4.000000       64.000000\r
20804                         *MESH_VERTEX    10      19.500000       -8.750000       75.250000\r
20805                         *MESH_VERTEX    11      17.000000       -3.000000       64.000000\r
20806                         *MESH_VERTEX    12      17.000000       -5.000000       64.000000\r
20807                 }\r
20808                 *MESH_NORMALS   {\r
20809                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
20810                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
20811                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
20812                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
20813                         *MESH_FACENORMAL        4       0.707107        0.000000        -0.707107\r
20814                         *MESH_FACENORMAL        5       -0.252725       0.000000        -0.967538\r
20815                         *MESH_FACENORMAL        6       -0.169102       0.000000        -0.985599\r
20816                         *MESH_FACENORMAL        7       -0.816497       0.000000        -0.577350\r
20817                         *MESH_VERTEXNORMAL      0       -0.075363       -0.764883       0.639746\r
20818                         *MESH_VERTEXNORMAL      1       0.961477        0.262534        0.081472\r
20819                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
20820                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
20821                         *MESH_VERTEXNORMAL      4       0.859840        0.510512        -0.007269\r
20822                         *MESH_VERTEXNORMAL      5       0.077769        0.772611        -0.630099\r
20823                         *MESH_VERTEXNORMAL      6       0.000000        1.000000        0.000000\r
20824                         *MESH_VERTEXNORMAL      7       0.079015        0.775680        0.626161\r
20825                         *MESH_VERTEXNORMAL      8       0.954732        0.284642        -0.086407\r
20826                         *MESH_VERTEXNORMAL      9       1.000000        0.000000        0.000000\r
20827                         *MESH_VERTEXNORMAL      10      -0.080968       -0.784453       -0.614880\r
20828                         *MESH_VERTEXNORMAL      11      0.000000        1.000000        0.000000\r
20829                         *MESH_VERTEXNORMAL      12      0.000000        -1.000000       0.000000\r
20830                 }\r
20831                 *MESH_FACE_LIST {\r
20832                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20833                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20834                         *MESH_FACE      2       A:      1       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20835                         *MESH_FACE      3       A:      2       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20836                         *MESH_FACE      4       A:      4       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20837                         *MESH_FACE      5       A:      8       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20838                         *MESH_FACE      6       A:      7       B:      9       C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20839                         *MESH_FACE      7       A:      9       B:      10      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20840                 }\r
20841                 *MESH_NUMTVERTEX        13\r
20842                 *MESH_TVERTLIST {\r
20843                         *MESH_TVERT     0       0.018042        0.172806        1.000000\r
20844                         *MESH_TVERT     1       0.036084        0.172806        1.000000\r
20845                         *MESH_TVERT     2       0.036084        0.000000        1.000000\r
20846                         *MESH_TVERT     3       0.018042        0.000000        1.000000\r
20847                         *MESH_TVERT     4       0.036084        0.357891        1.000000\r
20848                         *MESH_TVERT     5       0.054127        0.172806        1.000000\r
20849                         *MESH_TVERT     6       0.054127        0.000000        1.000000\r
20850                         *MESH_TVERT     7       0.018042        0.546964        1.000000\r
20851                         *MESH_TVERT     8       0.036084        0.546964        1.000000\r
20852                         *MESH_TVERT     9       0.036084        0.721099        1.000000\r
20853                         *MESH_TVERT     10      0.054127        0.546964        1.000000\r
20854                         *MESH_TVERT     11      0.018042        0.721099        1.000000\r
20855                         *MESH_TVERT     12      0.054127        0.721099        1.000000\r
20856                 }\r
20857                 *MESH_NUMTVFACES        8\r
20858                 *MESH_TFACELIST {\r
20859                         *MESH_TFACE     0       0       2       1\r
20860                         *MESH_TFACE     1       0       3       2\r
20861                         *MESH_TFACE     2       1       5       4\r
20862                         *MESH_TFACE     3       2       6       5\r
20863                         *MESH_TFACE     4       4       8       7\r
20864                         *MESH_TFACE     5       8       10      9\r
20865                         *MESH_TFACE     6       7       9       11\r
20866                         *MESH_TFACE     7       9       10      12\r
20867                 }\r
20868         }\r
20869         *PROP_MOTIONBLUR        0\r
20870         *PROP_CASTSHADOW        1\r
20871         *PROP_RECVSHADOW        1\r
20872         *MATERIAL_REF   13\r
20873 }\r
20874 *GEOMOBJECT     {\r
20875         *NODE_NAME      "mat13model0surf382"\r
20876         *NODE_TM        {\r
20877                 *NODE_NAME      "mat13model0surf382"\r
20878                 *INHERIT_POS    0       0       0\r
20879                 *INHERIT_ROT    0       0       0\r
20880                 *INHERIT_SCL    0       0       0\r
20881                 *TM_ROW0        1.0     0       0\r
20882                 *TM_ROW1        0       1.0     0\r
20883                 *TM_ROW2        0       0       1.0\r
20884                 *TM_ROW3        0       0       0\r
20885                 *TM_POS 0.000000        0.000000        0.000000\r
20886         }\r
20887         *MESH   {\r
20888                 *TIMEVALUE      0\r
20889                 *MESH_NUMVERTEX 3\r
20890                 *MESH_NUMFACES  1\r
20891                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
20892                 *MESH_VERTEX_LIST       {\r
20893                         *MESH_VERTEX    0       37.000000       -36.000000      64.000000\r
20894                         *MESH_VERTEX    1       34.750000       -32.000000      76.000000\r
20895                         *MESH_VERTEX    2       33.750000       -31.250000      75.250000\r
20896                 }\r
20897                 *MESH_NORMALS   {\r
20898                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
20899                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
20900                         *MESH_VERTEXNORMAL      1       0.961477        0.262534        0.081472\r
20901                         *MESH_VERTEXNORMAL      2       0.077769        0.772611        -0.630099\r
20902                 }\r
20903                 *MESH_FACE_LIST {\r
20904                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20905                 }\r
20906                 *MESH_NUMTVERTEX        3\r
20907                 *MESH_TVERTLIST {\r
20908                         *MESH_TVERT     0       0.036084        0.000000        1.000000\r
20909                         *MESH_TVERT     1       0.036084        0.172806        1.000000\r
20910                         *MESH_TVERT     2       0.054127        0.172806        1.000000\r
20911                 }\r
20912                 *MESH_NUMTVFACES        1\r
20913                 *MESH_TFACELIST {\r
20914                         *MESH_TFACE     0       0       2       1\r
20915                 }\r
20916         }\r
20917         *PROP_MOTIONBLUR        0\r
20918         *PROP_CASTSHADOW        1\r
20919         *PROP_RECVSHADOW        1\r
20920         *MATERIAL_REF   13\r
20921 }\r
20922 *GEOMOBJECT     {\r
20923         *NODE_NAME      "mat13model0surf383"\r
20924         *NODE_TM        {\r
20925                 *NODE_NAME      "mat13model0surf383"\r
20926                 *INHERIT_POS    0       0       0\r
20927                 *INHERIT_ROT    0       0       0\r
20928                 *INHERIT_SCL    0       0       0\r
20929                 *TM_ROW0        1.0     0       0\r
20930                 *TM_ROW1        0       1.0     0\r
20931                 *TM_ROW2        0       0       1.0\r
20932                 *TM_ROW3        0       0       0\r
20933                 *TM_POS 0.000000        0.000000        0.000000\r
20934         }\r
20935         *MESH   {\r
20936                 *TIMEVALUE      0\r
20937                 *MESH_NUMVERTEX 18\r
20938                 *MESH_NUMFACES  9\r
20939                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
20940                 *MESH_VERTEX_LIST       {\r
20941                         *MESH_VERTEX    0       33.750000       -31.250000      75.250000\r
20942                         *MESH_VERTEX    1       35.000000       -36.000000      64.000000\r
20943                         *MESH_VERTEX    2       36.000000       -35.000000      64.000000\r
20944                         *MESH_VERTEX    3       32.750000       -32.000000      76.000000\r
20945                         *MESH_VERTEX    4       26.000000       -20.000000      80.000000\r
20946                         *MESH_VERTEX    5       33.750000       -32.750000      76.750000\r
20947                         *MESH_VERTEX    6       32.750000       -32.000000      76.000000\r
20948                         *MESH_VERTEX    7       35.000000       -36.000000      64.000000\r
20949                         *MESH_VERTEX    8       36.000000       -37.000000      64.000000\r
20950                         *MESH_VERTEX    9       19.500000       -8.750000       75.250000\r
20951                         *MESH_VERTEX    10      18.500000       -8.000000       76.000000\r
20952                         *MESH_VERTEX    11      26.000000       -20.000000      80.000000\r
20953                         *MESH_VERTEX    12      16.000000       -4.000000       64.000000\r
20954                         *MESH_VERTEX    13      19.500000       -7.250000       76.750000\r
20955                         *MESH_VERTEX    14      18.500000       -8.000000       76.000000\r
20956                         *MESH_VERTEX    15      17.000000       -3.000000       64.000000\r
20957                         *MESH_VERTEX    16      17.000000       -5.000000       64.000000\r
20958                         *MESH_VERTEX    17      16.000000       -4.000000       64.000000\r
20959                 }\r
20960                 *MESH_NORMALS   {\r
20961                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
20962                         *MESH_FACENORMAL        1       0.707107        0.000000        0.707107\r
20963                         *MESH_FACENORMAL        2       0.816497        0.000000        -0.577350\r
20964                         *MESH_FACENORMAL        3       -0.707107       0.000000        -0.707107\r
20965                         *MESH_FACENORMAL        4       -0.816497       0.000000        -0.577350\r
20966                         *MESH_FACENORMAL        5       -0.707107       0.000000        -0.707107\r
20967                         *MESH_FACENORMAL        6       -0.000000       0.000000        1.000000\r
20968                         *MESH_FACENORMAL        7       0.169102        0.000000        0.985599\r
20969                         *MESH_FACENORMAL        8       0.252725        0.000000        -0.967538\r
20970                         *MESH_VERTEXNORMAL      0       0.077769        0.772611        -0.630099\r
20971                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
20972                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
20973                         *MESH_VERTEXNORMAL      3       -0.962403       -0.260537       -0.076813\r
20974                         *MESH_VERTEXNORMAL      4       -0.859808       -0.510493       0.011280\r
20975                         *MESH_VERTEXNORMAL      5       -0.075363       -0.764883       0.639746\r
20976                         *MESH_VERTEXNORMAL      6       -0.962403       -0.260537       -0.076813\r
20977                         *MESH_VERTEXNORMAL      7       -1.000000       0.000000        0.000000\r
20978                         *MESH_VERTEXNORMAL      8       0.000000        -1.000000       0.000000\r
20979                         *MESH_VERTEXNORMAL      9       -0.080968       -0.784453       -0.614880\r
20980                         *MESH_VERTEXNORMAL      10      -0.953596       -0.286759       0.091783\r
20981                         *MESH_VERTEXNORMAL      11      -0.859808       -0.510493       0.011280\r
20982                         *MESH_VERTEXNORMAL      12      -1.000000       0.000000        0.000000\r
20983                         *MESH_VERTEXNORMAL      13      0.079015        0.775680        0.626161\r
20984                         *MESH_VERTEXNORMAL      14      -0.953596       -0.286759       0.091783\r
20985                         *MESH_VERTEXNORMAL      15      0.000000        1.000000        0.000000\r
20986                         *MESH_VERTEXNORMAL      16      0.000000        -1.000000       0.000000\r
20987                         *MESH_VERTEXNORMAL      17      -1.000000       0.000000        0.000000\r
20988                 }\r
20989                 *MESH_FACE_LIST {\r
20990                         *MESH_FACE      0       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20991                         *MESH_FACE      1       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20992                         *MESH_FACE      2       A:      5       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20993                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20994                         *MESH_FACE      4       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20995                         *MESH_FACE      5       A:      9       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20996                         *MESH_FACE      6       A:      12      B:      14      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20997                         *MESH_FACE      7       A:      12      B:      13      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20998                         *MESH_FACE      8       A:      9       B:      17      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20999                 }\r
21000                 *MESH_NUMTVERTEX        18\r
21001                 *MESH_TVERTLIST {\r
21002                         *MESH_TVERT     0       0.054127        0.172806        1.000000\r
21003                         *MESH_TVERT     1       0.072169        0.000000        1.000000\r
21004                         *MESH_TVERT     2       0.054127        0.000000        1.000000\r
21005                         *MESH_TVERT     3       0.072169        0.172806        1.000000\r
21006                         *MESH_TVERT     4       0.000000        0.357891        1.000000\r
21007                         *MESH_TVERT     5       0.018042        0.172806        1.000000\r
21008                         *MESH_TVERT     6       0.000000        0.172806        1.000000\r
21009                         *MESH_TVERT     7       0.000000        0.000000        1.000000\r
21010                         *MESH_TVERT     8       0.018042        0.000000        1.000000\r
21011                         *MESH_TVERT     9       0.054127        0.546964        1.000000\r
21012                         *MESH_TVERT     10      0.072169        0.546964        1.000000\r
21013                         *MESH_TVERT     11      0.072169        0.357891        1.000000\r
21014                         *MESH_TVERT     12      0.000000        0.721099        1.000000\r
21015                         *MESH_TVERT     13      0.018042        0.546964        1.000000\r
21016                         *MESH_TVERT     14      0.000000        0.546964        1.000000\r
21017                         *MESH_TVERT     15      0.018042        0.721099        1.000000\r
21018                         *MESH_TVERT     16      0.054127        0.721099        1.000000\r
21019                         *MESH_TVERT     17      0.072169        0.721099        1.000000\r
21020                 }\r
21021                 *MESH_NUMTVFACES        9\r
21022                 *MESH_TFACELIST {\r
21023                         *MESH_TFACE     0       5       6       7\r
21024                         *MESH_TFACE     1       4       6       5\r
21025                         *MESH_TFACE     2       5       7       8\r
21026                         *MESH_TFACE     3       0       2       1\r
21027                         *MESH_TFACE     4       0       1       3\r
21028                         *MESH_TFACE     5       9       11      10\r
21029                         *MESH_TFACE     6       12      14      13\r
21030                         *MESH_TFACE     7       12      13      15\r
21031                         *MESH_TFACE     8       9       17      16\r
21032                 }\r
21033         }\r
21034         *PROP_MOTIONBLUR        0\r
21035         *PROP_CASTSHADOW        1\r
21036         *PROP_RECVSHADOW        1\r
21037         *MATERIAL_REF   13\r
21038 }\r
21039 *GEOMOBJECT     {\r
21040         *NODE_NAME      "mat13model0surf384"\r
21041         *NODE_TM        {\r
21042                 *NODE_NAME      "mat13model0surf384"\r
21043                 *INHERIT_POS    0       0       0\r
21044                 *INHERIT_ROT    0       0       0\r
21045                 *INHERIT_SCL    0       0       0\r
21046                 *TM_ROW0        1.0     0       0\r
21047                 *TM_ROW1        0       1.0     0\r
21048                 *TM_ROW2        0       0       1.0\r
21049                 *TM_ROW3        0       0       0\r
21050                 *TM_POS 0.000000        0.000000        0.000000\r
21051         }\r
21052         *MESH   {\r
21053                 *TIMEVALUE      0\r
21054                 *MESH_NUMVERTEX 7\r
21055                 *MESH_NUMFACES  6\r
21056                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
21057                 *MESH_VERTEX_LIST       {\r
21058                         *MESH_VERTEX    0       33.750000       -32.750000      76.750000\r
21059                         *MESH_VERTEX    1       28.000000       -20.000000      80.000000\r
21060                         *MESH_VERTEX    2       34.750000       -32.000000      76.000000\r
21061                         *MESH_VERTEX    3       27.000000       -20.000000      81.000000\r
21062                         *MESH_VERTEX    4       26.000000       -20.000000      80.000000\r
21063                         *MESH_VERTEX    5       19.500000       -7.250000       76.750000\r
21064                         *MESH_VERTEX    6       18.500000       -8.000000       76.000000\r
21065                 }\r
21066                 *MESH_NORMALS   {\r
21067                         *MESH_FACENORMAL        0       -0.816497       0.000000        -0.577350\r
21068                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
21069                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
21070                         *MESH_FACENORMAL        3       -0.707107       0.000000        0.707107\r
21071                         *MESH_FACENORMAL        4       -0.707107       0.000000        -0.707107\r
21072                         *MESH_FACENORMAL        5       0.707107        0.000000        0.707107\r
21073                         *MESH_VERTEXNORMAL      0       -0.075363       -0.764883       0.639746\r
21074                         *MESH_VERTEXNORMAL      1       0.859840        0.510512        -0.007269\r
21075                         *MESH_VERTEXNORMAL      2       0.961477        0.262534        0.081472\r
21076                         *MESH_VERTEXNORMAL      3       0.002722        0.005053        0.999984\r
21077                         *MESH_VERTEXNORMAL      4       -0.859808       -0.510493       0.011280\r
21078                         *MESH_VERTEXNORMAL      5       0.079015        0.775680        0.626161\r
21079                         *MESH_VERTEXNORMAL      6       -0.953596       -0.286759       0.091783\r
21080                 }\r
21081                 *MESH_FACE_LIST {\r
21082                         *MESH_FACE      0       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21083                         *MESH_FACE      1       A:      0       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21084                         *MESH_FACE      2       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21085                         *MESH_FACE      3       A:      1       B:      5       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21086                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21087                         *MESH_FACE      5       A:      4       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21088                 }\r
21089                 *MESH_NUMTVERTEX        7\r
21090                 *MESH_TVERTLIST {\r
21091                         *MESH_TVERT     0       0.018042        0.172806        1.000000\r
21092                         *MESH_TVERT     1       0.036084        0.357891        1.000000\r
21093                         *MESH_TVERT     2       0.036084        0.172806        1.000000\r
21094                         *MESH_TVERT     3       0.018042        0.357891        1.000000\r
21095                         *MESH_TVERT     4       0.000000        0.357891        1.000000\r
21096                         *MESH_TVERT     5       0.018042        0.546964        1.000000\r
21097                         *MESH_TVERT     6       0.000000        0.546964        1.000000\r
21098                 }\r
21099                 *MESH_NUMTVFACES        6\r
21100                 *MESH_TFACELIST {\r
21101                         *MESH_TFACE     0       0       1       3\r
21102                         *MESH_TFACE     1       0       3       4\r
21103                         *MESH_TFACE     2       3       5       4\r
21104                         *MESH_TFACE     3       1       5       3\r
21105                         *MESH_TFACE     4       0       2       1\r
21106                         *MESH_TFACE     5       4       5       6\r
21107                 }\r
21108         }\r
21109         *PROP_MOTIONBLUR        0\r
21110         *PROP_CASTSHADOW        1\r
21111         *PROP_RECVSHADOW        1\r
21112         *MATERIAL_REF   13\r
21113 }\r
21114 *GEOMOBJECT     {\r
21115         *NODE_NAME      "mat13model0surf385"\r
21116         *NODE_TM        {\r
21117                 *NODE_NAME      "mat13model0surf385"\r
21118                 *INHERIT_POS    0       0       0\r
21119                 *INHERIT_ROT    0       0       0\r
21120                 *INHERIT_SCL    0       0       0\r
21121                 *TM_ROW0        1.0     0       0\r
21122                 *TM_ROW1        0       1.0     0\r
21123                 *TM_ROW2        0       0       1.0\r
21124                 *TM_ROW3        0       0       0\r
21125                 *TM_POS 0.000000        0.000000        0.000000\r
21126         }\r
21127         *MESH   {\r
21128                 *TIMEVALUE      0\r
21129                 *MESH_NUMVERTEX 7\r
21130                 *MESH_NUMFACES  6\r
21131                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
21132                 *MESH_VERTEX_LIST       {\r
21133                         *MESH_VERTEX    0       28.000000       -20.000000      80.000000\r
21134                         *MESH_VERTEX    1       27.000000       -20.000000      79.000000\r
21135                         *MESH_VERTEX    2       33.750000       -31.250000      75.250000\r
21136                         *MESH_VERTEX    3       26.000000       -20.000000      80.000000\r
21137                         *MESH_VERTEX    4       32.750000       -32.000000      76.000000\r
21138                         *MESH_VERTEX    5       19.500000       -8.750000       75.250000\r
21139                         *MESH_VERTEX    6       20.500000       -8.000000       76.000000\r
21140                 }\r
21141                 *MESH_NORMALS   {\r
21142                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
21143                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
21144                         *MESH_FACENORMAL        2       0.000000        0.000000        -1.000000\r
21145                         *MESH_FACENORMAL        3       -0.707107       0.000000        0.707107\r
21146                         *MESH_FACENORMAL        4       -0.707107       0.000000        0.707107\r
21147                         *MESH_FACENORMAL        5       0.985599        0.000000        -0.169102\r
21148                         *MESH_VERTEXNORMAL      0       0.859840        0.510512        -0.007269\r
21149                         *MESH_VERTEXNORMAL      1       -0.001891       -0.005506       -0.999983\r
21150                         *MESH_VERTEXNORMAL      2       0.077769        0.772611        -0.630099\r
21151                         *MESH_VERTEXNORMAL      3       -0.859808       -0.510493       0.011280\r
21152                         *MESH_VERTEXNORMAL      4       -0.962403       -0.260537       -0.076813\r
21153                         *MESH_VERTEXNORMAL      5       -0.080968       -0.784453       -0.614880\r
21154                         *MESH_VERTEXNORMAL      6       0.954732        0.284642        -0.086407\r
21155                 }\r
21156                 *MESH_FACE_LIST {\r
21157                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21158                         *MESH_FACE      1       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21159                         *MESH_FACE      2       A:      0       B:      1       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21160                         *MESH_FACE      3       A:      1       B:      3       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21161                         *MESH_FACE      4       A:      2       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21162                         *MESH_FACE      5       A:      0       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21163                 }\r
21164                 *MESH_NUMTVERTEX        7\r
21165                 *MESH_TVERTLIST {\r
21166                         *MESH_TVERT     0       0.036084        0.357891        1.000000\r
21167                         *MESH_TVERT     1       0.054127        0.357891        1.000000\r
21168                         *MESH_TVERT     2       0.054127        0.172806        1.000000\r
21169                         *MESH_TVERT     3       0.072169        0.357891        1.000000\r
21170                         *MESH_TVERT     4       0.072169        0.172806        1.000000\r
21171                         *MESH_TVERT     5       0.054127        0.546964        1.000000\r
21172                         *MESH_TVERT     6       0.036084        0.546964        1.000000\r
21173                 }\r
21174                 *MESH_NUMTVFACES        6\r
21175                 *MESH_TFACELIST {\r
21176                         *MESH_TFACE     0       0       2       1\r
21177                         *MESH_TFACE     1       1       2       3\r
21178                         *MESH_TFACE     2       0       1       5\r
21179                         *MESH_TFACE     3       1       3       5\r
21180                         *MESH_TFACE     4       2       4       3\r
21181                         *MESH_TFACE     5       0       5       6\r
21182                 }\r
21183         }\r
21184         *PROP_MOTIONBLUR        0\r
21185         *PROP_CASTSHADOW        1\r
21186         *PROP_RECVSHADOW        1\r
21187         *MATERIAL_REF   13\r
21188 }\r
21189 *GEOMOBJECT     {\r
21190         *NODE_NAME      "mat13model0surf386"\r
21191         *NODE_TM        {\r
21192                 *NODE_NAME      "mat13model0surf386"\r
21193                 *INHERIT_POS    0       0       0\r
21194                 *INHERIT_ROT    0       0       0\r
21195                 *INHERIT_SCL    0       0       0\r
21196                 *TM_ROW0        1.0     0       0\r
21197                 *TM_ROW1        0       1.0     0\r
21198                 *TM_ROW2        0       0       1.0\r
21199                 *TM_ROW3        0       0       0\r
21200                 *TM_POS 0.000000        0.000000        0.000000\r
21201         }\r
21202         *MESH   {\r
21203                 *TIMEVALUE      0\r
21204                 *MESH_NUMVERTEX 4\r
21205                 *MESH_NUMFACES  2\r
21206                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
21207                 *MESH_VERTEX_LIST       {\r
21208                         *MESH_VERTEX    0       26.000000       -28.000000      62.000000\r
21209                         *MESH_VERTEX    1       26.000000       -28.000000      34.000000\r
21210                         *MESH_VERTEX    2       70.000000       -28.000000      34.000000\r
21211                         *MESH_VERTEX    3       70.000000       -28.000000      62.000000\r
21212                 }\r
21213                 *MESH_NORMALS   {\r
21214                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
21215                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
21216                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
21217                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
21218                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
21219                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
21220                 }\r
21221                 *MESH_FACE_LIST {\r
21222                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21223                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21224                 }\r
21225                 *MESH_NUMTVERTEX        4\r
21226                 *MESH_TVERTLIST {\r
21227                         *MESH_TVERT     0       0.152344        0.363281        1.000000\r
21228                         *MESH_TVERT     1       0.152344        0.199219        1.000000\r
21229                         *MESH_TVERT     2       0.410156        0.199219        1.000000\r
21230                         *MESH_TVERT     3       0.410156        0.363281        1.000000\r
21231                 }\r
21232                 *MESH_NUMTVFACES        2\r
21233                 *MESH_TFACELIST {\r
21234                         *MESH_TFACE     0       0       2       1\r
21235                         *MESH_TFACE     1       0       3       2\r
21236                 }\r
21237         }\r
21238         *PROP_MOTIONBLUR        0\r
21239         *PROP_CASTSHADOW        1\r
21240         *PROP_RECVSHADOW        1\r
21241         *MATERIAL_REF   13\r
21242 }\r
21243 *GEOMOBJECT     {\r
21244         *NODE_NAME      "mat13model0surf387"\r
21245         *NODE_TM        {\r
21246                 *NODE_NAME      "mat13model0surf387"\r
21247                 *INHERIT_POS    0       0       0\r
21248                 *INHERIT_ROT    0       0       0\r
21249                 *INHERIT_SCL    0       0       0\r
21250                 *TM_ROW0        1.0     0       0\r
21251                 *TM_ROW1        0       1.0     0\r
21252                 *TM_ROW2        0       0       1.0\r
21253                 *TM_ROW3        0       0       0\r
21254                 *TM_POS 0.000000        0.000000        0.000000\r
21255         }\r
21256         *MESH   {\r
21257                 *TIMEVALUE      0\r
21258                 *MESH_NUMVERTEX 4\r
21259                 *MESH_NUMFACES  2\r
21260                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
21261                 *MESH_VERTEX_LIST       {\r
21262                         *MESH_VERTEX    0       70.000000       -40.000000      62.000000\r
21263                         *MESH_VERTEX    1       26.000000       -40.000000      62.000000\r
21264                         *MESH_VERTEX    2       26.000000       -28.000000      62.000000\r
21265                         *MESH_VERTEX    3       70.000000       -28.000000      62.000000\r
21266                 }\r
21267                 *MESH_NORMALS   {\r
21268                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
21269                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
21270                         *MESH_VERTEXNORMAL      0       0.707107        0.000000        0.707107\r
21271                         *MESH_VERTEXNORMAL      1       -0.707107       0.000000        0.707107\r
21272                         *MESH_VERTEXNORMAL      2       -0.707107       0.000000        0.707107\r
21273                         *MESH_VERTEXNORMAL      3       0.707107        0.000000        0.707107\r
21274                 }\r
21275                 *MESH_FACE_LIST {\r
21276                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21277                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21278                 }\r
21279                 *MESH_NUMTVERTEX        4\r
21280                 *MESH_TVERTLIST {\r
21281                         *MESH_TVERT     0       0.171875        0.093750        1.000000\r
21282                         *MESH_TVERT     1       0.687500        0.093750        1.000000\r
21283                         *MESH_TVERT     2       0.687500        0.000000        1.000000\r
21284                         *MESH_TVERT     3       0.171875        0.000000        1.000000\r
21285                 }\r
21286                 *MESH_NUMTVFACES        2\r
21287                 *MESH_TFACELIST {\r
21288                         *MESH_TFACE     0       0       2       1\r
21289                         *MESH_TFACE     1       0       3       2\r
21290                 }\r
21291         }\r
21292         *PROP_MOTIONBLUR        0\r
21293         *PROP_CASTSHADOW        1\r
21294         *PROP_RECVSHADOW        1\r
21295         *MATERIAL_REF   13\r
21296 }\r
21297 *GEOMOBJECT     {\r
21298         *NODE_NAME      "mat13model0surf388"\r
21299         *NODE_TM        {\r
21300                 *NODE_NAME      "mat13model0surf388"\r
21301                 *INHERIT_POS    0       0       0\r
21302                 *INHERIT_ROT    0       0       0\r
21303                 *INHERIT_SCL    0       0       0\r
21304                 *TM_ROW0        1.0     0       0\r
21305                 *TM_ROW1        0       1.0     0\r
21306                 *TM_ROW2        0       0       1.0\r
21307                 *TM_ROW3        0       0       0\r
21308                 *TM_POS 0.000000        0.000000        0.000000\r
21309         }\r
21310         *MESH   {\r
21311                 *TIMEVALUE      0\r
21312                 *MESH_NUMVERTEX 4\r
21313                 *MESH_NUMFACES  2\r
21314                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
21315                 *MESH_VERTEX_LIST       {\r
21316                         *MESH_VERTEX    0       26.000000       -40.000000      34.000000\r
21317                         *MESH_VERTEX    1       26.000000       -40.000000      62.000000\r
21318                         *MESH_VERTEX    2       70.000000       -40.000000      62.000000\r
21319                         *MESH_VERTEX    3       70.000000       -40.000000      34.000000\r
21320                 }\r
21321                 *MESH_NORMALS   {\r
21322                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
21323                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
21324                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
21325                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
21326                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
21327                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
21328                 }\r
21329                 *MESH_FACE_LIST {\r
21330                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21331                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21332                 }\r
21333                 *MESH_NUMTVERTEX        4\r
21334                 *MESH_TVERTLIST {\r
21335                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
21336                         *MESH_TVERT     1       0.000000        0.328125        1.000000\r
21337                         *MESH_TVERT     2       0.515625        0.328125        1.000000\r
21338                         *MESH_TVERT     3       0.515625        0.000000        1.000000\r
21339                 }\r
21340                 *MESH_NUMTVFACES        2\r
21341                 *MESH_TFACELIST {\r
21342                         *MESH_TFACE     0       0       2       1\r
21343                         *MESH_TFACE     1       0       3       2\r
21344                 }\r
21345         }\r
21346         *PROP_MOTIONBLUR        0\r
21347         *PROP_CASTSHADOW        1\r
21348         *PROP_RECVSHADOW        1\r
21349         *MATERIAL_REF   13\r
21350 }\r
21351 *GEOMOBJECT     {\r
21352         *NODE_NAME      "mat13model0surf389"\r
21353         *NODE_TM        {\r
21354                 *NODE_NAME      "mat13model0surf389"\r
21355                 *INHERIT_POS    0       0       0\r
21356                 *INHERIT_ROT    0       0       0\r
21357                 *INHERIT_SCL    0       0       0\r
21358                 *TM_ROW0        1.0     0       0\r
21359                 *TM_ROW1        0       1.0     0\r
21360                 *TM_ROW2        0       0       1.0\r
21361                 *TM_ROW3        0       0       0\r
21362                 *TM_POS 0.000000        0.000000        0.000000\r
21363         }\r
21364         *MESH   {\r
21365                 *TIMEVALUE      0\r
21366                 *MESH_NUMVERTEX 4\r
21367                 *MESH_NUMFACES  2\r
21368                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
21369                 *MESH_VERTEX_LIST       {\r
21370                         *MESH_VERTEX    0       26.000000       -28.000000      62.000000\r
21371                         *MESH_VERTEX    1       26.000000       -40.000000      62.000000\r
21372                         *MESH_VERTEX    2       26.000000       -40.000000      34.000000\r
21373                         *MESH_VERTEX    3       26.000000       -28.000000      34.000000\r
21374                 }\r
21375                 *MESH_NORMALS   {\r
21376                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
21377                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
21378                         *MESH_VERTEXNORMAL      0       -0.707107       0.000000        0.707107\r
21379                         *MESH_VERTEXNORMAL      1       -0.707107       0.000000        0.707107\r
21380                         *MESH_VERTEXNORMAL      2       -0.707107       0.000000        -0.707107\r
21381                         *MESH_VERTEXNORMAL      3       -0.707107       0.000000        -0.707107\r
21382                 }\r
21383                 *MESH_FACE_LIST {\r
21384                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21385                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21386                 }\r
21387                 *MESH_NUMTVERTEX        4\r
21388                 *MESH_TVERTLIST {\r
21389                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
21390                         *MESH_TVERT     1       0.000000        0.093750        1.000000\r
21391                         *MESH_TVERT     2       0.328125        0.093750        1.000000\r
21392                         *MESH_TVERT     3       0.328125        0.000000        1.000000\r
21393                 }\r
21394                 *MESH_NUMTVFACES        2\r
21395                 *MESH_TFACELIST {\r
21396                         *MESH_TFACE     0       0       2       1\r
21397                         *MESH_TFACE     1       0       3       2\r
21398                 }\r
21399         }\r
21400         *PROP_MOTIONBLUR        0\r
21401         *PROP_CASTSHADOW        1\r
21402         *PROP_RECVSHADOW        1\r
21403         *MATERIAL_REF   13\r
21404 }\r
21405 *GEOMOBJECT     {\r
21406         *NODE_NAME      "mat13model0surf390"\r
21407         *NODE_TM        {\r
21408                 *NODE_NAME      "mat13model0surf390"\r
21409                 *INHERIT_POS    0       0       0\r
21410                 *INHERIT_ROT    0       0       0\r
21411                 *INHERIT_SCL    0       0       0\r
21412                 *TM_ROW0        1.0     0       0\r
21413                 *TM_ROW1        0       1.0     0\r
21414                 *TM_ROW2        0       0       1.0\r
21415                 *TM_ROW3        0       0       0\r
21416                 *TM_POS 0.000000        0.000000        0.000000\r
21417         }\r
21418         *MESH   {\r
21419                 *TIMEVALUE      0\r
21420                 *MESH_NUMVERTEX 4\r
21421                 *MESH_NUMFACES  2\r
21422                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
21423                 *MESH_VERTEX_LIST       {\r
21424                         *MESH_VERTEX    0       26.000000       -40.000000      34.000000\r
21425                         *MESH_VERTEX    1       70.000000       -40.000000      34.000000\r
21426                         *MESH_VERTEX    2       70.000000       -28.000000      34.000000\r
21427                         *MESH_VERTEX    3       26.000000       -28.000000      34.000000\r
21428                 }\r
21429                 *MESH_NORMALS   {\r
21430                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
21431                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
21432                         *MESH_VERTEXNORMAL      0       -0.707107       0.000000        -0.707107\r
21433                         *MESH_VERTEXNORMAL      1       0.707107        0.000000        -0.707107\r
21434                         *MESH_VERTEXNORMAL      2       0.707107        0.000000        -0.707107\r
21435                         *MESH_VERTEXNORMAL      3       -0.707107       0.000000        -0.707107\r
21436                 }\r
21437                 *MESH_FACE_LIST {\r
21438                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21439                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21440                 }\r
21441                 *MESH_NUMTVERTEX        4\r
21442                 *MESH_TVERTLIST {\r
21443                         *MESH_TVERT     0       0.328125        0.093750        1.000000\r
21444                         *MESH_TVERT     1       0.843750        0.093750        1.000000\r
21445                         *MESH_TVERT     2       0.843750        0.000000        1.000000\r
21446                         *MESH_TVERT     3       0.328125        0.000000        1.000000\r
21447                 }\r
21448                 *MESH_NUMTVFACES        2\r
21449                 *MESH_TFACELIST {\r
21450                         *MESH_TFACE     0       0       2       1\r
21451                         *MESH_TFACE     1       0       3       2\r
21452                 }\r
21453         }\r
21454         *PROP_MOTIONBLUR        0\r
21455         *PROP_CASTSHADOW        1\r
21456         *PROP_RECVSHADOW        1\r
21457         *MATERIAL_REF   13\r
21458 }\r
21459 *GEOMOBJECT     {\r
21460         *NODE_NAME      "mat13model0surf391"\r
21461         *NODE_TM        {\r
21462                 *NODE_NAME      "mat13model0surf391"\r
21463                 *INHERIT_POS    0       0       0\r
21464                 *INHERIT_ROT    0       0       0\r
21465                 *INHERIT_SCL    0       0       0\r
21466                 *TM_ROW0        1.0     0       0\r
21467                 *TM_ROW1        0       1.0     0\r
21468                 *TM_ROW2        0       0       1.0\r
21469                 *TM_ROW3        0       0       0\r
21470                 *TM_POS 0.000000        0.000000        0.000000\r
21471         }\r
21472         *MESH   {\r
21473                 *TIMEVALUE      0\r
21474                 *MESH_NUMVERTEX 3\r
21475                 *MESH_NUMFACES  1\r
21476                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
21477                 *MESH_VERTEX_LIST       {\r
21478                         *MESH_VERTEX    0       19.500000       -7.250000       76.750000\r
21479                         *MESH_VERTEX    1       18.000000       -4.000000       64.000000\r
21480                         *MESH_VERTEX    2       20.500000       -8.000000       76.000000\r
21481                 }\r
21482                 *MESH_NORMALS   {\r
21483                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
21484                         *MESH_VERTEXNORMAL      0       0.079015        0.775680        0.626161\r
21485                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
21486                         *MESH_VERTEXNORMAL      2       0.954732        0.284642        -0.086407\r
21487                 }\r
21488                 *MESH_FACE_LIST {\r
21489                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21490                 }\r
21491                 *MESH_NUMTVERTEX        3\r
21492                 *MESH_TVERTLIST {\r
21493                         *MESH_TVERT     0       0.018042        0.546964        1.000000\r
21494                         *MESH_TVERT     1       0.036084        0.721099        1.000000\r
21495                         *MESH_TVERT     2       0.036084        0.546964        1.000000\r
21496                 }\r
21497                 *MESH_NUMTVFACES        1\r
21498                 *MESH_TFACELIST {\r
21499                         *MESH_TFACE     0       0       2       1\r
21500                 }\r
21501         }\r
21502         *PROP_MOTIONBLUR        0\r
21503         *PROP_CASTSHADOW        1\r
21504         *PROP_RECVSHADOW        1\r
21505         *MATERIAL_REF   13\r
21506 }\r
21507 *GEOMOBJECT     {\r
21508         *NODE_NAME      "mat13model0surf392"\r
21509         *NODE_TM        {\r
21510                 *NODE_NAME      "mat13model0surf392"\r
21511                 *INHERIT_POS    0       0       0\r
21512                 *INHERIT_ROT    0       0       0\r
21513                 *INHERIT_SCL    0       0       0\r
21514                 *TM_ROW0        1.0     0       0\r
21515                 *TM_ROW1        0       1.0     0\r
21516                 *TM_ROW2        0       0       1.0\r
21517                 *TM_ROW3        0       0       0\r
21518                 *TM_POS 0.000000        0.000000        0.000000\r
21519         }\r
21520         *MESH   {\r
21521                 *TIMEVALUE      0\r
21522                 *MESH_NUMVERTEX 3\r
21523                 *MESH_NUMFACES  1\r
21524                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
21525                 *MESH_VERTEX_LIST       {\r
21526                         *MESH_VERTEX    0       19.500000       -8.750000       75.250000\r
21527                         *MESH_VERTEX    1       16.000000       -4.000000       64.000000\r
21528                         *MESH_VERTEX    2       18.500000       -8.000000       76.000000\r
21529                 }\r
21530                 *MESH_NORMALS   {\r
21531                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
21532                         *MESH_VERTEXNORMAL      0       -0.080968       -0.784453       -0.614880\r
21533                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
21534                         *MESH_VERTEXNORMAL      2       -0.953596       -0.286759       0.091783\r
21535                 }\r
21536                 *MESH_FACE_LIST {\r
21537                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21538                 }\r
21539                 *MESH_NUMTVERTEX        3\r
21540                 *MESH_TVERTLIST {\r
21541                         *MESH_TVERT     0       0.054127        0.546964        1.000000\r
21542                         *MESH_TVERT     1       0.072169        0.721099        1.000000\r
21543                         *MESH_TVERT     2       0.072169        0.546964        1.000000\r
21544                 }\r
21545                 *MESH_NUMTVFACES        1\r
21546                 *MESH_TFACELIST {\r
21547                         *MESH_TFACE     0       0       2       1\r
21548                 }\r
21549         }\r
21550         *PROP_MOTIONBLUR        0\r
21551         *PROP_CASTSHADOW        1\r
21552         *PROP_RECVSHADOW        1\r
21553         *MATERIAL_REF   13\r
21554 }\r
21555 *GEOMOBJECT     {\r
21556         *NODE_NAME      "mat13model0surf393"\r
21557         *NODE_TM        {\r
21558                 *NODE_NAME      "mat13model0surf393"\r
21559                 *INHERIT_POS    0       0       0\r
21560                 *INHERIT_ROT    0       0       0\r
21561                 *INHERIT_SCL    0       0       0\r
21562                 *TM_ROW0        1.0     0       0\r
21563                 *TM_ROW1        0       1.0     0\r
21564                 *TM_ROW2        0       0       1.0\r
21565                 *TM_ROW3        0       0       0\r
21566                 *TM_POS 0.000000        0.000000        0.000000\r
21567         }\r
21568         *MESH   {\r
21569                 *TIMEVALUE      0\r
21570                 *MESH_NUMVERTEX 34\r
21571                 *MESH_NUMFACES  32\r
21572                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
21573                 *MESH_VERTEX_LIST       {\r
21574                         *MESH_VERTEX    0       -36.000000      40.000000       48.000000\r
21575                         *MESH_VERTEX    1       -32.000000      32.000000       48.000000\r
21576                         *MESH_VERTEX    2       -34.250000      32.000000       63.750000\r
21577                         *MESH_VERTEX    3       -34.250000      32.000000       32.250000\r
21578                         *MESH_VERTEX    4       -38.000000      40.000000       62.000000\r
21579                         *MESH_VERTEX    5       -38.000000      40.000000       34.000000\r
21580                         *MESH_VERTEX    6       -44.000000      40.000000       72.000000\r
21581                         *MESH_VERTEX    7       -44.000000      40.000000       24.000000\r
21582                         *MESH_VERTEX    8       -41.000000      32.000000       21.000000\r
21583                         *MESH_VERTEX    9       -52.250000      32.000000       14.250000\r
21584                         *MESH_VERTEX    10      -54.000000      40.000000       18.000000\r
21585                         *MESH_VERTEX    11      -68.000000      40.000000       16.000000\r
21586                         *MESH_VERTEX    12      -68.000000      32.000000       12.000000\r
21587                         *MESH_VERTEX    13      -83.750000      32.000000       14.250000\r
21588                         *MESH_VERTEX    14      -92.000000      40.000000       24.000000\r
21589                         *MESH_VERTEX    15      -82.000000      40.000000       18.000000\r
21590                         *MESH_VERTEX    16      -41.000000      32.000000       75.000000\r
21591                         *MESH_VERTEX    17      -52.250000      32.000000       81.750000\r
21592                         *MESH_VERTEX    18      -54.000000      40.000000       78.000000\r
21593                         *MESH_VERTEX    19      -68.000000      40.000000       80.000000\r
21594                         *MESH_VERTEX    20      -95.000000      32.000000       21.000000\r
21595                         *MESH_VERTEX    21      -101.750000     32.000000       32.250000\r
21596                         *MESH_VERTEX    22      -100.000000     40.000000       48.000000\r
21597                         *MESH_VERTEX    23      -104.000000     32.000000       48.000000\r
21598                         *MESH_VERTEX    24      -68.000000      32.000000       84.000000\r
21599                         *MESH_VERTEX    25      -83.750000      32.000000       81.750000\r
21600                         *MESH_VERTEX    26      -82.000000      40.000000       78.000000\r
21601                         *MESH_VERTEX    27      -92.000000      40.000000       72.000000\r
21602                         *MESH_VERTEX    28      -95.000000      32.000000       75.000000\r
21603                         *MESH_VERTEX    29      -101.750000     32.000000       63.750000\r
21604                         *MESH_VERTEX    30      -98.000000      40.000000       62.000000\r
21605                         *MESH_VERTEX    31      -100.000000     40.000000       48.000000\r
21606                         *MESH_VERTEX    32      -98.000000      40.000000       34.000000\r
21607                         *MESH_VERTEX    33      -104.000000     32.000000       48.000000\r
21608                 }\r
21609                 *MESH_NORMALS   {\r
21610                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
21611                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
21612                         *MESH_FACENORMAL        2       -0.816497       0.000000        -0.577350\r
21613                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
21614                         *MESH_FACENORMAL        4       0.000000        0.000000        1.000000\r
21615                         *MESH_FACENORMAL        5       0.707107        0.000000        0.707107\r
21616                         *MESH_FACENORMAL        6       0.000000        0.000000        -1.000000\r
21617                         *MESH_FACENORMAL        7       0.707107        0.000000        -0.707107\r
21618                         *MESH_FACENORMAL        8       0.707107        0.000000        -0.707107\r
21619                         *MESH_FACENORMAL        9       0.252725        0.000000        -0.967538\r
21620                         *MESH_FACENORMAL        10      0.000000        0.000000        -1.000000\r
21621                         *MESH_FACENORMAL        11      -0.707107       0.000000        -0.707107\r
21622                         *MESH_FACENORMAL        12      -0.985599       0.000000        -0.169102\r
21623                         *MESH_FACENORMAL        13      -0.707107       0.000000        0.707107\r
21624                         *MESH_FACENORMAL        14      -0.000000       0.000000        1.000000\r
21625                         *MESH_FACENORMAL        15      0.707107        0.000000        0.707107\r
21626                         *MESH_FACENORMAL        16      -0.169102       0.000000        0.985599\r
21627                         *MESH_FACENORMAL        17      -0.577350       0.000000        0.816497\r
21628                         *MESH_FACENORMAL        18      0.000000        0.707107        0.707107\r
21629                         *MESH_FACENORMAL        19      -0.500000       0.500000        0.707107\r
21630                         *MESH_FACENORMAL        20      0.000000        0.000000        1.000000\r
21631                         *MESH_FACENORMAL        21      0.447214        0.000000        -0.894427\r
21632                         *MESH_FACENORMAL        22      -0.252725       0.000000        -0.967538\r
21633                         *MESH_FACENORMAL        23      0.169102        0.000000        -0.985599\r
21634                         *MESH_FACENORMAL        24      0.577350        0.000000        -0.816497\r
21635                         *MESH_FACENORMAL        25      0.000000        0.000000        -1.000000\r
21636                         *MESH_FACENORMAL        26      0.707107        0.000000        -0.707107\r
21637                         *MESH_FACENORMAL        27      0.500000        -0.500000       0.707107\r
21638                         *MESH_FACENORMAL        28      0.000000        -0.707107       0.707107\r
21639                         *MESH_FACENORMAL        29      0.000000        -0.985599       0.169102\r
21640                         *MESH_FACENORMAL        30      0.000000        -0.707107       -0.707107\r
21641                         *MESH_FACENORMAL        31      0.000000        0.000000        -1.000000\r
21642                         *MESH_VERTEXNORMAL      0       0.894427        0.447214        0.000000\r
21643                         *MESH_VERTEXNORMAL      1       0.894427        0.447214        0.000000\r
21644                         *MESH_VERTEXNORMAL      2       0.781227        0.543844        0.306461\r
21645                         *MESH_VERTEXNORMAL      3       0.781227        0.543844        -0.306461\r
21646                         *MESH_VERTEXNORMAL      4       0.781227        0.543844        0.306461\r
21647                         *MESH_VERTEXNORMAL      5       0.781227        0.543844        -0.306461\r
21648                         *MESH_VERTEXNORMAL      6       0.577350        0.577350        0.577350\r
21649                         *MESH_VERTEXNORMAL      7       0.577350        0.577350        -0.577350\r
21650                         *MESH_VERTEXNORMAL      8       0.577350        0.577350        -0.577350\r
21651                         *MESH_VERTEXNORMAL      9       0.306461        0.543844        -0.781227\r
21652                         *MESH_VERTEXNORMAL      10      0.306461        0.543844        -0.781227\r
21653                         *MESH_VERTEXNORMAL      11      0.000000        0.447214        -0.894427\r
21654                         *MESH_VERTEXNORMAL      12      0.000000        0.447214        -0.894427\r
21655                         *MESH_VERTEXNORMAL      13      -0.306461       0.543844        -0.781227\r
21656                         *MESH_VERTEXNORMAL      14      -0.577350       0.577350        -0.577350\r
21657                         *MESH_VERTEXNORMAL      15      -0.306461       0.543844        -0.781227\r
21658                         *MESH_VERTEXNORMAL      16      0.577350        0.577350        0.577350\r
21659                         *MESH_VERTEXNORMAL      17      0.306461        0.543844        0.781227\r
21660                         *MESH_VERTEXNORMAL      18      0.306461        0.543844        0.781227\r
21661                         *MESH_VERTEXNORMAL      19      0.000000        0.447214        0.894427\r
21662                         *MESH_VERTEXNORMAL      20      -0.577350       0.577350        -0.577350\r
21663                         *MESH_VERTEXNORMAL      21      -0.781227       0.543844        -0.306461\r
21664                         *MESH_VERTEXNORMAL      22      -0.894427       0.447214        0.000000\r
21665                         *MESH_VERTEXNORMAL      23      -0.894427       0.447214        0.000000\r
21666                         *MESH_VERTEXNORMAL      24      0.000000        0.447214        0.894427\r
21667                         *MESH_VERTEXNORMAL      25      -0.306461       0.543844        0.781227\r
21668                         *MESH_VERTEXNORMAL      26      -0.306461       0.543844        0.781227\r
21669                         *MESH_VERTEXNORMAL      27      -0.577350       0.577350        0.577350\r
21670                         *MESH_VERTEXNORMAL      28      -0.577350       0.577350        0.577350\r
21671                         *MESH_VERTEXNORMAL      29      -0.781227       0.543844        0.306461\r
21672                         *MESH_VERTEXNORMAL      30      -0.781227       0.543844        0.306461\r
21673                         *MESH_VERTEXNORMAL      31      -0.894427       0.447214        0.000000\r
21674                         *MESH_VERTEXNORMAL      32      -0.781227       0.543844        -0.306461\r
21675                         *MESH_VERTEXNORMAL      33      -0.894427       0.447214        0.000000\r
21676                 }\r
21677                 *MESH_FACE_LIST {\r
21678                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21679                         *MESH_FACE      1       A:      0       B:      4       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21680                         *MESH_FACE      2       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21681                         *MESH_FACE      3       A:      0       B:      3       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21682                         *MESH_FACE      4       A:      2       B:      4       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21683                         *MESH_FACE      5       A:      3       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21684                         *MESH_FACE      6       A:      3       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21685                         *MESH_FACE      7       A:      2       B:      6       C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21686                         *MESH_FACE      8       A:      6       B:      17      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21687                         *MESH_FACE      9       A:      7       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21688                         *MESH_FACE      10      A:      7       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21689                         *MESH_FACE      11      A:      9       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21690                         *MESH_FACE      12      A:      9       B:      12      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21691                         *MESH_FACE      13      A:      11      B:      12      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21692                         *MESH_FACE      14      A:      11      B:      13      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21693                         *MESH_FACE      15      A:      13      B:      14      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21694                         *MESH_FACE      16      A:      13      B:      20      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21695                         *MESH_FACE      17      A:      14      B:      20      C:      21      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21696                         *MESH_FACE      18      A:      14      B:      21      C:      32      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21697                         *MESH_FACE      19      A:      21      B:      22      C:      32      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21698                         *MESH_FACE      20      A:      21      B:      23      C:      22      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21699                         *MESH_FACE      21      A:      6       B:      18      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21700                         *MESH_FACE      22      A:      17      B:      18      C:      19      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21701                         *MESH_FACE      23      A:      17      B:      19      C:      24      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21702                         *MESH_FACE      24      A:      19      B:      25      C:      24      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21703                         *MESH_FACE      25      A:      19      B:      26      C:      25      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21704                         *MESH_FACE      26      A:      25      B:      26      C:      27      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21705                         *MESH_FACE      27      A:      25      B:      27      C:      28      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21706                         *MESH_FACE      28      A:      27      B:      29      C:      28      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21707                         *MESH_FACE      29      A:      27      B:      30      C:      29      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21708                         *MESH_FACE      30      A:      29      B:      30      C:      31      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21709                         *MESH_FACE      31      A:      29      B:      31      C:      33      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21710                 }\r
21711                 *MESH_NUMTVERTEX        34\r
21712                 *MESH_TVERTLIST {\r
21713                         *MESH_TVERT     0       0.937500        0.104816        1.000000\r
21714                         *MESH_TVERT     1       0.937500        0.000000        1.000000\r
21715                         *MESH_TVERT     2       1.148438        0.000000        1.000000\r
21716                         *MESH_TVERT     3       0.726562        0.000000        1.000000\r
21717                         *MESH_TVERT     4       1.148438        0.104816        1.000000\r
21718                         *MESH_TVERT     5       0.726562        0.104816        1.000000\r
21719                         *MESH_TVERT     6       1.359375        0.104816        1.000000\r
21720                         *MESH_TVERT     7       0.515625        0.104816        1.000000\r
21721                         *MESH_TVERT     8       0.515625        0.000000        1.000000\r
21722                         *MESH_TVERT     9       0.304688        0.000000        1.000000\r
21723                         *MESH_TVERT     10      0.304688        0.104816        1.000000\r
21724                         *MESH_TVERT     11      0.093750        0.104816        1.000000\r
21725                         *MESH_TVERT     12      0.093750        0.000000        1.000000\r
21726                         *MESH_TVERT     13      -0.117188       0.000000        1.000000\r
21727                         *MESH_TVERT     14      -0.328125       0.104816        1.000000\r
21728                         *MESH_TVERT     15      -0.117188       0.104816        1.000000\r
21729                         *MESH_TVERT     16      1.359375        0.000000        1.000000\r
21730                         *MESH_TVERT     17      1.570312        0.000000        1.000000\r
21731                         *MESH_TVERT     18      1.570312        0.104816        1.000000\r
21732                         *MESH_TVERT     19      1.781250        0.104816        1.000000\r
21733                         *MESH_TVERT     20      -0.328125       0.000000        1.000000\r
21734                         *MESH_TVERT     21      -0.539062       0.000000        1.000000\r
21735                         *MESH_TVERT     22      -0.750000       0.104816        1.000000\r
21736                         *MESH_TVERT     23      -0.750000       0.000000        1.000000\r
21737                         *MESH_TVERT     24      1.781250        0.000000        1.000000\r
21738                         *MESH_TVERT     25      1.992188        0.000000        1.000000\r
21739                         *MESH_TVERT     26      1.992188        0.104816        1.000000\r
21740                         *MESH_TVERT     27      2.203125        0.104816        1.000000\r
21741                         *MESH_TVERT     28      2.203125        0.000000        1.000000\r
21742                         *MESH_TVERT     29      2.414062        0.000000        1.000000\r
21743                         *MESH_TVERT     30      2.414062        0.104816        1.000000\r
21744                         *MESH_TVERT     31      2.625000        0.104816        1.000000\r
21745                         *MESH_TVERT     32      -0.539062       0.104816        1.000000\r
21746                         *MESH_TVERT     33      2.625000        0.000000        1.000000\r
21747                 }\r
21748                 *MESH_NUMTVFACES        32\r
21749                 *MESH_TFACELIST {\r
21750                         *MESH_TFACE     0       0       2       1\r
21751                         *MESH_TFACE     1       0       4       2\r
21752                         *MESH_TFACE     2       0       1       3\r
21753                         *MESH_TFACE     3       0       3       5\r
21754                         *MESH_TFACE     4       2       4       6\r
21755                         *MESH_TFACE     5       3       7       5\r
21756                         *MESH_TFACE     6       3       8       7\r
21757                         *MESH_TFACE     7       2       6       16\r
21758                         *MESH_TFACE     8       6       17      16\r
21759                         *MESH_TFACE     9       7       8       9\r
21760                         *MESH_TFACE     10      7       9       10\r
21761                         *MESH_TFACE     11      9       11      10\r
21762                         *MESH_TFACE     12      9       12      11\r
21763                         *MESH_TFACE     13      11      12      13\r
21764                         *MESH_TFACE     14      11      13      15\r
21765                         *MESH_TFACE     15      13      14      15\r
21766                         *MESH_TFACE     16      13      20      14\r
21767                         *MESH_TFACE     17      14      20      21\r
21768                         *MESH_TFACE     18      14      21      32\r
21769                         *MESH_TFACE     19      21      22      32\r
21770                         *MESH_TFACE     20      21      23      22\r
21771                         *MESH_TFACE     21      6       18      17\r
21772                         *MESH_TFACE     22      17      18      19\r
21773                         *MESH_TFACE     23      17      19      24\r
21774                         *MESH_TFACE     24      19      25      24\r
21775                         *MESH_TFACE     25      19      26      25\r
21776                         *MESH_TFACE     26      25      26      27\r
21777                         *MESH_TFACE     27      25      27      28\r
21778                         *MESH_TFACE     28      27      29      28\r
21779                         *MESH_TFACE     29      27      30      29\r
21780                         *MESH_TFACE     30      29      30      31\r
21781                         *MESH_TFACE     31      29      31      33\r
21782                 }\r
21783         }\r
21784         *PROP_MOTIONBLUR        0\r
21785         *PROP_CASTSHADOW        1\r
21786         *PROP_RECVSHADOW        1\r
21787         *MATERIAL_REF   13\r
21788 }\r
21789 *GEOMOBJECT     {\r
21790         *NODE_NAME      "mat13model0surf394"\r
21791         *NODE_TM        {\r
21792                 *NODE_NAME      "mat13model0surf394"\r
21793                 *INHERIT_POS    0       0       0\r
21794                 *INHERIT_ROT    0       0       0\r
21795                 *INHERIT_SCL    0       0       0\r
21796                 *TM_ROW0        1.0     0       0\r
21797                 *TM_ROW1        0       1.0     0\r
21798                 *TM_ROW2        0       0       1.0\r
21799                 *TM_ROW3        0       0       0\r
21800                 *TM_POS 0.000000        0.000000        0.000000\r
21801         }\r
21802         *MESH   {\r
21803                 *TIMEVALUE      0\r
21804                 *MESH_NUMVERTEX 34\r
21805                 *MESH_NUMFACES  32\r
21806                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
21807                 *MESH_VERTEX_LIST       {\r
21808                         *MESH_VERTEX    0       -34.250000      -32.000000      63.750000\r
21809                         *MESH_VERTEX    1       -32.000000      -32.000000      48.000000\r
21810                         *MESH_VERTEX    2       -36.000000      -40.000000      48.000000\r
21811                         *MESH_VERTEX    3       -34.250000      -32.000000      32.250000\r
21812                         *MESH_VERTEX    4       -38.000000      -40.000000      62.000000\r
21813                         *MESH_VERTEX    5       -38.000000      -40.000000      34.000000\r
21814                         *MESH_VERTEX    6       -44.000000      -40.000000      72.000000\r
21815                         *MESH_VERTEX    7       -44.000000      -40.000000      24.000000\r
21816                         *MESH_VERTEX    8       -41.000000      -32.000000      21.000000\r
21817                         *MESH_VERTEX    9       -52.250000      -32.000000      14.250000\r
21818                         *MESH_VERTEX    10      -54.000000      -40.000000      18.000000\r
21819                         *MESH_VERTEX    11      -68.000000      -40.000000      16.000000\r
21820                         *MESH_VERTEX    12      -68.000000      -32.000000      12.000000\r
21821                         *MESH_VERTEX    13      -83.750000      -32.000000      14.250000\r
21822                         *MESH_VERTEX    14      -92.000000      -40.000000      24.000000\r
21823                         *MESH_VERTEX    15      -82.000000      -40.000000      18.000000\r
21824                         *MESH_VERTEX    16      -41.000000      -32.000000      75.000000\r
21825                         *MESH_VERTEX    17      -52.250000      -32.000000      81.750000\r
21826                         *MESH_VERTEX    18      -54.000000      -40.000000      78.000000\r
21827                         *MESH_VERTEX    19      -68.000000      -40.000000      80.000000\r
21828                         *MESH_VERTEX    20      -95.000000      -32.000000      21.000000\r
21829                         *MESH_VERTEX    21      -101.750000     -32.000000      32.250000\r
21830                         *MESH_VERTEX    22      -104.000000     -32.000000      48.000000\r
21831                         *MESH_VERTEX    23      -100.000000     -40.000000      48.000000\r
21832                         *MESH_VERTEX    24      -68.000000      -32.000000      84.000000\r
21833                         *MESH_VERTEX    25      -83.750000      -32.000000      81.750000\r
21834                         *MESH_VERTEX    26      -82.000000      -40.000000      78.000000\r
21835                         *MESH_VERTEX    27      -92.000000      -40.000000      72.000000\r
21836                         *MESH_VERTEX    28      -95.000000      -32.000000      75.000000\r
21837                         *MESH_VERTEX    29      -101.750000     -32.000000      63.750000\r
21838                         *MESH_VERTEX    30      -98.000000      -40.000000      62.000000\r
21839                         *MESH_VERTEX    31      -100.000000     -40.000000      48.000000\r
21840                         *MESH_VERTEX    32      -98.000000      -40.000000      34.000000\r
21841                         *MESH_VERTEX    33      -104.000000     -32.000000      48.000000\r
21842                 }\r
21843                 *MESH_NORMALS   {\r
21844                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
21845                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
21846                         *MESH_FACENORMAL        2       -1.000000       0.000000        0.000000\r
21847                         *MESH_FACENORMAL        3       -0.577350       0.000000        0.816497\r
21848                         *MESH_FACENORMAL        4       1.000000        0.000000        0.000000\r
21849                         *MESH_FACENORMAL        5       0.707107        0.000000        0.707107\r
21850                         *MESH_FACENORMAL        6       0.000000        0.000000        -1.000000\r
21851                         *MESH_FACENORMAL        7       0.707107        0.000000        -0.707107\r
21852                         *MESH_FACENORMAL        8       0.252725        0.000000        -0.967538\r
21853                         *MESH_FACENORMAL        9       0.000000        0.000000        -1.000000\r
21854                         *MESH_FACENORMAL        10      -0.707107       0.000000        -0.707107\r
21855                         *MESH_FACENORMAL        11      -0.985599       0.000000        -0.169102\r
21856                         *MESH_FACENORMAL        12      -0.707107       0.000000        0.707107\r
21857                         *MESH_FACENORMAL        13      -0.000000       0.000000        1.000000\r
21858                         *MESH_FACENORMAL        14      0.707107        0.000000        0.707107\r
21859                         *MESH_FACENORMAL        15      -0.169102       0.000000        0.985599\r
21860                         *MESH_FACENORMAL        16      -0.577350       0.000000        0.816497\r
21861                         *MESH_FACENORMAL        17      0.000000        0.707107        0.707107\r
21862                         *MESH_FACENORMAL        18      0.000000        0.707107        0.707107\r
21863                         *MESH_FACENORMAL        19      0.000000        0.000000        1.000000\r
21864                         *MESH_FACENORMAL        20      0.707107        0.000000        -0.707107\r
21865                         *MESH_FACENORMAL        21      0.447214        0.000000        -0.894427\r
21866                         *MESH_FACENORMAL        22      -0.252725       0.000000        -0.967538\r
21867                         *MESH_FACENORMAL        23      0.169102        0.000000        -0.985599\r
21868                         *MESH_FACENORMAL        24      0.577350        0.000000        -0.816497\r
21869                         *MESH_FACENORMAL        25      0.000000        0.000000        -1.000000\r
21870                         *MESH_FACENORMAL        26      0.707107        0.000000        -0.707107\r
21871                         *MESH_FACENORMAL        27      0.500000        -0.500000       0.707107\r
21872                         *MESH_FACENORMAL        28      0.000000        -0.707107       0.707107\r
21873                         *MESH_FACENORMAL        29      0.000000        -0.985599       0.169102\r
21874                         *MESH_FACENORMAL        30      0.000000        -0.707107       -0.707107\r
21875                         *MESH_FACENORMAL        31      0.000000        0.000000        -1.000000\r
21876                         *MESH_VERTEXNORMAL      0       0.781227        -0.543844       0.306461\r
21877                         *MESH_VERTEXNORMAL      1       0.894427        -0.447214       0.000000\r
21878                         *MESH_VERTEXNORMAL      2       0.894427        -0.447214       0.000000\r
21879                         *MESH_VERTEXNORMAL      3       0.781227        -0.543844       -0.306461\r
21880                         *MESH_VERTEXNORMAL      4       0.781227        -0.543844       0.306461\r
21881                         *MESH_VERTEXNORMAL      5       0.781227        -0.543844       -0.306461\r
21882                         *MESH_VERTEXNORMAL      6       0.577350        -0.577350       0.577350\r
21883                         *MESH_VERTEXNORMAL      7       0.577350        -0.577350       -0.577350\r
21884                         *MESH_VERTEXNORMAL      8       0.577350        -0.577350       -0.577350\r
21885                         *MESH_VERTEXNORMAL      9       0.306461        -0.543844       -0.781227\r
21886                         *MESH_VERTEXNORMAL      10      0.306461        -0.543844       -0.781227\r
21887                         *MESH_VERTEXNORMAL      11      0.000000        -0.447214       -0.894427\r
21888                         *MESH_VERTEXNORMAL      12      0.000000        -0.447214       -0.894427\r
21889                         *MESH_VERTEXNORMAL      13      -0.306461       -0.543844       -0.781227\r
21890                         *MESH_VERTEXNORMAL      14      -0.577350       -0.577350       -0.577350\r
21891                         *MESH_VERTEXNORMAL      15      -0.306461       -0.543844       -0.781227\r
21892                         *MESH_VERTEXNORMAL      16      0.577350        -0.577350       0.577350\r
21893                         *MESH_VERTEXNORMAL      17      0.306461        -0.543844       0.781227\r
21894                         *MESH_VERTEXNORMAL      18      0.306461        -0.543844       0.781227\r
21895                         *MESH_VERTEXNORMAL      19      0.000000        -0.447214       0.894427\r
21896                         *MESH_VERTEXNORMAL      20      -0.577350       -0.577350       -0.577350\r
21897                         *MESH_VERTEXNORMAL      21      -0.781227       -0.543844       -0.306461\r
21898                         *MESH_VERTEXNORMAL      22      -0.894427       -0.447214       0.000000\r
21899                         *MESH_VERTEXNORMAL      23      -0.894427       -0.447214       0.000000\r
21900                         *MESH_VERTEXNORMAL      24      0.000000        -0.447214       0.894427\r
21901                         *MESH_VERTEXNORMAL      25      -0.306461       -0.543844       0.781227\r
21902                         *MESH_VERTEXNORMAL      26      -0.306461       -0.543844       0.781227\r
21903                         *MESH_VERTEXNORMAL      27      -0.577350       -0.577350       0.577350\r
21904                         *MESH_VERTEXNORMAL      28      -0.577350       -0.577350       0.577350\r
21905                         *MESH_VERTEXNORMAL      29      -0.781227       -0.543844       0.306461\r
21906                         *MESH_VERTEXNORMAL      30      -0.781227       -0.543844       0.306461\r
21907                         *MESH_VERTEXNORMAL      31      -0.894427       -0.447214       0.000000\r
21908                         *MESH_VERTEXNORMAL      32      -0.781227       -0.543844       -0.306461\r
21909                         *MESH_VERTEXNORMAL      33      -0.894427       -0.447214       0.000000\r
21910                 }\r
21911                 *MESH_FACE_LIST {\r
21912                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21913                         *MESH_FACE      1       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21914                         *MESH_FACE      2       A:      0       B:      4       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21915                         *MESH_FACE      3       A:      2       B:      5       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21916                         *MESH_FACE      4       A:      0       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21917                         *MESH_FACE      5       A:      3       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21918                         *MESH_FACE      6       A:      3       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21919                         *MESH_FACE      7       A:      0       B:      16      C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21920                         *MESH_FACE      8       A:      7       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21921                         *MESH_FACE      9       A:      7       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21922                         *MESH_FACE      10      A:      9       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21923                         *MESH_FACE      11      A:      9       B:      11      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21924                         *MESH_FACE      12      A:      11      B:      13      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21925                         *MESH_FACE      13      A:      11      B:      15      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21926                         *MESH_FACE      14      A:      13      B:      15      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21927                         *MESH_FACE      15      A:      13      B:      14      C:      20      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21928                         *MESH_FACE      16      A:      14      B:      21      C:      20      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21929                         *MESH_FACE      17      A:      14      B:      32      C:      21      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21930                         *MESH_FACE      18      A:      21      B:      32      C:      23      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21931                         *MESH_FACE      19      A:      21      B:      23      C:      22      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21932                         *MESH_FACE      20      A:      6       B:      16      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21933                         *MESH_FACE      21      A:      6       B:      17      C:      18      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21934                         *MESH_FACE      22      A:      17      B:      19      C:      18      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21935                         *MESH_FACE      23      A:      17      B:      24      C:      19      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21936                         *MESH_FACE      24      A:      19      B:      24      C:      25      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21937                         *MESH_FACE      25      A:      19      B:      25      C:      26      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21938                         *MESH_FACE      26      A:      25      B:      27      C:      26      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21939                         *MESH_FACE      27      A:      25      B:      28      C:      27      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21940                         *MESH_FACE      28      A:      27      B:      28      C:      29      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21941                         *MESH_FACE      29      A:      27      B:      29      C:      30      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21942                         *MESH_FACE      30      A:      29      B:      31      C:      30      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21943                         *MESH_FACE      31      A:      29      B:      33      C:      31      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21944                 }\r
21945                 *MESH_NUMTVERTEX        34\r
21946                 *MESH_TVERTLIST {\r
21947                         *MESH_TVERT     0       0.476562        0.104816        1.000000\r
21948                         *MESH_TVERT     1       0.687500        0.104816        1.000000\r
21949                         *MESH_TVERT     2       0.687500        0.000000        1.000000\r
21950                         *MESH_TVERT     3       0.898438        0.104816        1.000000\r
21951                         *MESH_TVERT     4       0.476562        0.000000        1.000000\r
21952                         *MESH_TVERT     5       0.898438        0.000000        1.000000\r
21953                         *MESH_TVERT     6       0.265625        0.000000        1.000000\r
21954                         *MESH_TVERT     7       1.109375        0.000000        1.000000\r
21955                         *MESH_TVERT     8       1.109375        0.104816        1.000000\r
21956                         *MESH_TVERT     9       1.320312        0.104816        1.000000\r
21957                         *MESH_TVERT     10      1.320312        0.000000        1.000000\r
21958                         *MESH_TVERT     11      1.531250        0.000000        1.000000\r
21959                         *MESH_TVERT     12      1.531250        0.104816        1.000000\r
21960                         *MESH_TVERT     13      1.742188        0.104816        1.000000\r
21961                         *MESH_TVERT     14      1.953125        0.000000        1.000000\r
21962                         *MESH_TVERT     15      1.742188        0.000000        1.000000\r
21963                         *MESH_TVERT     16      0.265625        0.104816        1.000000\r
21964                         *MESH_TVERT     17      0.054688        0.104816        1.000000\r
21965                         *MESH_TVERT     18      0.054688        0.000000        1.000000\r
21966                         *MESH_TVERT     19      -0.156250       0.000000        1.000000\r
21967                         *MESH_TVERT     20      1.953125        0.104816        1.000000\r
21968                         *MESH_TVERT     21      2.164062        0.104816        1.000000\r
21969                         *MESH_TVERT     22      2.375000        0.104816        1.000000\r
21970                         *MESH_TVERT     23      2.375000        0.000000        1.000000\r
21971                         *MESH_TVERT     24      -0.156250       0.104816        1.000000\r
21972                         *MESH_TVERT     25      -0.367188       0.104816        1.000000\r
21973                         *MESH_TVERT     26      -0.367188       0.000000        1.000000\r
21974                         *MESH_TVERT     27      -0.578125       0.000000        1.000000\r
21975                         *MESH_TVERT     28      -0.578125       0.104816        1.000000\r
21976                         *MESH_TVERT     29      -0.789062       0.104816        1.000000\r
21977                         *MESH_TVERT     30      -0.789062       0.000000        1.000000\r
21978                         *MESH_TVERT     31      -1.000000       0.000000        1.000000\r
21979                         *MESH_TVERT     32      2.164062        0.000000        1.000000\r
21980                         *MESH_TVERT     33      -1.000000       0.104816        1.000000\r
21981                 }\r
21982                 *MESH_NUMTVFACES        32\r
21983                 *MESH_TFACELIST {\r
21984                         *MESH_TFACE     0       0       2       1\r
21985                         *MESH_TFACE     1       1       2       3\r
21986                         *MESH_TFACE     2       0       4       2\r
21987                         *MESH_TFACE     3       2       5       3\r
21988                         *MESH_TFACE     4       0       6       4\r
21989                         *MESH_TFACE     5       3       5       7\r
21990                         *MESH_TFACE     6       3       7       8\r
21991                         *MESH_TFACE     7       0       16      6\r
21992                         *MESH_TFACE     8       7       9       8\r
21993                         *MESH_TFACE     9       7       10      9\r
21994                         *MESH_TFACE     10      9       10      11\r
21995                         *MESH_TFACE     11      9       11      12\r
21996                         *MESH_TFACE     12      11      13      12\r
21997                         *MESH_TFACE     13      11      15      13\r
21998                         *MESH_TFACE     14      13      15      14\r
21999                         *MESH_TFACE     15      13      14      20\r
22000                         *MESH_TFACE     16      14      21      20\r
22001                         *MESH_TFACE     17      14      32      21\r
22002                         *MESH_TFACE     18      21      32      23\r
22003                         *MESH_TFACE     19      21      23      22\r
22004                         *MESH_TFACE     20      6       16      17\r
22005                         *MESH_TFACE     21      6       17      18\r
22006                         *MESH_TFACE     22      17      19      18\r
22007                         *MESH_TFACE     23      17      24      19\r
22008                         *MESH_TFACE     24      19      24      25\r
22009                         *MESH_TFACE     25      19      25      26\r
22010                         *MESH_TFACE     26      25      27      26\r
22011                         *MESH_TFACE     27      25      28      27\r
22012                         *MESH_TFACE     28      27      28      29\r
22013                         *MESH_TFACE     29      27      29      30\r
22014                         *MESH_TFACE     30      29      31      30\r
22015                         *MESH_TFACE     31      29      33      31\r
22016                 }\r
22017         }\r
22018         *PROP_MOTIONBLUR        0\r
22019         *PROP_CASTSHADOW        1\r
22020         *PROP_RECVSHADOW        1\r
22021         *MATERIAL_REF   13\r
22022 }\r
22023 *GEOMOBJECT     {\r
22024         *NODE_NAME      "mat13model0surf395"\r
22025         *NODE_TM        {\r
22026                 *NODE_NAME      "mat13model0surf395"\r
22027                 *INHERIT_POS    0       0       0\r
22028                 *INHERIT_ROT    0       0       0\r
22029                 *INHERIT_SCL    0       0       0\r
22030                 *TM_ROW0        1.0     0       0\r
22031                 *TM_ROW1        0       1.0     0\r
22032                 *TM_ROW2        0       0       1.0\r
22033                 *TM_ROW3        0       0       0\r
22034                 *TM_POS 0.000000        0.000000        0.000000\r
22035         }\r
22036         *MESH   {\r
22037                 *TIMEVALUE      0\r
22038                 *MESH_NUMVERTEX 34\r
22039                 *MESH_NUMFACES  32\r
22040                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
22041                 *MESH_VERTEX_LIST       {\r
22042                         *MESH_VERTEX    0       -32.000000      32.000000       48.000000\r
22043                         *MESH_VERTEX    1       -36.000000      24.000000       48.000000\r
22044                         *MESH_VERTEX    2       -38.000000      24.000000       62.000000\r
22045                         *MESH_VERTEX    3       -34.250000      32.000000       63.750000\r
22046                         *MESH_VERTEX    4       -38.000000      24.000000       34.000000\r
22047                         *MESH_VERTEX    5       -34.250000      32.000000       32.250000\r
22048                         *MESH_VERTEX    6       -41.000000      32.000000       75.000000\r
22049                         *MESH_VERTEX    7       -41.000000      32.000000       21.000000\r
22050                         *MESH_VERTEX    8       -44.000000      24.000000       72.000000\r
22051                         *MESH_VERTEX    9       -44.000000      24.000000       24.000000\r
22052                         *MESH_VERTEX    10      -54.000000      24.000000       78.000000\r
22053                         *MESH_VERTEX    11      -54.000000      24.000000       18.000000\r
22054                         *MESH_VERTEX    12      -52.250000      32.000000       14.250000\r
22055                         *MESH_VERTEX    13      -68.000000      32.000000       12.000000\r
22056                         *MESH_VERTEX    14      -82.000000      24.000000       18.000000\r
22057                         *MESH_VERTEX    15      -68.000000      24.000000       16.000000\r
22058                         *MESH_VERTEX    16      -52.250000      32.000000       81.750000\r
22059                         *MESH_VERTEX    17      -68.000000      32.000000       84.000000\r
22060                         *MESH_VERTEX    18      -83.750000      32.000000       14.250000\r
22061                         *MESH_VERTEX    19      -95.000000      32.000000       21.000000\r
22062                         *MESH_VERTEX    20      -98.000000      24.000000       34.000000\r
22063                         *MESH_VERTEX    21      -92.000000      24.000000       24.000000\r
22064                         *MESH_VERTEX    22      -68.000000      24.000000       80.000000\r
22065                         *MESH_VERTEX    23      -82.000000      24.000000       78.000000\r
22066                         *MESH_VERTEX    24      -83.750000      32.000000       81.750000\r
22067                         *MESH_VERTEX    25      -95.000000      32.000000       75.000000\r
22068                         *MESH_VERTEX    26      -92.000000      24.000000       72.000000\r
22069                         *MESH_VERTEX    27      -98.000000      24.000000       62.000000\r
22070                         *MESH_VERTEX    28      -101.750000     32.000000       63.750000\r
22071                         *MESH_VERTEX    29      -101.750000     32.000000       32.250000\r
22072                         *MESH_VERTEX    30      -104.000000     32.000000       48.000000\r
22073                         *MESH_VERTEX    31      -104.000000     32.000000       48.000000\r
22074                         *MESH_VERTEX    32      -100.000000     24.000000       48.000000\r
22075                         *MESH_VERTEX    33      -100.000000     24.000000       48.000000\r
22076                 }\r
22077                 *MESH_NORMALS   {\r
22078                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
22079                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
22080                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
22081                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
22082                         *MESH_FACENORMAL        4       -0.707107       0.000000        0.707107\r
22083                         *MESH_FACENORMAL        5       0.816497        0.000000        0.577350\r
22084                         *MESH_FACENORMAL        6       0.000000        0.000000        -1.000000\r
22085                         *MESH_FACENORMAL        7       0.707107        0.000000        -0.707107\r
22086                         *MESH_FACENORMAL        8       -0.169102       0.000000        -0.985599\r
22087                         *MESH_FACENORMAL        9       -1.000000       0.000000        -0.000000\r
22088                         *MESH_FACENORMAL        10      -0.707107       0.000000        0.707107\r
22089                         *MESH_FACENORMAL        11      -0.000000       0.000000        1.000000\r
22090                         *MESH_FACENORMAL        12      0.707107        0.000000        0.707107\r
22091                         *MESH_FACENORMAL        13      0.707107        0.000000        0.707107\r
22092                         *MESH_FACENORMAL        14      0.000000        0.000000        -1.000000\r
22093                         *MESH_FACENORMAL        15      -0.707107       0.000000        0.707107\r
22094                         *MESH_FACENORMAL        16      -1.000000       0.000000        0.000000\r
22095                         *MESH_FACENORMAL        17      -0.812520       -0.475963       -0.336557\r
22096                         *MESH_FACENORMAL        18      -0.577350       -0.577350       -0.577350\r
22097                         *MESH_FACENORMAL        19      -0.475963       0.336557        -0.812520\r
22098                         *MESH_FACENORMAL        20      0.169102        0.000000        -0.985599\r
22099                         *MESH_FACENORMAL        21      0.577350        0.000000        -0.816497\r
22100                         *MESH_FACENORMAL        22      0.000000        0.000000        -1.000000\r
22101                         *MESH_FACENORMAL        23      -0.707107       0.000000        -0.707107\r
22102                         *MESH_FACENORMAL        24      0.707107        0.000000        0.707107\r
22103                         *MESH_FACENORMAL        25      0.985599        0.000000        -0.169102\r
22104                         *MESH_FACENORMAL        26      1.000000        0.000000        0.000000\r
22105                         *MESH_FACENORMAL        27      0.816497        0.000000        -0.577350\r
22106                         *MESH_FACENORMAL        28      0.707107        0.000000        -0.707107\r
22107                         *MESH_FACENORMAL        29      0.500000        -0.500000       0.707107\r
22108                         *MESH_FACENORMAL        30      0.000000        -0.816497       0.577350\r
22109                         *MESH_FACENORMAL        31      0.000000        0.707107        0.707107\r
22110                         *MESH_VERTEXNORMAL      0       0.894427        -0.447214       0.000000\r
22111                         *MESH_VERTEXNORMAL      1       0.894427        -0.447214       0.000000\r
22112                         *MESH_VERTEXNORMAL      2       0.781227        -0.543844       0.306461\r
22113                         *MESH_VERTEXNORMAL      3       0.781227        -0.543844       0.306461\r
22114                         *MESH_VERTEXNORMAL      4       0.781227        -0.543844       -0.306461\r
22115                         *MESH_VERTEXNORMAL      5       0.781227        -0.543844       -0.306461\r
22116                         *MESH_VERTEXNORMAL      6       0.577350        -0.577350       0.577350\r
22117                         *MESH_VERTEXNORMAL      7       0.577350        -0.577350       -0.577350\r
22118                         *MESH_VERTEXNORMAL      8       0.577350        -0.577350       0.577350\r
22119                         *MESH_VERTEXNORMAL      9       0.577350        -0.577350       -0.577350\r
22120                         *MESH_VERTEXNORMAL      10      0.306461        -0.543844       0.781227\r
22121                         *MESH_VERTEXNORMAL      11      0.306461        -0.543844       -0.781227\r
22122                         *MESH_VERTEXNORMAL      12      0.306461        -0.543844       -0.781227\r
22123                         *MESH_VERTEXNORMAL      13      0.000000        -0.447214       -0.894427\r
22124                         *MESH_VERTEXNORMAL      14      -0.306461       -0.543844       -0.781227\r
22125                         *MESH_VERTEXNORMAL      15      0.000000        -0.447214       -0.894427\r
22126                         *MESH_VERTEXNORMAL      16      0.306461        -0.543844       0.781227\r
22127                         *MESH_VERTEXNORMAL      17      0.000000        -0.447214       0.894427\r
22128                         *MESH_VERTEXNORMAL      18      -0.306461       -0.543844       -0.781227\r
22129                         *MESH_VERTEXNORMAL      19      -0.577350       -0.577350       -0.577350\r
22130                         *MESH_VERTEXNORMAL      20      -0.781227       -0.543844       -0.306461\r
22131                         *MESH_VERTEXNORMAL      21      -0.577350       -0.577350       -0.577350\r
22132                         *MESH_VERTEXNORMAL      22      0.000000        -0.447214       0.894427\r
22133                         *MESH_VERTEXNORMAL      23      -0.306461       -0.543844       0.781227\r
22134                         *MESH_VERTEXNORMAL      24      -0.306461       -0.543844       0.781227\r
22135                         *MESH_VERTEXNORMAL      25      -0.577350       -0.577350       0.577350\r
22136                         *MESH_VERTEXNORMAL      26      -0.577350       -0.577350       0.577350\r
22137                         *MESH_VERTEXNORMAL      27      -0.781227       -0.543844       0.306461\r
22138                         *MESH_VERTEXNORMAL      28      -0.781227       -0.543844       0.306461\r
22139                         *MESH_VERTEXNORMAL      29      -0.781227       -0.543844       -0.306461\r
22140                         *MESH_VERTEXNORMAL      30      -0.894427       -0.447214       0.000000\r
22141                         *MESH_VERTEXNORMAL      31      -0.894427       -0.447214       0.000000\r
22142                         *MESH_VERTEXNORMAL      32      -0.894427       -0.447214       0.000000\r
22143                         *MESH_VERTEXNORMAL      33      -0.894427       -0.447214       0.000000\r
22144                 }\r
22145                 *MESH_FACE_LIST {\r
22146                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22147                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22148                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22149                         *MESH_FACE      3       A:      0       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22150                         *MESH_FACE      4       A:      2       B:      3       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22151                         *MESH_FACE      5       A:      4       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22152                         *MESH_FACE      6       A:      2       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22153                         *MESH_FACE      7       A:      4       B:      9       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22154                         *MESH_FACE      8       A:      7       B:      9       C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22155                         *MESH_FACE      9       A:      7       B:      11      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22156                         *MESH_FACE      10      A:      11      B:      13      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22157                         *MESH_FACE      11      A:      11      B:      15      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22158                         *MESH_FACE      12      A:      13      B:      15      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22159                         *MESH_FACE      13      A:      13      B:      14      C:      18      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22160                         *MESH_FACE      14      A:      14      B:      19      C:      18      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22161                         *MESH_FACE      15      A:      14      B:      21      C:      19      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22162                         *MESH_FACE      16      A:      19      B:      21      C:      20      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22163                         *MESH_FACE      17      A:      19      B:      20      C:      29      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22164                         *MESH_FACE      18      A:      20      B:      31      C:      29      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22165                         *MESH_FACE      19      A:      20      B:      32      C:      31      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22166                         *MESH_FACE      20      A:      6       B:      10      C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22167                         *MESH_FACE      21      A:      6       B:      16      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22168                         *MESH_FACE      22      A:      10      B:      16      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22169                         *MESH_FACE      23      A:      10      B:      17      C:      22      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22170                         *MESH_FACE      24      A:      17      B:      23      C:      22      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22171                         *MESH_FACE      25      A:      17      B:      24      C:      23      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22172                         *MESH_FACE      26      A:      23      B:      24      C:      25      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22173                         *MESH_FACE      27      A:      23      B:      25      C:      26      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22174                         *MESH_FACE      28      A:      25      B:      27      C:      26      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22175                         *MESH_FACE      29      A:      25      B:      28      C:      27      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22176                         *MESH_FACE      30      A:      27      B:      28      C:      30      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22177                         *MESH_FACE      31      A:      27      B:      30      C:      33      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22178                 }\r
22179                 *MESH_NUMTVERTEX        34\r
22180                 *MESH_TVERTLIST {\r
22181                         *MESH_TVERT     0       0.687500        0.104816        1.000000\r
22182                         *MESH_TVERT     1       0.687500        0.000000        1.000000\r
22183                         *MESH_TVERT     2       0.898438        0.000000        1.000000\r
22184                         *MESH_TVERT     3       0.898438        0.104816        1.000000\r
22185                         *MESH_TVERT     4       0.476562        0.000000        1.000000\r
22186                         *MESH_TVERT     5       0.476562        0.104816        1.000000\r
22187                         *MESH_TVERT     6       1.109375        0.104816        1.000000\r
22188                         *MESH_TVERT     7       0.265625        0.104816        1.000000\r
22189                         *MESH_TVERT     8       1.109375        0.000000        1.000000\r
22190                         *MESH_TVERT     9       0.265625        0.000000        1.000000\r
22191                         *MESH_TVERT     10      1.320312        0.000000        1.000000\r
22192                         *MESH_TVERT     11      0.054688        0.000000        1.000000\r
22193                         *MESH_TVERT     12      0.054688        0.104816        1.000000\r
22194                         *MESH_TVERT     13      -0.156250       0.104816        1.000000\r
22195                         *MESH_TVERT     14      -0.367188       0.000000        1.000000\r
22196                         *MESH_TVERT     15      -0.156250       0.000000        1.000000\r
22197                         *MESH_TVERT     16      1.320312        0.104816        1.000000\r
22198                         *MESH_TVERT     17      1.531250        0.104816        1.000000\r
22199                         *MESH_TVERT     18      -0.367188       0.104816        1.000000\r
22200                         *MESH_TVERT     19      -0.578125       0.104816        1.000000\r
22201                         *MESH_TVERT     20      -0.789062       0.000000        1.000000\r
22202                         *MESH_TVERT     21      -0.578125       0.000000        1.000000\r
22203                         *MESH_TVERT     22      1.531250        0.000000        1.000000\r
22204                         *MESH_TVERT     23      1.742188        0.000000        1.000000\r
22205                         *MESH_TVERT     24      1.742188        0.104816        1.000000\r
22206                         *MESH_TVERT     25      1.953125        0.104816        1.000000\r
22207                         *MESH_TVERT     26      1.953125        0.000000        1.000000\r
22208                         *MESH_TVERT     27      2.164062        0.000000        1.000000\r
22209                         *MESH_TVERT     28      2.164062        0.104816        1.000000\r
22210                         *MESH_TVERT     29      -0.789062       0.104816        1.000000\r
22211                         *MESH_TVERT     30      2.375000        0.104816        1.000000\r
22212                         *MESH_TVERT     31      -1.000000       0.104816        1.000000\r
22213                         *MESH_TVERT     32      -1.000000       0.000000        1.000000\r
22214                         *MESH_TVERT     33      2.375000        0.000000        1.000000\r
22215                 }\r
22216                 *MESH_NUMTVFACES        32\r
22217                 *MESH_TFACELIST {\r
22218                         *MESH_TFACE     0       0       2       1\r
22219                         *MESH_TFACE     1       0       3       2\r
22220                         *MESH_TFACE     2       0       1       4\r
22221                         *MESH_TFACE     3       0       4       5\r
22222                         *MESH_TFACE     4       2       3       6\r
22223                         *MESH_TFACE     5       4       7       5\r
22224                         *MESH_TFACE     6       2       6       8\r
22225                         *MESH_TFACE     7       4       9       7\r
22226                         *MESH_TFACE     8       7       9       11\r
22227                         *MESH_TFACE     9       7       11      12\r
22228                         *MESH_TFACE     10      11      13      12\r
22229                         *MESH_TFACE     11      11      15      13\r
22230                         *MESH_TFACE     12      13      15      14\r
22231                         *MESH_TFACE     13      13      14      18\r
22232                         *MESH_TFACE     14      14      19      18\r
22233                         *MESH_TFACE     15      14      21      19\r
22234                         *MESH_TFACE     16      19      21      20\r
22235                         *MESH_TFACE     17      19      20      29\r
22236                         *MESH_TFACE     18      20      31      29\r
22237                         *MESH_TFACE     19      20      32      31\r
22238                         *MESH_TFACE     20      6       10      8\r
22239                         *MESH_TFACE     21      6       16      10\r
22240                         *MESH_TFACE     22      10      16      17\r
22241                         *MESH_TFACE     23      10      17      22\r
22242                         *MESH_TFACE     24      17      23      22\r
22243                         *MESH_TFACE     25      17      24      23\r
22244                         *MESH_TFACE     26      23      24      25\r
22245                         *MESH_TFACE     27      23      25      26\r
22246                         *MESH_TFACE     28      25      27      26\r
22247                         *MESH_TFACE     29      25      28      27\r
22248                         *MESH_TFACE     30      27      28      30\r
22249                         *MESH_TFACE     31      27      30      33\r
22250                 }\r
22251         }\r
22252         *PROP_MOTIONBLUR        0\r
22253         *PROP_CASTSHADOW        1\r
22254         *PROP_RECVSHADOW        1\r
22255         *MATERIAL_REF   13\r
22256 }\r
22257 *GEOMOBJECT     {\r
22258         *NODE_NAME      "mat13model0surf396"\r
22259         *NODE_TM        {\r
22260                 *NODE_NAME      "mat13model0surf396"\r
22261                 *INHERIT_POS    0       0       0\r
22262                 *INHERIT_ROT    0       0       0\r
22263                 *INHERIT_SCL    0       0       0\r
22264                 *TM_ROW0        1.0     0       0\r
22265                 *TM_ROW1        0       1.0     0\r
22266                 *TM_ROW2        0       0       1.0\r
22267                 *TM_ROW3        0       0       0\r
22268                 *TM_POS 0.000000        0.000000        0.000000\r
22269         }\r
22270         *MESH   {\r
22271                 *TIMEVALUE      0\r
22272                 *MESH_NUMVERTEX 34\r
22273                 *MESH_NUMFACES  32\r
22274                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
22275                 *MESH_VERTEX_LIST       {\r
22276                         *MESH_VERTEX    0       -38.000000      -24.000000      62.000000\r
22277                         *MESH_VERTEX    1       -36.000000      -24.000000      48.000000\r
22278                         *MESH_VERTEX    2       -32.000000      -32.000000      48.000000\r
22279                         *MESH_VERTEX    3       -34.250000      -32.000000      63.750000\r
22280                         *MESH_VERTEX    4       -38.000000      -24.000000      34.000000\r
22281                         *MESH_VERTEX    5       -34.250000      -32.000000      32.250000\r
22282                         *MESH_VERTEX    6       -41.000000      -32.000000      75.000000\r
22283                         *MESH_VERTEX    7       -41.000000      -32.000000      21.000000\r
22284                         *MESH_VERTEX    8       -44.000000      -24.000000      72.000000\r
22285                         *MESH_VERTEX    9       -44.000000      -24.000000      24.000000\r
22286                         *MESH_VERTEX    10      -54.000000      -24.000000      78.000000\r
22287                         *MESH_VERTEX    11      -54.000000      -24.000000      18.000000\r
22288                         *MESH_VERTEX    12      -52.250000      -32.000000      14.250000\r
22289                         *MESH_VERTEX    13      -68.000000      -32.000000      12.000000\r
22290                         *MESH_VERTEX    14      -68.000000      -24.000000      16.000000\r
22291                         *MESH_VERTEX    15      -82.000000      -24.000000      18.000000\r
22292                         *MESH_VERTEX    16      -52.250000      -32.000000      81.750000\r
22293                         *MESH_VERTEX    17      -68.000000      -32.000000      84.000000\r
22294                         *MESH_VERTEX    18      -83.750000      -32.000000      14.250000\r
22295                         *MESH_VERTEX    19      -95.000000      -32.000000      21.000000\r
22296                         *MESH_VERTEX    20      -92.000000      -24.000000      24.000000\r
22297                         *MESH_VERTEX    21      -98.000000      -24.000000      34.000000\r
22298                         *MESH_VERTEX    22      -68.000000      -24.000000      80.000000\r
22299                         *MESH_VERTEX    23      -82.000000      -24.000000      78.000000\r
22300                         *MESH_VERTEX    24      -83.750000      -32.000000      81.750000\r
22301                         *MESH_VERTEX    25      -95.000000      -32.000000      75.000000\r
22302                         *MESH_VERTEX    26      -92.000000      -24.000000      72.000000\r
22303                         *MESH_VERTEX    27      -98.000000      -24.000000      62.000000\r
22304                         *MESH_VERTEX    28      -101.750000     -32.000000      63.750000\r
22305                         *MESH_VERTEX    29      -101.750000     -32.000000      32.250000\r
22306                         *MESH_VERTEX    30      -104.000000     -32.000000      48.000000\r
22307                         *MESH_VERTEX    31      -100.000000     -24.000000      48.000000\r
22308                         *MESH_VERTEX    32      -104.000000     -32.000000      48.000000\r
22309                         *MESH_VERTEX    33      -100.000000     -24.000000      48.000000\r
22310                 }\r
22311                 *MESH_NORMALS   {\r
22312                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
22313                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
22314                         *MESH_FACENORMAL        2       -0.985599       0.000000        0.169102\r
22315                         *MESH_FACENORMAL        3       -0.169102       0.000000        0.985599\r
22316                         *MESH_FACENORMAL        4       0.707107        0.000000        -0.707107\r
22317                         *MESH_FACENORMAL        5       0.816497        0.000000        0.577350\r
22318                         *MESH_FACENORMAL        6       0.447214        0.000000        -0.894427\r
22319                         *MESH_FACENORMAL        7       0.707107        0.000000        -0.707107\r
22320                         *MESH_FACENORMAL        8       0.169102        0.000000        -0.985599\r
22321                         *MESH_FACENORMAL        9       -0.169102       0.000000        -0.985599\r
22322                         *MESH_FACENORMAL        10      -1.000000       0.000000        -0.000000\r
22323                         *MESH_FACENORMAL        11      -0.707107       0.000000        0.707107\r
22324                         *MESH_FACENORMAL        12      0.577350        0.000000        -0.816497\r
22325                         *MESH_FACENORMAL        13      0.000000        0.000000        -1.000000\r
22326                         *MESH_FACENORMAL        14      -0.169102       0.000000        0.985599\r
22327                         *MESH_FACENORMAL        15      0.707107        0.000000        0.707107\r
22328                         *MESH_FACENORMAL        16      1.000000        0.000000        0.000000\r
22329                         *MESH_FACENORMAL        17      0.169102        0.000000        -0.985599\r
22330                         *MESH_FACENORMAL        18      -0.707107       0.000000        -0.707107\r
22331                         *MESH_FACENORMAL        19      0.707107        0.000000        0.707107\r
22332                         *MESH_FACENORMAL        20      0.985599        0.000000        -0.169102\r
22333                         *MESH_FACENORMAL        21      1.000000        0.000000        0.000000\r
22334                         *MESH_FACENORMAL        22      0.816497        0.000000        -0.577350\r
22335                         *MESH_FACENORMAL        23      -0.707107       0.000000        -0.707107\r
22336                         *MESH_FACENORMAL        24      -1.000000       0.000000        0.000000\r
22337                         *MESH_FACENORMAL        25      0.707107        0.000000        -0.707107\r
22338                         *MESH_FACENORMAL        26      0.500000        -0.500000       0.707107\r
22339                         *MESH_FACENORMAL        27      -0.816497       -0.577350       0.000000\r
22340                         *MESH_FACENORMAL        28      0.000000        -0.816497       0.577350\r
22341                         *MESH_FACENORMAL        29      -0.923880       -0.382683       0.000000\r
22342                         *MESH_FACENORMAL        30      -0.500000       0.500000        -0.707107\r
22343                         *MESH_FACENORMAL        31      0.000000        0.707107        0.707107\r
22344                         *MESH_VERTEXNORMAL      0       0.781227        0.543844        0.306461\r
22345                         *MESH_VERTEXNORMAL      1       0.894427        0.447214        0.000000\r
22346                         *MESH_VERTEXNORMAL      2       0.894427        0.447214        0.000000\r
22347                         *MESH_VERTEXNORMAL      3       0.781227        0.543844        0.306461\r
22348                         *MESH_VERTEXNORMAL      4       0.781227        0.543844        -0.306461\r
22349                         *MESH_VERTEXNORMAL      5       0.781227        0.543844        -0.306461\r
22350                         *MESH_VERTEXNORMAL      6       0.577350        0.577350        0.577350\r
22351                         *MESH_VERTEXNORMAL      7       0.577350        0.577350        -0.577350\r
22352                         *MESH_VERTEXNORMAL      8       0.577350        0.577350        0.577350\r
22353                         *MESH_VERTEXNORMAL      9       0.577350        0.577350        -0.577350\r
22354                         *MESH_VERTEXNORMAL      10      0.306461        0.543844        0.781227\r
22355                         *MESH_VERTEXNORMAL      11      0.306461        0.543844        -0.781227\r
22356                         *MESH_VERTEXNORMAL      12      0.306461        0.543844        -0.781227\r
22357                         *MESH_VERTEXNORMAL      13      0.000000        0.447214        -0.894427\r
22358                         *MESH_VERTEXNORMAL      14      0.000000        0.447214        -0.894427\r
22359                         *MESH_VERTEXNORMAL      15      -0.306461       0.543844        -0.781227\r
22360                         *MESH_VERTEXNORMAL      16      0.306461        0.543844        0.781227\r
22361                         *MESH_VERTEXNORMAL      17      0.000000        0.447214        0.894427\r
22362                         *MESH_VERTEXNORMAL      18      -0.306461       0.543844        -0.781227\r
22363                         *MESH_VERTEXNORMAL      19      -0.577350       0.577350        -0.577350\r
22364                         *MESH_VERTEXNORMAL      20      -0.577350       0.577350        -0.577350\r
22365                         *MESH_VERTEXNORMAL      21      -0.781227       0.543844        -0.306461\r
22366                         *MESH_VERTEXNORMAL      22      0.000000        0.447214        0.894427\r
22367                         *MESH_VERTEXNORMAL      23      -0.306461       0.543844        0.781227\r
22368                         *MESH_VERTEXNORMAL      24      -0.306461       0.543844        0.781227\r
22369                         *MESH_VERTEXNORMAL      25      -0.577350       0.577350        0.577350\r
22370                         *MESH_VERTEXNORMAL      26      -0.577350       0.577350        0.577350\r
22371                         *MESH_VERTEXNORMAL      27      -0.781227       0.543844        0.306461\r
22372                         *MESH_VERTEXNORMAL      28      -0.781227       0.543844        0.306461\r
22373                         *MESH_VERTEXNORMAL      29      -0.781227       0.543844        -0.306461\r
22374                         *MESH_VERTEXNORMAL      30      -0.894427       0.447214        0.000000\r
22375                         *MESH_VERTEXNORMAL      31      -0.894427       0.447214        0.000000\r
22376                         *MESH_VERTEXNORMAL      32      -0.894427       0.447214        0.000000\r
22377                         *MESH_VERTEXNORMAL      33      -0.894427       0.447214        0.000000\r
22378                 }\r
22379                 *MESH_FACE_LIST {\r
22380                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22381                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22382                         *MESH_FACE      2       A:      1       B:      2       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22383                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22384                         *MESH_FACE      4       A:      0       B:      6       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22385                         *MESH_FACE      5       A:      4       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22386                         *MESH_FACE      6       A:      0       B:      8       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22387                         *MESH_FACE      7       A:      4       B:      7       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22388                         *MESH_FACE      8       A:      6       B:      8       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22389                         *MESH_FACE      9       A:      7       B:      11      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22390                         *MESH_FACE      10      A:      7       B:      12      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22391                         *MESH_FACE      11      A:      11      B:      12      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22392                         *MESH_FACE      12      A:      6       B:      10      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22393                         *MESH_FACE      13      A:      10      B:      17      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22394                         *MESH_FACE      14      A:      11      B:      13      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22395                         *MESH_FACE      15      A:      13      B:      15      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22396                         *MESH_FACE      16      A:      13      B:      18      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22397                         *MESH_FACE      17      A:      15      B:      18      C:      19      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22398                         *MESH_FACE      18      A:      10      B:      22      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22399                         *MESH_FACE      19      A:      17      B:      22      C:      23      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22400                         *MESH_FACE      20      A:      17      B:      23      C:      24      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22401                         *MESH_FACE      21      A:      23      B:      25      C:      24      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22402                         *MESH_FACE      22      A:      23      B:      26      C:      25      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22403                         *MESH_FACE      23      A:      15      B:      19      C:      20      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22404                         *MESH_FACE      24      A:      19      B:      21      C:      20      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22405                         *MESH_FACE      25      A:      25      B:      26      C:      27      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22406                         *MESH_FACE      26      A:      25      B:      27      C:      28      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22407                         *MESH_FACE      27      A:      19      B:      29      C:      21      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22408                         *MESH_FACE      28      A:      27      B:      30      C:      28      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22409                         *MESH_FACE      29      A:      21      B:      29      C:      32      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22410                         *MESH_FACE      30      A:      21      B:      32      C:      31      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22411                         *MESH_FACE      31      A:      27      B:      33      C:      30      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22412                 }\r
22413                 *MESH_NUMTVERTEX        34\r
22414                 *MESH_TVERTLIST {\r
22415                         *MESH_TVERT     0       0.726562        0.104816        1.000000\r
22416                         *MESH_TVERT     1       0.937500        0.104816        1.000000\r
22417                         *MESH_TVERT     2       0.937500        0.000000        1.000000\r
22418                         *MESH_TVERT     3       0.726562        0.000000        1.000000\r
22419                         *MESH_TVERT     4       1.148438        0.104816        1.000000\r
22420                         *MESH_TVERT     5       1.148438        0.000000        1.000000\r
22421                         *MESH_TVERT     6       0.515625        0.000000        1.000000\r
22422                         *MESH_TVERT     7       1.359375        0.000000        1.000000\r
22423                         *MESH_TVERT     8       0.515625        0.104816        1.000000\r
22424                         *MESH_TVERT     9       1.359375        0.104816        1.000000\r
22425                         *MESH_TVERT     10      0.304688        0.104816        1.000000\r
22426                         *MESH_TVERT     11      1.570312        0.104816        1.000000\r
22427                         *MESH_TVERT     12      1.570312        0.000000        1.000000\r
22428                         *MESH_TVERT     13      1.781250        0.000000        1.000000\r
22429                         *MESH_TVERT     14      1.781250        0.104816        1.000000\r
22430                         *MESH_TVERT     15      1.992188        0.104816        1.000000\r
22431                         *MESH_TVERT     16      0.304688        0.000000        1.000000\r
22432                         *MESH_TVERT     17      0.093750        0.000000        1.000000\r
22433                         *MESH_TVERT     18      1.992188        0.000000        1.000000\r
22434                         *MESH_TVERT     19      2.203125        0.000000        1.000000\r
22435                         *MESH_TVERT     20      2.203125        0.104816        1.000000\r
22436                         *MESH_TVERT     21      2.414062        0.104816        1.000000\r
22437                         *MESH_TVERT     22      0.093750        0.104816        1.000000\r
22438                         *MESH_TVERT     23      -0.117188       0.104816        1.000000\r
22439                         *MESH_TVERT     24      -0.117188       0.000000        1.000000\r
22440                         *MESH_TVERT     25      -0.328125       0.000000        1.000000\r
22441                         *MESH_TVERT     26      -0.328125       0.104816        1.000000\r
22442                         *MESH_TVERT     27      -0.539062       0.104816        1.000000\r
22443                         *MESH_TVERT     28      -0.539062       0.000000        1.000000\r
22444                         *MESH_TVERT     29      2.414062        0.000000        1.000000\r
22445                         *MESH_TVERT     30      -0.750000       0.000000        1.000000\r
22446                         *MESH_TVERT     31      2.625000        0.104816        1.000000\r
22447                         *MESH_TVERT     32      2.625000        0.000000        1.000000\r
22448                         *MESH_TVERT     33      -0.750000       0.104816        1.000000\r
22449                 }\r
22450                 *MESH_NUMTVFACES        32\r
22451                 *MESH_TFACELIST {\r
22452                         *MESH_TFACE     0       0       2       1\r
22453                         *MESH_TFACE     1       0       3       2\r
22454                         *MESH_TFACE     2       1       2       4\r
22455                         *MESH_TFACE     3       2       5       4\r
22456                         *MESH_TFACE     4       0       6       3\r
22457                         *MESH_TFACE     5       4       5       7\r
22458                         *MESH_TFACE     6       0       8       6\r
22459                         *MESH_TFACE     7       4       7       9\r
22460                         *MESH_TFACE     8       6       8       10\r
22461                         *MESH_TFACE     9       7       11      9\r
22462                         *MESH_TFACE     10      7       12      11\r
22463                         *MESH_TFACE     11      11      12      13\r
22464                         *MESH_TFACE     12      6       10      16\r
22465                         *MESH_TFACE     13      10      17      16\r
22466                         *MESH_TFACE     14      11      13      14\r
22467                         *MESH_TFACE     15      13      15      14\r
22468                         *MESH_TFACE     16      13      18      15\r
22469                         *MESH_TFACE     17      15      18      19\r
22470                         *MESH_TFACE     18      10      22      17\r
22471                         *MESH_TFACE     19      17      22      23\r
22472                         *MESH_TFACE     20      17      23      24\r
22473                         *MESH_TFACE     21      23      25      24\r
22474                         *MESH_TFACE     22      23      26      25\r
22475                         *MESH_TFACE     23      15      19      20\r
22476                         *MESH_TFACE     24      19      21      20\r
22477                         *MESH_TFACE     25      25      26      27\r
22478                         *MESH_TFACE     26      25      27      28\r
22479                         *MESH_TFACE     27      19      29      21\r
22480                         *MESH_TFACE     28      27      30      28\r
22481                         *MESH_TFACE     29      21      29      32\r
22482                         *MESH_TFACE     30      21      32      31\r
22483                         *MESH_TFACE     31      27      33      30\r
22484                 }\r
22485         }\r
22486         *PROP_MOTIONBLUR        0\r
22487         *PROP_CASTSHADOW        1\r
22488         *PROP_RECVSHADOW        1\r
22489         *MATERIAL_REF   13\r
22490 }\r
22491 *GEOMOBJECT     {\r
22492         *NODE_NAME      "mat13model0surf397"\r
22493         *NODE_TM        {\r
22494                 *NODE_NAME      "mat13model0surf397"\r
22495                 *INHERIT_POS    0       0       0\r
22496                 *INHERIT_ROT    0       0       0\r
22497                 *INHERIT_SCL    0       0       0\r
22498                 *TM_ROW0        1.0     0       0\r
22499                 *TM_ROW1        0       1.0     0\r
22500                 *TM_ROW2        0       0       1.0\r
22501                 *TM_ROW3        0       0       0\r
22502                 *TM_POS 0.000000        0.000000        0.000000\r
22503         }\r
22504         *MESH   {\r
22505                 *TIMEVALUE      0\r
22506                 *MESH_NUMVERTEX 10\r
22507                 *MESH_NUMFACES  8\r
22508                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
22509                 *MESH_VERTEX_LIST       {\r
22510                         *MESH_VERTEX    0       -38.000000      64.000000       62.000000\r
22511                         *MESH_VERTEX    1       -36.000000      64.000000       48.000000\r
22512                         *MESH_VERTEX    2       -36.000000      -64.000000      48.000000\r
22513                         *MESH_VERTEX    3       -38.000000      -64.000000      62.000000\r
22514                         *MESH_VERTEX    4       -38.000000      64.000000       34.000000\r
22515                         *MESH_VERTEX    5       -38.000000      -64.000000      34.000000\r
22516                         *MESH_VERTEX    6       -44.000000      -64.000000      72.000000\r
22517                         *MESH_VERTEX    7       -44.000000      -64.000000      24.000000\r
22518                         *MESH_VERTEX    8       -44.000000      64.000000       72.000000\r
22519                         *MESH_VERTEX    9       -44.000000      64.000000       24.000000\r
22520                 }\r
22521                 *MESH_NORMALS   {\r
22522                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
22523                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
22524                         *MESH_FACENORMAL        2       -0.985599       0.000000        0.169102\r
22525                         *MESH_FACENORMAL        3       -0.169102       0.000000        0.985599\r
22526                         *MESH_FACENORMAL        4       0.707107        0.000000        -0.707107\r
22527                         *MESH_FACENORMAL        5       0.816497        0.000000        0.577350\r
22528                         *MESH_FACENORMAL        6       0.447214        0.000000        -0.894427\r
22529                         *MESH_FACENORMAL        7       0.707107        0.000000        -0.707107\r
22530                         *MESH_VERTEXNORMAL      0       0.923880        0.000000        0.382683\r
22531                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
22532                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
22533                         *MESH_VERTEXNORMAL      3       0.923880        0.000000        0.382683\r
22534                         *MESH_VERTEXNORMAL      4       0.923880        0.000000        -0.382683\r
22535                         *MESH_VERTEXNORMAL      5       0.923880        0.000000        -0.382683\r
22536                         *MESH_VERTEXNORMAL      6       0.707107        0.000000        0.707107\r
22537                         *MESH_VERTEXNORMAL      7       0.707107        0.000000        -0.707107\r
22538                         *MESH_VERTEXNORMAL      8       0.707107        0.000000        0.707107\r
22539                         *MESH_VERTEXNORMAL      9       0.707107        0.000000        -0.707107\r
22540                 }\r
22541                 *MESH_FACE_LIST {\r
22542                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22543                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22544                         *MESH_FACE      2       A:      1       B:      2       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22545                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22546                         *MESH_FACE      4       A:      0       B:      6       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22547                         *MESH_FACE      5       A:      4       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22548                         *MESH_FACE      6       A:      0       B:      8       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22549                         *MESH_FACE      7       A:      4       B:      7       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22550                 }\r
22551                 *MESH_NUMTVERTEX        10\r
22552                 *MESH_TVERTLIST {\r
22553                         *MESH_TVERT     0       0.166667        1.333333        1.000000\r
22554                         *MESH_TVERT     1       0.333333        1.333333        1.000000\r
22555                         *MESH_TVERT     2       0.333333        0.000000        1.000000\r
22556                         *MESH_TVERT     3       0.166667        0.000000        1.000000\r
22557                         *MESH_TVERT     4       0.500000        1.333333        1.000000\r
22558                         *MESH_TVERT     5       0.500000        0.000000        1.000000\r
22559                         *MESH_TVERT     6       0.000000        0.000000        1.000000\r
22560                         *MESH_TVERT     7       0.666667        0.000000        1.000000\r
22561                         *MESH_TVERT     8       0.000000        1.333333        1.000000\r
22562                         *MESH_TVERT     9       0.666667        1.333333        1.000000\r
22563                 }\r
22564                 *MESH_NUMTVFACES        8\r
22565                 *MESH_TFACELIST {\r
22566                         *MESH_TFACE     0       0       2       1\r
22567                         *MESH_TFACE     1       0       3       2\r
22568                         *MESH_TFACE     2       1       2       4\r
22569                         *MESH_TFACE     3       2       5       4\r
22570                         *MESH_TFACE     4       0       6       3\r
22571                         *MESH_TFACE     5       4       5       7\r
22572                         *MESH_TFACE     6       0       8       6\r
22573                         *MESH_TFACE     7       4       7       9\r
22574                 }\r
22575         }\r
22576         *PROP_MOTIONBLUR        0\r
22577         *PROP_CASTSHADOW        1\r
22578         *PROP_RECVSHADOW        1\r
22579         *MATERIAL_REF   13\r
22580 }\r
22581 *GEOMOBJECT     {\r
22582         *NODE_NAME      "mat13model0surf398"\r
22583         *NODE_TM        {\r
22584                 *NODE_NAME      "mat13model0surf398"\r
22585                 *INHERIT_POS    0       0       0\r
22586                 *INHERIT_ROT    0       0       0\r
22587                 *INHERIT_SCL    0       0       0\r
22588                 *TM_ROW0        1.0     0       0\r
22589                 *TM_ROW1        0       1.0     0\r
22590                 *TM_ROW2        0       0       1.0\r
22591                 *TM_ROW3        0       0       0\r
22592                 *TM_POS 0.000000        0.000000        0.000000\r
22593         }\r
22594         *MESH   {\r
22595                 *TIMEVALUE      0\r
22596                 *MESH_NUMVERTEX 10\r
22597                 *MESH_NUMFACES  8\r
22598                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
22599                 *MESH_VERTEX_LIST       {\r
22600                         *MESH_VERTEX    0       -54.000000      64.000000       78.000000\r
22601                         *MESH_VERTEX    1       -44.000000      64.000000       72.000000\r
22602                         *MESH_VERTEX    2       -44.000000      -64.000000      72.000000\r
22603                         *MESH_VERTEX    3       -54.000000      -64.000000      78.000000\r
22604                         *MESH_VERTEX    4       -68.000000      -64.000000      80.000000\r
22605                         *MESH_VERTEX    5       -82.000000      64.000000       78.000000\r
22606                         *MESH_VERTEX    6       -68.000000      64.000000       80.000000\r
22607                         *MESH_VERTEX    7       -82.000000      -64.000000      78.000000\r
22608                         *MESH_VERTEX    8       -92.000000      -64.000000      72.000000\r
22609                         *MESH_VERTEX    9       -92.000000      64.000000       72.000000\r
22610                 }\r
22611                 *MESH_NORMALS   {\r
22612                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
22613                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
22614                         *MESH_FACENORMAL        2       -0.985599       0.000000        -0.169102\r
22615                         *MESH_FACENORMAL        3       -0.707107       0.000000        -0.707107\r
22616                         *MESH_FACENORMAL        4       0.707107        0.000000        0.707107\r
22617                         *MESH_FACENORMAL        5       0.816497        0.000000        0.577350\r
22618                         *MESH_FACENORMAL        6       0.816497        0.000000        -0.577350\r
22619                         *MESH_FACENORMAL        7       0.479842        0.000000        -0.877355\r
22620                         *MESH_VERTEXNORMAL      0       0.382683        0.000000        0.923880\r
22621                         *MESH_VERTEXNORMAL      1       0.707107        0.000000        0.707107\r
22622                         *MESH_VERTEXNORMAL      2       0.707107        0.000000        0.707107\r
22623                         *MESH_VERTEXNORMAL      3       0.382683        0.000000        0.923880\r
22624                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
22625                         *MESH_VERTEXNORMAL      5       -0.382683       0.000000        0.923880\r
22626                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        1.000000\r
22627                         *MESH_VERTEXNORMAL      7       -0.382683       0.000000        0.923880\r
22628                         *MESH_VERTEXNORMAL      8       -0.707107       0.000000        0.707107\r
22629                         *MESH_VERTEXNORMAL      9       -0.707107       0.000000        0.707107\r
22630                 }\r
22631                 *MESH_FACE_LIST {\r
22632                         *MESH_FACE      0       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22633                         *MESH_FACE      1       A:      0       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22634                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22635                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22636                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22637                         *MESH_FACE      5       A:      4       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22638                         *MESH_FACE      6       A:      5       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22639                         *MESH_FACE      7       A:      5       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22640                 }\r
22641                 *MESH_NUMTVERTEX        10\r
22642                 *MESH_TVERTLIST {\r
22643                         *MESH_TVERT     0       0.833333        1.333333        1.000000\r
22644                         *MESH_TVERT     1       1.000000        1.333333        1.000000\r
22645                         *MESH_TVERT     2       1.000000        0.000000        1.000000\r
22646                         *MESH_TVERT     3       0.833333        0.000000        1.000000\r
22647                         *MESH_TVERT     4       0.666667        0.000000        1.000000\r
22648                         *MESH_TVERT     5       0.500000        1.333333        1.000000\r
22649                         *MESH_TVERT     6       0.666667        1.333333        1.000000\r
22650                         *MESH_TVERT     7       0.500000        0.000000        1.000000\r
22651                         *MESH_TVERT     8       0.333333        0.000000        1.000000\r
22652                         *MESH_TVERT     9       0.333333        1.333333        1.000000\r
22653                 }\r
22654                 *MESH_NUMTVFACES        8\r
22655                 *MESH_TFACELIST {\r
22656                         *MESH_TFACE     0       0       4       3\r
22657                         *MESH_TFACE     1       0       6       4\r
22658                         *MESH_TFACE     2       0       3       2\r
22659                         *MESH_TFACE     3       0       2       1\r
22660                         *MESH_TFACE     4       4       6       5\r
22661                         *MESH_TFACE     5       4       5       7\r
22662                         *MESH_TFACE     6       5       8       7\r
22663                         *MESH_TFACE     7       5       9       8\r
22664                 }\r
22665         }\r
22666         *PROP_MOTIONBLUR        0\r
22667         *PROP_CASTSHADOW        1\r
22668         *PROP_RECVSHADOW        1\r
22669         *MATERIAL_REF   13\r
22670 }\r
22671 *GEOMOBJECT     {\r
22672         *NODE_NAME      "mat13model0surf399"\r
22673         *NODE_TM        {\r
22674                 *NODE_NAME      "mat13model0surf399"\r
22675                 *INHERIT_POS    0       0       0\r
22676                 *INHERIT_ROT    0       0       0\r
22677                 *INHERIT_SCL    0       0       0\r
22678                 *TM_ROW0        1.0     0       0\r
22679                 *TM_ROW1        0       1.0     0\r
22680                 *TM_ROW2        0       0       1.0\r
22681                 *TM_ROW3        0       0       0\r
22682                 *TM_POS 0.000000        0.000000        0.000000\r
22683         }\r
22684         *MESH   {\r
22685                 *TIMEVALUE      0\r
22686                 *MESH_NUMVERTEX 10\r
22687                 *MESH_NUMFACES  8\r
22688                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
22689                 *MESH_VERTEX_LIST       {\r
22690                         *MESH_VERTEX    0       -44.000000      -64.000000      24.000000\r
22691                         *MESH_VERTEX    1       -44.000000      64.000000       24.000000\r
22692                         *MESH_VERTEX    2       -54.000000      64.000000       18.000000\r
22693                         *MESH_VERTEX    3       -54.000000      -64.000000      18.000000\r
22694                         *MESH_VERTEX    4       -68.000000      -64.000000      16.000000\r
22695                         *MESH_VERTEX    5       -68.000000      64.000000       16.000000\r
22696                         *MESH_VERTEX    6       -82.000000      64.000000       18.000000\r
22697                         *MESH_VERTEX    7       -82.000000      -64.000000      18.000000\r
22698                         *MESH_VERTEX    8       -92.000000      -64.000000      24.000000\r
22699                         *MESH_VERTEX    9       -92.000000      64.000000       24.000000\r
22700                 }\r
22701                 *MESH_NORMALS   {\r
22702                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
22703                         *MESH_FACENORMAL        1       -0.169102       0.000000        0.985599\r
22704                         *MESH_FACENORMAL        2       -0.985599       0.000000        -0.169102\r
22705                         *MESH_FACENORMAL        3       -0.707107       0.000000        -0.707107\r
22706                         *MESH_FACENORMAL        4       0.707107        0.000000        0.707107\r
22707                         *MESH_FACENORMAL        5       0.985599        0.000000        0.169102\r
22708                         *MESH_FACENORMAL        6       0.707107        0.000000        -0.707107\r
22709                         *MESH_FACENORMAL        7       0.447214        0.000000        -0.894427\r
22710                         *MESH_VERTEXNORMAL      0       0.707107        0.000000        -0.707107\r
22711                         *MESH_VERTEXNORMAL      1       0.707107        0.000000        -0.707107\r
22712                         *MESH_VERTEXNORMAL      2       0.382683        0.000000        -0.923880\r
22713                         *MESH_VERTEXNORMAL      3       0.382683        0.000000        -0.923880\r
22714                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
22715                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        -1.000000\r
22716                         *MESH_VERTEXNORMAL      6       -0.382683       0.000000        -0.923880\r
22717                         *MESH_VERTEXNORMAL      7       -0.382683       0.000000        -0.923880\r
22718                         *MESH_VERTEXNORMAL      8       -0.707107       0.000000        -0.707107\r
22719                         *MESH_VERTEXNORMAL      9       -0.707107       0.000000        -0.707107\r
22720                 }\r
22721                 *MESH_FACE_LIST {\r
22722                         *MESH_FACE      0       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22723                         *MESH_FACE      1       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22724                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22725                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22726                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22727                         *MESH_FACE      5       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22728                         *MESH_FACE      6       A:      6       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22729                         *MESH_FACE      7       A:      6       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22730                 }\r
22731                 *MESH_NUMTVERTEX        10\r
22732                 *MESH_TVERTLIST {\r
22733                         *MESH_TVERT     0       -0.333333       0.000000        1.000000\r
22734                         *MESH_TVERT     1       -0.333333       1.333333        1.000000\r
22735                         *MESH_TVERT     2       -0.166667       1.333333        1.000000\r
22736                         *MESH_TVERT     3       -0.166667       0.000000        1.000000\r
22737                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
22738                         *MESH_TVERT     5       0.000000        1.333333        1.000000\r
22739                         *MESH_TVERT     6       0.166667        1.333333        1.000000\r
22740                         *MESH_TVERT     7       0.166667        0.000000        1.000000\r
22741                         *MESH_TVERT     8       0.333333        0.000000        1.000000\r
22742                         *MESH_TVERT     9       0.333333        1.333333        1.000000\r
22743                 }\r
22744                 *MESH_NUMTVFACES        8\r
22745                 *MESH_TFACELIST {\r
22746                         *MESH_TFACE     0       2       3       4\r
22747                         *MESH_TFACE     1       2       4       5\r
22748                         *MESH_TFACE     2       0       3       2\r
22749                         *MESH_TFACE     3       0       2       1\r
22750                         *MESH_TFACE     4       4       6       5\r
22751                         *MESH_TFACE     5       4       7       6\r
22752                         *MESH_TFACE     6       6       7       8\r
22753                         *MESH_TFACE     7       6       8       9\r
22754                 }\r
22755         }\r
22756         *PROP_MOTIONBLUR        0\r
22757         *PROP_CASTSHADOW        1\r
22758         *PROP_RECVSHADOW        1\r
22759         *MATERIAL_REF   13\r
22760 }\r
22761 *GEOMOBJECT     {\r
22762         *NODE_NAME      "mat13model0surf400"\r
22763         *NODE_TM        {\r
22764                 *NODE_NAME      "mat13model0surf400"\r
22765                 *INHERIT_POS    0       0       0\r
22766                 *INHERIT_ROT    0       0       0\r
22767                 *INHERIT_SCL    0       0       0\r
22768                 *TM_ROW0        1.0     0       0\r
22769                 *TM_ROW1        0       1.0     0\r
22770                 *TM_ROW2        0       0       1.0\r
22771                 *TM_ROW3        0       0       0\r
22772                 *TM_POS 0.000000        0.000000        0.000000\r
22773         }\r
22774         *MESH   {\r
22775                 *TIMEVALUE      0\r
22776                 *MESH_NUMVERTEX 6\r
22777                 *MESH_NUMFACES  4\r
22778                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
22779                 *MESH_VERTEX_LIST       {\r
22780                         *MESH_VERTEX    0       -58.000000      0.000000        84.000000\r
22781                         *MESH_VERTEX    1       -58.000000      0.000000        86.000000\r
22782                         *MESH_VERTEX    2       -60.500000      7.500000        86.000000\r
22783                         *MESH_VERTEX    3       -60.500000      7.500000        84.000000\r
22784                         *MESH_VERTEX    4       -60.500000      -7.500000       86.000000\r
22785                         *MESH_VERTEX    5       -60.500000      -7.500000       84.000000\r
22786                 }\r
22787                 *MESH_NORMALS   {\r
22788                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
22789                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
22790                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
22791                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
22792                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
22793                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
22794                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
22795                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
22796                         *MESH_VERTEXNORMAL      4       0.707107        -0.707107       0.000000\r
22797                         *MESH_VERTEXNORMAL      5       0.707107        -0.707107       0.000000\r
22798                 }\r
22799                 *MESH_FACE_LIST {\r
22800                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22801                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22802                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22803                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22804                 }\r
22805                 *MESH_NUMTVERTEX        6\r
22806                 *MESH_TVERTLIST {\r
22807                         *MESH_TVERT     0       0.416667        0.000000        1.000000\r
22808                         *MESH_TVERT     1       0.416667        0.020833        1.000000\r
22809                         *MESH_TVERT     2       0.520833        0.020833        1.000000\r
22810                         *MESH_TVERT     3       0.520833        0.000000        1.000000\r
22811                         *MESH_TVERT     4       0.312500        0.020833        1.000000\r
22812                         *MESH_TVERT     5       0.312500        0.000000        1.000000\r
22813                 }\r
22814                 *MESH_NUMTVFACES        4\r
22815                 *MESH_TFACELIST {\r
22816                         *MESH_TFACE     0       0       2       1\r
22817                         *MESH_TFACE     1       0       3       2\r
22818                         *MESH_TFACE     2       4       0       1\r
22819                         *MESH_TFACE     3       4       5       0\r
22820                 }\r
22821         }\r
22822         *PROP_MOTIONBLUR        0\r
22823         *PROP_CASTSHADOW        1\r
22824         *PROP_RECVSHADOW        1\r
22825         *MATERIAL_REF   13\r
22826 }\r
22827 *GEOMOBJECT     {\r
22828         *NODE_NAME      "mat13model0surf401"\r
22829         *NODE_TM        {\r
22830                 *NODE_NAME      "mat13model0surf401"\r
22831                 *INHERIT_POS    0       0       0\r
22832                 *INHERIT_ROT    0       0       0\r
22833                 *INHERIT_SCL    0       0       0\r
22834                 *TM_ROW0        1.0     0       0\r
22835                 *TM_ROW1        0       1.0     0\r
22836                 *TM_ROW2        0       0       1.0\r
22837                 *TM_ROW3        0       0       0\r
22838                 *TM_POS 0.000000        0.000000        0.000000\r
22839         }\r
22840         *MESH   {\r
22841                 *TIMEVALUE      0\r
22842                 *MESH_NUMVERTEX 6\r
22843                 *MESH_NUMFACES  4\r
22844                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
22845                 *MESH_VERTEX_LIST       {\r
22846                         *MESH_VERTEX    0       -60.000000      0.000000        76.000000\r
22847                         *MESH_VERTEX    1       -60.000000      0.000000        84.000000\r
22848                         *MESH_VERTEX    2       -62.000000      6.000000        84.000000\r
22849                         *MESH_VERTEX    3       -62.000000      6.000000        76.000000\r
22850                         *MESH_VERTEX    4       -62.000000      -6.000000       84.000000\r
22851                         *MESH_VERTEX    5       -62.000000      -6.000000       76.000000\r
22852                 }\r
22853                 *MESH_NORMALS   {\r
22854                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
22855                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
22856                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
22857                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
22858                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
22859                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
22860                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
22861                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
22862                         *MESH_VERTEXNORMAL      4       0.707107        -0.707107       0.000000\r
22863                         *MESH_VERTEXNORMAL      5       0.707107        -0.707107       0.000000\r
22864                 }\r
22865                 *MESH_FACE_LIST {\r
22866                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22867                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22868                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22869                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22870                 }\r
22871                 *MESH_NUMTVERTEX        6\r
22872                 *MESH_TVERTLIST {\r
22873                         *MESH_TVERT     0       0.333333        0.000000        1.000000\r
22874                         *MESH_TVERT     1       0.333333        0.083333        1.000000\r
22875                         *MESH_TVERT     2       0.416667        0.083333        1.000000\r
22876                         *MESH_TVERT     3       0.416667        0.000000        1.000000\r
22877                         *MESH_TVERT     4       0.250000        0.083333        1.000000\r
22878                         *MESH_TVERT     5       0.250000        0.000000        1.000000\r
22879                 }\r
22880                 *MESH_NUMTVFACES        4\r
22881                 *MESH_TFACELIST {\r
22882                         *MESH_TFACE     0       0       2       1\r
22883                         *MESH_TFACE     1       0       3       2\r
22884                         *MESH_TFACE     2       4       0       1\r
22885                         *MESH_TFACE     3       4       5       0\r
22886                 }\r
22887         }\r
22888         *PROP_MOTIONBLUR        0\r
22889         *PROP_CASTSHADOW        1\r
22890         *PROP_RECVSHADOW        1\r
22891         *MATERIAL_REF   13\r
22892 }\r
22893 *GEOMOBJECT     {\r
22894         *NODE_NAME      "mat13model0surf402"\r
22895         *NODE_TM        {\r
22896                 *NODE_NAME      "mat13model0surf402"\r
22897                 *INHERIT_POS    0       0       0\r
22898                 *INHERIT_ROT    0       0       0\r
22899                 *INHERIT_SCL    0       0       0\r
22900                 *TM_ROW0        1.0     0       0\r
22901                 *TM_ROW1        0       1.0     0\r
22902                 *TM_ROW2        0       0       1.0\r
22903                 *TM_ROW3        0       0       0\r
22904                 *TM_POS 0.000000        0.000000        0.000000\r
22905         }\r
22906         *MESH   {\r
22907                 *TIMEVALUE      0\r
22908                 *MESH_NUMVERTEX 17\r
22909                 *MESH_NUMFACES  16\r
22910                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
22911                 *MESH_VERTEX_LIST       {\r
22912                         *MESH_VERTEX    0       -68.000000      64.000000       48.000000\r
22913                         *MESH_VERTEX    1       -36.000000      64.000000       48.000000\r
22914                         *MESH_VERTEX    2       -38.000000      64.000000       62.000000\r
22915                         *MESH_VERTEX    3       -44.000000      64.000000       72.000000\r
22916                         *MESH_VERTEX    4       -54.000000      64.000000       78.000000\r
22917                         *MESH_VERTEX    5       -68.000000      64.000000       80.000000\r
22918                         *MESH_VERTEX    6       -38.000000      64.000000       34.000000\r
22919                         *MESH_VERTEX    7       -44.000000      64.000000       24.000000\r
22920                         *MESH_VERTEX    8       -54.000000      64.000000       18.000000\r
22921                         *MESH_VERTEX    9       -68.000000      64.000000       15.999999\r
22922                         *MESH_VERTEX    10      -82.000000      64.000000       78.000000\r
22923                         *MESH_VERTEX    11      -82.000000      64.000000       18.000000\r
22924                         *MESH_VERTEX    12      -92.000000      64.000000       72.000000\r
22925                         *MESH_VERTEX    13      -92.000000      64.000000       24.000000\r
22926                         *MESH_VERTEX    14      -98.000000      64.000000       62.000000\r
22927                         *MESH_VERTEX    15      -98.000000      64.000000       34.000000\r
22928                         *MESH_VERTEX    16      -100.000000     64.000000       48.000000\r
22929                 }\r
22930                 *MESH_NORMALS   {\r
22931                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
22932                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
22933                         *MESH_FACENORMAL        2       -0.707107       0.000000        0.707107\r
22934                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
22935                         *MESH_FACENORMAL        4       0.169102        0.000000        -0.985599\r
22936                         *MESH_FACENORMAL        5       0.707107        0.000000        -0.707107\r
22937                         *MESH_FACENORMAL        6       0.252725        0.000000        -0.967538\r
22938                         *MESH_FACENORMAL        7       0.000000        0.000000        -1.000000\r
22939                         *MESH_FACENORMAL        8       0.000000        0.000000        -1.000000\r
22940                         *MESH_FACENORMAL        9       -0.447214       0.000000        -0.894427\r
22941                         *MESH_FACENORMAL        10      -0.816497       0.000000        -0.577350\r
22942                         *MESH_FACENORMAL        11      -1.000000       0.000000        -0.000000\r
22943                         *MESH_FACENORMAL        12      0.000000        0.000000        1.000000\r
22944                         *MESH_FACENORMAL        13      1.000000        0.000000        0.000000\r
22945                         *MESH_FACENORMAL        14      0.816497        0.000000        -0.577350\r
22946                         *MESH_FACENORMAL        15      0.707107        0.000000        -0.707107\r
22947                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
22948                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
22949                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
22950                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
22951                         *MESH_VERTEXNORMAL      4       0.000000        1.000000        0.000000\r
22952                         *MESH_VERTEXNORMAL      5       0.000000        1.000000        0.000000\r
22953                         *MESH_VERTEXNORMAL      6       0.000000        1.000000        0.000000\r
22954                         *MESH_VERTEXNORMAL      7       0.000000        1.000000        0.000000\r
22955                         *MESH_VERTEXNORMAL      8       0.000000        1.000000        0.000000\r
22956                         *MESH_VERTEXNORMAL      9       0.000000        1.000000        0.000000\r
22957                         *MESH_VERTEXNORMAL      10      0.000000        1.000000        0.000000\r
22958                         *MESH_VERTEXNORMAL      11      0.000000        1.000000        0.000000\r
22959                         *MESH_VERTEXNORMAL      12      0.000000        1.000000        0.000000\r
22960                         *MESH_VERTEXNORMAL      13      0.000000        1.000000        0.000000\r
22961                         *MESH_VERTEXNORMAL      14      0.000000        1.000000        0.000000\r
22962                         *MESH_VERTEXNORMAL      15      0.000000        1.000000        0.000000\r
22963                         *MESH_VERTEXNORMAL      16      0.000000        1.000000        0.000000\r
22964                 }\r
22965                 *MESH_FACE_LIST {\r
22966                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22967                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22968                         *MESH_FACE      2       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22969                         *MESH_FACE      3       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22970                         *MESH_FACE      4       A:      0       B:      1       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22971                         *MESH_FACE      5       A:      0       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22972                         *MESH_FACE      6       A:      0       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22973                         *MESH_FACE      7       A:      0       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22974                         *MESH_FACE      8       A:      0       B:      10      C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22975                         *MESH_FACE      9       A:      0       B:      9       C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22976                         *MESH_FACE      10      A:      0       B:      12      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22977                         *MESH_FACE      11      A:      0       B:      11      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22978                         *MESH_FACE      12      A:      0       B:      14      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22979                         *MESH_FACE      13      A:      0       B:      13      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22980                         *MESH_FACE      14      A:      0       B:      16      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22981                         *MESH_FACE      15      A:      0       B:      15      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22982                 }\r
22983                 *MESH_NUMTVERTEX        17\r
22984                 *MESH_TVERTLIST {\r
22985                         *MESH_TVERT     0       0.468750        0.375000        1.000000\r
22986                         *MESH_TVERT     1       0.718750        0.375000        1.000000\r
22987                         *MESH_TVERT     2       0.703125        0.484375        1.000000\r
22988                         *MESH_TVERT     3       0.656250        0.562500        1.000000\r
22989                         *MESH_TVERT     4       0.578125        0.609375        1.000000\r
22990                         *MESH_TVERT     5       0.468750        0.625000        1.000000\r
22991                         *MESH_TVERT     6       0.703125        0.265625        1.000000\r
22992                         *MESH_TVERT     7       0.656250        0.187500        1.000000\r
22993                         *MESH_TVERT     8       0.578125        0.140625        1.000000\r
22994                         *MESH_TVERT     9       0.468750        0.125000        1.000000\r
22995                         *MESH_TVERT     10      0.359375        0.609375        1.000000\r
22996                         *MESH_TVERT     11      0.359375        0.140625        1.000000\r
22997                         *MESH_TVERT     12      0.281250        0.562500        1.000000\r
22998                         *MESH_TVERT     13      0.281250        0.187500        1.000000\r
22999                         *MESH_TVERT     14      0.234375        0.484375        1.000000\r
23000                         *MESH_TVERT     15      0.234375        0.265625        1.000000\r
23001                         *MESH_TVERT     16      0.218750        0.375000        1.000000\r
23002                 }\r
23003                 *MESH_NUMTVFACES        16\r
23004                 *MESH_TFACELIST {\r
23005                         *MESH_TFACE     0       0       2       1\r
23006                         *MESH_TFACE     1       0       3       2\r
23007                         *MESH_TFACE     2       0       4       3\r
23008                         *MESH_TFACE     3       0       5       4\r
23009                         *MESH_TFACE     4       0       1       6\r
23010                         *MESH_TFACE     5       0       6       7\r
23011                         *MESH_TFACE     6       0       7       8\r
23012                         *MESH_TFACE     7       0       8       9\r
23013                         *MESH_TFACE     8       0       10      5\r
23014                         *MESH_TFACE     9       0       9       11\r
23015                         *MESH_TFACE     10      0       12      10\r
23016                         *MESH_TFACE     11      0       11      13\r
23017                         *MESH_TFACE     12      0       14      12\r
23018                         *MESH_TFACE     13      0       13      15\r
23019                         *MESH_TFACE     14      0       16      14\r
23020                         *MESH_TFACE     15      0       15      16\r
23021                 }\r
23022         }\r
23023         *PROP_MOTIONBLUR        0\r
23024         *PROP_CASTSHADOW        1\r
23025         *PROP_RECVSHADOW        1\r
23026         *MATERIAL_REF   13\r
23027 }\r
23028 *GEOMOBJECT     {\r
23029         *NODE_NAME      "mat13model0surf403"\r
23030         *NODE_TM        {\r
23031                 *NODE_NAME      "mat13model0surf403"\r
23032                 *INHERIT_POS    0       0       0\r
23033                 *INHERIT_ROT    0       0       0\r
23034                 *INHERIT_SCL    0       0       0\r
23035                 *TM_ROW0        1.0     0       0\r
23036                 *TM_ROW1        0       1.0     0\r
23037                 *TM_ROW2        0       0       1.0\r
23038                 *TM_ROW3        0       0       0\r
23039                 *TM_POS 0.000000        0.000000        0.000000\r
23040         }\r
23041         *MESH   {\r
23042                 *TIMEVALUE      0\r
23043                 *MESH_NUMVERTEX 6\r
23044                 *MESH_NUMFACES  4\r
23045                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
23046                 *MESH_VERTEX_LIST       {\r
23047                         *MESH_VERTEX    0       -60.500000      7.500000        86.000000\r
23048                         *MESH_VERTEX    1       -68.000000      10.000000       86.000000\r
23049                         *MESH_VERTEX    2       -68.000000      10.000000       84.000000\r
23050                         *MESH_VERTEX    3       -60.500000      7.500000        84.000000\r
23051                         *MESH_VERTEX    4       -75.500000      7.500000        86.000000\r
23052                         *MESH_VERTEX    5       -75.500000      7.500000        84.000000\r
23053                 }\r
23054                 *MESH_NORMALS   {\r
23055                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
23056                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
23057                         *MESH_FACENORMAL        2       -0.985599       0.000000        0.169102\r
23058                         *MESH_FACENORMAL        3       -0.169102       0.000000        0.985599\r
23059                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
23060                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
23061                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
23062                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
23063                         *MESH_VERTEXNORMAL      4       -0.707107       0.707107        0.000000\r
23064                         *MESH_VERTEXNORMAL      5       -0.707107       0.707107        0.000000\r
23065                 }\r
23066                 *MESH_FACE_LIST {\r
23067                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
23068                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
23069                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
23070                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
23071                 }\r
23072                 *MESH_NUMTVERTEX        6\r
23073                 *MESH_TVERTLIST {\r
23074                         *MESH_TVERT     0       0.520833        0.020833        1.000000\r
23075                         *MESH_TVERT     1       0.625000        0.020833        1.000000\r
23076                         *MESH_TVERT     2       0.625000        0.000000        1.000000\r
23077                         *MESH_TVERT     3       0.520833        0.000000        1.000000\r
23078                         *MESH_TVERT     4       0.729167        0.020833        1.000000\r
23079                         *MESH_TVERT     5       0.729167        0.000000        1.000000\r
23080                 }\r
23081                 *MESH_NUMTVFACES        4\r
23082                 *MESH_TFACELIST {\r
23083                         *MESH_TFACE     0       0       2       1\r
23084                         *MESH_TFACE     1       0       3       2\r
23085                         *MESH_TFACE     2       2       4       1\r
23086                         *MESH_TFACE     3       2       5       4\r
23087                 }\r
23088         }\r
23089         *PROP_MOTIONBLUR        0\r
23090         *PROP_CASTSHADOW        1\r
23091         *PROP_RECVSHADOW        1\r
23092         *MATERIAL_REF   13\r
23093 }\r
23094 *GEOMOBJECT     {\r
23095         *NODE_NAME      "mat13model0surf404"\r
23096         *NODE_TM        {\r
23097                 *NODE_NAME      "mat13model0surf404"\r
23098                 *INHERIT_POS    0       0       0\r
23099                 *INHERIT_ROT    0       0       0\r
23100                 *INHERIT_SCL    0       0       0\r
23101                 *TM_ROW0        1.0     0       0\r
23102                 *TM_ROW1        0       1.0     0\r
23103                 *TM_ROW2        0       0       1.0\r
23104                 *TM_ROW3        0       0       0\r
23105                 *TM_POS 0.000000        0.000000        0.000000\r
23106         }\r
23107         *MESH   {\r
23108                 *TIMEVALUE      0\r
23109                 *MESH_NUMVERTEX 6\r
23110                 *MESH_NUMFACES  4\r
23111                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
23112                 *MESH_VERTEX_LIST       {\r
23113                         *MESH_VERTEX    0       -62.000000      6.000000        84.000000\r
23114                         *MESH_VERTEX    1       -68.000000      8.000000        84.000000\r
23115                         *MESH_VERTEX    2       -68.000000      8.000000        76.000000\r
23116                         *MESH_VERTEX    3       -62.000000      6.000000        76.000000\r
23117                         *MESH_VERTEX    4       -74.000000      6.000000        84.000000\r
23118                         *MESH_VERTEX    5       -74.000000      6.000000        76.000000\r
23119                 }\r
23120                 *MESH_NORMALS   {\r
23121                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
23122                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
23123                         *MESH_FACENORMAL        2       -0.985599       0.000000        0.169102\r
23124                         *MESH_FACENORMAL        3       -0.169102       0.000000        0.985599\r
23125                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
23126                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
23127                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
23128                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
23129                         *MESH_VERTEXNORMAL      4       -0.707107       0.707107        0.000000\r
23130                         *MESH_VERTEXNORMAL      5       -0.707107       0.707107        0.000000\r
23131                 }\r
23132                 *MESH_FACE_LIST {\r
23133                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
23134                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
23135                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
23136                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
23137                 }\r
23138                 *MESH_NUMTVERTEX        6\r
23139                 *MESH_TVERTLIST {\r
23140                         *MESH_TVERT     0       0.416667        0.083333        1.000000\r
23141                         *MESH_TVERT     1       0.500000        0.083333        1.000000\r
23142                         *MESH_TVERT     2       0.500000        0.000000        1.000000\r
23143                         *MESH_TVERT     3       0.416667        0.000000        1.000000\r
23144                         *MESH_TVERT     4       0.583333        0.083333        1.000000\r
23145                         *MESH_TVERT     5       0.583333        0.000000        1.000000\r
23146                 }\r
23147                 *MESH_NUMTVFACES        4\r
23148                 *MESH_TFACELIST {\r
23149                         *MESH_TFACE     0       0       2       1\r
23150                         *MESH_TFACE     1       0       3       2\r
23151                         *MESH_TFACE     2       2       4       1\r
23152                         *MESH_TFACE     3       2       5       4\r
23153                 }\r
23154         }\r
23155         *PROP_MOTIONBLUR        0\r
23156         *PROP_CASTSHADOW        1\r
23157         *PROP_RECVSHADOW        1\r
23158         *MATERIAL_REF   13\r
23159 }\r
23160 *GEOMOBJECT     {\r
23161         *NODE_NAME      "mat13model0surf405"\r
23162         *NODE_TM        {\r
23163                 *NODE_NAME      "mat13model0surf405"\r
23164                 *INHERIT_POS    0       0       0\r
23165                 *INHERIT_ROT    0       0       0\r
23166                 *INHERIT_SCL    0       0       0\r
23167                 *TM_ROW0        1.0     0       0\r
23168                 *TM_ROW1        0       1.0     0\r
23169                 *TM_ROW2        0       0       1.0\r
23170                 *TM_ROW3        0       0       0\r
23171                 *TM_POS 0.000000        0.000000        0.000000\r
23172         }\r
23173         *MESH   {\r
23174                 *TIMEVALUE      0\r
23175                 *MESH_NUMVERTEX 9\r
23176                 *MESH_NUMFACES  8\r
23177                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
23178                 *MESH_VERTEX_LIST       {\r
23179                         *MESH_VERTEX    0       -68.000000      0.000000        86.000000\r
23180                         *MESH_VERTEX    1       -68.000000      10.000000       86.000000\r
23181                         *MESH_VERTEX    2       -60.500000      7.500000        86.000000\r
23182                         *MESH_VERTEX    3       -58.000000      0.000000        86.000000\r
23183                         *MESH_VERTEX    4       -60.500000      -7.500000       86.000000\r
23184                         *MESH_VERTEX    5       -68.000000      -10.000000      86.000000\r
23185                         *MESH_VERTEX    6       -75.500000      7.500000        86.000000\r
23186                         *MESH_VERTEX    7       -75.500000      -7.500000       86.000000\r
23187                         *MESH_VERTEX    8       -78.000000      0.000000        86.000000\r
23188                 }\r
23189                 *MESH_NORMALS   {\r
23190                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
23191                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
23192                         *MESH_FACENORMAL        2       -0.707107       0.000000        0.707107\r
23193                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
23194                         *MESH_FACENORMAL        4       0.169102        0.000000        -0.985599\r
23195                         *MESH_FACENORMAL        5       0.816497        0.000000        -0.577350\r
23196                         *MESH_FACENORMAL        6       0.447214        0.000000        -0.894427\r
23197                         *MESH_FACENORMAL        7       0.252725        0.000000        -0.967538\r
23198                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
23199                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
23200                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
23201                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
23202                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
23203                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
23204                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        1.000000\r
23205                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        1.000000\r
23206                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        1.000000\r
23207                 }\r
23208                 *MESH_FACE_LIST {\r
23209                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
23210                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
23211                         *MESH_FACE      2       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
23212                         *MESH_FACE      3       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
23213                         *MESH_FACE      4       A:      0       B:      1       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
23214                         *MESH_FACE      5       A:      0       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
23215                         *MESH_FACE      6       A:      0       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
23216                         *MESH_FACE      7       A:      0       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
23217                 }\r
23218                 *MESH_NUMTVERTEX        9\r
23219                 *MESH_TVERTLIST {\r
23220                         *MESH_TVERT     0       0.468750        1.000000        1.000000\r
23221                         *MESH_TVERT     1       0.468750        1.078125        1.000000\r
23222                         *MESH_TVERT     2       0.527344        1.058594        1.000000\r
23223                         *MESH_TVERT     3       0.546875        1.000000        1.000000\r
23224                         *MESH_TVERT     4       0.527344        0.941406        1.000000\r
23225                         *MESH_TVERT     5       0.468750        0.921875        1.000000\r
23226                         *MESH_TVERT     6       0.410156        1.058594        1.000000\r
23227                         *MESH_TVERT     7       0.410156        0.941406        1.000000\r
23228                         *MESH_TVERT     8       0.390625        1.000000        1.000000\r
23229                 }\r
23230                 *MESH_NUMTVFACES        8\r
23231                 *MESH_TFACELIST {\r
23232                         *MESH_TFACE     0       0       2       1\r
23233                         *MESH_TFACE     1       0       3       2\r
23234                         *MESH_TFACE     2       0       4       3\r
23235                         *MESH_TFACE     3       0       5       4\r
23236                         *MESH_TFACE     4       0       1       6\r
23237                         *MESH_TFACE     5       0       7       5\r
23238                         *MESH_TFACE     6       0       6       8\r
23239                         *MESH_TFACE     7       0       8       7\r
23240                 }\r
23241         }\r
23242         *PROP_MOTIONBLUR        0\r
23243         *PROP_CASTSHADOW        1\r
23244         *PROP_RECVSHADOW        1\r
23245         *MATERIAL_REF   13\r
23246 }\r
23247 *GEOMOBJECT     {\r
23248         *NODE_NAME      "mat13model0surf406"\r
23249         *NODE_TM        {\r
23250                 *NODE_NAME      "mat13model0surf406"\r
23251                 *INHERIT_POS    0       0       0\r
23252                 *INHERIT_ROT    0       0       0\r
23253                 *INHERIT_SCL    0       0       0\r
23254                 *TM_ROW0        1.0     0       0\r
23255                 *TM_ROW1        0       1.0     0\r
23256                 *TM_ROW2        0       0       1.0\r
23257                 *TM_ROW3        0       0       0\r
23258                 *TM_POS 0.000000        0.000000        0.000000\r
23259         }\r
23260         *MESH   {\r
23261                 *TIMEVALUE      0\r
23262                 *MESH_NUMVERTEX 9\r
23263                 *MESH_NUMFACES  8\r
23264                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
23265                 *MESH_VERTEX_LIST       {\r
23266                         *MESH_VERTEX    0       -68.000000      10.000000       84.000000\r
23267                         *MESH_VERTEX    1       -68.000000      0.000000        84.000000\r
23268                         *MESH_VERTEX    2       -60.500000      7.500000        84.000000\r
23269                         *MESH_VERTEX    3       -58.000000      0.000000        84.000000\r
23270                         *MESH_VERTEX    4       -60.500000      -7.500000       84.000000\r
23271                         *MESH_VERTEX    5       -68.000000      -10.000000      84.000000\r
23272                         *MESH_VERTEX    6       -75.500000      7.500000        84.000000\r
23273                         *MESH_VERTEX    7       -75.500000      -7.500000       84.000000\r
23274                         *MESH_VERTEX    8       -78.000000      0.000000        84.000000\r
23275                 }\r
23276                 *MESH_NORMALS   {\r
23277                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
23278                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
23279                         *MESH_FACENORMAL        2       -0.816497       0.000000        0.577350\r
23280                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
23281                         *MESH_FACENORMAL        4       0.169102        0.000000        -0.985599\r
23282                         *MESH_FACENORMAL        5       0.707107        0.000000        -0.707107\r
23283                         *MESH_FACENORMAL        6       0.169102        0.000000        -0.985599\r
23284                         *MESH_FACENORMAL        7       0.000000        0.000000        -1.000000\r
23285                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
23286                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
23287                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
23288                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
23289                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
23290                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        -1.000000\r
23291                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        -1.000000\r
23292                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        -1.000000\r
23293                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        -1.000000\r
23294                 }\r
23295                 *MESH_FACE_LIST {\r
23296                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
23297                         *MESH_FACE      1       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
23298                         *MESH_FACE      2       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
23299                         *MESH_FACE      3       A:      1       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
23300                         *MESH_FACE      4       A:      0       B:      1       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
23301                         *MESH_FACE      5       A:      1       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
23302                         *MESH_FACE      6       A:      1       B:      8       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
23303                         *MESH_FACE      7       A:      1       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
23304                 }\r
23305                 *MESH_NUMTVERTEX        9\r
23306                 *MESH_TVERTLIST {\r
23307                         *MESH_TVERT     0       0.468750        1.078125        1.000000\r
23308                         *MESH_TVERT     1       0.468750        1.000000        1.000000\r
23309                         *MESH_TVERT     2       0.527344        1.058594        1.000000\r
23310                         *MESH_TVERT     3       0.546875        1.000000        1.000000\r
23311                         *MESH_TVERT     4       0.527344        0.941406        1.000000\r
23312                         *MESH_TVERT     5       0.468750        0.921875        1.000000\r
23313                         *MESH_TVERT     6       0.410156        1.058594        1.000000\r
23314                         *MESH_TVERT     7       0.410156        0.941406        1.000000\r
23315                         *MESH_TVERT     8       0.390625        1.000000        1.000000\r
23316                 }\r
23317                 *MESH_NUMTVFACES        8\r
23318                 *MESH_TFACELIST {\r
23319                         *MESH_TFACE     0       0       2       1\r
23320                         *MESH_TFACE     1       1       2       3\r
23321                         *MESH_TFACE     2       1       3       4\r
23322                         *MESH_TFACE     3       1       4       5\r
23323                         *MESH_TFACE     4       0       1       6\r
23324                         *MESH_TFACE     5       1       5       7\r
23325                         *MESH_TFACE     6       1       8       6\r
23326                         *MESH_TFACE     7       1       7       8\r
23327                 }\r
23328         }\r
23329         *PROP_MOTIONBLUR        0\r
23330         *PROP_CASTSHADOW        1\r
23331         *PROP_RECVSHADOW        1\r
23332         *MATERIAL_REF   13\r
23333 }\r
23334 *GEOMOBJECT     {\r
23335         *NODE_NAME      "mat13model0surf407"\r
23336         *NODE_TM        {\r
23337                 *NODE_NAME      "mat13model0surf407"\r
23338                 *INHERIT_POS    0       0       0\r
23339                 *INHERIT_ROT    0       0       0\r
23340                 *INHERIT_SCL    0       0       0\r
23341                 *TM_ROW0        1.0     0       0\r
23342                 *TM_ROW1        0       1.0     0\r
23343                 *TM_ROW2        0       0       1.0\r
23344                 *TM_ROW3        0       0       0\r
23345                 *TM_POS 0.000000        0.000000        0.000000\r
23346         }\r
23347         *MESH   {\r
23348                 *TIMEVALUE      0\r
23349                 *MESH_NUMVERTEX 6\r
23350                 *MESH_NUMFACES  4\r
23351                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
23352                 *MESH_VERTEX_LIST       {\r
23353                         *MESH_VERTEX    0       -68.000000      -8.000000       76.000000\r
23354                         *MESH_VERTEX    1       -68.000000      -8.000000       84.000000\r
23355                         *MESH_VERTEX    2       -62.000000      -6.000000       84.000000\r
23356                         *MESH_VERTEX    3       -62.000000      -6.000000       76.000000\r
23357                         *MESH_VERTEX    4       -74.000000      -6.000000       84.000000\r
23358                         *MESH_VERTEX    5       -74.000000      -6.000000       76.000000\r
23359                 }\r
23360                 *MESH_NORMALS   {\r
23361                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
23362                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
23363                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
23364                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
23365                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
23366                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
23367                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
23368                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
23369                         *MESH_VERTEXNORMAL      4       -0.707107       -0.707107       0.000000\r
23370                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
23371                 }\r
23372                 *MESH_FACE_LIST {\r
23373                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
23374                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
23375                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
23376                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
23377                 }\r
23378                 *MESH_NUMTVERTEX        6\r
23379                 *MESH_TVERTLIST {\r
23380                         *MESH_TVERT     0       0.166667        0.000000        1.000000\r
23381                         *MESH_TVERT     1       0.166667        0.083333        1.000000\r
23382                         *MESH_TVERT     2       0.250000        0.083333        1.000000\r
23383                         *MESH_TVERT     3       0.250000        0.000000        1.000000\r
23384                         *MESH_TVERT     4       0.083333        0.083333        1.000000\r
23385                         *MESH_TVERT     5       0.083333        0.000000        1.000000\r
23386                 }\r
23387                 *MESH_NUMTVFACES        4\r
23388                 *MESH_TFACELIST {\r
23389                         *MESH_TFACE     0       0       2       1\r
23390                         *MESH_TFACE     1       0       3       2\r
23391                         *MESH_TFACE     2       4       0       1\r
23392                         *MESH_TFACE     3       4       5       0\r
23393                 }\r
23394         }\r
23395         *PROP_MOTIONBLUR        0\r
23396         *PROP_CASTSHADOW        1\r
23397         *PROP_RECVSHADOW        1\r
23398         *MATERIAL_REF   13\r
23399 }\r
23400 *GEOMOBJECT     {\r
23401         *NODE_NAME      "mat13model0surf408"\r
23402         *NODE_TM        {\r
23403                 *NODE_NAME      "mat13model0surf408"\r
23404                 *INHERIT_POS    0       0       0\r
23405                 *INHERIT_ROT    0       0       0\r
23406                 *INHERIT_SCL    0       0       0\r
23407                 *TM_ROW0        1.0     0       0\r
23408                 *TM_ROW1        0       1.0     0\r
23409                 *TM_ROW2        0       0       1.0\r
23410                 *TM_ROW3        0       0       0\r
23411                 *TM_POS 0.000000        0.000000        0.000000\r
23412         }\r
23413         *MESH   {\r
23414                 *TIMEVALUE      0\r
23415                 *MESH_NUMVERTEX 6\r
23416                 *MESH_NUMFACES  4\r
23417                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
23418                 *MESH_VERTEX_LIST       {\r
23419                         *MESH_VERTEX    0       -68.000000      -10.000000      84.000000\r
23420                         *MESH_VERTEX    1       -68.000000      -10.000000      86.000000\r
23421                         *MESH_VERTEX    2       -60.500000      -7.500000       86.000000\r
23422                         *MESH_VERTEX    3       -60.500000      -7.500000       84.000000\r
23423                         *MESH_VERTEX    4       -75.500000      -7.500000       86.000000\r
23424                         *MESH_VERTEX    5       -75.500000      -7.500000       84.000000\r
23425                 }\r
23426                 *MESH_NORMALS   {\r
23427                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
23428                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
23429                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
23430                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
23431                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
23432                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
23433                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
23434                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
23435                         *MESH_VERTEXNORMAL      4       -0.707107       -0.707107       0.000000\r
23436                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
23437                 }\r
23438                 *MESH_FACE_LIST {\r
23439                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
23440                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
23441                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
23442                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
23443                 }\r
23444                 *MESH_NUMTVERTEX        6\r
23445                 *MESH_TVERTLIST {\r
23446                         *MESH_TVERT     0       0.208333        0.000000        1.000000\r
23447                         *MESH_TVERT     1       0.208333        0.020833        1.000000\r
23448                         *MESH_TVERT     2       0.312500        0.020833        1.000000\r
23449                         *MESH_TVERT     3       0.312500        0.000000        1.000000\r
23450                         *MESH_TVERT     4       0.104167        0.020833        1.000000\r
23451                         *MESH_TVERT     5       0.104167        0.000000        1.000000\r
23452                 }\r
23453                 *MESH_NUMTVFACES        4\r
23454                 *MESH_TFACELIST {\r
23455                         *MESH_TFACE     0       0       2       1\r
23456                         *MESH_TFACE     1       0       3       2\r
23457                         *MESH_TFACE     2       4       0       1\r
23458                         *MESH_TFACE     3       4       5       0\r
23459                 }\r
23460         }\r
23461         *PROP_MOTIONBLUR        0\r
23462         *PROP_CASTSHADOW        1\r
23463         *PROP_RECVSHADOW        1\r
23464         *MATERIAL_REF   13\r
23465 }\r
23466 *GEOMOBJECT     {\r
23467         *NODE_NAME      "mat13model0surf409"\r
23468         *NODE_TM        {\r
23469                 *NODE_NAME      "mat13model0surf409"\r
23470                 *INHERIT_POS    0       0       0\r
23471                 *INHERIT_ROT    0       0       0\r
23472                 *INHERIT_SCL    0       0       0\r
23473                 *TM_ROW0        1.0     0       0\r
23474                 *TM_ROW1        0       1.0     0\r
23475                 *TM_ROW2        0       0       1.0\r
23476                 *TM_ROW3        0       0       0\r
23477                 *TM_POS 0.000000        0.000000        0.000000\r
23478         }\r
23479         *MESH   {\r
23480                 *TIMEVALUE      0\r
23481                 *MESH_NUMVERTEX 17\r
23482                 *MESH_NUMFACES  16\r
23483                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
23484                 *MESH_VERTEX_LIST       {\r
23485                         *MESH_VERTEX    0       -68.000000      -64.000000      48.000000\r
23486                         *MESH_VERTEX    1       -68.000000      -64.000000      80.000000\r
23487                         *MESH_VERTEX    2       -54.000000      -64.000000      78.000000\r
23488                         *MESH_VERTEX    3       -44.000000      -64.000000      72.000000\r
23489                         *MESH_VERTEX    4       -38.000000      -64.000000      62.000000\r
23490                         *MESH_VERTEX    5       -36.000000      -64.000000      48.000000\r
23491                         *MESH_VERTEX    6       -38.000000      -64.000000      34.000000\r
23492                         *MESH_VERTEX    7       -44.000000      -64.000000      24.000000\r
23493                         *MESH_VERTEX    8       -54.000000      -64.000000      18.000000\r
23494                         *MESH_VERTEX    9       -68.000000      -64.000000      15.999999\r
23495                         *MESH_VERTEX    10      -82.000000      -64.000000      78.000000\r
23496                         *MESH_VERTEX    11      -82.000000      -64.000000      18.000000\r
23497                         *MESH_VERTEX    12      -92.000000      -64.000000      72.000000\r
23498                         *MESH_VERTEX    13      -92.000000      -64.000000      24.000000\r
23499                         *MESH_VERTEX    14      -98.000000      -64.000000      62.000000\r
23500                         *MESH_VERTEX    15      -98.000000      -64.000000      34.000000\r
23501                         *MESH_VERTEX    16      -100.000000     -64.000000      48.000000\r
23502                 }\r
23503                 *MESH_NORMALS   {\r
23504                         *MESH_FACENORMAL        0       -0.985599       0.000000        -0.169102\r
23505                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
23506                         *MESH_FACENORMAL        2       0.707107        0.000000        0.707107\r
23507                         *MESH_FACENORMAL        3       0.985599        0.000000        -0.169102\r
23508                         *MESH_FACENORMAL        4       -0.707107       0.000000        -0.707107\r
23509                         *MESH_FACENORMAL        5       0.707107        0.000000        -0.707107\r
23510                         *MESH_FACENORMAL        6       0.252725        0.000000        -0.967538\r
23511                         *MESH_FACENORMAL        7       0.000000        0.000000        -1.000000\r
23512                         *MESH_FACENORMAL        8       -0.505449       0.000000        -0.862856\r
23513                         *MESH_FACENORMAL        9       -0.447214       0.000000        -0.894427\r
23514                         *MESH_FACENORMAL        10      -0.816497       0.000000        -0.577350\r
23515                         *MESH_FACENORMAL        11      -1.000000       0.000000        -0.000000\r
23516                         *MESH_FACENORMAL        12      0.000000        0.000000        1.000000\r
23517                         *MESH_FACENORMAL        13      1.000000        0.000000        0.000000\r
23518                         *MESH_FACENORMAL        14      0.816497        0.000000        -0.577350\r
23519                         *MESH_FACENORMAL        15      0.707107        0.000000        -0.707107\r
23520                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
23521                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
23522                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
23523                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
23524                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
23525                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
23526                         *MESH_VERTEXNORMAL      6       0.000000        -1.000000       0.000000\r
23527                         *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
23528                         *MESH_VERTEXNORMAL      8       0.000000        -1.000000       0.000000\r
23529                         *MESH_VERTEXNORMAL      9       0.000000        -1.000000       0.000000\r
23530                         *MESH_VERTEXNORMAL      10      0.000000        -1.000000       0.000000\r
23531                         *MESH_VERTEXNORMAL      11      0.000000        -1.000000       0.000000\r
23532                         *MESH_VERTEXNORMAL      12      0.000000        -1.000000       0.000000\r
23533                         *MESH_VERTEXNORMAL      13      0.000000        -1.000000       0.000000\r
23534                         *MESH_VERTEXNORMAL      14      0.000000        -1.000000       0.000000\r
23535                         *MESH_VERTEXNORMAL      15      0.000000        -1.000000       0.000000\r
23536                         *MESH_VERTEXNORMAL      16      0.000000        -1.000000       0.000000\r
23537                 }\r
23538                 *MESH_FACE_LIST {\r
23539                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
23540                         *MESH_FACE      1       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
23541                         *MESH_FACE      2       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
23542                         *MESH_FACE      3       A:      0       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
23543                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
23544                         *MESH_FACE      5       A:      0       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
23545                         *MESH_FACE      6       A:      0       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
23546                         *MESH_FACE      7       A:      0       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
23547                         *MESH_FACE      8       A:      0       B:      1       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
23548                         *MESH_FACE      9       A:      0       B:      11      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
23549                         *MESH_FACE      10      A:      0       B:      10      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
23550                         *MESH_FACE      11      A:      0       B:      13      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
23551                         *MESH_FACE      12      A:      0       B:      12      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
23552                         *MESH_FACE      13      A:      0       B:      15      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
23553                         *MESH_FACE      14      A:      0       B:      14      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
23554                         *MESH_FACE      15      A:      0       B:      16      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
23555                 }\r
23556                 *MESH_NUMTVERTEX        17\r
23557                 *MESH_TVERTLIST {\r
23558                         *MESH_TVERT     0       0.468750        0.375000        1.000000\r
23559                         *MESH_TVERT     1       0.468750        0.625000        1.000000\r
23560                         *MESH_TVERT     2       0.578125        0.609375        1.000000\r
23561                         *MESH_TVERT     3       0.656250        0.562500        1.000000\r
23562                         *MESH_TVERT     4       0.703125        0.484375        1.000000\r
23563                         *MESH_TVERT     5       0.718750        0.375000        1.000000\r
23564                         *MESH_TVERT     6       0.703125        0.265625        1.000000\r
23565                         *MESH_TVERT     7       0.656250        0.187500        1.000000\r
23566                         *MESH_TVERT     8       0.578125        0.140625        1.000000\r
23567                         *MESH_TVERT     9       0.468750        0.125000        1.000000\r
23568                         *MESH_TVERT     10      0.359375        0.609375        1.000000\r
23569                         *MESH_TVERT     11      0.359375        0.140625        1.000000\r
23570                         *MESH_TVERT     12      0.281250        0.562500        1.000000\r
23571                         *MESH_TVERT     13      0.281250        0.187500        1.000000\r
23572                         *MESH_TVERT     14      0.234375        0.484375        1.000000\r
23573                         *MESH_TVERT     15      0.234375        0.265625        1.000000\r
23574                         *MESH_TVERT     16      0.218750        0.375000        1.000000\r
23575                 }\r
23576                 *MESH_NUMTVFACES        16\r
23577                 *MESH_TFACELIST {\r
23578                         *MESH_TFACE     0       0       3       2\r
23579                         *MESH_TFACE     1       0       4       3\r
23580                         *MESH_TFACE     2       0       5       4\r
23581                         *MESH_TFACE     3       0       6       5\r
23582                         *MESH_TFACE     4       0       2       1\r
23583                         *MESH_TFACE     5       0       7       6\r
23584                         *MESH_TFACE     6       0       8       7\r
23585                         *MESH_TFACE     7       0       9       8\r
23586                         *MESH_TFACE     8       0       1       10\r
23587                         *MESH_TFACE     9       0       11      9\r
23588                         *MESH_TFACE     10      0       10      12\r
23589                         *MESH_TFACE     11      0       13      11\r
23590                         *MESH_TFACE     12      0       12      14\r
23591                         *MESH_TFACE     13      0       15      13\r
23592                         *MESH_TFACE     14      0       14      16\r
23593                         *MESH_TFACE     15      0       16      15\r
23594                 }\r
23595         }\r
23596         *PROP_MOTIONBLUR        0\r
23597         *PROP_CASTSHADOW        1\r
23598         *PROP_RECVSHADOW        1\r
23599         *MATERIAL_REF   13\r
23600 }\r
23601 *GEOMOBJECT     {\r
23602         *NODE_NAME      "mat13model0surf410"\r
23603         *NODE_TM        {\r
23604                 *NODE_NAME      "mat13model0surf410"\r
23605                 *INHERIT_POS    0       0       0\r
23606                 *INHERIT_ROT    0       0       0\r
23607                 *INHERIT_SCL    0       0       0\r
23608                 *TM_ROW0        1.0     0       0\r
23609                 *TM_ROW1        0       1.0     0\r
23610                 *TM_ROW2        0       0       1.0\r
23611                 *TM_ROW3        0       0       0\r
23612                 *TM_POS 0.000000        0.000000        0.000000\r
23613         }\r
23614         *MESH   {\r
23615                 *TIMEVALUE      0\r
23616                 *MESH_NUMVERTEX 8\r
23617                 *MESH_NUMFACES  4\r
23618                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
23619                 *MESH_VERTEX_LIST       {\r
23620                         *MESH_VERTEX    0       -74.000000      6.000000        84.000000\r
23621                         *MESH_VERTEX    1       -76.000000      0.000000        84.000000\r
23622                         *MESH_VERTEX    2       -76.000000      0.000000        76.000000\r
23623                         *MESH_VERTEX    3       -74.000000      6.000000        76.000000\r
23624                         *MESH_VERTEX    4       -76.000000      0.000000        76.000000\r
23625                         *MESH_VERTEX    5       -76.000000      0.000000        84.000000\r
23626                         *MESH_VERTEX    6       -74.000000      -6.000000       84.000000\r
23627                         *MESH_VERTEX    7       -74.000000      -6.000000       76.000000\r
23628                 }\r
23629                 *MESH_NORMALS   {\r
23630                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
23631                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
23632                         *MESH_FACENORMAL        2       0.707107        0.000000        0.707107\r
23633                         *MESH_FACENORMAL        3       0.985599        0.000000        0.169102\r
23634                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
23635                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
23636                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
23637                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
23638                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
23639                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
23640                         *MESH_VERTEXNORMAL      6       -0.707107       -0.707107       0.000000\r
23641                         *MESH_VERTEXNORMAL      7       -0.707107       -0.707107       0.000000\r
23642                 }\r
23643                 *MESH_FACE_LIST {\r
23644                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
23645                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
23646                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
23647                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
23648                 }\r
23649                 *MESH_NUMTVERTEX        8\r
23650                 *MESH_TVERTLIST {\r
23651                         *MESH_TVERT     0       0.583333        0.083333        1.000000\r
23652                         *MESH_TVERT     1       0.666667        0.083333        1.000000\r
23653                         *MESH_TVERT     2       0.666667        0.000000        1.000000\r
23654                         *MESH_TVERT     3       0.583333        0.000000        1.000000\r
23655                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
23656                         *MESH_TVERT     5       0.000000        0.083333        1.000000\r
23657                         *MESH_TVERT     6       0.083333        0.083333        1.000000\r
23658                         *MESH_TVERT     7       0.083333        0.000000        1.000000\r
23659                 }\r
23660                 *MESH_NUMTVFACES        4\r
23661                 *MESH_TFACELIST {\r
23662                         *MESH_TFACE     0       0       2       1\r
23663                         *MESH_TFACE     1       0       3       2\r
23664                         *MESH_TFACE     2       4       6       5\r
23665                         *MESH_TFACE     3       4       7       6\r
23666                 }\r
23667         }\r
23668         *PROP_MOTIONBLUR        0\r
23669         *PROP_CASTSHADOW        1\r
23670         *PROP_RECVSHADOW        1\r
23671         *MATERIAL_REF   13\r
23672 }\r
23673 *GEOMOBJECT     {\r
23674         *NODE_NAME      "mat13model0surf411"\r
23675         *NODE_TM        {\r
23676                 *NODE_NAME      "mat13model0surf411"\r
23677                 *INHERIT_POS    0       0       0\r
23678                 *INHERIT_ROT    0       0       0\r
23679                 *INHERIT_SCL    0       0       0\r
23680                 *TM_ROW0        1.0     0       0\r
23681                 *TM_ROW1        0       1.0     0\r
23682                 *TM_ROW2        0       0       1.0\r
23683                 *TM_ROW3        0       0       0\r
23684                 *TM_POS 0.000000        0.000000        0.000000\r
23685         }\r
23686         *MESH   {\r
23687                 *TIMEVALUE      0\r
23688                 *MESH_NUMVERTEX 8\r
23689                 *MESH_NUMFACES  4\r
23690                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
23691                 *MESH_VERTEX_LIST       {\r
23692                         *MESH_VERTEX    0       -75.500000      7.500000        86.000000\r
23693                         *MESH_VERTEX    1       -78.000000      0.000000        86.000000\r
23694                         *MESH_VERTEX    2       -78.000000      0.000000        84.000000\r
23695                         *MESH_VERTEX    3       -75.500000      7.500000        84.000000\r
23696                         *MESH_VERTEX    4       -78.000000      0.000000        84.000000\r
23697                         *MESH_VERTEX    5       -78.000000      0.000000        86.000000\r
23698                         *MESH_VERTEX    6       -75.500000      -7.500000       86.000000\r
23699                         *MESH_VERTEX    7       -75.500000      -7.500000       84.000000\r
23700                 }\r
23701                 *MESH_NORMALS   {\r
23702                         *MESH_FACENORMAL        0       -0.707107       0.000000        -0.707107\r
23703                         *MESH_FACENORMAL        1       -0.985599       0.000000        -0.169102\r
23704                         *MESH_FACENORMAL        2       0.707107        0.000000        0.707107\r
23705                         *MESH_FACENORMAL        3       0.985599        0.000000        0.169102\r
23706                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
23707                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
23708                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
23709                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
23710                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
23711                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
23712                         *MESH_VERTEXNORMAL      6       -0.707107       -0.707107       0.000000\r
23713                         *MESH_VERTEXNORMAL      7       -0.707107       -0.707107       0.000000\r
23714                 }\r
23715                 *MESH_FACE_LIST {\r
23716                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
23717                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
23718                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
23719                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
23720                 }\r
23721                 *MESH_NUMTVERTEX        8\r
23722                 *MESH_TVERTLIST {\r
23723                         *MESH_TVERT     0       0.729167        0.020833        1.000000\r
23724                         *MESH_TVERT     1       0.833333        0.020833        1.000000\r
23725                         *MESH_TVERT     2       0.833333        0.000000        1.000000\r
23726                         *MESH_TVERT     3       0.729167        0.000000        1.000000\r
23727                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
23728                         *MESH_TVERT     5       0.000000        0.020833        1.000000\r
23729                         *MESH_TVERT     6       0.104167        0.020833        1.000000\r
23730                         *MESH_TVERT     7       0.104167        0.000000        1.000000\r
23731                 }\r
23732                 *MESH_NUMTVFACES        4\r
23733                 *MESH_TFACELIST {\r
23734                         *MESH_TFACE     0       0       2       1\r
23735                         *MESH_TFACE     1       0       3       2\r
23736                         *MESH_TFACE     2       4       6       5\r
23737                         *MESH_TFACE     3       4       7       6\r
23738                 }\r
23739         }\r
23740         *PROP_MOTIONBLUR        0\r
23741         *PROP_CASTSHADOW        1\r
23742         *PROP_RECVSHADOW        1\r
23743         *MATERIAL_REF   13\r
23744 }\r
23745 *GEOMOBJECT     {\r
23746         *NODE_NAME      "mat13model0surf412"\r
23747         *NODE_TM        {\r
23748                 *NODE_NAME      "mat13model0surf412"\r
23749                 *INHERIT_POS    0       0       0\r
23750                 *INHERIT_ROT    0       0       0\r
23751                 *INHERIT_SCL    0       0       0\r
23752                 *TM_ROW0        1.0     0       0\r
23753                 *TM_ROW1        0       1.0     0\r
23754                 *TM_ROW2        0       0       1.0\r
23755                 *TM_ROW3        0       0       0\r
23756                 *TM_POS 0.000000        0.000000        0.000000\r
23757         }\r
23758         *MESH   {\r
23759                 *TIMEVALUE      0\r
23760                 *MESH_NUMVERTEX 12\r
23761                 *MESH_NUMFACES  8\r
23762                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
23763                 *MESH_VERTEX_LIST       {\r
23764                         *MESH_VERTEX    0       -98.000000      64.000000       62.000000\r
23765                         *MESH_VERTEX    1       -92.000000      64.000000       72.000000\r
23766                         *MESH_VERTEX    2       -92.000000      -64.000000      72.000000\r
23767                         *MESH_VERTEX    3       -98.000000      -64.000000      62.000000\r
23768                         *MESH_VERTEX    4       -100.000000     -64.000000      48.000000\r
23769                         *MESH_VERTEX    5       -98.000000      64.000000       34.000000\r
23770                         *MESH_VERTEX    6       -100.000000     64.000000       48.000000\r
23771                         *MESH_VERTEX    7       -100.000000     -64.000000      48.000000\r
23772                         *MESH_VERTEX    8       -100.000000     64.000000       48.000000\r
23773                         *MESH_VERTEX    9       -98.000000      -64.000000      34.000000\r
23774                         *MESH_VERTEX    10      -92.000000      -64.000000      24.000000\r
23775                         *MESH_VERTEX    11      -92.000000      64.000000       24.000000\r
23776                 }\r
23777                 *MESH_NORMALS   {\r
23778                         *MESH_FACENORMAL        0       -0.985599       0.000000        -0.169102\r
23779                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
23780                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
23781                         *MESH_FACENORMAL        3       0.000000        0.000000        -1.000000\r
23782                         *MESH_FACENORMAL        4       1.000000        0.000000        0.000000\r
23783                         *MESH_FACENORMAL        5       0.816497        0.000000        -0.577350\r
23784                         *MESH_FACENORMAL        6       0.000000        0.000000        -1.000000\r
23785                         *MESH_FACENORMAL        7       -1.000000       0.000000        -0.000000\r
23786                         *MESH_VERTEXNORMAL      0       -0.923880       0.000000        0.382683\r
23787                         *MESH_VERTEXNORMAL      1       -0.707107       0.000000        0.707107\r
23788                         *MESH_VERTEXNORMAL      2       -0.707107       0.000000        0.707107\r
23789                         *MESH_VERTEXNORMAL      3       -0.923880       0.000000        0.382683\r
23790                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
23791                         *MESH_VERTEXNORMAL      5       -0.923880       0.000000        -0.382683\r
23792                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
23793                         *MESH_VERTEXNORMAL      7       -1.000000       0.000000        0.000000\r
23794                         *MESH_VERTEXNORMAL      8       -1.000000       0.000000        0.000000\r
23795                         *MESH_VERTEXNORMAL      9       -0.923880       0.000000        -0.382683\r
23796                         *MESH_VERTEXNORMAL      10      -0.707107       0.000000        -0.707107\r
23797                         *MESH_VERTEXNORMAL      11      -0.707107       0.000000        -0.707107\r
23798                 }\r
23799                 *MESH_FACE_LIST {\r
23800                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
23801                         *MESH_FACE      1       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
23802                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
23803                         *MESH_FACE      3       A:      0       B:      8       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
23804                         *MESH_FACE      4       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
23805                         *MESH_FACE      5       A:      5       B:      9       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
23806                         *MESH_FACE      6       A:      5       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
23807                         *MESH_FACE      7       A:      5       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
23808                 }\r
23809                 *MESH_NUMTVERTEX        12\r
23810                 *MESH_TVERTLIST {\r
23811                         *MESH_TVERT     0       -0.833333       1.333333        1.000000\r
23812                         *MESH_TVERT     1       -0.666667       1.333333        1.000000\r
23813                         *MESH_TVERT     2       -0.666667       0.000000        1.000000\r
23814                         *MESH_TVERT     3       -0.833333       0.000000        1.000000\r
23815                         *MESH_TVERT     4       -1.000000       0.000000        1.000000\r
23816                         *MESH_TVERT     5       1.500000        1.333333        1.000000\r
23817                         *MESH_TVERT     6       1.666667        1.333333        1.000000\r
23818                         *MESH_TVERT     7       1.666667        0.000000        1.000000\r
23819                         *MESH_TVERT     8       -1.000000       1.333333        1.000000\r
23820                         *MESH_TVERT     9       1.500000        0.000000        1.000000\r
23821                         *MESH_TVERT     10      1.333333        0.000000        1.000000\r
23822                         *MESH_TVERT     11      1.333333        1.333333        1.000000\r
23823                 }\r
23824                 *MESH_NUMTVFACES        8\r
23825                 *MESH_TFACELIST {\r
23826                         *MESH_TFACE     0       0       3       2\r
23827                         *MESH_TFACE     1       0       4       3\r
23828                         *MESH_TFACE     2       0       2       1\r
23829                         *MESH_TFACE     3       0       8       4\r
23830                         *MESH_TFACE     4       5       7       6\r
23831                         *MESH_TFACE     5       5       9       7\r
23832                         *MESH_TFACE     6       5       10      9\r
23833                         *MESH_TFACE     7       5       11      10\r
23834                 }\r
23835         }\r
23836         *PROP_MOTIONBLUR        0\r
23837         *PROP_CASTSHADOW        1\r
23838         *PROP_RECVSHADOW        1\r
23839         *MATERIAL_REF   13\r
23840 }\r