Organice and add shader for the "narmorx" textureset
[xonotic/xonotic-maps.pk3dir.git] / scripts / liquids_slime.shader
1 textures/liquids_slime/slime0
2 {
3         qer_editorimage textures/liquids_slime/slime0.tga
4         qer_trans 20
5         surfaceparm nomarks
6         surfaceparm trans
7         surfaceparm slime
8         surfaceparm nolightmap
9         cull none
10         q3map_globaltexture
11         {
12                 map textures/liquids_slime/slime0.tga
13                 tcMod scroll 0.07 0.07
14                 tcmod scale 1.2 0.7
15                 blendfunc blend
16         }
17         dp_water 0.1 0.8  3 3  0.5 1 0.5  0.5 1 0.5  0.75
18 }
19
20 textures/liquids_slime/slime1
21 {
22         qer_editorimage textures/liquids_slime/slime1.tga
23         qer_trans 20
24         surfaceparm nomarks
25         surfaceparm trans
26         surfaceparm slime
27         surfaceparm nolightmap
28         cull none
29         q3map_globaltexture
30         {
31                 map textures/liquids_slime/slime1.tga
32                 tcMod scroll 0.07 0.07
33                 tcmod scale 1.2 0.7
34                 blendfunc blend
35         }
36         dp_water 0.1 0.8  3 3  1 1 0.5  1 1 0.5  0.75
37 }