]> de.git.xonotic.org Git - xonotic/xonotic-maps.pk3dir.git/blob - models/desertfactory/structure_metal/pipes02.ase
Merge branch 'master' into fruitiex/runningmanctf
[xonotic/xonotic-maps.pk3dir.git] / models / desertfactory / structure_metal / pipes02.ase
1 *3DSMAX_ASCIIEXPORT     200\r
2 *COMMENT        "Generated by Q3Map2 (ydnar) -convert -format ase"\r
3 *SCENE  {\r
4         *SCENE_FILENAME "pipes02.bsp"\r
5         *SCENE_FIRSTFRAME       0\r
6         *SCENE_LASTFRAME        100\r
7         *SCENE_FRAMESPEED       30\r
8         *SCENE_TICKSPERFRAME    160\r
9         *SCENE_BACKGROUND_STATIC        0.0000  0.0000  0.0000\r
10         *SCENE_AMBIENT_STATIC   0.0000  0.0000  0.0000\r
11 }\r
12 *MATERIAL_LIST  {\r
13         *MATERIAL_COUNT 7\r
14         *MATERIAL       0       {\r
15                 *MATERIAL_NAME  "textures/common/origin"\r
16                 *MATERIAL_CLASS "Standard"\r
17                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
18                 *MATERIAL_SHADING Phong\r
19                 *MAP_DIFFUSE    {\r
20                         *MAP_NAME       "textures/common/origin"\r
21                         *MAP_CLASS      "Bitmap"\r
22                         *MAP_SUBNO      1\r
23                         *MAP_AMOUNT     1.0\r
24                         *MAP_TYPE       Screen\r
25                         *BITMAP "..\textures\common\origin.tga"\r
26                         *BITMAP_FILTER  Pyramidal\r
27                 }\r
28         }\r
29         *MATERIAL       1       {\r
30                 *MATERIAL_NAME  "models/desertfactory/textures/metal/metal01"\r
31                 *MATERIAL_CLASS "Standard"\r
32                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
33                 *MATERIAL_SHADING Phong\r
34                 *MAP_DIFFUSE    {\r
35                         *MAP_NAME       "models/desertfactory/textures/metal/metal01"\r
36                         *MAP_CLASS      "Bitmap"\r
37                         *MAP_SUBNO      1\r
38                         *MAP_AMOUNT     1.0\r
39                         *MAP_TYPE       Screen\r
40                         *BITMAP "..\models\desertfactory\textures\metal\metal01.tga"\r
41                         *BITMAP_FILTER  Pyramidal\r
42                 }\r
43         }\r
44         *MATERIAL       2       {\r
45                 *MATERIAL_NAME  "models/desertfactory/textures/metal/metal05"\r
46                 *MATERIAL_CLASS "Standard"\r
47                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
48                 *MATERIAL_SHADING Phong\r
49                 *MAP_DIFFUSE    {\r
50                         *MAP_NAME       "models/desertfactory/textures/metal/metal05"\r
51                         *MAP_CLASS      "Bitmap"\r
52                         *MAP_SUBNO      1\r
53                         *MAP_AMOUNT     1.0\r
54                         *MAP_TYPE       Screen\r
55                         *BITMAP "..\models\desertfactory\textures\metal\metal05.tga"\r
56                         *BITMAP_FILTER  Pyramidal\r
57                 }\r
58         }\r
59         *MATERIAL       3       {\r
60                 *MATERIAL_NAME  "models/desertfactory/textures/metal/metal02"\r
61                 *MATERIAL_CLASS "Standard"\r
62                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
63                 *MATERIAL_SHADING Phong\r
64                 *MAP_DIFFUSE    {\r
65                         *MAP_NAME       "models/desertfactory/textures/metal/metal02"\r
66                         *MAP_CLASS      "Bitmap"\r
67                         *MAP_SUBNO      1\r
68                         *MAP_AMOUNT     1.0\r
69                         *MAP_TYPE       Screen\r
70                         *BITMAP "..\models\desertfactory\textures\metal\metal02.tga"\r
71                         *BITMAP_FILTER  Pyramidal\r
72                 }\r
73         }\r
74         *MATERIAL       4       {\r
75                 *MATERIAL_NAME  "models/desertfactory/textures/metal/metal01"\r
76                 *MATERIAL_CLASS "Standard"\r
77                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
78                 *MATERIAL_SHADING Phong\r
79                 *MAP_DIFFUSE    {\r
80                         *MAP_NAME       "models/desertfactory/textures/metal/metal01"\r
81                         *MAP_CLASS      "Bitmap"\r
82                         *MAP_SUBNO      1\r
83                         *MAP_AMOUNT     1.0\r
84                         *MAP_TYPE       Screen\r
85                         *BITMAP "..\models\desertfactory\textures\metal\metal01.tga"\r
86                         *BITMAP_FILTER  Pyramidal\r
87                 }\r
88         }\r
89         *MATERIAL       5       {\r
90                 *MATERIAL_NAME  "models/desertfactory/textures/metal/metal02"\r
91                 *MATERIAL_CLASS "Standard"\r
92                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
93                 *MATERIAL_SHADING Phong\r
94                 *MAP_DIFFUSE    {\r
95                         *MAP_NAME       "models/desertfactory/textures/metal/metal02"\r
96                         *MAP_CLASS      "Bitmap"\r
97                         *MAP_SUBNO      1\r
98                         *MAP_AMOUNT     1.0\r
99                         *MAP_TYPE       Screen\r
100                         *BITMAP "..\models\desertfactory\textures\metal\metal02.tga"\r
101                         *BITMAP_FILTER  Pyramidal\r
102                 }\r
103         }\r
104         *MATERIAL       6       {\r
105                 *MATERIAL_NAME  "models/desertfactory/textures/metal/metal05"\r
106                 *MATERIAL_CLASS "Standard"\r
107                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
108                 *MATERIAL_SHADING Phong\r
109                 *MAP_DIFFUSE    {\r
110                         *MAP_NAME       "models/desertfactory/textures/metal/metal05"\r
111                         *MAP_CLASS      "Bitmap"\r
112                         *MAP_SUBNO      1\r
113                         *MAP_AMOUNT     1.0\r
114                         *MAP_TYPE       Screen\r
115                         *BITMAP "..\models\desertfactory\textures\metal\metal05.tga"\r
116                         *BITMAP_FILTER  Pyramidal\r
117                 }\r
118         }\r
119 }\r
120 *GEOMOBJECT     {\r
121         *NODE_NAME      "mat0model0surf38"\r
122         *NODE_TM        {\r
123                 *NODE_NAME      "mat0model0surf38"\r
124                 *INHERIT_POS    0       0       0\r
125                 *INHERIT_ROT    0       0       0\r
126                 *INHERIT_SCL    0       0       0\r
127                 *TM_ROW0        1.0     0       0\r
128                 *TM_ROW1        0       1.0     0\r
129                 *TM_ROW2        0       0       1.0\r
130                 *TM_ROW3        0       0       0\r
131                 *TM_POS 0.000000        0.000000        0.000000\r
132         }\r
133         *MESH   {\r
134                 *TIMEVALUE      0\r
135                 *MESH_NUMVERTEX 4\r
136                 *MESH_NUMFACES  2\r
137                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
138                 *MESH_VERTEX_LIST       {\r
139                         *MESH_VERTEX    0       8.000000        8.000000        0.000000\r
140                         *MESH_VERTEX    1       8.000000        -8.000000       0.000000\r
141                         *MESH_VERTEX    2       8.000000        8.000000        16.000000\r
142                         *MESH_VERTEX    3       8.000000        -8.000000       16.000000\r
143                 }\r
144                 *MESH_NORMALS   {\r
145                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
146                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
147                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
148                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
149                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
150                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
151                 }\r
152                 *MESH_FACE_LIST {\r
153                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
154                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
155                 }\r
156                 *MESH_NUMTVERTEX        4\r
157                 *MESH_TVERTLIST {\r
158                         *MESH_TVERT     0       0.500000        0.000000        1.000000\r
159                         *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
160                         *MESH_TVERT     2       0.500000        1.000000        1.000000\r
161                         *MESH_TVERT     3       -0.500000       1.000000        1.000000\r
162                 }\r
163                 *MESH_NUMTVFACES        2\r
164                 *MESH_TFACELIST {\r
165                         *MESH_TFACE     0       0       2       1\r
166                         *MESH_TFACE     1       2       3       1\r
167                 }\r
168         }\r
169         *PROP_MOTIONBLUR        0\r
170         *PROP_CASTSHADOW        1\r
171         *PROP_RECVSHADOW        1\r
172         *MATERIAL_REF   0\r
173 }\r
174 *GEOMOBJECT     {\r
175         *NODE_NAME      "mat0model0surf39"\r
176         *NODE_TM        {\r
177                 *NODE_NAME      "mat0model0surf39"\r
178                 *INHERIT_POS    0       0       0\r
179                 *INHERIT_ROT    0       0       0\r
180                 *INHERIT_SCL    0       0       0\r
181                 *TM_ROW0        1.0     0       0\r
182                 *TM_ROW1        0       1.0     0\r
183                 *TM_ROW2        0       0       1.0\r
184                 *TM_ROW3        0       0       0\r
185                 *TM_POS 0.000000        0.000000        0.000000\r
186         }\r
187         *MESH   {\r
188                 *TIMEVALUE      0\r
189                 *MESH_NUMVERTEX 4\r
190                 *MESH_NUMFACES  2\r
191                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
192                 *MESH_VERTEX_LIST       {\r
193                         *MESH_VERTEX    0       -8.000000       8.000000        16.000000\r
194                         *MESH_VERTEX    1       -8.000000       8.000000        0.000000\r
195                         *MESH_VERTEX    2       8.000000        8.000000        16.000000\r
196                         *MESH_VERTEX    3       8.000000        8.000000        0.000000\r
197                 }\r
198                 *MESH_NORMALS   {\r
199                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
200                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
201                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
202                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
203                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
204                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
205                 }\r
206                 *MESH_FACE_LIST {\r
207                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
208                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
209                 }\r
210                 *MESH_NUMTVERTEX        4\r
211                 *MESH_TVERTLIST {\r
212                         *MESH_TVERT     0       -0.500000       1.000000        1.000000\r
213                         *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
214                         *MESH_TVERT     2       0.500000        1.000000        1.000000\r
215                         *MESH_TVERT     3       0.500000        0.000000        1.000000\r
216                 }\r
217                 *MESH_NUMTVFACES        2\r
218                 *MESH_TFACELIST {\r
219                         *MESH_TFACE     0       0       2       1\r
220                         *MESH_TFACE     1       2       3       1\r
221                 }\r
222         }\r
223         *PROP_MOTIONBLUR        0\r
224         *PROP_CASTSHADOW        1\r
225         *PROP_RECVSHADOW        1\r
226         *MATERIAL_REF   0\r
227 }\r
228 *GEOMOBJECT     {\r
229         *NODE_NAME      "mat0model0surf40"\r
230         *NODE_TM        {\r
231                 *NODE_NAME      "mat0model0surf40"\r
232                 *INHERIT_POS    0       0       0\r
233                 *INHERIT_ROT    0       0       0\r
234                 *INHERIT_SCL    0       0       0\r
235                 *TM_ROW0        1.0     0       0\r
236                 *TM_ROW1        0       1.0     0\r
237                 *TM_ROW2        0       0       1.0\r
238                 *TM_ROW3        0       0       0\r
239                 *TM_POS 0.000000        0.000000        0.000000\r
240         }\r
241         *MESH   {\r
242                 *TIMEVALUE      0\r
243                 *MESH_NUMVERTEX 4\r
244                 *MESH_NUMFACES  2\r
245                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
246                 *MESH_VERTEX_LIST       {\r
247                         *MESH_VERTEX    0       8.000000        -8.000000       16.000000\r
248                         *MESH_VERTEX    1       -8.000000       -8.000000       16.000000\r
249                         *MESH_VERTEX    2       8.000000        8.000000        16.000000\r
250                         *MESH_VERTEX    3       -8.000000       8.000000        16.000000\r
251                 }\r
252                 *MESH_NORMALS   {\r
253                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
254                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
255                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
256                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
257                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
258                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
259                 }\r
260                 *MESH_FACE_LIST {\r
261                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
262                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
263                 }\r
264                 *MESH_NUMTVERTEX        4\r
265                 *MESH_TVERTLIST {\r
266                         *MESH_TVERT     0       0.500000        0.500000        1.000000\r
267                         *MESH_TVERT     1       -0.500000       0.500000        1.000000\r
268                         *MESH_TVERT     2       0.500000        1.500000        1.000000\r
269                         *MESH_TVERT     3       -0.500000       1.500000        1.000000\r
270                 }\r
271                 *MESH_NUMTVFACES        2\r
272                 *MESH_TFACELIST {\r
273                         *MESH_TFACE     0       0       2       1\r
274                         *MESH_TFACE     1       2       3       1\r
275                 }\r
276         }\r
277         *PROP_MOTIONBLUR        0\r
278         *PROP_CASTSHADOW        1\r
279         *PROP_RECVSHADOW        1\r
280         *MATERIAL_REF   0\r
281 }\r
282 *GEOMOBJECT     {\r
283         *NODE_NAME      "mat0model0surf41"\r
284         *NODE_TM        {\r
285                 *NODE_NAME      "mat0model0surf41"\r
286                 *INHERIT_POS    0       0       0\r
287                 *INHERIT_ROT    0       0       0\r
288                 *INHERIT_SCL    0       0       0\r
289                 *TM_ROW0        1.0     0       0\r
290                 *TM_ROW1        0       1.0     0\r
291                 *TM_ROW2        0       0       1.0\r
292                 *TM_ROW3        0       0       0\r
293                 *TM_POS 0.000000        0.000000        0.000000\r
294         }\r
295         *MESH   {\r
296                 *TIMEVALUE      0\r
297                 *MESH_NUMVERTEX 4\r
298                 *MESH_NUMFACES  2\r
299                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
300                 *MESH_VERTEX_LIST       {\r
301                         *MESH_VERTEX    0       -8.000000       -8.000000       16.000000\r
302                         *MESH_VERTEX    1       -8.000000       -8.000000       0.000000\r
303                         *MESH_VERTEX    2       -8.000000       8.000000        16.000000\r
304                         *MESH_VERTEX    3       -8.000000       8.000000        0.000000\r
305                 }\r
306                 *MESH_NORMALS   {\r
307                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
308                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
309                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
310                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
311                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
312                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
313                 }\r
314                 *MESH_FACE_LIST {\r
315                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
316                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
317                 }\r
318                 *MESH_NUMTVERTEX        4\r
319                 *MESH_TVERTLIST {\r
320                         *MESH_TVERT     0       -0.500000       1.000000        1.000000\r
321                         *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
322                         *MESH_TVERT     2       0.500000        1.000000        1.000000\r
323                         *MESH_TVERT     3       0.500000        0.000000        1.000000\r
324                 }\r
325                 *MESH_NUMTVFACES        2\r
326                 *MESH_TFACELIST {\r
327                         *MESH_TFACE     0       0       2       1\r
328                         *MESH_TFACE     1       2       3       1\r
329                 }\r
330         }\r
331         *PROP_MOTIONBLUR        0\r
332         *PROP_CASTSHADOW        1\r
333         *PROP_RECVSHADOW        1\r
334         *MATERIAL_REF   0\r
335 }\r
336 *GEOMOBJECT     {\r
337         *NODE_NAME      "mat0model0surf42"\r
338         *NODE_TM        {\r
339                 *NODE_NAME      "mat0model0surf42"\r
340                 *INHERIT_POS    0       0       0\r
341                 *INHERIT_ROT    0       0       0\r
342                 *INHERIT_SCL    0       0       0\r
343                 *TM_ROW0        1.0     0       0\r
344                 *TM_ROW1        0       1.0     0\r
345                 *TM_ROW2        0       0       1.0\r
346                 *TM_ROW3        0       0       0\r
347                 *TM_POS 0.000000        0.000000        0.000000\r
348         }\r
349         *MESH   {\r
350                 *TIMEVALUE      0\r
351                 *MESH_NUMVERTEX 4\r
352                 *MESH_NUMFACES  2\r
353                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
354                 *MESH_VERTEX_LIST       {\r
355                         *MESH_VERTEX    0       8.000000        -8.000000       0.000000\r
356                         *MESH_VERTEX    1       -8.000000       -8.000000       0.000000\r
357                         *MESH_VERTEX    2       8.000000        -8.000000       16.000000\r
358                         *MESH_VERTEX    3       -8.000000       -8.000000       16.000000\r
359                 }\r
360                 *MESH_NORMALS   {\r
361                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
362                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
363                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
364                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
365                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
366                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
367                 }\r
368                 *MESH_FACE_LIST {\r
369                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
370                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
371                 }\r
372                 *MESH_NUMTVERTEX        4\r
373                 *MESH_TVERTLIST {\r
374                         *MESH_TVERT     0       0.500000        0.000000        1.000000\r
375                         *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
376                         *MESH_TVERT     2       0.500000        1.000000        1.000000\r
377                         *MESH_TVERT     3       -0.500000       1.000000        1.000000\r
378                 }\r
379                 *MESH_NUMTVFACES        2\r
380                 *MESH_TFACELIST {\r
381                         *MESH_TFACE     0       0       2       1\r
382                         *MESH_TFACE     1       2       3       1\r
383                 }\r
384         }\r
385         *PROP_MOTIONBLUR        0\r
386         *PROP_CASTSHADOW        1\r
387         *PROP_RECVSHADOW        1\r
388         *MATERIAL_REF   0\r
389 }\r
390 *GEOMOBJECT     {\r
391         *NODE_NAME      "mat0model0surf43"\r
392         *NODE_TM        {\r
393                 *NODE_NAME      "mat0model0surf43"\r
394                 *INHERIT_POS    0       0       0\r
395                 *INHERIT_ROT    0       0       0\r
396                 *INHERIT_SCL    0       0       0\r
397                 *TM_ROW0        1.0     0       0\r
398                 *TM_ROW1        0       1.0     0\r
399                 *TM_ROW2        0       0       1.0\r
400                 *TM_ROW3        0       0       0\r
401                 *TM_POS 0.000000        0.000000        0.000000\r
402         }\r
403         *MESH   {\r
404                 *TIMEVALUE      0\r
405                 *MESH_NUMVERTEX 4\r
406                 *MESH_NUMFACES  2\r
407                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
408                 *MESH_VERTEX_LIST       {\r
409                         *MESH_VERTEX    0       -8.000000       8.000000        0.000000\r
410                         *MESH_VERTEX    1       -8.000000       -8.000000       0.000000\r
411                         *MESH_VERTEX    2       8.000000        8.000000        0.000000\r
412                         *MESH_VERTEX    3       8.000000        -8.000000       0.000000\r
413                 }\r
414                 *MESH_NORMALS   {\r
415                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
416                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
417                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
418                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
419                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
420                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
421                 }\r
422                 *MESH_FACE_LIST {\r
423                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
424                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
425                 }\r
426                 *MESH_NUMTVERTEX        4\r
427                 *MESH_TVERTLIST {\r
428                         *MESH_TVERT     0       -0.500000       1.500000        1.000000\r
429                         *MESH_TVERT     1       -0.500000       0.500000        1.000000\r
430                         *MESH_TVERT     2       0.500000        1.500000        1.000000\r
431                         *MESH_TVERT     3       0.500000        0.500000        1.000000\r
432                 }\r
433                 *MESH_NUMTVFACES        2\r
434                 *MESH_TFACELIST {\r
435                         *MESH_TFACE     0       0       2       1\r
436                         *MESH_TFACE     1       2       3       1\r
437                 }\r
438         }\r
439         *PROP_MOTIONBLUR        0\r
440         *PROP_CASTSHADOW        1\r
441         *PROP_RECVSHADOW        1\r
442         *MATERIAL_REF   0\r
443 }\r
444 *GEOMOBJECT     {\r
445         *NODE_NAME      "mat4model0surf44"\r
446         *NODE_TM        {\r
447                 *NODE_NAME      "mat4model0surf44"\r
448                 *INHERIT_POS    0       0       0\r
449                 *INHERIT_ROT    0       0       0\r
450                 *INHERIT_SCL    0       0       0\r
451                 *TM_ROW0        1.0     0       0\r
452                 *TM_ROW1        0       1.0     0\r
453                 *TM_ROW2        0       0       1.0\r
454                 *TM_ROW3        0       0       0\r
455                 *TM_POS 0.000000        0.000000        0.000000\r
456         }\r
457         *MESH   {\r
458                 *TIMEVALUE      0\r
459                 *MESH_NUMVERTEX 6\r
460                 *MESH_NUMFACES  4\r
461                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
462                 *MESH_VERTEX_LIST       {\r
463                         *MESH_VERTEX    0       358.000000      6.000000        70.000000\r
464                         *MESH_VERTEX    1       358.000000      6.000000        82.000000\r
465                         *MESH_VERTEX    2       356.000000      8.000000        82.000000\r
466                         *MESH_VERTEX    3       356.000000      8.000000        70.000000\r
467                         *MESH_VERTEX    4       356.000000      4.000000        82.000000\r
468                         *MESH_VERTEX    5       356.000000      4.000000        70.000000\r
469                 }\r
470                 *MESH_NORMALS   {\r
471                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
472                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
473                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
474                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
475                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
476                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
477                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
478                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
479                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
480                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
481                 }\r
482                 *MESH_FACE_LIST {\r
483                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
484                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
485                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
486                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
487                 }\r
488                 *MESH_NUMTVERTEX        6\r
489                 *MESH_TVERTLIST {\r
490                         *MESH_TVERT     0       0.044194        0.000000        1.000000\r
491                         *MESH_TVERT     1       0.044194        0.093750        1.000000\r
492                         *MESH_TVERT     2       0.066291        0.093750        1.000000\r
493                         *MESH_TVERT     3       0.066291        0.000000        1.000000\r
494                         *MESH_TVERT     4       0.022097        0.093750        1.000000\r
495                         *MESH_TVERT     5       0.022097        0.000000        1.000000\r
496                 }\r
497                 *MESH_NUMTVFACES        4\r
498                 *MESH_TFACELIST {\r
499                         *MESH_TFACE     0       0       2       1\r
500                         *MESH_TFACE     1       0       3       2\r
501                         *MESH_TFACE     2       4       0       1\r
502                         *MESH_TFACE     3       4       5       0\r
503                 }\r
504         }\r
505         *PROP_MOTIONBLUR        0\r
506         *PROP_CASTSHADOW        1\r
507         *PROP_RECVSHADOW        1\r
508         *MATERIAL_REF   4\r
509 }\r
510 *GEOMOBJECT     {\r
511         *NODE_NAME      "mat4model0surf45"\r
512         *NODE_TM        {\r
513                 *NODE_NAME      "mat4model0surf45"\r
514                 *INHERIT_POS    0       0       0\r
515                 *INHERIT_ROT    0       0       0\r
516                 *INHERIT_SCL    0       0       0\r
517                 *TM_ROW0        1.0     0       0\r
518                 *TM_ROW1        0       1.0     0\r
519                 *TM_ROW2        0       0       1.0\r
520                 *TM_ROW3        0       0       0\r
521                 *TM_POS 0.000000        0.000000        0.000000\r
522         }\r
523         *MESH   {\r
524                 *TIMEVALUE      0\r
525                 *MESH_NUMVERTEX 8\r
526                 *MESH_NUMFACES  4\r
527                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
528                 *MESH_VERTEX_LIST       {\r
529                         *MESH_VERTEX    0       356.000000      8.000000        82.000000\r
530                         *MESH_VERTEX    1       354.000000      6.000000        82.000000\r
531                         *MESH_VERTEX    2       354.000000      6.000000        70.000000\r
532                         *MESH_VERTEX    3       356.000000      8.000000        70.000000\r
533                         *MESH_VERTEX    4       354.000000      6.000000        70.000000\r
534                         *MESH_VERTEX    5       354.000000      6.000000        82.000000\r
535                         *MESH_VERTEX    6       356.000000      4.000000        82.000000\r
536                         *MESH_VERTEX    7       356.000000      4.000000        70.000000\r
537                 }\r
538                 *MESH_NORMALS   {\r
539                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
540                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
541                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
542                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
543                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
544                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
545                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
546                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
547                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
548                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
549                         *MESH_VERTEXNORMAL      6       0.000000        -1.000000       0.000000\r
550                         *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
551                 }\r
552                 *MESH_FACE_LIST {\r
553                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
554                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
555                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
556                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
557                 }\r
558                 *MESH_NUMTVERTEX        8\r
559                 *MESH_TVERTLIST {\r
560                         *MESH_TVERT     0       0.066291        0.093750        1.000000\r
561                         *MESH_TVERT     1       0.088388        0.093750        1.000000\r
562                         *MESH_TVERT     2       0.088388        0.000000        1.000000\r
563                         *MESH_TVERT     3       0.066291        0.000000        1.000000\r
564                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
565                         *MESH_TVERT     5       0.000000        0.093750        1.000000\r
566                         *MESH_TVERT     6       0.022097        0.093750        1.000000\r
567                         *MESH_TVERT     7       0.022097        0.000000        1.000000\r
568                 }\r
569                 *MESH_NUMTVFACES        4\r
570                 *MESH_TFACELIST {\r
571                         *MESH_TFACE     0       0       2       1\r
572                         *MESH_TFACE     1       0       3       2\r
573                         *MESH_TFACE     2       4       6       5\r
574                         *MESH_TFACE     3       4       7       6\r
575                 }\r
576         }\r
577         *PROP_MOTIONBLUR        0\r
578         *PROP_CASTSHADOW        1\r
579         *PROP_RECVSHADOW        1\r
580         *MATERIAL_REF   4\r
581 }\r
582 *GEOMOBJECT     {\r
583         *NODE_NAME      "mat4model0surf46"\r
584         *NODE_TM        {\r
585                 *NODE_NAME      "mat4model0surf46"\r
586                 *INHERIT_POS    0       0       0\r
587                 *INHERIT_ROT    0       0       0\r
588                 *INHERIT_SCL    0       0       0\r
589                 *TM_ROW0        1.0     0       0\r
590                 *TM_ROW1        0       1.0     0\r
591                 *TM_ROW2        0       0       1.0\r
592                 *TM_ROW3        0       0       0\r
593                 *TM_POS 0.000000        0.000000        0.000000\r
594         }\r
595         *MESH   {\r
596                 *TIMEVALUE      0\r
597                 *MESH_NUMVERTEX 6\r
598                 *MESH_NUMFACES  4\r
599                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
600                 *MESH_VERTEX_LIST       {\r
601                         *MESH_VERTEX    0       338.000000      26.000000       70.000000\r
602                         *MESH_VERTEX    1       338.000000      26.000000       82.000000\r
603                         *MESH_VERTEX    2       336.000000      28.000000       82.000000\r
604                         *MESH_VERTEX    3       336.000000      28.000000       70.000000\r
605                         *MESH_VERTEX    4       336.000000      24.000000       82.000000\r
606                         *MESH_VERTEX    5       336.000000      24.000000       70.000000\r
607                 }\r
608                 *MESH_NORMALS   {\r
609                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
610                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
611                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
612                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
613                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
614                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
615                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
616                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
617                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
618                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
619                 }\r
620                 *MESH_FACE_LIST {\r
621                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
622                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
623                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
624                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
625                 }\r
626                 *MESH_NUMTVERTEX        6\r
627                 *MESH_TVERTLIST {\r
628                         *MESH_TVERT     0       0.044194        0.000000        1.000000\r
629                         *MESH_TVERT     1       0.044194        0.093750        1.000000\r
630                         *MESH_TVERT     2       0.066291        0.093750        1.000000\r
631                         *MESH_TVERT     3       0.066291        0.000000        1.000000\r
632                         *MESH_TVERT     4       0.022097        0.093750        1.000000\r
633                         *MESH_TVERT     5       0.022097        0.000000        1.000000\r
634                 }\r
635                 *MESH_NUMTVFACES        4\r
636                 *MESH_TFACELIST {\r
637                         *MESH_TFACE     0       0       2       1\r
638                         *MESH_TFACE     1       0       3       2\r
639                         *MESH_TFACE     2       4       0       1\r
640                         *MESH_TFACE     3       4       5       0\r
641                 }\r
642         }\r
643         *PROP_MOTIONBLUR        0\r
644         *PROP_CASTSHADOW        1\r
645         *PROP_RECVSHADOW        1\r
646         *MATERIAL_REF   4\r
647 }\r
648 *GEOMOBJECT     {\r
649         *NODE_NAME      "mat4model0surf47"\r
650         *NODE_TM        {\r
651                 *NODE_NAME      "mat4model0surf47"\r
652                 *INHERIT_POS    0       0       0\r
653                 *INHERIT_ROT    0       0       0\r
654                 *INHERIT_SCL    0       0       0\r
655                 *TM_ROW0        1.0     0       0\r
656                 *TM_ROW1        0       1.0     0\r
657                 *TM_ROW2        0       0       1.0\r
658                 *TM_ROW3        0       0       0\r
659                 *TM_POS 0.000000        0.000000        0.000000\r
660         }\r
661         *MESH   {\r
662                 *TIMEVALUE      0\r
663                 *MESH_NUMVERTEX 6\r
664                 *MESH_NUMFACES  4\r
665                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
666                 *MESH_VERTEX_LIST       {\r
667                         *MESH_VERTEX    0       338.000000      -14.000000      70.000000\r
668                         *MESH_VERTEX    1       338.000000      -14.000000      82.000000\r
669                         *MESH_VERTEX    2       336.000000      -12.000000      82.000000\r
670                         *MESH_VERTEX    3       336.000000      -12.000000      70.000000\r
671                         *MESH_VERTEX    4       336.000000      -16.000000      82.000000\r
672                         *MESH_VERTEX    5       336.000000      -16.000000      70.000000\r
673                 }\r
674                 *MESH_NORMALS   {\r
675                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
676                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
677                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
678                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
679                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
680                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
681                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
682                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
683                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
684                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
685                 }\r
686                 *MESH_FACE_LIST {\r
687                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
688                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
689                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
690                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
691                 }\r
692                 *MESH_NUMTVERTEX        6\r
693                 *MESH_TVERTLIST {\r
694                         *MESH_TVERT     0       0.044194        0.000000        1.000000\r
695                         *MESH_TVERT     1       0.044194        0.093750        1.000000\r
696                         *MESH_TVERT     2       0.066291        0.093750        1.000000\r
697                         *MESH_TVERT     3       0.066291        0.000000        1.000000\r
698                         *MESH_TVERT     4       0.022097        0.093750        1.000000\r
699                         *MESH_TVERT     5       0.022097        0.000000        1.000000\r
700                 }\r
701                 *MESH_NUMTVFACES        4\r
702                 *MESH_TFACELIST {\r
703                         *MESH_TFACE     0       0       2       1\r
704                         *MESH_TFACE     1       0       3       2\r
705                         *MESH_TFACE     2       4       0       1\r
706                         *MESH_TFACE     3       4       5       0\r
707                 }\r
708         }\r
709         *PROP_MOTIONBLUR        0\r
710         *PROP_CASTSHADOW        1\r
711         *PROP_RECVSHADOW        1\r
712         *MATERIAL_REF   4\r
713 }\r
714 *GEOMOBJECT     {\r
715         *NODE_NAME      "mat4model0surf48"\r
716         *NODE_TM        {\r
717                 *NODE_NAME      "mat4model0surf48"\r
718                 *INHERIT_POS    0       0       0\r
719                 *INHERIT_ROT    0       0       0\r
720                 *INHERIT_SCL    0       0       0\r
721                 *TM_ROW0        1.0     0       0\r
722                 *TM_ROW1        0       1.0     0\r
723                 *TM_ROW2        0       0       1.0\r
724                 *TM_ROW3        0       0       0\r
725                 *TM_POS 0.000000        0.000000        0.000000\r
726         }\r
727         *MESH   {\r
728                 *TIMEVALUE      0\r
729                 *MESH_NUMVERTEX 8\r
730                 *MESH_NUMFACES  4\r
731                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
732                 *MESH_VERTEX_LIST       {\r
733                         *MESH_VERTEX    0       336.000000      28.000000       82.000000\r
734                         *MESH_VERTEX    1       334.000000      26.000000       82.000000\r
735                         *MESH_VERTEX    2       334.000000      26.000000       70.000000\r
736                         *MESH_VERTEX    3       336.000000      28.000000       70.000000\r
737                         *MESH_VERTEX    4       334.000000      26.000000       70.000000\r
738                         *MESH_VERTEX    5       334.000000      26.000000       82.000000\r
739                         *MESH_VERTEX    6       336.000000      24.000000       82.000000\r
740                         *MESH_VERTEX    7       336.000000      24.000000       70.000000\r
741                 }\r
742                 *MESH_NORMALS   {\r
743                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
744                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
745                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
746                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
747                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
748                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
749                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
750                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
751                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
752                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
753                         *MESH_VERTEXNORMAL      6       0.000000        -1.000000       0.000000\r
754                         *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
755                 }\r
756                 *MESH_FACE_LIST {\r
757                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
758                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
759                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
760                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
761                 }\r
762                 *MESH_NUMTVERTEX        8\r
763                 *MESH_TVERTLIST {\r
764                         *MESH_TVERT     0       0.066291        0.093750        1.000000\r
765                         *MESH_TVERT     1       0.088388        0.093750        1.000000\r
766                         *MESH_TVERT     2       0.088388        0.000000        1.000000\r
767                         *MESH_TVERT     3       0.066291        0.000000        1.000000\r
768                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
769                         *MESH_TVERT     5       0.000000        0.093750        1.000000\r
770                         *MESH_TVERT     6       0.022097        0.093750        1.000000\r
771                         *MESH_TVERT     7       0.022097        0.000000        1.000000\r
772                 }\r
773                 *MESH_NUMTVFACES        4\r
774                 *MESH_TFACELIST {\r
775                         *MESH_TFACE     0       0       2       1\r
776                         *MESH_TFACE     1       0       3       2\r
777                         *MESH_TFACE     2       4       6       5\r
778                         *MESH_TFACE     3       4       7       6\r
779                 }\r
780         }\r
781         *PROP_MOTIONBLUR        0\r
782         *PROP_CASTSHADOW        1\r
783         *PROP_RECVSHADOW        1\r
784         *MATERIAL_REF   4\r
785 }\r
786 *GEOMOBJECT     {\r
787         *NODE_NAME      "mat4model0surf49"\r
788         *NODE_TM        {\r
789                 *NODE_NAME      "mat4model0surf49"\r
790                 *INHERIT_POS    0       0       0\r
791                 *INHERIT_ROT    0       0       0\r
792                 *INHERIT_SCL    0       0       0\r
793                 *TM_ROW0        1.0     0       0\r
794                 *TM_ROW1        0       1.0     0\r
795                 *TM_ROW2        0       0       1.0\r
796                 *TM_ROW3        0       0       0\r
797                 *TM_POS 0.000000        0.000000        0.000000\r
798         }\r
799         *MESH   {\r
800                 *TIMEVALUE      0\r
801                 *MESH_NUMVERTEX 8\r
802                 *MESH_NUMFACES  4\r
803                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
804                 *MESH_VERTEX_LIST       {\r
805                         *MESH_VERTEX    0       336.000000      -12.000000      82.000000\r
806                         *MESH_VERTEX    1       334.000000      -14.000000      82.000000\r
807                         *MESH_VERTEX    2       334.000000      -14.000000      70.000000\r
808                         *MESH_VERTEX    3       336.000000      -12.000000      70.000000\r
809                         *MESH_VERTEX    4       334.000000      -14.000000      70.000000\r
810                         *MESH_VERTEX    5       334.000000      -14.000000      82.000000\r
811                         *MESH_VERTEX    6       336.000000      -16.000000      82.000000\r
812                         *MESH_VERTEX    7       336.000000      -16.000000      70.000000\r
813                 }\r
814                 *MESH_NORMALS   {\r
815                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
816                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
817                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
818                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
819                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
820                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
821                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
822                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
823                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
824                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
825                         *MESH_VERTEXNORMAL      6       0.000000        -1.000000       0.000000\r
826                         *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
827                 }\r
828                 *MESH_FACE_LIST {\r
829                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
830                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
831                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
832                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
833                 }\r
834                 *MESH_NUMTVERTEX        8\r
835                 *MESH_TVERTLIST {\r
836                         *MESH_TVERT     0       0.066291        0.093750        1.000000\r
837                         *MESH_TVERT     1       0.088388        0.093750        1.000000\r
838                         *MESH_TVERT     2       0.088388        0.000000        1.000000\r
839                         *MESH_TVERT     3       0.066291        0.000000        1.000000\r
840                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
841                         *MESH_TVERT     5       0.000000        0.093750        1.000000\r
842                         *MESH_TVERT     6       0.022097        0.093750        1.000000\r
843                         *MESH_TVERT     7       0.022097        0.000000        1.000000\r
844                 }\r
845                 *MESH_NUMTVFACES        4\r
846                 *MESH_TFACELIST {\r
847                         *MESH_TFACE     0       0       2       1\r
848                         *MESH_TFACE     1       0       3       2\r
849                         *MESH_TFACE     2       4       6       5\r
850                         *MESH_TFACE     3       4       7       6\r
851                 }\r
852         }\r
853         *PROP_MOTIONBLUR        0\r
854         *PROP_CASTSHADOW        1\r
855         *PROP_RECVSHADOW        1\r
856         *MATERIAL_REF   4\r
857 }\r
858 *GEOMOBJECT     {\r
859         *NODE_NAME      "mat4model0surf50"\r
860         *NODE_TM        {\r
861                 *NODE_NAME      "mat4model0surf50"\r
862                 *INHERIT_POS    0       0       0\r
863                 *INHERIT_ROT    0       0       0\r
864                 *INHERIT_SCL    0       0       0\r
865                 *TM_ROW0        1.0     0       0\r
866                 *TM_ROW1        0       1.0     0\r
867                 *TM_ROW2        0       0       1.0\r
868                 *TM_ROW3        0       0       0\r
869                 *TM_POS 0.000000        0.000000        0.000000\r
870         }\r
871         *MESH   {\r
872                 *TIMEVALUE      0\r
873                 *MESH_NUMVERTEX 6\r
874                 *MESH_NUMFACES  4\r
875                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
876                 *MESH_VERTEX_LIST       {\r
877                         *MESH_VERTEX    0       318.000000      6.000000        70.000000\r
878                         *MESH_VERTEX    1       318.000000      6.000000        82.000000\r
879                         *MESH_VERTEX    2       316.000000      8.000000        82.000000\r
880                         *MESH_VERTEX    3       316.000000      8.000000        70.000000\r
881                         *MESH_VERTEX    4       316.000000      4.000000        82.000000\r
882                         *MESH_VERTEX    5       316.000000      4.000000        70.000000\r
883                 }\r
884                 *MESH_NORMALS   {\r
885                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
886                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
887                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
888                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
889                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
890                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
891                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
892                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
893                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
894                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
895                 }\r
896                 *MESH_FACE_LIST {\r
897                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
898                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
899                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
900                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
901                 }\r
902                 *MESH_NUMTVERTEX        6\r
903                 *MESH_TVERTLIST {\r
904                         *MESH_TVERT     0       0.044194        0.000000        1.000000\r
905                         *MESH_TVERT     1       0.044194        0.093750        1.000000\r
906                         *MESH_TVERT     2       0.066291        0.093750        1.000000\r
907                         *MESH_TVERT     3       0.066291        0.000000        1.000000\r
908                         *MESH_TVERT     4       0.022097        0.093750        1.000000\r
909                         *MESH_TVERT     5       0.022097        0.000000        1.000000\r
910                 }\r
911                 *MESH_NUMTVFACES        4\r
912                 *MESH_TFACELIST {\r
913                         *MESH_TFACE     0       0       2       1\r
914                         *MESH_TFACE     1       0       3       2\r
915                         *MESH_TFACE     2       4       0       1\r
916                         *MESH_TFACE     3       4       5       0\r
917                 }\r
918         }\r
919         *PROP_MOTIONBLUR        0\r
920         *PROP_CASTSHADOW        1\r
921         *PROP_RECVSHADOW        1\r
922         *MATERIAL_REF   4\r
923 }\r
924 *GEOMOBJECT     {\r
925         *NODE_NAME      "mat4model0surf51"\r
926         *NODE_TM        {\r
927                 *NODE_NAME      "mat4model0surf51"\r
928                 *INHERIT_POS    0       0       0\r
929                 *INHERIT_ROT    0       0       0\r
930                 *INHERIT_SCL    0       0       0\r
931                 *TM_ROW0        1.0     0       0\r
932                 *TM_ROW1        0       1.0     0\r
933                 *TM_ROW2        0       0       1.0\r
934                 *TM_ROW3        0       0       0\r
935                 *TM_POS 0.000000        0.000000        0.000000\r
936         }\r
937         *MESH   {\r
938                 *TIMEVALUE      0\r
939                 *MESH_NUMVERTEX 8\r
940                 *MESH_NUMFACES  4\r
941                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
942                 *MESH_VERTEX_LIST       {\r
943                         *MESH_VERTEX    0       316.000000      8.000000        82.000000\r
944                         *MESH_VERTEX    1       314.000000      6.000000        82.000000\r
945                         *MESH_VERTEX    2       314.000000      6.000000        70.000000\r
946                         *MESH_VERTEX    3       316.000000      8.000000        70.000000\r
947                         *MESH_VERTEX    4       314.000000      6.000000        70.000000\r
948                         *MESH_VERTEX    5       314.000000      6.000000        82.000000\r
949                         *MESH_VERTEX    6       316.000000      4.000000        82.000000\r
950                         *MESH_VERTEX    7       316.000000      4.000000        70.000000\r
951                 }\r
952                 *MESH_NORMALS   {\r
953                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
954                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
955                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
956                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
957                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
958                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
959                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
960                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
961                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
962                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
963                         *MESH_VERTEXNORMAL      6       0.000000        -1.000000       0.000000\r
964                         *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
965                 }\r
966                 *MESH_FACE_LIST {\r
967                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
968                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
969                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
970                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
971                 }\r
972                 *MESH_NUMTVERTEX        8\r
973                 *MESH_TVERTLIST {\r
974                         *MESH_TVERT     0       0.066291        0.093750        1.000000\r
975                         *MESH_TVERT     1       0.088388        0.093750        1.000000\r
976                         *MESH_TVERT     2       0.088388        0.000000        1.000000\r
977                         *MESH_TVERT     3       0.066291        0.000000        1.000000\r
978                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
979                         *MESH_TVERT     5       0.000000        0.093750        1.000000\r
980                         *MESH_TVERT     6       0.022097        0.093750        1.000000\r
981                         *MESH_TVERT     7       0.022097        0.000000        1.000000\r
982                 }\r
983                 *MESH_NUMTVFACES        4\r
984                 *MESH_TFACELIST {\r
985                         *MESH_TFACE     0       0       2       1\r
986                         *MESH_TFACE     1       0       3       2\r
987                         *MESH_TFACE     2       4       6       5\r
988                         *MESH_TFACE     3       4       7       6\r
989                 }\r
990         }\r
991         *PROP_MOTIONBLUR        0\r
992         *PROP_CASTSHADOW        1\r
993         *PROP_RECVSHADOW        1\r
994         *MATERIAL_REF   4\r
995 }\r
996 *GEOMOBJECT     {\r
997         *NODE_NAME      "mat4model0surf52"\r
998         *NODE_TM        {\r
999                 *NODE_NAME      "mat4model0surf52"\r
1000                 *INHERIT_POS    0       0       0\r
1001                 *INHERIT_ROT    0       0       0\r
1002                 *INHERIT_SCL    0       0       0\r
1003                 *TM_ROW0        1.0     0       0\r
1004                 *TM_ROW1        0       1.0     0\r
1005                 *TM_ROW2        0       0       1.0\r
1006                 *TM_ROW3        0       0       0\r
1007                 *TM_POS 0.000000        0.000000        0.000000\r
1008         }\r
1009         *MESH   {\r
1010                 *TIMEVALUE      0\r
1011                 *MESH_NUMVERTEX 8\r
1012                 *MESH_NUMFACES  4\r
1013                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1014                 *MESH_VERTEX_LIST       {\r
1015                         *MESH_VERTEX    0       -314.000000     -6.000000       70.000000\r
1016                         *MESH_VERTEX    1       -314.000000     -6.000000       82.000000\r
1017                         *MESH_VERTEX    2       -316.000000     -4.000000       82.000000\r
1018                         *MESH_VERTEX    3       -316.000000     -4.000000       70.000000\r
1019                         *MESH_VERTEX    4       -316.000000     -8.000000       82.000000\r
1020                         *MESH_VERTEX    5       -314.000000     -6.000000       82.000000\r
1021                         *MESH_VERTEX    6       -314.000000     -6.000000       70.000000\r
1022                         *MESH_VERTEX    7       -316.000000     -8.000000       70.000000\r
1023                 }\r
1024                 *MESH_NORMALS   {\r
1025                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
1026                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
1027                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
1028                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
1029                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
1030                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
1031                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
1032                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
1033                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
1034                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
1035                         *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
1036                         *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
1037                 }\r
1038                 *MESH_FACE_LIST {\r
1039                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1040                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1041                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1042                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1043                 }\r
1044                 *MESH_NUMTVERTEX        8\r
1045                 *MESH_TVERTLIST {\r
1046                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
1047                         *MESH_TVERT     1       0.000000        0.093750        1.000000\r
1048                         *MESH_TVERT     2       0.022097        0.093750        1.000000\r
1049                         *MESH_TVERT     3       0.022097        0.000000        1.000000\r
1050                         *MESH_TVERT     4       0.066291        0.093750        1.000000\r
1051                         *MESH_TVERT     5       0.088388        0.093750        1.000000\r
1052                         *MESH_TVERT     6       0.088388        0.000000        1.000000\r
1053                         *MESH_TVERT     7       0.066291        0.000000        1.000000\r
1054                 }\r
1055                 *MESH_NUMTVFACES        4\r
1056                 *MESH_TFACELIST {\r
1057                         *MESH_TFACE     0       0       2       1\r
1058                         *MESH_TFACE     1       0       3       2\r
1059                         *MESH_TFACE     2       4       6       5\r
1060                         *MESH_TFACE     3       4       7       6\r
1061                 }\r
1062         }\r
1063         *PROP_MOTIONBLUR        0\r
1064         *PROP_CASTSHADOW        1\r
1065         *PROP_RECVSHADOW        1\r
1066         *MATERIAL_REF   4\r
1067 }\r
1068 *GEOMOBJECT     {\r
1069         *NODE_NAME      "mat4model0surf53"\r
1070         *NODE_TM        {\r
1071                 *NODE_NAME      "mat4model0surf53"\r
1072                 *INHERIT_POS    0       0       0\r
1073                 *INHERIT_ROT    0       0       0\r
1074                 *INHERIT_SCL    0       0       0\r
1075                 *TM_ROW0        1.0     0       0\r
1076                 *TM_ROW1        0       1.0     0\r
1077                 *TM_ROW2        0       0       1.0\r
1078                 *TM_ROW3        0       0       0\r
1079                 *TM_POS 0.000000        0.000000        0.000000\r
1080         }\r
1081         *MESH   {\r
1082                 *TIMEVALUE      0\r
1083                 *MESH_NUMVERTEX 4\r
1084                 *MESH_NUMFACES  2\r
1085                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1086                 *MESH_VERTEX_LIST       {\r
1087                         *MESH_VERTEX    0       -314.000000     -6.000000       82.000000\r
1088                         *MESH_VERTEX    1       -316.000000     -8.000000       82.000000\r
1089                         *MESH_VERTEX    2       -316.000000     -4.000000       82.000000\r
1090                         *MESH_VERTEX    3       -318.000000     -6.000000       82.000000\r
1091                 }\r
1092                 *MESH_NORMALS   {\r
1093                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
1094                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
1095                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
1096                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
1097                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
1098                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
1099                 }\r
1100                 *MESH_FACE_LIST {\r
1101                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1102                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1103                 }\r
1104                 *MESH_NUMTVERTEX        4\r
1105                 *MESH_TVERTLIST {\r
1106                         *MESH_TVERT     0       0.546875        0.953125        1.000000\r
1107                         *MESH_TVERT     1       0.531250        0.937500        1.000000\r
1108                         *MESH_TVERT     2       0.531250        0.968750        1.000000\r
1109                         *MESH_TVERT     3       0.515625        0.953125        1.000000\r
1110                 }\r
1111                 *MESH_NUMTVFACES        2\r
1112                 *MESH_TFACELIST {\r
1113                         *MESH_TFACE     0       0       2       1\r
1114                         *MESH_TFACE     1       3       1       2\r
1115                 }\r
1116         }\r
1117         *PROP_MOTIONBLUR        0\r
1118         *PROP_CASTSHADOW        1\r
1119         *PROP_RECVSHADOW        1\r
1120         *MATERIAL_REF   4\r
1121 }\r
1122 *GEOMOBJECT     {\r
1123         *NODE_NAME      "mat4model0surf54"\r
1124         *NODE_TM        {\r
1125                 *NODE_NAME      "mat4model0surf54"\r
1126                 *INHERIT_POS    0       0       0\r
1127                 *INHERIT_ROT    0       0       0\r
1128                 *INHERIT_SCL    0       0       0\r
1129                 *TM_ROW0        1.0     0       0\r
1130                 *TM_ROW1        0       1.0     0\r
1131                 *TM_ROW2        0       0       1.0\r
1132                 *TM_ROW3        0       0       0\r
1133                 *TM_POS 0.000000        0.000000        0.000000\r
1134         }\r
1135         *MESH   {\r
1136                 *TIMEVALUE      0\r
1137                 *MESH_NUMVERTEX 4\r
1138                 *MESH_NUMFACES  2\r
1139                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1140                 *MESH_VERTEX_LIST       {\r
1141                         *MESH_VERTEX    0       -314.000000     -6.000000       70.000000\r
1142                         *MESH_VERTEX    1       -316.000000     -4.000000       70.000000\r
1143                         *MESH_VERTEX    2       -316.000000     -8.000000       70.000000\r
1144                         *MESH_VERTEX    3       -318.000000     -6.000000       70.000000\r
1145                 }\r
1146                 *MESH_NORMALS   {\r
1147                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
1148                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
1149                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
1150                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
1151                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
1152                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
1153                 }\r
1154                 *MESH_FACE_LIST {\r
1155                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1156                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1157                 }\r
1158                 *MESH_NUMTVERTEX        4\r
1159                 *MESH_TVERTLIST {\r
1160                         *MESH_TVERT     0       0.546875        0.953125        1.000000\r
1161                         *MESH_TVERT     1       0.531250        0.968750        1.000000\r
1162                         *MESH_TVERT     2       0.531250        0.937500        1.000000\r
1163                         *MESH_TVERT     3       0.515625        0.953125        1.000000\r
1164                 }\r
1165                 *MESH_NUMTVFACES        2\r
1166                 *MESH_TFACELIST {\r
1167                         *MESH_TFACE     0       0       2       1\r
1168                         *MESH_TFACE     1       3       1       2\r
1169                 }\r
1170         }\r
1171         *PROP_MOTIONBLUR        0\r
1172         *PROP_CASTSHADOW        1\r
1173         *PROP_RECVSHADOW        1\r
1174         *MATERIAL_REF   4\r
1175 }\r
1176 *GEOMOBJECT     {\r
1177         *NODE_NAME      "mat4model0surf55"\r
1178         *NODE_TM        {\r
1179                 *NODE_NAME      "mat4model0surf55"\r
1180                 *INHERIT_POS    0       0       0\r
1181                 *INHERIT_ROT    0       0       0\r
1182                 *INHERIT_SCL    0       0       0\r
1183                 *TM_ROW0        1.0     0       0\r
1184                 *TM_ROW1        0       1.0     0\r
1185                 *TM_ROW2        0       0       1.0\r
1186                 *TM_ROW3        0       0       0\r
1187                 *TM_POS 0.000000        0.000000        0.000000\r
1188         }\r
1189         *MESH   {\r
1190                 *TIMEVALUE      0\r
1191                 *MESH_NUMVERTEX 6\r
1192                 *MESH_NUMFACES  4\r
1193                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1194                 *MESH_VERTEX_LIST       {\r
1195                         *MESH_VERTEX    0       -316.000000     -4.000000       82.000000\r
1196                         *MESH_VERTEX    1       -318.000000     -6.000000       82.000000\r
1197                         *MESH_VERTEX    2       -318.000000     -6.000000       70.000000\r
1198                         *MESH_VERTEX    3       -316.000000     -4.000000       70.000000\r
1199                         *MESH_VERTEX    4       -316.000000     -8.000000       82.000000\r
1200                         *MESH_VERTEX    5       -316.000000     -8.000000       70.000000\r
1201                 }\r
1202                 *MESH_NORMALS   {\r
1203                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
1204                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
1205                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
1206                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
1207                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
1208                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
1209                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
1210                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
1211                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
1212                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
1213                 }\r
1214                 *MESH_FACE_LIST {\r
1215                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1216                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1217                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1218                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1219                 }\r
1220                 *MESH_NUMTVERTEX        6\r
1221                 *MESH_TVERTLIST {\r
1222                         *MESH_TVERT     0       0.022097        0.093750        1.000000\r
1223                         *MESH_TVERT     1       0.044194        0.093750        1.000000\r
1224                         *MESH_TVERT     2       0.044194        0.000000        1.000000\r
1225                         *MESH_TVERT     3       0.022097        0.000000        1.000000\r
1226                         *MESH_TVERT     4       0.066291        0.093750        1.000000\r
1227                         *MESH_TVERT     5       0.066291        0.000000        1.000000\r
1228                 }\r
1229                 *MESH_NUMTVFACES        4\r
1230                 *MESH_TFACELIST {\r
1231                         *MESH_TFACE     0       0       2       1\r
1232                         *MESH_TFACE     1       0       3       2\r
1233                         *MESH_TFACE     2       2       4       1\r
1234                         *MESH_TFACE     3       2       5       4\r
1235                 }\r
1236         }\r
1237         *PROP_MOTIONBLUR        0\r
1238         *PROP_CASTSHADOW        1\r
1239         *PROP_RECVSHADOW        1\r
1240         *MATERIAL_REF   4\r
1241 }\r
1242 *GEOMOBJECT     {\r
1243         *NODE_NAME      "mat4model0surf56"\r
1244         *NODE_TM        {\r
1245                 *NODE_NAME      "mat4model0surf56"\r
1246                 *INHERIT_POS    0       0       0\r
1247                 *INHERIT_ROT    0       0       0\r
1248                 *INHERIT_SCL    0       0       0\r
1249                 *TM_ROW0        1.0     0       0\r
1250                 *TM_ROW1        0       1.0     0\r
1251                 *TM_ROW2        0       0       1.0\r
1252                 *TM_ROW3        0       0       0\r
1253                 *TM_POS 0.000000        0.000000        0.000000\r
1254         }\r
1255         *MESH   {\r
1256                 *TIMEVALUE      0\r
1257                 *MESH_NUMVERTEX 8\r
1258                 *MESH_NUMFACES  4\r
1259                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1260                 *MESH_VERTEX_LIST       {\r
1261                         *MESH_VERTEX    0       -334.000000     14.000000       70.000000\r
1262                         *MESH_VERTEX    1       -334.000000     14.000000       82.000000\r
1263                         *MESH_VERTEX    2       -336.000000     16.000000       82.000000\r
1264                         *MESH_VERTEX    3       -336.000000     16.000000       70.000000\r
1265                         *MESH_VERTEX    4       -336.000000     12.000000       82.000000\r
1266                         *MESH_VERTEX    5       -334.000000     14.000000       82.000000\r
1267                         *MESH_VERTEX    6       -334.000000     14.000000       70.000000\r
1268                         *MESH_VERTEX    7       -336.000000     12.000000       70.000000\r
1269                 }\r
1270                 *MESH_NORMALS   {\r
1271                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
1272                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
1273                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
1274                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
1275                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
1276                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
1277                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
1278                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
1279                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
1280                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
1281                         *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
1282                         *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
1283                 }\r
1284                 *MESH_FACE_LIST {\r
1285                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1286                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1287                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1288                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1289                 }\r
1290                 *MESH_NUMTVERTEX        8\r
1291                 *MESH_TVERTLIST {\r
1292                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
1293                         *MESH_TVERT     1       0.000000        0.093750        1.000000\r
1294                         *MESH_TVERT     2       0.022097        0.093750        1.000000\r
1295                         *MESH_TVERT     3       0.022097        0.000000        1.000000\r
1296                         *MESH_TVERT     4       0.066291        0.093750        1.000000\r
1297                         *MESH_TVERT     5       0.088388        0.093750        1.000000\r
1298                         *MESH_TVERT     6       0.088388        0.000000        1.000000\r
1299                         *MESH_TVERT     7       0.066291        0.000000        1.000000\r
1300                 }\r
1301                 *MESH_NUMTVFACES        4\r
1302                 *MESH_TFACELIST {\r
1303                         *MESH_TFACE     0       0       2       1\r
1304                         *MESH_TFACE     1       0       3       2\r
1305                         *MESH_TFACE     2       4       6       5\r
1306                         *MESH_TFACE     3       4       7       6\r
1307                 }\r
1308         }\r
1309         *PROP_MOTIONBLUR        0\r
1310         *PROP_CASTSHADOW        1\r
1311         *PROP_RECVSHADOW        1\r
1312         *MATERIAL_REF   4\r
1313 }\r
1314 *GEOMOBJECT     {\r
1315         *NODE_NAME      "mat4model0surf57"\r
1316         *NODE_TM        {\r
1317                 *NODE_NAME      "mat4model0surf57"\r
1318                 *INHERIT_POS    0       0       0\r
1319                 *INHERIT_ROT    0       0       0\r
1320                 *INHERIT_SCL    0       0       0\r
1321                 *TM_ROW0        1.0     0       0\r
1322                 *TM_ROW1        0       1.0     0\r
1323                 *TM_ROW2        0       0       1.0\r
1324                 *TM_ROW3        0       0       0\r
1325                 *TM_POS 0.000000        0.000000        0.000000\r
1326         }\r
1327         *MESH   {\r
1328                 *TIMEVALUE      0\r
1329                 *MESH_NUMVERTEX 4\r
1330                 *MESH_NUMFACES  2\r
1331                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1332                 *MESH_VERTEX_LIST       {\r
1333                         *MESH_VERTEX    0       -334.000000     14.000000       82.000000\r
1334                         *MESH_VERTEX    1       -336.000000     12.000000       82.000000\r
1335                         *MESH_VERTEX    2       -336.000000     16.000000       82.000000\r
1336                         *MESH_VERTEX    3       -338.000000     14.000000       82.000000\r
1337                 }\r
1338                 *MESH_NORMALS   {\r
1339                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
1340                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
1341                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
1342                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
1343                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
1344                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
1345                 }\r
1346                 *MESH_FACE_LIST {\r
1347                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1348                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1349                 }\r
1350                 *MESH_NUMTVERTEX        4\r
1351                 *MESH_TVERTLIST {\r
1352                         *MESH_TVERT     0       0.390625        0.109375        1.000000\r
1353                         *MESH_TVERT     1       0.375000        0.093750        1.000000\r
1354                         *MESH_TVERT     2       0.375000        0.125000        1.000000\r
1355                         *MESH_TVERT     3       0.359375        0.109375        1.000000\r
1356                 }\r
1357                 *MESH_NUMTVFACES        2\r
1358                 *MESH_TFACELIST {\r
1359                         *MESH_TFACE     0       0       2       1\r
1360                         *MESH_TFACE     1       3       1       2\r
1361                 }\r
1362         }\r
1363         *PROP_MOTIONBLUR        0\r
1364         *PROP_CASTSHADOW        1\r
1365         *PROP_RECVSHADOW        1\r
1366         *MATERIAL_REF   4\r
1367 }\r
1368 *GEOMOBJECT     {\r
1369         *NODE_NAME      "mat4model0surf58"\r
1370         *NODE_TM        {\r
1371                 *NODE_NAME      "mat4model0surf58"\r
1372                 *INHERIT_POS    0       0       0\r
1373                 *INHERIT_ROT    0       0       0\r
1374                 *INHERIT_SCL    0       0       0\r
1375                 *TM_ROW0        1.0     0       0\r
1376                 *TM_ROW1        0       1.0     0\r
1377                 *TM_ROW2        0       0       1.0\r
1378                 *TM_ROW3        0       0       0\r
1379                 *TM_POS 0.000000        0.000000        0.000000\r
1380         }\r
1381         *MESH   {\r
1382                 *TIMEVALUE      0\r
1383                 *MESH_NUMVERTEX 4\r
1384                 *MESH_NUMFACES  2\r
1385                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1386                 *MESH_VERTEX_LIST       {\r
1387                         *MESH_VERTEX    0       -334.000000     14.000000       70.000000\r
1388                         *MESH_VERTEX    1       -336.000000     16.000000       70.000000\r
1389                         *MESH_VERTEX    2       -336.000000     12.000000       70.000000\r
1390                         *MESH_VERTEX    3       -338.000000     14.000000       70.000000\r
1391                 }\r
1392                 *MESH_NORMALS   {\r
1393                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
1394                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
1395                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
1396                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
1397                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
1398                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
1399                 }\r
1400                 *MESH_FACE_LIST {\r
1401                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1402                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1403                 }\r
1404                 *MESH_NUMTVERTEX        4\r
1405                 *MESH_TVERTLIST {\r
1406                         *MESH_TVERT     0       0.390625        0.109375        1.000000\r
1407                         *MESH_TVERT     1       0.375000        0.125000        1.000000\r
1408                         *MESH_TVERT     2       0.375000        0.093750        1.000000\r
1409                         *MESH_TVERT     3       0.359375        0.109375        1.000000\r
1410                 }\r
1411                 *MESH_NUMTVFACES        2\r
1412                 *MESH_TFACELIST {\r
1413                         *MESH_TFACE     0       0       2       1\r
1414                         *MESH_TFACE     1       3       1       2\r
1415                 }\r
1416         }\r
1417         *PROP_MOTIONBLUR        0\r
1418         *PROP_CASTSHADOW        1\r
1419         *PROP_RECVSHADOW        1\r
1420         *MATERIAL_REF   4\r
1421 }\r
1422 *GEOMOBJECT     {\r
1423         *NODE_NAME      "mat4model0surf59"\r
1424         *NODE_TM        {\r
1425                 *NODE_NAME      "mat4model0surf59"\r
1426                 *INHERIT_POS    0       0       0\r
1427                 *INHERIT_ROT    0       0       0\r
1428                 *INHERIT_SCL    0       0       0\r
1429                 *TM_ROW0        1.0     0       0\r
1430                 *TM_ROW1        0       1.0     0\r
1431                 *TM_ROW2        0       0       1.0\r
1432                 *TM_ROW3        0       0       0\r
1433                 *TM_POS 0.000000        0.000000        0.000000\r
1434         }\r
1435         *MESH   {\r
1436                 *TIMEVALUE      0\r
1437                 *MESH_NUMVERTEX 8\r
1438                 *MESH_NUMFACES  4\r
1439                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1440                 *MESH_VERTEX_LIST       {\r
1441                         *MESH_VERTEX    0       -334.000000     -26.000000      70.000000\r
1442                         *MESH_VERTEX    1       -334.000000     -26.000000      82.000000\r
1443                         *MESH_VERTEX    2       -336.000000     -24.000000      82.000000\r
1444                         *MESH_VERTEX    3       -336.000000     -24.000000      70.000000\r
1445                         *MESH_VERTEX    4       -336.000000     -28.000000      82.000000\r
1446                         *MESH_VERTEX    5       -334.000000     -26.000000      82.000000\r
1447                         *MESH_VERTEX    6       -334.000000     -26.000000      70.000000\r
1448                         *MESH_VERTEX    7       -336.000000     -28.000000      70.000000\r
1449                 }\r
1450                 *MESH_NORMALS   {\r
1451                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
1452                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
1453                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
1454                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
1455                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
1456                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
1457                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
1458                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
1459                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
1460                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
1461                         *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
1462                         *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
1463                 }\r
1464                 *MESH_FACE_LIST {\r
1465                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1466                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1467                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1468                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1469                 }\r
1470                 *MESH_NUMTVERTEX        8\r
1471                 *MESH_TVERTLIST {\r
1472                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
1473                         *MESH_TVERT     1       0.000000        0.093750        1.000000\r
1474                         *MESH_TVERT     2       0.022097        0.093750        1.000000\r
1475                         *MESH_TVERT     3       0.022097        0.000000        1.000000\r
1476                         *MESH_TVERT     4       0.066291        0.093750        1.000000\r
1477                         *MESH_TVERT     5       0.088388        0.093750        1.000000\r
1478                         *MESH_TVERT     6       0.088388        0.000000        1.000000\r
1479                         *MESH_TVERT     7       0.066291        0.000000        1.000000\r
1480                 }\r
1481                 *MESH_NUMTVFACES        4\r
1482                 *MESH_TFACELIST {\r
1483                         *MESH_TFACE     0       0       2       1\r
1484                         *MESH_TFACE     1       0       3       2\r
1485                         *MESH_TFACE     2       4       6       5\r
1486                         *MESH_TFACE     3       4       7       6\r
1487                 }\r
1488         }\r
1489         *PROP_MOTIONBLUR        0\r
1490         *PROP_CASTSHADOW        1\r
1491         *PROP_RECVSHADOW        1\r
1492         *MATERIAL_REF   4\r
1493 }\r
1494 *GEOMOBJECT     {\r
1495         *NODE_NAME      "mat4model0surf60"\r
1496         *NODE_TM        {\r
1497                 *NODE_NAME      "mat4model0surf60"\r
1498                 *INHERIT_POS    0       0       0\r
1499                 *INHERIT_ROT    0       0       0\r
1500                 *INHERIT_SCL    0       0       0\r
1501                 *TM_ROW0        1.0     0       0\r
1502                 *TM_ROW1        0       1.0     0\r
1503                 *TM_ROW2        0       0       1.0\r
1504                 *TM_ROW3        0       0       0\r
1505                 *TM_POS 0.000000        0.000000        0.000000\r
1506         }\r
1507         *MESH   {\r
1508                 *TIMEVALUE      0\r
1509                 *MESH_NUMVERTEX 4\r
1510                 *MESH_NUMFACES  2\r
1511                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1512                 *MESH_VERTEX_LIST       {\r
1513                         *MESH_VERTEX    0       -334.000000     -26.000000      82.000000\r
1514                         *MESH_VERTEX    1       -336.000000     -28.000000      82.000000\r
1515                         *MESH_VERTEX    2       -336.000000     -24.000000      82.000000\r
1516                         *MESH_VERTEX    3       -338.000000     -26.000000      82.000000\r
1517                 }\r
1518                 *MESH_NORMALS   {\r
1519                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
1520                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
1521                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
1522                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
1523                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
1524                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
1525                 }\r
1526                 *MESH_FACE_LIST {\r
1527                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1528                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1529                 }\r
1530                 *MESH_NUMTVERTEX        4\r
1531                 *MESH_TVERTLIST {\r
1532                         *MESH_TVERT     0       0.390625        0.796875        1.000000\r
1533                         *MESH_TVERT     1       0.375000        0.781250        1.000000\r
1534                         *MESH_TVERT     2       0.375000        0.812500        1.000000\r
1535                         *MESH_TVERT     3       0.359375        0.796875        1.000000\r
1536                 }\r
1537                 *MESH_NUMTVFACES        2\r
1538                 *MESH_TFACELIST {\r
1539                         *MESH_TFACE     0       0       2       1\r
1540                         *MESH_TFACE     1       3       1       2\r
1541                 }\r
1542         }\r
1543         *PROP_MOTIONBLUR        0\r
1544         *PROP_CASTSHADOW        1\r
1545         *PROP_RECVSHADOW        1\r
1546         *MATERIAL_REF   4\r
1547 }\r
1548 *GEOMOBJECT     {\r
1549         *NODE_NAME      "mat4model0surf61"\r
1550         *NODE_TM        {\r
1551                 *NODE_NAME      "mat4model0surf61"\r
1552                 *INHERIT_POS    0       0       0\r
1553                 *INHERIT_ROT    0       0       0\r
1554                 *INHERIT_SCL    0       0       0\r
1555                 *TM_ROW0        1.0     0       0\r
1556                 *TM_ROW1        0       1.0     0\r
1557                 *TM_ROW2        0       0       1.0\r
1558                 *TM_ROW3        0       0       0\r
1559                 *TM_POS 0.000000        0.000000        0.000000\r
1560         }\r
1561         *MESH   {\r
1562                 *TIMEVALUE      0\r
1563                 *MESH_NUMVERTEX 4\r
1564                 *MESH_NUMFACES  2\r
1565                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1566                 *MESH_VERTEX_LIST       {\r
1567                         *MESH_VERTEX    0       -334.000000     -26.000000      70.000000\r
1568                         *MESH_VERTEX    1       -336.000000     -24.000000      70.000000\r
1569                         *MESH_VERTEX    2       -336.000000     -28.000000      70.000000\r
1570                         *MESH_VERTEX    3       -338.000000     -26.000000      70.000000\r
1571                 }\r
1572                 *MESH_NORMALS   {\r
1573                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
1574                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
1575                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
1576                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
1577                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
1578                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
1579                 }\r
1580                 *MESH_FACE_LIST {\r
1581                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1582                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1583                 }\r
1584                 *MESH_NUMTVERTEX        4\r
1585                 *MESH_TVERTLIST {\r
1586                         *MESH_TVERT     0       0.390625        0.796875        1.000000\r
1587                         *MESH_TVERT     1       0.375000        0.812500        1.000000\r
1588                         *MESH_TVERT     2       0.375000        0.781250        1.000000\r
1589                         *MESH_TVERT     3       0.359375        0.796875        1.000000\r
1590                 }\r
1591                 *MESH_NUMTVFACES        2\r
1592                 *MESH_TFACELIST {\r
1593                         *MESH_TFACE     0       0       2       1\r
1594                         *MESH_TFACE     1       3       1       2\r
1595                 }\r
1596         }\r
1597         *PROP_MOTIONBLUR        0\r
1598         *PROP_CASTSHADOW        1\r
1599         *PROP_RECVSHADOW        1\r
1600         *MATERIAL_REF   4\r
1601 }\r
1602 *GEOMOBJECT     {\r
1603         *NODE_NAME      "mat4model0surf62"\r
1604         *NODE_TM        {\r
1605                 *NODE_NAME      "mat4model0surf62"\r
1606                 *INHERIT_POS    0       0       0\r
1607                 *INHERIT_ROT    0       0       0\r
1608                 *INHERIT_SCL    0       0       0\r
1609                 *TM_ROW0        1.0     0       0\r
1610                 *TM_ROW1        0       1.0     0\r
1611                 *TM_ROW2        0       0       1.0\r
1612                 *TM_ROW3        0       0       0\r
1613                 *TM_POS 0.000000        0.000000        0.000000\r
1614         }\r
1615         *MESH   {\r
1616                 *TIMEVALUE      0\r
1617                 *MESH_NUMVERTEX 6\r
1618                 *MESH_NUMFACES  4\r
1619                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1620                 *MESH_VERTEX_LIST       {\r
1621                         *MESH_VERTEX    0       -336.000000     16.000000       82.000000\r
1622                         *MESH_VERTEX    1       -338.000000     14.000000       82.000000\r
1623                         *MESH_VERTEX    2       -338.000000     14.000000       70.000000\r
1624                         *MESH_VERTEX    3       -336.000000     16.000000       70.000000\r
1625                         *MESH_VERTEX    4       -336.000000     12.000000       82.000000\r
1626                         *MESH_VERTEX    5       -336.000000     12.000000       70.000000\r
1627                 }\r
1628                 *MESH_NORMALS   {\r
1629                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
1630                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
1631                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
1632                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
1633                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
1634                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
1635                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
1636                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
1637                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
1638                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
1639                 }\r
1640                 *MESH_FACE_LIST {\r
1641                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1642                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1643                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1644                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1645                 }\r
1646                 *MESH_NUMTVERTEX        6\r
1647                 *MESH_TVERTLIST {\r
1648                         *MESH_TVERT     0       0.022097        0.093750        1.000000\r
1649                         *MESH_TVERT     1       0.044194        0.093750        1.000000\r
1650                         *MESH_TVERT     2       0.044194        0.000000        1.000000\r
1651                         *MESH_TVERT     3       0.022097        0.000000        1.000000\r
1652                         *MESH_TVERT     4       0.066291        0.093750        1.000000\r
1653                         *MESH_TVERT     5       0.066291        0.000000        1.000000\r
1654                 }\r
1655                 *MESH_NUMTVFACES        4\r
1656                 *MESH_TFACELIST {\r
1657                         *MESH_TFACE     0       0       2       1\r
1658                         *MESH_TFACE     1       0       3       2\r
1659                         *MESH_TFACE     2       2       4       1\r
1660                         *MESH_TFACE     3       2       5       4\r
1661                 }\r
1662         }\r
1663         *PROP_MOTIONBLUR        0\r
1664         *PROP_CASTSHADOW        1\r
1665         *PROP_RECVSHADOW        1\r
1666         *MATERIAL_REF   4\r
1667 }\r
1668 *GEOMOBJECT     {\r
1669         *NODE_NAME      "mat4model0surf63"\r
1670         *NODE_TM        {\r
1671                 *NODE_NAME      "mat4model0surf63"\r
1672                 *INHERIT_POS    0       0       0\r
1673                 *INHERIT_ROT    0       0       0\r
1674                 *INHERIT_SCL    0       0       0\r
1675                 *TM_ROW0        1.0     0       0\r
1676                 *TM_ROW1        0       1.0     0\r
1677                 *TM_ROW2        0       0       1.0\r
1678                 *TM_ROW3        0       0       0\r
1679                 *TM_POS 0.000000        0.000000        0.000000\r
1680         }\r
1681         *MESH   {\r
1682                 *TIMEVALUE      0\r
1683                 *MESH_NUMVERTEX 6\r
1684                 *MESH_NUMFACES  4\r
1685                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1686                 *MESH_VERTEX_LIST       {\r
1687                         *MESH_VERTEX    0       -336.000000     -24.000000      82.000000\r
1688                         *MESH_VERTEX    1       -338.000000     -26.000000      82.000000\r
1689                         *MESH_VERTEX    2       -338.000000     -26.000000      70.000000\r
1690                         *MESH_VERTEX    3       -336.000000     -24.000000      70.000000\r
1691                         *MESH_VERTEX    4       -336.000000     -28.000000      82.000000\r
1692                         *MESH_VERTEX    5       -336.000000     -28.000000      70.000000\r
1693                 }\r
1694                 *MESH_NORMALS   {\r
1695                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
1696                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
1697                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
1698                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
1699                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
1700                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
1701                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
1702                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
1703                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
1704                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
1705                 }\r
1706                 *MESH_FACE_LIST {\r
1707                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1708                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1709                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1710                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1711                 }\r
1712                 *MESH_NUMTVERTEX        6\r
1713                 *MESH_TVERTLIST {\r
1714                         *MESH_TVERT     0       0.022097        0.093750        1.000000\r
1715                         *MESH_TVERT     1       0.044194        0.093750        1.000000\r
1716                         *MESH_TVERT     2       0.044194        0.000000        1.000000\r
1717                         *MESH_TVERT     3       0.022097        0.000000        1.000000\r
1718                         *MESH_TVERT     4       0.066291        0.093750        1.000000\r
1719                         *MESH_TVERT     5       0.066291        0.000000        1.000000\r
1720                 }\r
1721                 *MESH_NUMTVFACES        4\r
1722                 *MESH_TFACELIST {\r
1723                         *MESH_TFACE     0       0       2       1\r
1724                         *MESH_TFACE     1       0       3       2\r
1725                         *MESH_TFACE     2       2       4       1\r
1726                         *MESH_TFACE     3       2       5       4\r
1727                 }\r
1728         }\r
1729         *PROP_MOTIONBLUR        0\r
1730         *PROP_CASTSHADOW        1\r
1731         *PROP_RECVSHADOW        1\r
1732         *MATERIAL_REF   4\r
1733 }\r
1734 *GEOMOBJECT     {\r
1735         *NODE_NAME      "mat4model0surf64"\r
1736         *NODE_TM        {\r
1737                 *NODE_NAME      "mat4model0surf64"\r
1738                 *INHERIT_POS    0       0       0\r
1739                 *INHERIT_ROT    0       0       0\r
1740                 *INHERIT_SCL    0       0       0\r
1741                 *TM_ROW0        1.0     0       0\r
1742                 *TM_ROW1        0       1.0     0\r
1743                 *TM_ROW2        0       0       1.0\r
1744                 *TM_ROW3        0       0       0\r
1745                 *TM_POS 0.000000        0.000000        0.000000\r
1746         }\r
1747         *MESH   {\r
1748                 *TIMEVALUE      0\r
1749                 *MESH_NUMVERTEX 8\r
1750                 *MESH_NUMFACES  4\r
1751                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1752                 *MESH_VERTEX_LIST       {\r
1753                         *MESH_VERTEX    0       -354.000000     -6.000000       70.000000\r
1754                         *MESH_VERTEX    1       -354.000000     -6.000000       82.000000\r
1755                         *MESH_VERTEX    2       -356.000000     -4.000000       82.000000\r
1756                         *MESH_VERTEX    3       -356.000000     -4.000000       70.000000\r
1757                         *MESH_VERTEX    4       -356.000000     -8.000000       82.000000\r
1758                         *MESH_VERTEX    5       -354.000000     -6.000000       82.000000\r
1759                         *MESH_VERTEX    6       -354.000000     -6.000000       70.000000\r
1760                         *MESH_VERTEX    7       -356.000000     -8.000000       70.000000\r
1761                 }\r
1762                 *MESH_NORMALS   {\r
1763                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
1764                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
1765                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
1766                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
1767                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
1768                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
1769                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
1770                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
1771                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
1772                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
1773                         *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
1774                         *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
1775                 }\r
1776                 *MESH_FACE_LIST {\r
1777                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1778                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1779                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1780                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1781                 }\r
1782                 *MESH_NUMTVERTEX        8\r
1783                 *MESH_TVERTLIST {\r
1784                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
1785                         *MESH_TVERT     1       0.000000        0.093750        1.000000\r
1786                         *MESH_TVERT     2       0.022097        0.093750        1.000000\r
1787                         *MESH_TVERT     3       0.022097        0.000000        1.000000\r
1788                         *MESH_TVERT     4       0.066291        0.093750        1.000000\r
1789                         *MESH_TVERT     5       0.088388        0.093750        1.000000\r
1790                         *MESH_TVERT     6       0.088388        0.000000        1.000000\r
1791                         *MESH_TVERT     7       0.066291        0.000000        1.000000\r
1792                 }\r
1793                 *MESH_NUMTVFACES        4\r
1794                 *MESH_TFACELIST {\r
1795                         *MESH_TFACE     0       0       2       1\r
1796                         *MESH_TFACE     1       0       3       2\r
1797                         *MESH_TFACE     2       4       6       5\r
1798                         *MESH_TFACE     3       4       7       6\r
1799                 }\r
1800         }\r
1801         *PROP_MOTIONBLUR        0\r
1802         *PROP_CASTSHADOW        1\r
1803         *PROP_RECVSHADOW        1\r
1804         *MATERIAL_REF   4\r
1805 }\r
1806 *GEOMOBJECT     {\r
1807         *NODE_NAME      "mat4model0surf65"\r
1808         *NODE_TM        {\r
1809                 *NODE_NAME      "mat4model0surf65"\r
1810                 *INHERIT_POS    0       0       0\r
1811                 *INHERIT_ROT    0       0       0\r
1812                 *INHERIT_SCL    0       0       0\r
1813                 *TM_ROW0        1.0     0       0\r
1814                 *TM_ROW1        0       1.0     0\r
1815                 *TM_ROW2        0       0       1.0\r
1816                 *TM_ROW3        0       0       0\r
1817                 *TM_POS 0.000000        0.000000        0.000000\r
1818         }\r
1819         *MESH   {\r
1820                 *TIMEVALUE      0\r
1821                 *MESH_NUMVERTEX 4\r
1822                 *MESH_NUMFACES  2\r
1823                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1824                 *MESH_VERTEX_LIST       {\r
1825                         *MESH_VERTEX    0       -354.000000     -6.000000       82.000000\r
1826                         *MESH_VERTEX    1       -356.000000     -8.000000       82.000000\r
1827                         *MESH_VERTEX    2       -356.000000     -4.000000       82.000000\r
1828                         *MESH_VERTEX    3       -358.000000     -6.000000       82.000000\r
1829                 }\r
1830                 *MESH_NORMALS   {\r
1831                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
1832                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
1833                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
1834                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
1835                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
1836                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
1837                 }\r
1838                 *MESH_FACE_LIST {\r
1839                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1840                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1841                 }\r
1842                 *MESH_NUMTVERTEX        4\r
1843                 *MESH_TVERTLIST {\r
1844                         *MESH_TVERT     0       0.234375        0.953125        1.000000\r
1845                         *MESH_TVERT     1       0.218750        0.937500        1.000000\r
1846                         *MESH_TVERT     2       0.218750        0.968750        1.000000\r
1847                         *MESH_TVERT     3       0.203125        0.953125        1.000000\r
1848                 }\r
1849                 *MESH_NUMTVFACES        2\r
1850                 *MESH_TFACELIST {\r
1851                         *MESH_TFACE     0       0       2       1\r
1852                         *MESH_TFACE     1       3       1       2\r
1853                 }\r
1854         }\r
1855         *PROP_MOTIONBLUR        0\r
1856         *PROP_CASTSHADOW        1\r
1857         *PROP_RECVSHADOW        1\r
1858         *MATERIAL_REF   4\r
1859 }\r
1860 *GEOMOBJECT     {\r
1861         *NODE_NAME      "mat4model0surf66"\r
1862         *NODE_TM        {\r
1863                 *NODE_NAME      "mat4model0surf66"\r
1864                 *INHERIT_POS    0       0       0\r
1865                 *INHERIT_ROT    0       0       0\r
1866                 *INHERIT_SCL    0       0       0\r
1867                 *TM_ROW0        1.0     0       0\r
1868                 *TM_ROW1        0       1.0     0\r
1869                 *TM_ROW2        0       0       1.0\r
1870                 *TM_ROW3        0       0       0\r
1871                 *TM_POS 0.000000        0.000000        0.000000\r
1872         }\r
1873         *MESH   {\r
1874                 *TIMEVALUE      0\r
1875                 *MESH_NUMVERTEX 4\r
1876                 *MESH_NUMFACES  2\r
1877                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1878                 *MESH_VERTEX_LIST       {\r
1879                         *MESH_VERTEX    0       -354.000000     -6.000000       70.000000\r
1880                         *MESH_VERTEX    1       -356.000000     -4.000000       70.000000\r
1881                         *MESH_VERTEX    2       -356.000000     -8.000000       70.000000\r
1882                         *MESH_VERTEX    3       -358.000000     -6.000000       70.000000\r
1883                 }\r
1884                 *MESH_NORMALS   {\r
1885                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
1886                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
1887                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
1888                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
1889                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
1890                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
1891                 }\r
1892                 *MESH_FACE_LIST {\r
1893                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1894                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1895                 }\r
1896                 *MESH_NUMTVERTEX        4\r
1897                 *MESH_TVERTLIST {\r
1898                         *MESH_TVERT     0       0.234375        0.953125        1.000000\r
1899                         *MESH_TVERT     1       0.218750        0.968750        1.000000\r
1900                         *MESH_TVERT     2       0.218750        0.937500        1.000000\r
1901                         *MESH_TVERT     3       0.203125        0.953125        1.000000\r
1902                 }\r
1903                 *MESH_NUMTVFACES        2\r
1904                 *MESH_TFACELIST {\r
1905                         *MESH_TFACE     0       0       2       1\r
1906                         *MESH_TFACE     1       3       1       2\r
1907                 }\r
1908         }\r
1909         *PROP_MOTIONBLUR        0\r
1910         *PROP_CASTSHADOW        1\r
1911         *PROP_RECVSHADOW        1\r
1912         *MATERIAL_REF   4\r
1913 }\r
1914 *GEOMOBJECT     {\r
1915         *NODE_NAME      "mat4model0surf67"\r
1916         *NODE_TM        {\r
1917                 *NODE_NAME      "mat4model0surf67"\r
1918                 *INHERIT_POS    0       0       0\r
1919                 *INHERIT_ROT    0       0       0\r
1920                 *INHERIT_SCL    0       0       0\r
1921                 *TM_ROW0        1.0     0       0\r
1922                 *TM_ROW1        0       1.0     0\r
1923                 *TM_ROW2        0       0       1.0\r
1924                 *TM_ROW3        0       0       0\r
1925                 *TM_POS 0.000000        0.000000        0.000000\r
1926         }\r
1927         *MESH   {\r
1928                 *TIMEVALUE      0\r
1929                 *MESH_NUMVERTEX 6\r
1930                 *MESH_NUMFACES  4\r
1931                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1932                 *MESH_VERTEX_LIST       {\r
1933                         *MESH_VERTEX    0       -356.000000     -4.000000       82.000000\r
1934                         *MESH_VERTEX    1       -358.000000     -6.000000       82.000000\r
1935                         *MESH_VERTEX    2       -358.000000     -6.000000       70.000000\r
1936                         *MESH_VERTEX    3       -356.000000     -4.000000       70.000000\r
1937                         *MESH_VERTEX    4       -356.000000     -8.000000       82.000000\r
1938                         *MESH_VERTEX    5       -356.000000     -8.000000       70.000000\r
1939                 }\r
1940                 *MESH_NORMALS   {\r
1941                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
1942                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
1943                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
1944                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
1945                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
1946                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
1947                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
1948                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
1949                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
1950                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
1951                 }\r
1952                 *MESH_FACE_LIST {\r
1953                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1954                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1955                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1956                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1957                 }\r
1958                 *MESH_NUMTVERTEX        6\r
1959                 *MESH_TVERTLIST {\r
1960                         *MESH_TVERT     0       0.022097        0.093750        1.000000\r
1961                         *MESH_TVERT     1       0.044194        0.093750        1.000000\r
1962                         *MESH_TVERT     2       0.044194        0.000000        1.000000\r
1963                         *MESH_TVERT     3       0.022097        0.000000        1.000000\r
1964                         *MESH_TVERT     4       0.066291        0.093750        1.000000\r
1965                         *MESH_TVERT     5       0.066291        0.000000        1.000000\r
1966                 }\r
1967                 *MESH_NUMTVFACES        4\r
1968                 *MESH_TFACELIST {\r
1969                         *MESH_TFACE     0       0       2       1\r
1970                         *MESH_TFACE     1       0       3       2\r
1971                         *MESH_TFACE     2       2       4       1\r
1972                         *MESH_TFACE     3       2       5       4\r
1973                 }\r
1974         }\r
1975         *PROP_MOTIONBLUR        0\r
1976         *PROP_CASTSHADOW        1\r
1977         *PROP_RECVSHADOW        1\r
1978         *MATERIAL_REF   4\r
1979 }\r
1980 *GEOMOBJECT     {\r
1981         *NODE_NAME      "mat5model0surf68"\r
1982         *NODE_TM        {\r
1983                 *NODE_NAME      "mat5model0surf68"\r
1984                 *INHERIT_POS    0       0       0\r
1985                 *INHERIT_ROT    0       0       0\r
1986                 *INHERIT_SCL    0       0       0\r
1987                 *TM_ROW0        1.0     0       0\r
1988                 *TM_ROW1        0       1.0     0\r
1989                 *TM_ROW2        0       0       1.0\r
1990                 *TM_ROW3        0       0       0\r
1991                 *TM_POS 0.000000        0.000000        0.000000\r
1992         }\r
1993         *MESH   {\r
1994                 *TIMEVALUE      0\r
1995                 *MESH_NUMVERTEX 6\r
1996                 *MESH_NUMFACES  4\r
1997                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1998                 *MESH_VERTEX_LIST       {\r
1999                         *MESH_VERTEX    0       360.000000      6.000000        72.000000\r
2000                         *MESH_VERTEX    1       360.000000      6.000000        80.000000\r
2001                         *MESH_VERTEX    2       354.000000      24.000000       80.000000\r
2002                         *MESH_VERTEX    3       354.000000      24.000000       72.000000\r
2003                         *MESH_VERTEX    4       354.000000      -12.000000      80.000000\r
2004                         *MESH_VERTEX    5       354.000000      -12.000000      72.000000\r
2005                 }\r
2006                 *MESH_NORMALS   {\r
2007                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
2008                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
2009                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
2010                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
2011                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
2012                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
2013                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
2014                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
2015                         *MESH_VERTEXNORMAL      4       0.707107        -0.707107       0.000000\r
2016                         *MESH_VERTEXNORMAL      5       0.707107        -0.707107       0.000000\r
2017                 }\r
2018                 *MESH_FACE_LIST {\r
2019                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2020                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2021                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2022                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2023                 }\r
2024                 *MESH_NUMTVERTEX        6\r
2025                 *MESH_TVERTLIST {\r
2026                         *MESH_TVERT     0       0.750000        0.000000        1.000000\r
2027                         *MESH_TVERT     1       0.750000        0.062500        1.000000\r
2028                         *MESH_TVERT     2       0.937500        0.062500        1.000000\r
2029                         *MESH_TVERT     3       0.937500        0.000000        1.000000\r
2030                         *MESH_TVERT     4       0.562500        0.062500        1.000000\r
2031                         *MESH_TVERT     5       0.562500        0.000000        1.000000\r
2032                 }\r
2033                 *MESH_NUMTVFACES        4\r
2034                 *MESH_TFACELIST {\r
2035                         *MESH_TFACE     0       0       2       1\r
2036                         *MESH_TFACE     1       0       3       2\r
2037                         *MESH_TFACE     2       4       0       1\r
2038                         *MESH_TFACE     3       4       5       0\r
2039                 }\r
2040         }\r
2041         *PROP_MOTIONBLUR        0\r
2042         *PROP_CASTSHADOW        1\r
2043         *PROP_RECVSHADOW        1\r
2044         *MATERIAL_REF   5\r
2045 }\r
2046 *GEOMOBJECT     {\r
2047         *NODE_NAME      "mat5model0surf69"\r
2048         *NODE_TM        {\r
2049                 *NODE_NAME      "mat5model0surf69"\r
2050                 *INHERIT_POS    0       0       0\r
2051                 *INHERIT_ROT    0       0       0\r
2052                 *INHERIT_SCL    0       0       0\r
2053                 *TM_ROW0        1.0     0       0\r
2054                 *TM_ROW1        0       1.0     0\r
2055                 *TM_ROW2        0       0       1.0\r
2056                 *TM_ROW3        0       0       0\r
2057                 *TM_POS 0.000000        0.000000        0.000000\r
2058         }\r
2059         *MESH   {\r
2060                 *TIMEVALUE      0\r
2061                 *MESH_NUMVERTEX 8\r
2062                 *MESH_NUMFACES  6\r
2063                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2064                 *MESH_VERTEX_LIST       {\r
2065                         *MESH_VERTEX    0       360.000000      6.000000        80.000000\r
2066                         *MESH_VERTEX    1       354.000000      -12.000000      80.000000\r
2067                         *MESH_VERTEX    2       354.000000      24.000000       80.000000\r
2068                         *MESH_VERTEX    3       336.000000      30.000000       80.000000\r
2069                         *MESH_VERTEX    4       336.000000      -18.000000      80.000000\r
2070                         *MESH_VERTEX    5       318.000000      -12.000000      80.000000\r
2071                         *MESH_VERTEX    6       312.000000      6.000000        80.000000\r
2072                         *MESH_VERTEX    7       318.000000      24.000000       80.000000\r
2073                 }\r
2074                 *MESH_NORMALS   {\r
2075                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
2076                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
2077                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
2078                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
2079                         *MESH_FACENORMAL        4       0.000000        0.000000        1.000000\r
2080                         *MESH_FACENORMAL        5       0.000000        0.000000        1.000000\r
2081                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
2082                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
2083                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
2084                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
2085                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
2086                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
2087                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        1.000000\r
2088                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        1.000000\r
2089                 }\r
2090                 *MESH_FACE_LIST {\r
2091                         *MESH_FACE      0       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2092                         *MESH_FACE      1       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2093                         *MESH_FACE      2       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2094                         *MESH_FACE      3       A:      3       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2095                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2096                         *MESH_FACE      5       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2097                 }\r
2098                 *MESH_NUMTVERTEX        8\r
2099                 *MESH_TVERTLIST {\r
2100                         *MESH_TVERT     0       0.812500        0.046875        1.000000\r
2101                         *MESH_TVERT     1       0.765625        -0.093750       1.000000\r
2102                         *MESH_TVERT     2       0.765625        0.187500        1.000000\r
2103                         *MESH_TVERT     3       0.625000        0.234375        1.000000\r
2104                         *MESH_TVERT     4       0.625000        -0.140625       1.000000\r
2105                         *MESH_TVERT     5       0.484375        -0.093750       1.000000\r
2106                         *MESH_TVERT     6       0.437500        0.046875        1.000000\r
2107                         *MESH_TVERT     7       0.484375        0.187500        1.000000\r
2108                 }\r
2109                 *MESH_NUMTVFACES        6\r
2110                 *MESH_TFACELIST {\r
2111                         *MESH_TFACE     0       1       2       3\r
2112                         *MESH_TFACE     1       1       3       4\r
2113                         *MESH_TFACE     2       3       5       4\r
2114                         *MESH_TFACE     3       3       7       5\r
2115                         *MESH_TFACE     4       0       2       1\r
2116                         *MESH_TFACE     5       5       7       6\r
2117                 }\r
2118         }\r
2119         *PROP_MOTIONBLUR        0\r
2120         *PROP_CASTSHADOW        1\r
2121         *PROP_RECVSHADOW        1\r
2122         *MATERIAL_REF   5\r
2123 }\r
2124 *GEOMOBJECT     {\r
2125         *NODE_NAME      "mat5model0surf70"\r
2126         *NODE_TM        {\r
2127                 *NODE_NAME      "mat5model0surf70"\r
2128                 *INHERIT_POS    0       0       0\r
2129                 *INHERIT_ROT    0       0       0\r
2130                 *INHERIT_SCL    0       0       0\r
2131                 *TM_ROW0        1.0     0       0\r
2132                 *TM_ROW1        0       1.0     0\r
2133                 *TM_ROW2        0       0       1.0\r
2134                 *TM_ROW3        0       0       0\r
2135                 *TM_POS 0.000000        0.000000        0.000000\r
2136         }\r
2137         *MESH   {\r
2138                 *TIMEVALUE      0\r
2139                 *MESH_NUMVERTEX 8\r
2140                 *MESH_NUMFACES  6\r
2141                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2142                 *MESH_VERTEX_LIST       {\r
2143                         *MESH_VERTEX    0       360.000000      6.000000        72.000000\r
2144                         *MESH_VERTEX    1       354.000000      24.000000       72.000000\r
2145                         *MESH_VERTEX    2       354.000000      -12.000000      72.000000\r
2146                         *MESH_VERTEX    3       336.000000      -18.000000      72.000000\r
2147                         *MESH_VERTEX    4       336.000000      30.000000       72.000000\r
2148                         *MESH_VERTEX    5       318.000000      24.000000       72.000000\r
2149                         *MESH_VERTEX    6       318.000000      -12.000000      72.000000\r
2150                         *MESH_VERTEX    7       312.000000      6.000000        72.000000\r
2151                 }\r
2152                 *MESH_NORMALS   {\r
2153                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
2154                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
2155                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
2156                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
2157                         *MESH_FACENORMAL        4       0.000000        0.000000        1.000000\r
2158                         *MESH_FACENORMAL        5       0.000000        0.000000        1.000000\r
2159                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
2160                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
2161                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
2162                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
2163                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
2164                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        -1.000000\r
2165                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        -1.000000\r
2166                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        -1.000000\r
2167                 }\r
2168                 *MESH_FACE_LIST {\r
2169                         *MESH_FACE      0       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2170                         *MESH_FACE      1       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2171                         *MESH_FACE      2       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2172                         *MESH_FACE      3       A:      3       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2173                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2174                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2175                 }\r
2176                 *MESH_NUMTVERTEX        8\r
2177                 *MESH_TVERTLIST {\r
2178                         *MESH_TVERT     0       0.812500        0.046875        1.000000\r
2179                         *MESH_TVERT     1       0.765625        0.187500        1.000000\r
2180                         *MESH_TVERT     2       0.765625        -0.093750       1.000000\r
2181                         *MESH_TVERT     3       0.625000        -0.140625       1.000000\r
2182                         *MESH_TVERT     4       0.625000        0.234375        1.000000\r
2183                         *MESH_TVERT     5       0.484375        0.187500        1.000000\r
2184                         *MESH_TVERT     6       0.484375        -0.093750       1.000000\r
2185                         *MESH_TVERT     7       0.437500        0.046875        1.000000\r
2186                 }\r
2187                 *MESH_NUMTVFACES        6\r
2188                 *MESH_TFACELIST {\r
2189                         *MESH_TFACE     0       1       2       3\r
2190                         *MESH_TFACE     1       1       3       4\r
2191                         *MESH_TFACE     2       3       5       4\r
2192                         *MESH_TFACE     3       3       6       5\r
2193                         *MESH_TFACE     4       0       2       1\r
2194                         *MESH_TFACE     5       5       6       7\r
2195                 }\r
2196         }\r
2197         *PROP_MOTIONBLUR        0\r
2198         *PROP_CASTSHADOW        1\r
2199         *PROP_RECVSHADOW        1\r
2200         *MATERIAL_REF   5\r
2201 }\r
2202 *GEOMOBJECT     {\r
2203         *NODE_NAME      "mat5model0surf71"\r
2204         *NODE_TM        {\r
2205                 *NODE_NAME      "mat5model0surf71"\r
2206                 *INHERIT_POS    0       0       0\r
2207                 *INHERIT_ROT    0       0       0\r
2208                 *INHERIT_SCL    0       0       0\r
2209                 *TM_ROW0        1.0     0       0\r
2210                 *TM_ROW1        0       1.0     0\r
2211                 *TM_ROW2        0       0       1.0\r
2212                 *TM_ROW3        0       0       0\r
2213                 *TM_POS 0.000000        0.000000        0.000000\r
2214         }\r
2215         *MESH   {\r
2216                 *TIMEVALUE      0\r
2217                 *MESH_NUMVERTEX 6\r
2218                 *MESH_NUMFACES  4\r
2219                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2220                 *MESH_VERTEX_LIST       {\r
2221                         *MESH_VERTEX    0       352.000000      6.000000        0.000000\r
2222                         *MESH_VERTEX    1       352.000000      6.000000        88.000000\r
2223                         *MESH_VERTEX    2       348.000000      18.000000       88.000000\r
2224                         *MESH_VERTEX    3       348.000000      18.000000       0.000000\r
2225                         *MESH_VERTEX    4       348.000000      -6.000000       88.000000\r
2226                         *MESH_VERTEX    5       348.000000      -6.000000       0.000000\r
2227                 }\r
2228                 *MESH_NORMALS   {\r
2229                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
2230                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
2231                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
2232                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
2233                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
2234                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
2235                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
2236                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
2237                         *MESH_VERTEXNORMAL      4       0.707107        -0.707107       0.000000\r
2238                         *MESH_VERTEXNORMAL      5       0.707107        -0.707107       0.000000\r
2239                 }\r
2240                 *MESH_FACE_LIST {\r
2241                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2242                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2243                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2244                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2245                 }\r
2246                 *MESH_NUMTVERTEX        6\r
2247                 *MESH_TVERTLIST {\r
2248                         *MESH_TVERT     0       0.500000        0.000000        1.000000\r
2249                         *MESH_TVERT     1       0.500000        0.687500        1.000000\r
2250                         *MESH_TVERT     2       0.625000        0.687500        1.000000\r
2251                         *MESH_TVERT     3       0.625000        0.000000        1.000000\r
2252                         *MESH_TVERT     4       0.375000        0.687500        1.000000\r
2253                         *MESH_TVERT     5       0.375000        0.000000        1.000000\r
2254                 }\r
2255                 *MESH_NUMTVFACES        4\r
2256                 *MESH_TFACELIST {\r
2257                         *MESH_TFACE     0       0       2       1\r
2258                         *MESH_TFACE     1       0       3       2\r
2259                         *MESH_TFACE     2       4       0       1\r
2260                         *MESH_TFACE     3       4       5       0\r
2261                 }\r
2262         }\r
2263         *PROP_MOTIONBLUR        0\r
2264         *PROP_CASTSHADOW        1\r
2265         *PROP_RECVSHADOW        1\r
2266         *MATERIAL_REF   5\r
2267 }\r
2268 *GEOMOBJECT     {\r
2269         *NODE_NAME      "mat5model0surf72"\r
2270         *NODE_TM        {\r
2271                 *NODE_NAME      "mat5model0surf72"\r
2272                 *INHERIT_POS    0       0       0\r
2273                 *INHERIT_ROT    0       0       0\r
2274                 *INHERIT_SCL    0       0       0\r
2275                 *TM_ROW0        1.0     0       0\r
2276                 *TM_ROW1        0       1.0     0\r
2277                 *TM_ROW2        0       0       1.0\r
2278                 *TM_ROW3        0       0       0\r
2279                 *TM_POS 0.000000        0.000000        0.000000\r
2280         }\r
2281         *MESH   {\r
2282                 *TIMEVALUE      0\r
2283                 *MESH_NUMVERTEX 6\r
2284                 *MESH_NUMFACES  4\r
2285                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2286                 *MESH_VERTEX_LIST       {\r
2287                         *MESH_VERTEX    0       354.000000      24.000000       80.000000\r
2288                         *MESH_VERTEX    1       336.000000      30.000000       80.000000\r
2289                         *MESH_VERTEX    2       336.000000      30.000000       72.000000\r
2290                         *MESH_VERTEX    3       354.000000      24.000000       72.000000\r
2291                         *MESH_VERTEX    4       318.000000      24.000000       80.000000\r
2292                         *MESH_VERTEX    5       318.000000      24.000000       72.000000\r
2293                 }\r
2294                 *MESH_NORMALS   {\r
2295                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
2296                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
2297                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
2298                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
2299                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
2300                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
2301                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
2302                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
2303                         *MESH_VERTEXNORMAL      4       -0.707107       0.707107        0.000000\r
2304                         *MESH_VERTEXNORMAL      5       -0.707107       0.707107        0.000000\r
2305                 }\r
2306                 *MESH_FACE_LIST {\r
2307                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2308                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2309                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2310                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2311                 }\r
2312                 *MESH_NUMTVERTEX        6\r
2313                 *MESH_TVERTLIST {\r
2314                         *MESH_TVERT     0       -0.062500       0.062500        1.000000\r
2315                         *MESH_TVERT     1       0.125000        0.062500        1.000000\r
2316                         *MESH_TVERT     2       0.125000        0.000000        1.000000\r
2317                         *MESH_TVERT     3       -0.062500       0.000000        1.000000\r
2318                         *MESH_TVERT     4       0.312500        0.062500        1.000000\r
2319                         *MESH_TVERT     5       0.312500        0.000000        1.000000\r
2320                 }\r
2321                 *MESH_NUMTVFACES        4\r
2322                 *MESH_TFACELIST {\r
2323                         *MESH_TFACE     0       0       2       1\r
2324                         *MESH_TFACE     1       0       3       2\r
2325                         *MESH_TFACE     2       2       4       1\r
2326                         *MESH_TFACE     3       2       5       4\r
2327                 }\r
2328         }\r
2329         *PROP_MOTIONBLUR        0\r
2330         *PROP_CASTSHADOW        1\r
2331         *PROP_RECVSHADOW        1\r
2332         *MATERIAL_REF   5\r
2333 }\r
2334 *GEOMOBJECT     {\r
2335         *NODE_NAME      "mat5model0surf73"\r
2336         *NODE_TM        {\r
2337                 *NODE_NAME      "mat5model0surf73"\r
2338                 *INHERIT_POS    0       0       0\r
2339                 *INHERIT_ROT    0       0       0\r
2340                 *INHERIT_SCL    0       0       0\r
2341                 *TM_ROW0        1.0     0       0\r
2342                 *TM_ROW1        0       1.0     0\r
2343                 *TM_ROW2        0       0       1.0\r
2344                 *TM_ROW3        0       0       0\r
2345                 *TM_POS 0.000000        0.000000        0.000000\r
2346         }\r
2347         *MESH   {\r
2348                 *TIMEVALUE      0\r
2349                 *MESH_NUMVERTEX 6\r
2350                 *MESH_NUMFACES  4\r
2351                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2352                 *MESH_VERTEX_LIST       {\r
2353                         *MESH_VERTEX    0       348.000000      18.000000       88.000000\r
2354                         *MESH_VERTEX    1       336.000000      22.000000       88.000000\r
2355                         *MESH_VERTEX    2       336.000000      22.000000       0.000000\r
2356                         *MESH_VERTEX    3       348.000000      18.000000       0.000000\r
2357                         *MESH_VERTEX    4       324.000000      18.000000       88.000000\r
2358                         *MESH_VERTEX    5       324.000000      18.000000       0.000000\r
2359                 }\r
2360                 *MESH_NORMALS   {\r
2361                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
2362                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
2363                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
2364                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
2365                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
2366                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
2367                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
2368                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
2369                         *MESH_VERTEXNORMAL      4       -0.707107       0.707107        0.000000\r
2370                         *MESH_VERTEXNORMAL      5       -0.707107       0.707107        0.000000\r
2371                 }\r
2372                 *MESH_FACE_LIST {\r
2373                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2374                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2375                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2376                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2377                 }\r
2378                 *MESH_NUMTVERTEX        6\r
2379                 *MESH_TVERTLIST {\r
2380                         *MESH_TVERT     0       0.625000        0.687500        1.000000\r
2381                         *MESH_TVERT     1       0.750000        0.687500        1.000000\r
2382                         *MESH_TVERT     2       0.750000        0.000000        1.000000\r
2383                         *MESH_TVERT     3       0.625000        0.000000        1.000000\r
2384                         *MESH_TVERT     4       0.875000        0.687500        1.000000\r
2385                         *MESH_TVERT     5       0.875000        0.000000        1.000000\r
2386                 }\r
2387                 *MESH_NUMTVFACES        4\r
2388                 *MESH_TFACELIST {\r
2389                         *MESH_TFACE     0       0       2       1\r
2390                         *MESH_TFACE     1       0       3       2\r
2391                         *MESH_TFACE     2       2       4       1\r
2392                         *MESH_TFACE     3       2       5       4\r
2393                 }\r
2394         }\r
2395         *PROP_MOTIONBLUR        0\r
2396         *PROP_CASTSHADOW        1\r
2397         *PROP_RECVSHADOW        1\r
2398         *MATERIAL_REF   5\r
2399 }\r
2400 *GEOMOBJECT     {\r
2401         *NODE_NAME      "mat5model0surf74"\r
2402         *NODE_TM        {\r
2403                 *NODE_NAME      "mat5model0surf74"\r
2404                 *INHERIT_POS    0       0       0\r
2405                 *INHERIT_ROT    0       0       0\r
2406                 *INHERIT_SCL    0       0       0\r
2407                 *TM_ROW0        1.0     0       0\r
2408                 *TM_ROW1        0       1.0     0\r
2409                 *TM_ROW2        0       0       1.0\r
2410                 *TM_ROW3        0       0       0\r
2411                 *TM_POS 0.000000        0.000000        0.000000\r
2412         }\r
2413         *MESH   {\r
2414                 *TIMEVALUE      0\r
2415                 *MESH_NUMVERTEX 6\r
2416                 *MESH_NUMFACES  4\r
2417                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2418                 *MESH_VERTEX_LIST       {\r
2419                         *MESH_VERTEX    0       336.000000      -10.000000      0.000000\r
2420                         *MESH_VERTEX    1       336.000000      -10.000000      88.000000\r
2421                         *MESH_VERTEX    2       348.000000      -6.000000       88.000000\r
2422                         *MESH_VERTEX    3       348.000000      -6.000000       0.000000\r
2423                         *MESH_VERTEX    4       324.000000      -6.000000       88.000000\r
2424                         *MESH_VERTEX    5       324.000000      -6.000000       0.000000\r
2425                 }\r
2426                 *MESH_NORMALS   {\r
2427                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
2428                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
2429                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
2430                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
2431                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
2432                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
2433                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
2434                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
2435                         *MESH_VERTEXNORMAL      4       -0.707107       -0.707107       0.000000\r
2436                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
2437                 }\r
2438                 *MESH_FACE_LIST {\r
2439                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2440                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2441                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2442                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2443                 }\r
2444                 *MESH_NUMTVERTEX        6\r
2445                 *MESH_TVERTLIST {\r
2446                         *MESH_TVERT     0       0.250000        0.000000        1.000000\r
2447                         *MESH_TVERT     1       0.250000        0.687500        1.000000\r
2448                         *MESH_TVERT     2       0.375000        0.687500        1.000000\r
2449                         *MESH_TVERT     3       0.375000        0.000000        1.000000\r
2450                         *MESH_TVERT     4       0.125000        0.687500        1.000000\r
2451                         *MESH_TVERT     5       0.125000        0.000000        1.000000\r
2452                 }\r
2453                 *MESH_NUMTVFACES        4\r
2454                 *MESH_TFACELIST {\r
2455                         *MESH_TFACE     0       0       2       1\r
2456                         *MESH_TFACE     1       0       3       2\r
2457                         *MESH_TFACE     2       4       0       1\r
2458                         *MESH_TFACE     3       4       5       0\r
2459                 }\r
2460         }\r
2461         *PROP_MOTIONBLUR        0\r
2462         *PROP_CASTSHADOW        1\r
2463         *PROP_RECVSHADOW        1\r
2464         *MATERIAL_REF   5\r
2465 }\r
2466 *GEOMOBJECT     {\r
2467         *NODE_NAME      "mat5model0surf75"\r
2468         *NODE_TM        {\r
2469                 *NODE_NAME      "mat5model0surf75"\r
2470                 *INHERIT_POS    0       0       0\r
2471                 *INHERIT_ROT    0       0       0\r
2472                 *INHERIT_SCL    0       0       0\r
2473                 *TM_ROW0        1.0     0       0\r
2474                 *TM_ROW1        0       1.0     0\r
2475                 *TM_ROW2        0       0       1.0\r
2476                 *TM_ROW3        0       0       0\r
2477                 *TM_POS 0.000000        0.000000        0.000000\r
2478         }\r
2479         *MESH   {\r
2480                 *TIMEVALUE      0\r
2481                 *MESH_NUMVERTEX 6\r
2482                 *MESH_NUMFACES  4\r
2483                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2484                 *MESH_VERTEX_LIST       {\r
2485                         *MESH_VERTEX    0       336.000000      -18.000000      72.000000\r
2486                         *MESH_VERTEX    1       336.000000      -18.000000      80.000000\r
2487                         *MESH_VERTEX    2       354.000000      -12.000000      80.000000\r
2488                         *MESH_VERTEX    3       354.000000      -12.000000      72.000000\r
2489                         *MESH_VERTEX    4       318.000000      -12.000000      80.000000\r
2490                         *MESH_VERTEX    5       318.000000      -12.000000      72.000000\r
2491                 }\r
2492                 *MESH_NORMALS   {\r
2493                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
2494                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
2495                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
2496                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
2497                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
2498                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
2499                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
2500                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
2501                         *MESH_VERTEXNORMAL      4       -0.707107       -0.707107       0.000000\r
2502                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
2503                 }\r
2504                 *MESH_FACE_LIST {\r
2505                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2506                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2507                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2508                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2509                 }\r
2510                 *MESH_NUMTVERTEX        6\r
2511                 *MESH_TVERTLIST {\r
2512                         *MESH_TVERT     0       0.375000        0.000000        1.000000\r
2513                         *MESH_TVERT     1       0.375000        0.062500        1.000000\r
2514                         *MESH_TVERT     2       0.562500        0.062500        1.000000\r
2515                         *MESH_TVERT     3       0.562500        0.000000        1.000000\r
2516                         *MESH_TVERT     4       0.187500        0.062500        1.000000\r
2517                         *MESH_TVERT     5       0.187500        0.000000        1.000000\r
2518                 }\r
2519                 *MESH_NUMTVFACES        4\r
2520                 *MESH_TFACELIST {\r
2521                         *MESH_TFACE     0       0       2       1\r
2522                         *MESH_TFACE     1       0       3       2\r
2523                         *MESH_TFACE     2       4       0       1\r
2524                         *MESH_TFACE     3       4       5       0\r
2525                 }\r
2526         }\r
2527         *PROP_MOTIONBLUR        0\r
2528         *PROP_CASTSHADOW        1\r
2529         *PROP_RECVSHADOW        1\r
2530         *MATERIAL_REF   5\r
2531 }\r
2532 *GEOMOBJECT     {\r
2533         *NODE_NAME      "mat5model0surf76"\r
2534         *NODE_TM        {\r
2535                 *NODE_NAME      "mat5model0surf76"\r
2536                 *INHERIT_POS    0       0       0\r
2537                 *INHERIT_ROT    0       0       0\r
2538                 *INHERIT_SCL    0       0       0\r
2539                 *TM_ROW0        1.0     0       0\r
2540                 *TM_ROW1        0       1.0     0\r
2541                 *TM_ROW2        0       0       1.0\r
2542                 *TM_ROW3        0       0       0\r
2543                 *TM_POS 0.000000        0.000000        0.000000\r
2544         }\r
2545         *MESH   {\r
2546                 *TIMEVALUE      0\r
2547                 *MESH_NUMVERTEX 8\r
2548                 *MESH_NUMFACES  4\r
2549                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2550                 *MESH_VERTEX_LIST       {\r
2551                         *MESH_VERTEX    0       324.000000      18.000000       88.000000\r
2552                         *MESH_VERTEX    1       320.000000      6.000000        88.000000\r
2553                         *MESH_VERTEX    2       320.000000      6.000000        0.000000\r
2554                         *MESH_VERTEX    3       324.000000      18.000000       0.000000\r
2555                         *MESH_VERTEX    4       320.000000      6.000000        0.000000\r
2556                         *MESH_VERTEX    5       320.000000      6.000000        88.000000\r
2557                         *MESH_VERTEX    6       324.000000      -6.000000       88.000000\r
2558                         *MESH_VERTEX    7       324.000000      -6.000000       0.000000\r
2559                 }\r
2560                 *MESH_NORMALS   {\r
2561                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
2562                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
2563                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
2564                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
2565                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
2566                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
2567                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
2568                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
2569                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
2570                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
2571                         *MESH_VERTEXNORMAL      6       -0.707107       -0.707107       0.000000\r
2572                         *MESH_VERTEXNORMAL      7       -0.707107       -0.707107       0.000000\r
2573                 }\r
2574                 *MESH_FACE_LIST {\r
2575                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2576                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2577                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2578                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2579                 }\r
2580                 *MESH_NUMTVERTEX        8\r
2581                 *MESH_TVERTLIST {\r
2582                         *MESH_TVERT     0       0.875000        0.687500        1.000000\r
2583                         *MESH_TVERT     1       1.000000        0.687500        1.000000\r
2584                         *MESH_TVERT     2       1.000000        0.000000        1.000000\r
2585                         *MESH_TVERT     3       0.875000        0.000000        1.000000\r
2586                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
2587                         *MESH_TVERT     5       0.000000        0.687500        1.000000\r
2588                         *MESH_TVERT     6       0.125000        0.687500        1.000000\r
2589                         *MESH_TVERT     7       0.125000        0.000000        1.000000\r
2590                 }\r
2591                 *MESH_NUMTVFACES        4\r
2592                 *MESH_TFACELIST {\r
2593                         *MESH_TFACE     0       0       2       1\r
2594                         *MESH_TFACE     1       0       3       2\r
2595                         *MESH_TFACE     2       4       6       5\r
2596                         *MESH_TFACE     3       4       7       6\r
2597                 }\r
2598         }\r
2599         *PROP_MOTIONBLUR        0\r
2600         *PROP_CASTSHADOW        1\r
2601         *PROP_RECVSHADOW        1\r
2602         *MATERIAL_REF   5\r
2603 }\r
2604 *GEOMOBJECT     {\r
2605         *NODE_NAME      "mat5model0surf77"\r
2606         *NODE_TM        {\r
2607                 *NODE_NAME      "mat5model0surf77"\r
2608                 *INHERIT_POS    0       0       0\r
2609                 *INHERIT_ROT    0       0       0\r
2610                 *INHERIT_SCL    0       0       0\r
2611                 *TM_ROW0        1.0     0       0\r
2612                 *TM_ROW1        0       1.0     0\r
2613                 *TM_ROW2        0       0       1.0\r
2614                 *TM_ROW3        0       0       0\r
2615                 *TM_POS 0.000000        0.000000        0.000000\r
2616         }\r
2617         *MESH   {\r
2618                 *TIMEVALUE      0\r
2619                 *MESH_NUMVERTEX 8\r
2620                 *MESH_NUMFACES  4\r
2621                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2622                 *MESH_VERTEX_LIST       {\r
2623                         *MESH_VERTEX    0       318.000000      24.000000       80.000000\r
2624                         *MESH_VERTEX    1       312.000000      6.000000        80.000000\r
2625                         *MESH_VERTEX    2       312.000000      6.000000        72.000000\r
2626                         *MESH_VERTEX    3       318.000000      24.000000       72.000000\r
2627                         *MESH_VERTEX    4       312.000000      6.000000        72.000000\r
2628                         *MESH_VERTEX    5       312.000000      6.000000        80.000000\r
2629                         *MESH_VERTEX    6       318.000000      -12.000000      80.000000\r
2630                         *MESH_VERTEX    7       318.000000      -12.000000      72.000000\r
2631                 }\r
2632                 *MESH_NORMALS   {\r
2633                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
2634                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
2635                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
2636                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
2637                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
2638                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
2639                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
2640                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
2641                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
2642                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
2643                         *MESH_VERTEXNORMAL      6       -0.707107       -0.707107       0.000000\r
2644                         *MESH_VERTEXNORMAL      7       -0.707107       -0.707107       0.000000\r
2645                 }\r
2646                 *MESH_FACE_LIST {\r
2647                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2648                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2649                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2650                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2651                 }\r
2652                 *MESH_NUMTVERTEX        8\r
2653                 *MESH_TVERTLIST {\r
2654                         *MESH_TVERT     0       1.312500        0.062500        1.000000\r
2655                         *MESH_TVERT     1       1.500000        0.062500        1.000000\r
2656                         *MESH_TVERT     2       1.500000        0.000000        1.000000\r
2657                         *MESH_TVERT     3       1.312500        0.000000        1.000000\r
2658                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
2659                         *MESH_TVERT     5       0.000000        0.062500        1.000000\r
2660                         *MESH_TVERT     6       0.187500        0.062500        1.000000\r
2661                         *MESH_TVERT     7       0.187500        0.000000        1.000000\r
2662                 }\r
2663                 *MESH_NUMTVFACES        4\r
2664                 *MESH_TFACELIST {\r
2665                         *MESH_TFACE     0       0       2       1\r
2666                         *MESH_TFACE     1       0       3       2\r
2667                         *MESH_TFACE     2       4       6       5\r
2668                         *MESH_TFACE     3       4       7       6\r
2669                 }\r
2670         }\r
2671         *PROP_MOTIONBLUR        0\r
2672         *PROP_CASTSHADOW        1\r
2673         *PROP_RECVSHADOW        1\r
2674         *MATERIAL_REF   5\r
2675 }\r
2676 *GEOMOBJECT     {\r
2677         *NODE_NAME      "mat5model0surf78"\r
2678         *NODE_TM        {\r
2679                 *NODE_NAME      "mat5model0surf78"\r
2680                 *INHERIT_POS    0       0       0\r
2681                 *INHERIT_ROT    0       0       0\r
2682                 *INHERIT_SCL    0       0       0\r
2683                 *TM_ROW0        1.0     0       0\r
2684                 *TM_ROW1        0       1.0     0\r
2685                 *TM_ROW2        0       0       1.0\r
2686                 *TM_ROW3        0       0       0\r
2687                 *TM_POS 0.000000        0.000000        0.000000\r
2688         }\r
2689         *MESH   {\r
2690                 *TIMEVALUE      0\r
2691                 *MESH_NUMVERTEX 8\r
2692                 *MESH_NUMFACES  6\r
2693                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2694                 *MESH_VERTEX_LIST       {\r
2695                         *MESH_VERTEX    0       256.000000      -12.000000      32.000000\r
2696                         *MESH_VERTEX    1       256.000000      -14.500000      24.500000\r
2697                         *MESH_VERTEX    2       256.000000      -14.500000      39.500000\r
2698                         *MESH_VERTEX    3       256.000000      -22.000000      22.000000\r
2699                         *MESH_VERTEX    4       256.000000      -29.500000      24.500000\r
2700                         *MESH_VERTEX    5       256.000000      -29.500000      39.500000\r
2701                         *MESH_VERTEX    6       256.000000      -22.000000      42.000000\r
2702                         *MESH_VERTEX    7       256.000000      -32.000000      32.000000\r
2703                 }\r
2704                 *MESH_NORMALS   {\r
2705                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
2706                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
2707                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
2708                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
2709                         *MESH_FACENORMAL        4       0.000000        0.000000        1.000000\r
2710                         *MESH_FACENORMAL        5       0.000000        0.000000        1.000000\r
2711                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
2712                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
2713                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
2714                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
2715                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
2716                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
2717                         *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
2718                         *MESH_VERTEXNORMAL      7       1.000000        0.000000        0.000000\r
2719                 }\r
2720                 *MESH_FACE_LIST {\r
2721                         *MESH_FACE      0       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2722                         *MESH_FACE      1       A:      2       B:      6       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2723                         *MESH_FACE      2       A:      3       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2724                         *MESH_FACE      3       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2725                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2726                         *MESH_FACE      5       A:      4       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2727                 }\r
2728                 *MESH_NUMTVERTEX        8\r
2729                 *MESH_TVERTLIST {\r
2730                         *MESH_TVERT     0       0.906250        0.250000        1.000000\r
2731                         *MESH_TVERT     1       0.886719        0.191406        1.000000\r
2732                         *MESH_TVERT     2       0.886719        0.308594        1.000000\r
2733                         *MESH_TVERT     3       0.828125        0.171875        1.000000\r
2734                         *MESH_TVERT     4       0.769531        0.191406        1.000000\r
2735                         *MESH_TVERT     5       0.769531        0.308594        1.000000\r
2736                         *MESH_TVERT     6       0.828125        0.328125        1.000000\r
2737                         *MESH_TVERT     7       0.750000        0.250000        1.000000\r
2738                 }\r
2739                 *MESH_NUMTVFACES        6\r
2740                 *MESH_TFACELIST {\r
2741                         *MESH_TFACE     0       1       2       3\r
2742                         *MESH_TFACE     1       2       6       3\r
2743                         *MESH_TFACE     2       3       6       5\r
2744                         *MESH_TFACE     3       3       5       4\r
2745                         *MESH_TFACE     4       0       2       1\r
2746                         *MESH_TFACE     5       4       5       7\r
2747                 }\r
2748         }\r
2749         *PROP_MOTIONBLUR        0\r
2750         *PROP_CASTSHADOW        1\r
2751         *PROP_RECVSHADOW        1\r
2752         *MATERIAL_REF   5\r
2753 }\r
2754 *GEOMOBJECT     {\r
2755         *NODE_NAME      "mat5model0surf79"\r
2756         *NODE_TM        {\r
2757                 *NODE_NAME      "mat5model0surf79"\r
2758                 *INHERIT_POS    0       0       0\r
2759                 *INHERIT_ROT    0       0       0\r
2760                 *INHERIT_SCL    0       0       0\r
2761                 *TM_ROW0        1.0     0       0\r
2762                 *TM_ROW1        0       1.0     0\r
2763                 *TM_ROW2        0       0       1.0\r
2764                 *TM_ROW3        0       0       0\r
2765                 *TM_POS 0.000000        0.000000        0.000000\r
2766         }\r
2767         *MESH   {\r
2768                 *TIMEVALUE      0\r
2769                 *MESH_NUMVERTEX 6\r
2770                 *MESH_NUMFACES  4\r
2771                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2772                 *MESH_VERTEX_LIST       {\r
2773                         *MESH_VERTEX    0       252.000000      -22.000000      28.000000\r
2774                         *MESH_VERTEX    1       248.000000      -18.000000      28.000000\r
2775                         *MESH_VERTEX    2       248.000000      -18.000000      0.000000\r
2776                         *MESH_VERTEX    3       252.000000      -22.000000      0.000000\r
2777                         *MESH_VERTEX    4       248.000000      -26.000000      0.000000\r
2778                         *MESH_VERTEX    5       248.000000      -26.000000      28.000000\r
2779                 }\r
2780                 *MESH_NORMALS   {\r
2781                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
2782                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
2783                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
2784                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
2785                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
2786                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
2787                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
2788                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
2789                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
2790                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
2791                 }\r
2792                 *MESH_FACE_LIST {\r
2793                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2794                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2795                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2796                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2797                 }\r
2798                 *MESH_NUMTVERTEX        6\r
2799                 *MESH_TVERTLIST {\r
2800                         *MESH_TVERT     0       0.132583        0.218750        1.000000\r
2801                         *MESH_TVERT     1       0.176777        0.218750        1.000000\r
2802                         *MESH_TVERT     2       0.176777        0.000000        1.000000\r
2803                         *MESH_TVERT     3       0.132583        0.000000        1.000000\r
2804                         *MESH_TVERT     4       0.088388        0.000000        1.000000\r
2805                         *MESH_TVERT     5       0.088388        0.218750        1.000000\r
2806                 }\r
2807                 *MESH_NUMTVFACES        4\r
2808                 *MESH_TFACELIST {\r
2809                         *MESH_TFACE     0       0       2       1\r
2810                         *MESH_TFACE     1       0       3       2\r
2811                         *MESH_TFACE     2       4       3       0\r
2812                         *MESH_TFACE     3       4       0       5\r
2813                 }\r
2814         }\r
2815         *PROP_MOTIONBLUR        0\r
2816         *PROP_CASTSHADOW        1\r
2817         *PROP_RECVSHADOW        1\r
2818         *MATERIAL_REF   5\r
2819 }\r
2820 *GEOMOBJECT     {\r
2821         *NODE_NAME      "mat5model0surf80"\r
2822         *NODE_TM        {\r
2823                 *NODE_NAME      "mat5model0surf80"\r
2824                 *INHERIT_POS    0       0       0\r
2825                 *INHERIT_ROT    0       0       0\r
2826                 *INHERIT_SCL    0       0       0\r
2827                 *TM_ROW0        1.0     0       0\r
2828                 *TM_ROW1        0       1.0     0\r
2829                 *TM_ROW2        0       0       1.0\r
2830                 *TM_ROW3        0       0       0\r
2831                 *TM_POS 0.000000        0.000000        0.000000\r
2832         }\r
2833         *MESH   {\r
2834                 *TIMEVALUE      0\r
2835                 *MESH_NUMVERTEX 6\r
2836                 *MESH_NUMFACES  4\r
2837                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2838                 *MESH_VERTEX_LIST       {\r
2839                         *MESH_VERTEX    0       248.000000      -18.000000      0.000000\r
2840                         *MESH_VERTEX    1       248.000000      -18.000000      28.000000\r
2841                         *MESH_VERTEX    2       244.000000      -22.000000      28.000000\r
2842                         *MESH_VERTEX    3       244.000000      -22.000000      0.000000\r
2843                         *MESH_VERTEX    4       248.000000      -26.000000      0.000000\r
2844                         *MESH_VERTEX    5       248.000000      -26.000000      28.000000\r
2845                 }\r
2846                 *MESH_NORMALS   {\r
2847                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
2848                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
2849                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
2850                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
2851                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
2852                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
2853                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
2854                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
2855                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
2856                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
2857                 }\r
2858                 *MESH_FACE_LIST {\r
2859                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2860                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2861                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2862                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2863                 }\r
2864                 *MESH_NUMTVERTEX        6\r
2865                 *MESH_TVERTLIST {\r
2866                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
2867                         *MESH_TVERT     1       0.000000        0.218750        1.000000\r
2868                         *MESH_TVERT     2       0.044194        0.218750        1.000000\r
2869                         *MESH_TVERT     3       0.044194        0.000000        1.000000\r
2870                         *MESH_TVERT     4       0.088388        0.000000        1.000000\r
2871                         *MESH_TVERT     5       0.088388        0.218750        1.000000\r
2872                 }\r
2873                 *MESH_NUMTVFACES        4\r
2874                 *MESH_TFACELIST {\r
2875                         *MESH_TFACE     0       0       2       1\r
2876                         *MESH_TFACE     1       0       3       2\r
2877                         *MESH_TFACE     2       2       3       4\r
2878                         *MESH_TFACE     3       2       4       5\r
2879                 }\r
2880         }\r
2881         *PROP_MOTIONBLUR        0\r
2882         *PROP_CASTSHADOW        1\r
2883         *PROP_RECVSHADOW        1\r
2884         *MATERIAL_REF   5\r
2885 }\r
2886 *GEOMOBJECT     {\r
2887         *NODE_NAME      "mat5model0surf81"\r
2888         *NODE_TM        {\r
2889                 *NODE_NAME      "mat5model0surf81"\r
2890                 *INHERIT_POS    0       0       0\r
2891                 *INHERIT_ROT    0       0       0\r
2892                 *INHERIT_SCL    0       0       0\r
2893                 *TM_ROW0        1.0     0       0\r
2894                 *TM_ROW1        0       1.0     0\r
2895                 *TM_ROW2        0       0       1.0\r
2896                 *TM_ROW3        0       0       0\r
2897                 *TM_POS 0.000000        0.000000        0.000000\r
2898         }\r
2899         *MESH   {\r
2900                 *TIMEVALUE      0\r
2901                 *MESH_NUMVERTEX 8\r
2902                 *MESH_NUMFACES  4\r
2903                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2904                 *MESH_VERTEX_LIST       {\r
2905                         *MESH_VERTEX    0       240.000000      -14.500000      39.500000\r
2906                         *MESH_VERTEX    1       240.000000      -12.000000      32.000000\r
2907                         *MESH_VERTEX    2       256.000000      -12.000000      32.000000\r
2908                         *MESH_VERTEX    3       256.000000      -14.500000      39.500000\r
2909                         *MESH_VERTEX    4       256.000000      -12.000000      32.000000\r
2910                         *MESH_VERTEX    5       240.000000      -12.000000      32.000000\r
2911                         *MESH_VERTEX    6       240.000000      -14.500000      24.500000\r
2912                         *MESH_VERTEX    7       256.000000      -14.500000      24.500000\r
2913                 }\r
2914                 *MESH_NORMALS   {\r
2915                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
2916                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
2917                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
2918                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
2919                         *MESH_VERTEXNORMAL      0       0.000000        0.707107        0.707107\r
2920                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
2921                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
2922                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        0.707107\r
2923                         *MESH_VERTEXNORMAL      4       0.000000        1.000000        0.000000\r
2924                         *MESH_VERTEXNORMAL      5       0.000000        1.000000        0.000000\r
2925                         *MESH_VERTEXNORMAL      6       0.000000        0.707107        -0.707107\r
2926                         *MESH_VERTEXNORMAL      7       0.000000        0.707107        -0.707107\r
2927                 }\r
2928                 *MESH_FACE_LIST {\r
2929                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2930                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2931                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2932                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2933                 }\r
2934                 *MESH_NUMTVERTEX        8\r
2935                 *MESH_TVERTLIST {\r
2936                         *MESH_TVERT     0       0.546875        0.125000        1.000000\r
2937                         *MESH_TVERT     1       0.625000        0.125000        1.000000\r
2938                         *MESH_TVERT     2       0.625000        0.000000        1.000000\r
2939                         *MESH_TVERT     3       0.546875        0.000000        1.000000\r
2940                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
2941                         *MESH_TVERT     5       0.000000        0.125000        1.000000\r
2942                         *MESH_TVERT     6       0.078125        0.125000        1.000000\r
2943                         *MESH_TVERT     7       0.078125        0.000000        1.000000\r
2944                 }\r
2945                 *MESH_NUMTVFACES        4\r
2946                 *MESH_TFACELIST {\r
2947                         *MESH_TFACE     0       0       2       1\r
2948                         *MESH_TFACE     1       0       3       2\r
2949                         *MESH_TFACE     2       4       6       5\r
2950                         *MESH_TFACE     3       4       7       6\r
2951                 }\r
2952         }\r
2953         *PROP_MOTIONBLUR        0\r
2954         *PROP_CASTSHADOW        1\r
2955         *PROP_RECVSHADOW        1\r
2956         *MATERIAL_REF   5\r
2957 }\r
2958 *GEOMOBJECT     {\r
2959         *NODE_NAME      "mat5model0surf82"\r
2960         *NODE_TM        {\r
2961                 *NODE_NAME      "mat5model0surf82"\r
2962                 *INHERIT_POS    0       0       0\r
2963                 *INHERIT_ROT    0       0       0\r
2964                 *INHERIT_SCL    0       0       0\r
2965                 *TM_ROW0        1.0     0       0\r
2966                 *TM_ROW1        0       1.0     0\r
2967                 *TM_ROW2        0       0       1.0\r
2968                 *TM_ROW3        0       0       0\r
2969                 *TM_POS 0.000000        0.000000        0.000000\r
2970         }\r
2971         *MESH   {\r
2972                 *TIMEVALUE      0\r
2973                 *MESH_NUMVERTEX 8\r
2974                 *MESH_NUMFACES  6\r
2975                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2976                 *MESH_VERTEX_LIST       {\r
2977                         *MESH_VERTEX    0       240.000000      -12.000000      32.000000\r
2978                         *MESH_VERTEX    1       240.000000      -14.500000      39.500000\r
2979                         *MESH_VERTEX    2       240.000000      -14.500000      24.500000\r
2980                         *MESH_VERTEX    3       240.000000      -22.000000      42.000000\r
2981                         *MESH_VERTEX    4       240.000000      -22.000000      22.000000\r
2982                         *MESH_VERTEX    5       240.000000      -29.500000      24.500000\r
2983                         *MESH_VERTEX    6       240.000000      -32.000000      32.000000\r
2984                         *MESH_VERTEX    7       240.000000      -29.500000      39.500000\r
2985                 }\r
2986                 *MESH_NORMALS   {\r
2987                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
2988                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
2989                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
2990                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
2991                         *MESH_FACENORMAL        4       0.000000        0.000000        1.000000\r
2992                         *MESH_FACENORMAL        5       0.000000        0.000000        1.000000\r
2993                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
2994                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
2995                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
2996                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
2997                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
2998                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
2999                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
3000                         *MESH_VERTEXNORMAL      7       -1.000000       0.000000        0.000000\r
3001                 }\r
3002                 *MESH_FACE_LIST {\r
3003                         *MESH_FACE      0       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3004                         *MESH_FACE      1       A:      2       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3005                         *MESH_FACE      2       A:      3       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3006                         *MESH_FACE      3       A:      3       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3007                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3008                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3009                 }\r
3010                 *MESH_NUMTVERTEX        8\r
3011                 *MESH_TVERTLIST {\r
3012                         *MESH_TVERT     0       0.906250        0.250000        1.000000\r
3013                         *MESH_TVERT     1       0.886719        0.308594        1.000000\r
3014                         *MESH_TVERT     2       0.886719        0.191406        1.000000\r
3015                         *MESH_TVERT     3       0.828125        0.328125        1.000000\r
3016                         *MESH_TVERT     4       0.828125        0.171875        1.000000\r
3017                         *MESH_TVERT     5       0.769531        0.191406        1.000000\r
3018                         *MESH_TVERT     6       0.750000        0.250000        1.000000\r
3019                         *MESH_TVERT     7       0.769531        0.308594        1.000000\r
3020                 }\r
3021                 *MESH_NUMTVFACES        6\r
3022                 *MESH_TFACELIST {\r
3023                         *MESH_TFACE     0       1       2       3\r
3024                         *MESH_TFACE     1       2       4       3\r
3025                         *MESH_TFACE     2       3       4       5\r
3026                         *MESH_TFACE     3       3       5       7\r
3027                         *MESH_TFACE     4       0       2       1\r
3028                         *MESH_TFACE     5       5       6       7\r
3029                 }\r
3030         }\r
3031         *PROP_MOTIONBLUR        0\r
3032         *PROP_CASTSHADOW        1\r
3033         *PROP_RECVSHADOW        1\r
3034         *MATERIAL_REF   5\r
3035 }\r
3036 *GEOMOBJECT     {\r
3037         *NODE_NAME      "mat5model0surf83"\r
3038         *NODE_TM        {\r
3039                 *NODE_NAME      "mat5model0surf83"\r
3040                 *INHERIT_POS    0       0       0\r
3041                 *INHERIT_ROT    0       0       0\r
3042                 *INHERIT_SCL    0       0       0\r
3043                 *TM_ROW0        1.0     0       0\r
3044                 *TM_ROW1        0       1.0     0\r
3045                 *TM_ROW2        0       0       1.0\r
3046                 *TM_ROW3        0       0       0\r
3047                 *TM_POS 0.000000        0.000000        0.000000\r
3048         }\r
3049         *MESH   {\r
3050                 *TIMEVALUE      0\r
3051                 *MESH_NUMVERTEX 6\r
3052                 *MESH_NUMFACES  4\r
3053                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3054                 *MESH_VERTEX_LIST       {\r
3055                         *MESH_VERTEX    0       256.000000      -22.000000      42.000000\r
3056                         *MESH_VERTEX    1       240.000000      -22.000000      42.000000\r
3057                         *MESH_VERTEX    2       240.000000      -14.500000      39.500000\r
3058                         *MESH_VERTEX    3       256.000000      -14.500000      39.500000\r
3059                         *MESH_VERTEX    4       240.000000      -29.500000      39.500000\r
3060                         *MESH_VERTEX    5       256.000000      -29.500000      39.500000\r
3061                 }\r
3062                 *MESH_NORMALS   {\r
3063                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
3064                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
3065                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
3066                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
3067                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
3068                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
3069                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        0.707107\r
3070                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        0.707107\r
3071                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       0.707107\r
3072                         *MESH_VERTEXNORMAL      5       0.000000        -0.707107       0.707107\r
3073                 }\r
3074                 *MESH_FACE_LIST {\r
3075                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3076                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3077                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3078                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3079                 }\r
3080                 *MESH_NUMTVERTEX        6\r
3081                 *MESH_TVERTLIST {\r
3082                         *MESH_TVERT     0       0.468750        0.000000        1.000000\r
3083                         *MESH_TVERT     1       0.468750        0.125000        1.000000\r
3084                         *MESH_TVERT     2       0.546875        0.125000        1.000000\r
3085                         *MESH_TVERT     3       0.546875        0.000000        1.000000\r
3086                         *MESH_TVERT     4       0.390625        0.125000        1.000000\r
3087                         *MESH_TVERT     5       0.390625        0.000000        1.000000\r
3088                 }\r
3089                 *MESH_NUMTVFACES        4\r
3090                 *MESH_TFACELIST {\r
3091                         *MESH_TFACE     0       0       2       1\r
3092                         *MESH_TFACE     1       0       3       2\r
3093                         *MESH_TFACE     2       4       0       1\r
3094                         *MESH_TFACE     3       4       5       0\r
3095                 }\r
3096         }\r
3097         *PROP_MOTIONBLUR        0\r
3098         *PROP_CASTSHADOW        1\r
3099         *PROP_RECVSHADOW        1\r
3100         *MATERIAL_REF   5\r
3101 }\r
3102 *GEOMOBJECT     {\r
3103         *NODE_NAME      "mat5model0surf84"\r
3104         *NODE_TM        {\r
3105                 *NODE_NAME      "mat5model0surf84"\r
3106                 *INHERIT_POS    0       0       0\r
3107                 *INHERIT_ROT    0       0       0\r
3108                 *INHERIT_SCL    0       0       0\r
3109                 *TM_ROW0        1.0     0       0\r
3110                 *TM_ROW1        0       1.0     0\r
3111                 *TM_ROW2        0       0       1.0\r
3112                 *TM_ROW3        0       0       0\r
3113                 *TM_POS 0.000000        0.000000        0.000000\r
3114         }\r
3115         *MESH   {\r
3116                 *TIMEVALUE      0\r
3117                 *MESH_NUMVERTEX 6\r
3118                 *MESH_NUMFACES  4\r
3119                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3120                 *MESH_VERTEX_LIST       {\r
3121                         *MESH_VERTEX    0       240.000000      -14.500000      24.500000\r
3122                         *MESH_VERTEX    1       240.000000      -22.000000      22.000000\r
3123                         *MESH_VERTEX    2       256.000000      -22.000000      22.000000\r
3124                         *MESH_VERTEX    3       256.000000      -14.500000      24.500000\r
3125                         *MESH_VERTEX    4       240.000000      -29.500000      24.500000\r
3126                         *MESH_VERTEX    5       256.000000      -29.500000      24.500000\r
3127                 }\r
3128                 *MESH_NORMALS   {\r
3129                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
3130                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
3131                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
3132                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
3133                         *MESH_VERTEXNORMAL      0       0.000000        0.707107        -0.707107\r
3134                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
3135                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
3136                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        -0.707107\r
3137                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       -0.707107\r
3138                         *MESH_VERTEXNORMAL      5       0.000000        -0.707107       -0.707107\r
3139                 }\r
3140                 *MESH_FACE_LIST {\r
3141                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3142                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3143                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3144                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3145                 }\r
3146                 *MESH_NUMTVERTEX        6\r
3147                 *MESH_TVERTLIST {\r
3148                         *MESH_TVERT     0       0.078125        0.125000        1.000000\r
3149                         *MESH_TVERT     1       0.156250        0.125000        1.000000\r
3150                         *MESH_TVERT     2       0.156250        0.000000        1.000000\r
3151                         *MESH_TVERT     3       0.078125        0.000000        1.000000\r
3152                         *MESH_TVERT     4       0.234375        0.125000        1.000000\r
3153                         *MESH_TVERT     5       0.234375        0.000000        1.000000\r
3154                 }\r
3155                 *MESH_NUMTVFACES        4\r
3156                 *MESH_TFACELIST {\r
3157                         *MESH_TFACE     0       0       2       1\r
3158                         *MESH_TFACE     1       0       3       2\r
3159                         *MESH_TFACE     2       2       4       1\r
3160                         *MESH_TFACE     3       2       5       4\r
3161                 }\r
3162         }\r
3163         *PROP_MOTIONBLUR        0\r
3164         *PROP_CASTSHADOW        1\r
3165         *PROP_RECVSHADOW        1\r
3166         *MATERIAL_REF   5\r
3167 }\r
3168 *GEOMOBJECT     {\r
3169         *NODE_NAME      "mat5model0surf85"\r
3170         *NODE_TM        {\r
3171                 *NODE_NAME      "mat5model0surf85"\r
3172                 *INHERIT_POS    0       0       0\r
3173                 *INHERIT_ROT    0       0       0\r
3174                 *INHERIT_SCL    0       0       0\r
3175                 *TM_ROW0        1.0     0       0\r
3176                 *TM_ROW1        0       1.0     0\r
3177                 *TM_ROW2        0       0       1.0\r
3178                 *TM_ROW3        0       0       0\r
3179                 *TM_POS 0.000000        0.000000        0.000000\r
3180         }\r
3181         *MESH   {\r
3182                 *TIMEVALUE      0\r
3183                 *MESH_NUMVERTEX 6\r
3184                 *MESH_NUMFACES  4\r
3185                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3186                 *MESH_VERTEX_LIST       {\r
3187                         *MESH_VERTEX    0       256.000000      -32.000000      32.000000\r
3188                         *MESH_VERTEX    1       240.000000      -32.000000      32.000000\r
3189                         *MESH_VERTEX    2       240.000000      -29.500000      39.500000\r
3190                         *MESH_VERTEX    3       256.000000      -29.500000      39.500000\r
3191                         *MESH_VERTEX    4       240.000000      -29.500000      24.500000\r
3192                         *MESH_VERTEX    5       256.000000      -29.500000      24.500000\r
3193                 }\r
3194                 *MESH_NORMALS   {\r
3195                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
3196                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
3197                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
3198                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
3199                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
3200                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
3201                         *MESH_VERTEXNORMAL      2       0.000000        -0.707107       0.707107\r
3202                         *MESH_VERTEXNORMAL      3       0.000000        -0.707107       0.707107\r
3203                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       -0.707107\r
3204                         *MESH_VERTEXNORMAL      5       0.000000        -0.707107       -0.707107\r
3205                 }\r
3206                 *MESH_FACE_LIST {\r
3207                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3208                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3209                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3210                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3211                 }\r
3212                 *MESH_NUMTVERTEX        6\r
3213                 *MESH_TVERTLIST {\r
3214                         *MESH_TVERT     0       0.312500        0.000000        1.000000\r
3215                         *MESH_TVERT     1       0.312500        0.125000        1.000000\r
3216                         *MESH_TVERT     2       0.390625        0.125000        1.000000\r
3217                         *MESH_TVERT     3       0.390625        0.000000        1.000000\r
3218                         *MESH_TVERT     4       0.234375        0.125000        1.000000\r
3219                         *MESH_TVERT     5       0.234375        0.000000        1.000000\r
3220                 }\r
3221                 *MESH_NUMTVFACES        4\r
3222                 *MESH_TFACELIST {\r
3223                         *MESH_TFACE     0       0       2       1\r
3224                         *MESH_TFACE     1       0       3       2\r
3225                         *MESH_TFACE     2       4       0       1\r
3226                         *MESH_TFACE     3       4       5       0\r
3227                 }\r
3228         }\r
3229         *PROP_MOTIONBLUR        0\r
3230         *PROP_CASTSHADOW        1\r
3231         *PROP_RECVSHADOW        1\r
3232         *MATERIAL_REF   5\r
3233 }\r
3234 *GEOMOBJECT     {\r
3235         *NODE_NAME      "mat5model0surf86"\r
3236         *NODE_TM        {\r
3237                 *NODE_NAME      "mat5model0surf86"\r
3238                 *INHERIT_POS    0       0       0\r
3239                 *INHERIT_ROT    0       0       0\r
3240                 *INHERIT_SCL    0       0       0\r
3241                 *TM_ROW0        1.0     0       0\r
3242                 *TM_ROW1        0       1.0     0\r
3243                 *TM_ROW2        0       0       1.0\r
3244                 *TM_ROW3        0       0       0\r
3245                 *TM_POS 0.000000        0.000000        0.000000\r
3246         }\r
3247         *MESH   {\r
3248                 *TIMEVALUE      0\r
3249                 *MESH_NUMVERTEX 4\r
3250                 *MESH_NUMFACES  2\r
3251                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3252                 *MESH_VERTEX_LIST       {\r
3253                         *MESH_VERTEX    0       -7.999760       24.000000       12.000000\r
3254                         *MESH_VERTEX    1       -7.999760       30.000000       0.000000\r
3255                         *MESH_VERTEX    2       384.000244      30.000000       0.000000\r
3256                         *MESH_VERTEX    3       384.000244      24.000000       12.000000\r
3257                 }\r
3258                 *MESH_NORMALS   {\r
3259                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
3260                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
3261                         *MESH_VERTEXNORMAL      0       0.000000        0.707107        0.707107\r
3262                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
3263                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
3264                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        0.707107\r
3265                 }\r
3266                 *MESH_FACE_LIST {\r
3267                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3268                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3269                 }\r
3270                 *MESH_NUMTVERTEX        4\r
3271                 *MESH_TVERTLIST {\r
3272                         *MESH_TVERT     0       0.484375        2.062500        1.000000\r
3273                         *MESH_TVERT     1       0.625000        2.062500        1.000000\r
3274                         *MESH_TVERT     2       0.625000        -1.000000       1.000000\r
3275                         *MESH_TVERT     3       0.484375        -1.000000       1.000000\r
3276                 }\r
3277                 *MESH_NUMTVFACES        2\r
3278                 *MESH_TFACELIST {\r
3279                         *MESH_TFACE     0       0       2       1\r
3280                         *MESH_TFACE     1       0       3       2\r
3281                 }\r
3282         }\r
3283         *PROP_MOTIONBLUR        0\r
3284         *PROP_CASTSHADOW        1\r
3285         *PROP_RECVSHADOW        1\r
3286         *MATERIAL_REF   5\r
3287 }\r
3288 *GEOMOBJECT     {\r
3289         *NODE_NAME      "mat5model0surf87"\r
3290         *NODE_TM        {\r
3291                 *NODE_NAME      "mat5model0surf87"\r
3292                 *INHERIT_POS    0       0       0\r
3293                 *INHERIT_ROT    0       0       0\r
3294                 *INHERIT_SCL    0       0       0\r
3295                 *TM_ROW0        1.0     0       0\r
3296                 *TM_ROW1        0       1.0     0\r
3297                 *TM_ROW2        0       0       1.0\r
3298                 *TM_ROW3        0       0       0\r
3299                 *TM_POS 0.000000        0.000000        0.000000\r
3300         }\r
3301         *MESH   {\r
3302                 *TIMEVALUE      0\r
3303                 *MESH_NUMVERTEX 6\r
3304                 *MESH_NUMFACES  4\r
3305                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3306                 *MESH_VERTEX_LIST       {\r
3307                         *MESH_VERTEX    0       384.000244      6.000000        16.000000\r
3308                         *MESH_VERTEX    1       -7.999760       6.000000        16.000000\r
3309                         *MESH_VERTEX    2       -7.999760       24.000000       12.000000\r
3310                         *MESH_VERTEX    3       384.000244      24.000000       12.000000\r
3311                         *MESH_VERTEX    4       -7.999760       -12.000000      12.000000\r
3312                         *MESH_VERTEX    5       384.000244      -12.000000      12.000000\r
3313                 }\r
3314                 *MESH_NORMALS   {\r
3315                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
3316                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
3317                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
3318                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
3319                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
3320                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
3321                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        0.707107\r
3322                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        0.707107\r
3323                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       0.707107\r
3324                         *MESH_VERTEXNORMAL      5       0.000000        -0.707107       0.707107\r
3325                 }\r
3326                 *MESH_FACE_LIST {\r
3327                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3328                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3329                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3330                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3331                 }\r
3332                 *MESH_NUMTVERTEX        6\r
3333                 *MESH_TVERTLIST {\r
3334                         *MESH_TVERT     0       0.312500        -1.000000       1.000000\r
3335                         *MESH_TVERT     1       0.312500        2.062500        1.000000\r
3336                         *MESH_TVERT     2       0.484375        2.062500        1.000000\r
3337                         *MESH_TVERT     3       0.484375        -1.000000       1.000000\r
3338                         *MESH_TVERT     4       0.140625        2.062500        1.000000\r
3339                         *MESH_TVERT     5       0.140625        -1.000000       1.000000\r
3340                 }\r
3341                 *MESH_NUMTVFACES        4\r
3342                 *MESH_TFACELIST {\r
3343                         *MESH_TFACE     0       0       2       1\r
3344                         *MESH_TFACE     1       0       3       2\r
3345                         *MESH_TFACE     2       4       0       1\r
3346                         *MESH_TFACE     3       4       5       0\r
3347                 }\r
3348         }\r
3349         *PROP_MOTIONBLUR        0\r
3350         *PROP_CASTSHADOW        1\r
3351         *PROP_RECVSHADOW        1\r
3352         *MATERIAL_REF   5\r
3353 }\r
3354 *GEOMOBJECT     {\r
3355         *NODE_NAME      "mat5model0surf88"\r
3356         *NODE_TM        {\r
3357                 *NODE_NAME      "mat5model0surf88"\r
3358                 *INHERIT_POS    0       0       0\r
3359                 *INHERIT_ROT    0       0       0\r
3360                 *INHERIT_SCL    0       0       0\r
3361                 *TM_ROW0        1.0     0       0\r
3362                 *TM_ROW1        0       1.0     0\r
3363                 *TM_ROW2        0       0       1.0\r
3364                 *TM_ROW3        0       0       0\r
3365                 *TM_POS 0.000000        0.000000        0.000000\r
3366         }\r
3367         *MESH   {\r
3368                 *TIMEVALUE      0\r
3369                 *MESH_NUMVERTEX 4\r
3370                 *MESH_NUMFACES  2\r
3371                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3372                 *MESH_VERTEX_LIST       {\r
3373                         *MESH_VERTEX    0       384.000244      -18.000000      0.000000\r
3374                         *MESH_VERTEX    1       -7.999760       -18.000000      0.000000\r
3375                         *MESH_VERTEX    2       -7.999760       -12.000000      12.000000\r
3376                         *MESH_VERTEX    3       384.000244      -12.000000      12.000000\r
3377                 }\r
3378                 *MESH_NORMALS   {\r
3379                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
3380                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
3381                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
3382                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
3383                         *MESH_VERTEXNORMAL      2       0.000000        -0.707107       0.707107\r
3384                         *MESH_VERTEXNORMAL      3       0.000000        -0.707107       0.707107\r
3385                 }\r
3386                 *MESH_FACE_LIST {\r
3387                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3388                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3389                 }\r
3390                 *MESH_NUMTVERTEX        4\r
3391                 *MESH_TVERTLIST {\r
3392                         *MESH_TVERT     0       0.000000        -1.000000       1.000000\r
3393                         *MESH_TVERT     1       0.000000        2.062500        1.000000\r
3394                         *MESH_TVERT     2       0.140625        2.062500        1.000000\r
3395                         *MESH_TVERT     3       0.140625        -1.000000       1.000000\r
3396                 }\r
3397                 *MESH_NUMTVFACES        2\r
3398                 *MESH_TFACELIST {\r
3399                         *MESH_TFACE     0       0       2       1\r
3400                         *MESH_TFACE     1       0       3       2\r
3401                 }\r
3402         }\r
3403         *PROP_MOTIONBLUR        0\r
3404         *PROP_CASTSHADOW        1\r
3405         *PROP_RECVSHADOW        1\r
3406         *MATERIAL_REF   5\r
3407 }\r
3408 *GEOMOBJECT     {\r
3409         *NODE_NAME      "mat5model0surf89"\r
3410         *NODE_TM        {\r
3411                 *NODE_NAME      "mat5model0surf89"\r
3412                 *INHERIT_POS    0       0       0\r
3413                 *INHERIT_ROT    0       0       0\r
3414                 *INHERIT_SCL    0       0       0\r
3415                 *TM_ROW0        1.0     0       0\r
3416                 *TM_ROW1        0       1.0     0\r
3417                 *TM_ROW2        0       0       1.0\r
3418                 *TM_ROW3        0       0       0\r
3419                 *TM_POS 0.000000        0.000000        0.000000\r
3420         }\r
3421         *MESH   {\r
3422                 *TIMEVALUE      0\r
3423                 *MESH_NUMVERTEX 8\r
3424                 *MESH_NUMFACES  6\r
3425                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3426                 *MESH_VERTEX_LIST       {\r
3427                         *MESH_VERTEX    0       -240.000000     32.000000       32.000000\r
3428                         *MESH_VERTEX    1       -240.000000     29.500000       24.500000\r
3429                         *MESH_VERTEX    2       -240.000000     29.500000       39.500000\r
3430                         *MESH_VERTEX    3       -240.000000     22.000000       42.000000\r
3431                         *MESH_VERTEX    4       -240.000000     22.000000       22.000000\r
3432                         *MESH_VERTEX    5       -240.000000     14.500000       24.500000\r
3433                         *MESH_VERTEX    6       -240.000000     12.000000       32.000000\r
3434                         *MESH_VERTEX    7       -240.000000     14.500000       39.500000\r
3435                 }\r
3436                 *MESH_NORMALS   {\r
3437                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
3438                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
3439                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
3440                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
3441                         *MESH_FACENORMAL        4       0.000000        0.000000        1.000000\r
3442                         *MESH_FACENORMAL        5       0.000000        0.000000        1.000000\r
3443                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
3444                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
3445                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
3446                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
3447                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
3448                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
3449                         *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
3450                         *MESH_VERTEXNORMAL      7       1.000000        0.000000        0.000000\r
3451                 }\r
3452                 *MESH_FACE_LIST {\r
3453                         *MESH_FACE      0       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3454                         *MESH_FACE      1       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3455                         *MESH_FACE      2       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3456                         *MESH_FACE      3       A:      3       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3457                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3458                         *MESH_FACE      5       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3459                 }\r
3460                 *MESH_NUMTVERTEX        8\r
3461                 *MESH_TVERTLIST {\r
3462                         *MESH_TVERT     0       0.250000        0.250000        1.000000\r
3463                         *MESH_TVERT     1       0.230469        0.191406        1.000000\r
3464                         *MESH_TVERT     2       0.230469        0.308594        1.000000\r
3465                         *MESH_TVERT     3       0.171875        0.328125        1.000000\r
3466                         *MESH_TVERT     4       0.171875        0.171875        1.000000\r
3467                         *MESH_TVERT     5       0.113281        0.191406        1.000000\r
3468                         *MESH_TVERT     6       0.093750        0.250000        1.000000\r
3469                         *MESH_TVERT     7       0.113281        0.308594        1.000000\r
3470                 }\r
3471                 *MESH_NUMTVFACES        6\r
3472                 *MESH_TFACELIST {\r
3473                         *MESH_TFACE     0       1       2       3\r
3474                         *MESH_TFACE     1       1       3       4\r
3475                         *MESH_TFACE     2       3       5       4\r
3476                         *MESH_TFACE     3       3       7       5\r
3477                         *MESH_TFACE     4       0       2       1\r
3478                         *MESH_TFACE     5       5       7       6\r
3479                 }\r
3480         }\r
3481         *PROP_MOTIONBLUR        0\r
3482         *PROP_CASTSHADOW        1\r
3483         *PROP_RECVSHADOW        1\r
3484         *MATERIAL_REF   5\r
3485 }\r
3486 *GEOMOBJECT     {\r
3487         *NODE_NAME      "mat5model0surf90"\r
3488         *NODE_TM        {\r
3489                 *NODE_NAME      "mat5model0surf90"\r
3490                 *INHERIT_POS    0       0       0\r
3491                 *INHERIT_ROT    0       0       0\r
3492                 *INHERIT_SCL    0       0       0\r
3493                 *TM_ROW0        1.0     0       0\r
3494                 *TM_ROW1        0       1.0     0\r
3495                 *TM_ROW2        0       0       1.0\r
3496                 *TM_ROW3        0       0       0\r
3497                 *TM_POS 0.000000        0.000000        0.000000\r
3498         }\r
3499         *MESH   {\r
3500                 *TIMEVALUE      0\r
3501                 *MESH_NUMVERTEX 6\r
3502                 *MESH_NUMFACES  4\r
3503                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3504                 *MESH_VERTEX_LIST       {\r
3505                         *MESH_VERTEX    0       -244.000000     22.000000       28.000000\r
3506                         *MESH_VERTEX    1       -248.000000     26.000000       28.000000\r
3507                         *MESH_VERTEX    2       -248.000000     26.000000       0.000000\r
3508                         *MESH_VERTEX    3       -244.000000     22.000000       0.000000\r
3509                         *MESH_VERTEX    4       -248.000000     18.000000       0.000000\r
3510                         *MESH_VERTEX    5       -248.000000     18.000000       28.000000\r
3511                 }\r
3512                 *MESH_NORMALS   {\r
3513                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
3514                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
3515                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
3516                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
3517                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
3518                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
3519                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
3520                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
3521                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
3522                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
3523                 }\r
3524                 *MESH_FACE_LIST {\r
3525                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3526                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3527                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3528                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3529                 }\r
3530                 *MESH_NUMTVERTEX        6\r
3531                 *MESH_TVERTLIST {\r
3532                         *MESH_TVERT     0       0.044194        0.218750        1.000000\r
3533                         *MESH_TVERT     1       0.088388        0.218750        1.000000\r
3534                         *MESH_TVERT     2       0.088388        0.000000        1.000000\r
3535                         *MESH_TVERT     3       0.044194        0.000000        1.000000\r
3536                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
3537                         *MESH_TVERT     5       0.000000        0.218750        1.000000\r
3538                 }\r
3539                 *MESH_NUMTVFACES        4\r
3540                 *MESH_TFACELIST {\r
3541                         *MESH_TFACE     0       0       2       1\r
3542                         *MESH_TFACE     1       0       3       2\r
3543                         *MESH_TFACE     2       4       3       0\r
3544                         *MESH_TFACE     3       4       0       5\r
3545                 }\r
3546         }\r
3547         *PROP_MOTIONBLUR        0\r
3548         *PROP_CASTSHADOW        1\r
3549         *PROP_RECVSHADOW        1\r
3550         *MATERIAL_REF   5\r
3551 }\r
3552 *GEOMOBJECT     {\r
3553         *NODE_NAME      "mat5model0surf91"\r
3554         *NODE_TM        {\r
3555                 *NODE_NAME      "mat5model0surf91"\r
3556                 *INHERIT_POS    0       0       0\r
3557                 *INHERIT_ROT    0       0       0\r
3558                 *INHERIT_SCL    0       0       0\r
3559                 *TM_ROW0        1.0     0       0\r
3560                 *TM_ROW1        0       1.0     0\r
3561                 *TM_ROW2        0       0       1.0\r
3562                 *TM_ROW3        0       0       0\r
3563                 *TM_POS 0.000000        0.000000        0.000000\r
3564         }\r
3565         *MESH   {\r
3566                 *TIMEVALUE      0\r
3567                 *MESH_NUMVERTEX 6\r
3568                 *MESH_NUMFACES  4\r
3569                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3570                 *MESH_VERTEX_LIST       {\r
3571                         *MESH_VERTEX    0       -248.000000     26.000000       0.000000\r
3572                         *MESH_VERTEX    1       -248.000000     26.000000       28.000000\r
3573                         *MESH_VERTEX    2       -252.000000     22.000000       28.000000\r
3574                         *MESH_VERTEX    3       -252.000000     22.000000       0.000000\r
3575                         *MESH_VERTEX    4       -248.000000     18.000000       0.000000\r
3576                         *MESH_VERTEX    5       -248.000000     18.000000       28.000000\r
3577                 }\r
3578                 *MESH_NORMALS   {\r
3579                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
3580                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
3581                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
3582                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
3583                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
3584                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
3585                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
3586                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
3587                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
3588                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
3589                 }\r
3590                 *MESH_FACE_LIST {\r
3591                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3592                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3593                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3594                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3595                 }\r
3596                 *MESH_NUMTVERTEX        6\r
3597                 *MESH_TVERTLIST {\r
3598                         *MESH_TVERT     0       0.088388        0.000000        1.000000\r
3599                         *MESH_TVERT     1       0.088388        0.218750        1.000000\r
3600                         *MESH_TVERT     2       0.132583        0.218750        1.000000\r
3601                         *MESH_TVERT     3       0.132583        0.000000        1.000000\r
3602                         *MESH_TVERT     4       0.176777        0.000000        1.000000\r
3603                         *MESH_TVERT     5       0.176777        0.218750        1.000000\r
3604                 }\r
3605                 *MESH_NUMTVFACES        4\r
3606                 *MESH_TFACELIST {\r
3607                         *MESH_TFACE     0       0       2       1\r
3608                         *MESH_TFACE     1       0       3       2\r
3609                         *MESH_TFACE     2       2       3       4\r
3610                         *MESH_TFACE     3       2       4       5\r
3611                 }\r
3612         }\r
3613         *PROP_MOTIONBLUR        0\r
3614         *PROP_CASTSHADOW        1\r
3615         *PROP_RECVSHADOW        1\r
3616         *MATERIAL_REF   5\r
3617 }\r
3618 *GEOMOBJECT     {\r
3619         *NODE_NAME      "mat5model0surf92"\r
3620         *NODE_TM        {\r
3621                 *NODE_NAME      "mat5model0surf92"\r
3622                 *INHERIT_POS    0       0       0\r
3623                 *INHERIT_ROT    0       0       0\r
3624                 *INHERIT_SCL    0       0       0\r
3625                 *TM_ROW0        1.0     0       0\r
3626                 *TM_ROW1        0       1.0     0\r
3627                 *TM_ROW2        0       0       1.0\r
3628                 *TM_ROW3        0       0       0\r
3629                 *TM_POS 0.000000        0.000000        0.000000\r
3630         }\r
3631         *MESH   {\r
3632                 *TIMEVALUE      0\r
3633                 *MESH_NUMVERTEX 6\r
3634                 *MESH_NUMFACES  4\r
3635                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3636                 *MESH_VERTEX_LIST       {\r
3637                         *MESH_VERTEX    0       -256.000000     32.000000       32.000000\r
3638                         *MESH_VERTEX    1       -240.000000     32.000000       32.000000\r
3639                         *MESH_VERTEX    2       -240.000000     29.500000       39.500000\r
3640                         *MESH_VERTEX    3       -256.000000     29.500000       39.500000\r
3641                         *MESH_VERTEX    4       -240.000000     29.500000       24.500000\r
3642                         *MESH_VERTEX    5       -256.000000     29.500000       24.500000\r
3643                 }\r
3644                 *MESH_NORMALS   {\r
3645                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
3646                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
3647                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
3648                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
3649                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
3650                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
3651                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        0.707107\r
3652                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        0.707107\r
3653                         *MESH_VERTEXNORMAL      4       0.000000        0.707107        -0.707107\r
3654                         *MESH_VERTEXNORMAL      5       0.000000        0.707107        -0.707107\r
3655                 }\r
3656                 *MESH_FACE_LIST {\r
3657                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3658                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3659                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3660                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3661                 }\r
3662                 *MESH_NUMTVERTEX        6\r
3663                 *MESH_TVERTLIST {\r
3664                         *MESH_TVERT     0       0.312500        0.000000        1.000000\r
3665                         *MESH_TVERT     1       0.312500        0.125000        1.000000\r
3666                         *MESH_TVERT     2       0.390625        0.125000        1.000000\r
3667                         *MESH_TVERT     3       0.390625        0.000000        1.000000\r
3668                         *MESH_TVERT     4       0.234375        0.125000        1.000000\r
3669                         *MESH_TVERT     5       0.234375        0.000000        1.000000\r
3670                 }\r
3671                 *MESH_NUMTVFACES        4\r
3672                 *MESH_TFACELIST {\r
3673                         *MESH_TFACE     0       0       2       1\r
3674                         *MESH_TFACE     1       0       3       2\r
3675                         *MESH_TFACE     2       4       0       1\r
3676                         *MESH_TFACE     3       4       5       0\r
3677                 }\r
3678         }\r
3679         *PROP_MOTIONBLUR        0\r
3680         *PROP_CASTSHADOW        1\r
3681         *PROP_RECVSHADOW        1\r
3682         *MATERIAL_REF   5\r
3683 }\r
3684 *GEOMOBJECT     {\r
3685         *NODE_NAME      "mat5model0surf93"\r
3686         *NODE_TM        {\r
3687                 *NODE_NAME      "mat5model0surf93"\r
3688                 *INHERIT_POS    0       0       0\r
3689                 *INHERIT_ROT    0       0       0\r
3690                 *INHERIT_SCL    0       0       0\r
3691                 *TM_ROW0        1.0     0       0\r
3692                 *TM_ROW1        0       1.0     0\r
3693                 *TM_ROW2        0       0       1.0\r
3694                 *TM_ROW3        0       0       0\r
3695                 *TM_POS 0.000000        0.000000        0.000000\r
3696         }\r
3697         *MESH   {\r
3698                 *TIMEVALUE      0\r
3699                 *MESH_NUMVERTEX 8\r
3700                 *MESH_NUMFACES  6\r
3701                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3702                 *MESH_VERTEX_LIST       {\r
3703                         *MESH_VERTEX    0       -256.000000     32.000000       32.000000\r
3704                         *MESH_VERTEX    1       -256.000000     29.500000       39.500000\r
3705                         *MESH_VERTEX    2       -256.000000     29.500000       24.500000\r
3706                         *MESH_VERTEX    3       -256.000000     22.000000       22.000000\r
3707                         *MESH_VERTEX    4       -256.000000     22.000000       42.000000\r
3708                         *MESH_VERTEX    5       -256.000000     14.500000       39.500000\r
3709                         *MESH_VERTEX    6       -256.000000     14.500000       24.500000\r
3710                         *MESH_VERTEX    7       -256.000000     12.000000       32.000000\r
3711                 }\r
3712                 *MESH_NORMALS   {\r
3713                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
3714                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
3715                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
3716                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
3717                         *MESH_FACENORMAL        4       0.000000        0.000000        1.000000\r
3718                         *MESH_FACENORMAL        5       0.000000        0.000000        1.000000\r
3719                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
3720                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
3721                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
3722                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
3723                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
3724                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
3725                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
3726                         *MESH_VERTEXNORMAL      7       -1.000000       0.000000        0.000000\r
3727                 }\r
3728                 *MESH_FACE_LIST {\r
3729                         *MESH_FACE      0       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3730                         *MESH_FACE      1       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3731                         *MESH_FACE      2       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3732                         *MESH_FACE      3       A:      3       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3733                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3734                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3735                 }\r
3736                 *MESH_NUMTVERTEX        8\r
3737                 *MESH_TVERTLIST {\r
3738                         *MESH_TVERT     0       0.250000        0.250000        1.000000\r
3739                         *MESH_TVERT     1       0.230469        0.308594        1.000000\r
3740                         *MESH_TVERT     2       0.230469        0.191406        1.000000\r
3741                         *MESH_TVERT     3       0.171875        0.171875        1.000000\r
3742                         *MESH_TVERT     4       0.171875        0.328125        1.000000\r
3743                         *MESH_TVERT     5       0.113281        0.308594        1.000000\r
3744                         *MESH_TVERT     6       0.113281        0.191406        1.000000\r
3745                         *MESH_TVERT     7       0.093750        0.250000        1.000000\r
3746                 }\r
3747                 *MESH_NUMTVFACES        6\r
3748                 *MESH_TFACELIST {\r
3749                         *MESH_TFACE     0       1       2       3\r
3750                         *MESH_TFACE     1       1       3       4\r
3751                         *MESH_TFACE     2       3       5       4\r
3752                         *MESH_TFACE     3       3       6       5\r
3753                         *MESH_TFACE     4       0       2       1\r
3754                         *MESH_TFACE     5       5       6       7\r
3755                 }\r
3756         }\r
3757         *PROP_MOTIONBLUR        0\r
3758         *PROP_CASTSHADOW        1\r
3759         *PROP_RECVSHADOW        1\r
3760         *MATERIAL_REF   5\r
3761 }\r
3762 *GEOMOBJECT     {\r
3763         *NODE_NAME      "mat5model0surf94"\r
3764         *NODE_TM        {\r
3765                 *NODE_NAME      "mat5model0surf94"\r
3766                 *INHERIT_POS    0       0       0\r
3767                 *INHERIT_ROT    0       0       0\r
3768                 *INHERIT_SCL    0       0       0\r
3769                 *TM_ROW0        1.0     0       0\r
3770                 *TM_ROW1        0       1.0     0\r
3771                 *TM_ROW2        0       0       1.0\r
3772                 *TM_ROW3        0       0       0\r
3773                 *TM_POS 0.000000        0.000000        0.000000\r
3774         }\r
3775         *MESH   {\r
3776                 *TIMEVALUE      0\r
3777                 *MESH_NUMVERTEX 6\r
3778                 *MESH_NUMFACES  4\r
3779                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3780                 *MESH_VERTEX_LIST       {\r
3781                         *MESH_VERTEX    0       -240.000000     29.500000       39.500000\r
3782                         *MESH_VERTEX    1       -240.000000     22.000000       42.000000\r
3783                         *MESH_VERTEX    2       -256.000000     22.000000       42.000000\r
3784                         *MESH_VERTEX    3       -256.000000     29.500000       39.500000\r
3785                         *MESH_VERTEX    4       -240.000000     14.500000       39.500000\r
3786                         *MESH_VERTEX    5       -256.000000     14.500000       39.500000\r
3787                 }\r
3788                 *MESH_NORMALS   {\r
3789                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
3790                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
3791                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
3792                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
3793                         *MESH_VERTEXNORMAL      0       0.000000        0.707107        0.707107\r
3794                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
3795                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
3796                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        0.707107\r
3797                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       0.707107\r
3798                         *MESH_VERTEXNORMAL      5       0.000000        -0.707107       0.707107\r
3799                 }\r
3800                 *MESH_FACE_LIST {\r
3801                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3802                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3803                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3804                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3805                 }\r
3806                 *MESH_NUMTVERTEX        6\r
3807                 *MESH_TVERTLIST {\r
3808                         *MESH_TVERT     0       0.390625        0.125000        1.000000\r
3809                         *MESH_TVERT     1       0.468750        0.125000        1.000000\r
3810                         *MESH_TVERT     2       0.468750        0.000000        1.000000\r
3811                         *MESH_TVERT     3       0.390625        0.000000        1.000000\r
3812                         *MESH_TVERT     4       0.546875        0.125000        1.000000\r
3813                         *MESH_TVERT     5       0.546875        0.000000        1.000000\r
3814                 }\r
3815                 *MESH_NUMTVFACES        4\r
3816                 *MESH_TFACELIST {\r
3817                         *MESH_TFACE     0       0       2       1\r
3818                         *MESH_TFACE     1       0       3       2\r
3819                         *MESH_TFACE     2       2       4       1\r
3820                         *MESH_TFACE     3       2       5       4\r
3821                 }\r
3822         }\r
3823         *PROP_MOTIONBLUR        0\r
3824         *PROP_CASTSHADOW        1\r
3825         *PROP_RECVSHADOW        1\r
3826         *MATERIAL_REF   5\r
3827 }\r
3828 *GEOMOBJECT     {\r
3829         *NODE_NAME      "mat5model0surf95"\r
3830         *NODE_TM        {\r
3831                 *NODE_NAME      "mat5model0surf95"\r
3832                 *INHERIT_POS    0       0       0\r
3833                 *INHERIT_ROT    0       0       0\r
3834                 *INHERIT_SCL    0       0       0\r
3835                 *TM_ROW0        1.0     0       0\r
3836                 *TM_ROW1        0       1.0     0\r
3837                 *TM_ROW2        0       0       1.0\r
3838                 *TM_ROW3        0       0       0\r
3839                 *TM_POS 0.000000        0.000000        0.000000\r
3840         }\r
3841         *MESH   {\r
3842                 *TIMEVALUE      0\r
3843                 *MESH_NUMVERTEX 6\r
3844                 *MESH_NUMFACES  4\r
3845                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3846                 *MESH_VERTEX_LIST       {\r
3847                         *MESH_VERTEX    0       -256.000000     22.000000       22.000000\r
3848                         *MESH_VERTEX    1       -240.000000     22.000000       22.000000\r
3849                         *MESH_VERTEX    2       -240.000000     29.500000       24.500000\r
3850                         *MESH_VERTEX    3       -256.000000     29.500000       24.500000\r
3851                         *MESH_VERTEX    4       -240.000000     14.500000       24.500000\r
3852                         *MESH_VERTEX    5       -256.000000     14.500000       24.500000\r
3853                 }\r
3854                 *MESH_NORMALS   {\r
3855                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
3856                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
3857                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
3858                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
3859                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
3860                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
3861                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        -0.707107\r
3862                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        -0.707107\r
3863                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       -0.707107\r
3864                         *MESH_VERTEXNORMAL      5       0.000000        -0.707107       -0.707107\r
3865                 }\r
3866                 *MESH_FACE_LIST {\r
3867                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3868                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3869                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3870                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3871                 }\r
3872                 *MESH_NUMTVERTEX        6\r
3873                 *MESH_TVERTLIST {\r
3874                         *MESH_TVERT     0       0.156250        0.000000        1.000000\r
3875                         *MESH_TVERT     1       0.156250        0.125000        1.000000\r
3876                         *MESH_TVERT     2       0.234375        0.125000        1.000000\r
3877                         *MESH_TVERT     3       0.234375        0.000000        1.000000\r
3878                         *MESH_TVERT     4       0.078125        0.125000        1.000000\r
3879                         *MESH_TVERT     5       0.078125        0.000000        1.000000\r
3880                 }\r
3881                 *MESH_NUMTVFACES        4\r
3882                 *MESH_TFACELIST {\r
3883                         *MESH_TFACE     0       0       2       1\r
3884                         *MESH_TFACE     1       0       3       2\r
3885                         *MESH_TFACE     2       4       0       1\r
3886                         *MESH_TFACE     3       4       5       0\r
3887                 }\r
3888         }\r
3889         *PROP_MOTIONBLUR        0\r
3890         *PROP_CASTSHADOW        1\r
3891         *PROP_RECVSHADOW        1\r
3892         *MATERIAL_REF   5\r
3893 }\r
3894 *GEOMOBJECT     {\r
3895         *NODE_NAME      "mat5model0surf96"\r
3896         *NODE_TM        {\r
3897                 *NODE_NAME      "mat5model0surf96"\r
3898                 *INHERIT_POS    0       0       0\r
3899                 *INHERIT_ROT    0       0       0\r
3900                 *INHERIT_SCL    0       0       0\r
3901                 *TM_ROW0        1.0     0       0\r
3902                 *TM_ROW1        0       1.0     0\r
3903                 *TM_ROW2        0       0       1.0\r
3904                 *TM_ROW3        0       0       0\r
3905                 *TM_POS 0.000000        0.000000        0.000000\r
3906         }\r
3907         *MESH   {\r
3908                 *TIMEVALUE      0\r
3909                 *MESH_NUMVERTEX 8\r
3910                 *MESH_NUMFACES  4\r
3911                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3912                 *MESH_VERTEX_LIST       {\r
3913                         *MESH_VERTEX    0       -240.000000     14.500000       39.500000\r
3914                         *MESH_VERTEX    1       -240.000000     12.000000       32.000000\r
3915                         *MESH_VERTEX    2       -256.000000     12.000000       32.000000\r
3916                         *MESH_VERTEX    3       -256.000000     14.500000       39.500000\r
3917                         *MESH_VERTEX    4       -256.000000     12.000000       32.000000\r
3918                         *MESH_VERTEX    5       -240.000000     12.000000       32.000000\r
3919                         *MESH_VERTEX    6       -240.000000     14.500000       24.500000\r
3920                         *MESH_VERTEX    7       -256.000000     14.500000       24.500000\r
3921                 }\r
3922                 *MESH_NORMALS   {\r
3923                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
3924                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
3925                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
3926                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
3927                         *MESH_VERTEXNORMAL      0       0.000000        -0.707107       0.707107\r
3928                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
3929                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
3930                         *MESH_VERTEXNORMAL      3       0.000000        -0.707107       0.707107\r
3931                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
3932                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
3933                         *MESH_VERTEXNORMAL      6       0.000000        -0.707107       -0.707107\r
3934                         *MESH_VERTEXNORMAL      7       0.000000        -0.707107       -0.707107\r
3935                 }\r
3936                 *MESH_FACE_LIST {\r
3937                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3938                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3939                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3940                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3941                 }\r
3942                 *MESH_NUMTVERTEX        8\r
3943                 *MESH_TVERTLIST {\r
3944                         *MESH_TVERT     0       0.546875        0.125000        1.000000\r
3945                         *MESH_TVERT     1       0.625000        0.125000        1.000000\r
3946                         *MESH_TVERT     2       0.625000        0.000000        1.000000\r
3947                         *MESH_TVERT     3       0.546875        0.000000        1.000000\r
3948                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
3949                         *MESH_TVERT     5       0.000000        0.125000        1.000000\r
3950                         *MESH_TVERT     6       0.078125        0.125000        1.000000\r
3951                         *MESH_TVERT     7       0.078125        0.000000        1.000000\r
3952                 }\r
3953                 *MESH_NUMTVFACES        4\r
3954                 *MESH_TFACELIST {\r
3955                         *MESH_TFACE     0       0       2       1\r
3956                         *MESH_TFACE     1       0       3       2\r
3957                         *MESH_TFACE     2       4       6       5\r
3958                         *MESH_TFACE     3       4       7       6\r
3959                 }\r
3960         }\r
3961         *PROP_MOTIONBLUR        0\r
3962         *PROP_CASTSHADOW        1\r
3963         *PROP_RECVSHADOW        1\r
3964         *MATERIAL_REF   5\r
3965 }\r
3966 *GEOMOBJECT     {\r
3967         *NODE_NAME      "mat5model0surf97"\r
3968         *NODE_TM        {\r
3969                 *NODE_NAME      "mat5model0surf97"\r
3970                 *INHERIT_POS    0       0       0\r
3971                 *INHERIT_ROT    0       0       0\r
3972                 *INHERIT_SCL    0       0       0\r
3973                 *TM_ROW0        1.0     0       0\r
3974                 *TM_ROW1        0       1.0     0\r
3975                 *TM_ROW2        0       0       1.0\r
3976                 *TM_ROW3        0       0       0\r
3977                 *TM_POS 0.000000        0.000000        0.000000\r
3978         }\r
3979         *MESH   {\r
3980                 *TIMEVALUE      0\r
3981                 *MESH_NUMVERTEX 8\r
3982                 *MESH_NUMFACES  4\r
3983                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3984                 *MESH_VERTEX_LIST       {\r
3985                         *MESH_VERTEX    0       -312.000000     -6.000000       72.000000\r
3986                         *MESH_VERTEX    1       -312.000000     -6.000000       80.000000\r
3987                         *MESH_VERTEX    2       -318.000000     12.000000       80.000000\r
3988                         *MESH_VERTEX    3       -318.000000     12.000000       72.000000\r
3989                         *MESH_VERTEX    4       -318.000000     -24.000000      80.000000\r
3990                         *MESH_VERTEX    5       -312.000000     -6.000000       80.000000\r
3991                         *MESH_VERTEX    6       -312.000000     -6.000000       72.000000\r
3992                         *MESH_VERTEX    7       -318.000000     -24.000000      72.000000\r
3993                 }\r
3994                 *MESH_NORMALS   {\r
3995                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
3996                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
3997                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
3998                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
3999                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
4000                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
4001                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
4002                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
4003                         *MESH_VERTEXNORMAL      4       0.707107        -0.707107       0.000000\r
4004                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
4005                         *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
4006                         *MESH_VERTEXNORMAL      7       0.707107        -0.707107       0.000000\r
4007                 }\r
4008                 *MESH_FACE_LIST {\r
4009                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4010                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4011                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4012                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4013                 }\r
4014                 *MESH_NUMTVERTEX        8\r
4015                 *MESH_TVERTLIST {\r
4016                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
4017                         *MESH_TVERT     1       0.000000        0.062500        1.000000\r
4018                         *MESH_TVERT     2       0.187500        0.062500        1.000000\r
4019                         *MESH_TVERT     3       0.187500        0.000000        1.000000\r
4020                         *MESH_TVERT     4       1.312500        0.062500        1.000000\r
4021                         *MESH_TVERT     5       1.500000        0.062500        1.000000\r
4022                         *MESH_TVERT     6       1.500000        0.000000        1.000000\r
4023                         *MESH_TVERT     7       1.312500        0.000000        1.000000\r
4024                 }\r
4025                 *MESH_NUMTVFACES        4\r
4026                 *MESH_TFACELIST {\r
4027                         *MESH_TFACE     0       0       2       1\r
4028                         *MESH_TFACE     1       0       3       2\r
4029                         *MESH_TFACE     2       4       6       5\r
4030                         *MESH_TFACE     3       4       7       6\r
4031                 }\r
4032         }\r
4033         *PROP_MOTIONBLUR        0\r
4034         *PROP_CASTSHADOW        1\r
4035         *PROP_RECVSHADOW        1\r
4036         *MATERIAL_REF   5\r
4037 }\r
4038 *GEOMOBJECT     {\r
4039         *NODE_NAME      "mat5model0surf98"\r
4040         *NODE_TM        {\r
4041                 *NODE_NAME      "mat5model0surf98"\r
4042                 *INHERIT_POS    0       0       0\r
4043                 *INHERIT_ROT    0       0       0\r
4044                 *INHERIT_SCL    0       0       0\r
4045                 *TM_ROW0        1.0     0       0\r
4046                 *TM_ROW1        0       1.0     0\r
4047                 *TM_ROW2        0       0       1.0\r
4048                 *TM_ROW3        0       0       0\r
4049                 *TM_POS 0.000000        0.000000        0.000000\r
4050         }\r
4051         *MESH   {\r
4052                 *TIMEVALUE      0\r
4053                 *MESH_NUMVERTEX 8\r
4054                 *MESH_NUMFACES  6\r
4055                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4056                 *MESH_VERTEX_LIST       {\r
4057                         *MESH_VERTEX    0       -312.000000     -6.000000       80.000000\r
4058                         *MESH_VERTEX    1       -318.000000     -24.000000      80.000000\r
4059                         *MESH_VERTEX    2       -318.000000     12.000000       80.000000\r
4060                         *MESH_VERTEX    3       -336.000000     -30.000000      80.000000\r
4061                         *MESH_VERTEX    4       -354.000000     -24.000000      80.000000\r
4062                         *MESH_VERTEX    5       -354.000000     12.000000       80.000000\r
4063                         *MESH_VERTEX    6       -336.000000     18.000000       80.000000\r
4064                         *MESH_VERTEX    7       -360.000000     -6.000000       80.000000\r
4065                 }\r
4066                 *MESH_NORMALS   {\r
4067                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
4068                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
4069                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
4070                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
4071                         *MESH_FACENORMAL        4       0.000000        0.000000        1.000000\r
4072                         *MESH_FACENORMAL        5       0.000000        0.000000        1.000000\r
4073                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
4074                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
4075                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
4076                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
4077                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
4078                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
4079                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        1.000000\r
4080                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        1.000000\r
4081                 }\r
4082                 *MESH_FACE_LIST {\r
4083                         *MESH_FACE      0       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4084                         *MESH_FACE      1       A:      2       B:      6       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4085                         *MESH_FACE      2       A:      3       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4086                         *MESH_FACE      3       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4087                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4088                         *MESH_FACE      5       A:      4       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4089                 }\r
4090                 *MESH_NUMTVERTEX        8\r
4091                 *MESH_TVERTLIST {\r
4092                         *MESH_TVERT     0       0.562500        0.953125        1.000000\r
4093                         *MESH_TVERT     1       0.515625        0.812500        1.000000\r
4094                         *MESH_TVERT     2       0.515625        1.093750        1.000000\r
4095                         *MESH_TVERT     3       0.375000        0.765625        1.000000\r
4096                         *MESH_TVERT     4       0.234375        0.812500        1.000000\r
4097                         *MESH_TVERT     5       0.234375        1.093750        1.000000\r
4098                         *MESH_TVERT     6       0.375000        1.140625        1.000000\r
4099                         *MESH_TVERT     7       0.187500        0.953125        1.000000\r
4100                 }\r
4101                 *MESH_NUMTVFACES        6\r
4102                 *MESH_TFACELIST {\r
4103                         *MESH_TFACE     0       1       2       3\r
4104                         *MESH_TFACE     1       2       6       3\r
4105                         *MESH_TFACE     2       3       6       5\r
4106                         *MESH_TFACE     3       3       5       4\r
4107                         *MESH_TFACE     4       0       2       1\r
4108                         *MESH_TFACE     5       4       5       7\r
4109                 }\r
4110         }\r
4111         *PROP_MOTIONBLUR        0\r
4112         *PROP_CASTSHADOW        1\r
4113         *PROP_RECVSHADOW        1\r
4114         *MATERIAL_REF   5\r
4115 }\r
4116 *GEOMOBJECT     {\r
4117         *NODE_NAME      "mat5model0surf99"\r
4118         *NODE_TM        {\r
4119                 *NODE_NAME      "mat5model0surf99"\r
4120                 *INHERIT_POS    0       0       0\r
4121                 *INHERIT_ROT    0       0       0\r
4122                 *INHERIT_SCL    0       0       0\r
4123                 *TM_ROW0        1.0     0       0\r
4124                 *TM_ROW1        0       1.0     0\r
4125                 *TM_ROW2        0       0       1.0\r
4126                 *TM_ROW3        0       0       0\r
4127                 *TM_POS 0.000000        0.000000        0.000000\r
4128         }\r
4129         *MESH   {\r
4130                 *TIMEVALUE      0\r
4131                 *MESH_NUMVERTEX 8\r
4132                 *MESH_NUMFACES  6\r
4133                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4134                 *MESH_VERTEX_LIST       {\r
4135                         *MESH_VERTEX    0       -312.000000     -6.000000       72.000000\r
4136                         *MESH_VERTEX    1       -318.000000     12.000000       72.000000\r
4137                         *MESH_VERTEX    2       -318.000000     -24.000000      72.000000\r
4138                         *MESH_VERTEX    3       -336.000000     18.000000       72.000000\r
4139                         *MESH_VERTEX    4       -336.000000     -30.000000      72.000000\r
4140                         *MESH_VERTEX    5       -354.000000     -24.000000      72.000000\r
4141                         *MESH_VERTEX    6       -360.000000     -6.000000       72.000000\r
4142                         *MESH_VERTEX    7       -354.000000     12.000000       72.000000\r
4143                 }\r
4144                 *MESH_NORMALS   {\r
4145                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
4146                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
4147                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
4148                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
4149                         *MESH_FACENORMAL        4       0.000000        0.000000        1.000000\r
4150                         *MESH_FACENORMAL        5       0.000000        0.000000        1.000000\r
4151                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
4152                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
4153                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
4154                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
4155                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
4156                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        -1.000000\r
4157                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        -1.000000\r
4158                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        -1.000000\r
4159                 }\r
4160                 *MESH_FACE_LIST {\r
4161                         *MESH_FACE      0       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4162                         *MESH_FACE      1       A:      2       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4163                         *MESH_FACE      2       A:      3       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4164                         *MESH_FACE      3       A:      3       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4165                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4166                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4167                 }\r
4168                 *MESH_NUMTVERTEX        8\r
4169                 *MESH_TVERTLIST {\r
4170                         *MESH_TVERT     0       0.562500        0.953125        1.000000\r
4171                         *MESH_TVERT     1       0.515625        1.093750        1.000000\r
4172                         *MESH_TVERT     2       0.515625        0.812500        1.000000\r
4173                         *MESH_TVERT     3       0.375000        1.140625        1.000000\r
4174                         *MESH_TVERT     4       0.375000        0.765625        1.000000\r
4175                         *MESH_TVERT     5       0.234375        0.812500        1.000000\r
4176                         *MESH_TVERT     6       0.187500        0.953125        1.000000\r
4177                         *MESH_TVERT     7       0.234375        1.093750        1.000000\r
4178                 }\r
4179                 *MESH_NUMTVFACES        6\r
4180                 *MESH_TFACELIST {\r
4181                         *MESH_TFACE     0       1       2       3\r
4182                         *MESH_TFACE     1       2       4       3\r
4183                         *MESH_TFACE     2       3       4       5\r
4184                         *MESH_TFACE     3       3       5       7\r
4185                         *MESH_TFACE     4       0       2       1\r
4186                         *MESH_TFACE     5       5       6       7\r
4187                 }\r
4188         }\r
4189         *PROP_MOTIONBLUR        0\r
4190         *PROP_CASTSHADOW        1\r
4191         *PROP_RECVSHADOW        1\r
4192         *MATERIAL_REF   5\r
4193 }\r
4194 *GEOMOBJECT     {\r
4195         *NODE_NAME      "mat5model0surf100"\r
4196         *NODE_TM        {\r
4197                 *NODE_NAME      "mat5model0surf100"\r
4198                 *INHERIT_POS    0       0       0\r
4199                 *INHERIT_ROT    0       0       0\r
4200                 *INHERIT_SCL    0       0       0\r
4201                 *TM_ROW0        1.0     0       0\r
4202                 *TM_ROW1        0       1.0     0\r
4203                 *TM_ROW2        0       0       1.0\r
4204                 *TM_ROW3        0       0       0\r
4205                 *TM_POS 0.000000        0.000000        0.000000\r
4206         }\r
4207         *MESH   {\r
4208                 *TIMEVALUE      0\r
4209                 *MESH_NUMVERTEX 8\r
4210                 *MESH_NUMFACES  4\r
4211                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4212                 *MESH_VERTEX_LIST       {\r
4213                         *MESH_VERTEX    0       -320.000000     -6.000000       0.000000\r
4214                         *MESH_VERTEX    1       -320.000000     -6.000000       72.000000\r
4215                         *MESH_VERTEX    2       -324.000000     6.000000        72.000000\r
4216                         *MESH_VERTEX    3       -324.000000     6.000000        0.000000\r
4217                         *MESH_VERTEX    4       -324.000000     -18.000000      72.000000\r
4218                         *MESH_VERTEX    5       -320.000000     -6.000000       72.000000\r
4219                         *MESH_VERTEX    6       -320.000000     -6.000000       0.000000\r
4220                         *MESH_VERTEX    7       -324.000000     -18.000000      0.000000\r
4221                 }\r
4222                 *MESH_NORMALS   {\r
4223                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
4224                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
4225                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
4226                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
4227                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
4228                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
4229                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
4230                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
4231                         *MESH_VERTEXNORMAL      4       0.707107        -0.707107       0.000000\r
4232                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
4233                         *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
4234                         *MESH_VERTEXNORMAL      7       0.707107        -0.707107       0.000000\r
4235                 }\r
4236                 *MESH_FACE_LIST {\r
4237                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4238                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4239                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4240                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4241                 }\r
4242                 *MESH_NUMTVERTEX        8\r
4243                 *MESH_TVERTLIST {\r
4244                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
4245                         *MESH_TVERT     1       0.000000        0.562500        1.000000\r
4246                         *MESH_TVERT     2       0.125000        0.562500        1.000000\r
4247                         *MESH_TVERT     3       0.125000        0.000000        1.000000\r
4248                         *MESH_TVERT     4       0.875000        0.562500        1.000000\r
4249                         *MESH_TVERT     5       1.000000        0.562500        1.000000\r
4250                         *MESH_TVERT     6       1.000000        0.000000        1.000000\r
4251                         *MESH_TVERT     7       0.875000        0.000000        1.000000\r
4252                 }\r
4253                 *MESH_NUMTVFACES        4\r
4254                 *MESH_TFACELIST {\r
4255                         *MESH_TFACE     0       0       2       1\r
4256                         *MESH_TFACE     1       0       3       2\r
4257                         *MESH_TFACE     2       4       6       5\r
4258                         *MESH_TFACE     3       4       7       6\r
4259                 }\r
4260         }\r
4261         *PROP_MOTIONBLUR        0\r
4262         *PROP_CASTSHADOW        1\r
4263         *PROP_RECVSHADOW        1\r
4264         *MATERIAL_REF   5\r
4265 }\r
4266 *GEOMOBJECT     {\r
4267         *NODE_NAME      "mat5model0surf101"\r
4268         *NODE_TM        {\r
4269                 *NODE_NAME      "mat5model0surf101"\r
4270                 *INHERIT_POS    0       0       0\r
4271                 *INHERIT_ROT    0       0       0\r
4272                 *INHERIT_SCL    0       0       0\r
4273                 *TM_ROW0        1.0     0       0\r
4274                 *TM_ROW1        0       1.0     0\r
4275                 *TM_ROW2        0       0       1.0\r
4276                 *TM_ROW3        0       0       0\r
4277                 *TM_POS 0.000000        0.000000        0.000000\r
4278         }\r
4279         *MESH   {\r
4280                 *TIMEVALUE      0\r
4281                 *MESH_NUMVERTEX 6\r
4282                 *MESH_NUMFACES  4\r
4283                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4284                 *MESH_VERTEX_LIST       {\r
4285                         *MESH_VERTEX    0       -318.000000     12.000000       80.000000\r
4286                         *MESH_VERTEX    1       -336.000000     18.000000       80.000000\r
4287                         *MESH_VERTEX    2       -336.000000     18.000000       72.000000\r
4288                         *MESH_VERTEX    3       -318.000000     12.000000       72.000000\r
4289                         *MESH_VERTEX    4       -354.000000     12.000000       80.000000\r
4290                         *MESH_VERTEX    5       -354.000000     12.000000       72.000000\r
4291                 }\r
4292                 *MESH_NORMALS   {\r
4293                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
4294                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
4295                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
4296                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
4297                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
4298                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
4299                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
4300                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
4301                         *MESH_VERTEXNORMAL      4       -0.707107       0.707107        0.000000\r
4302                         *MESH_VERTEXNORMAL      5       -0.707107       0.707107        0.000000\r
4303                 }\r
4304                 *MESH_FACE_LIST {\r
4305                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4306                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4307                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4308                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4309                 }\r
4310                 *MESH_NUMTVERTEX        6\r
4311                 *MESH_TVERTLIST {\r
4312                         *MESH_TVERT     0       0.187500        0.062500        1.000000\r
4313                         *MESH_TVERT     1       0.375000        0.062500        1.000000\r
4314                         *MESH_TVERT     2       0.375000        0.000000        1.000000\r
4315                         *MESH_TVERT     3       0.187500        0.000000        1.000000\r
4316                         *MESH_TVERT     4       0.562500        0.062500        1.000000\r
4317                         *MESH_TVERT     5       0.562500        0.000000        1.000000\r
4318                 }\r
4319                 *MESH_NUMTVFACES        4\r
4320                 *MESH_TFACELIST {\r
4321                         *MESH_TFACE     0       0       2       1\r
4322                         *MESH_TFACE     1       0       3       2\r
4323                         *MESH_TFACE     2       2       4       1\r
4324                         *MESH_TFACE     3       2       5       4\r
4325                 }\r
4326         }\r
4327         *PROP_MOTIONBLUR        0\r
4328         *PROP_CASTSHADOW        1\r
4329         *PROP_RECVSHADOW        1\r
4330         *MATERIAL_REF   5\r
4331 }\r
4332 *GEOMOBJECT     {\r
4333         *NODE_NAME      "mat5model0surf102"\r
4334         *NODE_TM        {\r
4335                 *NODE_NAME      "mat5model0surf102"\r
4336                 *INHERIT_POS    0       0       0\r
4337                 *INHERIT_ROT    0       0       0\r
4338                 *INHERIT_SCL    0       0       0\r
4339                 *TM_ROW0        1.0     0       0\r
4340                 *TM_ROW1        0       1.0     0\r
4341                 *TM_ROW2        0       0       1.0\r
4342                 *TM_ROW3        0       0       0\r
4343                 *TM_POS 0.000000        0.000000        0.000000\r
4344         }\r
4345         *MESH   {\r
4346                 *TIMEVALUE      0\r
4347                 *MESH_NUMVERTEX 6\r
4348                 *MESH_NUMFACES  4\r
4349                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4350                 *MESH_VERTEX_LIST       {\r
4351                         *MESH_VERTEX    0       -324.000000     6.000000        72.000000\r
4352                         *MESH_VERTEX    1       -336.000000     10.000000       72.000000\r
4353                         *MESH_VERTEX    2       -336.000000     10.000000       0.000000\r
4354                         *MESH_VERTEX    3       -324.000000     6.000000        0.000000\r
4355                         *MESH_VERTEX    4       -348.000000     6.000000        72.000000\r
4356                         *MESH_VERTEX    5       -348.000000     6.000000        0.000000\r
4357                 }\r
4358                 *MESH_NORMALS   {\r
4359                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
4360                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
4361                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
4362                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
4363                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
4364                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
4365                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
4366                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
4367                         *MESH_VERTEXNORMAL      4       -0.707107       0.707107        0.000000\r
4368                         *MESH_VERTEXNORMAL      5       -0.707107       0.707107        0.000000\r
4369                 }\r
4370                 *MESH_FACE_LIST {\r
4371                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4372                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4373                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4374                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4375                 }\r
4376                 *MESH_NUMTVERTEX        6\r
4377                 *MESH_TVERTLIST {\r
4378                         *MESH_TVERT     0       0.125000        0.562500        1.000000\r
4379                         *MESH_TVERT     1       0.250000        0.562500        1.000000\r
4380                         *MESH_TVERT     2       0.250000        0.000000        1.000000\r
4381                         *MESH_TVERT     3       0.125000        0.000000        1.000000\r
4382                         *MESH_TVERT     4       0.375000        0.562500        1.000000\r
4383                         *MESH_TVERT     5       0.375000        0.000000        1.000000\r
4384                 }\r
4385                 *MESH_NUMTVFACES        4\r
4386                 *MESH_TFACELIST {\r
4387                         *MESH_TFACE     0       0       2       1\r
4388                         *MESH_TFACE     1       0       3       2\r
4389                         *MESH_TFACE     2       2       4       1\r
4390                         *MESH_TFACE     3       2       5       4\r
4391                 }\r
4392         }\r
4393         *PROP_MOTIONBLUR        0\r
4394         *PROP_CASTSHADOW        1\r
4395         *PROP_RECVSHADOW        1\r
4396         *MATERIAL_REF   5\r
4397 }\r
4398 *GEOMOBJECT     {\r
4399         *NODE_NAME      "mat5model0surf103"\r
4400         *NODE_TM        {\r
4401                 *NODE_NAME      "mat5model0surf103"\r
4402                 *INHERIT_POS    0       0       0\r
4403                 *INHERIT_ROT    0       0       0\r
4404                 *INHERIT_SCL    0       0       0\r
4405                 *TM_ROW0        1.0     0       0\r
4406                 *TM_ROW1        0       1.0     0\r
4407                 *TM_ROW2        0       0       1.0\r
4408                 *TM_ROW3        0       0       0\r
4409                 *TM_POS 0.000000        0.000000        0.000000\r
4410         }\r
4411         *MESH   {\r
4412                 *TIMEVALUE      0\r
4413                 *MESH_NUMVERTEX 6\r
4414                 *MESH_NUMFACES  4\r
4415                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4416                 *MESH_VERTEX_LIST       {\r
4417                         *MESH_VERTEX    0       -336.000000     -22.000000      0.000000\r
4418                         *MESH_VERTEX    1       -336.000000     -22.000000      72.000000\r
4419                         *MESH_VERTEX    2       -324.000000     -18.000000      72.000000\r
4420                         *MESH_VERTEX    3       -324.000000     -18.000000      0.000000\r
4421                         *MESH_VERTEX    4       -348.000000     -18.000000      72.000000\r
4422                         *MESH_VERTEX    5       -348.000000     -18.000000      0.000000\r
4423                 }\r
4424                 *MESH_NORMALS   {\r
4425                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
4426                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
4427                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
4428                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
4429                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
4430                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
4431                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
4432                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
4433                         *MESH_VERTEXNORMAL      4       -0.707107       -0.707107       0.000000\r
4434                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
4435                 }\r
4436                 *MESH_FACE_LIST {\r
4437                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4438                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4439                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4440                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4441                 }\r
4442                 *MESH_NUMTVERTEX        6\r
4443                 *MESH_TVERTLIST {\r
4444                         *MESH_TVERT     0       0.750000        0.000000        1.000000\r
4445                         *MESH_TVERT     1       0.750000        0.562500        1.000000\r
4446                         *MESH_TVERT     2       0.875000        0.562500        1.000000\r
4447                         *MESH_TVERT     3       0.875000        0.000000        1.000000\r
4448                         *MESH_TVERT     4       0.625000        0.562500        1.000000\r
4449                         *MESH_TVERT     5       0.625000        0.000000        1.000000\r
4450                 }\r
4451                 *MESH_NUMTVFACES        4\r
4452                 *MESH_TFACELIST {\r
4453                         *MESH_TFACE     0       0       2       1\r
4454                         *MESH_TFACE     1       0       3       2\r
4455                         *MESH_TFACE     2       4       0       1\r
4456                         *MESH_TFACE     3       4       5       0\r
4457                 }\r
4458         }\r
4459         *PROP_MOTIONBLUR        0\r
4460         *PROP_CASTSHADOW        1\r
4461         *PROP_RECVSHADOW        1\r
4462         *MATERIAL_REF   5\r
4463 }\r
4464 *GEOMOBJECT     {\r
4465         *NODE_NAME      "mat5model0surf104"\r
4466         *NODE_TM        {\r
4467                 *NODE_NAME      "mat5model0surf104"\r
4468                 *INHERIT_POS    0       0       0\r
4469                 *INHERIT_ROT    0       0       0\r
4470                 *INHERIT_SCL    0       0       0\r
4471                 *TM_ROW0        1.0     0       0\r
4472                 *TM_ROW1        0       1.0     0\r
4473                 *TM_ROW2        0       0       1.0\r
4474                 *TM_ROW3        0       0       0\r
4475                 *TM_POS 0.000000        0.000000        0.000000\r
4476         }\r
4477         *MESH   {\r
4478                 *TIMEVALUE      0\r
4479                 *MESH_NUMVERTEX 6\r
4480                 *MESH_NUMFACES  4\r
4481                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4482                 *MESH_VERTEX_LIST       {\r
4483                         *MESH_VERTEX    0       -336.000000     -30.000000      72.000000\r
4484                         *MESH_VERTEX    1       -336.000000     -30.000000      80.000000\r
4485                         *MESH_VERTEX    2       -318.000000     -24.000000      80.000000\r
4486                         *MESH_VERTEX    3       -318.000000     -24.000000      72.000000\r
4487                         *MESH_VERTEX    4       -354.000000     -24.000000      80.000000\r
4488                         *MESH_VERTEX    5       -354.000000     -24.000000      72.000000\r
4489                 }\r
4490                 *MESH_NORMALS   {\r
4491                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
4492                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
4493                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
4494                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
4495                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
4496                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
4497                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
4498                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
4499                         *MESH_VERTEXNORMAL      4       -0.707107       -0.707107       0.000000\r
4500                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
4501                 }\r
4502                 *MESH_FACE_LIST {\r
4503                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4504                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4505                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4506                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4507                 }\r
4508                 *MESH_NUMTVERTEX        6\r
4509                 *MESH_TVERTLIST {\r
4510                         *MESH_TVERT     0       0.125000        0.000000        1.000000\r
4511                         *MESH_TVERT     1       0.125000        0.062500        1.000000\r
4512                         *MESH_TVERT     2       0.312500        0.062500        1.000000\r
4513                         *MESH_TVERT     3       0.312500        0.000000        1.000000\r
4514                         *MESH_TVERT     4       -0.062500       0.062500        1.000000\r
4515                         *MESH_TVERT     5       -0.062500       0.000000        1.000000\r
4516                 }\r
4517                 *MESH_NUMTVFACES        4\r
4518                 *MESH_TFACELIST {\r
4519                         *MESH_TFACE     0       0       2       1\r
4520                         *MESH_TFACE     1       0       3       2\r
4521                         *MESH_TFACE     2       4       0       1\r
4522                         *MESH_TFACE     3       4       5       0\r
4523                 }\r
4524         }\r
4525         *PROP_MOTIONBLUR        0\r
4526         *PROP_CASTSHADOW        1\r
4527         *PROP_RECVSHADOW        1\r
4528         *MATERIAL_REF   5\r
4529 }\r
4530 *GEOMOBJECT     {\r
4531         *NODE_NAME      "mat5model0surf105"\r
4532         *NODE_TM        {\r
4533                 *NODE_NAME      "mat5model0surf105"\r
4534                 *INHERIT_POS    0       0       0\r
4535                 *INHERIT_ROT    0       0       0\r
4536                 *INHERIT_SCL    0       0       0\r
4537                 *TM_ROW0        1.0     0       0\r
4538                 *TM_ROW1        0       1.0     0\r
4539                 *TM_ROW2        0       0       1.0\r
4540                 *TM_ROW3        0       0       0\r
4541                 *TM_POS 0.000000        0.000000        0.000000\r
4542         }\r
4543         *MESH   {\r
4544                 *TIMEVALUE      0\r
4545                 *MESH_NUMVERTEX 6\r
4546                 *MESH_NUMFACES  4\r
4547                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4548                 *MESH_VERTEX_LIST       {\r
4549                         *MESH_VERTEX    0       -348.000000     6.000000        72.000000\r
4550                         *MESH_VERTEX    1       -352.000000     -6.000000       72.000000\r
4551                         *MESH_VERTEX    2       -352.000000     -6.000000       0.000000\r
4552                         *MESH_VERTEX    3       -348.000000     6.000000        0.000000\r
4553                         *MESH_VERTEX    4       -348.000000     -18.000000      72.000000\r
4554                         *MESH_VERTEX    5       -348.000000     -18.000000      0.000000\r
4555                 }\r
4556                 *MESH_NORMALS   {\r
4557                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
4558                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
4559                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
4560                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
4561                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
4562                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
4563                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
4564                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
4565                         *MESH_VERTEXNORMAL      4       -0.707107       -0.707107       0.000000\r
4566                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
4567                 }\r
4568                 *MESH_FACE_LIST {\r
4569                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4570                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4571                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4572                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4573                 }\r
4574                 *MESH_NUMTVERTEX        6\r
4575                 *MESH_TVERTLIST {\r
4576                         *MESH_TVERT     0       0.375000        0.562500        1.000000\r
4577                         *MESH_TVERT     1       0.500000        0.562500        1.000000\r
4578                         *MESH_TVERT     2       0.500000        0.000000        1.000000\r
4579                         *MESH_TVERT     3       0.375000        0.000000        1.000000\r
4580                         *MESH_TVERT     4       0.625000        0.562500        1.000000\r
4581                         *MESH_TVERT     5       0.625000        0.000000        1.000000\r
4582                 }\r
4583                 *MESH_NUMTVFACES        4\r
4584                 *MESH_TFACELIST {\r
4585                         *MESH_TFACE     0       0       2       1\r
4586                         *MESH_TFACE     1       0       3       2\r
4587                         *MESH_TFACE     2       2       4       1\r
4588                         *MESH_TFACE     3       2       5       4\r
4589                 }\r
4590         }\r
4591         *PROP_MOTIONBLUR        0\r
4592         *PROP_CASTSHADOW        1\r
4593         *PROP_RECVSHADOW        1\r
4594         *MATERIAL_REF   5\r
4595 }\r
4596 *GEOMOBJECT     {\r
4597         *NODE_NAME      "mat5model0surf106"\r
4598         *NODE_TM        {\r
4599                 *NODE_NAME      "mat5model0surf106"\r
4600                 *INHERIT_POS    0       0       0\r
4601                 *INHERIT_ROT    0       0       0\r
4602                 *INHERIT_SCL    0       0       0\r
4603                 *TM_ROW0        1.0     0       0\r
4604                 *TM_ROW1        0       1.0     0\r
4605                 *TM_ROW2        0       0       1.0\r
4606                 *TM_ROW3        0       0       0\r
4607                 *TM_POS 0.000000        0.000000        0.000000\r
4608         }\r
4609         *MESH   {\r
4610                 *TIMEVALUE      0\r
4611                 *MESH_NUMVERTEX 6\r
4612                 *MESH_NUMFACES  4\r
4613                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4614                 *MESH_VERTEX_LIST       {\r
4615                         *MESH_VERTEX    0       -354.000000     12.000000       80.000000\r
4616                         *MESH_VERTEX    1       -360.000000     -6.000000       80.000000\r
4617                         *MESH_VERTEX    2       -360.000000     -6.000000       72.000000\r
4618                         *MESH_VERTEX    3       -354.000000     12.000000       72.000000\r
4619                         *MESH_VERTEX    4       -354.000000     -24.000000      80.000000\r
4620                         *MESH_VERTEX    5       -354.000000     -24.000000      72.000000\r
4621                 }\r
4622                 *MESH_NORMALS   {\r
4623                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
4624                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
4625                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
4626                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
4627                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
4628                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
4629                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
4630                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
4631                         *MESH_VERTEXNORMAL      4       -0.707107       -0.707107       0.000000\r
4632                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
4633                 }\r
4634                 *MESH_FACE_LIST {\r
4635                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4636                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4637                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4638                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4639                 }\r
4640                 *MESH_NUMTVERTEX        6\r
4641                 *MESH_TVERTLIST {\r
4642                         *MESH_TVERT     0       0.562500        0.062500        1.000000\r
4643                         *MESH_TVERT     1       0.750000        0.062500        1.000000\r
4644                         *MESH_TVERT     2       0.750000        0.000000        1.000000\r
4645                         *MESH_TVERT     3       0.562500        0.000000        1.000000\r
4646                         *MESH_TVERT     4       0.937500        0.062500        1.000000\r
4647                         *MESH_TVERT     5       0.937500        0.000000        1.000000\r
4648                 }\r
4649                 *MESH_NUMTVFACES        4\r
4650                 *MESH_TFACELIST {\r
4651                         *MESH_TFACE     0       0       2       1\r
4652                         *MESH_TFACE     1       0       3       2\r
4653                         *MESH_TFACE     2       2       4       1\r
4654                         *MESH_TFACE     3       2       5       4\r
4655                 }\r
4656         }\r
4657         *PROP_MOTIONBLUR        0\r
4658         *PROP_CASTSHADOW        1\r
4659         *PROP_RECVSHADOW        1\r
4660         *MATERIAL_REF   5\r
4661 }\r
4662 *GEOMOBJECT     {\r
4663         *NODE_NAME      "mat5model0surf107"\r
4664         *NODE_TM        {\r
4665                 *NODE_NAME      "mat5model0surf107"\r
4666                 *INHERIT_POS    0       0       0\r
4667                 *INHERIT_ROT    0       0       0\r
4668                 *INHERIT_SCL    0       0       0\r
4669                 *TM_ROW0        1.0     0       0\r
4670                 *TM_ROW1        0       1.0     0\r
4671                 *TM_ROW2        0       0       1.0\r
4672                 *TM_ROW3        0       0       0\r
4673                 *TM_POS 0.000000        0.000000        0.000000\r
4674         }\r
4675         *MESH   {\r
4676                 *TIMEVALUE      0\r
4677                 *MESH_NUMVERTEX 4\r
4678                 *MESH_NUMFACES  2\r
4679                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4680                 *MESH_VERTEX_LIST       {\r
4681                         *MESH_VERTEX    0       -384.000244     18.000000       0.000000\r
4682                         *MESH_VERTEX    1       -8.000245       18.000000       0.000000\r
4683                         *MESH_VERTEX    2       -8.000245       12.000000       12.000000\r
4684                         *MESH_VERTEX    3       -384.000244     12.000000       12.000000\r
4685                 }\r
4686                 *MESH_NORMALS   {\r
4687                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
4688                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
4689                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
4690                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
4691                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        0.707107\r
4692                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        0.707107\r
4693                 }\r
4694                 *MESH_FACE_LIST {\r
4695                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4696                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4697                 }\r
4698                 *MESH_NUMTVERTEX        4\r
4699                 *MESH_TVERTLIST {\r
4700                         *MESH_TVERT     0       0.000000        -1.000000       1.000000\r
4701                         *MESH_TVERT     1       0.000000        1.937500        1.000000\r
4702                         *MESH_TVERT     2       0.140625        1.937500        1.000000\r
4703                         *MESH_TVERT     3       0.140625        -1.000000       1.000000\r
4704                 }\r
4705                 *MESH_NUMTVFACES        2\r
4706                 *MESH_TFACELIST {\r
4707                         *MESH_TFACE     0       0       2       1\r
4708                         *MESH_TFACE     1       0       3       2\r
4709                 }\r
4710         }\r
4711         *PROP_MOTIONBLUR        0\r
4712         *PROP_CASTSHADOW        1\r
4713         *PROP_RECVSHADOW        1\r
4714         *MATERIAL_REF   5\r
4715 }\r
4716 *GEOMOBJECT     {\r
4717         *NODE_NAME      "mat5model0surf108"\r
4718         *NODE_TM        {\r
4719                 *NODE_NAME      "mat5model0surf108"\r
4720                 *INHERIT_POS    0       0       0\r
4721                 *INHERIT_ROT    0       0       0\r
4722                 *INHERIT_SCL    0       0       0\r
4723                 *TM_ROW0        1.0     0       0\r
4724                 *TM_ROW1        0       1.0     0\r
4725                 *TM_ROW2        0       0       1.0\r
4726                 *TM_ROW3        0       0       0\r
4727                 *TM_POS 0.000000        0.000000        0.000000\r
4728         }\r
4729         *MESH   {\r
4730                 *TIMEVALUE      0\r
4731                 *MESH_NUMVERTEX 6\r
4732                 *MESH_NUMFACES  4\r
4733                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4734                 *MESH_VERTEX_LIST       {\r
4735                         *MESH_VERTEX    0       -8.000245       12.000000       12.000000\r
4736                         *MESH_VERTEX    1       -8.000245       -6.000000       16.000000\r
4737                         *MESH_VERTEX    2       -384.000244     -6.000000       16.000000\r
4738                         *MESH_VERTEX    3       -384.000244     12.000000       12.000000\r
4739                         *MESH_VERTEX    4       -8.000245       -24.000000      12.000000\r
4740                         *MESH_VERTEX    5       -384.000244     -24.000000      12.000000\r
4741                 }\r
4742                 *MESH_NORMALS   {\r
4743                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
4744                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
4745                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
4746                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
4747                         *MESH_VERTEXNORMAL      0       0.000000        0.707107        0.707107\r
4748                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
4749                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
4750                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        0.707107\r
4751                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       0.707107\r
4752                         *MESH_VERTEXNORMAL      5       0.000000        -0.707107       0.707107\r
4753                 }\r
4754                 *MESH_FACE_LIST {\r
4755                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4756                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4757                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4758                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4759                 }\r
4760                 *MESH_NUMTVERTEX        6\r
4761                 *MESH_TVERTLIST {\r
4762                         *MESH_TVERT     0       0.140625        1.937500        1.000000\r
4763                         *MESH_TVERT     1       0.312500        1.937500        1.000000\r
4764                         *MESH_TVERT     2       0.312500        -1.000000       1.000000\r
4765                         *MESH_TVERT     3       0.140625        -1.000000       1.000000\r
4766                         *MESH_TVERT     4       0.484375        1.937500        1.000000\r
4767                         *MESH_TVERT     5       0.484375        -1.000000       1.000000\r
4768                 }\r
4769                 *MESH_NUMTVFACES        4\r
4770                 *MESH_TFACELIST {\r
4771                         *MESH_TFACE     0       0       2       1\r
4772                         *MESH_TFACE     1       0       3       2\r
4773                         *MESH_TFACE     2       2       4       1\r
4774                         *MESH_TFACE     3       2       5       4\r
4775                 }\r
4776         }\r
4777         *PROP_MOTIONBLUR        0\r
4778         *PROP_CASTSHADOW        1\r
4779         *PROP_RECVSHADOW        1\r
4780         *MATERIAL_REF   5\r
4781 }\r
4782 *GEOMOBJECT     {\r
4783         *NODE_NAME      "mat5model0surf109"\r
4784         *NODE_TM        {\r
4785                 *NODE_NAME      "mat5model0surf109"\r
4786                 *INHERIT_POS    0       0       0\r
4787                 *INHERIT_ROT    0       0       0\r
4788                 *INHERIT_SCL    0       0       0\r
4789                 *TM_ROW0        1.0     0       0\r
4790                 *TM_ROW1        0       1.0     0\r
4791                 *TM_ROW2        0       0       1.0\r
4792                 *TM_ROW3        0       0       0\r
4793                 *TM_POS 0.000000        0.000000        0.000000\r
4794         }\r
4795         *MESH   {\r
4796                 *TIMEVALUE      0\r
4797                 *MESH_NUMVERTEX 4\r
4798                 *MESH_NUMFACES  2\r
4799                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4800                 *MESH_VERTEX_LIST       {\r
4801                         *MESH_VERTEX    0       -8.000245       -24.000000      12.000000\r
4802                         *MESH_VERTEX    1       -8.000245       -30.000000      0.000000\r
4803                         *MESH_VERTEX    2       -384.000244     -30.000000      0.000000\r
4804                         *MESH_VERTEX    3       -384.000244     -24.000000      12.000000\r
4805                 }\r
4806                 *MESH_NORMALS   {\r
4807                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
4808                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
4809                         *MESH_VERTEXNORMAL      0       0.000000        -0.707107       0.707107\r
4810                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
4811                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
4812                         *MESH_VERTEXNORMAL      3       0.000000        -0.707107       0.707107\r
4813                 }\r
4814                 *MESH_FACE_LIST {\r
4815                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4816                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4817                 }\r
4818                 *MESH_NUMTVERTEX        4\r
4819                 *MESH_TVERTLIST {\r
4820                         *MESH_TVERT     0       0.484375        1.937500        1.000000\r
4821                         *MESH_TVERT     1       0.625000        1.937500        1.000000\r
4822                         *MESH_TVERT     2       0.625000        -1.000000       1.000000\r
4823                         *MESH_TVERT     3       0.484375        -1.000000       1.000000\r
4824                 }\r
4825                 *MESH_NUMTVFACES        2\r
4826                 *MESH_TFACELIST {\r
4827                         *MESH_TFACE     0       0       2       1\r
4828                         *MESH_TFACE     1       0       3       2\r
4829                 }\r
4830         }\r
4831         *PROP_MOTIONBLUR        0\r
4832         *PROP_CASTSHADOW        1\r
4833         *PROP_RECVSHADOW        1\r
4834         *MATERIAL_REF   5\r
4835 }\r
4836 *GEOMOBJECT     {\r
4837         *NODE_NAME      "mat6model0surf110"\r
4838         *NODE_TM        {\r
4839                 *NODE_NAME      "mat6model0surf110"\r
4840                 *INHERIT_POS    0       0       0\r
4841                 *INHERIT_ROT    0       0       0\r
4842                 *INHERIT_SCL    0       0       0\r
4843                 *TM_ROW0        1.0     0       0\r
4844                 *TM_ROW1        0       1.0     0\r
4845                 *TM_ROW2        0       0       1.0\r
4846                 *TM_ROW3        0       0       0\r
4847                 *TM_POS 0.000000        0.000000        0.000000\r
4848         }\r
4849         *MESH   {\r
4850                 *TIMEVALUE      0\r
4851                 *MESH_NUMVERTEX 9\r
4852                 *MESH_NUMFACES  8\r
4853                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4854                 *MESH_VERTEX_LIST       {\r
4855                         *MESH_VERTEX    0       326.000000      -16.000000      56.000000\r
4856                         *MESH_VERTEX    1       328.000000      -22.000000      56.000000\r
4857                         *MESH_VERTEX    2       328.000000      -22.000000      88.000000\r
4858                         *MESH_VERTEX    3       326.000000      -16.000000      88.000000\r
4859                         *MESH_VERTEX    4       326.000000      -28.000000      56.000000\r
4860                         *MESH_VERTEX    5       326.000000      -28.000000      88.000000\r
4861                         *MESH_VERTEX    6       320.000000      -22.000000      32.000000\r
4862                         *MESH_VERTEX    7       318.500000      -16.000000      33.500000\r
4863                         *MESH_VERTEX    8       318.500000      -28.000000      33.500000\r
4864                 }\r
4865                 *MESH_NORMALS   {\r
4866                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
4867                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
4868                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
4869                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
4870                         *MESH_FACENORMAL        4       0.000000        0.000000        1.000000\r
4871                         *MESH_FACENORMAL        5       0.000000        0.000000        1.000000\r
4872                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
4873                         *MESH_FACENORMAL        7       0.000000        0.000000        1.000000\r
4874                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
4875                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
4876                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
4877                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
4878                         *MESH_VERTEXNORMAL      4       0.707107        -0.707107       0.000000\r
4879                         *MESH_VERTEXNORMAL      5       0.707107        -0.707107       0.000000\r
4880                         *MESH_VERTEXNORMAL      6       0.707107        0.000000        -0.707107\r
4881                         *MESH_VERTEXNORMAL      7       0.408248        0.816497        -0.408248\r
4882                         *MESH_VERTEXNORMAL      8       0.408248        -0.816497       -0.408248\r
4883                 }\r
4884                 *MESH_FACE_LIST {\r
4885                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4886                         *MESH_FACE      1       A:      1       B:      2       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4887                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4888                         *MESH_FACE      3       A:      0       B:      1       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4889                         *MESH_FACE      4       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4890                         *MESH_FACE      5       A:      1       B:      4       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4891                         *MESH_FACE      6       A:      0       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4892                         *MESH_FACE      7       A:      4       B:      8       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4893                 }\r
4894                 *MESH_NUMTVERTEX        9\r
4895                 *MESH_TVERTLIST {\r
4896                         *MESH_TVERT     0       0.383693        0.250000        1.000000\r
4897                         *MESH_TVERT     1       0.452665        0.250000        1.000000\r
4898                         *MESH_TVERT     2       0.452665        0.000000        1.000000\r
4899                         *MESH_TVERT     3       0.383693        0.000000        1.000000\r
4900                         *MESH_TVERT     4       0.521637        0.250000        1.000000\r
4901                         *MESH_TVERT     5       0.521637        0.000000        1.000000\r
4902                         *MESH_TVERT     6       0.452665        0.437500        1.000000\r
4903                         *MESH_TVERT     7       0.383693        0.437500        1.000000\r
4904                         *MESH_TVERT     8       0.521637        0.437500        1.000000\r
4905                 }\r
4906                 *MESH_NUMTVFACES        8\r
4907                 *MESH_TFACELIST {\r
4908                         *MESH_TFACE     0       0       2       1\r
4909                         *MESH_TFACE     1       1       2       4\r
4910                         *MESH_TFACE     2       0       3       2\r
4911                         *MESH_TFACE     3       0       1       6\r
4912                         *MESH_TFACE     4       2       5       4\r
4913                         *MESH_TFACE     5       1       4       6\r
4914                         *MESH_TFACE     6       0       6       7\r
4915                         *MESH_TFACE     7       4       8       6\r
4916                 }\r
4917         }\r
4918         *PROP_MOTIONBLUR        0\r
4919         *PROP_CASTSHADOW        1\r
4920         *PROP_RECVSHADOW        1\r
4921         *MATERIAL_REF   6\r
4922 }\r
4923 *GEOMOBJECT     {\r
4924         *NODE_NAME      "mat6model0surf111"\r
4925         *NODE_TM        {\r
4926                 *NODE_NAME      "mat6model0surf111"\r
4927                 *INHERIT_POS    0       0       0\r
4928                 *INHERIT_ROT    0       0       0\r
4929                 *INHERIT_SCL    0       0       0\r
4930                 *TM_ROW0        1.0     0       0\r
4931                 *TM_ROW1        0       1.0     0\r
4932                 *TM_ROW2        0       0       1.0\r
4933                 *TM_ROW3        0       0       0\r
4934                 *TM_POS 0.000000        0.000000        0.000000\r
4935         }\r
4936         *MESH   {\r
4937                 *TIMEVALUE      0\r
4938                 *MESH_NUMVERTEX 15\r
4939                 *MESH_NUMFACES  16\r
4940                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4941                 *MESH_VERTEX_LIST       {\r
4942                         *MESH_VERTEX    0       320.000000      -14.000000      88.000000\r
4943                         *MESH_VERTEX    1       320.000000      -14.000000      56.000000\r
4944                         *MESH_VERTEX    2       326.000000      -16.000000      56.000000\r
4945                         *MESH_VERTEX    3       326.000000      -16.000000      88.000000\r
4946                         *MESH_VERTEX    4       314.000000      -16.000000      56.000000\r
4947                         *MESH_VERTEX    5       314.000000      -16.000000      88.000000\r
4948                         *MESH_VERTEX    6       314.000000      -14.000000      38.000000\r
4949                         *MESH_VERTEX    7       318.500000      -16.000000      33.500000\r
4950                         *MESH_VERTEX    8       309.500000      -16.000000      42.500000\r
4951                         *MESH_VERTEX    9       296.000000      -16.000000      38.000000\r
4952                         *MESH_VERTEX    10      296.000000      -14.000000      32.000000\r
4953                         *MESH_VERTEX    11      296.000000      -16.000000      26.000000\r
4954                         *MESH_VERTEX    12      36.000000       -14.000000      32.000000\r
4955                         *MESH_VERTEX    13      36.000000       -16.000000      26.000000\r
4956                         *MESH_VERTEX    14      36.000000       -16.000000      38.000000\r
4957                 }\r
4958                 *MESH_NORMALS   {\r
4959                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
4960                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
4961                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
4962                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
4963                         *MESH_FACENORMAL        4       0.000000        0.000000        1.000000\r
4964                         *MESH_FACENORMAL        5       0.000000        0.000000        1.000000\r
4965                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
4966                         *MESH_FACENORMAL        7       0.000000        0.000000        1.000000\r
4967                         *MESH_FACENORMAL        8       0.000000        0.000000        1.000000\r
4968                         *MESH_FACENORMAL        9       0.000000        0.000000        1.000000\r
4969                         *MESH_FACENORMAL        10      0.000000        0.000000        1.000000\r
4970                         *MESH_FACENORMAL        11      0.000000        0.000000        1.000000\r
4971                         *MESH_FACENORMAL        12      0.000000        0.000000        1.000000\r
4972                         *MESH_FACENORMAL        13      0.000000        0.000000        1.000000\r
4973                         *MESH_FACENORMAL        14      0.000000        0.000000        1.000000\r
4974                         *MESH_FACENORMAL        15      0.000000        0.000000        1.000000\r
4975                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
4976                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
4977                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
4978                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
4979                         *MESH_VERTEXNORMAL      4       -0.707107       0.707107        0.000000\r
4980                         *MESH_VERTEXNORMAL      5       -0.707107       0.707107        0.000000\r
4981                         *MESH_VERTEXNORMAL      6       0.000000        1.000000        0.000000\r
4982                         *MESH_VERTEXNORMAL      7       0.408248        0.816497        -0.408248\r
4983                         *MESH_VERTEXNORMAL      8       -0.408248       0.816497        0.408248\r
4984                         *MESH_VERTEXNORMAL      9       0.000000        0.707107        0.707107\r
4985                         *MESH_VERTEXNORMAL      10      0.000000        1.000000        0.000000\r
4986                         *MESH_VERTEXNORMAL      11      0.000000        0.707107        -0.707107\r
4987                         *MESH_VERTEXNORMAL      12      0.000000        1.000000        0.000000\r
4988                         *MESH_VERTEXNORMAL      13      0.000000        0.707107        -0.707107\r
4989                         *MESH_VERTEXNORMAL      14      0.000000        0.707107        0.707107\r
4990                 }\r
4991                 *MESH_FACE_LIST {\r
4992                         *MESH_FACE      0       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4993                         *MESH_FACE      1       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4994                         *MESH_FACE      2       A:      0       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4995                         *MESH_FACE      3       A:      1       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4996                         *MESH_FACE      4       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4997                         *MESH_FACE      5       A:      1       B:      2       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4998                         *MESH_FACE      6       A:      4       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4999                         *MESH_FACE      7       A:      2       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5000                         *MESH_FACE      8       A:      6       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5001                         *MESH_FACE      9       A:      6       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5002                         *MESH_FACE      10      A:      6       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5003                         *MESH_FACE      11      A:      6       B:      7       C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5004                         *MESH_FACE      12      A:      9       B:      10      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5005                         *MESH_FACE      13      A:      10      B:      11      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5006                         *MESH_FACE      14      A:      11      B:      13      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5007                         *MESH_FACE      15      A:      9       B:      12      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5008                 }\r
5009                 *MESH_NUMTVERTEX        15\r
5010                 *MESH_TVERTLIST {\r
5011                         *MESH_TVERT     0       0.301777        -1.000000       1.000000\r
5012                         *MESH_TVERT     1       0.301777        -0.750000       1.000000\r
5013                         *MESH_TVERT     2       0.383693        -0.750000       1.000000\r
5014                         *MESH_TVERT     3       0.383693        -1.000000       1.000000\r
5015                         *MESH_TVERT     4       0.219860        -0.750000       1.000000\r
5016                         *MESH_TVERT     5       0.219860        -1.000000       1.000000\r
5017                         *MESH_TVERT     6       0.301777        -0.562500       1.000000\r
5018                         *MESH_TVERT     7       0.383693        -0.562500       1.000000\r
5019                         *MESH_TVERT     8       0.219860        -0.562500       1.000000\r
5020                         *MESH_TVERT     9       0.219860        -0.375000       1.000000\r
5021                         *MESH_TVERT     10      0.301777        -0.375000       1.000000\r
5022                         *MESH_TVERT     11      0.383693        -0.375000       1.000000\r
5023                         *MESH_TVERT     12      0.301777        1.656250        1.000000\r
5024                         *MESH_TVERT     13      0.383693        1.656250        1.000000\r
5025                         *MESH_TVERT     14      0.219860        1.656250        1.000000\r
5026                 }\r
5027                 *MESH_NUMTVFACES        16\r
5028                 *MESH_TFACELIST {\r
5029                         *MESH_TFACE     0       0       1       4\r
5030                         *MESH_TFACE     1       0       2       1\r
5031                         *MESH_TFACE     2       0       4       5\r
5032                         *MESH_TFACE     3       1       6       4\r
5033                         *MESH_TFACE     4       0       3       2\r
5034                         *MESH_TFACE     5       1       2       6\r
5035                         *MESH_TFACE     6       4       6       8\r
5036                         *MESH_TFACE     7       2       7       6\r
5037                         *MESH_TFACE     8       6       9       8\r
5038                         *MESH_TFACE     9       6       10      9\r
5039                         *MESH_TFACE     10      6       11      10\r
5040                         *MESH_TFACE     11      6       7       11\r
5041                         *MESH_TFACE     12      9       10      12\r
5042                         *MESH_TFACE     13      10      11      12\r
5043                         *MESH_TFACE     14      11      13      12\r
5044                         *MESH_TFACE     15      9       12      14\r
5045                 }\r
5046         }\r
5047         *PROP_MOTIONBLUR        0\r
5048         *PROP_CASTSHADOW        1\r
5049         *PROP_RECVSHADOW        1\r
5050         *MATERIAL_REF   6\r
5051 }\r
5052 *GEOMOBJECT     {\r
5053         *NODE_NAME      "mat6model0surf112"\r
5054         *NODE_TM        {\r
5055                 *NODE_NAME      "mat6model0surf112"\r
5056                 *INHERIT_POS    0       0       0\r
5057                 *INHERIT_ROT    0       0       0\r
5058                 *INHERIT_SCL    0       0       0\r
5059                 *TM_ROW0        1.0     0       0\r
5060                 *TM_ROW1        0       1.0     0\r
5061                 *TM_ROW2        0       0       1.0\r
5062                 *TM_ROW3        0       0       0\r
5063                 *TM_POS 0.000000        0.000000        0.000000\r
5064         }\r
5065         *MESH   {\r
5066                 *TIMEVALUE      0\r
5067                 *MESH_NUMVERTEX 20\r
5068                 *MESH_NUMFACES  16\r
5069                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5070                 *MESH_VERTEX_LIST       {\r
5071                         *MESH_VERTEX    0       326.000000      -28.000000      56.000000\r
5072                         *MESH_VERTEX    1       320.000000      -30.000000      56.000000\r
5073                         *MESH_VERTEX    2       320.000000      -30.000000      88.000000\r
5074                         *MESH_VERTEX    3       326.000000      -28.000000      88.000000\r
5075                         *MESH_VERTEX    4       320.000000      -30.000000      88.000000\r
5076                         *MESH_VERTEX    5       320.000000      -30.000000      56.000000\r
5077                         *MESH_VERTEX    6       314.000000      -28.000000      56.000000\r
5078                         *MESH_VERTEX    7       314.000000      -28.000000      88.000000\r
5079                         *MESH_VERTEX    8       314.000000      -30.000000      38.000000\r
5080                         *MESH_VERTEX    9       314.000000      -30.000000      38.000000\r
5081                         *MESH_VERTEX    10      318.500000      -28.000000      33.500000\r
5082                         *MESH_VERTEX    11      309.500000      -28.000000      42.500000\r
5083                         *MESH_VERTEX    12      296.000000      -28.000000      38.000000\r
5084                         *MESH_VERTEX    13      296.000000      -30.000000      32.000000\r
5085                         *MESH_VERTEX    14      296.000000      -28.000000      26.000000\r
5086                         *MESH_VERTEX    15      296.000000      -30.000000      32.000000\r
5087                         *MESH_VERTEX    16      36.000000       -30.000000      32.000000\r
5088                         *MESH_VERTEX    17      36.000000       -28.000000      26.000000\r
5089                         *MESH_VERTEX    18      36.000000       -30.000000      32.000000\r
5090                         *MESH_VERTEX    19      36.000000       -28.000000      38.000000\r
5091                 }\r
5092                 *MESH_NORMALS   {\r
5093                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
5094                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
5095                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
5096                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
5097                         *MESH_FACENORMAL        4       0.000000        0.000000        1.000000\r
5098                         *MESH_FACENORMAL        5       0.000000        0.000000        1.000000\r
5099                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
5100                         *MESH_FACENORMAL        7       0.000000        0.000000        1.000000\r
5101                         *MESH_FACENORMAL        8       0.000000        0.000000        1.000000\r
5102                         *MESH_FACENORMAL        9       0.000000        0.000000        1.000000\r
5103                         *MESH_FACENORMAL        10      0.000000        0.000000        1.000000\r
5104                         *MESH_FACENORMAL        11      0.000000        0.000000        -1.000000\r
5105                         *MESH_FACENORMAL        12      0.000000        0.000000        -1.000000\r
5106                         *MESH_FACENORMAL        13      0.000000        0.000000        1.000000\r
5107                         *MESH_FACENORMAL        14      0.000000        0.000000        1.000000\r
5108                         *MESH_FACENORMAL        15      0.000000        0.000000        -1.000000\r
5109                         *MESH_VERTEXNORMAL      0       0.707107        -0.707107       0.000000\r
5110                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
5111                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
5112                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
5113                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
5114                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
5115                         *MESH_VERTEXNORMAL      6       -0.707107       -0.707107       0.000000\r
5116                         *MESH_VERTEXNORMAL      7       -0.707107       -0.707107       0.000000\r
5117                         *MESH_VERTEXNORMAL      8       0.000000        -1.000000       0.000000\r
5118                         *MESH_VERTEXNORMAL      9       0.000000        -1.000000       0.000000\r
5119                         *MESH_VERTEXNORMAL      10      0.408248        -0.816497       -0.408248\r
5120                         *MESH_VERTEXNORMAL      11      -0.408248       -0.816497       0.408248\r
5121                         *MESH_VERTEXNORMAL      12      0.000000        -0.707107       0.707107\r
5122                         *MESH_VERTEXNORMAL      13      0.000000        -1.000000       0.000000\r
5123                         *MESH_VERTEXNORMAL      14      0.000000        -0.707107       -0.707107\r
5124                         *MESH_VERTEXNORMAL      15      0.000000        -1.000000       0.000000\r
5125                         *MESH_VERTEXNORMAL      16      0.000000        -1.000000       0.000000\r
5126                         *MESH_VERTEXNORMAL      17      0.000000        -0.707107       -0.707107\r
5127                         *MESH_VERTEXNORMAL      18      0.000000        -1.000000       0.000000\r
5128                         *MESH_VERTEXNORMAL      19      0.000000        -0.707107       0.707107\r
5129                 }\r
5130                 *MESH_FACE_LIST {\r
5131                         *MESH_FACE      0       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5132                         *MESH_FACE      1       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5133                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5134                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5135                         *MESH_FACE      4       A:      5       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5136                         *MESH_FACE      5       A:      0       B:      1       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5137                         *MESH_FACE      6       A:      0       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5138                         *MESH_FACE      7       A:      6       B:      11      C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5139                         *MESH_FACE      8       A:      8       B:      11      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5140                         *MESH_FACE      9       A:      9       B:      14      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5141                         *MESH_FACE      10      A:      9       B:      15      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5142                         *MESH_FACE      11      A:      14      B:      15      C:      18      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5143                         *MESH_FACE      12      A:      14      B:      18      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5144                         *MESH_FACE      13      A:      8       B:      12      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5145                         *MESH_FACE      14      A:      12      B:      16      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5146                         *MESH_FACE      15      A:      12      B:      19      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5147                 }\r
5148                 *MESH_NUMTVERTEX        20\r
5149                 *MESH_TVERTLIST {\r
5150                         *MESH_TVERT     0       0.521637        -0.750000       1.000000\r
5151                         *MESH_TVERT     1       0.603553        -0.750000       1.000000\r
5152                         *MESH_TVERT     2       0.603553        -1.000000       1.000000\r
5153                         *MESH_TVERT     3       0.521637        -1.000000       1.000000\r
5154                         *MESH_TVERT     4       0.000000        -1.000000       1.000000\r
5155                         *MESH_TVERT     5       0.000000        -0.750000       1.000000\r
5156                         *MESH_TVERT     6       0.081916        -0.750000       1.000000\r
5157                         *MESH_TVERT     7       0.081916        -1.000000       1.000000\r
5158                         *MESH_TVERT     8       0.000000        -0.562500       1.000000\r
5159                         *MESH_TVERT     9       0.603553        -0.562500       1.000000\r
5160                         *MESH_TVERT     10      0.521637        -0.562500       1.000000\r
5161                         *MESH_TVERT     11      0.081916        -0.562500       1.000000\r
5162                         *MESH_TVERT     12      0.081916        -0.375000       1.000000\r
5163                         *MESH_TVERT     13      0.000000        -0.375000       1.000000\r
5164                         *MESH_TVERT     14      0.521637        -0.375000       1.000000\r
5165                         *MESH_TVERT     15      0.603553        -0.375000       1.000000\r
5166                         *MESH_TVERT     16      0.000000        1.656250        1.000000\r
5167                         *MESH_TVERT     17      0.521637        1.656250        1.000000\r
5168                         *MESH_TVERT     18      0.603553        1.656250        1.000000\r
5169                         *MESH_TVERT     19      0.081916        1.656250        1.000000\r
5170                 }\r
5171                 *MESH_NUMTVFACES        16\r
5172                 *MESH_TFACELIST {\r
5173                         *MESH_TFACE     0       4       6       5\r
5174                         *MESH_TFACE     1       0       2       1\r
5175                         *MESH_TFACE     2       0       3       2\r
5176                         *MESH_TFACE     3       4       7       6\r
5177                         *MESH_TFACE     4       5       6       8\r
5178                         *MESH_TFACE     5       0       1       9\r
5179                         *MESH_TFACE     6       0       9       10\r
5180                         *MESH_TFACE     7       6       11      8\r
5181                         *MESH_TFACE     8       8       11      12\r
5182                         *MESH_TFACE     9       9       14      10\r
5183                         *MESH_TFACE     10      9       15      14\r
5184                         *MESH_TFACE     11      14      15      18\r
5185                         *MESH_TFACE     12      14      18      17\r
5186                         *MESH_TFACE     13      8       12      13\r
5187                         *MESH_TFACE     14      12      16      13\r
5188                         *MESH_TFACE     15      12      19      16\r
5189                 }\r
5190         }\r
5191         *PROP_MOTIONBLUR        0\r
5192         *PROP_CASTSHADOW        1\r
5193         *PROP_RECVSHADOW        1\r
5194         *MATERIAL_REF   6\r
5195 }\r
5196 *GEOMOBJECT     {\r
5197         *NODE_NAME      "mat6model0surf113"\r
5198         *NODE_TM        {\r
5199                 *NODE_NAME      "mat6model0surf113"\r
5200                 *INHERIT_POS    0       0       0\r
5201                 *INHERIT_ROT    0       0       0\r
5202                 *INHERIT_SCL    0       0       0\r
5203                 *TM_ROW0        1.0     0       0\r
5204                 *TM_ROW1        0       1.0     0\r
5205                 *TM_ROW2        0       0       1.0\r
5206                 *TM_ROW3        0       0       0\r
5207                 *TM_POS 0.000000        0.000000        0.000000\r
5208         }\r
5209         *MESH   {\r
5210                 *TIMEVALUE      0\r
5211                 *MESH_NUMVERTEX 9\r
5212                 *MESH_NUMFACES  8\r
5213                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5214                 *MESH_VERTEX_LIST       {\r
5215                         *MESH_VERTEX    0       312.000000      -22.000000      88.000000\r
5216                         *MESH_VERTEX    1       312.000000      -22.000000      56.000000\r
5217                         *MESH_VERTEX    2       314.000000      -16.000000      56.000000\r
5218                         *MESH_VERTEX    3       314.000000      -16.000000      88.000000\r
5219                         *MESH_VERTEX    4       314.000000      -28.000000      56.000000\r
5220                         *MESH_VERTEX    5       314.000000      -28.000000      88.000000\r
5221                         *MESH_VERTEX    6       308.000000      -22.000000      44.000000\r
5222                         *MESH_VERTEX    7       309.500000      -16.000000      42.500000\r
5223                         *MESH_VERTEX    8       309.500000      -28.000000      42.500000\r
5224                 }\r
5225                 *MESH_NORMALS   {\r
5226                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
5227                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
5228                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
5229                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
5230                         *MESH_FACENORMAL        4       0.000000        0.000000        1.000000\r
5231                         *MESH_FACENORMAL        5       0.000000        0.000000        1.000000\r
5232                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
5233                         *MESH_FACENORMAL        7       0.000000        0.000000        1.000000\r
5234                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
5235                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
5236                         *MESH_VERTEXNORMAL      2       -0.707107       0.707107        0.000000\r
5237                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
5238                         *MESH_VERTEXNORMAL      4       -0.707107       -0.707107       0.000000\r
5239                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
5240                         *MESH_VERTEXNORMAL      6       -0.707107       0.000000        0.707107\r
5241                         *MESH_VERTEXNORMAL      7       -0.408248       0.816497        0.408248\r
5242                         *MESH_VERTEXNORMAL      8       -0.408248       -0.816497       0.408248\r
5243                 }\r
5244                 *MESH_FACE_LIST {\r
5245                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5246                         *MESH_FACE      1       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5247                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5248                         *MESH_FACE      3       A:      1       B:      2       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5249                         *MESH_FACE      4       A:      0       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5250                         *MESH_FACE      5       A:      1       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5251                         *MESH_FACE      6       A:      2       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5252                         *MESH_FACE      7       A:      4       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5253                 }\r
5254                 *MESH_NUMTVERTEX        9\r
5255                 *MESH_TVERTLIST {\r
5256                         *MESH_TVERT     0       0.150888        0.000000        1.000000\r
5257                         *MESH_TVERT     1       0.150888        0.250000        1.000000\r
5258                         *MESH_TVERT     2       0.219860        0.250000        1.000000\r
5259                         *MESH_TVERT     3       0.219860        0.000000        1.000000\r
5260                         *MESH_TVERT     4       0.081916        0.250000        1.000000\r
5261                         *MESH_TVERT     5       0.081916        0.000000        1.000000\r
5262                         *MESH_TVERT     6       0.150888        0.437500        1.000000\r
5263                         *MESH_TVERT     7       0.219860        0.437500        1.000000\r
5264                         *MESH_TVERT     8       0.081916        0.437500        1.000000\r
5265                 }\r
5266                 *MESH_NUMTVFACES        8\r
5267                 *MESH_TFACELIST {\r
5268                         *MESH_TFACE     0       0       2       1\r
5269                         *MESH_TFACE     1       0       1       4\r
5270                         *MESH_TFACE     2       0       3       2\r
5271                         *MESH_TFACE     3       1       2       6\r
5272                         *MESH_TFACE     4       0       4       5\r
5273                         *MESH_TFACE     5       1       6       4\r
5274                         *MESH_TFACE     6       2       7       6\r
5275                         *MESH_TFACE     7       4       6       8\r
5276                 }\r
5277         }\r
5278         *PROP_MOTIONBLUR        0\r
5279         *PROP_CASTSHADOW        1\r
5280         *PROP_RECVSHADOW        1\r
5281         *MATERIAL_REF   6\r
5282 }\r
5283 *GEOMOBJECT     {\r
5284         *NODE_NAME      "mat6model0surf114"\r
5285         *NODE_TM        {\r
5286                 *NODE_NAME      "mat6model0surf114"\r
5287                 *INHERIT_POS    0       0       0\r
5288                 *INHERIT_ROT    0       0       0\r
5289                 *INHERIT_SCL    0       0       0\r
5290                 *TM_ROW0        1.0     0       0\r
5291                 *TM_ROW1        0       1.0     0\r
5292                 *TM_ROW2        0       0       1.0\r
5293                 *TM_ROW3        0       0       0\r
5294                 *TM_POS 0.000000        0.000000        0.000000\r
5295         }\r
5296         *MESH   {\r
5297                 *TIMEVALUE      0\r
5298                 *MESH_NUMVERTEX 9\r
5299                 *MESH_NUMFACES  8\r
5300                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5301                 *MESH_VERTEX_LIST       {\r
5302                         *MESH_VERTEX    0       308.000000      -22.000000      44.000000\r
5303                         *MESH_VERTEX    1       296.000000      -22.000000      40.000000\r
5304                         *MESH_VERTEX    2       296.000000      -16.000000      38.000000\r
5305                         *MESH_VERTEX    3       309.500000      -16.000000      42.500000\r
5306                         *MESH_VERTEX    4       296.000000      -28.000000      38.000000\r
5307                         *MESH_VERTEX    5       309.500000      -28.000000      42.500000\r
5308                         *MESH_VERTEX    6       36.000000       -22.000000      40.000000\r
5309                         *MESH_VERTEX    7       36.000000       -28.000000      38.000000\r
5310                         *MESH_VERTEX    8       36.000000       -16.000000      38.000000\r
5311                 }\r
5312                 *MESH_NORMALS   {\r
5313                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
5314                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
5315                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
5316                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
5317                         *MESH_FACENORMAL        4       0.000000        0.000000        1.000000\r
5318                         *MESH_FACENORMAL        5       0.000000        0.000000        1.000000\r
5319                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
5320                         *MESH_FACENORMAL        7       0.000000        0.000000        1.000000\r
5321                         *MESH_VERTEXNORMAL      0       -0.707107       0.000000        0.707107\r
5322                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
5323                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        0.707107\r
5324                         *MESH_VERTEXNORMAL      3       -0.408248       0.816497        0.408248\r
5325                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       0.707107\r
5326                         *MESH_VERTEXNORMAL      5       -0.408248       -0.816497       0.408248\r
5327                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        1.000000\r
5328                         *MESH_VERTEXNORMAL      7       0.000000        -0.707107       0.707107\r
5329                         *MESH_VERTEXNORMAL      8       0.000000        0.707107        0.707107\r
5330                 }\r
5331                 *MESH_FACE_LIST {\r
5332                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5333                         *MESH_FACE      1       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5334                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5335                         *MESH_FACE      3       A:      0       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5336                         *MESH_FACE      4       A:      1       B:      2       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5337                         *MESH_FACE      5       A:      1       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5338                         *MESH_FACE      6       A:      4       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5339                         *MESH_FACE      7       A:      2       B:      8       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5340                 }\r
5341                 *MESH_NUMTVERTEX        9\r
5342                 *MESH_TVERTLIST {\r
5343                         *MESH_TVERT     0       0.150888        -0.562500       1.000000\r
5344                         *MESH_TVERT     1       0.150888        -0.375000       1.000000\r
5345                         *MESH_TVERT     2       0.219860        -0.375000       1.000000\r
5346                         *MESH_TVERT     3       0.219860        -0.562500       1.000000\r
5347                         *MESH_TVERT     4       0.081916        -0.375000       1.000000\r
5348                         *MESH_TVERT     5       0.081916        -0.562500       1.000000\r
5349                         *MESH_TVERT     6       0.150888        1.656250        1.000000\r
5350                         *MESH_TVERT     7       0.081916        1.656250        1.000000\r
5351                         *MESH_TVERT     8       0.219860        1.656250        1.000000\r
5352                 }\r
5353                 *MESH_NUMTVFACES        8\r
5354                 *MESH_TFACELIST {\r
5355                         *MESH_TFACE     0       0       2       1\r
5356                         *MESH_TFACE     1       0       1       4\r
5357                         *MESH_TFACE     2       0       3       2\r
5358                         *MESH_TFACE     3       0       4       5\r
5359                         *MESH_TFACE     4       1       2       6\r
5360                         *MESH_TFACE     5       1       6       4\r
5361                         *MESH_TFACE     6       4       6       7\r
5362                         *MESH_TFACE     7       2       8       6\r
5363                 }\r
5364         }\r
5365         *PROP_MOTIONBLUR        0\r
5366         *PROP_CASTSHADOW        1\r
5367         *PROP_RECVSHADOW        1\r
5368         *MATERIAL_REF   6\r
5369 }\r
5370 *GEOMOBJECT     {\r
5371         *NODE_NAME      "mat6model0surf115"\r
5372         *NODE_TM        {\r
5373                 *NODE_NAME      "mat6model0surf115"\r
5374                 *INHERIT_POS    0       0       0\r
5375                 *INHERIT_ROT    0       0       0\r
5376                 *INHERIT_SCL    0       0       0\r
5377                 *TM_ROW0        1.0     0       0\r
5378                 *TM_ROW1        0       1.0     0\r
5379                 *TM_ROW2        0       0       1.0\r
5380                 *TM_ROW3        0       0       0\r
5381                 *TM_POS 0.000000        0.000000        0.000000\r
5382         }\r
5383         *MESH   {\r
5384                 *TIMEVALUE      0\r
5385                 *MESH_NUMVERTEX 9\r
5386                 *MESH_NUMFACES  8\r
5387                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5388                 *MESH_VERTEX_LIST       {\r
5389                         *MESH_VERTEX    0       296.000000      -16.000000      26.000000\r
5390                         *MESH_VERTEX    1       320.000000      -22.000000      32.000000\r
5391                         *MESH_VERTEX    2       318.500000      -16.000000      33.500000\r
5392                         *MESH_VERTEX    3       296.000000      -22.000000      24.000000\r
5393                         *MESH_VERTEX    4       296.000000      -28.000000      26.000000\r
5394                         *MESH_VERTEX    5       36.000000       -22.000000      24.000000\r
5395                         *MESH_VERTEX    6       36.000000       -28.000000      26.000000\r
5396                         *MESH_VERTEX    7       318.500000      -28.000000      33.500000\r
5397                         *MESH_VERTEX    8       36.000000       -16.000000      26.000000\r
5398                 }\r
5399                 *MESH_NORMALS   {\r
5400                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
5401                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
5402                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
5403                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
5404                         *MESH_FACENORMAL        4       0.000000        0.000000        1.000000\r
5405                         *MESH_FACENORMAL        5       0.000000        0.000000        1.000000\r
5406                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
5407                         *MESH_FACENORMAL        7       0.000000        0.000000        1.000000\r
5408                         *MESH_VERTEXNORMAL      0       0.000000        0.707107        -0.707107\r
5409                         *MESH_VERTEXNORMAL      1       0.707107        0.000000        -0.707107\r
5410                         *MESH_VERTEXNORMAL      2       0.408248        0.816497        -0.408248\r
5411                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
5412                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       -0.707107\r
5413                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        -1.000000\r
5414                         *MESH_VERTEXNORMAL      6       0.000000        -0.707107       -0.707107\r
5415                         *MESH_VERTEXNORMAL      7       0.408248        -0.816497       -0.408248\r
5416                         *MESH_VERTEXNORMAL      8       0.000000        0.707107        -0.707107\r
5417                 }\r
5418                 *MESH_FACE_LIST {\r
5419                         *MESH_FACE      0       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5420                         *MESH_FACE      1       A:      0       B:      3       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5421                         *MESH_FACE      2       A:      1       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5422                         *MESH_FACE      3       A:      3       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5423                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5424                         *MESH_FACE      5       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5425                         *MESH_FACE      6       A:      0       B:      5       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5426                         *MESH_FACE      7       A:      1       B:      7       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5427                 }\r
5428                 *MESH_NUMTVERTEX        9\r
5429                 *MESH_TVERTLIST {\r
5430                         *MESH_TVERT     0       0.383693        -0.375000       1.000000\r
5431                         *MESH_TVERT     1       0.452665        -0.562500       1.000000\r
5432                         *MESH_TVERT     2       0.383693        -0.562500       1.000000\r
5433                         *MESH_TVERT     3       0.452665        -0.375000       1.000000\r
5434                         *MESH_TVERT     4       0.521637        -0.375000       1.000000\r
5435                         *MESH_TVERT     5       0.452665        1.656250        1.000000\r
5436                         *MESH_TVERT     6       0.521637        1.656250        1.000000\r
5437                         *MESH_TVERT     7       0.521637        -0.562500       1.000000\r
5438                         *MESH_TVERT     8       0.383693        1.656250        1.000000\r
5439                 }\r
5440                 *MESH_NUMTVFACES        8\r
5441                 *MESH_TFACELIST {\r
5442                         *MESH_TFACE     0       0       1       3\r
5443                         *MESH_TFACE     1       0       3       5\r
5444                         *MESH_TFACE     2       1       4       3\r
5445                         *MESH_TFACE     3       3       4       5\r
5446                         *MESH_TFACE     4       0       2       1\r
5447                         *MESH_TFACE     5       4       6       5\r
5448                         *MESH_TFACE     6       0       5       8\r
5449                         *MESH_TFACE     7       1       7       4\r
5450                 }\r
5451         }\r
5452         *PROP_MOTIONBLUR        0\r
5453         *PROP_CASTSHADOW        1\r
5454         *PROP_RECVSHADOW        1\r
5455         *MATERIAL_REF   6\r
5456 }\r
5457 *GEOMOBJECT     {\r
5458         *NODE_NAME      "mat6model0surf116"\r
5459         *NODE_TM        {\r
5460                 *NODE_NAME      "mat6model0surf116"\r
5461                 *INHERIT_POS    0       0       0\r
5462                 *INHERIT_ROT    0       0       0\r
5463                 *INHERIT_SCL    0       0       0\r
5464                 *TM_ROW0        1.0     0       0\r
5465                 *TM_ROW1        0       1.0     0\r
5466                 *TM_ROW2        0       0       1.0\r
5467                 *TM_ROW3        0       0       0\r
5468                 *TM_POS 0.000000        0.000000        0.000000\r
5469         }\r
5470         *MESH   {\r
5471                 *TIMEVALUE      0\r
5472                 *MESH_NUMVERTEX 20\r
5473                 *MESH_NUMFACES  16\r
5474                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5475                 *MESH_VERTEX_LIST       {\r
5476                         *MESH_VERTEX    0       36.000000       30.000000       32.000000\r
5477                         *MESH_VERTEX    1       36.000000       28.000000       38.000000\r
5478                         *MESH_VERTEX    2       -296.000000     28.000000       38.000000\r
5479                         *MESH_VERTEX    3       -296.000000     30.000000       32.000000\r
5480                         *MESH_VERTEX    4       -296.000000     28.000000       26.000000\r
5481                         *MESH_VERTEX    5       36.000000       30.000000       32.000000\r
5482                         *MESH_VERTEX    6       -296.000000     30.000000       32.000000\r
5483                         *MESH_VERTEX    7       -314.000000     30.000000       38.000000\r
5484                         *MESH_VERTEX    8       -314.000000     30.000000       38.000000\r
5485                         *MESH_VERTEX    9       -318.500000     28.000000       33.500000\r
5486                         *MESH_VERTEX    10      -326.000000     28.000000       56.000000\r
5487                         *MESH_VERTEX    11      -320.000000     30.000000       56.000000\r
5488                         *MESH_VERTEX    12      36.000000       28.000000       26.000000\r
5489                         *MESH_VERTEX    13      -309.500000     28.000000       42.500000\r
5490                         *MESH_VERTEX    14      -314.000000     28.000000       56.000000\r
5491                         *MESH_VERTEX    15      -320.000000     30.000000       56.000000\r
5492                         *MESH_VERTEX    16      -320.000000     30.000000       88.000000\r
5493                         *MESH_VERTEX    17      -326.000000     28.000000       88.000000\r
5494                         *MESH_VERTEX    18      -320.000000     30.000000       88.000000\r
5495                         *MESH_VERTEX    19      -314.000000     28.000000       88.000000\r
5496                 }\r
5497                 *MESH_NORMALS   {\r
5498                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
5499                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
5500                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
5501                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
5502                         *MESH_FACENORMAL        4       0.000000        0.000000        1.000000\r
5503                         *MESH_FACENORMAL        5       0.000000        0.000000        1.000000\r
5504                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
5505                         *MESH_FACENORMAL        7       0.000000        0.000000        1.000000\r
5506                         *MESH_FACENORMAL        8       0.000000        0.000000        1.000000\r
5507                         *MESH_FACENORMAL        9       0.000000        0.000000        1.000000\r
5508                         *MESH_FACENORMAL        10      0.000000        0.000000        -1.000000\r
5509                         *MESH_FACENORMAL        11      0.000000        0.000000        -1.000000\r
5510                         *MESH_FACENORMAL        12      0.000000        0.000000        1.000000\r
5511                         *MESH_FACENORMAL        13      0.000000        0.000000        1.000000\r
5512                         *MESH_FACENORMAL        14      0.000000        0.000000        1.000000\r
5513                         *MESH_FACENORMAL        15      0.000000        0.000000        -1.000000\r
5514                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
5515                         *MESH_VERTEXNORMAL      1       0.000000        0.707107        0.707107\r
5516                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        0.707107\r
5517                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
5518                         *MESH_VERTEXNORMAL      4       0.000000        0.707107        -0.707107\r
5519                         *MESH_VERTEXNORMAL      5       0.000000        1.000000        0.000000\r
5520                         *MESH_VERTEXNORMAL      6       0.000000        1.000000        0.000000\r
5521                         *MESH_VERTEXNORMAL      7       0.000000        1.000000        0.000000\r
5522                         *MESH_VERTEXNORMAL      8       0.000000        1.000000        0.000000\r
5523                         *MESH_VERTEXNORMAL      9       -0.408248       0.816497        -0.408248\r
5524                         *MESH_VERTEXNORMAL      10      -0.707107       0.707107        0.000000\r
5525                         *MESH_VERTEXNORMAL      11      0.000000        1.000000        0.000000\r
5526                         *MESH_VERTEXNORMAL      12      0.000000        0.707107        -0.707107\r
5527                         *MESH_VERTEXNORMAL      13      0.408248        0.816497        0.408248\r
5528                         *MESH_VERTEXNORMAL      14      0.707107        0.707107        0.000000\r
5529                         *MESH_VERTEXNORMAL      15      0.000000        1.000000        0.000000\r
5530                         *MESH_VERTEXNORMAL      16      0.000000        1.000000        0.000000\r
5531                         *MESH_VERTEXNORMAL      17      -0.707107       0.707107        0.000000\r
5532                         *MESH_VERTEXNORMAL      18      0.000000        1.000000        0.000000\r
5533                         *MESH_VERTEXNORMAL      19      0.707107        0.707107        0.000000\r
5534                 }\r
5535                 *MESH_FACE_LIST {\r
5536                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5537                         *MESH_FACE      1       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5538                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5539                         *MESH_FACE      3       A:      2       B:      3       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5540                         *MESH_FACE      4       A:      4       B:      8       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5541                         *MESH_FACE      5       A:      4       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5542                         *MESH_FACE      6       A:      4       B:      5       C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5543                         *MESH_FACE      7       A:      2       B:      7       C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5544                         *MESH_FACE      8       A:      7       B:      14      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5545                         *MESH_FACE      9       A:      7       B:      15      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5546                         *MESH_FACE      10      A:      14      B:      15      C:      18      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5547                         *MESH_FACE      11      A:      14      B:      18      C:      19      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5548                         *MESH_FACE      12      A:      8       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5549                         *MESH_FACE      13      A:      8       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5550                         *MESH_FACE      14      A:      10      B:      16      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5551                         *MESH_FACE      15      A:      10      B:      17      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5552                 }\r
5553                 *MESH_NUMTVERTEX        20\r
5554                 *MESH_TVERTLIST {\r
5555                         *MESH_TVERT     0       0.000000        2.218750        1.000000\r
5556                         *MESH_TVERT     1       0.081916        2.218750        1.000000\r
5557                         *MESH_TVERT     2       0.081916        -0.375000       1.000000\r
5558                         *MESH_TVERT     3       0.000000        -0.375000       1.000000\r
5559                         *MESH_TVERT     4       0.521637        -0.375000       1.000000\r
5560                         *MESH_TVERT     5       0.603553        2.218750        1.000000\r
5561                         *MESH_TVERT     6       0.603553        -0.375000       1.000000\r
5562                         *MESH_TVERT     7       0.000000        -0.562500       1.000000\r
5563                         *MESH_TVERT     8       0.603553        -0.562500       1.000000\r
5564                         *MESH_TVERT     9       0.521637        -0.562500       1.000000\r
5565                         *MESH_TVERT     10      0.521637        -0.750000       1.000000\r
5566                         *MESH_TVERT     11      0.603553        -0.750000       1.000000\r
5567                         *MESH_TVERT     12      0.521637        2.218750        1.000000\r
5568                         *MESH_TVERT     13      0.081916        -0.562500       1.000000\r
5569                         *MESH_TVERT     14      0.081916        -0.750000       1.000000\r
5570                         *MESH_TVERT     15      0.000000        -0.750000       1.000000\r
5571                         *MESH_TVERT     16      0.603553        -1.000000       1.000000\r
5572                         *MESH_TVERT     17      0.521637        -1.000000       1.000000\r
5573                         *MESH_TVERT     18      0.000000        -1.000000       1.000000\r
5574                         *MESH_TVERT     19      0.081916        -1.000000       1.000000\r
5575                 }\r
5576                 *MESH_NUMTVFACES        16\r
5577                 *MESH_TFACELIST {\r
5578                         *MESH_TFACE     0       0       3       2\r
5579                         *MESH_TFACE     1       0       2       1\r
5580                         *MESH_TFACE     2       4       6       5\r
5581                         *MESH_TFACE     3       2       3       7\r
5582                         *MESH_TFACE     4       4       8       6\r
5583                         *MESH_TFACE     5       4       9       8\r
5584                         *MESH_TFACE     6       4       5       12\r
5585                         *MESH_TFACE     7       2       7       13\r
5586                         *MESH_TFACE     8       7       14      13\r
5587                         *MESH_TFACE     9       7       15      14\r
5588                         *MESH_TFACE     10      14      15      18\r
5589                         *MESH_TFACE     11      14      18      19\r
5590                         *MESH_TFACE     12      8       9       10\r
5591                         *MESH_TFACE     13      8       10      11\r
5592                         *MESH_TFACE     14      10      16      11\r
5593                         *MESH_TFACE     15      10      17      16\r
5594                 }\r
5595         }\r
5596         *PROP_MOTIONBLUR        0\r
5597         *PROP_CASTSHADOW        1\r
5598         *PROP_RECVSHADOW        1\r
5599         *MATERIAL_REF   6\r
5600 }\r
5601 *GEOMOBJECT     {\r
5602         *NODE_NAME      "mat6model0surf117"\r
5603         *NODE_TM        {\r
5604                 *NODE_NAME      "mat6model0surf117"\r
5605                 *INHERIT_POS    0       0       0\r
5606                 *INHERIT_ROT    0       0       0\r
5607                 *INHERIT_SCL    0       0       0\r
5608                 *TM_ROW0        1.0     0       0\r
5609                 *TM_ROW1        0       1.0     0\r
5610                 *TM_ROW2        0       0       1.0\r
5611                 *TM_ROW3        0       0       0\r
5612                 *TM_POS 0.000000        0.000000        0.000000\r
5613         }\r
5614         *MESH   {\r
5615                 *TIMEVALUE      0\r
5616                 *MESH_NUMVERTEX 9\r
5617                 *MESH_NUMFACES  8\r
5618                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5619                 *MESH_VERTEX_LIST       {\r
5620                         *MESH_VERTEX    0       -296.000000     28.000000       38.000000\r
5621                         *MESH_VERTEX    1       36.000000       28.000000       38.000000\r
5622                         *MESH_VERTEX    2       36.000000       22.000000       40.000000\r
5623                         *MESH_VERTEX    3       -296.000000     22.000000       40.000000\r
5624                         *MESH_VERTEX    4       -296.000000     16.000000       38.000000\r
5625                         *MESH_VERTEX    5       -308.000000     22.000000       44.000000\r
5626                         *MESH_VERTEX    6       -309.500000     28.000000       42.500000\r
5627                         *MESH_VERTEX    7       -309.500000     16.000000       42.500000\r
5628                         *MESH_VERTEX    8       36.000000       16.000000       38.000000\r
5629                 }\r
5630                 *MESH_NORMALS   {\r
5631                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
5632                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
5633                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
5634                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
5635                         *MESH_FACENORMAL        4       0.000000        0.000000        1.000000\r
5636                         *MESH_FACENORMAL        5       0.000000        0.000000        1.000000\r
5637                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
5638                         *MESH_FACENORMAL        7       0.000000        0.000000        1.000000\r
5639                         *MESH_VERTEXNORMAL      0       0.000000        0.707107        0.707107\r
5640                         *MESH_VERTEXNORMAL      1       0.000000        0.707107        0.707107\r
5641                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
5642                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
5643                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       0.707107\r
5644                         *MESH_VERTEXNORMAL      5       0.707107        0.000000        0.707107\r
5645                         *MESH_VERTEXNORMAL      6       0.408248        0.816497        0.408248\r
5646                         *MESH_VERTEXNORMAL      7       0.408248        -0.816497       0.408248\r
5647                         *MESH_VERTEXNORMAL      8       0.000000        -0.707107       0.707107\r
5648                 }\r
5649                 *MESH_FACE_LIST {\r
5650                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5651                         *MESH_FACE      1       A:      0       B:      5       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5652                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5653                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5654                         *MESH_FACE      4       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5655                         *MESH_FACE      5       A:      0       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5656                         *MESH_FACE      6       A:      2       B:      4       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5657                         *MESH_FACE      7       A:      4       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5658                 }\r
5659                 *MESH_NUMTVERTEX        9\r
5660                 *MESH_TVERTLIST {\r
5661                         *MESH_TVERT     0       0.081916        -0.375000       1.000000\r
5662                         *MESH_TVERT     1       0.081916        2.218750        1.000000\r
5663                         *MESH_TVERT     2       0.150888        2.218750        1.000000\r
5664                         *MESH_TVERT     3       0.150888        -0.375000       1.000000\r
5665                         *MESH_TVERT     4       0.219860        -0.375000       1.000000\r
5666                         *MESH_TVERT     5       0.150888        -0.562500       1.000000\r
5667                         *MESH_TVERT     6       0.081916        -0.562500       1.000000\r
5668                         *MESH_TVERT     7       0.219860        -0.562500       1.000000\r
5669                         *MESH_TVERT     8       0.219860        2.218750        1.000000\r
5670                 }\r
5671                 *MESH_NUMTVFACES        8\r
5672                 *MESH_TFACELIST {\r
5673                         *MESH_TFACE     0       0       3       2\r
5674                         *MESH_TFACE     1       0       5       3\r
5675                         *MESH_TFACE     2       2       3       4\r
5676                         *MESH_TFACE     3       0       2       1\r
5677                         *MESH_TFACE     4       3       5       4\r
5678                         *MESH_TFACE     5       0       6       5\r
5679                         *MESH_TFACE     6       2       4       8\r
5680                         *MESH_TFACE     7       4       5       7\r
5681                 }\r
5682         }\r
5683         *PROP_MOTIONBLUR        0\r
5684         *PROP_CASTSHADOW        1\r
5685         *PROP_RECVSHADOW        1\r
5686         *MATERIAL_REF   6\r
5687 }\r
5688 *GEOMOBJECT     {\r
5689         *NODE_NAME      "mat6model0surf118"\r
5690         *NODE_TM        {\r
5691                 *NODE_NAME      "mat6model0surf118"\r
5692                 *INHERIT_POS    0       0       0\r
5693                 *INHERIT_ROT    0       0       0\r
5694                 *INHERIT_SCL    0       0       0\r
5695                 *TM_ROW0        1.0     0       0\r
5696                 *TM_ROW1        0       1.0     0\r
5697                 *TM_ROW2        0       0       1.0\r
5698                 *TM_ROW3        0       0       0\r
5699                 *TM_POS 0.000000        0.000000        0.000000\r
5700         }\r
5701         *MESH   {\r
5702                 *TIMEVALUE      0\r
5703                 *MESH_NUMVERTEX 9\r
5704                 *MESH_NUMFACES  8\r
5705                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5706                 *MESH_VERTEX_LIST       {\r
5707                         *MESH_VERTEX    0       36.000000       22.000000       24.000000\r
5708                         *MESH_VERTEX    1       36.000000       28.000000       26.000000\r
5709                         *MESH_VERTEX    2       -296.000000     28.000000       26.000000\r
5710                         *MESH_VERTEX    3       -296.000000     22.000000       24.000000\r
5711                         *MESH_VERTEX    4       -296.000000     16.000000       26.000000\r
5712                         *MESH_VERTEX    5       -320.000000     22.000000       32.000000\r
5713                         *MESH_VERTEX    6       -318.500000     16.000000       33.500000\r
5714                         *MESH_VERTEX    7       36.000000       16.000000       26.000000\r
5715                         *MESH_VERTEX    8       -318.500000     28.000000       33.500000\r
5716                 }\r
5717                 *MESH_NORMALS   {\r
5718                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
5719                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
5720                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
5721                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
5722                         *MESH_FACENORMAL        4       0.000000        0.000000        1.000000\r
5723                         *MESH_FACENORMAL        5       0.000000        0.000000        1.000000\r
5724                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
5725                         *MESH_FACENORMAL        7       0.000000        0.000000        1.000000\r
5726                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
5727                         *MESH_VERTEXNORMAL      1       0.000000        0.707107        -0.707107\r
5728                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        -0.707107\r
5729                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
5730                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       -0.707107\r
5731                         *MESH_VERTEXNORMAL      5       -0.707107       0.000000        -0.707107\r
5732                         *MESH_VERTEXNORMAL      6       -0.408248       -0.816497       -0.408248\r
5733                         *MESH_VERTEXNORMAL      7       0.000000        -0.707107       -0.707107\r
5734                         *MESH_VERTEXNORMAL      8       -0.408248       0.816497        -0.408248\r
5735                 }\r
5736                 *MESH_FACE_LIST {\r
5737                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5738                         *MESH_FACE      1       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5739                         *MESH_FACE      2       A:      2       B:      3       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5740                         *MESH_FACE      3       A:      3       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5741                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5742                         *MESH_FACE      5       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5743                         *MESH_FACE      6       A:      0       B:      7       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5744                         *MESH_FACE      7       A:      2       B:      5       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5745                 }\r
5746                 *MESH_NUMTVERTEX        9\r
5747                 *MESH_TVERTLIST {\r
5748                         *MESH_TVERT     0       0.452665        2.218750        1.000000\r
5749                         *MESH_TVERT     1       0.521637        2.218750        1.000000\r
5750                         *MESH_TVERT     2       0.521637        -0.375000       1.000000\r
5751                         *MESH_TVERT     3       0.452665        -0.375000       1.000000\r
5752                         *MESH_TVERT     4       0.383693        -0.375000       1.000000\r
5753                         *MESH_TVERT     5       0.452665        -0.562500       1.000000\r
5754                         *MESH_TVERT     6       0.383693        -0.562500       1.000000\r
5755                         *MESH_TVERT     7       0.383693        2.218750        1.000000\r
5756                         *MESH_TVERT     8       0.521637        -0.562500       1.000000\r
5757                 }\r
5758                 *MESH_NUMTVFACES        8\r
5759                 *MESH_TFACELIST {\r
5760                         *MESH_TFACE     0       0       3       2\r
5761                         *MESH_TFACE     1       0       4       3\r
5762                         *MESH_TFACE     2       2       3       5\r
5763                         *MESH_TFACE     3       3       4       5\r
5764                         *MESH_TFACE     4       0       2       1\r
5765                         *MESH_TFACE     5       4       6       5\r
5766                         *MESH_TFACE     6       0       7       4\r
5767                         *MESH_TFACE     7       2       5       8\r
5768                 }\r
5769         }\r
5770         *PROP_MOTIONBLUR        0\r
5771         *PROP_CASTSHADOW        1\r
5772         *PROP_RECVSHADOW        1\r
5773         *MATERIAL_REF   6\r
5774 }\r
5775 *GEOMOBJECT     {\r
5776         *NODE_NAME      "mat6model0surf119"\r
5777         *NODE_TM        {\r
5778                 *NODE_NAME      "mat6model0surf119"\r
5779                 *INHERIT_POS    0       0       0\r
5780                 *INHERIT_ROT    0       0       0\r
5781                 *INHERIT_SCL    0       0       0\r
5782                 *TM_ROW0        1.0     0       0\r
5783                 *TM_ROW1        0       1.0     0\r
5784                 *TM_ROW2        0       0       1.0\r
5785                 *TM_ROW3        0       0       0\r
5786                 *TM_POS 0.000000        0.000000        0.000000\r
5787         }\r
5788         *MESH   {\r
5789                 *TIMEVALUE      0\r
5790                 *MESH_NUMVERTEX 15\r
5791                 *MESH_NUMFACES  16\r
5792                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5793                 *MESH_VERTEX_LIST       {\r
5794                         *MESH_VERTEX    0       -296.000000     16.000000       38.000000\r
5795                         *MESH_VERTEX    1       36.000000       16.000000       38.000000\r
5796                         *MESH_VERTEX    2       36.000000       14.000000       32.000000\r
5797                         *MESH_VERTEX    3       -296.000000     14.000000       32.000000\r
5798                         *MESH_VERTEX    4       -296.000000     16.000000       26.000000\r
5799                         *MESH_VERTEX    5       -314.000000     14.000000       38.000000\r
5800                         *MESH_VERTEX    6       -318.500000     16.000000       33.500000\r
5801                         *MESH_VERTEX    7       -326.000000     16.000000       56.000000\r
5802                         *MESH_VERTEX    8       36.000000       16.000000       26.000000\r
5803                         *MESH_VERTEX    9       -309.500000     16.000000       42.500000\r
5804                         *MESH_VERTEX    10      -320.000000     14.000000       56.000000\r
5805                         *MESH_VERTEX    11      -314.000000     16.000000       56.000000\r
5806                         *MESH_VERTEX    12      -320.000000     14.000000       88.000000\r
5807                         *MESH_VERTEX    13      -314.000000     16.000000       88.000000\r
5808                         *MESH_VERTEX    14      -326.000000     16.000000       88.000000\r
5809                 }\r
5810                 *MESH_NORMALS   {\r
5811                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
5812                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
5813                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
5814                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
5815                         *MESH_FACENORMAL        4       0.000000        0.000000        1.000000\r
5816                         *MESH_FACENORMAL        5       0.000000        0.000000        1.000000\r
5817                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
5818                         *MESH_FACENORMAL        7       0.000000        0.000000        1.000000\r
5819                         *MESH_FACENORMAL        8       0.000000        0.000000        1.000000\r
5820                         *MESH_FACENORMAL        9       0.000000        0.000000        1.000000\r
5821                         *MESH_FACENORMAL        10      0.000000        0.000000        1.000000\r
5822                         *MESH_FACENORMAL        11      0.000000        0.000000        1.000000\r
5823                         *MESH_FACENORMAL        12      0.000000        0.000000        1.000000\r
5824                         *MESH_FACENORMAL        13      0.000000        0.000000        1.000000\r
5825                         *MESH_FACENORMAL        14      0.000000        0.000000        1.000000\r
5826                         *MESH_FACENORMAL        15      0.000000        0.000000        1.000000\r
5827                         *MESH_VERTEXNORMAL      0       0.000000        -0.707107       0.707107\r
5828                         *MESH_VERTEXNORMAL      1       0.000000        -0.707107       0.707107\r
5829                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
5830                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
5831                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       -0.707107\r
5832                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
5833                         *MESH_VERTEXNORMAL      6       -0.408248       -0.816497       -0.408248\r
5834                         *MESH_VERTEXNORMAL      7       -0.707107       -0.707107       0.000000\r
5835                         *MESH_VERTEXNORMAL      8       0.000000        -0.707107       -0.707107\r
5836                         *MESH_VERTEXNORMAL      9       0.408248        -0.816497       0.408248\r
5837                         *MESH_VERTEXNORMAL      10      0.000000        -1.000000       0.000000\r
5838                         *MESH_VERTEXNORMAL      11      0.707107        -0.707107       0.000000\r
5839                         *MESH_VERTEXNORMAL      12      0.000000        -1.000000       0.000000\r
5840                         *MESH_VERTEXNORMAL      13      0.707107        -0.707107       0.000000\r
5841                         *MESH_VERTEXNORMAL      14      -0.707107       -0.707107       0.000000\r
5842                 }\r
5843                 *MESH_FACE_LIST {\r
5844                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5845                         *MESH_FACE      1       A:      0       B:      5       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5846                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5847                         *MESH_FACE      3       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5848                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5849                         *MESH_FACE      5       A:      4       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5850                         *MESH_FACE      6       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5851                         *MESH_FACE      7       A:      0       B:      9       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5852                         *MESH_FACE      8       A:      2       B:      4       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5853                         *MESH_FACE      9       A:      5       B:      10      C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5854                         *MESH_FACE      10      A:      7       B:      10      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5855                         *MESH_FACE      11      A:      10      B:      11      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5856                         *MESH_FACE      12      A:      5       B:      9       C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5857                         *MESH_FACE      13      A:      5       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5858                         *MESH_FACE      14      A:      11      B:      13      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5859                         *MESH_FACE      15      A:      7       B:      12      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5860                 }\r
5861                 *MESH_NUMTVERTEX        15\r
5862                 *MESH_TVERTLIST {\r
5863                         *MESH_TVERT     0       0.219860        -0.375000       1.000000\r
5864                         *MESH_TVERT     1       0.219860        2.218750        1.000000\r
5865                         *MESH_TVERT     2       0.301777        2.218750        1.000000\r
5866                         *MESH_TVERT     3       0.301777        -0.375000       1.000000\r
5867                         *MESH_TVERT     4       0.383693        -0.375000       1.000000\r
5868                         *MESH_TVERT     5       0.301777        -0.562500       1.000000\r
5869                         *MESH_TVERT     6       0.383693        -0.562500       1.000000\r
5870                         *MESH_TVERT     7       0.383693        -0.750000       1.000000\r
5871                         *MESH_TVERT     8       0.383693        2.218750        1.000000\r
5872                         *MESH_TVERT     9       0.219860        -0.562500       1.000000\r
5873                         *MESH_TVERT     10      0.301777        -0.750000       1.000000\r
5874                         *MESH_TVERT     11      0.219860        -0.750000       1.000000\r
5875                         *MESH_TVERT     12      0.301777        -1.000000       1.000000\r
5876                         *MESH_TVERT     13      0.219860        -1.000000       1.000000\r
5877                         *MESH_TVERT     14      0.383693        -1.000000       1.000000\r
5878                 }\r
5879                 *MESH_NUMTVFACES        16\r
5880                 *MESH_TFACELIST {\r
5881                         *MESH_TFACE     0       0       3       2\r
5882                         *MESH_TFACE     1       0       5       3\r
5883                         *MESH_TFACE     2       2       3       4\r
5884                         *MESH_TFACE     3       3       5       4\r
5885                         *MESH_TFACE     4       0       2       1\r
5886                         *MESH_TFACE     5       4       5       6\r
5887                         *MESH_TFACE     6       5       7       6\r
5888                         *MESH_TFACE     7       0       9       5\r
5889                         *MESH_TFACE     8       2       4       8\r
5890                         *MESH_TFACE     9       5       10      7\r
5891                         *MESH_TFACE     10      7       10      12\r
5892                         *MESH_TFACE     11      10      11      12\r
5893                         *MESH_TFACE     12      5       9       11\r
5894                         *MESH_TFACE     13      5       11      10\r
5895                         *MESH_TFACE     14      11      13      12\r
5896                         *MESH_TFACE     15      7       12      14\r
5897                 }\r
5898         }\r
5899         *PROP_MOTIONBLUR        0\r
5900         *PROP_CASTSHADOW        1\r
5901         *PROP_RECVSHADOW        1\r
5902         *MATERIAL_REF   6\r
5903 }\r
5904 *GEOMOBJECT     {\r
5905         *NODE_NAME      "mat6model0surf120"\r
5906         *NODE_TM        {\r
5907                 *NODE_NAME      "mat6model0surf120"\r
5908                 *INHERIT_POS    0       0       0\r
5909                 *INHERIT_ROT    0       0       0\r
5910                 *INHERIT_SCL    0       0       0\r
5911                 *TM_ROW0        1.0     0       0\r
5912                 *TM_ROW1        0       1.0     0\r
5913                 *TM_ROW2        0       0       1.0\r
5914                 *TM_ROW3        0       0       0\r
5915                 *TM_POS 0.000000        0.000000        0.000000\r
5916         }\r
5917         *MESH   {\r
5918                 *TIMEVALUE      0\r
5919                 *MESH_NUMVERTEX 6\r
5920                 *MESH_NUMFACES  4\r
5921                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5922                 *MESH_VERTEX_LIST       {\r
5923                         *MESH_VERTEX    0       -309.500000     22.000000       42.500000\r
5924                         *MESH_VERTEX    1       -296.000000     22.000000       38.000000\r
5925                         *MESH_VERTEX    2       -296.000000     26.500000       36.500000\r
5926                         *MESH_VERTEX    3       -296.000000     17.500000       36.500000\r
5927                         *MESH_VERTEX    4       -310.625000     26.500000       41.375000\r
5928                         *MESH_VERTEX    5       -310.625000     17.500000       41.375000\r
5929                 }\r
5930                 *MESH_NORMALS   {\r
5931                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
5932                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
5933                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
5934                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
5935                         *MESH_VERTEXNORMAL      0       -0.707107       0.000000        -0.707107\r
5936                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
5937                         *MESH_VERTEXNORMAL      2       0.000000        -0.707107       -0.707107\r
5938                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        -0.707107\r
5939                         *MESH_VERTEXNORMAL      4       -0.408248       -0.816497       -0.408248\r
5940                         *MESH_VERTEXNORMAL      5       -0.408248       0.816497        -0.408248\r
5941                 }\r
5942                 *MESH_FACE_LIST {\r
5943                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5944                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5945                         *MESH_FACE      2       A:      0       B:      4       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5946                         *MESH_FACE      3       A:      3       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5947                 }\r
5948                 *MESH_NUMTVERTEX        6\r
5949                 *MESH_TVERTLIST {\r
5950                         *MESH_TVERT     0       0.226333        0.484375        1.000000\r
5951                         *MESH_TVERT     1       0.226333        0.718750        1.000000\r
5952                         *MESH_TVERT     2       0.278062        0.718750        1.000000\r
5953                         *MESH_TVERT     3       0.174603        0.718750        1.000000\r
5954                         *MESH_TVERT     4       0.278062        0.484375        1.000000\r
5955                         *MESH_TVERT     5       0.174603        0.484375        1.000000\r
5956                 }\r
5957                 *MESH_NUMTVFACES        4\r
5958                 *MESH_TFACELIST {\r
5959                         *MESH_TFACE     0       0       2       1\r
5960                         *MESH_TFACE     1       3       0       1\r
5961                         *MESH_TFACE     2       0       4       2\r
5962                         *MESH_TFACE     3       3       5       0\r
5963                 }\r
5964         }\r
5965         *PROP_MOTIONBLUR        0\r
5966         *PROP_CASTSHADOW        1\r
5967         *PROP_RECVSHADOW        1\r
5968         *MATERIAL_REF   6\r
5969 }\r
5970 *GEOMOBJECT     {\r
5971         *NODE_NAME      "mat6model0surf121"\r
5972         *NODE_TM        {\r
5973                 *NODE_NAME      "mat6model0surf121"\r
5974                 *INHERIT_POS    0       0       0\r
5975                 *INHERIT_ROT    0       0       0\r
5976                 *INHERIT_SCL    0       0       0\r
5977                 *TM_ROW0        1.0     0       0\r
5978                 *TM_ROW1        0       1.0     0\r
5979                 *TM_ROW2        0       0       1.0\r
5980                 *TM_ROW3        0       0       0\r
5981                 *TM_POS 0.000000        0.000000        0.000000\r
5982         }\r
5983         *MESH   {\r
5984                 *TIMEVALUE      0\r
5985                 *MESH_NUMVERTEX 12\r
5986                 *MESH_NUMFACES  12\r
5987                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5988                 *MESH_VERTEX_LIST       {\r
5989                         *MESH_VERTEX    0       -296.000000     26.500000       36.500000\r
5990                         *MESH_VERTEX    1       -314.000000     28.000000       38.000000\r
5991                         *MESH_VERTEX    2       -310.625000     26.500000       41.375000\r
5992                         *MESH_VERTEX    3       -296.000000     28.000000       32.000000\r
5993                         *MESH_VERTEX    4       -296.000000     26.500000       27.500000\r
5994                         *MESH_VERTEX    5       -315.500000     26.500000       56.000000\r
5995                         *MESH_VERTEX    6       -317.375000     26.500000       34.625000\r
5996                         *MESH_VERTEX    7       -320.000000     28.000000       56.000000\r
5997                         *MESH_VERTEX    8       -324.500000     26.500000       56.000000\r
5998                         *MESH_VERTEX    9       -320.000000     28.000000       88.000000\r
5999                         *MESH_VERTEX    10      -315.500000     26.500000       88.000000\r
6000                         *MESH_VERTEX    11      -324.500000     26.500000       88.000000\r
6001                 }\r
6002                 *MESH_NORMALS   {\r
6003                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
6004                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
6005                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
6006                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
6007                         *MESH_FACENORMAL        4       0.000000        0.000000        1.000000\r
6008                         *MESH_FACENORMAL        5       0.000000        0.000000        1.000000\r
6009                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
6010                         *MESH_FACENORMAL        7       0.000000        0.000000        1.000000\r
6011                         *MESH_FACENORMAL        8       0.000000        0.000000        1.000000\r
6012                         *MESH_FACENORMAL        9       0.000000        0.000000        1.000000\r
6013                         *MESH_FACENORMAL        10      0.000000        0.000000        1.000000\r
6014                         *MESH_FACENORMAL        11      0.000000        0.000000        1.000000\r
6015                         *MESH_VERTEXNORMAL      0       0.000000        -0.707107       -0.707107\r
6016                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
6017                         *MESH_VERTEXNORMAL      2       -0.408248       -0.816497       -0.408248\r
6018                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
6019                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       0.707107\r
6020                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
6021                         *MESH_VERTEXNORMAL      6       0.408248        -0.816497       0.408248\r
6022                         *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
6023                         *MESH_VERTEXNORMAL      8       0.707107        -0.707107       0.000000\r
6024                         *MESH_VERTEXNORMAL      9       0.000000        -1.000000       0.000000\r
6025                         *MESH_VERTEXNORMAL      10      -0.707107       -0.707107       0.000000\r
6026                         *MESH_VERTEXNORMAL      11      0.707107        -0.707107       0.000000\r
6027                 }\r
6028                 *MESH_FACE_LIST {\r
6029                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6030                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6031                         *MESH_FACE      2       A:      1       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6032                         *MESH_FACE      3       A:      1       B:      2       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6033                         *MESH_FACE      4       A:      1       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6034                         *MESH_FACE      5       A:      1       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6035                         *MESH_FACE      6       A:      1       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6036                         *MESH_FACE      7       A:      1       B:      8       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6037                         *MESH_FACE      8       A:      5       B:      9       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6038                         *MESH_FACE      9       A:      7       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6039                         *MESH_FACE      10      A:      5       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6040                         *MESH_FACE      11      A:      8       B:      9       C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6041                 }\r
6042                 *MESH_NUMTVERTEX        12\r
6043                 *MESH_TVERTLIST {\r
6044                         *MESH_TVERT     0       0.278062        0.718750        1.000000\r
6045                         *MESH_TVERT     1       0.339499        0.484375        1.000000\r
6046                         *MESH_TVERT     2       0.278062        0.484375        1.000000\r
6047                         *MESH_TVERT     3       0.339499        0.718750        1.000000\r
6048                         *MESH_TVERT     4       0.400936        0.718750        1.000000\r
6049                         *MESH_TVERT     5       0.278062        0.250000        1.000000\r
6050                         *MESH_TVERT     6       0.400936        0.484375        1.000000\r
6051                         *MESH_TVERT     7       0.339499        0.250000        1.000000\r
6052                         *MESH_TVERT     8       0.400936        0.250000        1.000000\r
6053                         *MESH_TVERT     9       0.339499        0.000000        1.000000\r
6054                         *MESH_TVERT     10      0.278062        0.000000        1.000000\r
6055                         *MESH_TVERT     11      0.400936        0.000000        1.000000\r
6056                 }\r
6057                 *MESH_NUMTVFACES        12\r
6058                 *MESH_TFACELIST {\r
6059                         *MESH_TFACE     0       0       2       1\r
6060                         *MESH_TFACE     1       0       1       3\r
6061                         *MESH_TFACE     2       1       4       3\r
6062                         *MESH_TFACE     3       1       2       5\r
6063                         *MESH_TFACE     4       1       6       4\r
6064                         *MESH_TFACE     5       1       5       7\r
6065                         *MESH_TFACE     6       1       7       8\r
6066                         *MESH_TFACE     7       1       8       6\r
6067                         *MESH_TFACE     8       5       9       7\r
6068                         *MESH_TFACE     9       7       9       8\r
6069                         *MESH_TFACE     10      5       10      9\r
6070                         *MESH_TFACE     11      8       9       11\r
6071                 }\r
6072         }\r
6073         *PROP_MOTIONBLUR        0\r
6074         *PROP_CASTSHADOW        1\r
6075         *PROP_RECVSHADOW        1\r
6076         *MATERIAL_REF   6\r
6077 }\r
6078 *GEOMOBJECT     {\r
6079         *NODE_NAME      "mat6model0surf122"\r
6080         *NODE_TM        {\r
6081                 *NODE_NAME      "mat6model0surf122"\r
6082                 *INHERIT_POS    0       0       0\r
6083                 *INHERIT_ROT    0       0       0\r
6084                 *INHERIT_SCL    0       0       0\r
6085                 *TM_ROW0        1.0     0       0\r
6086                 *TM_ROW1        0       1.0     0\r
6087                 *TM_ROW2        0       0       1.0\r
6088                 *TM_ROW3        0       0       0\r
6089                 *TM_POS 0.000000        0.000000        0.000000\r
6090         }\r
6091         *MESH   {\r
6092                 *TIMEVALUE      0\r
6093                 *MESH_NUMVERTEX 16\r
6094                 *MESH_NUMFACES  16\r
6095                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6096                 *MESH_VERTEX_LIST       {\r
6097                         *MESH_VERTEX    0       -314.000000     28.000000       88.000000\r
6098                         *MESH_VERTEX    1       -312.000000     22.000000       88.000000\r
6099                         *MESH_VERTEX    2       -314.000000     22.000000       88.000000\r
6100                         *MESH_VERTEX    3       -314.000000     16.000000       88.000000\r
6101                         *MESH_VERTEX    4       -315.500000     26.500000       88.000000\r
6102                         *MESH_VERTEX    5       -315.500000     17.500000       88.000000\r
6103                         *MESH_VERTEX    6       -320.000000     28.000000       88.000000\r
6104                         *MESH_VERTEX    7       -320.000000     16.000000       88.000000\r
6105                         *MESH_VERTEX    8       -320.000000     14.000000       88.000000\r
6106                         *MESH_VERTEX    9       -326.000000     16.000000       88.000000\r
6107                         *MESH_VERTEX    10      -328.000000     22.000000       88.000000\r
6108                         *MESH_VERTEX    11      -326.000000     22.000000       88.000000\r
6109                         *MESH_VERTEX    12      -320.000000     30.000000       88.000000\r
6110                         *MESH_VERTEX    13      -326.000000     28.000000       88.000000\r
6111                         *MESH_VERTEX    14      -324.500000     26.500000       88.000000\r
6112                         *MESH_VERTEX    15      -324.500000     17.500000       88.000000\r
6113                 }\r
6114                 *MESH_NORMALS   {\r
6115                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
6116                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
6117                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
6118                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
6119                         *MESH_FACENORMAL        4       0.000000        0.000000        1.000000\r
6120                         *MESH_FACENORMAL        5       0.000000        0.000000        1.000000\r
6121                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
6122                         *MESH_FACENORMAL        7       0.000000        0.000000        1.000000\r
6123                         *MESH_FACENORMAL        8       0.000000        0.000000        1.000000\r
6124                         *MESH_FACENORMAL        9       0.000000        0.000000        1.000000\r
6125                         *MESH_FACENORMAL        10      0.000000        0.000000        1.000000\r
6126                         *MESH_FACENORMAL        11      0.000000        0.000000        1.000000\r
6127                         *MESH_FACENORMAL        12      0.000000        0.000000        1.000000\r
6128                         *MESH_FACENORMAL        13      0.000000        0.000000        1.000000\r
6129                         *MESH_FACENORMAL        14      0.000000        0.000000        1.000000\r
6130                         *MESH_FACENORMAL        15      0.000000        0.000000        1.000000\r
6131                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
6132                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
6133                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
6134                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
6135                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
6136                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
6137                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        1.000000\r
6138                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        1.000000\r
6139                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        1.000000\r
6140                         *MESH_VERTEXNORMAL      9       0.000000        0.000000        1.000000\r
6141                         *MESH_VERTEXNORMAL      10      0.000000        0.000000        1.000000\r
6142                         *MESH_VERTEXNORMAL      11      0.000000        0.000000        1.000000\r
6143                         *MESH_VERTEXNORMAL      12      0.000000        0.000000        1.000000\r
6144                         *MESH_VERTEXNORMAL      13      0.000000        0.000000        1.000000\r
6145                         *MESH_VERTEXNORMAL      14      0.000000        0.000000        1.000000\r
6146                         *MESH_VERTEXNORMAL      15      0.000000        0.000000        1.000000\r
6147                 }\r
6148                 *MESH_FACE_LIST {\r
6149                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6150                         *MESH_FACE      1       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6151                         *MESH_FACE      2       A:      0       B:      4       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6152                         *MESH_FACE      3       A:      2       B:      5       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6153                         *MESH_FACE      4       A:      0       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6154                         *MESH_FACE      5       A:      3       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6155                         *MESH_FACE      6       A:      3       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6156                         *MESH_FACE      7       A:      0       B:      12      C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6157                         *MESH_FACE      8       A:      7       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6158                         *MESH_FACE      9       A:      7       B:      15      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6159                         *MESH_FACE      10      A:      9       B:      15      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6160                         *MESH_FACE      11      A:      9       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6161                         *MESH_FACE      12      A:      10      B:      11      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6162                         *MESH_FACE      13      A:      6       B:      12      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6163                         *MESH_FACE      14      A:      6       B:      13      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6164                         *MESH_FACE      15      A:      11      B:      14      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6165                 }\r
6166                 *MESH_NUMTVERTEX        16\r
6167                 *MESH_TVERTLIST {\r
6168                         *MESH_TVERT     0       0.093750        0.437500        1.000000\r
6169                         *MESH_TVERT     1       0.125000        0.343750        1.000000\r
6170                         *MESH_TVERT     2       0.093750        0.343750        1.000000\r
6171                         *MESH_TVERT     3       0.093750        0.250000        1.000000\r
6172                         *MESH_TVERT     4       0.070312        0.414062        1.000000\r
6173                         *MESH_TVERT     5       0.070312        0.273438        1.000000\r
6174                         *MESH_TVERT     6       0.000000        0.437500        1.000000\r
6175                         *MESH_TVERT     7       0.000000        0.250000        1.000000\r
6176                         *MESH_TVERT     8       0.000000        0.218750        1.000000\r
6177                         *MESH_TVERT     9       -0.093750       0.250000        1.000000\r
6178                         *MESH_TVERT     10      -0.125000       0.343750        1.000000\r
6179                         *MESH_TVERT     11      -0.093750       0.343750        1.000000\r
6180                         *MESH_TVERT     12      0.000000        0.468750        1.000000\r
6181                         *MESH_TVERT     13      -0.093750       0.437500        1.000000\r
6182                         *MESH_TVERT     14      -0.070312       0.414062        1.000000\r
6183                         *MESH_TVERT     15      -0.070312       0.273438        1.000000\r
6184                 }\r
6185                 *MESH_NUMTVFACES        16\r
6186                 *MESH_TFACELIST {\r
6187                         *MESH_TFACE     0       0       2       1\r
6188                         *MESH_TFACE     1       1       2       3\r
6189                         *MESH_TFACE     2       0       4       2\r
6190                         *MESH_TFACE     3       2       5       3\r
6191                         *MESH_TFACE     4       0       6       4\r
6192                         *MESH_TFACE     5       3       5       7\r
6193                         *MESH_TFACE     6       3       7       8\r
6194                         *MESH_TFACE     7       0       12      6\r
6195                         *MESH_TFACE     8       7       9       8\r
6196                         *MESH_TFACE     9       7       15      9\r
6197                         *MESH_TFACE     10      9       15      11\r
6198                         *MESH_TFACE     11      9       11      10\r
6199                         *MESH_TFACE     12      10      11      13\r
6200                         *MESH_TFACE     13      6       12      13\r
6201                         *MESH_TFACE     14      6       13      14\r
6202                         *MESH_TFACE     15      11      14      13\r
6203                 }\r
6204         }\r
6205         *PROP_MOTIONBLUR        0\r
6206         *PROP_CASTSHADOW        1\r
6207         *PROP_RECVSHADOW        1\r
6208         *MATERIAL_REF   6\r
6209 }\r
6210 *GEOMOBJECT     {\r
6211         *NODE_NAME      "mat6model0surf123"\r
6212         *NODE_TM        {\r
6213                 *NODE_NAME      "mat6model0surf123"\r
6214                 *INHERIT_POS    0       0       0\r
6215                 *INHERIT_ROT    0       0       0\r
6216                 *INHERIT_SCL    0       0       0\r
6217                 *TM_ROW0        1.0     0       0\r
6218                 *TM_ROW1        0       1.0     0\r
6219                 *TM_ROW2        0       0       1.0\r
6220                 *TM_ROW3        0       0       0\r
6221                 *TM_POS 0.000000        0.000000        0.000000\r
6222         }\r
6223         *MESH   {\r
6224                 *TIMEVALUE      0\r
6225                 *MESH_NUMVERTEX 9\r
6226                 *MESH_NUMFACES  8\r
6227                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6228                 *MESH_VERTEX_LIST       {\r
6229                         *MESH_VERTEX    0       -314.000000     28.000000       56.000000\r
6230                         *MESH_VERTEX    1       -312.000000     22.000000       56.000000\r
6231                         *MESH_VERTEX    2       -312.000000     22.000000       88.000000\r
6232                         *MESH_VERTEX    3       -314.000000     28.000000       88.000000\r
6233                         *MESH_VERTEX    4       -308.000000     22.000000       44.000000\r
6234                         *MESH_VERTEX    5       -309.500000     28.000000       42.500000\r
6235                         *MESH_VERTEX    6       -314.000000     16.000000       56.000000\r
6236                         *MESH_VERTEX    7       -314.000000     16.000000       88.000000\r
6237                         *MESH_VERTEX    8       -309.500000     16.000000       42.500000\r
6238                 }\r
6239                 *MESH_NORMALS   {\r
6240                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
6241                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
6242                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
6243                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
6244                         *MESH_FACENORMAL        4       0.000000        0.000000        1.000000\r
6245                         *MESH_FACENORMAL        5       0.000000        0.000000        1.000000\r
6246                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
6247                         *MESH_FACENORMAL        7       0.000000        0.000000        1.000000\r
6248                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
6249                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
6250                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
6251                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
6252                         *MESH_VERTEXNORMAL      4       0.707107        0.000000        0.707107\r
6253                         *MESH_VERTEXNORMAL      5       0.408248        0.816497        0.408248\r
6254                         *MESH_VERTEXNORMAL      6       0.707107        -0.707107       0.000000\r
6255                         *MESH_VERTEXNORMAL      7       0.707107        -0.707107       0.000000\r
6256                         *MESH_VERTEXNORMAL      8       0.408248        -0.816497       0.408248\r
6257                 }\r
6258                 *MESH_FACE_LIST {\r
6259                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6260                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6261                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6262                         *MESH_FACE      3       A:      1       B:      2       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6263                         *MESH_FACE      4       A:      0       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6264                         *MESH_FACE      5       A:      1       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6265                         *MESH_FACE      6       A:      2       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6266                         *MESH_FACE      7       A:      4       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6267                 }\r
6268                 *MESH_NUMTVERTEX        9\r
6269                 *MESH_TVERTLIST {\r
6270                         *MESH_TVERT     0       0.081916        0.250000        1.000000\r
6271                         *MESH_TVERT     1       0.150888        0.250000        1.000000\r
6272                         *MESH_TVERT     2       0.150888        0.000000        1.000000\r
6273                         *MESH_TVERT     3       0.081916        0.000000        1.000000\r
6274                         *MESH_TVERT     4       0.150888        0.437500        1.000000\r
6275                         *MESH_TVERT     5       0.081916        0.437500        1.000000\r
6276                         *MESH_TVERT     6       0.219860        0.250000        1.000000\r
6277                         *MESH_TVERT     7       0.219860        0.000000        1.000000\r
6278                         *MESH_TVERT     8       0.219860        0.437500        1.000000\r
6279                 }\r
6280                 *MESH_NUMTVFACES        8\r
6281                 *MESH_TFACELIST {\r
6282                         *MESH_TFACE     0       0       2       1\r
6283                         *MESH_TFACE     1       0       3       2\r
6284                         *MESH_TFACE     2       0       1       4\r
6285                         *MESH_TFACE     3       1       2       6\r
6286                         *MESH_TFACE     4       0       4       5\r
6287                         *MESH_TFACE     5       1       6       4\r
6288                         *MESH_TFACE     6       2       7       6\r
6289                         *MESH_TFACE     7       4       6       8\r
6290                 }\r
6291         }\r
6292         *PROP_MOTIONBLUR        0\r
6293         *PROP_CASTSHADOW        1\r
6294         *PROP_RECVSHADOW        1\r
6295         *MATERIAL_REF   6\r
6296 }\r
6297 *GEOMOBJECT     {\r
6298         *NODE_NAME      "mat6model0surf124"\r
6299         *NODE_TM        {\r
6300                 *NODE_NAME      "mat6model0surf124"\r
6301                 *INHERIT_POS    0       0       0\r
6302                 *INHERIT_ROT    0       0       0\r
6303                 *INHERIT_SCL    0       0       0\r
6304                 *TM_ROW0        1.0     0       0\r
6305                 *TM_ROW1        0       1.0     0\r
6306                 *TM_ROW2        0       0       1.0\r
6307                 *TM_ROW3        0       0       0\r
6308                 *TM_POS 0.000000        0.000000        0.000000\r
6309         }\r
6310         *MESH   {\r
6311                 *TIMEVALUE      0\r
6312                 *MESH_NUMVERTEX 12\r
6313                 *MESH_NUMFACES  12\r
6314                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6315                 *MESH_VERTEX_LIST       {\r
6316                         *MESH_VERTEX    0       -314.000000     16.000000       38.000000\r
6317                         *MESH_VERTEX    1       -296.000000     17.500000       36.500000\r
6318                         *MESH_VERTEX    2       -310.625000     17.500000       41.375000\r
6319                         *MESH_VERTEX    3       -296.000000     16.000000       32.000000\r
6320                         *MESH_VERTEX    4       -296.000000     17.500000       27.500000\r
6321                         *MESH_VERTEX    5       -315.500000     17.500000       56.000000\r
6322                         *MESH_VERTEX    6       -317.375000     17.500000       34.625000\r
6323                         *MESH_VERTEX    7       -320.000000     16.000000       56.000000\r
6324                         *MESH_VERTEX    8       -324.500000     17.500000       56.000000\r
6325                         *MESH_VERTEX    9       -320.000000     16.000000       88.000000\r
6326                         *MESH_VERTEX    10      -315.500000     17.500000       88.000000\r
6327                         *MESH_VERTEX    11      -324.500000     17.500000       88.000000\r
6328                 }\r
6329                 *MESH_NORMALS   {\r
6330                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
6331                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
6332                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
6333                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
6334                         *MESH_FACENORMAL        4       0.000000        0.000000        1.000000\r
6335                         *MESH_FACENORMAL        5       0.000000        0.000000        1.000000\r
6336                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
6337                         *MESH_FACENORMAL        7       0.000000        0.000000        1.000000\r
6338                         *MESH_FACENORMAL        8       0.000000        0.000000        1.000000\r
6339                         *MESH_FACENORMAL        9       0.000000        0.000000        1.000000\r
6340                         *MESH_FACENORMAL        10      0.000000        0.000000        1.000000\r
6341                         *MESH_FACENORMAL        11      0.000000        0.000000        1.000000\r
6342                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
6343                         *MESH_VERTEXNORMAL      1       0.000000        0.707107        -0.707107\r
6344                         *MESH_VERTEXNORMAL      2       -0.408248       0.816497        -0.408248\r
6345                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
6346                         *MESH_VERTEXNORMAL      4       0.000000        0.707107        0.707107\r
6347                         *MESH_VERTEXNORMAL      5       -0.707107       0.707107        0.000000\r
6348                         *MESH_VERTEXNORMAL      6       0.408248        0.816497        0.408248\r
6349                         *MESH_VERTEXNORMAL      7       0.000000        1.000000        0.000000\r
6350                         *MESH_VERTEXNORMAL      8       0.707107        0.707107        0.000000\r
6351                         *MESH_VERTEXNORMAL      9       0.000000        1.000000        0.000000\r
6352                         *MESH_VERTEXNORMAL      10      -0.707107       0.707107        0.000000\r
6353                         *MESH_VERTEXNORMAL      11      0.707107        0.707107        0.000000\r
6354                 }\r
6355                 *MESH_FACE_LIST {\r
6356                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6357                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6358                         *MESH_FACE      2       A:      0       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6359                         *MESH_FACE      3       A:      0       B:      5       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6360                         *MESH_FACE      4       A:      0       B:      4       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6361                         *MESH_FACE      5       A:      0       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6362                         *MESH_FACE      6       A:      0       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6363                         *MESH_FACE      7       A:      0       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6364                         *MESH_FACE      8       A:      5       B:      7       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6365                         *MESH_FACE      9       A:      7       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6366                         *MESH_FACE      10      A:      5       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6367                         *MESH_FACE      11      A:      8       B:      11      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6368                 }\r
6369                 *MESH_NUMTVERTEX        12\r
6370                 *MESH_TVERTLIST {\r
6371                         *MESH_TVERT     0       0.113166        0.484375        1.000000\r
6372                         *MESH_TVERT     1       0.174603        0.718750        1.000000\r
6373                         *MESH_TVERT     2       0.174603        0.484375        1.000000\r
6374                         *MESH_TVERT     3       0.113166        0.718750        1.000000\r
6375                         *MESH_TVERT     4       0.051729        0.718750        1.000000\r
6376                         *MESH_TVERT     5       0.174603        0.250000        1.000000\r
6377                         *MESH_TVERT     6       0.051729        0.484375        1.000000\r
6378                         *MESH_TVERT     7       0.113166        0.250000        1.000000\r
6379                         *MESH_TVERT     8       0.051729        0.250000        1.000000\r
6380                         *MESH_TVERT     9       0.113166        0.000000        1.000000\r
6381                         *MESH_TVERT     10      0.174603        0.000000        1.000000\r
6382                         *MESH_TVERT     11      0.051729        0.000000        1.000000\r
6383                 }\r
6384                 *MESH_NUMTVFACES        12\r
6385                 *MESH_TFACELIST {\r
6386                         *MESH_TFACE     0       0       2       1\r
6387                         *MESH_TFACE     1       0       1       3\r
6388                         *MESH_TFACE     2       0       3       4\r
6389                         *MESH_TFACE     3       0       5       2\r
6390                         *MESH_TFACE     4       0       4       6\r
6391                         *MESH_TFACE     5       0       7       5\r
6392                         *MESH_TFACE     6       0       8       7\r
6393                         *MESH_TFACE     7       0       6       8\r
6394                         *MESH_TFACE     8       5       7       9\r
6395                         *MESH_TFACE     9       7       8       9\r
6396                         *MESH_TFACE     10      5       9       10\r
6397                         *MESH_TFACE     11      8       11      9\r
6398                 }\r
6399         }\r
6400         *PROP_MOTIONBLUR        0\r
6401         *PROP_CASTSHADOW        1\r
6402         *PROP_RECVSHADOW        1\r
6403         *MATERIAL_REF   6\r
6404 }\r
6405 *GEOMOBJECT     {\r
6406         *NODE_NAME      "mat6model0surf125"\r
6407         *NODE_TM        {\r
6408                 *NODE_NAME      "mat6model0surf125"\r
6409                 *INHERIT_POS    0       0       0\r
6410                 *INHERIT_ROT    0       0       0\r
6411                 *INHERIT_SCL    0       0       0\r
6412                 *TM_ROW0        1.0     0       0\r
6413                 *TM_ROW1        0       1.0     0\r
6414                 *TM_ROW2        0       0       1.0\r
6415                 *TM_ROW3        0       0       0\r
6416                 *TM_POS 0.000000        0.000000        0.000000\r
6417         }\r
6418         *MESH   {\r
6419                 *TIMEVALUE      0\r
6420                 *MESH_NUMVERTEX 9\r
6421                 *MESH_NUMFACES  8\r
6422                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6423                 *MESH_VERTEX_LIST       {\r
6424                         *MESH_VERTEX    0       -314.000000     22.000000       88.000000\r
6425                         *MESH_VERTEX    1       -314.000000     22.000000       56.000000\r
6426                         *MESH_VERTEX    2       -315.500000     26.500000       56.000000\r
6427                         *MESH_VERTEX    3       -315.500000     26.500000       88.000000\r
6428                         *MESH_VERTEX    4       -309.500000     22.000000       42.500000\r
6429                         *MESH_VERTEX    5       -310.625000     26.500000       41.375000\r
6430                         *MESH_VERTEX    6       -315.500000     17.500000       56.000000\r
6431                         *MESH_VERTEX    7       -315.500000     17.500000       88.000000\r
6432                         *MESH_VERTEX    8       -310.625000     17.500000       41.375000\r
6433                 }\r
6434                 *MESH_NORMALS   {\r
6435                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
6436                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
6437                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
6438                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
6439                         *MESH_FACENORMAL        4       0.000000        0.000000        1.000000\r
6440                         *MESH_FACENORMAL        5       0.000000        0.000000        1.000000\r
6441                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
6442                         *MESH_FACENORMAL        7       0.000000        0.000000        1.000000\r
6443                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
6444                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
6445                         *MESH_VERTEXNORMAL      2       -0.707107       -0.707107       0.000000\r
6446                         *MESH_VERTEXNORMAL      3       -0.707107       -0.707107       0.000000\r
6447                         *MESH_VERTEXNORMAL      4       -0.707107       0.000000        -0.707107\r
6448                         *MESH_VERTEXNORMAL      5       -0.408248       -0.816497       -0.408248\r
6449                         *MESH_VERTEXNORMAL      6       -0.707107       0.707107        0.000000\r
6450                         *MESH_VERTEXNORMAL      7       -0.707107       0.707107        0.000000\r
6451                         *MESH_VERTEXNORMAL      8       -0.408248       0.816497        -0.408248\r
6452                 }\r
6453                 *MESH_FACE_LIST {\r
6454                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6455                         *MESH_FACE      1       A:      1       B:      2       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6456                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6457                         *MESH_FACE      3       A:      0       B:      1       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6458                         *MESH_FACE      4       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6459                         *MESH_FACE      5       A:      1       B:      4       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6460                         *MESH_FACE      6       A:      0       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6461                         *MESH_FACE      7       A:      4       B:      8       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6462                 }\r
6463                 *MESH_NUMTVERTEX        9\r
6464                 *MESH_TVERTLIST {\r
6465                         *MESH_TVERT     0       0.226333        0.000000        1.000000\r
6466                         *MESH_TVERT     1       0.226333        0.250000        1.000000\r
6467                         *MESH_TVERT     2       0.278062        0.250000        1.000000\r
6468                         *MESH_TVERT     3       0.278062        0.000000        1.000000\r
6469                         *MESH_TVERT     4       0.226333        0.484375        1.000000\r
6470                         *MESH_TVERT     5       0.278062        0.484375        1.000000\r
6471                         *MESH_TVERT     6       0.174603        0.250000        1.000000\r
6472                         *MESH_TVERT     7       0.174603        0.000000        1.000000\r
6473                         *MESH_TVERT     8       0.174603        0.484375        1.000000\r
6474                 }\r
6475                 *MESH_NUMTVFACES        8\r
6476                 *MESH_TFACELIST {\r
6477                         *MESH_TFACE     0       0       2       1\r
6478                         *MESH_TFACE     1       1       2       4\r
6479                         *MESH_TFACE     2       0       3       2\r
6480                         *MESH_TFACE     3       0       1       6\r
6481                         *MESH_TFACE     4       2       5       4\r
6482                         *MESH_TFACE     5       1       4       6\r
6483                         *MESH_TFACE     6       0       6       7\r
6484                         *MESH_TFACE     7       4       8       6\r
6485                 }\r
6486         }\r
6487         *PROP_MOTIONBLUR        0\r
6488         *PROP_CASTSHADOW        1\r
6489         *PROP_RECVSHADOW        1\r
6490         *MATERIAL_REF   6\r
6491 }\r
6492 *GEOMOBJECT     {\r
6493         *NODE_NAME      "mat6model0surf126"\r
6494         *NODE_TM        {\r
6495                 *NODE_NAME      "mat6model0surf126"\r
6496                 *INHERIT_POS    0       0       0\r
6497                 *INHERIT_ROT    0       0       0\r
6498                 *INHERIT_SCL    0       0       0\r
6499                 *TM_ROW0        1.0     0       0\r
6500                 *TM_ROW1        0       1.0     0\r
6501                 *TM_ROW2        0       0       1.0\r
6502                 *TM_ROW3        0       0       0\r
6503                 *TM_POS 0.000000        0.000000        0.000000\r
6504         }\r
6505         *MESH   {\r
6506                 *TIMEVALUE      0\r
6507                 *MESH_NUMVERTEX 8\r
6508                 *MESH_NUMFACES  4\r
6509                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6510                 *MESH_VERTEX_LIST       {\r
6511                         *MESH_VERTEX    0       -296.000000     26.500000       27.500000\r
6512                         *MESH_VERTEX    1       -318.500000     22.000000       33.500000\r
6513                         *MESH_VERTEX    2       -317.375000     26.500000       34.625000\r
6514                         *MESH_VERTEX    3       -296.000000     22.000000       26.000000\r
6515                         *MESH_VERTEX    4       -318.500000     22.000000       33.500000\r
6516                         *MESH_VERTEX    5       -296.000000     22.000000       26.000000\r
6517                         *MESH_VERTEX    6       -296.000000     17.500000       27.500000\r
6518                         *MESH_VERTEX    7       -317.375000     17.500000       34.625000\r
6519                 }\r
6520                 *MESH_NORMALS   {\r
6521                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
6522                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
6523                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
6524                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
6525                         *MESH_VERTEXNORMAL      0       0.000000        -0.707107       0.707107\r
6526                         *MESH_VERTEXNORMAL      1       0.707107        0.000000        0.707107\r
6527                         *MESH_VERTEXNORMAL      2       0.408248        -0.816497       0.408248\r
6528                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
6529                         *MESH_VERTEXNORMAL      4       0.707107        0.000000        0.707107\r
6530                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
6531                         *MESH_VERTEXNORMAL      6       0.000000        0.707107        0.707107\r
6532                         *MESH_VERTEXNORMAL      7       0.408248        0.816497        0.408248\r
6533                 }\r
6534                 *MESH_FACE_LIST {\r
6535                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6536                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6537                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6538                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6539                 }\r
6540                 *MESH_NUMTVERTEX        8\r
6541                 *MESH_TVERTLIST {\r
6542                         *MESH_TVERT     0       0.400936        0.718750        1.000000\r
6543                         *MESH_TVERT     1       0.452665        0.484375        1.000000\r
6544                         *MESH_TVERT     2       0.400936        0.484375        1.000000\r
6545                         *MESH_TVERT     3       0.452665        0.718750        1.000000\r
6546                         *MESH_TVERT     4       0.000000        0.484375        1.000000\r
6547                         *MESH_TVERT     5       0.000000        0.718750        1.000000\r
6548                         *MESH_TVERT     6       0.051729        0.718750        1.000000\r
6549                         *MESH_TVERT     7       0.051729        0.484375        1.000000\r
6550                 }\r
6551                 *MESH_NUMTVFACES        4\r
6552                 *MESH_TFACELIST {\r
6553                         *MESH_TFACE     0       0       2       1\r
6554                         *MESH_TFACE     1       0       1       3\r
6555                         *MESH_TFACE     2       4       6       5\r
6556                         *MESH_TFACE     3       4       7       6\r
6557                 }\r
6558         }\r
6559         *PROP_MOTIONBLUR        0\r
6560         *PROP_CASTSHADOW        1\r
6561         *PROP_RECVSHADOW        1\r
6562         *MATERIAL_REF   6\r
6563 }\r
6564 *GEOMOBJECT     {\r
6565         *NODE_NAME      "mat6model0surf127"\r
6566         *NODE_TM        {\r
6567                 *NODE_NAME      "mat6model0surf127"\r
6568                 *INHERIT_POS    0       0       0\r
6569                 *INHERIT_ROT    0       0       0\r
6570                 *INHERIT_SCL    0       0       0\r
6571                 *TM_ROW0        1.0     0       0\r
6572                 *TM_ROW1        0       1.0     0\r
6573                 *TM_ROW2        0       0       1.0\r
6574                 *TM_ROW3        0       0       0\r
6575                 *TM_POS 0.000000        0.000000        0.000000\r
6576         }\r
6577         *MESH   {\r
6578                 *TIMEVALUE      0\r
6579                 *MESH_NUMVERTEX 12\r
6580                 *MESH_NUMFACES  8\r
6581                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6582                 *MESH_VERTEX_LIST       {\r
6583                         *MESH_VERTEX    0       -324.500000     26.500000       56.000000\r
6584                         *MESH_VERTEX    1       -317.375000     26.500000       34.625000\r
6585                         *MESH_VERTEX    2       -318.500000     22.000000       33.500000\r
6586                         *MESH_VERTEX    3       -326.000000     22.000000       56.000000\r
6587                         *MESH_VERTEX    4       -318.500000     22.000000       33.500000\r
6588                         *MESH_VERTEX    5       -324.500000     17.500000       56.000000\r
6589                         *MESH_VERTEX    6       -326.000000     22.000000       56.000000\r
6590                         *MESH_VERTEX    7       -317.375000     17.500000       34.625000\r
6591                         *MESH_VERTEX    8       -326.000000     22.000000       88.000000\r
6592                         *MESH_VERTEX    9       -324.500000     26.500000       88.000000\r
6593                         *MESH_VERTEX    10      -326.000000     22.000000       88.000000\r
6594                         *MESH_VERTEX    11      -324.500000     17.500000       88.000000\r
6595                 }\r
6596                 *MESH_NORMALS   {\r
6597                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
6598                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
6599                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
6600                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
6601                         *MESH_FACENORMAL        4       0.000000        0.000000        1.000000\r
6602                         *MESH_FACENORMAL        5       0.000000        0.000000        1.000000\r
6603                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
6604                         *MESH_FACENORMAL        7       0.000000        0.000000        1.000000\r
6605                         *MESH_VERTEXNORMAL      0       0.707107        -0.707107       0.000000\r
6606                         *MESH_VERTEXNORMAL      1       0.408248        -0.816497       0.408248\r
6607                         *MESH_VERTEXNORMAL      2       0.707107        0.000000        0.707107\r
6608                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
6609                         *MESH_VERTEXNORMAL      4       0.707107        0.000000        0.707107\r
6610                         *MESH_VERTEXNORMAL      5       0.707107        0.707107        0.000000\r
6611                         *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
6612                         *MESH_VERTEXNORMAL      7       0.408248        0.816497        0.408248\r
6613                         *MESH_VERTEXNORMAL      8       1.000000        0.000000        0.000000\r
6614                         *MESH_VERTEXNORMAL      9       0.707107        -0.707107       0.000000\r
6615                         *MESH_VERTEXNORMAL      10      1.000000        0.000000        0.000000\r
6616                         *MESH_VERTEXNORMAL      11      0.707107        0.707107        0.000000\r
6617                 }\r
6618                 *MESH_FACE_LIST {\r
6619                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6620                         *MESH_FACE      1       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6621                         *MESH_FACE      2       A:      0       B:      8       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6622                         *MESH_FACE      3       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6623                         *MESH_FACE      4       A:      4       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6624                         *MESH_FACE      5       A:      0       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6625                         *MESH_FACE      6       A:      5       B:      6       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6626                         *MESH_FACE      7       A:      5       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6627                 }\r
6628                 *MESH_NUMTVERTEX        12\r
6629                 *MESH_TVERTLIST {\r
6630                         *MESH_TVERT     0       0.400936        0.250000        1.000000\r
6631                         *MESH_TVERT     1       0.400936        0.484375        1.000000\r
6632                         *MESH_TVERT     2       0.452665        0.484375        1.000000\r
6633                         *MESH_TVERT     3       0.452665        0.250000        1.000000\r
6634                         *MESH_TVERT     4       0.000000        0.484375        1.000000\r
6635                         *MESH_TVERT     5       0.051729        0.250000        1.000000\r
6636                         *MESH_TVERT     6       0.000000        0.250000        1.000000\r
6637                         *MESH_TVERT     7       0.051729        0.484375        1.000000\r
6638                         *MESH_TVERT     8       0.452665        0.000000        1.000000\r
6639                         *MESH_TVERT     9       0.400936        0.000000        1.000000\r
6640                         *MESH_TVERT     10      0.000000        0.000000        1.000000\r
6641                         *MESH_TVERT     11      0.051729        0.000000        1.000000\r
6642                 }\r
6643                 *MESH_NUMTVFACES        8\r
6644                 *MESH_TFACELIST {\r
6645                         *MESH_TFACE     0       0       3       2\r
6646                         *MESH_TFACE     1       0       2       1\r
6647                         *MESH_TFACE     2       0       8       3\r
6648                         *MESH_TFACE     3       4       6       5\r
6649                         *MESH_TFACE     4       4       5       7\r
6650                         *MESH_TFACE     5       0       9       8\r
6651                         *MESH_TFACE     6       5       6       10\r
6652                         *MESH_TFACE     7       5       10      11\r
6653                 }\r
6654         }\r
6655         *PROP_MOTIONBLUR        0\r
6656         *PROP_CASTSHADOW        1\r
6657         *PROP_RECVSHADOW        1\r
6658         *MATERIAL_REF   6\r
6659 }\r
6660 *GEOMOBJECT     {\r
6661         *NODE_NAME      "mat6model0surf128"\r
6662         *NODE_TM        {\r
6663                 *NODE_NAME      "mat6model0surf128"\r
6664                 *INHERIT_POS    0       0       0\r
6665                 *INHERIT_ROT    0       0       0\r
6666                 *INHERIT_SCL    0       0       0\r
6667                 *TM_ROW0        1.0     0       0\r
6668                 *TM_ROW1        0       1.0     0\r
6669                 *TM_ROW2        0       0       1.0\r
6670                 *TM_ROW3        0       0       0\r
6671                 *TM_POS 0.000000        0.000000        0.000000\r
6672         }\r
6673         *MESH   {\r
6674                 *TIMEVALUE      0\r
6675                 *MESH_NUMVERTEX 9\r
6676                 *MESH_NUMFACES  8\r
6677                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6678                 *MESH_VERTEX_LIST       {\r
6679                         *MESH_VERTEX    0       -320.000000     22.000000       32.000000\r
6680                         *MESH_VERTEX    1       -318.500000     28.000000       33.500000\r
6681                         *MESH_VERTEX    2       -326.000000     28.000000       56.000000\r
6682                         *MESH_VERTEX    3       -328.000000     22.000000       56.000000\r
6683                         *MESH_VERTEX    4       -326.000000     16.000000       56.000000\r
6684                         *MESH_VERTEX    5       -318.500000     16.000000       33.500000\r
6685                         *MESH_VERTEX    6       -328.000000     22.000000       88.000000\r
6686                         *MESH_VERTEX    7       -326.000000     28.000000       88.000000\r
6687                         *MESH_VERTEX    8       -326.000000     16.000000       88.000000\r
6688                 }\r
6689                 *MESH_NORMALS   {\r
6690                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
6691                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
6692                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
6693                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
6694                         *MESH_FACENORMAL        4       0.000000        0.000000        1.000000\r
6695                         *MESH_FACENORMAL        5       0.000000        0.000000        1.000000\r
6696                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
6697                         *MESH_FACENORMAL        7       0.000000        0.000000        1.000000\r
6698                         *MESH_VERTEXNORMAL      0       -0.707107       0.000000        -0.707107\r
6699                         *MESH_VERTEXNORMAL      1       -0.408248       0.816497        -0.408248\r
6700                         *MESH_VERTEXNORMAL      2       -0.707107       0.707107        0.000000\r
6701                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
6702                         *MESH_VERTEXNORMAL      4       -0.707107       -0.707107       0.000000\r
6703                         *MESH_VERTEXNORMAL      5       -0.408248       -0.816497       -0.408248\r
6704                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
6705                         *MESH_VERTEXNORMAL      7       -0.707107       0.707107        0.000000\r
6706                         *MESH_VERTEXNORMAL      8       -0.707107       -0.707107       0.000000\r
6707                 }\r
6708                 *MESH_FACE_LIST {\r
6709                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6710                         *MESH_FACE      1       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6711                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6712                         *MESH_FACE      3       A:      2       B:      3       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6713                         *MESH_FACE      4       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6714                         *MESH_FACE      5       A:      3       B:      4       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6715                         *MESH_FACE      6       A:      2       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6716                         *MESH_FACE      7       A:      4       B:      8       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6717                 }\r
6718                 *MESH_NUMTVERTEX        9\r
6719                 *MESH_TVERTLIST {\r
6720                         *MESH_TVERT     0       0.452665        0.437500        1.000000\r
6721                         *MESH_TVERT     1       0.521637        0.437500        1.000000\r
6722                         *MESH_TVERT     2       0.521637        0.250000        1.000000\r
6723                         *MESH_TVERT     3       0.452665        0.250000        1.000000\r
6724                         *MESH_TVERT     4       0.383693        0.250000        1.000000\r
6725                         *MESH_TVERT     5       0.383693        0.437500        1.000000\r
6726                         *MESH_TVERT     6       0.452665        0.000000        1.000000\r
6727                         *MESH_TVERT     7       0.521637        0.000000        1.000000\r
6728                         *MESH_TVERT     8       0.383693        0.000000        1.000000\r
6729                 }\r
6730                 *MESH_NUMTVFACES        8\r
6731                 *MESH_TFACELIST {\r
6732                         *MESH_TFACE     0       0       3       2\r
6733                         *MESH_TFACE     1       0       4       3\r
6734                         *MESH_TFACE     2       0       2       1\r
6735                         *MESH_TFACE     3       2       3       6\r
6736                         *MESH_TFACE     4       0       5       4\r
6737                         *MESH_TFACE     5       3       4       6\r
6738                         *MESH_TFACE     6       2       6       7\r
6739                         *MESH_TFACE     7       4       8       6\r
6740                 }\r
6741         }\r
6742         *PROP_MOTIONBLUR        0\r
6743         *PROP_CASTSHADOW        1\r
6744         *PROP_RECVSHADOW        1\r
6745         *MATERIAL_REF   6\r
6746 }\r