]> de.git.xonotic.org Git - xonotic/xonotic-maps.pk3dir.git/blob - models/desertfactory/objects_metal/jumppad01.ase
Merge remote branch 'origin/master' into fruitiex/runningmanctf
[xonotic/xonotic-maps.pk3dir.git] / models / desertfactory / objects_metal / jumppad01.ase
1 *3DSMAX_ASCIIEXPORT     200\r
2 *COMMENT        "Generated by Q3Map2 (ydnar) -convert -format ase"\r
3 *SCENE  {\r
4         *SCENE_FILENAME "jumppad01.bsp"\r
5         *SCENE_FIRSTFRAME       0\r
6         *SCENE_LASTFRAME        100\r
7         *SCENE_FRAMESPEED       30\r
8         *SCENE_TICKSPERFRAME    160\r
9         *SCENE_BACKGROUND_STATIC        0.0000  0.0000  0.0000\r
10         *SCENE_AMBIENT_STATIC   0.0000  0.0000  0.0000\r
11 }\r
12 *MATERIAL_LIST  {\r
13         *MATERIAL_COUNT 8\r
14         *MATERIAL       0       {\r
15                 *MATERIAL_NAME  "models/desertfactory/textures/metal/metal02"\r
16                 *MATERIAL_CLASS "Standard"\r
17                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
18                 *MATERIAL_SHADING Phong\r
19                 *MAP_DIFFUSE    {\r
20                         *MAP_NAME       "models/desertfactory/textures/metal/metal02"\r
21                         *MAP_CLASS      "Bitmap"\r
22                         *MAP_SUBNO      1\r
23                         *MAP_AMOUNT     1.0\r
24                         *MAP_TYPE       Screen\r
25                         *BITMAP "..\models\desertfactory\textures\metal\metal02.tga"\r
26                         *BITMAP_FILTER  Pyramidal\r
27                 }\r
28         }\r
29         *MATERIAL       1       {\r
30                 *MATERIAL_NAME  "textures/common/nodraw"\r
31                 *MATERIAL_CLASS "Standard"\r
32                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
33                 *MATERIAL_SHADING Phong\r
34                 *MAP_DIFFUSE    {\r
35                         *MAP_NAME       "textures/common/nodraw"\r
36                         *MAP_CLASS      "Bitmap"\r
37                         *MAP_SUBNO      1\r
38                         *MAP_AMOUNT     1.0\r
39                         *MAP_TYPE       Screen\r
40                         *BITMAP "..\textures\common\nodraw.tga"\r
41                         *BITMAP_FILTER  Pyramidal\r
42                 }\r
43         }\r
44         *MATERIAL       2       {\r
45                 *MATERIAL_NAME  "noshader"\r
46                 *MATERIAL_CLASS "Standard"\r
47                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
48                 *MATERIAL_SHADING Phong\r
49                 *MAP_DIFFUSE    {\r
50                         *MAP_NAME       "noshader"\r
51                         *MAP_CLASS      "Bitmap"\r
52                         *MAP_SUBNO      1\r
53                         *MAP_AMOUNT     1.0\r
54                         *MAP_TYPE       Screen\r
55                         *BITMAP "..\noshader.tga"\r
56                         *BITMAP_FILTER  Pyramidal\r
57                 }\r
58         }\r
59         *MATERIAL       3       {\r
60                 *MATERIAL_NAME  "models/desertfactory/textures/metal/metal02"\r
61                 *MATERIAL_CLASS "Standard"\r
62                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
63                 *MATERIAL_SHADING Phong\r
64                 *MAP_DIFFUSE    {\r
65                         *MAP_NAME       "models/desertfactory/textures/metal/metal02"\r
66                         *MAP_CLASS      "Bitmap"\r
67                         *MAP_SUBNO      1\r
68                         *MAP_AMOUNT     1.0\r
69                         *MAP_TYPE       Screen\r
70                         *BITMAP "..\models\desertfactory\textures\metal\metal02.tga"\r
71                         *BITMAP_FILTER  Pyramidal\r
72                 }\r
73         }\r
74         *MATERIAL       4       {\r
75                 *MATERIAL_NAME  "models/desertfactory/textures/stone/concrete_warning"\r
76                 *MATERIAL_CLASS "Standard"\r
77                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
78                 *MATERIAL_SHADING Phong\r
79                 *MAP_DIFFUSE    {\r
80                         *MAP_NAME       "models/desertfactory/textures/stone/concrete_warning"\r
81                         *MAP_CLASS      "Bitmap"\r
82                         *MAP_SUBNO      1\r
83                         *MAP_AMOUNT     1.0\r
84                         *MAP_TYPE       Screen\r
85                         *BITMAP "..\models\desertfactory\textures\stone\concrete_warning.tga"\r
86                         *BITMAP_FILTER  Pyramidal\r
87                 }\r
88         }\r
89         *MATERIAL       5       {\r
90                 *MATERIAL_NAME  "models/desertfactory/textures/metal/metal01"\r
91                 *MATERIAL_CLASS "Standard"\r
92                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
93                 *MATERIAL_SHADING Phong\r
94                 *MAP_DIFFUSE    {\r
95                         *MAP_NAME       "models/desertfactory/textures/metal/metal01"\r
96                         *MAP_CLASS      "Bitmap"\r
97                         *MAP_SUBNO      1\r
98                         *MAP_AMOUNT     1.0\r
99                         *MAP_TYPE       Screen\r
100                         *BITMAP "..\models\desertfactory\textures\metal\metal01.tga"\r
101                         *BITMAP_FILTER  Pyramidal\r
102                 }\r
103         }\r
104         *MATERIAL       6       {\r
105                 *MATERIAL_NAME  "models/desertfactory/textures/stone/concrete_warning"\r
106                 *MATERIAL_CLASS "Standard"\r
107                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
108                 *MATERIAL_SHADING Phong\r
109                 *MAP_DIFFUSE    {\r
110                         *MAP_NAME       "models/desertfactory/textures/stone/concrete_warning"\r
111                         *MAP_CLASS      "Bitmap"\r
112                         *MAP_SUBNO      1\r
113                         *MAP_AMOUNT     1.0\r
114                         *MAP_TYPE       Screen\r
115                         *BITMAP "..\models\desertfactory\textures\stone\concrete_warning.tga"\r
116                         *BITMAP_FILTER  Pyramidal\r
117                 }\r
118         }\r
119         *MATERIAL       7       {\r
120                 *MATERIAL_NAME  "models/desertfactory/textures/metal/metal01"\r
121                 *MATERIAL_CLASS "Standard"\r
122                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
123                 *MATERIAL_SHADING Phong\r
124                 *MAP_DIFFUSE    {\r
125                         *MAP_NAME       "models/desertfactory/textures/metal/metal01"\r
126                         *MAP_CLASS      "Bitmap"\r
127                         *MAP_SUBNO      1\r
128                         *MAP_AMOUNT     1.0\r
129                         *MAP_TYPE       Screen\r
130                         *BITMAP "..\models\desertfactory\textures\metal\metal01.tga"\r
131                         *BITMAP_FILTER  Pyramidal\r
132                 }\r
133         }\r
134 }\r
135 *GEOMOBJECT     {\r
136         *NODE_NAME      "mat1model0surf11"\r
137         *NODE_TM        {\r
138                 *NODE_NAME      "mat1model0surf11"\r
139                 *INHERIT_POS    0       0       0\r
140                 *INHERIT_ROT    0       0       0\r
141                 *INHERIT_SCL    0       0       0\r
142                 *TM_ROW0        1.0     0       0\r
143                 *TM_ROW1        0       1.0     0\r
144                 *TM_ROW2        0       0       1.0\r
145                 *TM_ROW3        0       0       0\r
146                 *TM_POS 0.000000        0.000000        0.000000\r
147         }\r
148         *MESH   {\r
149                 *TIMEVALUE      0\r
150                 *MESH_NUMVERTEX 16\r
151                 *MESH_NUMFACES  16\r
152                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
153                 *MESH_VERTEX_LIST       {\r
154                         *MESH_VERTEX    0       64.000000       32.000000       0.000000\r
155                         *MESH_VERTEX    1       64.000000       -32.000000      0.000000\r
156                         *MESH_VERTEX    2       80.000000       32.000000       0.000000\r
157                         *MESH_VERTEX    3       80.000000       -32.000000      0.000000\r
158                         *MESH_VERTEX    4       32.000000       64.000000       0.000000\r
159                         *MESH_VERTEX    5       32.000000       80.000000       0.000000\r
160                         *MESH_VERTEX    6       -32.000000      64.000000       0.000000\r
161                         *MESH_VERTEX    7       -32.000000      80.000000       0.000000\r
162                         *MESH_VERTEX    8       -80.000000      32.000000       0.000000\r
163                         *MESH_VERTEX    9       -64.000000      32.000000       0.000000\r
164                         *MESH_VERTEX    10      -80.000000      -32.000000      0.000000\r
165                         *MESH_VERTEX    11      -64.000000      -32.000000      0.000000\r
166                         *MESH_VERTEX    12      -32.000000      -64.000000      0.000000\r
167                         *MESH_VERTEX    13      32.000000       -80.000000      0.000000\r
168                         *MESH_VERTEX    14      32.000000       -64.000000      0.000000\r
169                         *MESH_VERTEX    15      -32.000000      -80.000000      0.000000\r
170                 }\r
171                 *MESH_NORMALS   {\r
172                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
173                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
174                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
175                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
176                         *MESH_FACENORMAL        4       0.000000        0.000000        1.000000\r
177                         *MESH_FACENORMAL        5       0.000000        0.000000        1.000000\r
178                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
179                         *MESH_FACENORMAL        7       0.000000        0.000000        1.000000\r
180                         *MESH_FACENORMAL        8       0.000000        0.000000        1.000000\r
181                         *MESH_FACENORMAL        9       0.000000        0.000000        1.000000\r
182                         *MESH_FACENORMAL        10      0.000000        0.000000        1.000000\r
183                         *MESH_FACENORMAL        11      0.000000        0.000000        1.000000\r
184                         *MESH_FACENORMAL        12      0.000000        0.000000        1.000000\r
185                         *MESH_FACENORMAL        13      0.000000        0.000000        1.000000\r
186                         *MESH_FACENORMAL        14      0.000000        0.000000        1.000000\r
187                         *MESH_FACENORMAL        15      0.000000        0.000000        1.000000\r
188                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
189                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
190                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
191                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
192                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
193                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        -1.000000\r
194                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        -1.000000\r
195                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        -1.000000\r
196                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        -1.000000\r
197                         *MESH_VERTEXNORMAL      9       0.000000        0.000000        -1.000000\r
198                         *MESH_VERTEXNORMAL      10      0.000000        0.000000        -1.000000\r
199                         *MESH_VERTEXNORMAL      11      0.000000        0.000000        -1.000000\r
200                         *MESH_VERTEXNORMAL      12      0.000000        0.000000        -1.000000\r
201                         *MESH_VERTEXNORMAL      13      0.000000        0.000000        -1.000000\r
202                         *MESH_VERTEXNORMAL      14      0.000000        0.000000        -1.000000\r
203                         *MESH_VERTEXNORMAL      15      0.000000        0.000000        -1.000000\r
204                 }\r
205                 *MESH_FACE_LIST {\r
206                         *MESH_FACE      0       A:      0       B:      4       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
207                         *MESH_FACE      1       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
208                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
209                         *MESH_FACE      3       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
210                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
211                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
212                         *MESH_FACE      6       A:      1       B:      3       C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
213                         *MESH_FACE      7       A:      1       B:      13      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
214                         *MESH_FACE      8       A:      13      B:      15      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
215                         *MESH_FACE      9       A:      12      B:      14      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
216                         *MESH_FACE      10      A:      10      B:      12      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
217                         *MESH_FACE      11      A:      10      B:      11      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
218                         *MESH_FACE      12      A:      9       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
219                         *MESH_FACE      13      A:      8       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
220                         *MESH_FACE      14      A:      6       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
221                         *MESH_FACE      15      A:      6       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
222                 }\r
223                 *MESH_NUMTVERTEX        16\r
224                 *MESH_TVERTLIST {\r
225                         *MESH_TVERT     0       0.500000        1.250000        1.000000\r
226                         *MESH_TVERT     1       0.500000        0.750000        1.000000\r
227                         *MESH_TVERT     2       0.625000        1.250000        1.000000\r
228                         *MESH_TVERT     3       0.625000        0.750000        1.000000\r
229                         *MESH_TVERT     4       0.250000        1.500000        1.000000\r
230                         *MESH_TVERT     5       0.250000        1.625000        1.000000\r
231                         *MESH_TVERT     6       -0.250000       1.500000        1.000000\r
232                         *MESH_TVERT     7       -0.250000       1.625000        1.000000\r
233                         *MESH_TVERT     8       -0.625000       1.250000        1.000000\r
234                         *MESH_TVERT     9       -0.500000       1.250000        1.000000\r
235                         *MESH_TVERT     10      -0.625000       0.750000        1.000000\r
236                         *MESH_TVERT     11      -0.500000       0.750000        1.000000\r
237                         *MESH_TVERT     12      -0.250000       0.500000        1.000000\r
238                         *MESH_TVERT     13      0.250000        0.375000        1.000000\r
239                         *MESH_TVERT     14      0.250000        0.500000        1.000000\r
240                         *MESH_TVERT     15      -0.250000       0.375000        1.000000\r
241                 }\r
242                 *MESH_NUMTVFACES        16\r
243                 *MESH_TFACELIST {\r
244                         *MESH_TFACE     0       0       4       2\r
245                         *MESH_TFACE     1       2       4       5\r
246                         *MESH_TFACE     2       0       2       1\r
247                         *MESH_TFACE     3       1       2       3\r
248                         *MESH_TFACE     4       4       6       5\r
249                         *MESH_TFACE     5       5       6       7\r
250                         *MESH_TFACE     6       1       3       13\r
251                         *MESH_TFACE     7       1       13      14\r
252                         *MESH_TFACE     8       13      15      14\r
253                         *MESH_TFACE     9       12      14      15\r
254                         *MESH_TFACE     10      10      12      15\r
255                         *MESH_TFACE     11      10      11      12\r
256                         *MESH_TFACE     12      9       11      10\r
257                         *MESH_TFACE     13      8       9       10\r
258                         *MESH_TFACE     14      6       9       8\r
259                         *MESH_TFACE     15      6       8       7\r
260                 }\r
261         }\r
262         *PROP_MOTIONBLUR        0\r
263         *PROP_CASTSHADOW        1\r
264         *PROP_RECVSHADOW        1\r
265         *MATERIAL_REF   1\r
266 }\r
267 *GEOMOBJECT     {\r
268         *NODE_NAME      "mat1model0surf12"\r
269         *NODE_TM        {\r
270                 *NODE_NAME      "mat1model0surf12"\r
271                 *INHERIT_POS    0       0       0\r
272                 *INHERIT_ROT    0       0       0\r
273                 *INHERIT_SCL    0       0       0\r
274                 *TM_ROW0        1.0     0       0\r
275                 *TM_ROW1        0       1.0     0\r
276                 *TM_ROW2        0       0       1.0\r
277                 *TM_ROW3        0       0       0\r
278                 *TM_POS 0.000000        0.000000        0.000000\r
279         }\r
280         *MESH   {\r
281                 *TIMEVALUE      0\r
282                 *MESH_NUMVERTEX 4\r
283                 *MESH_NUMFACES  2\r
284                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
285                 *MESH_VERTEX_LIST       {\r
286                         *MESH_VERTEX    0       31.000000       -7.000000       6.000000\r
287                         *MESH_VERTEX    1       31.000000       -7.000000       2.000000\r
288                         *MESH_VERTEX    2       31.000000       7.000000        6.000000\r
289                         *MESH_VERTEX    3       31.000000       7.000000        2.000000\r
290                 }\r
291                 *MESH_NORMALS   {\r
292                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
293                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
294                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
295                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
296                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
297                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
298                 }\r
299                 *MESH_FACE_LIST {\r
300                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
301                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
302                 }\r
303                 *MESH_NUMTVERTEX        4\r
304                 *MESH_TVERTLIST {\r
305                         *MESH_TVERT     0       -0.054688       0.046875        1.000000\r
306                         *MESH_TVERT     1       -0.054688       0.015625        1.000000\r
307                         *MESH_TVERT     2       0.054688        0.046875        1.000000\r
308                         *MESH_TVERT     3       0.054688        0.015625        1.000000\r
309                 }\r
310                 *MESH_NUMTVFACES        2\r
311                 *MESH_TFACELIST {\r
312                         *MESH_TFACE     0       0       2       1\r
313                         *MESH_TFACE     1       2       3       1\r
314                 }\r
315         }\r
316         *PROP_MOTIONBLUR        0\r
317         *PROP_CASTSHADOW        1\r
318         *PROP_RECVSHADOW        1\r
319         *MATERIAL_REF   1\r
320 }\r
321 *GEOMOBJECT     {\r
322         *NODE_NAME      "mat1model0surf13"\r
323         *NODE_TM        {\r
324                 *NODE_NAME      "mat1model0surf13"\r
325                 *INHERIT_POS    0       0       0\r
326                 *INHERIT_ROT    0       0       0\r
327                 *INHERIT_SCL    0       0       0\r
328                 *TM_ROW0        1.0     0       0\r
329                 *TM_ROW1        0       1.0     0\r
330                 *TM_ROW2        0       0       1.0\r
331                 *TM_ROW3        0       0       0\r
332                 *TM_POS 0.000000        0.000000        0.000000\r
333         }\r
334         *MESH   {\r
335                 *TIMEVALUE      0\r
336                 *MESH_NUMVERTEX 4\r
337                 *MESH_NUMFACES  2\r
338                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
339                 *MESH_VERTEX_LIST       {\r
340                         *MESH_VERTEX    0       31.000000       7.000000        2.000000\r
341                         *MESH_VERTEX    1       31.000000       -7.000000       2.000000\r
342                         *MESH_VERTEX    2       64.000000       7.000000        2.000000\r
343                         *MESH_VERTEX    3       64.000000       -7.000000       2.000000\r
344                 }\r
345                 *MESH_NORMALS   {\r
346                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
347                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
348                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
349                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
350                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
351                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
352                 }\r
353                 *MESH_FACE_LIST {\r
354                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
355                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
356                 }\r
357                 *MESH_NUMTVERTEX        4\r
358                 *MESH_TVERTLIST {\r
359                         *MESH_TVERT     0       0.242188        1.054688        1.000000\r
360                         *MESH_TVERT     1       0.242188        0.945312        1.000000\r
361                         *MESH_TVERT     2       0.500000        1.054688        1.000000\r
362                         *MESH_TVERT     3       0.500000        0.945312        1.000000\r
363                 }\r
364                 *MESH_NUMTVFACES        2\r
365                 *MESH_TFACELIST {\r
366                         *MESH_TFACE     0       0       2       1\r
367                         *MESH_TFACE     1       2       3       1\r
368                 }\r
369         }\r
370         *PROP_MOTIONBLUR        0\r
371         *PROP_CASTSHADOW        1\r
372         *PROP_RECVSHADOW        1\r
373         *MATERIAL_REF   1\r
374 }\r
375 *GEOMOBJECT     {\r
376         *NODE_NAME      "mat1model0surf14"\r
377         *NODE_TM        {\r
378                 *NODE_NAME      "mat1model0surf14"\r
379                 *INHERIT_POS    0       0       0\r
380                 *INHERIT_ROT    0       0       0\r
381                 *INHERIT_SCL    0       0       0\r
382                 *TM_ROW0        1.0     0       0\r
383                 *TM_ROW1        0       1.0     0\r
384                 *TM_ROW2        0       0       1.0\r
385                 *TM_ROW3        0       0       0\r
386                 *TM_POS 0.000000        0.000000        0.000000\r
387         }\r
388         *MESH   {\r
389                 *TIMEVALUE      0\r
390                 *MESH_NUMVERTEX 4\r
391                 *MESH_NUMFACES  2\r
392                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
393                 *MESH_VERTEX_LIST       {\r
394                         *MESH_VERTEX    0       7.000000        31.000000       2.000000\r
395                         *MESH_VERTEX    1       -7.000000       31.000000       2.000000\r
396                         *MESH_VERTEX    2       7.000000        31.000000       6.000000\r
397                         *MESH_VERTEX    3       -7.000000       31.000000       6.000000\r
398                 }\r
399                 *MESH_NORMALS   {\r
400                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
401                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
402                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
403                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
404                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
405                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
406                 }\r
407                 *MESH_FACE_LIST {\r
408                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
409                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
410                 }\r
411                 *MESH_NUMTVERTEX        4\r
412                 *MESH_TVERTLIST {\r
413                         *MESH_TVERT     0       0.054688        0.015625        1.000000\r
414                         *MESH_TVERT     1       -0.054688       0.015625        1.000000\r
415                         *MESH_TVERT     2       0.054688        0.046875        1.000000\r
416                         *MESH_TVERT     3       -0.054688       0.046875        1.000000\r
417                 }\r
418                 *MESH_NUMTVFACES        2\r
419                 *MESH_TFACELIST {\r
420                         *MESH_TFACE     0       0       2       1\r
421                         *MESH_TFACE     1       2       3       1\r
422                 }\r
423         }\r
424         *PROP_MOTIONBLUR        0\r
425         *PROP_CASTSHADOW        1\r
426         *PROP_RECVSHADOW        1\r
427         *MATERIAL_REF   1\r
428 }\r
429 *GEOMOBJECT     {\r
430         *NODE_NAME      "mat1model0surf15"\r
431         *NODE_TM        {\r
432                 *NODE_NAME      "mat1model0surf15"\r
433                 *INHERIT_POS    0       0       0\r
434                 *INHERIT_ROT    0       0       0\r
435                 *INHERIT_SCL    0       0       0\r
436                 *TM_ROW0        1.0     0       0\r
437                 *TM_ROW1        0       1.0     0\r
438                 *TM_ROW2        0       0       1.0\r
439                 *TM_ROW3        0       0       0\r
440                 *TM_POS 0.000000        0.000000        0.000000\r
441         }\r
442         *MESH   {\r
443                 *TIMEVALUE      0\r
444                 *MESH_NUMVERTEX 4\r
445                 *MESH_NUMFACES  2\r
446                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
447                 *MESH_VERTEX_LIST       {\r
448                         *MESH_VERTEX    0       -7.000000       64.000000       2.000000\r
449                         *MESH_VERTEX    1       -7.000000       31.000000       2.000000\r
450                         *MESH_VERTEX    2       7.000000        64.000000       2.000000\r
451                         *MESH_VERTEX    3       7.000000        31.000000       2.000000\r
452                 }\r
453                 *MESH_NORMALS   {\r
454                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
455                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
456                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
457                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
458                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
459                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
460                 }\r
461                 *MESH_FACE_LIST {\r
462                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
463                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
464                 }\r
465                 *MESH_NUMTVERTEX        4\r
466                 *MESH_TVERTLIST {\r
467                         *MESH_TVERT     0       -0.054688       0.500000        1.000000\r
468                         *MESH_TVERT     1       -0.054688       0.242188        1.000000\r
469                         *MESH_TVERT     2       0.054688        0.500000        1.000000\r
470                         *MESH_TVERT     3       0.054688        0.242188        1.000000\r
471                 }\r
472                 *MESH_NUMTVFACES        2\r
473                 *MESH_TFACELIST {\r
474                         *MESH_TFACE     0       0       2       1\r
475                         *MESH_TFACE     1       2       3       1\r
476                 }\r
477         }\r
478         *PROP_MOTIONBLUR        0\r
479         *PROP_CASTSHADOW        1\r
480         *PROP_RECVSHADOW        1\r
481         *MATERIAL_REF   1\r
482 }\r
483 *GEOMOBJECT     {\r
484         *NODE_NAME      "mat1model0surf16"\r
485         *NODE_TM        {\r
486                 *NODE_NAME      "mat1model0surf16"\r
487                 *INHERIT_POS    0       0       0\r
488                 *INHERIT_ROT    0       0       0\r
489                 *INHERIT_SCL    0       0       0\r
490                 *TM_ROW0        1.0     0       0\r
491                 *TM_ROW1        0       1.0     0\r
492                 *TM_ROW2        0       0       1.0\r
493                 *TM_ROW3        0       0       0\r
494                 *TM_POS 0.000000        0.000000        0.000000\r
495         }\r
496         *MESH   {\r
497                 *TIMEVALUE      0\r
498                 *MESH_NUMVERTEX 4\r
499                 *MESH_NUMFACES  2\r
500                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
501                 *MESH_VERTEX_LIST       {\r
502                         *MESH_VERTEX    0       -7.000000       -31.000000      6.000000\r
503                         *MESH_VERTEX    1       -7.000000       -31.000000      2.000000\r
504                         *MESH_VERTEX    2       7.000000        -31.000000      6.000000\r
505                         *MESH_VERTEX    3       7.000000        -31.000000      2.000000\r
506                 }\r
507                 *MESH_NORMALS   {\r
508                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
509                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
510                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
511                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
512                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
513                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
514                 }\r
515                 *MESH_FACE_LIST {\r
516                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
517                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
518                 }\r
519                 *MESH_NUMTVERTEX        4\r
520                 *MESH_TVERTLIST {\r
521                         *MESH_TVERT     0       -0.054688       0.046875        1.000000\r
522                         *MESH_TVERT     1       -0.054688       0.015625        1.000000\r
523                         *MESH_TVERT     2       0.054688        0.046875        1.000000\r
524                         *MESH_TVERT     3       0.054688        0.015625        1.000000\r
525                 }\r
526                 *MESH_NUMTVFACES        2\r
527                 *MESH_TFACELIST {\r
528                         *MESH_TFACE     0       0       2       1\r
529                         *MESH_TFACE     1       2       3       1\r
530                 }\r
531         }\r
532         *PROP_MOTIONBLUR        0\r
533         *PROP_CASTSHADOW        1\r
534         *PROP_RECVSHADOW        1\r
535         *MATERIAL_REF   1\r
536 }\r
537 *GEOMOBJECT     {\r
538         *NODE_NAME      "mat1model0surf17"\r
539         *NODE_TM        {\r
540                 *NODE_NAME      "mat1model0surf17"\r
541                 *INHERIT_POS    0       0       0\r
542                 *INHERIT_ROT    0       0       0\r
543                 *INHERIT_SCL    0       0       0\r
544                 *TM_ROW0        1.0     0       0\r
545                 *TM_ROW1        0       1.0     0\r
546                 *TM_ROW2        0       0       1.0\r
547                 *TM_ROW3        0       0       0\r
548                 *TM_POS 0.000000        0.000000        0.000000\r
549         }\r
550         *MESH   {\r
551                 *TIMEVALUE      0\r
552                 *MESH_NUMVERTEX 4\r
553                 *MESH_NUMFACES  2\r
554                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
555                 *MESH_VERTEX_LIST       {\r
556                         *MESH_VERTEX    0       -7.000000       -31.000000      2.000000\r
557                         *MESH_VERTEX    1       -7.000000       -64.000000      2.000000\r
558                         *MESH_VERTEX    2       7.000000        -31.000000      2.000000\r
559                         *MESH_VERTEX    3       7.000000        -64.000000      2.000000\r
560                 }\r
561                 *MESH_NORMALS   {\r
562                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
563                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
564                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
565                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
566                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
567                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
568                 }\r
569                 *MESH_FACE_LIST {\r
570                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
571                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
572                 }\r
573                 *MESH_NUMTVERTEX        4\r
574                 *MESH_TVERTLIST {\r
575                         *MESH_TVERT     0       -0.054688       0.757812        1.000000\r
576                         *MESH_TVERT     1       -0.054688       0.500000        1.000000\r
577                         *MESH_TVERT     2       0.054688        0.757812        1.000000\r
578                         *MESH_TVERT     3       0.054688        0.500000        1.000000\r
579                 }\r
580                 *MESH_NUMTVFACES        2\r
581                 *MESH_TFACELIST {\r
582                         *MESH_TFACE     0       0       2       1\r
583                         *MESH_TFACE     1       2       3       1\r
584                 }\r
585         }\r
586         *PROP_MOTIONBLUR        0\r
587         *PROP_CASTSHADOW        1\r
588         *PROP_RECVSHADOW        1\r
589         *MATERIAL_REF   1\r
590 }\r
591 *GEOMOBJECT     {\r
592         *NODE_NAME      "mat1model0surf18"\r
593         *NODE_TM        {\r
594                 *NODE_NAME      "mat1model0surf18"\r
595                 *INHERIT_POS    0       0       0\r
596                 *INHERIT_ROT    0       0       0\r
597                 *INHERIT_SCL    0       0       0\r
598                 *TM_ROW0        1.0     0       0\r
599                 *TM_ROW1        0       1.0     0\r
600                 *TM_ROW2        0       0       1.0\r
601                 *TM_ROW3        0       0       0\r
602                 *TM_POS 0.000000        0.000000        0.000000\r
603         }\r
604         *MESH   {\r
605                 *TIMEVALUE      0\r
606                 *MESH_NUMVERTEX 4\r
607                 *MESH_NUMFACES  2\r
608                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
609                 *MESH_VERTEX_LIST       {\r
610                         *MESH_VERTEX    0       -31.000000      7.000000        2.000000\r
611                         *MESH_VERTEX    1       -31.000000      -7.000000       2.000000\r
612                         *MESH_VERTEX    2       -31.000000      7.000000        6.000000\r
613                         *MESH_VERTEX    3       -31.000000      -7.000000       6.000000\r
614                 }\r
615                 *MESH_NORMALS   {\r
616                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
617                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
618                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
619                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
620                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
621                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
622                 }\r
623                 *MESH_FACE_LIST {\r
624                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
625                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
626                 }\r
627                 *MESH_NUMTVERTEX        4\r
628                 *MESH_TVERTLIST {\r
629                         *MESH_TVERT     0       0.054688        0.015625        1.000000\r
630                         *MESH_TVERT     1       -0.054688       0.015625        1.000000\r
631                         *MESH_TVERT     2       0.054688        0.046875        1.000000\r
632                         *MESH_TVERT     3       -0.054688       0.046875        1.000000\r
633                 }\r
634                 *MESH_NUMTVFACES        2\r
635                 *MESH_TFACELIST {\r
636                         *MESH_TFACE     0       0       2       1\r
637                         *MESH_TFACE     1       2       3       1\r
638                 }\r
639         }\r
640         *PROP_MOTIONBLUR        0\r
641         *PROP_CASTSHADOW        1\r
642         *PROP_RECVSHADOW        1\r
643         *MATERIAL_REF   1\r
644 }\r
645 *GEOMOBJECT     {\r
646         *NODE_NAME      "mat1model0surf19"\r
647         *NODE_TM        {\r
648                 *NODE_NAME      "mat1model0surf19"\r
649                 *INHERIT_POS    0       0       0\r
650                 *INHERIT_ROT    0       0       0\r
651                 *INHERIT_SCL    0       0       0\r
652                 *TM_ROW0        1.0     0       0\r
653                 *TM_ROW1        0       1.0     0\r
654                 *TM_ROW2        0       0       1.0\r
655                 *TM_ROW3        0       0       0\r
656                 *TM_POS 0.000000        0.000000        0.000000\r
657         }\r
658         *MESH   {\r
659                 *TIMEVALUE      0\r
660                 *MESH_NUMVERTEX 4\r
661                 *MESH_NUMFACES  2\r
662                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
663                 *MESH_VERTEX_LIST       {\r
664                         *MESH_VERTEX    0       -64.000000      7.000000        2.000000\r
665                         *MESH_VERTEX    1       -64.000000      -7.000000       2.000000\r
666                         *MESH_VERTEX    2       -31.000000      7.000000        2.000000\r
667                         *MESH_VERTEX    3       -31.000000      -7.000000       2.000000\r
668                 }\r
669                 *MESH_NORMALS   {\r
670                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
671                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
672                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
673                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
674                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
675                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
676                 }\r
677                 *MESH_FACE_LIST {\r
678                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
679                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
680                 }\r
681                 *MESH_NUMTVERTEX        4\r
682                 *MESH_TVERTLIST {\r
683                         *MESH_TVERT     0       0.500000        1.054688        1.000000\r
684                         *MESH_TVERT     1       0.500000        0.945312        1.000000\r
685                         *MESH_TVERT     2       0.757812        1.054688        1.000000\r
686                         *MESH_TVERT     3       0.757812        0.945312        1.000000\r
687                 }\r
688                 *MESH_NUMTVFACES        2\r
689                 *MESH_TFACELIST {\r
690                         *MESH_TFACE     0       0       2       1\r
691                         *MESH_TFACE     1       2       3       1\r
692                 }\r
693         }\r
694         *PROP_MOTIONBLUR        0\r
695         *PROP_CASTSHADOW        1\r
696         *PROP_RECVSHADOW        1\r
697         *MATERIAL_REF   1\r
698 }\r
699 *GEOMOBJECT     {\r
700         *NODE_NAME      "mat6model0surf20"\r
701         *NODE_TM        {\r
702                 *NODE_NAME      "mat6model0surf20"\r
703                 *INHERIT_POS    0       0       0\r
704                 *INHERIT_ROT    0       0       0\r
705                 *INHERIT_SCL    0       0       0\r
706                 *TM_ROW0        1.0     0       0\r
707                 *TM_ROW1        0       1.0     0\r
708                 *TM_ROW2        0       0       1.0\r
709                 *TM_ROW3        0       0       0\r
710                 *TM_POS 0.000000        0.000000        0.000000\r
711         }\r
712         *MESH   {\r
713                 *TIMEVALUE      0\r
714                 *MESH_NUMVERTEX 17\r
715                 *MESH_NUMFACES  16\r
716                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
717                 *MESH_VERTEX_LIST       {\r
718                         *MESH_VERTEX    0       48.000000       0.000000        32.000000\r
719                         *MESH_VERTEX    1       -0.000001       0.000000        32.000000\r
720                         *MESH_VERTEX    2       45.000000       21.000002       32.000000\r
721                         *MESH_VERTEX    3       36.000000       36.000004       32.000000\r
722                         *MESH_VERTEX    4       21.000000       45.000004       32.000000\r
723                         *MESH_VERTEX    5       -0.000001       48.000004       32.000000\r
724                         *MESH_VERTEX    6       45.000000       -21.000002      32.000000\r
725                         *MESH_VERTEX    7       36.000000       -36.000004      32.000000\r
726                         *MESH_VERTEX    8       21.000000       -45.000004      32.000000\r
727                         *MESH_VERTEX    9       -0.000001       -48.000004      32.000000\r
728                         *MESH_VERTEX    10      -21.000000      45.000004       32.000000\r
729                         *MESH_VERTEX    11      -21.000000      -45.000004      32.000000\r
730                         *MESH_VERTEX    12      -36.000000      36.000004       32.000000\r
731                         *MESH_VERTEX    13      -36.000000      -36.000004      32.000000\r
732                         *MESH_VERTEX    14      -45.000000      21.000002       32.000000\r
733                         *MESH_VERTEX    15      -45.000000      -21.000002      32.000000\r
734                         *MESH_VERTEX    16      -48.000000      0.000000        32.000000\r
735                 }\r
736                 *MESH_NORMALS   {\r
737                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
738                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
739                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
740                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
741                         *MESH_FACENORMAL        4       0.000000        0.000000        1.000000\r
742                         *MESH_FACENORMAL        5       0.000000        0.000000        1.000000\r
743                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
744                         *MESH_FACENORMAL        7       0.000000        0.000000        1.000000\r
745                         *MESH_FACENORMAL        8       0.000000        0.000000        1.000000\r
746                         *MESH_FACENORMAL        9       0.000000        0.000000        1.000000\r
747                         *MESH_FACENORMAL        10      0.000000        0.000000        1.000000\r
748                         *MESH_FACENORMAL        11      0.000000        0.000000        1.000000\r
749                         *MESH_FACENORMAL        12      0.000000        0.000000        1.000000\r
750                         *MESH_FACENORMAL        13      0.000000        0.000000        1.000000\r
751                         *MESH_FACENORMAL        14      0.000000        0.000000        1.000000\r
752                         *MESH_FACENORMAL        15      0.000000        0.000000        1.000000\r
753                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
754                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
755                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
756                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
757                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
758                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
759                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        1.000000\r
760                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        1.000000\r
761                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        1.000000\r
762                         *MESH_VERTEXNORMAL      9       0.000000        0.000000        1.000000\r
763                         *MESH_VERTEXNORMAL      10      0.000000        0.000000        1.000000\r
764                         *MESH_VERTEXNORMAL      11      0.000000        0.000000        1.000000\r
765                         *MESH_VERTEXNORMAL      12      0.000000        0.000000        1.000000\r
766                         *MESH_VERTEXNORMAL      13      0.000000        0.000000        1.000000\r
767                         *MESH_VERTEXNORMAL      14      0.000000        0.000000        1.000000\r
768                         *MESH_VERTEXNORMAL      15      0.000000        0.000000        1.000000\r
769                         *MESH_VERTEXNORMAL      16      0.000000        0.000000        1.000000\r
770                 }\r
771                 *MESH_FACE_LIST {\r
772                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
773                         *MESH_FACE      1       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
774                         *MESH_FACE      2       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
775                         *MESH_FACE      3       A:      1       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
776                         *MESH_FACE      4       A:      0       B:      1       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
777                         *MESH_FACE      5       A:      1       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
778                         *MESH_FACE      6       A:      1       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
779                         *MESH_FACE      7       A:      1       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
780                         *MESH_FACE      8       A:      1       B:      5       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
781                         *MESH_FACE      9       A:      1       B:      11      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
782                         *MESH_FACE      10      A:      1       B:      10      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
783                         *MESH_FACE      11      A:      1       B:      13      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
784                         *MESH_FACE      12      A:      1       B:      12      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
785                         *MESH_FACE      13      A:      1       B:      15      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
786                         *MESH_FACE      14      A:      1       B:      14      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
787                         *MESH_FACE      15      A:      1       B:      16      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
788                 }\r
789                 *MESH_NUMTVERTEX        17\r
790                 *MESH_TVERTLIST {\r
791                         *MESH_TVERT     0       0.375000        1.000000        1.000000\r
792                         *MESH_TVERT     1       -0.000000       1.000000        1.000000\r
793                         *MESH_TVERT     2       0.351562        1.164063        1.000000\r
794                         *MESH_TVERT     3       0.281250        1.281250        1.000000\r
795                         *MESH_TVERT     4       0.164062        1.351563        1.000000\r
796                         *MESH_TVERT     5       -0.000000       1.375000        1.000000\r
797                         *MESH_TVERT     6       0.351562        0.835937        1.000000\r
798                         *MESH_TVERT     7       0.281250        0.718750        1.000000\r
799                         *MESH_TVERT     8       0.164062        0.648437        1.000000\r
800                         *MESH_TVERT     9       -0.000000       0.625000        1.000000\r
801                         *MESH_TVERT     10      -0.164062       1.351563        1.000000\r
802                         *MESH_TVERT     11      -0.164062       0.648437        1.000000\r
803                         *MESH_TVERT     12      -0.281250       1.281250        1.000000\r
804                         *MESH_TVERT     13      -0.281250       0.718750        1.000000\r
805                         *MESH_TVERT     14      -0.351562       1.164063        1.000000\r
806                         *MESH_TVERT     15      -0.351562       0.835937        1.000000\r
807                         *MESH_TVERT     16      -0.375000       1.000000        1.000000\r
808                 }\r
809                 *MESH_NUMTVFACES        16\r
810                 *MESH_TFACELIST {\r
811                         *MESH_TFACE     0       0       2       1\r
812                         *MESH_TFACE     1       1       2       3\r
813                         *MESH_TFACE     2       1       3       4\r
814                         *MESH_TFACE     3       1       4       5\r
815                         *MESH_TFACE     4       0       1       6\r
816                         *MESH_TFACE     5       1       7       6\r
817                         *MESH_TFACE     6       1       8       7\r
818                         *MESH_TFACE     7       1       9       8\r
819                         *MESH_TFACE     8       1       5       10\r
820                         *MESH_TFACE     9       1       11      9\r
821                         *MESH_TFACE     10      1       10      12\r
822                         *MESH_TFACE     11      1       13      11\r
823                         *MESH_TFACE     12      1       12      14\r
824                         *MESH_TFACE     13      1       15      13\r
825                         *MESH_TFACE     14      1       14      16\r
826                         *MESH_TFACE     15      1       16      15\r
827                 }\r
828         }\r
829         *PROP_MOTIONBLUR        0\r
830         *PROP_CASTSHADOW        1\r
831         *PROP_RECVSHADOW        1\r
832         *MATERIAL_REF   6\r
833 }\r
834 *GEOMOBJECT     {\r
835         *NODE_NAME      "mat7model0surf21"\r
836         *NODE_TM        {\r
837                 *NODE_NAME      "mat7model0surf21"\r
838                 *INHERIT_POS    0       0       0\r
839                 *INHERIT_ROT    0       0       0\r
840                 *INHERIT_SCL    0       0       0\r
841                 *TM_ROW0        1.0     0       0\r
842                 *TM_ROW1        0       1.0     0\r
843                 *TM_ROW2        0       0       1.0\r
844                 *TM_ROW3        0       0       0\r
845                 *TM_POS 0.000000        0.000000        0.000000\r
846         }\r
847         *MESH   {\r
848                 *TIMEVALUE      0\r
849                 *MESH_NUMVERTEX 10\r
850                 *MESH_NUMFACES  8\r
851                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
852                 *MESH_VERTEX_LIST       {\r
853                         *MESH_VERTEX    0       48.000000       0.000000        28.000000\r
854                         *MESH_VERTEX    1       48.000000       0.000000        32.000000\r
855                         *MESH_VERTEX    2       45.000000       21.000000       32.000000\r
856                         *MESH_VERTEX    3       45.000000       21.000000       28.000000\r
857                         *MESH_VERTEX    4       45.000000       -21.000000      32.000000\r
858                         *MESH_VERTEX    5       45.000000       -21.000000      28.000000\r
859                         *MESH_VERTEX    6       36.000000       36.000000       28.000000\r
860                         *MESH_VERTEX    7       36.000000       -36.000000      28.000000\r
861                         *MESH_VERTEX    8       36.000000       36.000000       32.000000\r
862                         *MESH_VERTEX    9       36.000000       -36.000000      32.000000\r
863                 }\r
864                 *MESH_NORMALS   {\r
865                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
866                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
867                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
868                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
869                         *MESH_FACENORMAL        4       0.000000        0.000000        1.000000\r
870                         *MESH_FACENORMAL        5       0.000000        0.000000        1.000000\r
871                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
872                         *MESH_FACENORMAL        7       0.000000        0.000000        1.000000\r
873                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
874                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
875                         *MESH_VERTEXNORMAL      2       0.923880        0.382683        0.000000\r
876                         *MESH_VERTEXNORMAL      3       0.923880        0.382683        0.000000\r
877                         *MESH_VERTEXNORMAL      4       0.923880        -0.382683       0.000000\r
878                         *MESH_VERTEXNORMAL      5       0.923880        -0.382683       0.000000\r
879                         *MESH_VERTEXNORMAL      6       0.707107        0.707107        0.000000\r
880                         *MESH_VERTEXNORMAL      7       0.707107        -0.707107       0.000000\r
881                         *MESH_VERTEXNORMAL      8       0.707107        0.707107        0.000000\r
882                         *MESH_VERTEXNORMAL      9       0.707107        -0.707107       0.000000\r
883                 }\r
884                 *MESH_FACE_LIST {\r
885                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
886                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
887                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
888                         *MESH_FACE      3       A:      0       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
889                         *MESH_FACE      4       A:      2       B:      3       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
890                         *MESH_FACE      5       A:      4       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
891                         *MESH_FACE      6       A:      2       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
892                         *MESH_FACE      7       A:      4       B:      9       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
893                 }\r
894                 *MESH_NUMTVERTEX        10\r
895                 *MESH_TVERTLIST {\r
896                         *MESH_TVERT     0       0.500000        0.000000        1.000000\r
897                         *MESH_TVERT     1       0.500000        0.031250        1.000000\r
898                         *MESH_TVERT     2       0.687500        0.031250        1.000000\r
899                         *MESH_TVERT     3       0.687500        0.000000        1.000000\r
900                         *MESH_TVERT     4       0.312500        0.031250        1.000000\r
901                         *MESH_TVERT     5       0.312500        0.000000        1.000000\r
902                         *MESH_TVERT     6       0.875000        0.000000        1.000000\r
903                         *MESH_TVERT     7       0.125000        0.000000        1.000000\r
904                         *MESH_TVERT     8       0.875000        0.031250        1.000000\r
905                         *MESH_TVERT     9       0.125000        0.031250        1.000000\r
906                 }\r
907                 *MESH_NUMTVFACES        8\r
908                 *MESH_TFACELIST {\r
909                         *MESH_TFACE     0       0       2       1\r
910                         *MESH_TFACE     1       0       3       2\r
911                         *MESH_TFACE     2       0       1       4\r
912                         *MESH_TFACE     3       0       4       5\r
913                         *MESH_TFACE     4       2       3       6\r
914                         *MESH_TFACE     5       4       7       5\r
915                         *MESH_TFACE     6       2       6       8\r
916                         *MESH_TFACE     7       4       9       7\r
917                 }\r
918         }\r
919         *PROP_MOTIONBLUR        0\r
920         *PROP_CASTSHADOW        1\r
921         *PROP_RECVSHADOW        1\r
922         *MATERIAL_REF   7\r
923 }\r
924 *GEOMOBJECT     {\r
925         *NODE_NAME      "mat7model0surf22"\r
926         *NODE_TM        {\r
927                 *NODE_NAME      "mat7model0surf22"\r
928                 *INHERIT_POS    0       0       0\r
929                 *INHERIT_ROT    0       0       0\r
930                 *INHERIT_SCL    0       0       0\r
931                 *TM_ROW0        1.0     0       0\r
932                 *TM_ROW1        0       1.0     0\r
933                 *TM_ROW2        0       0       1.0\r
934                 *TM_ROW3        0       0       0\r
935                 *TM_POS 0.000000        0.000000        0.000000\r
936         }\r
937         *MESH   {\r
938                 *TIMEVALUE      0\r
939                 *MESH_NUMVERTEX 10\r
940                 *MESH_NUMFACES  8\r
941                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
942                 *MESH_VERTEX_LIST       {\r
943                         *MESH_VERTEX    0       36.000000       36.000000       28.000000\r
944                         *MESH_VERTEX    1       36.000000       36.000000       32.000000\r
945                         *MESH_VERTEX    2       21.000000       45.000000       32.000000\r
946                         *MESH_VERTEX    3       21.000000       45.000000       28.000000\r
947                         *MESH_VERTEX    4       0.000000        48.000000       28.000000\r
948                         *MESH_VERTEX    5       0.000000        48.000000       32.000000\r
949                         *MESH_VERTEX    6       -21.000000      45.000000       32.000000\r
950                         *MESH_VERTEX    7       -21.000000      45.000000       28.000000\r
951                         *MESH_VERTEX    8       -36.000000      36.000000       28.000000\r
952                         *MESH_VERTEX    9       -36.000000      36.000000       32.000000\r
953                 }\r
954                 *MESH_NORMALS   {\r
955                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
956                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
957                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
958                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
959                         *MESH_FACENORMAL        4       0.000000        0.000000        1.000000\r
960                         *MESH_FACENORMAL        5       0.000000        0.000000        1.000000\r
961                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
962                         *MESH_FACENORMAL        7       0.000000        0.000000        1.000000\r
963                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
964                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
965                         *MESH_VERTEXNORMAL      2       0.382683        0.923880        0.000000\r
966                         *MESH_VERTEXNORMAL      3       0.382683        0.923880        0.000000\r
967                         *MESH_VERTEXNORMAL      4       0.000000        1.000000        0.000000\r
968                         *MESH_VERTEXNORMAL      5       0.000000        1.000000        0.000000\r
969                         *MESH_VERTEXNORMAL      6       -0.382683       0.923880        0.000000\r
970                         *MESH_VERTEXNORMAL      7       -0.382683       0.923880        0.000000\r
971                         *MESH_VERTEXNORMAL      8       -0.707107       0.707107        0.000000\r
972                         *MESH_VERTEXNORMAL      9       -0.707107       0.707107        0.000000\r
973                 }\r
974                 *MESH_FACE_LIST {\r
975                         *MESH_FACE      0       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
976                         *MESH_FACE      1       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
977                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
978                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
979                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
980                         *MESH_FACE      5       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
981                         *MESH_FACE      6       A:      6       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
982                         *MESH_FACE      7       A:      6       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
983                 }\r
984                 *MESH_NUMTVERTEX        10\r
985                 *MESH_TVERTLIST {\r
986                         *MESH_TVERT     0       -0.125000       0.000000        1.000000\r
987                         *MESH_TVERT     1       -0.125000       0.031250        1.000000\r
988                         *MESH_TVERT     2       0.062500        0.031250        1.000000\r
989                         *MESH_TVERT     3       0.062500        0.000000        1.000000\r
990                         *MESH_TVERT     4       0.250000        0.000000        1.000000\r
991                         *MESH_TVERT     5       0.250000        0.031250        1.000000\r
992                         *MESH_TVERT     6       0.437500        0.031250        1.000000\r
993                         *MESH_TVERT     7       0.437500        0.000000        1.000000\r
994                         *MESH_TVERT     8       0.625000        0.000000        1.000000\r
995                         *MESH_TVERT     9       0.625000        0.031250        1.000000\r
996                 }\r
997                 *MESH_NUMTVFACES        8\r
998                 *MESH_TFACELIST {\r
999                         *MESH_TFACE     0       2       3       4\r
1000                         *MESH_TFACE     1       2       4       5\r
1001                         *MESH_TFACE     2       0       3       2\r
1002                         *MESH_TFACE     3       0       2       1\r
1003                         *MESH_TFACE     4       4       6       5\r
1004                         *MESH_TFACE     5       4       7       6\r
1005                         *MESH_TFACE     6       6       7       8\r
1006                         *MESH_TFACE     7       6       8       9\r
1007                 }\r
1008         }\r
1009         *PROP_MOTIONBLUR        0\r
1010         *PROP_CASTSHADOW        1\r
1011         *PROP_RECVSHADOW        1\r
1012         *MATERIAL_REF   7\r
1013 }\r
1014 *GEOMOBJECT     {\r
1015         *NODE_NAME      "mat7model0surf23"\r
1016         *NODE_TM        {\r
1017                 *NODE_NAME      "mat7model0surf23"\r
1018                 *INHERIT_POS    0       0       0\r
1019                 *INHERIT_ROT    0       0       0\r
1020                 *INHERIT_SCL    0       0       0\r
1021                 *TM_ROW0        1.0     0       0\r
1022                 *TM_ROW1        0       1.0     0\r
1023                 *TM_ROW2        0       0       1.0\r
1024                 *TM_ROW3        0       0       0\r
1025                 *TM_POS 0.000000        0.000000        0.000000\r
1026         }\r
1027         *MESH   {\r
1028                 *TIMEVALUE      0\r
1029                 *MESH_NUMVERTEX 10\r
1030                 *MESH_NUMFACES  8\r
1031                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1032                 *MESH_VERTEX_LIST       {\r
1033                         *MESH_VERTEX    0       21.000000       -45.000000      32.000000\r
1034                         *MESH_VERTEX    1       36.000000       -36.000000      32.000000\r
1035                         *MESH_VERTEX    2       36.000000       -36.000000      28.000000\r
1036                         *MESH_VERTEX    3       21.000000       -45.000000      28.000000\r
1037                         *MESH_VERTEX    4       0.000000        -48.000000      28.000000\r
1038                         *MESH_VERTEX    5       -21.000000      -45.000000      32.000000\r
1039                         *MESH_VERTEX    6       0.000000        -48.000000      32.000000\r
1040                         *MESH_VERTEX    7       -21.000000      -45.000000      28.000000\r
1041                         *MESH_VERTEX    8       -36.000000      -36.000000      28.000000\r
1042                         *MESH_VERTEX    9       -36.000000      -36.000000      32.000000\r
1043                 }\r
1044                 *MESH_NORMALS   {\r
1045                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
1046                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
1047                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
1048                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
1049                         *MESH_FACENORMAL        4       0.000000        0.000000        1.000000\r
1050                         *MESH_FACENORMAL        5       0.000000        0.000000        1.000000\r
1051                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
1052                         *MESH_FACENORMAL        7       0.000000        0.000000        1.000000\r
1053                         *MESH_VERTEXNORMAL      0       0.382683        -0.923880       0.000000\r
1054                         *MESH_VERTEXNORMAL      1       0.707107        -0.707107       0.000000\r
1055                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
1056                         *MESH_VERTEXNORMAL      3       0.382683        -0.923880       0.000000\r
1057                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
1058                         *MESH_VERTEXNORMAL      5       -0.382683       -0.923880       0.000000\r
1059                         *MESH_VERTEXNORMAL      6       0.000000        -1.000000       0.000000\r
1060                         *MESH_VERTEXNORMAL      7       -0.382683       -0.923880       0.000000\r
1061                         *MESH_VERTEXNORMAL      8       -0.707107       -0.707107       0.000000\r
1062                         *MESH_VERTEXNORMAL      9       -0.707107       -0.707107       0.000000\r
1063                 }\r
1064                 *MESH_FACE_LIST {\r
1065                         *MESH_FACE      0       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1066                         *MESH_FACE      1       A:      0       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1067                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1068                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1069                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1070                         *MESH_FACE      5       A:      4       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1071                         *MESH_FACE      6       A:      5       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1072                         *MESH_FACE      7       A:      5       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1073                 }\r
1074                 *MESH_NUMTVERTEX        10\r
1075                 *MESH_TVERTLIST {\r
1076                         *MESH_TVERT     0       0.937500        0.031250        1.000000\r
1077                         *MESH_TVERT     1       1.125000        0.031250        1.000000\r
1078                         *MESH_TVERT     2       1.125000        0.000000        1.000000\r
1079                         *MESH_TVERT     3       0.937500        0.000000        1.000000\r
1080                         *MESH_TVERT     4       0.750000        0.000000        1.000000\r
1081                         *MESH_TVERT     5       0.562500        0.031250        1.000000\r
1082                         *MESH_TVERT     6       0.750000        0.031250        1.000000\r
1083                         *MESH_TVERT     7       0.562500        0.000000        1.000000\r
1084                         *MESH_TVERT     8       0.375000        0.000000        1.000000\r
1085                         *MESH_TVERT     9       0.375000        0.031250        1.000000\r
1086                 }\r
1087                 *MESH_NUMTVFACES        8\r
1088                 *MESH_TFACELIST {\r
1089                         *MESH_TFACE     0       0       4       3\r
1090                         *MESH_TFACE     1       0       6       4\r
1091                         *MESH_TFACE     2       0       3       2\r
1092                         *MESH_TFACE     3       0       2       1\r
1093                         *MESH_TFACE     4       4       6       5\r
1094                         *MESH_TFACE     5       4       5       7\r
1095                         *MESH_TFACE     6       5       8       7\r
1096                         *MESH_TFACE     7       5       9       8\r
1097                 }\r
1098         }\r
1099         *PROP_MOTIONBLUR        0\r
1100         *PROP_CASTSHADOW        1\r
1101         *PROP_RECVSHADOW        1\r
1102         *MATERIAL_REF   7\r
1103 }\r
1104 *GEOMOBJECT     {\r
1105         *NODE_NAME      "mat7model0surf24"\r
1106         *NODE_TM        {\r
1107                 *NODE_NAME      "mat7model0surf24"\r
1108                 *INHERIT_POS    0       0       0\r
1109                 *INHERIT_ROT    0       0       0\r
1110                 *INHERIT_SCL    0       0       0\r
1111                 *TM_ROW0        1.0     0       0\r
1112                 *TM_ROW1        0       1.0     0\r
1113                 *TM_ROW2        0       0       1.0\r
1114                 *TM_ROW3        0       0       0\r
1115                 *TM_POS 0.000000        0.000000        0.000000\r
1116         }\r
1117         *MESH   {\r
1118                 *TIMEVALUE      0\r
1119                 *MESH_NUMVERTEX 39\r
1120                 *MESH_NUMFACES  36\r
1121                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1122                 *MESH_VERTEX_LIST       {\r
1123                         *MESH_VERTEX    0       18.000000       18.000000       16.500000\r
1124                         *MESH_VERTEX    1       24.000000       0.000000        18.000000\r
1125                         *MESH_VERTEX    2       22.000000       0.000000        20.000000\r
1126                         *MESH_VERTEX    3       18.000000       -18.000000      19.500000\r
1127                         *MESH_VERTEX    4       16.500000       16.500000       18.500000\r
1128                         *MESH_VERTEX    5       20.000000       0.000000        18.000000\r
1129                         *MESH_VERTEX    6       15.000000       15.000000       16.500000\r
1130                         *MESH_VERTEX    7       15.000000       -15.000000      19.500000\r
1131                         *MESH_VERTEX    8       16.500000       -16.500000      21.500000\r
1132                         *MESH_VERTEX    9       0.000000        22.000000       17.000000\r
1133                         *MESH_VERTEX    10      0.000000        20.000000       15.000000\r
1134                         *MESH_VERTEX    11      0.000000        -22.000000      23.000000\r
1135                         *MESH_VERTEX    12      0.000000        -20.000000      21.000000\r
1136                         *MESH_VERTEX    13      0.000000        -24.000000      21.000000\r
1137                         *MESH_VERTEX    14      -15.000000      15.000000       13.500000\r
1138                         *MESH_VERTEX    15      -15.000000      -15.000000      22.500000\r
1139                         *MESH_VERTEX    16      -16.500000      -16.500000      24.500000\r
1140                         *MESH_VERTEX    17      -18.000000      -18.000000      22.500000\r
1141                         *MESH_VERTEX    18      -22.000000      0.000000        26.000000\r
1142                         *MESH_VERTEX    19      -24.000000      0.000000        24.000000\r
1143                         *MESH_VERTEX    20      0.000000        24.000000       15.000000\r
1144                         *MESH_VERTEX    21      -18.000000      18.000000       13.500000\r
1145                         *MESH_VERTEX    22      -16.500000      16.500000       15.500000\r
1146                         *MESH_VERTEX    23      -22.000000      0.000000        14.000000\r
1147                         *MESH_VERTEX    24      -20.000000      0.000000        12.000000\r
1148                         *MESH_VERTEX    25      -20.000000      0.000000        24.000000\r
1149                         *MESH_VERTEX    26      -15.000000      -15.000000      11.000000\r
1150                         *MESH_VERTEX    27      -18.000000      18.000000       25.000000\r
1151                         *MESH_VERTEX    28      -24.000000      0.000000        12.000000\r
1152                         *MESH_VERTEX    29      -18.000000      -18.000000      11.000000\r
1153                         *MESH_VERTEX    30      -15.000000      15.000000       25.000000\r
1154                         *MESH_VERTEX    31      -16.500000      -16.500000      13.000000\r
1155                         *MESH_VERTEX    32      0.000000        -22.000000      12.000000\r
1156                         *MESH_VERTEX    33      0.000000        -24.000000      10.000000\r
1157                         *MESH_VERTEX    34      -16.500000      16.500000       27.000000\r
1158                         *MESH_VERTEX    35      0.000000        -20.000000      10.000000\r
1159                         *MESH_VERTEX    36      0.000000        22.000000       28.000000\r
1160                         *MESH_VERTEX    37      0.000000        20.000000       26.000000\r
1161                         *MESH_VERTEX    38      0.000000        24.000000       26.000000\r
1162                 }\r
1163                 *MESH_NORMALS   {\r
1164                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
1165                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
1166                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
1167                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
1168                         *MESH_FACENORMAL        4       0.000000        0.000000        1.000000\r
1169                         *MESH_FACENORMAL        5       0.000000        0.000000        1.000000\r
1170                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
1171                         *MESH_FACENORMAL        7       0.000000        0.000000        1.000000\r
1172                         *MESH_FACENORMAL        8       0.000000        0.000000        1.000000\r
1173                         *MESH_FACENORMAL        9       0.000000        0.000000        1.000000\r
1174                         *MESH_FACENORMAL        10      0.000000        0.000000        1.000000\r
1175                         *MESH_FACENORMAL        11      0.000000        0.000000        1.000000\r
1176                         *MESH_FACENORMAL        12      0.000000        0.000000        1.000000\r
1177                         *MESH_FACENORMAL        13      0.000000        0.000000        1.000000\r
1178                         *MESH_FACENORMAL        14      0.000000        0.000000        1.000000\r
1179                         *MESH_FACENORMAL        15      0.000000        0.000000        1.000000\r
1180                         *MESH_FACENORMAL        16      0.000000        0.000000        1.000000\r
1181                         *MESH_FACENORMAL        17      0.000000        0.000000        1.000000\r
1182                         *MESH_FACENORMAL        18      0.000000        0.000000        1.000000\r
1183                         *MESH_FACENORMAL        19      0.000000        0.000000        1.000000\r
1184                         *MESH_FACENORMAL        20      0.000000        0.000000        1.000000\r
1185                         *MESH_FACENORMAL        21      0.000000        0.000000        1.000000\r
1186                         *MESH_FACENORMAL        22      0.000000        0.000000        1.000000\r
1187                         *MESH_FACENORMAL        23      0.000000        0.000000        1.000000\r
1188                         *MESH_FACENORMAL        24      0.000000        0.000000        1.000000\r
1189                         *MESH_FACENORMAL        25      0.000000        0.000000        1.000000\r
1190                         *MESH_FACENORMAL        26      0.000000        0.000000        1.000000\r
1191                         *MESH_FACENORMAL        27      0.000000        0.000000        1.000000\r
1192                         *MESH_FACENORMAL        28      0.000000        0.000000        1.000000\r
1193                         *MESH_FACENORMAL        29      0.000000        0.000000        1.000000\r
1194                         *MESH_FACENORMAL        30      0.000000        0.000000        1.000000\r
1195                         *MESH_FACENORMAL        31      0.000000        0.000000        1.000000\r
1196                         *MESH_FACENORMAL        32      0.000000        0.000000        1.000000\r
1197                         *MESH_FACENORMAL        33      0.000000        0.000000        1.000000\r
1198                         *MESH_FACENORMAL        34      0.000000        0.000000        1.000000\r
1199                         *MESH_FACENORMAL        35      0.000000        0.000000        1.000000\r
1200                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
1201                         *MESH_VERTEXNORMAL      1       1.000000        -0.000000       0.000000\r
1202                         *MESH_VERTEXNORMAL      2       0.000053        0.068094        0.997679\r
1203                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
1204                         *MESH_VERTEXNORMAL      4       -0.042608       0.042635        0.998182\r
1205                         *MESH_VERTEXNORMAL      5       -1.000000       -0.000000       0.000000\r
1206                         *MESH_VERTEXNORMAL      6       -0.707107       -0.707107       -0.000000\r
1207                         *MESH_VERTEXNORMAL      7       -0.707107       0.707107        -0.000000\r
1208                         *MESH_VERTEXNORMAL      8       0.042635        0.042608        0.998182\r
1209                         *MESH_VERTEXNORMAL      9       -0.068094       0.000053        0.997679\r
1210                         *MESH_VERTEXNORMAL      10      0.000000        -1.000000       0.000000\r
1211                         *MESH_VERTEXNORMAL      11      0.068094        -0.000053       0.997679\r
1212                         *MESH_VERTEXNORMAL      12      -0.000000       1.000000        0.000000\r
1213                         *MESH_VERTEXNORMAL      13      -0.000000       -1.000000       0.000000\r
1214                         *MESH_VERTEXNORMAL      14      0.707107        -0.707107       -0.000000\r
1215                         *MESH_VERTEXNORMAL      15      0.707107        0.707107        -0.000000\r
1216                         *MESH_VERTEXNORMAL      16      0.042608        -0.042635       0.998182\r
1217                         *MESH_VERTEXNORMAL      17      -0.707107       -0.707107       0.000000\r
1218                         *MESH_VERTEXNORMAL      18      0.002817        -0.056782       0.998383\r
1219                         *MESH_VERTEXNORMAL      19      -0.999997       -0.000270       0.002589\r
1220                         *MESH_VERTEXNORMAL      20      0.000000        1.000000        0.000000\r
1221                         *MESH_VERTEXNORMAL      21      -0.707107       0.707107        0.000000\r
1222                         *MESH_VERTEXNORMAL      22      -0.042635       -0.042608       0.998182\r
1223                         *MESH_VERTEXNORMAL      23      -0.002894       -0.056782       0.998382\r
1224                         *MESH_VERTEXNORMAL      24      0.999995        -0.000389       0.003098\r
1225                         *MESH_VERTEXNORMAL      25      0.999995        0.000389        -0.003098\r
1226                         *MESH_VERTEXNORMAL      26      0.707107        0.707107        0.000000\r
1227                         *MESH_VERTEXNORMAL      27      -0.707107       0.707107        -0.000000\r
1228                         *MESH_VERTEXNORMAL      28      -0.999997       0.000270        -0.002589\r
1229                         *MESH_VERTEXNORMAL      29      -0.707107       -0.707107       -0.000000\r
1230                         *MESH_VERTEXNORMAL      30      0.707107        -0.707107       0.000000\r
1231                         *MESH_VERTEXNORMAL      31      0.028425        -0.028437       0.999191\r
1232                         *MESH_VERTEXNORMAL      32      0.045452        -0.011394       0.998902\r
1233                         *MESH_VERTEXNORMAL      33      -0.000434       -0.999946       -0.010408\r
1234                         *MESH_VERTEXNORMAL      34      -0.028437       -0.028425       0.999191\r
1235                         *MESH_VERTEXNORMAL      35      0.000624        0.999922        0.012485\r
1236                         *MESH_VERTEXNORMAL      36      -0.045452       -0.011347       0.998902\r
1237                         *MESH_VERTEXNORMAL      37      0.000624        -0.999922       -0.012485\r
1238                         *MESH_VERTEXNORMAL      38      -0.000434       0.999946        0.010408\r
1239                 }\r
1240                 *MESH_FACE_LIST {\r
1241                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1242                         *MESH_FACE      1       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1243                         *MESH_FACE      2       A:      0       B:      4       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1244                         *MESH_FACE      3       A:      2       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1245                         *MESH_FACE      4       A:      2       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1246                         *MESH_FACE      5       A:      2       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1247                         *MESH_FACE      6       A:      4       B:      9       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1248                         *MESH_FACE      7       A:      0       B:      20      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1249                         *MESH_FACE      8       A:      6       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1250                         *MESH_FACE      9       A:      3       B:      8       C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1251                         *MESH_FACE      10      A:      3       B:      11      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1252                         *MESH_FACE      11      A:      9       B:      14      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1253                         *MESH_FACE      12      A:      11      B:      17      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1254                         *MESH_FACE      13      A:      9       B:      20      C:      21      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1255                         *MESH_FACE      14      A:      9       B:      21      C:      22      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1256                         *MESH_FACE      15      A:      14      B:      22      C:      23      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1257                         *MESH_FACE      16      A:      14      B:      23      C:      24      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1258                         *MESH_FACE      17      A:      23      B:      26      C:      24      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1259                         *MESH_FACE      18      A:      21      B:      28      C:      23      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1260                         *MESH_FACE      19      A:      23      B:      28      C:      29      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1261                         *MESH_FACE      20      A:      23      B:      29      C:      31      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1262                         *MESH_FACE      21      A:      26      B:      31      C:      32      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1263                         *MESH_FACE      22      A:      29      B:      33      C:      32      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1264                         *MESH_FACE      23      A:      26      B:      32      C:      35      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1265                         *MESH_FACE      24      A:      7       B:      12      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1266                         *MESH_FACE      25      A:      11      B:      12      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1267                         *MESH_FACE      26      A:      11      B:      15      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1268                         *MESH_FACE      27      A:      16      B:      18      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1269                         *MESH_FACE      28      A:      17      B:      18      C:      19      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1270                         *MESH_FACE      29      A:      15      B:      25      C:      18      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1271                         *MESH_FACE      30      A:      18      B:      27      C:      19      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1272                         *MESH_FACE      31      A:      18      B:      25      C:      30      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1273                         *MESH_FACE      32      A:      18      B:      30      C:      34      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1274                         *MESH_FACE      33      A:      27      B:      34      C:      36      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1275                         *MESH_FACE      34      A:      30      B:      37      C:      36      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1276                         *MESH_FACE      35      A:      27      B:      36      C:      38      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1277                 }\r
1278                 *MESH_NUMTVERTEX        39\r
1279                 *MESH_TVERTLIST {\r
1280                         *MESH_TVERT     0       0.027063        -0.139073       1.000000\r
1281                         *MESH_TVERT     1       0.027063        0.033201        1.000000\r
1282                         *MESH_TVERT     2       0.054127        0.033201        1.000000\r
1283                         *MESH_TVERT     3       0.027063        0.205475        1.000000\r
1284                         *MESH_TVERT     4       0.054127        -0.139073       1.000000\r
1285                         *MESH_TVERT     5       0.081190        0.033201        1.000000\r
1286                         *MESH_TVERT     6       0.081190        -0.139073       1.000000\r
1287                         *MESH_TVERT     7       0.081190        0.205475        1.000000\r
1288                         *MESH_TVERT     8       0.054127        0.205475        1.000000\r
1289                         *MESH_TVERT     9       0.054127        -0.311347       1.000000\r
1290                         *MESH_TVERT     10      0.081190        -0.311347       1.000000\r
1291                         *MESH_TVERT     11      0.054127        0.377749        1.000000\r
1292                         *MESH_TVERT     12      0.081190        0.377749        1.000000\r
1293                         *MESH_TVERT     13      0.027063        0.377749        1.000000\r
1294                         *MESH_TVERT     14      0.081190        -0.483621       1.000000\r
1295                         *MESH_TVERT     15      0.081190        0.550023        1.000000\r
1296                         *MESH_TVERT     16      0.054127        0.550023        1.000000\r
1297                         *MESH_TVERT     17      0.027063        0.550023        1.000000\r
1298                         *MESH_TVERT     18      0.054127        0.722297        1.000000\r
1299                         *MESH_TVERT     19      0.027063        0.722297        1.000000\r
1300                         *MESH_TVERT     20      0.027063        -0.311347       1.000000\r
1301                         *MESH_TVERT     21      0.027063        -0.483621       1.000000\r
1302                         *MESH_TVERT     22      0.054127        -0.483621       1.000000\r
1303                         *MESH_TVERT     23      0.054127        -0.655895       1.000000\r
1304                         *MESH_TVERT     24      0.081190        -0.655895       1.000000\r
1305                         *MESH_TVERT     25      0.081190        0.722297        1.000000\r
1306                         *MESH_TVERT     26      0.081190        -0.827947       1.000000\r
1307                         *MESH_TVERT     27      0.027063        0.894350        1.000000\r
1308                         *MESH_TVERT     28      0.027063        -0.655895       1.000000\r
1309                         *MESH_TVERT     29      0.027063        -0.827947       1.000000\r
1310                         *MESH_TVERT     30      0.081190        0.894350        1.000000\r
1311                         *MESH_TVERT     31      0.054127        -0.827947       1.000000\r
1312                         *MESH_TVERT     32      0.054127        -1.000000       1.000000\r
1313                         *MESH_TVERT     33      0.027063        -1.000000       1.000000\r
1314                         *MESH_TVERT     34      0.054127        0.894350        1.000000\r
1315                         *MESH_TVERT     35      0.081190        -1.000000       1.000000\r
1316                         *MESH_TVERT     36      0.054127        1.066402        1.000000\r
1317                         *MESH_TVERT     37      0.081190        1.066402        1.000000\r
1318                         *MESH_TVERT     38      0.027063        1.066402        1.000000\r
1319                 }\r
1320                 *MESH_NUMTVFACES        36\r
1321                 *MESH_TFACELIST {\r
1322                         *MESH_TFACE     0       0       2       1\r
1323                         *MESH_TFACE     1       1       2       3\r
1324                         *MESH_TFACE     2       0       4       2\r
1325                         *MESH_TFACE     3       2       6       5\r
1326                         *MESH_TFACE     4       2       5       7\r
1327                         *MESH_TFACE     5       2       7       8\r
1328                         *MESH_TFACE     6       4       9       6\r
1329                         *MESH_TFACE     7       0       20      9\r
1330                         *MESH_TFACE     8       6       9       10\r
1331                         *MESH_TFACE     9       3       8       11\r
1332                         *MESH_TFACE     10      3       11      13\r
1333                         *MESH_TFACE     11      9       14      10\r
1334                         *MESH_TFACE     12      11      17      13\r
1335                         *MESH_TFACE     13      9       20      21\r
1336                         *MESH_TFACE     14      9       21      22\r
1337                         *MESH_TFACE     15      14      22      23\r
1338                         *MESH_TFACE     16      14      23      24\r
1339                         *MESH_TFACE     17      23      26      24\r
1340                         *MESH_TFACE     18      21      28      23\r
1341                         *MESH_TFACE     19      23      28      29\r
1342                         *MESH_TFACE     20      23      29      31\r
1343                         *MESH_TFACE     21      26      31      32\r
1344                         *MESH_TFACE     22      29      33      32\r
1345                         *MESH_TFACE     23      26      32      35\r
1346                         *MESH_TFACE     24      7       12      11\r
1347                         *MESH_TFACE     25      11      12      15\r
1348                         *MESH_TFACE     26      11      15      16\r
1349                         *MESH_TFACE     27      16      18      17\r
1350                         *MESH_TFACE     28      17      18      19\r
1351                         *MESH_TFACE     29      15      25      18\r
1352                         *MESH_TFACE     30      18      27      19\r
1353                         *MESH_TFACE     31      18      25      30\r
1354                         *MESH_TFACE     32      18      30      34\r
1355                         *MESH_TFACE     33      27      34      36\r
1356                         *MESH_TFACE     34      30      37      36\r
1357                         *MESH_TFACE     35      27      36      38\r
1358                 }\r
1359         }\r
1360         *PROP_MOTIONBLUR        0\r
1361         *PROP_CASTSHADOW        1\r
1362         *PROP_RECVSHADOW        1\r
1363         *MATERIAL_REF   7\r
1364 }\r
1365 *GEOMOBJECT     {\r
1366         *NODE_NAME      "mat7model0surf25"\r
1367         *NODE_TM        {\r
1368                 *NODE_NAME      "mat7model0surf25"\r
1369                 *INHERIT_POS    0       0       0\r
1370                 *INHERIT_ROT    0       0       0\r
1371                 *INHERIT_SCL    0       0       0\r
1372                 *TM_ROW0        1.0     0       0\r
1373                 *TM_ROW1        0       1.0     0\r
1374                 *TM_ROW2        0       0       1.0\r
1375                 *TM_ROW3        0       0       0\r
1376                 *TM_POS 0.000000        0.000000        0.000000\r
1377         }\r
1378         *MESH   {\r
1379                 *TIMEVALUE      0\r
1380                 *MESH_NUMVERTEX 52\r
1381                 *MESH_NUMFACES  37\r
1382                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1383                 *MESH_VERTEX_LIST       {\r
1384                         *MESH_VERTEX    0       22.000000       0.000000        16.000000\r
1385                         *MESH_VERTEX    1       24.000000       0.000000        18.000000\r
1386                         *MESH_VERTEX    2       18.000000       18.000000       16.500000\r
1387                         *MESH_VERTEX    3       18.000000       -18.000000      19.500000\r
1388                         *MESH_VERTEX    4       16.500000       -16.500000      17.500000\r
1389                         *MESH_VERTEX    5       15.000000       15.000000       16.500000\r
1390                         *MESH_VERTEX    6       20.000000       0.000000        18.000000\r
1391                         *MESH_VERTEX    7       22.000000       0.000000        16.000000\r
1392                         *MESH_VERTEX    8       16.500000       16.500000       14.500000\r
1393                         *MESH_VERTEX    9       15.000000       -15.000000      19.500000\r
1394                         *MESH_VERTEX    10      0.000000        22.000000       13.000000\r
1395                         *MESH_VERTEX    11      16.500000       16.500000       14.500000\r
1396                         *MESH_VERTEX    12      0.000000        22.000000       13.000000\r
1397                         *MESH_VERTEX    13      0.000000        20.000000       15.000000\r
1398                         *MESH_VERTEX    14      0.000000        -22.000000      19.000000\r
1399                         *MESH_VERTEX    15      16.500000       -16.500000      17.500000\r
1400                         *MESH_VERTEX    16      0.000000        -22.000000      19.000000\r
1401                         *MESH_VERTEX    17      0.000000        -24.000000      21.000000\r
1402                         *MESH_VERTEX    18      -15.000000      15.000000       13.500000\r
1403                         *MESH_VERTEX    19      -16.500000      16.500000       11.500000\r
1404                         *MESH_VERTEX    20      -16.500000      -16.500000      20.500000\r
1405                         *MESH_VERTEX    21      -18.000000      -18.000000      22.500000\r
1406                         *MESH_VERTEX    22      -22.000000      0.000000        10.000000\r
1407                         *MESH_VERTEX    23      -16.500000      16.500000       11.500000\r
1408                         *MESH_VERTEX    24      -18.000000      18.000000       13.500000\r
1409                         *MESH_VERTEX    25      0.000000        24.000000       15.000000\r
1410                         *MESH_VERTEX    26      0.000000        -20.000000      21.000000\r
1411                         *MESH_VERTEX    27      -15.000000      -15.000000      22.500000\r
1412                         *MESH_VERTEX    28      -22.000000      0.000000        10.000000\r
1413                         *MESH_VERTEX    29      -20.000000      0.000000        12.000000\r
1414                         *MESH_VERTEX    30      -15.000000      -15.000000      11.000000\r
1415                         *MESH_VERTEX    31      -22.000000      0.000000        22.000000\r
1416                         *MESH_VERTEX    32      -16.500000      -16.500000      20.500000\r
1417                         *MESH_VERTEX    33      -16.500000      -16.500000      9.000000\r
1418                         *MESH_VERTEX    34      -24.000000      0.000000        12.000000\r
1419                         *MESH_VERTEX    35      -22.000000      0.000000        22.000000\r
1420                         *MESH_VERTEX    36      -24.000000      0.000000        24.000000\r
1421                         *MESH_VERTEX    37      -18.000000      -18.000000      11.000000\r
1422                         *MESH_VERTEX    38      0.000000        -22.000000      8.000000\r
1423                         *MESH_VERTEX    39      -16.500000      -16.500000      9.000000\r
1424                         *MESH_VERTEX    40      0.000000        -24.000000      10.000000\r
1425                         *MESH_VERTEX    41      -16.500000      16.500000       23.000000\r
1426                         *MESH_VERTEX    42      -18.000000      18.000000       25.000000\r
1427                         *MESH_VERTEX    43      -20.000000      0.000000        24.000000\r
1428                         *MESH_VERTEX    44      0.000000        -22.000000      8.000000\r
1429                         *MESH_VERTEX    45      0.000000        -20.000000      10.000000\r
1430                         *MESH_VERTEX    46      -15.000000      15.000000       25.000000\r
1431                         *MESH_VERTEX    47      0.000000        22.000000       24.000000\r
1432                         *MESH_VERTEX    48      -16.500000      16.500000       23.000000\r
1433                         *MESH_VERTEX    49      0.000000        22.000000       24.000000\r
1434                         *MESH_VERTEX    50      0.000000        24.000000       26.000000\r
1435                         *MESH_VERTEX    51      0.000000        20.000000       26.000000\r
1436                 }\r
1437                 *MESH_NORMALS   {\r
1438                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
1439                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
1440                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
1441                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
1442                         *MESH_FACENORMAL        4       0.000000        0.000000        1.000000\r
1443                         *MESH_FACENORMAL        5       0.000000        0.000000        1.000000\r
1444                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
1445                         *MESH_FACENORMAL        7       0.000000        0.000000        1.000000\r
1446                         *MESH_FACENORMAL        8       0.000000        0.000000        1.000000\r
1447                         *MESH_FACENORMAL        9       0.000000        0.000000        1.000000\r
1448                         *MESH_FACENORMAL        10      0.000000        0.000000        1.000000\r
1449                         *MESH_FACENORMAL        11      0.000000        0.000000        1.000000\r
1450                         *MESH_FACENORMAL        12      0.000000        0.000000        1.000000\r
1451                         *MESH_FACENORMAL        13      0.000000        0.000000        1.000000\r
1452                         *MESH_FACENORMAL        14      0.000000        0.000000        1.000000\r
1453                         *MESH_FACENORMAL        15      0.000000        0.000000        1.000000\r
1454                         *MESH_FACENORMAL        16      0.000000        0.000000        1.000000\r
1455                         *MESH_FACENORMAL        17      0.000000        0.000000        1.000000\r
1456                         *MESH_FACENORMAL        18      0.000000        0.000000        1.000000\r
1457                         *MESH_FACENORMAL        19      0.000000        0.000000        1.000000\r
1458                         *MESH_FACENORMAL        20      0.000000        0.000000        1.000000\r
1459                         *MESH_FACENORMAL        21      0.000000        0.000000        1.000000\r
1460                         *MESH_FACENORMAL        22      0.000000        0.000000        1.000000\r
1461                         *MESH_FACENORMAL        23      0.000000        0.000000        1.000000\r
1462                         *MESH_FACENORMAL        24      0.000000        0.000000        1.000000\r
1463                         *MESH_FACENORMAL        25      0.000000        0.000000        1.000000\r
1464                         *MESH_FACENORMAL        26      0.000000        0.000000        1.000000\r
1465                         *MESH_FACENORMAL        27      0.000000        0.000000        1.000000\r
1466                         *MESH_FACENORMAL        28      0.000000        0.000000        1.000000\r
1467                         *MESH_FACENORMAL        29      0.000000        0.000000        1.000000\r
1468                         *MESH_FACENORMAL        30      0.000000        0.000000        1.000000\r
1469                         *MESH_FACENORMAL        31      0.000000        0.000000        1.000000\r
1470                         *MESH_FACENORMAL        32      0.000000        0.000000        1.000000\r
1471                         *MESH_FACENORMAL        33      0.000000        0.000000        1.000000\r
1472                         *MESH_FACENORMAL        34      0.000000        0.000000        1.000000\r
1473                         *MESH_FACENORMAL        35      0.000000        0.000000        1.000000\r
1474                         *MESH_FACENORMAL        36      0.000000        0.000000        1.000000\r
1475                         *MESH_VERTEXNORMAL      0       0.000053        -0.068094       -0.997679\r
1476                         *MESH_VERTEXNORMAL      1       1.000000        -0.000000       0.000000\r
1477                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
1478                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
1479                         *MESH_VERTEXNORMAL      4       -0.042608       -0.042635       -0.998182\r
1480                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       -0.000000\r
1481                         *MESH_VERTEXNORMAL      6       -1.000000       -0.000000       0.000000\r
1482                         *MESH_VERTEXNORMAL      7       0.000053        -0.068094       -0.997679\r
1483                         *MESH_VERTEXNORMAL      8       0.042635        -0.042608       -0.998182\r
1484                         *MESH_VERTEXNORMAL      9       -0.707107       0.707107        -0.000000\r
1485                         *MESH_VERTEXNORMAL      10      0.068094        0.000053        -0.997679\r
1486                         *MESH_VERTEXNORMAL      11      0.042635        -0.042608       -0.998182\r
1487                         *MESH_VERTEXNORMAL      12      0.068094        0.000053        -0.997679\r
1488                         *MESH_VERTEXNORMAL      13      0.000000        -1.000000       0.000000\r
1489                         *MESH_VERTEXNORMAL      14      -0.068094       -0.000053       -0.997679\r
1490                         *MESH_VERTEXNORMAL      15      -0.042608       -0.042635       -0.998182\r
1491                         *MESH_VERTEXNORMAL      16      -0.068094       -0.000053       -0.997679\r
1492                         *MESH_VERTEXNORMAL      17      -0.000000       -1.000000       0.000000\r
1493                         *MESH_VERTEXNORMAL      18      0.707107        -0.707107       -0.000000\r
1494                         *MESH_VERTEXNORMAL      19      0.042608        0.042635        -0.998182\r
1495                         *MESH_VERTEXNORMAL      20      -0.042635       0.042608        -0.998182\r
1496                         *MESH_VERTEXNORMAL      21      -0.707107       -0.707107       0.000000\r
1497                         *MESH_VERTEXNORMAL      22      0.002817        0.056782        -0.998383\r
1498                         *MESH_VERTEXNORMAL      23      0.042608        0.042635        -0.998182\r
1499                         *MESH_VERTEXNORMAL      24      -0.707107       0.707107        0.000000\r
1500                         *MESH_VERTEXNORMAL      25      0.000000        1.000000        0.000000\r
1501                         *MESH_VERTEXNORMAL      26      -0.000000       1.000000        0.000000\r
1502                         *MESH_VERTEXNORMAL      27      0.707107        0.707107        -0.000000\r
1503                         *MESH_VERTEXNORMAL      28      0.002817        0.056782        -0.998383\r
1504                         *MESH_VERTEXNORMAL      29      0.999995        -0.000389       0.003098\r
1505                         *MESH_VERTEXNORMAL      30      0.707107        0.707107        0.000000\r
1506                         *MESH_VERTEXNORMAL      31      -0.002894       0.056782        -0.998382\r
1507                         *MESH_VERTEXNORMAL      32      -0.042635       0.042608        -0.998182\r
1508                         *MESH_VERTEXNORMAL      33      -0.028437       0.028425        -0.999191\r
1509                         *MESH_VERTEXNORMAL      34      -0.999997       0.000270        -0.002589\r
1510                         *MESH_VERTEXNORMAL      35      -0.002894       0.056782        -0.998382\r
1511                         *MESH_VERTEXNORMAL      36      -0.999997       -0.000270       0.002589\r
1512                         *MESH_VERTEXNORMAL      37      -0.707107       -0.707107       -0.000000\r
1513                         *MESH_VERTEXNORMAL      38      -0.045452       0.011347        -0.998902\r
1514                         *MESH_VERTEXNORMAL      39      -0.028437       0.028425        -0.999191\r
1515                         *MESH_VERTEXNORMAL      40      -0.000434       -0.999946       -0.010408\r
1516                         *MESH_VERTEXNORMAL      41      0.028425        0.028437        -0.999191\r
1517                         *MESH_VERTEXNORMAL      42      -0.707107       0.707107        -0.000000\r
1518                         *MESH_VERTEXNORMAL      43      0.999995        0.000389        -0.003098\r
1519                         *MESH_VERTEXNORMAL      44      -0.045452       0.011347        -0.998902\r
1520                         *MESH_VERTEXNORMAL      45      0.000624        0.999922        0.012485\r
1521                         *MESH_VERTEXNORMAL      46      0.707107        -0.707107       0.000000\r
1522                         *MESH_VERTEXNORMAL      47      0.045452        0.011394        -0.998902\r
1523                         *MESH_VERTEXNORMAL      48      0.028425        0.028437        -0.999191\r
1524                         *MESH_VERTEXNORMAL      49      0.045452        0.011394        -0.998902\r
1525                         *MESH_VERTEXNORMAL      50      -0.000434       0.999946        0.010408\r
1526                         *MESH_VERTEXNORMAL      51      0.000624        -0.999922       -0.012485\r
1527                 }\r
1528                 *MESH_FACE_LIST {\r
1529                         *MESH_FACE      0       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1530                         *MESH_FACE      1       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1531                         *MESH_FACE      2       A:      0       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1532                         *MESH_FACE      3       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1533                         *MESH_FACE      4       A:      5       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1534                         *MESH_FACE      5       A:      6       B:      7       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1535                         *MESH_FACE      6       A:      7       B:      15      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1536                         *MESH_FACE      7       A:      5       B:      13      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1537                         *MESH_FACE      8       A:      3       B:      17      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1538                         *MESH_FACE      9       A:      12      B:      13      C:      18      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1539                         *MESH_FACE      10      A:      12      B:      18      C:      19      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1540                         *MESH_FACE      11      A:      16      B:      17      C:      21      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1541                         *MESH_FACE      12      A:      16      B:      21      C:      20      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1542                         *MESH_FACE      13      A:      2       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1543                         *MESH_FACE      14      A:      2       B:      10      C:      25      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1544                         *MESH_FACE      15      A:      10      B:      24      C:      25      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1545                         *MESH_FACE      16      A:      9       B:      15      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1546                         *MESH_FACE      17      A:      9       B:      14      C:      26      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1547                         *MESH_FACE      18      A:      14      B:      27      C:      26      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1548                         *MESH_FACE      19      A:      22      B:      24      C:      23      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1549                         *MESH_FACE      20      A:      22      B:      34      C:      24      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1550                         *MESH_FACE      21      A:      22      B:      37      C:      34      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1551                         *MESH_FACE      22      A:      18      B:      29      C:      28      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1552                         *MESH_FACE      23      A:      28      B:      29      C:      30      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1553                         *MESH_FACE      24      A:      28      B:      30      C:      33      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1554                         *MESH_FACE      25      A:      27      B:      32      C:      31      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1555                         *MESH_FACE      26      A:      27      B:      31      C:      43      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1556                         *MESH_FACE      27      A:      31      B:      46      C:      43      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1557                         *MESH_FACE      28      A:      37      B:      39      C:      38      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1558                         *MESH_FACE      29      A:      37      B:      38      C:      40      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1559                         *MESH_FACE      30      A:      30      B:      45      C:      44      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1560                         *MESH_FACE      31      A:      46      B:      48      C:      47      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1561                         *MESH_FACE      32      A:      46      B:      47      C:      51      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1562                         *MESH_FACE      33      A:      21      B:      36      C:      35      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1563                         *MESH_FACE      34      A:      35      B:      36      C:      42      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1564                         *MESH_FACE      35      A:      35      B:      42      C:      41      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1565                         *MESH_FACE      36      A:      42      B:      50      C:      49      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1566                 }\r
1567                 *MESH_NUMTVERTEX        52\r
1568                 *MESH_TVERTLIST {\r
1569                         *MESH_TVERT     0       0.000000        0.033201        1.000000\r
1570                         *MESH_TVERT     1       0.027063        0.033201        1.000000\r
1571                         *MESH_TVERT     2       0.027063        -0.139073       1.000000\r
1572                         *MESH_TVERT     3       0.027063        0.205475        1.000000\r
1573                         *MESH_TVERT     4       0.000000        0.205475        1.000000\r
1574                         *MESH_TVERT     5       0.081190        -0.139073       1.000000\r
1575                         *MESH_TVERT     6       0.081190        0.033201        1.000000\r
1576                         *MESH_TVERT     7       0.108253        0.033201        1.000000\r
1577                         *MESH_TVERT     8       0.108253        -0.139073       1.000000\r
1578                         *MESH_TVERT     9       0.081190        0.205475        1.000000\r
1579                         *MESH_TVERT     10      0.000000        -0.311347       1.000000\r
1580                         *MESH_TVERT     11      0.000000        -0.139073       1.000000\r
1581                         *MESH_TVERT     12      0.108253        -0.311347       1.000000\r
1582                         *MESH_TVERT     13      0.081190        -0.311347       1.000000\r
1583                         *MESH_TVERT     14      0.108253        0.377749        1.000000\r
1584                         *MESH_TVERT     15      0.108253        0.205475        1.000000\r
1585                         *MESH_TVERT     16      0.000000        0.377749        1.000000\r
1586                         *MESH_TVERT     17      0.027063        0.377749        1.000000\r
1587                         *MESH_TVERT     18      0.081190        -0.483621       1.000000\r
1588                         *MESH_TVERT     19      0.108253        -0.483621       1.000000\r
1589                         *MESH_TVERT     20      0.000000        0.550023        1.000000\r
1590                         *MESH_TVERT     21      0.027063        0.550023        1.000000\r
1591                         *MESH_TVERT     22      0.000000        -0.655895       1.000000\r
1592                         *MESH_TVERT     23      0.000000        -0.483621       1.000000\r
1593                         *MESH_TVERT     24      0.027063        -0.483621       1.000000\r
1594                         *MESH_TVERT     25      0.027063        -0.311347       1.000000\r
1595                         *MESH_TVERT     26      0.081190        0.377749        1.000000\r
1596                         *MESH_TVERT     27      0.081190        0.550023        1.000000\r
1597                         *MESH_TVERT     28      0.108253        -0.655895       1.000000\r
1598                         *MESH_TVERT     29      0.081190        -0.655895       1.000000\r
1599                         *MESH_TVERT     30      0.081190        -0.827947       1.000000\r
1600                         *MESH_TVERT     31      0.108253        0.722297        1.000000\r
1601                         *MESH_TVERT     32      0.108253        0.550023        1.000000\r
1602                         *MESH_TVERT     33      0.108253        -0.827947       1.000000\r
1603                         *MESH_TVERT     34      0.027063        -0.655895       1.000000\r
1604                         *MESH_TVERT     35      0.000000        0.722297        1.000000\r
1605                         *MESH_TVERT     36      0.027063        0.722297        1.000000\r
1606                         *MESH_TVERT     37      0.027063        -0.827947       1.000000\r
1607                         *MESH_TVERT     38      0.000000        -1.000000       1.000000\r
1608                         *MESH_TVERT     39      0.000000        -0.827947       1.000000\r
1609                         *MESH_TVERT     40      0.027063        -1.000000       1.000000\r
1610                         *MESH_TVERT     41      0.000000        0.894350        1.000000\r
1611                         *MESH_TVERT     42      0.027063        0.894350        1.000000\r
1612                         *MESH_TVERT     43      0.081190        0.722297        1.000000\r
1613                         *MESH_TVERT     44      0.108253        -1.000000       1.000000\r
1614                         *MESH_TVERT     45      0.081190        -1.000000       1.000000\r
1615                         *MESH_TVERT     46      0.081190        0.894350        1.000000\r
1616                         *MESH_TVERT     47      0.108253        1.066402        1.000000\r
1617                         *MESH_TVERT     48      0.108253        0.894350        1.000000\r
1618                         *MESH_TVERT     49      0.000000        1.066402        1.000000\r
1619                         *MESH_TVERT     50      0.027063        1.066402        1.000000\r
1620                         *MESH_TVERT     51      0.081190        1.066402        1.000000\r
1621                 }\r
1622                 *MESH_NUMTVFACES        37\r
1623                 *MESH_TFACELIST {\r
1624                         *MESH_TFACE     0       0       1       3\r
1625                         *MESH_TFACE     1       0       2       1\r
1626                         *MESH_TFACE     2       0       3       4\r
1627                         *MESH_TFACE     3       5       7       6\r
1628                         *MESH_TFACE     4       5       8       7\r
1629                         *MESH_TFACE     5       6       7       9\r
1630                         *MESH_TFACE     6       7       15      9\r
1631                         *MESH_TFACE     7       5       13      12\r
1632                         *MESH_TFACE     8       3       17      16\r
1633                         *MESH_TFACE     9       12      13      18\r
1634                         *MESH_TFACE     10      12      18      19\r
1635                         *MESH_TFACE     11      16      17      21\r
1636                         *MESH_TFACE     12      16      21      20\r
1637                         *MESH_TFACE     13      2       11      10\r
1638                         *MESH_TFACE     14      2       10      25\r
1639                         *MESH_TFACE     15      10      24      25\r
1640                         *MESH_TFACE     16      9       15      14\r
1641                         *MESH_TFACE     17      9       14      26\r
1642                         *MESH_TFACE     18      14      27      26\r
1643                         *MESH_TFACE     19      22      24      23\r
1644                         *MESH_TFACE     20      22      34      24\r
1645                         *MESH_TFACE     21      22      37      34\r
1646                         *MESH_TFACE     22      18      29      28\r
1647                         *MESH_TFACE     23      28      29      30\r
1648                         *MESH_TFACE     24      28      30      33\r
1649                         *MESH_TFACE     25      27      32      31\r
1650                         *MESH_TFACE     26      27      31      43\r
1651                         *MESH_TFACE     27      31      46      43\r
1652                         *MESH_TFACE     28      37      39      38\r
1653                         *MESH_TFACE     29      37      38      40\r
1654                         *MESH_TFACE     30      30      45      44\r
1655                         *MESH_TFACE     31      46      48      47\r
1656                         *MESH_TFACE     32      46      47      51\r
1657                         *MESH_TFACE     33      21      36      35\r
1658                         *MESH_TFACE     34      35      36      42\r
1659                         *MESH_TFACE     35      35      42      41\r
1660                         *MESH_TFACE     36      42      50      49\r
1661                 }\r
1662         }\r
1663         *PROP_MOTIONBLUR        0\r
1664         *PROP_CASTSHADOW        1\r
1665         *PROP_RECVSHADOW        1\r
1666         *MATERIAL_REF   7\r
1667 }\r
1668 *GEOMOBJECT     {\r
1669         *NODE_NAME      "mat7model0surf26"\r
1670         *NODE_TM        {\r
1671                 *NODE_NAME      "mat7model0surf26"\r
1672                 *INHERIT_POS    0       0       0\r
1673                 *INHERIT_ROT    0       0       0\r
1674                 *INHERIT_SCL    0       0       0\r
1675                 *TM_ROW0        1.0     0       0\r
1676                 *TM_ROW1        0       1.0     0\r
1677                 *TM_ROW2        0       0       1.0\r
1678                 *TM_ROW3        0       0       0\r
1679                 *TM_POS 0.000000        0.000000        0.000000\r
1680         }\r
1681         *MESH   {\r
1682                 *TIMEVALUE      0\r
1683                 *MESH_NUMVERTEX 3\r
1684                 *MESH_NUMFACES  1\r
1685                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1686                 *MESH_VERTEX_LIST       {\r
1687                         *MESH_VERTEX    0       22.000000       0.000000        16.000000\r
1688                         *MESH_VERTEX    1       18.000000       18.000000       16.500000\r
1689                         *MESH_VERTEX    2       16.500000       16.500000       14.500000\r
1690                 }\r
1691                 *MESH_NORMALS   {\r
1692                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
1693                         *MESH_VERTEXNORMAL      0       0.000053        -0.068094       -0.997679\r
1694                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
1695                         *MESH_VERTEXNORMAL      2       0.042635        -0.042608       -0.998182\r
1696                 }\r
1697                 *MESH_FACE_LIST {\r
1698                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1699                 }\r
1700                 *MESH_NUMTVERTEX        3\r
1701                 *MESH_TVERTLIST {\r
1702                         *MESH_TVERT     0       0.000000        1.033201        1.000000\r
1703                         *MESH_TVERT     1       0.027063        0.860927        1.000000\r
1704                         *MESH_TVERT     2       0.000000        0.860927        1.000000\r
1705                 }\r
1706                 *MESH_NUMTVFACES        1\r
1707                 *MESH_TFACELIST {\r
1708                         *MESH_TFACE     0       0       2       1\r
1709                 }\r
1710         }\r
1711         *PROP_MOTIONBLUR        0\r
1712         *PROP_CASTSHADOW        1\r
1713         *PROP_RECVSHADOW        1\r
1714         *MATERIAL_REF   7\r
1715 }\r
1716 *GEOMOBJECT     {\r
1717         *NODE_NAME      "mat7model0surf27"\r
1718         *NODE_TM        {\r
1719                 *NODE_NAME      "mat7model0surf27"\r
1720                 *INHERIT_POS    0       0       0\r
1721                 *INHERIT_ROT    0       0       0\r
1722                 *INHERIT_SCL    0       0       0\r
1723                 *TM_ROW0        1.0     0       0\r
1724                 *TM_ROW1        0       1.0     0\r
1725                 *TM_ROW2        0       0       1.0\r
1726                 *TM_ROW3        0       0       0\r
1727                 *TM_POS 0.000000        0.000000        0.000000\r
1728         }\r
1729         *MESH   {\r
1730                 *TIMEVALUE      0\r
1731                 *MESH_NUMVERTEX 3\r
1732                 *MESH_NUMFACES  1\r
1733                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1734                 *MESH_VERTEX_LIST       {\r
1735                         *MESH_VERTEX    0       18.000000       -18.000000      19.500000\r
1736                         *MESH_VERTEX    1       16.500000       -16.500000      21.500000\r
1737                         *MESH_VERTEX    2       22.000000       0.000000        20.000000\r
1738                 }\r
1739                 *MESH_NORMALS   {\r
1740                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
1741                         *MESH_VERTEXNORMAL      0       0.707107        -0.707107       0.000000\r
1742                         *MESH_VERTEXNORMAL      1       0.042635        0.042608        0.998182\r
1743                         *MESH_VERTEXNORMAL      2       0.000053        0.068094        0.997679\r
1744                 }\r
1745                 *MESH_FACE_LIST {\r
1746                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1747                 }\r
1748                 *MESH_NUMTVERTEX        3\r
1749                 *MESH_TVERTLIST {\r
1750                         *MESH_TVERT     0       0.027063        0.205475        1.000000\r
1751                         *MESH_TVERT     1       0.054127        0.205475        1.000000\r
1752                         *MESH_TVERT     2       0.054127        0.033201        1.000000\r
1753                 }\r
1754                 *MESH_NUMTVFACES        1\r
1755                 *MESH_TFACELIST {\r
1756                         *MESH_TFACE     0       0       2       1\r
1757                 }\r
1758         }\r
1759         *PROP_MOTIONBLUR        0\r
1760         *PROP_CASTSHADOW        1\r
1761         *PROP_RECVSHADOW        1\r
1762         *MATERIAL_REF   7\r
1763 }\r
1764 *GEOMOBJECT     {\r
1765         *NODE_NAME      "mat7model0surf28"\r
1766         *NODE_TM        {\r
1767                 *NODE_NAME      "mat7model0surf28"\r
1768                 *INHERIT_POS    0       0       0\r
1769                 *INHERIT_ROT    0       0       0\r
1770                 *INHERIT_SCL    0       0       0\r
1771                 *TM_ROW0        1.0     0       0\r
1772                 *TM_ROW1        0       1.0     0\r
1773                 *TM_ROW2        0       0       1.0\r
1774                 *TM_ROW3        0       0       0\r
1775                 *TM_POS 0.000000        0.000000        0.000000\r
1776         }\r
1777         *MESH   {\r
1778                 *TIMEVALUE      0\r
1779                 *MESH_NUMVERTEX 3\r
1780                 *MESH_NUMFACES  1\r
1781                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1782                 *MESH_VERTEX_LIST       {\r
1783                         *MESH_VERTEX    0       22.000000       0.000000        20.000000\r
1784                         *MESH_VERTEX    1       15.000000       15.000000       16.500000\r
1785                         *MESH_VERTEX    2       16.500000       16.500000       18.500000\r
1786                 }\r
1787                 *MESH_NORMALS   {\r
1788                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
1789                         *MESH_VERTEXNORMAL      0       0.000053        0.068094        0.997679\r
1790                         *MESH_VERTEXNORMAL      1       -0.707107       -0.707107       -0.000000\r
1791                         *MESH_VERTEXNORMAL      2       -0.042608       0.042635        0.998182\r
1792                 }\r
1793                 *MESH_FACE_LIST {\r
1794                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1795                 }\r
1796                 *MESH_NUMTVERTEX        3\r
1797                 *MESH_TVERTLIST {\r
1798                         *MESH_TVERT     0       0.054127        1.033201        1.000000\r
1799                         *MESH_TVERT     1       0.081190        0.860927        1.000000\r
1800                         *MESH_TVERT     2       0.054127        0.860927        1.000000\r
1801                 }\r
1802                 *MESH_NUMTVFACES        1\r
1803                 *MESH_TFACELIST {\r
1804                         *MESH_TFACE     0       0       2       1\r
1805                 }\r
1806         }\r
1807         *PROP_MOTIONBLUR        0\r
1808         *PROP_CASTSHADOW        1\r
1809         *PROP_RECVSHADOW        1\r
1810         *MATERIAL_REF   7\r
1811 }\r
1812 *GEOMOBJECT     {\r
1813         *NODE_NAME      "mat7model0surf29"\r
1814         *NODE_TM        {\r
1815                 *NODE_NAME      "mat7model0surf29"\r
1816                 *INHERIT_POS    0       0       0\r
1817                 *INHERIT_ROT    0       0       0\r
1818                 *INHERIT_SCL    0       0       0\r
1819                 *TM_ROW0        1.0     0       0\r
1820                 *TM_ROW1        0       1.0     0\r
1821                 *TM_ROW2        0       0       1.0\r
1822                 *TM_ROW3        0       0       0\r
1823                 *TM_POS 0.000000        0.000000        0.000000\r
1824         }\r
1825         *MESH   {\r
1826                 *TIMEVALUE      0\r
1827                 *MESH_NUMVERTEX 6\r
1828                 *MESH_NUMFACES  4\r
1829                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1830                 *MESH_VERTEX_LIST       {\r
1831                         *MESH_VERTEX    0       8.000000        0.000000        16.000000\r
1832                         *MESH_VERTEX    1       8.000000        0.000000        28.000000\r
1833                         *MESH_VERTEX    2       6.000000        6.000000        28.000000\r
1834                         *MESH_VERTEX    3       6.000000        6.000000        16.000000\r
1835                         *MESH_VERTEX    4       6.000000        -6.000000       28.000000\r
1836                         *MESH_VERTEX    5       6.000000        -6.000000       16.000000\r
1837                 }\r
1838                 *MESH_NORMALS   {\r
1839                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
1840                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
1841                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
1842                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
1843                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
1844                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
1845                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
1846                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
1847                         *MESH_VERTEXNORMAL      4       0.707107        -0.707107       0.000000\r
1848                         *MESH_VERTEXNORMAL      5       0.707107        -0.707107       0.000000\r
1849                 }\r
1850                 *MESH_FACE_LIST {\r
1851                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1852                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1853                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1854                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1855                 }\r
1856                 *MESH_NUMTVERTEX        6\r
1857                 *MESH_TVERTLIST {\r
1858                         *MESH_TVERT     0       0.250000        0.000000        1.000000\r
1859                         *MESH_TVERT     1       0.250000        0.093750        1.000000\r
1860                         *MESH_TVERT     2       0.312500        0.093750        1.000000\r
1861                         *MESH_TVERT     3       0.312500        0.000000        1.000000\r
1862                         *MESH_TVERT     4       0.187500        0.093750        1.000000\r
1863                         *MESH_TVERT     5       0.187500        0.000000        1.000000\r
1864                 }\r
1865                 *MESH_NUMTVFACES        4\r
1866                 *MESH_TFACELIST {\r
1867                         *MESH_TFACE     0       0       2       1\r
1868                         *MESH_TFACE     1       0       3       2\r
1869                         *MESH_TFACE     2       4       0       1\r
1870                         *MESH_TFACE     3       4       5       0\r
1871                 }\r
1872         }\r
1873         *PROP_MOTIONBLUR        0\r
1874         *PROP_CASTSHADOW        1\r
1875         *PROP_RECVSHADOW        1\r
1876         *MATERIAL_REF   7\r
1877 }\r
1878 *GEOMOBJECT     {\r
1879         *NODE_NAME      "mat7model0surf30"\r
1880         *NODE_TM        {\r
1881                 *NODE_NAME      "mat7model0surf30"\r
1882                 *INHERIT_POS    0       0       0\r
1883                 *INHERIT_ROT    0       0       0\r
1884                 *INHERIT_SCL    0       0       0\r
1885                 *TM_ROW0        1.0     0       0\r
1886                 *TM_ROW1        0       1.0     0\r
1887                 *TM_ROW2        0       0       1.0\r
1888                 *TM_ROW3        0       0       0\r
1889                 *TM_POS 0.000000        0.000000        0.000000\r
1890         }\r
1891         *MESH   {\r
1892                 *TIMEVALUE      0\r
1893                 *MESH_NUMVERTEX 4\r
1894                 *MESH_NUMFACES  2\r
1895                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1896                 *MESH_VERTEX_LIST       {\r
1897                         *MESH_VERTEX    0       0.000000        22.000000       28.000000\r
1898                         *MESH_VERTEX    1       0.000000        24.000000       26.000000\r
1899                         *MESH_VERTEX    2       0.000000        20.000000       26.000000\r
1900                         *MESH_VERTEX    3       0.000000        22.000000       24.000000\r
1901                 }\r
1902                 *MESH_NORMALS   {\r
1903                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
1904                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
1905                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
1906                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
1907                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
1908                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
1909                 }\r
1910                 *MESH_FACE_LIST {\r
1911                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1912                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1913                 }\r
1914                 *MESH_NUMTVERTEX        4\r
1915                 *MESH_TVERTLIST {\r
1916                         *MESH_TVERT     0       0.770833        0.083333        1.000000\r
1917                         *MESH_TVERT     1       0.750000        0.062500        1.000000\r
1918                         *MESH_TVERT     2       0.791667        0.062500        1.000000\r
1919                         *MESH_TVERT     3       0.770833        0.041667        1.000000\r
1920                 }\r
1921                 *MESH_NUMTVFACES        2\r
1922                 *MESH_TFACELIST {\r
1923                         *MESH_TFACE     0       0       2       1\r
1924                         *MESH_TFACE     1       3       1       2\r
1925                 }\r
1926         }\r
1927         *PROP_MOTIONBLUR        0\r
1928         *PROP_CASTSHADOW        1\r
1929         *PROP_RECVSHADOW        1\r
1930         *MATERIAL_REF   7\r
1931 }\r
1932 *GEOMOBJECT     {\r
1933         *NODE_NAME      "mat7model0surf31"\r
1934         *NODE_TM        {\r
1935                 *NODE_NAME      "mat7model0surf31"\r
1936                 *INHERIT_POS    0       0       0\r
1937                 *INHERIT_ROT    0       0       0\r
1938                 *INHERIT_SCL    0       0       0\r
1939                 *TM_ROW0        1.0     0       0\r
1940                 *TM_ROW1        0       1.0     0\r
1941                 *TM_ROW2        0       0       1.0\r
1942                 *TM_ROW3        0       0       0\r
1943                 *TM_POS 0.000000        0.000000        0.000000\r
1944         }\r
1945         *MESH   {\r
1946                 *TIMEVALUE      0\r
1947                 *MESH_NUMVERTEX 3\r
1948                 *MESH_NUMFACES  1\r
1949                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1950                 *MESH_VERTEX_LIST       {\r
1951                         *MESH_VERTEX    0       18.000000       18.000000       16.500000\r
1952                         *MESH_VERTEX    1       16.500000       16.500000       18.500000\r
1953                         *MESH_VERTEX    2       0.000000        22.000000       17.000000\r
1954                 }\r
1955                 *MESH_NORMALS   {\r
1956                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
1957                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
1958                         *MESH_VERTEXNORMAL      1       -0.042608       0.042635        0.998182\r
1959                         *MESH_VERTEXNORMAL      2       -0.068094       0.000053        0.997679\r
1960                 }\r
1961                 *MESH_FACE_LIST {\r
1962                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1963                 }\r
1964                 *MESH_NUMTVERTEX        3\r
1965                 *MESH_TVERTLIST {\r
1966                         *MESH_TVERT     0       0.027063        0.860927        1.000000\r
1967                         *MESH_TVERT     1       0.054127        0.860927        1.000000\r
1968                         *MESH_TVERT     2       0.054127        0.688653        1.000000\r
1969                 }\r
1970                 *MESH_NUMTVFACES        1\r
1971                 *MESH_TFACELIST {\r
1972                         *MESH_TFACE     0       0       2       1\r
1973                 }\r
1974         }\r
1975         *PROP_MOTIONBLUR        0\r
1976         *PROP_CASTSHADOW        1\r
1977         *PROP_RECVSHADOW        1\r
1978         *MATERIAL_REF   7\r
1979 }\r
1980 *GEOMOBJECT     {\r
1981         *NODE_NAME      "mat7model0surf32"\r
1982         *NODE_TM        {\r
1983                 *NODE_NAME      "mat7model0surf32"\r
1984                 *INHERIT_POS    0       0       0\r
1985                 *INHERIT_ROT    0       0       0\r
1986                 *INHERIT_SCL    0       0       0\r
1987                 *TM_ROW0        1.0     0       0\r
1988                 *TM_ROW1        0       1.0     0\r
1989                 *TM_ROW2        0       0       1.0\r
1990                 *TM_ROW3        0       0       0\r
1991                 *TM_POS 0.000000        0.000000        0.000000\r
1992         }\r
1993         *MESH   {\r
1994                 *TIMEVALUE      0\r
1995                 *MESH_NUMVERTEX 3\r
1996                 *MESH_NUMFACES  1\r
1997                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1998                 *MESH_VERTEX_LIST       {\r
1999                         *MESH_VERTEX    0       15.000000       15.000000       16.500000\r
2000                         *MESH_VERTEX    1       16.500000       16.500000       14.500000\r
2001                         *MESH_VERTEX    2       0.000000        22.000000       13.000000\r
2002                 }\r
2003                 *MESH_NORMALS   {\r
2004                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
2005                         *MESH_VERTEXNORMAL      0       -0.707107       -0.707107       -0.000000\r
2006                         *MESH_VERTEXNORMAL      1       0.042635        -0.042608       -0.998182\r
2007                         *MESH_VERTEXNORMAL      2       0.068094        0.000053        -0.997679\r
2008                 }\r
2009                 *MESH_FACE_LIST {\r
2010                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2011                 }\r
2012                 *MESH_NUMTVERTEX        3\r
2013                 *MESH_TVERTLIST {\r
2014                         *MESH_TVERT     0       0.081190        0.860927        1.000000\r
2015                         *MESH_TVERT     1       0.108253        0.860927        1.000000\r
2016                         *MESH_TVERT     2       0.108253        0.688653        1.000000\r
2017                 }\r
2018                 *MESH_NUMTVFACES        1\r
2019                 *MESH_TFACELIST {\r
2020                         *MESH_TFACE     0       0       2       1\r
2021                 }\r
2022         }\r
2023         *PROP_MOTIONBLUR        0\r
2024         *PROP_CASTSHADOW        1\r
2025         *PROP_RECVSHADOW        1\r
2026         *MATERIAL_REF   7\r
2027 }\r
2028 *GEOMOBJECT     {\r
2029         *NODE_NAME      "mat7model0surf33"\r
2030         *NODE_TM        {\r
2031                 *NODE_NAME      "mat7model0surf33"\r
2032                 *INHERIT_POS    0       0       0\r
2033                 *INHERIT_ROT    0       0       0\r
2034                 *INHERIT_SCL    0       0       0\r
2035                 *TM_ROW0        1.0     0       0\r
2036                 *TM_ROW1        0       1.0     0\r
2037                 *TM_ROW2        0       0       1.0\r
2038                 *TM_ROW3        0       0       0\r
2039                 *TM_POS 0.000000        0.000000        0.000000\r
2040         }\r
2041         *MESH   {\r
2042                 *TIMEVALUE      0\r
2043                 *MESH_NUMVERTEX 6\r
2044                 *MESH_NUMFACES  4\r
2045                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2046                 *MESH_VERTEX_LIST       {\r
2047                         *MESH_VERTEX    0       6.000000        6.000000        28.000000\r
2048                         *MESH_VERTEX    1       0.000000        8.000000        28.000000\r
2049                         *MESH_VERTEX    2       0.000000        8.000000        16.000000\r
2050                         *MESH_VERTEX    3       6.000000        6.000000        16.000000\r
2051                         *MESH_VERTEX    4       -6.000000       6.000000        28.000000\r
2052                         *MESH_VERTEX    5       -6.000000       6.000000        16.000000\r
2053                 }\r
2054                 *MESH_NORMALS   {\r
2055                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
2056                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
2057                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
2058                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
2059                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
2060                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
2061                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
2062                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
2063                         *MESH_VERTEXNORMAL      4       -0.707107       0.707107        0.000000\r
2064                         *MESH_VERTEXNORMAL      5       -0.707107       0.707107        0.000000\r
2065                 }\r
2066                 *MESH_FACE_LIST {\r
2067                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2068                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2069                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2070                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2071                 }\r
2072                 *MESH_NUMTVERTEX        6\r
2073                 *MESH_TVERTLIST {\r
2074                         *MESH_TVERT     0       0.312500        0.093750        1.000000\r
2075                         *MESH_TVERT     1       0.375000        0.093750        1.000000\r
2076                         *MESH_TVERT     2       0.375000        0.000000        1.000000\r
2077                         *MESH_TVERT     3       0.312500        0.000000        1.000000\r
2078                         *MESH_TVERT     4       0.437500        0.093750        1.000000\r
2079                         *MESH_TVERT     5       0.437500        0.000000        1.000000\r
2080                 }\r
2081                 *MESH_NUMTVFACES        4\r
2082                 *MESH_TFACELIST {\r
2083                         *MESH_TFACE     0       0       2       1\r
2084                         *MESH_TFACE     1       0       3       2\r
2085                         *MESH_TFACE     2       2       4       1\r
2086                         *MESH_TFACE     3       2       5       4\r
2087                 }\r
2088         }\r
2089         *PROP_MOTIONBLUR        0\r
2090         *PROP_CASTSHADOW        1\r
2091         *PROP_RECVSHADOW        1\r
2092         *MATERIAL_REF   7\r
2093 }\r
2094 *GEOMOBJECT     {\r
2095         *NODE_NAME      "mat7model0surf34"\r
2096         *NODE_TM        {\r
2097                 *NODE_NAME      "mat7model0surf34"\r
2098                 *INHERIT_POS    0       0       0\r
2099                 *INHERIT_ROT    0       0       0\r
2100                 *INHERIT_SCL    0       0       0\r
2101                 *TM_ROW0        1.0     0       0\r
2102                 *TM_ROW1        0       1.0     0\r
2103                 *TM_ROW2        0       0       1.0\r
2104                 *TM_ROW3        0       0       0\r
2105                 *TM_POS 0.000000        0.000000        0.000000\r
2106         }\r
2107         *MESH   {\r
2108                 *TIMEVALUE      0\r
2109                 *MESH_NUMVERTEX 6\r
2110                 *MESH_NUMFACES  4\r
2111                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2112                 *MESH_VERTEX_LIST       {\r
2113                         *MESH_VERTEX    0       0.000000        -8.000000       16.000000\r
2114                         *MESH_VERTEX    1       0.000000        -8.000000       28.000000\r
2115                         *MESH_VERTEX    2       6.000000        -6.000000       28.000000\r
2116                         *MESH_VERTEX    3       6.000000        -6.000000       16.000000\r
2117                         *MESH_VERTEX    4       -6.000000       -6.000000       28.000000\r
2118                         *MESH_VERTEX    5       -6.000000       -6.000000       16.000000\r
2119                 }\r
2120                 *MESH_NORMALS   {\r
2121                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
2122                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
2123                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
2124                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
2125                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
2126                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
2127                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
2128                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
2129                         *MESH_VERTEXNORMAL      4       -0.707107       -0.707107       0.000000\r
2130                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
2131                 }\r
2132                 *MESH_FACE_LIST {\r
2133                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2134                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2135                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2136                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2137                 }\r
2138                 *MESH_NUMTVERTEX        6\r
2139                 *MESH_TVERTLIST {\r
2140                         *MESH_TVERT     0       0.125000        0.000000        1.000000\r
2141                         *MESH_TVERT     1       0.125000        0.093750        1.000000\r
2142                         *MESH_TVERT     2       0.187500        0.093750        1.000000\r
2143                         *MESH_TVERT     3       0.187500        0.000000        1.000000\r
2144                         *MESH_TVERT     4       0.062500        0.093750        1.000000\r
2145                         *MESH_TVERT     5       0.062500        0.000000        1.000000\r
2146                 }\r
2147                 *MESH_NUMTVFACES        4\r
2148                 *MESH_TFACELIST {\r
2149                         *MESH_TFACE     0       0       2       1\r
2150                         *MESH_TFACE     1       0       3       2\r
2151                         *MESH_TFACE     2       4       0       1\r
2152                         *MESH_TFACE     3       4       5       0\r
2153                 }\r
2154         }\r
2155         *PROP_MOTIONBLUR        0\r
2156         *PROP_CASTSHADOW        1\r
2157         *PROP_RECVSHADOW        1\r
2158         *MATERIAL_REF   7\r
2159 }\r
2160 *GEOMOBJECT     {\r
2161         *NODE_NAME      "mat7model0surf35"\r
2162         *NODE_TM        {\r
2163                 *NODE_NAME      "mat7model0surf35"\r
2164                 *INHERIT_POS    0       0       0\r
2165                 *INHERIT_ROT    0       0       0\r
2166                 *INHERIT_SCL    0       0       0\r
2167                 *TM_ROW0        1.0     0       0\r
2168                 *TM_ROW1        0       1.0     0\r
2169                 *TM_ROW2        0       0       1.0\r
2170                 *TM_ROW3        0       0       0\r
2171                 *TM_POS 0.000000        0.000000        0.000000\r
2172         }\r
2173         *MESH   {\r
2174                 *TIMEVALUE      0\r
2175                 *MESH_NUMVERTEX 3\r
2176                 *MESH_NUMFACES  1\r
2177                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2178                 *MESH_VERTEX_LIST       {\r
2179                         *MESH_VERTEX    0       0.000000        -22.000000      23.000000\r
2180                         *MESH_VERTEX    1       15.000000       -15.000000      19.500000\r
2181                         *MESH_VERTEX    2       16.500000       -16.500000      21.500000\r
2182                 }\r
2183                 *MESH_NORMALS   {\r
2184                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
2185                         *MESH_VERTEXNORMAL      0       0.068094        -0.000053       0.997679\r
2186                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        -0.000000\r
2187                         *MESH_VERTEXNORMAL      2       0.042635        0.042608        0.998182\r
2188                 }\r
2189                 *MESH_FACE_LIST {\r
2190                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2191                 }\r
2192                 *MESH_NUMTVERTEX        3\r
2193                 *MESH_TVERTLIST {\r
2194                         *MESH_TVERT     0       0.054127        0.377749        1.000000\r
2195                         *MESH_TVERT     1       0.081190        0.205475        1.000000\r
2196                         *MESH_TVERT     2       0.054127        0.205475        1.000000\r
2197                 }\r
2198                 *MESH_NUMTVFACES        1\r
2199                 *MESH_TFACELIST {\r
2200                         *MESH_TFACE     0       0       2       1\r
2201                 }\r
2202         }\r
2203         *PROP_MOTIONBLUR        0\r
2204         *PROP_CASTSHADOW        1\r
2205         *PROP_RECVSHADOW        1\r
2206         *MATERIAL_REF   7\r
2207 }\r
2208 *GEOMOBJECT     {\r
2209         *NODE_NAME      "mat7model0surf36"\r
2210         *NODE_TM        {\r
2211                 *NODE_NAME      "mat7model0surf36"\r
2212                 *INHERIT_POS    0       0       0\r
2213                 *INHERIT_ROT    0       0       0\r
2214                 *INHERIT_SCL    0       0       0\r
2215                 *TM_ROW0        1.0     0       0\r
2216                 *TM_ROW1        0       1.0     0\r
2217                 *TM_ROW2        0       0       1.0\r
2218                 *TM_ROW3        0       0       0\r
2219                 *TM_POS 0.000000        0.000000        0.000000\r
2220         }\r
2221         *MESH   {\r
2222                 *TIMEVALUE      0\r
2223                 *MESH_NUMVERTEX 3\r
2224                 *MESH_NUMFACES  1\r
2225                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2226                 *MESH_VERTEX_LIST       {\r
2227                         *MESH_VERTEX    0       0.000000        -22.000000      19.000000\r
2228                         *MESH_VERTEX    1       18.000000       -18.000000      19.500000\r
2229                         *MESH_VERTEX    2       16.500000       -16.500000      17.500000\r
2230                 }\r
2231                 *MESH_NORMALS   {\r
2232                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
2233                         *MESH_VERTEXNORMAL      0       -0.068094       -0.000053       -0.997679\r
2234                         *MESH_VERTEXNORMAL      1       0.707107        -0.707107       0.000000\r
2235                         *MESH_VERTEXNORMAL      2       -0.042608       -0.042635       -0.998182\r
2236                 }\r
2237                 *MESH_FACE_LIST {\r
2238                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2239                 }\r
2240                 *MESH_NUMTVERTEX        3\r
2241                 *MESH_TVERTLIST {\r
2242                         *MESH_TVERT     0       0.000000        0.377749        1.000000\r
2243                         *MESH_TVERT     1       0.027063        0.205475        1.000000\r
2244                         *MESH_TVERT     2       0.000000        0.205475        1.000000\r
2245                 }\r
2246                 *MESH_NUMTVFACES        1\r
2247                 *MESH_TFACELIST {\r
2248                         *MESH_TFACE     0       0       2       1\r
2249                 }\r
2250         }\r
2251         *PROP_MOTIONBLUR        0\r
2252         *PROP_CASTSHADOW        1\r
2253         *PROP_RECVSHADOW        1\r
2254         *MATERIAL_REF   7\r
2255 }\r
2256 *GEOMOBJECT     {\r
2257         *NODE_NAME      "mat7model0surf37"\r
2258         *NODE_TM        {\r
2259                 *NODE_NAME      "mat7model0surf37"\r
2260                 *INHERIT_POS    0       0       0\r
2261                 *INHERIT_ROT    0       0       0\r
2262                 *INHERIT_SCL    0       0       0\r
2263                 *TM_ROW0        1.0     0       0\r
2264                 *TM_ROW1        0       1.0     0\r
2265                 *TM_ROW2        0       0       1.0\r
2266                 *TM_ROW3        0       0       0\r
2267                 *TM_POS 0.000000        0.000000        0.000000\r
2268         }\r
2269         *MESH   {\r
2270                 *TIMEVALUE      0\r
2271                 *MESH_NUMVERTEX 4\r
2272                 *MESH_NUMFACES  2\r
2273                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2274                 *MESH_VERTEX_LIST       {\r
2275                         *MESH_VERTEX    0       0.000000        -22.000000      12.000000\r
2276                         *MESH_VERTEX    1       0.000000        -20.000000      10.000000\r
2277                         *MESH_VERTEX    2       0.000000        -24.000000      10.000000\r
2278                         *MESH_VERTEX    3       0.000000        -22.000000      8.000000\r
2279                 }\r
2280                 *MESH_NORMALS   {\r
2281                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
2282                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
2283                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
2284                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
2285                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
2286                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
2287                 }\r
2288                 *MESH_FACE_LIST {\r
2289                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2290                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2291                 }\r
2292                 *MESH_NUMTVERTEX        4\r
2293                 *MESH_TVERTLIST {\r
2294                         *MESH_TVERT     0       0.770833        0.083333        1.000000\r
2295                         *MESH_TVERT     1       0.791667        0.062500        1.000000\r
2296                         *MESH_TVERT     2       0.750000        0.062500        1.000000\r
2297                         *MESH_TVERT     3       0.770833        0.041667        1.000000\r
2298                 }\r
2299                 *MESH_NUMTVFACES        2\r
2300                 *MESH_TFACELIST {\r
2301                         *MESH_TFACE     0       0       2       1\r
2302                         *MESH_TFACE     1       3       1       2\r
2303                 }\r
2304         }\r
2305         *PROP_MOTIONBLUR        0\r
2306         *PROP_CASTSHADOW        1\r
2307         *PROP_RECVSHADOW        1\r
2308         *MATERIAL_REF   7\r
2309 }\r
2310 *GEOMOBJECT     {\r
2311         *NODE_NAME      "mat7model0surf38"\r
2312         *NODE_TM        {\r
2313                 *NODE_NAME      "mat7model0surf38"\r
2314                 *INHERIT_POS    0       0       0\r
2315                 *INHERIT_ROT    0       0       0\r
2316                 *INHERIT_SCL    0       0       0\r
2317                 *TM_ROW0        1.0     0       0\r
2318                 *TM_ROW1        0       1.0     0\r
2319                 *TM_ROW2        0       0       1.0\r
2320                 *TM_ROW3        0       0       0\r
2321                 *TM_POS 0.000000        0.000000        0.000000\r
2322         }\r
2323         *MESH   {\r
2324                 *TIMEVALUE      0\r
2325                 *MESH_NUMVERTEX 17\r
2326                 *MESH_NUMFACES  16\r
2327                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2328                 *MESH_VERTEX_LIST       {\r
2329                         *MESH_VERTEX    0       -0.000001       0.000000        28.000000\r
2330                         *MESH_VERTEX    1       48.000000       0.000000        28.000000\r
2331                         *MESH_VERTEX    2       45.000000       21.000002       28.000000\r
2332                         *MESH_VERTEX    3       36.000000       36.000004       28.000000\r
2333                         *MESH_VERTEX    4       21.000000       45.000004       28.000000\r
2334                         *MESH_VERTEX    5       -0.000001       48.000004       28.000000\r
2335                         *MESH_VERTEX    6       45.000000       -21.000002      28.000000\r
2336                         *MESH_VERTEX    7       36.000000       -36.000004      28.000000\r
2337                         *MESH_VERTEX    8       21.000000       -45.000004      28.000000\r
2338                         *MESH_VERTEX    9       -0.000001       -48.000004      28.000000\r
2339                         *MESH_VERTEX    10      -21.000000      45.000004       28.000000\r
2340                         *MESH_VERTEX    11      -21.000000      -45.000004      28.000000\r
2341                         *MESH_VERTEX    12      -36.000000      36.000004       28.000000\r
2342                         *MESH_VERTEX    13      -36.000000      -36.000004      28.000000\r
2343                         *MESH_VERTEX    14      -45.000000      21.000002       28.000000\r
2344                         *MESH_VERTEX    15      -45.000000      -21.000002      28.000000\r
2345                         *MESH_VERTEX    16      -48.000000      0.000000        28.000000\r
2346                 }\r
2347                 *MESH_NORMALS   {\r
2348                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
2349                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
2350                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
2351                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
2352                         *MESH_FACENORMAL        4       0.000000        0.000000        1.000000\r
2353                         *MESH_FACENORMAL        5       0.000000        0.000000        1.000000\r
2354                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
2355                         *MESH_FACENORMAL        7       0.000000        0.000000        1.000000\r
2356                         *MESH_FACENORMAL        8       0.000000        0.000000        1.000000\r
2357                         *MESH_FACENORMAL        9       0.000000        0.000000        1.000000\r
2358                         *MESH_FACENORMAL        10      0.000000        0.000000        1.000000\r
2359                         *MESH_FACENORMAL        11      0.000000        0.000000        1.000000\r
2360                         *MESH_FACENORMAL        12      0.000000        0.000000        1.000000\r
2361                         *MESH_FACENORMAL        13      0.000000        0.000000        1.000000\r
2362                         *MESH_FACENORMAL        14      0.000000        0.000000        1.000000\r
2363                         *MESH_FACENORMAL        15      0.000000        0.000000        1.000000\r
2364                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
2365                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
2366                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
2367                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
2368                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
2369                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        -1.000000\r
2370                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        -1.000000\r
2371                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        -1.000000\r
2372                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        -1.000000\r
2373                         *MESH_VERTEXNORMAL      9       0.000000        0.000000        -1.000000\r
2374                         *MESH_VERTEXNORMAL      10      0.000000        0.000000        -1.000000\r
2375                         *MESH_VERTEXNORMAL      11      0.000000        0.000000        -1.000000\r
2376                         *MESH_VERTEXNORMAL      12      0.000000        0.000000        -1.000000\r
2377                         *MESH_VERTEXNORMAL      13      0.000000        0.000000        -1.000000\r
2378                         *MESH_VERTEXNORMAL      14      0.000000        0.000000        -1.000000\r
2379                         *MESH_VERTEXNORMAL      15      0.000000        0.000000        -1.000000\r
2380                         *MESH_VERTEXNORMAL      16      0.000000        0.000000        -1.000000\r
2381                 }\r
2382                 *MESH_FACE_LIST {\r
2383                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2384                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2385                         *MESH_FACE      2       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2386                         *MESH_FACE      3       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2387                         *MESH_FACE      4       A:      0       B:      1       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2388                         *MESH_FACE      5       A:      0       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2389                         *MESH_FACE      6       A:      0       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2390                         *MESH_FACE      7       A:      0       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2391                         *MESH_FACE      8       A:      0       B:      10      C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2392                         *MESH_FACE      9       A:      0       B:      9       C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2393                         *MESH_FACE      10      A:      0       B:      12      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2394                         *MESH_FACE      11      A:      0       B:      11      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2395                         *MESH_FACE      12      A:      0       B:      14      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2396                         *MESH_FACE      13      A:      0       B:      13      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2397                         *MESH_FACE      14      A:      0       B:      16      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2398                         *MESH_FACE      15      A:      0       B:      15      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2399                 }\r
2400                 *MESH_NUMTVERTEX        17\r
2401                 *MESH_TVERTLIST {\r
2402                         *MESH_TVERT     0       -0.000000       1.000000        1.000000\r
2403                         *MESH_TVERT     1       0.375000        1.000000        1.000000\r
2404                         *MESH_TVERT     2       0.351562        1.164063        1.000000\r
2405                         *MESH_TVERT     3       0.281250        1.281250        1.000000\r
2406                         *MESH_TVERT     4       0.164062        1.351563        1.000000\r
2407                         *MESH_TVERT     5       -0.000000       1.375000        1.000000\r
2408                         *MESH_TVERT     6       0.351562        0.835937        1.000000\r
2409                         *MESH_TVERT     7       0.281250        0.718750        1.000000\r
2410                         *MESH_TVERT     8       0.164062        0.648437        1.000000\r
2411                         *MESH_TVERT     9       -0.000000       0.625000        1.000000\r
2412                         *MESH_TVERT     10      -0.164062       1.351563        1.000000\r
2413                         *MESH_TVERT     11      -0.164062       0.648437        1.000000\r
2414                         *MESH_TVERT     12      -0.281250       1.281250        1.000000\r
2415                         *MESH_TVERT     13      -0.281250       0.718750        1.000000\r
2416                         *MESH_TVERT     14      -0.351562       1.164063        1.000000\r
2417                         *MESH_TVERT     15      -0.351562       0.835937        1.000000\r
2418                         *MESH_TVERT     16      -0.375000       1.000000        1.000000\r
2419                 }\r
2420                 *MESH_NUMTVFACES        16\r
2421                 *MESH_TFACELIST {\r
2422                         *MESH_TFACE     0       0       2       1\r
2423                         *MESH_TFACE     1       0       3       2\r
2424                         *MESH_TFACE     2       0       4       3\r
2425                         *MESH_TFACE     3       0       5       4\r
2426                         *MESH_TFACE     4       0       1       6\r
2427                         *MESH_TFACE     5       0       6       7\r
2428                         *MESH_TFACE     6       0       7       8\r
2429                         *MESH_TFACE     7       0       8       9\r
2430                         *MESH_TFACE     8       0       10      5\r
2431                         *MESH_TFACE     9       0       9       11\r
2432                         *MESH_TFACE     10      0       12      10\r
2433                         *MESH_TFACE     11      0       11      13\r
2434                         *MESH_TFACE     12      0       14      12\r
2435                         *MESH_TFACE     13      0       13      15\r
2436                         *MESH_TFACE     14      0       16      14\r
2437                         *MESH_TFACE     15      0       15      16\r
2438                 }\r
2439         }\r
2440         *PROP_MOTIONBLUR        0\r
2441         *PROP_CASTSHADOW        1\r
2442         *PROP_RECVSHADOW        1\r
2443         *MATERIAL_REF   7\r
2444 }\r
2445 *GEOMOBJECT     {\r
2446         *NODE_NAME      "mat7model0surf39"\r
2447         *NODE_TM        {\r
2448                 *NODE_NAME      "mat7model0surf39"\r
2449                 *INHERIT_POS    0       0       0\r
2450                 *INHERIT_ROT    0       0       0\r
2451                 *INHERIT_SCL    0       0       0\r
2452                 *TM_ROW0        1.0     0       0\r
2453                 *TM_ROW1        0       1.0     0\r
2454                 *TM_ROW2        0       0       1.0\r
2455                 *TM_ROW3        0       0       0\r
2456                 *TM_POS 0.000000        0.000000        0.000000\r
2457         }\r
2458         *MESH   {\r
2459                 *TIMEVALUE      0\r
2460                 *MESH_NUMVERTEX 8\r
2461                 *MESH_NUMFACES  4\r
2462                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2463                 *MESH_VERTEX_LIST       {\r
2464                         *MESH_VERTEX    0       -6.000000       6.000000        28.000000\r
2465                         *MESH_VERTEX    1       -8.000000       0.000000        28.000000\r
2466                         *MESH_VERTEX    2       -8.000000       0.000000        16.000000\r
2467                         *MESH_VERTEX    3       -6.000000       6.000000        16.000000\r
2468                         *MESH_VERTEX    4       -8.000000       0.000000        16.000000\r
2469                         *MESH_VERTEX    5       -8.000000       0.000000        28.000000\r
2470                         *MESH_VERTEX    6       -6.000000       -6.000000       28.000000\r
2471                         *MESH_VERTEX    7       -6.000000       -6.000000       16.000000\r
2472                 }\r
2473                 *MESH_NORMALS   {\r
2474                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
2475                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
2476                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
2477                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
2478                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
2479                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
2480                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
2481                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
2482                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
2483                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
2484                         *MESH_VERTEXNORMAL      6       -0.707107       -0.707107       0.000000\r
2485                         *MESH_VERTEXNORMAL      7       -0.707107       -0.707107       0.000000\r
2486                 }\r
2487                 *MESH_FACE_LIST {\r
2488                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2489                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2490                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2491                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2492                 }\r
2493                 *MESH_NUMTVERTEX        8\r
2494                 *MESH_TVERTLIST {\r
2495                         *MESH_TVERT     0       0.437500        0.093750        1.000000\r
2496                         *MESH_TVERT     1       0.500000        0.093750        1.000000\r
2497                         *MESH_TVERT     2       0.500000        0.000000        1.000000\r
2498                         *MESH_TVERT     3       0.437500        0.000000        1.000000\r
2499                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
2500                         *MESH_TVERT     5       0.000000        0.093750        1.000000\r
2501                         *MESH_TVERT     6       0.062500        0.093750        1.000000\r
2502                         *MESH_TVERT     7       0.062500        0.000000        1.000000\r
2503                 }\r
2504                 *MESH_NUMTVFACES        4\r
2505                 *MESH_TFACELIST {\r
2506                         *MESH_TFACE     0       0       2       1\r
2507                         *MESH_TFACE     1       0       3       2\r
2508                         *MESH_TFACE     2       4       6       5\r
2509                         *MESH_TFACE     3       4       7       6\r
2510                 }\r
2511         }\r
2512         *PROP_MOTIONBLUR        0\r
2513         *PROP_CASTSHADOW        1\r
2514         *PROP_RECVSHADOW        1\r
2515         *MATERIAL_REF   7\r
2516 }\r
2517 *GEOMOBJECT     {\r
2518         *NODE_NAME      "mat7model0surf40"\r
2519         *NODE_TM        {\r
2520                 *NODE_NAME      "mat7model0surf40"\r
2521                 *INHERIT_POS    0       0       0\r
2522                 *INHERIT_ROT    0       0       0\r
2523                 *INHERIT_SCL    0       0       0\r
2524                 *TM_ROW0        1.0     0       0\r
2525                 *TM_ROW1        0       1.0     0\r
2526                 *TM_ROW2        0       0       1.0\r
2527                 *TM_ROW3        0       0       0\r
2528                 *TM_POS 0.000000        0.000000        0.000000\r
2529         }\r
2530         *MESH   {\r
2531                 *TIMEVALUE      0\r
2532                 *MESH_NUMVERTEX 3\r
2533                 *MESH_NUMFACES  1\r
2534                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2535                 *MESH_VERTEX_LIST       {\r
2536                         *MESH_VERTEX    0       0.000000        22.000000       28.000000\r
2537                         *MESH_VERTEX    1       -15.000000      15.000000       25.000000\r
2538                         *MESH_VERTEX    2       -16.500000      16.500000       27.000000\r
2539                 }\r
2540                 *MESH_NORMALS   {\r
2541                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
2542                         *MESH_VERTEXNORMAL      0       -0.045452       -0.011347       0.998902\r
2543                         *MESH_VERTEXNORMAL      1       0.707107        -0.707107       0.000000\r
2544                         *MESH_VERTEXNORMAL      2       -0.028437       -0.028425       0.999191\r
2545                 }\r
2546                 *MESH_FACE_LIST {\r
2547                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2548                 }\r
2549                 *MESH_NUMTVERTEX        3\r
2550                 *MESH_TVERTLIST {\r
2551                         *MESH_TVERT     0       0.054127        1.066402        1.000000\r
2552                         *MESH_TVERT     1       0.081190        0.894350        1.000000\r
2553                         *MESH_TVERT     2       0.054127        0.894350        1.000000\r
2554                 }\r
2555                 *MESH_NUMTVFACES        1\r
2556                 *MESH_TFACELIST {\r
2557                         *MESH_TFACE     0       0       2       1\r
2558                 }\r
2559         }\r
2560         *PROP_MOTIONBLUR        0\r
2561         *PROP_CASTSHADOW        1\r
2562         *PROP_RECVSHADOW        1\r
2563         *MATERIAL_REF   7\r
2564 }\r
2565 *GEOMOBJECT     {\r
2566         *NODE_NAME      "mat7model0surf41"\r
2567         *NODE_TM        {\r
2568                 *NODE_NAME      "mat7model0surf41"\r
2569                 *INHERIT_POS    0       0       0\r
2570                 *INHERIT_ROT    0       0       0\r
2571                 *INHERIT_SCL    0       0       0\r
2572                 *TM_ROW0        1.0     0       0\r
2573                 *TM_ROW1        0       1.0     0\r
2574                 *TM_ROW2        0       0       1.0\r
2575                 *TM_ROW3        0       0       0\r
2576                 *TM_POS 0.000000        0.000000        0.000000\r
2577         }\r
2578         *MESH   {\r
2579                 *TIMEVALUE      0\r
2580                 *MESH_NUMVERTEX 3\r
2581                 *MESH_NUMFACES  1\r
2582                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2583                 *MESH_VERTEX_LIST       {\r
2584                         *MESH_VERTEX    0       0.000000        22.000000       17.000000\r
2585                         *MESH_VERTEX    1       -15.000000      15.000000       13.500000\r
2586                         *MESH_VERTEX    2       -16.500000      16.500000       15.500000\r
2587                 }\r
2588                 *MESH_NORMALS   {\r
2589                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
2590                         *MESH_VERTEXNORMAL      0       -0.068094       0.000053        0.997679\r
2591                         *MESH_VERTEXNORMAL      1       0.707107        -0.707107       -0.000000\r
2592                         *MESH_VERTEXNORMAL      2       -0.042635       -0.042608       0.998182\r
2593                 }\r
2594                 *MESH_FACE_LIST {\r
2595                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2596                 }\r
2597                 *MESH_NUMTVERTEX        3\r
2598                 *MESH_TVERTLIST {\r
2599                         *MESH_TVERT     0       0.054127        0.688653        1.000000\r
2600                         *MESH_TVERT     1       0.081190        0.516379        1.000000\r
2601                         *MESH_TVERT     2       0.054127        0.516379        1.000000\r
2602                 }\r
2603                 *MESH_NUMTVFACES        1\r
2604                 *MESH_TFACELIST {\r
2605                         *MESH_TFACE     0       0       2       1\r
2606                 }\r
2607         }\r
2608         *PROP_MOTIONBLUR        0\r
2609         *PROP_CASTSHADOW        1\r
2610         *PROP_RECVSHADOW        1\r
2611         *MATERIAL_REF   7\r
2612 }\r
2613 *GEOMOBJECT     {\r
2614         *NODE_NAME      "mat7model0surf42"\r
2615         *NODE_TM        {\r
2616                 *NODE_NAME      "mat7model0surf42"\r
2617                 *INHERIT_POS    0       0       0\r
2618                 *INHERIT_ROT    0       0       0\r
2619                 *INHERIT_SCL    0       0       0\r
2620                 *TM_ROW0        1.0     0       0\r
2621                 *TM_ROW1        0       1.0     0\r
2622                 *TM_ROW2        0       0       1.0\r
2623                 *TM_ROW3        0       0       0\r
2624                 *TM_POS 0.000000        0.000000        0.000000\r
2625         }\r
2626         *MESH   {\r
2627                 *TIMEVALUE      0\r
2628                 *MESH_NUMVERTEX 3\r
2629                 *MESH_NUMFACES  1\r
2630                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2631                 *MESH_VERTEX_LIST       {\r
2632                         *MESH_VERTEX    0       -15.000000      -15.000000      22.500000\r
2633                         *MESH_VERTEX    1       -16.500000      -16.500000      20.500000\r
2634                         *MESH_VERTEX    2       0.000000        -22.000000      19.000000\r
2635                 }\r
2636                 *MESH_NORMALS   {\r
2637                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
2638                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        -0.000000\r
2639                         *MESH_VERTEXNORMAL      1       -0.042635       0.042608        -0.998182\r
2640                         *MESH_VERTEXNORMAL      2       -0.068094       -0.000053       -0.997679\r
2641                 }\r
2642                 *MESH_FACE_LIST {\r
2643                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2644                 }\r
2645                 *MESH_NUMTVERTEX        3\r
2646                 *MESH_TVERTLIST {\r
2647                         *MESH_TVERT     0       0.081190        0.550023        1.000000\r
2648                         *MESH_TVERT     1       0.108253        0.550023        1.000000\r
2649                         *MESH_TVERT     2       0.108253        0.377749        1.000000\r
2650                 }\r
2651                 *MESH_NUMTVFACES        1\r
2652                 *MESH_TFACELIST {\r
2653                         *MESH_TFACE     0       0       2       1\r
2654                 }\r
2655         }\r
2656         *PROP_MOTIONBLUR        0\r
2657         *PROP_CASTSHADOW        1\r
2658         *PROP_RECVSHADOW        1\r
2659         *MATERIAL_REF   7\r
2660 }\r
2661 *GEOMOBJECT     {\r
2662         *NODE_NAME      "mat7model0surf43"\r
2663         *NODE_TM        {\r
2664                 *NODE_NAME      "mat7model0surf43"\r
2665                 *INHERIT_POS    0       0       0\r
2666                 *INHERIT_ROT    0       0       0\r
2667                 *INHERIT_SCL    0       0       0\r
2668                 *TM_ROW0        1.0     0       0\r
2669                 *TM_ROW1        0       1.0     0\r
2670                 *TM_ROW2        0       0       1.0\r
2671                 *TM_ROW3        0       0       0\r
2672                 *TM_POS 0.000000        0.000000        0.000000\r
2673         }\r
2674         *MESH   {\r
2675                 *TIMEVALUE      0\r
2676                 *MESH_NUMVERTEX 3\r
2677                 *MESH_NUMFACES  1\r
2678                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2679                 *MESH_VERTEX_LIST       {\r
2680                         *MESH_VERTEX    0       -15.000000      -15.000000      11.000000\r
2681                         *MESH_VERTEX    1       -16.500000      -16.500000      9.000000\r
2682                         *MESH_VERTEX    2       0.000000        -22.000000      8.000000\r
2683                 }\r
2684                 *MESH_NORMALS   {\r
2685                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
2686                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
2687                         *MESH_VERTEXNORMAL      1       -0.028437       0.028425        -0.999191\r
2688                         *MESH_VERTEXNORMAL      2       -0.045452       0.011347        -0.998902\r
2689                 }\r
2690                 *MESH_FACE_LIST {\r
2691                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2692                 }\r
2693                 *MESH_NUMTVERTEX        3\r
2694                 *MESH_TVERTLIST {\r
2695                         *MESH_TVERT     0       0.081190        0.172052        1.000000\r
2696                         *MESH_TVERT     1       0.108253        0.172052        1.000000\r
2697                         *MESH_TVERT     2       0.108253        0.000000        1.000000\r
2698                 }\r
2699                 *MESH_NUMTVFACES        1\r
2700                 *MESH_TFACELIST {\r
2701                         *MESH_TFACE     0       0       2       1\r
2702                 }\r
2703         }\r
2704         *PROP_MOTIONBLUR        0\r
2705         *PROP_CASTSHADOW        1\r
2706         *PROP_RECVSHADOW        1\r
2707         *MATERIAL_REF   7\r
2708 }\r
2709 *GEOMOBJECT     {\r
2710         *NODE_NAME      "mat7model0surf44"\r
2711         *NODE_TM        {\r
2712                 *NODE_NAME      "mat7model0surf44"\r
2713                 *INHERIT_POS    0       0       0\r
2714                 *INHERIT_ROT    0       0       0\r
2715                 *INHERIT_SCL    0       0       0\r
2716                 *TM_ROW0        1.0     0       0\r
2717                 *TM_ROW1        0       1.0     0\r
2718                 *TM_ROW2        0       0       1.0\r
2719                 *TM_ROW3        0       0       0\r
2720                 *TM_POS 0.000000        0.000000        0.000000\r
2721         }\r
2722         *MESH   {\r
2723                 *TIMEVALUE      0\r
2724                 *MESH_NUMVERTEX 3\r
2725                 *MESH_NUMFACES  1\r
2726                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2727                 *MESH_VERTEX_LIST       {\r
2728                         *MESH_VERTEX    0       0.000000        22.000000       24.000000\r
2729                         *MESH_VERTEX    1       -18.000000      18.000000       25.000000\r
2730                         *MESH_VERTEX    2       -16.500000      16.500000       23.000000\r
2731                 }\r
2732                 *MESH_NORMALS   {\r
2733                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
2734                         *MESH_VERTEXNORMAL      0       0.045452        0.011394        -0.998902\r
2735                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        -0.000000\r
2736                         *MESH_VERTEXNORMAL      2       0.028425        0.028437        -0.999191\r
2737                 }\r
2738                 *MESH_FACE_LIST {\r
2739                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2740                 }\r
2741                 *MESH_NUMTVERTEX        3\r
2742                 *MESH_TVERTLIST {\r
2743                         *MESH_TVERT     0       0.000000        1.066402        1.000000\r
2744                         *MESH_TVERT     1       0.027063        0.894350        1.000000\r
2745                         *MESH_TVERT     2       0.000000        0.894350        1.000000\r
2746                 }\r
2747                 *MESH_NUMTVFACES        1\r
2748                 *MESH_TFACELIST {\r
2749                         *MESH_TFACE     0       0       2       1\r
2750                 }\r
2751         }\r
2752         *PROP_MOTIONBLUR        0\r
2753         *PROP_CASTSHADOW        1\r
2754         *PROP_RECVSHADOW        1\r
2755         *MATERIAL_REF   7\r
2756 }\r
2757 *GEOMOBJECT     {\r
2758         *NODE_NAME      "mat7model0surf45"\r
2759         *NODE_TM        {\r
2760                 *NODE_NAME      "mat7model0surf45"\r
2761                 *INHERIT_POS    0       0       0\r
2762                 *INHERIT_ROT    0       0       0\r
2763                 *INHERIT_SCL    0       0       0\r
2764                 *TM_ROW0        1.0     0       0\r
2765                 *TM_ROW1        0       1.0     0\r
2766                 *TM_ROW2        0       0       1.0\r
2767                 *TM_ROW3        0       0       0\r
2768                 *TM_POS 0.000000        0.000000        0.000000\r
2769         }\r
2770         *MESH   {\r
2771                 *TIMEVALUE      0\r
2772                 *MESH_NUMVERTEX 3\r
2773                 *MESH_NUMFACES  1\r
2774                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2775                 *MESH_VERTEX_LIST       {\r
2776                         *MESH_VERTEX    0       0.000000        22.000000       13.000000\r
2777                         *MESH_VERTEX    1       -18.000000      18.000000       13.500000\r
2778                         *MESH_VERTEX    2       -16.500000      16.500000       11.500000\r
2779                 }\r
2780                 *MESH_NORMALS   {\r
2781                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
2782                         *MESH_VERTEXNORMAL      0       0.068094        0.000053        -0.997679\r
2783                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
2784                         *MESH_VERTEXNORMAL      2       0.042608        0.042635        -0.998182\r
2785                 }\r
2786                 *MESH_FACE_LIST {\r
2787                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2788                 }\r
2789                 *MESH_NUMTVERTEX        3\r
2790                 *MESH_TVERTLIST {\r
2791                         *MESH_TVERT     0       0.000000        0.688653        1.000000\r
2792                         *MESH_TVERT     1       0.027063        0.516379        1.000000\r
2793                         *MESH_TVERT     2       0.000000        0.516379        1.000000\r
2794                 }\r
2795                 *MESH_NUMTVFACES        1\r
2796                 *MESH_TFACELIST {\r
2797                         *MESH_TFACE     0       0       2       1\r
2798                 }\r
2799         }\r
2800         *PROP_MOTIONBLUR        0\r
2801         *PROP_CASTSHADOW        1\r
2802         *PROP_RECVSHADOW        1\r
2803         *MATERIAL_REF   7\r
2804 }\r
2805 *GEOMOBJECT     {\r
2806         *NODE_NAME      "mat7model0surf46"\r
2807         *NODE_TM        {\r
2808                 *NODE_NAME      "mat7model0surf46"\r
2809                 *INHERIT_POS    0       0       0\r
2810                 *INHERIT_ROT    0       0       0\r
2811                 *INHERIT_SCL    0       0       0\r
2812                 *TM_ROW0        1.0     0       0\r
2813                 *TM_ROW1        0       1.0     0\r
2814                 *TM_ROW2        0       0       1.0\r
2815                 *TM_ROW3        0       0       0\r
2816                 *TM_POS 0.000000        0.000000        0.000000\r
2817         }\r
2818         *MESH   {\r
2819                 *TIMEVALUE      0\r
2820                 *MESH_NUMVERTEX 3\r
2821                 *MESH_NUMFACES  1\r
2822                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2823                 *MESH_VERTEX_LIST       {\r
2824                         *MESH_VERTEX    0       -18.000000      -18.000000      22.500000\r
2825                         *MESH_VERTEX    1       -16.500000      -16.500000      24.500000\r
2826                         *MESH_VERTEX    2       0.000000        -22.000000      23.000000\r
2827                 }\r
2828                 *MESH_NORMALS   {\r
2829                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
2830                         *MESH_VERTEXNORMAL      0       -0.707107       -0.707107       0.000000\r
2831                         *MESH_VERTEXNORMAL      1       0.042608        -0.042635       0.998182\r
2832                         *MESH_VERTEXNORMAL      2       0.068094        -0.000053       0.997679\r
2833                 }\r
2834                 *MESH_FACE_LIST {\r
2835                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2836                 }\r
2837                 *MESH_NUMTVERTEX        3\r
2838                 *MESH_TVERTLIST {\r
2839                         *MESH_TVERT     0       0.027063        0.550023        1.000000\r
2840                         *MESH_TVERT     1       0.054127        0.550023        1.000000\r
2841                         *MESH_TVERT     2       0.054127        0.377749        1.000000\r
2842                 }\r
2843                 *MESH_NUMTVFACES        1\r
2844                 *MESH_TFACELIST {\r
2845                         *MESH_TFACE     0       0       2       1\r
2846                 }\r
2847         }\r
2848         *PROP_MOTIONBLUR        0\r
2849         *PROP_CASTSHADOW        1\r
2850         *PROP_RECVSHADOW        1\r
2851         *MATERIAL_REF   7\r
2852 }\r
2853 *GEOMOBJECT     {\r
2854         *NODE_NAME      "mat7model0surf47"\r
2855         *NODE_TM        {\r
2856                 *NODE_NAME      "mat7model0surf47"\r
2857                 *INHERIT_POS    0       0       0\r
2858                 *INHERIT_ROT    0       0       0\r
2859                 *INHERIT_SCL    0       0       0\r
2860                 *TM_ROW0        1.0     0       0\r
2861                 *TM_ROW1        0       1.0     0\r
2862                 *TM_ROW2        0       0       1.0\r
2863                 *TM_ROW3        0       0       0\r
2864                 *TM_POS 0.000000        0.000000        0.000000\r
2865         }\r
2866         *MESH   {\r
2867                 *TIMEVALUE      0\r
2868                 *MESH_NUMVERTEX 3\r
2869                 *MESH_NUMFACES  1\r
2870                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2871                 *MESH_VERTEX_LIST       {\r
2872                         *MESH_VERTEX    0       -18.000000      -18.000000      11.000000\r
2873                         *MESH_VERTEX    1       -16.500000      -16.500000      13.000000\r
2874                         *MESH_VERTEX    2       0.000000        -22.000000      12.000000\r
2875                 }\r
2876                 *MESH_NORMALS   {\r
2877                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
2878                         *MESH_VERTEXNORMAL      0       -0.707107       -0.707107       -0.000000\r
2879                         *MESH_VERTEXNORMAL      1       0.028425        -0.028437       0.999191\r
2880                         *MESH_VERTEXNORMAL      2       0.045452        -0.011394       0.998902\r
2881                 }\r
2882                 *MESH_FACE_LIST {\r
2883                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2884                 }\r
2885                 *MESH_NUMTVERTEX        3\r
2886                 *MESH_TVERTLIST {\r
2887                         *MESH_TVERT     0       0.027063        0.172052        1.000000\r
2888                         *MESH_TVERT     1       0.054127        0.172052        1.000000\r
2889                         *MESH_TVERT     2       0.054127        0.000000        1.000000\r
2890                 }\r
2891                 *MESH_NUMTVFACES        1\r
2892                 *MESH_TFACELIST {\r
2893                         *MESH_TFACE     0       0       2       1\r
2894                 }\r
2895         }\r
2896         *PROP_MOTIONBLUR        0\r
2897         *PROP_CASTSHADOW        1\r
2898         *PROP_RECVSHADOW        1\r
2899         *MATERIAL_REF   7\r
2900 }\r
2901 *GEOMOBJECT     {\r
2902         *NODE_NAME      "mat7model0surf48"\r
2903         *NODE_TM        {\r
2904                 *NODE_NAME      "mat7model0surf48"\r
2905                 *INHERIT_POS    0       0       0\r
2906                 *INHERIT_ROT    0       0       0\r
2907                 *INHERIT_SCL    0       0       0\r
2908                 *TM_ROW0        1.0     0       0\r
2909                 *TM_ROW1        0       1.0     0\r
2910                 *TM_ROW2        0       0       1.0\r
2911                 *TM_ROW3        0       0       0\r
2912                 *TM_POS 0.000000        0.000000        0.000000\r
2913         }\r
2914         *MESH   {\r
2915                 *TIMEVALUE      0\r
2916                 *MESH_NUMVERTEX 3\r
2917                 *MESH_NUMFACES  1\r
2918                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2919                 *MESH_VERTEX_LIST       {\r
2920                         *MESH_VERTEX    0       -18.000000      18.000000       25.000000\r
2921                         *MESH_VERTEX    1       -16.500000      16.500000       27.000000\r
2922                         *MESH_VERTEX    2       -22.000000      0.000000        26.000000\r
2923                 }\r
2924                 *MESH_NORMALS   {\r
2925                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
2926                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        -0.000000\r
2927                         *MESH_VERTEXNORMAL      1       -0.028437       -0.028425       0.999191\r
2928                         *MESH_VERTEXNORMAL      2       0.002817        -0.056782       0.998383\r
2929                 }\r
2930                 *MESH_FACE_LIST {\r
2931                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2932                 }\r
2933                 *MESH_NUMTVERTEX        3\r
2934                 *MESH_TVERTLIST {\r
2935                         *MESH_TVERT     0       0.027063        0.894350        1.000000\r
2936                         *MESH_TVERT     1       0.054127        0.894350        1.000000\r
2937                         *MESH_TVERT     2       0.054127        0.722297        1.000000\r
2938                 }\r
2939                 *MESH_NUMTVFACES        1\r
2940                 *MESH_TFACELIST {\r
2941                         *MESH_TFACE     0       0       2       1\r
2942                 }\r
2943         }\r
2944         *PROP_MOTIONBLUR        0\r
2945         *PROP_CASTSHADOW        1\r
2946         *PROP_RECVSHADOW        1\r
2947         *MATERIAL_REF   7\r
2948 }\r
2949 *GEOMOBJECT     {\r
2950         *NODE_NAME      "mat7model0surf49"\r
2951         *NODE_TM        {\r
2952                 *NODE_NAME      "mat7model0surf49"\r
2953                 *INHERIT_POS    0       0       0\r
2954                 *INHERIT_ROT    0       0       0\r
2955                 *INHERIT_SCL    0       0       0\r
2956                 *TM_ROW0        1.0     0       0\r
2957                 *TM_ROW1        0       1.0     0\r
2958                 *TM_ROW2        0       0       1.0\r
2959                 *TM_ROW3        0       0       0\r
2960                 *TM_POS 0.000000        0.000000        0.000000\r
2961         }\r
2962         *MESH   {\r
2963                 *TIMEVALUE      0\r
2964                 *MESH_NUMVERTEX 3\r
2965                 *MESH_NUMFACES  1\r
2966                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2967                 *MESH_VERTEX_LIST       {\r
2968                         *MESH_VERTEX    0       -15.000000      15.000000       25.000000\r
2969                         *MESH_VERTEX    1       -16.500000      16.500000       23.000000\r
2970                         *MESH_VERTEX    2       -22.000000      0.000000        22.000000\r
2971                 }\r
2972                 *MESH_NORMALS   {\r
2973                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
2974                         *MESH_VERTEXNORMAL      0       0.707107        -0.707107       0.000000\r
2975                         *MESH_VERTEXNORMAL      1       0.028425        0.028437        -0.999191\r
2976                         *MESH_VERTEXNORMAL      2       -0.002894       0.056782        -0.998382\r
2977                 }\r
2978                 *MESH_FACE_LIST {\r
2979                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2980                 }\r
2981                 *MESH_NUMTVERTEX        3\r
2982                 *MESH_TVERTLIST {\r
2983                         *MESH_TVERT     0       0.081190        0.894350        1.000000\r
2984                         *MESH_TVERT     1       0.108253        0.894350        1.000000\r
2985                         *MESH_TVERT     2       0.108253        0.722297        1.000000\r
2986                 }\r
2987                 *MESH_NUMTVFACES        1\r
2988                 *MESH_TFACELIST {\r
2989                         *MESH_TFACE     0       0       2       1\r
2990                 }\r
2991         }\r
2992         *PROP_MOTIONBLUR        0\r
2993         *PROP_CASTSHADOW        1\r
2994         *PROP_RECVSHADOW        1\r
2995         *MATERIAL_REF   7\r
2996 }\r
2997 *GEOMOBJECT     {\r
2998         *NODE_NAME      "mat7model0surf50"\r
2999         *NODE_TM        {\r
3000                 *NODE_NAME      "mat7model0surf50"\r
3001                 *INHERIT_POS    0       0       0\r
3002                 *INHERIT_ROT    0       0       0\r
3003                 *INHERIT_SCL    0       0       0\r
3004                 *TM_ROW0        1.0     0       0\r
3005                 *TM_ROW1        0       1.0     0\r
3006                 *TM_ROW2        0       0       1.0\r
3007                 *TM_ROW3        0       0       0\r
3008                 *TM_POS 0.000000        0.000000        0.000000\r
3009         }\r
3010         *MESH   {\r
3011                 *TIMEVALUE      0\r
3012                 *MESH_NUMVERTEX 3\r
3013                 *MESH_NUMFACES  1\r
3014                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3015                 *MESH_VERTEX_LIST       {\r
3016                         *MESH_VERTEX    0       -18.000000      18.000000       13.500000\r
3017                         *MESH_VERTEX    1       -16.500000      16.500000       15.500000\r
3018                         *MESH_VERTEX    2       -22.000000      0.000000        14.000000\r
3019                 }\r
3020                 *MESH_NORMALS   {\r
3021                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
3022                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
3023                         *MESH_VERTEXNORMAL      1       -0.042635       -0.042608       0.998182\r
3024                         *MESH_VERTEXNORMAL      2       -0.002894       -0.056782       0.998382\r
3025                 }\r
3026                 *MESH_FACE_LIST {\r
3027                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3028                 }\r
3029                 *MESH_NUMTVERTEX        3\r
3030                 *MESH_TVERTLIST {\r
3031                         *MESH_TVERT     0       0.027063        0.516379        1.000000\r
3032                         *MESH_TVERT     1       0.054127        0.516379        1.000000\r
3033                         *MESH_TVERT     2       0.054127        0.344105        1.000000\r
3034                 }\r
3035                 *MESH_NUMTVFACES        1\r
3036                 *MESH_TFACELIST {\r
3037                         *MESH_TFACE     0       0       2       1\r
3038                 }\r
3039         }\r
3040         *PROP_MOTIONBLUR        0\r
3041         *PROP_CASTSHADOW        1\r
3042         *PROP_RECVSHADOW        1\r
3043         *MATERIAL_REF   7\r
3044 }\r
3045 *GEOMOBJECT     {\r
3046         *NODE_NAME      "mat7model0surf51"\r
3047         *NODE_TM        {\r
3048                 *NODE_NAME      "mat7model0surf51"\r
3049                 *INHERIT_POS    0       0       0\r
3050                 *INHERIT_ROT    0       0       0\r
3051                 *INHERIT_SCL    0       0       0\r
3052                 *TM_ROW0        1.0     0       0\r
3053                 *TM_ROW1        0       1.0     0\r
3054                 *TM_ROW2        0       0       1.0\r
3055                 *TM_ROW3        0       0       0\r
3056                 *TM_POS 0.000000        0.000000        0.000000\r
3057         }\r
3058         *MESH   {\r
3059                 *TIMEVALUE      0\r
3060                 *MESH_NUMVERTEX 3\r
3061                 *MESH_NUMFACES  1\r
3062                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3063                 *MESH_VERTEX_LIST       {\r
3064                         *MESH_VERTEX    0       -15.000000      15.000000       13.500000\r
3065                         *MESH_VERTEX    1       -16.500000      16.500000       11.500000\r
3066                         *MESH_VERTEX    2       -22.000000      0.000000        10.000000\r
3067                 }\r
3068                 *MESH_NORMALS   {\r
3069                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
3070                         *MESH_VERTEXNORMAL      0       0.707107        -0.707107       -0.000000\r
3071                         *MESH_VERTEXNORMAL      1       0.042608        0.042635        -0.998182\r
3072                         *MESH_VERTEXNORMAL      2       0.002817        0.056782        -0.998383\r
3073                 }\r
3074                 *MESH_FACE_LIST {\r
3075                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3076                 }\r
3077                 *MESH_NUMTVERTEX        3\r
3078                 *MESH_TVERTLIST {\r
3079                         *MESH_TVERT     0       0.081190        0.516379        1.000000\r
3080                         *MESH_TVERT     1       0.108253        0.516379        1.000000\r
3081                         *MESH_TVERT     2       0.108253        0.344105        1.000000\r
3082                 }\r
3083                 *MESH_NUMTVFACES        1\r
3084                 *MESH_TFACELIST {\r
3085                         *MESH_TFACE     0       0       2       1\r
3086                 }\r
3087         }\r
3088         *PROP_MOTIONBLUR        0\r
3089         *PROP_CASTSHADOW        1\r
3090         *PROP_RECVSHADOW        1\r
3091         *MATERIAL_REF   7\r
3092 }\r
3093 *GEOMOBJECT     {\r
3094         *NODE_NAME      "mat7model0surf52"\r
3095         *NODE_TM        {\r
3096                 *NODE_NAME      "mat7model0surf52"\r
3097                 *INHERIT_POS    0       0       0\r
3098                 *INHERIT_ROT    0       0       0\r
3099                 *INHERIT_SCL    0       0       0\r
3100                 *TM_ROW0        1.0     0       0\r
3101                 *TM_ROW1        0       1.0     0\r
3102                 *TM_ROW2        0       0       1.0\r
3103                 *TM_ROW3        0       0       0\r
3104                 *TM_POS 0.000000        0.000000        0.000000\r
3105         }\r
3106         *MESH   {\r
3107                 *TIMEVALUE      0\r
3108                 *MESH_NUMVERTEX 3\r
3109                 *MESH_NUMFACES  1\r
3110                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3111                 *MESH_VERTEX_LIST       {\r
3112                         *MESH_VERTEX    0       -22.000000      0.000000        26.000000\r
3113                         *MESH_VERTEX    1       -15.000000      -15.000000      22.500000\r
3114                         *MESH_VERTEX    2       -16.500000      -16.500000      24.500000\r
3115                 }\r
3116                 *MESH_NORMALS   {\r
3117                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
3118                         *MESH_VERTEXNORMAL      0       0.002817        -0.056782       0.998383\r
3119                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        -0.000000\r
3120                         *MESH_VERTEXNORMAL      2       0.042608        -0.042635       0.998182\r
3121                 }\r
3122                 *MESH_FACE_LIST {\r
3123                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3124                 }\r
3125                 *MESH_NUMTVERTEX        3\r
3126                 *MESH_TVERTLIST {\r
3127                         *MESH_TVERT     0       0.054127        0.722297        1.000000\r
3128                         *MESH_TVERT     1       0.081190        0.550023        1.000000\r
3129                         *MESH_TVERT     2       0.054127        0.550023        1.000000\r
3130                 }\r
3131                 *MESH_NUMTVFACES        1\r
3132                 *MESH_TFACELIST {\r
3133                         *MESH_TFACE     0       0       2       1\r
3134                 }\r
3135         }\r
3136         *PROP_MOTIONBLUR        0\r
3137         *PROP_CASTSHADOW        1\r
3138         *PROP_RECVSHADOW        1\r
3139         *MATERIAL_REF   7\r
3140 }\r
3141 *GEOMOBJECT     {\r
3142         *NODE_NAME      "mat7model0surf53"\r
3143         *NODE_TM        {\r
3144                 *NODE_NAME      "mat7model0surf53"\r
3145                 *INHERIT_POS    0       0       0\r
3146                 *INHERIT_ROT    0       0       0\r
3147                 *INHERIT_SCL    0       0       0\r
3148                 *TM_ROW0        1.0     0       0\r
3149                 *TM_ROW1        0       1.0     0\r
3150                 *TM_ROW2        0       0       1.0\r
3151                 *TM_ROW3        0       0       0\r
3152                 *TM_POS 0.000000        0.000000        0.000000\r
3153         }\r
3154         *MESH   {\r
3155                 *TIMEVALUE      0\r
3156                 *MESH_NUMVERTEX 3\r
3157                 *MESH_NUMFACES  1\r
3158                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3159                 *MESH_VERTEX_LIST       {\r
3160                         *MESH_VERTEX    0       -22.000000      0.000000        14.000000\r
3161                         *MESH_VERTEX    1       -15.000000      -15.000000      11.000000\r
3162                         *MESH_VERTEX    2       -16.500000      -16.500000      13.000000\r
3163                 }\r
3164                 *MESH_NORMALS   {\r
3165                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
3166                         *MESH_VERTEXNORMAL      0       -0.002894       -0.056782       0.998382\r
3167                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
3168                         *MESH_VERTEXNORMAL      2       0.028425        -0.028437       0.999191\r
3169                 }\r
3170                 *MESH_FACE_LIST {\r
3171                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3172                 }\r
3173                 *MESH_NUMTVERTEX        3\r
3174                 *MESH_TVERTLIST {\r
3175                         *MESH_TVERT     0       0.054127        0.344105        1.000000\r
3176                         *MESH_TVERT     1       0.081190        0.172052        1.000000\r
3177                         *MESH_TVERT     2       0.054127        0.172052        1.000000\r
3178                 }\r
3179                 *MESH_NUMTVFACES        1\r
3180                 *MESH_TFACELIST {\r
3181                         *MESH_TFACE     0       0       2       1\r
3182                 }\r
3183         }\r
3184         *PROP_MOTIONBLUR        0\r
3185         *PROP_CASTSHADOW        1\r
3186         *PROP_RECVSHADOW        1\r
3187         *MATERIAL_REF   7\r
3188 }\r
3189 *GEOMOBJECT     {\r
3190         *NODE_NAME      "mat7model0surf54"\r
3191         *NODE_TM        {\r
3192                 *NODE_NAME      "mat7model0surf54"\r
3193                 *INHERIT_POS    0       0       0\r
3194                 *INHERIT_ROT    0       0       0\r
3195                 *INHERIT_SCL    0       0       0\r
3196                 *TM_ROW0        1.0     0       0\r
3197                 *TM_ROW1        0       1.0     0\r
3198                 *TM_ROW2        0       0       1.0\r
3199                 *TM_ROW3        0       0       0\r
3200                 *TM_POS 0.000000        0.000000        0.000000\r
3201         }\r
3202         *MESH   {\r
3203                 *TIMEVALUE      0\r
3204                 *MESH_NUMVERTEX 3\r
3205                 *MESH_NUMFACES  1\r
3206                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3207                 *MESH_VERTEX_LIST       {\r
3208                         *MESH_VERTEX    0       -22.000000      0.000000        22.000000\r
3209                         *MESH_VERTEX    1       -18.000000      -18.000000      22.500000\r
3210                         *MESH_VERTEX    2       -16.500000      -16.500000      20.500000\r
3211                 }\r
3212                 *MESH_NORMALS   {\r
3213                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
3214                         *MESH_VERTEXNORMAL      0       -0.002894       0.056782        -0.998382\r
3215                         *MESH_VERTEXNORMAL      1       -0.707107       -0.707107       0.000000\r
3216                         *MESH_VERTEXNORMAL      2       -0.042635       0.042608        -0.998182\r
3217                 }\r
3218                 *MESH_FACE_LIST {\r
3219                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3220                 }\r
3221                 *MESH_NUMTVERTEX        3\r
3222                 *MESH_TVERTLIST {\r
3223                         *MESH_TVERT     0       0.000000        0.722297        1.000000\r
3224                         *MESH_TVERT     1       0.027063        0.550023        1.000000\r
3225                         *MESH_TVERT     2       0.000000        0.550023        1.000000\r
3226                 }\r
3227                 *MESH_NUMTVFACES        1\r
3228                 *MESH_TFACELIST {\r
3229                         *MESH_TFACE     0       0       2       1\r
3230                 }\r
3231         }\r
3232         *PROP_MOTIONBLUR        0\r
3233         *PROP_CASTSHADOW        1\r
3234         *PROP_RECVSHADOW        1\r
3235         *MATERIAL_REF   7\r
3236 }\r
3237 *GEOMOBJECT     {\r
3238         *NODE_NAME      "mat7model0surf55"\r
3239         *NODE_TM        {\r
3240                 *NODE_NAME      "mat7model0surf55"\r
3241                 *INHERIT_POS    0       0       0\r
3242                 *INHERIT_ROT    0       0       0\r
3243                 *INHERIT_SCL    0       0       0\r
3244                 *TM_ROW0        1.0     0       0\r
3245                 *TM_ROW1        0       1.0     0\r
3246                 *TM_ROW2        0       0       1.0\r
3247                 *TM_ROW3        0       0       0\r
3248                 *TM_POS 0.000000        0.000000        0.000000\r
3249         }\r
3250         *MESH   {\r
3251                 *TIMEVALUE      0\r
3252                 *MESH_NUMVERTEX 3\r
3253                 *MESH_NUMFACES  1\r
3254                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3255                 *MESH_VERTEX_LIST       {\r
3256                         *MESH_VERTEX    0       -22.000000      0.000000        10.000000\r
3257                         *MESH_VERTEX    1       -18.000000      -18.000000      11.000000\r
3258                         *MESH_VERTEX    2       -16.500000      -16.500000      9.000000\r
3259                 }\r
3260                 *MESH_NORMALS   {\r
3261                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
3262                         *MESH_VERTEXNORMAL      0       0.002817        0.056782        -0.998383\r
3263                         *MESH_VERTEXNORMAL      1       -0.707107       -0.707107       -0.000000\r
3264                         *MESH_VERTEXNORMAL      2       -0.028437       0.028425        -0.999191\r
3265                 }\r
3266                 *MESH_FACE_LIST {\r
3267                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3268                 }\r
3269                 *MESH_NUMTVERTEX        3\r
3270                 *MESH_TVERTLIST {\r
3271                         *MESH_TVERT     0       0.000000        0.344105        1.000000\r
3272                         *MESH_TVERT     1       0.027063        0.172052        1.000000\r
3273                         *MESH_TVERT     2       0.000000        0.172052        1.000000\r
3274                 }\r
3275                 *MESH_NUMTVFACES        1\r
3276                 *MESH_TFACELIST {\r
3277                         *MESH_TFACE     0       0       2       1\r
3278                 }\r
3279         }\r
3280         *PROP_MOTIONBLUR        0\r
3281         *PROP_CASTSHADOW        1\r
3282         *PROP_RECVSHADOW        1\r
3283         *MATERIAL_REF   7\r
3284 }\r
3285 *GEOMOBJECT     {\r
3286         *NODE_NAME      "mat7model0surf56"\r
3287         *NODE_TM        {\r
3288                 *NODE_NAME      "mat7model0surf56"\r
3289                 *INHERIT_POS    0       0       0\r
3290                 *INHERIT_ROT    0       0       0\r
3291                 *INHERIT_SCL    0       0       0\r
3292                 *TM_ROW0        1.0     0       0\r
3293                 *TM_ROW1        0       1.0     0\r
3294                 *TM_ROW2        0       0       1.0\r
3295                 *TM_ROW3        0       0       0\r
3296                 *TM_POS 0.000000        0.000000        0.000000\r
3297         }\r
3298         *MESH   {\r
3299                 *TIMEVALUE      0\r
3300                 *MESH_NUMVERTEX 12\r
3301                 *MESH_NUMFACES  8\r
3302                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3303                 *MESH_VERTEX_LIST       {\r
3304                         *MESH_VERTEX    0       -36.000000      36.000000       28.000000\r
3305                         *MESH_VERTEX    1       -36.000000      36.000000       32.000000\r
3306                         *MESH_VERTEX    2       -45.000000      21.000000       32.000000\r
3307                         *MESH_VERTEX    3       -45.000000      21.000000       28.000000\r
3308                         *MESH_VERTEX    4       -48.000000      0.000000        28.000000\r
3309                         *MESH_VERTEX    5       -48.000000      0.000000        28.000000\r
3310                         *MESH_VERTEX    6       -48.000000      0.000000        32.000000\r
3311                         *MESH_VERTEX    7       -45.000000      -21.000000      32.000000\r
3312                         *MESH_VERTEX    8       -48.000000      0.000000        32.000000\r
3313                         *MESH_VERTEX    9       -45.000000      -21.000000      28.000000\r
3314                         *MESH_VERTEX    10      -36.000000      -36.000000      28.000000\r
3315                         *MESH_VERTEX    11      -36.000000      -36.000000      32.000000\r
3316                 }\r
3317                 *MESH_NORMALS   {\r
3318                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
3319                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
3320                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
3321                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
3322                         *MESH_FACENORMAL        4       0.000000        0.000000        1.000000\r
3323                         *MESH_FACENORMAL        5       0.000000        0.000000        1.000000\r
3324                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
3325                         *MESH_FACENORMAL        7       0.000000        0.000000        1.000000\r
3326                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
3327                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
3328                         *MESH_VERTEXNORMAL      2       -0.923880       0.382683        0.000000\r
3329                         *MESH_VERTEXNORMAL      3       -0.923880       0.382683        0.000000\r
3330                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
3331                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
3332                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
3333                         *MESH_VERTEXNORMAL      7       -0.923880       -0.382683       0.000000\r
3334                         *MESH_VERTEXNORMAL      8       -1.000000       0.000000        0.000000\r
3335                         *MESH_VERTEXNORMAL      9       -0.923880       -0.382683       0.000000\r
3336                         *MESH_VERTEXNORMAL      10      -0.707107       -0.707107       0.000000\r
3337                         *MESH_VERTEXNORMAL      11      -0.707107       -0.707107       0.000000\r
3338                 }\r
3339                 *MESH_FACE_LIST {\r
3340                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3341                         *MESH_FACE      1       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3342                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3343                         *MESH_FACE      3       A:      2       B:      4       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3344                         *MESH_FACE      4       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3345                         *MESH_FACE      5       A:      5       B:      9       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3346                         *MESH_FACE      6       A:      7       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3347                         *MESH_FACE      7       A:      7       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3348                 }\r
3349                 *MESH_NUMTVERTEX        12\r
3350                 *MESH_TVERTLIST {\r
3351                         *MESH_TVERT     0       1.625000        0.000000        1.000000\r
3352                         *MESH_TVERT     1       1.625000        0.031250        1.000000\r
3353                         *MESH_TVERT     2       1.812500        0.031250        1.000000\r
3354                         *MESH_TVERT     3       1.812500        0.000000        1.000000\r
3355                         *MESH_TVERT     4       2.000000        0.000000        1.000000\r
3356                         *MESH_TVERT     5       -1.000000       0.000000        1.000000\r
3357                         *MESH_TVERT     6       -1.000000       0.031250        1.000000\r
3358                         *MESH_TVERT     7       -0.812500       0.031250        1.000000\r
3359                         *MESH_TVERT     8       2.000000        0.031250        1.000000\r
3360                         *MESH_TVERT     9       -0.812500       0.000000        1.000000\r
3361                         *MESH_TVERT     10      -0.625000       0.000000        1.000000\r
3362                         *MESH_TVERT     11      -0.625000       0.031250        1.000000\r
3363                 }\r
3364                 *MESH_NUMTVFACES        8\r
3365                 *MESH_TFACELIST {\r
3366                         *MESH_TFACE     0       0       3       2\r
3367                         *MESH_TFACE     1       2       3       4\r
3368                         *MESH_TFACE     2       0       2       1\r
3369                         *MESH_TFACE     3       2       4       8\r
3370                         *MESH_TFACE     4       5       7       6\r
3371                         *MESH_TFACE     5       5       9       7\r
3372                         *MESH_TFACE     6       7       9       10\r
3373                         *MESH_TFACE     7       7       10      11\r
3374                 }\r
3375         }\r
3376         *PROP_MOTIONBLUR        0\r
3377         *PROP_CASTSHADOW        1\r
3378         *PROP_RECVSHADOW        1\r
3379         *MATERIAL_REF   7\r
3380 }\r
3381 *GEOMOBJECT     {\r
3382         *NODE_NAME      "mat0model0surf57"\r
3383         *NODE_TM        {\r
3384                 *NODE_NAME      "mat0model0surf57"\r
3385                 *INHERIT_POS    0       0       0\r
3386                 *INHERIT_ROT    0       0       0\r
3387                 *INHERIT_SCL    0       0       0\r
3388                 *TM_ROW0        1.0     0       0\r
3389                 *TM_ROW1        0       1.0     0\r
3390                 *TM_ROW2        0       0       1.0\r
3391                 *TM_ROW3        0       0       0\r
3392                 *TM_POS 0.000000        0.000000        0.000000\r
3393         }\r
3394         *MESH   {\r
3395                 *TIMEVALUE      0\r
3396                 *MESH_NUMVERTEX 4\r
3397                 *MESH_NUMFACES  2\r
3398                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3399                 *MESH_VERTEX_LIST       {\r
3400                         *MESH_VERTEX    0       80.000000       32.000000       0.000000\r
3401                         *MESH_VERTEX    1       80.000000       -32.000000      0.000000\r
3402                         *MESH_VERTEX    2       80.000000       32.000000       8.000000\r
3403                         *MESH_VERTEX    3       80.000000       -32.000000      8.000000\r
3404                 }\r
3405                 *MESH_NORMALS   {\r
3406                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
3407                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
3408                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
3409                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
3410                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
3411                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
3412                 }\r
3413                 *MESH_FACE_LIST {\r
3414                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3415                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3416                 }\r
3417                 *MESH_NUMTVERTEX        4\r
3418                 *MESH_TVERTLIST {\r
3419                         *MESH_TVERT     0       0.250000        0.000000        1.000000\r
3420                         *MESH_TVERT     1       -0.250000       0.000000        1.000000\r
3421                         *MESH_TVERT     2       0.250000        0.062500        1.000000\r
3422                         *MESH_TVERT     3       -0.250000       0.062500        1.000000\r
3423                 }\r
3424                 *MESH_NUMTVFACES        2\r
3425                 *MESH_TFACELIST {\r
3426                         *MESH_TFACE     0       0       2       1\r
3427                         *MESH_TFACE     1       2       3       1\r
3428                 }\r
3429         }\r
3430         *PROP_MOTIONBLUR        0\r
3431         *PROP_CASTSHADOW        1\r
3432         *PROP_RECVSHADOW        1\r
3433         *MATERIAL_REF   0\r
3434 }\r
3435 *GEOMOBJECT     {\r
3436         *NODE_NAME      "mat0model0surf58"\r
3437         *NODE_TM        {\r
3438                 *NODE_NAME      "mat0model0surf58"\r
3439                 *INHERIT_POS    0       0       0\r
3440                 *INHERIT_ROT    0       0       0\r
3441                 *INHERIT_SCL    0       0       0\r
3442                 *TM_ROW0        1.0     0       0\r
3443                 *TM_ROW1        0       1.0     0\r
3444                 *TM_ROW2        0       0       1.0\r
3445                 *TM_ROW3        0       0       0\r
3446                 *TM_POS 0.000000        0.000000        0.000000\r
3447         }\r
3448         *MESH   {\r
3449                 *TIMEVALUE      0\r
3450                 *MESH_NUMVERTEX 16\r
3451                 *MESH_NUMFACES  16\r
3452                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3453                 *MESH_VERTEX_LIST       {\r
3454                         *MESH_VERTEX    0       80.000000       -32.000000      8.000000\r
3455                         *MESH_VERTEX    1       64.000000       -32.000000      8.000000\r
3456                         *MESH_VERTEX    2       80.000000       32.000000       8.000000\r
3457                         *MESH_VERTEX    3       64.000000       32.000000       8.000000\r
3458                         *MESH_VERTEX    4       32.000000       64.000000       8.000000\r
3459                         *MESH_VERTEX    5       32.000000       80.000000       8.000000\r
3460                         *MESH_VERTEX    6       -32.000000      64.000000       8.000000\r
3461                         *MESH_VERTEX    7       -32.000000      80.000000       8.000000\r
3462                         *MESH_VERTEX    8       -80.000000      32.000000       8.000000\r
3463                         *MESH_VERTEX    9       -64.000000      32.000000       8.000000\r
3464                         *MESH_VERTEX    10      -80.000000      -32.000000      8.000000\r
3465                         *MESH_VERTEX    11      -32.000000      -64.000000      8.000000\r
3466                         *MESH_VERTEX    12      -64.000000      -32.000000      8.000000\r
3467                         *MESH_VERTEX    13      -32.000000      -80.000000      8.000000\r
3468                         *MESH_VERTEX    14      32.000000       -80.000000      8.000000\r
3469                         *MESH_VERTEX    15      32.000000       -64.000000      8.000000\r
3470                 }\r
3471                 *MESH_NORMALS   {\r
3472                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
3473                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
3474                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
3475                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
3476                         *MESH_FACENORMAL        4       0.000000        0.000000        1.000000\r
3477                         *MESH_FACENORMAL        5       0.000000        0.000000        1.000000\r
3478                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
3479                         *MESH_FACENORMAL        7       0.000000        0.000000        1.000000\r
3480                         *MESH_FACENORMAL        8       0.000000        0.000000        1.000000\r
3481                         *MESH_FACENORMAL        9       0.000000        0.000000        1.000000\r
3482                         *MESH_FACENORMAL        10      0.000000        0.000000        1.000000\r
3483                         *MESH_FACENORMAL        11      0.000000        0.000000        1.000000\r
3484                         *MESH_FACENORMAL        12      0.000000        0.000000        1.000000\r
3485                         *MESH_FACENORMAL        13      0.000000        0.000000        1.000000\r
3486                         *MESH_FACENORMAL        14      0.000000        0.000000        1.000000\r
3487                         *MESH_FACENORMAL        15      0.000000        0.000000        1.000000\r
3488                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
3489                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
3490                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
3491                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
3492                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
3493                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
3494                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        1.000000\r
3495                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        1.000000\r
3496                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        1.000000\r
3497                         *MESH_VERTEXNORMAL      9       0.000000        0.000000        1.000000\r
3498                         *MESH_VERTEXNORMAL      10      0.000000        0.000000        1.000000\r
3499                         *MESH_VERTEXNORMAL      11      0.000000        0.000000        1.000000\r
3500                         *MESH_VERTEXNORMAL      12      0.000000        0.000000        1.000000\r
3501                         *MESH_VERTEXNORMAL      13      0.000000        0.000000        1.000000\r
3502                         *MESH_VERTEXNORMAL      14      0.000000        0.000000        1.000000\r
3503                         *MESH_VERTEXNORMAL      15      0.000000        0.000000        1.000000\r
3504                 }\r
3505                 *MESH_FACE_LIST {\r
3506                         *MESH_FACE      0       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3507                         *MESH_FACE      1       A:      2       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3508                         *MESH_FACE      2       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3509                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3510                         *MESH_FACE      4       A:      4       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3511                         *MESH_FACE      5       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3512                         *MESH_FACE      6       A:      0       B:      1       C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3513                         *MESH_FACE      7       A:      1       B:      15      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3514                         *MESH_FACE      8       A:      13      B:      14      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3515                         *MESH_FACE      9       A:      11      B:      13      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3516                         *MESH_FACE      10      A:      10      B:      13      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3517                         *MESH_FACE      11      A:      10      B:      11      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3518                         *MESH_FACE      12      A:      9       B:      10      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3519                         *MESH_FACE      13      A:      8       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3520                         *MESH_FACE      14      A:      6       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3521                         *MESH_FACE      15      A:      6       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3522                 }\r
3523                 *MESH_NUMTVERTEX        16\r
3524                 *MESH_TVERTLIST {\r
3525                         *MESH_TVERT     0       0.625000        0.750000        1.000000\r
3526                         *MESH_TVERT     1       0.500000        0.750000        1.000000\r
3527                         *MESH_TVERT     2       0.625000        1.250000        1.000000\r
3528                         *MESH_TVERT     3       0.500000        1.250000        1.000000\r
3529                         *MESH_TVERT     4       0.250000        1.500000        1.000000\r
3530                         *MESH_TVERT     5       0.250000        1.625000        1.000000\r
3531                         *MESH_TVERT     6       -0.250000       1.500000        1.000000\r
3532                         *MESH_TVERT     7       -0.250000       1.625000        1.000000\r
3533                         *MESH_TVERT     8       -0.625000       1.250000        1.000000\r
3534                         *MESH_TVERT     9       -0.500000       1.250000        1.000000\r
3535                         *MESH_TVERT     10      -0.625000       0.750000        1.000000\r
3536                         *MESH_TVERT     11      -0.250000       0.500000        1.000000\r
3537                         *MESH_TVERT     12      -0.500000       0.750000        1.000000\r
3538                         *MESH_TVERT     13      -0.250000       0.375000        1.000000\r
3539                         *MESH_TVERT     14      0.250000        0.375000        1.000000\r
3540                         *MESH_TVERT     15      0.250000        0.500000        1.000000\r
3541                 }\r
3542                 *MESH_NUMTVFACES        16\r
3543                 *MESH_TFACELIST {\r
3544                         *MESH_TFACE     0       2       5       4\r
3545                         *MESH_TFACE     1       2       4       3\r
3546                         *MESH_TFACE     2       1       2       3\r
3547                         *MESH_TFACE     3       0       2       1\r
3548                         *MESH_TFACE     4       4       5       6\r
3549                         *MESH_TFACE     5       5       7       6\r
3550                         *MESH_TFACE     6       0       1       14\r
3551                         *MESH_TFACE     7       1       15      14\r
3552                         *MESH_TFACE     8       13      14      15\r
3553                         *MESH_TFACE     9       11      13      15\r
3554                         *MESH_TFACE     10      10      13      11\r
3555                         *MESH_TFACE     11      10      11      12\r
3556                         *MESH_TFACE     12      9       10      12\r
3557                         *MESH_TFACE     13      8       10      9\r
3558                         *MESH_TFACE     14      6       7       8\r
3559                         *MESH_TFACE     15      6       8       9\r
3560                 }\r
3561         }\r
3562         *PROP_MOTIONBLUR        0\r
3563         *PROP_CASTSHADOW        1\r
3564         *PROP_RECVSHADOW        1\r
3565         *MATERIAL_REF   0\r
3566 }\r
3567 *GEOMOBJECT     {\r
3568         *NODE_NAME      "mat0model0surf59"\r
3569         *NODE_TM        {\r
3570                 *NODE_NAME      "mat0model0surf59"\r
3571                 *INHERIT_POS    0       0       0\r
3572                 *INHERIT_ROT    0       0       0\r
3573                 *INHERIT_SCL    0       0       0\r
3574                 *TM_ROW0        1.0     0       0\r
3575                 *TM_ROW1        0       1.0     0\r
3576                 *TM_ROW2        0       0       1.0\r
3577                 *TM_ROW3        0       0       0\r
3578                 *TM_POS 0.000000        0.000000        0.000000\r
3579         }\r
3580         *MESH   {\r
3581                 *TIMEVALUE      0\r
3582                 *MESH_NUMVERTEX 4\r
3583                 *MESH_NUMFACES  2\r
3584                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3585                 *MESH_VERTEX_LIST       {\r
3586                         *MESH_VERTEX    0       64.000000       -32.000000      8.000000\r
3587                         *MESH_VERTEX    1       64.000000       -32.000000      0.000000\r
3588                         *MESH_VERTEX    2       64.000000       32.000000       8.000000\r
3589                         *MESH_VERTEX    3       64.000000       32.000000       0.000000\r
3590                 }\r
3591                 *MESH_NORMALS   {\r
3592                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
3593                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
3594                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
3595                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
3596                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
3597                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
3598                 }\r
3599                 *MESH_FACE_LIST {\r
3600                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3601                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3602                 }\r
3603                 *MESH_NUMTVERTEX        4\r
3604                 *MESH_TVERTLIST {\r
3605                         *MESH_TVERT     0       -0.250000       0.062500        1.000000\r
3606                         *MESH_TVERT     1       -0.250000       0.000000        1.000000\r
3607                         *MESH_TVERT     2       0.250000        0.062500        1.000000\r
3608                         *MESH_TVERT     3       0.250000        0.000000        1.000000\r
3609                 }\r
3610                 *MESH_NUMTVFACES        2\r
3611                 *MESH_TFACELIST {\r
3612                         *MESH_TFACE     0       0       2       1\r
3613                         *MESH_TFACE     1       2       3       1\r
3614                 }\r
3615         }\r
3616         *PROP_MOTIONBLUR        0\r
3617         *PROP_CASTSHADOW        1\r
3618         *PROP_RECVSHADOW        1\r
3619         *MATERIAL_REF   0\r
3620 }\r
3621 *GEOMOBJECT     {\r
3622         *NODE_NAME      "mat0model0surf60"\r
3623         *NODE_TM        {\r
3624                 *NODE_NAME      "mat0model0surf60"\r
3625                 *INHERIT_POS    0       0       0\r
3626                 *INHERIT_ROT    0       0       0\r
3627                 *INHERIT_SCL    0       0       0\r
3628                 *TM_ROW0        1.0     0       0\r
3629                 *TM_ROW1        0       1.0     0\r
3630                 *TM_ROW2        0       0       1.0\r
3631                 *TM_ROW3        0       0       0\r
3632                 *TM_POS 0.000000        0.000000        0.000000\r
3633         }\r
3634         *MESH   {\r
3635                 *TIMEVALUE      0\r
3636                 *MESH_NUMVERTEX 4\r
3637                 *MESH_NUMFACES  2\r
3638                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3639                 *MESH_VERTEX_LIST       {\r
3640                         *MESH_VERTEX    0       32.000000       80.000000       8.000000\r
3641                         *MESH_VERTEX    1       32.000000       80.000000       0.000000\r
3642                         *MESH_VERTEX    2       80.000000       32.000000       8.000000\r
3643                         *MESH_VERTEX    3       80.000000       32.000000       0.000000\r
3644                 }\r
3645                 *MESH_NORMALS   {\r
3646                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
3647                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
3648                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
3649                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
3650                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
3651                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
3652                 }\r
3653                 *MESH_FACE_LIST {\r
3654                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3655                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3656                 }\r
3657                 *MESH_NUMTVERTEX        4\r
3658                 *MESH_TVERTLIST {\r
3659                         *MESH_TVERT     0       0.625000        0.062500        1.000000\r
3660                         *MESH_TVERT     1       0.625000        0.000000        1.000000\r
3661                         *MESH_TVERT     2       0.250000        0.062500        1.000000\r
3662                         *MESH_TVERT     3       0.250000        0.000000        1.000000\r
3663                 }\r
3664                 *MESH_NUMTVFACES        2\r
3665                 *MESH_TFACELIST {\r
3666                         *MESH_TFACE     0       0       2       1\r
3667                         *MESH_TFACE     1       2       3       1\r
3668                 }\r
3669         }\r
3670         *PROP_MOTIONBLUR        0\r
3671         *PROP_CASTSHADOW        1\r
3672         *PROP_RECVSHADOW        1\r
3673         *MATERIAL_REF   0\r
3674 }\r
3675 *GEOMOBJECT     {\r
3676         *NODE_NAME      "mat0model0surf61"\r
3677         *NODE_TM        {\r
3678                 *NODE_NAME      "mat0model0surf61"\r
3679                 *INHERIT_POS    0       0       0\r
3680                 *INHERIT_ROT    0       0       0\r
3681                 *INHERIT_SCL    0       0       0\r
3682                 *TM_ROW0        1.0     0       0\r
3683                 *TM_ROW1        0       1.0     0\r
3684                 *TM_ROW2        0       0       1.0\r
3685                 *TM_ROW3        0       0       0\r
3686                 *TM_POS 0.000000        0.000000        0.000000\r
3687         }\r
3688         *MESH   {\r
3689                 *TIMEVALUE      0\r
3690                 *MESH_NUMVERTEX 4\r
3691                 *MESH_NUMFACES  2\r
3692                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3693                 *MESH_VERTEX_LIST       {\r
3694                         *MESH_VERTEX    0       64.000000       32.000000       0.000000\r
3695                         *MESH_VERTEX    1       32.000000       64.000000       0.000000\r
3696                         *MESH_VERTEX    2       64.000000       32.000000       8.000000\r
3697                         *MESH_VERTEX    3       32.000000       64.000000       8.000000\r
3698                 }\r
3699                 *MESH_NORMALS   {\r
3700                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
3701                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
3702                         *MESH_VERTEXNORMAL      0       -0.707107       -0.707107       0.000000\r
3703                         *MESH_VERTEXNORMAL      1       -0.707107       -0.707107       0.000000\r
3704                         *MESH_VERTEXNORMAL      2       -0.707107       -0.707107       0.000000\r
3705                         *MESH_VERTEXNORMAL      3       -0.707107       -0.707107       0.000000\r
3706                 }\r
3707                 *MESH_FACE_LIST {\r
3708                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3709                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3710                 }\r
3711                 *MESH_NUMTVERTEX        4\r
3712                 *MESH_TVERTLIST {\r
3713                         *MESH_TVERT     0       0.250000        0.000000        1.000000\r
3714                         *MESH_TVERT     1       0.500000        0.000000        1.000000\r
3715                         *MESH_TVERT     2       0.250000        0.062500        1.000000\r
3716                         *MESH_TVERT     3       0.500000        0.062500        1.000000\r
3717                 }\r
3718                 *MESH_NUMTVFACES        2\r
3719                 *MESH_TFACELIST {\r
3720                         *MESH_TFACE     0       0       2       1\r
3721                         *MESH_TFACE     1       2       3       1\r
3722                 }\r
3723         }\r
3724         *PROP_MOTIONBLUR        0\r
3725         *PROP_CASTSHADOW        1\r
3726         *PROP_RECVSHADOW        1\r
3727         *MATERIAL_REF   0\r
3728 }\r
3729 *GEOMOBJECT     {\r
3730         *NODE_NAME      "mat0model0surf62"\r
3731         *NODE_TM        {\r
3732                 *NODE_NAME      "mat0model0surf62"\r
3733                 *INHERIT_POS    0       0       0\r
3734                 *INHERIT_ROT    0       0       0\r
3735                 *INHERIT_SCL    0       0       0\r
3736                 *TM_ROW0        1.0     0       0\r
3737                 *TM_ROW1        0       1.0     0\r
3738                 *TM_ROW2        0       0       1.0\r
3739                 *TM_ROW3        0       0       0\r
3740                 *TM_POS 0.000000        0.000000        0.000000\r
3741         }\r
3742         *MESH   {\r
3743                 *TIMEVALUE      0\r
3744                 *MESH_NUMVERTEX 4\r
3745                 *MESH_NUMFACES  2\r
3746                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3747                 *MESH_VERTEX_LIST       {\r
3748                         *MESH_VERTEX    0       32.000000       -64.000000      8.000000\r
3749                         *MESH_VERTEX    1       32.000000       -64.000000      0.000000\r
3750                         *MESH_VERTEX    2       64.000000       -32.000000      8.000000\r
3751                         *MESH_VERTEX    3       64.000000       -32.000000      0.000000\r
3752                 }\r
3753                 *MESH_NORMALS   {\r
3754                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
3755                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
3756                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
3757                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
3758                         *MESH_VERTEXNORMAL      2       -0.707107       0.707107        0.000000\r
3759                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
3760                 }\r
3761                 *MESH_FACE_LIST {\r
3762                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3763                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3764                 }\r
3765                 *MESH_NUMTVERTEX        4\r
3766                 *MESH_TVERTLIST {\r
3767                         *MESH_TVERT     0       0.500000        0.062500        1.000000\r
3768                         *MESH_TVERT     1       0.500000        0.000000        1.000000\r
3769                         *MESH_TVERT     2       0.750000        0.062500        1.000000\r
3770                         *MESH_TVERT     3       0.750000        0.000000        1.000000\r
3771                 }\r
3772                 *MESH_NUMTVFACES        2\r
3773                 *MESH_TFACELIST {\r
3774                         *MESH_TFACE     0       0       2       1\r
3775                         *MESH_TFACE     1       2       3       1\r
3776                 }\r
3777         }\r
3778         *PROP_MOTIONBLUR        0\r
3779         *PROP_CASTSHADOW        1\r
3780         *PROP_RECVSHADOW        1\r
3781         *MATERIAL_REF   0\r
3782 }\r
3783 *GEOMOBJECT     {\r
3784         *NODE_NAME      "mat0model0surf63"\r
3785         *NODE_TM        {\r
3786                 *NODE_NAME      "mat0model0surf63"\r
3787                 *INHERIT_POS    0       0       0\r
3788                 *INHERIT_ROT    0       0       0\r
3789                 *INHERIT_SCL    0       0       0\r
3790                 *TM_ROW0        1.0     0       0\r
3791                 *TM_ROW1        0       1.0     0\r
3792                 *TM_ROW2        0       0       1.0\r
3793                 *TM_ROW3        0       0       0\r
3794                 *TM_POS 0.000000        0.000000        0.000000\r
3795         }\r
3796         *MESH   {\r
3797                 *TIMEVALUE      0\r
3798                 *MESH_NUMVERTEX 4\r
3799                 *MESH_NUMFACES  2\r
3800                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3801                 *MESH_VERTEX_LIST       {\r
3802                         *MESH_VERTEX    0       80.000000       -32.000000      0.000000\r
3803                         *MESH_VERTEX    1       32.000000       -80.000000      0.000000\r
3804                         *MESH_VERTEX    2       80.000000       -32.000000      8.000000\r
3805                         *MESH_VERTEX    3       32.000000       -80.000000      8.000000\r
3806                 }\r
3807                 *MESH_NORMALS   {\r
3808                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
3809                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
3810                         *MESH_VERTEXNORMAL      0       0.707107        -0.707107       0.000000\r
3811                         *MESH_VERTEXNORMAL      1       0.707107        -0.707107       0.000000\r
3812                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
3813                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
3814                 }\r
3815                 *MESH_FACE_LIST {\r
3816                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3817                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3818                 }\r
3819                 *MESH_NUMTVERTEX        4\r
3820                 *MESH_TVERTLIST {\r
3821                         *MESH_TVERT     0       0.750000        0.000000        1.000000\r
3822                         *MESH_TVERT     1       0.375000        0.000000        1.000000\r
3823                         *MESH_TVERT     2       0.750000        0.062500        1.000000\r
3824                         *MESH_TVERT     3       0.375000        0.062500        1.000000\r
3825                 }\r
3826                 *MESH_NUMTVFACES        2\r
3827                 *MESH_TFACELIST {\r
3828                         *MESH_TFACE     0       0       2       1\r
3829                         *MESH_TFACE     1       2       3       1\r
3830                 }\r
3831         }\r
3832         *PROP_MOTIONBLUR        0\r
3833         *PROP_CASTSHADOW        1\r
3834         *PROP_RECVSHADOW        1\r
3835         *MATERIAL_REF   0\r
3836 }\r
3837 *GEOMOBJECT     {\r
3838         *NODE_NAME      "mat0model0surf64"\r
3839         *NODE_TM        {\r
3840                 *NODE_NAME      "mat0model0surf64"\r
3841                 *INHERIT_POS    0       0       0\r
3842                 *INHERIT_ROT    0       0       0\r
3843                 *INHERIT_SCL    0       0       0\r
3844                 *TM_ROW0        1.0     0       0\r
3845                 *TM_ROW1        0       1.0     0\r
3846                 *TM_ROW2        0       0       1.0\r
3847                 *TM_ROW3        0       0       0\r
3848                 *TM_POS 0.000000        0.000000        0.000000\r
3849         }\r
3850         *MESH   {\r
3851                 *TIMEVALUE      0\r
3852                 *MESH_NUMVERTEX 4\r
3853                 *MESH_NUMFACES  2\r
3854                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3855                 *MESH_VERTEX_LIST       {\r
3856                         *MESH_VERTEX    0       31.000000       7.000000        6.000000\r
3857                         *MESH_VERTEX    1       31.000000       7.000000        2.000000\r
3858                         *MESH_VERTEX    2       64.000000       7.000000        6.000000\r
3859                         *MESH_VERTEX    3       64.000000       7.000000        2.000000\r
3860                 }\r
3861                 *MESH_NORMALS   {\r
3862                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
3863                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
3864                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
3865                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
3866                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
3867                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
3868                 }\r
3869                 *MESH_FACE_LIST {\r
3870                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3871                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3872                 }\r
3873                 *MESH_NUMTVERTEX        4\r
3874                 *MESH_TVERTLIST {\r
3875                         *MESH_TVERT     0       0.242188        0.046875        1.000000\r
3876                         *MESH_TVERT     1       0.242188        0.015625        1.000000\r
3877                         *MESH_TVERT     2       0.500000        0.046875        1.000000\r
3878                         *MESH_TVERT     3       0.500000        0.015625        1.000000\r
3879                 }\r
3880                 *MESH_NUMTVFACES        2\r
3881                 *MESH_TFACELIST {\r
3882                         *MESH_TFACE     0       0       2       1\r
3883                         *MESH_TFACE     1       2       3       1\r
3884                 }\r
3885         }\r
3886         *PROP_MOTIONBLUR        0\r
3887         *PROP_CASTSHADOW        1\r
3888         *PROP_RECVSHADOW        1\r
3889         *MATERIAL_REF   0\r
3890 }\r
3891 *GEOMOBJECT     {\r
3892         *NODE_NAME      "mat0model0surf65"\r
3893         *NODE_TM        {\r
3894                 *NODE_NAME      "mat0model0surf65"\r
3895                 *INHERIT_POS    0       0       0\r
3896                 *INHERIT_ROT    0       0       0\r
3897                 *INHERIT_SCL    0       0       0\r
3898                 *TM_ROW0        1.0     0       0\r
3899                 *TM_ROW1        0       1.0     0\r
3900                 *TM_ROW2        0       0       1.0\r
3901                 *TM_ROW3        0       0       0\r
3902                 *TM_POS 0.000000        0.000000        0.000000\r
3903         }\r
3904         *MESH   {\r
3905                 *TIMEVALUE      0\r
3906                 *MESH_NUMVERTEX 4\r
3907                 *MESH_NUMFACES  2\r
3908                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3909                 *MESH_VERTEX_LIST       {\r
3910                         *MESH_VERTEX    0       64.000000       -7.000000       6.000000\r
3911                         *MESH_VERTEX    1       31.000000       -7.000000       6.000000\r
3912                         *MESH_VERTEX    2       64.000000       7.000000        6.000000\r
3913                         *MESH_VERTEX    3       31.000000       7.000000        6.000000\r
3914                 }\r
3915                 *MESH_NORMALS   {\r
3916                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
3917                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
3918                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
3919                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
3920                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
3921                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
3922                 }\r
3923                 *MESH_FACE_LIST {\r
3924                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3925                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3926                 }\r
3927                 *MESH_NUMTVERTEX        4\r
3928                 *MESH_TVERTLIST {\r
3929                         *MESH_TVERT     0       0.500000        0.945312        1.000000\r
3930                         *MESH_TVERT     1       0.242188        0.945312        1.000000\r
3931                         *MESH_TVERT     2       0.500000        1.054688        1.000000\r
3932                         *MESH_TVERT     3       0.242188        1.054688        1.000000\r
3933                 }\r
3934                 *MESH_NUMTVFACES        2\r
3935                 *MESH_TFACELIST {\r
3936                         *MESH_TFACE     0       0       2       1\r
3937                         *MESH_TFACE     1       2       3       1\r
3938                 }\r
3939         }\r
3940         *PROP_MOTIONBLUR        0\r
3941         *PROP_CASTSHADOW        1\r
3942         *PROP_RECVSHADOW        1\r
3943         *MATERIAL_REF   0\r
3944 }\r
3945 *GEOMOBJECT     {\r
3946         *NODE_NAME      "mat0model0surf66"\r
3947         *NODE_TM        {\r
3948                 *NODE_NAME      "mat0model0surf66"\r
3949                 *INHERIT_POS    0       0       0\r
3950                 *INHERIT_ROT    0       0       0\r
3951                 *INHERIT_SCL    0       0       0\r
3952                 *TM_ROW0        1.0     0       0\r
3953                 *TM_ROW1        0       1.0     0\r
3954                 *TM_ROW2        0       0       1.0\r
3955                 *TM_ROW3        0       0       0\r
3956                 *TM_POS 0.000000        0.000000        0.000000\r
3957         }\r
3958         *MESH   {\r
3959                 *TIMEVALUE      0\r
3960                 *MESH_NUMVERTEX 4\r
3961                 *MESH_NUMFACES  2\r
3962                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3963                 *MESH_VERTEX_LIST       {\r
3964                         *MESH_VERTEX    0       64.000000       -7.000000       2.000000\r
3965                         *MESH_VERTEX    1       31.000000       -7.000000       2.000000\r
3966                         *MESH_VERTEX    2       64.000000       -7.000000       6.000000\r
3967                         *MESH_VERTEX    3       31.000000       -7.000000       6.000000\r
3968                 }\r
3969                 *MESH_NORMALS   {\r
3970                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
3971                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
3972                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
3973                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
3974                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
3975                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
3976                 }\r
3977                 *MESH_FACE_LIST {\r
3978                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3979                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3980                 }\r
3981                 *MESH_NUMTVERTEX        4\r
3982                 *MESH_TVERTLIST {\r
3983                         *MESH_TVERT     0       0.500000        0.015625        1.000000\r
3984                         *MESH_TVERT     1       0.242188        0.015625        1.000000\r
3985                         *MESH_TVERT     2       0.500000        0.046875        1.000000\r
3986                         *MESH_TVERT     3       0.242188        0.046875        1.000000\r
3987                 }\r
3988                 *MESH_NUMTVFACES        2\r
3989                 *MESH_TFACELIST {\r
3990                         *MESH_TFACE     0       0       2       1\r
3991                         *MESH_TFACE     1       2       3       1\r
3992                 }\r
3993         }\r
3994         *PROP_MOTIONBLUR        0\r
3995         *PROP_CASTSHADOW        1\r
3996         *PROP_RECVSHADOW        1\r
3997         *MATERIAL_REF   0\r
3998 }\r
3999 *GEOMOBJECT     {\r
4000         *NODE_NAME      "mat0model0surf67"\r
4001         *NODE_TM        {\r
4002                 *NODE_NAME      "mat0model0surf67"\r
4003                 *INHERIT_POS    0       0       0\r
4004                 *INHERIT_ROT    0       0       0\r
4005                 *INHERIT_SCL    0       0       0\r
4006                 *TM_ROW0        1.0     0       0\r
4007                 *TM_ROW1        0       1.0     0\r
4008                 *TM_ROW2        0       0       1.0\r
4009                 *TM_ROW3        0       0       0\r
4010                 *TM_POS 0.000000        0.000000        0.000000\r
4011         }\r
4012         *MESH   {\r
4013                 *TIMEVALUE      0\r
4014                 *MESH_NUMVERTEX 10\r
4015                 *MESH_NUMFACES  8\r
4016                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4017                 *MESH_VERTEX_LIST       {\r
4018                         *MESH_VERTEX    0       32.000004       0.000000        0.000000\r
4019                         *MESH_VERTEX    1       32.000004       0.000000        8.000000\r
4020                         *MESH_VERTEX    2       30.000004       14.000000       8.000000\r
4021                         *MESH_VERTEX    3       30.000004       14.000000       0.000000\r
4022                         *MESH_VERTEX    4       30.000004       -14.000002      8.000000\r
4023                         *MESH_VERTEX    5       30.000004       -14.000002      0.000000\r
4024                         *MESH_VERTEX    6       24.000004       24.000000       0.000000\r
4025                         *MESH_VERTEX    7       24.000004       -24.000004      0.000000\r
4026                         *MESH_VERTEX    8       24.000004       24.000000       8.000000\r
4027                         *MESH_VERTEX    9       24.000004       -24.000004      8.000000\r
4028                 }\r
4029                 *MESH_NORMALS   {\r
4030                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
4031                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
4032                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
4033                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
4034                         *MESH_FACENORMAL        4       0.000000        0.000000        1.000000\r
4035                         *MESH_FACENORMAL        5       0.000000        0.000000        1.000000\r
4036                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
4037                         *MESH_FACENORMAL        7       0.000000        0.000000        1.000000\r
4038                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
4039                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
4040                         *MESH_VERTEXNORMAL      2       0.923880        0.382683        0.000000\r
4041                         *MESH_VERTEXNORMAL      3       0.923880        0.382683        0.000000\r
4042                         *MESH_VERTEXNORMAL      4       0.923880        -0.382683       0.000000\r
4043                         *MESH_VERTEXNORMAL      5       0.923880        -0.382683       0.000000\r
4044                         *MESH_VERTEXNORMAL      6       0.707107        0.707107        0.000000\r
4045                         *MESH_VERTEXNORMAL      7       0.707107        -0.707107       0.000000\r
4046                         *MESH_VERTEXNORMAL      8       0.707107        0.707107        0.000000\r
4047                         *MESH_VERTEXNORMAL      9       0.707107        -0.707107       0.000000\r
4048                 }\r
4049                 *MESH_FACE_LIST {\r
4050                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4051                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4052                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4053                         *MESH_FACE      3       A:      0       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4054                         *MESH_FACE      4       A:      2       B:      3       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4055                         *MESH_FACE      5       A:      4       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4056                         *MESH_FACE      6       A:      2       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4057                         *MESH_FACE      7       A:      4       B:      9       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4058                 }\r
4059                 *MESH_NUMTVERTEX        10\r
4060                 *MESH_TVERTLIST {\r
4061                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
4062                         *MESH_TVERT     1       0.000000        0.062500        1.000000\r
4063                         *MESH_TVERT     2       0.125000        0.062500        1.000000\r
4064                         *MESH_TVERT     3       0.125000        0.000000        1.000000\r
4065                         *MESH_TVERT     4       -0.125000       0.062500        1.000000\r
4066                         *MESH_TVERT     5       -0.125000       0.000000        1.000000\r
4067                         *MESH_TVERT     6       0.250000        0.000000        1.000000\r
4068                         *MESH_TVERT     7       -0.250000       0.000000        1.000000\r
4069                         *MESH_TVERT     8       0.250000        0.062500        1.000000\r
4070                         *MESH_TVERT     9       -0.250000       0.062500        1.000000\r
4071                 }\r
4072                 *MESH_NUMTVFACES        8\r
4073                 *MESH_TFACELIST {\r
4074                         *MESH_TFACE     0       0       2       1\r
4075                         *MESH_TFACE     1       0       3       2\r
4076                         *MESH_TFACE     2       0       1       4\r
4077                         *MESH_TFACE     3       0       4       5\r
4078                         *MESH_TFACE     4       2       3       6\r
4079                         *MESH_TFACE     5       4       7       5\r
4080                         *MESH_TFACE     6       2       6       8\r
4081                         *MESH_TFACE     7       4       9       7\r
4082                 }\r
4083         }\r
4084         *PROP_MOTIONBLUR        0\r
4085         *PROP_CASTSHADOW        1\r
4086         *PROP_RECVSHADOW        1\r
4087         *MATERIAL_REF   0\r
4088 }\r
4089 *GEOMOBJECT     {\r
4090         *NODE_NAME      "mat0model0surf68"\r
4091         *NODE_TM        {\r
4092                 *NODE_NAME      "mat0model0surf68"\r
4093                 *INHERIT_POS    0       0       0\r
4094                 *INHERIT_ROT    0       0       0\r
4095                 *INHERIT_SCL    0       0       0\r
4096                 *TM_ROW0        1.0     0       0\r
4097                 *TM_ROW1        0       1.0     0\r
4098                 *TM_ROW2        0       0       1.0\r
4099                 *TM_ROW3        0       0       0\r
4100                 *TM_POS 0.000000        0.000000        0.000000\r
4101         }\r
4102         *MESH   {\r
4103                 *TIMEVALUE      0\r
4104                 *MESH_NUMVERTEX 10\r
4105                 *MESH_NUMFACES  8\r
4106                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4107                 *MESH_VERTEX_LIST       {\r
4108                         *MESH_VERTEX    0       24.000004       24.000000       0.000000\r
4109                         *MESH_VERTEX    1       24.000004       24.000000       8.000000\r
4110                         *MESH_VERTEX    2       14.000002       30.000000       8.000000\r
4111                         *MESH_VERTEX    3       14.000002       30.000000       0.000000\r
4112                         *MESH_VERTEX    4       0.000000        32.000000       0.000000\r
4113                         *MESH_VERTEX    5       0.000000        32.000000       8.000000\r
4114                         *MESH_VERTEX    6       -14.000000      30.000000       8.000000\r
4115                         *MESH_VERTEX    7       -14.000000      30.000000       0.000000\r
4116                         *MESH_VERTEX    8       -24.000000      24.000000       0.000000\r
4117                         *MESH_VERTEX    9       -24.000000      24.000000       8.000000\r
4118                 }\r
4119                 *MESH_NORMALS   {\r
4120                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
4121                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
4122                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
4123                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
4124                         *MESH_FACENORMAL        4       0.000000        0.000000        1.000000\r
4125                         *MESH_FACENORMAL        5       0.000000        0.000000        1.000000\r
4126                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
4127                         *MESH_FACENORMAL        7       0.000000        0.000000        1.000000\r
4128                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
4129                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
4130                         *MESH_VERTEXNORMAL      2       0.382683        0.923880        0.000000\r
4131                         *MESH_VERTEXNORMAL      3       0.382683        0.923880        0.000000\r
4132                         *MESH_VERTEXNORMAL      4       0.000000        1.000000        0.000000\r
4133                         *MESH_VERTEXNORMAL      5       0.000000        1.000000        0.000000\r
4134                         *MESH_VERTEXNORMAL      6       -0.382683       0.923880        0.000000\r
4135                         *MESH_VERTEXNORMAL      7       -0.382683       0.923880        0.000000\r
4136                         *MESH_VERTEXNORMAL      8       -0.707107       0.707107        0.000000\r
4137                         *MESH_VERTEXNORMAL      9       -0.707107       0.707107        0.000000\r
4138                 }\r
4139                 *MESH_FACE_LIST {\r
4140                         *MESH_FACE      0       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4141                         *MESH_FACE      1       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4142                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4143                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4144                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4145                         *MESH_FACE      5       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4146                         *MESH_FACE      6       A:      6       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4147                         *MESH_FACE      7       A:      6       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4148                 }\r
4149                 *MESH_NUMTVERTEX        10\r
4150                 *MESH_TVERTLIST {\r
4151                         *MESH_TVERT     0       0.250000        0.000000        1.000000\r
4152                         *MESH_TVERT     1       0.250000        0.062500        1.000000\r
4153                         *MESH_TVERT     2       0.375000        0.062500        1.000000\r
4154                         *MESH_TVERT     3       0.375000        0.000000        1.000000\r
4155                         *MESH_TVERT     4       0.500000        0.000000        1.000000\r
4156                         *MESH_TVERT     5       0.500000        0.062500        1.000000\r
4157                         *MESH_TVERT     6       0.625000        0.062500        1.000000\r
4158                         *MESH_TVERT     7       0.625000        0.000000        1.000000\r
4159                         *MESH_TVERT     8       0.750000        0.000000        1.000000\r
4160                         *MESH_TVERT     9       0.750000        0.062500        1.000000\r
4161                 }\r
4162                 *MESH_NUMTVFACES        8\r
4163                 *MESH_TFACELIST {\r
4164                         *MESH_TFACE     0       2       3       4\r
4165                         *MESH_TFACE     1       2       4       5\r
4166                         *MESH_TFACE     2       0       3       2\r
4167                         *MESH_TFACE     3       0       2       1\r
4168                         *MESH_TFACE     4       4       6       5\r
4169                         *MESH_TFACE     5       4       7       6\r
4170                         *MESH_TFACE     6       6       7       8\r
4171                         *MESH_TFACE     7       6       8       9\r
4172                 }\r
4173         }\r
4174         *PROP_MOTIONBLUR        0\r
4175         *PROP_CASTSHADOW        1\r
4176         *PROP_RECVSHADOW        1\r
4177         *MATERIAL_REF   0\r
4178 }\r
4179 *GEOMOBJECT     {\r
4180         *NODE_NAME      "mat0model0surf69"\r
4181         *NODE_TM        {\r
4182                 *NODE_NAME      "mat0model0surf69"\r
4183                 *INHERIT_POS    0       0       0\r
4184                 *INHERIT_ROT    0       0       0\r
4185                 *INHERIT_SCL    0       0       0\r
4186                 *TM_ROW0        1.0     0       0\r
4187                 *TM_ROW1        0       1.0     0\r
4188                 *TM_ROW2        0       0       1.0\r
4189                 *TM_ROW3        0       0       0\r
4190                 *TM_POS 0.000000        0.000000        0.000000\r
4191         }\r
4192         *MESH   {\r
4193                 *TIMEVALUE      0\r
4194                 *MESH_NUMVERTEX 10\r
4195                 *MESH_NUMFACES  8\r
4196                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4197                 *MESH_VERTEX_LIST       {\r
4198                         *MESH_VERTEX    0       14.000002       -30.000004      8.000000\r
4199                         *MESH_VERTEX    1       24.000004       -24.000004      8.000000\r
4200                         *MESH_VERTEX    2       24.000004       -24.000004      0.000000\r
4201                         *MESH_VERTEX    3       14.000002       -30.000004      0.000000\r
4202                         *MESH_VERTEX    4       0.000000        -32.000004      0.000000\r
4203                         *MESH_VERTEX    5       -14.000000      -30.000004      8.000000\r
4204                         *MESH_VERTEX    6       0.000000        -32.000004      8.000000\r
4205                         *MESH_VERTEX    7       -14.000000      -30.000004      0.000000\r
4206                         *MESH_VERTEX    8       -24.000000      -24.000004      0.000000\r
4207                         *MESH_VERTEX    9       -24.000000      -24.000004      8.000000\r
4208                 }\r
4209                 *MESH_NORMALS   {\r
4210                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
4211                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
4212                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
4213                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
4214                         *MESH_FACENORMAL        4       0.000000        0.000000        1.000000\r
4215                         *MESH_FACENORMAL        5       0.000000        0.000000        1.000000\r
4216                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
4217                         *MESH_FACENORMAL        7       0.000000        0.000000        1.000000\r
4218                         *MESH_VERTEXNORMAL      0       0.382683        -0.923880       0.000000\r
4219                         *MESH_VERTEXNORMAL      1       0.707107        -0.707107       0.000000\r
4220                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
4221                         *MESH_VERTEXNORMAL      3       0.382683        -0.923880       0.000000\r
4222                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
4223                         *MESH_VERTEXNORMAL      5       -0.382683       -0.923880       0.000000\r
4224                         *MESH_VERTEXNORMAL      6       0.000000        -1.000000       0.000000\r
4225                         *MESH_VERTEXNORMAL      7       -0.382683       -0.923880       0.000000\r
4226                         *MESH_VERTEXNORMAL      8       -0.707107       -0.707107       0.000000\r
4227                         *MESH_VERTEXNORMAL      9       -0.707107       -0.707107       0.000000\r
4228                 }\r
4229                 *MESH_FACE_LIST {\r
4230                         *MESH_FACE      0       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4231                         *MESH_FACE      1       A:      0       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4232                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4233                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4234                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4235                         *MESH_FACE      5       A:      4       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4236                         *MESH_FACE      6       A:      5       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4237                         *MESH_FACE      7       A:      5       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4238                 }\r
4239                 *MESH_NUMTVERTEX        10\r
4240                 *MESH_TVERTLIST {\r
4241                         *MESH_TVERT     0       0.625000        0.062500        1.000000\r
4242                         *MESH_TVERT     1       0.750000        0.062500        1.000000\r
4243                         *MESH_TVERT     2       0.750000        0.000000        1.000000\r
4244                         *MESH_TVERT     3       0.625000        0.000000        1.000000\r
4245                         *MESH_TVERT     4       0.500000        0.000000        1.000000\r
4246                         *MESH_TVERT     5       0.375000        0.062500        1.000000\r
4247                         *MESH_TVERT     6       0.500000        0.062500        1.000000\r
4248                         *MESH_TVERT     7       0.375000        0.000000        1.000000\r
4249                         *MESH_TVERT     8       0.250000        0.000000        1.000000\r
4250                         *MESH_TVERT     9       0.250000        0.062500        1.000000\r
4251                 }\r
4252                 *MESH_NUMTVFACES        8\r
4253                 *MESH_TFACELIST {\r
4254                         *MESH_TFACE     0       0       4       3\r
4255                         *MESH_TFACE     1       0       6       4\r
4256                         *MESH_TFACE     2       0       3       2\r
4257                         *MESH_TFACE     3       0       2       1\r
4258                         *MESH_TFACE     4       4       6       5\r
4259                         *MESH_TFACE     5       4       5       7\r
4260                         *MESH_TFACE     6       5       8       7\r
4261                         *MESH_TFACE     7       5       9       8\r
4262                 }\r
4263         }\r
4264         *PROP_MOTIONBLUR        0\r
4265         *PROP_CASTSHADOW        1\r
4266         *PROP_RECVSHADOW        1\r
4267         *MATERIAL_REF   0\r
4268 }\r
4269 *GEOMOBJECT     {\r
4270         *NODE_NAME      "mat0model0surf70"\r
4271         *NODE_TM        {\r
4272                 *NODE_NAME      "mat0model0surf70"\r
4273                 *INHERIT_POS    0       0       0\r
4274                 *INHERIT_ROT    0       0       0\r
4275                 *INHERIT_SCL    0       0       0\r
4276                 *TM_ROW0        1.0     0       0\r
4277                 *TM_ROW1        0       1.0     0\r
4278                 *TM_ROW2        0       0       1.0\r
4279                 *TM_ROW3        0       0       0\r
4280                 *TM_POS 0.000000        0.000000        0.000000\r
4281         }\r
4282         *MESH   {\r
4283                 *TIMEVALUE      0\r
4284                 *MESH_NUMVERTEX 6\r
4285                 *MESH_NUMFACES  4\r
4286                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4287                 *MESH_VERTEX_LIST       {\r
4288                         *MESH_VERTEX    0       12.000000       0.000000        8.000000\r
4289                         *MESH_VERTEX    1       12.000000       0.000000        16.000000\r
4290                         *MESH_VERTEX    2       9.000000        9.000000        16.000000\r
4291                         *MESH_VERTEX    3       9.000000        9.000000        8.000000\r
4292                         *MESH_VERTEX    4       9.000000        -9.000000       16.000000\r
4293                         *MESH_VERTEX    5       9.000000        -9.000000       8.000000\r
4294                 }\r
4295                 *MESH_NORMALS   {\r
4296                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
4297                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
4298                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
4299                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
4300                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
4301                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
4302                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
4303                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
4304                         *MESH_VERTEXNORMAL      4       0.707107        -0.707107       0.000000\r
4305                         *MESH_VERTEXNORMAL      5       0.707107        -0.707107       0.000000\r
4306                 }\r
4307                 *MESH_FACE_LIST {\r
4308                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4309                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4310                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4311                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4312                 }\r
4313                 *MESH_NUMTVERTEX        6\r
4314                 *MESH_TVERTLIST {\r
4315                         *MESH_TVERT     0       0.375000        0.000000        1.000000\r
4316                         *MESH_TVERT     1       0.375000        0.062500        1.000000\r
4317                         *MESH_TVERT     2       0.468750        0.062500        1.000000\r
4318                         *MESH_TVERT     3       0.468750        0.000000        1.000000\r
4319                         *MESH_TVERT     4       0.281250        0.062500        1.000000\r
4320                         *MESH_TVERT     5       0.281250        0.000000        1.000000\r
4321                 }\r
4322                 *MESH_NUMTVFACES        4\r
4323                 *MESH_TFACELIST {\r
4324                         *MESH_TFACE     0       0       2       1\r
4325                         *MESH_TFACE     1       0       3       2\r
4326                         *MESH_TFACE     2       4       0       1\r
4327                         *MESH_TFACE     3       4       5       0\r
4328                 }\r
4329         }\r
4330         *PROP_MOTIONBLUR        0\r
4331         *PROP_CASTSHADOW        1\r
4332         *PROP_RECVSHADOW        1\r
4333         *MATERIAL_REF   0\r
4334 }\r
4335 *GEOMOBJECT     {\r
4336         *NODE_NAME      "mat0model0surf71"\r
4337         *NODE_TM        {\r
4338                 *NODE_NAME      "mat0model0surf71"\r
4339                 *INHERIT_POS    0       0       0\r
4340                 *INHERIT_ROT    0       0       0\r
4341                 *INHERIT_SCL    0       0       0\r
4342                 *TM_ROW0        1.0     0       0\r
4343                 *TM_ROW1        0       1.0     0\r
4344                 *TM_ROW2        0       0       1.0\r
4345                 *TM_ROW3        0       0       0\r
4346                 *TM_POS 0.000000        0.000000        0.000000\r
4347         }\r
4348         *MESH   {\r
4349                 *TIMEVALUE      0\r
4350                 *MESH_NUMVERTEX 4\r
4351                 *MESH_NUMFACES  2\r
4352                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4353                 *MESH_VERTEX_LIST       {\r
4354                         *MESH_VERTEX    0       7.000000        64.000000       2.000000\r
4355                         *MESH_VERTEX    1       7.000000        31.000000       2.000000\r
4356                         *MESH_VERTEX    2       7.000000        64.000000       6.000000\r
4357                         *MESH_VERTEX    3       7.000000        31.000000       6.000000\r
4358                 }\r
4359                 *MESH_NORMALS   {\r
4360                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
4361                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
4362                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
4363                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
4364                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
4365                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
4366                 }\r
4367                 *MESH_FACE_LIST {\r
4368                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4369                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4370                 }\r
4371                 *MESH_NUMTVERTEX        4\r
4372                 *MESH_TVERTLIST {\r
4373                         *MESH_TVERT     0       0.500000        0.015625        1.000000\r
4374                         *MESH_TVERT     1       0.242188        0.015625        1.000000\r
4375                         *MESH_TVERT     2       0.500000        0.046875        1.000000\r
4376                         *MESH_TVERT     3       0.242188        0.046875        1.000000\r
4377                 }\r
4378                 *MESH_NUMTVFACES        2\r
4379                 *MESH_TFACELIST {\r
4380                         *MESH_TFACE     0       0       2       1\r
4381                         *MESH_TFACE     1       2       3       1\r
4382                 }\r
4383         }\r
4384         *PROP_MOTIONBLUR        0\r
4385         *PROP_CASTSHADOW        1\r
4386         *PROP_RECVSHADOW        1\r
4387         *MATERIAL_REF   0\r
4388 }\r
4389 *GEOMOBJECT     {\r
4390         *NODE_NAME      "mat0model0surf72"\r
4391         *NODE_TM        {\r
4392                 *NODE_NAME      "mat0model0surf72"\r
4393                 *INHERIT_POS    0       0       0\r
4394                 *INHERIT_ROT    0       0       0\r
4395                 *INHERIT_SCL    0       0       0\r
4396                 *TM_ROW0        1.0     0       0\r
4397                 *TM_ROW1        0       1.0     0\r
4398                 *TM_ROW2        0       0       1.0\r
4399                 *TM_ROW3        0       0       0\r
4400                 *TM_POS 0.000000        0.000000        0.000000\r
4401         }\r
4402         *MESH   {\r
4403                 *TIMEVALUE      0\r
4404                 *MESH_NUMVERTEX 4\r
4405                 *MESH_NUMFACES  2\r
4406                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4407                 *MESH_VERTEX_LIST       {\r
4408                         *MESH_VERTEX    0       7.000000        -31.000000      2.000000\r
4409                         *MESH_VERTEX    1       7.000000        -64.000000      2.000000\r
4410                         *MESH_VERTEX    2       7.000000        -31.000000      6.000000\r
4411                         *MESH_VERTEX    3       7.000000        -64.000000      6.000000\r
4412                 }\r
4413                 *MESH_NORMALS   {\r
4414                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
4415                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
4416                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
4417                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
4418                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
4419                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
4420                 }\r
4421                 *MESH_FACE_LIST {\r
4422                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4423                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4424                 }\r
4425                 *MESH_NUMTVERTEX        4\r
4426                 *MESH_TVERTLIST {\r
4427                         *MESH_TVERT     0       0.757812        0.015625        1.000000\r
4428                         *MESH_TVERT     1       0.500000        0.015625        1.000000\r
4429                         *MESH_TVERT     2       0.757812        0.046875        1.000000\r
4430                         *MESH_TVERT     3       0.500000        0.046875        1.000000\r
4431                 }\r
4432                 *MESH_NUMTVFACES        2\r
4433                 *MESH_TFACELIST {\r
4434                         *MESH_TFACE     0       0       2       1\r
4435                         *MESH_TFACE     1       2       3       1\r
4436                 }\r
4437         }\r
4438         *PROP_MOTIONBLUR        0\r
4439         *PROP_CASTSHADOW        1\r
4440         *PROP_RECVSHADOW        1\r
4441         *MATERIAL_REF   0\r
4442 }\r
4443 *GEOMOBJECT     {\r
4444         *NODE_NAME      "mat0model0surf73"\r
4445         *NODE_TM        {\r
4446                 *NODE_NAME      "mat0model0surf73"\r
4447                 *INHERIT_POS    0       0       0\r
4448                 *INHERIT_ROT    0       0       0\r
4449                 *INHERIT_SCL    0       0       0\r
4450                 *TM_ROW0        1.0     0       0\r
4451                 *TM_ROW1        0       1.0     0\r
4452                 *TM_ROW2        0       0       1.0\r
4453                 *TM_ROW3        0       0       0\r
4454                 *TM_POS 0.000000        0.000000        0.000000\r
4455         }\r
4456         *MESH   {\r
4457                 *TIMEVALUE      0\r
4458                 *MESH_NUMVERTEX 6\r
4459                 *MESH_NUMFACES  4\r
4460                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4461                 *MESH_VERTEX_LIST       {\r
4462                         *MESH_VERTEX    0       9.000000        9.000000        16.000000\r
4463                         *MESH_VERTEX    1       0.000000        12.000000       16.000000\r
4464                         *MESH_VERTEX    2       0.000000        12.000000       8.000000\r
4465                         *MESH_VERTEX    3       9.000000        9.000000        8.000000\r
4466                         *MESH_VERTEX    4       -9.000000       9.000000        16.000000\r
4467                         *MESH_VERTEX    5       -9.000000       9.000000        8.000000\r
4468                 }\r
4469                 *MESH_NORMALS   {\r
4470                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
4471                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
4472                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
4473                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
4474                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
4475                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
4476                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
4477                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
4478                         *MESH_VERTEXNORMAL      4       -0.707107       0.707107        0.000000\r
4479                         *MESH_VERTEXNORMAL      5       -0.707107       0.707107        0.000000\r
4480                 }\r
4481                 *MESH_FACE_LIST {\r
4482                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4483                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4484                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4485                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4486                 }\r
4487                 *MESH_NUMTVERTEX        6\r
4488                 *MESH_TVERTLIST {\r
4489                         *MESH_TVERT     0       0.468750        0.062500        1.000000\r
4490                         *MESH_TVERT     1       0.562500        0.062500        1.000000\r
4491                         *MESH_TVERT     2       0.562500        0.000000        1.000000\r
4492                         *MESH_TVERT     3       0.468750        0.000000        1.000000\r
4493                         *MESH_TVERT     4       0.656250        0.062500        1.000000\r
4494                         *MESH_TVERT     5       0.656250        0.000000        1.000000\r
4495                 }\r
4496                 *MESH_NUMTVFACES        4\r
4497                 *MESH_TFACELIST {\r
4498                         *MESH_TFACE     0       0       2       1\r
4499                         *MESH_TFACE     1       0       3       2\r
4500                         *MESH_TFACE     2       2       4       1\r
4501                         *MESH_TFACE     3       2       5       4\r
4502                 }\r
4503         }\r
4504         *PROP_MOTIONBLUR        0\r
4505         *PROP_CASTSHADOW        1\r
4506         *PROP_RECVSHADOW        1\r
4507         *MATERIAL_REF   0\r
4508 }\r
4509 *GEOMOBJECT     {\r
4510         *NODE_NAME      "mat0model0surf74"\r
4511         *NODE_TM        {\r
4512                 *NODE_NAME      "mat0model0surf74"\r
4513                 *INHERIT_POS    0       0       0\r
4514                 *INHERIT_ROT    0       0       0\r
4515                 *INHERIT_SCL    0       0       0\r
4516                 *TM_ROW0        1.0     0       0\r
4517                 *TM_ROW1        0       1.0     0\r
4518                 *TM_ROW2        0       0       1.0\r
4519                 *TM_ROW3        0       0       0\r
4520                 *TM_POS 0.000000        0.000000        0.000000\r
4521         }\r
4522         *MESH   {\r
4523                 *TIMEVALUE      0\r
4524                 *MESH_NUMVERTEX 6\r
4525                 *MESH_NUMFACES  4\r
4526                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4527                 *MESH_VERTEX_LIST       {\r
4528                         *MESH_VERTEX    0       0.000000        -12.000000      8.000000\r
4529                         *MESH_VERTEX    1       0.000000        -12.000000      16.000000\r
4530                         *MESH_VERTEX    2       9.000000        -9.000000       16.000000\r
4531                         *MESH_VERTEX    3       9.000000        -9.000000       8.000000\r
4532                         *MESH_VERTEX    4       -9.000000       -9.000000       16.000000\r
4533                         *MESH_VERTEX    5       -9.000000       -9.000000       8.000000\r
4534                 }\r
4535                 *MESH_NORMALS   {\r
4536                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
4537                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
4538                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
4539                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
4540                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
4541                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
4542                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
4543                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
4544                         *MESH_VERTEXNORMAL      4       -0.707107       -0.707107       0.000000\r
4545                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
4546                 }\r
4547                 *MESH_FACE_LIST {\r
4548                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4549                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4550                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4551                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4552                 }\r
4553                 *MESH_NUMTVERTEX        6\r
4554                 *MESH_TVERTLIST {\r
4555                         *MESH_TVERT     0       0.187500        0.000000        1.000000\r
4556                         *MESH_TVERT     1       0.187500        0.062500        1.000000\r
4557                         *MESH_TVERT     2       0.281250        0.062500        1.000000\r
4558                         *MESH_TVERT     3       0.281250        0.000000        1.000000\r
4559                         *MESH_TVERT     4       0.093750        0.062500        1.000000\r
4560                         *MESH_TVERT     5       0.093750        0.000000        1.000000\r
4561                 }\r
4562                 *MESH_NUMTVFACES        4\r
4563                 *MESH_TFACELIST {\r
4564                         *MESH_TFACE     0       0       2       1\r
4565                         *MESH_TFACE     1       0       3       2\r
4566                         *MESH_TFACE     2       4       0       1\r
4567                         *MESH_TFACE     3       4       5       0\r
4568                 }\r
4569         }\r
4570         *PROP_MOTIONBLUR        0\r
4571         *PROP_CASTSHADOW        1\r
4572         *PROP_RECVSHADOW        1\r
4573         *MATERIAL_REF   0\r
4574 }\r
4575 *GEOMOBJECT     {\r
4576         *NODE_NAME      "mat0model0surf75"\r
4577         *NODE_TM        {\r
4578                 *NODE_NAME      "mat0model0surf75"\r
4579                 *INHERIT_POS    0       0       0\r
4580                 *INHERIT_ROT    0       0       0\r
4581                 *INHERIT_SCL    0       0       0\r
4582                 *TM_ROW0        1.0     0       0\r
4583                 *TM_ROW1        0       1.0     0\r
4584                 *TM_ROW2        0       0       1.0\r
4585                 *TM_ROW3        0       0       0\r
4586                 *TM_POS 0.000000        0.000000        0.000000\r
4587         }\r
4588         *MESH   {\r
4589                 *TIMEVALUE      0\r
4590                 *MESH_NUMVERTEX 9\r
4591                 *MESH_NUMFACES  8\r
4592                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4593                 *MESH_VERTEX_LIST       {\r
4594                         *MESH_VERTEX    0       12.000000       -0.000000       16.000000\r
4595                         *MESH_VERTEX    1       -0.000000       -0.000000       16.000000\r
4596                         *MESH_VERTEX    2       9.000000        9.000003        16.000000\r
4597                         *MESH_VERTEX    3       -0.000000       12.000004       16.000000\r
4598                         *MESH_VERTEX    4       9.000000        -9.000003       16.000000\r
4599                         *MESH_VERTEX    5       -0.000000       -12.000004      16.000000\r
4600                         *MESH_VERTEX    6       -9.000000       9.000003        16.000000\r
4601                         *MESH_VERTEX    7       -9.000000       -9.000003       16.000000\r
4602                         *MESH_VERTEX    8       -12.000000      -0.000000       16.000000\r
4603                 }\r
4604                 *MESH_NORMALS   {\r
4605                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
4606                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
4607                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
4608                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
4609                         *MESH_FACENORMAL        4       0.000000        0.000000        1.000000\r
4610                         *MESH_FACENORMAL        5       0.000000        0.000000        1.000000\r
4611                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
4612                         *MESH_FACENORMAL        7       0.000000        0.000000        1.000000\r
4613                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
4614                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
4615                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
4616                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
4617                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
4618                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
4619                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        1.000000\r
4620                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        1.000000\r
4621                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        1.000000\r
4622                 }\r
4623                 *MESH_FACE_LIST {\r
4624                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4625                         *MESH_FACE      1       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4626                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4627                         *MESH_FACE      3       A:      1       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4628                         *MESH_FACE      4       A:      1       B:      3       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4629                         *MESH_FACE      5       A:      1       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4630                         *MESH_FACE      6       A:      1       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4631                         *MESH_FACE      7       A:      1       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4632                 }\r
4633                 *MESH_NUMTVERTEX        9\r
4634                 *MESH_TVERTLIST {\r
4635                         *MESH_TVERT     0       0.093750        1.000000        1.000000\r
4636                         *MESH_TVERT     1       -0.000000       1.000000        1.000000\r
4637                         *MESH_TVERT     2       0.070312        1.070313        1.000000\r
4638                         *MESH_TVERT     3       -0.000000       1.093750        1.000000\r
4639                         *MESH_TVERT     4       0.070312        0.929687        1.000000\r
4640                         *MESH_TVERT     5       -0.000000       0.906250        1.000000\r
4641                         *MESH_TVERT     6       -0.070312       1.070313        1.000000\r
4642                         *MESH_TVERT     7       -0.070312       0.929687        1.000000\r
4643                         *MESH_TVERT     8       -0.093750       1.000000        1.000000\r
4644                 }\r
4645                 *MESH_NUMTVFACES        8\r
4646                 *MESH_TFACELIST {\r
4647                         *MESH_TFACE     0       0       2       1\r
4648                         *MESH_TFACE     1       1       2       3\r
4649                         *MESH_TFACE     2       0       1       4\r
4650                         *MESH_TFACE     3       1       5       4\r
4651                         *MESH_TFACE     4       1       3       6\r
4652                         *MESH_TFACE     5       1       7       5\r
4653                         *MESH_TFACE     6       1       6       8\r
4654                         *MESH_TFACE     7       1       8       7\r
4655                 }\r
4656         }\r
4657         *PROP_MOTIONBLUR        0\r
4658         *PROP_CASTSHADOW        1\r
4659         *PROP_RECVSHADOW        1\r
4660         *MATERIAL_REF   0\r
4661 }\r
4662 *GEOMOBJECT     {\r
4663         *NODE_NAME      "mat0model0surf76"\r
4664         *NODE_TM        {\r
4665                 *NODE_NAME      "mat0model0surf76"\r
4666                 *INHERIT_POS    0       0       0\r
4667                 *INHERIT_ROT    0       0       0\r
4668                 *INHERIT_SCL    0       0       0\r
4669                 *TM_ROW0        1.0     0       0\r
4670                 *TM_ROW1        0       1.0     0\r
4671                 *TM_ROW2        0       0       1.0\r
4672                 *TM_ROW3        0       0       0\r
4673                 *TM_POS 0.000000        0.000000        0.000000\r
4674         }\r
4675         *MESH   {\r
4676                 *TIMEVALUE      0\r
4677                 *MESH_NUMVERTEX 17\r
4678                 *MESH_NUMFACES  16\r
4679                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4680                 *MESH_VERTEX_LIST       {\r
4681                         *MESH_VERTEX    0       32.000000       0.000000        8.000000\r
4682                         *MESH_VERTEX    1       -0.000001       0.000000        8.000000\r
4683                         *MESH_VERTEX    2       30.000000       14.000002       8.000000\r
4684                         *MESH_VERTEX    3       24.000000       24.000004       8.000000\r
4685                         *MESH_VERTEX    4       14.000000       30.000004       8.000000\r
4686                         *MESH_VERTEX    5       -0.000001       32.000004       8.000000\r
4687                         *MESH_VERTEX    6       30.000000       -14.000002      8.000000\r
4688                         *MESH_VERTEX    7       24.000000       -24.000004      8.000000\r
4689                         *MESH_VERTEX    8       14.000000       -30.000004      8.000000\r
4690                         *MESH_VERTEX    9       -0.000001       -32.000004      8.000000\r
4691                         *MESH_VERTEX    10      -14.000000      30.000004       8.000000\r
4692                         *MESH_VERTEX    11      -14.000000      -30.000004      8.000000\r
4693                         *MESH_VERTEX    12      -24.000000      24.000004       8.000000\r
4694                         *MESH_VERTEX    13      -24.000000      -24.000004      8.000000\r
4695                         *MESH_VERTEX    14      -30.000000      14.000002       8.000000\r
4696                         *MESH_VERTEX    15      -30.000000      -14.000002      8.000000\r
4697                         *MESH_VERTEX    16      -32.000000      0.000000        8.000000\r
4698                 }\r
4699                 *MESH_NORMALS   {\r
4700                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
4701                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
4702                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
4703                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
4704                         *MESH_FACENORMAL        4       0.000000        0.000000        1.000000\r
4705                         *MESH_FACENORMAL        5       0.000000        0.000000        1.000000\r
4706                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
4707                         *MESH_FACENORMAL        7       0.000000        0.000000        1.000000\r
4708                         *MESH_FACENORMAL        8       0.000000        0.000000        1.000000\r
4709                         *MESH_FACENORMAL        9       0.000000        0.000000        1.000000\r
4710                         *MESH_FACENORMAL        10      0.000000        0.000000        1.000000\r
4711                         *MESH_FACENORMAL        11      0.000000        0.000000        1.000000\r
4712                         *MESH_FACENORMAL        12      0.000000        0.000000        1.000000\r
4713                         *MESH_FACENORMAL        13      0.000000        0.000000        1.000000\r
4714                         *MESH_FACENORMAL        14      0.000000        0.000000        1.000000\r
4715                         *MESH_FACENORMAL        15      0.000000        0.000000        1.000000\r
4716                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
4717                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
4718                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
4719                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
4720                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
4721                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
4722                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        1.000000\r
4723                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        1.000000\r
4724                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        1.000000\r
4725                         *MESH_VERTEXNORMAL      9       0.000000        0.000000        1.000000\r
4726                         *MESH_VERTEXNORMAL      10      0.000000        0.000000        1.000000\r
4727                         *MESH_VERTEXNORMAL      11      0.000000        0.000000        1.000000\r
4728                         *MESH_VERTEXNORMAL      12      0.000000        0.000000        1.000000\r
4729                         *MESH_VERTEXNORMAL      13      0.000000        0.000000        1.000000\r
4730                         *MESH_VERTEXNORMAL      14      0.000000        0.000000        1.000000\r
4731                         *MESH_VERTEXNORMAL      15      0.000000        0.000000        1.000000\r
4732                         *MESH_VERTEXNORMAL      16      0.000000        0.000000        1.000000\r
4733                 }\r
4734                 *MESH_FACE_LIST {\r
4735                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4736                         *MESH_FACE      1       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4737                         *MESH_FACE      2       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4738                         *MESH_FACE      3       A:      1       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4739                         *MESH_FACE      4       A:      0       B:      1       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4740                         *MESH_FACE      5       A:      1       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4741                         *MESH_FACE      6       A:      1       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4742                         *MESH_FACE      7       A:      1       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4743                         *MESH_FACE      8       A:      1       B:      5       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4744                         *MESH_FACE      9       A:      1       B:      11      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4745                         *MESH_FACE      10      A:      1       B:      10      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4746                         *MESH_FACE      11      A:      1       B:      13      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4747                         *MESH_FACE      12      A:      1       B:      12      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4748                         *MESH_FACE      13      A:      1       B:      15      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4749                         *MESH_FACE      14      A:      1       B:      14      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4750                         *MESH_FACE      15      A:      1       B:      16      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4751                 }\r
4752                 *MESH_NUMTVERTEX        17\r
4753                 *MESH_TVERTLIST {\r
4754                         *MESH_TVERT     0       0.250000        1.000000        1.000000\r
4755                         *MESH_TVERT     1       -0.000000       1.000000        1.000000\r
4756                         *MESH_TVERT     2       0.234375        1.109375        1.000000\r
4757                         *MESH_TVERT     3       0.187500        1.187500        1.000000\r
4758                         *MESH_TVERT     4       0.109375        1.234375        1.000000\r
4759                         *MESH_TVERT     5       -0.000000       1.250000        1.000000\r
4760                         *MESH_TVERT     6       0.234375        0.890625        1.000000\r
4761                         *MESH_TVERT     7       0.187500        0.812500        1.000000\r
4762                         *MESH_TVERT     8       0.109375        0.765625        1.000000\r
4763                         *MESH_TVERT     9       -0.000000       0.750000        1.000000\r
4764                         *MESH_TVERT     10      -0.109375       1.234375        1.000000\r
4765                         *MESH_TVERT     11      -0.109375       0.765625        1.000000\r
4766                         *MESH_TVERT     12      -0.187500       1.187500        1.000000\r
4767                         *MESH_TVERT     13      -0.187500       0.812500        1.000000\r
4768                         *MESH_TVERT     14      -0.234375       1.109375        1.000000\r
4769                         *MESH_TVERT     15      -0.234375       0.890625        1.000000\r
4770                         *MESH_TVERT     16      -0.250000       1.000000        1.000000\r
4771                 }\r
4772                 *MESH_NUMTVFACES        16\r
4773                 *MESH_TFACELIST {\r
4774                         *MESH_TFACE     0       0       2       1\r
4775                         *MESH_TFACE     1       1       2       3\r
4776                         *MESH_TFACE     2       1       3       4\r
4777                         *MESH_TFACE     3       1       4       5\r
4778                         *MESH_TFACE     4       0       1       6\r
4779                         *MESH_TFACE     5       1       7       6\r
4780                         *MESH_TFACE     6       1       8       7\r
4781                         *MESH_TFACE     7       1       9       8\r
4782                         *MESH_TFACE     8       1       5       10\r
4783                         *MESH_TFACE     9       1       11      9\r
4784                         *MESH_TFACE     10      1       10      12\r
4785                         *MESH_TFACE     11      1       13      11\r
4786                         *MESH_TFACE     12      1       12      14\r
4787                         *MESH_TFACE     13      1       15      13\r
4788                         *MESH_TFACE     14      1       14      16\r
4789                         *MESH_TFACE     15      1       16      15\r
4790                 }\r
4791         }\r
4792         *PROP_MOTIONBLUR        0\r
4793         *PROP_CASTSHADOW        1\r
4794         *PROP_RECVSHADOW        1\r
4795         *MATERIAL_REF   0\r
4796 }\r
4797 *GEOMOBJECT     {\r
4798         *NODE_NAME      "mat0model0surf77"\r
4799         *NODE_TM        {\r
4800                 *NODE_NAME      "mat0model0surf77"\r
4801                 *INHERIT_POS    0       0       0\r
4802                 *INHERIT_ROT    0       0       0\r
4803                 *INHERIT_SCL    0       0       0\r
4804                 *TM_ROW0        1.0     0       0\r
4805                 *TM_ROW1        0       1.0     0\r
4806                 *TM_ROW2        0       0       1.0\r
4807                 *TM_ROW3        0       0       0\r
4808                 *TM_POS 0.000000        0.000000        0.000000\r
4809         }\r
4810         *MESH   {\r
4811                 *TIMEVALUE      0\r
4812                 *MESH_NUMVERTEX 4\r
4813                 *MESH_NUMFACES  2\r
4814                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4815                 *MESH_VERTEX_LIST       {\r
4816                         *MESH_VERTEX    0       7.000000        31.000000       6.000000\r
4817                         *MESH_VERTEX    1       -7.000000       31.000000       6.000000\r
4818                         *MESH_VERTEX    2       7.000000        64.000000       6.000000\r
4819                         *MESH_VERTEX    3       -7.000000       64.000000       6.000000\r
4820                 }\r
4821                 *MESH_NORMALS   {\r
4822                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
4823                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
4824                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
4825                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
4826                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
4827                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
4828                 }\r
4829                 *MESH_FACE_LIST {\r
4830                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4831                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4832                 }\r
4833                 *MESH_NUMTVERTEX        4\r
4834                 *MESH_TVERTLIST {\r
4835                         *MESH_TVERT     0       0.054688        0.242188        1.000000\r
4836                         *MESH_TVERT     1       -0.054688       0.242188        1.000000\r
4837                         *MESH_TVERT     2       0.054688        0.500000        1.000000\r
4838                         *MESH_TVERT     3       -0.054688       0.500000        1.000000\r
4839                 }\r
4840                 *MESH_NUMTVFACES        2\r
4841                 *MESH_TFACELIST {\r
4842                         *MESH_TFACE     0       0       2       1\r
4843                         *MESH_TFACE     1       2       3       1\r
4844                 }\r
4845         }\r
4846         *PROP_MOTIONBLUR        0\r
4847         *PROP_CASTSHADOW        1\r
4848         *PROP_RECVSHADOW        1\r
4849         *MATERIAL_REF   0\r
4850 }\r
4851 *GEOMOBJECT     {\r
4852         *NODE_NAME      "mat0model0surf78"\r
4853         *NODE_TM        {\r
4854                 *NODE_NAME      "mat0model0surf78"\r
4855                 *INHERIT_POS    0       0       0\r
4856                 *INHERIT_ROT    0       0       0\r
4857                 *INHERIT_SCL    0       0       0\r
4858                 *TM_ROW0        1.0     0       0\r
4859                 *TM_ROW1        0       1.0     0\r
4860                 *TM_ROW2        0       0       1.0\r
4861                 *TM_ROW3        0       0       0\r
4862                 *TM_POS 0.000000        0.000000        0.000000\r
4863         }\r
4864         *MESH   {\r
4865                 *TIMEVALUE      0\r
4866                 *MESH_NUMVERTEX 4\r
4867                 *MESH_NUMFACES  2\r
4868                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4869                 *MESH_VERTEX_LIST       {\r
4870                         *MESH_VERTEX    0       -7.000000       31.000000       6.000000\r
4871                         *MESH_VERTEX    1       -7.000000       31.000000       2.000000\r
4872                         *MESH_VERTEX    2       -7.000000       64.000000       6.000000\r
4873                         *MESH_VERTEX    3       -7.000000       64.000000       2.000000\r
4874                 }\r
4875                 *MESH_NORMALS   {\r
4876                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
4877                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
4878                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
4879                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
4880                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
4881                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
4882                 }\r
4883                 *MESH_FACE_LIST {\r
4884                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4885                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4886                 }\r
4887                 *MESH_NUMTVERTEX        4\r
4888                 *MESH_TVERTLIST {\r
4889                         *MESH_TVERT     0       0.242188        0.046875        1.000000\r
4890                         *MESH_TVERT     1       0.242188        0.015625        1.000000\r
4891                         *MESH_TVERT     2       0.500000        0.046875        1.000000\r
4892                         *MESH_TVERT     3       0.500000        0.015625        1.000000\r
4893                 }\r
4894                 *MESH_NUMTVFACES        2\r
4895                 *MESH_TFACELIST {\r
4896                         *MESH_TFACE     0       0       2       1\r
4897                         *MESH_TFACE     1       2       3       1\r
4898                 }\r
4899         }\r
4900         *PROP_MOTIONBLUR        0\r
4901         *PROP_CASTSHADOW        1\r
4902         *PROP_RECVSHADOW        1\r
4903         *MATERIAL_REF   0\r
4904 }\r
4905 *GEOMOBJECT     {\r
4906         *NODE_NAME      "mat0model0surf79"\r
4907         *NODE_TM        {\r
4908                 *NODE_NAME      "mat0model0surf79"\r
4909                 *INHERIT_POS    0       0       0\r
4910                 *INHERIT_ROT    0       0       0\r
4911                 *INHERIT_SCL    0       0       0\r
4912                 *TM_ROW0        1.0     0       0\r
4913                 *TM_ROW1        0       1.0     0\r
4914                 *TM_ROW2        0       0       1.0\r
4915                 *TM_ROW3        0       0       0\r
4916                 *TM_POS 0.000000        0.000000        0.000000\r
4917         }\r
4918         *MESH   {\r
4919                 *TIMEVALUE      0\r
4920                 *MESH_NUMVERTEX 4\r
4921                 *MESH_NUMFACES  2\r
4922                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4923                 *MESH_VERTEX_LIST       {\r
4924                         *MESH_VERTEX    0       7.000000        -64.000000      6.000000\r
4925                         *MESH_VERTEX    1       -7.000000       -64.000000      6.000000\r
4926                         *MESH_VERTEX    2       7.000000        -31.000000      6.000000\r
4927                         *MESH_VERTEX    3       -7.000000       -31.000000      6.000000\r
4928                 }\r
4929                 *MESH_NORMALS   {\r
4930                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
4931                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
4932                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
4933                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
4934                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
4935                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
4936                 }\r
4937                 *MESH_FACE_LIST {\r
4938                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4939                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4940                 }\r
4941                 *MESH_NUMTVERTEX        4\r
4942                 *MESH_TVERTLIST {\r
4943                         *MESH_TVERT     0       0.054688        0.500000        1.000000\r
4944                         *MESH_TVERT     1       -0.054688       0.500000        1.000000\r
4945                         *MESH_TVERT     2       0.054688        0.757812        1.000000\r
4946                         *MESH_TVERT     3       -0.054688       0.757812        1.000000\r
4947                 }\r
4948                 *MESH_NUMTVFACES        2\r
4949                 *MESH_TFACELIST {\r
4950                         *MESH_TFACE     0       0       2       1\r
4951                         *MESH_TFACE     1       2       3       1\r
4952                 }\r
4953         }\r
4954         *PROP_MOTIONBLUR        0\r
4955         *PROP_CASTSHADOW        1\r
4956         *PROP_RECVSHADOW        1\r
4957         *MATERIAL_REF   0\r
4958 }\r
4959 *GEOMOBJECT     {\r
4960         *NODE_NAME      "mat0model0surf80"\r
4961         *NODE_TM        {\r
4962                 *NODE_NAME      "mat0model0surf80"\r
4963                 *INHERIT_POS    0       0       0\r
4964                 *INHERIT_ROT    0       0       0\r
4965                 *INHERIT_SCL    0       0       0\r
4966                 *TM_ROW0        1.0     0       0\r
4967                 *TM_ROW1        0       1.0     0\r
4968                 *TM_ROW2        0       0       1.0\r
4969                 *TM_ROW3        0       0       0\r
4970                 *TM_POS 0.000000        0.000000        0.000000\r
4971         }\r
4972         *MESH   {\r
4973                 *TIMEVALUE      0\r
4974                 *MESH_NUMVERTEX 4\r
4975                 *MESH_NUMFACES  2\r
4976                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4977                 *MESH_VERTEX_LIST       {\r
4978                         *MESH_VERTEX    0       -7.000000       -64.000000      6.000000\r
4979                         *MESH_VERTEX    1       -7.000000       -64.000000      2.000000\r
4980                         *MESH_VERTEX    2       -7.000000       -31.000000      6.000000\r
4981                         *MESH_VERTEX    3       -7.000000       -31.000000      2.000000\r
4982                 }\r
4983                 *MESH_NORMALS   {\r
4984                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
4985                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
4986                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
4987                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
4988                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
4989                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
4990                 }\r
4991                 *MESH_FACE_LIST {\r
4992                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4993                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4994                 }\r
4995                 *MESH_NUMTVERTEX        4\r
4996                 *MESH_TVERTLIST {\r
4997                         *MESH_TVERT     0       0.500000        0.046875        1.000000\r
4998                         *MESH_TVERT     1       0.500000        0.015625        1.000000\r
4999                         *MESH_TVERT     2       0.757812        0.046875        1.000000\r
5000                         *MESH_TVERT     3       0.757812        0.015625        1.000000\r
5001                 }\r
5002                 *MESH_NUMTVFACES        2\r
5003                 *MESH_TFACELIST {\r
5004                         *MESH_TFACE     0       0       2       1\r
5005                         *MESH_TFACE     1       2       3       1\r
5006                 }\r
5007         }\r
5008         *PROP_MOTIONBLUR        0\r
5009         *PROP_CASTSHADOW        1\r
5010         *PROP_RECVSHADOW        1\r
5011         *MATERIAL_REF   0\r
5012 }\r
5013 *GEOMOBJECT     {\r
5014         *NODE_NAME      "mat0model0surf81"\r
5015         *NODE_TM        {\r
5016                 *NODE_NAME      "mat0model0surf81"\r
5017                 *INHERIT_POS    0       0       0\r
5018                 *INHERIT_ROT    0       0       0\r
5019                 *INHERIT_SCL    0       0       0\r
5020                 *TM_ROW0        1.0     0       0\r
5021                 *TM_ROW1        0       1.0     0\r
5022                 *TM_ROW2        0       0       1.0\r
5023                 *TM_ROW3        0       0       0\r
5024                 *TM_POS 0.000000        0.000000        0.000000\r
5025         }\r
5026         *MESH   {\r
5027                 *TIMEVALUE      0\r
5028                 *MESH_NUMVERTEX 8\r
5029                 *MESH_NUMFACES  4\r
5030                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5031                 *MESH_VERTEX_LIST       {\r
5032                         *MESH_VERTEX    0       -9.000000       9.000000        16.000000\r
5033                         *MESH_VERTEX    1       -12.000000      0.000000        16.000000\r
5034                         *MESH_VERTEX    2       -12.000000      0.000000        8.000000\r
5035                         *MESH_VERTEX    3       -9.000000       9.000000        8.000000\r
5036                         *MESH_VERTEX    4       -12.000000      0.000000        8.000000\r
5037                         *MESH_VERTEX    5       -12.000000      0.000000        16.000000\r
5038                         *MESH_VERTEX    6       -9.000000       -9.000000       16.000000\r
5039                         *MESH_VERTEX    7       -9.000000       -9.000000       8.000000\r
5040                 }\r
5041                 *MESH_NORMALS   {\r
5042                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
5043                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
5044                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
5045                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
5046                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
5047                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
5048                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
5049                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
5050                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
5051                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
5052                         *MESH_VERTEXNORMAL      6       -0.707107       -0.707107       0.000000\r
5053                         *MESH_VERTEXNORMAL      7       -0.707107       -0.707107       0.000000\r
5054                 }\r
5055                 *MESH_FACE_LIST {\r
5056                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5057                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5058                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5059                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5060                 }\r
5061                 *MESH_NUMTVERTEX        8\r
5062                 *MESH_TVERTLIST {\r
5063                         *MESH_TVERT     0       0.656250        0.062500        1.000000\r
5064                         *MESH_TVERT     1       0.750000        0.062500        1.000000\r
5065                         *MESH_TVERT     2       0.750000        0.000000        1.000000\r
5066                         *MESH_TVERT     3       0.656250        0.000000        1.000000\r
5067                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
5068                         *MESH_TVERT     5       0.000000        0.062500        1.000000\r
5069                         *MESH_TVERT     6       0.093750        0.062500        1.000000\r
5070                         *MESH_TVERT     7       0.093750        0.000000        1.000000\r
5071                 }\r
5072                 *MESH_NUMTVFACES        4\r
5073                 *MESH_TFACELIST {\r
5074                         *MESH_TFACE     0       0       2       1\r
5075                         *MESH_TFACE     1       0       3       2\r
5076                         *MESH_TFACE     2       4       6       5\r
5077                         *MESH_TFACE     3       4       7       6\r
5078                 }\r
5079         }\r
5080         *PROP_MOTIONBLUR        0\r
5081         *PROP_CASTSHADOW        1\r
5082         *PROP_RECVSHADOW        1\r
5083         *MATERIAL_REF   0\r
5084 }\r
5085 *GEOMOBJECT     {\r
5086         *NODE_NAME      "mat0model0surf82"\r
5087         *NODE_TM        {\r
5088                 *NODE_NAME      "mat0model0surf82"\r
5089                 *INHERIT_POS    0       0       0\r
5090                 *INHERIT_ROT    0       0       0\r
5091                 *INHERIT_SCL    0       0       0\r
5092                 *TM_ROW0        1.0     0       0\r
5093                 *TM_ROW1        0       1.0     0\r
5094                 *TM_ROW2        0       0       1.0\r
5095                 *TM_ROW3        0       0       0\r
5096                 *TM_POS 0.000000        0.000000        0.000000\r
5097         }\r
5098         *MESH   {\r
5099                 *TIMEVALUE      0\r
5100                 *MESH_NUMVERTEX 12\r
5101                 *MESH_NUMFACES  8\r
5102                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5103                 *MESH_VERTEX_LIST       {\r
5104                         *MESH_VERTEX    0       -24.000000      24.000000       0.000000\r
5105                         *MESH_VERTEX    1       -24.000000      24.000000       8.000000\r
5106                         *MESH_VERTEX    2       -30.000000      14.000000       8.000000\r
5107                         *MESH_VERTEX    3       -30.000000      14.000000       0.000000\r
5108                         *MESH_VERTEX    4       -32.000000      0.000000        0.000000\r
5109                         *MESH_VERTEX    5       -32.000000      0.000000        0.000000\r
5110                         *MESH_VERTEX    6       -32.000000      0.000000        8.000000\r
5111                         *MESH_VERTEX    7       -30.000000      -14.000002      8.000000\r
5112                         *MESH_VERTEX    8       -32.000000      0.000000        8.000000\r
5113                         *MESH_VERTEX    9       -30.000000      -14.000002      0.000000\r
5114                         *MESH_VERTEX    10      -24.000000      -24.000004      0.000000\r
5115                         *MESH_VERTEX    11      -24.000000      -24.000004      8.000000\r
5116                 }\r
5117                 *MESH_NORMALS   {\r
5118                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
5119                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
5120                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
5121                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
5122                         *MESH_FACENORMAL        4       0.000000        0.000000        1.000000\r
5123                         *MESH_FACENORMAL        5       0.000000        0.000000        1.000000\r
5124                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
5125                         *MESH_FACENORMAL        7       0.000000        0.000000        1.000000\r
5126                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
5127                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
5128                         *MESH_VERTEXNORMAL      2       -0.923880       0.382683        0.000000\r
5129                         *MESH_VERTEXNORMAL      3       -0.923880       0.382683        0.000000\r
5130                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
5131                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
5132                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
5133                         *MESH_VERTEXNORMAL      7       -0.923880       -0.382683       0.000000\r
5134                         *MESH_VERTEXNORMAL      8       -1.000000       0.000000        0.000000\r
5135                         *MESH_VERTEXNORMAL      9       -0.923880       -0.382683       0.000000\r
5136                         *MESH_VERTEXNORMAL      10      -0.707107       -0.707107       0.000000\r
5137                         *MESH_VERTEXNORMAL      11      -0.707107       -0.707107       0.000000\r
5138                 }\r
5139                 *MESH_FACE_LIST {\r
5140                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5141                         *MESH_FACE      1       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5142                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5143                         *MESH_FACE      3       A:      2       B:      4       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5144                         *MESH_FACE      4       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5145                         *MESH_FACE      5       A:      5       B:      9       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5146                         *MESH_FACE      6       A:      7       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5147                         *MESH_FACE      7       A:      7       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5148                 }\r
5149                 *MESH_NUMTVERTEX        12\r
5150                 *MESH_TVERTLIST {\r
5151                         *MESH_TVERT     0       0.750000        0.000000        1.000000\r
5152                         *MESH_TVERT     1       0.750000        0.062500        1.000000\r
5153                         *MESH_TVERT     2       0.875000        0.062500        1.000000\r
5154                         *MESH_TVERT     3       0.875000        0.000000        1.000000\r
5155                         *MESH_TVERT     4       1.000000        0.000000        1.000000\r
5156                         *MESH_TVERT     5       -1.000000       0.000000        1.000000\r
5157                         *MESH_TVERT     6       -1.000000       0.062500        1.000000\r
5158                         *MESH_TVERT     7       -0.875000       0.062500        1.000000\r
5159                         *MESH_TVERT     8       1.000000        0.062500        1.000000\r
5160                         *MESH_TVERT     9       -0.875000       0.000000        1.000000\r
5161                         *MESH_TVERT     10      -0.750000       0.000000        1.000000\r
5162                         *MESH_TVERT     11      -0.750000       0.062500        1.000000\r
5163                 }\r
5164                 *MESH_NUMTVFACES        8\r
5165                 *MESH_TFACELIST {\r
5166                         *MESH_TFACE     0       0       3       2\r
5167                         *MESH_TFACE     1       2       3       4\r
5168                         *MESH_TFACE     2       0       2       1\r
5169                         *MESH_TFACE     3       2       4       8\r
5170                         *MESH_TFACE     4       5       7       6\r
5171                         *MESH_TFACE     5       5       9       7\r
5172                         *MESH_TFACE     6       7       9       10\r
5173                         *MESH_TFACE     7       7       10      11\r
5174                 }\r
5175         }\r
5176         *PROP_MOTIONBLUR        0\r
5177         *PROP_CASTSHADOW        1\r
5178         *PROP_RECVSHADOW        1\r
5179         *MATERIAL_REF   0\r
5180 }\r
5181 *GEOMOBJECT     {\r
5182         *NODE_NAME      "mat0model0surf83"\r
5183         *NODE_TM        {\r
5184                 *NODE_NAME      "mat0model0surf83"\r
5185                 *INHERIT_POS    0       0       0\r
5186                 *INHERIT_ROT    0       0       0\r
5187                 *INHERIT_SCL    0       0       0\r
5188                 *TM_ROW0        1.0     0       0\r
5189                 *TM_ROW1        0       1.0     0\r
5190                 *TM_ROW2        0       0       1.0\r
5191                 *TM_ROW3        0       0       0\r
5192                 *TM_POS 0.000000        0.000000        0.000000\r
5193         }\r
5194         *MESH   {\r
5195                 *TIMEVALUE      0\r
5196                 *MESH_NUMVERTEX 4\r
5197                 *MESH_NUMFACES  2\r
5198                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5199                 *MESH_VERTEX_LIST       {\r
5200                         *MESH_VERTEX    0       -32.000000      80.000000       8.000000\r
5201                         *MESH_VERTEX    1       -32.000000      80.000000       0.000000\r
5202                         *MESH_VERTEX    2       32.000000       80.000000       8.000000\r
5203                         *MESH_VERTEX    3       32.000000       80.000000       0.000000\r
5204                 }\r
5205                 *MESH_NORMALS   {\r
5206                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
5207                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
5208                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
5209                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
5210                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
5211                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
5212                 }\r
5213                 *MESH_FACE_LIST {\r
5214                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5215                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5216                 }\r
5217                 *MESH_NUMTVERTEX        4\r
5218                 *MESH_TVERTLIST {\r
5219                         *MESH_TVERT     0       -0.250000       0.062500        1.000000\r
5220                         *MESH_TVERT     1       -0.250000       0.000000        1.000000\r
5221                         *MESH_TVERT     2       0.250000        0.062500        1.000000\r
5222                         *MESH_TVERT     3       0.250000        0.000000        1.000000\r
5223                 }\r
5224                 *MESH_NUMTVFACES        2\r
5225                 *MESH_TFACELIST {\r
5226                         *MESH_TFACE     0       0       2       1\r
5227                         *MESH_TFACE     1       2       3       1\r
5228                 }\r
5229         }\r
5230         *PROP_MOTIONBLUR        0\r
5231         *PROP_CASTSHADOW        1\r
5232         *PROP_RECVSHADOW        1\r
5233         *MATERIAL_REF   0\r
5234 }\r
5235 *GEOMOBJECT     {\r
5236         *NODE_NAME      "mat0model0surf84"\r
5237         *NODE_TM        {\r
5238                 *NODE_NAME      "mat0model0surf84"\r
5239                 *INHERIT_POS    0       0       0\r
5240                 *INHERIT_ROT    0       0       0\r
5241                 *INHERIT_SCL    0       0       0\r
5242                 *TM_ROW0        1.0     0       0\r
5243                 *TM_ROW1        0       1.0     0\r
5244                 *TM_ROW2        0       0       1.0\r
5245                 *TM_ROW3        0       0       0\r
5246                 *TM_POS 0.000000        0.000000        0.000000\r
5247         }\r
5248         *MESH   {\r
5249                 *TIMEVALUE      0\r
5250                 *MESH_NUMVERTEX 4\r
5251                 *MESH_NUMFACES  2\r
5252                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5253                 *MESH_VERTEX_LIST       {\r
5254                         *MESH_VERTEX    0       32.000000       64.000000       0.000000\r
5255                         *MESH_VERTEX    1       -32.000000      64.000000       0.000000\r
5256                         *MESH_VERTEX    2       32.000000       64.000000       8.000000\r
5257                         *MESH_VERTEX    3       -32.000000      64.000000       8.000000\r
5258                 }\r
5259                 *MESH_NORMALS   {\r
5260                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
5261                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
5262                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
5263                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
5264                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
5265                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
5266                 }\r
5267                 *MESH_FACE_LIST {\r
5268                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5269                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5270                 }\r
5271                 *MESH_NUMTVERTEX        4\r
5272                 *MESH_TVERTLIST {\r
5273                         *MESH_TVERT     0       0.250000        0.000000        1.000000\r
5274                         *MESH_TVERT     1       -0.250000       0.000000        1.000000\r
5275                         *MESH_TVERT     2       0.250000        0.062500        1.000000\r
5276                         *MESH_TVERT     3       -0.250000       0.062500        1.000000\r
5277                 }\r
5278                 *MESH_NUMTVFACES        2\r
5279                 *MESH_TFACELIST {\r
5280                         *MESH_TFACE     0       0       2       1\r
5281                         *MESH_TFACE     1       2       3       1\r
5282                 }\r
5283         }\r
5284         *PROP_MOTIONBLUR        0\r
5285         *PROP_CASTSHADOW        1\r
5286         *PROP_RECVSHADOW        1\r
5287         *MATERIAL_REF   0\r
5288 }\r
5289 *GEOMOBJECT     {\r
5290         *NODE_NAME      "mat0model0surf85"\r
5291         *NODE_TM        {\r
5292                 *NODE_NAME      "mat0model0surf85"\r
5293                 *INHERIT_POS    0       0       0\r
5294                 *INHERIT_ROT    0       0       0\r
5295                 *INHERIT_SCL    0       0       0\r
5296                 *TM_ROW0        1.0     0       0\r
5297                 *TM_ROW1        0       1.0     0\r
5298                 *TM_ROW2        0       0       1.0\r
5299                 *TM_ROW3        0       0       0\r
5300                 *TM_POS 0.000000        0.000000        0.000000\r
5301         }\r
5302         *MESH   {\r
5303                 *TIMEVALUE      0\r
5304                 *MESH_NUMVERTEX 4\r
5305                 *MESH_NUMFACES  2\r
5306                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5307                 *MESH_VERTEX_LIST       {\r
5308                         *MESH_VERTEX    0       -32.000000      -64.000000      8.000000\r
5309                         *MESH_VERTEX    1       -32.000000      -64.000000      0.000000\r
5310                         *MESH_VERTEX    2       32.000000       -64.000000      8.000000\r
5311                         *MESH_VERTEX    3       32.000000       -64.000000      0.000000\r
5312                 }\r
5313                 *MESH_NORMALS   {\r
5314                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
5315                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
5316                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
5317                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
5318                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
5319                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
5320                 }\r
5321                 *MESH_FACE_LIST {\r
5322                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5323                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5324                 }\r
5325                 *MESH_NUMTVERTEX        4\r
5326                 *MESH_TVERTLIST {\r
5327                         *MESH_TVERT     0       -0.250000       0.062500        1.000000\r
5328                         *MESH_TVERT     1       -0.250000       0.000000        1.000000\r
5329                         *MESH_TVERT     2       0.250000        0.062500        1.000000\r
5330                         *MESH_TVERT     3       0.250000        0.000000        1.000000\r
5331                 }\r
5332                 *MESH_NUMTVFACES        2\r
5333                 *MESH_TFACELIST {\r
5334                         *MESH_TFACE     0       0       2       1\r
5335                         *MESH_TFACE     1       2       3       1\r
5336                 }\r
5337         }\r
5338         *PROP_MOTIONBLUR        0\r
5339         *PROP_CASTSHADOW        1\r
5340         *PROP_RECVSHADOW        1\r
5341         *MATERIAL_REF   0\r
5342 }\r
5343 *GEOMOBJECT     {\r
5344         *NODE_NAME      "mat0model0surf86"\r
5345         *NODE_TM        {\r
5346                 *NODE_NAME      "mat0model0surf86"\r
5347                 *INHERIT_POS    0       0       0\r
5348                 *INHERIT_ROT    0       0       0\r
5349                 *INHERIT_SCL    0       0       0\r
5350                 *TM_ROW0        1.0     0       0\r
5351                 *TM_ROW1        0       1.0     0\r
5352                 *TM_ROW2        0       0       1.0\r
5353                 *TM_ROW3        0       0       0\r
5354                 *TM_POS 0.000000        0.000000        0.000000\r
5355         }\r
5356         *MESH   {\r
5357                 *TIMEVALUE      0\r
5358                 *MESH_NUMVERTEX 4\r
5359                 *MESH_NUMFACES  2\r
5360                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5361                 *MESH_VERTEX_LIST       {\r
5362                         *MESH_VERTEX    0       32.000000       -80.000000      0.000000\r
5363                         *MESH_VERTEX    1       -32.000000      -80.000000      0.000000\r
5364                         *MESH_VERTEX    2       32.000000       -80.000000      8.000000\r
5365                         *MESH_VERTEX    3       -32.000000      -80.000000      8.000000\r
5366                 }\r
5367                 *MESH_NORMALS   {\r
5368                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
5369                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
5370                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
5371                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
5372                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
5373                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
5374                 }\r
5375                 *MESH_FACE_LIST {\r
5376                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5377                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5378                 }\r
5379                 *MESH_NUMTVERTEX        4\r
5380                 *MESH_TVERTLIST {\r
5381                         *MESH_TVERT     0       0.250000        0.000000        1.000000\r
5382                         *MESH_TVERT     1       -0.250000       0.000000        1.000000\r
5383                         *MESH_TVERT     2       0.250000        0.062500        1.000000\r
5384                         *MESH_TVERT     3       -0.250000       0.062500        1.000000\r
5385                 }\r
5386                 *MESH_NUMTVFACES        2\r
5387                 *MESH_TFACELIST {\r
5388                         *MESH_TFACE     0       0       2       1\r
5389                         *MESH_TFACE     1       2       3       1\r
5390                 }\r
5391         }\r
5392         *PROP_MOTIONBLUR        0\r
5393         *PROP_CASTSHADOW        1\r
5394         *PROP_RECVSHADOW        1\r
5395         *MATERIAL_REF   0\r
5396 }\r
5397 *GEOMOBJECT     {\r
5398         *NODE_NAME      "mat0model0surf87"\r
5399         *NODE_TM        {\r
5400                 *NODE_NAME      "mat0model0surf87"\r
5401                 *INHERIT_POS    0       0       0\r
5402                 *INHERIT_ROT    0       0       0\r
5403                 *INHERIT_SCL    0       0       0\r
5404                 *TM_ROW0        1.0     0       0\r
5405                 *TM_ROW1        0       1.0     0\r
5406                 *TM_ROW2        0       0       1.0\r
5407                 *TM_ROW3        0       0       0\r
5408                 *TM_POS 0.000000        0.000000        0.000000\r
5409         }\r
5410         *MESH   {\r
5411                 *TIMEVALUE      0\r
5412                 *MESH_NUMVERTEX 4\r
5413                 *MESH_NUMFACES  2\r
5414                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5415                 *MESH_VERTEX_LIST       {\r
5416                         *MESH_VERTEX    0       -32.000000      64.000000       0.000000\r
5417                         *MESH_VERTEX    1       -64.000000      32.000000       0.000000\r
5418                         *MESH_VERTEX    2       -32.000000      64.000000       8.000000\r
5419                         *MESH_VERTEX    3       -64.000000      32.000000       8.000000\r
5420                 }\r
5421                 *MESH_NORMALS   {\r
5422                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
5423                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
5424                         *MESH_VERTEXNORMAL      0       0.707107        -0.707107       0.000000\r
5425                         *MESH_VERTEXNORMAL      1       0.707107        -0.707107       0.000000\r
5426                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
5427                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
5428                 }\r
5429                 *MESH_FACE_LIST {\r
5430                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5431                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5432                 }\r
5433                 *MESH_NUMTVERTEX        4\r
5434                 *MESH_TVERTLIST {\r
5435                         *MESH_TVERT     0       0.500000        0.000000        1.000000\r
5436                         *MESH_TVERT     1       0.250000        0.000000        1.000000\r
5437                         *MESH_TVERT     2       0.500000        0.062500        1.000000\r
5438                         *MESH_TVERT     3       0.250000        0.062500        1.000000\r
5439                 }\r
5440                 *MESH_NUMTVFACES        2\r
5441                 *MESH_TFACELIST {\r
5442                         *MESH_TFACE     0       0       2       1\r
5443                         *MESH_TFACE     1       2       3       1\r
5444                 }\r
5445         }\r
5446         *PROP_MOTIONBLUR        0\r
5447         *PROP_CASTSHADOW        1\r
5448         *PROP_RECVSHADOW        1\r
5449         *MATERIAL_REF   0\r
5450 }\r
5451 *GEOMOBJECT     {\r
5452         *NODE_NAME      "mat0model0surf88"\r
5453         *NODE_TM        {\r
5454                 *NODE_NAME      "mat0model0surf88"\r
5455                 *INHERIT_POS    0       0       0\r
5456                 *INHERIT_ROT    0       0       0\r
5457                 *INHERIT_SCL    0       0       0\r
5458                 *TM_ROW0        1.0     0       0\r
5459                 *TM_ROW1        0       1.0     0\r
5460                 *TM_ROW2        0       0       1.0\r
5461                 *TM_ROW3        0       0       0\r
5462                 *TM_POS 0.000000        0.000000        0.000000\r
5463         }\r
5464         *MESH   {\r
5465                 *TIMEVALUE      0\r
5466                 *MESH_NUMVERTEX 4\r
5467                 *MESH_NUMFACES  2\r
5468                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5469                 *MESH_VERTEX_LIST       {\r
5470                         *MESH_VERTEX    0       -64.000000      7.000000        6.000000\r
5471                         *MESH_VERTEX    1       -64.000000      7.000000        2.000000\r
5472                         *MESH_VERTEX    2       -31.000000      7.000000        6.000000\r
5473                         *MESH_VERTEX    3       -31.000000      7.000000        2.000000\r
5474                 }\r
5475                 *MESH_NORMALS   {\r
5476                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
5477                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
5478                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
5479                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
5480                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
5481                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
5482                 }\r
5483                 *MESH_FACE_LIST {\r
5484                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5485                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5486                 }\r
5487                 *MESH_NUMTVERTEX        4\r
5488                 *MESH_TVERTLIST {\r
5489                         *MESH_TVERT     0       0.500000        0.046875        1.000000\r
5490                         *MESH_TVERT     1       0.500000        0.015625        1.000000\r
5491                         *MESH_TVERT     2       0.757812        0.046875        1.000000\r
5492                         *MESH_TVERT     3       0.757812        0.015625        1.000000\r
5493                 }\r
5494                 *MESH_NUMTVFACES        2\r
5495                 *MESH_TFACELIST {\r
5496                         *MESH_TFACE     0       0       2       1\r
5497                         *MESH_TFACE     1       2       3       1\r
5498                 }\r
5499         }\r
5500         *PROP_MOTIONBLUR        0\r
5501         *PROP_CASTSHADOW        1\r
5502         *PROP_RECVSHADOW        1\r
5503         *MATERIAL_REF   0\r
5504 }\r
5505 *GEOMOBJECT     {\r
5506         *NODE_NAME      "mat0model0surf89"\r
5507         *NODE_TM        {\r
5508                 *NODE_NAME      "mat0model0surf89"\r
5509                 *INHERIT_POS    0       0       0\r
5510                 *INHERIT_ROT    0       0       0\r
5511                 *INHERIT_SCL    0       0       0\r
5512                 *TM_ROW0        1.0     0       0\r
5513                 *TM_ROW1        0       1.0     0\r
5514                 *TM_ROW2        0       0       1.0\r
5515                 *TM_ROW3        0       0       0\r
5516                 *TM_POS 0.000000        0.000000        0.000000\r
5517         }\r
5518         *MESH   {\r
5519                 *TIMEVALUE      0\r
5520                 *MESH_NUMVERTEX 4\r
5521                 *MESH_NUMFACES  2\r
5522                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5523                 *MESH_VERTEX_LIST       {\r
5524                         *MESH_VERTEX    0       -31.000000      -7.000000       6.000000\r
5525                         *MESH_VERTEX    1       -64.000000      -7.000000       6.000000\r
5526                         *MESH_VERTEX    2       -31.000000      7.000000        6.000000\r
5527                         *MESH_VERTEX    3       -64.000000      7.000000        6.000000\r
5528                 }\r
5529                 *MESH_NORMALS   {\r
5530                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
5531                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
5532                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
5533                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
5534                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
5535                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
5536                 }\r
5537                 *MESH_FACE_LIST {\r
5538                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5539                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5540                 }\r
5541                 *MESH_NUMTVERTEX        4\r
5542                 *MESH_TVERTLIST {\r
5543                         *MESH_TVERT     0       0.757812        0.945312        1.000000\r
5544                         *MESH_TVERT     1       0.500000        0.945312        1.000000\r
5545                         *MESH_TVERT     2       0.757812        1.054688        1.000000\r
5546                         *MESH_TVERT     3       0.500000        1.054688        1.000000\r
5547                 }\r
5548                 *MESH_NUMTVFACES        2\r
5549                 *MESH_TFACELIST {\r
5550                         *MESH_TFACE     0       0       2       1\r
5551                         *MESH_TFACE     1       2       3       1\r
5552                 }\r
5553         }\r
5554         *PROP_MOTIONBLUR        0\r
5555         *PROP_CASTSHADOW        1\r
5556         *PROP_RECVSHADOW        1\r
5557         *MATERIAL_REF   0\r
5558 }\r
5559 *GEOMOBJECT     {\r
5560         *NODE_NAME      "mat0model0surf90"\r
5561         *NODE_TM        {\r
5562                 *NODE_NAME      "mat0model0surf90"\r
5563                 *INHERIT_POS    0       0       0\r
5564                 *INHERIT_ROT    0       0       0\r
5565                 *INHERIT_SCL    0       0       0\r
5566                 *TM_ROW0        1.0     0       0\r
5567                 *TM_ROW1        0       1.0     0\r
5568                 *TM_ROW2        0       0       1.0\r
5569                 *TM_ROW3        0       0       0\r
5570                 *TM_POS 0.000000        0.000000        0.000000\r
5571         }\r
5572         *MESH   {\r
5573                 *TIMEVALUE      0\r
5574                 *MESH_NUMVERTEX 4\r
5575                 *MESH_NUMFACES  2\r
5576                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5577                 *MESH_VERTEX_LIST       {\r
5578                         *MESH_VERTEX    0       -31.000000      -7.000000       2.000000\r
5579                         *MESH_VERTEX    1       -64.000000      -7.000000       2.000000\r
5580                         *MESH_VERTEX    2       -31.000000      -7.000000       6.000000\r
5581                         *MESH_VERTEX    3       -64.000000      -7.000000       6.000000\r
5582                 }\r
5583                 *MESH_NORMALS   {\r
5584                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
5585                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
5586                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
5587                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
5588                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
5589                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
5590                 }\r
5591                 *MESH_FACE_LIST {\r
5592                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5593                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5594                 }\r
5595                 *MESH_NUMTVERTEX        4\r
5596                 *MESH_TVERTLIST {\r
5597                         *MESH_TVERT     0       0.757812        0.015625        1.000000\r
5598                         *MESH_TVERT     1       0.500000        0.015625        1.000000\r
5599                         *MESH_TVERT     2       0.757812        0.046875        1.000000\r
5600                         *MESH_TVERT     3       0.500000        0.046875        1.000000\r
5601                 }\r
5602                 *MESH_NUMTVFACES        2\r
5603                 *MESH_TFACELIST {\r
5604                         *MESH_TFACE     0       0       2       1\r
5605                         *MESH_TFACE     1       2       3       1\r
5606                 }\r
5607         }\r
5608         *PROP_MOTIONBLUR        0\r
5609         *PROP_CASTSHADOW        1\r
5610         *PROP_RECVSHADOW        1\r
5611         *MATERIAL_REF   0\r
5612 }\r
5613 *GEOMOBJECT     {\r
5614         *NODE_NAME      "mat0model0surf91"\r
5615         *NODE_TM        {\r
5616                 *NODE_NAME      "mat0model0surf91"\r
5617                 *INHERIT_POS    0       0       0\r
5618                 *INHERIT_ROT    0       0       0\r
5619                 *INHERIT_SCL    0       0       0\r
5620                 *TM_ROW0        1.0     0       0\r
5621                 *TM_ROW1        0       1.0     0\r
5622                 *TM_ROW2        0       0       1.0\r
5623                 *TM_ROW3        0       0       0\r
5624                 *TM_POS 0.000000        0.000000        0.000000\r
5625         }\r
5626         *MESH   {\r
5627                 *TIMEVALUE      0\r
5628                 *MESH_NUMVERTEX 4\r
5629                 *MESH_NUMFACES  2\r
5630                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5631                 *MESH_VERTEX_LIST       {\r
5632                         *MESH_VERTEX    0       -64.000000      32.000000       0.000000\r
5633                         *MESH_VERTEX    1       -64.000000      -32.000000      0.000000\r
5634                         *MESH_VERTEX    2       -64.000000      32.000000       8.000000\r
5635                         *MESH_VERTEX    3       -64.000000      -32.000000      8.000000\r
5636                 }\r
5637                 *MESH_NORMALS   {\r
5638                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
5639                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
5640                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
5641                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
5642                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
5643                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
5644                 }\r
5645                 *MESH_FACE_LIST {\r
5646                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5647                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5648                 }\r
5649                 *MESH_NUMTVERTEX        4\r
5650                 *MESH_TVERTLIST {\r
5651                         *MESH_TVERT     0       0.250000        0.000000        1.000000\r
5652                         *MESH_TVERT     1       -0.250000       0.000000        1.000000\r
5653                         *MESH_TVERT     2       0.250000        0.062500        1.000000\r
5654                         *MESH_TVERT     3       -0.250000       0.062500        1.000000\r
5655                 }\r
5656                 *MESH_NUMTVFACES        2\r
5657                 *MESH_TFACELIST {\r
5658                         *MESH_TFACE     0       0       2       1\r
5659                         *MESH_TFACE     1       2       3       1\r
5660                 }\r
5661         }\r
5662         *PROP_MOTIONBLUR        0\r
5663         *PROP_CASTSHADOW        1\r
5664         *PROP_RECVSHADOW        1\r
5665         *MATERIAL_REF   0\r
5666 }\r
5667 *GEOMOBJECT     {\r
5668         *NODE_NAME      "mat0model0surf92"\r
5669         *NODE_TM        {\r
5670                 *NODE_NAME      "mat0model0surf92"\r
5671                 *INHERIT_POS    0       0       0\r
5672                 *INHERIT_ROT    0       0       0\r
5673                 *INHERIT_SCL    0       0       0\r
5674                 *TM_ROW0        1.0     0       0\r
5675                 *TM_ROW1        0       1.0     0\r
5676                 *TM_ROW2        0       0       1.0\r
5677                 *TM_ROW3        0       0       0\r
5678                 *TM_POS 0.000000        0.000000        0.000000\r
5679         }\r
5680         *MESH   {\r
5681                 *TIMEVALUE      0\r
5682                 *MESH_NUMVERTEX 4\r
5683                 *MESH_NUMFACES  2\r
5684                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5685                 *MESH_VERTEX_LIST       {\r
5686                         *MESH_VERTEX    0       -64.000000      -32.000000      8.000000\r
5687                         *MESH_VERTEX    1       -64.000000      -32.000000      0.000000\r
5688                         *MESH_VERTEX    2       -32.000000      -64.000000      8.000000\r
5689                         *MESH_VERTEX    3       -32.000000      -64.000000      0.000000\r
5690                 }\r
5691                 *MESH_NORMALS   {\r
5692                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
5693                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
5694                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
5695                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
5696                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
5697                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
5698                 }\r
5699                 *MESH_FACE_LIST {\r
5700                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5701                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5702                 }\r
5703                 *MESH_NUMTVERTEX        4\r
5704                 *MESH_TVERTLIST {\r
5705                         *MESH_TVERT     0       0.750000        0.062500        1.000000\r
5706                         *MESH_TVERT     1       0.750000        0.000000        1.000000\r
5707                         *MESH_TVERT     2       0.500000        0.062500        1.000000\r
5708                         *MESH_TVERT     3       0.500000        0.000000        1.000000\r
5709                 }\r
5710                 *MESH_NUMTVFACES        2\r
5711                 *MESH_TFACELIST {\r
5712                         *MESH_TFACE     0       0       2       1\r
5713                         *MESH_TFACE     1       2       3       1\r
5714                 }\r
5715         }\r
5716         *PROP_MOTIONBLUR        0\r
5717         *PROP_CASTSHADOW        1\r
5718         *PROP_RECVSHADOW        1\r
5719         *MATERIAL_REF   0\r
5720 }\r
5721 *GEOMOBJECT     {\r
5722         *NODE_NAME      "mat0model0surf93"\r
5723         *NODE_TM        {\r
5724                 *NODE_NAME      "mat0model0surf93"\r
5725                 *INHERIT_POS    0       0       0\r
5726                 *INHERIT_ROT    0       0       0\r
5727                 *INHERIT_SCL    0       0       0\r
5728                 *TM_ROW0        1.0     0       0\r
5729                 *TM_ROW1        0       1.0     0\r
5730                 *TM_ROW2        0       0       1.0\r
5731                 *TM_ROW3        0       0       0\r
5732                 *TM_POS 0.000000        0.000000        0.000000\r
5733         }\r
5734         *MESH   {\r
5735                 *TIMEVALUE      0\r
5736                 *MESH_NUMVERTEX 4\r
5737                 *MESH_NUMFACES  2\r
5738                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5739                 *MESH_VERTEX_LIST       {\r
5740                         *MESH_VERTEX    0       -80.000000      32.000000       8.000000\r
5741                         *MESH_VERTEX    1       -80.000000      32.000000       0.000000\r
5742                         *MESH_VERTEX    2       -32.000000      80.000000       8.000000\r
5743                         *MESH_VERTEX    3       -32.000000      80.000000       0.000000\r
5744                 }\r
5745                 *MESH_NORMALS   {\r
5746                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
5747                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
5748                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
5749                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
5750                         *MESH_VERTEXNORMAL      2       -0.707107       0.707107        0.000000\r
5751                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
5752                 }\r
5753                 *MESH_FACE_LIST {\r
5754                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5755                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5756                 }\r
5757                 *MESH_NUMTVERTEX        4\r
5758                 *MESH_TVERTLIST {\r
5759                         *MESH_TVERT     0       0.250000        0.062500        1.000000\r
5760                         *MESH_TVERT     1       0.250000        0.000000        1.000000\r
5761                         *MESH_TVERT     2       0.625000        0.062500        1.000000\r
5762                         *MESH_TVERT     3       0.625000        0.000000        1.000000\r
5763                 }\r
5764                 *MESH_NUMTVFACES        2\r
5765                 *MESH_TFACELIST {\r
5766                         *MESH_TFACE     0       0       2       1\r
5767                         *MESH_TFACE     1       2       3       1\r
5768                 }\r
5769         }\r
5770         *PROP_MOTIONBLUR        0\r
5771         *PROP_CASTSHADOW        1\r
5772         *PROP_RECVSHADOW        1\r
5773         *MATERIAL_REF   0\r
5774 }\r
5775 *GEOMOBJECT     {\r
5776         *NODE_NAME      "mat0model0surf94"\r
5777         *NODE_TM        {\r
5778                 *NODE_NAME      "mat0model0surf94"\r
5779                 *INHERIT_POS    0       0       0\r
5780                 *INHERIT_ROT    0       0       0\r
5781                 *INHERIT_SCL    0       0       0\r
5782                 *TM_ROW0        1.0     0       0\r
5783                 *TM_ROW1        0       1.0     0\r
5784                 *TM_ROW2        0       0       1.0\r
5785                 *TM_ROW3        0       0       0\r
5786                 *TM_POS 0.000000        0.000000        0.000000\r
5787         }\r
5788         *MESH   {\r
5789                 *TIMEVALUE      0\r
5790                 *MESH_NUMVERTEX 4\r
5791                 *MESH_NUMFACES  2\r
5792                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5793                 *MESH_VERTEX_LIST       {\r
5794                         *MESH_VERTEX    0       -80.000000      -32.000000      8.000000\r
5795                         *MESH_VERTEX    1       -80.000000      -32.000000      0.000000\r
5796                         *MESH_VERTEX    2       -80.000000      32.000000       8.000000\r
5797                         *MESH_VERTEX    3       -80.000000      32.000000       0.000000\r
5798                 }\r
5799                 *MESH_NORMALS   {\r
5800                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
5801                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
5802                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
5803                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
5804                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
5805                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
5806                 }\r
5807                 *MESH_FACE_LIST {\r
5808                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5809                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5810                 }\r
5811                 *MESH_NUMTVERTEX        4\r
5812                 *MESH_TVERTLIST {\r
5813                         *MESH_TVERT     0       -0.250000       0.062500        1.000000\r
5814                         *MESH_TVERT     1       -0.250000       0.000000        1.000000\r
5815                         *MESH_TVERT     2       0.250000        0.062500        1.000000\r
5816                         *MESH_TVERT     3       0.250000        0.000000        1.000000\r
5817                 }\r
5818                 *MESH_NUMTVFACES        2\r
5819                 *MESH_TFACELIST {\r
5820                         *MESH_TFACE     0       0       2       1\r
5821                         *MESH_TFACE     1       2       3       1\r
5822                 }\r
5823         }\r
5824         *PROP_MOTIONBLUR        0\r
5825         *PROP_CASTSHADOW        1\r
5826         *PROP_RECVSHADOW        1\r
5827         *MATERIAL_REF   0\r
5828 }\r
5829 *GEOMOBJECT     {\r
5830         *NODE_NAME      "mat0model0surf95"\r
5831         *NODE_TM        {\r
5832                 *NODE_NAME      "mat0model0surf95"\r
5833                 *INHERIT_POS    0       0       0\r
5834                 *INHERIT_ROT    0       0       0\r
5835                 *INHERIT_SCL    0       0       0\r
5836                 *TM_ROW0        1.0     0       0\r
5837                 *TM_ROW1        0       1.0     0\r
5838                 *TM_ROW2        0       0       1.0\r
5839                 *TM_ROW3        0       0       0\r
5840                 *TM_POS 0.000000        0.000000        0.000000\r
5841         }\r
5842         *MESH   {\r
5843                 *TIMEVALUE      0\r
5844                 *MESH_NUMVERTEX 4\r
5845                 *MESH_NUMFACES  2\r
5846                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5847                 *MESH_VERTEX_LIST       {\r
5848                         *MESH_VERTEX    0       -32.000000      -80.000000      0.000000\r
5849                         *MESH_VERTEX    1       -80.000000      -32.000000      0.000000\r
5850                         *MESH_VERTEX    2       -32.000000      -80.000000      8.000000\r
5851                         *MESH_VERTEX    3       -80.000000      -32.000000      8.000000\r
5852                 }\r
5853                 *MESH_NORMALS   {\r
5854                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
5855                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
5856                         *MESH_VERTEXNORMAL      0       -0.707107       -0.707107       0.000000\r
5857                         *MESH_VERTEXNORMAL      1       -0.707107       -0.707107       0.000000\r
5858                         *MESH_VERTEXNORMAL      2       -0.707107       -0.707107       0.000000\r
5859                         *MESH_VERTEXNORMAL      3       -0.707107       -0.707107       0.000000\r
5860                 }\r
5861                 *MESH_FACE_LIST {\r
5862                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5863                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5864                 }\r
5865                 *MESH_NUMTVERTEX        4\r
5866                 *MESH_TVERTLIST {\r
5867                         *MESH_TVERT     0       0.375000        0.000000        1.000000\r
5868                         *MESH_TVERT     1       0.750000        0.000000        1.000000\r
5869                         *MESH_TVERT     2       0.375000        0.062500        1.000000\r
5870                         *MESH_TVERT     3       0.750000        0.062500        1.000000\r
5871                 }\r
5872                 *MESH_NUMTVFACES        2\r
5873                 *MESH_TFACELIST {\r
5874                         *MESH_TFACE     0       0       2       1\r
5875                         *MESH_TFACE     1       2       3       1\r
5876                 }\r
5877         }\r
5878         *PROP_MOTIONBLUR        0\r
5879         *PROP_CASTSHADOW        1\r
5880         *PROP_RECVSHADOW        1\r
5881         *MATERIAL_REF   0\r
5882 }\r