]> de.git.xonotic.org Git - xonotic/xonotic-maps.pk3dir.git/blob - models/desertfactory/structure_stone/gate01.ase
import desertfactory assets
[xonotic/xonotic-maps.pk3dir.git] / models / desertfactory / structure_stone / gate01.ase
1 *3DSMAX_ASCIIEXPORT     200\r
2 *COMMENT        "Generated by Q3Map2 (ydnar) -convert -format ase"\r
3 *SCENE  {\r
4         *SCENE_FILENAME "gate01.bsp"\r
5         *SCENE_FIRSTFRAME       0\r
6         *SCENE_LASTFRAME        100\r
7         *SCENE_FRAMESPEED       30\r
8         *SCENE_TICKSPERFRAME    160\r
9         *SCENE_BACKGROUND_STATIC        0.0000  0.0000  0.0000\r
10         *SCENE_AMBIENT_STATIC   0.0000  0.0000  0.0000\r
11 }\r
12 *MATERIAL_LIST  {\r
13         *MATERIAL_COUNT 3\r
14         *MATERIAL       0       {\r
15                 *MATERIAL_NAME  "textures/common/origin"\r
16                 *MATERIAL_CLASS "Standard"\r
17                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
18                 *MATERIAL_SHADING Phong\r
19                 *MAP_DIFFUSE    {\r
20                         *MAP_NAME       "textures/common/origin"\r
21                         *MAP_CLASS      "Bitmap"\r
22                         *MAP_SUBNO      1\r
23                         *MAP_AMOUNT     1.0\r
24                         *MAP_TYPE       Screen\r
25                         *BITMAP "..\textures\common\origin.tga"\r
26                         *BITMAP_FILTER  Pyramidal\r
27                 }\r
28         }\r
29         *MATERIAL       1       {\r
30                 *MATERIAL_NAME  "models/desertfactory/textures/stone/bricks02"\r
31                 *MATERIAL_CLASS "Standard"\r
32                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
33                 *MATERIAL_SHADING Phong\r
34                 *MAP_DIFFUSE    {\r
35                         *MAP_NAME       "models/desertfactory/textures/stone/bricks02"\r
36                         *MAP_CLASS      "Bitmap"\r
37                         *MAP_SUBNO      1\r
38                         *MAP_AMOUNT     1.0\r
39                         *MAP_TYPE       Screen\r
40                         *BITMAP "..\textures\desertfactory_stone\bricks02.tga"\r
41                         *BITMAP_FILTER  Pyramidal\r
42                 }\r
43         }\r
44         *MATERIAL       2       {\r
45                 *MATERIAL_NAME  "models/desertfactory/textures/stone/bricks02"\r
46                 *MATERIAL_CLASS "Standard"\r
47                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
48                 *MATERIAL_SHADING Phong\r
49                 *MAP_DIFFUSE    {\r
50                         *MAP_NAME       "models/desertfactory/textures/stone/bricks02"\r
51                         *MAP_CLASS      "Bitmap"\r
52                         *MAP_SUBNO      1\r
53                         *MAP_AMOUNT     1.0\r
54                         *MAP_TYPE       Screen\r
55                         *BITMAP "..\textures\desertfactory_stone\bricks02.tga"\r
56                         *BITMAP_FILTER  Pyramidal\r
57                 }\r
58         }\r
59 }\r
60 *GEOMOBJECT     {\r
61         *NODE_NAME      "mat0model0surf29"\r
62         *NODE_TM        {\r
63                 *NODE_NAME      "mat0model0surf29"\r
64                 *INHERIT_POS    0       0       0\r
65                 *INHERIT_ROT    0       0       0\r
66                 *INHERIT_SCL    0       0       0\r
67                 *TM_ROW0        1.0     0       0\r
68                 *TM_ROW1        0       1.0     0\r
69                 *TM_ROW2        0       0       1.0\r
70                 *TM_ROW3        0       0       0\r
71                 *TM_POS 0.000000        0.000000        0.000000\r
72         }\r
73         *MESH   {\r
74                 *TIMEVALUE      0\r
75                 *MESH_NUMVERTEX 4\r
76                 *MESH_NUMFACES  2\r
77                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
78                 *MESH_VERTEX_LIST       {\r
79                         *MESH_VERTEX    0       8.000000        8.000000        0.000000\r
80                         *MESH_VERTEX    1       8.000000        -8.000000       0.000000\r
81                         *MESH_VERTEX    2       8.000000        8.000000        16.000000\r
82                         *MESH_VERTEX    3       8.000000        -8.000000       16.000000\r
83                 }\r
84                 *MESH_NORMALS   {\r
85                         *MESH_FACENORMAL        0       0.000000        -1.000000       0.000000\r
86                         *MESH_FACENORMAL        1       0.000000        -0.967538       0.252725\r
87                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
88                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
89                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
90                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
91                 }\r
92                 *MESH_FACE_LIST {\r
93                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
94                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
95                 }\r
96                 *MESH_NUMTVERTEX        4\r
97                 *MESH_TVERTLIST {\r
98                         *MESH_TVERT     0       0.500000        0.000000        1.000000\r
99                         *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
100                         *MESH_TVERT     2       0.500000        1.000000        1.000000\r
101                         *MESH_TVERT     3       -0.500000       1.000000        1.000000\r
102                 }\r
103                 *MESH_NUMTVFACES        2\r
104                 *MESH_TFACELIST {\r
105                         *MESH_TFACE     0       0       2       1\r
106                         *MESH_TFACE     1       2       3       1\r
107                 }\r
108         }\r
109         *PROP_MOTIONBLUR        0\r
110         *PROP_CASTSHADOW        1\r
111         *PROP_RECVSHADOW        1\r
112         *MATERIAL_REF   0\r
113 }\r
114 *GEOMOBJECT     {\r
115         *NODE_NAME      "mat0model0surf30"\r
116         *NODE_TM        {\r
117                 *NODE_NAME      "mat0model0surf30"\r
118                 *INHERIT_POS    0       0       0\r
119                 *INHERIT_ROT    0       0       0\r
120                 *INHERIT_SCL    0       0       0\r
121                 *TM_ROW0        1.0     0       0\r
122                 *TM_ROW1        0       1.0     0\r
123                 *TM_ROW2        0       0       1.0\r
124                 *TM_ROW3        0       0       0\r
125                 *TM_POS 0.000000        0.000000        0.000000\r
126         }\r
127         *MESH   {\r
128                 *TIMEVALUE      0\r
129                 *MESH_NUMVERTEX 4\r
130                 *MESH_NUMFACES  2\r
131                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
132                 *MESH_VERTEX_LIST       {\r
133                         *MESH_VERTEX    0       -8.000000       8.000000        16.000000\r
134                         *MESH_VERTEX    1       -8.000000       8.000000        0.000000\r
135                         *MESH_VERTEX    2       8.000000        8.000000        16.000000\r
136                         *MESH_VERTEX    3       8.000000        8.000000        0.000000\r
137                 }\r
138                 *MESH_NORMALS   {\r
139                         *MESH_FACENORMAL        0       0.000000        -1.000000       0.000000\r
140                         *MESH_FACENORMAL        1       0.000000        -0.967538       0.252725\r
141                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
142                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
143                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
144                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
145                 }\r
146                 *MESH_FACE_LIST {\r
147                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
148                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
149                 }\r
150                 *MESH_NUMTVERTEX        4\r
151                 *MESH_TVERTLIST {\r
152                         *MESH_TVERT     0       -0.500000       1.000000        1.000000\r
153                         *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
154                         *MESH_TVERT     2       0.500000        1.000000        1.000000\r
155                         *MESH_TVERT     3       0.500000        0.000000        1.000000\r
156                 }\r
157                 *MESH_NUMTVFACES        2\r
158                 *MESH_TFACELIST {\r
159                         *MESH_TFACE     0       0       2       1\r
160                         *MESH_TFACE     1       2       3       1\r
161                 }\r
162         }\r
163         *PROP_MOTIONBLUR        0\r
164         *PROP_CASTSHADOW        1\r
165         *PROP_RECVSHADOW        1\r
166         *MATERIAL_REF   0\r
167 }\r
168 *GEOMOBJECT     {\r
169         *NODE_NAME      "mat0model0surf31"\r
170         *NODE_TM        {\r
171                 *NODE_NAME      "mat0model0surf31"\r
172                 *INHERIT_POS    0       0       0\r
173                 *INHERIT_ROT    0       0       0\r
174                 *INHERIT_SCL    0       0       0\r
175                 *TM_ROW0        1.0     0       0\r
176                 *TM_ROW1        0       1.0     0\r
177                 *TM_ROW2        0       0       1.0\r
178                 *TM_ROW3        0       0       0\r
179                 *TM_POS 0.000000        0.000000        0.000000\r
180         }\r
181         *MESH   {\r
182                 *TIMEVALUE      0\r
183                 *MESH_NUMVERTEX 4\r
184                 *MESH_NUMFACES  2\r
185                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
186                 *MESH_VERTEX_LIST       {\r
187                         *MESH_VERTEX    0       8.000000        -8.000000       16.000000\r
188                         *MESH_VERTEX    1       -8.000000       -8.000000       16.000000\r
189                         *MESH_VERTEX    2       8.000000        8.000000        16.000000\r
190                         *MESH_VERTEX    3       -8.000000       8.000000        16.000000\r
191                 }\r
192                 *MESH_NORMALS   {\r
193                         *MESH_FACENORMAL        0       0.000000        -1.000000       0.000000\r
194                         *MESH_FACENORMAL        1       0.000000        -0.967538       0.252725\r
195                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
196                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
197                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
198                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
199                 }\r
200                 *MESH_FACE_LIST {\r
201                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
202                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
203                 }\r
204                 *MESH_NUMTVERTEX        4\r
205                 *MESH_TVERTLIST {\r
206                         *MESH_TVERT     0       0.500000        0.500000        1.000000\r
207                         *MESH_TVERT     1       -0.500000       0.500000        1.000000\r
208                         *MESH_TVERT     2       0.500000        1.500000        1.000000\r
209                         *MESH_TVERT     3       -0.500000       1.500000        1.000000\r
210                 }\r
211                 *MESH_NUMTVFACES        2\r
212                 *MESH_TFACELIST {\r
213                         *MESH_TFACE     0       0       2       1\r
214                         *MESH_TFACE     1       2       3       1\r
215                 }\r
216         }\r
217         *PROP_MOTIONBLUR        0\r
218         *PROP_CASTSHADOW        1\r
219         *PROP_RECVSHADOW        1\r
220         *MATERIAL_REF   0\r
221 }\r
222 *GEOMOBJECT     {\r
223         *NODE_NAME      "mat0model0surf32"\r
224         *NODE_TM        {\r
225                 *NODE_NAME      "mat0model0surf32"\r
226                 *INHERIT_POS    0       0       0\r
227                 *INHERIT_ROT    0       0       0\r
228                 *INHERIT_SCL    0       0       0\r
229                 *TM_ROW0        1.0     0       0\r
230                 *TM_ROW1        0       1.0     0\r
231                 *TM_ROW2        0       0       1.0\r
232                 *TM_ROW3        0       0       0\r
233                 *TM_POS 0.000000        0.000000        0.000000\r
234         }\r
235         *MESH   {\r
236                 *TIMEVALUE      0\r
237                 *MESH_NUMVERTEX 4\r
238                 *MESH_NUMFACES  2\r
239                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
240                 *MESH_VERTEX_LIST       {\r
241                         *MESH_VERTEX    0       -8.000000       -8.000000       16.000000\r
242                         *MESH_VERTEX    1       -8.000000       -8.000000       0.000000\r
243                         *MESH_VERTEX    2       -8.000000       8.000000        16.000000\r
244                         *MESH_VERTEX    3       -8.000000       8.000000        0.000000\r
245                 }\r
246                 *MESH_NORMALS   {\r
247                         *MESH_FACENORMAL        0       0.000000        -1.000000       0.000000\r
248                         *MESH_FACENORMAL        1       0.000000        -0.967538       0.252725\r
249                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
250                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
251                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
252                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
253                 }\r
254                 *MESH_FACE_LIST {\r
255                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
256                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
257                 }\r
258                 *MESH_NUMTVERTEX        4\r
259                 *MESH_TVERTLIST {\r
260                         *MESH_TVERT     0       -0.500000       1.000000        1.000000\r
261                         *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
262                         *MESH_TVERT     2       0.500000        1.000000        1.000000\r
263                         *MESH_TVERT     3       0.500000        0.000000        1.000000\r
264                 }\r
265                 *MESH_NUMTVFACES        2\r
266                 *MESH_TFACELIST {\r
267                         *MESH_TFACE     0       0       2       1\r
268                         *MESH_TFACE     1       2       3       1\r
269                 }\r
270         }\r
271         *PROP_MOTIONBLUR        0\r
272         *PROP_CASTSHADOW        1\r
273         *PROP_RECVSHADOW        1\r
274         *MATERIAL_REF   0\r
275 }\r
276 *GEOMOBJECT     {\r
277         *NODE_NAME      "mat0model0surf33"\r
278         *NODE_TM        {\r
279                 *NODE_NAME      "mat0model0surf33"\r
280                 *INHERIT_POS    0       0       0\r
281                 *INHERIT_ROT    0       0       0\r
282                 *INHERIT_SCL    0       0       0\r
283                 *TM_ROW0        1.0     0       0\r
284                 *TM_ROW1        0       1.0     0\r
285                 *TM_ROW2        0       0       1.0\r
286                 *TM_ROW3        0       0       0\r
287                 *TM_POS 0.000000        0.000000        0.000000\r
288         }\r
289         *MESH   {\r
290                 *TIMEVALUE      0\r
291                 *MESH_NUMVERTEX 4\r
292                 *MESH_NUMFACES  2\r
293                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
294                 *MESH_VERTEX_LIST       {\r
295                         *MESH_VERTEX    0       8.000000        -8.000000       0.000000\r
296                         *MESH_VERTEX    1       -8.000000       -8.000000       0.000000\r
297                         *MESH_VERTEX    2       8.000000        -8.000000       16.000000\r
298                         *MESH_VERTEX    3       -8.000000       -8.000000       16.000000\r
299                 }\r
300                 *MESH_NORMALS   {\r
301                         *MESH_FACENORMAL        0       0.000000        -1.000000       0.000000\r
302                         *MESH_FACENORMAL        1       0.000000        -0.967538       0.252725\r
303                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
304                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
305                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
306                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
307                 }\r
308                 *MESH_FACE_LIST {\r
309                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
310                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
311                 }\r
312                 *MESH_NUMTVERTEX        4\r
313                 *MESH_TVERTLIST {\r
314                         *MESH_TVERT     0       0.500000        0.000000        1.000000\r
315                         *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
316                         *MESH_TVERT     2       0.500000        1.000000        1.000000\r
317                         *MESH_TVERT     3       -0.500000       1.000000        1.000000\r
318                 }\r
319                 *MESH_NUMTVFACES        2\r
320                 *MESH_TFACELIST {\r
321                         *MESH_TFACE     0       0       2       1\r
322                         *MESH_TFACE     1       2       3       1\r
323                 }\r
324         }\r
325         *PROP_MOTIONBLUR        0\r
326         *PROP_CASTSHADOW        1\r
327         *PROP_RECVSHADOW        1\r
328         *MATERIAL_REF   0\r
329 }\r
330 *GEOMOBJECT     {\r
331         *NODE_NAME      "mat0model0surf34"\r
332         *NODE_TM        {\r
333                 *NODE_NAME      "mat0model0surf34"\r
334                 *INHERIT_POS    0       0       0\r
335                 *INHERIT_ROT    0       0       0\r
336                 *INHERIT_SCL    0       0       0\r
337                 *TM_ROW0        1.0     0       0\r
338                 *TM_ROW1        0       1.0     0\r
339                 *TM_ROW2        0       0       1.0\r
340                 *TM_ROW3        0       0       0\r
341                 *TM_POS 0.000000        0.000000        0.000000\r
342         }\r
343         *MESH   {\r
344                 *TIMEVALUE      0\r
345                 *MESH_NUMVERTEX 4\r
346                 *MESH_NUMFACES  2\r
347                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
348                 *MESH_VERTEX_LIST       {\r
349                         *MESH_VERTEX    0       -8.000000       8.000000        0.000000\r
350                         *MESH_VERTEX    1       -8.000000       -8.000000       0.000000\r
351                         *MESH_VERTEX    2       8.000000        8.000000        0.000000\r
352                         *MESH_VERTEX    3       8.000000        -8.000000       0.000000\r
353                 }\r
354                 *MESH_NORMALS   {\r
355                         *MESH_FACENORMAL        0       0.000000        -1.000000       0.000000\r
356                         *MESH_FACENORMAL        1       0.000000        -0.967538       0.252725\r
357                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
358                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
359                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
360                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
361                 }\r
362                 *MESH_FACE_LIST {\r
363                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
364                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
365                 }\r
366                 *MESH_NUMTVERTEX        4\r
367                 *MESH_TVERTLIST {\r
368                         *MESH_TVERT     0       -0.500000       1.500000        1.000000\r
369                         *MESH_TVERT     1       -0.500000       0.500000        1.000000\r
370                         *MESH_TVERT     2       0.500000        1.500000        1.000000\r
371                         *MESH_TVERT     3       0.500000        0.500000        1.000000\r
372                 }\r
373                 *MESH_NUMTVFACES        2\r
374                 *MESH_TFACELIST {\r
375                         *MESH_TFACE     0       0       2       1\r
376                         *MESH_TFACE     1       2       3       1\r
377                 }\r
378         }\r
379         *PROP_MOTIONBLUR        0\r
380         *PROP_CASTSHADOW        1\r
381         *PROP_RECVSHADOW        1\r
382         *MATERIAL_REF   0\r
383 }\r
384 *GEOMOBJECT     {\r
385         *NODE_NAME      "mat2model0surf35"\r
386         *NODE_TM        {\r
387                 *NODE_NAME      "mat2model0surf35"\r
388                 *INHERIT_POS    0       0       0\r
389                 *INHERIT_ROT    0       0       0\r
390                 *INHERIT_SCL    0       0       0\r
391                 *TM_ROW0        1.0     0       0\r
392                 *TM_ROW1        0       1.0     0\r
393                 *TM_ROW2        0       0       1.0\r
394                 *TM_ROW3        0       0       0\r
395                 *TM_POS 0.000000        0.000000        0.000000\r
396         }\r
397         *MESH   {\r
398                 *TIMEVALUE      0\r
399                 *MESH_NUMVERTEX 4\r
400                 *MESH_NUMFACES  2\r
401                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
402                 *MESH_VERTEX_LIST       {\r
403                         *MESH_VERTEX    0       40.000000       88.000000       176.000000\r
404                         *MESH_VERTEX    1       40.000000       88.000000       192.000000\r
405                         *MESH_VERTEX    2       40.000000       168.000000      192.000000\r
406                         *MESH_VERTEX    3       40.000000       168.000000      176.000000\r
407                 }\r
408                 *MESH_NORMALS   {\r
409                         *MESH_FACENORMAL        0       0.000000        -1.000000       0.000000\r
410                         *MESH_FACENORMAL        1       0.000000        -0.967538       0.252725\r
411                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
412                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
413                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
414                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
415                 }\r
416                 *MESH_FACE_LIST {\r
417                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
418                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
419                 }\r
420                 *MESH_NUMTVERTEX        4\r
421                 *MESH_TVERTLIST {\r
422                         *MESH_TVERT     0       0.312500        0.375000        1.000000\r
423                         *MESH_TVERT     1       0.312500        0.500000        1.000000\r
424                         *MESH_TVERT     2       0.937500        0.500000        1.000000\r
425                         *MESH_TVERT     3       0.937500        0.375000        1.000000\r
426                 }\r
427                 *MESH_NUMTVFACES        2\r
428                 *MESH_TFACELIST {\r
429                         *MESH_TFACE     0       0       2       1\r
430                         *MESH_TFACE     1       0       3       2\r
431                 }\r
432         }\r
433         *PROP_MOTIONBLUR        0\r
434         *PROP_CASTSHADOW        1\r
435         *PROP_RECVSHADOW        1\r
436         *MATERIAL_REF   2\r
437 }\r
438 *GEOMOBJECT     {\r
439         *NODE_NAME      "mat2model0surf36"\r
440         *NODE_TM        {\r
441                 *NODE_NAME      "mat2model0surf36"\r
442                 *INHERIT_POS    0       0       0\r
443                 *INHERIT_ROT    0       0       0\r
444                 *INHERIT_SCL    0       0       0\r
445                 *TM_ROW0        1.0     0       0\r
446                 *TM_ROW1        0       1.0     0\r
447                 *TM_ROW2        0       0       1.0\r
448                 *TM_ROW3        0       0       0\r
449                 *TM_POS 0.000000        0.000000        0.000000\r
450         }\r
451         *MESH   {\r
452                 *TIMEVALUE      0\r
453                 *MESH_NUMVERTEX 4\r
454                 *MESH_NUMFACES  2\r
455                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
456                 *MESH_VERTEX_LIST       {\r
457                         *MESH_VERTEX    0       40.000000       -168.000000     176.000000\r
458                         *MESH_VERTEX    1       40.000000       -168.000000     192.000000\r
459                         *MESH_VERTEX    2       40.000000       -88.000000      192.000000\r
460                         *MESH_VERTEX    3       40.000000       -88.000000      176.000000\r
461                 }\r
462                 *MESH_NORMALS   {\r
463                         *MESH_FACENORMAL        0       0.000000        -1.000000       0.000000\r
464                         *MESH_FACENORMAL        1       0.000000        -0.967538       0.252725\r
465                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
466                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
467                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
468                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
469                 }\r
470                 *MESH_FACE_LIST {\r
471                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
472                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
473                 }\r
474                 *MESH_NUMTVERTEX        4\r
475                 *MESH_TVERTLIST {\r
476                         *MESH_TVERT     0       0.312500        0.375000        1.000000\r
477                         *MESH_TVERT     1       0.312500        0.500000        1.000000\r
478                         *MESH_TVERT     2       0.937500        0.500000        1.000000\r
479                         *MESH_TVERT     3       0.937500        0.375000        1.000000\r
480                 }\r
481                 *MESH_NUMTVFACES        2\r
482                 *MESH_TFACELIST {\r
483                         *MESH_TFACE     0       0       2       1\r
484                         *MESH_TFACE     1       0       3       2\r
485                 }\r
486         }\r
487         *PROP_MOTIONBLUR        0\r
488         *PROP_CASTSHADOW        1\r
489         *PROP_RECVSHADOW        1\r
490         *MATERIAL_REF   2\r
491 }\r
492 *GEOMOBJECT     {\r
493         *NODE_NAME      "mat2model0surf37"\r
494         *NODE_TM        {\r
495                 *NODE_NAME      "mat2model0surf37"\r
496                 *INHERIT_POS    0       0       0\r
497                 *INHERIT_ROT    0       0       0\r
498                 *INHERIT_SCL    0       0       0\r
499                 *TM_ROW0        1.0     0       0\r
500                 *TM_ROW1        0       1.0     0\r
501                 *TM_ROW2        0       0       1.0\r
502                 *TM_ROW3        0       0       0\r
503                 *TM_POS 0.000000        0.000000        0.000000\r
504         }\r
505         *MESH   {\r
506                 *TIMEVALUE      0\r
507                 *MESH_NUMVERTEX 12\r
508                 *MESH_NUMFACES  10\r
509                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
510                 *MESH_VERTEX_LIST       {\r
511                         *MESH_VERTEX    0       32.000000       96.000000       192.000000\r
512                         *MESH_VERTEX    1       32.000000       160.000000      192.000000\r
513                         *MESH_VERTEX    2       40.000000       168.000000      192.000000\r
514                         *MESH_VERTEX    3       40.000000       88.000000       192.000000\r
515                         *MESH_VERTEX    4       16.000000       160.000000      192.000000\r
516                         *MESH_VERTEX    5       16.000000       168.000000      192.000000\r
517                         *MESH_VERTEX    6       -40.000000      88.000000       192.000000\r
518                         *MESH_VERTEX    7       -32.000000      96.000000       192.000000\r
519                         *MESH_VERTEX    8       -32.000000      160.000000      192.000000\r
520                         *MESH_VERTEX    9       -40.000000      168.000000      192.000000\r
521                         *MESH_VERTEX    10      -16.000000      168.000000      192.000000\r
522                         *MESH_VERTEX    11      -16.000000      160.000000      192.000000\r
523                 }\r
524                 *MESH_NORMALS   {\r
525                         *MESH_FACENORMAL        0       0.000000        -1.000000       0.000000\r
526                         *MESH_FACENORMAL        1       0.000000        -0.967538       0.252725\r
527                         *MESH_FACENORMAL        2       0.000000        -0.967538       0.252725\r
528                         *MESH_FACENORMAL        3       0.000000        -0.862856       0.505449\r
529                         *MESH_FACENORMAL        4       0.000000        -0.707107       0.707107\r
530                         *MESH_FACENORMAL        5       0.000000        -0.447214       0.894427\r
531                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
532                         *MESH_FACENORMAL        7       0.000000        0.252725        0.967538\r
533                         *MESH_FACENORMAL        8       0.000000        0.505449        0.862856\r
534                         *MESH_FACENORMAL        9       0.000000        0.505449        0.862856\r
535                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
536                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
537                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
538                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
539                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
540                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
541                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        1.000000\r
542                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        1.000000\r
543                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        1.000000\r
544                         *MESH_VERTEXNORMAL      9       0.000000        0.000000        1.000000\r
545                         *MESH_VERTEXNORMAL      10      0.000000        0.000000        1.000000\r
546                         *MESH_VERTEXNORMAL      11      0.000000        0.000000        1.000000\r
547                 }\r
548                 *MESH_FACE_LIST {\r
549                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
550                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
551                         *MESH_FACE      2       A:      1       B:      2       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
552                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
553                         *MESH_FACE      4       A:      0       B:      6       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
554                         *MESH_FACE      5       A:      0       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
555                         *MESH_FACE      6       A:      6       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
556                         *MESH_FACE      7       A:      6       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
557                         *MESH_FACE      8       A:      8       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
558                         *MESH_FACE      9       A:      8       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
559                 }\r
560                 *MESH_NUMTVERTEX        12\r
561                 *MESH_TVERTLIST {\r
562                         *MESH_TVERT     0       0.394531        0.484375        1.000000\r
563                         *MESH_TVERT     1       0.894531        0.484375        1.000000\r
564                         *MESH_TVERT     2       0.957031        0.421875        1.000000\r
565                         *MESH_TVERT     3       0.332031        0.421875        1.000000\r
566                         *MESH_TVERT     4       0.894531        0.609375        1.000000\r
567                         *MESH_TVERT     5       0.957031        0.609375        1.000000\r
568                         *MESH_TVERT     6       0.332031        1.046875        1.000000\r
569                         *MESH_TVERT     7       0.394531        0.984375        1.000000\r
570                         *MESH_TVERT     8       0.894531        0.984375        1.000000\r
571                         *MESH_TVERT     9       0.957031        1.046875        1.000000\r
572                         *MESH_TVERT     10      0.957031        0.859375        1.000000\r
573                         *MESH_TVERT     11      0.894531        0.859375        1.000000\r
574                 }\r
575                 *MESH_NUMTVFACES        10\r
576                 *MESH_TFACELIST {\r
577                         *MESH_TFACE     0       0       2       1\r
578                         *MESH_TFACE     1       0       3       2\r
579                         *MESH_TFACE     2       1       2       4\r
580                         *MESH_TFACE     3       2       5       4\r
581                         *MESH_TFACE     4       0       6       3\r
582                         *MESH_TFACE     5       0       7       6\r
583                         *MESH_TFACE     6       6       7       8\r
584                         *MESH_TFACE     7       6       8       9\r
585                         *MESH_TFACE     8       8       10      9\r
586                         *MESH_TFACE     9       8       11      10\r
587                 }\r
588         }\r
589         *PROP_MOTIONBLUR        0\r
590         *PROP_CASTSHADOW        1\r
591         *PROP_RECVSHADOW        1\r
592         *MATERIAL_REF   2\r
593 }\r
594 *GEOMOBJECT     {\r
595         *NODE_NAME      "mat2model0surf38"\r
596         *NODE_TM        {\r
597                 *NODE_NAME      "mat2model0surf38"\r
598                 *INHERIT_POS    0       0       0\r
599                 *INHERIT_ROT    0       0       0\r
600                 *INHERIT_SCL    0       0       0\r
601                 *TM_ROW0        1.0     0       0\r
602                 *TM_ROW1        0       1.0     0\r
603                 *TM_ROW2        0       0       1.0\r
604                 *TM_ROW3        0       0       0\r
605                 *TM_POS 0.000000        0.000000        0.000000\r
606         }\r
607         *MESH   {\r
608                 *TIMEVALUE      0\r
609                 *MESH_NUMVERTEX 4\r
610                 *MESH_NUMFACES  2\r
611                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
612                 *MESH_VERTEX_LIST       {\r
613                         *MESH_VERTEX    0       32.000000       96.000000       0.000000\r
614                         *MESH_VERTEX    1       32.000000       96.000000       176.000000\r
615                         *MESH_VERTEX    2       32.000000       160.000000      176.000000\r
616                         *MESH_VERTEX    3       32.000000       160.000000      0.000000\r
617                 }\r
618                 *MESH_NORMALS   {\r
619                         *MESH_FACENORMAL        0       0.000000        -1.000000       0.000000\r
620                         *MESH_FACENORMAL        1       0.000000        -0.967538       0.252725\r
621                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
622                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
623                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
624                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
625                 }\r
626                 *MESH_FACE_LIST {\r
627                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
628                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
629                 }\r
630                 *MESH_NUMTVERTEX        4\r
631                 *MESH_TVERTLIST {\r
632                         *MESH_TVERT     0       0.375000        0.000000        1.000000\r
633                         *MESH_TVERT     1       0.375000        1.375000        1.000000\r
634                         *MESH_TVERT     2       0.875000        1.375000        1.000000\r
635                         *MESH_TVERT     3       0.875000        0.000000        1.000000\r
636                 }\r
637                 *MESH_NUMTVFACES        2\r
638                 *MESH_TFACELIST {\r
639                         *MESH_TFACE     0       0       2       1\r
640                         *MESH_TFACE     1       0       3       2\r
641                 }\r
642         }\r
643         *PROP_MOTIONBLUR        0\r
644         *PROP_CASTSHADOW        1\r
645         *PROP_RECVSHADOW        1\r
646         *MATERIAL_REF   2\r
647 }\r
648 *GEOMOBJECT     {\r
649         *NODE_NAME      "mat2model0surf39"\r
650         *NODE_TM        {\r
651                 *NODE_NAME      "mat2model0surf39"\r
652                 *INHERIT_POS    0       0       0\r
653                 *INHERIT_ROT    0       0       0\r
654                 *INHERIT_SCL    0       0       0\r
655                 *TM_ROW0        1.0     0       0\r
656                 *TM_ROW1        0       1.0     0\r
657                 *TM_ROW2        0       0       1.0\r
658                 *TM_ROW3        0       0       0\r
659                 *TM_POS 0.000000        0.000000        0.000000\r
660         }\r
661         *MESH   {\r
662                 *TIMEVALUE      0\r
663                 *MESH_NUMVERTEX 34\r
664                 *MESH_NUMFACES  32\r
665                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
666                 *MESH_VERTEX_LIST       {\r
667                         *MESH_VERTEX    0       32.000000       150.000000      248.000000\r
668                         *MESH_VERTEX    1       32.000000       157.500000      222.000000\r
669                         *MESH_VERTEX    2       32.000000       94.500000       207.000000\r
670                         *MESH_VERTEX    3       32.000000       160.000000      192.000000\r
671                         *MESH_VERTEX    4       32.000000       90.000000       220.000000\r
672                         *MESH_VERTEX    5       32.000000       82.500000       231.000000\r
673                         *MESH_VERTEX    6       32.000000       120.000000      288.000000\r
674                         *MESH_VERTEX    7       32.000000       72.000000       240.000000\r
675                         *MESH_VERTEX    8       32.000000       96.000000       192.000000\r
676                         *MESH_VERTEX    9       32.000000       137.500000      270.000000\r
677                         *MESH_VERTEX    10      32.000000       58.500000       247.000000\r
678                         *MESH_VERTEX    11      32.000000       70.000000       312.000000\r
679                         *MESH_VERTEX    12      32.000000       42.000000       252.000000\r
680                         *MESH_VERTEX    13      32.000000       97.500000       302.000000\r
681                         *MESH_VERTEX    14      32.000000       22.500000       255.000000\r
682                         *MESH_VERTEX    15      32.000000       0.000000        320.000000\r
683                         *MESH_VERTEX    16      32.000000       37.500000       318.000000\r
684                         *MESH_VERTEX    17      32.000000       0.000000        256.000000\r
685                         *MESH_VERTEX    18      32.000000       -22.500000      255.000000\r
686                         *MESH_VERTEX    19      32.000000       -37.500000      318.000000\r
687                         *MESH_VERTEX    20      32.000000       -70.000000      312.000000\r
688                         *MESH_VERTEX    21      32.000000       -42.000000      252.000000\r
689                         *MESH_VERTEX    22      32.000000       -58.500000      247.000000\r
690                         *MESH_VERTEX    23      32.000000       -97.500000      302.000000\r
691                         *MESH_VERTEX    24      32.000000       -120.000000     288.000000\r
692                         *MESH_VERTEX    25      32.000000       -72.000000      240.000000\r
693                         *MESH_VERTEX    26      32.000000       -82.500000      231.000000\r
694                         *MESH_VERTEX    27      32.000000       -137.500000     270.000000\r
695                         *MESH_VERTEX    28      32.000000       -150.000000     248.000000\r
696                         *MESH_VERTEX    29      32.000000       -90.000000      220.000000\r
697                         *MESH_VERTEX    30      32.000000       -94.500000      207.000000\r
698                         *MESH_VERTEX    31      32.000000       -157.500000     222.000000\r
699                         *MESH_VERTEX    32      32.000000       -160.000000     192.000000\r
700                         *MESH_VERTEX    33      32.000000       -96.000000      192.000000\r
701                 }\r
702                 *MESH_NORMALS   {\r
703                         *MESH_FACENORMAL        0       0.000000        -1.000000       0.000000\r
704                         *MESH_FACENORMAL        1       0.000000        -0.967538       0.252725\r
705                         *MESH_FACENORMAL        2       0.000000        -0.967538       0.252725\r
706                         *MESH_FACENORMAL        3       0.000000        -0.862856       0.505449\r
707                         *MESH_FACENORMAL        4       0.000000        -0.707107       0.707107\r
708                         *MESH_FACENORMAL        5       0.000000        -0.252725       0.967538\r
709                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
710                         *MESH_FACENORMAL        7       0.000000        -0.577350       0.816497\r
711                         *MESH_FACENORMAL        8       0.000000        0.252725        0.967538\r
712                         *MESH_FACENORMAL        9       0.000000        0.862856        0.505449\r
713                         *MESH_FACENORMAL        10      0.000000        0.862856        0.505449\r
714                         *MESH_FACENORMAL        11      0.000000        0.707107        0.707107\r
715                         *MESH_FACENORMAL        12      0.000000        0.967538        0.252725\r
716                         *MESH_FACENORMAL        13      0.000000        0.707107        0.707107\r
717                         *MESH_FACENORMAL        14      0.000000        0.447214        0.894427\r
718                         *MESH_FACENORMAL        15      0.000000        0.447214        0.894427\r
719                         *MESH_FACENORMAL        16      0.000000        0.000000        1.000000\r
720                         *MESH_FACENORMAL        17      0.000000        0.000000        1.000000\r
721                         *MESH_FACENORMAL        18      0.000000        0.000000        1.000000\r
722                         *MESH_FACENORMAL        19      0.000000        0.000000        1.000000\r
723                         *MESH_FACENORMAL        20      0.000000        0.000000        1.000000\r
724                         *MESH_FACENORMAL        21      0.000000        0.000000        1.000000\r
725                         *MESH_FACENORMAL        22      0.000000        0.000000        1.000000\r
726                         *MESH_FACENORMAL        23      0.000000        0.000000        1.000000\r
727                         *MESH_FACENORMAL        24      0.000000        0.000000        1.000000\r
728                         *MESH_FACENORMAL        25      0.000000        0.000000        1.000000\r
729                         *MESH_FACENORMAL        26      0.000000        0.000000        1.000000\r
730                         *MESH_FACENORMAL        27      0.000000        0.000000        1.000000\r
731                         *MESH_FACENORMAL        28      0.000000        0.000000        1.000000\r
732                         *MESH_FACENORMAL        29      0.000000        0.000000        1.000000\r
733                         *MESH_FACENORMAL        30      0.000000        0.000000        1.000000\r
734                         *MESH_FACENORMAL        31      0.000000        0.000000        1.000000\r
735                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
736                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
737                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
738                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
739                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
740                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
741                         *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
742                         *MESH_VERTEXNORMAL      7       1.000000        0.000000        0.000000\r
743                         *MESH_VERTEXNORMAL      8       1.000000        0.000000        0.000000\r
744                         *MESH_VERTEXNORMAL      9       1.000000        0.000000        0.000000\r
745                         *MESH_VERTEXNORMAL      10      1.000000        0.000000        0.000000\r
746                         *MESH_VERTEXNORMAL      11      1.000000        0.000000        0.000000\r
747                         *MESH_VERTEXNORMAL      12      1.000000        0.000000        0.000000\r
748                         *MESH_VERTEXNORMAL      13      1.000000        0.000000        0.000000\r
749                         *MESH_VERTEXNORMAL      14      1.000000        0.000000        0.000000\r
750                         *MESH_VERTEXNORMAL      15      1.000000        0.000000        0.000000\r
751                         *MESH_VERTEXNORMAL      16      1.000000        0.000000        0.000000\r
752                         *MESH_VERTEXNORMAL      17      1.000000        0.000000        0.000000\r
753                         *MESH_VERTEXNORMAL      18      1.000000        0.000000        0.000000\r
754                         *MESH_VERTEXNORMAL      19      1.000000        0.000000        0.000000\r
755                         *MESH_VERTEXNORMAL      20      1.000000        0.000000        0.000000\r
756                         *MESH_VERTEXNORMAL      21      1.000000        0.000000        0.000000\r
757                         *MESH_VERTEXNORMAL      22      1.000000        0.000000        0.000000\r
758                         *MESH_VERTEXNORMAL      23      1.000000        0.000000        0.000000\r
759                         *MESH_VERTEXNORMAL      24      1.000000        0.000000        0.000000\r
760                         *MESH_VERTEXNORMAL      25      1.000000        0.000000        0.000000\r
761                         *MESH_VERTEXNORMAL      26      1.000000        0.000000        0.000000\r
762                         *MESH_VERTEXNORMAL      27      1.000000        0.000000        0.000000\r
763                         *MESH_VERTEXNORMAL      28      1.000000        0.000000        0.000000\r
764                         *MESH_VERTEXNORMAL      29      1.000000        0.000000        0.000000\r
765                         *MESH_VERTEXNORMAL      30      1.000000        0.000000        0.000000\r
766                         *MESH_VERTEXNORMAL      31      1.000000        0.000000        0.000000\r
767                         *MESH_VERTEXNORMAL      32      1.000000        0.000000        0.000000\r
768                         *MESH_VERTEXNORMAL      33      1.000000        0.000000        0.000000\r
769                 }\r
770                 *MESH_FACE_LIST {\r
771                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
772                         *MESH_FACE      1       A:      0       B:      4       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
773                         *MESH_FACE      2       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
774                         *MESH_FACE      3       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
775                         *MESH_FACE      4       A:      2       B:      8       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
776                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
777                         *MESH_FACE      6       A:      5       B:      9       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
778                         *MESH_FACE      7       A:      0       B:      9       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
779                         *MESH_FACE      8       A:      6       B:      10      C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
780                         *MESH_FACE      9       A:      10      B:      11      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
781                         *MESH_FACE      10      A:      10      B:      13      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
782                         *MESH_FACE      11      A:      6       B:      13      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
783                         *MESH_FACE      12      A:      11      B:      14      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
784                         *MESH_FACE      13      A:      11      B:      16      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
785                         *MESH_FACE      14      A:      14      B:      16      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
786                         *MESH_FACE      15      A:      14      B:      15      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
787                         *MESH_FACE      16      A:      15      B:      18      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
788                         *MESH_FACE      17      A:      15      B:      19      C:      18      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
789                         *MESH_FACE      18      A:      18      B:      19      C:      20      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
790                         *MESH_FACE      19      A:      18      B:      20      C:      21      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
791                         *MESH_FACE      20      A:      20      B:      22      C:      21      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
792                         *MESH_FACE      21      A:      20      B:      23      C:      22      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
793                         *MESH_FACE      22      A:      22      B:      23      C:      24      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
794                         *MESH_FACE      23      A:      22      B:      24      C:      25      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
795                         *MESH_FACE      24      A:      24      B:      26      C:      25      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
796                         *MESH_FACE      25      A:      24      B:      27      C:      26      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
797                         *MESH_FACE      26      A:      26      B:      27      C:      28      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
798                         *MESH_FACE      27      A:      26      B:      28      C:      29      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
799                         *MESH_FACE      28      A:      28      B:      30      C:      29      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
800                         *MESH_FACE      29      A:      28      B:      31      C:      30      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
801                         *MESH_FACE      30      A:      30      B:      31      C:      32      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
802                         *MESH_FACE      31      A:      30      B:      32      C:      33      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
803                 }\r
804                 *MESH_NUMTVERTEX        34\r
805                 *MESH_TVERTLIST {\r
806                         *MESH_TVERT     0       1.333333        0.292969        1.000000\r
807                         *MESH_TVERT     1       1.500000        0.292969        1.000000\r
808                         *MESH_TVERT     2       1.500000        -0.207031       1.000000\r
809                         *MESH_TVERT     3       1.666667        0.292969        1.000000\r
810                         *MESH_TVERT     4       1.333333        -0.207031       1.000000\r
811                         *MESH_TVERT     5       1.166667        -0.207031       1.000000\r
812                         *MESH_TVERT     6       1.000000        0.292969        1.000000\r
813                         *MESH_TVERT     7       1.000000        -0.207031       1.000000\r
814                         *MESH_TVERT     8       1.666667        -0.207031       1.000000\r
815                         *MESH_TVERT     9       1.166667        0.292969        1.000000\r
816                         *MESH_TVERT     10      0.833333        -0.207031       1.000000\r
817                         *MESH_TVERT     11      0.666667        0.292969        1.000000\r
818                         *MESH_TVERT     12      0.666667        -0.207031       1.000000\r
819                         *MESH_TVERT     13      0.833333        0.292969        1.000000\r
820                         *MESH_TVERT     14      0.500000        -0.207031       1.000000\r
821                         *MESH_TVERT     15      0.333333        0.292969        1.000000\r
822                         *MESH_TVERT     16      0.500000        0.292969        1.000000\r
823                         *MESH_TVERT     17      0.333333        -0.207031       1.000000\r
824                         *MESH_TVERT     18      0.166667        -0.207031       1.000000\r
825                         *MESH_TVERT     19      0.166667        0.292969        1.000000\r
826                         *MESH_TVERT     20      0.000000        0.292969        1.000000\r
827                         *MESH_TVERT     21      -0.000000       -0.207031       1.000000\r
828                         *MESH_TVERT     22      -0.166667       -0.207031       1.000000\r
829                         *MESH_TVERT     23      -0.166667       0.292969        1.000000\r
830                         *MESH_TVERT     24      -0.333333       0.292969        1.000000\r
831                         *MESH_TVERT     25      -0.333333       -0.207031       1.000000\r
832                         *MESH_TVERT     26      -0.500000       -0.207031       1.000000\r
833                         *MESH_TVERT     27      -0.500000       0.292969        1.000000\r
834                         *MESH_TVERT     28      -0.666667       0.292969        1.000000\r
835                         *MESH_TVERT     29      -0.666667       -0.207031       1.000000\r
836                         *MESH_TVERT     30      -0.833333       -0.207031       1.000000\r
837                         *MESH_TVERT     31      -0.833333       0.292969        1.000000\r
838                         *MESH_TVERT     32      -1.000000       0.292969        1.000000\r
839                         *MESH_TVERT     33      -1.000000       -0.207031       1.000000\r
840                 }\r
841                 *MESH_NUMTVFACES        32\r
842                 *MESH_TFACELIST {\r
843                         *MESH_TFACE     0       0       2       1\r
844                         *MESH_TFACE     1       0       4       2\r
845                         *MESH_TFACE     2       1       2       3\r
846                         *MESH_TFACE     3       0       5       4\r
847                         *MESH_TFACE     4       2       8       3\r
848                         *MESH_TFACE     5       5       6       7\r
849                         *MESH_TFACE     6       5       9       6\r
850                         *MESH_TFACE     7       0       9       5\r
851                         *MESH_TFACE     8       6       10      7\r
852                         *MESH_TFACE     9       10      11      12\r
853                         *MESH_TFACE     10      10      13      11\r
854                         *MESH_TFACE     11      6       13      10\r
855                         *MESH_TFACE     12      11      14      12\r
856                         *MESH_TFACE     13      11      16      14\r
857                         *MESH_TFACE     14      14      16      15\r
858                         *MESH_TFACE     15      14      15      17\r
859                         *MESH_TFACE     16      15      18      17\r
860                         *MESH_TFACE     17      15      19      18\r
861                         *MESH_TFACE     18      18      19      20\r
862                         *MESH_TFACE     19      18      20      21\r
863                         *MESH_TFACE     20      20      22      21\r
864                         *MESH_TFACE     21      20      23      22\r
865                         *MESH_TFACE     22      22      23      24\r
866                         *MESH_TFACE     23      22      24      25\r
867                         *MESH_TFACE     24      24      26      25\r
868                         *MESH_TFACE     25      24      27      26\r
869                         *MESH_TFACE     26      26      27      28\r
870                         *MESH_TFACE     27      26      28      29\r
871                         *MESH_TFACE     28      28      30      29\r
872                         *MESH_TFACE     29      28      31      30\r
873                         *MESH_TFACE     30      30      31      32\r
874                         *MESH_TFACE     31      30      32      33\r
875                 }\r
876         }\r
877         *PROP_MOTIONBLUR        0\r
878         *PROP_CASTSHADOW        1\r
879         *PROP_RECVSHADOW        1\r
880         *MATERIAL_REF   2\r
881 }\r
882 *GEOMOBJECT     {\r
883         *NODE_NAME      "mat2model0surf40"\r
884         *NODE_TM        {\r
885                 *NODE_NAME      "mat2model0surf40"\r
886                 *INHERIT_POS    0       0       0\r
887                 *INHERIT_ROT    0       0       0\r
888                 *INHERIT_SCL    0       0       0\r
889                 *TM_ROW0        1.0     0       0\r
890                 *TM_ROW1        0       1.0     0\r
891                 *TM_ROW2        0       0       1.0\r
892                 *TM_ROW3        0       0       0\r
893                 *TM_POS 0.000000        0.000000        0.000000\r
894         }\r
895         *MESH   {\r
896                 *TIMEVALUE      0\r
897                 *MESH_NUMVERTEX 12\r
898                 *MESH_NUMFACES  10\r
899                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
900                 *MESH_VERTEX_LIST       {\r
901                         *MESH_VERTEX    0       40.000000       88.000000       176.000000\r
902                         *MESH_VERTEX    1       40.000000       168.000000      176.000000\r
903                         *MESH_VERTEX    2       32.000000       160.000000      176.000000\r
904                         *MESH_VERTEX    3       32.000000       96.000000       176.000000\r
905                         *MESH_VERTEX    4       16.000000       168.000000      176.000000\r
906                         *MESH_VERTEX    5       16.000000       160.000000      176.000000\r
907                         *MESH_VERTEX    6       -32.000000      96.000000       176.000000\r
908                         *MESH_VERTEX    7       -40.000000      88.000000       176.000000\r
909                         *MESH_VERTEX    8       -40.000000      168.000000      176.000000\r
910                         *MESH_VERTEX    9       -32.000000      160.000000      176.000000\r
911                         *MESH_VERTEX    10      -16.000000      160.000000      176.000000\r
912                         *MESH_VERTEX    11      -16.000000      168.000000      176.000000\r
913                 }\r
914                 *MESH_NORMALS   {\r
915                         *MESH_FACENORMAL        0       0.000000        -1.000000       0.000000\r
916                         *MESH_FACENORMAL        1       0.000000        -0.967538       0.252725\r
917                         *MESH_FACENORMAL        2       0.000000        -0.967538       0.252725\r
918                         *MESH_FACENORMAL        3       0.000000        -0.862856       0.505449\r
919                         *MESH_FACENORMAL        4       0.000000        -0.707107       0.707107\r
920                         *MESH_FACENORMAL        5       0.000000        -0.447214       0.894427\r
921                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
922                         *MESH_FACENORMAL        7       0.000000        0.252725        0.967538\r
923                         *MESH_FACENORMAL        8       0.000000        0.505449        0.862856\r
924                         *MESH_FACENORMAL        9       0.000000        0.505449        0.862856\r
925                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
926                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
927                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
928                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
929                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
930                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        -1.000000\r
931                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        -1.000000\r
932                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        -1.000000\r
933                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        -1.000000\r
934                         *MESH_VERTEXNORMAL      9       0.000000        0.000000        -1.000000\r
935                         *MESH_VERTEXNORMAL      10      0.000000        0.000000        -1.000000\r
936                         *MESH_VERTEXNORMAL      11      0.000000        0.000000        -1.000000\r
937                 }\r
938                 *MESH_FACE_LIST {\r
939                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
940                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
941                         *MESH_FACE      2       A:      1       B:      2       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
942                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
943                         *MESH_FACE      4       A:      0       B:      6       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
944                         *MESH_FACE      5       A:      0       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
945                         *MESH_FACE      6       A:      6       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
946                         *MESH_FACE      7       A:      6       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
947                         *MESH_FACE      8       A:      8       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
948                         *MESH_FACE      9       A:      8       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
949                 }\r
950                 *MESH_NUMTVERTEX        12\r
951                 *MESH_TVERTLIST {\r
952                         *MESH_TVERT     0       0.332031        0.421875        1.000000\r
953                         *MESH_TVERT     1       0.957031        0.421875        1.000000\r
954                         *MESH_TVERT     2       0.894531        0.484375        1.000000\r
955                         *MESH_TVERT     3       0.394531        0.484375        1.000000\r
956                         *MESH_TVERT     4       0.957031        0.609375        1.000000\r
957                         *MESH_TVERT     5       0.894531        0.609375        1.000000\r
958                         *MESH_TVERT     6       0.394531        0.984375        1.000000\r
959                         *MESH_TVERT     7       0.332031        1.046875        1.000000\r
960                         *MESH_TVERT     8       0.957031        1.046875        1.000000\r
961                         *MESH_TVERT     9       0.894531        0.984375        1.000000\r
962                         *MESH_TVERT     10      0.894531        0.859375        1.000000\r
963                         *MESH_TVERT     11      0.957031        0.859375        1.000000\r
964                 }\r
965                 *MESH_NUMTVFACES        10\r
966                 *MESH_TFACELIST {\r
967                         *MESH_TFACE     0       0       2       1\r
968                         *MESH_TFACE     1       0       3       2\r
969                         *MESH_TFACE     2       1       2       4\r
970                         *MESH_TFACE     3       2       5       4\r
971                         *MESH_TFACE     4       0       6       3\r
972                         *MESH_TFACE     5       0       7       6\r
973                         *MESH_TFACE     6       6       7       8\r
974                         *MESH_TFACE     7       6       8       9\r
975                         *MESH_TFACE     8       8       10      9\r
976                         *MESH_TFACE     9       8       11      10\r
977                 }\r
978         }\r
979         *PROP_MOTIONBLUR        0\r
980         *PROP_CASTSHADOW        1\r
981         *PROP_RECVSHADOW        1\r
982         *MATERIAL_REF   2\r
983 }\r
984 *GEOMOBJECT     {\r
985         *NODE_NAME      "mat2model0surf41"\r
986         *NODE_TM        {\r
987                 *NODE_NAME      "mat2model0surf41"\r
988                 *INHERIT_POS    0       0       0\r
989                 *INHERIT_ROT    0       0       0\r
990                 *INHERIT_SCL    0       0       0\r
991                 *TM_ROW0        1.0     0       0\r
992                 *TM_ROW1        0       1.0     0\r
993                 *TM_ROW2        0       0       1.0\r
994                 *TM_ROW3        0       0       0\r
995                 *TM_POS 0.000000        0.000000        0.000000\r
996         }\r
997         *MESH   {\r
998                 *TIMEVALUE      0\r
999                 *MESH_NUMVERTEX 12\r
1000                 *MESH_NUMFACES  10\r
1001                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1002                 *MESH_VERTEX_LIST       {\r
1003                         *MESH_VERTEX    0       32.000000       -160.000000     192.000000\r
1004                         *MESH_VERTEX    1       32.000000       -96.000000      192.000000\r
1005                         *MESH_VERTEX    2       40.000000       -88.000000      192.000000\r
1006                         *MESH_VERTEX    3       40.000000       -168.000000     192.000000\r
1007                         *MESH_VERTEX    4       16.000000       -168.000000     192.000000\r
1008                         *MESH_VERTEX    5       -32.000000      -96.000000      192.000000\r
1009                         *MESH_VERTEX    6       -40.000000      -88.000000      192.000000\r
1010                         *MESH_VERTEX    7       -40.000000      -168.000000     192.000000\r
1011                         *MESH_VERTEX    8       -32.000000      -160.000000     192.000000\r
1012                         *MESH_VERTEX    9       -16.000000      -160.000000     192.000000\r
1013                         *MESH_VERTEX    10      16.000000       -160.000000     192.000000\r
1014                         *MESH_VERTEX    11      -16.000000      -168.000000     192.000000\r
1015                 }\r
1016                 *MESH_NORMALS   {\r
1017                         *MESH_FACENORMAL        0       0.000000        -1.000000       0.000000\r
1018                         *MESH_FACENORMAL        1       0.000000        -0.967538       0.252725\r
1019                         *MESH_FACENORMAL        2       0.000000        -0.967538       0.252725\r
1020                         *MESH_FACENORMAL        3       0.000000        -0.707107       0.707107\r
1021                         *MESH_FACENORMAL        4       0.000000        -0.862856       0.505449\r
1022                         *MESH_FACENORMAL        5       0.000000        -0.252725       0.967538\r
1023                         *MESH_FACENORMAL        6       0.000000        -0.577350       0.816497\r
1024                         *MESH_FACENORMAL        7       0.000000        -0.252725       0.967538\r
1025                         *MESH_FACENORMAL        8       0.000000        0.252725        0.967538\r
1026                         *MESH_FACENORMAL        9       0.000000        0.505449        0.862856\r
1027                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
1028                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
1029                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
1030                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
1031                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
1032                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
1033                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        1.000000\r
1034                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        1.000000\r
1035                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        1.000000\r
1036                         *MESH_VERTEXNORMAL      9       0.000000        0.000000        1.000000\r
1037                         *MESH_VERTEXNORMAL      10      0.000000        0.000000        1.000000\r
1038                         *MESH_VERTEXNORMAL      11      0.000000        0.000000        1.000000\r
1039                 }\r
1040                 *MESH_FACE_LIST {\r
1041                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1042                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1043                         *MESH_FACE      2       A:      1       B:      2       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1044                         *MESH_FACE      3       A:      2       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1045                         *MESH_FACE      4       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1046                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1047                         *MESH_FACE      6       A:      0       B:      10      C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1048                         *MESH_FACE      7       A:      5       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1049                         *MESH_FACE      8       A:      7       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1050                         *MESH_FACE      9       A:      7       B:      11      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1051                 }\r
1052                 *MESH_NUMTVERTEX        12\r
1053                 *MESH_TVERTLIST {\r
1054                         *MESH_TVERT     0       0.394531        0.484375        1.000000\r
1055                         *MESH_TVERT     1       0.894531        0.484375        1.000000\r
1056                         *MESH_TVERT     2       0.957031        0.421875        1.000000\r
1057                         *MESH_TVERT     3       0.332031        0.421875        1.000000\r
1058                         *MESH_TVERT     4       0.332031        0.609375        1.000000\r
1059                         *MESH_TVERT     5       0.894531        0.984375        1.000000\r
1060                         *MESH_TVERT     6       0.957031        1.046875        1.000000\r
1061                         *MESH_TVERT     7       0.332031        1.046875        1.000000\r
1062                         *MESH_TVERT     8       0.394531        0.984375        1.000000\r
1063                         *MESH_TVERT     9       0.394531        0.859375        1.000000\r
1064                         *MESH_TVERT     10      0.394531        0.609375        1.000000\r
1065                         *MESH_TVERT     11      0.332031        0.859375        1.000000\r
1066                 }\r
1067                 *MESH_NUMTVFACES        10\r
1068                 *MESH_TFACELIST {\r
1069                         *MESH_TFACE     0       0       2       1\r
1070                         *MESH_TFACE     1       0       3       2\r
1071                         *MESH_TFACE     2       1       2       5\r
1072                         *MESH_TFACE     3       2       6       5\r
1073                         *MESH_TFACE     4       0       4       3\r
1074                         *MESH_TFACE     5       5       6       7\r
1075                         *MESH_TFACE     6       0       10      4\r
1076                         *MESH_TFACE     7       5       7       8\r
1077                         *MESH_TFACE     8       7       9       8\r
1078                         *MESH_TFACE     9       7       11      9\r
1079                 }\r
1080         }\r
1081         *PROP_MOTIONBLUR        0\r
1082         *PROP_CASTSHADOW        1\r
1083         *PROP_RECVSHADOW        1\r
1084         *MATERIAL_REF   2\r
1085 }\r
1086 *GEOMOBJECT     {\r
1087         *NODE_NAME      "mat2model0surf42"\r
1088         *NODE_TM        {\r
1089                 *NODE_NAME      "mat2model0surf42"\r
1090                 *INHERIT_POS    0       0       0\r
1091                 *INHERIT_ROT    0       0       0\r
1092                 *INHERIT_SCL    0       0       0\r
1093                 *TM_ROW0        1.0     0       0\r
1094                 *TM_ROW1        0       1.0     0\r
1095                 *TM_ROW2        0       0       1.0\r
1096                 *TM_ROW3        0       0       0\r
1097                 *TM_POS 0.000000        0.000000        0.000000\r
1098         }\r
1099         *MESH   {\r
1100                 *TIMEVALUE      0\r
1101                 *MESH_NUMVERTEX 4\r
1102                 *MESH_NUMFACES  2\r
1103                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1104                 *MESH_VERTEX_LIST       {\r
1105                         *MESH_VERTEX    0       32.000000       -160.000000     0.000000\r
1106                         *MESH_VERTEX    1       32.000000       -160.000000     176.000000\r
1107                         *MESH_VERTEX    2       32.000000       -96.000000      176.000000\r
1108                         *MESH_VERTEX    3       32.000000       -96.000000      0.000000\r
1109                 }\r
1110                 *MESH_NORMALS   {\r
1111                         *MESH_FACENORMAL        0       0.000000        -1.000000       0.000000\r
1112                         *MESH_FACENORMAL        1       0.000000        -0.967538       0.252725\r
1113                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
1114                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
1115                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
1116                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
1117                 }\r
1118                 *MESH_FACE_LIST {\r
1119                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1120                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1121                 }\r
1122                 *MESH_NUMTVERTEX        4\r
1123                 *MESH_TVERTLIST {\r
1124                         *MESH_TVERT     0       0.375000        0.000000        1.000000\r
1125                         *MESH_TVERT     1       0.375000        1.375000        1.000000\r
1126                         *MESH_TVERT     2       0.875000        1.375000        1.000000\r
1127                         *MESH_TVERT     3       0.875000        0.000000        1.000000\r
1128                 }\r
1129                 *MESH_NUMTVFACES        2\r
1130                 *MESH_TFACELIST {\r
1131                         *MESH_TFACE     0       0       2       1\r
1132                         *MESH_TFACE     1       0       3       2\r
1133                 }\r
1134         }\r
1135         *PROP_MOTIONBLUR        0\r
1136         *PROP_CASTSHADOW        1\r
1137         *PROP_RECVSHADOW        1\r
1138         *MATERIAL_REF   2\r
1139 }\r
1140 *GEOMOBJECT     {\r
1141         *NODE_NAME      "mat2model0surf43"\r
1142         *NODE_TM        {\r
1143                 *NODE_NAME      "mat2model0surf43"\r
1144                 *INHERIT_POS    0       0       0\r
1145                 *INHERIT_ROT    0       0       0\r
1146                 *INHERIT_SCL    0       0       0\r
1147                 *TM_ROW0        1.0     0       0\r
1148                 *TM_ROW1        0       1.0     0\r
1149                 *TM_ROW2        0       0       1.0\r
1150                 *TM_ROW3        0       0       0\r
1151                 *TM_POS 0.000000        0.000000        0.000000\r
1152         }\r
1153         *MESH   {\r
1154                 *TIMEVALUE      0\r
1155                 *MESH_NUMVERTEX 12\r
1156                 *MESH_NUMFACES  10\r
1157                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1158                 *MESH_VERTEX_LIST       {\r
1159                         *MESH_VERTEX    0       40.000000       -168.000000     176.000000\r
1160                         *MESH_VERTEX    1       40.000000       -88.000000      176.000000\r
1161                         *MESH_VERTEX    2       32.000000       -96.000000      176.000000\r
1162                         *MESH_VERTEX    3       32.000000       -160.000000     176.000000\r
1163                         *MESH_VERTEX    4       16.000000       -160.000000     176.000000\r
1164                         *MESH_VERTEX    5       -40.000000      -88.000000      176.000000\r
1165                         *MESH_VERTEX    6       -32.000000      -96.000000      176.000000\r
1166                         *MESH_VERTEX    7       -32.000000      -160.000000     176.000000\r
1167                         *MESH_VERTEX    8       -40.000000      -168.000000     176.000000\r
1168                         *MESH_VERTEX    9       -16.000000      -168.000000     176.000000\r
1169                         *MESH_VERTEX    10      16.000000       -168.000000     176.000000\r
1170                         *MESH_VERTEX    11      -16.000000      -160.000000     176.000000\r
1171                 }\r
1172                 *MESH_NORMALS   {\r
1173                         *MESH_FACENORMAL        0       0.000000        -1.000000       0.000000\r
1174                         *MESH_FACENORMAL        1       0.000000        -0.967538       0.252725\r
1175                         *MESH_FACENORMAL        2       0.000000        -0.967538       0.252725\r
1176                         *MESH_FACENORMAL        3       0.000000        -0.707107       0.707107\r
1177                         *MESH_FACENORMAL        4       0.000000        -0.862856       0.505449\r
1178                         *MESH_FACENORMAL        5       0.000000        -0.252725       0.967538\r
1179                         *MESH_FACENORMAL        6       0.000000        -0.252725       0.967538\r
1180                         *MESH_FACENORMAL        7       0.000000        -0.577350       0.816497\r
1181                         *MESH_FACENORMAL        8       0.000000        0.252725        0.967538\r
1182                         *MESH_FACENORMAL        9       0.000000        0.505449        0.862856\r
1183                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
1184                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
1185                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
1186                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
1187                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
1188                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        -1.000000\r
1189                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        -1.000000\r
1190                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        -1.000000\r
1191                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        -1.000000\r
1192                         *MESH_VERTEXNORMAL      9       0.000000        0.000000        -1.000000\r
1193                         *MESH_VERTEXNORMAL      10      0.000000        0.000000        -1.000000\r
1194                         *MESH_VERTEXNORMAL      11      0.000000        0.000000        -1.000000\r
1195                 }\r
1196                 *MESH_FACE_LIST {\r
1197                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1198                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1199                         *MESH_FACE      2       A:      1       B:      2       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1200                         *MESH_FACE      3       A:      2       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1201                         *MESH_FACE      4       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1202                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1203                         *MESH_FACE      6       A:      5       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1204                         *MESH_FACE      7       A:      0       B:      10      C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1205                         *MESH_FACE      8       A:      7       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1206                         *MESH_FACE      9       A:      7       B:      11      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1207                 }\r
1208                 *MESH_NUMTVERTEX        12\r
1209                 *MESH_TVERTLIST {\r
1210                         *MESH_TVERT     0       0.332031        0.421875        1.000000\r
1211                         *MESH_TVERT     1       0.957031        0.421875        1.000000\r
1212                         *MESH_TVERT     2       0.894531        0.484375        1.000000\r
1213                         *MESH_TVERT     3       0.394531        0.484375        1.000000\r
1214                         *MESH_TVERT     4       0.394531        0.609375        1.000000\r
1215                         *MESH_TVERT     5       0.957031        1.046875        1.000000\r
1216                         *MESH_TVERT     6       0.894531        0.984375        1.000000\r
1217                         *MESH_TVERT     7       0.394531        0.984375        1.000000\r
1218                         *MESH_TVERT     8       0.332031        1.046875        1.000000\r
1219                         *MESH_TVERT     9       0.332031        0.859375        1.000000\r
1220                         *MESH_TVERT     10      0.332031        0.609375        1.000000\r
1221                         *MESH_TVERT     11      0.394531        0.859375        1.000000\r
1222                 }\r
1223                 *MESH_NUMTVFACES        10\r
1224                 *MESH_TFACELIST {\r
1225                         *MESH_TFACE     0       0       2       1\r
1226                         *MESH_TFACE     1       0       3       2\r
1227                         *MESH_TFACE     2       1       2       5\r
1228                         *MESH_TFACE     3       2       6       5\r
1229                         *MESH_TFACE     4       0       4       3\r
1230                         *MESH_TFACE     5       5       6       7\r
1231                         *MESH_TFACE     6       5       7       8\r
1232                         *MESH_TFACE     7       0       10      4\r
1233                         *MESH_TFACE     8       7       9       8\r
1234                         *MESH_TFACE     9       7       11      9\r
1235                 }\r
1236         }\r
1237         *PROP_MOTIONBLUR        0\r
1238         *PROP_CASTSHADOW        1\r
1239         *PROP_RECVSHADOW        1\r
1240         *MATERIAL_REF   2\r
1241 }\r
1242 *GEOMOBJECT     {\r
1243         *NODE_NAME      "mat2model0surf44"\r
1244         *NODE_TM        {\r
1245                 *NODE_NAME      "mat2model0surf44"\r
1246                 *INHERIT_POS    0       0       0\r
1247                 *INHERIT_ROT    0       0       0\r
1248                 *INHERIT_SCL    0       0       0\r
1249                 *TM_ROW0        1.0     0       0\r
1250                 *TM_ROW1        0       1.0     0\r
1251                 *TM_ROW2        0       0       1.0\r
1252                 *TM_ROW3        0       0       0\r
1253                 *TM_POS 0.000000        0.000000        0.000000\r
1254         }\r
1255         *MESH   {\r
1256                 *TIMEVALUE      0\r
1257                 *MESH_NUMVERTEX 4\r
1258                 *MESH_NUMFACES  2\r
1259                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1260                 *MESH_VERTEX_LIST       {\r
1261                         *MESH_VERTEX    0       40.000000       168.000000      176.000000\r
1262                         *MESH_VERTEX    1       40.000000       168.000000      192.000000\r
1263                         *MESH_VERTEX    2       16.000000       168.000000      192.000000\r
1264                         *MESH_VERTEX    3       16.000000       168.000000      176.000000\r
1265                 }\r
1266                 *MESH_NORMALS   {\r
1267                         *MESH_FACENORMAL        0       0.000000        -1.000000       0.000000\r
1268                         *MESH_FACENORMAL        1       0.000000        -0.967538       0.252725\r
1269                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
1270                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
1271                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
1272                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
1273                 }\r
1274                 *MESH_FACE_LIST {\r
1275                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1276                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1277                 }\r
1278                 *MESH_NUMTVERTEX        4\r
1279                 *MESH_TVERTLIST {\r
1280                         *MESH_TVERT     0       0.437500        0.375000        1.000000\r
1281                         *MESH_TVERT     1       0.437500        0.500000        1.000000\r
1282                         *MESH_TVERT     2       0.625000        0.500000        1.000000\r
1283                         *MESH_TVERT     3       0.625000        0.375000        1.000000\r
1284                 }\r
1285                 *MESH_NUMTVFACES        2\r
1286                 *MESH_TFACELIST {\r
1287                         *MESH_TFACE     0       0       2       1\r
1288                         *MESH_TFACE     1       0       3       2\r
1289                 }\r
1290         }\r
1291         *PROP_MOTIONBLUR        0\r
1292         *PROP_CASTSHADOW        1\r
1293         *PROP_RECVSHADOW        1\r
1294         *MATERIAL_REF   2\r
1295 }\r
1296 *GEOMOBJECT     {\r
1297         *NODE_NAME      "mat2model0surf45"\r
1298         *NODE_TM        {\r
1299                 *NODE_NAME      "mat2model0surf45"\r
1300                 *INHERIT_POS    0       0       0\r
1301                 *INHERIT_ROT    0       0       0\r
1302                 *INHERIT_SCL    0       0       0\r
1303                 *TM_ROW0        1.0     0       0\r
1304                 *TM_ROW1        0       1.0     0\r
1305                 *TM_ROW2        0       0       1.0\r
1306                 *TM_ROW3        0       0       0\r
1307                 *TM_POS 0.000000        0.000000        0.000000\r
1308         }\r
1309         *MESH   {\r
1310                 *TIMEVALUE      0\r
1311                 *MESH_NUMVERTEX 4\r
1312                 *MESH_NUMFACES  2\r
1313                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1314                 *MESH_VERTEX_LIST       {\r
1315                         *MESH_VERTEX    0       32.000000       160.000000      0.000000\r
1316                         *MESH_VERTEX    1       32.000000       160.000000      176.000000\r
1317                         *MESH_VERTEX    2       16.000000       160.000000      176.000000\r
1318                         *MESH_VERTEX    3       16.000000       160.000000      0.000000\r
1319                 }\r
1320                 *MESH_NORMALS   {\r
1321                         *MESH_FACENORMAL        0       0.000000        -1.000000       0.000000\r
1322                         *MESH_FACENORMAL        1       0.000000        -0.967538       0.252725\r
1323                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
1324                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
1325                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
1326                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
1327                 }\r
1328                 *MESH_FACE_LIST {\r
1329                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1330                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1331                 }\r
1332                 *MESH_NUMTVERTEX        4\r
1333                 *MESH_TVERTLIST {\r
1334                         *MESH_TVERT     0       0.500000        0.000000        1.000000\r
1335                         *MESH_TVERT     1       0.500000        1.375000        1.000000\r
1336                         *MESH_TVERT     2       0.625000        1.375000        1.000000\r
1337                         *MESH_TVERT     3       0.625000        0.000000        1.000000\r
1338                 }\r
1339                 *MESH_NUMTVFACES        2\r
1340                 *MESH_TFACELIST {\r
1341                         *MESH_TFACE     0       0       2       1\r
1342                         *MESH_TFACE     1       0       3       2\r
1343                 }\r
1344         }\r
1345         *PROP_MOTIONBLUR        0\r
1346         *PROP_CASTSHADOW        1\r
1347         *PROP_RECVSHADOW        1\r
1348         *MATERIAL_REF   2\r
1349 }\r
1350 *GEOMOBJECT     {\r
1351         *NODE_NAME      "mat2model0surf46"\r
1352         *NODE_TM        {\r
1353                 *NODE_NAME      "mat2model0surf46"\r
1354                 *INHERIT_POS    0       0       0\r
1355                 *INHERIT_ROT    0       0       0\r
1356                 *INHERIT_SCL    0       0       0\r
1357                 *TM_ROW0        1.0     0       0\r
1358                 *TM_ROW1        0       1.0     0\r
1359                 *TM_ROW2        0       0       1.0\r
1360                 *TM_ROW3        0       0       0\r
1361                 *TM_POS 0.000000        0.000000        0.000000\r
1362         }\r
1363         *MESH   {\r
1364                 *TIMEVALUE      0\r
1365                 *MESH_NUMVERTEX 10\r
1366                 *MESH_NUMFACES  8\r
1367                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1368                 *MESH_VERTEX_LIST       {\r
1369                         *MESH_VERTEX    0       16.000000       160.000000      192.000000\r
1370                         *MESH_VERTEX    1       32.000000       160.000000      192.000000\r
1371                         *MESH_VERTEX    2       32.000000       157.500000      222.000000\r
1372                         *MESH_VERTEX    3       16.000000       157.500000      222.000000\r
1373                         *MESH_VERTEX    4       16.000000       150.000000      248.000000\r
1374                         *MESH_VERTEX    5       32.000000       150.000000      248.000000\r
1375                         *MESH_VERTEX    6       32.000000       137.500000      270.000000\r
1376                         *MESH_VERTEX    7       16.000000       137.500000      270.000000\r
1377                         *MESH_VERTEX    8       16.000000       120.000000      288.000000\r
1378                         *MESH_VERTEX    9       32.000000       120.000000      288.000000\r
1379                 }\r
1380                 *MESH_NORMALS   {\r
1381                         *MESH_FACENORMAL        0       0.000000        -0.862856       0.505449\r
1382                         *MESH_FACENORMAL        1       0.000000        -0.862856       0.505449\r
1383                         *MESH_FACENORMAL        2       0.000000        -0.967538       0.252725\r
1384                         *MESH_FACENORMAL        3       0.000000        -1.000000       0.000000\r
1385                         *MESH_FACENORMAL        4       0.000000        -0.505449       0.862856\r
1386                         *MESH_FACENORMAL        5       0.000000        -0.252725       0.967538\r
1387                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
1388                         *MESH_FACENORMAL        7       0.000000        0.252725        0.967538\r
1389                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
1390                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
1391                         *MESH_VERTEXNORMAL      2       0.000000        0.980785        0.195090\r
1392                         *MESH_VERTEXNORMAL      3       0.000000        0.980785        0.195090\r
1393                         *MESH_VERTEXNORMAL      4       0.000000        0.923880        0.382683\r
1394                         *MESH_VERTEXNORMAL      5       0.000000        0.923880        0.382683\r
1395                         *MESH_VERTEXNORMAL      6       0.000000        0.831470        0.555570\r
1396                         *MESH_VERTEXNORMAL      7       0.000000        0.831470        0.555570\r
1397                         *MESH_VERTEXNORMAL      8       0.000000        0.707107        0.707107\r
1398                         *MESH_VERTEXNORMAL      9       0.000000        0.707107        0.707107\r
1399                 }\r
1400                 *MESH_FACE_LIST {\r
1401                         *MESH_FACE      0       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1402                         *MESH_FACE      1       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1403                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1404                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1405                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1406                         *MESH_FACE      5       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1407                         *MESH_FACE      6       A:      6       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1408                         *MESH_FACE      7       A:      6       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1409                 }\r
1410                 *MESH_NUMTVERTEX        10\r
1411                 *MESH_TVERTLIST {\r
1412                         *MESH_TVERT     0       1.375000        0.964844        1.000000\r
1413                         *MESH_TVERT     1       1.375000        0.871094        1.000000\r
1414                         *MESH_TVERT     2       1.184570        0.871094        1.000000\r
1415                         *MESH_TVERT     3       1.184570        0.964844        1.000000\r
1416                         *MESH_TVERT     4       0.988281        0.964844        1.000000\r
1417                         *MESH_TVERT     5       0.988281        0.871094        1.000000\r
1418                         *MESH_TVERT     6       0.786133        0.871094        1.000000\r
1419                         *MESH_TVERT     7       0.786133        0.964844        1.000000\r
1420                         *MESH_TVERT     8       0.578125        0.964844        1.000000\r
1421                         *MESH_TVERT     9       0.578125        0.871094        1.000000\r
1422                 }\r
1423                 *MESH_NUMTVFACES        8\r
1424                 *MESH_TFACELIST {\r
1425                         *MESH_TFACE     0       2       3       4\r
1426                         *MESH_TFACE     1       2       4       5\r
1427                         *MESH_TFACE     2       0       3       2\r
1428                         *MESH_TFACE     3       0       2       1\r
1429                         *MESH_TFACE     4       4       6       5\r
1430                         *MESH_TFACE     5       4       7       6\r
1431                         *MESH_TFACE     6       6       7       8\r
1432                         *MESH_TFACE     7       6       8       9\r
1433                 }\r
1434         }\r
1435         *PROP_MOTIONBLUR        0\r
1436         *PROP_CASTSHADOW        1\r
1437         *PROP_RECVSHADOW        1\r
1438         *MATERIAL_REF   2\r
1439 }\r
1440 *GEOMOBJECT     {\r
1441         *NODE_NAME      "mat2model0surf47"\r
1442         *NODE_TM        {\r
1443                 *NODE_NAME      "mat2model0surf47"\r
1444                 *INHERIT_POS    0       0       0\r
1445                 *INHERIT_ROT    0       0       0\r
1446                 *INHERIT_SCL    0       0       0\r
1447                 *TM_ROW0        1.0     0       0\r
1448                 *TM_ROW1        0       1.0     0\r
1449                 *TM_ROW2        0       0       1.0\r
1450                 *TM_ROW3        0       0       0\r
1451                 *TM_POS 0.000000        0.000000        0.000000\r
1452         }\r
1453         *MESH   {\r
1454                 *TIMEVALUE      0\r
1455                 *MESH_NUMVERTEX 18\r
1456                 *MESH_NUMFACES  16\r
1457                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1458                 *MESH_VERTEX_LIST       {\r
1459                         *MESH_VERTEX    0       16.000000       120.000000      288.000000\r
1460                         *MESH_VERTEX    1       32.000000       120.000000      288.000000\r
1461                         *MESH_VERTEX    2       32.000000       97.500000       302.000000\r
1462                         *MESH_VERTEX    3       16.000000       97.500000       302.000000\r
1463                         *MESH_VERTEX    4       16.000000       70.000000       312.000000\r
1464                         *MESH_VERTEX    5       32.000000       70.000000       312.000000\r
1465                         *MESH_VERTEX    6       32.000000       37.500000       318.000000\r
1466                         *MESH_VERTEX    7       16.000000       37.500000       318.000000\r
1467                         *MESH_VERTEX    8       16.000000       0.000000        320.000000\r
1468                         *MESH_VERTEX    9       32.000000       0.000000        320.000000\r
1469                         *MESH_VERTEX    10      32.000000       -37.500000      318.000000\r
1470                         *MESH_VERTEX    11      16.000000       -37.500000      318.000000\r
1471                         *MESH_VERTEX    12      16.000000       -70.000000      312.000000\r
1472                         *MESH_VERTEX    13      32.000000       -70.000000      312.000000\r
1473                         *MESH_VERTEX    14      32.000000       -97.500000      302.000000\r
1474                         *MESH_VERTEX    15      16.000000       -97.500000      302.000000\r
1475                         *MESH_VERTEX    16      16.000000       -120.000000     288.000000\r
1476                         *MESH_VERTEX    17      32.000000       -120.000000     288.000000\r
1477                 }\r
1478                 *MESH_NORMALS   {\r
1479                         *MESH_FACENORMAL        0       0.000000        -0.862856       0.505449\r
1480                         *MESH_FACENORMAL        1       0.000000        -0.862856       0.505449\r
1481                         *MESH_FACENORMAL        2       0.000000        -0.967538       0.252725\r
1482                         *MESH_FACENORMAL        3       0.000000        -1.000000       0.000000\r
1483                         *MESH_FACENORMAL        4       0.000000        -0.505449       0.862856\r
1484                         *MESH_FACENORMAL        5       0.000000        -0.252725       0.967538\r
1485                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
1486                         *MESH_FACENORMAL        7       0.000000        0.252725        0.967538\r
1487                         *MESH_FACENORMAL        8       0.000000        0.505449        0.862856\r
1488                         *MESH_FACENORMAL        9       0.000000        0.505449        0.862856\r
1489                         *MESH_FACENORMAL        10      0.000000        0.862856        0.505449\r
1490                         *MESH_FACENORMAL        11      0.000000        0.967538        0.252725\r
1491                         *MESH_FACENORMAL        12      0.000000        1.000000        0.000000\r
1492                         *MESH_FACENORMAL        13      0.000000        0.894427        0.447214\r
1493                         *MESH_FACENORMAL        14      0.000000        0.447214        0.894427\r
1494                         *MESH_FACENORMAL        15      0.000000        0.447214        0.894427\r
1495                         *MESH_VERTEXNORMAL      0       0.000000        0.707107        0.707107\r
1496                         *MESH_VERTEXNORMAL      1       0.000000        0.707107        0.707107\r
1497                         *MESH_VERTEXNORMAL      2       0.000000        0.555570        0.831470\r
1498                         *MESH_VERTEXNORMAL      3       0.000000        0.555570        0.831470\r
1499                         *MESH_VERTEXNORMAL      4       0.000000        0.382683        0.923880\r
1500                         *MESH_VERTEXNORMAL      5       0.000000        0.382683        0.923880\r
1501                         *MESH_VERTEXNORMAL      6       0.000000        0.195090        0.980785\r
1502                         *MESH_VERTEXNORMAL      7       0.000000        0.195090        0.980785\r
1503                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        1.000000\r
1504                         *MESH_VERTEXNORMAL      9       0.000000        0.000000        1.000000\r
1505                         *MESH_VERTEXNORMAL      10      0.000000        -0.195090       0.980785\r
1506                         *MESH_VERTEXNORMAL      11      0.000000        -0.195090       0.980785\r
1507                         *MESH_VERTEXNORMAL      12      0.000000        -0.382683       0.923880\r
1508                         *MESH_VERTEXNORMAL      13      0.000000        -0.382683       0.923880\r
1509                         *MESH_VERTEXNORMAL      14      0.000000        -0.555570       0.831470\r
1510                         *MESH_VERTEXNORMAL      15      0.000000        -0.555570       0.831470\r
1511                         *MESH_VERTEXNORMAL      16      0.000000        -0.707107       0.707107\r
1512                         *MESH_VERTEXNORMAL      17      0.000000        -0.707107       0.707107\r
1513                 }\r
1514                 *MESH_FACE_LIST {\r
1515                         *MESH_FACE      0       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1516                         *MESH_FACE      1       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1517                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1518                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1519                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1520                         *MESH_FACE      5       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1521                         *MESH_FACE      6       A:      6       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1522                         *MESH_FACE      7       A:      6       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1523                         *MESH_FACE      8       A:      8       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1524                         *MESH_FACE      9       A:      8       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1525                         *MESH_FACE      10      A:      10      B:      11      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1526                         *MESH_FACE      11      A:      10      B:      12      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1527                         *MESH_FACE      12      A:      12      B:      14      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1528                         *MESH_FACE      13      A:      12      B:      15      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1529                         *MESH_FACE      14      A:      14      B:      15      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1530                         *MESH_FACE      15      A:      14      B:      16      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1531                 }\r
1532                 *MESH_NUMTVERTEX        18\r
1533                 *MESH_TVERTLIST {\r
1534                         *MESH_TVERT     0       1.578125        0.964844        1.000000\r
1535                         *MESH_TVERT     1       1.578125        0.871094        1.000000\r
1536                         *MESH_TVERT     2       1.364258        0.871094        1.000000\r
1537                         *MESH_TVERT     3       1.364258        0.964844        1.000000\r
1538                         *MESH_TVERT     4       1.144531        0.964844        1.000000\r
1539                         *MESH_TVERT     5       1.144531        0.871094        1.000000\r
1540                         *MESH_TVERT     6       0.918945        0.871094        1.000000\r
1541                         *MESH_TVERT     7       0.918945        0.964844        1.000000\r
1542                         *MESH_TVERT     8       0.687500        0.964844        1.000000\r
1543                         *MESH_TVERT     9       0.687500        0.871094        1.000000\r
1544                         *MESH_TVERT     10      0.456055        0.871094        1.000000\r
1545                         *MESH_TVERT     11      0.456054        0.964844        1.000000\r
1546                         *MESH_TVERT     12      0.230469        0.964844        1.000000\r
1547                         *MESH_TVERT     13      0.230469        0.871094        1.000000\r
1548                         *MESH_TVERT     14      0.010742        0.871094        1.000000\r
1549                         *MESH_TVERT     15      0.010742        0.964844        1.000000\r
1550                         *MESH_TVERT     16      -0.203125       0.964844        1.000000\r
1551                         *MESH_TVERT     17      -0.203125       0.871094        1.000000\r
1552                 }\r
1553                 *MESH_NUMTVFACES        16\r
1554                 *MESH_TFACELIST {\r
1555                         *MESH_TFACE     0       2       3       4\r
1556                         *MESH_TFACE     1       2       4       5\r
1557                         *MESH_TFACE     2       0       3       2\r
1558                         *MESH_TFACE     3       0       2       1\r
1559                         *MESH_TFACE     4       4       6       5\r
1560                         *MESH_TFACE     5       4       7       6\r
1561                         *MESH_TFACE     6       6       7       8\r
1562                         *MESH_TFACE     7       6       8       9\r
1563                         *MESH_TFACE     8       8       10      9\r
1564                         *MESH_TFACE     9       8       11      10\r
1565                         *MESH_TFACE     10      10      11      12\r
1566                         *MESH_TFACE     11      10      12      13\r
1567                         *MESH_TFACE     12      12      14      13\r
1568                         *MESH_TFACE     13      12      15      14\r
1569                         *MESH_TFACE     14      14      15      16\r
1570                         *MESH_TFACE     15      14      16      17\r
1571                 }\r
1572         }\r
1573         *PROP_MOTIONBLUR        0\r
1574         *PROP_CASTSHADOW        1\r
1575         *PROP_RECVSHADOW        1\r
1576         *MATERIAL_REF   2\r
1577 }\r
1578 *GEOMOBJECT     {\r
1579         *NODE_NAME      "mat2model0surf48"\r
1580         *NODE_TM        {\r
1581                 *NODE_NAME      "mat2model0surf48"\r
1582                 *INHERIT_POS    0       0       0\r
1583                 *INHERIT_ROT    0       0       0\r
1584                 *INHERIT_SCL    0       0       0\r
1585                 *TM_ROW0        1.0     0       0\r
1586                 *TM_ROW1        0       1.0     0\r
1587                 *TM_ROW2        0       0       1.0\r
1588                 *TM_ROW3        0       0       0\r
1589                 *TM_POS 0.000000        0.000000        0.000000\r
1590         }\r
1591         *MESH   {\r
1592                 *TIMEVALUE      0\r
1593                 *MESH_NUMVERTEX 10\r
1594                 *MESH_NUMFACES  8\r
1595                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1596                 *MESH_VERTEX_LIST       {\r
1597                         *MESH_VERTEX    0       16.000000       -120.000000     288.000000\r
1598                         *MESH_VERTEX    1       32.000000       -120.000000     288.000000\r
1599                         *MESH_VERTEX    2       32.000000       -137.500000     270.000000\r
1600                         *MESH_VERTEX    3       16.000000       -137.500000     270.000000\r
1601                         *MESH_VERTEX    4       16.000000       -150.000000     248.000000\r
1602                         *MESH_VERTEX    5       32.000000       -150.000000     248.000000\r
1603                         *MESH_VERTEX    6       32.000000       -157.500000     222.000000\r
1604                         *MESH_VERTEX    7       16.000000       -157.500000     222.000000\r
1605                         *MESH_VERTEX    8       16.000000       -160.000000     192.000000\r
1606                         *MESH_VERTEX    9       32.000000       -160.000000     192.000000\r
1607                 }\r
1608                 *MESH_NORMALS   {\r
1609                         *MESH_FACENORMAL        0       0.000000        -0.862856       0.505449\r
1610                         *MESH_FACENORMAL        1       0.000000        -0.862856       0.505449\r
1611                         *MESH_FACENORMAL        2       0.000000        -0.967538       0.252725\r
1612                         *MESH_FACENORMAL        3       0.000000        -1.000000       0.000000\r
1613                         *MESH_FACENORMAL        4       0.000000        -0.505449       0.862856\r
1614                         *MESH_FACENORMAL        5       0.000000        -0.252725       0.967538\r
1615                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
1616                         *MESH_FACENORMAL        7       0.000000        0.252725        0.967538\r
1617                         *MESH_VERTEXNORMAL      0       0.000000        -0.707107       0.707107\r
1618                         *MESH_VERTEXNORMAL      1       0.000000        -0.707107       0.707107\r
1619                         *MESH_VERTEXNORMAL      2       0.000000        -0.831470       0.555570\r
1620                         *MESH_VERTEXNORMAL      3       0.000000        -0.831470       0.555570\r
1621                         *MESH_VERTEXNORMAL      4       0.000000        -0.923880       0.382683\r
1622                         *MESH_VERTEXNORMAL      5       0.000000        -0.923880       0.382683\r
1623                         *MESH_VERTEXNORMAL      6       0.000000        -0.980785       0.195090\r
1624                         *MESH_VERTEXNORMAL      7       0.000000        -0.980785       0.195090\r
1625                         *MESH_VERTEXNORMAL      8       0.000000        -1.000000       0.000000\r
1626                         *MESH_VERTEXNORMAL      9       0.000000        -1.000000       0.000000\r
1627                 }\r
1628                 *MESH_FACE_LIST {\r
1629                         *MESH_FACE      0       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1630                         *MESH_FACE      1       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1631                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1632                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1633                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1634                         *MESH_FACE      5       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1635                         *MESH_FACE      6       A:      6       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1636                         *MESH_FACE      7       A:      6       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1637                 }\r
1638                 *MESH_NUMTVERTEX        10\r
1639                 *MESH_TVERTLIST {\r
1640                         *MESH_TVERT     0       0.796875        0.964844        1.000000\r
1641                         *MESH_TVERT     1       0.796875        0.871094        1.000000\r
1642                         *MESH_TVERT     2       0.588867        0.871094        1.000000\r
1643                         *MESH_TVERT     3       0.588867        0.964844        1.000000\r
1644                         *MESH_TVERT     4       0.386719        0.964844        1.000000\r
1645                         *MESH_TVERT     5       0.386719        0.871094        1.000000\r
1646                         *MESH_TVERT     6       0.190430        0.871094        1.000000\r
1647                         *MESH_TVERT     7       0.190430        0.964844        1.000000\r
1648                         *MESH_TVERT     8       0.000000        0.964844        1.000000\r
1649                         *MESH_TVERT     9       0.000000        0.871094        1.000000\r
1650                 }\r
1651                 *MESH_NUMTVFACES        8\r
1652                 *MESH_TFACELIST {\r
1653                         *MESH_TFACE     0       2       3       4\r
1654                         *MESH_TFACE     1       2       4       5\r
1655                         *MESH_TFACE     2       0       3       2\r
1656                         *MESH_TFACE     3       0       2       1\r
1657                         *MESH_TFACE     4       4       6       5\r
1658                         *MESH_TFACE     5       4       7       6\r
1659                         *MESH_TFACE     6       6       7       8\r
1660                         *MESH_TFACE     7       6       8       9\r
1661                 }\r
1662         }\r
1663         *PROP_MOTIONBLUR        0\r
1664         *PROP_CASTSHADOW        1\r
1665         *PROP_RECVSHADOW        1\r
1666         *MATERIAL_REF   2\r
1667 }\r
1668 *GEOMOBJECT     {\r
1669         *NODE_NAME      "mat2model0surf49"\r
1670         *NODE_TM        {\r
1671                 *NODE_NAME      "mat2model0surf49"\r
1672                 *INHERIT_POS    0       0       0\r
1673                 *INHERIT_ROT    0       0       0\r
1674                 *INHERIT_SCL    0       0       0\r
1675                 *TM_ROW0        1.0     0       0\r
1676                 *TM_ROW1        0       1.0     0\r
1677                 *TM_ROW2        0       0       1.0\r
1678                 *TM_ROW3        0       0       0\r
1679                 *TM_POS 0.000000        0.000000        0.000000\r
1680         }\r
1681         *MESH   {\r
1682                 *TIMEVALUE      0\r
1683                 *MESH_NUMVERTEX 4\r
1684                 *MESH_NUMFACES  2\r
1685                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1686                 *MESH_VERTEX_LIST       {\r
1687                         *MESH_VERTEX    0       16.000000       -160.000000     0.000000\r
1688                         *MESH_VERTEX    1       16.000000       -160.000000     176.000000\r
1689                         *MESH_VERTEX    2       32.000000       -160.000000     176.000000\r
1690                         *MESH_VERTEX    3       32.000000       -160.000000     0.000000\r
1691                 }\r
1692                 *MESH_NORMALS   {\r
1693                         *MESH_FACENORMAL        0       0.000000        -1.000000       0.000000\r
1694                         *MESH_FACENORMAL        1       0.000000        -0.967538       0.252725\r
1695                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
1696                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
1697                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
1698                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
1699                 }\r
1700                 *MESH_FACE_LIST {\r
1701                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1702                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1703                 }\r
1704                 *MESH_NUMTVERTEX        4\r
1705                 *MESH_TVERTLIST {\r
1706                         *MESH_TVERT     0       0.625000        0.000000        1.000000\r
1707                         *MESH_TVERT     1       0.625000        1.375000        1.000000\r
1708                         *MESH_TVERT     2       0.500000        1.375000        1.000000\r
1709                         *MESH_TVERT     3       0.500000        0.000000        1.000000\r
1710                 }\r
1711                 *MESH_NUMTVFACES        2\r
1712                 *MESH_TFACELIST {\r
1713                         *MESH_TFACE     0       0       2       1\r
1714                         *MESH_TFACE     1       0       3       2\r
1715                 }\r
1716         }\r
1717         *PROP_MOTIONBLUR        0\r
1718         *PROP_CASTSHADOW        1\r
1719         *PROP_RECVSHADOW        1\r
1720         *MATERIAL_REF   2\r
1721 }\r
1722 *GEOMOBJECT     {\r
1723         *NODE_NAME      "mat2model0surf50"\r
1724         *NODE_TM        {\r
1725                 *NODE_NAME      "mat2model0surf50"\r
1726                 *INHERIT_POS    0       0       0\r
1727                 *INHERIT_ROT    0       0       0\r
1728                 *INHERIT_SCL    0       0       0\r
1729                 *TM_ROW0        1.0     0       0\r
1730                 *TM_ROW1        0       1.0     0\r
1731                 *TM_ROW2        0       0       1.0\r
1732                 *TM_ROW3        0       0       0\r
1733                 *TM_POS 0.000000        0.000000        0.000000\r
1734         }\r
1735         *MESH   {\r
1736                 *TIMEVALUE      0\r
1737                 *MESH_NUMVERTEX 4\r
1738                 *MESH_NUMFACES  2\r
1739                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1740                 *MESH_VERTEX_LIST       {\r
1741                         *MESH_VERTEX    0       16.000000       -168.000000     176.000000\r
1742                         *MESH_VERTEX    1       16.000000       -168.000000     192.000000\r
1743                         *MESH_VERTEX    2       40.000000       -168.000000     192.000000\r
1744                         *MESH_VERTEX    3       40.000000       -168.000000     176.000000\r
1745                 }\r
1746                 *MESH_NORMALS   {\r
1747                         *MESH_FACENORMAL        0       0.000000        -1.000000       0.000000\r
1748                         *MESH_FACENORMAL        1       0.000000        -0.967538       0.252725\r
1749                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
1750                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
1751                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
1752                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
1753                 }\r
1754                 *MESH_FACE_LIST {\r
1755                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1756                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1757                 }\r
1758                 *MESH_NUMTVERTEX        4\r
1759                 *MESH_TVERTLIST {\r
1760                         *MESH_TVERT     0       0.625000        0.375000        1.000000\r
1761                         *MESH_TVERT     1       0.625000        0.500000        1.000000\r
1762                         *MESH_TVERT     2       0.437500        0.500000        1.000000\r
1763                         *MESH_TVERT     3       0.437500        0.375000        1.000000\r
1764                 }\r
1765                 *MESH_NUMTVFACES        2\r
1766                 *MESH_TFACELIST {\r
1767                         *MESH_TFACE     0       0       2       1\r
1768                         *MESH_TFACE     1       0       3       2\r
1769                 }\r
1770         }\r
1771         *PROP_MOTIONBLUR        0\r
1772         *PROP_CASTSHADOW        1\r
1773         *PROP_RECVSHADOW        1\r
1774         *MATERIAL_REF   2\r
1775 }\r
1776 *GEOMOBJECT     {\r
1777         *NODE_NAME      "mat2model0surf51"\r
1778         *NODE_TM        {\r
1779                 *NODE_NAME      "mat2model0surf51"\r
1780                 *INHERIT_POS    0       0       0\r
1781                 *INHERIT_ROT    0       0       0\r
1782                 *INHERIT_SCL    0       0       0\r
1783                 *TM_ROW0        1.0     0       0\r
1784                 *TM_ROW1        0       1.0     0\r
1785                 *TM_ROW2        0       0       1.0\r
1786                 *TM_ROW3        0       0       0\r
1787                 *TM_POS 0.000000        0.000000        0.000000\r
1788         }\r
1789         *MESH   {\r
1790                 *TIMEVALUE      0\r
1791                 *MESH_NUMVERTEX 4\r
1792                 *MESH_NUMFACES  2\r
1793                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1794                 *MESH_VERTEX_LIST       {\r
1795                         *MESH_VERTEX    0       -16.000000      160.000000      0.000000\r
1796                         *MESH_VERTEX    1       -16.000000      160.000000      176.000000\r
1797                         *MESH_VERTEX    2       -32.000000      160.000000      176.000000\r
1798                         *MESH_VERTEX    3       -32.000000      160.000000      0.000000\r
1799                 }\r
1800                 *MESH_NORMALS   {\r
1801                         *MESH_FACENORMAL        0       0.000000        -1.000000       0.000000\r
1802                         *MESH_FACENORMAL        1       0.000000        -0.967538       0.252725\r
1803                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
1804                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
1805                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
1806                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
1807                 }\r
1808                 *MESH_FACE_LIST {\r
1809                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1810                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1811                 }\r
1812                 *MESH_NUMTVERTEX        4\r
1813                 *MESH_TVERTLIST {\r
1814                         *MESH_TVERT     0       0.875000        0.000000        1.000000\r
1815                         *MESH_TVERT     1       0.875000        1.375000        1.000000\r
1816                         *MESH_TVERT     2       1.000000        1.375000        1.000000\r
1817                         *MESH_TVERT     3       1.000000        0.000000        1.000000\r
1818                 }\r
1819                 *MESH_NUMTVFACES        2\r
1820                 *MESH_TFACELIST {\r
1821                         *MESH_TFACE     0       0       2       1\r
1822                         *MESH_TFACE     1       0       3       2\r
1823                 }\r
1824         }\r
1825         *PROP_MOTIONBLUR        0\r
1826         *PROP_CASTSHADOW        1\r
1827         *PROP_RECVSHADOW        1\r
1828         *MATERIAL_REF   2\r
1829 }\r
1830 *GEOMOBJECT     {\r
1831         *NODE_NAME      "mat2model0surf52"\r
1832         *NODE_TM        {\r
1833                 *NODE_NAME      "mat2model0surf52"\r
1834                 *INHERIT_POS    0       0       0\r
1835                 *INHERIT_ROT    0       0       0\r
1836                 *INHERIT_SCL    0       0       0\r
1837                 *TM_ROW0        1.0     0       0\r
1838                 *TM_ROW1        0       1.0     0\r
1839                 *TM_ROW2        0       0       1.0\r
1840                 *TM_ROW3        0       0       0\r
1841                 *TM_POS 0.000000        0.000000        0.000000\r
1842         }\r
1843         *MESH   {\r
1844                 *TIMEVALUE      0\r
1845                 *MESH_NUMVERTEX 10\r
1846                 *MESH_NUMFACES  8\r
1847                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1848                 *MESH_VERTEX_LIST       {\r
1849                         *MESH_VERTEX    0       -32.000000      160.000000      192.000000\r
1850                         *MESH_VERTEX    1       -16.000000      160.000000      192.000000\r
1851                         *MESH_VERTEX    2       -16.000000      157.500000      222.000000\r
1852                         *MESH_VERTEX    3       -32.000000      157.500000      222.000000\r
1853                         *MESH_VERTEX    4       -32.000000      150.000000      248.000000\r
1854                         *MESH_VERTEX    5       -16.000000      150.000000      248.000000\r
1855                         *MESH_VERTEX    6       -16.000000      137.500000      270.000000\r
1856                         *MESH_VERTEX    7       -32.000000      137.500000      270.000000\r
1857                         *MESH_VERTEX    8       -32.000000      120.000000      288.000000\r
1858                         *MESH_VERTEX    9       -16.000000      120.000000      288.000000\r
1859                 }\r
1860                 *MESH_NORMALS   {\r
1861                         *MESH_FACENORMAL        0       0.000000        -0.862856       0.505449\r
1862                         *MESH_FACENORMAL        1       0.000000        -0.862856       0.505449\r
1863                         *MESH_FACENORMAL        2       0.000000        -0.967538       0.252725\r
1864                         *MESH_FACENORMAL        3       0.000000        -1.000000       0.000000\r
1865                         *MESH_FACENORMAL        4       0.000000        -0.505449       0.862856\r
1866                         *MESH_FACENORMAL        5       0.000000        -0.252725       0.967538\r
1867                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
1868                         *MESH_FACENORMAL        7       0.000000        0.252725        0.967538\r
1869                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
1870                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
1871                         *MESH_VERTEXNORMAL      2       0.000000        0.980785        0.195090\r
1872                         *MESH_VERTEXNORMAL      3       0.000000        0.980785        0.195090\r
1873                         *MESH_VERTEXNORMAL      4       0.000000        0.923880        0.382683\r
1874                         *MESH_VERTEXNORMAL      5       0.000000        0.923880        0.382683\r
1875                         *MESH_VERTEXNORMAL      6       0.000000        0.831470        0.555570\r
1876                         *MESH_VERTEXNORMAL      7       0.000000        0.831470        0.555570\r
1877                         *MESH_VERTEXNORMAL      8       0.000000        0.707107        0.707107\r
1878                         *MESH_VERTEXNORMAL      9       0.000000        0.707107        0.707107\r
1879                 }\r
1880                 *MESH_FACE_LIST {\r
1881                         *MESH_FACE      0       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1882                         *MESH_FACE      1       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1883                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1884                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1885                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1886                         *MESH_FACE      5       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1887                         *MESH_FACE      6       A:      6       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1888                         *MESH_FACE      7       A:      6       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1889                 }\r
1890                 *MESH_NUMTVERTEX        10\r
1891                 *MESH_TVERTLIST {\r
1892                         *MESH_TVERT     0       1.375000        0.964844        1.000000\r
1893                         *MESH_TVERT     1       1.375000        0.871094        1.000000\r
1894                         *MESH_TVERT     2       1.184570        0.871094        1.000000\r
1895                         *MESH_TVERT     3       1.184570        0.964844        1.000000\r
1896                         *MESH_TVERT     4       0.988281        0.964844        1.000000\r
1897                         *MESH_TVERT     5       0.988281        0.871094        1.000000\r
1898                         *MESH_TVERT     6       0.786133        0.871094        1.000000\r
1899                         *MESH_TVERT     7       0.786133        0.964844        1.000000\r
1900                         *MESH_TVERT     8       0.578125        0.964844        1.000000\r
1901                         *MESH_TVERT     9       0.578125        0.871094        1.000000\r
1902                 }\r
1903                 *MESH_NUMTVFACES        8\r
1904                 *MESH_TFACELIST {\r
1905                         *MESH_TFACE     0       2       3       4\r
1906                         *MESH_TFACE     1       2       4       5\r
1907                         *MESH_TFACE     2       0       3       2\r
1908                         *MESH_TFACE     3       0       2       1\r
1909                         *MESH_TFACE     4       4       6       5\r
1910                         *MESH_TFACE     5       4       7       6\r
1911                         *MESH_TFACE     6       6       7       8\r
1912                         *MESH_TFACE     7       6       8       9\r
1913                 }\r
1914         }\r
1915         *PROP_MOTIONBLUR        0\r
1916         *PROP_CASTSHADOW        1\r
1917         *PROP_RECVSHADOW        1\r
1918         *MATERIAL_REF   2\r
1919 }\r
1920 *GEOMOBJECT     {\r
1921         *NODE_NAME      "mat2model0surf53"\r
1922         *NODE_TM        {\r
1923                 *NODE_NAME      "mat2model0surf53"\r
1924                 *INHERIT_POS    0       0       0\r
1925                 *INHERIT_ROT    0       0       0\r
1926                 *INHERIT_SCL    0       0       0\r
1927                 *TM_ROW0        1.0     0       0\r
1928                 *TM_ROW1        0       1.0     0\r
1929                 *TM_ROW2        0       0       1.0\r
1930                 *TM_ROW3        0       0       0\r
1931                 *TM_POS 0.000000        0.000000        0.000000\r
1932         }\r
1933         *MESH   {\r
1934                 *TIMEVALUE      0\r
1935                 *MESH_NUMVERTEX 18\r
1936                 *MESH_NUMFACES  16\r
1937                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1938                 *MESH_VERTEX_LIST       {\r
1939                         *MESH_VERTEX    0       -32.000000      120.000000      288.000000\r
1940                         *MESH_VERTEX    1       -16.000000      120.000000      288.000000\r
1941                         *MESH_VERTEX    2       -16.000000      97.500000       302.000000\r
1942                         *MESH_VERTEX    3       -32.000000      97.500000       302.000000\r
1943                         *MESH_VERTEX    4       -32.000000      70.000000       312.000000\r
1944                         *MESH_VERTEX    5       -16.000000      70.000000       312.000000\r
1945                         *MESH_VERTEX    6       -16.000000      37.500000       318.000000\r
1946                         *MESH_VERTEX    7       -32.000000      37.500000       318.000000\r
1947                         *MESH_VERTEX    8       -32.000000      0.000000        320.000000\r
1948                         *MESH_VERTEX    9       -16.000000      0.000000        320.000000\r
1949                         *MESH_VERTEX    10      -16.000000      -37.500000      318.000000\r
1950                         *MESH_VERTEX    11      -32.000000      -37.500000      318.000000\r
1951                         *MESH_VERTEX    12      -32.000000      -70.000000      312.000000\r
1952                         *MESH_VERTEX    13      -16.000000      -70.000000      312.000000\r
1953                         *MESH_VERTEX    14      -16.000000      -97.500000      302.000000\r
1954                         *MESH_VERTEX    15      -32.000000      -97.500000      302.000000\r
1955                         *MESH_VERTEX    16      -32.000000      -120.000000     288.000000\r
1956                         *MESH_VERTEX    17      -16.000000      -120.000000     288.000000\r
1957                 }\r
1958                 *MESH_NORMALS   {\r
1959                         *MESH_FACENORMAL        0       0.000000        -0.862856       0.505449\r
1960                         *MESH_FACENORMAL        1       0.000000        -0.862856       0.505449\r
1961                         *MESH_FACENORMAL        2       0.000000        -0.967538       0.252725\r
1962                         *MESH_FACENORMAL        3       0.000000        -1.000000       0.000000\r
1963                         *MESH_FACENORMAL        4       0.000000        -0.505449       0.862856\r
1964                         *MESH_FACENORMAL        5       0.000000        -0.252725       0.967538\r
1965                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
1966                         *MESH_FACENORMAL        7       0.000000        0.252725        0.967538\r
1967                         *MESH_FACENORMAL        8       0.000000        0.505449        0.862856\r
1968                         *MESH_FACENORMAL        9       0.000000        0.505449        0.862856\r
1969                         *MESH_FACENORMAL        10      0.000000        0.862856        0.505449\r
1970                         *MESH_FACENORMAL        11      0.000000        0.967538        0.252725\r
1971                         *MESH_FACENORMAL        12      0.000000        1.000000        0.000000\r
1972                         *MESH_FACENORMAL        13      0.000000        0.894427        0.447214\r
1973                         *MESH_FACENORMAL        14      0.000000        0.447214        0.894427\r
1974                         *MESH_FACENORMAL        15      0.000000        0.447214        0.894427\r
1975                         *MESH_VERTEXNORMAL      0       0.000000        0.707107        0.707107\r
1976                         *MESH_VERTEXNORMAL      1       0.000000        0.707107        0.707107\r
1977                         *MESH_VERTEXNORMAL      2       0.000000        0.555570        0.831470\r
1978                         *MESH_VERTEXNORMAL      3       0.000000        0.555570        0.831470\r
1979                         *MESH_VERTEXNORMAL      4       0.000000        0.382683        0.923880\r
1980                         *MESH_VERTEXNORMAL      5       0.000000        0.382683        0.923880\r
1981                         *MESH_VERTEXNORMAL      6       0.000000        0.195090        0.980785\r
1982                         *MESH_VERTEXNORMAL      7       0.000000        0.195090        0.980785\r
1983                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        1.000000\r
1984                         *MESH_VERTEXNORMAL      9       0.000000        0.000000        1.000000\r
1985                         *MESH_VERTEXNORMAL      10      0.000000        -0.195090       0.980785\r
1986                         *MESH_VERTEXNORMAL      11      0.000000        -0.195090       0.980785\r
1987                         *MESH_VERTEXNORMAL      12      0.000000        -0.382683       0.923880\r
1988                         *MESH_VERTEXNORMAL      13      0.000000        -0.382683       0.923880\r
1989                         *MESH_VERTEXNORMAL      14      0.000000        -0.555570       0.831470\r
1990                         *MESH_VERTEXNORMAL      15      0.000000        -0.555570       0.831470\r
1991                         *MESH_VERTEXNORMAL      16      0.000000        -0.707107       0.707107\r
1992                         *MESH_VERTEXNORMAL      17      0.000000        -0.707107       0.707107\r
1993                 }\r
1994                 *MESH_FACE_LIST {\r
1995                         *MESH_FACE      0       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1996                         *MESH_FACE      1       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1997                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1998                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1999                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2000                         *MESH_FACE      5       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2001                         *MESH_FACE      6       A:      6       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2002                         *MESH_FACE      7       A:      6       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2003                         *MESH_FACE      8       A:      8       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2004                         *MESH_FACE      9       A:      8       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2005                         *MESH_FACE      10      A:      10      B:      11      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2006                         *MESH_FACE      11      A:      10      B:      12      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2007                         *MESH_FACE      12      A:      12      B:      14      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2008                         *MESH_FACE      13      A:      12      B:      15      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2009                         *MESH_FACE      14      A:      14      B:      15      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2010                         *MESH_FACE      15      A:      14      B:      16      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2011                 }\r
2012                 *MESH_NUMTVERTEX        18\r
2013                 *MESH_TVERTLIST {\r
2014                         *MESH_TVERT     0       1.578125        0.964844        1.000000\r
2015                         *MESH_TVERT     1       1.578125        0.871094        1.000000\r
2016                         *MESH_TVERT     2       1.364258        0.871094        1.000000\r
2017                         *MESH_TVERT     3       1.364258        0.964844        1.000000\r
2018                         *MESH_TVERT     4       1.144531        0.964844        1.000000\r
2019                         *MESH_TVERT     5       1.144531        0.871094        1.000000\r
2020                         *MESH_TVERT     6       0.918945        0.871094        1.000000\r
2021                         *MESH_TVERT     7       0.918945        0.964844        1.000000\r
2022                         *MESH_TVERT     8       0.687500        0.964844        1.000000\r
2023                         *MESH_TVERT     9       0.687500        0.871094        1.000000\r
2024                         *MESH_TVERT     10      0.456055        0.871094        1.000000\r
2025                         *MESH_TVERT     11      0.456054        0.964844        1.000000\r
2026                         *MESH_TVERT     12      0.230469        0.964844        1.000000\r
2027                         *MESH_TVERT     13      0.230469        0.871094        1.000000\r
2028                         *MESH_TVERT     14      0.010742        0.871094        1.000000\r
2029                         *MESH_TVERT     15      0.010742        0.964844        1.000000\r
2030                         *MESH_TVERT     16      -0.203125       0.964844        1.000000\r
2031                         *MESH_TVERT     17      -0.203125       0.871094        1.000000\r
2032                 }\r
2033                 *MESH_NUMTVFACES        16\r
2034                 *MESH_TFACELIST {\r
2035                         *MESH_TFACE     0       2       3       4\r
2036                         *MESH_TFACE     1       2       4       5\r
2037                         *MESH_TFACE     2       0       3       2\r
2038                         *MESH_TFACE     3       0       2       1\r
2039                         *MESH_TFACE     4       4       6       5\r
2040                         *MESH_TFACE     5       4       7       6\r
2041                         *MESH_TFACE     6       6       7       8\r
2042                         *MESH_TFACE     7       6       8       9\r
2043                         *MESH_TFACE     8       8       10      9\r
2044                         *MESH_TFACE     9       8       11      10\r
2045                         *MESH_TFACE     10      10      11      12\r
2046                         *MESH_TFACE     11      10      12      13\r
2047                         *MESH_TFACE     12      12      14      13\r
2048                         *MESH_TFACE     13      12      15      14\r
2049                         *MESH_TFACE     14      14      15      16\r
2050                         *MESH_TFACE     15      14      16      17\r
2051                 }\r
2052         }\r
2053         *PROP_MOTIONBLUR        0\r
2054         *PROP_CASTSHADOW        1\r
2055         *PROP_RECVSHADOW        1\r
2056         *MATERIAL_REF   2\r
2057 }\r
2058 *GEOMOBJECT     {\r
2059         *NODE_NAME      "mat2model0surf54"\r
2060         *NODE_TM        {\r
2061                 *NODE_NAME      "mat2model0surf54"\r
2062                 *INHERIT_POS    0       0       0\r
2063                 *INHERIT_ROT    0       0       0\r
2064                 *INHERIT_SCL    0       0       0\r
2065                 *TM_ROW0        1.0     0       0\r
2066                 *TM_ROW1        0       1.0     0\r
2067                 *TM_ROW2        0       0       1.0\r
2068                 *TM_ROW3        0       0       0\r
2069                 *TM_POS 0.000000        0.000000        0.000000\r
2070         }\r
2071         *MESH   {\r
2072                 *TIMEVALUE      0\r
2073                 *MESH_NUMVERTEX 4\r
2074                 *MESH_NUMFACES  2\r
2075                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2076                 *MESH_VERTEX_LIST       {\r
2077                         *MESH_VERTEX    0       -32.000000      96.000000       0.000000\r
2078                         *MESH_VERTEX    1       -32.000000      96.000000       176.000000\r
2079                         *MESH_VERTEX    2       32.000000       96.000000       176.000000\r
2080                         *MESH_VERTEX    3       32.000000       96.000000       0.000000\r
2081                 }\r
2082                 *MESH_NORMALS   {\r
2083                         *MESH_FACENORMAL        0       0.000000        -1.000000       0.000000\r
2084                         *MESH_FACENORMAL        1       0.000000        -0.967538       0.252725\r
2085                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
2086                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
2087                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
2088                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
2089                 }\r
2090                 *MESH_FACE_LIST {\r
2091                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2092                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2093                 }\r
2094                 *MESH_NUMTVERTEX        4\r
2095                 *MESH_TVERTLIST {\r
2096                         *MESH_TVERT     0       1.000000        0.000000        1.000000\r
2097                         *MESH_TVERT     1       1.000000        1.375000        1.000000\r
2098                         *MESH_TVERT     2       0.500000        1.375000        1.000000\r
2099                         *MESH_TVERT     3       0.500000        0.000000        1.000000\r
2100                 }\r
2101                 *MESH_NUMTVFACES        2\r
2102                 *MESH_TFACELIST {\r
2103                         *MESH_TFACE     0       0       2       1\r
2104                         *MESH_TFACE     1       0       3       2\r
2105                 }\r
2106         }\r
2107         *PROP_MOTIONBLUR        0\r
2108         *PROP_CASTSHADOW        1\r
2109         *PROP_RECVSHADOW        1\r
2110         *MATERIAL_REF   2\r
2111 }\r
2112 *GEOMOBJECT     {\r
2113         *NODE_NAME      "mat2model0surf55"\r
2114         *NODE_TM        {\r
2115                 *NODE_NAME      "mat2model0surf55"\r
2116                 *INHERIT_POS    0       0       0\r
2117                 *INHERIT_ROT    0       0       0\r
2118                 *INHERIT_SCL    0       0       0\r
2119                 *TM_ROW0        1.0     0       0\r
2120                 *TM_ROW1        0       1.0     0\r
2121                 *TM_ROW2        0       0       1.0\r
2122                 *TM_ROW3        0       0       0\r
2123                 *TM_POS 0.000000        0.000000        0.000000\r
2124         }\r
2125         *MESH   {\r
2126                 *TIMEVALUE      0\r
2127                 *MESH_NUMVERTEX 4\r
2128                 *MESH_NUMFACES  2\r
2129                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2130                 *MESH_VERTEX_LIST       {\r
2131                         *MESH_VERTEX    0       -32.000000      160.000000      0.000000\r
2132                         *MESH_VERTEX    1       -32.000000      160.000000      176.000000\r
2133                         *MESH_VERTEX    2       -32.000000      96.000000       176.000000\r
2134                         *MESH_VERTEX    3       -32.000000      96.000000       0.000000\r
2135                 }\r
2136                 *MESH_NORMALS   {\r
2137                         *MESH_FACENORMAL        0       0.000000        -1.000000       0.000000\r
2138                         *MESH_FACENORMAL        1       0.000000        -0.967538       0.252725\r
2139                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
2140                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
2141                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
2142                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
2143                 }\r
2144                 *MESH_FACE_LIST {\r
2145                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2146                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2147                 }\r
2148                 *MESH_NUMTVERTEX        4\r
2149                 *MESH_TVERTLIST {\r
2150                         *MESH_TVERT     0       0.875000        0.000000        1.000000\r
2151                         *MESH_TVERT     1       0.875000        1.375000        1.000000\r
2152                         *MESH_TVERT     2       0.375000        1.375000        1.000000\r
2153                         *MESH_TVERT     3       0.375000        0.000000        1.000000\r
2154                 }\r
2155                 *MESH_NUMTVFACES        2\r
2156                 *MESH_TFACELIST {\r
2157                         *MESH_TFACE     0       0       2       1\r
2158                         *MESH_TFACE     1       0       3       2\r
2159                 }\r
2160         }\r
2161         *PROP_MOTIONBLUR        0\r
2162         *PROP_CASTSHADOW        1\r
2163         *PROP_RECVSHADOW        1\r
2164         *MATERIAL_REF   2\r
2165 }\r
2166 *GEOMOBJECT     {\r
2167         *NODE_NAME      "mat2model0surf56"\r
2168         *NODE_TM        {\r
2169                 *NODE_NAME      "mat2model0surf56"\r
2170                 *INHERIT_POS    0       0       0\r
2171                 *INHERIT_ROT    0       0       0\r
2172                 *INHERIT_SCL    0       0       0\r
2173                 *TM_ROW0        1.0     0       0\r
2174                 *TM_ROW1        0       1.0     0\r
2175                 *TM_ROW2        0       0       1.0\r
2176                 *TM_ROW3        0       0       0\r
2177                 *TM_POS 0.000000        0.000000        0.000000\r
2178         }\r
2179         *MESH   {\r
2180                 *TIMEVALUE      0\r
2181                 *MESH_NUMVERTEX 34\r
2182                 *MESH_NUMFACES  32\r
2183                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2184                 *MESH_VERTEX_LIST       {\r
2185                         *MESH_VERTEX    0       -32.000000      150.000000      248.000000\r
2186                         *MESH_VERTEX    1       -32.000000      94.500000       207.000000\r
2187                         *MESH_VERTEX    2       -32.000000      157.500000      222.000000\r
2188                         *MESH_VERTEX    3       -32.000000      160.000000      192.000000\r
2189                         *MESH_VERTEX    4       -32.000000      96.000000       192.000000\r
2190                         *MESH_VERTEX    5       -32.000000      90.000000       220.000000\r
2191                         *MESH_VERTEX    6       -32.000000      82.500000       231.000000\r
2192                         *MESH_VERTEX    7       -32.000000      120.000000      288.000000\r
2193                         *MESH_VERTEX    8       -32.000000      72.000000       240.000000\r
2194                         *MESH_VERTEX    9       -32.000000      137.500000      270.000000\r
2195                         *MESH_VERTEX    10      -32.000000      58.500000       247.000000\r
2196                         *MESH_VERTEX    11      -32.000000      70.000000       312.000000\r
2197                         *MESH_VERTEX    12      -32.000000      42.000000       252.000000\r
2198                         *MESH_VERTEX    13      -32.000000      97.500000       302.000000\r
2199                         *MESH_VERTEX    14      -32.000000      22.500000       255.000000\r
2200                         *MESH_VERTEX    15      -32.000000      0.000000        320.000000\r
2201                         *MESH_VERTEX    16      -32.000000      0.000000        256.000000\r
2202                         *MESH_VERTEX    17      -32.000000      37.500000       318.000000\r
2203                         *MESH_VERTEX    18      -32.000000      -22.500000      255.000000\r
2204                         *MESH_VERTEX    19      -32.000000      -37.500000      318.000000\r
2205                         *MESH_VERTEX    20      -32.000000      -70.000000      312.000000\r
2206                         *MESH_VERTEX    21      -32.000000      -42.000000      252.000000\r
2207                         *MESH_VERTEX    22      -32.000000      -58.500000      247.000000\r
2208                         *MESH_VERTEX    23      -32.000000      -97.500000      302.000000\r
2209                         *MESH_VERTEX    24      -32.000000      -120.000000     288.000000\r
2210                         *MESH_VERTEX    25      -32.000000      -72.000000      240.000000\r
2211                         *MESH_VERTEX    26      -32.000000      -82.500000      231.000000\r
2212                         *MESH_VERTEX    27      -32.000000      -137.500000     270.000000\r
2213                         *MESH_VERTEX    28      -32.000000      -150.000000     248.000000\r
2214                         *MESH_VERTEX    29      -32.000000      -90.000000      220.000000\r
2215                         *MESH_VERTEX    30      -32.000000      -94.500000      207.000000\r
2216                         *MESH_VERTEX    31      -32.000000      -157.500000     222.000000\r
2217                         *MESH_VERTEX    32      -32.000000      -160.000000     192.000000\r
2218                         *MESH_VERTEX    33      -32.000000      -96.000000      192.000000\r
2219                 }\r
2220                 *MESH_NORMALS   {\r
2221                         *MESH_FACENORMAL        0       0.000000        -1.000000       0.000000\r
2222                         *MESH_FACENORMAL        1       0.000000        -0.967538       0.252725\r
2223                         *MESH_FACENORMAL        2       0.000000        -0.967538       0.252725\r
2224                         *MESH_FACENORMAL        3       0.000000        -0.862856       0.505449\r
2225                         *MESH_FACENORMAL        4       0.000000        -0.707107       0.707107\r
2226                         *MESH_FACENORMAL        5       0.000000        -0.169102       0.985599\r
2227                         *MESH_FACENORMAL        6       0.000000        0.252725        0.967538\r
2228                         *MESH_FACENORMAL        7       0.000000        0.000000        1.000000\r
2229                         *MESH_FACENORMAL        8       0.000000        0.252725        0.967538\r
2230                         *MESH_FACENORMAL        9       0.000000        0.707107        0.707107\r
2231                         *MESH_FACENORMAL        10      0.000000        0.862856        0.505449\r
2232                         *MESH_FACENORMAL        11      0.000000        0.862856        0.505449\r
2233                         *MESH_FACENORMAL        12      0.000000        0.967538        0.252725\r
2234                         *MESH_FACENORMAL        13      0.000000        0.707107        0.707107\r
2235                         *MESH_FACENORMAL        14      0.000000        0.447214        0.894427\r
2236                         *MESH_FACENORMAL        15      0.000000        0.447214        0.894427\r
2237                         *MESH_FACENORMAL        16      0.000000        0.000000        1.000000\r
2238                         *MESH_FACENORMAL        17      0.000000        0.000000        1.000000\r
2239                         *MESH_FACENORMAL        18      0.000000        0.000000        1.000000\r
2240                         *MESH_FACENORMAL        19      0.000000        0.000000        1.000000\r
2241                         *MESH_FACENORMAL        20      0.000000        0.000000        1.000000\r
2242                         *MESH_FACENORMAL        21      0.000000        0.000000        1.000000\r
2243                         *MESH_FACENORMAL        22      0.000000        0.000000        1.000000\r
2244                         *MESH_FACENORMAL        23      0.000000        0.000000        1.000000\r
2245                         *MESH_FACENORMAL        24      0.000000        0.000000        1.000000\r
2246                         *MESH_FACENORMAL        25      0.000000        0.000000        1.000000\r
2247                         *MESH_FACENORMAL        26      0.000000        0.000000        1.000000\r
2248                         *MESH_FACENORMAL        27      0.000000        0.000000        1.000000\r
2249                         *MESH_FACENORMAL        28      0.000000        0.000000        1.000000\r
2250                         *MESH_FACENORMAL        29      0.000000        0.000000        1.000000\r
2251                         *MESH_FACENORMAL        30      0.000000        0.000000        1.000000\r
2252                         *MESH_FACENORMAL        31      0.000000        0.000000        1.000000\r
2253                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
2254                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
2255                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
2256                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
2257                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
2258                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
2259                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
2260                         *MESH_VERTEXNORMAL      7       -1.000000       0.000000        0.000000\r
2261                         *MESH_VERTEXNORMAL      8       -1.000000       0.000000        0.000000\r
2262                         *MESH_VERTEXNORMAL      9       -1.000000       0.000000        0.000000\r
2263                         *MESH_VERTEXNORMAL      10      -1.000000       0.000000        0.000000\r
2264                         *MESH_VERTEXNORMAL      11      -1.000000       0.000000        0.000000\r
2265                         *MESH_VERTEXNORMAL      12      -1.000000       0.000000        0.000000\r
2266                         *MESH_VERTEXNORMAL      13      -1.000000       0.000000        0.000000\r
2267                         *MESH_VERTEXNORMAL      14      -1.000000       0.000000        0.000000\r
2268                         *MESH_VERTEXNORMAL      15      -1.000000       0.000000        0.000000\r
2269                         *MESH_VERTEXNORMAL      16      -1.000000       0.000000        0.000000\r
2270                         *MESH_VERTEXNORMAL      17      -1.000000       0.000000        0.000000\r
2271                         *MESH_VERTEXNORMAL      18      -1.000000       0.000000        0.000000\r
2272                         *MESH_VERTEXNORMAL      19      -1.000000       0.000000        0.000000\r
2273                         *MESH_VERTEXNORMAL      20      -1.000000       0.000000        0.000000\r
2274                         *MESH_VERTEXNORMAL      21      -1.000000       0.000000        0.000000\r
2275                         *MESH_VERTEXNORMAL      22      -1.000000       0.000000        0.000000\r
2276                         *MESH_VERTEXNORMAL      23      -1.000000       0.000000        0.000000\r
2277                         *MESH_VERTEXNORMAL      24      -1.000000       0.000000        0.000000\r
2278                         *MESH_VERTEXNORMAL      25      -1.000000       0.000000        0.000000\r
2279                         *MESH_VERTEXNORMAL      26      -1.000000       0.000000        0.000000\r
2280                         *MESH_VERTEXNORMAL      27      -1.000000       0.000000        0.000000\r
2281                         *MESH_VERTEXNORMAL      28      -1.000000       0.000000        0.000000\r
2282                         *MESH_VERTEXNORMAL      29      -1.000000       0.000000        0.000000\r
2283                         *MESH_VERTEXNORMAL      30      -1.000000       0.000000        0.000000\r
2284                         *MESH_VERTEXNORMAL      31      -1.000000       0.000000        0.000000\r
2285                         *MESH_VERTEXNORMAL      32      -1.000000       0.000000        0.000000\r
2286                         *MESH_VERTEXNORMAL      33      -1.000000       0.000000        0.000000\r
2287                 }\r
2288                 *MESH_FACE_LIST {\r
2289                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2290                         *MESH_FACE      1       A:      0       B:      1       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2291                         *MESH_FACE      2       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2292                         *MESH_FACE      3       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2293                         *MESH_FACE      4       A:      0       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2294                         *MESH_FACE      5       A:      0       B:      6       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2295                         *MESH_FACE      6       A:      6       B:      7       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2296                         *MESH_FACE      7       A:      6       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2297                         *MESH_FACE      8       A:      7       B:      8       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2298                         *MESH_FACE      9       A:      7       B:      10      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2299                         *MESH_FACE      10      A:      10      B:      11      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2300                         *MESH_FACE      11      A:      10      B:      12      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2301                         *MESH_FACE      12      A:      11      B:      12      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2302                         *MESH_FACE      13      A:      11      B:      14      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2303                         *MESH_FACE      14      A:      14      B:      15      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2304                         *MESH_FACE      15      A:      14      B:      16      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2305                         *MESH_FACE      16      A:      15      B:      16      C:      18      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2306                         *MESH_FACE      17      A:      15      B:      18      C:      19      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2307                         *MESH_FACE      18      A:      18      B:      20      C:      19      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2308                         *MESH_FACE      19      A:      18      B:      21      C:      20      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2309                         *MESH_FACE      20      A:      20      B:      21      C:      22      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2310                         *MESH_FACE      21      A:      20      B:      22      C:      23      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2311                         *MESH_FACE      22      A:      22      B:      24      C:      23      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2312                         *MESH_FACE      23      A:      22      B:      25      C:      24      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2313                         *MESH_FACE      24      A:      24      B:      25      C:      26      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2314                         *MESH_FACE      25      A:      24      B:      26      C:      27      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2315                         *MESH_FACE      26      A:      26      B:      28      C:      27      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2316                         *MESH_FACE      27      A:      26      B:      29      C:      28      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2317                         *MESH_FACE      28      A:      28      B:      29      C:      30      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2318                         *MESH_FACE      29      A:      28      B:      30      C:      31      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2319                         *MESH_FACE      30      A:      30      B:      32      C:      31      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2320                         *MESH_FACE      31      A:      30      B:      33      C:      32      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2321                 }\r
2322                 *MESH_NUMTVERTEX        34\r
2323                 *MESH_TVERTLIST {\r
2324                         *MESH_TVERT     0       -0.666667       0.292969        1.000000\r
2325                         *MESH_TVERT     1       -0.833333       -0.207031       1.000000\r
2326                         *MESH_TVERT     2       -0.833333       0.292969        1.000000\r
2327                         *MESH_TVERT     3       -1.000000       0.292969        1.000000\r
2328                         *MESH_TVERT     4       -1.000000       -0.207031       1.000000\r
2329                         *MESH_TVERT     5       -0.666667       -0.207031       1.000000\r
2330                         *MESH_TVERT     6       -0.500000       -0.207031       1.000000\r
2331                         *MESH_TVERT     7       -0.333333       0.292969        1.000000\r
2332                         *MESH_TVERT     8       -0.333333       -0.207031       1.000000\r
2333                         *MESH_TVERT     9       -0.500000       0.292969        1.000000\r
2334                         *MESH_TVERT     10      -0.166667       -0.207031       1.000000\r
2335                         *MESH_TVERT     11      0.000000        0.292969        1.000000\r
2336                         *MESH_TVERT     12      -0.000000       -0.207031       1.000000\r
2337                         *MESH_TVERT     13      -0.166667       0.292969        1.000000\r
2338                         *MESH_TVERT     14      0.166667        -0.207031       1.000000\r
2339                         *MESH_TVERT     15      0.333333        0.292969        1.000000\r
2340                         *MESH_TVERT     16      0.333333        -0.207031       1.000000\r
2341                         *MESH_TVERT     17      0.166667        0.292969        1.000000\r
2342                         *MESH_TVERT     18      0.500000        -0.207031       1.000000\r
2343                         *MESH_TVERT     19      0.500000        0.292969        1.000000\r
2344                         *MESH_TVERT     20      0.666667        0.292969        1.000000\r
2345                         *MESH_TVERT     21      0.666667        -0.207031       1.000000\r
2346                         *MESH_TVERT     22      0.833333        -0.207031       1.000000\r
2347                         *MESH_TVERT     23      0.833333        0.292969        1.000000\r
2348                         *MESH_TVERT     24      1.000000        0.292969        1.000000\r
2349                         *MESH_TVERT     25      1.000000        -0.207031       1.000000\r
2350                         *MESH_TVERT     26      1.166667        -0.207031       1.000000\r
2351                         *MESH_TVERT     27      1.166667        0.292969        1.000000\r
2352                         *MESH_TVERT     28      1.333333        0.292969        1.000000\r
2353                         *MESH_TVERT     29      1.333333        -0.207031       1.000000\r
2354                         *MESH_TVERT     30      1.500000        -0.207031       1.000000\r
2355                         *MESH_TVERT     31      1.500000        0.292969        1.000000\r
2356                         *MESH_TVERT     32      1.666667        0.292969        1.000000\r
2357                         *MESH_TVERT     33      1.666667        -0.207031       1.000000\r
2358                 }\r
2359                 *MESH_NUMTVFACES        32\r
2360                 *MESH_TFACELIST {\r
2361                         *MESH_TFACE     0       0       2       1\r
2362                         *MESH_TFACE     1       0       1       5\r
2363                         *MESH_TFACE     2       1       2       3\r
2364                         *MESH_TFACE     3       1       3       4\r
2365                         *MESH_TFACE     4       0       5       6\r
2366                         *MESH_TFACE     5       0       6       9\r
2367                         *MESH_TFACE     6       6       7       9\r
2368                         *MESH_TFACE     7       6       8       7\r
2369                         *MESH_TFACE     8       7       8       10\r
2370                         *MESH_TFACE     9       7       10      13\r
2371                         *MESH_TFACE     10      10      11      13\r
2372                         *MESH_TFACE     11      10      12      11\r
2373                         *MESH_TFACE     12      11      12      14\r
2374                         *MESH_TFACE     13      11      14      17\r
2375                         *MESH_TFACE     14      14      15      17\r
2376                         *MESH_TFACE     15      14      16      15\r
2377                         *MESH_TFACE     16      15      16      18\r
2378                         *MESH_TFACE     17      15      18      19\r
2379                         *MESH_TFACE     18      18      20      19\r
2380                         *MESH_TFACE     19      18      21      20\r
2381                         *MESH_TFACE     20      20      21      22\r
2382                         *MESH_TFACE     21      20      22      23\r
2383                         *MESH_TFACE     22      22      24      23\r
2384                         *MESH_TFACE     23      22      25      24\r
2385                         *MESH_TFACE     24      24      25      26\r
2386                         *MESH_TFACE     25      24      26      27\r
2387                         *MESH_TFACE     26      26      28      27\r
2388                         *MESH_TFACE     27      26      29      28\r
2389                         *MESH_TFACE     28      28      29      30\r
2390                         *MESH_TFACE     29      28      30      31\r
2391                         *MESH_TFACE     30      30      32      31\r
2392                         *MESH_TFACE     31      30      33      32\r
2393                 }\r
2394         }\r
2395         *PROP_MOTIONBLUR        0\r
2396         *PROP_CASTSHADOW        1\r
2397         *PROP_RECVSHADOW        1\r
2398         *MATERIAL_REF   2\r
2399 }\r
2400 *GEOMOBJECT     {\r
2401         *NODE_NAME      "mat2model0surf57"\r
2402         *NODE_TM        {\r
2403                 *NODE_NAME      "mat2model0surf57"\r
2404                 *INHERIT_POS    0       0       0\r
2405                 *INHERIT_ROT    0       0       0\r
2406                 *INHERIT_SCL    0       0       0\r
2407                 *TM_ROW0        1.0     0       0\r
2408                 *TM_ROW1        0       1.0     0\r
2409                 *TM_ROW2        0       0       1.0\r
2410                 *TM_ROW3        0       0       0\r
2411                 *TM_POS 0.000000        0.000000        0.000000\r
2412         }\r
2413         *MESH   {\r
2414                 *TIMEVALUE      0\r
2415                 *MESH_NUMVERTEX 8\r
2416                 *MESH_NUMFACES  6\r
2417                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2418                 *MESH_VERTEX_LIST       {\r
2419                         *MESH_VERTEX    0       -32.000000      96.000000       192.000000\r
2420                         *MESH_VERTEX    1       -32.000000      94.500000       207.000000\r
2421                         *MESH_VERTEX    2       32.000000       94.500000       207.000000\r
2422                         *MESH_VERTEX    3       32.000000       96.000000       192.000000\r
2423                         *MESH_VERTEX    4       -32.000000      90.000000       220.000000\r
2424                         *MESH_VERTEX    5       -32.000000      82.500000       231.000000\r
2425                         *MESH_VERTEX    6       32.000000       82.500000       231.000000\r
2426                         *MESH_VERTEX    7       32.000000       90.000000       220.000000\r
2427                 }\r
2428                 *MESH_NORMALS   {\r
2429                         *MESH_FACENORMAL        0       0.000000        -0.967538       0.252725\r
2430                         *MESH_FACENORMAL        1       0.000000        -0.707107       0.707107\r
2431                         *MESH_FACENORMAL        2       0.000000        -1.000000       0.000000\r
2432                         *MESH_FACENORMAL        3       0.000000        -0.967538       0.252725\r
2433                         *MESH_FACENORMAL        4       0.000000        -0.505449       0.862856\r
2434                         *MESH_FACENORMAL        5       0.000000        -0.252725       0.967538\r
2435                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
2436                         *MESH_VERTEXNORMAL      1       0.000000        -0.980785       -0.195090\r
2437                         *MESH_VERTEXNORMAL      2       0.000000        -0.980785       -0.195090\r
2438                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
2439                         *MESH_VERTEXNORMAL      4       0.000000        -0.923880       -0.382683\r
2440                         *MESH_VERTEXNORMAL      5       0.000000        -0.831470       -0.555570\r
2441                         *MESH_VERTEXNORMAL      6       0.000000        -0.831470       -0.555570\r
2442                         *MESH_VERTEXNORMAL      7       0.000000        -0.923880       -0.382683\r
2443                 }\r
2444                 *MESH_FACE_LIST {\r
2445                         *MESH_FACE      0       A:      1       B:      2       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2446                         *MESH_FACE      1       A:      2       B:      7       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2447                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2448                         *MESH_FACE      3       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2449                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2450                         *MESH_FACE      5       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2451                 }\r
2452                 *MESH_NUMTVERTEX        8\r
2453                 *MESH_TVERTLIST {\r
2454                         *MESH_TVERT     0       0.000000        0.875000        1.000000\r
2455                         *MESH_TVERT     1       0.096680        0.875000        1.000000\r
2456                         *MESH_TVERT     2       0.096680        0.500000        1.000000\r
2457                         *MESH_TVERT     3       0.000000        0.500000        1.000000\r
2458                         *MESH_TVERT     4       0.199219        0.875000        1.000000\r
2459                         *MESH_TVERT     5       0.307617        0.875000        1.000000\r
2460                         *MESH_TVERT     6       0.307617        0.500000        1.000000\r
2461                         *MESH_TVERT     7       0.199219        0.500000        1.000000\r
2462                 }\r
2463                 *MESH_NUMTVFACES        6\r
2464                 *MESH_TFACELIST {\r
2465                         *MESH_TFACE     0       1       2       4\r
2466                         *MESH_TFACE     1       2       7       4\r
2467                         *MESH_TFACE     2       0       2       1\r
2468                         *MESH_TFACE     3       0       3       2\r
2469                         *MESH_TFACE     4       4       6       5\r
2470                         *MESH_TFACE     5       4       7       6\r
2471                 }\r
2472         }\r
2473         *PROP_MOTIONBLUR        0\r
2474         *PROP_CASTSHADOW        1\r
2475         *PROP_RECVSHADOW        1\r
2476         *MATERIAL_REF   2\r
2477 }\r
2478 *GEOMOBJECT     {\r
2479         *NODE_NAME      "mat2model0surf58"\r
2480         *NODE_TM        {\r
2481                 *NODE_NAME      "mat2model0surf58"\r
2482                 *INHERIT_POS    0       0       0\r
2483                 *INHERIT_ROT    0       0       0\r
2484                 *INHERIT_SCL    0       0       0\r
2485                 *TM_ROW0        1.0     0       0\r
2486                 *TM_ROW1        0       1.0     0\r
2487                 *TM_ROW2        0       0       1.0\r
2488                 *TM_ROW3        0       0       0\r
2489                 *TM_POS 0.000000        0.000000        0.000000\r
2490         }\r
2491         *MESH   {\r
2492                 *TIMEVALUE      0\r
2493                 *MESH_NUMVERTEX 22\r
2494                 *MESH_NUMFACES  20\r
2495                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2496                 *MESH_VERTEX_LIST       {\r
2497                         *MESH_VERTEX    0       -32.000000      72.000000       240.000000\r
2498                         *MESH_VERTEX    1       32.000000       72.000000       240.000000\r
2499                         *MESH_VERTEX    2       32.000000       82.500000       231.000000\r
2500                         *MESH_VERTEX    3       -32.000000      82.500000       231.000000\r
2501                         *MESH_VERTEX    4       32.000000       58.500000       247.000000\r
2502                         *MESH_VERTEX    5       -32.000000      42.000000       252.000000\r
2503                         *MESH_VERTEX    6       32.000000       42.000000       252.000000\r
2504                         *MESH_VERTEX    7       -32.000000      58.500000       247.000000\r
2505                         *MESH_VERTEX    8       32.000000       22.500000       255.000000\r
2506                         *MESH_VERTEX    9       -32.000000      0.000000        256.000000\r
2507                         *MESH_VERTEX    10      32.000000       0.000000        256.000000\r
2508                         *MESH_VERTEX    11      -32.000000      22.500000       255.000000\r
2509                         *MESH_VERTEX    12      32.000000       -22.500000      255.000000\r
2510                         *MESH_VERTEX    13      -32.000000      -42.000000      252.000000\r
2511                         *MESH_VERTEX    14      32.000000       -42.000000      252.000000\r
2512                         *MESH_VERTEX    15      -32.000000      -22.500000      255.000000\r
2513                         *MESH_VERTEX    16      32.000000       -58.500000      247.000000\r
2514                         *MESH_VERTEX    17      -32.000000      -72.000000      240.000000\r
2515                         *MESH_VERTEX    18      32.000000       -72.000000      240.000000\r
2516                         *MESH_VERTEX    19      -32.000000      -58.500000      247.000000\r
2517                         *MESH_VERTEX    20      32.000000       -82.500000      231.000000\r
2518                         *MESH_VERTEX    21      -32.000000      -82.500000      231.000000\r
2519                 }\r
2520                 *MESH_NORMALS   {\r
2521                         *MESH_FACENORMAL        0       0.000000        -0.967538       0.252725\r
2522                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
2523                         *MESH_FACENORMAL        2       0.000000        -0.707107       0.707107\r
2524                         *MESH_FACENORMAL        3       0.000000        -0.967538       0.252725\r
2525                         *MESH_FACENORMAL        4       0.000000        -0.505449       0.862856\r
2526                         *MESH_FACENORMAL        5       0.000000        -0.505449       0.862856\r
2527                         *MESH_FACENORMAL        6       0.000000        -0.252725       0.967538\r
2528                         *MESH_FACENORMAL        7       0.000000        0.000000        1.000000\r
2529                         *MESH_FACENORMAL        8       0.000000        0.505449        0.862856\r
2530                         *MESH_FACENORMAL        9       0.000000        0.505449        0.862856\r
2531                         *MESH_FACENORMAL        10      0.000000        0.862856        0.505449\r
2532                         *MESH_FACENORMAL        11      0.000000        0.707107        0.707107\r
2533                         *MESH_FACENORMAL        12      0.000000        0.894427        0.447214\r
2534                         *MESH_FACENORMAL        13      0.000000        1.000000        0.000000\r
2535                         *MESH_FACENORMAL        14      0.000000        0.894427        0.447214\r
2536                         *MESH_FACENORMAL        15      0.000000        0.447214        0.894427\r
2537                         *MESH_FACENORMAL        16      0.000000        0.000000        1.000000\r
2538                         *MESH_FACENORMAL        17      0.000000        0.000000        1.000000\r
2539                         *MESH_FACENORMAL        18      0.000000        0.000000        1.000000\r
2540                         *MESH_FACENORMAL        19      0.000000        0.000000        1.000000\r
2541                         *MESH_VERTEXNORMAL      0       0.000000        -0.707107       -0.707107\r
2542                         *MESH_VERTEXNORMAL      1       0.000000        -0.707107       -0.707107\r
2543                         *MESH_VERTEXNORMAL      2       0.000000        -0.831470       -0.555570\r
2544                         *MESH_VERTEXNORMAL      3       0.000000        -0.831470       -0.555570\r
2545                         *MESH_VERTEXNORMAL      4       0.000000        -0.555570       -0.831470\r
2546                         *MESH_VERTEXNORMAL      5       0.000000        -0.382683       -0.923880\r
2547                         *MESH_VERTEXNORMAL      6       0.000000        -0.382683       -0.923880\r
2548                         *MESH_VERTEXNORMAL      7       0.000000        -0.555570       -0.831470\r
2549                         *MESH_VERTEXNORMAL      8       0.000000        -0.195090       -0.980785\r
2550                         *MESH_VERTEXNORMAL      9       0.000000        0.000000        -1.000000\r
2551                         *MESH_VERTEXNORMAL      10      0.000000        0.000000        -1.000000\r
2552                         *MESH_VERTEXNORMAL      11      0.000000        -0.195090       -0.980785\r
2553                         *MESH_VERTEXNORMAL      12      0.000000        0.195090        -0.980785\r
2554                         *MESH_VERTEXNORMAL      13      0.000000        0.382683        -0.923880\r
2555                         *MESH_VERTEXNORMAL      14      0.000000        0.382683        -0.923880\r
2556                         *MESH_VERTEXNORMAL      15      0.000000        0.195090        -0.980785\r
2557                         *MESH_VERTEXNORMAL      16      0.000000        0.555570        -0.831470\r
2558                         *MESH_VERTEXNORMAL      17      0.000000        0.707107        -0.707107\r
2559                         *MESH_VERTEXNORMAL      18      0.000000        0.707107        -0.707107\r
2560                         *MESH_VERTEXNORMAL      19      0.000000        0.555570        -0.831470\r
2561                         *MESH_VERTEXNORMAL      20      0.000000        0.831470        -0.555570\r
2562                         *MESH_VERTEXNORMAL      21      0.000000        0.831470        -0.555570\r
2563                 }\r
2564                 *MESH_FACE_LIST {\r
2565                         *MESH_FACE      0       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2566                         *MESH_FACE      1       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2567                         *MESH_FACE      2       A:      0       B:      4       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2568                         *MESH_FACE      3       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2569                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2570                         *MESH_FACE      5       A:      4       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2571                         *MESH_FACE      6       A:      5       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2572                         *MESH_FACE      7       A:      5       B:      8       C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2573                         *MESH_FACE      8       A:      8       B:      9       C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2574                         *MESH_FACE      9       A:      8       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2575                         *MESH_FACE      10      A:      9       B:      10      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2576                         *MESH_FACE      11      A:      9       B:      12      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2577                         *MESH_FACE      12      A:      12      B:      13      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2578                         *MESH_FACE      13      A:      12      B:      14      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2579                         *MESH_FACE      14      A:      13      B:      14      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2580                         *MESH_FACE      15      A:      13      B:      16      C:      19      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2581                         *MESH_FACE      16      A:      16      B:      17      C:      19      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2582                         *MESH_FACE      17      A:      16      B:      18      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2583                         *MESH_FACE      18      A:      17      B:      18      C:      20      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2584                         *MESH_FACE      19      A:      17      B:      20      C:      21      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2585                 }\r
2586                 *MESH_NUMTVERTEX        22\r
2587                 *MESH_TVERTLIST {\r
2588                         *MESH_TVERT     0       0.421875        0.875000        1.000000\r
2589                         *MESH_TVERT     1       0.421875        0.500000        1.000000\r
2590                         *MESH_TVERT     2       0.307617        0.500000        1.000000\r
2591                         *MESH_TVERT     3       0.307617        0.875000        1.000000\r
2592                         *MESH_TVERT     4       0.541992        0.500000        1.000000\r
2593                         *MESH_TVERT     5       0.667969        0.875000        1.000000\r
2594                         *MESH_TVERT     6       0.667969        0.500000        1.000000\r
2595                         *MESH_TVERT     7       0.541992        0.875000        1.000000\r
2596                         *MESH_TVERT     8       0.799805        0.500000        1.000000\r
2597                         *MESH_TVERT     9       0.937500        0.875000        1.000000\r
2598                         *MESH_TVERT     10      0.937500        0.500000        1.000000\r
2599                         *MESH_TVERT     11      0.799805        0.875000        1.000000\r
2600                         *MESH_TVERT     12      1.075195        0.500000        1.000000\r
2601                         *MESH_TVERT     13      1.207031        0.875000        1.000000\r
2602                         *MESH_TVERT     14      1.207031        0.500000        1.000000\r
2603                         *MESH_TVERT     15      1.075195        0.875000        1.000000\r
2604                         *MESH_TVERT     16      1.333008        0.500000        1.000000\r
2605                         *MESH_TVERT     17      1.453125        0.875000        1.000000\r
2606                         *MESH_TVERT     18      1.453125        0.500000        1.000000\r
2607                         *MESH_TVERT     19      1.333008        0.875000        1.000000\r
2608                         *MESH_TVERT     20      1.567383        0.500000        1.000000\r
2609                         *MESH_TVERT     21      1.567383        0.875000        1.000000\r
2610                 }\r
2611                 *MESH_NUMTVFACES        20\r
2612                 *MESH_TFACELIST {\r
2613                         *MESH_TFACE     0       0       1       4\r
2614                         *MESH_TFACE     1       0       2       1\r
2615                         *MESH_TFACE     2       0       4       7\r
2616                         *MESH_TFACE     3       0       3       2\r
2617                         *MESH_TFACE     4       4       6       5\r
2618                         *MESH_TFACE     5       4       5       7\r
2619                         *MESH_TFACE     6       5       6       8\r
2620                         *MESH_TFACE     7       5       8       11\r
2621                         *MESH_TFACE     8       8       9       11\r
2622                         *MESH_TFACE     9       8       10      9\r
2623                         *MESH_TFACE     10      9       10      12\r
2624                         *MESH_TFACE     11      9       12      15\r
2625                         *MESH_TFACE     12      12      13      15\r
2626                         *MESH_TFACE     13      12      14      13\r
2627                         *MESH_TFACE     14      13      14      16\r
2628                         *MESH_TFACE     15      13      16      19\r
2629                         *MESH_TFACE     16      16      17      19\r
2630                         *MESH_TFACE     17      16      18      17\r
2631                         *MESH_TFACE     18      17      18      20\r
2632                         *MESH_TFACE     19      17      20      21\r
2633                 }\r
2634         }\r
2635         *PROP_MOTIONBLUR        0\r
2636         *PROP_CASTSHADOW        1\r
2637         *PROP_RECVSHADOW        1\r
2638         *MATERIAL_REF   2\r
2639 }\r
2640 *GEOMOBJECT     {\r
2641         *NODE_NAME      "mat2model0surf59"\r
2642         *NODE_TM        {\r
2643                 *NODE_NAME      "mat2model0surf59"\r
2644                 *INHERIT_POS    0       0       0\r
2645                 *INHERIT_ROT    0       0       0\r
2646                 *INHERIT_SCL    0       0       0\r
2647                 *TM_ROW0        1.0     0       0\r
2648                 *TM_ROW1        0       1.0     0\r
2649                 *TM_ROW2        0       0       1.0\r
2650                 *TM_ROW3        0       0       0\r
2651                 *TM_POS 0.000000        0.000000        0.000000\r
2652         }\r
2653         *MESH   {\r
2654                 *TIMEVALUE      0\r
2655                 *MESH_NUMVERTEX 8\r
2656                 *MESH_NUMFACES  6\r
2657                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2658                 *MESH_VERTEX_LIST       {\r
2659                         *MESH_VERTEX    0       -32.000000      -90.000000      220.000000\r
2660                         *MESH_VERTEX    1       32.000000       -90.000000      220.000000\r
2661                         *MESH_VERTEX    2       32.000000       -82.500000      231.000000\r
2662                         *MESH_VERTEX    3       -32.000000      -82.500000      231.000000\r
2663                         *MESH_VERTEX    4       32.000000       -94.500000      207.000000\r
2664                         *MESH_VERTEX    5       -32.000000      -96.000000      192.000000\r
2665                         *MESH_VERTEX    6       32.000000       -96.000000      192.000000\r
2666                         *MESH_VERTEX    7       -32.000000      -94.500000      207.000000\r
2667                 }\r
2668                 *MESH_NORMALS   {\r
2669                         *MESH_FACENORMAL        0       0.000000        -0.967538       0.252725\r
2670                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
2671                         *MESH_FACENORMAL        2       0.000000        -0.707107       0.707107\r
2672                         *MESH_FACENORMAL        3       0.000000        -0.967538       0.252725\r
2673                         *MESH_FACENORMAL        4       0.000000        -0.505449       0.862856\r
2674                         *MESH_FACENORMAL        5       0.000000        -0.505449       0.862856\r
2675                         *MESH_VERTEXNORMAL      0       0.000000        0.923880        -0.382683\r
2676                         *MESH_VERTEXNORMAL      1       0.000000        0.923880        -0.382683\r
2677                         *MESH_VERTEXNORMAL      2       0.000000        0.831470        -0.555570\r
2678                         *MESH_VERTEXNORMAL      3       0.000000        0.831470        -0.555570\r
2679                         *MESH_VERTEXNORMAL      4       0.000000        0.980785        -0.195090\r
2680                         *MESH_VERTEXNORMAL      5       0.000000        1.000000        0.000000\r
2681                         *MESH_VERTEXNORMAL      6       0.000000        1.000000        0.000000\r
2682                         *MESH_VERTEXNORMAL      7       0.000000        0.980785        -0.195090\r
2683                 }\r
2684                 *MESH_FACE_LIST {\r
2685                         *MESH_FACE      0       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2686                         *MESH_FACE      1       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2687                         *MESH_FACE      2       A:      0       B:      4       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2688                         *MESH_FACE      3       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2689                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2690                         *MESH_FACE      5       A:      4       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2691                 }\r
2692                 *MESH_NUMTVERTEX        8\r
2693                 *MESH_TVERTLIST {\r
2694                         *MESH_TVERT     0       0.675781        0.875000        1.000000\r
2695                         *MESH_TVERT     1       0.675781        0.500000        1.000000\r
2696                         *MESH_TVERT     2       0.567383        0.500000        1.000000\r
2697                         *MESH_TVERT     3       0.567383        0.875000        1.000000\r
2698                         *MESH_TVERT     4       0.778320        0.500000        1.000000\r
2699                         *MESH_TVERT     5       0.875000        0.875000        1.000000\r
2700                         *MESH_TVERT     6       0.875000        0.500000        1.000000\r
2701                         *MESH_TVERT     7       0.778320        0.875000        1.000000\r
2702                 }\r
2703                 *MESH_NUMTVFACES        6\r
2704                 *MESH_TFACELIST {\r
2705                         *MESH_TFACE     0       0       1       4\r
2706                         *MESH_TFACE     1       0       2       1\r
2707                         *MESH_TFACE     2       0       4       7\r
2708                         *MESH_TFACE     3       0       3       2\r
2709                         *MESH_TFACE     4       4       6       5\r
2710                         *MESH_TFACE     5       4       5       7\r
2711                 }\r
2712         }\r
2713         *PROP_MOTIONBLUR        0\r
2714         *PROP_CASTSHADOW        1\r
2715         *PROP_RECVSHADOW        1\r
2716         *MATERIAL_REF   2\r
2717 }\r
2718 *GEOMOBJECT     {\r
2719         *NODE_NAME      "mat2model0surf60"\r
2720         *NODE_TM        {\r
2721                 *NODE_NAME      "mat2model0surf60"\r
2722                 *INHERIT_POS    0       0       0\r
2723                 *INHERIT_ROT    0       0       0\r
2724                 *INHERIT_SCL    0       0       0\r
2725                 *TM_ROW0        1.0     0       0\r
2726                 *TM_ROW1        0       1.0     0\r
2727                 *TM_ROW2        0       0       1.0\r
2728                 *TM_ROW3        0       0       0\r
2729                 *TM_POS 0.000000        0.000000        0.000000\r
2730         }\r
2731         *MESH   {\r
2732                 *TIMEVALUE      0\r
2733                 *MESH_NUMVERTEX 4\r
2734                 *MESH_NUMFACES  2\r
2735                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2736                 *MESH_VERTEX_LIST       {\r
2737                         *MESH_VERTEX    0       32.000000       -96.000000      0.000000\r
2738                         *MESH_VERTEX    1       32.000000       -96.000000      176.000000\r
2739                         *MESH_VERTEX    2       -32.000000      -96.000000      176.000000\r
2740                         *MESH_VERTEX    3       -32.000000      -96.000000      0.000000\r
2741                 }\r
2742                 *MESH_NORMALS   {\r
2743                         *MESH_FACENORMAL        0       0.000000        -1.000000       0.000000\r
2744                         *MESH_FACENORMAL        1       0.000000        -0.967538       0.252725\r
2745                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
2746                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
2747                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
2748                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
2749                 }\r
2750                 *MESH_FACE_LIST {\r
2751                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2752                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2753                 }\r
2754                 *MESH_NUMTVERTEX        4\r
2755                 *MESH_TVERTLIST {\r
2756                         *MESH_TVERT     0       0.500000        0.000000        1.000000\r
2757                         *MESH_TVERT     1       0.500000        1.375000        1.000000\r
2758                         *MESH_TVERT     2       1.000000        1.375000        1.000000\r
2759                         *MESH_TVERT     3       1.000000        0.000000        1.000000\r
2760                 }\r
2761                 *MESH_NUMTVFACES        2\r
2762                 *MESH_TFACELIST {\r
2763                         *MESH_TFACE     0       0       2       1\r
2764                         *MESH_TFACE     1       0       3       2\r
2765                 }\r
2766         }\r
2767         *PROP_MOTIONBLUR        0\r
2768         *PROP_CASTSHADOW        1\r
2769         *PROP_RECVSHADOW        1\r
2770         *MATERIAL_REF   2\r
2771 }\r
2772 *GEOMOBJECT     {\r
2773         *NODE_NAME      "mat2model0surf61"\r
2774         *NODE_TM        {\r
2775                 *NODE_NAME      "mat2model0surf61"\r
2776                 *INHERIT_POS    0       0       0\r
2777                 *INHERIT_ROT    0       0       0\r
2778                 *INHERIT_SCL    0       0       0\r
2779                 *TM_ROW0        1.0     0       0\r
2780                 *TM_ROW1        0       1.0     0\r
2781                 *TM_ROW2        0       0       1.0\r
2782                 *TM_ROW3        0       0       0\r
2783                 *TM_POS 0.000000        0.000000        0.000000\r
2784         }\r
2785         *MESH   {\r
2786                 *TIMEVALUE      0\r
2787                 *MESH_NUMVERTEX 10\r
2788                 *MESH_NUMFACES  8\r
2789                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2790                 *MESH_VERTEX_LIST       {\r
2791                         *MESH_VERTEX    0       -32.000000      -120.000000     288.000000\r
2792                         *MESH_VERTEX    1       -16.000000      -120.000000     288.000000\r
2793                         *MESH_VERTEX    2       -16.000000      -137.500000     270.000000\r
2794                         *MESH_VERTEX    3       -32.000000      -137.500000     270.000000\r
2795                         *MESH_VERTEX    4       -32.000000      -150.000000     248.000000\r
2796                         *MESH_VERTEX    5       -16.000000      -150.000000     248.000000\r
2797                         *MESH_VERTEX    6       -16.000000      -157.500000     222.000000\r
2798                         *MESH_VERTEX    7       -32.000000      -157.500000     222.000000\r
2799                         *MESH_VERTEX    8       -32.000000      -160.000000     192.000000\r
2800                         *MESH_VERTEX    9       -16.000000      -160.000000     192.000000\r
2801                 }\r
2802                 *MESH_NORMALS   {\r
2803                         *MESH_FACENORMAL        0       0.000000        -0.862856       0.505449\r
2804                         *MESH_FACENORMAL        1       0.000000        -0.862856       0.505449\r
2805                         *MESH_FACENORMAL        2       0.000000        -0.967538       0.252725\r
2806                         *MESH_FACENORMAL        3       0.000000        -1.000000       0.000000\r
2807                         *MESH_FACENORMAL        4       0.000000        -0.505449       0.862856\r
2808                         *MESH_FACENORMAL        5       0.000000        -0.252725       0.967538\r
2809                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
2810                         *MESH_FACENORMAL        7       0.000000        0.252725        0.967538\r
2811                         *MESH_VERTEXNORMAL      0       0.000000        -0.707107       0.707107\r
2812                         *MESH_VERTEXNORMAL      1       0.000000        -0.707107       0.707107\r
2813                         *MESH_VERTEXNORMAL      2       0.000000        -0.831470       0.555570\r
2814                         *MESH_VERTEXNORMAL      3       0.000000        -0.831470       0.555570\r
2815                         *MESH_VERTEXNORMAL      4       0.000000        -0.923880       0.382683\r
2816                         *MESH_VERTEXNORMAL      5       0.000000        -0.923880       0.382683\r
2817                         *MESH_VERTEXNORMAL      6       0.000000        -0.980785       0.195090\r
2818                         *MESH_VERTEXNORMAL      7       0.000000        -0.980785       0.195090\r
2819                         *MESH_VERTEXNORMAL      8       0.000000        -1.000000       0.000000\r
2820                         *MESH_VERTEXNORMAL      9       0.000000        -1.000000       0.000000\r
2821                 }\r
2822                 *MESH_FACE_LIST {\r
2823                         *MESH_FACE      0       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2824                         *MESH_FACE      1       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2825                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2826                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2827                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2828                         *MESH_FACE      5       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2829                         *MESH_FACE      6       A:      6       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2830                         *MESH_FACE      7       A:      6       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2831                 }\r
2832                 *MESH_NUMTVERTEX        10\r
2833                 *MESH_TVERTLIST {\r
2834                         *MESH_TVERT     0       0.796875        0.964844        1.000000\r
2835                         *MESH_TVERT     1       0.796875        0.871094        1.000000\r
2836                         *MESH_TVERT     2       0.588867        0.871094        1.000000\r
2837                         *MESH_TVERT     3       0.588867        0.964844        1.000000\r
2838                         *MESH_TVERT     4       0.386719        0.964844        1.000000\r
2839                         *MESH_TVERT     5       0.386719        0.871094        1.000000\r
2840                         *MESH_TVERT     6       0.190430        0.871094        1.000000\r
2841                         *MESH_TVERT     7       0.190430        0.964844        1.000000\r
2842                         *MESH_TVERT     8       0.000000        0.964844        1.000000\r
2843                         *MESH_TVERT     9       0.000000        0.871094        1.000000\r
2844                 }\r
2845                 *MESH_NUMTVFACES        8\r
2846                 *MESH_TFACELIST {\r
2847                         *MESH_TFACE     0       2       3       4\r
2848                         *MESH_TFACE     1       2       4       5\r
2849                         *MESH_TFACE     2       0       3       2\r
2850                         *MESH_TFACE     3       0       2       1\r
2851                         *MESH_TFACE     4       4       6       5\r
2852                         *MESH_TFACE     5       4       7       6\r
2853                         *MESH_TFACE     6       6       7       8\r
2854                         *MESH_TFACE     7       6       8       9\r
2855                 }\r
2856         }\r
2857         *PROP_MOTIONBLUR        0\r
2858         *PROP_CASTSHADOW        1\r
2859         *PROP_RECVSHADOW        1\r
2860         *MATERIAL_REF   2\r
2861 }\r
2862 *GEOMOBJECT     {\r
2863         *NODE_NAME      "mat2model0surf62"\r
2864         *NODE_TM        {\r
2865                 *NODE_NAME      "mat2model0surf62"\r
2866                 *INHERIT_POS    0       0       0\r
2867                 *INHERIT_ROT    0       0       0\r
2868                 *INHERIT_SCL    0       0       0\r
2869                 *TM_ROW0        1.0     0       0\r
2870                 *TM_ROW1        0       1.0     0\r
2871                 *TM_ROW2        0       0       1.0\r
2872                 *TM_ROW3        0       0       0\r
2873                 *TM_POS 0.000000        0.000000        0.000000\r
2874         }\r
2875         *MESH   {\r
2876                 *TIMEVALUE      0\r
2877                 *MESH_NUMVERTEX 4\r
2878                 *MESH_NUMFACES  2\r
2879                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2880                 *MESH_VERTEX_LIST       {\r
2881                         *MESH_VERTEX    0       -32.000000      -160.000000     0.000000\r
2882                         *MESH_VERTEX    1       -32.000000      -160.000000     176.000000\r
2883                         *MESH_VERTEX    2       -16.000000      -160.000000     176.000000\r
2884                         *MESH_VERTEX    3       -16.000000      -160.000000     0.000000\r
2885                 }\r
2886                 *MESH_NORMALS   {\r
2887                         *MESH_FACENORMAL        0       0.000000        -1.000000       0.000000\r
2888                         *MESH_FACENORMAL        1       0.000000        -0.967538       0.252725\r
2889                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
2890                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
2891                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
2892                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
2893                 }\r
2894                 *MESH_FACE_LIST {\r
2895                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2896                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2897                 }\r
2898                 *MESH_NUMTVERTEX        4\r
2899                 *MESH_TVERTLIST {\r
2900                         *MESH_TVERT     0       1.000000        0.000000        1.000000\r
2901                         *MESH_TVERT     1       1.000000        1.375000        1.000000\r
2902                         *MESH_TVERT     2       0.875000        1.375000        1.000000\r
2903                         *MESH_TVERT     3       0.875000        0.000000        1.000000\r
2904                 }\r
2905                 *MESH_NUMTVFACES        2\r
2906                 *MESH_TFACELIST {\r
2907                         *MESH_TFACE     0       0       2       1\r
2908                         *MESH_TFACE     1       0       3       2\r
2909                 }\r
2910         }\r
2911         *PROP_MOTIONBLUR        0\r
2912         *PROP_CASTSHADOW        1\r
2913         *PROP_RECVSHADOW        1\r
2914         *MATERIAL_REF   2\r
2915 }\r
2916 *GEOMOBJECT     {\r
2917         *NODE_NAME      "mat2model0surf63"\r
2918         *NODE_TM        {\r
2919                 *NODE_NAME      "mat2model0surf63"\r
2920                 *INHERIT_POS    0       0       0\r
2921                 *INHERIT_ROT    0       0       0\r
2922                 *INHERIT_SCL    0       0       0\r
2923                 *TM_ROW0        1.0     0       0\r
2924                 *TM_ROW1        0       1.0     0\r
2925                 *TM_ROW2        0       0       1.0\r
2926                 *TM_ROW3        0       0       0\r
2927                 *TM_POS 0.000000        0.000000        0.000000\r
2928         }\r
2929         *MESH   {\r
2930                 *TIMEVALUE      0\r
2931                 *MESH_NUMVERTEX 4\r
2932                 *MESH_NUMFACES  2\r
2933                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2934                 *MESH_VERTEX_LIST       {\r
2935                         *MESH_VERTEX    0       -32.000000      -96.000000      0.000000\r
2936                         *MESH_VERTEX    1       -32.000000      -96.000000      176.000000\r
2937                         *MESH_VERTEX    2       -32.000000      -160.000000     176.000000\r
2938                         *MESH_VERTEX    3       -32.000000      -160.000000     0.000000\r
2939                 }\r
2940                 *MESH_NORMALS   {\r
2941                         *MESH_FACENORMAL        0       0.000000        -1.000000       0.000000\r
2942                         *MESH_FACENORMAL        1       0.000000        -0.967538       0.252725\r
2943                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
2944                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
2945                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
2946                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
2947                 }\r
2948                 *MESH_FACE_LIST {\r
2949                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2950                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2951                 }\r
2952                 *MESH_NUMTVERTEX        4\r
2953                 *MESH_TVERTLIST {\r
2954                         *MESH_TVERT     0       0.875000        0.000000        1.000000\r
2955                         *MESH_TVERT     1       0.875000        1.375000        1.000000\r
2956                         *MESH_TVERT     2       0.375000        1.375000        1.000000\r
2957                         *MESH_TVERT     3       0.375000        0.000000        1.000000\r
2958                 }\r
2959                 *MESH_NUMTVFACES        2\r
2960                 *MESH_TFACELIST {\r
2961                         *MESH_TFACE     0       0       2       1\r
2962                         *MESH_TFACE     1       0       3       2\r
2963                 }\r
2964         }\r
2965         *PROP_MOTIONBLUR        0\r
2966         *PROP_CASTSHADOW        1\r
2967         *PROP_RECVSHADOW        1\r
2968         *MATERIAL_REF   2\r
2969 }\r
2970 *GEOMOBJECT     {\r
2971         *NODE_NAME      "mat2model0surf64"\r
2972         *NODE_TM        {\r
2973                 *NODE_NAME      "mat2model0surf64"\r
2974                 *INHERIT_POS    0       0       0\r
2975                 *INHERIT_ROT    0       0       0\r
2976                 *INHERIT_SCL    0       0       0\r
2977                 *TM_ROW0        1.0     0       0\r
2978                 *TM_ROW1        0       1.0     0\r
2979                 *TM_ROW2        0       0       1.0\r
2980                 *TM_ROW3        0       0       0\r
2981                 *TM_POS 0.000000        0.000000        0.000000\r
2982         }\r
2983         *MESH   {\r
2984                 *TIMEVALUE      0\r
2985                 *MESH_NUMVERTEX 4\r
2986                 *MESH_NUMFACES  2\r
2987                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2988                 *MESH_VERTEX_LIST       {\r
2989                         *MESH_VERTEX    0       -16.000000      168.000000      176.000000\r
2990                         *MESH_VERTEX    1       -16.000000      168.000000      192.000000\r
2991                         *MESH_VERTEX    2       -40.000000      168.000000      192.000000\r
2992                         *MESH_VERTEX    3       -40.000000      168.000000      176.000000\r
2993                 }\r
2994                 *MESH_NORMALS   {\r
2995                         *MESH_FACENORMAL        0       0.000000        -1.000000       0.000000\r
2996                         *MESH_FACENORMAL        1       0.000000        -0.967538       0.252725\r
2997                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
2998                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
2999                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
3000                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
3001                 }\r
3002                 *MESH_FACE_LIST {\r
3003                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3004                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3005                 }\r
3006                 *MESH_NUMTVERTEX        4\r
3007                 *MESH_TVERTLIST {\r
3008                         *MESH_TVERT     0       0.875000        0.375000        1.000000\r
3009                         *MESH_TVERT     1       0.875000        0.500000        1.000000\r
3010                         *MESH_TVERT     2       1.062500        0.500000        1.000000\r
3011                         *MESH_TVERT     3       1.062500        0.375000        1.000000\r
3012                 }\r
3013                 *MESH_NUMTVFACES        2\r
3014                 *MESH_TFACELIST {\r
3015                         *MESH_TFACE     0       0       2       1\r
3016                         *MESH_TFACE     1       0       3       2\r
3017                 }\r
3018         }\r
3019         *PROP_MOTIONBLUR        0\r
3020         *PROP_CASTSHADOW        1\r
3021         *PROP_RECVSHADOW        1\r
3022         *MATERIAL_REF   2\r
3023 }\r
3024 *GEOMOBJECT     {\r
3025         *NODE_NAME      "mat2model0surf65"\r
3026         *NODE_TM        {\r
3027                 *NODE_NAME      "mat2model0surf65"\r
3028                 *INHERIT_POS    0       0       0\r
3029                 *INHERIT_ROT    0       0       0\r
3030                 *INHERIT_SCL    0       0       0\r
3031                 *TM_ROW0        1.0     0       0\r
3032                 *TM_ROW1        0       1.0     0\r
3033                 *TM_ROW2        0       0       1.0\r
3034                 *TM_ROW3        0       0       0\r
3035                 *TM_POS 0.000000        0.000000        0.000000\r
3036         }\r
3037         *MESH   {\r
3038                 *TIMEVALUE      0\r
3039                 *MESH_NUMVERTEX 4\r
3040                 *MESH_NUMFACES  2\r
3041                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3042                 *MESH_VERTEX_LIST       {\r
3043                         *MESH_VERTEX    0       -40.000000      88.000000       176.000000\r
3044                         *MESH_VERTEX    1       -40.000000      88.000000       192.000000\r
3045                         *MESH_VERTEX    2       40.000000       88.000000       192.000000\r
3046                         *MESH_VERTEX    3       40.000000       88.000000       176.000000\r
3047                 }\r
3048                 *MESH_NORMALS   {\r
3049                         *MESH_FACENORMAL        0       0.000000        -1.000000       0.000000\r
3050                         *MESH_FACENORMAL        1       0.000000        -0.967538       0.252725\r
3051                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
3052                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
3053                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
3054                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
3055                 }\r
3056                 *MESH_FACE_LIST {\r
3057                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3058                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3059                 }\r
3060                 *MESH_NUMTVERTEX        4\r
3061                 *MESH_TVERTLIST {\r
3062                         *MESH_TVERT     0       1.062500        0.375000        1.000000\r
3063                         *MESH_TVERT     1       1.062500        0.500000        1.000000\r
3064                         *MESH_TVERT     2       0.437500        0.500000        1.000000\r
3065                         *MESH_TVERT     3       0.437500        0.375000        1.000000\r
3066                 }\r
3067                 *MESH_NUMTVFACES        2\r
3068                 *MESH_TFACELIST {\r
3069                         *MESH_TFACE     0       0       2       1\r
3070                         *MESH_TFACE     1       0       3       2\r
3071                 }\r
3072         }\r
3073         *PROP_MOTIONBLUR        0\r
3074         *PROP_CASTSHADOW        1\r
3075         *PROP_RECVSHADOW        1\r
3076         *MATERIAL_REF   2\r
3077 }\r
3078 *GEOMOBJECT     {\r
3079         *NODE_NAME      "mat2model0surf66"\r
3080         *NODE_TM        {\r
3081                 *NODE_NAME      "mat2model0surf66"\r
3082                 *INHERIT_POS    0       0       0\r
3083                 *INHERIT_ROT    0       0       0\r
3084                 *INHERIT_SCL    0       0       0\r
3085                 *TM_ROW0        1.0     0       0\r
3086                 *TM_ROW1        0       1.0     0\r
3087                 *TM_ROW2        0       0       1.0\r
3088                 *TM_ROW3        0       0       0\r
3089                 *TM_POS 0.000000        0.000000        0.000000\r
3090         }\r
3091         *MESH   {\r
3092                 *TIMEVALUE      0\r
3093                 *MESH_NUMVERTEX 4\r
3094                 *MESH_NUMFACES  2\r
3095                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3096                 *MESH_VERTEX_LIST       {\r
3097                         *MESH_VERTEX    0       -40.000000      168.000000      176.000000\r
3098                         *MESH_VERTEX    1       -40.000000      168.000000      192.000000\r
3099                         *MESH_VERTEX    2       -40.000000      88.000000       192.000000\r
3100                         *MESH_VERTEX    3       -40.000000      88.000000       176.000000\r
3101                 }\r
3102                 *MESH_NORMALS   {\r
3103                         *MESH_FACENORMAL        0       0.000000        -1.000000       0.000000\r
3104                         *MESH_FACENORMAL        1       0.000000        -0.967538       0.252725\r
3105                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
3106                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
3107                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
3108                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
3109                 }\r
3110                 *MESH_FACE_LIST {\r
3111                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3112                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3113                 }\r
3114                 *MESH_NUMTVERTEX        4\r
3115                 *MESH_TVERTLIST {\r
3116                         *MESH_TVERT     0       0.937500        0.375000        1.000000\r
3117                         *MESH_TVERT     1       0.937500        0.500000        1.000000\r
3118                         *MESH_TVERT     2       0.312500        0.500000        1.000000\r
3119                         *MESH_TVERT     3       0.312500        0.375000        1.000000\r
3120                 }\r
3121                 *MESH_NUMTVFACES        2\r
3122                 *MESH_TFACELIST {\r
3123                         *MESH_TFACE     0       0       2       1\r
3124                         *MESH_TFACE     1       0       3       2\r
3125                 }\r
3126         }\r
3127         *PROP_MOTIONBLUR        0\r
3128         *PROP_CASTSHADOW        1\r
3129         *PROP_RECVSHADOW        1\r
3130         *MATERIAL_REF   2\r
3131 }\r
3132 *GEOMOBJECT     {\r
3133         *NODE_NAME      "mat2model0surf67"\r
3134         *NODE_TM        {\r
3135                 *NODE_NAME      "mat2model0surf67"\r
3136                 *INHERIT_POS    0       0       0\r
3137                 *INHERIT_ROT    0       0       0\r
3138                 *INHERIT_SCL    0       0       0\r
3139                 *TM_ROW0        1.0     0       0\r
3140                 *TM_ROW1        0       1.0     0\r
3141                 *TM_ROW2        0       0       1.0\r
3142                 *TM_ROW3        0       0       0\r
3143                 *TM_POS 0.000000        0.000000        0.000000\r
3144         }\r
3145         *MESH   {\r
3146                 *TIMEVALUE      0\r
3147                 *MESH_NUMVERTEX 4\r
3148                 *MESH_NUMFACES  2\r
3149                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3150                 *MESH_VERTEX_LIST       {\r
3151                         *MESH_VERTEX    0       40.000000       -88.000000      176.000000\r
3152                         *MESH_VERTEX    1       40.000000       -88.000000      192.000000\r
3153                         *MESH_VERTEX    2       -40.000000      -88.000000      192.000000\r
3154                         *MESH_VERTEX    3       -40.000000      -88.000000      176.000000\r
3155                 }\r
3156                 *MESH_NORMALS   {\r
3157                         *MESH_FACENORMAL        0       0.000000        -1.000000       0.000000\r
3158                         *MESH_FACENORMAL        1       0.000000        -0.967538       0.252725\r
3159                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
3160                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
3161                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
3162                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
3163                 }\r
3164                 *MESH_FACE_LIST {\r
3165                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3166                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3167                 }\r
3168                 *MESH_NUMTVERTEX        4\r
3169                 *MESH_TVERTLIST {\r
3170                         *MESH_TVERT     0       0.437500        0.375000        1.000000\r
3171                         *MESH_TVERT     1       0.437500        0.500000        1.000000\r
3172                         *MESH_TVERT     2       1.062500        0.500000        1.000000\r
3173                         *MESH_TVERT     3       1.062500        0.375000        1.000000\r
3174                 }\r
3175                 *MESH_NUMTVFACES        2\r
3176                 *MESH_TFACELIST {\r
3177                         *MESH_TFACE     0       0       2       1\r
3178                         *MESH_TFACE     1       0       3       2\r
3179                 }\r
3180         }\r
3181         *PROP_MOTIONBLUR        0\r
3182         *PROP_CASTSHADOW        1\r
3183         *PROP_RECVSHADOW        1\r
3184         *MATERIAL_REF   2\r
3185 }\r
3186 *GEOMOBJECT     {\r
3187         *NODE_NAME      "mat2model0surf68"\r
3188         *NODE_TM        {\r
3189                 *NODE_NAME      "mat2model0surf68"\r
3190                 *INHERIT_POS    0       0       0\r
3191                 *INHERIT_ROT    0       0       0\r
3192                 *INHERIT_SCL    0       0       0\r
3193                 *TM_ROW0        1.0     0       0\r
3194                 *TM_ROW1        0       1.0     0\r
3195                 *TM_ROW2        0       0       1.0\r
3196                 *TM_ROW3        0       0       0\r
3197                 *TM_POS 0.000000        0.000000        0.000000\r
3198         }\r
3199         *MESH   {\r
3200                 *TIMEVALUE      0\r
3201                 *MESH_NUMVERTEX 4\r
3202                 *MESH_NUMFACES  2\r
3203                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3204                 *MESH_VERTEX_LIST       {\r
3205                         *MESH_VERTEX    0       -40.000000      -168.000000     176.000000\r
3206                         *MESH_VERTEX    1       -40.000000      -168.000000     192.000000\r
3207                         *MESH_VERTEX    2       -16.000000      -168.000000     192.000000\r
3208                         *MESH_VERTEX    3       -16.000000      -168.000000     176.000000\r
3209                 }\r
3210                 *MESH_NORMALS   {\r
3211                         *MESH_FACENORMAL        0       0.000000        -1.000000       0.000000\r
3212                         *MESH_FACENORMAL        1       0.000000        -0.967538       0.252725\r
3213                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
3214                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
3215                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
3216                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
3217                 }\r
3218                 *MESH_FACE_LIST {\r
3219                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3220                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3221                 }\r
3222                 *MESH_NUMTVERTEX        4\r
3223                 *MESH_TVERTLIST {\r
3224                         *MESH_TVERT     0       1.062500        0.375000        1.000000\r
3225                         *MESH_TVERT     1       1.062500        0.500000        1.000000\r
3226                         *MESH_TVERT     2       0.875000        0.500000        1.000000\r
3227                         *MESH_TVERT     3       0.875000        0.375000        1.000000\r
3228                 }\r
3229                 *MESH_NUMTVFACES        2\r
3230                 *MESH_TFACELIST {\r
3231                         *MESH_TFACE     0       0       2       1\r
3232                         *MESH_TFACE     1       0       3       2\r
3233                 }\r
3234         }\r
3235         *PROP_MOTIONBLUR        0\r
3236         *PROP_CASTSHADOW        1\r
3237         *PROP_RECVSHADOW        1\r
3238         *MATERIAL_REF   2\r
3239 }\r
3240 *GEOMOBJECT     {\r
3241         *NODE_NAME      "mat2model0surf69"\r
3242         *NODE_TM        {\r
3243                 *NODE_NAME      "mat2model0surf69"\r
3244                 *INHERIT_POS    0       0       0\r
3245                 *INHERIT_ROT    0       0       0\r
3246                 *INHERIT_SCL    0       0       0\r
3247                 *TM_ROW0        1.0     0       0\r
3248                 *TM_ROW1        0       1.0     0\r
3249                 *TM_ROW2        0       0       1.0\r
3250                 *TM_ROW3        0       0       0\r
3251                 *TM_POS 0.000000        0.000000        0.000000\r
3252         }\r
3253         *MESH   {\r
3254                 *TIMEVALUE      0\r
3255                 *MESH_NUMVERTEX 4\r
3256                 *MESH_NUMFACES  2\r
3257                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3258                 *MESH_VERTEX_LIST       {\r
3259                         *MESH_VERTEX    0       -40.000000      -88.000000      176.000000\r
3260                         *MESH_VERTEX    1       -40.000000      -88.000000      192.000000\r
3261                         *MESH_VERTEX    2       -40.000000      -168.000000     192.000000\r
3262                         *MESH_VERTEX    3       -40.000000      -168.000000     176.000000\r
3263                 }\r
3264                 *MESH_NORMALS   {\r
3265                         *MESH_FACENORMAL        0       0.000000        -1.000000       0.000000\r
3266                         *MESH_FACENORMAL        1       0.000000        -0.967538       0.252725\r
3267                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
3268                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
3269                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
3270                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
3271                 }\r
3272                 *MESH_FACE_LIST {\r
3273                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3274                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3275                 }\r
3276                 *MESH_NUMTVERTEX        4\r
3277                 *MESH_TVERTLIST {\r
3278                         *MESH_TVERT     0       0.937500        0.375000        1.000000\r
3279                         *MESH_TVERT     1       0.937500        0.500000        1.000000\r
3280                         *MESH_TVERT     2       0.312500        0.500000        1.000000\r
3281                         *MESH_TVERT     3       0.312500        0.375000        1.000000\r
3282                 }\r
3283                 *MESH_NUMTVFACES        2\r
3284                 *MESH_TFACELIST {\r
3285                         *MESH_TFACE     0       0       2       1\r
3286                         *MESH_TFACE     1       0       3       2\r
3287                 }\r
3288         }\r
3289         *PROP_MOTIONBLUR        0\r
3290         *PROP_CASTSHADOW        1\r
3291         *PROP_RECVSHADOW        1\r
3292         *MATERIAL_REF   2\r
3293 }\r