64110f052a0b2230c7bb5737c528223d4eb3dec8
[xonotic/xonotic-maps.pk3dir.git] / models / desertfactory / structure_metal / cables04.ase
1 *3DSMAX_ASCIIEXPORT     200\r
2 *COMMENT        "Generated by Q3Map2 (ydnar) -convert -format ase"\r
3 *SCENE  {\r
4         *SCENE_FILENAME "cables04.bsp"\r
5         *SCENE_FIRSTFRAME       0\r
6         *SCENE_LASTFRAME        100\r
7         *SCENE_FRAMESPEED       30\r
8         *SCENE_TICKSPERFRAME    160\r
9         *SCENE_BACKGROUND_STATIC        0.0000  0.0000  0.0000\r
10         *SCENE_AMBIENT_STATIC   0.0000  0.0000  0.0000\r
11 }\r
12 *MATERIAL_LIST  {\r
13         *MATERIAL_COUNT 9\r
14         *MATERIAL       0       {\r
15                 *MATERIAL_NAME  "textures/common/origin"\r
16                 *MATERIAL_CLASS "Standard"\r
17                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
18                 *MATERIAL_SHADING Phong\r
19                 *MAP_DIFFUSE    {\r
20                         *MAP_NAME       "textures/common/origin"\r
21                         *MAP_CLASS      "Bitmap"\r
22                         *MAP_SUBNO      1\r
23                         *MAP_AMOUNT     1.0\r
24                         *MAP_TYPE       Screen\r
25                         *BITMAP "..\textures\common\origin.tga"\r
26                         *BITMAP_FILTER  Pyramidal\r
27                 }\r
28         }\r
29         *MATERIAL       1       {\r
30                 *MATERIAL_NAME  "models/desertfactory/textures/metal/metal02"\r
31                 *MATERIAL_CLASS "Standard"\r
32                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
33                 *MATERIAL_SHADING Phong\r
34                 *MAP_DIFFUSE    {\r
35                         *MAP_NAME       "models/desertfactory/textures/metal/metal02"\r
36                         *MAP_CLASS      "Bitmap"\r
37                         *MAP_SUBNO      1\r
38                         *MAP_AMOUNT     1.0\r
39                         *MAP_TYPE       Screen\r
40                         *BITMAP "..\textures\desertfactory_metal\metal02.tga"\r
41                         *BITMAP_FILTER  Pyramidal\r
42                 }\r
43         }\r
44         *MATERIAL       2       {\r
45                 *MATERIAL_NAME  "models/desertfactory/textures/misc/black01"\r
46                 *MATERIAL_CLASS "Standard"\r
47                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
48                 *MATERIAL_SHADING Phong\r
49                 *MAP_DIFFUSE    {\r
50                         *MAP_NAME       "models/desertfactory/textures/misc/black01"\r
51                         *MAP_CLASS      "Bitmap"\r
52                         *MAP_SUBNO      1\r
53                         *MAP_AMOUNT     1.0\r
54                         *MAP_TYPE       Screen\r
55                         *BITMAP "..\textures\desertfactory_misc\black01.tga"\r
56                         *BITMAP_FILTER  Pyramidal\r
57                 }\r
58         }\r
59         *MATERIAL       3       {\r
60                 *MATERIAL_NAME  "models/desertfactory/textures/misc/light01"\r
61                 *MATERIAL_CLASS "Standard"\r
62                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
63                 *MATERIAL_SHADING Phong\r
64                 *MAP_DIFFUSE    {\r
65                         *MAP_NAME       "models/desertfactory/textures/misc/light01"\r
66                         *MAP_CLASS      "Bitmap"\r
67                         *MAP_SUBNO      1\r
68                         *MAP_AMOUNT     1.0\r
69                         *MAP_TYPE       Screen\r
70                         *BITMAP "..\textures\desertfactory_misc\light01.tga"\r
71                         *BITMAP_FILTER  Pyramidal\r
72                 }\r
73         }\r
74         *MATERIAL       4       {\r
75                 *MATERIAL_NAME  "models/desertfactory/textures/metal/metal01"\r
76                 *MATERIAL_CLASS "Standard"\r
77                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
78                 *MATERIAL_SHADING Phong\r
79                 *MAP_DIFFUSE    {\r
80                         *MAP_NAME       "models/desertfactory/textures/metal/metal01"\r
81                         *MAP_CLASS      "Bitmap"\r
82                         *MAP_SUBNO      1\r
83                         *MAP_AMOUNT     1.0\r
84                         *MAP_TYPE       Screen\r
85                         *BITMAP "..\textures\desertfactory_metal\metal01.tga"\r
86                         *BITMAP_FILTER  Pyramidal\r
87                 }\r
88         }\r
89         *MATERIAL       5       {\r
90                 *MATERIAL_NAME  "models/desertfactory/textures/misc/light01"\r
91                 *MATERIAL_CLASS "Standard"\r
92                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
93                 *MATERIAL_SHADING Phong\r
94                 *MAP_DIFFUSE    {\r
95                         *MAP_NAME       "models/desertfactory/textures/misc/light01"\r
96                         *MAP_CLASS      "Bitmap"\r
97                         *MAP_SUBNO      1\r
98                         *MAP_AMOUNT     1.0\r
99                         *MAP_TYPE       Screen\r
100                         *BITMAP "..\textures\desertfactory_misc\light01.tga"\r
101                         *BITMAP_FILTER  Pyramidal\r
102                 }\r
103         }\r
104         *MATERIAL       6       {\r
105                 *MATERIAL_NAME  "models/desertfactory/textures/metal/metal01"\r
106                 *MATERIAL_CLASS "Standard"\r
107                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
108                 *MATERIAL_SHADING Phong\r
109                 *MAP_DIFFUSE    {\r
110                         *MAP_NAME       "models/desertfactory/textures/metal/metal01"\r
111                         *MAP_CLASS      "Bitmap"\r
112                         *MAP_SUBNO      1\r
113                         *MAP_AMOUNT     1.0\r
114                         *MAP_TYPE       Screen\r
115                         *BITMAP "..\textures\desertfactory_metal\metal01.tga"\r
116                         *BITMAP_FILTER  Pyramidal\r
117                 }\r
118         }\r
119         *MATERIAL       7       {\r
120                 *MATERIAL_NAME  "models/desertfactory/textures/misc/black01"\r
121                 *MATERIAL_CLASS "Standard"\r
122                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
123                 *MATERIAL_SHADING Phong\r
124                 *MAP_DIFFUSE    {\r
125                         *MAP_NAME       "models/desertfactory/textures/misc/black01"\r
126                         *MAP_CLASS      "Bitmap"\r
127                         *MAP_SUBNO      1\r
128                         *MAP_AMOUNT     1.0\r
129                         *MAP_TYPE       Screen\r
130                         *BITMAP "..\textures\desertfactory_misc\black01.tga"\r
131                         *BITMAP_FILTER  Pyramidal\r
132                 }\r
133         }\r
134         *MATERIAL       8       {\r
135                 *MATERIAL_NAME  "models/desertfactory/textures/metal/metal02"\r
136                 *MATERIAL_CLASS "Standard"\r
137                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
138                 *MATERIAL_SHADING Phong\r
139                 *MAP_DIFFUSE    {\r
140                         *MAP_NAME       "models/desertfactory/textures/metal/metal02"\r
141                         *MAP_CLASS      "Bitmap"\r
142                         *MAP_SUBNO      1\r
143                         *MAP_AMOUNT     1.0\r
144                         *MAP_TYPE       Screen\r
145                         *BITMAP "..\textures\desertfactory_metal\metal02.tga"\r
146                         *BITMAP_FILTER  Pyramidal\r
147                 }\r
148         }\r
149 }\r
150 *GEOMOBJECT     {\r
151         *NODE_NAME      "mat0model0surf25"\r
152         *NODE_TM        {\r
153                 *NODE_NAME      "mat0model0surf25"\r
154                 *INHERIT_POS    0       0       0\r
155                 *INHERIT_ROT    0       0       0\r
156                 *INHERIT_SCL    0       0       0\r
157                 *TM_ROW0        1.0     0       0\r
158                 *TM_ROW1        0       1.0     0\r
159                 *TM_ROW2        0       0       1.0\r
160                 *TM_ROW3        0       0       0\r
161                 *TM_POS 0.000000        0.000000        0.000000\r
162         }\r
163         *MESH   {\r
164                 *TIMEVALUE      0\r
165                 *MESH_NUMVERTEX 4\r
166                 *MESH_NUMFACES  2\r
167                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
168                 *MESH_VERTEX_LIST       {\r
169                         *MESH_VERTEX    0       8.000000        8.000000        0.000000\r
170                         *MESH_VERTEX    1       8.000000        -8.000000       0.000000\r
171                         *MESH_VERTEX    2       8.000000        8.000000        16.000000\r
172                         *MESH_VERTEX    3       8.000000        -8.000000       16.000000\r
173                 }\r
174                 *MESH_NORMALS   {\r
175                         *MESH_FACENORMAL        0       -0.050920       -0.703024       -0.709340\r
176                         *MESH_FACENORMAL        1       0.000000        0.000000        -1.000000\r
177                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
178                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
179                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
180                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
181                 }\r
182                 *MESH_FACE_LIST {\r
183                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
184                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
185                 }\r
186                 *MESH_NUMTVERTEX        4\r
187                 *MESH_TVERTLIST {\r
188                         *MESH_TVERT     0       0.500000        0.000000        1.000000\r
189                         *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
190                         *MESH_TVERT     2       0.500000        1.000000        1.000000\r
191                         *MESH_TVERT     3       -0.500000       1.000000        1.000000\r
192                 }\r
193                 *MESH_NUMTVFACES        2\r
194                 *MESH_TFACELIST {\r
195                         *MESH_TFACE     0       0       2       1\r
196                         *MESH_TFACE     1       2       3       1\r
197                 }\r
198         }\r
199         *PROP_MOTIONBLUR        0\r
200         *PROP_CASTSHADOW        1\r
201         *PROP_RECVSHADOW        1\r
202         *MATERIAL_REF   0\r
203 }\r
204 *GEOMOBJECT     {\r
205         *NODE_NAME      "mat0model0surf26"\r
206         *NODE_TM        {\r
207                 *NODE_NAME      "mat0model0surf26"\r
208                 *INHERIT_POS    0       0       0\r
209                 *INHERIT_ROT    0       0       0\r
210                 *INHERIT_SCL    0       0       0\r
211                 *TM_ROW0        1.0     0       0\r
212                 *TM_ROW1        0       1.0     0\r
213                 *TM_ROW2        0       0       1.0\r
214                 *TM_ROW3        0       0       0\r
215                 *TM_POS 0.000000        0.000000        0.000000\r
216         }\r
217         *MESH   {\r
218                 *TIMEVALUE      0\r
219                 *MESH_NUMVERTEX 4\r
220                 *MESH_NUMFACES  2\r
221                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
222                 *MESH_VERTEX_LIST       {\r
223                         *MESH_VERTEX    0       -8.000000       8.000000        16.000000\r
224                         *MESH_VERTEX    1       -8.000000       8.000000        0.000000\r
225                         *MESH_VERTEX    2       8.000000        8.000000        16.000000\r
226                         *MESH_VERTEX    3       8.000000        8.000000        0.000000\r
227                 }\r
228                 *MESH_NORMALS   {\r
229                         *MESH_FACENORMAL        0       -0.050920       -0.703024       -0.709340\r
230                         *MESH_FACENORMAL        1       0.000000        0.000000        -1.000000\r
231                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
232                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
233                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
234                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
235                 }\r
236                 *MESH_FACE_LIST {\r
237                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
238                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
239                 }\r
240                 *MESH_NUMTVERTEX        4\r
241                 *MESH_TVERTLIST {\r
242                         *MESH_TVERT     0       -0.500000       1.000000        1.000000\r
243                         *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
244                         *MESH_TVERT     2       0.500000        1.000000        1.000000\r
245                         *MESH_TVERT     3       0.500000        0.000000        1.000000\r
246                 }\r
247                 *MESH_NUMTVFACES        2\r
248                 *MESH_TFACELIST {\r
249                         *MESH_TFACE     0       0       2       1\r
250                         *MESH_TFACE     1       2       3       1\r
251                 }\r
252         }\r
253         *PROP_MOTIONBLUR        0\r
254         *PROP_CASTSHADOW        1\r
255         *PROP_RECVSHADOW        1\r
256         *MATERIAL_REF   0\r
257 }\r
258 *GEOMOBJECT     {\r
259         *NODE_NAME      "mat0model0surf27"\r
260         *NODE_TM        {\r
261                 *NODE_NAME      "mat0model0surf27"\r
262                 *INHERIT_POS    0       0       0\r
263                 *INHERIT_ROT    0       0       0\r
264                 *INHERIT_SCL    0       0       0\r
265                 *TM_ROW0        1.0     0       0\r
266                 *TM_ROW1        0       1.0     0\r
267                 *TM_ROW2        0       0       1.0\r
268                 *TM_ROW3        0       0       0\r
269                 *TM_POS 0.000000        0.000000        0.000000\r
270         }\r
271         *MESH   {\r
272                 *TIMEVALUE      0\r
273                 *MESH_NUMVERTEX 4\r
274                 *MESH_NUMFACES  2\r
275                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
276                 *MESH_VERTEX_LIST       {\r
277                         *MESH_VERTEX    0       8.000000        -8.000000       16.000000\r
278                         *MESH_VERTEX    1       -8.000000       -8.000000       16.000000\r
279                         *MESH_VERTEX    2       8.000000        8.000000        16.000000\r
280                         *MESH_VERTEX    3       -8.000000       8.000000        16.000000\r
281                 }\r
282                 *MESH_NORMALS   {\r
283                         *MESH_FACENORMAL        0       -0.050920       -0.703024       -0.709340\r
284                         *MESH_FACENORMAL        1       0.000000        0.000000        -1.000000\r
285                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
286                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
287                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
288                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
289                 }\r
290                 *MESH_FACE_LIST {\r
291                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
292                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
293                 }\r
294                 *MESH_NUMTVERTEX        4\r
295                 *MESH_TVERTLIST {\r
296                         *MESH_TVERT     0       0.500000        0.500000        1.000000\r
297                         *MESH_TVERT     1       -0.500000       0.500000        1.000000\r
298                         *MESH_TVERT     2       0.500000        1.500000        1.000000\r
299                         *MESH_TVERT     3       -0.500000       1.500000        1.000000\r
300                 }\r
301                 *MESH_NUMTVFACES        2\r
302                 *MESH_TFACELIST {\r
303                         *MESH_TFACE     0       0       2       1\r
304                         *MESH_TFACE     1       2       3       1\r
305                 }\r
306         }\r
307         *PROP_MOTIONBLUR        0\r
308         *PROP_CASTSHADOW        1\r
309         *PROP_RECVSHADOW        1\r
310         *MATERIAL_REF   0\r
311 }\r
312 *GEOMOBJECT     {\r
313         *NODE_NAME      "mat0model0surf28"\r
314         *NODE_TM        {\r
315                 *NODE_NAME      "mat0model0surf28"\r
316                 *INHERIT_POS    0       0       0\r
317                 *INHERIT_ROT    0       0       0\r
318                 *INHERIT_SCL    0       0       0\r
319                 *TM_ROW0        1.0     0       0\r
320                 *TM_ROW1        0       1.0     0\r
321                 *TM_ROW2        0       0       1.0\r
322                 *TM_ROW3        0       0       0\r
323                 *TM_POS 0.000000        0.000000        0.000000\r
324         }\r
325         *MESH   {\r
326                 *TIMEVALUE      0\r
327                 *MESH_NUMVERTEX 4\r
328                 *MESH_NUMFACES  2\r
329                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
330                 *MESH_VERTEX_LIST       {\r
331                         *MESH_VERTEX    0       -8.000000       -8.000000       16.000000\r
332                         *MESH_VERTEX    1       -8.000000       -8.000000       0.000000\r
333                         *MESH_VERTEX    2       -8.000000       8.000000        16.000000\r
334                         *MESH_VERTEX    3       -8.000000       8.000000        0.000000\r
335                 }\r
336                 *MESH_NORMALS   {\r
337                         *MESH_FACENORMAL        0       -0.050920       -0.703024       -0.709340\r
338                         *MESH_FACENORMAL        1       0.000000        0.000000        -1.000000\r
339                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
340                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
341                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
342                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
343                 }\r
344                 *MESH_FACE_LIST {\r
345                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
346                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
347                 }\r
348                 *MESH_NUMTVERTEX        4\r
349                 *MESH_TVERTLIST {\r
350                         *MESH_TVERT     0       -0.500000       1.000000        1.000000\r
351                         *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
352                         *MESH_TVERT     2       0.500000        1.000000        1.000000\r
353                         *MESH_TVERT     3       0.500000        0.000000        1.000000\r
354                 }\r
355                 *MESH_NUMTVFACES        2\r
356                 *MESH_TFACELIST {\r
357                         *MESH_TFACE     0       0       2       1\r
358                         *MESH_TFACE     1       2       3       1\r
359                 }\r
360         }\r
361         *PROP_MOTIONBLUR        0\r
362         *PROP_CASTSHADOW        1\r
363         *PROP_RECVSHADOW        1\r
364         *MATERIAL_REF   0\r
365 }\r
366 *GEOMOBJECT     {\r
367         *NODE_NAME      "mat0model0surf29"\r
368         *NODE_TM        {\r
369                 *NODE_NAME      "mat0model0surf29"\r
370                 *INHERIT_POS    0       0       0\r
371                 *INHERIT_ROT    0       0       0\r
372                 *INHERIT_SCL    0       0       0\r
373                 *TM_ROW0        1.0     0       0\r
374                 *TM_ROW1        0       1.0     0\r
375                 *TM_ROW2        0       0       1.0\r
376                 *TM_ROW3        0       0       0\r
377                 *TM_POS 0.000000        0.000000        0.000000\r
378         }\r
379         *MESH   {\r
380                 *TIMEVALUE      0\r
381                 *MESH_NUMVERTEX 4\r
382                 *MESH_NUMFACES  2\r
383                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
384                 *MESH_VERTEX_LIST       {\r
385                         *MESH_VERTEX    0       8.000000        -8.000000       0.000000\r
386                         *MESH_VERTEX    1       -8.000000       -8.000000       0.000000\r
387                         *MESH_VERTEX    2       8.000000        -8.000000       16.000000\r
388                         *MESH_VERTEX    3       -8.000000       -8.000000       16.000000\r
389                 }\r
390                 *MESH_NORMALS   {\r
391                         *MESH_FACENORMAL        0       -0.050920       -0.703024       -0.709340\r
392                         *MESH_FACENORMAL        1       0.000000        0.000000        -1.000000\r
393                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
394                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
395                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
396                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
397                 }\r
398                 *MESH_FACE_LIST {\r
399                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
400                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
401                 }\r
402                 *MESH_NUMTVERTEX        4\r
403                 *MESH_TVERTLIST {\r
404                         *MESH_TVERT     0       0.500000        0.000000        1.000000\r
405                         *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
406                         *MESH_TVERT     2       0.500000        1.000000        1.000000\r
407                         *MESH_TVERT     3       -0.500000       1.000000        1.000000\r
408                 }\r
409                 *MESH_NUMTVFACES        2\r
410                 *MESH_TFACELIST {\r
411                         *MESH_TFACE     0       0       2       1\r
412                         *MESH_TFACE     1       2       3       1\r
413                 }\r
414         }\r
415         *PROP_MOTIONBLUR        0\r
416         *PROP_CASTSHADOW        1\r
417         *PROP_RECVSHADOW        1\r
418         *MATERIAL_REF   0\r
419 }\r
420 *GEOMOBJECT     {\r
421         *NODE_NAME      "mat0model0surf30"\r
422         *NODE_TM        {\r
423                 *NODE_NAME      "mat0model0surf30"\r
424                 *INHERIT_POS    0       0       0\r
425                 *INHERIT_ROT    0       0       0\r
426                 *INHERIT_SCL    0       0       0\r
427                 *TM_ROW0        1.0     0       0\r
428                 *TM_ROW1        0       1.0     0\r
429                 *TM_ROW2        0       0       1.0\r
430                 *TM_ROW3        0       0       0\r
431                 *TM_POS 0.000000        0.000000        0.000000\r
432         }\r
433         *MESH   {\r
434                 *TIMEVALUE      0\r
435                 *MESH_NUMVERTEX 4\r
436                 *MESH_NUMFACES  2\r
437                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
438                 *MESH_VERTEX_LIST       {\r
439                         *MESH_VERTEX    0       -8.000000       8.000000        0.000000\r
440                         *MESH_VERTEX    1       -8.000000       -8.000000       0.000000\r
441                         *MESH_VERTEX    2       8.000000        8.000000        0.000000\r
442                         *MESH_VERTEX    3       8.000000        -8.000000       0.000000\r
443                 }\r
444                 *MESH_NORMALS   {\r
445                         *MESH_FACENORMAL        0       -0.050920       -0.703024       -0.709340\r
446                         *MESH_FACENORMAL        1       0.000000        0.000000        -1.000000\r
447                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
448                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
449                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
450                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
451                 }\r
452                 *MESH_FACE_LIST {\r
453                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
454                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
455                 }\r
456                 *MESH_NUMTVERTEX        4\r
457                 *MESH_TVERTLIST {\r
458                         *MESH_TVERT     0       -0.500000       1.500000        1.000000\r
459                         *MESH_TVERT     1       -0.500000       0.500000        1.000000\r
460                         *MESH_TVERT     2       0.500000        1.500000        1.000000\r
461                         *MESH_TVERT     3       0.500000        0.500000        1.000000\r
462                 }\r
463                 *MESH_NUMTVFACES        2\r
464                 *MESH_TFACELIST {\r
465                         *MESH_TFACE     0       0       2       1\r
466                         *MESH_TFACE     1       2       3       1\r
467                 }\r
468         }\r
469         *PROP_MOTIONBLUR        0\r
470         *PROP_CASTSHADOW        1\r
471         *PROP_RECVSHADOW        1\r
472         *MATERIAL_REF   0\r
473 }\r
474 *GEOMOBJECT     {\r
475         *NODE_NAME      "mat5model0surf31"\r
476         *NODE_TM        {\r
477                 *NODE_NAME      "mat5model0surf31"\r
478                 *INHERIT_POS    0       0       0\r
479                 *INHERIT_ROT    0       0       0\r
480                 *INHERIT_SCL    0       0       0\r
481                 *TM_ROW0        1.0     0       0\r
482                 *TM_ROW1        0       1.0     0\r
483                 *TM_ROW2        0       0       1.0\r
484                 *TM_ROW3        0       0       0\r
485                 *TM_POS 0.000000        0.000000        0.000000\r
486         }\r
487         *MESH   {\r
488                 *TIMEVALUE      0\r
489                 *MESH_NUMVERTEX 12\r
490                 *MESH_NUMFACES  8\r
491                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
492                 *MESH_VERTEX_LIST       {\r
493                         *MESH_VERTEX    0       262.000000      0.000000        152.000000\r
494                         *MESH_VERTEX    1       260.500000      0.000000        156.500000\r
495                         *MESH_VERTEX    2       259.375000      3.375000        156.500000\r
496                         *MESH_VERTEX    3       260.500000      4.500000        152.000000\r
497                         *MESH_VERTEX    4       259.375000      3.375000        147.500000\r
498                         *MESH_VERTEX    5       260.500000      0.000000        147.500000\r
499                         *MESH_VERTEX    6       259.375000      -3.375000       156.500000\r
500                         *MESH_VERTEX    7       260.500000      0.000000        156.500000\r
501                         *MESH_VERTEX    8       262.000000      0.000000        152.000000\r
502                         *MESH_VERTEX    9       259.375000      -3.375000       147.500000\r
503                         *MESH_VERTEX    10      260.500000      0.000000        147.500000\r
504                         *MESH_VERTEX    11      260.500000      -4.500000       152.000000\r
505                 }\r
506                 *MESH_NORMALS   {\r
507                         *MESH_FACENORMAL        0       -0.070634       -0.163692       -0.983980\r
508                         *MESH_FACENORMAL        1       -0.236623       0.679649        -0.694324\r
509                         *MESH_FACENORMAL        2       -0.050920       -0.703024       -0.709340\r
510                         *MESH_FACENORMAL        3       -0.396175       0.656404        0.642011\r
511                         *MESH_FACENORMAL        4       -0.222295       -0.695536       0.683238\r
512                         *MESH_FACENORMAL        5       -0.087987       -0.962081       -0.258182\r
513                         *MESH_FACENORMAL        6       -0.345504       -0.937748       -0.035428\r
514                         *MESH_FACENORMAL        7       -0.109762       -0.884901       -0.452662\r
515                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
516                         *MESH_VERTEXNORMAL      1       0.894427        0.000000        0.447214\r
517                         *MESH_VERTEXNORMAL      2       0.577350        0.577350        0.577350\r
518                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
519                         *MESH_VERTEXNORMAL      4       0.577350        0.577350        -0.577350\r
520                         *MESH_VERTEXNORMAL      5       0.894427        0.000000        -0.447214\r
521                         *MESH_VERTEXNORMAL      6       0.577350        -0.577350       0.577350\r
522                         *MESH_VERTEXNORMAL      7       0.894427        0.000000        0.447214\r
523                         *MESH_VERTEXNORMAL      8       1.000000        0.000000        0.000000\r
524                         *MESH_VERTEXNORMAL      9       0.577350        -0.577350       -0.577350\r
525                         *MESH_VERTEXNORMAL      10      0.894427        0.000000        -0.447214\r
526                         *MESH_VERTEXNORMAL      11      0.707107        -0.707107       0.000000\r
527                 }\r
528                 *MESH_FACE_LIST {\r
529                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
530                         *MESH_FACE      1       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
531                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
532                         *MESH_FACE      3       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
533                         *MESH_FACE      4       A:      6       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
534                         *MESH_FACE      5       A:      8       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
535                         *MESH_FACE      6       A:      6       B:      11      C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
536                         *MESH_FACE      7       A:      8       B:      11      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
537                 }\r
538                 *MESH_NUMTVERTEX        12\r
539                 *MESH_TVERTLIST {\r
540                         *MESH_TVERT     0       0.000000        0.375000        1.000000\r
541                         *MESH_TVERT     1       0.000000        0.562500        1.000000\r
542                         *MESH_TVERT     2       0.187500        0.562500        1.000000\r
543                         *MESH_TVERT     3       0.187500        0.375000        1.000000\r
544                         *MESH_TVERT     4       0.187500        0.187500        1.000000\r
545                         *MESH_TVERT     5       0.000000        0.187500        1.000000\r
546                         *MESH_TVERT     6       1.312500        0.562500        1.000000\r
547                         *MESH_TVERT     7       1.500000        0.562500        1.000000\r
548                         *MESH_TVERT     8       1.500000        0.375000        1.000000\r
549                         *MESH_TVERT     9       1.312500        0.187500        1.000000\r
550                         *MESH_TVERT     10      1.500000        0.187500        1.000000\r
551                         *MESH_TVERT     11      1.312500        0.375000        1.000000\r
552                 }\r
553                 *MESH_NUMTVFACES        8\r
554                 *MESH_TFACELIST {\r
555                         *MESH_TFACE     0       0       3       2\r
556                         *MESH_TFACE     1       0       4       3\r
557                         *MESH_TFACE     2       0       2       1\r
558                         *MESH_TFACE     3       0       5       4\r
559                         *MESH_TFACE     4       6       8       7\r
560                         *MESH_TFACE     5       8       9       10\r
561                         *MESH_TFACE     6       6       11      8\r
562                         *MESH_TFACE     7       8       11      9\r
563                 }\r
564         }\r
565         *PROP_MOTIONBLUR        0\r
566         *PROP_CASTSHADOW        1\r
567         *PROP_RECVSHADOW        1\r
568         *MATERIAL_REF   5\r
569 }\r
570 *GEOMOBJECT     {\r
571         *NODE_NAME      "mat5model0surf32"\r
572         *NODE_TM        {\r
573                 *NODE_NAME      "mat5model0surf32"\r
574                 *INHERIT_POS    0       0       0\r
575                 *INHERIT_ROT    0       0       0\r
576                 *INHERIT_SCL    0       0       0\r
577                 *TM_ROW0        1.0     0       0\r
578                 *TM_ROW1        0       1.0     0\r
579                 *TM_ROW2        0       0       1.0\r
580                 *TM_ROW3        0       0       0\r
581                 *TM_POS 0.000000        0.000000        0.000000\r
582         }\r
583         *MESH   {\r
584                 *TIMEVALUE      0\r
585                 *MESH_NUMVERTEX 9\r
586                 *MESH_NUMFACES  8\r
587                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
588                 *MESH_VERTEX_LIST       {\r
589                         *MESH_VERTEX    0       259.375000      3.375000        156.500000\r
590                         *MESH_VERTEX    1       256.000000      4.500000        156.500000\r
591                         *MESH_VERTEX    2       256.000000      6.000000        152.000000\r
592                         *MESH_VERTEX    3       260.500000      4.500000        152.000000\r
593                         *MESH_VERTEX    4       259.375000      3.375000        147.500000\r
594                         *MESH_VERTEX    5       256.000000      4.500000        147.500000\r
595                         *MESH_VERTEX    6       252.625000      3.375000        156.500000\r
596                         *MESH_VERTEX    7       252.625000      3.375000        147.500000\r
597                         *MESH_VERTEX    8       251.500000      4.500000        152.000000\r
598                 }\r
599                 *MESH_NORMALS   {\r
600                         *MESH_FACENORMAL        0       -0.050920       -0.703024       -0.709340\r
601                         *MESH_FACENORMAL        1       -0.070634       -0.163692       -0.983980\r
602                         *MESH_FACENORMAL        2       -0.050920       0.703024        -0.709340\r
603                         *MESH_FACENORMAL        3       -0.170526       0.969023        -0.178648\r
604                         *MESH_FACENORMAL        4       -0.231045       -0.673606       -0.702049\r
605                         *MESH_FACENORMAL        5       -0.663468       0.000000        0.748205\r
606                         *MESH_FACENORMAL        6       -0.345504       -0.937748       -0.035428\r
607                         *MESH_FACENORMAL        7       -0.170526       -0.969023       -0.178648\r
608                         *MESH_VERTEXNORMAL      0       0.577350        0.577350        0.577350\r
609                         *MESH_VERTEXNORMAL      1       0.000000        0.894427        0.447214\r
610                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
611                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
612                         *MESH_VERTEXNORMAL      4       0.577350        0.577350        -0.577350\r
613                         *MESH_VERTEXNORMAL      5       0.000000        0.894427        -0.447214\r
614                         *MESH_VERTEXNORMAL      6       -0.577350       0.577350        0.577350\r
615                         *MESH_VERTEXNORMAL      7       -0.577350       0.577350        -0.577350\r
616                         *MESH_VERTEXNORMAL      8       -0.707107       0.707107        0.000000\r
617                 }\r
618                 *MESH_FACE_LIST {\r
619                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
620                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
621                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
622                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
623                         *MESH_FACE      4       A:      1       B:      2       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
624                         *MESH_FACE      5       A:      2       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
625                         *MESH_FACE      6       A:      2       B:      8       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
626                         *MESH_FACE      7       A:      2       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
627                 }\r
628                 *MESH_NUMTVERTEX        9\r
629                 *MESH_TVERTLIST {\r
630                         *MESH_TVERT     0       0.187500        0.562500        1.000000\r
631                         *MESH_TVERT     1       0.375000        0.562500        1.000000\r
632                         *MESH_TVERT     2       0.375000        0.375000        1.000000\r
633                         *MESH_TVERT     3       0.187500        0.375000        1.000000\r
634                         *MESH_TVERT     4       0.187500        0.187500        1.000000\r
635                         *MESH_TVERT     5       0.375000        0.187500        1.000000\r
636                         *MESH_TVERT     6       0.562500        0.562500        1.000000\r
637                         *MESH_TVERT     7       0.562500        0.187500        1.000000\r
638                         *MESH_TVERT     8       0.562500        0.375000        1.000000\r
639                 }\r
640                 *MESH_NUMTVFACES        8\r
641                 *MESH_TFACELIST {\r
642                         *MESH_TFACE     0       0       2       1\r
643                         *MESH_TFACE     1       0       3       2\r
644                         *MESH_TFACE     2       2       3       4\r
645                         *MESH_TFACE     3       2       4       5\r
646                         *MESH_TFACE     4       1       2       6\r
647                         *MESH_TFACE     5       2       5       7\r
648                         *MESH_TFACE     6       2       8       6\r
649                         *MESH_TFACE     7       2       7       8\r
650                 }\r
651         }\r
652         *PROP_MOTIONBLUR        0\r
653         *PROP_CASTSHADOW        1\r
654         *PROP_RECVSHADOW        1\r
655         *MATERIAL_REF   5\r
656 }\r
657 *GEOMOBJECT     {\r
658         *NODE_NAME      "mat5model0surf33"\r
659         *NODE_TM        {\r
660                 *NODE_NAME      "mat5model0surf33"\r
661                 *INHERIT_POS    0       0       0\r
662                 *INHERIT_ROT    0       0       0\r
663                 *INHERIT_SCL    0       0       0\r
664                 *TM_ROW0        1.0     0       0\r
665                 *TM_ROW1        0       1.0     0\r
666                 *TM_ROW2        0       0       1.0\r
667                 *TM_ROW3        0       0       0\r
668                 *TM_POS 0.000000        0.000000        0.000000\r
669         }\r
670         *MESH   {\r
671                 *TIMEVALUE      0\r
672                 *MESH_NUMVERTEX 14\r
673                 *MESH_NUMFACES  8\r
674                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
675                 *MESH_VERTEX_LIST       {\r
676                         *MESH_VERTEX    0       256.000000      0.000000        158.000000\r
677                         *MESH_VERTEX    1       259.375000      3.375000        156.500000\r
678                         *MESH_VERTEX    2       260.500000      0.000000        156.500000\r
679                         *MESH_VERTEX    3       256.000000      0.000000        158.000000\r
680                         *MESH_VERTEX    4       256.000000      4.500000        156.500000\r
681                         *MESH_VERTEX    5       259.375000      -3.375000       156.500000\r
682                         *MESH_VERTEX    6       256.000000      0.000000        158.000000\r
683                         *MESH_VERTEX    7       260.500000      0.000000        156.500000\r
684                         *MESH_VERTEX    8       256.000000      0.000000        158.000000\r
685                         *MESH_VERTEX    9       256.000000      -4.500000       156.500000\r
686                         *MESH_VERTEX    10      252.625000      3.375000        156.500000\r
687                         *MESH_VERTEX    11      252.625000      -3.375000       156.500000\r
688                         *MESH_VERTEX    12      256.000000      0.000000        158.000000\r
689                         *MESH_VERTEX    13      251.500000      0.000000        156.500000\r
690                 }\r
691                 *MESH_NORMALS   {\r
692                         *MESH_FACENORMAL        0       -0.070813       0.570892        -0.817966\r
693                         *MESH_FACENORMAL        1       -0.070813       0.570892        -0.817966\r
694                         *MESH_FACENORMAL        2       -0.050920       -0.703024       -0.709340\r
695                         *MESH_FACENORMAL        3       -0.242536       0.000000        0.970142\r
696                         *MESH_FACENORMAL        4       -0.277084       -0.849474       0.449021\r
697                         *MESH_FACENORMAL        5       -0.109762       -0.884901       -0.452662\r
698                         *MESH_FACENORMAL        6       -0.070813       0.570892        -0.817966\r
699                         *MESH_FACENORMAL        7       -0.050920       0.703024        -0.709340\r
700                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
701                         *MESH_VERTEXNORMAL      1       0.577350        0.577350        0.577350\r
702                         *MESH_VERTEXNORMAL      2       0.894427        0.000000        0.447214\r
703                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
704                         *MESH_VERTEXNORMAL      4       0.000000        0.894427        0.447214\r
705                         *MESH_VERTEXNORMAL      5       0.577350        -0.577350       0.577350\r
706                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        1.000000\r
707                         *MESH_VERTEXNORMAL      7       0.894427        0.000000        0.447214\r
708                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        1.000000\r
709                         *MESH_VERTEXNORMAL      9       0.000000        -0.894427       0.447214\r
710                         *MESH_VERTEXNORMAL      10      -0.577350       0.577350        0.577350\r
711                         *MESH_VERTEXNORMAL      11      -0.577350       -0.577350       0.577350\r
712                         *MESH_VERTEXNORMAL      12      0.000000        0.000000        1.000000\r
713                         *MESH_VERTEXNORMAL      13      -0.894427       0.000000        0.447214\r
714                 }\r
715                 *MESH_FACE_LIST {\r
716                         *MESH_FACE      0       A:      1       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
717                         *MESH_FACE      1       A:      3       B:      4       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
718                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
719                         *MESH_FACE      3       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
720                         *MESH_FACE      4       A:      5       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
721                         *MESH_FACE      5       A:      8       B:      11      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
722                         *MESH_FACE      6       A:      10      B:      13      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
723                         *MESH_FACE      7       A:      11      B:      12      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
724                 }\r
725                 *MESH_NUMTVERTEX        14\r
726                 *MESH_TVERTLIST {\r
727                         *MESH_TVERT     0       0.000000        0.750000        1.000000\r
728                         *MESH_TVERT     1       0.187500        0.562500        1.000000\r
729                         *MESH_TVERT     2       0.000000        0.562500        1.000000\r
730                         *MESH_TVERT     3       0.375000        0.750000        1.000000\r
731                         *MESH_TVERT     4       0.375000        0.562500        1.000000\r
732                         *MESH_TVERT     5       1.312500        0.562500        1.000000\r
733                         *MESH_TVERT     6       1.500000        0.750000        1.000000\r
734                         *MESH_TVERT     7       1.500000        0.562500        1.000000\r
735                         *MESH_TVERT     8       1.125000        0.750000        1.000000\r
736                         *MESH_TVERT     9       1.125000        0.562500        1.000000\r
737                         *MESH_TVERT     10      0.562500        0.562500        1.000000\r
738                         *MESH_TVERT     11      0.937500        0.562500        1.000000\r
739                         *MESH_TVERT     12      0.750000        0.750000        1.000000\r
740                         *MESH_TVERT     13      0.750000        0.562500        1.000000\r
741                 }\r
742                 *MESH_NUMTVFACES        8\r
743                 *MESH_TFACELIST {\r
744                         *MESH_TFACE     0       1       4       3\r
745                         *MESH_TFACE     1       3       4       10\r
746                         *MESH_TFACE     2       0       2       1\r
747                         *MESH_TFACE     3       5       7       6\r
748                         *MESH_TFACE     4       5       8       9\r
749                         *MESH_TFACE     5       8       11      9\r
750                         *MESH_TFACE     6       10      13      12\r
751                         *MESH_TFACE     7       11      12      13\r
752                 }\r
753         }\r
754         *PROP_MOTIONBLUR        0\r
755         *PROP_CASTSHADOW        1\r
756         *PROP_RECVSHADOW        1\r
757         *MATERIAL_REF   5\r
758 }\r
759 *GEOMOBJECT     {\r
760         *NODE_NAME      "mat5model0surf34"\r
761         *NODE_TM        {\r
762                 *NODE_NAME      "mat5model0surf34"\r
763                 *INHERIT_POS    0       0       0\r
764                 *INHERIT_ROT    0       0       0\r
765                 *INHERIT_SCL    0       0       0\r
766                 *TM_ROW0        1.0     0       0\r
767                 *TM_ROW1        0       1.0     0\r
768                 *TM_ROW2        0       0       1.0\r
769                 *TM_ROW3        0       0       0\r
770                 *TM_POS 0.000000        0.000000        0.000000\r
771         }\r
772         *MESH   {\r
773                 *TIMEVALUE      0\r
774                 *MESH_NUMVERTEX 14\r
775                 *MESH_NUMFACES  8\r
776                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
777                 *MESH_VERTEX_LIST       {\r
778                         *MESH_VERTEX    0       256.000000      0.000000        146.000000\r
779                         *MESH_VERTEX    1       260.500000      0.000000        147.500000\r
780                         *MESH_VERTEX    2       259.375000      3.375000        147.500000\r
781                         *MESH_VERTEX    3       256.000000      4.500000        147.500000\r
782                         *MESH_VERTEX    4       256.000000      0.000000        146.000000\r
783                         *MESH_VERTEX    5       259.375000      -3.375000       147.500000\r
784                         *MESH_VERTEX    6       260.500000      0.000000        147.500000\r
785                         *MESH_VERTEX    7       256.000000      0.000000        146.000000\r
786                         *MESH_VERTEX    8       256.000000      0.000000        146.000000\r
787                         *MESH_VERTEX    9       256.000000      -4.500000       147.500000\r
788                         *MESH_VERTEX    10      252.625000      3.375000        147.500000\r
789                         *MESH_VERTEX    11      252.625000      -3.375000       147.500000\r
790                         *MESH_VERTEX    12      251.500000      0.000000        147.500000\r
791                         *MESH_VERTEX    13      256.000000      0.000000        146.000000\r
792                 }\r
793                 *MESH_NORMALS   {\r
794                         *MESH_FACENORMAL        0       -0.050920       0.703024        -0.709340\r
795                         *MESH_FACENORMAL        1       -0.070813       0.570892        -0.817966\r
796                         *MESH_FACENORMAL        2       -0.050920       -0.703024       -0.709340\r
797                         *MESH_FACENORMAL        3       -0.242536       0.000000        0.970142\r
798                         *MESH_FACENORMAL        4       -0.277084       -0.849474       0.449021\r
799                         *MESH_FACENORMAL        5       -0.109762       -0.884901       -0.452662\r
800                         *MESH_FACENORMAL        6       -0.070813       0.570892        -0.817966\r
801                         *MESH_FACENORMAL        7       -0.050920       0.703024        -0.709340\r
802                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
803                         *MESH_VERTEXNORMAL      1       0.894427        0.000000        -0.447214\r
804                         *MESH_VERTEXNORMAL      2       0.577350        0.577350        -0.577350\r
805                         *MESH_VERTEXNORMAL      3       0.000000        0.894427        -0.447214\r
806                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
807                         *MESH_VERTEXNORMAL      5       0.577350        -0.577350       -0.577350\r
808                         *MESH_VERTEXNORMAL      6       0.894427        0.000000        -0.447214\r
809                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        -1.000000\r
810                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        -1.000000\r
811                         *MESH_VERTEXNORMAL      9       0.000000        -0.894427       -0.447214\r
812                         *MESH_VERTEXNORMAL      10      -0.577350       0.577350        -0.577350\r
813                         *MESH_VERTEXNORMAL      11      -0.577350       -0.577350       -0.577350\r
814                         *MESH_VERTEXNORMAL      12      -0.894427       0.000000        -0.447214\r
815                         *MESH_VERTEXNORMAL      13      0.000000        0.000000        -1.000000\r
816                 }\r
817                 *MESH_FACE_LIST {\r
818                         *MESH_FACE      0       A:      2       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
819                         *MESH_FACE      1       A:      3       B:      4       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
820                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
821                         *MESH_FACE      3       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
822                         *MESH_FACE      4       A:      5       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
823                         *MESH_FACE      5       A:      8       B:      9       C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
824                         *MESH_FACE      6       A:      10      B:      13      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
825                         *MESH_FACE      7       A:      11      B:      12      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
826                 }\r
827                 *MESH_NUMTVERTEX        14\r
828                 *MESH_TVERTLIST {\r
829                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
830                         *MESH_TVERT     1       0.000000        0.187500        1.000000\r
831                         *MESH_TVERT     2       0.187500        0.187500        1.000000\r
832                         *MESH_TVERT     3       0.375000        0.187500        1.000000\r
833                         *MESH_TVERT     4       0.375000        0.000000        1.000000\r
834                         *MESH_TVERT     5       1.312500        0.187500        1.000000\r
835                         *MESH_TVERT     6       1.500000        0.187500        1.000000\r
836                         *MESH_TVERT     7       1.500000        0.000000        1.000000\r
837                         *MESH_TVERT     8       1.125000        0.000000        1.000000\r
838                         *MESH_TVERT     9       1.125000        0.187500        1.000000\r
839                         *MESH_TVERT     10      0.562500        0.187500        1.000000\r
840                         *MESH_TVERT     11      0.937500        0.187500        1.000000\r
841                         *MESH_TVERT     12      0.750000        0.187500        1.000000\r
842                         *MESH_TVERT     13      0.750000        0.000000        1.000000\r
843                 }\r
844                 *MESH_NUMTVFACES        8\r
845                 *MESH_TFACELIST {\r
846                         *MESH_TFACE     0       2       4       3\r
847                         *MESH_TFACE     1       3       4       10\r
848                         *MESH_TFACE     2       0       2       1\r
849                         *MESH_TFACE     3       5       7       6\r
850                         *MESH_TFACE     4       5       9       8\r
851                         *MESH_TFACE     5       8       9       11\r
852                         *MESH_TFACE     6       10      13      12\r
853                         *MESH_TFACE     7       11      12      13\r
854                 }\r
855         }\r
856         *PROP_MOTIONBLUR        0\r
857         *PROP_CASTSHADOW        1\r
858         *PROP_RECVSHADOW        1\r
859         *MATERIAL_REF   5\r
860 }\r
861 *GEOMOBJECT     {\r
862         *NODE_NAME      "mat5model0surf35"\r
863         *NODE_TM        {\r
864                 *NODE_NAME      "mat5model0surf35"\r
865                 *INHERIT_POS    0       0       0\r
866                 *INHERIT_ROT    0       0       0\r
867                 *INHERIT_SCL    0       0       0\r
868                 *TM_ROW0        1.0     0       0\r
869                 *TM_ROW1        0       1.0     0\r
870                 *TM_ROW2        0       0       1.0\r
871                 *TM_ROW3        0       0       0\r
872                 *TM_POS 0.000000        0.000000        0.000000\r
873         }\r
874         *MESH   {\r
875                 *TIMEVALUE      0\r
876                 *MESH_NUMVERTEX 9\r
877                 *MESH_NUMFACES  8\r
878                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
879                 *MESH_VERTEX_LIST       {\r
880                         *MESH_VERTEX    0       256.000000      -6.000000       152.000000\r
881                         *MESH_VERTEX    1       256.000000      -4.500000       156.500000\r
882                         *MESH_VERTEX    2       259.375000      -3.375000       156.500000\r
883                         *MESH_VERTEX    3       260.500000      -4.500000       152.000000\r
884                         *MESH_VERTEX    4       259.375000      -3.375000       147.500000\r
885                         *MESH_VERTEX    5       256.000000      -4.500000       147.500000\r
886                         *MESH_VERTEX    6       252.625000      -3.375000       156.500000\r
887                         *MESH_VERTEX    7       252.625000      -3.375000       147.500000\r
888                         *MESH_VERTEX    8       251.500000      -4.500000       152.000000\r
889                 }\r
890                 *MESH_NORMALS   {\r
891                         *MESH_FACENORMAL        0       -0.050920       -0.703024       -0.709340\r
892                         *MESH_FACENORMAL        1       -0.070634       -0.163692       -0.983980\r
893                         *MESH_FACENORMAL        2       -0.236623       0.679649        -0.694324\r
894                         *MESH_FACENORMAL        3       -0.396175       0.656404        0.642011\r
895                         *MESH_FACENORMAL        4       -0.208095       -0.967247       0.145361\r
896                         *MESH_FACENORMAL        5       -0.266575       -0.561362       0.783460\r
897                         *MESH_FACENORMAL        6       -0.216625       -0.879735       0.423249\r
898                         *MESH_FACENORMAL        7       -0.150204       -0.958223       0.243409\r
899                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
900                         *MESH_VERTEXNORMAL      1       0.000000        -0.894427       0.447214\r
901                         *MESH_VERTEXNORMAL      2       0.577350        -0.577350       0.577350\r
902                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
903                         *MESH_VERTEXNORMAL      4       0.577350        -0.577350       -0.577350\r
904                         *MESH_VERTEXNORMAL      5       0.000000        -0.894427       -0.447214\r
905                         *MESH_VERTEXNORMAL      6       -0.577350       -0.577350       0.577350\r
906                         *MESH_VERTEXNORMAL      7       -0.577350       -0.577350       -0.577350\r
907                         *MESH_VERTEXNORMAL      8       -0.707107       -0.707107       0.000000\r
908                 }\r
909                 *MESH_FACE_LIST {\r
910                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
911                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
912                         *MESH_FACE      2       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
913                         *MESH_FACE      3       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
914                         *MESH_FACE      4       A:      0       B:      1       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
915                         *MESH_FACE      5       A:      0       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
916                         *MESH_FACE      6       A:      0       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
917                         *MESH_FACE      7       A:      0       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
918                 }\r
919                 *MESH_NUMTVERTEX        9\r
920                 *MESH_TVERTLIST {\r
921                         *MESH_TVERT     0       0.125000        0.375000        1.000000\r
922                         *MESH_TVERT     1       0.125000        0.562500        1.000000\r
923                         *MESH_TVERT     2       0.312500        0.562500        1.000000\r
924                         *MESH_TVERT     3       0.312500        0.375000        1.000000\r
925                         *MESH_TVERT     4       0.312500        0.187500        1.000000\r
926                         *MESH_TVERT     5       0.125000        0.187500        1.000000\r
927                         *MESH_TVERT     6       -0.062500       0.562500        1.000000\r
928                         *MESH_TVERT     7       -0.062500       0.187500        1.000000\r
929                         *MESH_TVERT     8       -0.062500       0.375000        1.000000\r
930                 }\r
931                 *MESH_NUMTVFACES        8\r
932                 *MESH_TFACELIST {\r
933                         *MESH_TFACE     0       0       2       1\r
934                         *MESH_TFACE     1       0       3       2\r
935                         *MESH_TFACE     2       0       4       3\r
936                         *MESH_TFACE     3       0       5       4\r
937                         *MESH_TFACE     4       0       1       6\r
938                         *MESH_TFACE     5       0       7       5\r
939                         *MESH_TFACE     6       0       6       8\r
940                         *MESH_TFACE     7       0       8       7\r
941                 }\r
942         }\r
943         *PROP_MOTIONBLUR        0\r
944         *PROP_CASTSHADOW        1\r
945         *PROP_RECVSHADOW        1\r
946         *MATERIAL_REF   5\r
947 }\r
948 *GEOMOBJECT     {\r
949         *NODE_NAME      "mat5model0surf36"\r
950         *NODE_TM        {\r
951                 *NODE_NAME      "mat5model0surf36"\r
952                 *INHERIT_POS    0       0       0\r
953                 *INHERIT_ROT    0       0       0\r
954                 *INHERIT_SCL    0       0       0\r
955                 *TM_ROW0        1.0     0       0\r
956                 *TM_ROW1        0       1.0     0\r
957                 *TM_ROW2        0       0       1.0\r
958                 *TM_ROW3        0       0       0\r
959                 *TM_POS 0.000000        0.000000        0.000000\r
960         }\r
961         *MESH   {\r
962                 *TIMEVALUE      0\r
963                 *MESH_NUMVERTEX 9\r
964                 *MESH_NUMFACES  8\r
965                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
966                 *MESH_VERTEX_LIST       {\r
967                         *MESH_VERTEX    0       252.625000      3.375000        156.500000\r
968                         *MESH_VERTEX    1       251.500000      0.000000        156.500000\r
969                         *MESH_VERTEX    2       250.000000      0.000000        152.000000\r
970                         *MESH_VERTEX    3       251.500000      4.500000        152.000000\r
971                         *MESH_VERTEX    4       252.625000      3.375000        147.500000\r
972                         *MESH_VERTEX    5       251.500000      0.000000        147.500000\r
973                         *MESH_VERTEX    6       252.625000      -3.375000       156.500000\r
974                         *MESH_VERTEX    7       252.625000      -3.375000       147.500000\r
975                         *MESH_VERTEX    8       251.500000      -4.500000       152.000000\r
976                 }\r
977                 *MESH_NORMALS   {\r
978                         *MESH_FACENORMAL        0       -0.050920       -0.703024       -0.709340\r
979                         *MESH_FACENORMAL        1       -0.070634       -0.163692       -0.983980\r
980                         *MESH_FACENORMAL        2       -0.050920       0.703024        -0.709340\r
981                         *MESH_FACENORMAL        3       -0.170526       0.969023        -0.178648\r
982                         *MESH_FACENORMAL        4       -0.231045       -0.673606       -0.702049\r
983                         *MESH_FACENORMAL        5       -0.663468       0.000000        0.748205\r
984                         *MESH_FACENORMAL        6       -0.345504       -0.937748       -0.035428\r
985                         *MESH_FACENORMAL        7       -0.170526       -0.969023       -0.178648\r
986                         *MESH_VERTEXNORMAL      0       -0.577350       0.577350        0.577350\r
987                         *MESH_VERTEXNORMAL      1       -0.894427       0.000000        0.447214\r
988                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
989                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
990                         *MESH_VERTEXNORMAL      4       -0.577350       0.577350        -0.577350\r
991                         *MESH_VERTEXNORMAL      5       -0.894427       0.000000        -0.447214\r
992                         *MESH_VERTEXNORMAL      6       -0.577350       -0.577350       0.577350\r
993                         *MESH_VERTEXNORMAL      7       -0.577350       -0.577350       -0.577350\r
994                         *MESH_VERTEXNORMAL      8       -0.707107       -0.707107       0.000000\r
995                 }\r
996                 *MESH_FACE_LIST {\r
997                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
998                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
999                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1000                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1001                         *MESH_FACE      4       A:      1       B:      2       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1002                         *MESH_FACE      5       A:      2       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1003                         *MESH_FACE      6       A:      2       B:      8       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1004                         *MESH_FACE      7       A:      2       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1005                 }\r
1006                 *MESH_NUMTVERTEX        9\r
1007                 *MESH_TVERTLIST {\r
1008                         *MESH_TVERT     0       0.562500        0.562500        1.000000\r
1009                         *MESH_TVERT     1       0.750000        0.562500        1.000000\r
1010                         *MESH_TVERT     2       0.750000        0.375000        1.000000\r
1011                         *MESH_TVERT     3       0.562500        0.375000        1.000000\r
1012                         *MESH_TVERT     4       0.562500        0.187500        1.000000\r
1013                         *MESH_TVERT     5       0.750000        0.187500        1.000000\r
1014                         *MESH_TVERT     6       0.937500        0.562500        1.000000\r
1015                         *MESH_TVERT     7       0.937500        0.187500        1.000000\r
1016                         *MESH_TVERT     8       0.937500        0.375000        1.000000\r
1017                 }\r
1018                 *MESH_NUMTVFACES        8\r
1019                 *MESH_TFACELIST {\r
1020                         *MESH_TFACE     0       0       2       1\r
1021                         *MESH_TFACE     1       0       3       2\r
1022                         *MESH_TFACE     2       2       3       4\r
1023                         *MESH_TFACE     3       2       4       5\r
1024                         *MESH_TFACE     4       1       2       6\r
1025                         *MESH_TFACE     5       2       5       7\r
1026                         *MESH_TFACE     6       2       8       6\r
1027                         *MESH_TFACE     7       2       7       8\r
1028                 }\r
1029         }\r
1030         *PROP_MOTIONBLUR        0\r
1031         *PROP_CASTSHADOW        1\r
1032         *PROP_RECVSHADOW        1\r
1033         *MATERIAL_REF   5\r
1034 }\r
1035 *GEOMOBJECT     {\r
1036         *NODE_NAME      "mat5model0surf37"\r
1037         *NODE_TM        {\r
1038                 *NODE_NAME      "mat5model0surf37"\r
1039                 *INHERIT_POS    0       0       0\r
1040                 *INHERIT_ROT    0       0       0\r
1041                 *INHERIT_SCL    0       0       0\r
1042                 *TM_ROW0        1.0     0       0\r
1043                 *TM_ROW1        0       1.0     0\r
1044                 *TM_ROW2        0       0       1.0\r
1045                 *TM_ROW3        0       0       0\r
1046                 *TM_POS 0.000000        0.000000        0.000000\r
1047         }\r
1048         *MESH   {\r
1049                 *TIMEVALUE      0\r
1050                 *MESH_NUMVERTEX 12\r
1051                 *MESH_NUMFACES  8\r
1052                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1053                 *MESH_VERTEX_LIST       {\r
1054                         *MESH_VERTEX    0       -250.000000     0.000000        152.000000\r
1055                         *MESH_VERTEX    1       -251.500000     0.000000        156.500000\r
1056                         *MESH_VERTEX    2       -252.625000     3.375000        156.500000\r
1057                         *MESH_VERTEX    3       -251.500000     4.500000        152.000000\r
1058                         *MESH_VERTEX    4       -252.625000     3.375000        147.500000\r
1059                         *MESH_VERTEX    5       -251.500000     0.000000        147.500000\r
1060                         *MESH_VERTEX    6       -252.625000     -3.375000       156.500000\r
1061                         *MESH_VERTEX    7       -251.500000     0.000000        156.500000\r
1062                         *MESH_VERTEX    8       -250.000000     0.000000        152.000000\r
1063                         *MESH_VERTEX    9       -252.625000     -3.375000       147.500000\r
1064                         *MESH_VERTEX    10      -251.500000     0.000000        147.500000\r
1065                         *MESH_VERTEX    11      -251.500000     -4.500000       152.000000\r
1066                 }\r
1067                 *MESH_NORMALS   {\r
1068                         *MESH_FACENORMAL        0       -0.070634       -0.163692       -0.983980\r
1069                         *MESH_FACENORMAL        1       -0.236623       0.679649        -0.694324\r
1070                         *MESH_FACENORMAL        2       -0.050920       -0.703024       -0.709340\r
1071                         *MESH_FACENORMAL        3       -0.396175       0.656404        0.642011\r
1072                         *MESH_FACENORMAL        4       -0.222295       -0.695536       0.683238\r
1073                         *MESH_FACENORMAL        5       -0.087987       -0.962081       -0.258182\r
1074                         *MESH_FACENORMAL        6       -0.345504       -0.937748       -0.035428\r
1075                         *MESH_FACENORMAL        7       -0.109762       -0.884901       -0.452662\r
1076                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
1077                         *MESH_VERTEXNORMAL      1       0.894427        0.000000        0.447214\r
1078                         *MESH_VERTEXNORMAL      2       0.577350        0.577350        0.577350\r
1079                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
1080                         *MESH_VERTEXNORMAL      4       0.577350        0.577350        -0.577350\r
1081                         *MESH_VERTEXNORMAL      5       0.894427        0.000000        -0.447214\r
1082                         *MESH_VERTEXNORMAL      6       0.577350        -0.577350       0.577350\r
1083                         *MESH_VERTEXNORMAL      7       0.894427        0.000000        0.447214\r
1084                         *MESH_VERTEXNORMAL      8       1.000000        0.000000        0.000000\r
1085                         *MESH_VERTEXNORMAL      9       0.577350        -0.577350       -0.577350\r
1086                         *MESH_VERTEXNORMAL      10      0.894427        0.000000        -0.447214\r
1087                         *MESH_VERTEXNORMAL      11      0.707107        -0.707107       0.000000\r
1088                 }\r
1089                 *MESH_FACE_LIST {\r
1090                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1091                         *MESH_FACE      1       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1092                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1093                         *MESH_FACE      3       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1094                         *MESH_FACE      4       A:      6       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1095                         *MESH_FACE      5       A:      8       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1096                         *MESH_FACE      6       A:      6       B:      11      C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1097                         *MESH_FACE      7       A:      8       B:      11      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1098                 }\r
1099                 *MESH_NUMTVERTEX        12\r
1100                 *MESH_TVERTLIST {\r
1101                         *MESH_TVERT     0       0.000000        0.375000        1.000000\r
1102                         *MESH_TVERT     1       0.000000        0.562500        1.000000\r
1103                         *MESH_TVERT     2       0.187500        0.562500        1.000000\r
1104                         *MESH_TVERT     3       0.187500        0.375000        1.000000\r
1105                         *MESH_TVERT     4       0.187500        0.187500        1.000000\r
1106                         *MESH_TVERT     5       0.000000        0.187500        1.000000\r
1107                         *MESH_TVERT     6       1.312500        0.562500        1.000000\r
1108                         *MESH_TVERT     7       1.500000        0.562500        1.000000\r
1109                         *MESH_TVERT     8       1.500000        0.375000        1.000000\r
1110                         *MESH_TVERT     9       1.312500        0.187500        1.000000\r
1111                         *MESH_TVERT     10      1.500000        0.187500        1.000000\r
1112                         *MESH_TVERT     11      1.312500        0.375000        1.000000\r
1113                 }\r
1114                 *MESH_NUMTVFACES        8\r
1115                 *MESH_TFACELIST {\r
1116                         *MESH_TFACE     0       0       3       2\r
1117                         *MESH_TFACE     1       0       4       3\r
1118                         *MESH_TFACE     2       0       2       1\r
1119                         *MESH_TFACE     3       0       5       4\r
1120                         *MESH_TFACE     4       6       8       7\r
1121                         *MESH_TFACE     5       8       9       10\r
1122                         *MESH_TFACE     6       6       11      8\r
1123                         *MESH_TFACE     7       8       11      9\r
1124                 }\r
1125         }\r
1126         *PROP_MOTIONBLUR        0\r
1127         *PROP_CASTSHADOW        1\r
1128         *PROP_RECVSHADOW        1\r
1129         *MATERIAL_REF   5\r
1130 }\r
1131 *GEOMOBJECT     {\r
1132         *NODE_NAME      "mat5model0surf38"\r
1133         *NODE_TM        {\r
1134                 *NODE_NAME      "mat5model0surf38"\r
1135                 *INHERIT_POS    0       0       0\r
1136                 *INHERIT_ROT    0       0       0\r
1137                 *INHERIT_SCL    0       0       0\r
1138                 *TM_ROW0        1.0     0       0\r
1139                 *TM_ROW1        0       1.0     0\r
1140                 *TM_ROW2        0       0       1.0\r
1141                 *TM_ROW3        0       0       0\r
1142                 *TM_POS 0.000000        0.000000        0.000000\r
1143         }\r
1144         *MESH   {\r
1145                 *TIMEVALUE      0\r
1146                 *MESH_NUMVERTEX 9\r
1147                 *MESH_NUMFACES  8\r
1148                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1149                 *MESH_VERTEX_LIST       {\r
1150                         *MESH_VERTEX    0       -252.625000     3.375000        156.500000\r
1151                         *MESH_VERTEX    1       -256.000000     4.500000        156.500000\r
1152                         *MESH_VERTEX    2       -256.000000     6.000000        152.000000\r
1153                         *MESH_VERTEX    3       -251.500000     4.500000        152.000000\r
1154                         *MESH_VERTEX    4       -252.625000     3.375000        147.500000\r
1155                         *MESH_VERTEX    5       -256.000000     4.500000        147.500000\r
1156                         *MESH_VERTEX    6       -259.375000     3.375000        156.500000\r
1157                         *MESH_VERTEX    7       -259.375000     3.375000        147.500000\r
1158                         *MESH_VERTEX    8       -260.500000     4.500000        152.000000\r
1159                 }\r
1160                 *MESH_NORMALS   {\r
1161                         *MESH_FACENORMAL        0       -0.050920       -0.703024       -0.709340\r
1162                         *MESH_FACENORMAL        1       -0.070634       -0.163692       -0.983980\r
1163                         *MESH_FACENORMAL        2       -0.050920       0.703024        -0.709340\r
1164                         *MESH_FACENORMAL        3       -0.170526       0.969023        -0.178648\r
1165                         *MESH_FACENORMAL        4       -0.231045       -0.673606       -0.702049\r
1166                         *MESH_FACENORMAL        5       -0.663468       0.000000        0.748205\r
1167                         *MESH_FACENORMAL        6       -0.345504       -0.937748       -0.035428\r
1168                         *MESH_FACENORMAL        7       -0.170526       -0.969023       -0.178648\r
1169                         *MESH_VERTEXNORMAL      0       0.577350        0.577350        0.577350\r
1170                         *MESH_VERTEXNORMAL      1       0.000000        0.894427        0.447214\r
1171                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
1172                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
1173                         *MESH_VERTEXNORMAL      4       0.577350        0.577350        -0.577350\r
1174                         *MESH_VERTEXNORMAL      5       0.000000        0.894427        -0.447214\r
1175                         *MESH_VERTEXNORMAL      6       -0.577350       0.577350        0.577350\r
1176                         *MESH_VERTEXNORMAL      7       -0.577350       0.577350        -0.577350\r
1177                         *MESH_VERTEXNORMAL      8       -0.707107       0.707107        0.000000\r
1178                 }\r
1179                 *MESH_FACE_LIST {\r
1180                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1181                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1182                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1183                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1184                         *MESH_FACE      4       A:      1       B:      2       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1185                         *MESH_FACE      5       A:      2       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1186                         *MESH_FACE      6       A:      2       B:      8       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1187                         *MESH_FACE      7       A:      2       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1188                 }\r
1189                 *MESH_NUMTVERTEX        9\r
1190                 *MESH_TVERTLIST {\r
1191                         *MESH_TVERT     0       0.187500        0.562500        1.000000\r
1192                         *MESH_TVERT     1       0.375000        0.562500        1.000000\r
1193                         *MESH_TVERT     2       0.375000        0.375000        1.000000\r
1194                         *MESH_TVERT     3       0.187500        0.375000        1.000000\r
1195                         *MESH_TVERT     4       0.187500        0.187500        1.000000\r
1196                         *MESH_TVERT     5       0.375000        0.187500        1.000000\r
1197                         *MESH_TVERT     6       0.562500        0.562500        1.000000\r
1198                         *MESH_TVERT     7       0.562500        0.187500        1.000000\r
1199                         *MESH_TVERT     8       0.562500        0.375000        1.000000\r
1200                 }\r
1201                 *MESH_NUMTVFACES        8\r
1202                 *MESH_TFACELIST {\r
1203                         *MESH_TFACE     0       0       2       1\r
1204                         *MESH_TFACE     1       0       3       2\r
1205                         *MESH_TFACE     2       2       3       4\r
1206                         *MESH_TFACE     3       2       4       5\r
1207                         *MESH_TFACE     4       1       2       6\r
1208                         *MESH_TFACE     5       2       5       7\r
1209                         *MESH_TFACE     6       2       8       6\r
1210                         *MESH_TFACE     7       2       7       8\r
1211                 }\r
1212         }\r
1213         *PROP_MOTIONBLUR        0\r
1214         *PROP_CASTSHADOW        1\r
1215         *PROP_RECVSHADOW        1\r
1216         *MATERIAL_REF   5\r
1217 }\r
1218 *GEOMOBJECT     {\r
1219         *NODE_NAME      "mat5model0surf39"\r
1220         *NODE_TM        {\r
1221                 *NODE_NAME      "mat5model0surf39"\r
1222                 *INHERIT_POS    0       0       0\r
1223                 *INHERIT_ROT    0       0       0\r
1224                 *INHERIT_SCL    0       0       0\r
1225                 *TM_ROW0        1.0     0       0\r
1226                 *TM_ROW1        0       1.0     0\r
1227                 *TM_ROW2        0       0       1.0\r
1228                 *TM_ROW3        0       0       0\r
1229                 *TM_POS 0.000000        0.000000        0.000000\r
1230         }\r
1231         *MESH   {\r
1232                 *TIMEVALUE      0\r
1233                 *MESH_NUMVERTEX 14\r
1234                 *MESH_NUMFACES  8\r
1235                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1236                 *MESH_VERTEX_LIST       {\r
1237                         *MESH_VERTEX    0       -256.000000     0.000000        158.000000\r
1238                         *MESH_VERTEX    1       -252.625000     3.375000        156.500000\r
1239                         *MESH_VERTEX    2       -251.500000     0.000000        156.500000\r
1240                         *MESH_VERTEX    3       -256.000000     0.000000        158.000000\r
1241                         *MESH_VERTEX    4       -256.000000     4.500000        156.500000\r
1242                         *MESH_VERTEX    5       -252.625000     -3.375000       156.500000\r
1243                         *MESH_VERTEX    6       -256.000000     0.000000        158.000000\r
1244                         *MESH_VERTEX    7       -251.500000     0.000000        156.500000\r
1245                         *MESH_VERTEX    8       -256.000000     0.000000        158.000000\r
1246                         *MESH_VERTEX    9       -256.000000     -4.500000       156.500000\r
1247                         *MESH_VERTEX    10      -259.375000     3.375000        156.500000\r
1248                         *MESH_VERTEX    11      -259.375000     -3.375000       156.500000\r
1249                         *MESH_VERTEX    12      -256.000000     0.000000        158.000000\r
1250                         *MESH_VERTEX    13      -260.500000     0.000000        156.500000\r
1251                 }\r
1252                 *MESH_NORMALS   {\r
1253                         *MESH_FACENORMAL        0       -0.070813       0.570892        -0.817966\r
1254                         *MESH_FACENORMAL        1       -0.070813       0.570892        -0.817966\r
1255                         *MESH_FACENORMAL        2       -0.050920       -0.703024       -0.709340\r
1256                         *MESH_FACENORMAL        3       -0.242536       0.000000        0.970142\r
1257                         *MESH_FACENORMAL        4       -0.277084       -0.849474       0.449021\r
1258                         *MESH_FACENORMAL        5       -0.109762       -0.884901       -0.452662\r
1259                         *MESH_FACENORMAL        6       -0.070813       0.570892        -0.817966\r
1260                         *MESH_FACENORMAL        7       -0.050920       0.703024        -0.709340\r
1261                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
1262                         *MESH_VERTEXNORMAL      1       0.577350        0.577350        0.577350\r
1263                         *MESH_VERTEXNORMAL      2       0.894427        0.000000        0.447214\r
1264                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
1265                         *MESH_VERTEXNORMAL      4       0.000000        0.894427        0.447214\r
1266                         *MESH_VERTEXNORMAL      5       0.577350        -0.577350       0.577350\r
1267                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        1.000000\r
1268                         *MESH_VERTEXNORMAL      7       0.894427        0.000000        0.447214\r
1269                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        1.000000\r
1270                         *MESH_VERTEXNORMAL      9       0.000000        -0.894427       0.447214\r
1271                         *MESH_VERTEXNORMAL      10      -0.577350       0.577350        0.577350\r
1272                         *MESH_VERTEXNORMAL      11      -0.577350       -0.577350       0.577350\r
1273                         *MESH_VERTEXNORMAL      12      0.000000        0.000000        1.000000\r
1274                         *MESH_VERTEXNORMAL      13      -0.894427       0.000000        0.447214\r
1275                 }\r
1276                 *MESH_FACE_LIST {\r
1277                         *MESH_FACE      0       A:      1       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1278                         *MESH_FACE      1       A:      3       B:      4       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1279                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1280                         *MESH_FACE      3       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1281                         *MESH_FACE      4       A:      5       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1282                         *MESH_FACE      5       A:      8       B:      11      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1283                         *MESH_FACE      6       A:      10      B:      13      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1284                         *MESH_FACE      7       A:      11      B:      12      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1285                 }\r
1286                 *MESH_NUMTVERTEX        14\r
1287                 *MESH_TVERTLIST {\r
1288                         *MESH_TVERT     0       0.000000        0.750000        1.000000\r
1289                         *MESH_TVERT     1       0.187500        0.562500        1.000000\r
1290                         *MESH_TVERT     2       0.000000        0.562500        1.000000\r
1291                         *MESH_TVERT     3       0.375000        0.750000        1.000000\r
1292                         *MESH_TVERT     4       0.375000        0.562500        1.000000\r
1293                         *MESH_TVERT     5       1.312500        0.562500        1.000000\r
1294                         *MESH_TVERT     6       1.500000        0.750000        1.000000\r
1295                         *MESH_TVERT     7       1.500000        0.562500        1.000000\r
1296                         *MESH_TVERT     8       1.125000        0.750000        1.000000\r
1297                         *MESH_TVERT     9       1.125000        0.562500        1.000000\r
1298                         *MESH_TVERT     10      0.562500        0.562500        1.000000\r
1299                         *MESH_TVERT     11      0.937500        0.562500        1.000000\r
1300                         *MESH_TVERT     12      0.750000        0.750000        1.000000\r
1301                         *MESH_TVERT     13      0.750000        0.562500        1.000000\r
1302                 }\r
1303                 *MESH_NUMTVFACES        8\r
1304                 *MESH_TFACELIST {\r
1305                         *MESH_TFACE     0       1       4       3\r
1306                         *MESH_TFACE     1       3       4       10\r
1307                         *MESH_TFACE     2       0       2       1\r
1308                         *MESH_TFACE     3       5       7       6\r
1309                         *MESH_TFACE     4       5       8       9\r
1310                         *MESH_TFACE     5       8       11      9\r
1311                         *MESH_TFACE     6       10      13      12\r
1312                         *MESH_TFACE     7       11      12      13\r
1313                 }\r
1314         }\r
1315         *PROP_MOTIONBLUR        0\r
1316         *PROP_CASTSHADOW        1\r
1317         *PROP_RECVSHADOW        1\r
1318         *MATERIAL_REF   5\r
1319 }\r
1320 *GEOMOBJECT     {\r
1321         *NODE_NAME      "mat5model0surf40"\r
1322         *NODE_TM        {\r
1323                 *NODE_NAME      "mat5model0surf40"\r
1324                 *INHERIT_POS    0       0       0\r
1325                 *INHERIT_ROT    0       0       0\r
1326                 *INHERIT_SCL    0       0       0\r
1327                 *TM_ROW0        1.0     0       0\r
1328                 *TM_ROW1        0       1.0     0\r
1329                 *TM_ROW2        0       0       1.0\r
1330                 *TM_ROW3        0       0       0\r
1331                 *TM_POS 0.000000        0.000000        0.000000\r
1332         }\r
1333         *MESH   {\r
1334                 *TIMEVALUE      0\r
1335                 *MESH_NUMVERTEX 14\r
1336                 *MESH_NUMFACES  8\r
1337                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1338                 *MESH_VERTEX_LIST       {\r
1339                         *MESH_VERTEX    0       -256.000000     0.000000        146.000000\r
1340                         *MESH_VERTEX    1       -251.500000     0.000000        147.500000\r
1341                         *MESH_VERTEX    2       -252.625000     3.375000        147.500000\r
1342                         *MESH_VERTEX    3       -256.000000     4.500000        147.500000\r
1343                         *MESH_VERTEX    4       -256.000000     0.000000        146.000000\r
1344                         *MESH_VERTEX    5       -252.625000     -3.375000       147.500000\r
1345                         *MESH_VERTEX    6       -251.500000     0.000000        147.500000\r
1346                         *MESH_VERTEX    7       -256.000000     0.000000        146.000000\r
1347                         *MESH_VERTEX    8       -256.000000     0.000000        146.000000\r
1348                         *MESH_VERTEX    9       -256.000000     -4.500000       147.500000\r
1349                         *MESH_VERTEX    10      -259.375000     3.375000        147.500000\r
1350                         *MESH_VERTEX    11      -259.375000     -3.375000       147.500000\r
1351                         *MESH_VERTEX    12      -260.500000     0.000000        147.500000\r
1352                         *MESH_VERTEX    13      -256.000000     0.000000        146.000000\r
1353                 }\r
1354                 *MESH_NORMALS   {\r
1355                         *MESH_FACENORMAL        0       -0.050920       0.703024        -0.709340\r
1356                         *MESH_FACENORMAL        1       -0.070813       0.570892        -0.817966\r
1357                         *MESH_FACENORMAL        2       -0.050920       -0.703024       -0.709340\r
1358                         *MESH_FACENORMAL        3       -0.242536       0.000000        0.970142\r
1359                         *MESH_FACENORMAL        4       -0.277084       -0.849474       0.449021\r
1360                         *MESH_FACENORMAL        5       -0.109762       -0.884901       -0.452662\r
1361                         *MESH_FACENORMAL        6       -0.070813       0.570892        -0.817966\r
1362                         *MESH_FACENORMAL        7       -0.050920       0.703024        -0.709340\r
1363                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
1364                         *MESH_VERTEXNORMAL      1       0.894427        0.000000        -0.447214\r
1365                         *MESH_VERTEXNORMAL      2       0.577350        0.577350        -0.577350\r
1366                         *MESH_VERTEXNORMAL      3       0.000000        0.894427        -0.447214\r
1367                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
1368                         *MESH_VERTEXNORMAL      5       0.577350        -0.577350       -0.577350\r
1369                         *MESH_VERTEXNORMAL      6       0.894427        0.000000        -0.447214\r
1370                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        -1.000000\r
1371                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        -1.000000\r
1372                         *MESH_VERTEXNORMAL      9       0.000000        -0.894427       -0.447214\r
1373                         *MESH_VERTEXNORMAL      10      -0.577350       0.577350        -0.577350\r
1374                         *MESH_VERTEXNORMAL      11      -0.577350       -0.577350       -0.577350\r
1375                         *MESH_VERTEXNORMAL      12      -0.894427       0.000000        -0.447214\r
1376                         *MESH_VERTEXNORMAL      13      0.000000        0.000000        -1.000000\r
1377                 }\r
1378                 *MESH_FACE_LIST {\r
1379                         *MESH_FACE      0       A:      2       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1380                         *MESH_FACE      1       A:      3       B:      4       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1381                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1382                         *MESH_FACE      3       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1383                         *MESH_FACE      4       A:      5       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1384                         *MESH_FACE      5       A:      8       B:      9       C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1385                         *MESH_FACE      6       A:      10      B:      13      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1386                         *MESH_FACE      7       A:      11      B:      12      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1387                 }\r
1388                 *MESH_NUMTVERTEX        14\r
1389                 *MESH_TVERTLIST {\r
1390                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
1391                         *MESH_TVERT     1       0.000000        0.187500        1.000000\r
1392                         *MESH_TVERT     2       0.187500        0.187500        1.000000\r
1393                         *MESH_TVERT     3       0.375000        0.187500        1.000000\r
1394                         *MESH_TVERT     4       0.375000        0.000000        1.000000\r
1395                         *MESH_TVERT     5       1.312500        0.187500        1.000000\r
1396                         *MESH_TVERT     6       1.500000        0.187500        1.000000\r
1397                         *MESH_TVERT     7       1.500000        0.000000        1.000000\r
1398                         *MESH_TVERT     8       1.125000        0.000000        1.000000\r
1399                         *MESH_TVERT     9       1.125000        0.187500        1.000000\r
1400                         *MESH_TVERT     10      0.562500        0.187500        1.000000\r
1401                         *MESH_TVERT     11      0.937500        0.187500        1.000000\r
1402                         *MESH_TVERT     12      0.750000        0.187500        1.000000\r
1403                         *MESH_TVERT     13      0.750000        0.000000        1.000000\r
1404                 }\r
1405                 *MESH_NUMTVFACES        8\r
1406                 *MESH_TFACELIST {\r
1407                         *MESH_TFACE     0       2       4       3\r
1408                         *MESH_TFACE     1       3       4       10\r
1409                         *MESH_TFACE     2       0       2       1\r
1410                         *MESH_TFACE     3       5       7       6\r
1411                         *MESH_TFACE     4       5       9       8\r
1412                         *MESH_TFACE     5       8       9       11\r
1413                         *MESH_TFACE     6       10      13      12\r
1414                         *MESH_TFACE     7       11      12      13\r
1415                 }\r
1416         }\r
1417         *PROP_MOTIONBLUR        0\r
1418         *PROP_CASTSHADOW        1\r
1419         *PROP_RECVSHADOW        1\r
1420         *MATERIAL_REF   5\r
1421 }\r
1422 *GEOMOBJECT     {\r
1423         *NODE_NAME      "mat5model0surf41"\r
1424         *NODE_TM        {\r
1425                 *NODE_NAME      "mat5model0surf41"\r
1426                 *INHERIT_POS    0       0       0\r
1427                 *INHERIT_ROT    0       0       0\r
1428                 *INHERIT_SCL    0       0       0\r
1429                 *TM_ROW0        1.0     0       0\r
1430                 *TM_ROW1        0       1.0     0\r
1431                 *TM_ROW2        0       0       1.0\r
1432                 *TM_ROW3        0       0       0\r
1433                 *TM_POS 0.000000        0.000000        0.000000\r
1434         }\r
1435         *MESH   {\r
1436                 *TIMEVALUE      0\r
1437                 *MESH_NUMVERTEX 9\r
1438                 *MESH_NUMFACES  8\r
1439                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1440                 *MESH_VERTEX_LIST       {\r
1441                         *MESH_VERTEX    0       -256.000000     -6.000000       152.000000\r
1442                         *MESH_VERTEX    1       -256.000000     -4.500000       156.500000\r
1443                         *MESH_VERTEX    2       -252.625000     -3.375000       156.500000\r
1444                         *MESH_VERTEX    3       -251.500000     -4.500000       152.000000\r
1445                         *MESH_VERTEX    4       -252.625000     -3.375000       147.500000\r
1446                         *MESH_VERTEX    5       -256.000000     -4.500000       147.500000\r
1447                         *MESH_VERTEX    6       -259.375000     -3.375000       156.500000\r
1448                         *MESH_VERTEX    7       -259.375000     -3.375000       147.500000\r
1449                         *MESH_VERTEX    8       -260.500000     -4.500000       152.000000\r
1450                 }\r
1451                 *MESH_NORMALS   {\r
1452                         *MESH_FACENORMAL        0       -0.050920       -0.703024       -0.709340\r
1453                         *MESH_FACENORMAL        1       -0.070634       -0.163692       -0.983980\r
1454                         *MESH_FACENORMAL        2       -0.236623       0.679649        -0.694324\r
1455                         *MESH_FACENORMAL        3       -0.396175       0.656404        0.642011\r
1456                         *MESH_FACENORMAL        4       -0.208095       -0.967247       0.145361\r
1457                         *MESH_FACENORMAL        5       -0.266575       -0.561362       0.783460\r
1458                         *MESH_FACENORMAL        6       -0.216625       -0.879735       0.423249\r
1459                         *MESH_FACENORMAL        7       -0.150204       -0.958223       0.243409\r
1460                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
1461                         *MESH_VERTEXNORMAL      1       0.000000        -0.894427       0.447214\r
1462                         *MESH_VERTEXNORMAL      2       0.577350        -0.577350       0.577350\r
1463                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
1464                         *MESH_VERTEXNORMAL      4       0.577350        -0.577350       -0.577350\r
1465                         *MESH_VERTEXNORMAL      5       0.000000        -0.894427       -0.447214\r
1466                         *MESH_VERTEXNORMAL      6       -0.577350       -0.577350       0.577350\r
1467                         *MESH_VERTEXNORMAL      7       -0.577350       -0.577350       -0.577350\r
1468                         *MESH_VERTEXNORMAL      8       -0.707107       -0.707107       0.000000\r
1469                 }\r
1470                 *MESH_FACE_LIST {\r
1471                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1472                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1473                         *MESH_FACE      2       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1474                         *MESH_FACE      3       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1475                         *MESH_FACE      4       A:      0       B:      1       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1476                         *MESH_FACE      5       A:      0       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1477                         *MESH_FACE      6       A:      0       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1478                         *MESH_FACE      7       A:      0       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1479                 }\r
1480                 *MESH_NUMTVERTEX        9\r
1481                 *MESH_TVERTLIST {\r
1482                         *MESH_TVERT     0       0.125000        0.375000        1.000000\r
1483                         *MESH_TVERT     1       0.125000        0.562500        1.000000\r
1484                         *MESH_TVERT     2       0.312500        0.562500        1.000000\r
1485                         *MESH_TVERT     3       0.312500        0.375000        1.000000\r
1486                         *MESH_TVERT     4       0.312500        0.187500        1.000000\r
1487                         *MESH_TVERT     5       0.125000        0.187500        1.000000\r
1488                         *MESH_TVERT     6       -0.062500       0.562500        1.000000\r
1489                         *MESH_TVERT     7       -0.062500       0.187500        1.000000\r
1490                         *MESH_TVERT     8       -0.062500       0.375000        1.000000\r
1491                 }\r
1492                 *MESH_NUMTVFACES        8\r
1493                 *MESH_TFACELIST {\r
1494                         *MESH_TFACE     0       0       2       1\r
1495                         *MESH_TFACE     1       0       3       2\r
1496                         *MESH_TFACE     2       0       4       3\r
1497                         *MESH_TFACE     3       0       5       4\r
1498                         *MESH_TFACE     4       0       1       6\r
1499                         *MESH_TFACE     5       0       7       5\r
1500                         *MESH_TFACE     6       0       6       8\r
1501                         *MESH_TFACE     7       0       8       7\r
1502                 }\r
1503         }\r
1504         *PROP_MOTIONBLUR        0\r
1505         *PROP_CASTSHADOW        1\r
1506         *PROP_RECVSHADOW        1\r
1507         *MATERIAL_REF   5\r
1508 }\r
1509 *GEOMOBJECT     {\r
1510         *NODE_NAME      "mat5model0surf42"\r
1511         *NODE_TM        {\r
1512                 *NODE_NAME      "mat5model0surf42"\r
1513                 *INHERIT_POS    0       0       0\r
1514                 *INHERIT_ROT    0       0       0\r
1515                 *INHERIT_SCL    0       0       0\r
1516                 *TM_ROW0        1.0     0       0\r
1517                 *TM_ROW1        0       1.0     0\r
1518                 *TM_ROW2        0       0       1.0\r
1519                 *TM_ROW3        0       0       0\r
1520                 *TM_POS 0.000000        0.000000        0.000000\r
1521         }\r
1522         *MESH   {\r
1523                 *TIMEVALUE      0\r
1524                 *MESH_NUMVERTEX 9\r
1525                 *MESH_NUMFACES  8\r
1526                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1527                 *MESH_VERTEX_LIST       {\r
1528                         *MESH_VERTEX    0       -259.375000     3.375000        156.500000\r
1529                         *MESH_VERTEX    1       -260.500000     0.000000        156.500000\r
1530                         *MESH_VERTEX    2       -262.000000     0.000000        152.000000\r
1531                         *MESH_VERTEX    3       -260.500000     4.500000        152.000000\r
1532                         *MESH_VERTEX    4       -259.375000     3.375000        147.500000\r
1533                         *MESH_VERTEX    5       -260.500000     0.000000        147.500000\r
1534                         *MESH_VERTEX    6       -259.375000     -3.375000       156.500000\r
1535                         *MESH_VERTEX    7       -259.375000     -3.375000       147.500000\r
1536                         *MESH_VERTEX    8       -260.500000     -4.500000       152.000000\r
1537                 }\r
1538                 *MESH_NORMALS   {\r
1539                         *MESH_FACENORMAL        0       -0.050920       -0.703024       -0.709340\r
1540                         *MESH_FACENORMAL        1       -0.070634       -0.163692       -0.983980\r
1541                         *MESH_FACENORMAL        2       -0.050920       0.703024        -0.709340\r
1542                         *MESH_FACENORMAL        3       -0.170526       0.969023        -0.178648\r
1543                         *MESH_FACENORMAL        4       -0.231045       -0.673606       -0.702049\r
1544                         *MESH_FACENORMAL        5       -0.663468       0.000000        0.748205\r
1545                         *MESH_FACENORMAL        6       -0.345504       -0.937748       -0.035428\r
1546                         *MESH_FACENORMAL        7       -0.170526       -0.969023       -0.178648\r
1547                         *MESH_VERTEXNORMAL      0       -0.577350       0.577350        0.577350\r
1548                         *MESH_VERTEXNORMAL      1       -0.894427       0.000000        0.447214\r
1549                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
1550                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
1551                         *MESH_VERTEXNORMAL      4       -0.577350       0.577350        -0.577350\r
1552                         *MESH_VERTEXNORMAL      5       -0.894427       0.000000        -0.447214\r
1553                         *MESH_VERTEXNORMAL      6       -0.577350       -0.577350       0.577350\r
1554                         *MESH_VERTEXNORMAL      7       -0.577350       -0.577350       -0.577350\r
1555                         *MESH_VERTEXNORMAL      8       -0.707107       -0.707107       0.000000\r
1556                 }\r
1557                 *MESH_FACE_LIST {\r
1558                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1559                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1560                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1561                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1562                         *MESH_FACE      4       A:      1       B:      2       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1563                         *MESH_FACE      5       A:      2       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1564                         *MESH_FACE      6       A:      2       B:      8       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1565                         *MESH_FACE      7       A:      2       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1566                 }\r
1567                 *MESH_NUMTVERTEX        9\r
1568                 *MESH_TVERTLIST {\r
1569                         *MESH_TVERT     0       0.562500        0.562500        1.000000\r
1570                         *MESH_TVERT     1       0.750000        0.562500        1.000000\r
1571                         *MESH_TVERT     2       0.750000        0.375000        1.000000\r
1572                         *MESH_TVERT     3       0.562500        0.375000        1.000000\r
1573                         *MESH_TVERT     4       0.562500        0.187500        1.000000\r
1574                         *MESH_TVERT     5       0.750000        0.187500        1.000000\r
1575                         *MESH_TVERT     6       0.937500        0.562500        1.000000\r
1576                         *MESH_TVERT     7       0.937500        0.187500        1.000000\r
1577                         *MESH_TVERT     8       0.937500        0.375000        1.000000\r
1578                 }\r
1579                 *MESH_NUMTVFACES        8\r
1580                 *MESH_TFACELIST {\r
1581                         *MESH_TFACE     0       0       2       1\r
1582                         *MESH_TFACE     1       0       3       2\r
1583                         *MESH_TFACE     2       2       3       4\r
1584                         *MESH_TFACE     3       2       4       5\r
1585                         *MESH_TFACE     4       1       2       6\r
1586                         *MESH_TFACE     5       2       5       7\r
1587                         *MESH_TFACE     6       2       8       6\r
1588                         *MESH_TFACE     7       2       7       8\r
1589                 }\r
1590         }\r
1591         *PROP_MOTIONBLUR        0\r
1592         *PROP_CASTSHADOW        1\r
1593         *PROP_RECVSHADOW        1\r
1594         *MATERIAL_REF   5\r
1595 }\r
1596 *GEOMOBJECT     {\r
1597         *NODE_NAME      "mat6model0surf43"\r
1598         *NODE_TM        {\r
1599                 *NODE_NAME      "mat6model0surf43"\r
1600                 *INHERIT_POS    0       0       0\r
1601                 *INHERIT_ROT    0       0       0\r
1602                 *INHERIT_SCL    0       0       0\r
1603                 *TM_ROW0        1.0     0       0\r
1604                 *TM_ROW1        0       1.0     0\r
1605                 *TM_ROW2        0       0       1.0\r
1606                 *TM_ROW3        0       0       0\r
1607                 *TM_POS 0.000000        0.000000        0.000000\r
1608         }\r
1609         *MESH   {\r
1610                 *TIMEVALUE      0\r
1611                 *MESH_NUMVERTEX 6\r
1612                 *MESH_NUMFACES  4\r
1613                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1614                 *MESH_VERTEX_LIST       {\r
1615                         *MESH_VERTEX    0       511.500000      172.000000      176.000000\r
1616                         *MESH_VERTEX    1       508.000000      175.500000      176.000000\r
1617                         *MESH_VERTEX    2       508.000000      175.500000      144.000000\r
1618                         *MESH_VERTEX    3       511.500000      172.000000      144.000000\r
1619                         *MESH_VERTEX    4       508.000000      168.500000      144.000000\r
1620                         *MESH_VERTEX    5       508.000000      168.500000      176.000000\r
1621                 }\r
1622                 *MESH_NORMALS   {\r
1623                         *MESH_FACENORMAL        0       -0.050920       -0.703024       -0.709340\r
1624                         *MESH_FACENORMAL        1       -0.070634       -0.163692       -0.983980\r
1625                         *MESH_FACENORMAL        2       -0.236623       0.679649        -0.694324\r
1626                         *MESH_FACENORMAL        3       -0.396175       0.656404        0.642011\r
1627                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
1628                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
1629                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
1630                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
1631                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
1632                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
1633                 }\r
1634                 *MESH_FACE_LIST {\r
1635                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1636                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1637                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1638                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1639                 }\r
1640                 *MESH_NUMTVERTEX        6\r
1641                 *MESH_TVERTLIST {\r
1642                         *MESH_TVERT     0       0.154680        0.333333        1.000000\r
1643                         *MESH_TVERT     1       0.206239        0.333333        1.000000\r
1644                         *MESH_TVERT     2       0.206239        0.000000        1.000000\r
1645                         *MESH_TVERT     3       0.154680        0.000000        1.000000\r
1646                         *MESH_TVERT     4       0.103120        0.000000        1.000000\r
1647                         *MESH_TVERT     5       0.103120        0.333333        1.000000\r
1648                 }\r
1649                 *MESH_NUMTVFACES        4\r
1650                 *MESH_TFACELIST {\r
1651                         *MESH_TFACE     0       0       2       1\r
1652                         *MESH_TFACE     1       0       3       2\r
1653                         *MESH_TFACE     2       4       3       0\r
1654                         *MESH_TFACE     3       4       0       5\r
1655                 }\r
1656         }\r
1657         *PROP_MOTIONBLUR        0\r
1658         *PROP_CASTSHADOW        1\r
1659         *PROP_RECVSHADOW        1\r
1660         *MATERIAL_REF   6\r
1661 }\r
1662 *GEOMOBJECT     {\r
1663         *NODE_NAME      "mat6model0surf44"\r
1664         *NODE_TM        {\r
1665                 *NODE_NAME      "mat6model0surf44"\r
1666                 *INHERIT_POS    0       0       0\r
1667                 *INHERIT_ROT    0       0       0\r
1668                 *INHERIT_SCL    0       0       0\r
1669                 *TM_ROW0        1.0     0       0\r
1670                 *TM_ROW1        0       1.0     0\r
1671                 *TM_ROW2        0       0       1.0\r
1672                 *TM_ROW3        0       0       0\r
1673                 *TM_POS 0.000000        0.000000        0.000000\r
1674         }\r
1675         *MESH   {\r
1676                 *TIMEVALUE      0\r
1677                 *MESH_NUMVERTEX 6\r
1678                 *MESH_NUMFACES  4\r
1679                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1680                 *MESH_VERTEX_LIST       {\r
1681                         *MESH_VERTEX    0       511.500000      148.000000      148.000000\r
1682                         *MESH_VERTEX    1       508.000000      151.500000      148.000000\r
1683                         *MESH_VERTEX    2       508.000000      151.500000      144.000000\r
1684                         *MESH_VERTEX    3       511.500000      148.000000      144.000000\r
1685                         *MESH_VERTEX    4       508.000000      144.500000      144.000000\r
1686                         *MESH_VERTEX    5       508.000000      144.500000      148.000000\r
1687                 }\r
1688                 *MESH_NORMALS   {\r
1689                         *MESH_FACENORMAL        0       -0.050920       -0.703024       -0.709340\r
1690                         *MESH_FACENORMAL        1       -0.070634       -0.163692       -0.983980\r
1691                         *MESH_FACENORMAL        2       -0.236623       0.679649        -0.694324\r
1692                         *MESH_FACENORMAL        3       -0.396175       0.656404        0.642011\r
1693                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
1694                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
1695                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
1696                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
1697                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
1698                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
1699                 }\r
1700                 *MESH_FACE_LIST {\r
1701                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1702                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1703                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1704                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1705                 }\r
1706                 *MESH_NUMTVERTEX        6\r
1707                 *MESH_TVERTLIST {\r
1708                         *MESH_TVERT     0       0.154680        0.041667        1.000000\r
1709                         *MESH_TVERT     1       0.206239        0.041667        1.000000\r
1710                         *MESH_TVERT     2       0.206239        0.000000        1.000000\r
1711                         *MESH_TVERT     3       0.154680        0.000000        1.000000\r
1712                         *MESH_TVERT     4       0.103120        0.000000        1.000000\r
1713                         *MESH_TVERT     5       0.103120        0.041667        1.000000\r
1714                 }\r
1715                 *MESH_NUMTVFACES        4\r
1716                 *MESH_TFACELIST {\r
1717                         *MESH_TFACE     0       0       2       1\r
1718                         *MESH_TFACE     1       0       3       2\r
1719                         *MESH_TFACE     2       4       3       0\r
1720                         *MESH_TFACE     3       4       0       5\r
1721                 }\r
1722         }\r
1723         *PROP_MOTIONBLUR        0\r
1724         *PROP_CASTSHADOW        1\r
1725         *PROP_RECVSHADOW        1\r
1726         *MATERIAL_REF   6\r
1727 }\r
1728 *GEOMOBJECT     {\r
1729         *NODE_NAME      "mat6model0surf45"\r
1730         *NODE_TM        {\r
1731                 *NODE_NAME      "mat6model0surf45"\r
1732                 *INHERIT_POS    0       0       0\r
1733                 *INHERIT_ROT    0       0       0\r
1734                 *INHERIT_SCL    0       0       0\r
1735                 *TM_ROW0        1.0     0       0\r
1736                 *TM_ROW1        0       1.0     0\r
1737                 *TM_ROW2        0       0       1.0\r
1738                 *TM_ROW3        0       0       0\r
1739                 *TM_POS 0.000000        0.000000        0.000000\r
1740         }\r
1741         *MESH   {\r
1742                 *TIMEVALUE      0\r
1743                 *MESH_NUMVERTEX 4\r
1744                 *MESH_NUMFACES  2\r
1745                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1746                 *MESH_VERTEX_LIST       {\r
1747                         *MESH_VERTEX    0       508.000000      175.500000      176.000000\r
1748                         *MESH_VERTEX    1       511.500000      172.000000      176.000000\r
1749                         *MESH_VERTEX    2       504.500000      172.000000      176.000000\r
1750                         *MESH_VERTEX    3       508.000000      168.500000      176.000000\r
1751                 }\r
1752                 *MESH_NORMALS   {\r
1753                         *MESH_FACENORMAL        0       -0.050920       -0.703024       -0.709340\r
1754                         *MESH_FACENORMAL        1       0.000000        0.000000        -1.000000\r
1755                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
1756                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
1757                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
1758                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
1759                 }\r
1760                 *MESH_FACE_LIST {\r
1761                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1762                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1763                 }\r
1764                 *MESH_NUMTVERTEX        4\r
1765                 *MESH_TVERTLIST {\r
1766                         *MESH_TVERT     0       0.968750        0.371094        1.000000\r
1767                         *MESH_TVERT     1       0.996094        0.343750        1.000000\r
1768                         *MESH_TVERT     2       0.941406        0.343750        1.000000\r
1769                         *MESH_TVERT     3       0.968750        0.316406        1.000000\r
1770                 }\r
1771                 *MESH_NUMTVFACES        2\r
1772                 *MESH_TFACELIST {\r
1773                         *MESH_TFACE     0       0       2       1\r
1774                         *MESH_TFACE     1       3       1       2\r
1775                 }\r
1776         }\r
1777         *PROP_MOTIONBLUR        0\r
1778         *PROP_CASTSHADOW        1\r
1779         *PROP_RECVSHADOW        1\r
1780         *MATERIAL_REF   6\r
1781 }\r
1782 *GEOMOBJECT     {\r
1783         *NODE_NAME      "mat6model0surf46"\r
1784         *NODE_TM        {\r
1785                 *NODE_NAME      "mat6model0surf46"\r
1786                 *INHERIT_POS    0       0       0\r
1787                 *INHERIT_ROT    0       0       0\r
1788                 *INHERIT_SCL    0       0       0\r
1789                 *TM_ROW0        1.0     0       0\r
1790                 *TM_ROW1        0       1.0     0\r
1791                 *TM_ROW2        0       0       1.0\r
1792                 *TM_ROW3        0       0       0\r
1793                 *TM_POS 0.000000        0.000000        0.000000\r
1794         }\r
1795         *MESH   {\r
1796                 *TIMEVALUE      0\r
1797                 *MESH_NUMVERTEX 6\r
1798                 *MESH_NUMFACES  4\r
1799                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1800                 *MESH_VERTEX_LIST       {\r
1801                         *MESH_VERTEX    0       508.000000      175.500000      144.000000\r
1802                         *MESH_VERTEX    1       508.000000      175.500000      176.000000\r
1803                         *MESH_VERTEX    2       504.500000      172.000000      176.000000\r
1804                         *MESH_VERTEX    3       504.500000      172.000000      144.000000\r
1805                         *MESH_VERTEX    4       508.000000      168.500000      144.000000\r
1806                         *MESH_VERTEX    5       508.000000      168.500000      176.000000\r
1807                 }\r
1808                 *MESH_NORMALS   {\r
1809                         *MESH_FACENORMAL        0       -0.050920       -0.703024       -0.709340\r
1810                         *MESH_FACENORMAL        1       -0.070634       -0.163692       -0.983980\r
1811                         *MESH_FACENORMAL        2       -0.050920       0.703024        -0.709340\r
1812                         *MESH_FACENORMAL        3       -0.170526       0.969023        -0.178648\r
1813                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
1814                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
1815                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
1816                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
1817                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
1818                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
1819                 }\r
1820                 *MESH_FACE_LIST {\r
1821                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1822                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1823                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1824                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1825                 }\r
1826                 *MESH_NUMTVERTEX        6\r
1827                 *MESH_TVERTLIST {\r
1828                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
1829                         *MESH_TVERT     1       0.000000        0.333333        1.000000\r
1830                         *MESH_TVERT     2       0.051560        0.333333        1.000000\r
1831                         *MESH_TVERT     3       0.051560        0.000000        1.000000\r
1832                         *MESH_TVERT     4       0.103120        0.000000        1.000000\r
1833                         *MESH_TVERT     5       0.103120        0.333333        1.000000\r
1834                 }\r
1835                 *MESH_NUMTVFACES        4\r
1836                 *MESH_TFACELIST {\r
1837                         *MESH_TFACE     0       0       2       1\r
1838                         *MESH_TFACE     1       0       3       2\r
1839                         *MESH_TFACE     2       2       3       4\r
1840                         *MESH_TFACE     3       2       4       5\r
1841                 }\r
1842         }\r
1843         *PROP_MOTIONBLUR        0\r
1844         *PROP_CASTSHADOW        1\r
1845         *PROP_RECVSHADOW        1\r
1846         *MATERIAL_REF   6\r
1847 }\r
1848 *GEOMOBJECT     {\r
1849         *NODE_NAME      "mat6model0surf47"\r
1850         *NODE_TM        {\r
1851                 *NODE_NAME      "mat6model0surf47"\r
1852                 *INHERIT_POS    0       0       0\r
1853                 *INHERIT_ROT    0       0       0\r
1854                 *INHERIT_SCL    0       0       0\r
1855                 *TM_ROW0        1.0     0       0\r
1856                 *TM_ROW1        0       1.0     0\r
1857                 *TM_ROW2        0       0       1.0\r
1858                 *TM_ROW3        0       0       0\r
1859                 *TM_POS 0.000000        0.000000        0.000000\r
1860         }\r
1861         *MESH   {\r
1862                 *TIMEVALUE      0\r
1863                 *MESH_NUMVERTEX 4\r
1864                 *MESH_NUMFACES  2\r
1865                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1866                 *MESH_VERTEX_LIST       {\r
1867                         *MESH_VERTEX    0       508.000000      175.500000      144.000000\r
1868                         *MESH_VERTEX    1       504.500000      172.000000      144.000000\r
1869                         *MESH_VERTEX    2       511.500000      172.000000      144.000000\r
1870                         *MESH_VERTEX    3       508.000000      168.500000      144.000000\r
1871                 }\r
1872                 *MESH_NORMALS   {\r
1873                         *MESH_FACENORMAL        0       -0.050920       -0.703024       -0.709340\r
1874                         *MESH_FACENORMAL        1       0.000000        0.000000        -1.000000\r
1875                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
1876                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
1877                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
1878                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
1879                 }\r
1880                 *MESH_FACE_LIST {\r
1881                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1882                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1883                 }\r
1884                 *MESH_NUMTVERTEX        4\r
1885                 *MESH_TVERTLIST {\r
1886                         *MESH_TVERT     0       0.968750        0.371094        1.000000\r
1887                         *MESH_TVERT     1       0.941406        0.343750        1.000000\r
1888                         *MESH_TVERT     2       0.996094        0.343750        1.000000\r
1889                         *MESH_TVERT     3       0.968750        0.316406        1.000000\r
1890                 }\r
1891                 *MESH_NUMTVFACES        2\r
1892                 *MESH_TFACELIST {\r
1893                         *MESH_TFACE     0       0       2       1\r
1894                         *MESH_TFACE     1       3       1       2\r
1895                 }\r
1896         }\r
1897         *PROP_MOTIONBLUR        0\r
1898         *PROP_CASTSHADOW        1\r
1899         *PROP_RECVSHADOW        1\r
1900         *MATERIAL_REF   6\r
1901 }\r
1902 *GEOMOBJECT     {\r
1903         *NODE_NAME      "mat6model0surf48"\r
1904         *NODE_TM        {\r
1905                 *NODE_NAME      "mat6model0surf48"\r
1906                 *INHERIT_POS    0       0       0\r
1907                 *INHERIT_ROT    0       0       0\r
1908                 *INHERIT_SCL    0       0       0\r
1909                 *TM_ROW0        1.0     0       0\r
1910                 *TM_ROW1        0       1.0     0\r
1911                 *TM_ROW2        0       0       1.0\r
1912                 *TM_ROW3        0       0       0\r
1913                 *TM_POS 0.000000        0.000000        0.000000\r
1914         }\r
1915         *MESH   {\r
1916                 *TIMEVALUE      0\r
1917                 *MESH_NUMVERTEX 4\r
1918                 *MESH_NUMFACES  2\r
1919                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1920                 *MESH_VERTEX_LIST       {\r
1921                         *MESH_VERTEX    0       508.000000      151.500000      144.000000\r
1922                         *MESH_VERTEX    1       504.500000      148.000000      144.000000\r
1923                         *MESH_VERTEX    2       511.500000      148.000000      144.000000\r
1924                         *MESH_VERTEX    3       508.000000      144.500000      144.000000\r
1925                 }\r
1926                 *MESH_NORMALS   {\r
1927                         *MESH_FACENORMAL        0       -0.050920       -0.703024       -0.709340\r
1928                         *MESH_FACENORMAL        1       0.000000        0.000000        -1.000000\r
1929                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
1930                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
1931                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
1932                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
1933                 }\r
1934                 *MESH_FACE_LIST {\r
1935                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1936                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1937                 }\r
1938                 *MESH_NUMTVERTEX        4\r
1939                 *MESH_TVERTLIST {\r
1940                         *MESH_TVERT     0       0.968750        0.183594        1.000000\r
1941                         *MESH_TVERT     1       0.941406        0.156250        1.000000\r
1942                         *MESH_TVERT     2       0.996094        0.156250        1.000000\r
1943                         *MESH_TVERT     3       0.968750        0.128906        1.000000\r
1944                 }\r
1945                 *MESH_NUMTVFACES        2\r
1946                 *MESH_TFACELIST {\r
1947                         *MESH_TFACE     0       0       2       1\r
1948                         *MESH_TFACE     1       3       1       2\r
1949                 }\r
1950         }\r
1951         *PROP_MOTIONBLUR        0\r
1952         *PROP_CASTSHADOW        1\r
1953         *PROP_RECVSHADOW        1\r
1954         *MATERIAL_REF   6\r
1955 }\r
1956 *GEOMOBJECT     {\r
1957         *NODE_NAME      "mat6model0surf49"\r
1958         *NODE_TM        {\r
1959                 *NODE_NAME      "mat6model0surf49"\r
1960                 *INHERIT_POS    0       0       0\r
1961                 *INHERIT_ROT    0       0       0\r
1962                 *INHERIT_SCL    0       0       0\r
1963                 *TM_ROW0        1.0     0       0\r
1964                 *TM_ROW1        0       1.0     0\r
1965                 *TM_ROW2        0       0       1.0\r
1966                 *TM_ROW3        0       0       0\r
1967                 *TM_POS 0.000000        0.000000        0.000000\r
1968         }\r
1969         *MESH   {\r
1970                 *TIMEVALUE      0\r
1971                 *MESH_NUMVERTEX 6\r
1972                 *MESH_NUMFACES  4\r
1973                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1974                 *MESH_VERTEX_LIST       {\r
1975                         *MESH_VERTEX    0       508.000000      151.500000      144.000000\r
1976                         *MESH_VERTEX    1       508.000000      151.500000      148.000000\r
1977                         *MESH_VERTEX    2       504.500000      148.000000      148.000000\r
1978                         *MESH_VERTEX    3       504.500000      148.000000      144.000000\r
1979                         *MESH_VERTEX    4       508.000000      144.500000      144.000000\r
1980                         *MESH_VERTEX    5       508.000000      144.500000      148.000000\r
1981                 }\r
1982                 *MESH_NORMALS   {\r
1983                         *MESH_FACENORMAL        0       -0.050920       -0.703024       -0.709340\r
1984                         *MESH_FACENORMAL        1       -0.070634       -0.163692       -0.983980\r
1985                         *MESH_FACENORMAL        2       -0.050920       0.703024        -0.709340\r
1986                         *MESH_FACENORMAL        3       -0.170526       0.969023        -0.178648\r
1987                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
1988                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
1989                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
1990                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
1991                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
1992                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
1993                 }\r
1994                 *MESH_FACE_LIST {\r
1995                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1996                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1997                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1998                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1999                 }\r
2000                 *MESH_NUMTVERTEX        6\r
2001                 *MESH_TVERTLIST {\r
2002                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
2003                         *MESH_TVERT     1       0.000000        0.041667        1.000000\r
2004                         *MESH_TVERT     2       0.051560        0.041667        1.000000\r
2005                         *MESH_TVERT     3       0.051560        0.000000        1.000000\r
2006                         *MESH_TVERT     4       0.103120        0.000000        1.000000\r
2007                         *MESH_TVERT     5       0.103120        0.041667        1.000000\r
2008                 }\r
2009                 *MESH_NUMTVFACES        4\r
2010                 *MESH_TFACELIST {\r
2011                         *MESH_TFACE     0       0       2       1\r
2012                         *MESH_TFACE     1       0       3       2\r
2013                         *MESH_TFACE     2       2       3       4\r
2014                         *MESH_TFACE     3       2       4       5\r
2015                 }\r
2016         }\r
2017         *PROP_MOTIONBLUR        0\r
2018         *PROP_CASTSHADOW        1\r
2019         *PROP_RECVSHADOW        1\r
2020         *MATERIAL_REF   6\r
2021 }\r
2022 *GEOMOBJECT     {\r
2023         *NODE_NAME      "mat7model0surf50"\r
2024         *NODE_TM        {\r
2025                 *NODE_NAME      "mat7model0surf50"\r
2026                 *INHERIT_POS    0       0       0\r
2027                 *INHERIT_ROT    0       0       0\r
2028                 *INHERIT_SCL    0       0       0\r
2029                 *TM_ROW0        1.0     0       0\r
2030                 *TM_ROW1        0       1.0     0\r
2031                 *TM_ROW2        0       0       1.0\r
2032                 *TM_ROW3        0       0       0\r
2033                 *TM_POS 0.000000        0.000000        0.000000\r
2034         }\r
2035         *MESH   {\r
2036                 *TIMEVALUE      0\r
2037                 *MESH_NUMVERTEX 7\r
2038                 *MESH_NUMFACES  4\r
2039                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2040                 *MESH_VERTEX_LIST       {\r
2041                         *MESH_VERTEX    0       508.000000      174.000000      144.000000\r
2042                         *MESH_VERTEX    1       509.000000      174.500000      136.500000\r
2043                         *MESH_VERTEX    2       510.000000      172.000000      144.000000\r
2044                         *MESH_VERTEX    3       508.000000      170.000000      144.000000\r
2045                         *MESH_VERTEX    4       507.000000      173.000000      135.000000\r
2046                         *MESH_VERTEX    5       504.000000      182.000000      136.000000\r
2047                         *MESH_VERTEX    6       507.000000      176.000000      138.000000\r
2048                 }\r
2049                 *MESH_NORMALS   {\r
2050                         *MESH_FACENORMAL        0       -0.050920       -0.703024       -0.709340\r
2051                         *MESH_FACENORMAL        1       0.000000        0.000000        -1.000000\r
2052                         *MESH_FACENORMAL        2       -0.070813       0.570892        -0.817966\r
2053                         *MESH_FACENORMAL        3       -0.398308       -0.010322       0.917194\r
2054                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
2055                         *MESH_VERTEXNORMAL      1       0.978871        0.195821        -0.058867\r
2056                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
2057                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
2058                         *MESH_VERTEXNORMAL      4       -0.057643       -0.734761       -0.675873\r