]> de.git.xonotic.org Git - xonotic/xonotic-maps.pk3dir.git/blob - models/desertfactory/structure_metal/footbridge04.ase
Merge branch 'master' into fruitiex/g-23sounds
[xonotic/xonotic-maps.pk3dir.git] / models / desertfactory / structure_metal / footbridge04.ase
1 *3DSMAX_ASCIIEXPORT     200\r
2 *COMMENT        "Generated by Q3Map2 (ydnar) -convert -format ase"\r
3 *SCENE  {\r
4         *SCENE_FILENAME "footbridge04.bsp"\r
5         *SCENE_FIRSTFRAME       0\r
6         *SCENE_LASTFRAME        100\r
7         *SCENE_FRAMESPEED       30\r
8         *SCENE_TICKSPERFRAME    160\r
9         *SCENE_BACKGROUND_STATIC        0.0000  0.0000  0.0000\r
10         *SCENE_AMBIENT_STATIC   0.0000  0.0000  0.0000\r
11 }\r
12 *MATERIAL_LIST  {\r
13         *MATERIAL_COUNT 7\r
14         *MATERIAL       0       {\r
15                 *MATERIAL_NAME  "textures/common/origin"\r
16                 *MATERIAL_CLASS "Standard"\r
17                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
18                 *MATERIAL_SHADING Phong\r
19                 *MAP_DIFFUSE    {\r
20                         *MAP_NAME       "textures/common/origin"\r
21                         *MAP_CLASS      "Bitmap"\r
22                         *MAP_SUBNO      1\r
23                         *MAP_AMOUNT     1.0\r
24                         *MAP_TYPE       Screen\r
25                         *BITMAP "..\textures\common\origin.tga"\r
26                         *BITMAP_FILTER  Pyramidal\r
27                 }\r
28         }\r
29         *MATERIAL       1       {\r
30                 *MATERIAL_NAME  "models/desertfactory/textures/metal/metal02"\r
31                 *MATERIAL_CLASS "Standard"\r
32                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
33                 *MATERIAL_SHADING Phong\r
34                 *MAP_DIFFUSE    {\r
35                         *MAP_NAME       "models/desertfactory/textures/metal/metal02"\r
36                         *MAP_CLASS      "Bitmap"\r
37                         *MAP_SUBNO      1\r
38                         *MAP_AMOUNT     1.0\r
39                         *MAP_TYPE       Screen\r
40                         *BITMAP "..\models\desertfactory\textures\metal\metal02.tga"\r
41                         *BITMAP_FILTER  Pyramidal\r
42                 }\r
43         }\r
44         *MATERIAL       2       {\r
45                 *MATERIAL_NAME  "models/desertfactory/textures/metal/metal03"\r
46                 *MATERIAL_CLASS "Standard"\r
47                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
48                 *MATERIAL_SHADING Phong\r
49                 *MAP_DIFFUSE    {\r
50                         *MAP_NAME       "models/desertfactory/textures/metal/metal03"\r
51                         *MAP_CLASS      "Bitmap"\r
52                         *MAP_SUBNO      1\r
53                         *MAP_AMOUNT     1.0\r
54                         *MAP_TYPE       Screen\r
55                         *BITMAP "..\models\desertfactory\textures\metal\metal03.tga"\r
56                         *BITMAP_FILTER  Pyramidal\r
57                 }\r
58         }\r
59         *MATERIAL       3       {\r
60                 *MATERIAL_NAME  "models/desertfactory/textures/metal/metal01"\r
61                 *MATERIAL_CLASS "Standard"\r
62                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
63                 *MATERIAL_SHADING Phong\r
64                 *MAP_DIFFUSE    {\r
65                         *MAP_NAME       "models/desertfactory/textures/metal/metal01"\r
66                         *MAP_CLASS      "Bitmap"\r
67                         *MAP_SUBNO      1\r
68                         *MAP_AMOUNT     1.0\r
69                         *MAP_TYPE       Screen\r
70                         *BITMAP "..\models\desertfactory\textures\metal\metal01.tga"\r
71                         *BITMAP_FILTER  Pyramidal\r
72                 }\r
73         }\r
74         *MATERIAL       4       {\r
75                 *MATERIAL_NAME  "models/desertfactory/textures/metal/metal03"\r
76                 *MATERIAL_CLASS "Standard"\r
77                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
78                 *MATERIAL_SHADING Phong\r
79                 *MAP_DIFFUSE    {\r
80                         *MAP_NAME       "models/desertfactory/textures/metal/metal03"\r
81                         *MAP_CLASS      "Bitmap"\r
82                         *MAP_SUBNO      1\r
83                         *MAP_AMOUNT     1.0\r
84                         *MAP_TYPE       Screen\r
85                         *BITMAP "..\models\desertfactory\textures\metal\metal03.tga"\r
86                         *BITMAP_FILTER  Pyramidal\r
87                 }\r
88         }\r
89         *MATERIAL       5       {\r
90                 *MATERIAL_NAME  "models/desertfactory/textures/metal/metal02"\r
91                 *MATERIAL_CLASS "Standard"\r
92                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
93                 *MATERIAL_SHADING Phong\r
94                 *MAP_DIFFUSE    {\r
95                         *MAP_NAME       "models/desertfactory/textures/metal/metal02"\r
96                         *MAP_CLASS      "Bitmap"\r
97                         *MAP_SUBNO      1\r
98                         *MAP_AMOUNT     1.0\r
99                         *MAP_TYPE       Screen\r
100                         *BITMAP "..\models\desertfactory\textures\metal\metal02.tga"\r
101                         *BITMAP_FILTER  Pyramidal\r
102                 }\r
103         }\r
104         *MATERIAL       6       {\r
105                 *MATERIAL_NAME  "models/desertfactory/textures/metal/metal01"\r
106                 *MATERIAL_CLASS "Standard"\r
107                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
108                 *MATERIAL_SHADING Phong\r
109                 *MAP_DIFFUSE    {\r
110                         *MAP_NAME       "models/desertfactory/textures/metal/metal01"\r
111                         *MAP_CLASS      "Bitmap"\r
112                         *MAP_SUBNO      1\r
113                         *MAP_AMOUNT     1.0\r
114                         *MAP_TYPE       Screen\r
115                         *BITMAP "..\models\desertfactory\textures\metal\metal01.tga"\r
116                         *BITMAP_FILTER  Pyramidal\r
117                 }\r
118         }\r
119 }\r
120 *GEOMOBJECT     {\r
121         *NODE_NAME      "mat4model0surf82"\r
122         *NODE_TM        {\r
123                 *NODE_NAME      "mat4model0surf82"\r
124                 *INHERIT_POS    0       0       0\r
125                 *INHERIT_ROT    0       0       0\r
126                 *INHERIT_SCL    0       0       0\r
127                 *TM_ROW0        1.0     0       0\r
128                 *TM_ROW1        0       1.0     0\r
129                 *TM_ROW2        0       0       1.0\r
130                 *TM_ROW3        0       0       0\r
131                 *TM_POS 0.000000        0.000000        0.000000\r
132         }\r
133         *MESH   {\r
134                 *TIMEVALUE      0\r
135                 *MESH_NUMVERTEX 4\r
136                 *MESH_NUMFACES  2\r
137                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
138                 *MESH_VERTEX_LIST       {\r
139                         *MESH_VERTEX    0       88.000000       76.000000       2.000000\r
140                         *MESH_VERTEX    1       88.000000       76.000000       6.000000\r
141                         *MESH_VERTEX    2       -88.000000      76.000000       6.000000\r
142                         *MESH_VERTEX    3       -88.000000      76.000000       2.000000\r
143                 }\r
144                 *MESH_NORMALS   {\r
145                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
146                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
147                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
148                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
149                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
150                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
151                 }\r
152                 *MESH_FACE_LIST {\r
153                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
154                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
155                 }\r
156                 *MESH_NUMTVERTEX        4\r
157                 *MESH_TVERTLIST {\r
158                         *MESH_TVERT     0       0.687500        0.015625        1.000000\r
159                         *MESH_TVERT     1       0.687500        0.046875        1.000000\r
160                         *MESH_TVERT     2       -0.687500       0.046875        1.000000\r
161                         *MESH_TVERT     3       -0.687500       0.015625        1.000000\r
162                 }\r
163                 *MESH_NUMTVFACES        2\r
164                 *MESH_TFACELIST {\r
165                         *MESH_TFACE     0       0       2       1\r
166                         *MESH_TFACE     1       0       3       2\r
167                 }\r
168         }\r
169         *PROP_MOTIONBLUR        0\r
170         *PROP_CASTSHADOW        1\r
171         *PROP_RECVSHADOW        1\r
172         *MATERIAL_REF   4\r
173 }\r
174 *GEOMOBJECT     {\r
175         *NODE_NAME      "mat4model0surf83"\r
176         *NODE_TM        {\r
177                 *NODE_NAME      "mat4model0surf83"\r
178                 *INHERIT_POS    0       0       0\r
179                 *INHERIT_ROT    0       0       0\r
180                 *INHERIT_SCL    0       0       0\r
181                 *TM_ROW0        1.0     0       0\r
182                 *TM_ROW1        0       1.0     0\r
183                 *TM_ROW2        0       0       1.0\r
184                 *TM_ROW3        0       0       0\r
185                 *TM_POS 0.000000        0.000000        0.000000\r
186         }\r
187         *MESH   {\r
188                 *TIMEVALUE      0\r
189                 *MESH_NUMVERTEX 4\r
190                 *MESH_NUMFACES  2\r
191                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
192                 *MESH_VERTEX_LIST       {\r
193                         *MESH_VERTEX    0       -88.000000      -76.000000      2.000000\r
194                         *MESH_VERTEX    1       -88.000000      -76.000000      6.000000\r
195                         *MESH_VERTEX    2       88.000000       -76.000000      6.000000\r
196                         *MESH_VERTEX    3       88.000000       -76.000000      2.000000\r
197                 }\r
198                 *MESH_NORMALS   {\r
199                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
200                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
201                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
202                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
203                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
204                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
205                 }\r
206                 *MESH_FACE_LIST {\r
207                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
208                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
209                 }\r
210                 *MESH_NUMTVERTEX        4\r
211                 *MESH_TVERTLIST {\r
212                         *MESH_TVERT     0       -0.687500       0.015625        1.000000\r
213                         *MESH_TVERT     1       -0.687500       0.046875        1.000000\r
214                         *MESH_TVERT     2       0.687500        0.046875        1.000000\r
215                         *MESH_TVERT     3       0.687500        0.015625        1.000000\r
216                 }\r
217                 *MESH_NUMTVFACES        2\r
218                 *MESH_TFACELIST {\r
219                         *MESH_TFACE     0       0       2       1\r
220                         *MESH_TFACE     1       0       3       2\r
221                 }\r
222         }\r
223         *PROP_MOTIONBLUR        0\r
224         *PROP_CASTSHADOW        1\r
225         *PROP_RECVSHADOW        1\r
226         *MATERIAL_REF   4\r
227 }\r
228 *GEOMOBJECT     {\r
229         *NODE_NAME      "mat4model0surf84"\r
230         *NODE_TM        {\r
231                 *NODE_NAME      "mat4model0surf84"\r
232                 *INHERIT_POS    0       0       0\r
233                 *INHERIT_ROT    0       0       0\r
234                 *INHERIT_SCL    0       0       0\r
235                 *TM_ROW0        1.0     0       0\r
236                 *TM_ROW1        0       1.0     0\r
237                 *TM_ROW2        0       0       1.0\r
238                 *TM_ROW3        0       0       0\r
239                 *TM_POS 0.000000        0.000000        0.000000\r
240         }\r
241         *MESH   {\r
242                 *TIMEVALUE      0\r
243                 *MESH_NUMVERTEX 4\r
244                 *MESH_NUMFACES  2\r
245                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
246                 *MESH_VERTEX_LIST       {\r
247                         *MESH_VERTEX    0       -88.000008      76.000000       6.000000\r
248                         *MESH_VERTEX    1       88.000008       76.000000       6.000000\r
249                         *MESH_VERTEX    2       88.000008       -76.000000      6.000000\r
250                         *MESH_VERTEX    3       -88.000008      -76.000000      6.000000\r
251                 }\r
252                 *MESH_NORMALS   {\r
253                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
254                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
255                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
256                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
257                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
258                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
259                 }\r
260                 *MESH_FACE_LIST {\r
261                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
262                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
263                 }\r
264                 *MESH_NUMTVERTEX        4\r
265                 *MESH_TVERTLIST {\r
266                         *MESH_TVERT     0       -0.687500       1.593750        1.000000\r
267                         *MESH_TVERT     1       0.687500        1.593750        1.000000\r
268                         *MESH_TVERT     2       0.687500        0.406250        1.000000\r
269                         *MESH_TVERT     3       -0.687500       0.406250        1.000000\r
270                 }\r
271                 *MESH_NUMTVFACES        2\r
272                 *MESH_TFACELIST {\r
273                         *MESH_TFACE     0       0       2       1\r
274                         *MESH_TFACE     1       0       3       2\r
275                 }\r
276         }\r
277         *PROP_MOTIONBLUR        0\r
278         *PROP_CASTSHADOW        1\r
279         *PROP_RECVSHADOW        1\r
280         *MATERIAL_REF   4\r
281 }\r
282 *GEOMOBJECT     {\r
283         *NODE_NAME      "mat4model0surf85"\r
284         *NODE_TM        {\r
285                 *NODE_NAME      "mat4model0surf85"\r
286                 *INHERIT_POS    0       0       0\r
287                 *INHERIT_ROT    0       0       0\r
288                 *INHERIT_SCL    0       0       0\r
289                 *TM_ROW0        1.0     0       0\r
290                 *TM_ROW1        0       1.0     0\r
291                 *TM_ROW2        0       0       1.0\r
292                 *TM_ROW3        0       0       0\r
293                 *TM_POS 0.000000        0.000000        0.000000\r
294         }\r
295         *MESH   {\r
296                 *TIMEVALUE      0\r
297                 *MESH_NUMVERTEX 4\r
298                 *MESH_NUMFACES  2\r
299                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
300                 *MESH_VERTEX_LIST       {\r
301                         *MESH_VERTEX    0       88.000008       76.000000       2.000000\r
302                         *MESH_VERTEX    1       -88.000008      76.000000       2.000000\r
303                         *MESH_VERTEX    2       -88.000008      -76.000000      2.000000\r
304                         *MESH_VERTEX    3       88.000008       -76.000000      2.000000\r
305                 }\r
306                 *MESH_NORMALS   {\r
307                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
308                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
309                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
310                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
311                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
312                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
313                 }\r
314                 *MESH_FACE_LIST {\r
315                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
316                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
317                 }\r
318                 *MESH_NUMTVERTEX        4\r
319                 *MESH_TVERTLIST {\r
320                         *MESH_TVERT     0       0.687500        1.593750        1.000000\r
321                         *MESH_TVERT     1       -0.687500       1.593750        1.000000\r
322                         *MESH_TVERT     2       -0.687500       0.406250        1.000000\r
323                         *MESH_TVERT     3       0.687500        0.406250        1.000000\r
324                 }\r
325                 *MESH_NUMTVFACES        2\r
326                 *MESH_TFACELIST {\r
327                         *MESH_TFACE     0       0       2       1\r
328                         *MESH_TFACE     1       0       3       2\r
329                 }\r
330         }\r
331         *PROP_MOTIONBLUR        0\r
332         *PROP_CASTSHADOW        1\r
333         *PROP_RECVSHADOW        1\r
334         *MATERIAL_REF   4\r
335 }\r
336 *GEOMOBJECT     {\r
337         *NODE_NAME      "mat0model0surf86"\r
338         *NODE_TM        {\r
339                 *NODE_NAME      "mat0model0surf86"\r
340                 *INHERIT_POS    0       0       0\r
341                 *INHERIT_ROT    0       0       0\r
342                 *INHERIT_SCL    0       0       0\r
343                 *TM_ROW0        1.0     0       0\r
344                 *TM_ROW1        0       1.0     0\r
345                 *TM_ROW2        0       0       1.0\r
346                 *TM_ROW3        0       0       0\r
347                 *TM_POS 0.000000        0.000000        0.000000\r
348         }\r
349         *MESH   {\r
350                 *TIMEVALUE      0\r
351                 *MESH_NUMVERTEX 4\r
352                 *MESH_NUMFACES  2\r
353                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
354                 *MESH_VERTEX_LIST       {\r
355                         *MESH_VERTEX    0       8.000000        8.000000        0.000000\r
356                         *MESH_VERTEX    1       8.000000        -8.000000       0.000000\r
357                         *MESH_VERTEX    2       8.000000        8.000000        16.000000\r
358                         *MESH_VERTEX    3       8.000000        -8.000000       16.000000\r
359                 }\r
360                 *MESH_NORMALS   {\r
361                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
362                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
363                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
364                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
365                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
366                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
367                 }\r
368                 *MESH_FACE_LIST {\r
369                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
370                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
371                 }\r
372                 *MESH_NUMTVERTEX        4\r
373                 *MESH_TVERTLIST {\r
374                         *MESH_TVERT     0       0.500000        0.000000        1.000000\r
375                         *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
376                         *MESH_TVERT     2       0.500000        1.000000        1.000000\r
377                         *MESH_TVERT     3       -0.500000       1.000000        1.000000\r
378                 }\r
379                 *MESH_NUMTVFACES        2\r
380                 *MESH_TFACELIST {\r
381                         *MESH_TFACE     0       0       2       1\r
382                         *MESH_TFACE     1       2       3       1\r
383                 }\r
384         }\r
385         *PROP_MOTIONBLUR        0\r
386         *PROP_CASTSHADOW        1\r
387         *PROP_RECVSHADOW        1\r
388         *MATERIAL_REF   0\r
389 }\r
390 *GEOMOBJECT     {\r
391         *NODE_NAME      "mat0model0surf87"\r
392         *NODE_TM        {\r
393                 *NODE_NAME      "mat0model0surf87"\r
394                 *INHERIT_POS    0       0       0\r
395                 *INHERIT_ROT    0       0       0\r
396                 *INHERIT_SCL    0       0       0\r
397                 *TM_ROW0        1.0     0       0\r
398                 *TM_ROW1        0       1.0     0\r
399                 *TM_ROW2        0       0       1.0\r
400                 *TM_ROW3        0       0       0\r
401                 *TM_POS 0.000000        0.000000        0.000000\r
402         }\r
403         *MESH   {\r
404                 *TIMEVALUE      0\r
405                 *MESH_NUMVERTEX 4\r
406                 *MESH_NUMFACES  2\r
407                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
408                 *MESH_VERTEX_LIST       {\r
409                         *MESH_VERTEX    0       -8.000000       8.000000        16.000000\r
410                         *MESH_VERTEX    1       -8.000000       8.000000        0.000000\r
411                         *MESH_VERTEX    2       8.000000        8.000000        16.000000\r
412                         *MESH_VERTEX    3       8.000000        8.000000        0.000000\r
413                 }\r
414                 *MESH_NORMALS   {\r
415                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
416                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
417                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
418                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
419                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
420                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
421                 }\r
422                 *MESH_FACE_LIST {\r
423                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
424                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
425                 }\r
426                 *MESH_NUMTVERTEX        4\r
427                 *MESH_TVERTLIST {\r
428                         *MESH_TVERT     0       -0.500000       1.000000        1.000000\r
429                         *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
430                         *MESH_TVERT     2       0.500000        1.000000        1.000000\r
431                         *MESH_TVERT     3       0.500000        0.000000        1.000000\r
432                 }\r
433                 *MESH_NUMTVFACES        2\r
434                 *MESH_TFACELIST {\r
435                         *MESH_TFACE     0       0       2       1\r
436                         *MESH_TFACE     1       2       3       1\r
437                 }\r
438         }\r
439         *PROP_MOTIONBLUR        0\r
440         *PROP_CASTSHADOW        1\r
441         *PROP_RECVSHADOW        1\r
442         *MATERIAL_REF   0\r
443 }\r
444 *GEOMOBJECT     {\r
445         *NODE_NAME      "mat0model0surf88"\r
446         *NODE_TM        {\r
447                 *NODE_NAME      "mat0model0surf88"\r
448                 *INHERIT_POS    0       0       0\r
449                 *INHERIT_ROT    0       0       0\r
450                 *INHERIT_SCL    0       0       0\r
451                 *TM_ROW0        1.0     0       0\r
452                 *TM_ROW1        0       1.0     0\r
453                 *TM_ROW2        0       0       1.0\r
454                 *TM_ROW3        0       0       0\r
455                 *TM_POS 0.000000        0.000000        0.000000\r
456         }\r
457         *MESH   {\r
458                 *TIMEVALUE      0\r
459                 *MESH_NUMVERTEX 4\r
460                 *MESH_NUMFACES  2\r
461                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
462                 *MESH_VERTEX_LIST       {\r
463                         *MESH_VERTEX    0       8.000000        -8.000000       16.000000\r
464                         *MESH_VERTEX    1       -8.000000       -8.000000       16.000000\r
465                         *MESH_VERTEX    2       8.000000        8.000000        16.000000\r
466                         *MESH_VERTEX    3       -8.000000       8.000000        16.000000\r
467                 }\r
468                 *MESH_NORMALS   {\r
469                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
470                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
471                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
472                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
473                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
474                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
475                 }\r
476                 *MESH_FACE_LIST {\r
477                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
478                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
479                 }\r
480                 *MESH_NUMTVERTEX        4\r
481                 *MESH_TVERTLIST {\r
482                         *MESH_TVERT     0       0.500000        0.500000        1.000000\r
483                         *MESH_TVERT     1       -0.500000       0.500000        1.000000\r
484                         *MESH_TVERT     2       0.500000        1.500000        1.000000\r
485                         *MESH_TVERT     3       -0.500000       1.500000        1.000000\r
486                 }\r
487                 *MESH_NUMTVFACES        2\r
488                 *MESH_TFACELIST {\r
489                         *MESH_TFACE     0       0       2       1\r
490                         *MESH_TFACE     1       2       3       1\r
491                 }\r
492         }\r
493         *PROP_MOTIONBLUR        0\r
494         *PROP_CASTSHADOW        1\r
495         *PROP_RECVSHADOW        1\r
496         *MATERIAL_REF   0\r
497 }\r
498 *GEOMOBJECT     {\r
499         *NODE_NAME      "mat0model0surf89"\r
500         *NODE_TM        {\r
501                 *NODE_NAME      "mat0model0surf89"\r
502                 *INHERIT_POS    0       0       0\r
503                 *INHERIT_ROT    0       0       0\r
504                 *INHERIT_SCL    0       0       0\r
505                 *TM_ROW0        1.0     0       0\r
506                 *TM_ROW1        0       1.0     0\r
507                 *TM_ROW2        0       0       1.0\r
508                 *TM_ROW3        0       0       0\r
509                 *TM_POS 0.000000        0.000000        0.000000\r
510         }\r
511         *MESH   {\r
512                 *TIMEVALUE      0\r
513                 *MESH_NUMVERTEX 4\r
514                 *MESH_NUMFACES  2\r
515                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
516                 *MESH_VERTEX_LIST       {\r
517                         *MESH_VERTEX    0       -8.000000       -8.000000       16.000000\r
518                         *MESH_VERTEX    1       -8.000000       -8.000000       0.000000\r
519                         *MESH_VERTEX    2       -8.000000       8.000000        16.000000\r
520                         *MESH_VERTEX    3       -8.000000       8.000000        0.000000\r
521                 }\r
522                 *MESH_NORMALS   {\r
523                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
524                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
525                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
526                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
527                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
528                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
529                 }\r
530                 *MESH_FACE_LIST {\r
531                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
532                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
533                 }\r
534                 *MESH_NUMTVERTEX        4\r
535                 *MESH_TVERTLIST {\r
536                         *MESH_TVERT     0       -0.500000       1.000000        1.000000\r
537                         *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
538                         *MESH_TVERT     2       0.500000        1.000000        1.000000\r
539                         *MESH_TVERT     3       0.500000        0.000000        1.000000\r
540                 }\r
541                 *MESH_NUMTVFACES        2\r
542                 *MESH_TFACELIST {\r
543                         *MESH_TFACE     0       0       2       1\r
544                         *MESH_TFACE     1       2       3       1\r
545                 }\r
546         }\r
547         *PROP_MOTIONBLUR        0\r
548         *PROP_CASTSHADOW        1\r
549         *PROP_RECVSHADOW        1\r
550         *MATERIAL_REF   0\r
551 }\r
552 *GEOMOBJECT     {\r
553         *NODE_NAME      "mat0model0surf90"\r
554         *NODE_TM        {\r
555                 *NODE_NAME      "mat0model0surf90"\r
556                 *INHERIT_POS    0       0       0\r
557                 *INHERIT_ROT    0       0       0\r
558                 *INHERIT_SCL    0       0       0\r
559                 *TM_ROW0        1.0     0       0\r
560                 *TM_ROW1        0       1.0     0\r
561                 *TM_ROW2        0       0       1.0\r
562                 *TM_ROW3        0       0       0\r
563                 *TM_POS 0.000000        0.000000        0.000000\r
564         }\r
565         *MESH   {\r
566                 *TIMEVALUE      0\r
567                 *MESH_NUMVERTEX 4\r
568                 *MESH_NUMFACES  2\r
569                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
570                 *MESH_VERTEX_LIST       {\r
571                         *MESH_VERTEX    0       8.000000        -8.000000       0.000000\r
572                         *MESH_VERTEX    1       -8.000000       -8.000000       0.000000\r
573                         *MESH_VERTEX    2       8.000000        -8.000000       16.000000\r
574                         *MESH_VERTEX    3       -8.000000       -8.000000       16.000000\r
575                 }\r
576                 *MESH_NORMALS   {\r
577                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
578                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
579                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
580                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
581                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
582                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
583                 }\r
584                 *MESH_FACE_LIST {\r
585                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
586                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
587                 }\r
588                 *MESH_NUMTVERTEX        4\r
589                 *MESH_TVERTLIST {\r
590                         *MESH_TVERT     0       0.500000        0.000000        1.000000\r
591                         *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
592                         *MESH_TVERT     2       0.500000        1.000000        1.000000\r
593                         *MESH_TVERT     3       -0.500000       1.000000        1.000000\r
594                 }\r
595                 *MESH_NUMTVFACES        2\r
596                 *MESH_TFACELIST {\r
597                         *MESH_TFACE     0       0       2       1\r
598                         *MESH_TFACE     1       2       3       1\r
599                 }\r
600         }\r
601         *PROP_MOTIONBLUR        0\r
602         *PROP_CASTSHADOW        1\r
603         *PROP_RECVSHADOW        1\r
604         *MATERIAL_REF   0\r
605 }\r
606 *GEOMOBJECT     {\r
607         *NODE_NAME      "mat0model0surf91"\r
608         *NODE_TM        {\r
609                 *NODE_NAME      "mat0model0surf91"\r
610                 *INHERIT_POS    0       0       0\r
611                 *INHERIT_ROT    0       0       0\r
612                 *INHERIT_SCL    0       0       0\r
613                 *TM_ROW0        1.0     0       0\r
614                 *TM_ROW1        0       1.0     0\r
615                 *TM_ROW2        0       0       1.0\r
616                 *TM_ROW3        0       0       0\r
617                 *TM_POS 0.000000        0.000000        0.000000\r
618         }\r
619         *MESH   {\r
620                 *TIMEVALUE      0\r
621                 *MESH_NUMVERTEX 4\r
622                 *MESH_NUMFACES  2\r
623                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
624                 *MESH_VERTEX_LIST       {\r
625                         *MESH_VERTEX    0       -8.000000       8.000000        0.000000\r
626                         *MESH_VERTEX    1       -8.000000       -8.000000       0.000000\r
627                         *MESH_VERTEX    2       8.000000        8.000000        0.000000\r
628                         *MESH_VERTEX    3       8.000000        -8.000000       0.000000\r
629                 }\r
630                 *MESH_NORMALS   {\r
631                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
632                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
633                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
634                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
635                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
636                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
637                 }\r
638                 *MESH_FACE_LIST {\r
639                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
640                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
641                 }\r
642                 *MESH_NUMTVERTEX        4\r
643                 *MESH_TVERTLIST {\r
644                         *MESH_TVERT     0       -0.500000       1.500000        1.000000\r
645                         *MESH_TVERT     1       -0.500000       0.500000        1.000000\r
646                         *MESH_TVERT     2       0.500000        1.500000        1.000000\r
647                         *MESH_TVERT     3       0.500000        0.500000        1.000000\r
648                 }\r
649                 *MESH_NUMTVFACES        2\r
650                 *MESH_TFACELIST {\r
651                         *MESH_TFACE     0       0       2       1\r
652                         *MESH_TFACE     1       2       3       1\r
653                 }\r
654         }\r
655         *PROP_MOTIONBLUR        0\r
656         *PROP_CASTSHADOW        1\r
657         *PROP_RECVSHADOW        1\r
658         *MATERIAL_REF   0\r
659 }\r
660 *GEOMOBJECT     {\r
661         *NODE_NAME      "mat5model0surf92"\r
662         *NODE_TM        {\r
663                 *NODE_NAME      "mat5model0surf92"\r
664                 *INHERIT_POS    0       0       0\r
665                 *INHERIT_ROT    0       0       0\r
666                 *INHERIT_SCL    0       0       0\r
667                 *TM_ROW0        1.0     0       0\r
668                 *TM_ROW1        0       1.0     0\r
669                 *TM_ROW2        0       0       1.0\r
670                 *TM_ROW3        0       0       0\r
671                 *TM_POS 0.000000        0.000000        0.000000\r
672         }\r
673         *MESH   {\r
674                 *TIMEVALUE      0\r
675                 *MESH_NUMVERTEX 4\r
676                 *MESH_NUMFACES  2\r
677                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
678                 *MESH_VERTEX_LIST       {\r
679                         *MESH_VERTEX    0       104.000000      104.000000      8.000000\r
680                         *MESH_VERTEX    1       104.000000      104.000000      0.000000\r
681                         *MESH_VERTEX    2       104.000000      -104.000000     0.000000\r
682                         *MESH_VERTEX    3       104.000000      -104.000000     8.000000\r
683                 }\r
684                 *MESH_NORMALS   {\r
685                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
686                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
687                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
688                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
689                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
690                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
691                 }\r
692                 *MESH_FACE_LIST {\r
693                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
694                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
695                 }\r
696                 *MESH_NUMTVERTEX        4\r
697                 *MESH_TVERTLIST {\r
698                         *MESH_TVERT     0       -0.750000       0.000000        1.000000\r
699                         *MESH_TVERT     1       -0.750000       0.062500        1.000000\r
700                         *MESH_TVERT     2       0.875000        0.062500        1.000000\r
701                         *MESH_TVERT     3       0.875000        0.000000        1.000000\r
702                 }\r
703                 *MESH_NUMTVFACES        2\r
704                 *MESH_TFACELIST {\r
705                         *MESH_TFACE     0       0       2       1\r
706                         *MESH_TFACE     1       0       3       2\r
707                 }\r
708         }\r
709         *PROP_MOTIONBLUR        0\r
710         *PROP_CASTSHADOW        1\r
711         *PROP_RECVSHADOW        1\r
712         *MATERIAL_REF   5\r
713 }\r
714 *GEOMOBJECT     {\r
715         *NODE_NAME      "mat5model0surf93"\r
716         *NODE_TM        {\r
717                 *NODE_NAME      "mat5model0surf93"\r
718                 *INHERIT_POS    0       0       0\r
719                 *INHERIT_ROT    0       0       0\r
720                 *INHERIT_SCL    0       0       0\r
721                 *TM_ROW0        1.0     0       0\r
722                 *TM_ROW1        0       1.0     0\r
723                 *TM_ROW2        0       0       1.0\r
724                 *TM_ROW3        0       0       0\r
725                 *TM_POS 0.000000        0.000000        0.000000\r
726         }\r
727         *MESH   {\r
728                 *TIMEVALUE      0\r
729                 *MESH_NUMVERTEX 6\r
730                 *MESH_NUMFACES  4\r
731                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
732                 *MESH_VERTEX_LIST       {\r
733                         *MESH_VERTEX    0       102.000000      92.000000       24.000000\r
734                         *MESH_VERTEX    1       102.000000      100.000000      24.000000\r
735                         *MESH_VERTEX    2       102.000000      104.000000      20.000000\r
736                         *MESH_VERTEX    3       102.000000      88.000000       20.000000\r
737                         *MESH_VERTEX    4       102.000000      88.000000       8.000000\r
738                         *MESH_VERTEX    5       102.000000      104.000000      8.000000\r
739                 }\r
740                 *MESH_NORMALS   {\r
741                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
742                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
743                         *MESH_FACENORMAL        2       0.000000        0.252725        -0.967538\r
744                         *MESH_FACENORMAL        3       0.000000        0.252725        -0.967538\r
745                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
746                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
747                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
748                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
749                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
750                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
751                 }\r
752                 *MESH_FACE_LIST {\r
753                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
754                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
755                         *MESH_FACE      2       A:      4       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
756                         *MESH_FACE      3       A:      4       B:      5       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
757                 }\r
758                 *MESH_NUMTVERTEX        6\r
759                 *MESH_TVERTLIST {\r
760                         *MESH_TVERT     0       0.718750        0.187500        1.000000\r
761                         *MESH_TVERT     1       0.781250        0.187500        1.000000\r
762                         *MESH_TVERT     2       0.812500        0.156250        1.000000\r
763                         *MESH_TVERT     3       0.687500        0.156250        1.000000\r
764                         *MESH_TVERT     4       0.687500        0.062500        1.000000\r
765                         *MESH_TVERT     5       0.812500        0.062500        1.000000\r
766                 }\r
767                 *MESH_NUMTVFACES        4\r
768                 *MESH_TFACELIST {\r
769                         *MESH_TFACE     0       0       2       1\r
770                         *MESH_TFACE     1       0       3       2\r
771                         *MESH_TFACE     2       4       2       3\r
772                         *MESH_TFACE     3       4       5       2\r
773                 }\r
774         }\r
775         *PROP_MOTIONBLUR        0\r
776         *PROP_CASTSHADOW        1\r
777         *PROP_RECVSHADOW        1\r
778         *MATERIAL_REF   5\r
779 }\r
780 *GEOMOBJECT     {\r
781         *NODE_NAME      "mat5model0surf94"\r
782         *NODE_TM        {\r
783                 *NODE_NAME      "mat5model0surf94"\r
784                 *INHERIT_POS    0       0       0\r
785                 *INHERIT_ROT    0       0       0\r
786                 *INHERIT_SCL    0       0       0\r
787                 *TM_ROW0        1.0     0       0\r
788                 *TM_ROW1        0       1.0     0\r
789                 *TM_ROW2        0       0       1.0\r
790                 *TM_ROW3        0       0       0\r
791                 *TM_POS 0.000000        0.000000        0.000000\r
792         }\r
793         *MESH   {\r
794                 *TIMEVALUE      0\r
795                 *MESH_NUMVERTEX 6\r
796                 *MESH_NUMFACES  4\r
797                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
798                 *MESH_VERTEX_LIST       {\r
799                         *MESH_VERTEX    0       102.000000      104.000000      424.000000\r
800                         *MESH_VERTEX    1       102.000000      104.000000      412.000000\r
801                         *MESH_VERTEX    2       102.000000      88.000000       412.000000\r
802                         *MESH_VERTEX    3       102.000000      88.000000       424.000000\r
803                         *MESH_VERTEX    4       102.000000      100.000000      408.000000\r
804                         *MESH_VERTEX    5       102.000000      92.000000       408.000000\r
805                 }\r
806                 *MESH_NORMALS   {\r
807                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
808                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
809                         *MESH_FACENORMAL        2       0.000000        0.505449        -0.862856\r
810                         *MESH_FACENORMAL        3       0.000000        0.252725        -0.967538\r
811                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
812                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
813                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
814                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
815                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
816                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
817                 }\r
818                 *MESH_FACE_LIST {\r
819                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
820                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
821                         *MESH_FACE      2       A:      4       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
822                         *MESH_FACE      3       A:      4       B:      2       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
823                 }\r
824                 *MESH_NUMTVERTEX        6\r
825                 *MESH_TVERTLIST {\r
826                         *MESH_TVERT     0       0.187500        0.062500        1.000000\r
827                         *MESH_TVERT     1       0.187500        0.156250        1.000000\r
828                         *MESH_TVERT     2       0.312500        0.156250        1.000000\r
829                         *MESH_TVERT     3       0.312500        0.062500        1.000000\r
830                         *MESH_TVERT     4       0.218750        0.187500        1.000000\r
831                         *MESH_TVERT     5       0.281250        0.187500        1.000000\r
832                 }\r
833                 *MESH_NUMTVFACES        4\r
834                 *MESH_TFACELIST {\r
835                         *MESH_TFACE     0       0       2       1\r
836                         *MESH_TFACE     1       0       3       2\r
837                         *MESH_TFACE     2       4       1       2\r
838                         *MESH_TFACE     3       4       2       5\r
839                 }\r
840         }\r
841         *PROP_MOTIONBLUR        0\r
842         *PROP_CASTSHADOW        1\r
843         *PROP_RECVSHADOW        1\r
844         *MATERIAL_REF   5\r
845 }\r
846 *GEOMOBJECT     {\r
847         *NODE_NAME      "mat5model0surf95"\r
848         *NODE_TM        {\r
849                 *NODE_NAME      "mat5model0surf95"\r
850                 *INHERIT_POS    0       0       0\r
851                 *INHERIT_ROT    0       0       0\r
852                 *INHERIT_SCL    0       0       0\r
853                 *TM_ROW0        1.0     0       0\r
854                 *TM_ROW1        0       1.0     0\r
855                 *TM_ROW2        0       0       1.0\r
856                 *TM_ROW3        0       0       0\r
857                 *TM_POS 0.000000        0.000000        0.000000\r
858         }\r
859         *MESH   {\r
860                 *TIMEVALUE      0\r
861                 *MESH_NUMVERTEX 6\r
862                 *MESH_NUMFACES  4\r
863                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
864                 *MESH_VERTEX_LIST       {\r
865                         *MESH_VERTEX    0       102.000000      -100.000000     24.000000\r
866                         *MESH_VERTEX    1       102.000000      -92.000000      24.000000\r
867                         *MESH_VERTEX    2       102.000000      -88.000000      20.000000\r
868                         *MESH_VERTEX    3       102.000000      -104.000000     20.000000\r
869                         *MESH_VERTEX    4       102.000000      -104.000000     8.000000\r
870                         *MESH_VERTEX    5       102.000000      -88.000000      8.000000\r
871                 }\r
872                 *MESH_NORMALS   {\r
873                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
874                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
875                         *MESH_FACENORMAL        2       0.000000        0.252725        -0.967538\r
876                         *MESH_FACENORMAL        3       0.000000        0.252725        -0.967538\r
877                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
878                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
879                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
880                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
881                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
882                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
883                 }\r
884                 *MESH_FACE_LIST {\r
885                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
886                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
887                         *MESH_FACE      2       A:      4       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
888                         *MESH_FACE      3       A:      4       B:      5       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
889                 }\r
890                 *MESH_NUMTVERTEX        6\r
891                 *MESH_TVERTLIST {\r
892                         *MESH_TVERT     0       0.218750        0.187500        1.000000\r
893                         *MESH_TVERT     1       0.281250        0.187500        1.000000\r
894                         *MESH_TVERT     2       0.312500        0.156250        1.000000\r
895                         *MESH_TVERT     3       0.187500        0.156250        1.000000\r
896                         *MESH_TVERT     4       0.187500        0.062500        1.000000\r
897                         *MESH_TVERT     5       0.312500        0.062500        1.000000\r
898                 }\r
899                 *MESH_NUMTVFACES        4\r
900                 *MESH_TFACELIST {\r
901                         *MESH_TFACE     0       0       2       1\r
902                         *MESH_TFACE     1       0       3       2\r
903                         *MESH_TFACE     2       4       2       3\r
904                         *MESH_TFACE     3       4       5       2\r
905                 }\r
906         }\r
907         *PROP_MOTIONBLUR        0\r
908         *PROP_CASTSHADOW        1\r
909         *PROP_RECVSHADOW        1\r
910         *MATERIAL_REF   5\r
911 }\r
912 *GEOMOBJECT     {\r
913         *NODE_NAME      "mat5model0surf96"\r
914         *NODE_TM        {\r
915                 *NODE_NAME      "mat5model0surf96"\r
916                 *INHERIT_POS    0       0       0\r
917                 *INHERIT_ROT    0       0       0\r
918                 *INHERIT_SCL    0       0       0\r
919                 *TM_ROW0        1.0     0       0\r
920                 *TM_ROW1        0       1.0     0\r
921                 *TM_ROW2        0       0       1.0\r
922                 *TM_ROW3        0       0       0\r
923                 *TM_POS 0.000000        0.000000        0.000000\r
924         }\r
925         *MESH   {\r
926                 *TIMEVALUE      0\r
927                 *MESH_NUMVERTEX 6\r
928                 *MESH_NUMFACES  4\r
929                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
930                 *MESH_VERTEX_LIST       {\r
931                         *MESH_VERTEX    0       102.000000      -88.000000      424.000000\r
932                         *MESH_VERTEX    1       102.000000      -88.000000      412.000000\r
933                         *MESH_VERTEX    2       102.000000      -104.000000     412.000000\r
934                         *MESH_VERTEX    3       102.000000      -104.000000     424.000000\r
935                         *MESH_VERTEX    4       102.000000      -92.000000      408.000000\r
936                         *MESH_VERTEX    5       102.000000      -100.000000     408.000000\r
937                 }\r
938                 *MESH_NORMALS   {\r
939                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
940                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
941                         *MESH_FACENORMAL        2       0.000000        0.505449        -0.862856\r
942                         *MESH_FACENORMAL        3       0.000000        0.252725        -0.967538\r
943                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
944                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
945                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
946                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
947                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
948                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
949                 }\r
950                 *MESH_FACE_LIST {\r
951                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
952                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
953                         *MESH_FACE      2       A:      4       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
954                         *MESH_FACE      3       A:      4       B:      2       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
955                 }\r
956                 *MESH_NUMTVERTEX        6\r
957                 *MESH_TVERTLIST {\r
958                         *MESH_TVERT     0       0.687500        0.062500        1.000000\r
959                         *MESH_TVERT     1       0.687500        0.156250        1.000000\r
960                         *MESH_TVERT     2       0.812500        0.156250        1.000000\r
961                         *MESH_TVERT     3       0.812500        0.062500        1.000000\r
962                         *MESH_TVERT     4       0.718750        0.187500        1.000000\r
963                         *MESH_TVERT     5       0.781250        0.187500        1.000000\r
964                 }\r
965                 *MESH_NUMTVFACES        4\r
966                 *MESH_TFACELIST {\r
967                         *MESH_TFACE     0       0       2       1\r
968                         *MESH_TFACE     1       0       3       2\r
969                         *MESH_TFACE     2       4       1       2\r
970                         *MESH_TFACE     3       4       2       5\r
971                 }\r
972         }\r
973         *PROP_MOTIONBLUR        0\r
974         *PROP_CASTSHADOW        1\r
975         *PROP_RECVSHADOW        1\r
976         *MATERIAL_REF   5\r
977 }\r
978 *GEOMOBJECT     {\r
979         *NODE_NAME      "mat5model0surf97"\r
980         *NODE_TM        {\r
981                 *NODE_NAME      "mat5model0surf97"\r
982                 *INHERIT_POS    0       0       0\r
983                 *INHERIT_ROT    0       0       0\r
984                 *INHERIT_SCL    0       0       0\r
985                 *TM_ROW0        1.0     0       0\r
986                 *TM_ROW1        0       1.0     0\r
987                 *TM_ROW2        0       0       1.0\r
988                 *TM_ROW3        0       0       0\r
989                 *TM_POS 0.000000        0.000000        0.000000\r
990         }\r
991         *MESH   {\r
992                 *TIMEVALUE      0\r
993                 *MESH_NUMVERTEX 4\r
994                 *MESH_NUMFACES  2\r
995                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
996                 *MESH_VERTEX_LIST       {\r
997                         *MESH_VERTEX    0       98.000000       104.000000      424.000000\r
998                         *MESH_VERTEX    1       98.000000       104.000000      412.000000\r
999                         *MESH_VERTEX    2       102.000000      104.000000      412.000000\r
1000                         *MESH_VERTEX    3       102.000000      104.000000      424.000000\r
1001                 }\r
1002                 *MESH_NORMALS   {\r
1003                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
1004                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
1005                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
1006                         *MESH_VERTEXNORMAL      1       0.000000        0.923880        -0.382683\r
1007                         *MESH_VERTEXNORMAL      2       0.000000        0.923880        -0.382683\r
1008                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
1009                 }\r
1010                 *MESH_FACE_LIST {\r
1011                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1012                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1013                 }\r
1014                 *MESH_NUMTVERTEX        4\r
1015                 *MESH_TVERTLIST {\r
1016                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
1017                         *MESH_TVERT     1       0.000000        0.093750        1.000000\r
1018                         *MESH_TVERT     2       0.031250        0.093750        1.000000\r
1019                         *MESH_TVERT     3       0.031250        0.000000        1.000000\r
1020                 }\r
1021                 *MESH_NUMTVFACES        2\r
1022                 *MESH_TFACELIST {\r
1023                         *MESH_TFACE     0       0       2       1\r
1024                         *MESH_TFACE     1       0       3       2\r
1025                 }\r
1026         }\r
1027         *PROP_MOTIONBLUR        0\r
1028         *PROP_CASTSHADOW        1\r
1029         *PROP_RECVSHADOW        1\r
1030         *MATERIAL_REF   5\r
1031 }\r
1032 *GEOMOBJECT     {\r
1033         *NODE_NAME      "mat5model0surf98"\r
1034         *NODE_TM        {\r
1035                 *NODE_NAME      "mat5model0surf98"\r
1036                 *INHERIT_POS    0       0       0\r
1037                 *INHERIT_ROT    0       0       0\r
1038                 *INHERIT_SCL    0       0       0\r
1039                 *TM_ROW0        1.0     0       0\r
1040                 *TM_ROW1        0       1.0     0\r
1041                 *TM_ROW2        0       0       1.0\r
1042                 *TM_ROW3        0       0       0\r
1043                 *TM_POS 0.000000        0.000000        0.000000\r
1044         }\r
1045         *MESH   {\r
1046                 *TIMEVALUE      0\r
1047                 *MESH_NUMVERTEX 4\r
1048                 *MESH_NUMFACES  2\r
1049                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1050                 *MESH_VERTEX_LIST       {\r
1051                         *MESH_VERTEX    0       98.000000       104.000000      20.000000\r
1052                         *MESH_VERTEX    1       98.000000       104.000000      8.000000\r
1053                         *MESH_VERTEX    2       102.000000      104.000000      8.000000\r
1054                         *MESH_VERTEX    3       102.000000      104.000000      20.000000\r
1055                 }\r
1056                 *MESH_NORMALS   {\r
1057                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
1058                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
1059                         *MESH_VERTEXNORMAL      0       0.000000        0.923880        0.382683\r
1060                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
1061                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
1062                         *MESH_VERTEXNORMAL      3       0.000000        0.923880        0.382683\r
1063                 }\r
1064                 *MESH_FACE_LIST {\r
1065                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1066                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1067                 }\r
1068                 *MESH_NUMTVERTEX        4\r
1069                 *MESH_TVERTLIST {\r
1070                         *MESH_TVERT     0       0.000000        0.244638        1.000000\r
1071                         *MESH_TVERT     1       0.000000        0.338388        1.000000\r
1072                         *MESH_TVERT     2       0.031250        0.338388        1.000000\r
1073                         *MESH_TVERT     3       0.031250        0.244638        1.000000\r
1074                 }\r
1075                 *MESH_NUMTVFACES        2\r
1076                 *MESH_TFACELIST {\r
1077                         *MESH_TFACE     0       0       2       1\r
1078                         *MESH_TFACE     1       0       3       2\r
1079                 }\r
1080         }\r
1081         *PROP_MOTIONBLUR        0\r
1082         *PROP_CASTSHADOW        1\r
1083         *PROP_RECVSHADOW        1\r
1084         *MATERIAL_REF   5\r
1085 }\r
1086 *GEOMOBJECT     {\r
1087         *NODE_NAME      "mat5model0surf99"\r
1088         *NODE_TM        {\r
1089                 *NODE_NAME      "mat5model0surf99"\r
1090                 *INHERIT_POS    0       0       0\r
1091                 *INHERIT_ROT    0       0       0\r
1092                 *INHERIT_SCL    0       0       0\r
1093                 *TM_ROW0        1.0     0       0\r
1094                 *TM_ROW1        0       1.0     0\r
1095                 *TM_ROW2        0       0       1.0\r
1096                 *TM_ROW3        0       0       0\r
1097                 *TM_POS 0.000000        0.000000        0.000000\r
1098         }\r
1099         *MESH   {\r
1100                 *TIMEVALUE      0\r
1101                 *MESH_NUMVERTEX 8\r
1102                 *MESH_NUMFACES  6\r
1103                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1104                 *MESH_VERTEX_LIST       {\r
1105                         *MESH_VERTEX    0       98.000000       100.000000      408.000000\r
1106                         *MESH_VERTEX    1       102.000000      100.000000      408.000000\r
1107                         *MESH_VERTEX    2       102.000000      104.000000      412.000000\r
1108                         *MESH_VERTEX    3       98.000000       104.000000      412.000000\r
1109                         *MESH_VERTEX    4       102.000000      92.000000       408.000000\r
1110                         *MESH_VERTEX    5       98.000000       88.000000       412.000000\r
1111                         *MESH_VERTEX    6       102.000000      88.000000       412.000000\r
1112                         *MESH_VERTEX    7       98.000000       92.000000       408.000000\r
1113                 }\r
1114                 *MESH_NORMALS   {\r
1115                         *MESH_FACENORMAL        0       0.000000        0.505449        -0.862856\r
1116                         *MESH_FACENORMAL        1       0.000000        0.707107        -0.707107\r
1117                         *MESH_FACENORMAL        2       0.000000        0.000000        -1.000000\r
1118                         *MESH_FACENORMAL        3       0.000000        0.505449        -0.862856\r
1119                         *MESH_FACENORMAL        4       0.000000        -0.252725       -0.967538\r
1120                         *MESH_FACENORMAL        5       0.000000        -0.252725       -0.967538\r
1121                         *MESH_VERTEXNORMAL      0       0.000000        0.382683        -0.923880\r
1122                         *MESH_VERTEXNORMAL      1       0.000000        0.382683        -0.923880\r
1123                         *MESH_VERTEXNORMAL      2       0.000000        0.923880        -0.382683\r
1124                         *MESH_VERTEXNORMAL      3       0.000000        0.923880        -0.382683\r
1125                         *MESH_VERTEXNORMAL      4       0.000000        -0.382683       -0.923880\r
1126                         *MESH_VERTEXNORMAL      5       0.000000        -0.923880       -0.382683\r
1127                         *MESH_VERTEXNORMAL      6       0.000000        -0.923880       -0.382683\r
1128                         *MESH_VERTEXNORMAL      7       0.000000        -0.382683       -0.923880\r
1129                 }\r
1130                 *MESH_FACE_LIST {\r
1131                         *MESH_FACE      0       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1132                         *MESH_FACE      1       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1133                         *MESH_FACE      2       A:      0       B:      4       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1134                         *MESH_FACE      3       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1135                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1136                         *MESH_FACE      5       A:      4       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1137                 }\r
1138                 *MESH_NUMTVERTEX        8\r
1139                 *MESH_TVERTLIST {\r
1140                         *MESH_TVERT     0       0.000000        0.137944        1.000000\r
1141                         *MESH_TVERT     1       0.031250        0.137944        1.000000\r
1142                         *MESH_TVERT     2       0.031250        0.093750        1.000000\r
1143                         *MESH_TVERT     3       0.000000        0.093750        1.000000\r
1144                         *MESH_TVERT     4       0.031250        0.200444        1.000000\r
1145                         *MESH_TVERT     5       0.000000        0.244638        1.000000\r
1146                         *MESH_TVERT     6       0.031250        0.244638        1.000000\r
1147                         *MESH_TVERT     7       0.000000        0.200444        1.000000\r
1148                 }\r
1149                 *MESH_NUMTVFACES        6\r
1150                 *MESH_TFACELIST {\r
1151                         *MESH_TFACE     0       0       1       4\r
1152                         *MESH_TFACE     1       0       2       1\r
1153                         *MESH_TFACE     2       0       4       7\r
1154                         *MESH_TFACE     3       0       3       2\r
1155                         *MESH_TFACE     4       4       6       5\r
1156                         *MESH_TFACE     5       4       5       7\r
1157                 }\r
1158         }\r
1159         *PROP_MOTIONBLUR        0\r
1160         *PROP_CASTSHADOW        1\r
1161         *PROP_RECVSHADOW        1\r
1162         *MATERIAL_REF   5\r
1163 }\r
1164 *GEOMOBJECT     {\r
1165         *NODE_NAME      "mat5model0surf100"\r
1166         *NODE_TM        {\r
1167                 *NODE_NAME      "mat5model0surf100"\r
1168                 *INHERIT_POS    0       0       0\r
1169                 *INHERIT_ROT    0       0       0\r
1170                 *INHERIT_SCL    0       0       0\r
1171                 *TM_ROW0        1.0     0       0\r
1172                 *TM_ROW1        0       1.0     0\r
1173                 *TM_ROW2        0       0       1.0\r
1174                 *TM_ROW3        0       0       0\r
1175                 *TM_POS 0.000000        0.000000        0.000000\r
1176         }\r
1177         *MESH   {\r
1178                 *TIMEVALUE      0\r
1179                 *MESH_NUMVERTEX 8\r
1180                 *MESH_NUMFACES  6\r
1181                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1182                 *MESH_VERTEX_LIST       {\r
1183                         *MESH_VERTEX    0       98.000000       104.000000      20.000000\r
1184                         *MESH_VERTEX    1       102.000000      104.000000      20.000000\r
1185                         *MESH_VERTEX    2       102.000000      100.000000      24.000000\r
1186                         *MESH_VERTEX    3       98.000000       100.000000      24.000000\r
1187                         *MESH_VERTEX    4       98.000000       92.000000       24.000000\r
1188                         *MESH_VERTEX    5       102.000000      92.000000       24.000000\r
1189                         *MESH_VERTEX    6       102.000000      88.000000       20.000000\r
1190                         *MESH_VERTEX    7       98.000000       88.000000       20.000000\r
1191                 }\r
1192                 *MESH_NORMALS   {\r
1193                         *MESH_FACENORMAL        0       0.000000        0.252725        -0.967538\r
1194                         *MESH_FACENORMAL        1       0.000000        0.252725        -0.967538\r
1195                         *MESH_FACENORMAL        2       0.000000        0.505449        -0.862856\r
1196                         *MESH_FACENORMAL        3       0.000000        0.707107        -0.707107\r
1197                         *MESH_FACENORMAL        4       0.000000        -0.252725       -0.967538\r
1198                         *MESH_FACENORMAL        5       0.000000        -0.505449       -0.862856\r
1199                         *MESH_VERTEXNORMAL      0       0.000000        0.923880        0.382683\r
1200                         *MESH_VERTEXNORMAL      1       0.000000        0.923880        0.382683\r
1201                         *MESH_VERTEXNORMAL      2       0.000000        0.382683        0.923880\r
1202                         *MESH_VERTEXNORMAL      3       0.000000        0.382683        0.923880\r
1203                         *MESH_VERTEXNORMAL      4       0.000000        -0.382683       0.923880\r
1204                         *MESH_VERTEXNORMAL      5       0.000000        -0.382683       0.923880\r
1205                         *MESH_VERTEXNORMAL      6       0.000000        -0.923880       0.382683\r
1206                         *MESH_VERTEXNORMAL      7       0.000000        -0.923880       0.382683\r
1207                 }\r
1208                 *MESH_FACE_LIST {\r
1209                         *MESH_FACE      0       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1210                         *MESH_FACE      1       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1211                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1212                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1213                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1214                         *MESH_FACE      5       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1215                 }\r
1216                 *MESH_NUMTVERTEX        8\r
1217                 *MESH_TVERTLIST {\r
1218                         *MESH_TVERT     0       0.000000        0.244638        1.000000\r
1219                         *MESH_TVERT     1       0.031250        0.244638        1.000000\r
1220                         *MESH_TVERT     2       0.031250        0.200444        1.000000\r
1221                         *MESH_TVERT     3       0.000000        0.200444        1.000000\r
1222                         *MESH_TVERT     4       0.000000        0.137944        1.000000\r
1223                         *MESH_TVERT     5       0.031250        0.137944        1.000000\r
1224                         *MESH_TVERT     6       0.031250        0.093750        1.000000\r
1225                         *MESH_TVERT     7       0.000000        0.093750        1.000000\r
1226                 }\r
1227                 *MESH_NUMTVFACES        6\r
1228                 *MESH_TFACELIST {\r
1229                         *MESH_TFACE     0       2       3       4\r
1230                         *MESH_TFACE     1       2       4       5\r
1231                         *MESH_TFACE     2       0       3       2\r
1232                         *MESH_TFACE     3       0       2       1\r
1233                         *MESH_TFACE     4       4       6       5\r
1234                         *MESH_TFACE     5       4       7       6\r
1235                 }\r
1236         }\r
1237         *PROP_MOTIONBLUR        0\r
1238         *PROP_CASTSHADOW        1\r
1239         *PROP_RECVSHADOW        1\r
1240         *MATERIAL_REF   5\r
1241 }\r
1242 *GEOMOBJECT     {\r
1243         *NODE_NAME      "mat5model0surf101"\r
1244         *NODE_TM        {\r
1245                 *NODE_NAME      "mat5model0surf101"\r
1246                 *INHERIT_POS    0       0       0\r
1247                 *INHERIT_ROT    0       0       0\r
1248                 *INHERIT_SCL    0       0       0\r
1249                 *TM_ROW0        1.0     0       0\r
1250                 *TM_ROW1        0       1.0     0\r
1251                 *TM_ROW2        0       0       1.0\r
1252                 *TM_ROW3        0       0       0\r
1253                 *TM_POS 0.000000        0.000000        0.000000\r
1254         }\r
1255         *MESH   {\r
1256                 *TIMEVALUE      0\r
1257                 *MESH_NUMVERTEX 4\r
1258                 *MESH_NUMFACES  2\r
1259                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1260                 *MESH_VERTEX_LIST       {\r
1261                         *MESH_VERTEX    0       98.000000       88.000000       412.000000\r
1262                         *MESH_VERTEX    1       98.000000       88.000000       424.000000\r
1263                         *MESH_VERTEX    2       102.000000      88.000000       424.000000\r
1264                         *MESH_VERTEX    3       102.000000      88.000000       412.000000\r
1265                 }\r
1266                 *MESH_NORMALS   {\r
1267                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
1268                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
1269                         *MESH_VERTEXNORMAL      0       0.000000        -0.923880       -0.382683\r
1270                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
1271                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
1272                         *MESH_VERTEXNORMAL      3       0.000000        -0.923880       -0.382683\r
1273                 }\r
1274                 *MESH_FACE_LIST {\r
1275                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1276                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1277                 }\r
1278                 *MESH_NUMTVERTEX        4\r
1279                 *MESH_TVERTLIST {\r
1280                         *MESH_TVERT     0       0.000000        0.244638        1.000000\r
1281                         *MESH_TVERT     1       0.000000        0.338388        1.000000\r
1282                         *MESH_TVERT     2       0.031250        0.338388        1.000000\r
1283                         *MESH_TVERT     3       0.031250        0.244638        1.000000\r
1284                 }\r
1285                 *MESH_NUMTVFACES        2\r
1286                 *MESH_TFACELIST {\r
1287                         *MESH_TFACE     0       0       2       1\r
1288                         *MESH_TFACE     1       0       3       2\r
1289                 }\r
1290         }\r
1291         *PROP_MOTIONBLUR        0\r
1292         *PROP_CASTSHADOW        1\r
1293         *PROP_RECVSHADOW        1\r
1294         *MATERIAL_REF   5\r
1295 }\r
1296 *GEOMOBJECT     {\r
1297         *NODE_NAME      "mat5model0surf102"\r
1298         *NODE_TM        {\r
1299                 *NODE_NAME      "mat5model0surf102"\r
1300                 *INHERIT_POS    0       0       0\r
1301                 *INHERIT_ROT    0       0       0\r
1302                 *INHERIT_SCL    0       0       0\r
1303                 *TM_ROW0        1.0     0       0\r
1304                 *TM_ROW1        0       1.0     0\r
1305                 *TM_ROW2        0       0       1.0\r
1306                 *TM_ROW3        0       0       0\r
1307                 *TM_POS 0.000000        0.000000        0.000000\r
1308         }\r
1309         *MESH   {\r
1310                 *TIMEVALUE      0\r
1311                 *MESH_NUMVERTEX 4\r
1312                 *MESH_NUMFACES  2\r
1313                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1314                 *MESH_VERTEX_LIST       {\r
1315                         *MESH_VERTEX    0       98.000000       88.000000       8.000000\r
1316                         *MESH_VERTEX    1       98.000000       88.000000       20.000000\r
1317                         *MESH_VERTEX    2       102.000000      88.000000       20.000000\r
1318                         *MESH_VERTEX    3       102.000000      88.000000       8.000000\r
1319                 }\r
1320                 *MESH_NORMALS   {\r
1321                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
1322                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
1323                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
1324                         *MESH_VERTEXNORMAL      1       0.000000        -0.923880       0.382683\r
1325                         *MESH_VERTEXNORMAL      2       0.000000        -0.923880       0.382683\r
1326                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
1327                 }\r
1328                 *MESH_FACE_LIST {\r
1329                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1330                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1331                 }\r
1332                 *MESH_NUMTVERTEX        4\r
1333                 *MESH_TVERTLIST {\r
1334                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
1335                         *MESH_TVERT     1       0.000000        0.093750        1.000000\r
1336                         *MESH_TVERT     2       0.031250        0.093750        1.000000\r
1337                         *MESH_TVERT     3       0.031250        0.000000        1.000000\r
1338                 }\r
1339                 *MESH_NUMTVFACES        2\r
1340                 *MESH_TFACELIST {\r
1341                         *MESH_TFACE     0       0       2       1\r
1342                         *MESH_TFACE     1       0       3       2\r
1343                 }\r
1344         }\r
1345         *PROP_MOTIONBLUR        0\r
1346         *PROP_CASTSHADOW        1\r
1347         *PROP_RECVSHADOW        1\r
1348         *MATERIAL_REF   5\r
1349 }\r
1350 *GEOMOBJECT     {\r
1351         *NODE_NAME      "mat5model0surf103"\r
1352         *NODE_TM        {\r
1353                 *NODE_NAME      "mat5model0surf103"\r
1354                 *INHERIT_POS    0       0       0\r
1355                 *INHERIT_ROT    0       0       0\r
1356                 *INHERIT_SCL    0       0       0\r
1357                 *TM_ROW0        1.0     0       0\r
1358                 *TM_ROW1        0       1.0     0\r
1359                 *TM_ROW2        0       0       1.0\r
1360                 *TM_ROW3        0       0       0\r
1361                 *TM_POS 0.000000        0.000000        0.000000\r
1362         }\r
1363         *MESH   {\r
1364                 *TIMEVALUE      0\r
1365                 *MESH_NUMVERTEX 4\r
1366                 *MESH_NUMFACES  2\r
1367                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1368                 *MESH_VERTEX_LIST       {\r
1369                         *MESH_VERTEX    0       98.000000       -88.000000      424.000000\r
1370                         *MESH_VERTEX    1       98.000000       -88.000000      412.000000\r
1371                         *MESH_VERTEX    2       102.000000      -88.000000      412.000000\r
1372                         *MESH_VERTEX    3       102.000000      -88.000000      424.000000\r
1373                 }\r
1374                 *MESH_NORMALS   {\r
1375                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
1376                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
1377                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
1378                         *MESH_VERTEXNORMAL      1       0.000000        0.923880        -0.382683\r
1379                         *MESH_VERTEXNORMAL      2       0.000000        0.923880        -0.382683\r
1380                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
1381                 }\r
1382                 *MESH_FACE_LIST {\r
1383                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1384                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1385                 }\r
1386                 *MESH_NUMTVERTEX        4\r
1387                 *MESH_TVERTLIST {\r
1388                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
1389                         *MESH_TVERT     1       0.000000        0.093750        1.000000\r
1390                         *MESH_TVERT     2       0.031250        0.093750        1.000000\r
1391                         *MESH_TVERT     3       0.031250        0.000000        1.000000\r
1392                 }\r
1393                 *MESH_NUMTVFACES        2\r
1394                 *MESH_TFACELIST {\r
1395                         *MESH_TFACE     0       0       2       1\r
1396                         *MESH_TFACE     1       0       3       2\r
1397                 }\r
1398         }\r
1399         *PROP_MOTIONBLUR        0\r
1400         *PROP_CASTSHADOW        1\r
1401         *PROP_RECVSHADOW        1\r
1402         *MATERIAL_REF   5\r
1403 }\r
1404 *GEOMOBJECT     {\r
1405         *NODE_NAME      "mat5model0surf104"\r
1406         *NODE_TM        {\r
1407                 *NODE_NAME      "mat5model0surf104"\r
1408                 *INHERIT_POS    0       0       0\r
1409                 *INHERIT_ROT    0       0       0\r
1410                 *INHERIT_SCL    0       0       0\r
1411                 *TM_ROW0        1.0     0       0\r
1412                 *TM_ROW1        0       1.0     0\r
1413                 *TM_ROW2        0       0       1.0\r
1414                 *TM_ROW3        0       0       0\r
1415                 *TM_POS 0.000000        0.000000        0.000000\r
1416         }\r
1417         *MESH   {\r
1418                 *TIMEVALUE      0\r
1419                 *MESH_NUMVERTEX 4\r
1420                 *MESH_NUMFACES  2\r
1421                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1422                 *MESH_VERTEX_LIST       {\r
1423                         *MESH_VERTEX    0       98.000000       -88.000000      20.000000\r
1424                         *MESH_VERTEX    1       98.000000       -88.000000      8.000000\r
1425                         *MESH_VERTEX    2       102.000000      -88.000000      8.000000\r
1426                         *MESH_VERTEX    3       102.000000      -88.000000      20.000000\r
1427                 }\r
1428                 *MESH_NORMALS   {\r
1429                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
1430                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
1431                         *MESH_VERTEXNORMAL      0       0.000000        0.923880        0.382683\r
1432                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
1433                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
1434                         *MESH_VERTEXNORMAL      3       0.000000        0.923880        0.382683\r
1435                 }\r
1436                 *MESH_FACE_LIST {\r
1437                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1438                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1439                 }\r
1440                 *MESH_NUMTVERTEX        4\r
1441                 *MESH_TVERTLIST {\r
1442                         *MESH_TVERT     0       0.000000        0.244638        1.000000\r
1443                         *MESH_TVERT     1       0.000000        0.338388        1.000000\r
1444                         *MESH_TVERT     2       0.031250        0.338388        1.000000\r
1445                         *MESH_TVERT     3       0.031250        0.244638        1.000000\r
1446                 }\r
1447                 *MESH_NUMTVFACES        2\r
1448                 *MESH_TFACELIST {\r
1449                         *MESH_TFACE     0       0       2       1\r
1450                         *MESH_TFACE     1       0       3       2\r
1451                 }\r
1452         }\r
1453         *PROP_MOTIONBLUR        0\r
1454         *PROP_CASTSHADOW        1\r
1455         *PROP_RECVSHADOW        1\r
1456         *MATERIAL_REF   5\r
1457 }\r
1458 *GEOMOBJECT     {\r
1459         *NODE_NAME      "mat5model0surf105"\r
1460         *NODE_TM        {\r
1461                 *NODE_NAME      "mat5model0surf105"\r
1462                 *INHERIT_POS    0       0       0\r
1463                 *INHERIT_ROT    0       0       0\r
1464                 *INHERIT_SCL    0       0       0\r
1465                 *TM_ROW0        1.0     0       0\r
1466                 *TM_ROW1        0       1.0     0\r
1467                 *TM_ROW2        0       0       1.0\r
1468                 *TM_ROW3        0       0       0\r
1469                 *TM_POS 0.000000        0.000000        0.000000\r
1470         }\r
1471         *MESH   {\r
1472                 *TIMEVALUE      0\r
1473                 *MESH_NUMVERTEX 8\r
1474                 *MESH_NUMFACES  6\r
1475                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1476                 *MESH_VERTEX_LIST       {\r
1477                         *MESH_VERTEX    0       98.000000       -92.000000      408.000000\r
1478                         *MESH_VERTEX    1       102.000000      -92.000000      408.000000\r
1479                         *MESH_VERTEX    2       102.000000      -88.000000      412.000000\r
1480                         *MESH_VERTEX    3       98.000000       -88.000000      412.000000\r
1481                         *MESH_VERTEX    4       102.000000      -100.000000     408.000000\r
1482                         *MESH_VERTEX    5       98.000000       -104.000000     412.000000\r
1483                         *MESH_VERTEX    6       102.000000      -104.000000     412.000000\r
1484                         *MESH_VERTEX    7       98.000000       -100.000000     408.000000\r
1485                 }\r
1486                 *MESH_NORMALS   {\r
1487                         *MESH_FACENORMAL        0       0.000000        0.505449        -0.862856\r
1488                         *MESH_FACENORMAL        1       0.000000        0.707107        -0.707107\r
1489                         *MESH_FACENORMAL        2       0.000000        0.000000        -1.000000\r
1490                         *MESH_FACENORMAL        3       0.000000        0.505449        -0.862856\r
1491                         *MESH_FACENORMAL        4       0.000000        -0.252725       -0.967538\r
1492                         *MESH_FACENORMAL        5       0.000000        -0.252725       -0.967538\r
1493                         *MESH_VERTEXNORMAL      0       0.000000        0.382683        -0.923880\r
1494                         *MESH_VERTEXNORMAL      1       0.000000        0.382683        -0.923880\r
1495                         *MESH_VERTEXNORMAL      2       0.000000        0.923880        -0.382683\r
1496                         *MESH_VERTEXNORMAL      3       0.000000        0.923880        -0.382683\r
1497                         *MESH_VERTEXNORMAL      4       0.000000        -0.382683       -0.923880\r
1498                         *MESH_VERTEXNORMAL      5       0.000000        -0.923880       -0.382683\r
1499                         *MESH_VERTEXNORMAL      6       0.000000        -0.923880       -0.382683\r
1500                         *MESH_VERTEXNORMAL      7       0.000000        -0.382683       -0.923880\r
1501                 }\r
1502                 *MESH_FACE_LIST {\r
1503                         *MESH_FACE      0       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1504                         *MESH_FACE      1       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1505                         *MESH_FACE      2       A:      0       B:      4       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1506                         *MESH_FACE      3       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1507                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1508                         *MESH_FACE      5       A:      4       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1509                 }\r
1510                 *MESH_NUMTVERTEX        8\r
1511                 *MESH_TVERTLIST {\r
1512                         *MESH_TVERT     0       0.000000        0.137944        1.000000\r
1513                         *MESH_TVERT     1       0.031250        0.137944        1.000000\r
1514                         *MESH_TVERT     2       0.031250        0.093750        1.000000\r
1515                         *MESH_TVERT     3       0.000000        0.093750        1.000000\r
1516                         *MESH_TVERT     4       0.031250        0.200444        1.000000\r
1517                         *MESH_TVERT     5       0.000000        0.244638        1.000000\r
1518                         *MESH_TVERT     6       0.031250        0.244638        1.000000\r
1519                         *MESH_TVERT     7       0.000000        0.200444        1.000000\r
1520                 }\r
1521                 *MESH_NUMTVFACES        6\r
1522                 *MESH_TFACELIST {\r
1523                         *MESH_TFACE     0       0       1       4\r
1524                         *MESH_TFACE     1       0       2       1\r
1525                         *MESH_TFACE     2       0       4       7\r
1526                         *MESH_TFACE     3       0       3       2\r
1527                         *MESH_TFACE     4       4       6       5\r
1528                         *MESH_TFACE     5       4       5       7\r
1529                 }\r
1530         }\r
1531         *PROP_MOTIONBLUR        0\r
1532         *PROP_CASTSHADOW        1\r
1533         *PROP_RECVSHADOW        1\r
1534         *MATERIAL_REF   5\r
1535 }\r
1536 *GEOMOBJECT     {\r
1537         *NODE_NAME      "mat5model0surf106"\r
1538         *NODE_TM        {\r
1539                 *NODE_NAME      "mat5model0surf106"\r
1540                 *INHERIT_POS    0       0       0\r
1541                 *INHERIT_ROT    0       0       0\r
1542                 *INHERIT_SCL    0       0       0\r
1543                 *TM_ROW0        1.0     0       0\r
1544                 *TM_ROW1        0       1.0     0\r
1545                 *TM_ROW2        0       0       1.0\r
1546                 *TM_ROW3        0       0       0\r
1547                 *TM_POS 0.000000        0.000000        0.000000\r
1548         }\r
1549         *MESH   {\r
1550                 *TIMEVALUE      0\r
1551                 *MESH_NUMVERTEX 8\r
1552                 *MESH_NUMFACES  6\r
1553                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1554                 *MESH_VERTEX_LIST       {\r
1555                         *MESH_VERTEX    0       98.000000       -88.000000      20.000000\r
1556                         *MESH_VERTEX    1       102.000000      -88.000000      20.000000\r
1557                         *MESH_VERTEX    2       102.000000      -92.000000      24.000000\r
1558                         *MESH_VERTEX    3       98.000000       -92.000000      24.000000\r
1559                         *MESH_VERTEX    4       98.000000       -100.000000     24.000000\r
1560                         *MESH_VERTEX    5       102.000000      -100.000000     24.000000\r
1561                         *MESH_VERTEX    6       102.000000      -104.000000     20.000000\r
1562                         *MESH_VERTEX    7       98.000000       -104.000000     20.000000\r
1563                 }\r
1564                 *MESH_NORMALS   {\r
1565                         *MESH_FACENORMAL        0       0.000000        0.252725        -0.967538\r
1566                         *MESH_FACENORMAL        1       0.000000        0.252725        -0.967538\r
1567                         *MESH_FACENORMAL        2       0.000000        0.505449        -0.862856\r
1568                         *MESH_FACENORMAL        3       0.000000        0.707107        -0.707107\r
1569                         *MESH_FACENORMAL        4       0.000000        -0.252725       -0.967538\r
1570                         *MESH_FACENORMAL        5       0.000000        -0.505449       -0.862856\r
1571                         *MESH_VERTEXNORMAL      0       0.000000        0.923880        0.382683\r
1572                         *MESH_VERTEXNORMAL      1       0.000000        0.923880        0.382683\r
1573                         *MESH_VERTEXNORMAL      2       0.000000        0.382683        0.923880\r
1574                         *MESH_VERTEXNORMAL      3       0.000000        0.382683        0.923880\r
1575                         *MESH_VERTEXNORMAL      4       0.000000        -0.382683       0.923880\r
1576                         *MESH_VERTEXNORMAL      5       0.000000        -0.382683       0.923880\r
1577                         *MESH_VERTEXNORMAL      6       0.000000        -0.923880       0.382683\r
1578                         *MESH_VERTEXNORMAL      7       0.000000        -0.923880       0.382683\r
1579                 }\r
1580                 *MESH_FACE_LIST {\r
1581                         *MESH_FACE      0       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1582                         *MESH_FACE      1       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1583                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1584                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1585                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1586                         *MESH_FACE      5       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1587                 }\r
1588                 *MESH_NUMTVERTEX        8\r
1589                 *MESH_TVERTLIST {\r
1590                         *MESH_TVERT     0       0.000000        0.244638        1.000000\r
1591                         *MESH_TVERT     1       0.031250        0.244638        1.000000\r
1592                         *MESH_TVERT     2       0.031250        0.200444        1.000000\r
1593                         *MESH_TVERT     3       0.000000        0.200444        1.000000\r
1594                         *MESH_TVERT     4       0.000000        0.137944        1.000000\r
1595                         *MESH_TVERT     5       0.031250        0.137944        1.000000\r
1596                         *MESH_TVERT     6       0.031250        0.093750        1.000000\r
1597                         *MESH_TVERT     7       0.000000        0.093750        1.000000\r
1598                 }\r
1599                 *MESH_NUMTVFACES        6\r
1600                 *MESH_TFACELIST {\r
1601                         *MESH_TFACE     0       2       3       4\r
1602                         *MESH_TFACE     1       2       4       5\r
1603                         *MESH_TFACE     2       0       3       2\r
1604                         *MESH_TFACE     3       0       2       1\r
1605                         *MESH_TFACE     4       4       6       5\r
1606                         *MESH_TFACE     5       4       7       6\r
1607                 }\r
1608         }\r
1609         *PROP_MOTIONBLUR        0\r
1610         *PROP_CASTSHADOW        1\r
1611         *PROP_RECVSHADOW        1\r
1612         *MATERIAL_REF   5\r
1613 }\r
1614 *GEOMOBJECT     {\r
1615         *NODE_NAME      "mat5model0surf107"\r
1616         *NODE_TM        {\r
1617                 *NODE_NAME      "mat5model0surf107"\r
1618                 *INHERIT_POS    0       0       0\r
1619                 *INHERIT_ROT    0       0       0\r
1620                 *INHERIT_SCL    0       0       0\r
1621                 *TM_ROW0        1.0     0       0\r
1622                 *TM_ROW1        0       1.0     0\r
1623                 *TM_ROW2        0       0       1.0\r
1624                 *TM_ROW3        0       0       0\r
1625                 *TM_POS 0.000000        0.000000        0.000000\r
1626         }\r
1627         *MESH   {\r
1628                 *TIMEVALUE      0\r
1629                 *MESH_NUMVERTEX 4\r
1630                 *MESH_NUMFACES  2\r
1631                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1632                 *MESH_VERTEX_LIST       {\r
1633                         *MESH_VERTEX    0       98.000000       -104.000000     412.000000\r
1634                         *MESH_VERTEX    1       98.000000       -104.000000     424.000000\r
1635                         *MESH_VERTEX    2       102.000000      -104.000000     424.000000\r
1636                         *MESH_VERTEX    3       102.000000      -104.000000     412.000000\r
1637                 }\r
1638                 *MESH_NORMALS   {\r
1639                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
1640                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
1641                         *MESH_VERTEXNORMAL      0       0.000000        -0.923880       -0.382683\r
1642                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
1643                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
1644                         *MESH_VERTEXNORMAL      3       0.000000        -0.923880       -0.382683\r
1645                 }\r
1646                 *MESH_FACE_LIST {\r
1647                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1648                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1649                 }\r
1650                 *MESH_NUMTVERTEX        4\r
1651                 *MESH_TVERTLIST {\r
1652                         *MESH_TVERT     0       0.000000        0.244638        1.000000\r
1653                         *MESH_TVERT     1       0.000000        0.338388        1.000000\r
1654                         *MESH_TVERT     2       0.031250        0.338388        1.000000\r
1655                         *MESH_TVERT     3       0.031250        0.244638        1.000000\r
1656                 }\r
1657                 *MESH_NUMTVFACES        2\r
1658                 *MESH_TFACELIST {\r
1659                         *MESH_TFACE     0       0       2       1\r
1660                         *MESH_TFACE     1       0       3       2\r
1661                 }\r
1662         }\r
1663         *PROP_MOTIONBLUR        0\r
1664         *PROP_CASTSHADOW        1\r
1665         *PROP_RECVSHADOW        1\r
1666         *MATERIAL_REF   5\r
1667 }\r
1668 *GEOMOBJECT     {\r
1669         *NODE_NAME      "mat5model0surf108"\r
1670         *NODE_TM        {\r
1671                 *NODE_NAME      "mat5model0surf108"\r
1672                 *INHERIT_POS    0       0       0\r
1673                 *INHERIT_ROT    0       0       0\r
1674                 *INHERIT_SCL    0       0       0\r
1675                 *TM_ROW0        1.0     0       0\r
1676                 *TM_ROW1        0       1.0     0\r
1677                 *TM_ROW2        0       0       1.0\r
1678                 *TM_ROW3        0       0       0\r
1679                 *TM_POS 0.000000        0.000000        0.000000\r
1680         }\r
1681         *MESH   {\r
1682                 *TIMEVALUE      0\r
1683                 *MESH_NUMVERTEX 4\r
1684                 *MESH_NUMFACES  2\r
1685                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1686                 *MESH_VERTEX_LIST       {\r
1687                         *MESH_VERTEX    0       98.000000       -104.000000     8.000000\r
1688                         *MESH_VERTEX    1       98.000000       -104.000000     20.000000\r
1689                         *MESH_VERTEX    2       102.000000      -104.000000     20.000000\r
1690                         *MESH_VERTEX    3       102.000000      -104.000000     8.000000\r
1691                 }\r
1692                 *MESH_NORMALS   {\r
1693                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
1694                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
1695                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
1696                         *MESH_VERTEXNORMAL      1       0.000000        -0.923880       0.382683\r
1697                         *MESH_VERTEXNORMAL      2       0.000000        -0.923880       0.382683\r
1698                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
1699                 }\r
1700                 *MESH_FACE_LIST {\r
1701                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1702                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1703                 }\r
1704                 *MESH_NUMTVERTEX        4\r
1705                 *MESH_TVERTLIST {\r
1706                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
1707                         *MESH_TVERT     1       0.000000        0.093750        1.000000\r
1708                         *MESH_TVERT     2       0.031250        0.093750        1.000000\r
1709                         *MESH_TVERT     3       0.031250        0.000000        1.000000\r
1710                 }\r
1711                 *MESH_NUMTVFACES        2\r
1712                 *MESH_TFACELIST {\r
1713                         *MESH_TFACE     0       0       2       1\r
1714                         *MESH_TFACE     1       0       3       2\r
1715                 }\r
1716         }\r
1717         *PROP_MOTIONBLUR        0\r
1718         *PROP_CASTSHADOW        1\r
1719         *PROP_RECVSHADOW        1\r
1720         *MATERIAL_REF   5\r
1721 }\r
1722 *GEOMOBJECT     {\r
1723         *NODE_NAME      "mat5model0surf109"\r
1724         *NODE_TM        {\r
1725                 *NODE_NAME      "mat5model0surf109"\r
1726                 *INHERIT_POS    0       0       0\r
1727                 *INHERIT_ROT    0       0       0\r
1728                 *INHERIT_SCL    0       0       0\r
1729                 *TM_ROW0        1.0     0       0\r
1730                 *TM_ROW1        0       1.0     0\r
1731                 *TM_ROW2        0       0       1.0\r
1732                 *TM_ROW3        0       0       0\r
1733                 *TM_POS 0.000000        0.000000        0.000000\r
1734         }\r
1735         *MESH   {\r
1736                 *TIMEVALUE      0\r
1737                 *MESH_NUMVERTEX 4\r
1738                 *MESH_NUMFACES  2\r
1739                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1740                 *MESH_VERTEX_LIST       {\r
1741                         *MESH_VERTEX    0       94.000000       104.000000      412.000000\r
1742                         *MESH_VERTEX    1       94.000000       104.000000      424.000000\r
1743                         *MESH_VERTEX    2       90.000000       104.000000      424.000000\r
1744                         *MESH_VERTEX    3       90.000000       104.000000      412.000000\r
1745                 }\r
1746                 *MESH_NORMALS   {\r
1747                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
1748                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
1749                         *MESH_VERTEXNORMAL      0       0.000000        0.923880        -0.382683\r
1750                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
1751                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
1752                         *MESH_VERTEXNORMAL      3       0.000000        0.923880        -0.382683\r
1753                 }\r
1754                 *MESH_FACE_LIST {\r
1755                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1756                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1757                 }\r
1758                 *MESH_NUMTVERTEX        4\r
1759                 *MESH_TVERTLIST {\r
1760                         *MESH_TVERT     0       0.000000        0.244638        1.000000\r
1761                         *MESH_TVERT     1       0.000000        0.338388        1.000000\r
1762                         *MESH_TVERT     2       0.031250        0.338388        1.000000\r
1763                         *MESH_TVERT     3       0.031250        0.244638        1.000000\r
1764                 }\r
1765                 *MESH_NUMTVFACES        2\r
1766                 *MESH_TFACELIST {\r
1767                         *MESH_TFACE     0       0       2       1\r
1768                         *MESH_TFACE     1       0       3       2\r
1769                 }\r
1770         }\r
1771         *PROP_MOTIONBLUR        0\r
1772         *PROP_CASTSHADOW        1\r
1773         *PROP_RECVSHADOW        1\r
1774         *MATERIAL_REF   5\r
1775 }\r
1776 *GEOMOBJECT     {\r
1777         *NODE_NAME      "mat5model0surf110"\r
1778         *NODE_TM        {\r
1779                 *NODE_NAME      "mat5model0surf110"\r
1780                 *INHERIT_POS    0       0       0\r
1781                 *INHERIT_ROT    0       0       0\r
1782                 *INHERIT_SCL    0       0       0\r
1783                 *TM_ROW0        1.0     0       0\r
1784                 *TM_ROW1        0       1.0     0\r
1785                 *TM_ROW2        0       0       1.0\r
1786                 *TM_ROW3        0       0       0\r
1787                 *TM_POS 0.000000        0.000000        0.000000\r
1788         }\r
1789         *MESH   {\r
1790                 *TIMEVALUE      0\r
1791                 *MESH_NUMVERTEX 4\r
1792                 *MESH_NUMFACES  2\r
1793                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1794                 *MESH_VERTEX_LIST       {\r
1795                         *MESH_VERTEX    0       94.000000       104.000000      8.000000\r
1796                         *MESH_VERTEX    1       94.000000       104.000000      20.000000\r
1797                         *MESH_VERTEX    2       90.000000       104.000000      20.000000\r
1798                         *MESH_VERTEX    3       90.000000       104.000000      8.000000\r
1799                 }\r
1800                 *MESH_NORMALS   {\r
1801                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
1802                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
1803                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
1804                         *MESH_VERTEXNORMAL      1       0.000000        0.923880        0.382683\r
1805                         *MESH_VERTEXNORMAL      2       0.000000        0.923880        0.382683\r
1806                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
1807                 }\r
1808                 *MESH_FACE_LIST {\r
1809                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1810                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1811                 }\r
1812                 *MESH_NUMTVERTEX        4\r
1813                 *MESH_TVERTLIST {\r
1814                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
1815                         *MESH_TVERT     1       0.000000        0.093750        1.000000\r
1816                         *MESH_TVERT     2       0.031250        0.093750        1.000000\r
1817                         *MESH_TVERT     3       0.031250        0.000000        1.000000\r
1818                 }\r
1819                 *MESH_NUMTVFACES        2\r
1820                 *MESH_TFACELIST {\r
1821                         *MESH_TFACE     0       0       2       1\r
1822                         *MESH_TFACE     1       0       3       2\r
1823                 }\r
1824         }\r
1825         *PROP_MOTIONBLUR        0\r
1826         *PROP_CASTSHADOW        1\r
1827         *PROP_RECVSHADOW        1\r
1828         *MATERIAL_REF   5\r
1829 }\r
1830 *GEOMOBJECT     {\r
1831         *NODE_NAME      "mat5model0surf111"\r
1832         *NODE_TM        {\r
1833                 *NODE_NAME      "mat5model0surf111"\r
1834                 *INHERIT_POS    0       0       0\r
1835                 *INHERIT_ROT    0       0       0\r
1836                 *INHERIT_SCL    0       0       0\r
1837                 *TM_ROW0        1.0     0       0\r
1838                 *TM_ROW1        0       1.0     0\r
1839                 *TM_ROW2        0       0       1.0\r
1840                 *TM_ROW3        0       0       0\r
1841                 *TM_POS 0.000000        0.000000        0.000000\r
1842         }\r
1843         *MESH   {\r
1844                 *TIMEVALUE      0\r
1845                 *MESH_NUMVERTEX 8\r
1846                 *MESH_NUMFACES  6\r
1847                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1848                 *MESH_VERTEX_LIST       {\r
1849                         *MESH_VERTEX    0       94.000000       104.000000      412.000000\r
1850                         *MESH_VERTEX    1       90.000000       104.000000      412.000000\r
1851                         *MESH_VERTEX    2       90.000000       100.000000      408.000000\r
1852                         *MESH_VERTEX    3       94.000000       100.000000      408.000000\r
1853                         *MESH_VERTEX    4       94.000000       92.000000       408.000000\r
1854                         *MESH_VERTEX    5       90.000000       92.000000       408.000000\r
1855                         *MESH_VERTEX    6       90.000000       88.000000       412.000000\r
1856                         *MESH_VERTEX    7       94.000000       88.000000       412.000000\r
1857                 }\r
1858                 *MESH_NORMALS   {\r
1859                         *MESH_FACENORMAL        0       0.000000        0.252725        -0.967538\r
1860                         *MESH_FACENORMAL        1       0.000000        0.252725        -0.967538\r
1861                         *MESH_FACENORMAL        2       0.000000        0.505449        -0.862856\r
1862                         *MESH_FACENORMAL        3       0.000000        0.707107        -0.707107\r
1863                         *MESH_FACENORMAL        4       0.000000        -0.252725       -0.967538\r
1864                         *MESH_FACENORMAL        5       0.000000        -0.505449       -0.862856\r
1865                         *MESH_VERTEXNORMAL      0       0.000000        0.923880        -0.382683\r
1866                         *MESH_VERTEXNORMAL      1       0.000000        0.923880        -0.382683\r
1867                         *MESH_VERTEXNORMAL      2       0.000000        0.382683        -0.923880\r
1868                         *MESH_VERTEXNORMAL      3       0.000000        0.382683        -0.923880\r
1869                         *MESH_VERTEXNORMAL      4       0.000000        -0.382683       -0.923880\r
1870                         *MESH_VERTEXNORMAL      5       0.000000        -0.382683       -0.923880\r
1871                         *MESH_VERTEXNORMAL      6       0.000000        -0.923880       -0.382683\r
1872                         *MESH_VERTEXNORMAL      7       0.000000        -0.923880       -0.382683\r
1873                 }\r
1874                 *MESH_FACE_LIST {\r
1875                         *MESH_FACE      0       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1876                         *MESH_FACE      1       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1877                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1878                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1879                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1880                         *MESH_FACE      5       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1881                 }\r
1882                 *MESH_NUMTVERTEX        8\r
1883                 *MESH_TVERTLIST {\r
1884                         *MESH_TVERT     0       0.000000        0.244638        1.000000\r
1885                         *MESH_TVERT     1       0.031250        0.244638        1.000000\r
1886                         *MESH_TVERT     2       0.031250        0.200444        1.000000\r
1887                         *MESH_TVERT     3       0.000000        0.200444        1.000000\r
1888                         *MESH_TVERT     4       0.000000        0.137944        1.000000\r
1889                         *MESH_TVERT     5       0.031250        0.137944        1.000000\r
1890                         *MESH_TVERT     6       0.031250        0.093750        1.000000\r
1891                         *MESH_TVERT     7       0.000000        0.093750        1.000000\r
1892                 }\r
1893                 *MESH_NUMTVFACES        6\r
1894                 *MESH_TFACELIST {\r
1895                         *MESH_TFACE     0       2       3       4\r
1896                         *MESH_TFACE     1       2       4       5\r
1897                         *MESH_TFACE     2       0       3       2\r
1898                         *MESH_TFACE     3       0       2       1\r
1899                         *MESH_TFACE     4       4       6       5\r
1900                         *MESH_TFACE     5       4       7       6\r
1901                 }\r
1902         }\r
1903         *PROP_MOTIONBLUR        0\r
1904         *PROP_CASTSHADOW        1\r
1905         *PROP_RECVSHADOW        1\r
1906         *MATERIAL_REF   5\r
1907 }\r
1908 *GEOMOBJECT     {\r
1909         *NODE_NAME      "mat5model0surf112"\r
1910         *NODE_TM        {\r
1911                 *NODE_NAME      "mat5model0surf112"\r
1912                 *INHERIT_POS    0       0       0\r
1913                 *INHERIT_ROT    0       0       0\r
1914                 *INHERIT_SCL    0       0       0\r
1915                 *TM_ROW0        1.0     0       0\r
1916                 *TM_ROW1        0       1.0     0\r
1917                 *TM_ROW2        0       0       1.0\r
1918                 *TM_ROW3        0       0       0\r
1919                 *TM_POS 0.000000        0.000000        0.000000\r
1920         }\r
1921         *MESH   {\r
1922                 *TIMEVALUE      0\r
1923                 *MESH_NUMVERTEX 8\r
1924                 *MESH_NUMFACES  6\r
1925                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1926                 *MESH_VERTEX_LIST       {\r
1927                         *MESH_VERTEX    0       94.000000       100.000000      24.000000\r
1928                         *MESH_VERTEX    1       90.000000       100.000000      24.000000\r
1929                         *MESH_VERTEX    2       90.000000       104.000000      20.000000\r
1930                         *MESH_VERTEX    3       94.000000       104.000000      20.000000\r
1931                         *MESH_VERTEX    4       90.000000       92.000000       24.000000\r
1932                         *MESH_VERTEX    5       94.000000       88.000000       20.000000\r
1933                         *MESH_VERTEX    6       90.000000       88.000000       20.000000\r
1934                         *MESH_VERTEX    7       94.000000       92.000000       24.000000\r
1935                 }\r
1936                 *MESH_NORMALS   {\r
1937                         *MESH_FACENORMAL        0       0.000000        0.505449        -0.862856\r
1938                         *MESH_FACENORMAL        1       0.000000        0.707107        -0.707107\r
1939                         *MESH_FACENORMAL        2       0.000000        0.000000        -1.000000\r
1940                         *MESH_FACENORMAL        3       0.000000        0.505449        -0.862856\r
1941                         *MESH_FACENORMAL        4       0.000000        -0.252725       -0.967538\r
1942                         *MESH_FACENORMAL        5       0.000000        -0.252725       -0.967538\r
1943                         *MESH_VERTEXNORMAL      0       0.000000        0.382683        0.923880\r
1944                         *MESH_VERTEXNORMAL      1       0.000000        0.382683        0.923880\r
1945                         *MESH_VERTEXNORMAL      2       0.000000        0.923880        0.382683\r
1946                         *MESH_VERTEXNORMAL      3       0.000000        0.923880        0.382683\r
1947                         *MESH_VERTEXNORMAL      4       0.000000        -0.382683       0.923880\r
1948                         *MESH_VERTEXNORMAL      5       0.000000        -0.923880       0.382683\r
1949                         *MESH_VERTEXNORMAL      6       0.000000        -0.923880       0.382683\r
1950                         *MESH_VERTEXNORMAL      7       0.000000        -0.382683       0.923880\r
1951                 }\r
1952                 *MESH_FACE_LIST {\r
1953                         *MESH_FACE      0       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1954                         *MESH_FACE      1       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1955                         *MESH_FACE      2       A:      0       B:      4       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1956                         *MESH_FACE      3       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1957                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1958                         *MESH_FACE      5       A:      4       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1959                 }\r
1960                 *MESH_NUMTVERTEX        8\r
1961                 *MESH_TVERTLIST {\r
1962                         *MESH_TVERT     0       0.000000        0.137944        1.000000\r
1963                         *MESH_TVERT     1       0.031250        0.137944        1.000000\r
1964                         *MESH_TVERT     2       0.031250        0.093750        1.000000\r
1965                         *MESH_TVERT     3       0.000000        0.093750        1.000000\r
1966                         *MESH_TVERT     4       0.031250        0.200444        1.000000\r
1967                         *MESH_TVERT     5       0.000000        0.244638        1.000000\r
1968                         *MESH_TVERT     6       0.031250        0.244638        1.000000\r
1969                         *MESH_TVERT     7       0.000000        0.200444        1.000000\r
1970                 }\r
1971                 *MESH_NUMTVFACES        6\r
1972                 *MESH_TFACELIST {\r
1973                         *MESH_TFACE     0       0       1       4\r
1974                         *MESH_TFACE     1       0       2       1\r
1975                         *MESH_TFACE     2       0       4       7\r
1976                         *MESH_TFACE     3       0       3       2\r
1977                         *MESH_TFACE     4       4       6       5\r
1978                         *MESH_TFACE     5       4       5       7\r
1979                 }\r
1980         }\r
1981         *PROP_MOTIONBLUR        0\r
1982         *PROP_CASTSHADOW        1\r
1983         *PROP_RECVSHADOW        1\r
1984         *MATERIAL_REF   5\r
1985 }\r
1986 *GEOMOBJECT     {\r
1987         *NODE_NAME      "mat5model0surf113"\r
1988         *NODE_TM        {\r
1989                 *NODE_NAME      "mat5model0surf113"\r
1990                 *INHERIT_POS    0       0       0\r
1991                 *INHERIT_ROT    0       0       0\r
1992                 *INHERIT_SCL    0       0       0\r
1993                 *TM_ROW0        1.0     0       0\r
1994                 *TM_ROW1        0       1.0     0\r
1995                 *TM_ROW2        0       0       1.0\r
1996                 *TM_ROW3        0       0       0\r
1997                 *TM_POS 0.000000        0.000000        0.000000\r
1998         }\r
1999         *MESH   {\r
2000                 *TIMEVALUE      0\r
2001                 *MESH_NUMVERTEX 6\r
2002                 *MESH_NUMFACES  4\r
2003                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2004                 *MESH_VERTEX_LIST       {\r
2005                         *MESH_VERTEX    0       90.000000       92.000000       408.000000\r
2006                         *MESH_VERTEX    1       90.000000       100.000000      408.000000\r
2007                         *MESH_VERTEX    2       90.000000       104.000000      412.000000\r
2008                         *MESH_VERTEX    3       90.000000       88.000000       412.000000\r
2009                         *MESH_VERTEX    4       90.000000       88.000000       424.000000\r
2010                         *MESH_VERTEX    5       90.000000       104.000000      424.000000\r
2011                 }\r
2012                 *MESH_NORMALS   {\r
2013                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
2014                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
2015                         *MESH_FACENORMAL        2       0.000000        0.252725        -0.967538\r
2016                         *MESH_FACENORMAL        3       0.000000        0.252725        -0.967538\r
2017                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
2018                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
2019                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
2020                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
2021                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
2022                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
2023                 }\r
2024                 *MESH_FACE_LIST {\r
2025                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2026                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2027                         *MESH_FACE      2       A:      4       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2028                         *MESH_FACE      3       A:      4       B:      5       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2029                 }\r
2030                 *MESH_NUMTVERTEX        6\r
2031                 *MESH_TVERTLIST {\r
2032                         *MESH_TVERT     0       0.281250        0.187500        1.000000\r
2033                         *MESH_TVERT     1       0.218750        0.187500        1.000000\r
2034                         *MESH_TVERT     2       0.187500        0.156250        1.000000\r
2035                         *MESH_TVERT     3       0.312500        0.156250        1.000000\r
2036                         *MESH_TVERT     4       0.312500        0.062500        1.000000\r
2037                         *MESH_TVERT     5       0.187500        0.062500        1.000000\r
2038                 }\r
2039                 *MESH_NUMTVFACES        4\r
2040                 *MESH_TFACELIST {\r
2041                         *MESH_TFACE     0       0       2       1\r
2042                         *MESH_TFACE     1       0       3       2\r
2043                         *MESH_TFACE     2       4       2       3\r
2044                         *MESH_TFACE     3       4       5       2\r
2045                 }\r
2046         }\r
2047         *PROP_MOTIONBLUR        0\r
2048         *PROP_CASTSHADOW        1\r
2049         *PROP_RECVSHADOW        1\r
2050         *MATERIAL_REF   5\r
2051 }\r
2052 *GEOMOBJECT     {\r
2053         *NODE_NAME      "mat5model0surf114"\r
2054         *NODE_TM        {\r
2055                 *NODE_NAME      "mat5model0surf114"\r
2056                 *INHERIT_POS    0       0       0\r
2057                 *INHERIT_ROT    0       0       0\r
2058                 *INHERIT_SCL    0       0       0\r
2059                 *TM_ROW0        1.0     0       0\r
2060                 *TM_ROW1        0       1.0     0\r
2061                 *TM_ROW2        0       0       1.0\r
2062                 *TM_ROW3        0       0       0\r
2063                 *TM_POS 0.000000        0.000000        0.000000\r
2064         }\r
2065         *MESH   {\r
2066                 *TIMEVALUE      0\r
2067                 *MESH_NUMVERTEX 4\r
2068                 *MESH_NUMFACES  2\r
2069                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2070                 *MESH_VERTEX_LIST       {\r
2071                         *MESH_VERTEX    0       94.000000       88.000000       424.000000\r
2072                         *MESH_VERTEX    1       94.000000       88.000000       412.000000\r
2073                         *MESH_VERTEX    2       90.000000       88.000000       412.000000\r
2074                         *MESH_VERTEX    3       90.000000       88.000000       424.000000\r
2075                 }\r
2076                 *MESH_NORMALS   {\r
2077                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
2078                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
2079                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
2080                         *MESH_VERTEXNORMAL      1       0.000000        -0.923880       -0.382683\r
2081                         *MESH_VERTEXNORMAL      2       0.000000        -0.923880       -0.382683\r
2082                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
2083                 }\r
2084                 *MESH_FACE_LIST {\r
2085                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2086                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2087                 }\r
2088                 *MESH_NUMTVERTEX        4\r
2089                 *MESH_TVERTLIST {\r
2090                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
2091                         *MESH_TVERT     1       0.000000        0.093750        1.000000\r
2092                         *MESH_TVERT     2       0.031250        0.093750        1.000000\r
2093                         *MESH_TVERT     3       0.031250        0.000000        1.000000\r
2094                 }\r
2095                 *MESH_NUMTVFACES        2\r
2096                 *MESH_TFACELIST {\r
2097                         *MESH_TFACE     0       0       2       1\r
2098                         *MESH_TFACE     1       0       3       2\r
2099                 }\r
2100         }\r
2101         *PROP_MOTIONBLUR        0\r
2102         *PROP_CASTSHADOW        1\r
2103         *PROP_RECVSHADOW        1\r
2104         *MATERIAL_REF   5\r
2105 }\r
2106 *GEOMOBJECT     {\r
2107         *NODE_NAME      "mat5model0surf115"\r
2108         *NODE_TM        {\r
2109                 *NODE_NAME      "mat5model0surf115"\r
2110                 *INHERIT_POS    0       0       0\r
2111                 *INHERIT_ROT    0       0       0\r
2112                 *INHERIT_SCL    0       0       0\r
2113                 *TM_ROW0        1.0     0       0\r
2114                 *TM_ROW1        0       1.0     0\r
2115                 *TM_ROW2        0       0       1.0\r
2116                 *TM_ROW3        0       0       0\r
2117                 *TM_POS 0.000000        0.000000        0.000000\r
2118         }\r
2119         *MESH   {\r
2120                 *TIMEVALUE      0\r
2121                 *MESH_NUMVERTEX 6\r
2122                 *MESH_NUMFACES  4\r
2123                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2124                 *MESH_VERTEX_LIST       {\r
2125                         *MESH_VERTEX    0       90.000000       100.000000      24.000000\r
2126                         *MESH_VERTEX    1       90.000000       92.000000       24.000000\r
2127                         *MESH_VERTEX    2       90.000000       88.000000       20.000000\r
2128                         *MESH_VERTEX    3       90.000000       104.000000      20.000000\r
2129                         *MESH_VERTEX    4       90.000000       104.000000      8.000000\r
2130                         *MESH_VERTEX    5       90.000000       88.000000       8.000000\r
2131                 }\r
2132                 *MESH_NORMALS   {\r
2133                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
2134                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
2135                         *MESH_FACENORMAL        2       0.000000        0.252725        -0.967538\r
2136                         *MESH_FACENORMAL        3       0.000000        0.252725        -0.967538\r
2137                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
2138                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
2139                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
2140                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
2141                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
2142                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
2143                 }\r
2144                 *MESH_FACE_LIST {\r
2145                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2146                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2147                         *MESH_FACE      2       A:      4       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2148                         *MESH_FACE      3       A:      4       B:      5       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2149                 }\r
2150                 *MESH_NUMTVERTEX        6\r
2151                 *MESH_TVERTLIST {\r
2152                         *MESH_TVERT     0       0.781250        0.187500        1.000000\r
2153                         *MESH_TVERT     1       0.718750        0.187500        1.000000\r
2154                         *MESH_TVERT     2       0.687500        0.156250        1.000000\r
2155                         *MESH_TVERT     3       0.812500        0.156250        1.000000\r
2156                         *MESH_TVERT     4       0.812500        0.062500        1.000000\r
2157                         *MESH_TVERT     5       0.687500        0.062500        1.000000\r
2158                 }\r
2159                 *MESH_NUMTVFACES        4\r
2160                 *MESH_TFACELIST {\r
2161                         *MESH_TFACE     0       0       2       1\r
2162                         *MESH_TFACE     1       0       3       2\r
2163                         *MESH_TFACE     2       4       2       3\r
2164                         *MESH_TFACE     3       4       5       2\r
2165                 }\r
2166         }\r
2167         *PROP_MOTIONBLUR        0\r
2168         *PROP_CASTSHADOW        1\r
2169         *PROP_RECVSHADOW        1\r
2170         *MATERIAL_REF   5\r
2171 }\r
2172 *GEOMOBJECT     {\r
2173         *NODE_NAME      "mat5model0surf116"\r
2174         *NODE_TM        {\r
2175                 *NODE_NAME      "mat5model0surf116"\r
2176                 *INHERIT_POS    0       0       0\r
2177                 *INHERIT_ROT    0       0       0\r
2178                 *INHERIT_SCL    0       0       0\r
2179                 *TM_ROW0        1.0     0       0\r
2180                 *TM_ROW1        0       1.0     0\r
2181                 *TM_ROW2        0       0       1.0\r
2182                 *TM_ROW3        0       0       0\r
2183                 *TM_POS 0.000000        0.000000        0.000000\r
2184         }\r
2185         *MESH   {\r
2186                 *TIMEVALUE      0\r
2187                 *MESH_NUMVERTEX 4\r
2188                 *MESH_NUMFACES  2\r
2189                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2190                 *MESH_VERTEX_LIST       {\r
2191                         *MESH_VERTEX    0       94.000000       88.000000       20.000000\r
2192                         *MESH_VERTEX    1       94.000000       88.000000       8.000000\r
2193                         *MESH_VERTEX    2       90.000000       88.000000       8.000000\r
2194                         *MESH_VERTEX    3       90.000000       88.000000       20.000000\r
2195                 }\r
2196                 *MESH_NORMALS   {\r
2197                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
2198                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
2199                         *MESH_VERTEXNORMAL      0       0.000000        -0.923880       0.382683\r
2200                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
2201                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
2202                         *MESH_VERTEXNORMAL      3       0.000000        -0.923880       0.382683\r
2203                 }\r
2204                 *MESH_FACE_LIST {\r
2205                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2206                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2207                 }\r
2208                 *MESH_NUMTVERTEX        4\r
2209                 *MESH_TVERTLIST {\r
2210                         *MESH_TVERT     0       0.000000        0.244638        1.000000\r
2211                         *MESH_TVERT     1       0.000000        0.338388        1.000000\r
2212                         *MESH_TVERT     2       0.031250        0.338388        1.000000\r
2213                         *MESH_TVERT     3       0.031250        0.244638        1.000000\r
2214                 }\r
2215                 *MESH_NUMTVFACES        2\r
2216                 *MESH_TFACELIST {\r
2217                         *MESH_TFACE     0       0       2       1\r
2218                         *MESH_TFACE     1       0       3       2\r
2219                 }\r
2220         }\r
2221         *PROP_MOTIONBLUR        0\r
2222         *PROP_CASTSHADOW        1\r
2223         *PROP_RECVSHADOW        1\r
2224         *MATERIAL_REF   5\r
2225 }\r
2226 *GEOMOBJECT     {\r
2227         *NODE_NAME      "mat5model0surf117"\r
2228         *NODE_TM        {\r
2229                 *NODE_NAME      "mat5model0surf117"\r
2230                 *INHERIT_POS    0       0       0\r
2231                 *INHERIT_ROT    0       0       0\r
2232                 *INHERIT_SCL    0       0       0\r
2233                 *TM_ROW0        1.0     0       0\r
2234                 *TM_ROW1        0       1.0     0\r
2235                 *TM_ROW2        0       0       1.0\r
2236                 *TM_ROW3        0       0       0\r
2237                 *TM_POS 0.000000        0.000000        0.000000\r
2238         }\r
2239         *MESH   {\r
2240                 *TIMEVALUE      0\r
2241                 *MESH_NUMVERTEX 4\r
2242                 *MESH_NUMFACES  2\r
2243                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2244                 *MESH_VERTEX_LIST       {\r
2245                         *MESH_VERTEX    0       94.000000       -88.000000      412.000000\r
2246                         *MESH_VERTEX    1       94.000000       -88.000000      424.000000\r
2247                         *MESH_VERTEX    2       90.000000       -88.000000      424.000000\r
2248                         *MESH_VERTEX    3       90.000000       -88.000000      412.000000\r
2249                 }\r
2250                 *MESH_NORMALS   {\r
2251                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
2252                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
2253                         *MESH_VERTEXNORMAL      0       0.000000        0.923880        -0.382683\r
2254                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
2255                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
2256                         *MESH_VERTEXNORMAL      3       0.000000        0.923880        -0.382683\r
2257                 }\r
2258                 *MESH_FACE_LIST {\r
2259                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2260                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2261                 }\r
2262                 *MESH_NUMTVERTEX        4\r
2263                 *MESH_TVERTLIST {\r
2264                         *MESH_TVERT     0       0.000000        0.244638        1.000000\r
2265                         *MESH_TVERT     1       0.000000        0.338388        1.000000\r
2266                         *MESH_TVERT     2       0.031250        0.338388        1.000000\r
2267                         *MESH_TVERT     3       0.031250        0.244638        1.000000\r
2268                 }\r
2269                 *MESH_NUMTVFACES        2\r
2270                 *MESH_TFACELIST {\r
2271                         *MESH_TFACE     0       0       2       1\r
2272                         *MESH_TFACE     1       0       3       2\r
2273                 }\r
2274         }\r
2275         *PROP_MOTIONBLUR        0\r
2276         *PROP_CASTSHADOW        1\r
2277         *PROP_RECVSHADOW        1\r
2278         *MATERIAL_REF   5\r
2279 }\r
2280 *GEOMOBJECT     {\r
2281         *NODE_NAME      "mat5model0surf118"\r
2282         *NODE_TM        {\r
2283                 *NODE_NAME      "mat5model0surf118"\r
2284                 *INHERIT_POS    0       0       0\r
2285                 *INHERIT_ROT    0       0       0\r
2286                 *INHERIT_SCL    0       0       0\r
2287                 *TM_ROW0        1.0     0       0\r
2288                 *TM_ROW1        0       1.0     0\r
2289                 *TM_ROW2        0       0       1.0\r
2290                 *TM_ROW3        0       0       0\r
2291                 *TM_POS 0.000000        0.000000        0.000000\r
2292         }\r
2293         *MESH   {\r
2294                 *TIMEVALUE      0\r
2295                 *MESH_NUMVERTEX 4\r
2296                 *MESH_NUMFACES  2\r
2297                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2298                 *MESH_VERTEX_LIST       {\r
2299                         *MESH_VERTEX    0       94.000000       -88.000000      8.000000\r
2300                         *MESH_VERTEX    1       94.000000       -88.000000      20.000000\r
2301                         *MESH_VERTEX    2       90.000000       -88.000000      20.000000\r
2302                         *MESH_VERTEX    3       90.000000       -88.000000      8.000000\r
2303                 }\r
2304                 *MESH_NORMALS   {\r
2305                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
2306                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
2307                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
2308                         *MESH_VERTEXNORMAL      1       0.000000        0.923880        0.382683\r
2309                         *MESH_VERTEXNORMAL      2       0.000000        0.923880        0.382683\r
2310                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
2311                 }\r
2312                 *MESH_FACE_LIST {\r
2313                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2314                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2315                 }\r
2316                 *MESH_NUMTVERTEX        4\r
2317                 *MESH_TVERTLIST {\r
2318                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
2319                         *MESH_TVERT     1       0.000000        0.093750        1.000000\r
2320                         *MESH_TVERT     2       0.031250        0.093750        1.000000\r
2321                         *MESH_TVERT     3       0.031250        0.000000        1.000000\r
2322                 }\r
2323                 *MESH_NUMTVFACES        2\r
2324                 *MESH_TFACELIST {\r
2325                         *MESH_TFACE     0       0       2       1\r
2326                         *MESH_TFACE     1       0       3       2\r
2327                 }\r
2328         }\r
2329         *PROP_MOTIONBLUR        0\r
2330         *PROP_CASTSHADOW        1\r
2331         *PROP_RECVSHADOW        1\r
2332         *MATERIAL_REF   5\r
2333 }\r
2334 *GEOMOBJECT     {\r
2335         *NODE_NAME      "mat5model0surf119"\r
2336         *NODE_TM        {\r
2337                 *NODE_NAME      "mat5model0surf119"\r
2338                 *INHERIT_POS    0       0       0\r
2339                 *INHERIT_ROT    0       0       0\r
2340                 *INHERIT_SCL    0       0       0\r
2341                 *TM_ROW0        1.0     0       0\r
2342                 *TM_ROW1        0       1.0     0\r
2343                 *TM_ROW2        0       0       1.0\r
2344                 *TM_ROW3        0       0       0\r
2345                 *TM_POS 0.000000        0.000000        0.000000\r
2346         }\r
2347         *MESH   {\r
2348                 *TIMEVALUE      0\r
2349                 *MESH_NUMVERTEX 8\r
2350                 *MESH_NUMFACES  6\r
2351                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2352                 *MESH_VERTEX_LIST       {\r
2353                         *MESH_VERTEX    0       94.000000       -88.000000      412.000000\r
2354                         *MESH_VERTEX    1       90.000000       -88.000000      412.000000\r
2355                         *MESH_VERTEX    2       90.000000       -92.000000      408.000000\r
2356                         *MESH_VERTEX    3       94.000000       -92.000000      408.000000\r
2357                         *MESH_VERTEX    4       94.000000       -100.000000     408.000000\r
2358                         *MESH_VERTEX    5       90.000000       -100.000000     408.000000\r
2359                         *MESH_VERTEX    6       90.000000       -104.000000     412.000000\r
2360                         *MESH_VERTEX    7       94.000000       -104.000000     412.000000\r
2361                 }\r
2362                 *MESH_NORMALS   {\r
2363                         *MESH_FACENORMAL        0       0.000000        0.252725        -0.967538\r
2364                         *MESH_FACENORMAL        1       0.000000        0.252725        -0.967538\r
2365                         *MESH_FACENORMAL        2       0.000000        0.505449        -0.862856\r
2366                         *MESH_FACENORMAL        3       0.000000        0.707107        -0.707107\r
2367                         *MESH_FACENORMAL        4       0.000000        -0.252725       -0.967538\r
2368                         *MESH_FACENORMAL        5       0.000000        -0.505449       -0.862856\r
2369                         *MESH_VERTEXNORMAL      0       0.000000        0.923880        -0.382683\r
2370                         *MESH_VERTEXNORMAL      1       0.000000        0.923880        -0.382683\r
2371                         *MESH_VERTEXNORMAL      2       0.000000        0.382683        -0.923880\r
2372                         *MESH_VERTEXNORMAL      3       0.000000        0.382683        -0.923880\r
2373                         *MESH_VERTEXNORMAL      4       0.000000        -0.382683       -0.923880\r
2374                         *MESH_VERTEXNORMAL      5       0.000000        -0.382683       -0.923880\r
2375                         *MESH_VERTEXNORMAL      6       0.000000        -0.923880       -0.382683\r
2376                         *MESH_VERTEXNORMAL      7       0.000000        -0.923880       -0.382683\r
2377                 }\r
2378                 *MESH_FACE_LIST {\r
2379                         *MESH_FACE      0       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2380                         *MESH_FACE      1       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2381                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2382                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2383                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2384                         *MESH_FACE      5       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2385                 }\r
2386                 *MESH_NUMTVERTEX        8\r
2387                 *MESH_TVERTLIST {\r
2388                         *MESH_TVERT     0       0.000000        0.244638        1.000000\r
2389                         *MESH_TVERT     1       0.031250        0.244638        1.000000\r
2390                         *MESH_TVERT     2       0.031250        0.200444        1.000000\r
2391                         *MESH_TVERT     3       0.000000        0.200444        1.000000\r
2392                         *MESH_TVERT     4       0.000000        0.137944        1.000000\r
2393                         *MESH_TVERT     5       0.031250        0.137944        1.000000\r
2394                         *MESH_TVERT     6       0.031250        0.093750        1.000000\r
2395                         *MESH_TVERT     7       0.000000        0.093750        1.000000\r
2396                 }\r
2397                 *MESH_NUMTVFACES        6\r
2398                 *MESH_TFACELIST {\r
2399                         *MESH_TFACE     0       2       3       4\r
2400                         *MESH_TFACE     1       2       4       5\r
2401                         *MESH_TFACE     2       0       3       2\r
2402                         *MESH_TFACE     3       0       2       1\r
2403                         *MESH_TFACE     4       4       6       5\r
2404                         *MESH_TFACE     5       4       7       6\r
2405                 }\r
2406         }\r
2407         *PROP_MOTIONBLUR        0\r
2408         *PROP_CASTSHADOW        1\r
2409         *PROP_RECVSHADOW        1\r
2410         *MATERIAL_REF   5\r
2411 }\r
2412 *GEOMOBJECT     {\r
2413         *NODE_NAME      "mat5model0surf120"\r
2414         *NODE_TM        {\r
2415                 *NODE_NAME      "mat5model0surf120"\r
2416                 *INHERIT_POS    0       0       0\r
2417                 *INHERIT_ROT    0       0       0\r
2418                 *INHERIT_SCL    0       0       0\r
2419                 *TM_ROW0        1.0     0       0\r
2420                 *TM_ROW1        0       1.0     0\r
2421                 *TM_ROW2        0       0       1.0\r
2422                 *TM_ROW3        0       0       0\r
2423                 *TM_POS 0.000000        0.000000        0.000000\r
2424         }\r
2425         *MESH   {\r
2426                 *TIMEVALUE      0\r
2427                 *MESH_NUMVERTEX 8\r
2428                 *MESH_NUMFACES  6\r
2429                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2430                 *MESH_VERTEX_LIST       {\r
2431                         *MESH_VERTEX    0       94.000000       -92.000000      24.000000\r
2432                         *MESH_VERTEX    1       90.000000       -92.000000      24.000000\r
2433                         *MESH_VERTEX    2       90.000000       -88.000000      20.000000\r
2434                         *MESH_VERTEX    3       94.000000       -88.000000      20.000000\r
2435                         *MESH_VERTEX    4       90.000000       -100.000000     24.000000\r
2436                         *MESH_VERTEX    5       94.000000       -104.000000     20.000000\r
2437                         *MESH_VERTEX    6       90.000000       -104.000000     20.000000\r
2438                         *MESH_VERTEX    7       94.000000       -100.000000     24.000000\r
2439                 }\r
2440                 *MESH_NORMALS   {\r
2441                         *MESH_FACENORMAL        0       0.000000        0.505449        -0.862856\r
2442                         *MESH_FACENORMAL        1       0.000000        0.707107        -0.707107\r
2443                         *MESH_FACENORMAL        2       0.000000        0.000000        -1.000000\r
2444                         *MESH_FACENORMAL        3       0.000000        0.505449        -0.862856\r
2445                         *MESH_FACENORMAL        4       0.000000        -0.252725       -0.967538\r
2446                         *MESH_FACENORMAL        5       0.000000        -0.252725       -0.967538\r
2447                         *MESH_VERTEXNORMAL      0       0.000000        0.382683        0.923880\r
2448                         *MESH_VERTEXNORMAL      1       0.000000        0.382683        0.923880\r
2449                         *MESH_VERTEXNORMAL      2       0.000000        0.923880        0.382683\r
2450                         *MESH_VERTEXNORMAL      3       0.000000        0.923880        0.382683\r
2451                         *MESH_VERTEXNORMAL      4       0.000000        -0.382683       0.923880\r
2452                         *MESH_VERTEXNORMAL      5       0.000000        -0.923880       0.382683\r
2453                         *MESH_VERTEXNORMAL      6       0.000000        -0.923880       0.382683\r
2454                         *MESH_VERTEXNORMAL      7       0.000000        -0.382683       0.923880\r
2455                 }\r
2456                 *MESH_FACE_LIST {\r
2457                         *MESH_FACE      0       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2458                         *MESH_FACE      1       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2459                         *MESH_FACE      2       A:      0       B:      4       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2460                         *MESH_FACE      3       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2461                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2462                         *MESH_FACE      5       A:      4       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2463                 }\r
2464                 *MESH_NUMTVERTEX        8\r
2465                 *MESH_TVERTLIST {\r
2466                         *MESH_TVERT     0       0.000000        0.137944        1.000000\r
2467                         *MESH_TVERT     1       0.031250        0.137944        1.000000\r
2468                         *MESH_TVERT     2       0.031250        0.093750        1.000000\r
2469                         *MESH_TVERT     3       0.000000        0.093750        1.000000\r
2470                         *MESH_TVERT     4       0.031250        0.200444        1.000000\r
2471                         *MESH_TVERT     5       0.000000        0.244638        1.000000\r
2472                         *MESH_TVERT     6       0.031250        0.244638        1.000000\r
2473                         *MESH_TVERT     7       0.000000        0.200444        1.000000\r
2474                 }\r
2475                 *MESH_NUMTVFACES        6\r
2476                 *MESH_TFACELIST {\r
2477                         *MESH_TFACE     0       0       1       4\r
2478                         *MESH_TFACE     1       0       2       1\r
2479                         *MESH_TFACE     2       0       4       7\r
2480                         *MESH_TFACE     3       0       3       2\r
2481                         *MESH_TFACE     4       4       6       5\r
2482                         *MESH_TFACE     5       4       5       7\r
2483                 }\r
2484         }\r
2485         *PROP_MOTIONBLUR        0\r
2486         *PROP_CASTSHADOW        1\r
2487         *PROP_RECVSHADOW        1\r
2488         *MATERIAL_REF   5\r
2489 }\r
2490 *GEOMOBJECT     {\r
2491         *NODE_NAME      "mat5model0surf121"\r
2492         *NODE_TM        {\r
2493                 *NODE_NAME      "mat5model0surf121"\r
2494                 *INHERIT_POS    0       0       0\r
2495                 *INHERIT_ROT    0       0       0\r
2496                 *INHERIT_SCL    0       0       0\r
2497                 *TM_ROW0        1.0     0       0\r
2498                 *TM_ROW1        0       1.0     0\r
2499                 *TM_ROW2        0       0       1.0\r
2500                 *TM_ROW3        0       0       0\r
2501                 *TM_POS 0.000000        0.000000        0.000000\r
2502         }\r
2503         *MESH   {\r
2504                 *TIMEVALUE      0\r
2505                 *MESH_NUMVERTEX 6\r
2506                 *MESH_NUMFACES  4\r
2507                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2508                 *MESH_VERTEX_LIST       {\r
2509                         *MESH_VERTEX    0       90.000000       -100.000000     408.000000\r
2510                         *MESH_VERTEX    1       90.000000       -92.000000      408.000000\r
2511                         *MESH_VERTEX    2       90.000000       -88.000000      412.000000\r
2512                         *MESH_VERTEX    3       90.000000       -104.000000     412.000000\r
2513                         *MESH_VERTEX    4       90.000000       -104.000000     424.000000\r
2514                         *MESH_VERTEX    5       90.000000       -88.000000      424.000000\r
2515                 }\r
2516                 *MESH_NORMALS   {\r
2517                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
2518                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
2519                         *MESH_FACENORMAL        2       0.000000        0.252725        -0.967538\r
2520                         *MESH_FACENORMAL        3       0.000000        0.252725        -0.967538\r
2521                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
2522                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
2523                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
2524                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
2525                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
2526                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
2527                 }\r
2528                 *MESH_FACE_LIST {\r
2529                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2530                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2531                         *MESH_FACE      2       A:      4       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2532                         *MESH_FACE      3       A:      4       B:      5       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2533                 }\r
2534                 *MESH_NUMTVERTEX        6\r
2535                 *MESH_TVERTLIST {\r
2536                         *MESH_TVERT     0       0.781250        0.187500        1.000000\r
2537                         *MESH_TVERT     1       0.718750        0.187500        1.000000\r
2538                         *MESH_TVERT     2       0.687500        0.156250        1.000000\r
2539                         *MESH_TVERT     3       0.812500        0.156250        1.000000\r
2540                         *MESH_TVERT     4       0.812500        0.062500        1.000000\r
2541                         *MESH_TVERT     5       0.687500        0.062500        1.000000\r
2542                 }\r
2543                 *MESH_NUMTVFACES        4\r
2544                 *MESH_TFACELIST {\r
2545                         *MESH_TFACE     0       0       2       1\r
2546                         *MESH_TFACE     1       0       3       2\r
2547                         *MESH_TFACE     2       4       2       3\r
2548                         *MESH_TFACE     3       4       5       2\r
2549                 }\r
2550         }\r
2551         *PROP_MOTIONBLUR        0\r
2552         *PROP_CASTSHADOW        1\r
2553         *PROP_RECVSHADOW        1\r
2554         *MATERIAL_REF   5\r
2555 }\r
2556 *GEOMOBJECT     {\r
2557         *NODE_NAME      "mat5model0surf122"\r
2558         *NODE_TM        {\r
2559                 *NODE_NAME      "mat5model0surf122"\r
2560                 *INHERIT_POS    0       0       0\r
2561                 *INHERIT_ROT    0       0       0\r
2562                 *INHERIT_SCL    0       0       0\r
2563                 *TM_ROW0        1.0     0       0\r
2564                 *TM_ROW1        0       1.0     0\r
2565                 *TM_ROW2        0       0       1.0\r
2566                 *TM_ROW3        0       0       0\r
2567                 *TM_POS 0.000000        0.000000        0.000000\r
2568         }\r
2569         *MESH   {\r
2570                 *TIMEVALUE      0\r
2571                 *MESH_NUMVERTEX 4\r
2572                 *MESH_NUMFACES  2\r
2573                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2574                 *MESH_VERTEX_LIST       {\r
2575                         *MESH_VERTEX    0       94.000000       -104.000000     424.000000\r
2576                         *MESH_VERTEX    1       94.000000       -104.000000     412.000000\r
2577                         *MESH_VERTEX    2       90.000000       -104.000000     412.000000\r
2578                         *MESH_VERTEX    3       90.000000       -104.000000     424.000000\r
2579                 }\r
2580                 *MESH_NORMALS   {\r
2581                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
2582                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
2583                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
2584                         *MESH_VERTEXNORMAL      1       0.000000        -0.923880       -0.382683\r
2585                         *MESH_VERTEXNORMAL      2       0.000000        -0.923880       -0.382683\r
2586                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
2587                 }\r
2588                 *MESH_FACE_LIST {\r
2589                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2590                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2591                 }\r
2592                 *MESH_NUMTVERTEX        4\r
2593                 *MESH_TVERTLIST {\r
2594                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
2595                         *MESH_TVERT     1       0.000000        0.093750        1.000000\r
2596                         *MESH_TVERT     2       0.031250        0.093750        1.000000\r
2597                         *MESH_TVERT     3       0.031250        0.000000        1.000000\r
2598                 }\r
2599                 *MESH_NUMTVFACES        2\r
2600                 *MESH_TFACELIST {\r
2601                         *MESH_TFACE     0       0       2       1\r
2602                         *MESH_TFACE     1       0       3       2\r
2603                 }\r
2604         }\r
2605         *PROP_MOTIONBLUR        0\r
2606         *PROP_CASTSHADOW        1\r
2607         *PROP_RECVSHADOW        1\r
2608         *MATERIAL_REF   5\r
2609 }\r
2610 *GEOMOBJECT     {\r
2611         *NODE_NAME      "mat5model0surf123"\r
2612         *NODE_TM        {\r
2613                 *NODE_NAME      "mat5model0surf123"\r
2614                 *INHERIT_POS    0       0       0\r
2615                 *INHERIT_ROT    0       0       0\r
2616                 *INHERIT_SCL    0       0       0\r
2617                 *TM_ROW0        1.0     0       0\r
2618                 *TM_ROW1        0       1.0     0\r
2619                 *TM_ROW2        0       0       1.0\r
2620                 *TM_ROW3        0       0       0\r
2621                 *TM_POS 0.000000        0.000000        0.000000\r
2622         }\r
2623         *MESH   {\r
2624                 *TIMEVALUE      0\r
2625                 *MESH_NUMVERTEX 6\r
2626                 *MESH_NUMFACES  4\r
2627                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2628                 *MESH_VERTEX_LIST       {\r
2629                         *MESH_VERTEX    0       90.000000       -92.000000      24.000000\r
2630                         *MESH_VERTEX    1       90.000000       -100.000000     24.000000\r
2631                         *MESH_VERTEX    2       90.000000       -104.000000     20.000000\r
2632                         *MESH_VERTEX    3       90.000000       -88.000000      20.000000\r
2633                         *MESH_VERTEX    4       90.000000       -88.000000      8.000000\r
2634                         *MESH_VERTEX    5       90.000000       -104.000000     8.000000\r
2635                 }\r
2636                 *MESH_NORMALS   {\r
2637                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
2638                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
2639                         *MESH_FACENORMAL        2       0.000000        0.252725        -0.967538\r
2640                         *MESH_FACENORMAL        3       0.000000        0.252725        -0.967538\r
2641                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
2642                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
2643                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
2644                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
2645                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
2646                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
2647                 }\r
2648                 *MESH_FACE_LIST {\r
2649                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2650                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2651                         *MESH_FACE      2       A:      4       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2652                         *MESH_FACE      3       A:      4       B:      5       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2653                 }\r
2654                 *MESH_NUMTVERTEX        6\r
2655                 *MESH_TVERTLIST {\r
2656                         *MESH_TVERT     0       0.281250        0.187500        1.000000\r
2657                         *MESH_TVERT     1       0.218750        0.187500        1.000000\r
2658                         *MESH_TVERT     2       0.187500        0.156250        1.000000\r
2659                         *MESH_TVERT     3       0.312500        0.156250        1.000000\r
2660                         *MESH_TVERT     4       0.312500        0.062500        1.000000\r
2661                         *MESH_TVERT     5       0.187500        0.062500        1.000000\r
2662                 }\r
2663                 *MESH_NUMTVFACES        4\r
2664                 *MESH_TFACELIST {\r
2665                         *MESH_TFACE     0       0       2       1\r
2666                         *MESH_TFACE     1       0       3       2\r
2667                         *MESH_TFACE     2       4       2       3\r
2668                         *MESH_TFACE     3       4       5       2\r
2669                 }\r
2670         }\r
2671         *PROP_MOTIONBLUR        0\r
2672         *PROP_CASTSHADOW        1\r
2673         *PROP_RECVSHADOW        1\r
2674         *MATERIAL_REF   5\r
2675 }\r
2676 *GEOMOBJECT     {\r
2677         *NODE_NAME      "mat5model0surf124"\r
2678         *NODE_TM        {\r
2679                 *NODE_NAME      "mat5model0surf124"\r
2680                 *INHERIT_POS    0       0       0\r
2681                 *INHERIT_ROT    0       0       0\r
2682                 *INHERIT_SCL    0       0       0\r
2683                 *TM_ROW0        1.0     0       0\r
2684                 *TM_ROW1        0       1.0     0\r
2685                 *TM_ROW2        0       0       1.0\r
2686                 *TM_ROW3        0       0       0\r
2687                 *TM_POS 0.000000        0.000000        0.000000\r
2688         }\r
2689         *MESH   {\r
2690                 *TIMEVALUE      0\r
2691                 *MESH_NUMVERTEX 4\r
2692                 *MESH_NUMFACES  2\r
2693                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2694                 *MESH_VERTEX_LIST       {\r
2695                         *MESH_VERTEX    0       94.000000       -104.000000     20.000000\r
2696                         *MESH_VERTEX    1       94.000000       -104.000000     8.000000\r
2697                         *MESH_VERTEX    2       90.000000       -104.000000     8.000000\r
2698                         *MESH_VERTEX    3       90.000000       -104.000000     20.000000\r
2699                 }\r
2700                 *MESH_NORMALS   {\r
2701                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
2702                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
2703                         *MESH_VERTEXNORMAL      0       0.000000        -0.923880       0.382683\r
2704                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
2705                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
2706                         *MESH_VERTEXNORMAL      3       0.000000        -0.923880       0.382683\r
2707                 }\r
2708                 *MESH_FACE_LIST {\r
2709                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2710                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2711                 }\r
2712                 *MESH_NUMTVERTEX        4\r
2713                 *MESH_TVERTLIST {\r
2714                         *MESH_TVERT     0       0.000000        0.244638        1.000000\r
2715                         *MESH_TVERT     1       0.000000        0.338388        1.000000\r
2716                         *MESH_TVERT     2       0.031250        0.338388        1.000000\r
2717                         *MESH_TVERT     3       0.031250        0.244638        1.000000\r
2718                 }\r
2719                 *MESH_NUMTVFACES        2\r
2720                 *MESH_TFACELIST {\r
2721                         *MESH_TFACE     0       0       2       1\r
2722                         *MESH_TFACE     1       0       3       2\r
2723                 }\r
2724         }\r
2725         *PROP_MOTIONBLUR        0\r
2726         *PROP_CASTSHADOW        1\r
2727         *PROP_RECVSHADOW        1\r
2728         *MATERIAL_REF   5\r
2729 }\r
2730 *GEOMOBJECT     {\r
2731         *NODE_NAME      "mat5model0surf125"\r
2732         *NODE_TM        {\r
2733                 *NODE_NAME      "mat5model0surf125"\r
2734                 *INHERIT_POS    0       0       0\r
2735                 *INHERIT_ROT    0       0       0\r
2736                 *INHERIT_SCL    0       0       0\r
2737                 *TM_ROW0        1.0     0       0\r
2738                 *TM_ROW1        0       1.0     0\r
2739                 *TM_ROW2        0       0       1.0\r
2740                 *TM_ROW3        0       0       0\r
2741                 *TM_POS 0.000000        0.000000        0.000000\r
2742         }\r
2743         *MESH   {\r
2744                 *TIMEVALUE      0\r
2745                 *MESH_NUMVERTEX 8\r
2746                 *MESH_NUMFACES  8\r
2747                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2748                 *MESH_VERTEX_LIST       {\r
2749                         *MESH_VERTEX    0       104.000000      104.000000      8.000000\r
2750                         *MESH_VERTEX    1       88.000000       -88.000000      8.000000\r
2751                         *MESH_VERTEX    2       88.000000       88.000000       8.000000\r
2752                         *MESH_VERTEX    3       104.000000      -104.000000     8.000000\r
2753                         *MESH_VERTEX    4       -88.000000      88.000000       8.000000\r
2754                         *MESH_VERTEX    5       -104.000000     104.000000      8.000000\r
2755                         *MESH_VERTEX    6       -104.000000     -104.000000     8.000000\r
2756                         *MESH_VERTEX    7       -88.000000      -88.000000      8.000000\r
2757                 }\r
2758                 *MESH_NORMALS   {\r
2759                         *MESH_FACENORMAL        0       0.000000        0.505449        -0.862856\r
2760                         *MESH_FACENORMAL        1       0.000000        0.252725        -0.967538\r
2761                         *MESH_FACENORMAL        2       0.000000        0.707107        -0.707107\r
2762                         *MESH_FACENORMAL        3       0.000000        0.505449        -0.862856\r
2763                         *MESH_FACENORMAL        4       0.000000        -0.252725       -0.967538\r
2764                         *MESH_FACENORMAL        5       0.000000        -0.505449       -0.862856\r
2765                         *MESH_FACENORMAL        6       0.000000        -0.316228       -0.948683\r
2766                         *MESH_FACENORMAL        7       0.000000        0.000000        -1.000000\r
2767                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
2768                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
2769                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
2770                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
2771                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
2772                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
2773                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        1.000000\r
2774                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        1.000000\r
2775                 }\r
2776                 *MESH_FACE_LIST {\r
2777                         *MESH_FACE      0       A:      0       B:      4       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2778                         *MESH_FACE      1       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2779                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2780                         *MESH_FACE      3       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2781                         *MESH_FACE      4       A:      4       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2782                         *MESH_FACE      5       A:      4       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2783                         *MESH_FACE      6       A:      1       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2784                         *MESH_FACE      7       A:      1       B:      6       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2785                 }\r
2786                 *MESH_NUMTVERTEX        8\r
2787                 *MESH_TVERTLIST {\r
2788                         *MESH_TVERT     0       0.812500        1.812500        1.000000\r
2789                         *MESH_TVERT     1       0.687500        0.312500        1.000000\r
2790                         *MESH_TVERT     2       0.687500        1.687500        1.000000\r
2791                         *MESH_TVERT     3       0.812500        0.187500        1.000000\r
2792                         *MESH_TVERT     4       -0.687500       1.687500        1.000000\r
2793                         *MESH_TVERT     5       -0.812500       1.812500        1.000000\r
2794                         *MESH_TVERT     6       -0.812500       0.187500        1.000000\r
2795                         *MESH_TVERT     7       -0.687500       0.312500        1.000000\r
2796                 }\r
2797                 *MESH_NUMTVFACES        8\r
2798                 *MESH_TFACELIST {\r
2799                         *MESH_TFACE     0       0       4       2\r
2800                         *MESH_TFACE     1       0       5       4\r
2801                         *MESH_TFACE     2       0       2       1\r
2802                         *MESH_TFACE     3       0       1       3\r
2803                         *MESH_TFACE     4       4       5       6\r
2804                         *MESH_TFACE     5       4       6       7\r
2805                         *MESH_TFACE     6       1       7       6\r
2806                         *MESH_TFACE     7       1       6       3\r
2807                 }\r
2808         }\r
2809         *PROP_MOTIONBLUR        0\r
2810         *PROP_CASTSHADOW        1\r
2811         *PROP_RECVSHADOW        1\r
2812         *MATERIAL_REF   5\r
2813 }\r
2814 *GEOMOBJECT     {\r
2815         *NODE_NAME      "mat5model0surf126"\r
2816         *NODE_TM        {\r
2817                 *NODE_NAME      "mat5model0surf126"\r
2818                 *INHERIT_POS    0       0       0\r
2819                 *INHERIT_ROT    0       0       0\r
2820                 *INHERIT_SCL    0       0       0\r
2821                 *TM_ROW0        1.0     0       0\r
2822                 *TM_ROW1        0       1.0     0\r
2823                 *TM_ROW2        0       0       1.0\r
2824                 *TM_ROW3        0       0       0\r
2825                 *TM_POS 0.000000        0.000000        0.000000\r
2826         }\r
2827         *MESH   {\r
2828                 *TIMEVALUE      0\r
2829                 *MESH_NUMVERTEX 4\r
2830                 *MESH_NUMFACES  2\r
2831                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2832                 *MESH_VERTEX_LIST       {\r
2833                         *MESH_VERTEX    0       88.000000       88.000000       0.000000\r
2834                         *MESH_VERTEX    1       88.000000       88.000000       8.000000\r
2835                         *MESH_VERTEX    2       88.000000       -88.000000      8.000000\r
2836                         *MESH_VERTEX    3       88.000000       -88.000000      0.000000\r
2837                 }\r
2838                 *MESH_NORMALS   {\r
2839                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
2840                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
2841                         *MESH_VERTEXNORMAL      0       -0.707107       -0.707107       0.000000\r
2842                         *MESH_VERTEXNORMAL      1       -0.707107       -0.707107       0.000000\r
2843                         *MESH_VERTEXNORMAL      2       -0.707107       0.707107        0.000000\r
2844                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
2845                 }\r
2846                 *MESH_FACE_LIST {\r
2847                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2848                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2849                 }\r
2850                 *MESH_NUMTVERTEX        4\r
2851                 *MESH_TVERTLIST {\r
2852                         *MESH_TVERT     0       -0.250000       0.000000        1.000000\r
2853                         *MESH_TVERT     1       -0.250000       0.062500        1.000000\r
2854                         *MESH_TVERT     2       1.125000        0.062500        1.000000\r
2855                         *MESH_TVERT     3       1.125000        0.000000        1.000000\r
2856                 }\r
2857                 *MESH_NUMTVFACES        2\r
2858                 *MESH_TFACELIST {\r
2859                         *MESH_TFACE     0       0       2       1\r
2860                         *MESH_TFACE     1       0       3       2\r
2861                 }\r
2862         }\r
2863         *PROP_MOTIONBLUR        0\r
2864         *PROP_CASTSHADOW        1\r
2865         *PROP_RECVSHADOW        1\r
2866         *MATERIAL_REF   5\r
2867 }\r
2868 *GEOMOBJECT     {\r
2869         *NODE_NAME      "mat5model0surf127"\r
2870         *NODE_TM        {\r
2871                 *NODE_NAME      "mat5model0surf127"\r
2872                 *INHERIT_POS    0       0       0\r
2873                 *INHERIT_ROT    0       0       0\r
2874                 *INHERIT_SCL    0       0       0\r
2875                 *TM_ROW0        1.0     0       0\r
2876                 *TM_ROW1        0       1.0     0\r
2877                 *TM_ROW2        0       0       1.0\r
2878                 *TM_ROW3        0       0       0\r
2879                 *TM_POS 0.000000        0.000000        0.000000\r
2880         }\r
2881         *MESH   {\r
2882                 *TIMEVALUE      0\r
2883                 *MESH_NUMVERTEX 8\r
2884                 *MESH_NUMFACES  8\r
2885                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2886                 *MESH_VERTEX_LIST       {\r
2887                         *MESH_VERTEX    0       104.000000      104.000000      0.000000\r
2888                         *MESH_VERTEX    1       88.000000       88.000000       0.000000\r
2889                         *MESH_VERTEX    2       88.000000       -88.000000      0.000000\r
2890                         *MESH_VERTEX    3       104.000000      -104.000000     0.000000\r
2891                         *MESH_VERTEX    4       -88.000000      88.000000       0.000000\r
2892                         *MESH_VERTEX    5       -104.000000     104.000000      0.000000\r
2893                         *MESH_VERTEX    6       -104.000000     -104.000000     0.000000\r
2894                         *MESH_VERTEX    7       -88.000000      -88.000000      0.000000\r
2895                 }\r
2896                 *MESH_NORMALS   {\r
2897                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
2898                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
2899                         *MESH_FACENORMAL        2       0.000000        0.505449        -0.862856\r
2900                         *MESH_FACENORMAL        3       0.000000        0.252725        -0.967538\r
2901                         *MESH_FACENORMAL        4       0.000000        0.000000        -1.000000\r
2902                         *MESH_FACENORMAL        5       0.000000        -0.316228       -0.948683\r
2903                         *MESH_FACENORMAL        6       0.000000        -0.505449       -0.862856\r
2904                         *MESH_FACENORMAL        7       0.000000        -0.252725       -0.967538\r
2905                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
2906                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
2907                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
2908                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
2909                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
2910                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        -1.000000\r
2911                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        -1.000000\r
2912                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        -1.000000\r
2913                 }\r
2914                 *MESH_FACE_LIST {\r
2915                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2916                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2917                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2918                         *MESH_FACE      3       A:      0       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2919                         *MESH_FACE      4       A:      2       B:      3       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2920                         *MESH_FACE      5       A:      2       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2921                         *MESH_FACE      6       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2922                         *MESH_FACE      7       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2923                 }\r
2924                 *MESH_NUMTVERTEX        8\r
2925                 *MESH_TVERTLIST {\r
2926                         *MESH_TVERT     0       0.812500        1.812500        1.000000\r
2927                         *MESH_TVERT     1       0.687500        1.687500        1.000000\r
2928                         *MESH_TVERT     2       0.687500        0.312500        1.000000\r
2929                         *MESH_TVERT     3       0.812500        0.187500        1.000000\r
2930                         *MESH_TVERT     4       -0.687500       1.687500        1.000000\r
2931                         *MESH_TVERT     5       -0.812500       1.812500        1.000000\r
2932                         *MESH_TVERT     6       -0.812500       0.187500        1.000000\r
2933                         *MESH_TVERT     7       -0.687500       0.312500        1.000000\r
2934                 }\r
2935                 *MESH_NUMTVFACES        8\r
2936                 *MESH_TFACELIST {\r
2937                         *MESH_TFACE     0       0       2       1\r
2938                         *MESH_TFACE     1       0       3       2\r
2939                         *MESH_TFACE     2       0       1       4\r
2940                         *MESH_TFACE     3       0       4       5\r
2941                         *MESH_TFACE     4       2       3       6\r
2942                         *MESH_TFACE     5       2       6       7\r
2943                         *MESH_TFACE     6       4       7       6\r
2944                         *MESH_TFACE     7       4       6       5\r
2945                 }\r
2946         }\r
2947         *PROP_MOTIONBLUR        0\r
2948         *PROP_CASTSHADOW        1\r
2949         *PROP_RECVSHADOW        1\r
2950         *MATERIAL_REF   5\r
2951 }\r
2952 *GEOMOBJECT     {\r
2953         *NODE_NAME      "mat5model0surf128"\r
2954         *NODE_TM        {\r
2955                 *NODE_NAME      "mat5model0surf128"\r
2956                 *INHERIT_POS    0       0       0\r
2957                 *INHERIT_ROT    0       0       0\r
2958                 *INHERIT_SCL    0       0       0\r
2959                 *TM_ROW0        1.0     0       0\r
2960                 *TM_ROW1        0       1.0     0\r
2961                 *TM_ROW2        0       0       1.0\r
2962                 *TM_ROW3        0       0       0\r
2963                 *TM_POS 0.000000        0.000000        0.000000\r
2964         }\r
2965         *MESH   {\r
2966                 *TIMEVALUE      0\r
2967                 *MESH_NUMVERTEX 4\r
2968                 *MESH_NUMFACES  2\r
2969                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2970                 *MESH_VERTEX_LIST       {\r
2971                         *MESH_VERTEX    0       -88.000000      88.000000       8.000000\r
2972                         *MESH_VERTEX    1       88.000000       88.000000       8.000000\r
2973                         *MESH_VERTEX    2       88.000000       88.000000       0.000000\r
2974                         *MESH_VERTEX    3       -88.000000      88.000000       0.000000\r
2975                 }\r
2976                 *MESH_NORMALS   {\r
2977                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
2978                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
2979                         *MESH_VERTEXNORMAL      0       0.707107        -0.707107       0.000000\r
2980                         *MESH_VERTEXNORMAL      1       -0.707107       -0.707107       0.000000\r
2981                         *MESH_VERTEXNORMAL      2       -0.707107       -0.707107       0.000000\r
2982                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
2983                 }\r
2984                 *MESH_FACE_LIST {\r
2985                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2986                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2987                 }\r
2988                 *MESH_NUMTVERTEX        4\r
2989                 *MESH_TVERTLIST {\r
2990                         *MESH_TVERT     0       -0.625000       0.062500        1.000000\r
2991                         *MESH_TVERT     1       0.750000        0.062500        1.000000\r
2992                         *MESH_TVERT     2       0.750000        0.000000        1.000000\r
2993                         *MESH_TVERT     3       -0.625000       0.000000        1.000000\r
2994                 }\r
2995                 *MESH_NUMTVFACES        2\r
2996                 *MESH_TFACELIST {\r
2997                         *MESH_TFACE     0       0       2       1\r
2998                         *MESH_TFACE     1       0       3       2\r
2999                 }\r
3000         }\r
3001         *PROP_MOTIONBLUR        0\r
3002         *PROP_CASTSHADOW        1\r
3003         *PROP_RECVSHADOW        1\r
3004         *MATERIAL_REF   5\r
3005 }\r
3006 *GEOMOBJECT     {\r
3007         *NODE_NAME      "mat5model0surf129"\r
3008         *NODE_TM        {\r
3009                 *NODE_NAME      "mat5model0surf129"\r
3010                 *INHERIT_POS    0       0       0\r
3011                 *INHERIT_ROT    0       0       0\r
3012                 *INHERIT_SCL    0       0       0\r
3013                 *TM_ROW0        1.0     0       0\r
3014                 *TM_ROW1        0       1.0     0\r
3015                 *TM_ROW2        0       0       1.0\r
3016                 *TM_ROW3        0       0       0\r
3017                 *TM_POS 0.000000        0.000000        0.000000\r
3018         }\r
3019         *MESH   {\r
3020                 *TIMEVALUE      0\r
3021                 *MESH_NUMVERTEX 4\r
3022                 *MESH_NUMFACES  2\r
3023                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3024                 *MESH_VERTEX_LIST       {\r
3025                         *MESH_VERTEX    0       -88.000000      -88.000000      0.000000\r
3026                         *MESH_VERTEX    1       -88.000000      -88.000000      8.000000\r
3027                         *MESH_VERTEX    2       -88.000000      88.000000       8.000000\r
3028                         *MESH_VERTEX    3       -88.000000      88.000000       0.000000\r
3029                 }\r
3030                 *MESH_NORMALS   {\r
3031                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
3032                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
3033                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
3034                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
3035                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
3036                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
3037                 }\r
3038                 *MESH_FACE_LIST {\r
3039                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3040                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3041                 }\r
3042                 *MESH_NUMTVERTEX        4\r
3043                 *MESH_TVERTLIST {\r
3044                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
3045                         *MESH_TVERT     1       0.000000        0.062500        1.000000\r
3046                         *MESH_TVERT     2       1.375000        0.062500        1.000000\r
3047                         *MESH_TVERT     3       1.375000        0.000000        1.000000\r
3048                 }\r
3049                 *MESH_NUMTVFACES        2\r
3050                 *MESH_TFACELIST {\r
3051                         *MESH_TFACE     0       0       2       1\r
3052                         *MESH_TFACE     1       0       3       2\r
3053                 }\r
3054         }\r
3055         *PROP_MOTIONBLUR        0\r
3056         *PROP_CASTSHADOW        1\r
3057         *PROP_RECVSHADOW        1\r
3058         *MATERIAL_REF   5\r
3059 }\r
3060 *GEOMOBJECT     {\r
3061         *NODE_NAME      "mat5model0surf130"\r
3062         *NODE_TM        {\r
3063                 *NODE_NAME      "mat5model0surf130"\r
3064                 *INHERIT_POS    0       0       0\r
3065                 *INHERIT_ROT    0       0       0\r
3066                 *INHERIT_SCL    0       0       0\r
3067                 *TM_ROW0        1.0     0       0\r
3068                 *TM_ROW1        0       1.0     0\r
3069                 *TM_ROW2        0       0       1.0\r
3070                 *TM_ROW3        0       0       0\r
3071                 *TM_POS 0.000000        0.000000        0.000000\r
3072         }\r
3073         *MESH   {\r
3074                 *TIMEVALUE      0\r
3075                 *MESH_NUMVERTEX 4\r
3076                 *MESH_NUMFACES  2\r
3077                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3078                 *MESH_VERTEX_LIST       {\r
3079                         *MESH_VERTEX    0       88.000000       -88.000000      8.000000\r
3080                         *MESH_VERTEX    1       -88.000000      -88.000000      8.000000\r
3081                         *MESH_VERTEX    2       -88.000000      -88.000000      0.000000\r
3082                         *MESH_VERTEX    3       88.000000       -88.000000      0.000000\r
3083                 }\r
3084                 *MESH_NORMALS   {\r
3085                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
3086                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
3087                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
3088                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
3089                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
3090                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
3091                 }\r
3092                 *MESH_FACE_LIST {\r
3093                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3094                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3095                 }\r
3096                 *MESH_NUMTVERTEX        4\r
3097                 *MESH_TVERTLIST {\r
3098                         *MESH_TVERT     0       0.125000        0.062500        1.000000\r
3099                         *MESH_TVERT     1       1.500000        0.062500        1.000000\r
3100                         *MESH_TVERT     2       1.500000        0.000000        1.000000\r
3101                         *MESH_TVERT     3       0.125000        0.000000        1.000000\r
3102                 }\r
3103                 *MESH_NUMTVFACES        2\r
3104                 *MESH_TFACELIST {\r
3105                         *MESH_TFACE     0       0       2       1\r
3106                         *MESH_TFACE     1       0       3       2\r
3107                 }\r
3108         }\r
3109         *PROP_MOTIONBLUR        0\r
3110         *PROP_CASTSHADOW        1\r
3111         *PROP_RECVSHADOW        1\r
3112         *MATERIAL_REF   5\r
3113 }\r
3114 *GEOMOBJECT     {\r
3115         *NODE_NAME      "mat5model0surf131"\r
3116         *NODE_TM        {\r
3117                 *NODE_NAME      "mat5model0surf131"\r
3118                 *INHERIT_POS    0       0       0\r
3119                 *INHERIT_ROT    0       0       0\r
3120                 *INHERIT_SCL    0       0       0\r
3121                 *TM_ROW0        1.0     0       0\r
3122                 *TM_ROW1        0       1.0     0\r
3123                 *TM_ROW2        0       0       1.0\r
3124                 *TM_ROW3        0       0       0\r
3125                 *TM_POS 0.000000        0.000000        0.000000\r
3126         }\r
3127         *MESH   {\r
3128                 *TIMEVALUE      0\r
3129                 *MESH_NUMVERTEX 6\r
3130                 *MESH_NUMFACES  4\r
3131                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3132                 *MESH_VERTEX_LIST       {\r
3133                         *MESH_VERTEX    0       -88.000008      52.000000       2.000000\r
3134                         *MESH_VERTEX    1       -88.000008      48.000000       0.000000\r
3135                         *MESH_VERTEX    2       88.000008       48.000000       0.000000\r
3136                         *MESH_VERTEX    3       88.000008       52.000000       2.000000\r
3137                         *MESH_VERTEX    4       -88.000008      44.000000       2.000000\r
3138                         *MESH_VERTEX    5       88.000008       44.000000       2.000000\r
3139                 }\r
3140                 *MESH_NORMALS   {\r
3141                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
3142                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
3143                         *MESH_FACENORMAL        2       0.000000        0.505449        -0.862856\r
3144                         *MESH_FACENORMAL        3       0.000000        0.252725        -0.967538\r
3145                         *MESH_VERTEXNORMAL      0       0.000000        0.707107        -0.707107\r
3146                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
3147                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
3148                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        -0.707107\r
3149                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       -0.707107\r
3150                         *MESH_VERTEXNORMAL      5       0.000000        -0.707107       -0.707107\r
3151                 }\r
3152                 *MESH_FACE_LIST {\r
3153                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3154                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3155                         *MESH_FACE      2       A:      4       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3156                         *MESH_FACE      3       A:      4       B:      2       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3157                 }\r
3158                 *MESH_NUMTVERTEX        6\r
3159                 *MESH_TVERTLIST {\r
3160                         *MESH_TVERT     0       -0.687500       0.406250        1.000000\r
3161                         *MESH_TVERT     1       -0.687500       0.375000        1.000000\r
3162                         *MESH_TVERT     2       0.687500        0.375000        1.000000\r
3163                         *MESH_TVERT     3       0.687500        0.406250        1.000000\r
3164                         *MESH_TVERT     4       -0.687500       0.343750        1.000000\r
3165                         *MESH_TVERT     5       0.687500        0.343750        1.000000\r
3166                 }\r
3167                 *MESH_NUMTVFACES        4\r
3168                 *MESH_TFACELIST {\r
3169                         *MESH_TFACE     0       0       2       1\r
3170                         *MESH_TFACE     1       0       3       2\r
3171                         *MESH_TFACE     2       4       1       2\r
3172                         *MESH_TFACE     3       4       2       5\r
3173                 }\r
3174         }\r
3175         *PROP_MOTIONBLUR        0\r
3176         *PROP_CASTSHADOW        1\r
3177         *PROP_RECVSHADOW        1\r
3178         *MATERIAL_REF   5\r
3179 }\r
3180 *GEOMOBJECT     {\r
3181         *NODE_NAME      "mat5model0surf132"\r
3182         *NODE_TM        {\r
3183                 *NODE_NAME      "mat5model0surf132"\r
3184                 *INHERIT_POS    0       0       0\r
3185                 *INHERIT_ROT    0       0       0\r
3186                 *INHERIT_SCL    0       0       0\r
3187                 *TM_ROW0        1.0     0       0\r
3188                 *TM_ROW1        0       1.0     0\r
3189                 *TM_ROW2        0       0       1.0\r
3190                 *TM_ROW3        0       0       0\r
3191                 *TM_POS 0.000000        0.000000        0.000000\r
3192         }\r
3193         *MESH   {\r
3194                 *TIMEVALUE      0\r
3195                 *MESH_NUMVERTEX 6\r
3196                 *MESH_NUMFACES  4\r
3197                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3198                 *MESH_VERTEX_LIST       {\r
3199                         *MESH_VERTEX    0       -88.000008      -44.000000      2.000000\r
3200                         *MESH_VERTEX    1       -88.000008      -48.000000      0.000000\r
3201                         *MESH_VERTEX    2       88.000008       -48.000000      0.000000\r
3202                         *MESH_VERTEX    3       88.000008       -44.000000      2.000000\r
3203                         *MESH_VERTEX    4       -88.000008      -52.000000      2.000000\r
3204                         *MESH_VERTEX    5       88.000008       -52.000000      2.000000\r
3205                 }\r
3206                 *MESH_NORMALS   {\r
3207                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
3208                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
3209                         *MESH_FACENORMAL        2       0.000000        0.505449        -0.862856\r
3210                         *MESH_FACENORMAL        3       0.000000        0.252725        -0.967538\r
3211                         *MESH_VERTEXNORMAL      0       0.000000        0.707107        -0.707107\r
3212                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
3213                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
3214                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        -0.707107\r
3215                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       -0.707107\r
3216                         *MESH_VERTEXNORMAL      5       0.000000        -0.707107       -0.707107\r
3217                 }\r
3218                 *MESH_FACE_LIST {\r
3219                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3220                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3221                         *MESH_FACE      2       A:      4       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3222                         *MESH_FACE      3       A:      4       B:      2       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3223                 }\r
3224                 *MESH_NUMTVERTEX        6\r
3225                 *MESH_TVERTLIST {\r
3226                         *MESH_TVERT     0       -0.687500       0.656250        1.000000\r
3227                         *MESH_TVERT     1       -0.687500       0.625000        1.000000\r
3228                         *MESH_TVERT     2       0.687500        0.625000        1.000000\r
3229                         *MESH_TVERT     3       0.687500        0.656250        1.000000\r
3230                         *MESH_TVERT     4       -0.687500       0.593750        1.000000\r
3231                         *MESH_TVERT     5       0.687500        0.593750        1.000000\r
3232                 }\r
3233                 *MESH_NUMTVFACES        4\r
3234                 *MESH_TFACELIST {\r
3235                         *MESH_TFACE     0       0       2       1\r
3236                         *MESH_TFACE     1       0       3       2\r
3237                         *MESH_TFACE     2       4       1       2\r
3238                         *MESH_TFACE     3       4       2       5\r
3239                 }\r
3240         }\r
3241         *PROP_MOTIONBLUR        0\r
3242         *PROP_CASTSHADOW        1\r
3243         *PROP_RECVSHADOW        1\r
3244         *MATERIAL_REF   5\r
3245 }\r
3246 *GEOMOBJECT     {\r
3247         *NODE_NAME      "mat5model0surf133"\r
3248         *NODE_TM        {\r
3249                 *NODE_NAME      "mat5model0surf133"\r
3250                 *INHERIT_POS    0       0       0\r
3251                 *INHERIT_ROT    0       0       0\r
3252                 *INHERIT_SCL    0       0       0\r
3253                 *TM_ROW0        1.0     0       0\r
3254                 *TM_ROW1        0       1.0     0\r
3255                 *TM_ROW2        0       0       1.0\r
3256                 *TM_ROW3        0       0       0\r
3257                 *TM_POS 0.000000        0.000000        0.000000\r
3258         }\r
3259         *MESH   {\r
3260                 *TIMEVALUE      0\r
3261                 *MESH_NUMVERTEX 6\r
3262                 *MESH_NUMFACES  4\r
3263                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3264                 *MESH_VERTEX_LIST       {\r
3265                         *MESH_VERTEX    0       -90.000000      92.000000       24.000000\r
3266                         *MESH_VERTEX    1       -90.000000      100.000000      24.000000\r
3267                         *MESH_VERTEX    2       -90.000000      104.000000      20.000000\r
3268                         *MESH_VERTEX    3       -90.000000      88.000000       20.000000\r
3269                         *MESH_VERTEX    4       -90.000000      88.000000       8.000000\r
3270                         *MESH_VERTEX    5       -90.000000      104.000000      8.000000\r
3271                 }\r
3272                 *MESH_NORMALS   {\r
3273                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
3274                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
3275                         *MESH_FACENORMAL        2       0.000000        0.252725        -0.967538\r
3276                         *MESH_FACENORMAL        3       0.000000        0.252725        -0.967538\r
3277                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
3278                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
3279                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
3280                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
3281                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
3282                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
3283                 }\r
3284                 *MESH_FACE_LIST {\r
3285                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3286                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3287                         *MESH_FACE      2       A:      4       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3288                         *MESH_FACE      3       A:      4       B:      5       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3289                 }\r
3290                 *MESH_NUMTVERTEX        6\r
3291                 *MESH_TVERTLIST {\r
3292                         *MESH_TVERT     0       0.718750        0.187500        1.000000\r
3293                         *MESH_TVERT     1       0.781250        0.187500        1.000000\r
3294                         *MESH_TVERT     2       0.812500        0.156250        1.000000\r
3295                         *MESH_TVERT     3       0.687500        0.156250        1.000000\r
3296                         *MESH_TVERT     4       0.687500        0.062500        1.000000\r
3297                         *MESH_TVERT     5       0.812500        0.062500        1.000000\r
3298                 }\r
3299                 *MESH_NUMTVFACES        4\r
3300                 *MESH_TFACELIST {\r
3301                         *MESH_TFACE     0       0       2       1\r
3302                         *MESH_TFACE     1       0       3       2\r
3303                         *MESH_TFACE     2       4       2       3\r
3304                         *MESH_TFACE     3       4       5       2\r
3305                 }\r
3306         }\r
3307         *PROP_MOTIONBLUR        0\r
3308         *PROP_CASTSHADOW        1\r
3309         *PROP_RECVSHADOW        1\r
3310         *MATERIAL_REF   5\r
3311 }\r
3312 *GEOMOBJECT     {\r
3313         *NODE_NAME      "mat5model0surf134"\r
3314         *NODE_TM        {\r
3315                 *NODE_NAME      "mat5model0surf134"\r
3316                 *INHERIT_POS    0       0       0\r
3317                 *INHERIT_ROT    0       0       0\r
3318                 *INHERIT_SCL    0       0       0\r
3319                 *TM_ROW0        1.0     0       0\r
3320                 *TM_ROW1        0       1.0     0\r
3321                 *TM_ROW2        0       0       1.0\r
3322                 *TM_ROW3        0       0       0\r
3323                 *TM_POS 0.000000        0.000000        0.000000\r
3324         }\r
3325         *MESH   {\r
3326                 *TIMEVALUE      0\r
3327                 *MESH_NUMVERTEX 6\r
3328                 *MESH_NUMFACES  4\r
3329                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3330                 *MESH_VERTEX_LIST       {\r
3331                         *MESH_VERTEX    0       -90.000000      104.000000      424.000000\r
3332                         *MESH_VERTEX    1       -90.000000      104.000000      412.000000\r
3333                         *MESH_VERTEX    2       -90.000000      88.000000       412.000000\r
3334                         *MESH_VERTEX    3       -90.000000      88.000000       424.000000\r
3335                         *MESH_VERTEX    4       -90.000000      100.000000      408.000000\r
3336                         *MESH_VERTEX    5       -90.000000      92.000000       408.000000\r
3337                 }\r
3338                 *MESH_NORMALS   {\r
3339                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
3340                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
3341                         *MESH_FACENORMAL        2       0.000000        0.505449        -0.862856\r
3342                         *MESH_FACENORMAL        3       0.000000        0.252725        -0.967538\r
3343                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
3344                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
3345                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
3346                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
3347                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
3348                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
3349                 }\r
3350                 *MESH_FACE_LIST {\r
3351                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3352                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3353                         *MESH_FACE      2       A:      4       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3354                         *MESH_FACE      3       A:      4       B:      2       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3355                 }\r
3356                 *MESH_NUMTVERTEX        6\r
3357                 *MESH_TVERTLIST {\r
3358                         *MESH_TVERT     0       0.187500        0.062500        1.000000\r
3359                         *MESH_TVERT     1       0.187500        0.156250        1.000000\r
3360                         *MESH_TVERT     2       0.312500        0.156250        1.000000\r
3361                         *MESH_TVERT     3       0.312500        0.062500        1.000000\r
3362                         *MESH_TVERT     4       0.218750        0.187500        1.000000\r
3363                         *MESH_TVERT     5       0.281250        0.187500        1.000000\r
3364                 }\r
3365                 *MESH_NUMTVFACES        4\r
3366                 *MESH_TFACELIST {\r
3367                         *MESH_TFACE     0       0       2       1\r
3368                         *MESH_TFACE     1       0       3       2\r
3369                         *MESH_TFACE     2       4       1       2\r
3370                         *MESH_TFACE     3       4       2       5\r
3371                 }\r
3372         }\r
3373         *PROP_MOTIONBLUR        0\r
3374         *PROP_CASTSHADOW        1\r
3375         *PROP_RECVSHADOW        1\r
3376         *MATERIAL_REF   5\r
3377 }\r
3378 *GEOMOBJECT     {\r
3379         *NODE_NAME      "mat5model0surf135"\r
3380         *NODE_TM        {\r
3381                 *NODE_NAME      "mat5model0surf135"\r
3382                 *INHERIT_POS    0       0       0\r
3383                 *INHERIT_ROT    0       0       0\r
3384                 *INHERIT_SCL    0       0       0\r
3385                 *TM_ROW0        1.0     0       0\r
3386                 *TM_ROW1        0       1.0     0\r
3387                 *TM_ROW2        0       0       1.0\r
3388                 *TM_ROW3        0       0       0\r
3389                 *TM_POS 0.000000        0.000000        0.000000\r
3390         }\r
3391         *MESH   {\r
3392                 *TIMEVALUE      0\r
3393                 *MESH_NUMVERTEX 6\r
3394                 *MESH_NUMFACES  4\r
3395                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3396                 *MESH_VERTEX_LIST       {\r
3397                         *MESH_VERTEX    0       -90.000000      -100.000000     24.000000\r
3398                         *MESH_VERTEX    1       -90.000000      -92.000000      24.000000\r
3399                         *MESH_VERTEX    2       -90.000000      -88.000000      20.000000\r
3400                         *MESH_VERTEX    3       -90.000000      -104.000000     20.000000\r
3401                         *MESH_VERTEX    4       -90.000000      -104.000000     8.000000\r
3402                         *MESH_VERTEX    5       -90.000000      -88.000000      8.000000\r
3403                 }\r
3404                 *MESH_NORMALS   {\r
3405                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
3406                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
3407                         *MESH_FACENORMAL        2       0.000000        0.252725        -0.967538\r
3408                         *MESH_FACENORMAL        3       0.000000        0.252725        -0.967538\r
3409                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
3410                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
3411                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
3412                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
3413                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
3414                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
3415                 }\r
3416                 *MESH_FACE_LIST {\r
3417                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3418                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3419                         *MESH_FACE      2       A:      4       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3420                         *MESH_FACE      3       A:      4       B:      5       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3421                 }\r
3422                 *MESH_NUMTVERTEX        6\r
3423                 *MESH_TVERTLIST {\r
3424                         *MESH_TVERT     0       0.218750        0.187500        1.000000\r
3425                         *MESH_TVERT     1       0.281250        0.187500        1.000000\r
3426                         *MESH_TVERT     2       0.312500        0.156250        1.000000\r
3427                         *MESH_TVERT     3       0.187500        0.156250        1.000000\r
3428                         *MESH_TVERT     4       0.187500        0.062500        1.000000\r
3429                         *MESH_TVERT     5       0.312500        0.062500        1.000000\r
3430                 }\r
3431                 *MESH_NUMTVFACES        4\r
3432                 *MESH_TFACELIST {\r
3433                         *MESH_TFACE     0       0       2       1\r
3434                         *MESH_TFACE     1       0       3       2\r
3435                         *MESH_TFACE     2       4       2       3\r
3436                         *MESH_TFACE     3       4       5       2\r
3437                 }\r
3438         }\r
3439         *PROP_MOTIONBLUR        0\r
3440         *PROP_CASTSHADOW        1\r
3441         *PROP_RECVSHADOW        1\r
3442         *MATERIAL_REF   5\r
3443 }\r
3444 *GEOMOBJECT     {\r
3445         *NODE_NAME      "mat5model0surf136"\r
3446         *NODE_TM        {\r
3447                 *NODE_NAME      "mat5model0surf136"\r
3448                 *INHERIT_POS    0       0       0\r
3449                 *INHERIT_ROT    0       0       0\r
3450                 *INHERIT_SCL    0       0       0\r
3451                 *TM_ROW0        1.0     0       0\r
3452                 *TM_ROW1        0       1.0     0\r
3453                 *TM_ROW2        0       0       1.0\r
3454                 *TM_ROW3        0       0       0\r
3455                 *TM_POS 0.000000        0.000000        0.000000\r
3456         }\r
3457         *MESH   {\r
3458                 *TIMEVALUE      0\r
3459                 *MESH_NUMVERTEX 6\r
3460                 *MESH_NUMFACES  4\r
3461                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3462                 *MESH_VERTEX_LIST       {\r
3463                         *MESH_VERTEX    0       -90.000000      -88.000000      424.000000\r
3464                         *MESH_VERTEX    1       -90.000000      -88.000000      412.000000\r
3465                         *MESH_VERTEX    2       -90.000000      -104.000000     412.000000\r
3466                         *MESH_VERTEX    3       -90.000000      -104.000000     424.000000\r
3467                         *MESH_VERTEX    4       -90.000000      -92.000000      408.000000\r
3468                         *MESH_VERTEX    5       -90.000000      -100.000000     408.000000\r
3469                 }\r
3470                 *MESH_NORMALS   {\r
3471                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
3472                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
3473                         *MESH_FACENORMAL        2       0.000000        0.505449        -0.862856\r
3474                         *MESH_FACENORMAL        3       0.000000        0.252725        -0.967538\r
3475                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
3476                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
3477                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
3478                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
3479                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
3480                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
3481                 }\r
3482                 *MESH_FACE_LIST {\r
3483                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3484                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3485                         *MESH_FACE      2       A:      4       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3486                         *MESH_FACE      3       A:      4       B:      2       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3487                 }\r
3488                 *MESH_NUMTVERTEX        6\r
3489                 *MESH_TVERTLIST {\r
3490                         *MESH_TVERT     0       0.687500        0.062500        1.000000\r
3491                         *MESH_TVERT     1       0.687500        0.156250        1.000000\r
3492                         *MESH_TVERT     2       0.812500        0.156250        1.000000\r
3493                         *MESH_TVERT     3       0.812500        0.062500        1.000000\r
3494                         *MESH_TVERT     4       0.718750        0.187500        1.000000\r
3495                         *MESH_TVERT     5       0.781250        0.187500        1.000000\r
3496                 }\r
3497                 *MESH_NUMTVFACES        4\r
3498                 *MESH_TFACELIST {\r
3499                         *MESH_TFACE     0       0       2       1\r
3500                         *MESH_TFACE     1       0       3       2\r
3501                         *MESH_TFACE     2       4       1       2\r
3502                         *MESH_TFACE     3       4       2       5\r
3503                 }\r
3504         }\r
3505         *PROP_MOTIONBLUR        0\r
3506         *PROP_CASTSHADOW        1\r
3507         *PROP_RECVSHADOW        1\r
3508         *MATERIAL_REF   5\r
3509 }\r
3510 *GEOMOBJECT     {\r
3511         *NODE_NAME      "mat5model0surf137"\r
3512         *NODE_TM        {\r
3513                 *NODE_NAME      "mat5model0surf137"\r
3514                 *INHERIT_POS    0       0       0\r
3515                 *INHERIT_ROT    0       0       0\r
3516                 *INHERIT_SCL    0       0       0\r
3517                 *TM_ROW0        1.0     0       0\r
3518                 *TM_ROW1        0       1.0     0\r
3519                 *TM_ROW2        0       0       1.0\r
3520                 *TM_ROW3        0       0       0\r
3521                 *TM_POS 0.000000        0.000000        0.000000\r
3522         }\r
3523         *MESH   {\r
3524                 *TIMEVALUE      0\r
3525                 *MESH_NUMVERTEX 4\r
3526                 *MESH_NUMFACES  2\r
3527                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3528                 *MESH_VERTEX_LIST       {\r
3529                         *MESH_VERTEX    0       -94.000000      104.000000      424.000000\r
3530                         *MESH_VERTEX    1       -94.000000      104.000000      412.000000\r
3531                         *MESH_VERTEX    2       -90.000000      104.000000      412.000000\r
3532                         *MESH_VERTEX    3       -90.000000      104.000000      424.000000\r
3533                 }\r
3534                 *MESH_NORMALS   {\r
3535                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
3536                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
3537                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
3538                         *MESH_VERTEXNORMAL      1       0.000000        0.923880        -0.382683\r
3539                         *MESH_VERTEXNORMAL      2       0.000000        0.923880        -0.382683\r
3540                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
3541                 }\r
3542                 *MESH_FACE_LIST {\r
3543                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3544                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3545                 }\r
3546                 *MESH_NUMTVERTEX        4\r
3547                 *MESH_TVERTLIST {\r
3548                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
3549                         *MESH_TVERT     1       0.000000        0.093750        1.000000\r
3550                         *MESH_TVERT     2       0.031250        0.093750        1.000000\r
3551                         *MESH_TVERT     3       0.031250        0.000000        1.000000\r
3552                 }\r
3553                 *MESH_NUMTVFACES        2\r
3554                 *MESH_TFACELIST {\r
3555                         *MESH_TFACE     0       0       2       1\r
3556                         *MESH_TFACE     1       0       3       2\r
3557                 }\r
3558         }\r
3559         *PROP_MOTIONBLUR        0\r
3560         *PROP_CASTSHADOW        1\r
3561         *PROP_RECVSHADOW        1\r
3562         *MATERIAL_REF   5\r
3563 }\r
3564 *GEOMOBJECT     {\r
3565         *NODE_NAME      "mat5model0surf138"\r
3566         *NODE_TM        {\r
3567                 *NODE_NAME      "mat5model0surf138"\r
3568                 *INHERIT_POS    0       0       0\r
3569                 *INHERIT_ROT    0       0       0\r
3570                 *INHERIT_SCL    0       0       0\r
3571                 *TM_ROW0        1.0     0       0\r
3572                 *TM_ROW1        0       1.0     0\r
3573                 *TM_ROW2        0       0       1.0\r
3574                 *TM_ROW3        0       0       0\r
3575                 *TM_POS 0.000000        0.000000        0.000000\r
3576         }\r
3577         *MESH   {\r
3578                 *TIMEVALUE      0\r
3579                 *MESH_NUMVERTEX 4\r
3580                 *MESH_NUMFACES  2\r
3581                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3582                 *MESH_VERTEX_LIST       {\r
3583                         *MESH_VERTEX    0       -94.000000      104.000000      20.000000\r
3584                         *MESH_VERTEX    1       -94.000000      104.000000      8.000000\r
3585                         *MESH_VERTEX    2       -90.000000      104.000000      8.000000\r
3586                         *MESH_VERTEX    3       -90.000000      104.000000      20.000000\r
3587                 }\r
3588                 *MESH_NORMALS   {\r
3589                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
3590                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
3591                         *MESH_VERTEXNORMAL      0       0.000000        0.923880        0.382683\r
3592                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
3593                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
3594                         *MESH_VERTEXNORMAL      3       0.000000        0.923880        0.382683\r
3595                 }\r
3596                 *MESH_FACE_LIST {\r
3597                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3598                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3599                 }\r
3600                 *MESH_NUMTVERTEX        4\r
3601                 *MESH_TVERTLIST {\r
3602                         *MESH_TVERT     0       0.000000        0.244638        1.000000\r
3603                         *MESH_TVERT     1       0.000000        0.338388        1.000000\r
3604                         *MESH_TVERT     2       0.031250        0.338388        1.000000\r
3605                         *MESH_TVERT     3       0.031250        0.244638        1.000000\r
3606                 }\r
3607                 *MESH_NUMTVFACES        2\r
3608                 *MESH_TFACELIST {\r
3609                         *MESH_TFACE     0       0       2       1\r
3610                         *MESH_TFACE     1       0       3       2\r
3611                 }\r
3612         }\r
3613         *PROP_MOTIONBLUR        0\r
3614         *PROP_CASTSHADOW        1\r
3615         *PROP_RECVSHADOW        1\r
3616         *MATERIAL_REF   5\r
3617 }\r
3618 *GEOMOBJECT     {\r
3619         *NODE_NAME      "mat5model0surf139"\r
3620         *NODE_TM        {\r
3621                 *NODE_NAME      "mat5model0surf139"\r
3622                 *INHERIT_POS    0       0       0\r
3623                 *INHERIT_ROT    0       0       0\r
3624                 *INHERIT_SCL    0       0       0\r
3625                 *TM_ROW0        1.0     0       0\r
3626                 *TM_ROW1        0       1.0     0\r
3627                 *TM_ROW2        0       0       1.0\r
3628                 *TM_ROW3        0       0       0\r
3629                 *TM_POS 0.000000        0.000000        0.000000\r
3630         }\r
3631         *MESH   {\r
3632                 *TIMEVALUE      0\r
3633                 *MESH_NUMVERTEX 8\r
3634                 *MESH_NUMFACES  6\r
3635                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3636                 *MESH_VERTEX_LIST       {\r
3637                         *MESH_VERTEX    0       -94.000000      100.000000      408.000000\r
3638                         *MESH_VERTEX    1       -90.000000      100.000000      408.000000\r
3639                         *MESH_VERTEX    2       -90.000000      104.000000      412.000000\r
3640                         *MESH_VERTEX    3       -94.000000      104.000000      412.000000\r
3641                         *MESH_VERTEX    4       -90.000000      92.000000       408.000000\r
3642                         *MESH_VERTEX    5       -94.000000      88.000000       412.000000\r
3643                         *MESH_VERTEX    6       -90.000000      88.000000       412.000000\r
3644                         *MESH_VERTEX    7       -94.000000      92.000000       408.000000\r
3645                 }\r
3646                 *MESH_NORMALS   {\r
3647                         *MESH_FACENORMAL        0       0.000000        0.505449        -0.862856\r
3648                         *MESH_FACENORMAL        1       0.000000        0.707107        -0.707107\r
3649                         *MESH_FACENORMAL        2       0.000000        0.000000        -1.000000\r
3650                         *MESH_FACENORMAL        3       0.000000        0.505449        -0.862856\r
3651                         *MESH_FACENORMAL        4       0.000000        -0.252725       -0.967538\r
3652                         *MESH_FACENORMAL        5       0.000000        -0.252725       -0.967538\r
3653                         *MESH_VERTEXNORMAL      0       0.000000        0.382683        -0.923880\r
3654                         *MESH_VERTEXNORMAL      1       0.000000        0.382683        -0.923880\r
3655                         *MESH_VERTEXNORMAL      2       0.000000        0.923880        -0.382683\r
3656                         *MESH_VERTEXNORMAL      3       0.000000        0.923880        -0.382683\r
3657                         *MESH_VERTEXNORMAL      4       0.000000        -0.382683       -0.923880\r
3658                         *MESH_VERTEXNORMAL      5       0.000000        -0.923880       -0.382683\r
3659                         *MESH_VERTEXNORMAL      6       0.000000        -0.923880       -0.382683\r
3660                         *MESH_VERTEXNORMAL      7       0.000000        -0.382683       -0.923880\r
3661                 }\r
3662                 *MESH_FACE_LIST {\r
3663                         *MESH_FACE      0       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3664                         *MESH_FACE      1       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3665                         *MESH_FACE      2       A:      0       B:      4       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3666                         *MESH_FACE      3       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3667                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3668                         *MESH_FACE      5       A:      4       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3669                 }\r
3670                 *MESH_NUMTVERTEX        8\r
3671                 *MESH_TVERTLIST {\r
3672                         *MESH_TVERT     0       0.000000        0.137944        1.000000\r
3673                         *MESH_TVERT     1       0.031250        0.137944        1.000000\r
3674                         *MESH_TVERT     2       0.031250        0.093750        1.000000\r
3675                         *MESH_TVERT     3       0.000000        0.093750        1.000000\r
3676                         *MESH_TVERT     4       0.031250        0.200444        1.000000\r
3677                         *MESH_TVERT     5       0.000000        0.244638        1.000000\r
3678                         *MESH_TVERT     6       0.031250        0.244638        1.000000\r
3679                         *MESH_TVERT     7       0.000000        0.200444        1.000000\r
3680                 }\r
3681                 *MESH_NUMTVFACES        6\r
3682                 *MESH_TFACELIST {\r
3683                         *MESH_TFACE     0       0       1       4\r
3684                         *MESH_TFACE     1       0       2       1\r
3685                         *MESH_TFACE     2       0       4       7\r
3686                         *MESH_TFACE     3       0       3       2\r
3687                         *MESH_TFACE     4       4       6       5\r
3688                         *MESH_TFACE     5       4       5       7\r
3689                 }\r
3690         }\r
3691         *PROP_MOTIONBLUR        0\r
3692         *PROP_CASTSHADOW        1\r
3693         *PROP_RECVSHADOW        1\r
3694         *MATERIAL_REF   5\r
3695 }\r
3696 *GEOMOBJECT     {\r
3697         *NODE_NAME      "mat5model0surf140"\r
3698         *NODE_TM        {\r
3699                 *NODE_NAME      "mat5model0surf140"\r
3700                 *INHERIT_POS    0       0       0\r
3701                 *INHERIT_ROT    0       0       0\r
3702                 *INHERIT_SCL    0       0       0\r
3703                 *TM_ROW0        1.0     0       0\r
3704                 *TM_ROW1        0       1.0     0\r
3705                 *TM_ROW2        0       0       1.0\r
3706                 *TM_ROW3        0       0       0\r
3707                 *TM_POS 0.000000        0.000000        0.000000\r
3708         }\r
3709         *MESH   {\r
3710                 *TIMEVALUE      0\r
3711                 *MESH_NUMVERTEX 8\r
3712                 *MESH_NUMFACES  6\r
3713                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3714                 *MESH_VERTEX_LIST       {\r
3715                         *MESH_VERTEX    0       -94.000000      104.000000      20.000000\r
3716                         *MESH_VERTEX    1       -90.000000      104.000000      20.000000\r
3717                         *MESH_VERTEX    2       -90.000000      100.000000      24.000000\r
3718                         *MESH_VERTEX    3       -94.000000      100.000000      24.000000\r
3719                         *MESH_VERTEX    4       -94.000000      92.000000       24.000000\r
3720                         *MESH_VERTEX    5       -90.000000      92.000000       24.000000\r
3721                         *MESH_VERTEX    6       -90.000000      88.000000       20.000000\r
3722                         *MESH_VERTEX    7       -94.000000      88.000000       20.000000\r
3723                 }\r
3724                 *MESH_NORMALS   {\r
3725                         *MESH_FACENORMAL        0       0.000000        0.252725        -0.967538\r
3726                         *MESH_FACENORMAL        1       0.000000        0.252725        -0.967538\r
3727                         *MESH_FACENORMAL        2       0.000000        0.505449        -0.862856\r
3728                         *MESH_FACENORMAL        3       0.000000        0.707107        -0.707107\r
3729                         *MESH_FACENORMAL        4       0.000000        -0.252725       -0.967538\r
3730                         *MESH_FACENORMAL        5       0.000000        -0.505449       -0.862856\r
3731                         *MESH_VERTEXNORMAL      0       0.000000        0.923880        0.382683\r
3732                         *MESH_VERTEXNORMAL      1       0.000000        0.923880        0.382683\r
3733                         *MESH_VERTEXNORMAL      2       0.000000        0.382683        0.923880\r
3734                         *MESH_VERTEXNORMAL      3       0.000000        0.382683        0.923880\r
3735                         *MESH_VERTEXNORMAL      4       0.000000        -0.382683       0.923880\r
3736                         *MESH_VERTEXNORMAL      5       0.000000        -0.382683       0.923880\r
3737                         *MESH_VERTEXNORMAL      6       0.000000        -0.923880       0.382683\r
3738                         *MESH_VERTEXNORMAL      7       0.000000        -0.923880       0.382683\r
3739                 }\r
3740                 *MESH_FACE_LIST {\r
3741                         *MESH_FACE      0       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3742                         *MESH_FACE      1       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3743                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3744                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3745                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3746                         *MESH_FACE      5       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3747                 }\r
3748                 *MESH_NUMTVERTEX        8\r
3749                 *MESH_TVERTLIST {\r
3750                         *MESH_TVERT     0       0.000000        0.244638        1.000000\r
3751                         *MESH_TVERT     1       0.031250        0.244638        1.000000\r
3752                         *MESH_TVERT     2       0.031250        0.200444        1.000000\r
3753                         *MESH_TVERT     3       0.000000        0.200444        1.000000\r
3754                         *MESH_TVERT     4       0.000000        0.137944        1.000000\r
3755                         *MESH_TVERT     5       0.031250        0.137944        1.000000\r
3756                         *MESH_TVERT     6       0.031250        0.093750        1.000000\r
3757                         *MESH_TVERT     7       0.000000        0.093750        1.000000\r
3758                 }\r
3759                 *MESH_NUMTVFACES        6\r
3760                 *MESH_TFACELIST {\r
3761                         *MESH_TFACE     0       2       3       4\r
3762                         *MESH_TFACE     1       2       4       5\r
3763                         *MESH_TFACE     2       0       3       2\r
3764                         *MESH_TFACE     3       0       2       1\r
3765                         *MESH_TFACE     4       4       6       5\r
3766                         *MESH_TFACE     5       4       7       6\r
3767                 }\r
3768         }\r
3769         *PROP_MOTIONBLUR        0\r
3770         *PROP_CASTSHADOW        1\r
3771         *PROP_RECVSHADOW        1\r
3772         *MATERIAL_REF   5\r
3773 }\r
3774 *GEOMOBJECT     {\r
3775         *NODE_NAME      "mat5model0surf141"\r
3776         *NODE_TM        {\r
3777                 *NODE_NAME      "mat5model0surf141"\r
3778                 *INHERIT_POS    0       0       0\r
3779                 *INHERIT_ROT    0       0       0\r
3780                 *INHERIT_SCL    0       0       0\r
3781                 *TM_ROW0        1.0     0       0\r
3782                 *TM_ROW1        0       1.0     0\r
3783                 *TM_ROW2        0       0       1.0\r
3784                 *TM_ROW3        0       0       0\r
3785                 *TM_POS 0.000000        0.000000        0.000000\r
3786         }\r
3787         *MESH   {\r
3788                 *TIMEVALUE      0\r
3789                 *MESH_NUMVERTEX 4\r
3790                 *MESH_NUMFACES  2\r
3791                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3792                 *MESH_VERTEX_LIST       {\r
3793                         *MESH_VERTEX    0       -94.000000      88.000000       412.000000\r
3794                         *MESH_VERTEX    1       -94.000000      88.000000       424.000000\r
3795                         *MESH_VERTEX    2       -90.000000      88.000000       424.000000\r
3796                         *MESH_VERTEX    3       -90.000000      88.000000       412.000000\r
3797                 }\r
3798                 *MESH_NORMALS   {\r
3799                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
3800                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
3801                         *MESH_VERTEXNORMAL      0       0.000000        -0.923880       -0.382683\r
3802                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
3803                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
3804                         *MESH_VERTEXNORMAL      3       0.000000        -0.923880       -0.382683\r
3805                 }\r
3806                 *MESH_FACE_LIST {\r
3807                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3808                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3809                 }\r
3810                 *MESH_NUMTVERTEX        4\r
3811                 *MESH_TVERTLIST {\r
3812                         *MESH_TVERT     0       0.000000        0.244638        1.000000\r
3813                         *MESH_TVERT     1       0.000000        0.338388        1.000000\r
3814                         *MESH_TVERT     2       0.031250        0.338388        1.000000\r
3815                         *MESH_TVERT     3       0.031250        0.244638        1.000000\r
3816                 }\r
3817                 *MESH_NUMTVFACES        2\r
3818                 *MESH_TFACELIST {\r
3819                         *MESH_TFACE     0       0       2       1\r
3820                         *MESH_TFACE     1       0       3       2\r
3821                 }\r
3822         }\r
3823         *PROP_MOTIONBLUR        0\r
3824         *PROP_CASTSHADOW        1\r
3825         *PROP_RECVSHADOW        1\r
3826         *MATERIAL_REF   5\r
3827 }\r
3828 *GEOMOBJECT     {\r
3829         *NODE_NAME      "mat5model0surf142"\r
3830         *NODE_TM        {\r
3831                 *NODE_NAME      "mat5model0surf142"\r
3832                 *INHERIT_POS    0       0       0\r
3833                 *INHERIT_ROT    0       0       0\r
3834                 *INHERIT_SCL    0       0       0\r
3835                 *TM_ROW0        1.0     0       0\r
3836                 *TM_ROW1        0       1.0     0\r
3837                 *TM_ROW2        0       0       1.0\r
3838                 *TM_ROW3        0       0       0\r
3839                 *TM_POS 0.000000        0.000000        0.000000\r
3840         }\r
3841         *MESH   {\r
3842                 *TIMEVALUE      0\r
3843                 *MESH_NUMVERTEX 4\r
3844                 *MESH_NUMFACES  2\r
3845                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3846                 *MESH_VERTEX_LIST       {\r
3847                         *MESH_VERTEX    0       -94.000000      88.000000       8.000000\r
3848                         *MESH_VERTEX    1       -94.000000      88.000000       20.000000\r
3849                         *MESH_VERTEX    2       -90.000000      88.000000       20.000000\r
3850                         *MESH_VERTEX    3       -90.000000      88.000000       8.000000\r
3851                 }\r
3852                 *MESH_NORMALS   {\r
3853                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
3854                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
3855                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
3856                         *MESH_VERTEXNORMAL      1       0.000000        -0.923880       0.382683\r
3857                         *MESH_VERTEXNORMAL      2       0.000000        -0.923880       0.382683\r
3858                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
3859                 }\r
3860                 *MESH_FACE_LIST {\r
3861                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3862                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3863                 }\r
3864                 *MESH_NUMTVERTEX        4\r
3865                 *MESH_TVERTLIST {\r
3866                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
3867                         *MESH_TVERT     1       0.000000        0.093750        1.000000\r
3868                         *MESH_TVERT     2       0.031250        0.093750        1.000000\r
3869                         *MESH_TVERT     3       0.031250        0.000000        1.000000\r
3870                 }\r
3871                 *MESH_NUMTVFACES        2\r
3872                 *MESH_TFACELIST {\r
3873                         *MESH_TFACE     0       0       2       1\r
3874                         *MESH_TFACE     1       0       3       2\r
3875                 }\r
3876         }\r
3877         *PROP_MOTIONBLUR        0\r
3878         *PROP_CASTSHADOW        1\r
3879         *PROP_RECVSHADOW        1\r
3880         *MATERIAL_REF   5\r
3881 }\r
3882 *GEOMOBJECT     {\r
3883         *NODE_NAME      "mat5model0surf143"\r
3884         *NODE_TM        {\r
3885                 *NODE_NAME      "mat5model0surf143"\r
3886                 *INHERIT_POS    0       0       0\r
3887                 *INHERIT_ROT    0       0       0\r
3888                 *INHERIT_SCL    0       0       0\r
3889                 *TM_ROW0        1.0     0       0\r
3890                 *TM_ROW1        0       1.0     0\r
3891                 *TM_ROW2        0       0       1.0\r
3892                 *TM_ROW3        0       0       0\r
3893                 *TM_POS 0.000000        0.000000        0.000000\r
3894         }\r
3895         *MESH   {\r
3896                 *TIMEVALUE      0\r
3897                 *MESH_NUMVERTEX 4\r
3898                 *MESH_NUMFACES  2\r
3899                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3900                 *MESH_VERTEX_LIST       {\r
3901                         *MESH_VERTEX    0       -94.000000      -88.000000      424.000000\r
3902                         *MESH_VERTEX    1       -94.000000      -88.000000      412.000000\r
3903                         *MESH_VERTEX    2       -90.000000      -88.000000      412.000000\r
3904                         *MESH_VERTEX    3       -90.000000      -88.000000      424.000000\r
3905                 }\r
3906                 *MESH_NORMALS   {\r
3907                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
3908                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
3909                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
3910                         *MESH_VERTEXNORMAL      1       0.000000        0.923880        -0.382683\r
3911                         *MESH_VERTEXNORMAL      2       0.000000        0.923880        -0.382683\r
3912                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
3913                 }\r
3914                 *MESH_FACE_LIST {\r
3915                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3916                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3917                 }\r
3918                 *MESH_NUMTVERTEX        4\r
3919                 *MESH_TVERTLIST {\r
3920                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
3921                         *MESH_TVERT     1       0.000000        0.093750        1.000000\r
3922                         *MESH_TVERT     2       0.031250        0.093750        1.000000\r
3923                         *MESH_TVERT     3       0.031250        0.000000        1.000000\r
3924                 }\r
3925                 *MESH_NUMTVFACES        2\r
3926                 *MESH_TFACELIST {\r
3927                         *MESH_TFACE     0       0       2       1\r
3928                         *MESH_TFACE     1       0       3       2\r
3929                 }\r
3930         }\r
3931         *PROP_MOTIONBLUR        0\r
3932         *PROP_CASTSHADOW        1\r
3933         *PROP_RECVSHADOW        1\r
3934         *MATERIAL_REF   5\r
3935 }\r
3936 *GEOMOBJECT     {\r
3937         *NODE_NAME      "mat5model0surf144"\r
3938         *NODE_TM        {\r
3939                 *NODE_NAME      "mat5model0surf144"\r
3940                 *INHERIT_POS    0       0       0\r
3941                 *INHERIT_ROT    0       0       0\r
3942                 *INHERIT_SCL    0       0       0\r
3943                 *TM_ROW0        1.0     0       0\r
3944                 *TM_ROW1        0       1.0     0\r
3945                 *TM_ROW2        0       0       1.0\r
3946                 *TM_ROW3        0       0       0\r
3947                 *TM_POS 0.000000        0.000000        0.000000\r
3948         }\r
3949         *MESH   {\r
3950                 *TIMEVALUE      0\r
3951                 *MESH_NUMVERTEX 4\r
3952                 *MESH_NUMFACES  2\r
3953                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3954                 *MESH_VERTEX_LIST       {\r
3955                         *MESH_VERTEX    0       -94.000000      -88.000000      20.000000\r
3956                         *MESH_VERTEX    1       -94.000000      -88.000000      8.000000\r
3957                         *MESH_VERTEX    2       -90.000000      -88.000000      8.000000\r
3958                         *MESH_VERTEX    3       -90.000000      -88.000000      20.000000\r
3959                 }\r
3960                 *MESH_NORMALS   {\r
3961                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
3962                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
3963                         *MESH_VERTEXNORMAL      0       0.000000        0.923880        0.382683\r
3964                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
3965                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
3966                         *MESH_VERTEXNORMAL      3       0.000000        0.923880        0.382683\r
3967                 }\r
3968                 *MESH_FACE_LIST {\r
3969                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3970                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3971                 }\r
3972                 *MESH_NUMTVERTEX        4\r
3973                 *MESH_TVERTLIST {\r
3974                         *MESH_TVERT     0       0.000000        0.244638        1.000000\r
3975                         *MESH_TVERT     1       0.000000        0.338388        1.000000\r
3976                         *MESH_TVERT     2       0.031250        0.338388        1.000000\r
3977                         *MESH_TVERT     3       0.031250        0.244638        1.000000\r
3978                 }\r
3979                 *MESH_NUMTVFACES        2\r
3980                 *MESH_TFACELIST {\r
3981                         *MESH_TFACE     0       0       2       1\r
3982                         *MESH_TFACE     1       0       3       2\r
3983                 }\r
3984         }\r
3985         *PROP_MOTIONBLUR        0\r
3986         *PROP_CASTSHADOW        1\r
3987         *PROP_RECVSHADOW        1\r
3988         *MATERIAL_REF   5\r
3989 }\r
3990 *GEOMOBJECT     {\r
3991         *NODE_NAME      "mat5model0surf145"\r
3992         *NODE_TM        {\r
3993                 *NODE_NAME      "mat5model0surf145"\r
3994                 *INHERIT_POS    0       0       0\r
3995                 *INHERIT_ROT    0       0       0\r
3996                 *INHERIT_SCL    0       0       0\r
3997                 *TM_ROW0        1.0     0       0\r
3998                 *TM_ROW1        0       1.0     0\r
3999                 *TM_ROW2        0       0       1.0\r
4000                 *TM_ROW3        0       0       0\r
4001                 *TM_POS 0.000000        0.000000        0.000000\r
4002         }\r
4003         *MESH   {\r
4004                 *TIMEVALUE      0\r
4005                 *MESH_NUMVERTEX 8\r
4006                 *MESH_NUMFACES  6\r
4007                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4008                 *MESH_VERTEX_LIST       {\r
4009                         *MESH_VERTEX    0       -94.000000      -92.000000      408.000000\r
4010                         *MESH_VERTEX    1       -90.000000      -92.000000      408.000000\r
4011                         *MESH_VERTEX    2       -90.000000      -88.000000      412.000000\r
4012                         *MESH_VERTEX    3       -94.000000      -88.000000      412.000000\r
4013                         *MESH_VERTEX    4       -90.000000      -100.000000     408.000000\r
4014                         *MESH_VERTEX    5       -94.000000      -104.000000     412.000000\r
4015                         *MESH_VERTEX    6       -90.000000      -104.000000     412.000000\r
4016                         *MESH_VERTEX    7       -94.000000      -100.000000     408.000000\r
4017                 }\r
4018                 *MESH_NORMALS   {\r
4019                         *MESH_FACENORMAL        0       0.000000        0.505449        -0.862856\r
4020                         *MESH_FACENORMAL        1       0.000000        0.707107        -0.707107\r
4021                         *MESH_FACENORMAL        2       0.000000        0.000000        -1.000000\r
4022                         *MESH_FACENORMAL        3       0.000000        0.505449        -0.862856\r
4023                         *MESH_FACENORMAL        4       0.000000        -0.252725       -0.967538\r
4024                         *MESH_FACENORMAL        5       0.000000        -0.252725       -0.967538\r
4025                         *MESH_VERTEXNORMAL      0       0.000000        0.382683        -0.923880\r
4026                         *MESH_VERTEXNORMAL      1       0.000000        0.382683        -0.923880\r
4027                         *MESH_VERTEXNORMAL      2       0.000000        0.923880        -0.382683\r
4028                         *MESH_VERTEXNORMAL      3       0.000000        0.923880        -0.382683\r
4029                         *MESH_VERTEXNORMAL      4       0.000000        -0.382683       -0.923880\r
4030                         *MESH_VERTEXNORMAL      5       0.000000        -0.923880       -0.382683\r
4031                         *MESH_VERTEXNORMAL      6       0.000000        -0.923880       -0.382683\r
4032                         *MESH_VERTEXNORMAL      7       0.000000        -0.382683       -0.923880\r
4033                 }\r
4034                 *MESH_FACE_LIST {\r
4035                         *MESH_FACE      0       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4036                         *MESH_FACE      1       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4037                         *MESH_FACE      2       A:      0       B:      4       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4038                         *MESH_FACE      3       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4039                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4040                         *MESH_FACE      5       A:      4       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4041                 }\r
4042                 *MESH_NUMTVERTEX        8\r
4043                 *MESH_TVERTLIST {\r
4044                         *MESH_TVERT     0       0.000000        0.137944        1.000000\r
4045                         *MESH_TVERT     1       0.031250        0.137944        1.000000\r
4046                         *MESH_TVERT     2       0.031250        0.093750        1.000000\r
4047                         *MESH_TVERT     3       0.000000        0.093750        1.000000\r
4048                         *MESH_TVERT     4       0.031250        0.200444        1.000000\r
4049                         *MESH_TVERT     5       0.000000        0.244638        1.000000\r
4050                         *MESH_TVERT     6       0.031250        0.244638        1.000000\r
4051                         *MESH_TVERT     7       0.000000        0.200444        1.000000\r
4052                 }\r
4053                 *MESH_NUMTVFACES        6\r
4054                 *MESH_TFACELIST {\r
4055                         *MESH_TFACE     0       0       1       4\r
4056                         *MESH_TFACE     1       0       2       1\r
4057                         *MESH_TFACE     2       0       4       7\r
4058                         *MESH_TFACE     3       0       3       2\r
4059                         *MESH_TFACE     4       4       6       5\r
4060                         *MESH_TFACE     5       4       5       7\r
4061                 }\r
4062         }\r
4063         *PROP_MOTIONBLUR        0\r
4064         *PROP_CASTSHADOW        1\r
4065         *PROP_RECVSHADOW        1\r
4066         *MATERIAL_REF   5\r
4067 }\r
4068 *GEOMOBJECT     {\r
4069         *NODE_NAME      "mat5model0surf146"\r
4070         *NODE_TM        {\r
4071                 *NODE_NAME      "mat5model0surf146"\r
4072                 *INHERIT_POS    0       0       0\r
4073                 *INHERIT_ROT    0       0       0\r
4074                 *INHERIT_SCL    0       0       0\r
4075                 *TM_ROW0        1.0     0       0\r
4076                 *TM_ROW1        0       1.0     0\r
4077                 *TM_ROW2        0       0       1.0\r
4078                 *TM_ROW3        0       0       0\r
4079                 *TM_POS 0.000000        0.000000        0.000000\r
4080         }\r
4081         *MESH   {\r
4082                 *TIMEVALUE      0\r
4083                 *MESH_NUMVERTEX 8\r
4084                 *MESH_NUMFACES  6\r
4085                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4086                 *MESH_VERTEX_LIST       {\r
4087                         *MESH_VERTEX    0       -94.000000      -88.000000      20.000000\r
4088                         *MESH_VERTEX    1       -90.000000      -88.000000      20.000000\r
4089                         *MESH_VERTEX    2       -90.000000      -92.000000      24.000000\r
4090                         *MESH_VERTEX    3       -94.000000      -92.000000      24.000000\r
4091                         *MESH_VERTEX    4       -94.000000      -100.000000     24.000000\r
4092                         *MESH_VERTEX    5       -90.000000      -100.000000     24.000000\r
4093                         *MESH_VERTEX    6       -90.000000      -104.000000     20.000000\r
4094                         *MESH_VERTEX    7       -94.000000      -104.000000     20.000000\r
4095                 }\r
4096                 *MESH_NORMALS   {\r
4097                         *MESH_FACENORMAL        0       0.000000        0.252725        -0.967538\r
4098                         *MESH_FACENORMAL        1       0.000000        0.252725        -0.967538\r
4099                         *MESH_FACENORMAL        2       0.000000        0.505449        -0.862856\r
4100                         *MESH_FACENORMAL        3       0.000000        0.707107        -0.707107\r
4101                         *MESH_FACENORMAL        4       0.000000        -0.252725       -0.967538\r
4102                         *MESH_FACENORMAL        5       0.000000        -0.505449       -0.862856\r
4103                         *MESH_VERTEXNORMAL      0       0.000000        0.923880        0.382683\r
4104                         *MESH_VERTEXNORMAL      1       0.000000        0.923880        0.382683\r
4105                         *MESH_VERTEXNORMAL      2       0.000000        0.382683        0.923880\r
4106                         *MESH_VERTEXNORMAL      3       0.000000        0.382683        0.923880\r
4107                         *MESH_VERTEXNORMAL      4       0.000000        -0.382683       0.923880\r
4108                         *MESH_VERTEXNORMAL      5       0.000000        -0.382683       0.923880\r
4109                         *MESH_VERTEXNORMAL      6       0.000000        -0.923880       0.382683\r
4110                         *MESH_VERTEXNORMAL      7       0.000000        -0.923880       0.382683\r
4111                 }\r
4112                 *MESH_FACE_LIST {\r
4113                         *MESH_FACE      0       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4114                         *MESH_FACE      1       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4115                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4116                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4117                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4118                         *MESH_FACE      5       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4119                 }\r
4120                 *MESH_NUMTVERTEX        8\r
4121                 *MESH_TVERTLIST {\r
4122                         *MESH_TVERT     0       0.000000        0.244638        1.000000\r
4123                         *MESH_TVERT     1       0.031250        0.244638        1.000000\r
4124                         *MESH_TVERT     2       0.031250        0.200444        1.000000\r
4125                         *MESH_TVERT     3       0.000000        0.200444        1.000000\r
4126                         *MESH_TVERT     4       0.000000        0.137944        1.000000\r
4127                         *MESH_TVERT     5       0.031250        0.137944        1.000000\r
4128                         *MESH_TVERT     6       0.031250        0.093750        1.000000\r
4129                         *MESH_TVERT     7       0.000000        0.093750        1.000000\r
4130                 }\r
4131                 *MESH_NUMTVFACES        6\r
4132                 *MESH_TFACELIST {\r
4133                         *MESH_TFACE     0       2       3       4\r
4134                         *MESH_TFACE     1       2       4       5\r
4135                         *MESH_TFACE     2       0       3       2\r
4136                         *MESH_TFACE     3       0       2       1\r
4137                         *MESH_TFACE     4       4       6       5\r
4138                         *MESH_TFACE     5       4       7       6\r
4139                 }\r
4140         }\r
4141         *PROP_MOTIONBLUR        0\r
4142         *PROP_CASTSHADOW        1\r
4143         *PROP_RECVSHADOW        1\r
4144         *MATERIAL_REF   5\r
4145 }\r
4146 *GEOMOBJECT     {\r
4147         *NODE_NAME      "mat5model0surf147"\r
4148         *NODE_TM        {\r
4149                 *NODE_NAME      "mat5model0surf147"\r
4150                 *INHERIT_POS    0       0       0\r
4151                 *INHERIT_ROT    0       0       0\r
4152                 *INHERIT_SCL    0       0       0\r
4153                 *TM_ROW0        1.0     0       0\r
4154                 *TM_ROW1        0       1.0     0\r
4155                 *TM_ROW2        0       0       1.0\r
4156                 *TM_ROW3        0       0       0\r
4157                 *TM_POS 0.000000        0.000000        0.000000\r
4158         }\r
4159         *MESH   {\r
4160                 *TIMEVALUE      0\r
4161                 *MESH_NUMVERTEX 4\r
4162                 *MESH_NUMFACES  2\r
4163                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4164                 *MESH_VERTEX_LIST       {\r
4165                         *MESH_VERTEX    0       -94.000000      -104.000000     412.000000\r
4166                         *MESH_VERTEX    1       -94.000000      -104.000000     424.000000\r
4167                         *MESH_VERTEX    2       -90.000000      -104.000000     424.000000\r
4168                         *MESH_VERTEX    3       -90.000000      -104.000000     412.000000\r
4169                 }\r
4170                 *MESH_NORMALS   {\r
4171                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
4172                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
4173                         *MESH_VERTEXNORMAL      0       0.000000        -0.923880       -0.382683\r
4174                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
4175                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
4176                         *MESH_VERTEXNORMAL      3       0.000000        -0.923880       -0.382683\r
4177                 }\r
4178                 *MESH_FACE_LIST {\r
4179                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4180                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4181                 }\r
4182                 *MESH_NUMTVERTEX        4\r
4183                 *MESH_TVERTLIST {\r
4184                         *MESH_TVERT     0       0.000000        0.244638        1.000000\r
4185                         *MESH_TVERT     1       0.000000        0.338388        1.000000\r
4186                         *MESH_TVERT     2       0.031250        0.338388        1.000000\r
4187                         *MESH_TVERT     3       0.031250        0.244638        1.000000\r
4188                 }\r
4189                 *MESH_NUMTVFACES        2\r
4190                 *MESH_TFACELIST {\r
4191                         *MESH_TFACE     0       0       2       1\r
4192                         *MESH_TFACE     1       0       3       2\r
4193                 }\r
4194         }\r
4195         *PROP_MOTIONBLUR        0\r
4196         *PROP_CASTSHADOW        1\r
4197         *PROP_RECVSHADOW        1\r
4198         *MATERIAL_REF   5\r
4199 }\r
4200 *GEOMOBJECT     {\r
4201         *NODE_NAME      "mat5model0surf148"\r
4202         *NODE_TM        {\r
4203                 *NODE_NAME      "mat5model0surf148"\r
4204                 *INHERIT_POS    0       0       0\r
4205                 *INHERIT_ROT    0       0       0\r
4206                 *INHERIT_SCL    0       0       0\r
4207                 *TM_ROW0        1.0     0       0\r
4208                 *TM_ROW1        0       1.0     0\r
4209                 *TM_ROW2        0       0       1.0\r
4210                 *TM_ROW3        0       0       0\r
4211                 *TM_POS 0.000000        0.000000        0.000000\r
4212         }\r
4213         *MESH   {\r
4214                 *TIMEVALUE      0\r
4215                 *MESH_NUMVERTEX 4\r
4216                 *MESH_NUMFACES  2\r
4217                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4218                 *MESH_VERTEX_LIST       {\r
4219                         *MESH_VERTEX    0       -94.000000      -104.000000     8.000000\r
4220                         *MESH_VERTEX    1       -94.000000      -104.000000     20.000000\r
4221                         *MESH_VERTEX    2       -90.000000      -104.000000     20.000000\r
4222                         *MESH_VERTEX    3       -90.000000      -104.000000     8.000000\r
4223                 }\r
4224                 *MESH_NORMALS   {\r
4225                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
4226                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
4227                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
4228                         *MESH_VERTEXNORMAL      1       0.000000        -0.923880       0.382683\r
4229                         *MESH_VERTEXNORMAL      2       0.000000        -0.923880       0.382683\r
4230                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
4231                 }\r
4232                 *MESH_FACE_LIST {\r
4233                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4234                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4235                 }\r
4236                 *MESH_NUMTVERTEX        4\r
4237                 *MESH_TVERTLIST {\r
4238                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
4239                         *MESH_TVERT     1       0.000000        0.093750        1.000000\r
4240                         *MESH_TVERT     2       0.031250        0.093750        1.000000\r
4241                         *MESH_TVERT     3       0.031250        0.000000        1.000000\r
4242                 }\r
4243                 *MESH_NUMTVFACES        2\r
4244                 *MESH_TFACELIST {\r
4245                         *MESH_TFACE     0       0       2       1\r
4246                         *MESH_TFACE     1       0       3       2\r
4247                 }\r
4248         }\r
4249         *PROP_MOTIONBLUR        0\r
4250         *PROP_CASTSHADOW        1\r
4251         *PROP_RECVSHADOW        1\r
4252         *MATERIAL_REF   5\r
4253 }\r
4254 *GEOMOBJECT     {\r
4255         *NODE_NAME      "mat5model0surf149"\r
4256         *NODE_TM        {\r
4257                 *NODE_NAME      "mat5model0surf149"\r
4258                 *INHERIT_POS    0       0       0\r
4259                 *INHERIT_ROT    0       0       0\r
4260                 *INHERIT_SCL    0       0       0\r
4261                 *TM_ROW0        1.0     0       0\r
4262                 *TM_ROW1        0       1.0     0\r
4263                 *TM_ROW2        0       0       1.0\r
4264                 *TM_ROW3        0       0       0\r
4265                 *TM_POS 0.000000        0.000000        0.000000\r
4266         }\r
4267         *MESH   {\r
4268                 *TIMEVALUE      0\r
4269                 *MESH_NUMVERTEX 4\r
4270                 *MESH_NUMFACES  2\r
4271                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4272                 *MESH_VERTEX_LIST       {\r
4273                         *MESH_VERTEX    0       -98.000000      104.000000      412.000000\r
4274                         *MESH_VERTEX    1       -98.000000      104.000000      424.000000\r
4275                         *MESH_VERTEX    2       -102.000000     104.000000      424.000000\r
4276                         *MESH_VERTEX    3       -102.000000     104.000000      412.000000\r
4277                 }\r
4278                 *MESH_NORMALS   {\r
4279                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
4280                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
4281                         *MESH_VERTEXNORMAL      0       0.000000        0.923880        -0.382683\r
4282                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
4283                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
4284                         *MESH_VERTEXNORMAL      3       0.000000        0.923880        -0.382683\r
4285                 }\r
4286                 *MESH_FACE_LIST {\r
4287                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4288                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4289                 }\r
4290                 *MESH_NUMTVERTEX        4\r
4291                 *MESH_TVERTLIST {\r
4292                         *MESH_TVERT     0       0.000000        0.244638        1.000000\r
4293                         *MESH_TVERT     1       0.000000        0.338388        1.000000\r
4294                         *MESH_TVERT     2       0.031250        0.338388        1.000000\r
4295                         *MESH_TVERT     3       0.031250        0.244638        1.000000\r
4296                 }\r
4297                 *MESH_NUMTVFACES        2\r
4298                 *MESH_TFACELIST {\r
4299                         *MESH_TFACE     0       0       2       1\r
4300                         *MESH_TFACE     1       0       3       2\r
4301                 }\r
4302         }\r
4303         *PROP_MOTIONBLUR        0\r
4304         *PROP_CASTSHADOW        1\r
4305         *PROP_RECVSHADOW        1\r
4306         *MATERIAL_REF   5\r
4307 }\r
4308 *GEOMOBJECT     {\r
4309         *NODE_NAME      "mat5model0surf150"\r
4310         *NODE_TM        {\r
4311                 *NODE_NAME      "mat5model0surf150"\r
4312                 *INHERIT_POS    0       0       0\r
4313                 *INHERIT_ROT    0       0       0\r
4314                 *INHERIT_SCL    0       0       0\r
4315                 *TM_ROW0        1.0     0       0\r
4316                 *TM_ROW1        0       1.0     0\r
4317                 *TM_ROW2        0       0       1.0\r
4318                 *TM_ROW3        0       0       0\r
4319                 *TM_POS 0.000000        0.000000        0.000000\r
4320         }\r
4321         *MESH   {\r
4322                 *TIMEVALUE      0\r
4323                 *MESH_NUMVERTEX 4\r
4324                 *MESH_NUMFACES  2\r
4325                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4326                 *MESH_VERTEX_LIST       {\r
4327                         *MESH_VERTEX    0       -98.000000      104.000000      8.000000\r
4328                         *MESH_VERTEX    1       -98.000000      104.000000      20.000000\r
4329                         *MESH_VERTEX    2       -102.000000     104.000000      20.000000\r
4330                         *MESH_VERTEX    3       -102.000000     104.000000      8.000000\r
4331                 }\r
4332                 *MESH_NORMALS   {\r
4333                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
4334                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
4335                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
4336                         *MESH_VERTEXNORMAL      1       0.000000        0.923880        0.382683\r
4337                         *MESH_VERTEXNORMAL      2       0.000000        0.923880        0.382683\r
4338                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
4339                 }\r
4340                 *MESH_FACE_LIST {\r
4341                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4342                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4343                 }\r
4344                 *MESH_NUMTVERTEX        4\r
4345                 *MESH_TVERTLIST {\r
4346                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
4347                         *MESH_TVERT     1       0.000000        0.093750        1.000000\r
4348                         *MESH_TVERT     2       0.031250        0.093750        1.000000\r
4349                         *MESH_TVERT     3       0.031250        0.000000        1.000000\r
4350                 }\r
4351                 *MESH_NUMTVFACES        2\r
4352                 *MESH_TFACELIST {\r
4353                         *MESH_TFACE     0       0       2       1\r
4354                         *MESH_TFACE     1       0       3       2\r
4355                 }\r
4356         }\r
4357         *PROP_MOTIONBLUR        0\r
4358         *PROP_CASTSHADOW        1\r
4359         *PROP_RECVSHADOW        1\r
4360         *MATERIAL_REF   5\r
4361 }\r
4362 *GEOMOBJECT     {\r
4363         *NODE_NAME      "mat5model0surf151"\r
4364         *NODE_TM        {\r
4365                 *NODE_NAME      "mat5model0surf151"\r
4366                 *INHERIT_POS    0       0       0\r
4367                 *INHERIT_ROT    0       0       0\r
4368                 *INHERIT_SCL    0       0       0\r
4369                 *TM_ROW0        1.0     0       0\r
4370                 *TM_ROW1        0       1.0     0\r
4371                 *TM_ROW2        0       0       1.0\r
4372                 *TM_ROW3        0       0       0\r
4373                 *TM_POS 0.000000        0.000000        0.000000\r
4374         }\r
4375         *MESH   {\r
4376                 *TIMEVALUE      0\r
4377                 *MESH_NUMVERTEX 8\r
4378                 *MESH_NUMFACES  6\r
4379                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4380                 *MESH_VERTEX_LIST       {\r
4381                         *MESH_VERTEX    0       -98.000000      104.000000      412.000000\r
4382                         *MESH_VERTEX    1       -102.000000     104.000000      412.000000\r
4383                         *MESH_VERTEX    2       -102.000000     100.000000      408.000000\r
4384                         *MESH_VERTEX    3       -98.000000      100.000000      408.000000\r
4385                         *MESH_VERTEX    4       -98.000000      92.000000       408.000000\r
4386                         *MESH_VERTEX    5       -102.000000     92.000000       408.000000\r
4387                         *MESH_VERTEX    6       -102.000000     88.000000       412.000000\r
4388                         *MESH_VERTEX    7       -98.000000      88.000000       412.000000\r
4389                 }\r
4390                 *MESH_NORMALS   {\r
4391                         *MESH_FACENORMAL        0       0.000000        0.252725        -0.967538\r
4392                         *MESH_FACENORMAL        1       0.000000        0.252725        -0.967538\r
4393                         *MESH_FACENORMAL        2       0.000000        0.505449        -0.862856\r
4394                         *MESH_FACENORMAL        3       0.000000        0.707107        -0.707107\r
4395                         *MESH_FACENORMAL        4       0.000000        -0.252725       -0.967538\r
4396                         *MESH_FACENORMAL        5       0.000000        -0.505449       -0.862856\r
4397                         *MESH_VERTEXNORMAL      0       0.000000        0.923880        -0.382683\r
4398                         *MESH_VERTEXNORMAL      1       0.000000        0.923880        -0.382683\r
4399                         *MESH_VERTEXNORMAL      2       0.000000        0.382683        -0.923880\r
4400                         *MESH_VERTEXNORMAL      3       0.000000        0.382683        -0.923880\r
4401                         *MESH_VERTEXNORMAL      4       0.000000        -0.382683       -0.923880\r
4402                         *MESH_VERTEXNORMAL      5       0.000000        -0.382683       -0.923880\r
4403                         *MESH_VERTEXNORMAL      6       0.000000        -0.923880       -0.382683\r
4404                         *MESH_VERTEXNORMAL      7       0.000000        -0.923880       -0.382683\r
4405                 }\r
4406                 *MESH_FACE_LIST {\r
4407                         *MESH_FACE      0       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4408                         *MESH_FACE      1       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4409                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4410                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4411                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4412                         *MESH_FACE      5       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4413                 }\r
4414                 *MESH_NUMTVERTEX        8\r
4415                 *MESH_TVERTLIST {\r
4416                         *MESH_TVERT     0       0.000000        0.244638        1.000000\r
4417                         *MESH_TVERT     1       0.031250        0.244638        1.000000\r
4418                         *MESH_TVERT     2       0.031250        0.200444        1.000000\r
4419                         *MESH_TVERT     3       0.000000        0.200444        1.000000\r
4420                         *MESH_TVERT     4       0.000000        0.137944        1.000000\r
4421                         *MESH_TVERT     5       0.031250        0.137944        1.000000\r
4422                         *MESH_TVERT     6       0.031250        0.093750        1.000000\r
4423                         *MESH_TVERT     7       0.000000        0.093750        1.000000\r
4424                 }\r
4425                 *MESH_NUMTVFACES        6\r
4426                 *MESH_TFACELIST {\r
4427                         *MESH_TFACE     0       2       3       4\r
4428                         *MESH_TFACE     1       2       4       5\r
4429                         *MESH_TFACE     2       0       3       2\r
4430                         *MESH_TFACE     3       0       2       1\r
4431                         *MESH_TFACE     4       4       6       5\r
4432                         *MESH_TFACE     5       4       7       6\r
4433                 }\r
4434         }\r
4435         *PROP_MOTIONBLUR        0\r
4436         *PROP_CASTSHADOW        1\r
4437         *PROP_RECVSHADOW        1\r
4438         *MATERIAL_REF   5\r
4439 }\r
4440 *GEOMOBJECT     {\r
4441         *NODE_NAME      "mat5model0surf152"\r
4442         *NODE_TM        {\r
4443                 *NODE_NAME      "mat5model0surf152"\r
4444                 *INHERIT_POS    0       0       0\r
4445                 *INHERIT_ROT    0       0       0\r
4446                 *INHERIT_SCL    0       0       0\r
4447                 *TM_ROW0        1.0     0       0\r
4448                 *TM_ROW1        0       1.0     0\r
4449                 *TM_ROW2        0       0       1.0\r
4450                 *TM_ROW3        0       0       0\r
4451                 *TM_POS 0.000000        0.000000        0.000000\r
4452         }\r
4453         *MESH   {\r
4454                 *TIMEVALUE      0\r
4455                 *MESH_NUMVERTEX 8\r
4456                 *MESH_NUMFACES  6\r
4457                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4458                 *MESH_VERTEX_LIST       {\r
4459                         *MESH_VERTEX    0       -98.000000      100.000000      24.000000\r
4460                         *MESH_VERTEX    1       -102.000000     100.000000      24.000000\r
4461                         *MESH_VERTEX    2       -102.000000     104.000000      20.000000\r
4462                         *MESH_VERTEX    3       -98.000000      104.000000      20.000000\r
4463                         *MESH_VERTEX    4       -102.000000     92.000000       24.000000\r
4464                         *MESH_VERTEX    5       -98.000000      88.000000       20.000000\r
4465                         *MESH_VERTEX    6       -102.000000     88.000000       20.000000\r
4466                         *MESH_VERTEX    7       -98.000000      92.000000       24.000000\r
4467                 }\r
4468                 *MESH_NORMALS   {\r
4469                         *MESH_FACENORMAL        0       0.000000        0.505449        -0.862856\r
4470                         *MESH_FACENORMAL        1       0.000000        0.707107        -0.707107\r
4471                         *MESH_FACENORMAL        2       0.000000        0.000000        -1.000000\r
4472                         *MESH_FACENORMAL        3       0.000000        0.505449        -0.862856\r
4473                         *MESH_FACENORMAL        4       0.000000        -0.252725       -0.967538\r
4474                         *MESH_FACENORMAL        5       0.000000        -0.252725       -0.967538\r
4475                         *MESH_VERTEXNORMAL      0       0.000000        0.382683        0.923880\r
4476                         *MESH_VERTEXNORMAL      1       0.000000        0.382683        0.923880\r
4477                         *MESH_VERTEXNORMAL      2       0.000000        0.923880        0.382683\r
4478                         *MESH_VERTEXNORMAL      3       0.000000        0.923880        0.382683\r
4479                         *MESH_VERTEXNORMAL      4       0.000000        -0.382683       0.923880\r
4480                         *MESH_VERTEXNORMAL      5       0.000000        -0.923880       0.382683\r
4481                         *MESH_VERTEXNORMAL      6       0.000000        -0.923880       0.382683\r
4482                         *MESH_VERTEXNORMAL      7       0.000000        -0.382683       0.923880\r
4483                 }\r
4484                 *MESH_FACE_LIST {\r
4485                         *MESH_FACE      0       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4486                         *MESH_FACE      1       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4487                         *MESH_FACE      2       A:      0       B:      4       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4488                         *MESH_FACE      3       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4489                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4490                         *MESH_FACE      5       A:      4       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4491                 }\r
4492                 *MESH_NUMTVERTEX        8\r
4493                 *MESH_TVERTLIST {\r
4494                         *MESH_TVERT     0       0.000000        0.137944        1.000000\r
4495                         *MESH_TVERT     1       0.031250        0.137944        1.000000\r
4496                         *MESH_TVERT     2       0.031250        0.093750        1.000000\r
4497                         *MESH_TVERT     3       0.000000        0.093750        1.000000\r
4498                         *MESH_TVERT     4       0.031250        0.200444        1.000000\r
4499                         *MESH_TVERT     5       0.000000        0.244638        1.000000\r
4500                         *MESH_TVERT     6       0.031250        0.244638        1.000000\r
4501                         *MESH_TVERT     7       0.000000        0.200444        1.000000\r
4502                 }\r
4503                 *MESH_NUMTVFACES        6\r
4504                 *MESH_TFACELIST {\r
4505                         *MESH_TFACE     0       0       1       4\r
4506                         *MESH_TFACE     1       0       2       1\r
4507                         *MESH_TFACE     2       0       4       7\r
4508                         *MESH_TFACE     3       0       3       2\r
4509                         *MESH_TFACE     4       4       6       5\r
4510                         *MESH_TFACE     5       4       5       7\r
4511                 }\r
4512         }\r
4513         *PROP_MOTIONBLUR        0\r
4514         *PROP_CASTSHADOW        1\r
4515         *PROP_RECVSHADOW        1\r
4516         *MATERIAL_REF   5\r
4517 }\r
4518 *GEOMOBJECT     {\r
4519         *NODE_NAME      "mat5model0surf153"\r
4520         *NODE_TM        {\r
4521                 *NODE_NAME      "mat5model0surf153"\r
4522                 *INHERIT_POS    0       0       0\r
4523                 *INHERIT_ROT    0       0       0\r
4524                 *INHERIT_SCL    0       0       0\r
4525                 *TM_ROW0        1.0     0       0\r
4526                 *TM_ROW1        0       1.0     0\r
4527                 *TM_ROW2        0       0       1.0\r
4528                 *TM_ROW3        0       0       0\r
4529                 *TM_POS 0.000000        0.000000        0.000000\r
4530         }\r
4531         *MESH   {\r
4532                 *TIMEVALUE      0\r
4533                 *MESH_NUMVERTEX 6\r
4534                 *MESH_NUMFACES  4\r
4535                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4536                 *MESH_VERTEX_LIST       {\r
4537                         *MESH_VERTEX    0       -102.000000     92.000000       408.000000\r
4538                         *MESH_VERTEX    1       -102.000000     100.000000      408.000000\r
4539                         *MESH_VERTEX    2       -102.000000     104.000000      412.000000\r
4540                         *MESH_VERTEX    3       -102.000000     88.000000       412.000000\r
4541                         *MESH_VERTEX    4       -102.000000     88.000000       424.000000\r
4542                         *MESH_VERTEX    5       -102.000000     104.000000      424.000000\r
4543                 }\r
4544                 *MESH_NORMALS   {\r
4545                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
4546                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
4547                         *MESH_FACENORMAL        2       0.000000        0.252725        -0.967538\r
4548                         *MESH_FACENORMAL        3       0.000000        0.252725        -0.967538\r
4549                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
4550                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
4551                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
4552                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
4553                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
4554                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
4555                 }\r
4556                 *MESH_FACE_LIST {\r
4557                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4558                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4559                         *MESH_FACE      2       A:      4       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4560                         *MESH_FACE      3       A:      4       B:      5       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4561                 }\r
4562                 *MESH_NUMTVERTEX        6\r
4563                 *MESH_TVERTLIST {\r
4564                         *MESH_TVERT     0       0.281250        0.187500        1.000000\r
4565                         *MESH_TVERT     1       0.218750        0.187500        1.000000\r
4566                         *MESH_TVERT     2       0.187500        0.156250        1.000000\r
4567                         *MESH_TVERT     3       0.312500        0.156250        1.000000\r
4568                         *MESH_TVERT     4       0.312500        0.062500        1.000000\r
4569                         *MESH_TVERT     5       0.187500        0.062500        1.000000\r
4570                 }\r
4571                 *MESH_NUMTVFACES        4\r
4572                 *MESH_TFACELIST {\r
4573                         *MESH_TFACE     0       0       2       1\r
4574                         *MESH_TFACE     1       0       3       2\r
4575                         *MESH_TFACE     2       4       2       3\r
4576                         *MESH_TFACE     3       4       5       2\r
4577                 }\r
4578         }\r
4579         *PROP_MOTIONBLUR        0\r
4580         *PROP_CASTSHADOW        1\r
4581         *PROP_RECVSHADOW        1\r
4582         *MATERIAL_REF   5\r
4583 }\r
4584 *GEOMOBJECT     {\r
4585         *NODE_NAME      "mat5model0surf154"\r
4586         *NODE_TM        {\r
4587                 *NODE_NAME      "mat5model0surf154"\r
4588                 *INHERIT_POS    0       0       0\r
4589                 *INHERIT_ROT    0       0       0\r
4590                 *INHERIT_SCL    0       0       0\r
4591                 *TM_ROW0        1.0     0       0\r
4592                 *TM_ROW1        0       1.0     0\r
4593                 *TM_ROW2        0       0       1.0\r
4594                 *TM_ROW3        0       0       0\r
4595                 *TM_POS 0.000000        0.000000        0.000000\r
4596         }\r
4597         *MESH   {\r
4598                 *TIMEVALUE      0\r
4599                 *MESH_NUMVERTEX 4\r
4600                 *MESH_NUMFACES  2\r
4601                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4602                 *MESH_VERTEX_LIST       {\r
4603                         *MESH_VERTEX    0       -98.000000      88.000000       424.000000\r
4604                         *MESH_VERTEX    1       -98.000000      88.000000       412.000000\r
4605                         *MESH_VERTEX    2       -102.000000     88.000000       412.000000\r
4606                         *MESH_VERTEX    3       -102.000000     88.000000       424.000000\r
4607                 }\r
4608                 *MESH_NORMALS   {\r
4609                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
4610                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
4611                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
4612                         *MESH_VERTEXNORMAL      1       0.000000        -0.923880       -0.382683\r
4613                         *MESH_VERTEXNORMAL      2       0.000000        -0.923880       -0.382683\r
4614                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
4615                 }\r
4616                 *MESH_FACE_LIST {\r
4617                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4618                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4619                 }\r
4620                 *MESH_NUMTVERTEX        4\r
4621                 *MESH_TVERTLIST {\r
4622                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
4623                         *MESH_TVERT     1       0.000000        0.093750        1.000000\r
4624                         *MESH_TVERT     2       0.031250        0.093750        1.000000\r
4625                         *MESH_TVERT     3       0.031250        0.000000        1.000000\r
4626                 }\r
4627                 *MESH_NUMTVFACES        2\r
4628                 *MESH_TFACELIST {\r
4629                         *MESH_TFACE     0       0       2       1\r
4630                         *MESH_TFACE     1       0       3       2\r
4631                 }\r
4632         }\r
4633         *PROP_MOTIONBLUR        0\r
4634         *PROP_CASTSHADOW        1\r
4635         *PROP_RECVSHADOW        1\r
4636         *MATERIAL_REF   5\r
4637 }\r
4638 *GEOMOBJECT     {\r
4639         *NODE_NAME      "mat5model0surf155"\r
4640         *NODE_TM        {\r
4641                 *NODE_NAME      "mat5model0surf155"\r
4642                 *INHERIT_POS    0       0       0\r
4643                 *INHERIT_ROT    0       0       0\r
4644                 *INHERIT_SCL    0       0       0\r
4645                 *TM_ROW0        1.0     0       0\r
4646                 *TM_ROW1        0       1.0     0\r
4647                 *TM_ROW2        0       0       1.0\r
4648                 *TM_ROW3        0       0       0\r
4649                 *TM_POS 0.000000        0.000000        0.000000\r
4650         }\r
4651         *MESH   {\r
4652                 *TIMEVALUE      0\r
4653                 *MESH_NUMVERTEX 6\r
4654                 *MESH_NUMFACES  4\r
4655                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4656                 *MESH_VERTEX_LIST       {\r
4657                         *MESH_VERTEX    0       -102.000000     100.000000      24.000000\r
4658                         *MESH_VERTEX    1       -102.000000     92.000000       24.000000\r
4659                         *MESH_VERTEX    2       -102.000000     88.000000       20.000000\r
4660                         *MESH_VERTEX    3       -102.000000     104.000000      20.000000\r
4661                         *MESH_VERTEX    4       -102.000000     104.000000      8.000000\r
4662                         *MESH_VERTEX    5       -102.000000     88.000000       8.000000\r
4663                 }\r
4664                 *MESH_NORMALS   {\r
4665                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
4666                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
4667                         *MESH_FACENORMAL        2       0.000000        0.252725        -0.967538\r
4668                         *MESH_FACENORMAL        3       0.000000        0.252725        -0.967538\r
4669                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
4670                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
4671                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
4672                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
4673                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
4674                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
4675                 }\r
4676                 *MESH_FACE_LIST {\r
4677                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4678                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4679                         *MESH_FACE      2       A:      4       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4680                         *MESH_FACE      3       A:      4       B:      5       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4681                 }\r
4682                 *MESH_NUMTVERTEX        6\r
4683                 *MESH_TVERTLIST {\r
4684                         *MESH_TVERT     0       0.781250        0.187500        1.000000\r
4685                         *MESH_TVERT     1       0.718750        0.187500        1.000000\r
4686                         *MESH_TVERT     2       0.687500        0.156250        1.000000\r
4687                         *MESH_TVERT     3       0.812500        0.156250        1.000000\r
4688                         *MESH_TVERT     4       0.812500        0.062500        1.000000\r
4689                         *MESH_TVERT     5       0.687500        0.062500        1.000000\r
4690                 }\r
4691                 *MESH_NUMTVFACES        4\r
4692                 *MESH_TFACELIST {\r
4693                         *MESH_TFACE     0       0       2       1\r
4694                         *MESH_TFACE     1       0       3       2\r
4695                         *MESH_TFACE     2       4       2       3\r
4696                         *MESH_TFACE     3       4       5       2\r
4697                 }\r
4698         }\r
4699         *PROP_MOTIONBLUR        0\r
4700         *PROP_CASTSHADOW        1\r
4701         *PROP_RECVSHADOW        1\r
4702         *MATERIAL_REF   5\r
4703 }\r
4704 *GEOMOBJECT     {\r
4705         *NODE_NAME      "mat5model0surf156"\r
4706         *NODE_TM        {\r
4707                 *NODE_NAME      "mat5model0surf156"\r
4708                 *INHERIT_POS    0       0       0\r
4709                 *INHERIT_ROT    0       0       0\r
4710                 *INHERIT_SCL    0       0       0\r
4711                 *TM_ROW0        1.0     0       0\r
4712                 *TM_ROW1        0       1.0     0\r
4713                 *TM_ROW2        0       0       1.0\r
4714                 *TM_ROW3        0       0       0\r
4715                 *TM_POS 0.000000        0.000000        0.000000\r
4716         }\r
4717         *MESH   {\r
4718                 *TIMEVALUE      0\r
4719                 *MESH_NUMVERTEX 4\r
4720                 *MESH_NUMFACES  2\r
4721                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4722                 *MESH_VERTEX_LIST       {\r
4723                         *MESH_VERTEX    0       -98.000000      88.000000       20.000000\r
4724                         *MESH_VERTEX    1       -98.000000      88.000000       8.000000\r
4725                         *MESH_VERTEX    2       -102.000000     88.000000       8.000000\r
4726                         *MESH_VERTEX    3       -102.000000     88.000000       20.000000\r
4727                 }\r
4728                 *MESH_NORMALS   {\r
4729                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
4730                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
4731                         *MESH_VERTEXNORMAL      0       0.000000        -0.923880       0.382683\r
4732                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
4733                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
4734                         *MESH_VERTEXNORMAL      3       0.000000        -0.923880       0.382683\r
4735                 }\r
4736                 *MESH_FACE_LIST {\r
4737                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4738                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4739                 }\r
4740                 *MESH_NUMTVERTEX        4\r
4741                 *MESH_TVERTLIST {\r
4742                         *MESH_TVERT     0       0.000000        0.244638        1.000000\r
4743                         *MESH_TVERT     1       0.000000        0.338388        1.000000\r
4744                         *MESH_TVERT     2       0.031250        0.338388        1.000000\r
4745                         *MESH_TVERT     3       0.031250        0.244638        1.000000\r
4746                 }\r
4747                 *MESH_NUMTVFACES        2\r
4748                 *MESH_TFACELIST {\r
4749                         *MESH_TFACE     0       0       2       1\r
4750                         *MESH_TFACE     1       0       3       2\r
4751                 }\r
4752         }\r
4753         *PROP_MOTIONBLUR        0\r
4754         *PROP_CASTSHADOW        1\r
4755         *PROP_RECVSHADOW        1\r
4756         *MATERIAL_REF   5\r
4757 }\r
4758 *GEOMOBJECT     {\r
4759         *NODE_NAME      "mat5model0surf157"\r
4760         *NODE_TM        {\r
4761                 *NODE_NAME      "mat5model0surf157"\r
4762                 *INHERIT_POS    0       0       0\r
4763                 *INHERIT_ROT    0       0       0\r
4764                 *INHERIT_SCL    0       0       0\r
4765                 *TM_ROW0        1.0     0       0\r
4766                 *TM_ROW1        0       1.0     0\r
4767                 *TM_ROW2        0       0       1.0\r
4768                 *TM_ROW3        0       0       0\r
4769                 *TM_POS 0.000000        0.000000        0.000000\r
4770         }\r
4771         *MESH   {\r
4772                 *TIMEVALUE      0\r
4773                 *MESH_NUMVERTEX 4\r
4774                 *MESH_NUMFACES  2\r
4775                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4776                 *MESH_VERTEX_LIST       {\r
4777                         *MESH_VERTEX    0       -98.000000      -88.000000      412.000000\r
4778                         *MESH_VERTEX    1       -98.000000      -88.000000      424.000000\r
4779                         *MESH_VERTEX    2       -102.000000     -88.000000      424.000000\r
4780                         *MESH_VERTEX    3       -102.000000     -88.000000      412.000000\r
4781                 }\r
4782                 *MESH_NORMALS   {\r
4783                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
4784                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
4785                         *MESH_VERTEXNORMAL      0       0.000000        0.923880        -0.382683\r
4786                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
4787                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
4788                         *MESH_VERTEXNORMAL      3       0.000000        0.923880        -0.382683\r
4789                 }\r
4790                 *MESH_FACE_LIST {\r
4791                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4792                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4793                 }\r
4794                 *MESH_NUMTVERTEX        4\r
4795                 *MESH_TVERTLIST {\r
4796                         *MESH_TVERT     0       0.000000        0.244638        1.000000\r
4797                         *MESH_TVERT     1       0.000000        0.338388        1.000000\r
4798                         *MESH_TVERT     2       0.031250        0.338388        1.000000\r
4799                         *MESH_TVERT     3       0.031250        0.244638        1.000000\r
4800                 }\r
4801                 *MESH_NUMTVFACES        2\r
4802                 *MESH_TFACELIST {\r
4803                         *MESH_TFACE     0       0       2       1\r
4804                         *MESH_TFACE     1       0       3       2\r
4805                 }\r
4806         }\r
4807         *PROP_MOTIONBLUR        0\r
4808         *PROP_CASTSHADOW        1\r
4809         *PROP_RECVSHADOW        1\r
4810         *MATERIAL_REF   5\r
4811 }\r
4812 *GEOMOBJECT     {\r
4813         *NODE_NAME      "mat5model0surf158"\r
4814         *NODE_TM        {\r
4815                 *NODE_NAME      "mat5model0surf158"\r
4816                 *INHERIT_POS    0       0       0\r
4817                 *INHERIT_ROT    0       0       0\r
4818                 *INHERIT_SCL    0       0       0\r
4819                 *TM_ROW0        1.0     0       0\r
4820                 *TM_ROW1        0       1.0     0\r
4821                 *TM_ROW2        0       0       1.0\r
4822                 *TM_ROW3        0       0       0\r
4823                 *TM_POS 0.000000        0.000000        0.000000\r
4824         }\r
4825         *MESH   {\r
4826                 *TIMEVALUE      0\r
4827                 *MESH_NUMVERTEX 4\r
4828                 *MESH_NUMFACES  2\r
4829                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4830                 *MESH_VERTEX_LIST       {\r
4831                         *MESH_VERTEX    0       -98.000000      -88.000000      8.000000\r
4832                         *MESH_VERTEX    1       -98.000000      -88.000000      20.000000\r
4833                         *MESH_VERTEX    2       -102.000000     -88.000000      20.000000\r
4834                         *MESH_VERTEX    3       -102.000000     -88.000000      8.000000\r
4835                 }\r
4836                 *MESH_NORMALS   {\r
4837                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
4838                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
4839                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
4840                         *MESH_VERTEXNORMAL      1       0.000000        0.923880        0.382683\r
4841                         *MESH_VERTEXNORMAL      2       0.000000        0.923880        0.382683\r
4842                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
4843                 }\r
4844                 *MESH_FACE_LIST {\r
4845                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4846                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4847                 }\r
4848                 *MESH_NUMTVERTEX        4\r
4849                 *MESH_TVERTLIST {\r
4850                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
4851                         *MESH_TVERT     1       0.000000        0.093750        1.000000\r
4852                         *MESH_TVERT     2       0.031250        0.093750        1.000000\r
4853                         *MESH_TVERT     3       0.031250        0.000000        1.000000\r
4854                 }\r
4855                 *MESH_NUMTVFACES        2\r
4856                 *MESH_TFACELIST {\r
4857                         *MESH_TFACE     0       0       2       1\r
4858                         *MESH_TFACE     1       0       3       2\r
4859                 }\r
4860         }\r
4861         *PROP_MOTIONBLUR        0\r
4862         *PROP_CASTSHADOW        1\r
4863         *PROP_RECVSHADOW        1\r
4864         *MATERIAL_REF   5\r
4865 }\r
4866 *GEOMOBJECT     {\r
4867         *NODE_NAME      "mat5model0surf159"\r
4868         *NODE_TM        {\r
4869                 *NODE_NAME      "mat5model0surf159"\r
4870                 *INHERIT_POS    0       0       0\r
4871                 *INHERIT_ROT    0       0       0\r
4872                 *INHERIT_SCL    0       0       0\r
4873                 *TM_ROW0        1.0     0       0\r
4874                 *TM_ROW1        0       1.0     0\r
4875                 *TM_ROW2        0       0       1.0\r
4876                 *TM_ROW3        0       0       0\r
4877                 *TM_POS 0.000000        0.000000        0.000000\r
4878         }\r
4879         *MESH   {\r
4880                 *TIMEVALUE      0\r
4881                 *MESH_NUMVERTEX 8\r
4882                 *MESH_NUMFACES  6\r
4883                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4884                 *MESH_VERTEX_LIST       {\r
4885                         *MESH_VERTEX    0       -98.000000      -88.000000      412.000000\r
4886                         *MESH_VERTEX    1       -102.000000     -88.000000      412.000000\r
4887                         *MESH_VERTEX    2       -102.000000     -92.000000      408.000000\r
4888                         *MESH_VERTEX    3       -98.000000      -92.000000      408.000000\r
4889                         *MESH_VERTEX    4       -98.000000      -100.000000     408.000000\r
4890                         *MESH_VERTEX    5       -102.000000     -100.000000     408.000000\r
4891                         *MESH_VERTEX    6       -102.000000     -104.000000     412.000000\r
4892                         *MESH_VERTEX    7       -98.000000      -104.000000     412.000000\r
4893                 }\r
4894                 *MESH_NORMALS   {\r
4895                         *MESH_FACENORMAL        0       0.000000        0.252725        -0.967538\r
4896                         *MESH_FACENORMAL        1       0.000000        0.252725        -0.967538\r
4897                         *MESH_FACENORMAL        2       0.000000        0.505449        -0.862856\r
4898                         *MESH_FACENORMAL        3       0.000000        0.707107        -0.707107\r
4899                         *MESH_FACENORMAL        4       0.000000        -0.252725       -0.967538\r
4900                         *MESH_FACENORMAL        5       0.000000        -0.505449       -0.862856\r
4901                         *MESH_VERTEXNORMAL      0       0.000000        0.923880        -0.382683\r
4902                         *MESH_VERTEXNORMAL      1       0.000000        0.923880        -0.382683\r
4903                         *MESH_VERTEXNORMAL      2       0.000000        0.382683        -0.923880\r
4904                         *MESH_VERTEXNORMAL      3       0.000000        0.382683        -0.923880\r
4905                         *MESH_VERTEXNORMAL      4       0.000000        -0.382683       -0.923880\r
4906                         *MESH_VERTEXNORMAL      5       0.000000        -0.382683       -0.923880\r
4907                         *MESH_VERTEXNORMAL      6       0.000000        -0.923880       -0.382683\r
4908                         *MESH_VERTEXNORMAL      7       0.000000        -0.923880       -0.382683\r
4909                 }\r
4910                 *MESH_FACE_LIST {\r
4911                         *MESH_FACE      0       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4912                         *MESH_FACE      1       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4913                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4914                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4915                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4916                         *MESH_FACE      5       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4917                 }\r
4918                 *MESH_NUMTVERTEX        8\r
4919                 *MESH_TVERTLIST {\r
4920                         *MESH_TVERT     0       0.000000        0.244638        1.000000\r
4921                         *MESH_TVERT     1       0.031250        0.244638        1.000000\r
4922                         *MESH_TVERT     2       0.031250        0.200444        1.000000\r
4923                         *MESH_TVERT     3       0.000000        0.200444        1.000000\r
4924                         *MESH_TVERT     4       0.000000        0.137944        1.000000\r
4925                         *MESH_TVERT     5       0.031250        0.137944        1.000000\r
4926                         *MESH_TVERT     6       0.031250        0.093750        1.000000\r
4927                         *MESH_TVERT     7       0.000000        0.093750        1.000000\r
4928                 }\r
4929                 *MESH_NUMTVFACES        6\r
4930                 *MESH_TFACELIST {\r
4931                         *MESH_TFACE     0       2       3       4\r
4932                         *MESH_TFACE     1       2       4       5\r
4933                         *MESH_TFACE     2       0       3       2\r
4934                         *MESH_TFACE     3       0       2       1\r
4935                         *MESH_TFACE     4       4       6       5\r
4936                         *MESH_TFACE     5       4       7       6\r
4937                 }\r
4938         }\r
4939         *PROP_MOTIONBLUR        0\r
4940         *PROP_CASTSHADOW        1\r
4941         *PROP_RECVSHADOW        1\r
4942         *MATERIAL_REF   5\r
4943 }\r
4944 *GEOMOBJECT     {\r
4945         *NODE_NAME      "mat5model0surf160"\r
4946         *NODE_TM        {\r
4947                 *NODE_NAME      "mat5model0surf160"\r
4948                 *INHERIT_POS    0       0       0\r
4949                 *INHERIT_ROT    0       0       0\r
4950                 *INHERIT_SCL    0       0       0\r
4951                 *TM_ROW0        1.0     0       0\r
4952                 *TM_ROW1        0       1.0     0\r
4953                 *TM_ROW2        0       0       1.0\r
4954                 *TM_ROW3        0       0       0\r
4955                 *TM_POS 0.000000        0.000000        0.000000\r
4956         }\r
4957         *MESH   {\r
4958                 *TIMEVALUE      0\r
4959                 *MESH_NUMVERTEX 8\r
4960                 *MESH_NUMFACES  6\r
4961                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4962                 *MESH_VERTEX_LIST       {\r
4963                         *MESH_VERTEX    0       -98.000000      -92.000000      24.000000\r
4964                         *MESH_VERTEX    1       -102.000000     -92.000000      24.000000\r
4965                         *MESH_VERTEX    2       -102.000000     -88.000000      20.000000\r
4966                         *MESH_VERTEX    3       -98.000000      -88.000000      20.000000\r
4967                         *MESH_VERTEX    4       -102.000000     -100.000000     24.000000\r
4968                         *MESH_VERTEX    5       -98.000000      -104.000000     20.000000\r
4969                         *MESH_VERTEX    6       -102.000000     -104.000000     20.000000\r
4970                         *MESH_VERTEX    7       -98.000000      -100.000000     24.000000\r
4971                 }\r
4972                 *MESH_NORMALS   {\r
4973                         *MESH_FACENORMAL        0       0.000000        0.505449        -0.862856\r
4974                         *MESH_FACENORMAL        1       0.000000        0.707107        -0.707107\r
4975                         *MESH_FACENORMAL        2       0.000000        0.000000        -1.000000\r
4976                         *MESH_FACENORMAL        3       0.000000        0.505449        -0.862856\r
4977                         *MESH_FACENORMAL        4       0.000000        -0.252725       -0.967538\r
4978                         *MESH_FACENORMAL        5       0.000000        -0.252725       -0.967538\r
4979                         *MESH_VERTEXNORMAL      0       0.000000        0.382683        0.923880\r
4980                         *MESH_VERTEXNORMAL      1       0.000000        0.382683        0.923880\r
4981                         *MESH_VERTEXNORMAL      2       0.000000        0.923880        0.382683\r
4982                         *MESH_VERTEXNORMAL      3       0.000000        0.923880        0.382683\r
4983                         *MESH_VERTEXNORMAL      4       0.000000        -0.382683       0.923880\r
4984                         *MESH_VERTEXNORMAL      5       0.000000        -0.923880       0.382683\r
4985                         *MESH_VERTEXNORMAL      6       0.000000        -0.923880       0.382683\r
4986                         *MESH_VERTEXNORMAL      7       0.000000        -0.382683       0.923880\r
4987                 }\r
4988                 *MESH_FACE_LIST {\r
4989                         *MESH_FACE      0       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4990                         *MESH_FACE      1       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4991                         *MESH_FACE      2       A:      0       B:      4       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4992                         *MESH_FACE      3       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4993                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4994                         *MESH_FACE      5       A:      4       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4995                 }\r
4996                 *MESH_NUMTVERTEX        8\r
4997                 *MESH_TVERTLIST {\r
4998                         *MESH_TVERT     0       0.000000        0.137944        1.000000\r
4999                         *MESH_TVERT     1       0.031250        0.137944        1.000000\r
5000                         *MESH_TVERT     2       0.031250        0.093750        1.000000\r
5001                         *MESH_TVERT     3       0.000000        0.093750        1.000000\r
5002                         *MESH_TVERT     4       0.031250        0.200444        1.000000\r
5003                         *MESH_TVERT     5       0.000000        0.244638        1.000000\r
5004                         *MESH_TVERT     6       0.031250        0.244638        1.000000\r
5005                         *MESH_TVERT     7       0.000000        0.200444        1.000000\r
5006                 }\r
5007                 *MESH_NUMTVFACES        6\r
5008                 *MESH_TFACELIST {\r
5009                         *MESH_TFACE     0       0       1       4\r
5010                         *MESH_TFACE     1       0       2       1\r
5011                         *MESH_TFACE     2       0       4       7\r
5012                         *MESH_TFACE     3       0       3       2\r
5013                         *MESH_TFACE     4       4       6       5\r
5014                         *MESH_TFACE     5       4       5       7\r
5015                 }\r
5016         }\r
5017         *PROP_MOTIONBLUR        0\r
5018         *PROP_CASTSHADOW        1\r
5019         *PROP_RECVSHADOW        1\r
5020         *MATERIAL_REF   5\r
5021 }\r
5022 *GEOMOBJECT     {\r
5023         *NODE_NAME      "mat5model0surf161"\r
5024         *NODE_TM        {\r
5025                 *NODE_NAME      "mat5model0surf161"\r
5026                 *INHERIT_POS    0       0       0\r
5027                 *INHERIT_ROT    0       0       0\r
5028                 *INHERIT_SCL    0       0       0\r
5029                 *TM_ROW0        1.0     0       0\r
5030                 *TM_ROW1        0       1.0     0\r
5031                 *TM_ROW2        0       0       1.0\r
5032                 *TM_ROW3        0       0       0\r
5033                 *TM_POS 0.000000        0.000000        0.000000\r
5034         }\r
5035         *MESH   {\r
5036                 *TIMEVALUE      0\r
5037                 *MESH_NUMVERTEX 6\r
5038                 *MESH_NUMFACES  4\r
5039                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5040                 *MESH_VERTEX_LIST       {\r
5041                         *MESH_VERTEX    0       -102.000000     -100.000000     408.000000\r
5042                         *MESH_VERTEX    1       -102.000000     -92.000000      408.000000\r
5043                         *MESH_VERTEX    2       -102.000000     -88.000000      412.000000\r
5044                         *MESH_VERTEX    3       -102.000000     -104.000000     412.000000\r
5045                         *MESH_VERTEX    4       -102.000000     -104.000000     424.000000\r
5046                         *MESH_VERTEX    5       -102.000000     -88.000000      424.000000\r
5047                 }\r
5048                 *MESH_NORMALS   {\r
5049                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
5050                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
5051                         *MESH_FACENORMAL        2       0.000000        0.252725        -0.967538\r
5052                         *MESH_FACENORMAL        3       0.000000        0.252725        -0.967538\r
5053                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
5054                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
5055                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
5056                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
5057                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
5058                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
5059                 }\r
5060                 *MESH_FACE_LIST {\r
5061                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5062                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5063                         *MESH_FACE      2       A:      4       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5064                         *MESH_FACE      3       A:      4       B:      5       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5065                 }\r
5066                 *MESH_NUMTVERTEX        6\r
5067                 *MESH_TVERTLIST {\r
5068                         *MESH_TVERT     0       0.781250        0.187500        1.000000\r
5069                         *MESH_TVERT     1       0.718750        0.187500        1.000000\r
5070                         *MESH_TVERT     2       0.687500        0.156250        1.000000\r
5071                         *MESH_TVERT     3       0.812500        0.156250        1.000000\r
5072                         *MESH_TVERT     4       0.812500        0.062500        1.000000\r
5073                         *MESH_TVERT     5       0.687500        0.062500        1.000000\r
5074                 }\r
5075                 *MESH_NUMTVFACES        4\r
5076                 *MESH_TFACELIST {\r
5077                         *MESH_TFACE     0       0       2       1\r
5078                         *MESH_TFACE     1       0       3       2\r
5079                         *MESH_TFACE     2       4       2       3\r
5080                         *MESH_TFACE     3       4       5       2\r
5081                 }\r
5082         }\r
5083         *PROP_MOTIONBLUR        0\r
5084         *PROP_CASTSHADOW        1\r
5085         *PROP_RECVSHADOW        1\r
5086         *MATERIAL_REF   5\r
5087 }\r
5088 *GEOMOBJECT     {\r
5089         *NODE_NAME      "mat5model0surf162"\r
5090         *NODE_TM        {\r
5091                 *NODE_NAME      "mat5model0surf162"\r
5092                 *INHERIT_POS    0       0       0\r
5093                 *INHERIT_ROT    0       0       0\r
5094                 *INHERIT_SCL    0       0       0\r
5095                 *TM_ROW0        1.0     0       0\r
5096                 *TM_ROW1        0       1.0     0\r
5097                 *TM_ROW2        0       0       1.0\r
5098                 *TM_ROW3        0       0       0\r
5099                 *TM_POS 0.000000        0.000000        0.000000\r
5100         }\r
5101         *MESH   {\r
5102                 *TIMEVALUE      0\r
5103                 *MESH_NUMVERTEX 4\r
5104                 *MESH_NUMFACES  2\r
5105                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5106                 *MESH_VERTEX_LIST       {\r
5107                         *MESH_VERTEX    0       -98.000000      -104.000000     424.000000\r
5108                         *MESH_VERTEX    1       -98.000000      -104.000000     412.000000\r
5109                         *MESH_VERTEX    2       -102.000000     -104.000000     412.000000\r
5110                         *MESH_VERTEX    3       -102.000000     -104.000000     424.000000\r
5111                 }\r
5112                 *MESH_NORMALS   {\r
5113                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
5114                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
5115                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
5116                         *MESH_VERTEXNORMAL      1       0.000000        -0.923880       -0.382683\r
5117                         *MESH_VERTEXNORMAL      2       0.000000        -0.923880       -0.382683\r
5118                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
5119                 }\r
5120                 *MESH_FACE_LIST {\r
5121                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5122                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5123                 }\r
5124                 *MESH_NUMTVERTEX        4\r
5125                 *MESH_TVERTLIST {\r
5126                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
5127                         *MESH_TVERT     1       0.000000        0.093750        1.000000\r
5128                         *MESH_TVERT     2       0.031250        0.093750        1.000000\r
5129                         *MESH_TVERT     3       0.031250        0.000000        1.000000\r
5130                 }\r
5131                 *MESH_NUMTVFACES        2\r
5132                 *MESH_TFACELIST {\r
5133                         *MESH_TFACE     0       0       2       1\r
5134                         *MESH_TFACE     1       0       3       2\r
5135                 }\r
5136         }\r
5137         *PROP_MOTIONBLUR        0\r
5138         *PROP_CASTSHADOW        1\r
5139         *PROP_RECVSHADOW        1\r
5140         *MATERIAL_REF   5\r
5141 }\r
5142 *GEOMOBJECT     {\r
5143         *NODE_NAME      "mat5model0surf163"\r
5144         *NODE_TM        {\r
5145                 *NODE_NAME      "mat5model0surf163"\r
5146                 *INHERIT_POS    0       0       0\r
5147                 *INHERIT_ROT    0       0       0\r
5148                 *INHERIT_SCL    0       0       0\r
5149                 *TM_ROW0        1.0     0       0\r
5150                 *TM_ROW1        0       1.0     0\r
5151                 *TM_ROW2        0       0       1.0\r
5152                 *TM_ROW3        0       0       0\r
5153                 *TM_POS 0.000000        0.000000        0.000000\r
5154         }\r
5155         *MESH   {\r
5156                 *TIMEVALUE      0\r
5157                 *MESH_NUMVERTEX 6\r
5158                 *MESH_NUMFACES  4\r
5159                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5160                 *MESH_VERTEX_LIST       {\r
5161                         *MESH_VERTEX    0       -102.000000     -92.000000      24.000000\r
5162                         *MESH_VERTEX    1       -102.000000     -100.000000     24.000000\r
5163                         *MESH_VERTEX    2       -102.000000     -104.000000     20.000000\r
5164                         *MESH_VERTEX    3       -102.000000     -88.000000      20.000000\r
5165                         *MESH_VERTEX    4       -102.000000     -88.000000      8.000000\r
5166                         *MESH_VERTEX    5       -102.000000     -104.000000     8.000000\r
5167                 }\r
5168                 *MESH_NORMALS   {\r
5169                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
5170                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
5171                         *MESH_FACENORMAL        2       0.000000        0.252725        -0.967538\r
5172                         *MESH_FACENORMAL        3       0.000000        0.252725        -0.967538\r
5173                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
5174                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
5175                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
5176                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
5177                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
5178                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
5179                 }\r
5180                 *MESH_FACE_LIST {\r
5181                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5182                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5183                         *MESH_FACE      2       A:      4       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5184                         *MESH_FACE      3       A:      4       B:      5       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5185                 }\r
5186                 *MESH_NUMTVERTEX        6\r
5187                 *MESH_TVERTLIST {\r
5188                         *MESH_TVERT     0       0.281250        0.187500        1.000000\r
5189                         *MESH_TVERT     1       0.218750        0.187500        1.000000\r
5190                         *MESH_TVERT     2       0.187500        0.156250        1.000000\r
5191                         *MESH_TVERT     3       0.312500        0.156250        1.000000\r
5192                         *MESH_TVERT     4       0.312500        0.062500        1.000000\r
5193                         *MESH_TVERT     5       0.187500        0.062500        1.000000\r
5194                 }\r
5195                 *MESH_NUMTVFACES        4\r
5196                 *MESH_TFACELIST {\r
5197                         *MESH_TFACE     0       0       2       1\r
5198                         *MESH_TFACE     1       0       3       2\r
5199                         *MESH_TFACE     2       4       2       3\r
5200                         *MESH_TFACE     3       4       5       2\r
5201                 }\r
5202         }\r
5203         *PROP_MOTIONBLUR        0\r
5204         *PROP_CASTSHADOW        1\r
5205         *PROP_RECVSHADOW        1\r
5206         *MATERIAL_REF   5\r
5207 }\r
5208 *GEOMOBJECT     {\r
5209         *NODE_NAME      "mat5model0surf164"\r
5210         *NODE_TM        {\r
5211                 *NODE_NAME      "mat5model0surf164"\r
5212                 *INHERIT_POS    0       0       0\r
5213                 *INHERIT_ROT    0       0       0\r
5214                 *INHERIT_SCL    0       0       0\r
5215                 *TM_ROW0        1.0     0       0\r
5216                 *TM_ROW1        0       1.0     0\r
5217                 *TM_ROW2        0       0       1.0\r
5218                 *TM_ROW3        0       0       0\r
5219                 *TM_POS 0.000000        0.000000        0.000000\r
5220         }\r
5221         *MESH   {\r
5222                 *TIMEVALUE      0\r
5223                 *MESH_NUMVERTEX 4\r
5224                 *MESH_NUMFACES  2\r
5225                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5226                 *MESH_VERTEX_LIST       {\r
5227                         *MESH_VERTEX    0       -98.000000      -104.000000     20.000000\r
5228                         *MESH_VERTEX    1       -98.000000      -104.000000     8.000000\r
5229                         *MESH_VERTEX    2       -102.000000     -104.000000     8.000000\r
5230                         *MESH_VERTEX    3       -102.000000     -104.000000     20.000000\r
5231                 }\r
5232                 *MESH_NORMALS   {\r
5233                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
5234                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
5235                         *MESH_VERTEXNORMAL      0       0.000000        -0.923880       0.382683\r
5236                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
5237                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
5238                         *MESH_VERTEXNORMAL      3       0.000000        -0.923880       0.382683\r
5239                 }\r
5240                 *MESH_FACE_LIST {\r
5241                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5242                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5243                 }\r
5244                 *MESH_NUMTVERTEX        4\r
5245                 *MESH_TVERTLIST {\r
5246                         *MESH_TVERT     0       0.000000        0.244638        1.000000\r
5247                         *MESH_TVERT     1       0.000000        0.338388        1.000000\r
5248                         *MESH_TVERT     2       0.031250        0.338388        1.000000\r
5249                         *MESH_TVERT     3       0.031250        0.244638        1.000000\r
5250                 }\r
5251                 *MESH_NUMTVFACES        2\r
5252                 *MESH_TFACELIST {\r
5253                         *MESH_TFACE     0       0       2       1\r
5254                         *MESH_TFACE     1       0       3       2\r
5255                 }\r
5256         }\r
5257         *PROP_MOTIONBLUR        0\r
5258         *PROP_CASTSHADOW        1\r
5259         *PROP_RECVSHADOW        1\r
5260         *MATERIAL_REF   5\r
5261 }\r
5262 *GEOMOBJECT     {\r
5263         *NODE_NAME      "mat5model0surf165"\r
5264         *NODE_TM        {\r
5265                 *NODE_NAME      "mat5model0surf165"\r
5266                 *INHERIT_POS    0       0       0\r
5267                 *INHERIT_ROT    0       0       0\r
5268                 *INHERIT_SCL    0       0       0\r
5269                 *TM_ROW0        1.0     0       0\r
5270                 *TM_ROW1        0       1.0     0\r
5271                 *TM_ROW2        0       0       1.0\r
5272                 *TM_ROW3        0       0       0\r
5273                 *TM_POS 0.000000        0.000000        0.000000\r
5274         }\r
5275         *MESH   {\r
5276                 *TIMEVALUE      0\r
5277                 *MESH_NUMVERTEX 4\r
5278                 *MESH_NUMFACES  2\r
5279                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5280                 *MESH_VERTEX_LIST       {\r
5281                         *MESH_VERTEX    0       -104.000000     104.000000      0.000000\r
5282                         *MESH_VERTEX    1       104.000000      104.000000      0.000000\r
5283                         *MESH_VERTEX    2       104.000000      104.000000      8.000000\r
5284                         *MESH_VERTEX    3       -104.000000     104.000000      8.000000\r
5285                 }\r
5286                 *MESH_NORMALS   {\r
5287                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
5288                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
5289                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
5290                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
5291                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
5292                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
5293                 }\r
5294                 *MESH_FACE_LIST {\r
5295                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5296                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5297                 }\r
5298                 *MESH_NUMTVERTEX        4\r
5299                 *MESH_TVERTLIST {\r
5300                         *MESH_TVERT     0       -0.375000       0.062500        1.000000\r
5301                         *MESH_TVERT     1       1.250000        0.062500        1.000000\r
5302                         *MESH_TVERT     2       1.250000        0.000000        1.000000\r
5303                         *MESH_TVERT     3       -0.375000       0.000000        1.000000\r
5304                 }\r
5305                 *MESH_NUMTVFACES        2\r
5306                 *MESH_TFACELIST {\r
5307                         *MESH_TFACE     0       0       2       1\r
5308                         *MESH_TFACE     1       0       3       2\r
5309                 }\r
5310         }\r
5311         *PROP_MOTIONBLUR        0\r
5312         *PROP_CASTSHADOW        1\r
5313         *PROP_RECVSHADOW        1\r
5314         *MATERIAL_REF   5\r
5315 }\r
5316 *GEOMOBJECT     {\r
5317         *NODE_NAME      "mat5model0surf166"\r
5318         *NODE_TM        {\r
5319                 *NODE_NAME      "mat5model0surf166"\r
5320                 *INHERIT_POS    0       0       0\r
5321                 *INHERIT_ROT    0       0       0\r
5322                 *INHERIT_SCL    0       0       0\r
5323                 *TM_ROW0        1.0     0       0\r
5324                 *TM_ROW1        0       1.0     0\r
5325                 *TM_ROW2        0       0       1.0\r
5326                 *TM_ROW3        0       0       0\r
5327                 *TM_POS 0.000000        0.000000        0.000000\r
5328         }\r
5329         *MESH   {\r
5330                 *TIMEVALUE      0\r
5331                 *MESH_NUMVERTEX 4\r
5332                 *MESH_NUMFACES  2\r
5333                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5334                 *MESH_VERTEX_LIST       {\r
5335                         *MESH_VERTEX    0       -104.000000     -104.000000     8.000000\r
5336                         *MESH_VERTEX    1       -104.000000     -104.000000     0.000000\r
5337                         *MESH_VERTEX    2       -104.000000     104.000000      0.000000\r
5338                         *MESH_VERTEX    3       -104.000000     104.000000      8.000000\r
5339                 }\r
5340                 *MESH_NORMALS   {\r
5341                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
5342                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
5343                         *MESH_VERTEXNORMAL      0       -0.707107       -0.707107       0.000000\r
5344                         *MESH_VERTEXNORMAL      1       -0.707107       -0.707107       0.000000\r
5345                         *MESH_VERTEXNORMAL      2       -0.707107       0.707107        0.000000\r
5346                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
5347                 }\r
5348                 *MESH_FACE_LIST {\r
5349                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5350                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5351                 }\r
5352                 *MESH_NUMTVERTEX        4\r
5353                 *MESH_TVERTLIST {\r
5354                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
5355                         *MESH_TVERT     1       0.000000        0.062500        1.000000\r
5356                         *MESH_TVERT     2       1.625000        0.062500        1.000000\r
5357                         *MESH_TVERT     3       1.625000        0.000000        1.000000\r
5358                 }\r
5359                 *MESH_NUMTVFACES        2\r
5360                 *MESH_TFACELIST {\r
5361                         *MESH_TFACE     0       0       2       1\r
5362                         *MESH_TFACE     1       0       3       2\r
5363                 }\r
5364         }\r
5365         *PROP_MOTIONBLUR        0\r
5366         *PROP_CASTSHADOW        1\r
5367         *PROP_RECVSHADOW        1\r
5368         *MATERIAL_REF   5\r
5369 }\r
5370 *GEOMOBJECT     {\r
5371         *NODE_NAME      "mat5model0surf167"\r
5372         *NODE_TM        {\r
5373                 *NODE_NAME      "mat5model0surf167"\r
5374                 *INHERIT_POS    0       0       0\r
5375                 *INHERIT_ROT    0       0       0\r
5376                 *INHERIT_SCL    0       0       0\r
5377                 *TM_ROW0        1.0     0       0\r
5378                 *TM_ROW1        0       1.0     0\r
5379                 *TM_ROW2        0       0       1.0\r
5380                 *TM_ROW3        0       0       0\r
5381                 *TM_POS 0.000000        0.000000        0.000000\r
5382         }\r
5383         *MESH   {\r
5384                 *TIMEVALUE      0\r
5385                 *MESH_NUMVERTEX 4\r
5386                 *MESH_NUMFACES  2\r
5387                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5388                 *MESH_VERTEX_LIST       {\r
5389                         *MESH_VERTEX    0       104.000000      -104.000000     0.000000\r
5390                         *MESH_VERTEX    1       -104.000000     -104.000000     0.000000\r
5391                         *MESH_VERTEX    2       -104.000000     -104.000000     8.000000\r
5392                         *MESH_VERTEX    3       104.000000      -104.000000     8.000000\r
5393                 }\r
5394                 *MESH_NORMALS   {\r
5395                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
5396                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
5397                         *MESH_VERTEXNORMAL      0       0.707107        -0.707107       0.000000\r
5398                         *MESH_VERTEXNORMAL      1       -0.707107       -0.707107       0.000000\r
5399                         *MESH_VERTEXNORMAL      2       -0.707107       -0.707107       0.000000\r
5400                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
5401                 }\r
5402                 *MESH_FACE_LIST {\r
5403                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5404                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5405                 }\r
5406                 *MESH_NUMTVERTEX        4\r
5407                 *MESH_TVERTLIST {\r
5408                         *MESH_TVERT     0       -0.125000       0.062500        1.000000\r
5409                         *MESH_TVERT     1       1.500000        0.062500        1.000000\r
5410                         *MESH_TVERT     2       1.500000        0.000000        1.000000\r
5411                         *MESH_TVERT     3       -0.125000       0.000000        1.000000\r
5412                 }\r
5413                 *MESH_NUMTVFACES        2\r
5414                 *MESH_TFACELIST {\r
5415                         *MESH_TFACE     0       0       2       1\r
5416                         *MESH_TFACE     1       0       3       2\r
5417                 }\r
5418         }\r
5419         *PROP_MOTIONBLUR        0\r
5420         *PROP_CASTSHADOW        1\r
5421         *PROP_RECVSHADOW        1\r
5422         *MATERIAL_REF   5\r
5423 }\r
5424 *GEOMOBJECT     {\r
5425         *NODE_NAME      "mat6model0surf168"\r
5426         *NODE_TM        {\r
5427                 *NODE_NAME      "mat6model0surf168"\r
5428                 *INHERIT_POS    0       0       0\r
5429                 *INHERIT_ROT    0       0       0\r
5430                 *INHERIT_SCL    0       0       0\r
5431                 *TM_ROW0        1.0     0       0\r
5432                 *TM_ROW1        0       1.0     0\r
5433                 *TM_ROW2        0       0       1.0\r
5434                 *TM_ROW3        0       0       0\r
5435                 *TM_POS 0.000000        0.000000        0.000000\r
5436         }\r
5437         *MESH   {\r
5438                 *TIMEVALUE      0\r
5439                 *MESH_NUMVERTEX 4\r
5440                 *MESH_NUMFACES  2\r
5441                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5442                 *MESH_VERTEX_LIST       {\r
5443                         *MESH_VERTEX    0       104.000000      100.000000      416.000000\r
5444                         *MESH_VERTEX    1       104.000000      96.000000       412.000000\r
5445                         *MESH_VERTEX    2       104.000000      96.000000       420.000000\r
5446                         *MESH_VERTEX    3       104.000000      92.000000       416.000000\r
5447                 }\r
5448                 *MESH_NORMALS   {\r
5449                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
5450                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
5451                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
5452                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
5453                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
5454                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
5455                 }\r
5456                 *MESH_FACE_LIST {\r
5457                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5458                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5459                 }\r
5460                 *MESH_NUMTVERTEX        4\r
5461                 *MESH_TVERTLIST {\r
5462                         *MESH_TVERT     0       0.218750        0.125000        1.000000\r
5463                         *MESH_TVERT     1       0.250000        0.156250        1.000000\r
5464                         *MESH_TVERT     2       0.250000        0.093750        1.000000\r
5465                         *MESH_TVERT     3       0.281250        0.125000        1.000000\r
5466                 }\r
5467                 *MESH_NUMTVFACES        2\r
5468                 *MESH_TFACELIST {\r
5469                         *MESH_TFACE     0       0       2       1\r
5470                         *MESH_TFACE     1       3       1       2\r
5471                 }\r
5472         }\r
5473         *PROP_MOTIONBLUR        0\r
5474         *PROP_CASTSHADOW        1\r
5475         *PROP_RECVSHADOW        1\r
5476         *MATERIAL_REF   6\r
5477 }\r
5478 *GEOMOBJECT     {\r
5479         *NODE_NAME      "mat6model0surf169"\r
5480         *NODE_TM        {\r
5481                 *NODE_NAME      "mat6model0surf169"\r
5482                 *INHERIT_POS    0       0       0\r
5483                 *INHERIT_ROT    0       0       0\r
5484                 *INHERIT_SCL    0       0       0\r
5485                 *TM_ROW0        1.0     0       0\r
5486                 *TM_ROW1        0       1.0     0\r
5487                 *TM_ROW2        0       0       1.0\r
5488                 *TM_ROW3        0       0       0\r
5489                 *TM_POS 0.000000        0.000000        0.000000\r
5490         }\r
5491         *MESH   {\r
5492                 *TIMEVALUE      0\r
5493                 *MESH_NUMVERTEX 4\r
5494                 *MESH_NUMFACES  2\r
5495                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5496                 *MESH_VERTEX_LIST       {\r
5497                         *MESH_VERTEX    0       104.000000      100.000000      16.000000\r
5498                         *MESH_VERTEX    1       104.000000      96.000000       12.000000\r
5499                         *MESH_VERTEX    2       104.000000      96.000000       20.000000\r
5500                         *MESH_VERTEX    3       104.000000      92.000000       16.000000\r
5501                 }\r
5502                 *MESH_NORMALS   {\r
5503                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
5504                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
5505                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
5506                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
5507                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
5508                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
5509                 }\r
5510                 *MESH_FACE_LIST {\r
5511                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5512                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5513                 }\r
5514                 *MESH_NUMTVERTEX        4\r
5515                 *MESH_TVERTLIST {\r
5516                         *MESH_TVERT     0       0.781250        0.125000        1.000000\r
5517                         *MESH_TVERT     1       0.750000        0.093750        1.000000\r
5518                         *MESH_TVERT     2       0.750000        0.156250        1.000000\r
5519                         *MESH_TVERT     3       0.718750        0.125000        1.000000\r
5520                 }\r
5521                 *MESH_NUMTVFACES        2\r
5522                 *MESH_TFACELIST {\r
5523                         *MESH_TFACE     0       0       2       1\r
5524                         *MESH_TFACE     1       3       1       2\r
5525                 }\r
5526         }\r
5527         *PROP_MOTIONBLUR        0\r
5528         *PROP_CASTSHADOW        1\r
5529         *PROP_RECVSHADOW        1\r
5530         *MATERIAL_REF   6\r
5531 }\r
5532 *GEOMOBJECT     {\r
5533         *NODE_NAME      "mat6model0surf170"\r
5534         *NODE_TM        {\r
5535                 *NODE_NAME      "mat6model0surf170"\r
5536                 *INHERIT_POS    0       0       0\r
5537                 *INHERIT_ROT    0       0       0\r
5538                 *INHERIT_SCL    0       0       0\r
5539                 *TM_ROW0        1.0     0       0\r
5540                 *TM_ROW1        0       1.0     0\r
5541                 *TM_ROW2        0       0       1.0\r
5542                 *TM_ROW3        0       0       0\r
5543                 *TM_POS 0.000000        0.000000        0.000000\r
5544         }\r
5545         *MESH   {\r
5546                 *TIMEVALUE      0\r
5547                 *MESH_NUMVERTEX 4\r
5548                 *MESH_NUMFACES  2\r
5549                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5550                 *MESH_VERTEX_LIST       {\r
5551                         *MESH_VERTEX    0       104.000000      -92.000000      416.000000\r
5552                         *MESH_VERTEX    1       104.000000      -96.000000      412.000000\r
5553                         *MESH_VERTEX    2       104.000000      -96.000000      420.000000\r
5554                         *MESH_VERTEX    3       104.000000      -100.000000     416.000000\r
5555                 }\r
5556                 *MESH_NORMALS   {\r
5557                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
5558                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
5559                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
5560                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
5561                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
5562                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
5563                 }\r
5564                 *MESH_FACE_LIST {\r
5565                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5566                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5567                 }\r
5568                 *MESH_NUMTVERTEX        4\r
5569                 *MESH_TVERTLIST {\r
5570                         *MESH_TVERT     0       0.718750        0.125000        1.000000\r
5571                         *MESH_TVERT     1       0.750000        0.156250        1.000000\r
5572                         *MESH_TVERT     2       0.750000        0.093750        1.000000\r
5573                         *MESH_TVERT     3       0.781250        0.125000        1.000000\r
5574                 }\r
5575                 *MESH_NUMTVFACES        2\r
5576                 *MESH_TFACELIST {\r
5577                         *MESH_TFACE     0       0       2       1\r
5578                         *MESH_TFACE     1       3       1       2\r
5579                 }\r
5580         }\r
5581         *PROP_MOTIONBLUR        0\r
5582         *PROP_CASTSHADOW        1\r
5583         *PROP_RECVSHADOW        1\r
5584         *MATERIAL_REF   6\r
5585 }\r
5586 *GEOMOBJECT     {\r
5587         *NODE_NAME      "mat6model0surf171"\r
5588         *NODE_TM        {\r
5589                 *NODE_NAME      "mat6model0surf171"\r
5590                 *INHERIT_POS    0       0       0\r
5591                 *INHERIT_ROT    0       0       0\r
5592                 *INHERIT_SCL    0       0       0\r
5593                 *TM_ROW0        1.0     0       0\r
5594                 *TM_ROW1        0       1.0     0\r
5595                 *TM_ROW2        0       0       1.0\r
5596                 *TM_ROW3        0       0       0\r
5597                 *TM_POS 0.000000        0.000000        0.000000\r
5598         }\r
5599         *MESH   {\r
5600                 *TIMEVALUE      0\r
5601                 *MESH_NUMVERTEX 4\r
5602                 *MESH_NUMFACES  2\r
5603                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5604                 *MESH_VERTEX_LIST       {\r
5605                         *MESH_VERTEX    0       104.000000      -92.000000      16.000000\r
5606                         *MESH_VERTEX    1       104.000000      -96.000000      12.000000\r
5607                         *MESH_VERTEX    2       104.000000      -96.000000      20.000000\r
5608                         *MESH_VERTEX    3       104.000000      -100.000000     16.000000\r
5609                 }\r
5610                 *MESH_NORMALS   {\r
5611                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
5612                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
5613                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
5614                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
5615                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
5616                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
5617                 }\r
5618                 *MESH_FACE_LIST {\r
5619                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5620                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5621                 }\r
5622                 *MESH_NUMTVERTEX        4\r
5623                 *MESH_TVERTLIST {\r
5624                         *MESH_TVERT     0       0.281250        0.125000        1.000000\r
5625                         *MESH_TVERT     1       0.250000        0.093750        1.000000\r
5626                         *MESH_TVERT     2       0.250000        0.156250        1.000000\r
5627                         *MESH_TVERT     3       0.218750        0.125000        1.000000\r
5628                 }\r
5629                 *MESH_NUMTVFACES        2\r
5630                 *MESH_TFACELIST {\r
5631                         *MESH_TFACE     0       0       2       1\r
5632                         *MESH_TFACE     1       3       1       2\r
5633                 }\r
5634         }\r
5635         *PROP_MOTIONBLUR        0\r
5636         *PROP_CASTSHADOW        1\r
5637         *PROP_RECVSHADOW        1\r
5638         *MATERIAL_REF   6\r
5639 }\r
5640 *GEOMOBJECT     {\r
5641         *NODE_NAME      "mat6model0surf172"\r
5642         *NODE_TM        {\r
5643                 *NODE_NAME      "mat6model0surf172"\r
5644                 *INHERIT_POS    0       0       0\r
5645                 *INHERIT_ROT    0       0       0\r
5646                 *INHERIT_SCL    0       0       0\r
5647                 *TM_ROW0        1.0     0       0\r
5648                 *TM_ROW1        0       1.0     0\r
5649                 *TM_ROW2        0       0       1.0\r
5650                 *TM_ROW3        0       0       0\r
5651                 *TM_POS 0.000000        0.000000        0.000000\r
5652         }\r
5653         *MESH   {\r
5654                 *TIMEVALUE      0\r
5655                 *MESH_NUMVERTEX 12\r
5656                 *MESH_NUMFACES  10\r
5657                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5658                 *MESH_VERTEX_LIST       {\r
5659                         *MESH_VERTEX    0       98.000000       92.000000       64.000000\r
5660                         *MESH_VERTEX    1       98.000000       92.000000       372.000000\r
5661                         *MESH_VERTEX    2       98.000000       100.000000      372.000000\r
5662                         *MESH_VERTEX    3       98.000000       100.000000      64.000000\r
5663                         *MESH_VERTEX    4       98.000000       104.000000      56.000000\r
5664                         *MESH_VERTEX    5       98.000000       88.000000       380.000000\r
5665                         *MESH_VERTEX    6       98.000000       88.000000       56.000000\r
5666                         *MESH_VERTEX    7       98.000000       88.000000       20.000000\r
5667                         *MESH_VERTEX    8       98.000000       104.000000      20.000000\r
5668                         *MESH_VERTEX    9       98.000000       104.000000      380.000000\r
5669                         *MESH_VERTEX    10      98.000000       104.000000      412.000000\r
5670                         *MESH_VERTEX    11      98.000000       88.000000       412.000000\r
5671                 }\r
5672                 *MESH_NORMALS   {\r
5673                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
5674                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
5675                         *MESH_FACENORMAL        2       0.000000        0.252725        -0.967538\r
5676                         *MESH_FACENORMAL        3       0.000000        0.000000        -1.000000\r
5677                         *MESH_FACENORMAL        4       0.000000        0.505449        -0.862856\r
5678                         *MESH_FACENORMAL        5       0.000000        -0.505449       -0.862856\r
5679                         *MESH_FACENORMAL        6       0.000000        -0.505449       -0.862856\r
5680                         *MESH_FACENORMAL        7       0.000000        0.505449        -0.862856\r
5681                         *MESH_FACENORMAL        8       0.000000        0.505449        -0.862856\r
5682                         *MESH_FACENORMAL        9       0.000000        0.505449        -0.862856\r
5683                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
5684                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
5685                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
5686                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
5687                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
5688                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
5689                         *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
5690                         *MESH_VERTEXNORMAL      7       1.000000        0.000000        0.000000\r
5691                         *MESH_VERTEXNORMAL      8       1.000000        0.000000        0.000000\r
5692                         *MESH_VERTEXNORMAL      9       1.000000        0.000000        0.000000\r
5693                         *MESH_VERTEXNORMAL      10      1.000000        0.000000        0.000000\r
5694                         *MESH_VERTEXNORMAL      11      1.000000        0.000000        0.000000\r
5695                 }\r
5696                 *MESH_FACE_LIST {\r
5697                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5698                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5699                         *MESH_FACE      2       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5700                         *MESH_FACE      3       A:      0       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5701                         *MESH_FACE      4       A:      1       B:      2       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5702                         *MESH_FACE      5       A:      4       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5703                         *MESH_FACE      6       A:      4       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5704                         *MESH_FACE      7       A:      2       B:      9       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5705                         *MESH_FACE      8       A:      5       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5706                         *MESH_FACE      9       A:      5       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5707                 }\r
5708                 *MESH_NUMTVERTEX        12\r
5709                 *MESH_TVERTLIST {\r
5710                         *MESH_TVERT     0       0.468750        -0.500000       1.000000\r
5711                         *MESH_TVERT     1       0.468750        1.906250        1.000000\r
5712                         *MESH_TVERT     2       0.531250        1.906250        1.000000\r
5713                         *MESH_TVERT     3       0.531250        -0.500000       1.000000\r
5714                         *MESH_TVERT     4       0.562500        -0.562500       1.000000\r
5715                         *MESH_TVERT     5       0.437500        1.968750        1.000000\r
5716                         *MESH_TVERT     6       0.437500        -0.562500       1.000000\r
5717                         *MESH_TVERT     7       0.437500        -0.843750       1.000000\r
5718                         *MESH_TVERT     8       0.562500        -0.843750       1.000000\r
5719                         *MESH_TVERT     9       0.562500        1.968750        1.000000\r
5720                         *MESH_TVERT     10      0.562500        2.218750        1.000000\r
5721                         *MESH_TVERT     11      0.437500        2.218750        1.000000\r
5722                 }\r
5723                 *MESH_NUMTVFACES        10\r
5724                 *MESH_TFACELIST {\r
5725                         *MESH_TFACE     0       0       2       1\r
5726                         *MESH_TFACE     1       0       3       2\r
5727                         *MESH_TFACE     2       0       4       3\r
5728                         *MESH_TFACE     3       0       6       4\r
5729                         *MESH_TFACE     4       1       2       5\r
5730                         *MESH_TFACE     5       4       6       7\r
5731                         *MESH_TFACE     6       4       7       8\r
5732                         *MESH_TFACE     7       2       9       5\r
5733                         *MESH_TFACE     8       5       9       10\r
5734                         *MESH_TFACE     9       5       10      11\r
5735                 }\r
5736         }\r
5737         *PROP_MOTIONBLUR        0\r
5738         *PROP_CASTSHADOW        1\r
5739         *PROP_RECVSHADOW        1\r
5740         *MATERIAL_REF   6\r
5741 }\r
5742 *GEOMOBJECT     {\r
5743         *NODE_NAME      "mat6model0surf173"\r
5744         *NODE_TM        {\r
5745                 *NODE_NAME      "mat6model0surf173"\r
5746                 *INHERIT_POS    0       0       0\r
5747                 *INHERIT_ROT    0       0       0\r
5748                 *INHERIT_SCL    0       0       0\r
5749                 *TM_ROW0        1.0     0       0\r
5750                 *TM_ROW1        0       1.0     0\r
5751                 *TM_ROW2        0       0       1.0\r
5752                 *TM_ROW3        0       0       0\r
5753                 *TM_POS 0.000000        0.000000        0.000000\r
5754         }\r
5755         *MESH   {\r
5756                 *TIMEVALUE      0\r
5757                 *MESH_NUMVERTEX 12\r
5758                 *MESH_NUMFACES  10\r
5759                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5760                 *MESH_VERTEX_LIST       {\r
5761                         *MESH_VERTEX    0       98.000000       -100.000000     64.000000\r
5762                         *MESH_VERTEX    1       98.000000       -100.000000     372.000000\r
5763                         *MESH_VERTEX    2       98.000000       -92.000000      372.000000\r
5764                         *MESH_VERTEX    3       98.000000       -92.000000      64.000000\r
5765                         *MESH_VERTEX    4       98.000000       -88.000000      56.000000\r
5766                         *MESH_VERTEX    5       98.000000       -104.000000     380.000000\r
5767                         *MESH_VERTEX    6       98.000000       -104.000000     56.000000\r
5768                         *MESH_VERTEX    7       98.000000       -104.000000     20.000000\r
5769                         *MESH_VERTEX    8       98.000000       -88.000000      20.000000\r
5770                         *MESH_VERTEX    9       98.000000       -88.000000      380.000000\r
5771                         *MESH_VERTEX    10      98.000000       -88.000000      412.000000\r
5772                         *MESH_VERTEX    11      98.000000       -104.000000     412.000000\r
5773                 }\r
5774                 *MESH_NORMALS   {\r
5775                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
5776                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
5777                         *MESH_FACENORMAL        2       0.000000        0.252725        -0.967538\r
5778                         *MESH_FACENORMAL        3       0.000000        0.000000        -1.000000\r
5779                         *MESH_FACENORMAL        4       0.000000        0.505449        -0.862856\r
5780                         *MESH_FACENORMAL        5       0.000000        -0.505449       -0.862856\r
5781                         *MESH_FACENORMAL        6       0.000000        -0.505449       -0.862856\r
5782                         *MESH_FACENORMAL        7       0.000000        0.505449        -0.862856\r
5783                         *MESH_FACENORMAL        8       0.000000        0.505449        -0.862856\r
5784                         *MESH_FACENORMAL        9       0.000000        0.505449        -0.862856\r
5785                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
5786                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
5787                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
5788                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
5789                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
5790                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
5791                         *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
5792                         *MESH_VERTEXNORMAL      7       1.000000        0.000000        0.000000\r
5793                         *MESH_VERTEXNORMAL      8       1.000000        0.000000        0.000000\r
5794                         *MESH_VERTEXNORMAL      9       1.000000        0.000000        0.000000\r
5795                         *MESH_VERTEXNORMAL      10      1.000000        0.000000        0.000000\r
5796                         *MESH_VERTEXNORMAL      11      1.000000        0.000000        0.000000\r
5797                 }\r
5798                 *MESH_FACE_LIST {\r
5799                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5800                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5801                         *MESH_FACE      2       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5802                         *MESH_FACE      3       A:      0       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5803                         *MESH_FACE      4       A:      1       B:      2       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5804                         *MESH_FACE      5       A:      4       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5805                         *MESH_FACE      6       A:      4       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5806                         *MESH_FACE      7       A:      2       B:      9       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5807                         *MESH_FACE      8       A:      5       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5808                         *MESH_FACE      9       A:      5       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5809                 }\r
5810                 *MESH_NUMTVERTEX        12\r
5811                 *MESH_TVERTLIST {\r
5812                         *MESH_TVERT     0       -0.031250       -0.500000       1.000000\r
5813                         *MESH_TVERT     1       -0.031250       1.906250        1.000000\r
5814                         *MESH_TVERT     2       0.031250        1.906250        1.000000\r
5815                         *MESH_TVERT     3       0.031250        -0.500000       1.000000\r
5816                         *MESH_TVERT     4       0.062500        -0.562500       1.000000\r
5817                         *MESH_TVERT     5       -0.062500       1.968750        1.000000\r
5818                         *MESH_TVERT     6       -0.062500       -0.562500       1.000000\r
5819                         *MESH_TVERT     7       -0.062500       -0.843750       1.000000\r
5820                         *MESH_TVERT     8       0.062500        -0.843750       1.000000\r
5821                         *MESH_TVERT     9       0.062500        1.968750        1.000000\r
5822                         *MESH_TVERT     10      0.062500        2.218750        1.000000\r
5823                         *MESH_TVERT     11      -0.062500       2.218750        1.000000\r
5824                 }\r
5825                 *MESH_NUMTVFACES        10\r
5826                 *MESH_TFACELIST {\r
5827                         *MESH_TFACE     0       0       2       1\r
5828                         *MESH_TFACE     1       0       3       2\r
5829                         *MESH_TFACE     2       0       4       3\r
5830                         *MESH_TFACE     3       0       6       4\r
5831                         *MESH_TFACE     4       1       2       5\r
5832                         *MESH_TFACE     5       4       6       7\r
5833                         *MESH_TFACE     6       4       7       8\r
5834                         *MESH_TFACE     7       2       9       5\r
5835                         *MESH_TFACE     8       5       9       10\r
5836                         *MESH_TFACE     9       5       10      11\r
5837                 }\r
5838         }\r
5839         *PROP_MOTIONBLUR        0\r
5840         *PROP_CASTSHADOW        1\r
5841         *PROP_RECVSHADOW        1\r
5842         *MATERIAL_REF   6\r
5843 }\r
5844 *GEOMOBJECT     {\r
5845         *NODE_NAME      "mat6model0surf174"\r
5846         *NODE_TM        {\r
5847                 *NODE_NAME      "mat6model0surf174"\r
5848                 *INHERIT_POS    0       0       0\r
5849                 *INHERIT_ROT    0       0       0\r
5850                 *INHERIT_SCL    0       0       0\r
5851                 *TM_ROW0        1.0     0       0\r
5852                 *TM_ROW1        0       1.0     0\r
5853                 *TM_ROW2        0       0       1.0\r
5854                 *TM_ROW3        0       0       0\r
5855                 *TM_POS 0.000000        0.000000        0.000000\r
5856         }\r
5857         *MESH   {\r
5858                 *TIMEVALUE      0\r
5859                 *MESH_NUMVERTEX 12\r
5860                 *MESH_NUMFACES  10\r
5861                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5862                 *MESH_VERTEX_LIST       {\r
5863                         *MESH_VERTEX    0       98.000000       104.000000      380.000000\r
5864                         *MESH_VERTEX    1       98.000000       104.000000      424.000000\r
5865                         *MESH_VERTEX    2       94.000000       104.000000      424.000000\r
5866                         *MESH_VERTEX    3       94.000000       104.000000      380.000000\r
5867                         *MESH_VERTEX    4       94.000000       100.000000      372.000000\r
5868                         *MESH_VERTEX    5       98.000000       100.000000      372.000000\r
5869                         *MESH_VERTEX    6       98.000000       100.000000      64.000000\r
5870                         *MESH_VERTEX    7       94.000000       100.000000      64.000000\r
5871                         *MESH_VERTEX    8       94.000000       104.000000      56.000000\r
5872                         *MESH_VERTEX    9       98.000000       104.000000      56.000000\r
5873                         *MESH_VERTEX    10      98.000000       104.000000      8.000000\r
5874                         *MESH_VERTEX    11      94.000000       104.000000      8.000000\r
5875                 }\r
5876                 *MESH_NORMALS   {\r
5877                         *MESH_FACENORMAL        0       0.000000        0.252725        -0.967538\r
5878                         *MESH_FACENORMAL        1       0.000000        0.252725        -0.967538\r
5879                         *MESH_FACENORMAL        2       0.000000        0.505449        -0.862856\r
5880                         *MESH_FACENORMAL        3       0.000000        0.707107        -0.707107\r
5881                         *MESH_FACENORMAL        4       0.000000        -0.252725       -0.967538\r
5882                         *MESH_FACENORMAL        5       0.000000        -0.505449       -0.862856\r
5883                         *MESH_FACENORMAL        6       0.000000        -0.707107       -0.707107\r
5884                         *MESH_FACENORMAL        7       0.000000        -0.316228       -0.948683\r
5885                         *MESH_FACENORMAL        8       0.000000        0.316228        -0.948683\r
5886                         *MESH_FACENORMAL        9       0.000000        0.316228        -0.948683\r
5887                         *MESH_VERTEXNORMAL      0       0.000000        0.973249        -0.229753\r
5888                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
5889                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
5890                         *MESH_VERTEXNORMAL      3       0.000000        0.973249        -0.229753\r
5891                         *MESH_VERTEXNORMAL      4       0.000000        0.973249        -0.229753\r
5892                         *MESH_VERTEXNORMAL      5       0.000000        0.973249        -0.229753\r
5893                         *MESH_VERTEXNORMAL      6       0.000000        0.973249        0.229753\r
5894                         *MESH_VERTEXNORMAL      7       0.000000        0.973249        0.229753\r
5895                         *MESH_VERTEXNORMAL      8       0.000000        0.973249        0.229753\r
5896                         *MESH_VERTEXNORMAL      9       0.000000        0.973249        0.229753\r
5897                         *MESH_VERTEXNORMAL      10      0.000000        1.000000        0.000000\r
5898                         *MESH_VERTEXNORMAL      11      0.000000        1.000000        0.000000\r
5899                 }\r
5900                 *MESH_FACE_LIST {\r
5901                         *MESH_FACE      0       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5902                         *MESH_FACE      1       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5903                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5904                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5905                         *MESH_FACE      4       A:      4       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5906                         *MESH_FACE      5       A:      4       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5907                         *MESH_FACE      6       A:      6       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5908                         *MESH_FACE      7       A:      6       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5909                         *MESH_FACE      8       A:      8       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5910                         *MESH_FACE      9       A:      8       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5911                 }\r
5912                 *MESH_NUMTVERTEX        12\r
5913                 *MESH_TVERTLIST {\r
5914                         *MESH_TVERT     0       0.765625        1.968750        1.000000\r
5915                         *MESH_TVERT     1       0.765625        2.312500        1.000000\r
5916                         *MESH_TVERT     2       0.734375        2.312500        1.000000\r
5917                         *MESH_TVERT     3       0.734375        1.968750        1.000000\r
5918                         *MESH_TVERT     4       0.734375        1.906250        1.000000\r
5919                         *MESH_TVERT     5       0.765625        1.906250        1.000000\r
5920                         *MESH_TVERT     6       0.765625        -0.500000       1.000000\r
5921                         *MESH_TVERT     7       0.734375        -0.500000       1.000000\r
5922                         *MESH_TVERT     8       0.734375        -0.562500       1.000000\r
5923                         *MESH_TVERT     9       0.765625        -0.562500       1.000000\r
5924                         *MESH_TVERT     10      0.765625        -0.937500       1.000000\r
5925                         *MESH_TVERT     11      0.734375        -0.937500       1.000000\r
5926                 }\r
5927                 *MESH_NUMTVFACES        10\r
5928                 *MESH_TFACELIST {\r
5929                         *MESH_TFACE     0       0       4       3\r
5930                         *MESH_TFACE     1       0       5       4\r
5931                         *MESH_TFACE     2       0       3       2\r
5932                         *MESH_TFACE     3       0       2       1\r
5933                         *MESH_TFACE     4       4       5       6\r
5934                         *MESH_TFACE     5       4       6       7\r
5935                         *MESH_TFACE     6       6       8       7\r
5936                         *MESH_TFACE     7       6       9       8\r
5937                         *MESH_TFACE     8       8       9       10\r
5938                         *MESH_TFACE     9       8       10      11\r
5939                 }\r
5940         }\r
5941         *PROP_MOTIONBLUR        0\r
5942         *PROP_CASTSHADOW        1\r
5943         *PROP_RECVSHADOW        1\r
5944         *MATERIAL_REF   6\r
5945 }\r
5946 *GEOMOBJECT     {\r
5947         *NODE_NAME      "mat6model0surf175"\r
5948         *NODE_TM        {\r
5949                 *NODE_NAME      "mat6model0surf175"\r
5950                 *INHERIT_POS    0       0       0\r
5951                 *INHERIT_ROT    0       0       0\r
5952                 *INHERIT_SCL    0       0       0\r
5953                 *TM_ROW0        1.0     0       0\r
5954                 *TM_ROW1        0       1.0     0\r
5955                 *TM_ROW2        0       0       1.0\r
5956                 *TM_ROW3        0       0       0\r
5957                 *TM_POS 0.000000        0.000000        0.000000\r
5958         }\r
5959         *MESH   {\r
5960                 *TIMEVALUE      0\r
5961                 *MESH_NUMVERTEX 12\r
5962                 *MESH_NUMFACES  10\r
5963                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5964                 *MESH_VERTEX_LIST       {\r
5965                         *MESH_VERTEX    0       94.000000       104.000000      380.000000\r
5966                         *MESH_VERTEX    1       94.000000       92.000000       372.000000\r
5967                         *MESH_VERTEX    2       94.000000       100.000000      372.000000\r
5968                         *MESH_VERTEX    3       94.000000       100.000000      64.000000\r
5969                         *MESH_VERTEX    4       94.000000       92.000000       64.000000\r
5970                         *MESH_VERTEX    5       94.000000       88.000000       380.000000\r
5971                         *MESH_VERTEX    6       94.000000       88.000000       56.000000\r
5972                         *MESH_VERTEX    7       94.000000       104.000000      56.000000\r
5973                         *MESH_VERTEX    8       94.000000       104.000000      20.000000\r
5974                         *MESH_VERTEX    9       94.000000       88.000000       20.000000\r
5975                         *MESH_VERTEX    10      94.000000       88.000000       412.000000\r
5976                         *MESH_VERTEX    11      94.000000       104.000000      412.000000\r
5977                 }\r
5978                 *MESH_NORMALS   {\r
5979                         *MESH_FACENORMAL        0       0.000000        0.505449        -0.862856\r
5980                         *MESH_FACENORMAL        1       0.000000        0.252725        -0.967538\r
5981                         *MESH_FACENORMAL        2       0.000000        0.707107        -0.707107\r
5982                         *MESH_FACENORMAL        3       0.000000        0.505449        -0.862856\r
5983                         *MESH_FACENORMAL        4       0.000000        -0.252725       -0.967538\r
5984                         *MESH_FACENORMAL        5       0.000000        -0.505449       -0.862856\r
5985                         *MESH_FACENORMAL        6       0.000000        0.505449        -0.862856\r
5986                         *MESH_FACENORMAL        7       0.000000        0.707107        -0.707107\r
5987                         *MESH_FACENORMAL        8       0.000000        -0.707107       -0.707107\r
5988                         *MESH_FACENORMAL        9       0.000000        -0.316228       -0.948683\r
5989                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
5990                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
5991                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
5992                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
5993                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
5994                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
5995                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
5996                         *MESH_VERTEXNORMAL      7       -1.000000       0.000000        0.000000\r
5997                         *MESH_VERTEXNORMAL      8       -1.000000       0.000000        0.000000\r
5998                         *MESH_VERTEXNORMAL      9       -1.000000       0.000000        0.000000\r
5999                         *MESH_VERTEXNORMAL      10      -1.000000       0.000000        0.000000\r
6000                         *MESH_VERTEXNORMAL      11      -1.000000       0.000000        0.000000\r
6001                 }\r
6002                 *MESH_FACE_LIST {\r
6003                         *MESH_FACE      0       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6004                         *MESH_FACE      1       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6005                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6006                         *MESH_FACE      3       A:      0       B:      1       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6007                         *MESH_FACE      4       A:      3       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6008                         *MESH_FACE      5       A:      3       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6009                         *MESH_FACE      6       A:      0       B:      5       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6010                         *MESH_FACE      7       A:      0       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6011                         *MESH_FACE      8       A:      6       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6012                         *MESH_FACE      9       A:      6       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6013                 }\r
6014                 *MESH_NUMTVERTEX        12\r
6015                 *MESH_TVERTLIST {\r
6016                         *MESH_TVERT     0       0.562500        1.968750        1.000000\r
6017                         *MESH_TVERT     1       0.468750        1.906250        1.000000\r
6018                         *MESH_TVERT     2       0.531250        1.906250        1.000000\r
6019                         *MESH_TVERT     3       0.531250        -0.500000       1.000000\r
6020                         *MESH_TVERT     4       0.468750        -0.500000       1.000000\r
6021                         *MESH_TVERT     5       0.437500        1.968750        1.000000\r
6022                         *MESH_TVERT     6       0.437500        -0.562500       1.000000\r
6023                         *MESH_TVERT     7       0.562500        -0.562500       1.000000\r
6024                         *MESH_TVERT     8       0.562500        -0.843750       1.000000\r
6025                         *MESH_TVERT     9       0.437500        -0.843750       1.000000\r
6026                         *MESH_TVERT     10      0.437500        2.218750        1.000000\r
6027                         *MESH_TVERT     11      0.562500        2.218750        1.000000\r
6028                 }\r
6029                 *MESH_NUMTVFACES        10\r
6030                 *MESH_TFACELIST {\r
6031                         *MESH_TFACE     0       1       2       3\r
6032                         *MESH_TFACE     1       1       3       4\r
6033                         *MESH_TFACE     2       0       2       1\r
6034                         *MESH_TFACE     3       0       1       5\r
6035                         *MESH_TFACE     4       3       6       4\r
6036                         *MESH_TFACE     5       3       7       6\r
6037                         *MESH_TFACE     6       0       5       10\r
6038                         *MESH_TFACE     7       0       10      11\r
6039                         *MESH_TFACE     8       6       7       8\r
6040                         *MESH_TFACE     9       6       8       9\r
6041                 }\r
6042         }\r
6043         *PROP_MOTIONBLUR        0\r
6044         *PROP_CASTSHADOW        1\r
6045         *PROP_RECVSHADOW        1\r
6046         *MATERIAL_REF   6\r
6047 }\r
6048 *GEOMOBJECT     {\r
6049         *NODE_NAME      "mat6model0surf176"\r
6050         *NODE_TM        {\r
6051                 *NODE_NAME      "mat6model0surf176"\r
6052                 *INHERIT_POS    0       0       0\r
6053                 *INHERIT_ROT    0       0       0\r
6054                 *INHERIT_SCL    0       0       0\r
6055                 *TM_ROW0        1.0     0       0\r
6056                 *TM_ROW1        0       1.0     0\r
6057                 *TM_ROW2        0       0       1.0\r
6058                 *TM_ROW3        0       0       0\r
6059                 *TM_POS 0.000000        0.000000        0.000000\r
6060         }\r
6061         *MESH   {\r
6062                 *TIMEVALUE      0\r
6063                 *MESH_NUMVERTEX 12\r
6064                 *MESH_NUMFACES  10\r
6065                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6066                 *MESH_VERTEX_LIST       {\r
6067                         *MESH_VERTEX    0       94.000000       92.000000       64.000000\r
6068                         *MESH_VERTEX    1       94.000000       92.000000       372.000000\r
6069                         *MESH_VERTEX    2       98.000000       92.000000       372.000000\r
6070                         *MESH_VERTEX    3       98.000000       92.000000       64.000000\r
6071                         *MESH_VERTEX    4       94.000000       88.000000       380.000000\r
6072                         *MESH_VERTEX    5       98.000000       88.000000       56.000000\r
6073                         *MESH_VERTEX    6       94.000000       88.000000       56.000000\r
6074                         *MESH_VERTEX    7       94.000000       88.000000       8.000000\r
6075                         *MESH_VERTEX    8       98.000000       88.000000       8.000000\r
6076                         *MESH_VERTEX    9       98.000000       88.000000       380.000000\r
6077                         *MESH_VERTEX    10      98.000000       88.000000       424.000000\r
6078                         *MESH_VERTEX    11      94.000000       88.000000       424.000000\r
6079                 }\r
6080                 *MESH_NORMALS   {\r
6081                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
6082                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
6083                         *MESH_FACENORMAL        2       0.000000        0.252725        -0.967538\r
6084                         *MESH_FACENORMAL        3       0.000000        0.000000        -1.000000\r
6085                         *MESH_FACENORMAL        4       0.000000        0.505449        -0.862856\r
6086                         *MESH_FACENORMAL        5       0.000000        -0.505449       -0.862856\r
6087                         *MESH_FACENORMAL        6       0.000000        -0.505449       -0.862856\r
6088                         *MESH_FACENORMAL        7       0.000000        0.505449        -0.862856\r
6089                         *MESH_FACENORMAL        8       0.000000        0.505449        -0.862856\r
6090                         *MESH_FACENORMAL        9       0.000000        0.505449        -0.862856\r
6091                         *MESH_VERTEXNORMAL      0       0.000000        -0.973249       0.229753\r
6092                         *MESH_VERTEXNORMAL      1       0.000000        -0.973249       -0.229753\r
6093                         *MESH_VERTEXNORMAL      2       0.000000        -0.973249       -0.229753\r
6094                         *MESH_VERTEXNORMAL      3       0.000000        -0.973249       0.229753\r
6095                         *MESH_VERTEXNORMAL      4       0.000000        -0.973249       -0.229753\r
6096                         *MESH_VERTEXNORMAL      5       0.000000        -0.973249       0.229753\r
6097                         *MESH_VERTEXNORMAL      6       0.000000        -0.973249       0.229753\r
6098                         *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
6099                         *MESH_VERTEXNORMAL      8       0.000000        -1.000000       0.000000\r
6100                         *MESH_VERTEXNORMAL      9       0.000000        -0.973249       -0.229753\r
6101                         *MESH_VERTEXNORMAL      10      0.000000        -1.000000       0.000000\r
6102                         *MESH_VERTEXNORMAL      11      0.000000        -1.000000       0.000000\r
6103                 }\r
6104                 *MESH_FACE_LIST {\r
6105                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6106                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6107                         *MESH_FACE      2       A:      0       B:      5       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6108                         *MESH_FACE      3       A:      0       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6109                         *MESH_FACE      4       A:      1       B:      2       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6110                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6111                         *MESH_FACE      6       A:      5       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6112                         *MESH_FACE      7       A:      2       B:      9       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6113                         *MESH_FACE      8       A:      4       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6114                         *MESH_FACE      9       A:      4       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6115                 }\r
6116                 *MESH_NUMTVERTEX        12\r
6117                 *MESH_TVERTLIST {\r
6118                         *MESH_TVERT     0       0.734375        -0.500000       1.000000\r
6119                         *MESH_TVERT     1       0.734375        1.906250        1.000000\r
6120                         *MESH_TVERT     2       0.765625        1.906250        1.000000\r
6121                         *MESH_TVERT     3       0.765625        -0.500000       1.000000\r
6122                         *MESH_TVERT     4       0.734375        1.968750        1.000000\r
6123                         *MESH_TVERT     5       0.765625        -0.562500       1.000000\r
6124                         *MESH_TVERT     6       0.734375        -0.562500       1.000000\r
6125                         *MESH_TVERT     7       0.734375        -0.937500       1.000000\r
6126                         *MESH_TVERT     8       0.765625        -0.937500       1.000000\r
6127                         *MESH_TVERT     9       0.765625        1.968750        1.000000\r
6128                         *MESH_TVERT     10      0.765625        2.312500        1.000000\r
6129                         *MESH_TVERT     11      0.734375        2.312500        1.000000\r
6130                 }\r
6131                 *MESH_NUMTVFACES        10\r
6132                 *MESH_TFACELIST {\r
6133                         *MESH_TFACE     0       0       2       1\r
6134                         *MESH_TFACE     1       0       3       2\r
6135                         *MESH_TFACE     2       0       5       3\r
6136                         *MESH_TFACE     3       0       6       5\r
6137                         *MESH_TFACE     4       1       2       4\r
6138                         *MESH_TFACE     5       5       6       7\r
6139                         *MESH_TFACE     6       5       7       8\r
6140                         *MESH_TFACE     7       2       9       4\r
6141                         *MESH_TFACE     8       4       9       10\r
6142                         *MESH_TFACE     9       4       10      11\r
6143                 }\r
6144         }\r
6145         *PROP_MOTIONBLUR        0\r
6146         *PROP_CASTSHADOW        1\r
6147         *PROP_RECVSHADOW        1\r
6148         *MATERIAL_REF   6\r
6149 }\r
6150 *GEOMOBJECT     {\r
6151         *NODE_NAME      "mat6model0surf177"\r
6152         *NODE_TM        {\r
6153                 *NODE_NAME      "mat6model0surf177"\r
6154                 *INHERIT_POS    0       0       0\r
6155                 *INHERIT_ROT    0       0       0\r
6156                 *INHERIT_SCL    0       0       0\r
6157                 *TM_ROW0        1.0     0       0\r
6158                 *TM_ROW1        0       1.0     0\r
6159                 *TM_ROW2        0       0       1.0\r
6160                 *TM_ROW3        0       0       0\r
6161                 *TM_POS 0.000000        0.000000        0.000000\r
6162         }\r
6163         *MESH   {\r
6164                 *TIMEVALUE      0\r
6165                 *MESH_NUMVERTEX 12\r
6166                 *MESH_NUMFACES  10\r
6167                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6168                 *MESH_VERTEX_LIST       {\r
6169                         *MESH_VERTEX    0       98.000000       -88.000000      380.000000\r
6170                         *MESH_VERTEX    1       98.000000       -88.000000      424.000000\r
6171                         *MESH_VERTEX    2       94.000000       -88.000000      424.000000\r
6172                         *MESH_VERTEX    3       94.000000       -88.000000      380.000000\r
6173                         *MESH_VERTEX    4       94.000000       -92.000000      372.000000\r
6174                         *MESH_VERTEX    5       98.000000       -92.000000      372.000000\r
6175                         *MESH_VERTEX    6       98.000000       -92.000000      64.000000\r
6176                         *MESH_VERTEX    7       94.000000       -92.000000      64.000000\r
6177                         *MESH_VERTEX    8       94.000000       -88.000000      56.000000\r
6178                         *MESH_VERTEX    9       98.000000       -88.000000      56.000000\r
6179                         *MESH_VERTEX    10      98.000000       -88.000000      8.000000\r
6180                         *MESH_VERTEX    11      94.000000       -88.000000      8.000000\r
6181                 }\r
6182                 *MESH_NORMALS   {\r
6183                         *MESH_FACENORMAL        0       0.000000        0.252725        -0.967538\r
6184                         *MESH_FACENORMAL        1       0.000000        0.252725        -0.967538\r
6185                         *MESH_FACENORMAL        2       0.000000        0.505449        -0.862856\r
6186                         *MESH_FACENORMAL        3       0.000000        0.707107        -0.707107\r
6187                         *MESH_FACENORMAL        4       0.000000        -0.252725       -0.967538\r
6188                         *MESH_FACENORMAL        5       0.000000        -0.505449       -0.862856\r
6189                         *MESH_FACENORMAL        6       0.000000        -0.707107       -0.707107\r
6190                         *MESH_FACENORMAL        7       0.000000        -0.316228       -0.948683\r
6191                         *MESH_FACENORMAL        8       0.000000        0.316228        -0.948683\r
6192                         *MESH_FACENORMAL        9       0.000000        0.316228        -0.948683\r
6193                         *MESH_VERTEXNORMAL      0       0.000000        0.973249        -0.229753\r
6194                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
6195                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
6196                         *MESH_VERTEXNORMAL      3       0.000000        0.973249        -0.229753\r
6197                         *MESH_VERTEXNORMAL      4       0.000000        0.973249        -0.229753\r
6198                         *MESH_VERTEXNORMAL      5       0.000000        0.973249        -0.229753\r
6199                         *MESH_VERTEXNORMAL      6       0.000000        0.973249        0.229753\r
6200                         *MESH_VERTEXNORMAL      7       0.000000        0.973249        0.229753\r
6201                         *MESH_VERTEXNORMAL      8       0.000000        0.973249        0.229753\r
6202                         *MESH_VERTEXNORMAL      9       0.000000        0.973249        0.229753\r
6203                         *MESH_VERTEXNORMAL      10      0.000000        1.000000        0.000000\r
6204                         *MESH_VERTEXNORMAL      11      0.000000        1.000000        0.000000\r
6205                 }\r
6206                 *MESH_FACE_LIST {\r
6207                         *MESH_FACE      0       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6208                         *MESH_FACE      1       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6209                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6210                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6211                         *MESH_FACE      4       A:      4       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6212                         *MESH_FACE      5       A:      4       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6213                         *MESH_FACE      6       A:      6       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6214                         *MESH_FACE      7       A:      6       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6215                         *MESH_FACE      8       A:      8       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6216                         *MESH_FACE      9       A:      8       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6217                 }\r
6218                 *MESH_NUMTVERTEX        12\r
6219                 *MESH_TVERTLIST {\r
6220                         *MESH_TVERT     0       0.765625        1.968750        1.000000\r
6221                         *MESH_TVERT     1       0.765625        2.312500        1.000000\r
6222                         *MESH_TVERT     2       0.734375        2.312500        1.000000\r
6223                         *MESH_TVERT     3       0.734375        1.968750        1.000000\r
6224                         *MESH_TVERT     4       0.734375        1.906250        1.000000\r
6225                         *MESH_TVERT     5       0.765625        1.906250        1.000000\r
6226                         *MESH_TVERT     6       0.765625        -0.500000       1.000000\r
6227                         *MESH_TVERT     7       0.734375        -0.500000       1.000000\r
6228                         *MESH_TVERT     8       0.734375        -0.562500       1.000000\r
6229                         *MESH_TVERT     9       0.765625        -0.562500       1.000000\r
6230                         *MESH_TVERT     10      0.765625        -0.937500       1.000000\r
6231                         *MESH_TVERT     11      0.734375        -0.937500       1.000000\r
6232                 }\r
6233                 *MESH_NUMTVFACES        10\r
6234                 *MESH_TFACELIST {\r
6235                         *MESH_TFACE     0       0       4       3\r
6236                         *MESH_TFACE     1       0       5       4\r
6237                         *MESH_TFACE     2       0       3       2\r
6238                         *MESH_TFACE     3       0       2       1\r
6239                         *MESH_TFACE     4       4       5       6\r
6240                         *MESH_TFACE     5       4       6       7\r
6241                         *MESH_TFACE     6       6       8       7\r
6242                         *MESH_TFACE     7       6       9       8\r
6243                         *MESH_TFACE     8       8       9       10\r
6244                         *MESH_TFACE     9       8       10      11\r
6245                 }\r
6246         }\r
6247         *PROP_MOTIONBLUR        0\r
6248         *PROP_CASTSHADOW        1\r
6249         *PROP_RECVSHADOW        1\r
6250         *MATERIAL_REF   6\r
6251 }\r
6252 *GEOMOBJECT     {\r
6253         *NODE_NAME      "mat6model0surf178"\r
6254         *NODE_TM        {\r
6255                 *NODE_NAME      "mat6model0surf178"\r
6256                 *INHERIT_POS    0       0       0\r
6257                 *INHERIT_ROT    0       0       0\r
6258                 *INHERIT_SCL    0       0       0\r
6259                 *TM_ROW0        1.0     0       0\r
6260                 *TM_ROW1        0       1.0     0\r
6261                 *TM_ROW2        0       0       1.0\r
6262                 *TM_ROW3        0       0       0\r
6263                 *TM_POS 0.000000        0.000000        0.000000\r
6264         }\r
6265         *MESH   {\r
6266                 *TIMEVALUE      0\r
6267                 *MESH_NUMVERTEX 12\r
6268                 *MESH_NUMFACES  10\r
6269                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6270                 *MESH_VERTEX_LIST       {\r
6271                         *MESH_VERTEX    0       94.000000       -88.000000      380.000000\r
6272                         *MESH_VERTEX    1       94.000000       -100.000000     372.000000\r
6273                         *MESH_VERTEX    2       94.000000       -92.000000      372.000000\r
6274                         *MESH_VERTEX    3       94.000000       -92.000000      64.000000\r
6275                         *MESH_VERTEX    4       94.000000       -100.000000     64.000000\r
6276                         *MESH_VERTEX    5       94.000000       -104.000000     380.000000\r
6277                         *MESH_VERTEX    6       94.000000       -104.000000     56.000000\r
6278                         *MESH_VERTEX    7       94.000000       -88.000000      56.000000\r
6279                         *MESH_VERTEX    8       94.000000       -88.000000      20.000000\r
6280                         *MESH_VERTEX    9       94.000000       -104.000000     20.000000\r
6281                         *MESH_VERTEX    10      94.000000       -104.000000     412.000000\r
6282                         *MESH_VERTEX    11      94.000000       -88.000000      412.000000\r
6283                 }\r
6284                 *MESH_NORMALS   {\r
6285                         *MESH_FACENORMAL        0       0.000000        0.505449        -0.862856\r
6286                         *MESH_FACENORMAL        1       0.000000        0.252725        -0.967538\r
6287                         *MESH_FACENORMAL        2       0.000000        0.707107        -0.707107\r
6288                         *MESH_FACENORMAL        3       0.000000        0.505449        -0.862856\r
6289                         *MESH_FACENORMAL        4       0.000000        -0.252725       -0.967538\r
6290                         *MESH_FACENORMAL        5       0.000000        -0.505449       -0.862856\r
6291                         *MESH_FACENORMAL        6       0.000000        0.505449        -0.862856\r
6292                         *MESH_FACENORMAL        7       0.000000        0.707107        -0.707107\r
6293                         *MESH_FACENORMAL        8       0.000000        -0.707107       -0.707107\r
6294                         *MESH_FACENORMAL        9       0.000000        -0.316228       -0.948683\r
6295                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
6296                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
6297                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
6298                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
6299                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
6300                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
6301                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
6302                         *MESH_VERTEXNORMAL      7       -1.000000       0.000000        0.000000\r
6303                         *MESH_VERTEXNORMAL      8       -1.000000       0.000000        0.000000\r
6304                         *MESH_VERTEXNORMAL      9       -1.000000       0.000000        0.000000\r
6305                         *MESH_VERTEXNORMAL      10      -1.000000       0.000000        0.000000\r
6306                         *MESH_VERTEXNORMAL      11      -1.000000       0.000000        0.000000\r
6307                 }\r
6308                 *MESH_FACE_LIST {\r
6309                         *MESH_FACE      0       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6310                         *MESH_FACE      1       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6311                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6312                         *MESH_FACE      3       A:      0       B:      1       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6313                         *MESH_FACE      4       A:      3       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6314                         *MESH_FACE      5       A:      3       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6315                         *MESH_FACE      6       A:      0       B:      5       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6316                         *MESH_FACE      7       A:      0       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6317                         *MESH_FACE      8       A:      6       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6318                         *MESH_FACE      9       A:      6       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6319                 }\r
6320                 *MESH_NUMTVERTEX        12\r
6321                 *MESH_TVERTLIST {\r
6322                         *MESH_TVERT     0       0.062500        1.968750        1.000000\r
6323                         *MESH_TVERT     1       -0.031250       1.906250        1.000000\r
6324                         *MESH_TVERT     2       0.031250        1.906250        1.000000\r
6325                         *MESH_TVERT     3       0.031250        -0.500000       1.000000\r
6326                         *MESH_TVERT     4       -0.031250       -0.500000       1.000000\r
6327                         *MESH_TVERT     5       -0.062500       1.968750        1.000000\r
6328                         *MESH_TVERT     6       -0.062500       -0.562500       1.000000\r
6329                         *MESH_TVERT     7       0.062500        -0.562500       1.000000\r
6330                         *MESH_TVERT     8       0.062500        -0.843750       1.000000\r
6331                         *MESH_TVERT     9       -0.062500       -0.843750       1.000000\r
6332                         *MESH_TVERT     10      -0.062500       2.218750        1.000000\r
6333                         *MESH_TVERT     11      0.062500        2.218750        1.000000\r
6334                 }\r
6335                 *MESH_NUMTVFACES        10\r
6336                 *MESH_TFACELIST {\r
6337                         *MESH_TFACE     0       1       2       3\r
6338                         *MESH_TFACE     1       1       3       4\r
6339                         *MESH_TFACE     2       0       2       1\r
6340                         *MESH_TFACE     3       0       1       5\r
6341                         *MESH_TFACE     4       3       6       4\r
6342                         *MESH_TFACE     5       3       7       6\r
6343                         *MESH_TFACE     6       0       5       10\r
6344                         *MESH_TFACE     7       0       10      11\r
6345                         *MESH_TFACE     8       6       7       8\r
6346                         *MESH_TFACE     9       6       8       9\r
6347                 }\r
6348         }\r
6349         *PROP_MOTIONBLUR        0\r
6350         *PROP_CASTSHADOW        1\r
6351         *PROP_RECVSHADOW        1\r
6352         *MATERIAL_REF   6\r
6353 }\r
6354 *GEOMOBJECT     {\r
6355         *NODE_NAME      "mat6model0surf179"\r
6356         *NODE_TM        {\r
6357                 *NODE_NAME      "mat6model0surf179"\r
6358                 *INHERIT_POS    0       0       0\r
6359                 *INHERIT_ROT    0       0       0\r
6360                 *INHERIT_SCL    0       0       0\r
6361                 *TM_ROW0        1.0     0       0\r
6362                 *TM_ROW1        0       1.0     0\r
6363                 *TM_ROW2        0       0       1.0\r
6364                 *TM_ROW3        0       0       0\r
6365                 *TM_POS 0.000000        0.000000        0.000000\r
6366         }\r
6367         *MESH   {\r
6368                 *TIMEVALUE      0\r
6369                 *MESH_NUMVERTEX 12\r
6370                 *MESH_NUMFACES  10\r
6371                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6372                 *MESH_VERTEX_LIST       {\r
6373                         *MESH_VERTEX    0       94.000000       -100.000000     64.000000\r
6374                         *MESH_VERTEX    1       94.000000       -100.000000     372.000000\r
6375                         *MESH_VERTEX    2       98.000000       -100.000000     372.000000\r
6376                         *MESH_VERTEX    3       98.000000       -100.000000     64.000000\r
6377                         *MESH_VERTEX    4       94.000000       -104.000000     380.000000\r
6378                         *MESH_VERTEX    5       98.000000       -104.000000     56.000000\r
6379                         *MESH_VERTEX    6       94.000000       -104.000000     56.000000\r
6380                         *MESH_VERTEX    7       94.000000       -104.000000     8.000000\r
6381                         *MESH_VERTEX    8       98.000000       -104.000000     8.000000\r
6382                         *MESH_VERTEX    9       98.000000       -104.000000     380.000000\r
6383                         *MESH_VERTEX    10      98.000000       -104.000000     424.000000\r
6384                         *MESH_VERTEX    11      94.000000       -104.000000     424.000000\r
6385                 }\r
6386                 *MESH_NORMALS   {\r
6387                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
6388                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
6389                         *MESH_FACENORMAL        2       0.000000        0.252725        -0.967538\r
6390                         *MESH_FACENORMAL        3       0.000000        0.000000        -1.000000\r
6391                         *MESH_FACENORMAL        4       0.000000        0.505449        -0.862856\r
6392                         *MESH_FACENORMAL        5       0.000000        -0.505449       -0.862856\r
6393                         *MESH_FACENORMAL        6       0.000000        -0.505449       -0.862856\r
6394                         *MESH_FACENORMAL        7       0.000000        0.505449        -0.862856\r
6395                         *MESH_FACENORMAL        8       0.000000        0.505449        -0.862856\r
6396                         *MESH_FACENORMAL        9       0.000000        0.505449        -0.862856\r
6397                         *MESH_VERTEXNORMAL      0       0.000000        -0.973249       0.229753\r
6398                         *MESH_VERTEXNORMAL      1       0.000000        -0.973249       -0.229753\r
6399                         *MESH_VERTEXNORMAL      2       0.000000        -0.973249       -0.229753\r
6400                         *MESH_VERTEXNORMAL      3       0.000000        -0.973249       0.229753\r
6401                         *MESH_VERTEXNORMAL      4       0.000000        -0.973249       -0.229753\r
6402                         *MESH_VERTEXNORMAL      5       0.000000        -0.973249       0.229753\r
6403                         *MESH_VERTEXNORMAL      6       0.000000        -0.973249       0.229753\r
6404                         *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
6405                         *MESH_VERTEXNORMAL      8       0.000000        -1.000000       0.000000\r
6406                         *MESH_VERTEXNORMAL      9       0.000000        -0.973249       -0.229753\r
6407                         *MESH_VERTEXNORMAL      10      0.000000        -1.000000       0.000000\r
6408                         *MESH_VERTEXNORMAL      11      0.000000        -1.000000       0.000000\r
6409                 }\r
6410                 *MESH_FACE_LIST {\r
6411                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6412                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6413                         *MESH_FACE      2       A:      0       B:      5       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6414                         *MESH_FACE      3       A:      0       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6415                         *MESH_FACE      4       A:      1       B:      2       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6416                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6417                         *MESH_FACE      6       A:      5       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6418                         *MESH_FACE      7       A:      2       B:      9       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6419                         *MESH_FACE      8       A:      4       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6420                         *MESH_FACE      9       A:      4       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6421                 }\r
6422                 *MESH_NUMTVERTEX        12\r
6423                 *MESH_TVERTLIST {\r
6424                         *MESH_TVERT     0       0.734375        -0.500000       1.000000\r
6425                         *MESH_TVERT     1       0.734375        1.906250        1.000000\r
6426                         *MESH_TVERT     2       0.765625        1.906250        1.000000\r
6427                         *MESH_TVERT     3       0.765625        -0.500000       1.000000\r
6428                         *MESH_TVERT     4       0.734375        1.968750        1.000000\r
6429                         *MESH_TVERT     5       0.765625        -0.562500       1.000000\r
6430                         *MESH_TVERT     6       0.734375        -0.562500       1.000000\r
6431                         *MESH_TVERT     7       0.734375        -0.937500       1.000000\r
6432                         *MESH_TVERT     8       0.765625        -0.937500       1.000000\r
6433                         *MESH_TVERT     9       0.765625        1.968750        1.000000\r
6434                         *MESH_TVERT     10      0.765625        2.312500        1.000000\r
6435                         *MESH_TVERT     11      0.734375        2.312500        1.000000\r
6436                 }\r
6437                 *MESH_NUMTVFACES        10\r
6438                 *MESH_TFACELIST {\r
6439                         *MESH_TFACE     0       0       2       1\r
6440                         *MESH_TFACE     1       0       3       2\r
6441                         *MESH_TFACE     2       0       5       3\r
6442                         *MESH_TFACE     3       0       6       5\r
6443                         *MESH_TFACE     4       1       2       4\r
6444                         *MESH_TFACE     5       5       6       7\r
6445                         *MESH_TFACE     6       5       7       8\r
6446                         *MESH_TFACE     7       2       9       4\r
6447                         *MESH_TFACE     8       4       9       10\r
6448                         *MESH_TFACE     9       4       10      11\r
6449                 }\r
6450         }\r
6451         *PROP_MOTIONBLUR        0\r
6452         *PROP_CASTSHADOW        1\r
6453         *PROP_RECVSHADOW        1\r
6454         *MATERIAL_REF   6\r
6455 }\r
6456 *GEOMOBJECT     {\r
6457         *NODE_NAME      "mat6model0surf180"\r
6458         *NODE_TM        {\r
6459                 *NODE_NAME      "mat6model0surf180"\r
6460                 *INHERIT_POS    0       0       0\r
6461                 *INHERIT_ROT    0       0       0\r
6462                 *INHERIT_SCL    0       0       0\r
6463                 *TM_ROW0        1.0     0       0\r
6464                 *TM_ROW1        0       1.0     0\r
6465                 *TM_ROW2        0       0       1.0\r
6466                 *TM_ROW3        0       0       0\r
6467                 *TM_POS 0.000000        0.000000        0.000000\r
6468         }\r
6469         *MESH   {\r
6470                 *TIMEVALUE      0\r
6471                 *MESH_NUMVERTEX 6\r
6472                 *MESH_NUMFACES  4\r
6473                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6474                 *MESH_VERTEX_LIST       {\r
6475                         *MESH_VERTEX    0       88.000000       100.000000      416.000000\r
6476                         *MESH_VERTEX    1       104.000000      100.000000      416.000000\r
6477                         *MESH_VERTEX    2       104.000000      96.000000       420.000000\r
6478                         *MESH_VERTEX    3       88.000000       96.000000       420.000000\r
6479                         *MESH_VERTEX    4       88.000000       92.000000       416.000000\r
6480                         *MESH_VERTEX    5       104.000000      92.000000       416.000000\r
6481                 }\r
6482                 *MESH_NORMALS   {\r
6483                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
6484                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
6485                         *MESH_FACENORMAL        2       0.000000        0.252725        -0.967538\r
6486                         *MESH_FACENORMAL        3       0.000000        0.252725        -0.967538\r
6487                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
6488                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
6489                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
6490                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
6491                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
6492                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
6493                 }\r
6494                 *MESH_FACE_LIST {\r
6495                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6496                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6497                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6498                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6499                 }\r
6500                 *MESH_NUMTVERTEX        6\r
6501                 *MESH_TVERTLIST {\r
6502                         *MESH_TVERT     0       0.218750        0.125000        1.000000\r
6503                         *MESH_TVERT     1       0.281250        0.125000        1.000000\r
6504                         *MESH_TVERT     2       0.281250        0.093750        1.000000\r
6505                         *MESH_TVERT     3       0.218750        0.093750        1.000000\r
6506                         *MESH_TVERT     4       0.218750        0.125000        1.000000\r
6507                         *MESH_TVERT     5       0.281250        0.125000        1.000000\r
6508                 }\r
6509                 *MESH_NUMTVFACES        4\r
6510                 *MESH_TFACELIST {\r
6511                         *MESH_TFACE     0       0       2       1\r
6512                         *MESH_TFACE     1       0       3       2\r
6513                         *MESH_TFACE     2       2       3       4\r
6514                         *MESH_TFACE     3       2       4       5\r
6515                 }\r
6516         }\r
6517         *PROP_MOTIONBLUR        0\r
6518         *PROP_CASTSHADOW        1\r
6519         *PROP_RECVSHADOW        1\r
6520         *MATERIAL_REF   6\r
6521 }\r
6522 *GEOMOBJECT     {\r
6523         *NODE_NAME      "mat6model0surf181"\r
6524         *NODE_TM        {\r
6525                 *NODE_NAME      "mat6model0surf181"\r
6526                 *INHERIT_POS    0       0       0\r
6527                 *INHERIT_ROT    0       0       0\r
6528                 *INHERIT_SCL    0       0       0\r
6529                 *TM_ROW0        1.0     0       0\r
6530                 *TM_ROW1        0       1.0     0\r
6531                 *TM_ROW2        0       0       1.0\r
6532                 *TM_ROW3        0       0       0\r
6533                 *TM_POS 0.000000        0.000000        0.000000\r
6534         }\r
6535         *MESH   {\r
6536                 *TIMEVALUE      0\r
6537                 *MESH_NUMVERTEX 4\r
6538                 *MESH_NUMFACES  2\r
6539                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6540                 *MESH_VERTEX_LIST       {\r
6541                         *MESH_VERTEX    0       88.000000       100.000000      416.000000\r
6542                         *MESH_VERTEX    1       88.000000       96.000000       420.000000\r
6543                         *MESH_VERTEX    2       88.000000       96.000000       412.000000\r
6544                         *MESH_VERTEX    3       88.000000       92.000000       416.000000\r
6545                 }\r
6546                 *MESH_NORMALS   {\r
6547                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
6548                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
6549                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
6550                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
6551                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
6552                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
6553                 }\r
6554                 *MESH_FACE_LIST {\r
6555                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6556                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6557                 }\r
6558                 *MESH_NUMTVERTEX        4\r
6559                 *MESH_TVERTLIST {\r
6560                         *MESH_TVERT     0       0.218750        0.125000        1.000000\r
6561                         *MESH_TVERT     1       0.250000        0.093750        1.000000\r
6562                         *MESH_TVERT     2       0.250000        0.156250        1.000000\r
6563                         *MESH_TVERT     3       0.281250        0.125000        1.000000\r
6564                 }\r
6565                 *MESH_NUMTVFACES        2\r
6566                 *MESH_TFACELIST {\r
6567                         *MESH_TFACE     0       0       2       1\r
6568                         *MESH_TFACE     1       3       1       2\r
6569                 }\r
6570         }\r
6571         *PROP_MOTIONBLUR        0\r
6572         *PROP_CASTSHADOW        1\r
6573         *PROP_RECVSHADOW        1\r
6574         *MATERIAL_REF   6\r
6575 }\r
6576 *GEOMOBJECT     {\r
6577         *NODE_NAME      "mat6model0surf182"\r
6578         *NODE_TM        {\r
6579                 *NODE_NAME      "mat6model0surf182"\r
6580                 *INHERIT_POS    0       0       0\r
6581                 *INHERIT_ROT    0       0       0\r
6582                 *INHERIT_SCL    0       0       0\r
6583                 *TM_ROW0        1.0     0       0\r
6584                 *TM_ROW1        0       1.0     0\r
6585                 *TM_ROW2        0       0       1.0\r
6586                 *TM_ROW3        0       0       0\r
6587                 *TM_POS 0.000000        0.000000        0.000000\r
6588         }\r
6589         *MESH   {\r
6590                 *TIMEVALUE      0\r
6591                 *MESH_NUMVERTEX 6\r
6592                 *MESH_NUMFACES  4\r
6593                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6594                 *MESH_VERTEX_LIST       {\r
6595                         *MESH_VERTEX    0       104.000000      96.000000       412.000000\r
6596                         *MESH_VERTEX    1       104.000000      100.000000      416.000000\r
6597                         *MESH_VERTEX    2       88.000000       100.000000      416.000000\r
6598                         *MESH_VERTEX    3       88.000000       96.000000       412.000000\r
6599                         *MESH_VERTEX    4       88.000000       92.000000       416.000000\r
6600                         *MESH_VERTEX    5       104.000000      92.000000       416.000000\r
6601                 }\r
6602                 *MESH_NORMALS   {\r
6603                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
6604                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
6605                         *MESH_FACENORMAL        2       0.000000        0.252725        -0.967538\r
6606                         *MESH_FACENORMAL        3       0.000000        0.252725        -0.967538\r
6607                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
6608                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
6609                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
6610                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
6611                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
6612                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
6613                 }\r
6614                 *MESH_FACE_LIST {\r
6615                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6616                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6617                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6618                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6619                 }\r
6620                 *MESH_NUMTVERTEX        6\r
6621                 *MESH_TVERTLIST {\r
6622                         *MESH_TVERT     0       0.281250        0.156250        1.000000\r
6623                         *MESH_TVERT     1       0.281250        0.125000        1.000000\r
6624                         *MESH_TVERT     2       0.218750        0.125000        1.000000\r
6625                         *MESH_TVERT     3       0.218750        0.156250        1.000000\r
6626                         *MESH_TVERT     4       0.218750        0.125000        1.000000\r
6627                         *MESH_TVERT     5       0.281250        0.125000        1.000000\r
6628                 }\r
6629                 *MESH_NUMTVFACES        4\r
6630                 *MESH_TFACELIST {\r
6631                         *MESH_TFACE     0       0       2       1\r
6632                         *MESH_TFACE     1       0       3       2\r
6633                         *MESH_TFACE     2       4       3       0\r
6634                         *MESH_TFACE     3       4       0       5\r
6635                 }\r
6636         }\r
6637         *PROP_MOTIONBLUR        0\r
6638         *PROP_CASTSHADOW        1\r
6639         *PROP_RECVSHADOW        1\r
6640         *MATERIAL_REF   6\r
6641 }\r
6642 *GEOMOBJECT     {\r
6643         *NODE_NAME      "mat6model0surf183"\r
6644         *NODE_TM        {\r
6645                 *NODE_NAME      "mat6model0surf183"\r
6646                 *INHERIT_POS    0       0       0\r
6647                 *INHERIT_ROT    0       0       0\r
6648                 *INHERIT_SCL    0       0       0\r
6649                 *TM_ROW0        1.0     0       0\r
6650                 *TM_ROW1        0       1.0     0\r
6651                 *TM_ROW2        0       0       1.0\r
6652                 *TM_ROW3        0       0       0\r
6653                 *TM_POS 0.000000        0.000000        0.000000\r
6654         }\r
6655         *MESH   {\r
6656                 *TIMEVALUE      0\r
6657                 *MESH_NUMVERTEX 6\r
6658                 *MESH_NUMFACES  4\r
6659                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6660                 *MESH_VERTEX_LIST       {\r
6661                         *MESH_VERTEX    0       88.000000       100.000000      16.000000\r
6662                         *MESH_VERTEX    1       104.000000      100.000000      16.000000\r
6663                         *MESH_VERTEX    2       104.000000      96.000000       20.000000\r
6664                         *MESH_VERTEX    3       88.000000       96.000000       20.000000\r
6665                         *MESH_VERTEX    4       88.000000       92.000000       16.000000\r
6666                         *MESH_VERTEX    5       104.000000      92.000000       16.000000\r
6667                 }\r
6668                 *MESH_NORMALS   {\r
6669                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
6670                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
6671                         *MESH_FACENORMAL        2       0.000000        0.252725        -0.967538\r
6672                         *MESH_FACENORMAL        3       0.000000        0.252725        -0.967538\r
6673                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
6674                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
6675                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
6676                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
6677                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
6678                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
6679                 }\r
6680                 *MESH_FACE_LIST {\r
6681                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6682                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6683                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6684                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6685                 }\r
6686                 *MESH_NUMTVERTEX        6\r
6687                 *MESH_TVERTLIST {\r
6688                         *MESH_TVERT     0       0.218750        0.125000        1.000000\r
6689                         *MESH_TVERT     1       0.281250        0.125000        1.000000\r
6690                         *MESH_TVERT     2       0.281250        0.156250        1.000000\r
6691                         *MESH_TVERT     3       0.218750        0.156250        1.000000\r
6692                         *MESH_TVERT     4       0.218750        0.125000        1.000000\r
6693                         *MESH_TVERT     5       0.281250        0.125000        1.000000\r
6694                 }\r
6695                 *MESH_NUMTVFACES        4\r
6696                 *MESH_TFACELIST {\r
6697                         *MESH_TFACE     0       0       2       1\r
6698                         *MESH_TFACE     1       0       3       2\r
6699                         *MESH_TFACE     2       2       3       4\r
6700                         *MESH_TFACE     3       2       4       5\r
6701                 }\r
6702         }\r
6703         *PROP_MOTIONBLUR        0\r
6704         *PROP_CASTSHADOW        1\r
6705         *PROP_RECVSHADOW        1\r
6706         *MATERIAL_REF   6\r
6707 }\r
6708 *GEOMOBJECT     {\r
6709         *NODE_NAME      "mat6model0surf184"\r
6710         *NODE_TM        {\r
6711                 *NODE_NAME      "mat6model0surf184"\r
6712                 *INHERIT_POS    0       0       0\r
6713                 *INHERIT_ROT    0       0       0\r
6714                 *INHERIT_SCL    0       0       0\r
6715                 *TM_ROW0        1.0     0       0\r
6716                 *TM_ROW1        0       1.0     0\r
6717                 *TM_ROW2        0       0       1.0\r
6718                 *TM_ROW3        0       0       0\r
6719                 *TM_POS 0.000000        0.000000        0.000000\r
6720         }\r
6721         *MESH   {\r
6722                 *TIMEVALUE      0\r
6723                 *MESH_NUMVERTEX 4\r
6724                 *MESH_NUMFACES  2\r
6725                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6726                 *MESH_VERTEX_LIST       {\r
6727                         *MESH_VERTEX    0       88.000000       100.000000      16.000000\r
6728                         *MESH_VERTEX    1       88.000000       96.000000       20.000000\r
6729                         *MESH_VERTEX    2       88.000000       96.000000       12.000000\r
6730                         *MESH_VERTEX    3       88.000000       92.000000       16.000000\r
6731                 }\r
6732                 *MESH_NORMALS   {\r
6733                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
6734                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
6735                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
6736                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
6737                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
6738                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
6739                 }\r
6740                 *MESH_FACE_LIST {\r
6741                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6742                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6743                 }\r
6744                 *MESH_NUMTVERTEX        4\r
6745                 *MESH_TVERTLIST {\r
6746                         *MESH_TVERT     0       0.781250        0.125000        1.000000\r
6747                         *MESH_TVERT     1       0.750000        0.156250        1.000000\r
6748                         *MESH_TVERT     2       0.750000        0.093750        1.000000\r
6749                         *MESH_TVERT     3       0.718750        0.125000        1.000000\r
6750                 }\r
6751                 *MESH_NUMTVFACES        2\r
6752                 *MESH_TFACELIST {\r
6753                         *MESH_TFACE     0       0       2       1\r
6754                         *MESH_TFACE     1       3       1       2\r
6755                 }\r
6756         }\r
6757         *PROP_MOTIONBLUR        0\r
6758         *PROP_CASTSHADOW        1\r
6759         *PROP_RECVSHADOW        1\r
6760         *MATERIAL_REF   6\r
6761 }\r
6762 *GEOMOBJECT     {\r
6763         *NODE_NAME      "mat6model0surf185"\r
6764         *NODE_TM        {\r
6765                 *NODE_NAME      "mat6model0surf185"\r
6766                 *INHERIT_POS    0       0       0\r
6767                 *INHERIT_ROT    0       0       0\r
6768                 *INHERIT_SCL    0       0       0\r
6769                 *TM_ROW0        1.0     0       0\r
6770                 *TM_ROW1        0       1.0     0\r
6771                 *TM_ROW2        0       0       1.0\r
6772                 *TM_ROW3        0       0       0\r
6773                 *TM_POS 0.000000        0.000000        0.000000\r
6774         }\r
6775         *MESH   {\r
6776                 *TIMEVALUE      0\r
6777                 *MESH_NUMVERTEX 6\r
6778                 *MESH_NUMFACES  4\r
6779                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6780                 *MESH_VERTEX_LIST       {\r
6781                         *MESH_VERTEX    0       104.000000      96.000000       12.000000\r
6782                         *MESH_VERTEX    1       104.000000      100.000000      16.000000\r
6783                         *MESH_VERTEX    2       88.000000       100.000000      16.000000\r
6784                         *MESH_VERTEX    3       88.000000       96.000000       12.000000\r
6785                         *MESH_VERTEX    4       88.000000       92.000000       16.000000\r
6786                         *MESH_VERTEX    5       104.000000      92.000000       16.000000\r
6787                 }\r
6788                 *MESH_NORMALS   {\r
6789                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
6790                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
6791                         *MESH_FACENORMAL        2       0.000000        0.252725        -0.967538\r
6792                         *MESH_FACENORMAL        3       0.000000        0.252725        -0.967538\r
6793                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
6794                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
6795                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
6796                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
6797                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
6798                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
6799                 }\r
6800                 *MESH_FACE_LIST {\r
6801                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6802                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6803                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6804                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6805                 }\r
6806                 *MESH_NUMTVERTEX        6\r
6807                 *MESH_TVERTLIST {\r
6808                         *MESH_TVERT     0       0.281250        0.093750        1.000000\r
6809                         *MESH_TVERT     1       0.281250        0.125000        1.000000\r
6810                         *MESH_TVERT     2       0.218750        0.125000        1.000000\r
6811                         *MESH_TVERT     3       0.218750        0.093750        1.000000\r
6812                         *MESH_TVERT     4       0.218750        0.125000        1.000000\r
6813                         *MESH_TVERT     5       0.281250        0.125000        1.000000\r
6814                 }\r
6815                 *MESH_NUMTVFACES        4\r
6816                 *MESH_TFACELIST {\r
6817                         *MESH_TFACE     0       0       2       1\r
6818                         *MESH_TFACE     1       0       3       2\r
6819                         *MESH_TFACE     2       4       3       0\r
6820                         *MESH_TFACE     3       4       0       5\r
6821                 }\r
6822         }\r
6823         *PROP_MOTIONBLUR        0\r
6824         *PROP_CASTSHADOW        1\r
6825         *PROP_RECVSHADOW        1\r
6826         *MATERIAL_REF   6\r
6827 }\r
6828 *GEOMOBJECT     {\r
6829         *NODE_NAME      "mat6model0surf186"\r
6830         *NODE_TM        {\r
6831                 *NODE_NAME      "mat6model0surf186"\r
6832                 *INHERIT_POS    0       0       0\r
6833                 *INHERIT_ROT    0       0       0\r
6834                 *INHERIT_SCL    0       0       0\r
6835                 *TM_ROW0        1.0     0       0\r
6836                 *TM_ROW1        0       1.0     0\r
6837                 *TM_ROW2        0       0       1.0\r
6838                 *TM_ROW3        0       0       0\r
6839                 *TM_POS 0.000000        0.000000        0.000000\r
6840         }\r
6841         *MESH   {\r
6842                 *TIMEVALUE      0\r
6843                 *MESH_NUMVERTEX 6\r
6844                 *MESH_NUMFACES  4\r
6845                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6846                 *MESH_VERTEX_LIST       {\r
6847                         *MESH_VERTEX    0       88.000000       -92.000000      416.000000\r
6848                         *MESH_VERTEX    1       104.000000      -92.000000      416.000000\r
6849                         *MESH_VERTEX    2       104.000000      -96.000000      420.000000\r
6850                         *MESH_VERTEX    3       88.000000       -96.000000      420.000000\r
6851                         *MESH_VERTEX    4       88.000000       -100.000000     416.000000\r
6852                         *MESH_VERTEX    5       104.000000      -100.000000     416.000000\r
6853                 }\r
6854                 *MESH_NORMALS   {\r
6855                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
6856                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
6857                         *MESH_FACENORMAL        2       0.000000        0.252725        -0.967538\r
6858                         *MESH_FACENORMAL        3       0.000000        0.252725        -0.967538\r
6859                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
6860                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
6861                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
6862                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
6863                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
6864                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
6865                 }\r
6866                 *MESH_FACE_LIST {\r
6867                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6868                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6869                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6870                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6871                 }\r
6872                 *MESH_NUMTVERTEX        6\r
6873                 *MESH_TVERTLIST {\r
6874                         *MESH_TVERT     0       0.218750        0.125000        1.000000\r
6875                         *MESH_TVERT     1       0.281250        0.125000        1.000000\r
6876                         *MESH_TVERT     2       0.281250        0.093750        1.000000\r
6877                         *MESH_TVERT     3       0.218750        0.093750        1.000000\r
6878                         *MESH_TVERT     4       0.218750        0.125000        1.000000\r
6879                         *MESH_TVERT     5       0.281250        0.125000        1.000000\r
6880                 }\r
6881                 *MESH_NUMTVFACES        4\r
6882                 *MESH_TFACELIST {\r
6883                         *MESH_TFACE     0       0       2       1\r
6884                         *MESH_TFACE     1       0       3       2\r
6885                         *MESH_TFACE     2       2       3       4\r
6886                         *MESH_TFACE     3       2       4       5\r
6887                 }\r
6888         }\r
6889         *PROP_MOTIONBLUR        0\r
6890         *PROP_CASTSHADOW        1\r
6891         *PROP_RECVSHADOW        1\r
6892         *MATERIAL_REF   6\r
6893 }\r
6894 *GEOMOBJECT     {\r
6895         *NODE_NAME      "mat6model0surf187"\r
6896         *NODE_TM        {\r
6897                 *NODE_NAME      "mat6model0surf187"\r
6898                 *INHERIT_POS    0       0       0\r
6899                 *INHERIT_ROT    0       0       0\r
6900                 *INHERIT_SCL    0       0       0\r
6901                 *TM_ROW0        1.0     0       0\r
6902                 *TM_ROW1        0       1.0     0\r
6903                 *TM_ROW2        0       0       1.0\r
6904                 *TM_ROW3        0       0       0\r
6905                 *TM_POS 0.000000        0.000000        0.000000\r
6906         }\r
6907         *MESH   {\r
6908                 *TIMEVALUE      0\r
6909                 *MESH_NUMVERTEX 4\r
6910                 *MESH_NUMFACES  2\r
6911                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6912                 *MESH_VERTEX_LIST       {\r
6913                         *MESH_VERTEX    0       88.000000       -92.000000      416.000000\r
6914                         *MESH_VERTEX    1       88.000000       -96.000000      420.000000\r
6915                         *MESH_VERTEX    2       88.000000       -96.000000      412.000000\r
6916                         *MESH_VERTEX    3       88.000000       -100.000000     416.000000\r
6917                 }\r
6918                 *MESH_NORMALS   {\r
6919                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
6920                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
6921                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
6922                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
6923                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
6924                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
6925                 }\r
6926                 *MESH_FACE_LIST {\r
6927                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6928                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6929                 }\r
6930                 *MESH_NUMTVERTEX        4\r
6931                 *MESH_TVERTLIST {\r
6932                         *MESH_TVERT     0       0.718750        0.125000        1.000000\r
6933                         *MESH_TVERT     1       0.750000        0.093750        1.000000\r
6934                         *MESH_TVERT     2       0.750000        0.156250        1.000000\r
6935                         *MESH_TVERT     3       0.781250        0.125000        1.000000\r
6936                 }\r
6937                 *MESH_NUMTVFACES        2\r
6938                 *MESH_TFACELIST {\r
6939                         *MESH_TFACE     0       0       2       1\r
6940                         *MESH_TFACE     1       3       1       2\r
6941                 }\r
6942         }\r
6943         *PROP_MOTIONBLUR        0\r
6944         *PROP_CASTSHADOW        1\r
6945         *PROP_RECVSHADOW        1\r
6946         *MATERIAL_REF   6\r
6947 }\r
6948 *GEOMOBJECT     {\r
6949         *NODE_NAME      "mat6model0surf188"\r
6950         *NODE_TM        {\r
6951                 *NODE_NAME      "mat6model0surf188"\r
6952                 *INHERIT_POS    0       0       0\r
6953                 *INHERIT_ROT    0       0       0\r
6954                 *INHERIT_SCL    0       0       0\r
6955                 *TM_ROW0        1.0     0       0\r
6956                 *TM_ROW1        0       1.0     0\r
6957                 *TM_ROW2        0       0       1.0\r
6958                 *TM_ROW3        0       0       0\r
6959                 *TM_POS 0.000000        0.000000        0.000000\r
6960         }\r
6961         *MESH   {\r
6962                 *TIMEVALUE      0\r
6963                 *MESH_NUMVERTEX 6\r
6964                 *MESH_NUMFACES  4\r
6965                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6966                 *MESH_VERTEX_LIST       {\r
6967                         *MESH_VERTEX    0       104.000000      -96.000000      412.000000\r
6968                         *MESH_VERTEX    1       104.000000      -92.000000      416.000000\r
6969                         *MESH_VERTEX    2       88.000000       -92.000000      416.000000\r
6970                         *MESH_VERTEX    3       88.000000       -96.000000      412.000000\r
6971                         *MESH_VERTEX    4       88.000000       -100.000000     416.000000\r
6972                         *MESH_VERTEX    5       104.000000      -100.000000     416.000000\r
6973                 }\r
6974                 *MESH_NORMALS   {\r
6975                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
6976                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
6977                         *MESH_FACENORMAL        2       0.000000        0.252725        -0.967538\r
6978                         *MESH_FACENORMAL        3       0.000000        0.252725        -0.967538\r
6979                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
6980                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
6981                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
6982                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
6983                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
6984                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
6985                 }\r
6986                 *MESH_FACE_LIST {\r
6987                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6988                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6989                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6990                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6991                 }\r
6992                 *MESH_NUMTVERTEX        6\r
6993                 *MESH_TVERTLIST {\r
6994                         *MESH_TVERT     0       0.281250        0.156250        1.000000\r
6995                         *MESH_TVERT     1       0.281250        0.125000        1.000000\r
6996                         *MESH_TVERT     2       0.218750        0.125000        1.000000\r
6997                         *MESH_TVERT     3       0.218750        0.156250        1.000000\r
6998                         *MESH_TVERT     4       0.218750        0.125000        1.000000\r
6999                         *MESH_TVERT     5       0.281250        0.125000        1.000000\r
7000                 }\r
7001                 *MESH_NUMTVFACES        4\r
7002                 *MESH_TFACELIST {\r
7003                         *MESH_TFACE     0       0       2       1\r
7004                         *MESH_TFACE     1       0       3       2\r
7005                         *MESH_TFACE     2       4       3       0\r
7006                         *MESH_TFACE     3       4       0       5\r
7007                 }\r
7008         }\r
7009         *PROP_MOTIONBLUR        0\r
7010         *PROP_CASTSHADOW        1\r
7011         *PROP_RECVSHADOW        1\r
7012         *MATERIAL_REF   6\r
7013 }\r
7014 *GEOMOBJECT     {\r
7015         *NODE_NAME      "mat6model0surf189"\r
7016         *NODE_TM        {\r
7017                 *NODE_NAME      "mat6model0surf189"\r
7018                 *INHERIT_POS    0       0       0\r
7019                 *INHERIT_ROT    0       0       0\r
7020                 *INHERIT_SCL    0       0       0\r
7021                 *TM_ROW0        1.0     0       0\r
7022                 *TM_ROW1        0       1.0     0\r
7023                 *TM_ROW2        0       0       1.0\r
7024                 *TM_ROW3        0       0       0\r
7025                 *TM_POS 0.000000        0.000000        0.000000\r
7026         }\r
7027         *MESH   {\r
7028                 *TIMEVALUE      0\r
7029                 *MESH_NUMVERTEX 6\r
7030                 *MESH_NUMFACES  4\r
7031                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7032                 *MESH_VERTEX_LIST       {\r
7033                         *MESH_VERTEX    0       88.000000       -92.000000      16.000000\r
7034                         *MESH_VERTEX    1       104.000000      -92.000000      16.000000\r
7035                         *MESH_VERTEX    2       104.000000      -96.000000      20.000000\r
7036                         *MESH_VERTEX    3       88.000000       -96.000000      20.000000\r
7037                         *MESH_VERTEX    4       88.000000       -100.000000     16.000000\r
7038                         *MESH_VERTEX    5       104.000000      -100.000000     16.000000\r
7039                 }\r
7040                 *MESH_NORMALS   {\r
7041                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
7042                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
7043                         *MESH_FACENORMAL        2       0.000000        0.252725        -0.967538\r
7044                         *MESH_FACENORMAL        3       0.000000        0.252725        -0.967538\r
7045                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
7046                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
7047                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
7048                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
7049                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
7050                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
7051                 }\r
7052                 *MESH_FACE_LIST {\r
7053                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7054                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7055                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7056                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7057                 }\r
7058                 *MESH_NUMTVERTEX        6\r
7059                 *MESH_TVERTLIST {\r
7060                         *MESH_TVERT     0       0.218750        0.125000        1.000000\r
7061                         *MESH_TVERT     1       0.281250        0.125000        1.000000\r
7062                         *MESH_TVERT     2       0.281250        0.156250        1.000000\r
7063                         *MESH_TVERT     3       0.218750        0.156250        1.000000\r
7064                         *MESH_TVERT     4       0.218750        0.125000        1.000000\r
7065                         *MESH_TVERT     5       0.281250        0.125000        1.000000\r
7066                 }\r
7067                 *MESH_NUMTVFACES        4\r
7068                 *MESH_TFACELIST {\r
7069                         *MESH_TFACE     0       0       2       1\r
7070                         *MESH_TFACE     1       0       3       2\r
7071                         *MESH_TFACE     2       2       3       4\r
7072                         *MESH_TFACE     3       2       4       5\r
7073                 }\r
7074         }\r
7075         *PROP_MOTIONBLUR        0\r
7076         *PROP_CASTSHADOW        1\r
7077         *PROP_RECVSHADOW        1\r
7078         *MATERIAL_REF   6\r
7079 }\r
7080 *GEOMOBJECT     {\r
7081         *NODE_NAME      "mat6model0surf190"\r
7082         *NODE_TM        {\r
7083                 *NODE_NAME      "mat6model0surf190"\r
7084                 *INHERIT_POS    0       0       0\r
7085                 *INHERIT_ROT    0       0       0\r
7086                 *INHERIT_SCL    0       0       0\r
7087                 *TM_ROW0        1.0     0       0\r
7088                 *TM_ROW1        0       1.0     0\r
7089                 *TM_ROW2        0       0       1.0\r
7090                 *TM_ROW3        0       0       0\r
7091                 *TM_POS 0.000000        0.000000        0.000000\r
7092         }\r
7093         *MESH   {\r
7094                 *TIMEVALUE      0\r
7095                 *MESH_NUMVERTEX 4\r
7096                 *MESH_NUMFACES  2\r
7097                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7098                 *MESH_VERTEX_LIST       {\r
7099                         *MESH_VERTEX    0       88.000000       -92.000000      16.000000\r
7100                         *MESH_VERTEX    1       88.000000       -96.000000      20.000000\r
7101                         *MESH_VERTEX    2       88.000000       -96.000000      12.000000\r
7102                         *MESH_VERTEX    3       88.000000       -100.000000     16.000000\r
7103                 }\r
7104                 *MESH_NORMALS   {\r
7105                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
7106                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
7107                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
7108                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
7109                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
7110                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
7111                 }\r
7112                 *MESH_FACE_LIST {\r
7113                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7114                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7115                 }\r
7116                 *MESH_NUMTVERTEX        4\r
7117                 *MESH_TVERTLIST {\r
7118                         *MESH_TVERT     0       0.281250        0.125000        1.000000\r
7119                         *MESH_TVERT     1       0.250000        0.156250        1.000000\r
7120                         *MESH_TVERT     2       0.250000        0.093750        1.000000\r
7121                         *MESH_TVERT     3       0.218750        0.125000        1.000000\r
7122                 }\r
7123                 *MESH_NUMTVFACES        2\r
7124                 *MESH_TFACELIST {\r
7125                         *MESH_TFACE     0       0       2       1\r
7126                         *MESH_TFACE     1       3       1       2\r
7127                 }\r
7128         }\r
7129         *PROP_MOTIONBLUR        0\r
7130         *PROP_CASTSHADOW        1\r
7131         *PROP_RECVSHADOW        1\r
7132         *MATERIAL_REF   6\r
7133 }\r
7134 *GEOMOBJECT     {\r
7135         *NODE_NAME      "mat6model0surf191"\r
7136         *NODE_TM        {\r
7137                 *NODE_NAME      "mat6model0surf191"\r
7138                 *INHERIT_POS    0       0       0\r
7139                 *INHERIT_ROT    0       0       0\r
7140                 *INHERIT_SCL    0       0       0\r
7141                 *TM_ROW0        1.0     0       0\r
7142                 *TM_ROW1        0       1.0     0\r
7143                 *TM_ROW2        0       0       1.0\r
7144                 *TM_ROW3        0       0       0\r
7145                 *TM_POS 0.000000        0.000000        0.000000\r
7146         }\r
7147         *MESH   {\r
7148                 *TIMEVALUE      0\r
7149                 *MESH_NUMVERTEX 6\r
7150                 *MESH_NUMFACES  4\r
7151                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7152                 *MESH_VERTEX_LIST       {\r
7153                         *MESH_VERTEX    0       104.000000      -96.000000      12.000000\r
7154                         *MESH_VERTEX    1       104.000000      -92.000000      16.000000\r
7155                         *MESH_VERTEX    2       88.000000       -92.000000      16.000000\r
7156                         *MESH_VERTEX    3       88.000000       -96.000000      12.000000\r
7157                         *MESH_VERTEX    4       88.000000       -100.000000     16.000000\r
7158                         *MESH_VERTEX    5       104.000000      -100.000000     16.000000\r
7159                 }\r
7160                 *MESH_NORMALS   {\r
7161                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
7162                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
7163                         *MESH_FACENORMAL        2       0.000000        0.252725        -0.967538\r
7164                         *MESH_FACENORMAL        3       0.000000        0.252725        -0.967538\r
7165                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
7166                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
7167                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
7168                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
7169                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
7170                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
7171                 }\r
7172                 *MESH_FACE_LIST {\r
7173                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7174                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7175                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7176                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7177                 }\r
7178                 *MESH_NUMTVERTEX        6\r
7179                 *MESH_TVERTLIST {\r
7180                         *MESH_TVERT     0       0.281250        0.093750        1.000000\r
7181                         *MESH_TVERT     1       0.281250        0.125000        1.000000\r
7182                         *MESH_TVERT     2       0.218750        0.125000        1.000000\r
7183                         *MESH_TVERT     3       0.218750        0.093750        1.000000\r
7184                         *MESH_TVERT     4       0.218750        0.125000        1.000000\r
7185                         *MESH_TVERT     5       0.281250        0.125000        1.000000\r
7186                 }\r
7187                 *MESH_NUMTVFACES        4\r
7188                 *MESH_TFACELIST {\r
7189                         *MESH_TFACE     0       0       2       1\r
7190                         *MESH_TFACE     1       0       3       2\r
7191                         *MESH_TFACE     2       4       3       0\r
7192                         *MESH_TFACE     3       4       0       5\r
7193                 }\r
7194         }\r
7195         *PROP_MOTIONBLUR        0\r
7196         *PROP_CASTSHADOW        1\r
7197         *PROP_RECVSHADOW        1\r
7198         *MATERIAL_REF   6\r
7199 }\r
7200 *GEOMOBJECT     {\r
7201         *NODE_NAME      "mat6model0surf192"\r
7202         *NODE_TM        {\r
7203                 *NODE_NAME      "mat6model0surf192"\r
7204                 *INHERIT_POS    0       0       0\r
7205                 *INHERIT_ROT    0       0       0\r
7206                 *INHERIT_SCL    0       0       0\r
7207                 *TM_ROW0        1.0     0       0\r
7208                 *TM_ROW1        0       1.0     0\r
7209                 *TM_ROW2        0       0       1.0\r
7210                 *TM_ROW3        0       0       0\r
7211                 *TM_POS 0.000000        0.000000        0.000000\r
7212         }\r
7213         *MESH   {\r
7214                 *TIMEVALUE      0\r
7215                 *MESH_NUMVERTEX 4\r
7216                 *MESH_NUMFACES  2\r
7217                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7218                 *MESH_VERTEX_LIST       {\r
7219                         *MESH_VERTEX    0       -88.000000      100.000000      416.000000\r
7220                         *MESH_VERTEX    1       -88.000000      96.000000       412.000000\r
7221                         *MESH_VERTEX    2       -88.000000      96.000000       420.000000\r
7222                         *MESH_VERTEX    3       -88.000000      92.000000       416.000000\r
7223                 }\r
7224                 *MESH_NORMALS   {\r
7225                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
7226                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
7227                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
7228                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
7229                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
7230                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
7231                 }\r
7232                 *MESH_FACE_LIST {\r
7233                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7234                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7235                 }\r
7236                 *MESH_NUMTVERTEX        4\r
7237                 *MESH_TVERTLIST {\r
7238                         *MESH_TVERT     0       0.218750        0.125000        1.000000\r
7239                         *MESH_TVERT     1       0.250000        0.156250        1.000000\r
7240                         *MESH_TVERT     2       0.250000        0.093750        1.000000\r
7241                         *MESH_TVERT     3       0.281250        0.125000        1.000000\r
7242                 }\r
7243                 *MESH_NUMTVFACES        2\r
7244                 *MESH_TFACELIST {\r
7245                         *MESH_TFACE     0       0       2       1\r
7246                         *MESH_TFACE     1       3       1       2\r
7247                 }\r
7248         }\r
7249         *PROP_MOTIONBLUR        0\r
7250         *PROP_CASTSHADOW        1\r
7251         *PROP_RECVSHADOW        1\r
7252         *MATERIAL_REF   6\r
7253 }\r
7254 *GEOMOBJECT     {\r
7255         *NODE_NAME      "mat6model0surf193"\r
7256         *NODE_TM        {\r
7257                 *NODE_NAME      "mat6model0surf193"\r
7258                 *INHERIT_POS    0       0       0\r
7259                 *INHERIT_ROT    0       0       0\r
7260                 *INHERIT_SCL    0       0       0\r
7261                 *TM_ROW0        1.0     0       0\r
7262                 *TM_ROW1        0       1.0     0\r
7263                 *TM_ROW2        0       0       1.0\r
7264                 *TM_ROW3        0       0       0\r
7265                 *TM_POS 0.000000        0.000000        0.000000\r
7266         }\r
7267         *MESH   {\r
7268                 *TIMEVALUE      0\r
7269                 *MESH_NUMVERTEX 4\r
7270                 *MESH_NUMFACES  2\r
7271                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7272                 *MESH_VERTEX_LIST       {\r
7273                         *MESH_VERTEX    0       -88.000000      100.000000      16.000000\r
7274                         *MESH_VERTEX    1       -88.000000      96.000000       12.000000\r
7275                         *MESH_VERTEX    2       -88.000000      96.000000       20.000000\r
7276                         *MESH_VERTEX    3       -88.000000      92.000000       16.000000\r
7277                 }\r
7278                 *MESH_NORMALS   {\r
7279                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
7280                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
7281                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
7282                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
7283                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
7284                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
7285                 }\r
7286                 *MESH_FACE_LIST {\r
7287                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7288                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7289                 }\r
7290                 *MESH_NUMTVERTEX        4\r
7291                 *MESH_TVERTLIST {\r
7292                         *MESH_TVERT     0       0.781250        0.125000        1.000000\r
7293                         *MESH_TVERT     1       0.750000        0.093750        1.000000\r
7294                         *MESH_TVERT     2       0.750000        0.156250        1.000000\r
7295                         *MESH_TVERT     3       0.718750        0.125000        1.000000\r
7296                 }\r
7297                 *MESH_NUMTVFACES        2\r
7298                 *MESH_TFACELIST {\r
7299                         *MESH_TFACE     0       0       2       1\r
7300                         *MESH_TFACE     1       3       1       2\r
7301                 }\r
7302         }\r
7303         *PROP_MOTIONBLUR        0\r
7304         *PROP_CASTSHADOW        1\r
7305         *PROP_RECVSHADOW        1\r
7306         *MATERIAL_REF   6\r
7307 }\r
7308 *GEOMOBJECT     {\r
7309         *NODE_NAME      "mat6model0surf194"\r
7310         *NODE_TM        {\r
7311                 *NODE_NAME      "mat6model0surf194"\r
7312                 *INHERIT_POS    0       0       0\r
7313                 *INHERIT_ROT    0       0       0\r
7314                 *INHERIT_SCL    0       0       0\r
7315                 *TM_ROW0        1.0     0       0\r
7316                 *TM_ROW1        0       1.0     0\r
7317                 *TM_ROW2        0       0       1.0\r
7318                 *TM_ROW3        0       0       0\r
7319                 *TM_POS 0.000000        0.000000        0.000000\r
7320         }\r
7321         *MESH   {\r
7322                 *TIMEVALUE      0\r
7323                 *MESH_NUMVERTEX 4\r
7324                 *MESH_NUMFACES  2\r
7325                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7326                 *MESH_VERTEX_LIST       {\r
7327                         *MESH_VERTEX    0       -88.000000      -92.000000      416.000000\r
7328                         *MESH_VERTEX    1       -88.000000      -96.000000      412.000000\r
7329                         *MESH_VERTEX    2       -88.000000      -96.000000      420.000000\r
7330                         *MESH_VERTEX    3       -88.000000      -100.000000     416.000000\r
7331                 }\r
7332                 *MESH_NORMALS   {\r
7333                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
7334                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
7335                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
7336                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
7337                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
7338                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
7339                 }\r
7340                 *MESH_FACE_LIST {\r
7341                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7342                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7343                 }\r
7344                 *MESH_NUMTVERTEX        4\r
7345                 *MESH_TVERTLIST {\r
7346                         *MESH_TVERT     0       0.718750        0.125000        1.000000\r
7347                         *MESH_TVERT     1       0.750000        0.156250        1.000000\r
7348                         *MESH_TVERT     2       0.750000        0.093750        1.000000\r
7349                         *MESH_TVERT     3       0.781250        0.125000        1.000000\r
7350                 }\r
7351                 *MESH_NUMTVFACES        2\r
7352                 *MESH_TFACELIST {\r
7353                         *MESH_TFACE     0       0       2       1\r
7354                         *MESH_TFACE     1       3       1       2\r
7355                 }\r
7356         }\r
7357         *PROP_MOTIONBLUR        0\r
7358         *PROP_CASTSHADOW        1\r
7359         *PROP_RECVSHADOW        1\r
7360         *MATERIAL_REF   6\r
7361 }\r
7362 *GEOMOBJECT     {\r
7363         *NODE_NAME      "mat6model0surf195"\r
7364         *NODE_TM        {\r
7365                 *NODE_NAME      "mat6model0surf195"\r
7366                 *INHERIT_POS    0       0       0\r
7367                 *INHERIT_ROT    0       0       0\r
7368                 *INHERIT_SCL    0       0       0\r
7369                 *TM_ROW0        1.0     0       0\r
7370                 *TM_ROW1        0       1.0     0\r
7371                 *TM_ROW2        0       0       1.0\r
7372                 *TM_ROW3        0       0       0\r
7373                 *TM_POS 0.000000        0.000000        0.000000\r
7374         }\r
7375         *MESH   {\r
7376                 *TIMEVALUE      0\r
7377                 *MESH_NUMVERTEX 4\r
7378                 *MESH_NUMFACES  2\r
7379                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7380                 *MESH_VERTEX_LIST       {\r
7381                         *MESH_VERTEX    0       -88.000000      -92.000000      16.000000\r
7382                         *MESH_VERTEX    1       -88.000000      -96.000000      12.000000\r
7383                         *MESH_VERTEX    2       -88.000000      -96.000000      20.000000\r
7384                         *MESH_VERTEX    3       -88.000000      -100.000000     16.000000\r
7385                 }\r
7386                 *MESH_NORMALS   {\r
7387                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
7388                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
7389                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
7390                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
7391                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
7392                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
7393                 }\r
7394                 *MESH_FACE_LIST {\r
7395                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7396                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7397                 }\r
7398                 *MESH_NUMTVERTEX        4\r
7399                 *MESH_TVERTLIST {\r
7400                         *MESH_TVERT     0       0.281250        0.125000        1.000000\r
7401                         *MESH_TVERT     1       0.250000        0.093750        1.000000\r
7402                         *MESH_TVERT     2       0.250000        0.156250        1.000000\r
7403                         *MESH_TVERT     3       0.218750        0.125000        1.000000\r
7404                 }\r
7405                 *MESH_NUMTVFACES        2\r
7406                 *MESH_TFACELIST {\r
7407                         *MESH_TFACE     0       0       2       1\r
7408                         *MESH_TFACE     1       3       1       2\r
7409                 }\r
7410         }\r
7411         *PROP_MOTIONBLUR        0\r
7412         *PROP_CASTSHADOW        1\r
7413         *PROP_RECVSHADOW        1\r
7414         *MATERIAL_REF   6\r
7415 }\r
7416 *GEOMOBJECT     {\r
7417         *NODE_NAME      "mat6model0surf196"\r
7418         *NODE_TM        {\r
7419                 *NODE_NAME      "mat6model0surf196"\r
7420                 *INHERIT_POS    0       0       0\r
7421                 *INHERIT_ROT    0       0       0\r
7422                 *INHERIT_SCL    0       0       0\r
7423                 *TM_ROW0        1.0     0       0\r
7424                 *TM_ROW1        0       1.0     0\r
7425                 *TM_ROW2        0       0       1.0\r
7426                 *TM_ROW3        0       0       0\r
7427                 *TM_POS 0.000000        0.000000        0.000000\r
7428         }\r
7429         *MESH   {\r
7430                 *TIMEVALUE      0\r
7431                 *MESH_NUMVERTEX 12\r
7432                 *MESH_NUMFACES  10\r
7433                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7434                 *MESH_VERTEX_LIST       {\r
7435                         *MESH_VERTEX    0       -94.000000      92.000000       64.000000\r
7436                         *MESH_VERTEX    1       -94.000000      92.000000       372.000000\r
7437                         *MESH_VERTEX    2       -94.000000      100.000000      372.000000\r
7438                         *MESH_VERTEX    3       -94.000000      100.000000      64.000000\r
7439                         *MESH_VERTEX    4       -94.000000      104.000000      56.000000\r
7440                         *MESH_VERTEX    5       -94.000000      88.000000       380.000000\r
7441                         *MESH_VERTEX    6       -94.000000      88.000000       56.000000\r
7442                         *MESH_VERTEX    7       -94.000000      88.000000       20.000000\r
7443                         *MESH_VERTEX    8       -94.000000      104.000000      20.000000\r
7444                         *MESH_VERTEX    9       -94.000000      104.000000      380.000000\r
7445                         *MESH_VERTEX    10      -94.000000      104.000000      412.000000\r
7446                         *MESH_VERTEX    11      -94.000000      88.000000       412.000000\r
7447                 }\r
7448                 *MESH_NORMALS   {\r
7449                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
7450                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
7451                         *MESH_FACENORMAL        2       0.000000        0.252725        -0.967538\r
7452                         *MESH_FACENORMAL        3       0.000000        0.000000        -1.000000\r
7453                         *MESH_FACENORMAL        4       0.000000        0.505449        -0.862856\r
7454                         *MESH_FACENORMAL        5       0.000000        -0.505449       -0.862856\r
7455                         *MESH_FACENORMAL        6       0.000000        -0.505449       -0.862856\r
7456                         *MESH_FACENORMAL        7       0.000000        0.505449        -0.862856\r
7457                         *MESH_FACENORMAL        8       0.000000        0.505449        -0.862856\r
7458                         *MESH_FACENORMAL        9       0.000000        0.505449        -0.862856\r
7459                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
7460                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
7461                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
7462                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
7463                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
7464                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
7465                         *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
7466                         *MESH_VERTEXNORMAL      7       1.000000        0.000000        0.000000\r
7467                         *MESH_VERTEXNORMAL      8       1.000000        0.000000        0.000000\r
7468                         *MESH_VERTEXNORMAL      9       1.000000        0.000000        0.000000\r
7469                         *MESH_VERTEXNORMAL      10      1.000000        0.000000        0.000000\r
7470                         *MESH_VERTEXNORMAL      11      1.000000        0.000000        0.000000\r
7471                 }\r
7472                 *MESH_FACE_LIST {\r
7473                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7474                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7475                         *MESH_FACE      2       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7476                         *MESH_FACE      3       A:      0       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7477                         *MESH_FACE      4       A:      1       B:      2       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7478                         *MESH_FACE      5       A:      4       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7479                         *MESH_FACE      6       A:      4       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7480                         *MESH_FACE      7       A:      2       B:      9       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7481                         *MESH_FACE      8       A:      5       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7482                         *MESH_FACE      9       A:      5       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7483                 }\r
7484                 *MESH_NUMTVERTEX        12\r
7485                 *MESH_TVERTLIST {\r
7486                         *MESH_TVERT     0       0.468750        -0.500000       1.000000\r
7487                         *MESH_TVERT     1       0.468750        1.906250        1.000000\r
7488                         *MESH_TVERT     2       0.531250        1.906250        1.000000\r
7489                         *MESH_TVERT     3       0.531250        -0.500000       1.000000\r
7490                         *MESH_TVERT     4       0.562500        -0.562500       1.000000\r
7491                         *MESH_TVERT     5       0.437500        1.968750        1.000000\r
7492                         *MESH_TVERT     6       0.437500        -0.562500       1.000000\r
7493                         *MESH_TVERT     7       0.437500        -0.843750       1.000000\r
7494                         *MESH_TVERT     8       0.562500        -0.843750       1.000000\r
7495                         *MESH_TVERT     9       0.562500        1.968750        1.000000\r
7496                         *MESH_TVERT     10      0.562500        2.218750        1.000000\r
7497                         *MESH_TVERT     11      0.437500        2.218750        1.000000\r
7498                 }\r
7499                 *MESH_NUMTVFACES        10\r
7500                 *MESH_TFACELIST {\r
7501                         *MESH_TFACE     0       0       2       1\r
7502                         *MESH_TFACE     1       0       3       2\r
7503                         *MESH_TFACE     2       0       4       3\r
7504                         *MESH_TFACE     3       0       6       4\r
7505                         *MESH_TFACE     4       1       2       5\r
7506                         *MESH_TFACE     5       4       6       7\r
7507                         *MESH_TFACE     6       4       7       8\r
7508                         *MESH_TFACE     7       2       9       5\r
7509                         *MESH_TFACE     8       5       9       10\r
7510                         *MESH_TFACE     9       5       10      11\r
7511                 }\r
7512         }\r
7513         *PROP_MOTIONBLUR        0\r
7514         *PROP_CASTSHADOW        1\r
7515         *PROP_RECVSHADOW        1\r
7516         *MATERIAL_REF   6\r
7517 }\r
7518 *GEOMOBJECT     {\r
7519         *NODE_NAME      "mat6model0surf197"\r
7520         *NODE_TM        {\r
7521                 *NODE_NAME      "mat6model0surf197"\r
7522                 *INHERIT_POS    0       0       0\r
7523                 *INHERIT_ROT    0       0       0\r
7524                 *INHERIT_SCL    0       0       0\r
7525                 *TM_ROW0        1.0     0       0\r
7526                 *TM_ROW1        0       1.0     0\r
7527                 *TM_ROW2        0       0       1.0\r
7528                 *TM_ROW3        0       0       0\r
7529                 *TM_POS 0.000000        0.000000        0.000000\r
7530         }\r
7531         *MESH   {\r
7532                 *TIMEVALUE      0\r
7533                 *MESH_NUMVERTEX 12\r
7534                 *MESH_NUMFACES  10\r
7535                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7536                 *MESH_VERTEX_LIST       {\r
7537                         *MESH_VERTEX    0       -94.000000      -100.000000     64.000000\r
7538                         *MESH_VERTEX    1       -94.000000      -100.000000     372.000000\r
7539                         *MESH_VERTEX    2       -94.000000      -92.000000      372.000000\r
7540                         *MESH_VERTEX    3       -94.000000      -92.000000      64.000000\r
7541                         *MESH_VERTEX    4       -94.000000      -88.000000      56.000000\r
7542                         *MESH_VERTEX    5       -94.000000      -104.000000     380.000000\r
7543                         *MESH_VERTEX    6       -94.000000      -104.000000     56.000000\r
7544                         *MESH_VERTEX    7       -94.000000      -104.000000     20.000000\r
7545                         *MESH_VERTEX    8       -94.000000      -88.000000      20.000000\r
7546                         *MESH_VERTEX    9       -94.000000      -88.000000      380.000000\r
7547                         *MESH_VERTEX    10      -94.000000      -88.000000      412.000000\r
7548                         *MESH_VERTEX    11      -94.000000      -104.000000     412.000000\r
7549                 }\r
7550                 *MESH_NORMALS   {\r
7551                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
7552                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
7553                         *MESH_FACENORMAL        2       0.000000        0.252725        -0.967538\r
7554                         *MESH_FACENORMAL        3       0.000000        0.000000        -1.000000\r
7555                         *MESH_FACENORMAL        4       0.000000        0.505449        -0.862856\r
7556                         *MESH_FACENORMAL        5       0.000000        -0.505449       -0.862856\r
7557                         *MESH_FACENORMAL        6       0.000000        -0.505449       -0.862856\r
7558                         *MESH_FACENORMAL        7       0.000000        0.505449        -0.862856\r
7559                         *MESH_FACENORMAL        8       0.000000        0.505449        -0.862856\r
7560                         *MESH_FACENORMAL        9       0.000000        0.505449        -0.862856\r
7561                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
7562                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
7563                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
7564                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
7565                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
7566                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
7567                         *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
7568                         *MESH_VERTEXNORMAL      7       1.000000        0.000000        0.000000\r
7569                         *MESH_VERTEXNORMAL      8       1.000000        0.000000        0.000000\r
7570                         *MESH_VERTEXNORMAL      9       1.000000        0.000000        0.000000\r
7571                         *MESH_VERTEXNORMAL      10      1.000000        0.000000        0.000000\r
7572                         *MESH_VERTEXNORMAL      11      1.000000        0.000000        0.000000\r
7573                 }\r
7574                 *MESH_FACE_LIST {\r
7575                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7576                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7577                         *MESH_FACE      2       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7578                         *MESH_FACE      3       A:      0       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7579                         *MESH_FACE      4       A:      1       B:      2       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7580                         *MESH_FACE      5       A:      4       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7581                         *MESH_FACE      6       A:      4       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7582                         *MESH_FACE      7       A:      2       B:      9       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7583                         *MESH_FACE      8       A:      5       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7584                         *MESH_FACE      9       A:      5       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7585                 }\r
7586                 *MESH_NUMTVERTEX        12\r
7587                 *MESH_TVERTLIST {\r
7588                         *MESH_TVERT     0       -0.031250       -0.500000       1.000000\r
7589                         *MESH_TVERT     1       -0.031250       1.906250        1.000000\r
7590                         *MESH_TVERT     2       0.031250        1.906250        1.000000\r
7591                         *MESH_TVERT     3       0.031250        -0.500000       1.000000\r
7592                         *MESH_TVERT     4       0.062500        -0.562500       1.000000\r
7593                         *MESH_TVERT     5       -0.062500       1.968750        1.000000\r
7594                         *MESH_TVERT     6       -0.062500       -0.562500       1.000000\r
7595                         *MESH_TVERT     7       -0.062500       -0.843750       1.000000\r
7596                         *MESH_TVERT     8       0.062500        -0.843750       1.000000\r
7597                         *MESH_TVERT     9       0.062500        1.968750        1.000000\r
7598                         *MESH_TVERT     10      0.062500        2.218750        1.000000\r
7599                         *MESH_TVERT     11      -0.062500       2.218750        1.000000\r
7600                 }\r
7601                 *MESH_NUMTVFACES        10\r
7602                 *MESH_TFACELIST {\r
7603                         *MESH_TFACE     0       0       2       1\r
7604                         *MESH_TFACE     1       0       3       2\r
7605                         *MESH_TFACE     2       0       4       3\r
7606                         *MESH_TFACE     3       0       6       4\r
7607                         *MESH_TFACE     4       1       2       5\r
7608                         *MESH_TFACE     5       4       6       7\r
7609                         *MESH_TFACE     6       4       7       8\r
7610                         *MESH_TFACE     7       2       9       5\r
7611                         *MESH_TFACE     8       5       9       10\r
7612                         *MESH_TFACE     9       5       10      11\r
7613                 }\r
7614         }\r
7615         *PROP_MOTIONBLUR        0\r
7616         *PROP_CASTSHADOW        1\r
7617         *PROP_RECVSHADOW        1\r
7618         *MATERIAL_REF   6\r
7619 }\r
7620 *GEOMOBJECT     {\r
7621         *NODE_NAME      "mat6model0surf198"\r
7622         *NODE_TM        {\r
7623                 *NODE_NAME      "mat6model0surf198"\r
7624                 *INHERIT_POS    0       0       0\r
7625                 *INHERIT_ROT    0       0       0\r
7626                 *INHERIT_SCL    0       0       0\r
7627                 *TM_ROW0        1.0     0       0\r
7628                 *TM_ROW1        0       1.0     0\r
7629                 *TM_ROW2        0       0       1.0\r
7630                 *TM_ROW3        0       0       0\r
7631                 *TM_POS 0.000000        0.000000        0.000000\r
7632         }\r
7633         *MESH   {\r
7634                 *TIMEVALUE      0\r
7635                 *MESH_NUMVERTEX 12\r
7636                 *MESH_NUMFACES  10\r
7637                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7638                 *MESH_VERTEX_LIST       {\r
7639                         *MESH_VERTEX    0       -94.000000      104.000000      380.000000\r
7640                         *MESH_VERTEX    1       -94.000000      104.000000      424.000000\r
7641                         *MESH_VERTEX    2       -98.000000      104.000000      424.000000\r
7642                         *MESH_VERTEX    3       -98.000000      104.000000      380.000000\r
7643                         *MESH_VERTEX    4       -98.000000      100.000000      372.000000\r
7644                         *MESH_VERTEX    5       -94.000000      100.000000      372.000000\r
7645                         *MESH_VERTEX    6       -94.000000      100.000000      64.000000\r
7646                         *MESH_VERTEX    7       -98.000000      100.000000      64.000000\r
7647                         *MESH_VERTEX    8       -98.000000      104.000000      56.000000\r
7648                         *MESH_VERTEX    9       -94.000000      104.000000      56.000000\r
7649                         *MESH_VERTEX    10      -94.000000      104.000000      8.000000\r
7650                         *MESH_VERTEX    11      -98.000000      104.000000      8.000000\r
7651                 }\r
7652                 *MESH_NORMALS   {\r
7653                         *MESH_FACENORMAL        0       0.000000        0.252725        -0.967538\r
7654                         *MESH_FACENORMAL        1       0.000000        0.252725        -0.967538\r
7655                         *MESH_FACENORMAL        2       0.000000        0.505449        -0.862856\r
7656                         *MESH_FACENORMAL        3       0.000000        0.707107        -0.707107\r
7657                         *MESH_FACENORMAL        4       0.000000        -0.252725       -0.967538\r
7658                         *MESH_FACENORMAL        5       0.000000        -0.505449       -0.862856\r
7659                         *MESH_FACENORMAL        6       0.000000        -0.707107       -0.707107\r
7660                         *MESH_FACENORMAL        7       0.000000        -0.316228       -0.948683\r
7661                         *MESH_FACENORMAL        8       0.000000        0.316228        -0.948683\r
7662                         *MESH_FACENORMAL        9       0.000000        0.316228        -0.948683\r
7663                         *MESH_VERTEXNORMAL      0       0.000000        0.973249        -0.229753\r
7664                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
7665                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
7666                         *MESH_VERTEXNORMAL      3       0.000000        0.973249        -0.229753\r
7667                         *MESH_VERTEXNORMAL      4       0.000000        0.973249        -0.229753\r
7668                         *MESH_VERTEXNORMAL      5       0.000000        0.973249        -0.229753\r
7669                         *MESH_VERTEXNORMAL      6       0.000000        0.973249        0.229753\r
7670                         *MESH_VERTEXNORMAL      7       0.000000        0.973249        0.229753\r
7671                         *MESH_VERTEXNORMAL      8       0.000000        0.973249        0.229753\r
7672                         *MESH_VERTEXNORMAL      9       0.000000        0.973249        0.229753\r
7673                         *MESH_VERTEXNORMAL      10      0.000000        1.000000        0.000000\r
7674                         *MESH_VERTEXNORMAL      11      0.000000        1.000000        0.000000\r
7675                 }\r
7676                 *MESH_FACE_LIST {\r
7677                         *MESH_FACE      0       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7678                         *MESH_FACE      1       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7679                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7680                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7681                         *MESH_FACE      4       A:      4       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7682                         *MESH_FACE      5       A:      4       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7683                         *MESH_FACE      6       A:      6       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7684                         *MESH_FACE      7       A:      6       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7685                         *MESH_FACE      8       A:      8       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7686                         *MESH_FACE      9       A:      8       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7687                 }\r
7688                 *MESH_NUMTVERTEX        12\r
7689                 *MESH_TVERTLIST {\r
7690                         *MESH_TVERT     0       0.265625        1.968750        1.000000\r
7691                         *MESH_TVERT     1       0.265625        2.312500        1.000000\r
7692                         *MESH_TVERT     2       0.234375        2.312500        1.000000\r
7693                         *MESH_TVERT     3       0.234375        1.968750        1.000000\r
7694                         *MESH_TVERT     4       0.234375        1.906250        1.000000\r
7695                         *MESH_TVERT     5       0.265625        1.906250        1.000000\r
7696                         *MESH_TVERT     6       0.265625        -0.500000       1.000000\r
7697                         *MESH_TVERT     7       0.234375        -0.500000       1.000000\r
7698                         *MESH_TVERT     8       0.234375        -0.562500       1.000000\r
7699                         *MESH_TVERT     9       0.265625        -0.562500       1.000000\r
7700                         *MESH_TVERT     10      0.265625        -0.937500       1.000000\r
7701                         *MESH_TVERT     11      0.234375        -0.937500       1.000000\r
7702                 }\r
7703                 *MESH_NUMTVFACES        10\r
7704                 *MESH_TFACELIST {\r
7705                         *MESH_TFACE     0       0       4       3\r
7706                         *MESH_TFACE     1       0       5       4\r
7707                         *MESH_TFACE     2       0       3       2\r
7708                         *MESH_TFACE     3       0       2       1\r
7709                         *MESH_TFACE     4       4       5       6\r
7710                         *MESH_TFACE     5       4       6       7\r
7711                         *MESH_TFACE     6       6       8       7\r
7712                         *MESH_TFACE     7       6       9       8\r
7713                         *MESH_TFACE     8       8       9       10\r
7714                         *MESH_TFACE     9       8       10      11\r
7715                 }\r
7716         }\r
7717         *PROP_MOTIONBLUR        0\r
7718         *PROP_CASTSHADOW        1\r
7719         *PROP_RECVSHADOW        1\r
7720         *MATERIAL_REF   6\r
7721 }\r
7722 *GEOMOBJECT     {\r
7723         *NODE_NAME      "mat6model0surf199"\r
7724         *NODE_TM        {\r
7725                 *NODE_NAME      "mat6model0surf199"\r
7726                 *INHERIT_POS    0       0       0\r
7727                 *INHERIT_ROT    0       0       0\r
7728                 *INHERIT_SCL    0       0       0\r
7729                 *TM_ROW0        1.0     0       0\r
7730                 *TM_ROW1        0       1.0     0\r
7731                 *TM_ROW2        0       0       1.0\r
7732                 *TM_ROW3        0       0       0\r
7733                 *TM_POS 0.000000        0.000000        0.000000\r
7734         }\r
7735         *MESH   {\r
7736                 *TIMEVALUE      0\r
7737                 *MESH_NUMVERTEX 12\r
7738                 *MESH_NUMFACES  10\r
7739                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7740                 *MESH_VERTEX_LIST       {\r
7741                         *MESH_VERTEX    0       -98.000000      104.000000      380.000000\r
7742                         *MESH_VERTEX    1       -98.000000      92.000000       372.000000\r
7743                         *MESH_VERTEX    2       -98.000000      100.000000      372.000000\r
7744                         *MESH_VERTEX    3       -98.000000      100.000000      64.000000\r
7745                         *MESH_VERTEX    4       -98.000000      92.000000       64.000000\r
7746                         *MESH_VERTEX    5       -98.000000      88.000000       380.000000\r
7747                         *MESH_VERTEX    6       -98.000000      88.000000       56.000000\r
7748                         *MESH_VERTEX    7       -98.000000      104.000000      56.000000\r
7749                         *MESH_VERTEX    8       -98.000000      104.000000      20.000000\r
7750                         *MESH_VERTEX    9       -98.000000      88.000000       20.000000\r
7751                         *MESH_VERTEX    10      -98.000000      88.000000       412.000000\r
7752                         *MESH_VERTEX    11      -98.000000      104.000000      412.000000\r
7753                 }\r
7754                 *MESH_NORMALS   {\r
7755                         *MESH_FACENORMAL        0       0.000000        0.505449        -0.862856\r
7756                         *MESH_FACENORMAL        1       0.000000        0.252725        -0.967538\r
7757                         *MESH_FACENORMAL        2       0.000000        0.707107        -0.707107\r
7758                         *MESH_FACENORMAL        3       0.000000        0.505449        -0.862856\r
7759                         *MESH_FACENORMAL        4       0.000000        -0.252725       -0.967538\r
7760                         *MESH_FACENORMAL        5       0.000000        -0.505449       -0.862856\r
7761                         *MESH_FACENORMAL        6       0.000000        0.505449        -0.862856\r
7762                         *MESH_FACENORMAL        7       0.000000        0.707107        -0.707107\r
7763                         *MESH_FACENORMAL        8       0.000000        -0.707107       -0.707107\r
7764                         *MESH_FACENORMAL        9       0.000000        -0.316228       -0.948683\r
7765                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
7766                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
7767                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
7768                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
7769                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
7770                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
7771                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
7772                         *MESH_VERTEXNORMAL      7       -1.000000       0.000000        0.000000\r
7773                         *MESH_VERTEXNORMAL      8       -1.000000       0.000000        0.000000\r
7774                         *MESH_VERTEXNORMAL      9       -1.000000       0.000000        0.000000\r
7775                         *MESH_VERTEXNORMAL      10      -1.000000       0.000000        0.000000\r
7776                         *MESH_VERTEXNORMAL      11      -1.000000       0.000000        0.000000\r
7777                 }\r
7778                 *MESH_FACE_LIST {\r
7779                         *MESH_FACE      0       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7780                         *MESH_FACE      1       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7781                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7782                         *MESH_FACE      3       A:      0       B:      1       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7783                         *MESH_FACE      4       A:      3       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7784                         *MESH_FACE      5       A:      3       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7785                         *MESH_FACE      6       A:      0       B:      5       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7786                         *MESH_FACE      7       A:      0       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7787                         *MESH_FACE      8       A:      6       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7788                         *MESH_FACE      9       A:      6       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7789                 }\r
7790                 *MESH_NUMTVERTEX        12\r
7791                 *MESH_TVERTLIST {\r
7792                         *MESH_TVERT     0       0.562500        1.968750        1.000000\r
7793                         *MESH_TVERT     1       0.468750        1.906250        1.000000\r
7794                         *MESH_TVERT     2       0.531250        1.906250        1.000000\r
7795                         *MESH_TVERT     3       0.531250        -0.500000       1.000000\r
7796                         *MESH_TVERT     4       0.468750        -0.500000       1.000000\r
7797                         *MESH_TVERT     5       0.437500        1.968750        1.000000\r
7798                         *MESH_TVERT     6       0.437500        -0.562500       1.000000\r
7799                         *MESH_TVERT     7       0.562500        -0.562500       1.000000\r
7800                         *MESH_TVERT     8       0.562500        -0.843750       1.000000\r
7801                         *MESH_TVERT     9       0.437500        -0.843750       1.000000\r
7802                         *MESH_TVERT     10      0.437500        2.218750        1.000000\r
7803                         *MESH_TVERT     11      0.562500        2.218750        1.000000\r
7804                 }\r
7805                 *MESH_NUMTVFACES        10\r
7806                 *MESH_TFACELIST {\r
7807                         *MESH_TFACE     0       1       2       3\r
7808                         *MESH_TFACE     1       1       3       4\r
7809                         *MESH_TFACE     2       0       2       1\r
7810                         *MESH_TFACE     3       0       1       5\r
7811                         *MESH_TFACE     4       3       6       4\r
7812                         *MESH_TFACE     5       3       7       6\r
7813                         *MESH_TFACE     6       0       5       10\r
7814                         *MESH_TFACE     7       0       10      11\r
7815                         *MESH_TFACE     8       6       7       8\r
7816                         *MESH_TFACE     9       6       8       9\r
7817                 }\r
7818         }\r
7819         *PROP_MOTIONBLUR        0\r
7820         *PROP_CASTSHADOW        1\r
7821         *PROP_RECVSHADOW        1\r
7822         *MATERIAL_REF   6\r
7823 }\r
7824 *GEOMOBJECT     {\r
7825         *NODE_NAME      "mat6model0surf200"\r
7826         *NODE_TM        {\r
7827                 *NODE_NAME      "mat6model0surf200"\r
7828                 *INHERIT_POS    0       0       0\r
7829                 *INHERIT_ROT    0       0       0\r
7830                 *INHERIT_SCL    0       0       0\r
7831                 *TM_ROW0        1.0     0       0\r
7832                 *TM_ROW1        0       1.0     0\r
7833                 *TM_ROW2        0       0       1.0\r
7834                 *TM_ROW3        0       0       0\r
7835                 *TM_POS 0.000000        0.000000        0.000000\r
7836         }\r
7837         *MESH   {\r
7838                 *TIMEVALUE      0\r
7839                 *MESH_NUMVERTEX 12\r
7840                 *MESH_NUMFACES  10\r
7841                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7842                 *MESH_VERTEX_LIST       {\r
7843                         *MESH_VERTEX    0       -98.000000      92.000000       64.000000\r
7844                         *MESH_VERTEX    1       -98.000000      92.000000       372.000000\r
7845                         *MESH_VERTEX    2       -94.000000      92.000000       372.000000\r
7846                         *MESH_VERTEX    3       -94.000000      92.000000       64.000000\r
7847                         *MESH_VERTEX    4       -98.000000      88.000000       380.000000\r
7848                         *MESH_VERTEX    5       -94.000000      88.000000       56.000000\r
7849                         *MESH_VERTEX    6       -98.000000      88.000000       56.000000\r
7850                         *MESH_VERTEX    7       -98.000000      88.000000       8.000000\r
7851                         *MESH_VERTEX    8       -94.000000      88.000000       8.000000\r
7852                         *MESH_VERTEX    9       -94.000000      88.000000       380.000000\r
7853                         *MESH_VERTEX    10      -94.000000      88.000000       424.000000\r
7854                         *MESH_VERTEX    11      -98.000000      88.000000       424.000000\r
7855                 }\r
7856                 *MESH_NORMALS   {\r
7857                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
7858                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
7859                         *MESH_FACENORMAL        2       0.000000        0.252725        -0.967538\r
7860                         *MESH_FACENORMAL        3       0.000000        0.000000        -1.000000\r
7861                         *MESH_FACENORMAL        4       0.000000        0.505449        -0.862856\r
7862                         *MESH_FACENORMAL        5       0.000000        -0.505449       -0.862856\r
7863                         *MESH_FACENORMAL        6       0.000000        -0.505449       -0.862856\r
7864                         *MESH_FACENORMAL        7       0.000000        0.505449        -0.862856\r
7865                         *MESH_FACENORMAL        8       0.000000        0.505449        -0.862856\r
7866                         *MESH_FACENORMAL        9       0.000000        0.505449        -0.862856\r
7867                         *MESH_VERTEXNORMAL      0       0.000000        -0.973249       0.229753\r
7868                         *MESH_VERTEXNORMAL      1       0.000000        -0.973249       -0.229753\r
7869                         *MESH_VERTEXNORMAL      2       0.000000        -0.973249       -0.229753\r
7870                         *MESH_VERTEXNORMAL      3       0.000000        -0.973249       0.229753\r
7871                         *MESH_VERTEXNORMAL      4       0.000000        -0.973249       -0.229753\r
7872                         *MESH_VERTEXNORMAL      5       0.000000        -0.973249       0.229753\r
7873                         *MESH_VERTEXNORMAL      6       0.000000        -0.973249       0.229753\r
7874                         *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
7875                         *MESH_VERTEXNORMAL      8       0.000000        -1.000000       0.000000\r
7876                         *MESH_VERTEXNORMAL      9       0.000000        -0.973249       -0.229753\r
7877                         *MESH_VERTEXNORMAL      10      0.000000        -1.000000       0.000000\r
7878                         *MESH_VERTEXNORMAL      11      0.000000        -1.000000       0.000000\r
7879                 }\r
7880                 *MESH_FACE_LIST {\r
7881                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7882                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7883                         *MESH_FACE      2       A:      0       B:      5       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7884                         *MESH_FACE      3       A:      0       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7885                         *MESH_FACE      4       A:      1       B:      2       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7886                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7887                         *MESH_FACE      6       A:      5       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7888                         *MESH_FACE      7       A:      2       B:      9       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7889                         *MESH_FACE      8       A:      4       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7890                         *MESH_FACE      9       A:      4       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7891                 }\r
7892                 *MESH_NUMTVERTEX        12\r
7893                 *MESH_TVERTLIST {\r
7894                         *MESH_TVERT     0       0.234375        -0.500000       1.000000\r
7895                         *MESH_TVERT     1       0.234375        1.906250        1.000000\r
7896                         *MESH_TVERT     2       0.265625        1.906250        1.000000\r
7897                         *MESH_TVERT     3       0.265625        -0.500000       1.000000\r
7898                         *MESH_TVERT     4       0.234375        1.968750        1.000000\r
7899                         *MESH_TVERT     5       0.265625        -0.562500       1.000000\r
7900                         *MESH_TVERT     6       0.234375        -0.562500       1.000000\r
7901                         *MESH_TVERT     7       0.234375        -0.937500       1.000000\r
7902                         *MESH_TVERT     8       0.265625        -0.937500       1.000000\r
7903                         *MESH_TVERT     9       0.265625        1.968750        1.000000\r
7904                         *MESH_TVERT     10      0.265625        2.312500        1.000000\r
7905                         *MESH_TVERT     11      0.234375        2.312500        1.000000\r
7906                 }\r
7907                 *MESH_NUMTVFACES        10\r
7908                 *MESH_TFACELIST {\r
7909                         *MESH_TFACE     0       0       2       1\r
7910                         *MESH_TFACE     1       0       3       2\r
7911                         *MESH_TFACE     2       0       5       3\r
7912                         *MESH_TFACE     3       0       6       5\r
7913                         *MESH_TFACE     4       1       2       4\r
7914                         *MESH_TFACE     5       5       6       7\r
7915                         *MESH_TFACE     6       5       7       8\r
7916                         *MESH_TFACE     7       2       9       4\r
7917                         *MESH_TFACE     8       4       9       10\r
7918                         *MESH_TFACE     9       4       10      11\r
7919                 }\r
7920         }\r
7921         *PROP_MOTIONBLUR        0\r
7922         *PROP_CASTSHADOW        1\r
7923         *PROP_RECVSHADOW        1\r
7924         *MATERIAL_REF   6\r
7925 }\r
7926 *GEOMOBJECT     {\r
7927         *NODE_NAME      "mat6model0surf201"\r
7928         *NODE_TM        {\r
7929                 *NODE_NAME      "mat6model0surf201"\r
7930                 *INHERIT_POS    0       0       0\r
7931                 *INHERIT_ROT    0       0       0\r
7932                 *INHERIT_SCL    0       0       0\r
7933                 *TM_ROW0        1.0     0       0\r
7934                 *TM_ROW1        0       1.0     0\r
7935                 *TM_ROW2        0       0       1.0\r
7936                 *TM_ROW3        0       0       0\r
7937                 *TM_POS 0.000000        0.000000        0.000000\r
7938         }\r
7939         *MESH   {\r
7940                 *TIMEVALUE      0\r
7941                 *MESH_NUMVERTEX 12\r
7942                 *MESH_NUMFACES  10\r
7943                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7944                 *MESH_VERTEX_LIST       {\r
7945                         *MESH_VERTEX    0       -94.000000      -88.000000      380.000000\r
7946                         *MESH_VERTEX    1       -94.000000      -88.000000      424.000000\r
7947                         *MESH_VERTEX    2       -98.000000      -88.000000      424.000000\r
7948                         *MESH_VERTEX    3       -98.000000      -88.000000      380.000000\r
7949                         *MESH_VERTEX    4       -98.000000      -92.000000      372.000000\r
7950                         *MESH_VERTEX    5       -94.000000      -92.000000      372.000000\r
7951                         *MESH_VERTEX    6       -94.000000      -92.000000      64.000000\r
7952                         *MESH_VERTEX    7       -98.000000      -92.000000      64.000000\r
7953                         *MESH_VERTEX    8       -98.000000      -88.000000      56.000000\r
7954                         *MESH_VERTEX    9       -94.000000      -88.000000      56.000000\r
7955                         *MESH_VERTEX    10      -94.000000      -88.000000      8.000000\r
7956                         *MESH_VERTEX    11      -98.000000      -88.000000      8.000000\r
7957                 }\r
7958                 *MESH_NORMALS   {\r
7959                         *MESH_FACENORMAL        0       0.000000        0.252725        -0.967538\r
7960                         *MESH_FACENORMAL        1       0.000000        0.252725        -0.967538\r
7961                         *MESH_FACENORMAL        2       0.000000        0.505449        -0.862856\r
7962                         *MESH_FACENORMAL        3       0.000000        0.707107        -0.707107\r
7963                         *MESH_FACENORMAL        4       0.000000        -0.252725       -0.967538\r
7964                         *MESH_FACENORMAL        5       0.000000        -0.505449       -0.862856\r
7965                         *MESH_FACENORMAL        6       0.000000        -0.707107       -0.707107\r
7966                         *MESH_FACENORMAL        7       0.000000        -0.316228       -0.948683\r
7967                         *MESH_FACENORMAL        8       0.000000        0.316228        -0.948683\r
7968                         *MESH_FACENORMAL        9       0.000000        0.316228        -0.948683\r
7969                         *MESH_VERTEXNORMAL      0       0.000000        0.973249        -0.229753\r
7970                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
7971                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
7972                         *MESH_VERTEXNORMAL      3       0.000000        0.973249        -0.229753\r
7973                         *MESH_VERTEXNORMAL      4       0.000000        0.973249        -0.229753\r
7974                         *MESH_VERTEXNORMAL      5       0.000000        0.973249        -0.229753\r
7975                         *MESH_VERTEXNORMAL      6       0.000000        0.973249        0.229753\r
7976                         *MESH_VERTEXNORMAL      7       0.000000        0.973249        0.229753\r
7977                         *MESH_VERTEXNORMAL      8       0.000000        0.973249        0.229753\r
7978                         *MESH_VERTEXNORMAL      9       0.000000        0.973249        0.229753\r
7979                         *MESH_VERTEXNORMAL      10      0.000000        1.000000        0.000000\r
7980                         *MESH_VERTEXNORMAL      11      0.000000        1.000000        0.000000\r
7981                 }\r
7982                 *MESH_FACE_LIST {\r
7983                         *MESH_FACE      0       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7984                         *MESH_FACE      1       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7985                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7986                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7987                         *MESH_FACE      4       A:      4       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7988                         *MESH_FACE      5       A:      4       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7989                         *MESH_FACE      6       A:      6       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7990                         *MESH_FACE      7       A:      6       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7991                         *MESH_FACE      8       A:      8       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7992                         *MESH_FACE      9       A:      8       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7993                 }\r
7994                 *MESH_NUMTVERTEX        12\r
7995                 *MESH_TVERTLIST {\r
7996                         *MESH_TVERT     0       0.265625        1.968750        1.000000\r
7997                         *MESH_TVERT     1       0.265625        2.312500        1.000000\r
7998                         *MESH_TVERT     2       0.234375        2.312500        1.000000\r
7999                         *MESH_TVERT     3       0.234375        1.968750        1.000000\r
8000                         *MESH_TVERT     4       0.234375        1.906250        1.000000\r
8001                         *MESH_TVERT     5       0.265625        1.906250        1.000000\r
8002                         *MESH_TVERT     6       0.265625        -0.500000       1.000000\r
8003                         *MESH_TVERT     7       0.234375        -0.500000       1.000000\r
8004                         *MESH_TVERT     8       0.234375        -0.562500       1.000000\r
8005                         *MESH_TVERT     9       0.265625        -0.562500       1.000000\r
8006                         *MESH_TVERT     10      0.265625        -0.937500       1.000000\r
8007                         *MESH_TVERT     11      0.234375        -0.937500       1.000000\r
8008                 }\r
8009                 *MESH_NUMTVFACES        10\r
8010                 *MESH_TFACELIST {\r
8011                         *MESH_TFACE     0       0       4       3\r
8012                         *MESH_TFACE     1       0       5       4\r
8013                         *MESH_TFACE     2       0       3       2\r
8014                         *MESH_TFACE     3       0       2       1\r
8015                         *MESH_TFACE     4       4       5       6\r
8016                         *MESH_TFACE     5       4       6       7\r
8017                         *MESH_TFACE     6       6       8       7\r
8018                         *MESH_TFACE     7       6       9       8\r
8019                         *MESH_TFACE     8       8       9       10\r
8020                         *MESH_TFACE     9       8       10      11\r
8021                 }\r
8022         }\r
8023         *PROP_MOTIONBLUR        0\r
8024         *PROP_CASTSHADOW        1\r
8025         *PROP_RECVSHADOW        1\r
8026         *MATERIAL_REF   6\r
8027 }\r
8028 *GEOMOBJECT     {\r
8029         *NODE_NAME      "mat6model0surf202"\r
8030         *NODE_TM        {\r
8031                 *NODE_NAME      "mat6model0surf202"\r
8032                 *INHERIT_POS    0       0       0\r
8033                 *INHERIT_ROT    0       0       0\r
8034                 *INHERIT_SCL    0       0       0\r
8035                 *TM_ROW0        1.0     0       0\r
8036                 *TM_ROW1        0       1.0     0\r
8037                 *TM_ROW2        0       0       1.0\r
8038                 *TM_ROW3        0       0       0\r
8039                 *TM_POS 0.000000        0.000000        0.000000\r
8040         }\r
8041         *MESH   {\r
8042                 *TIMEVALUE      0\r
8043                 *MESH_NUMVERTEX 12\r
8044                 *MESH_NUMFACES  10\r
8045                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8046                 *MESH_VERTEX_LIST       {\r
8047                         *MESH_VERTEX    0       -98.000000      -88.000000      380.000000\r
8048                         *MESH_VERTEX    1       -98.000000      -100.000000     372.000000\r
8049                         *MESH_VERTEX    2       -98.000000      -92.000000      372.000000\r
8050                         *MESH_VERTEX    3       -98.000000      -92.000000      64.000000\r
8051                         *MESH_VERTEX    4       -98.000000      -100.000000     64.000000\r
8052                         *MESH_VERTEX    5       -98.000000      -104.000000     380.000000\r
8053                         *MESH_VERTEX    6       -98.000000      -104.000000     56.000000\r
8054                         *MESH_VERTEX    7       -98.000000      -88.000000      56.000000\r
8055                         *MESH_VERTEX    8       -98.000000      -88.000000      20.000000\r
8056                         *MESH_VERTEX    9       -98.000000      -104.000000     20.000000\r
8057                         *MESH_VERTEX    10      -98.000000      -104.000000     412.000000\r
8058                         *MESH_VERTEX    11      -98.000000      -88.000000      412.000000\r
8059                 }\r
8060                 *MESH_NORMALS   {\r
8061                         *MESH_FACENORMAL        0       0.000000        0.505449        -0.862856\r
8062                         *MESH_FACENORMAL        1       0.000000        0.252725        -0.967538\r
8063                         *MESH_FACENORMAL        2       0.000000        0.707107        -0.707107\r
8064                         *MESH_FACENORMAL        3       0.000000        0.505449        -0.862856\r
8065                         *MESH_FACENORMAL        4       0.000000        -0.252725       -0.967538\r
8066                         *MESH_FACENORMAL        5       0.000000        -0.505449       -0.862856\r
8067                         *MESH_FACENORMAL        6       0.000000        0.505449        -0.862856\r
8068                         *MESH_FACENORMAL        7       0.000000        0.707107        -0.707107\r
8069                         *MESH_FACENORMAL        8       0.000000        -0.707107       -0.707107\r
8070                         *MESH_FACENORMAL        9       0.000000        -0.316228       -0.948683\r
8071                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
8072                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
8073                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
8074                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
8075                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
8076                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
8077                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
8078                         *MESH_VERTEXNORMAL      7       -1.000000       0.000000        0.000000\r
8079                         *MESH_VERTEXNORMAL      8       -1.000000       0.000000        0.000000\r
8080                         *MESH_VERTEXNORMAL      9       -1.000000       0.000000        0.000000\r
8081                         *MESH_VERTEXNORMAL      10      -1.000000       0.000000        0.000000\r
8082                         *MESH_VERTEXNORMAL      11      -1.000000       0.000000        0.000000\r
8083                 }\r
8084                 *MESH_FACE_LIST {\r
8085                         *MESH_FACE      0       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8086                         *MESH_FACE      1       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8087                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8088                         *MESH_FACE      3       A:      0       B:      1       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8089                         *MESH_FACE      4       A:      3       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8090                         *MESH_FACE      5       A:      3       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8091                         *MESH_FACE      6       A:      0       B:      5       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8092                         *MESH_FACE      7       A:      0       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8093                         *MESH_FACE      8       A:      6       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8094                         *MESH_FACE      9       A:      6       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8095                 }\r
8096                 *MESH_NUMTVERTEX        12\r
8097                 *MESH_TVERTLIST {\r
8098                         *MESH_TVERT     0       0.062500        1.968750        1.000000\r
8099                         *MESH_TVERT     1       -0.031250       1.906250        1.000000\r
8100                         *MESH_TVERT     2       0.031250        1.906250        1.000000\r
8101                         *MESH_TVERT     3       0.031250        -0.500000       1.000000\r
8102                         *MESH_TVERT     4       -0.031250       -0.500000       1.000000\r
8103                         *MESH_TVERT     5       -0.062500       1.968750        1.000000\r
8104                         *MESH_TVERT     6       -0.062500       -0.562500       1.000000\r
8105                         *MESH_TVERT     7       0.062500        -0.562500       1.000000\r
8106                         *MESH_TVERT     8       0.062500        -0.843750       1.000000\r
8107                         *MESH_TVERT     9       -0.062500       -0.843750       1.000000\r
8108                         *MESH_TVERT     10      -0.062500       2.218750        1.000000\r
8109                         *MESH_TVERT     11      0.062500        2.218750        1.000000\r
8110                 }\r
8111                 *MESH_NUMTVFACES        10\r
8112                 *MESH_TFACELIST {\r
8113                         *MESH_TFACE     0       1       2       3\r
8114                         *MESH_TFACE     1       1       3       4\r
8115                         *MESH_TFACE     2       0       2       1\r
8116                         *MESH_TFACE     3       0       1       5\r
8117                         *MESH_TFACE     4       3       6       4\r
8118                         *MESH_TFACE     5       3       7       6\r
8119                         *MESH_TFACE     6       0       5       10\r
8120                         *MESH_TFACE     7       0       10      11\r
8121                         *MESH_TFACE     8       6       7       8\r
8122                         *MESH_TFACE     9       6       8       9\r
8123                 }\r
8124         }\r
8125         *PROP_MOTIONBLUR        0\r
8126         *PROP_CASTSHADOW        1\r
8127         *PROP_RECVSHADOW        1\r
8128         *MATERIAL_REF   6\r
8129 }\r
8130 *GEOMOBJECT     {\r
8131         *NODE_NAME      "mat6model0surf203"\r
8132         *NODE_TM        {\r
8133                 *NODE_NAME      "mat6model0surf203"\r
8134                 *INHERIT_POS    0       0       0\r
8135                 *INHERIT_ROT    0       0       0\r
8136                 *INHERIT_SCL    0       0       0\r
8137                 *TM_ROW0        1.0     0       0\r
8138                 *TM_ROW1        0       1.0     0\r
8139                 *TM_ROW2        0       0       1.0\r
8140                 *TM_ROW3        0       0       0\r
8141                 *TM_POS 0.000000        0.000000        0.000000\r
8142         }\r
8143         *MESH   {\r
8144                 *TIMEVALUE      0\r
8145                 *MESH_NUMVERTEX 12\r
8146                 *MESH_NUMFACES  10\r
8147                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8148                 *MESH_VERTEX_LIST       {\r
8149                         *MESH_VERTEX    0       -98.000000      -100.000000     64.000000\r
8150                         *MESH_VERTEX    1       -98.000000      -100.000000     372.000000\r
8151                         *MESH_VERTEX    2       -94.000000      -100.000000     372.000000\r
8152                         *MESH_VERTEX    3       -94.000000      -100.000000     64.000000\r
8153                         *MESH_VERTEX    4       -98.000000      -104.000000     380.000000\r
8154                         *MESH_VERTEX    5       -94.000000      -104.000000     56.000000\r
8155                         *MESH_VERTEX    6       -98.000000      -104.000000     56.000000\r
8156                         *MESH_VERTEX    7       -98.000000      -104.000000     8.000000\r
8157                         *MESH_VERTEX    8       -94.000000      -104.000000     8.000000\r
8158                         *MESH_VERTEX    9       -94.000000      -104.000000     380.000000\r
8159                         *MESH_VERTEX    10      -94.000000      -104.000000     424.000000\r
8160                         *MESH_VERTEX    11      -98.000000      -104.000000     424.000000\r
8161                 }\r
8162                 *MESH_NORMALS   {\r
8163                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
8164                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
8165                         *MESH_FACENORMAL        2       0.000000        0.252725        -0.967538\r
8166                         *MESH_FACENORMAL        3       0.000000        0.000000        -1.000000\r
8167                         *MESH_FACENORMAL        4       0.000000        0.505449        -0.862856\r
8168                         *MESH_FACENORMAL        5       0.000000        -0.505449       -0.862856\r
8169                         *MESH_FACENORMAL        6       0.000000        -0.505449       -0.862856\r
8170                         *MESH_FACENORMAL        7       0.000000        0.505449        -0.862856\r
8171                         *MESH_FACENORMAL        8       0.000000        0.505449        -0.862856\r
8172                         *MESH_FACENORMAL        9       0.000000        0.505449        -0.862856\r
8173                         *MESH_VERTEXNORMAL      0       0.000000        -0.973249       0.229753\r
8174                         *MESH_VERTEXNORMAL      1       0.000000        -0.973249       -0.229753\r
8175                         *MESH_VERTEXNORMAL      2       0.000000        -0.973249       -0.229753\r
8176                         *MESH_VERTEXNORMAL      3       0.000000        -0.973249       0.229753\r
8177                         *MESH_VERTEXNORMAL      4       0.000000        -0.973249       -0.229753\r
8178                         *MESH_VERTEXNORMAL      5       0.000000        -0.973249       0.229753\r
8179                         *MESH_VERTEXNORMAL      6       0.000000        -0.973249       0.229753\r
8180                         *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
8181                         *MESH_VERTEXNORMAL      8       0.000000        -1.000000       0.000000\r
8182                         *MESH_VERTEXNORMAL      9       0.000000        -0.973249       -0.229753\r
8183                         *MESH_VERTEXNORMAL      10      0.000000        -1.000000       0.000000\r
8184                         *MESH_VERTEXNORMAL      11      0.000000        -1.000000       0.000000\r
8185                 }\r
8186                 *MESH_FACE_LIST {\r
8187                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8188                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8189                         *MESH_FACE      2       A:      0       B:      5       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8190                         *MESH_FACE      3       A:      0       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8191                         *MESH_FACE      4       A:      1       B:      2       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8192                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8193                         *MESH_FACE      6       A:      5       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8194                         *MESH_FACE      7       A:      2       B:      9       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8195                         *MESH_FACE      8       A:      4       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8196                         *MESH_FACE      9       A:      4       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8197                 }\r
8198                 *MESH_NUMTVERTEX        12\r
8199                 *MESH_TVERTLIST {\r
8200                         *MESH_TVERT     0       0.234375        -0.500000       1.000000\r
8201                         *MESH_TVERT     1       0.234375        1.906250        1.000000\r
8202                         *MESH_TVERT     2       0.265625        1.906250        1.000000\r
8203                         *MESH_TVERT     3       0.265625        -0.500000       1.000000\r
8204                         *MESH_TVERT     4       0.234375        1.968750        1.000000\r
8205                         *MESH_TVERT     5       0.265625        -0.562500       1.000000\r
8206                         *MESH_TVERT     6       0.234375        -0.562500       1.000000\r
8207                         *MESH_TVERT     7       0.234375        -0.937500       1.000000\r
8208                         *MESH_TVERT     8       0.265625        -0.937500       1.000000\r
8209                         *MESH_TVERT     9       0.265625        1.968750        1.000000\r
8210                         *MESH_TVERT     10      0.265625        2.312500        1.000000\r
8211                         *MESH_TVERT     11      0.234375        2.312500        1.000000\r
8212                 }\r
8213                 *MESH_NUMTVFACES        10\r
8214                 *MESH_TFACELIST {\r
8215                         *MESH_TFACE     0       0       2       1\r
8216                         *MESH_TFACE     1       0       3       2\r
8217                         *MESH_TFACE     2       0       5       3\r
8218                         *MESH_TFACE     3       0       6       5\r
8219                         *MESH_TFACE     4       1       2       4\r
8220                         *MESH_TFACE     5       5       6       7\r
8221                         *MESH_TFACE     6       5       7       8\r
8222                         *MESH_TFACE     7       2       9       4\r
8223                         *MESH_TFACE     8       4       9       10\r
8224                         *MESH_TFACE     9       4       10      11\r
8225                 }\r
8226         }\r
8227         *PROP_MOTIONBLUR        0\r
8228         *PROP_CASTSHADOW        1\r
8229         *PROP_RECVSHADOW        1\r
8230         *MATERIAL_REF   6\r
8231 }\r
8232 *GEOMOBJECT     {\r
8233         *NODE_NAME      "mat6model0surf204"\r
8234         *NODE_TM        {\r
8235                 *NODE_NAME      "mat6model0surf204"\r
8236                 *INHERIT_POS    0       0       0\r
8237                 *INHERIT_ROT    0       0       0\r
8238                 *INHERIT_SCL    0       0       0\r
8239                 *TM_ROW0        1.0     0       0\r
8240                 *TM_ROW1        0       1.0     0\r
8241                 *TM_ROW2        0       0       1.0\r
8242                 *TM_ROW3        0       0       0\r
8243                 *TM_POS 0.000000        0.000000        0.000000\r
8244         }\r
8245         *MESH   {\r
8246                 *TIMEVALUE      0\r
8247                 *MESH_NUMVERTEX 6\r
8248                 *MESH_NUMFACES  4\r
8249                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8250                 *MESH_VERTEX_LIST       {\r
8251                         *MESH_VERTEX    0       -104.000000     100.000000      416.000000\r
8252                         *MESH_VERTEX    1       -88.000000      100.000000      416.000000\r
8253                         *MESH_VERTEX    2       -88.000000      96.000000       420.000000\r
8254                         *MESH_VERTEX    3       -104.000000     96.000000       420.000000\r
8255                         *MESH_VERTEX    4       -104.000000     92.000000       416.000000\r
8256                         *MESH_VERTEX    5       -88.000000      92.000000       416.000000\r
8257                 }\r
8258                 *MESH_NORMALS   {\r
8259                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
8260                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
8261                         *MESH_FACENORMAL        2       0.000000        0.252725        -0.967538\r
8262                         *MESH_FACENORMAL        3       0.000000        0.252725        -0.967538\r
8263                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
8264                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
8265                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
8266                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
8267                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
8268                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
8269                 }\r
8270                 *MESH_FACE_LIST {\r
8271                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8272                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8273                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8274                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8275                 }\r
8276                 *MESH_NUMTVERTEX        6\r
8277                 *MESH_TVERTLIST {\r
8278                         *MESH_TVERT     0       0.218750        0.125000        1.000000\r
8279                         *MESH_TVERT     1       0.281250        0.125000        1.000000\r
8280                         *MESH_TVERT     2       0.281250        0.093750        1.000000\r
8281                         *MESH_TVERT     3       0.218750        0.093750        1.000000\r
8282                         *MESH_TVERT     4       0.218750        0.125000        1.000000\r
8283                         *MESH_TVERT     5       0.281250        0.125000        1.000000\r
8284                 }\r
8285                 *MESH_NUMTVFACES        4\r
8286                 *MESH_TFACELIST {\r
8287                         *MESH_TFACE     0       0       2       1\r
8288                         *MESH_TFACE     1       0       3       2\r
8289                         *MESH_TFACE     2       2       3       4\r
8290                         *MESH_TFACE     3       2       4       5\r
8291                 }\r
8292         }\r
8293         *PROP_MOTIONBLUR        0\r
8294         *PROP_CASTSHADOW        1\r
8295         *PROP_RECVSHADOW        1\r
8296         *MATERIAL_REF   6\r
8297 }\r
8298 *GEOMOBJECT     {\r
8299         *NODE_NAME      "mat6model0surf205"\r
8300         *NODE_TM        {\r
8301                 *NODE_NAME      "mat6model0surf205"\r
8302                 *INHERIT_POS    0       0       0\r
8303                 *INHERIT_ROT    0       0       0\r
8304                 *INHERIT_SCL    0       0       0\r
8305                 *TM_ROW0        1.0     0       0\r
8306                 *TM_ROW1        0       1.0     0\r
8307                 *TM_ROW2        0       0       1.0\r
8308                 *TM_ROW3        0       0       0\r
8309                 *TM_POS 0.000000        0.000000        0.000000\r
8310         }\r
8311         *MESH   {\r
8312                 *TIMEVALUE      0\r
8313                 *MESH_NUMVERTEX 4\r
8314                 *MESH_NUMFACES  2\r
8315                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8316                 *MESH_VERTEX_LIST       {\r
8317                         *MESH_VERTEX    0       -104.000000     100.000000      416.000000\r
8318                         *MESH_VERTEX    1       -104.000000     96.000000       420.000000\r
8319                         *MESH_VERTEX    2       -104.000000     96.000000       412.000000\r
8320                         *MESH_VERTEX    3       -104.000000     92.000000       416.000000\r
8321                 }\r
8322                 *MESH_NORMALS   {\r
8323                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
8324                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
8325                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
8326                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
8327                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
8328                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
8329                 }\r
8330                 *MESH_FACE_LIST {\r
8331                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8332                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8333                 }\r
8334                 *MESH_NUMTVERTEX        4\r
8335                 *MESH_TVERTLIST {\r
8336                         *MESH_TVERT     0       0.218750        0.125000        1.000000\r
8337                         *MESH_TVERT     1       0.250000        0.093750        1.000000\r
8338                         *MESH_TVERT     2       0.250000        0.156250        1.000000\r
8339                         *MESH_TVERT     3       0.281250        0.125000        1.000000\r
8340                 }\r
8341                 *MESH_NUMTVFACES        2\r
8342                 *MESH_TFACELIST {\r
8343                         *MESH_TFACE     0       0       2       1\r
8344                         *MESH_TFACE     1       3       1       2\r
8345                 }\r
8346         }\r
8347         *PROP_MOTIONBLUR        0\r
8348         *PROP_CASTSHADOW        1\r
8349         *PROP_RECVSHADOW        1\r
8350         *MATERIAL_REF   6\r
8351 }\r
8352 *GEOMOBJECT     {\r
8353         *NODE_NAME      "mat6model0surf206"\r
8354         *NODE_TM        {\r
8355                 *NODE_NAME      "mat6model0surf206"\r
8356                 *INHERIT_POS    0       0       0\r
8357                 *INHERIT_ROT    0       0       0\r
8358                 *INHERIT_SCL    0       0       0\r
8359                 *TM_ROW0        1.0     0       0\r
8360                 *TM_ROW1        0       1.0     0\r
8361                 *TM_ROW2        0       0       1.0\r
8362                 *TM_ROW3        0       0       0\r
8363                 *TM_POS 0.000000        0.000000        0.000000\r
8364         }\r
8365         *MESH   {\r
8366                 *TIMEVALUE      0\r
8367                 *MESH_NUMVERTEX 6\r
8368                 *MESH_NUMFACES  4\r
8369                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8370                 *MESH_VERTEX_LIST       {\r
8371                         *MESH_VERTEX    0       -88.000000      96.000000       412.000000\r
8372                         *MESH_VERTEX    1       -88.000000      100.000000      416.000000\r
8373                         *MESH_VERTEX    2       -104.000000     100.000000      416.000000\r
8374                         *MESH_VERTEX    3       -104.000000     96.000000       412.000000\r
8375                         *MESH_VERTEX    4       -104.000000     92.000000       416.000000\r
8376                         *MESH_VERTEX    5       -88.000000      92.000000       416.000000\r
8377                 }\r
8378                 *MESH_NORMALS   {\r
8379                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
8380                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
8381                         *MESH_FACENORMAL        2       0.000000        0.252725        -0.967538\r
8382                         *MESH_FACENORMAL        3       0.000000        0.252725        -0.967538\r
8383                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
8384                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
8385                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
8386                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
8387                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
8388                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
8389                 }\r
8390                 *MESH_FACE_LIST {\r
8391                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8392                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8393                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8394                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8395                 }\r
8396                 *MESH_NUMTVERTEX        6\r
8397                 *MESH_TVERTLIST {\r
8398                         *MESH_TVERT     0       0.281250        0.156250        1.000000\r
8399                         *MESH_TVERT     1       0.281250        0.125000        1.000000\r
8400                         *MESH_TVERT     2       0.218750        0.125000        1.000000\r
8401                         *MESH_TVERT     3       0.218750        0.156250        1.000000\r
8402                         *MESH_TVERT     4       0.218750        0.125000        1.000000\r
8403                         *MESH_TVERT     5       0.281250        0.125000        1.000000\r
8404                 }\r
8405                 *MESH_NUMTVFACES        4\r
8406                 *MESH_TFACELIST {\r
8407                         *MESH_TFACE     0       0       2       1\r
8408                         *MESH_TFACE     1       0       3       2\r
8409                         *MESH_TFACE     2       4       3       0\r
8410                         *MESH_TFACE     3       4       0       5\r
8411                 }\r
8412         }\r
8413         *PROP_MOTIONBLUR        0\r
8414         *PROP_CASTSHADOW        1\r
8415         *PROP_RECVSHADOW        1\r
8416         *MATERIAL_REF   6\r
8417 }\r
8418 *GEOMOBJECT     {\r
8419         *NODE_NAME      "mat6model0surf207"\r
8420         *NODE_TM        {\r
8421                 *NODE_NAME      "mat6model0surf207"\r
8422                 *INHERIT_POS    0       0       0\r
8423                 *INHERIT_ROT    0       0       0\r
8424                 *INHERIT_SCL    0       0       0\r
8425                 *TM_ROW0        1.0     0       0\r
8426                 *TM_ROW1        0       1.0     0\r
8427                 *TM_ROW2        0       0       1.0\r
8428                 *TM_ROW3        0       0       0\r
8429                 *TM_POS 0.000000        0.000000        0.000000\r
8430         }\r
8431         *MESH   {\r
8432                 *TIMEVALUE      0\r
8433                 *MESH_NUMVERTEX 6\r
8434                 *MESH_NUMFACES  4\r
8435                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8436                 *MESH_VERTEX_LIST       {\r
8437                         *MESH_VERTEX    0       -104.000000     100.000000      16.000000\r
8438                         *MESH_VERTEX    1       -88.000000      100.000000      16.000000\r
8439                         *MESH_VERTEX    2       -88.000000      96.000000       20.000000\r
8440                         *MESH_VERTEX    3       -104.000000     96.000000       20.000000\r
8441                         *MESH_VERTEX    4       -104.000000     92.000000       16.000000\r
8442                         *MESH_VERTEX    5       -88.000000      92.000000       16.000000\r
8443                 }\r
8444                 *MESH_NORMALS   {\r
8445                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
8446                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
8447                         *MESH_FACENORMAL        2       0.000000        0.252725        -0.967538\r
8448                         *MESH_FACENORMAL        3       0.000000        0.252725        -0.967538\r
8449                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
8450                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
8451                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
8452                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
8453                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
8454                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
8455                 }\r
8456                 *MESH_FACE_LIST {\r
8457                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8458                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8459                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8460                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8461                 }\r
8462                 *MESH_NUMTVERTEX        6\r
8463                 *MESH_TVERTLIST {\r
8464                         *MESH_TVERT     0       0.218750        0.125000        1.000000\r
8465                         *MESH_TVERT     1       0.281250        0.125000        1.000000\r
8466                         *MESH_TVERT     2       0.281250        0.156250        1.000000\r
8467                         *MESH_TVERT     3       0.218750        0.156250        1.000000\r
8468                         *MESH_TVERT     4       0.218750        0.125000        1.000000\r
8469                         *MESH_TVERT     5       0.281250        0.125000        1.000000\r
8470                 }\r
8471                 *MESH_NUMTVFACES        4\r
8472                 *MESH_TFACELIST {\r
8473                         *MESH_TFACE     0       0       2       1\r
8474                         *MESH_TFACE     1       0       3       2\r
8475                         *MESH_TFACE     2       2       3       4\r
8476                         *MESH_TFACE     3       2       4       5\r
8477                 }\r
8478         }\r
8479         *PROP_MOTIONBLUR        0\r
8480         *PROP_CASTSHADOW        1\r
8481         *PROP_RECVSHADOW        1\r
8482         *MATERIAL_REF   6\r
8483 }\r
8484 *GEOMOBJECT     {\r
8485         *NODE_NAME      "mat6model0surf208"\r
8486         *NODE_TM        {\r
8487                 *NODE_NAME      "mat6model0surf208"\r
8488                 *INHERIT_POS    0       0       0\r
8489                 *INHERIT_ROT    0       0       0\r
8490                 *INHERIT_SCL    0       0       0\r
8491                 *TM_ROW0        1.0     0       0\r
8492                 *TM_ROW1        0       1.0     0\r
8493                 *TM_ROW2        0       0       1.0\r
8494                 *TM_ROW3        0       0       0\r
8495                 *TM_POS 0.000000        0.000000        0.000000\r
8496         }\r
8497         *MESH   {\r
8498                 *TIMEVALUE      0\r
8499                 *MESH_NUMVERTEX 4\r
8500                 *MESH_NUMFACES  2\r
8501                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8502                 *MESH_VERTEX_LIST       {\r
8503                         *MESH_VERTEX    0       -104.000000     100.000000      16.000000\r
8504                         *MESH_VERTEX    1       -104.000000     96.000000       20.000000\r
8505                         *MESH_VERTEX    2       -104.000000     96.000000       12.000000\r
8506                         *MESH_VERTEX    3       -104.000000     92.000000       16.000000\r
8507                 }\r
8508                 *MESH_NORMALS   {\r
8509                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
8510                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
8511                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
8512                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
8513                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
8514                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
8515                 }\r
8516                 *MESH_FACE_LIST {\r
8517                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8518                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8519                 }\r
8520                 *MESH_NUMTVERTEX        4\r
8521                 *MESH_TVERTLIST {\r
8522                         *MESH_TVERT     0       0.781250        0.125000        1.000000\r
8523                         *MESH_TVERT     1       0.750000        0.156250        1.000000\r
8524                         *MESH_TVERT     2       0.750000        0.093750        1.000000\r
8525                         *MESH_TVERT     3       0.718750        0.125000        1.000000\r
8526                 }\r
8527                 *MESH_NUMTVFACES        2\r
8528                 *MESH_TFACELIST {\r
8529                         *MESH_TFACE     0       0       2       1\r
8530                         *MESH_TFACE     1       3       1       2\r
8531                 }\r
8532         }\r
8533         *PROP_MOTIONBLUR        0\r
8534         *PROP_CASTSHADOW        1\r
8535         *PROP_RECVSHADOW        1\r
8536         *MATERIAL_REF   6\r
8537 }\r
8538 *GEOMOBJECT     {\r
8539         *NODE_NAME      "mat6model0surf209"\r
8540         *NODE_TM        {\r
8541                 *NODE_NAME      "mat6model0surf209"\r
8542                 *INHERIT_POS    0       0       0\r
8543                 *INHERIT_ROT    0       0       0\r
8544                 *INHERIT_SCL    0       0       0\r
8545                 *TM_ROW0        1.0     0       0\r
8546                 *TM_ROW1        0       1.0     0\r
8547                 *TM_ROW2        0       0       1.0\r
8548                 *TM_ROW3        0       0       0\r
8549                 *TM_POS 0.000000        0.000000        0.000000\r
8550         }\r
8551         *MESH   {\r
8552                 *TIMEVALUE      0\r
8553                 *MESH_NUMVERTEX 6\r
8554                 *MESH_NUMFACES  4\r
8555                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8556                 *MESH_VERTEX_LIST       {\r
8557                         *MESH_VERTEX    0       -88.000000      96.000000       12.000000\r
8558                         *MESH_VERTEX    1       -88.000000      100.000000      16.000000\r
8559                         *MESH_VERTEX    2       -104.000000     100.000000      16.000000\r
8560                         *MESH_VERTEX    3       -104.000000     96.000000       12.000000\r
8561                         *MESH_VERTEX    4       -104.000000     92.000000       16.000000\r
8562                         *MESH_VERTEX    5       -88.000000      92.000000       16.000000\r
8563                 }\r
8564                 *MESH_NORMALS   {\r
8565                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
8566                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
8567                         *MESH_FACENORMAL        2       0.000000        0.252725        -0.967538\r
8568                         *MESH_FACENORMAL        3       0.000000        0.252725        -0.967538\r
8569                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
8570                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
8571                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
8572                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
8573                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
8574                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
8575                 }\r
8576                 *MESH_FACE_LIST {\r
8577                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8578                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8579                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8580                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8581                 }\r
8582                 *MESH_NUMTVERTEX        6\r
8583                 *MESH_TVERTLIST {\r
8584                         *MESH_TVERT     0       0.281250        0.093750        1.000000\r
8585                         *MESH_TVERT     1       0.281250        0.125000        1.000000\r
8586                         *MESH_TVERT     2       0.218750        0.125000        1.000000\r
8587                         *MESH_TVERT     3       0.218750        0.093750        1.000000\r
8588                         *MESH_TVERT     4       0.218750        0.125000        1.000000\r
8589                         *MESH_TVERT     5       0.281250        0.125000        1.000000\r
8590                 }\r
8591                 *MESH_NUMTVFACES        4\r
8592                 *MESH_TFACELIST {\r
8593                         *MESH_TFACE     0       0       2       1\r
8594                         *MESH_TFACE     1       0       3       2\r
8595                         *MESH_TFACE     2       4       3       0\r
8596                         *MESH_TFACE     3       4       0       5\r
8597                 }\r
8598         }\r
8599         *PROP_MOTIONBLUR        0\r
8600         *PROP_CASTSHADOW        1\r
8601         *PROP_RECVSHADOW        1\r
8602         *MATERIAL_REF   6\r
8603 }\r
8604 *GEOMOBJECT     {\r
8605         *NODE_NAME      "mat6model0surf210"\r
8606         *NODE_TM        {\r
8607                 *NODE_NAME      "mat6model0surf210"\r
8608                 *INHERIT_POS    0       0       0\r
8609                 *INHERIT_ROT    0       0       0\r
8610                 *INHERIT_SCL    0       0       0\r
8611                 *TM_ROW0        1.0     0       0\r
8612                 *TM_ROW1        0       1.0     0\r
8613                 *TM_ROW2        0       0       1.0\r
8614                 *TM_ROW3        0       0       0\r
8615                 *TM_POS 0.000000        0.000000        0.000000\r
8616         }\r
8617         *MESH   {\r
8618                 *TIMEVALUE      0\r
8619                 *MESH_NUMVERTEX 6\r
8620                 *MESH_NUMFACES  4\r
8621                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8622                 *MESH_VERTEX_LIST       {\r
8623                         *MESH_VERTEX    0       -104.000000     -92.000000      416.000000\r
8624                         *MESH_VERTEX    1       -88.000000      -92.000000      416.000000\r
8625                         *MESH_VERTEX    2       -88.000000      -96.000000      420.000000\r
8626                         *MESH_VERTEX    3       -104.000000     -96.000000      420.000000\r
8627                         *MESH_VERTEX    4       -104.000000     -100.000000     416.000000\r
8628                         *MESH_VERTEX    5       -88.000000      -100.000000     416.000000\r
8629                 }\r
8630                 *MESH_NORMALS   {\r
8631                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
8632                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
8633                         *MESH_FACENORMAL        2       0.000000        0.252725        -0.967538\r
8634                         *MESH_FACENORMAL        3       0.000000        0.252725        -0.967538\r
8635                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
8636                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
8637                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
8638                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
8639                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
8640                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
8641                 }\r
8642                 *MESH_FACE_LIST {\r
8643                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8644                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8645                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8646                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8647                 }\r
8648                 *MESH_NUMTVERTEX        6\r
8649                 *MESH_TVERTLIST {\r
8650                         *MESH_TVERT     0       0.218750        0.125000        1.000000\r
8651                         *MESH_TVERT     1       0.281250        0.125000        1.000000\r
8652                         *MESH_TVERT     2       0.281250        0.093750        1.000000\r
8653                         *MESH_TVERT     3       0.218750        0.093750        1.000000\r
8654                         *MESH_TVERT     4       0.218750        0.125000        1.000000\r
8655                         *MESH_TVERT     5       0.281250        0.125000        1.000000\r
8656                 }\r
8657                 *MESH_NUMTVFACES        4\r
8658                 *MESH_TFACELIST {\r
8659                         *MESH_TFACE     0       0       2       1\r
8660                         *MESH_TFACE     1       0       3       2\r
8661                         *MESH_TFACE     2       2       3       4\r
8662                         *MESH_TFACE     3       2       4       5\r
8663                 }\r
8664         }\r
8665         *PROP_MOTIONBLUR        0\r
8666         *PROP_CASTSHADOW        1\r
8667         *PROP_RECVSHADOW        1\r
8668         *MATERIAL_REF   6\r
8669 }\r
8670 *GEOMOBJECT     {\r
8671         *NODE_NAME      "mat6model0surf211"\r
8672         *NODE_TM        {\r
8673                 *NODE_NAME      "mat6model0surf211"\r
8674                 *INHERIT_POS    0       0       0\r
8675                 *INHERIT_ROT    0       0       0\r
8676                 *INHERIT_SCL    0       0       0\r
8677                 *TM_ROW0        1.0     0       0\r
8678                 *TM_ROW1        0       1.0     0\r
8679                 *TM_ROW2        0       0       1.0\r
8680                 *TM_ROW3        0       0       0\r
8681                 *TM_POS 0.000000        0.000000        0.000000\r
8682         }\r
8683         *MESH   {\r
8684                 *TIMEVALUE      0\r
8685                 *MESH_NUMVERTEX 4\r
8686                 *MESH_NUMFACES  2\r
8687                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8688                 *MESH_VERTEX_LIST       {\r
8689                         *MESH_VERTEX    0       -104.000000     -92.000000      416.000000\r
8690                         *MESH_VERTEX    1       -104.000000     -96.000000      420.000000\r
8691                         *MESH_VERTEX    2       -104.000000     -96.000000      412.000000\r
8692                         *MESH_VERTEX    3       -104.000000     -100.000000     416.000000\r
8693                 }\r
8694                 *MESH_NORMALS   {\r
8695                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
8696                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
8697                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
8698                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
8699                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
8700                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
8701                 }\r
8702                 *MESH_FACE_LIST {\r
8703                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8704                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8705                 }\r
8706                 *MESH_NUMTVERTEX        4\r
8707                 *MESH_TVERTLIST {\r
8708                         *MESH_TVERT     0       0.718750        0.125000        1.000000\r
8709                         *MESH_TVERT     1       0.750000        0.093750        1.000000\r
8710                         *MESH_TVERT     2       0.750000        0.156250        1.000000\r
8711                         *MESH_TVERT     3       0.781250        0.125000        1.000000\r
8712                 }\r
8713                 *MESH_NUMTVFACES        2\r
8714                 *MESH_TFACELIST {\r
8715                         *MESH_TFACE     0       0       2       1\r
8716                         *MESH_TFACE     1       3       1       2\r
8717                 }\r
8718         }\r
8719         *PROP_MOTIONBLUR        0\r
8720         *PROP_CASTSHADOW        1\r
8721         *PROP_RECVSHADOW        1\r
8722         *MATERIAL_REF   6\r
8723 }\r
8724 *GEOMOBJECT     {\r
8725         *NODE_NAME      "mat6model0surf212"\r
8726         *NODE_TM        {\r
8727                 *NODE_NAME      "mat6model0surf212"\r
8728                 *INHERIT_POS    0       0       0\r
8729                 *INHERIT_ROT    0       0       0\r
8730                 *INHERIT_SCL    0       0       0\r
8731                 *TM_ROW0        1.0     0       0\r
8732                 *TM_ROW1        0       1.0     0\r
8733                 *TM_ROW2        0       0       1.0\r
8734                 *TM_ROW3        0       0       0\r
8735                 *TM_POS 0.000000        0.000000        0.000000\r
8736         }\r
8737         *MESH   {\r
8738                 *TIMEVALUE      0\r
8739                 *MESH_NUMVERTEX 6\r
8740                 *MESH_NUMFACES  4\r
8741                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8742                 *MESH_VERTEX_LIST       {\r
8743                         *MESH_VERTEX    0       -88.000000      -96.000000      412.000000\r
8744                         *MESH_VERTEX    1       -88.000000      -92.000000      416.000000\r
8745                         *MESH_VERTEX    2       -104.000000     -92.000000      416.000000\r
8746                         *MESH_VERTEX    3       -104.000000     -96.000000      412.000000\r
8747                         *MESH_VERTEX    4       -104.000000     -100.000000     416.000000\r
8748                         *MESH_VERTEX    5       -88.000000      -100.000000     416.000000\r
8749                 }\r
8750                 *MESH_NORMALS   {\r
8751                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
8752                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
8753                         *MESH_FACENORMAL        2       0.000000        0.252725        -0.967538\r
8754                         *MESH_FACENORMAL        3       0.000000        0.252725        -0.967538\r
8755                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
8756                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
8757                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
8758                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
8759                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
8760                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
8761                 }\r
8762                 *MESH_FACE_LIST {\r
8763                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8764                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8765                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8766                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8767                 }\r
8768                 *MESH_NUMTVERTEX        6\r
8769                 *MESH_TVERTLIST {\r
8770                         *MESH_TVERT     0       0.281250        0.156250        1.000000\r
8771                         *MESH_TVERT     1       0.281250        0.125000        1.000000\r
8772                         *MESH_TVERT     2       0.218750        0.125000        1.000000\r
8773                         *MESH_TVERT     3       0.218750        0.156250        1.000000\r
8774                         *MESH_TVERT     4       0.218750        0.125000        1.000000\r
8775                         *MESH_TVERT     5       0.281250        0.125000        1.000000\r
8776                 }\r
8777                 *MESH_NUMTVFACES        4\r
8778                 *MESH_TFACELIST {\r
8779                         *MESH_TFACE     0       0       2       1\r
8780                         *MESH_TFACE     1       0       3       2\r
8781                         *MESH_TFACE     2       4       3       0\r
8782                         *MESH_TFACE     3       4       0       5\r
8783                 }\r
8784         }\r
8785         *PROP_MOTIONBLUR        0\r
8786         *PROP_CASTSHADOW        1\r
8787         *PROP_RECVSHADOW        1\r
8788         *MATERIAL_REF   6\r
8789 }\r
8790 *GEOMOBJECT     {\r
8791         *NODE_NAME      "mat6model0surf213"\r
8792         *NODE_TM        {\r
8793                 *NODE_NAME      "mat6model0surf213"\r
8794                 *INHERIT_POS    0       0       0\r
8795                 *INHERIT_ROT    0       0       0\r
8796                 *INHERIT_SCL    0       0       0\r
8797                 *TM_ROW0        1.0     0       0\r
8798                 *TM_ROW1        0       1.0     0\r
8799                 *TM_ROW2        0       0       1.0\r
8800                 *TM_ROW3        0       0       0\r
8801                 *TM_POS 0.000000        0.000000        0.000000\r
8802         }\r
8803         *MESH   {\r
8804                 *TIMEVALUE      0\r
8805                 *MESH_NUMVERTEX 6\r
8806                 *MESH_NUMFACES  4\r
8807                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8808                 *MESH_VERTEX_LIST       {\r
8809                         *MESH_VERTEX    0       -104.000000     -92.000000      16.000000\r
8810                         *MESH_VERTEX    1       -88.000000      -92.000000      16.000000\r
8811                         *MESH_VERTEX    2       -88.000000      -96.000000      20.000000\r
8812                         *MESH_VERTEX    3       -104.000000     -96.000000      20.000000\r
8813                         *MESH_VERTEX    4       -104.000000     -100.000000     16.000000\r
8814                         *MESH_VERTEX    5       -88.000000      -100.000000     16.000000\r
8815                 }\r
8816                 *MESH_NORMALS   {\r
8817                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
8818                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
8819                         *MESH_FACENORMAL        2       0.000000        0.252725        -0.967538\r
8820                         *MESH_FACENORMAL        3       0.000000        0.252725        -0.967538\r
8821                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
8822                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
8823                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
8824                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
8825                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
8826                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
8827                 }\r
8828                 *MESH_FACE_LIST {\r
8829                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8830                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8831                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8832                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8833                 }\r
8834                 *MESH_NUMTVERTEX        6\r
8835                 *MESH_TVERTLIST {\r
8836                         *MESH_TVERT     0       0.218750        0.125000        1.000000\r
8837                         *MESH_TVERT     1       0.281250        0.125000        1.000000\r
8838                         *MESH_TVERT     2       0.281250        0.156250        1.000000\r
8839                         *MESH_TVERT     3       0.218750        0.156250        1.000000\r
8840                         *MESH_TVERT     4       0.218750        0.125000        1.000000\r
8841                         *MESH_TVERT     5       0.281250        0.125000        1.000000\r
8842                 }\r
8843                 *MESH_NUMTVFACES        4\r
8844                 *MESH_TFACELIST {\r
8845                         *MESH_TFACE     0       0       2       1\r
8846                         *MESH_TFACE     1       0       3       2\r
8847                         *MESH_TFACE     2       2       3       4\r
8848                         *MESH_TFACE     3       2       4       5\r
8849                 }\r
8850         }\r
8851         *PROP_MOTIONBLUR        0\r
8852         *PROP_CASTSHADOW        1\r
8853         *PROP_RECVSHADOW        1\r
8854         *MATERIAL_REF   6\r
8855 }\r
8856 *GEOMOBJECT     {\r
8857         *NODE_NAME      "mat6model0surf214"\r
8858         *NODE_TM        {\r
8859                 *NODE_NAME      "mat6model0surf214"\r
8860                 *INHERIT_POS    0       0       0\r
8861                 *INHERIT_ROT    0       0       0\r
8862                 *INHERIT_SCL    0       0       0\r
8863                 *TM_ROW0        1.0     0       0\r
8864                 *TM_ROW1        0       1.0     0\r
8865                 *TM_ROW2        0       0       1.0\r
8866                 *TM_ROW3        0       0       0\r
8867                 *TM_POS 0.000000        0.000000        0.000000\r
8868         }\r
8869         *MESH   {\r
8870                 *TIMEVALUE      0\r
8871                 *MESH_NUMVERTEX 4\r
8872                 *MESH_NUMFACES  2\r
8873                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8874                 *MESH_VERTEX_LIST       {\r
8875                         *MESH_VERTEX    0       -104.000000     -92.000000      16.000000\r
8876                         *MESH_VERTEX    1       -104.000000     -96.000000      20.000000\r
8877                         *MESH_VERTEX    2       -104.000000     -96.000000      12.000000\r
8878                         *MESH_VERTEX    3       -104.000000     -100.000000     16.000000\r
8879                 }\r
8880                 *MESH_NORMALS   {\r
8881                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
8882                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
8883                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
8884                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
8885                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
8886                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
8887                 }\r
8888                 *MESH_FACE_LIST {\r
8889                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8890                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8891                 }\r
8892                 *MESH_NUMTVERTEX        4\r
8893                 *MESH_TVERTLIST {\r
8894                         *MESH_TVERT     0       0.281250        0.125000        1.000000\r
8895                         *MESH_TVERT     1       0.250000        0.156250        1.000000\r
8896                         *MESH_TVERT     2       0.250000        0.093750        1.000000\r
8897                         *MESH_TVERT     3       0.218750        0.125000        1.000000\r
8898                 }\r
8899                 *MESH_NUMTVFACES        2\r
8900                 *MESH_TFACELIST {\r
8901                         *MESH_TFACE     0       0       2       1\r
8902                         *MESH_TFACE     1       3       1       2\r
8903                 }\r
8904         }\r
8905         *PROP_MOTIONBLUR        0\r
8906         *PROP_CASTSHADOW        1\r
8907         *PROP_RECVSHADOW        1\r
8908         *MATERIAL_REF   6\r
8909 }\r
8910 *GEOMOBJECT     {\r
8911         *NODE_NAME      "mat6model0surf215"\r
8912         *NODE_TM        {\r
8913                 *NODE_NAME      "mat6model0surf215"\r
8914                 *INHERIT_POS    0       0       0\r
8915                 *INHERIT_ROT    0       0       0\r
8916                 *INHERIT_SCL    0       0       0\r
8917                 *TM_ROW0        1.0     0       0\r
8918                 *TM_ROW1        0       1.0     0\r
8919                 *TM_ROW2        0       0       1.0\r
8920                 *TM_ROW3        0       0       0\r
8921                 *TM_POS 0.000000        0.000000        0.000000\r
8922         }\r
8923         *MESH   {\r
8924                 *TIMEVALUE      0\r
8925                 *MESH_NUMVERTEX 6\r
8926                 *MESH_NUMFACES  4\r
8927                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8928                 *MESH_VERTEX_LIST       {\r
8929                         *MESH_VERTEX    0       -88.000000      -96.000000      12.000000\r
8930                         *MESH_VERTEX    1       -88.000000      -92.000000      16.000000\r
8931                         *MESH_VERTEX    2       -104.000000     -92.000000      16.000000\r
8932                         *MESH_VERTEX    3       -104.000000     -96.000000      12.000000\r
8933                         *MESH_VERTEX    4       -104.000000     -100.000000     16.000000\r
8934                         *MESH_VERTEX    5       -88.000000      -100.000000     16.000000\r
8935                 }\r
8936                 *MESH_NORMALS   {\r
8937                         *MESH_FACENORMAL        0       0.000000        0.707107        -0.707107\r
8938                         *MESH_FACENORMAL        1       0.000000        0.505449        -0.862856\r
8939                         *MESH_FACENORMAL        2       0.000000        0.252725        -0.967538\r
8940                         *MESH_FACENORMAL        3       0.000000        0.252725        -0.967538\r
8941                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
8942                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
8943                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
8944                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
8945                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
8946                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
8947                 }\r
8948                 *MESH_FACE_LIST {\r
8949                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8950                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8951                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8952                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8953                 }\r
8954                 *MESH_NUMTVERTEX        6\r
8955                 *MESH_TVERTLIST {\r
8956                         *MESH_TVERT     0       0.281250        0.093750        1.000000\r
8957                         *MESH_TVERT     1       0.281250        0.125000        1.000000\r
8958                         *MESH_TVERT     2       0.218750        0.125000        1.000000\r
8959                         *MESH_TVERT     3       0.218750        0.093750        1.000000\r
8960                         *MESH_TVERT     4       0.218750        0.125000        1.000000\r
8961                         *MESH_TVERT     5       0.281250        0.125000        1.000000\r
8962                 }\r
8963                 *MESH_NUMTVFACES        4\r
8964                 *MESH_TFACELIST {\r
8965                         *MESH_TFACE     0       0       2       1\r
8966                         *MESH_TFACE     1       0       3       2\r
8967                         *MESH_TFACE     2       4       3       0\r
8968                         *MESH_TFACE     3       4       0       5\r
8969                 }\r
8970         }\r
8971         *PROP_MOTIONBLUR        0\r
8972         *PROP_CASTSHADOW        1\r
8973         *PROP_RECVSHADOW        1\r
8974         *MATERIAL_REF   6\r
8975 }\r