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0.000000 0.274721 *MESH_VERTEXNORMAL 46 0.969678 0.035217 0.241834 *MESH_VERTEXNORMAL 47 0.969678 0.035217 0.241834 } *MESH_FACE_LIST { *MESH_FACE 0 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 6 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 7 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 9 B: 11 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 10 B: 11 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 8 A: 0 B: 13 C: 14 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 9 A: 13 B: 15 C: 14 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 10 A: 12 B: 17 C: 16 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 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*MESH_FACE 23 A: 34 B: 35 C: 36 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 24 A: 33 B: 37 C: 38 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 25 A: 37 B: 39 C: 38 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 26 A: 36 B: 41 C: 40 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 27 A: 40 B: 41 C: 42 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 28 A: 39 B: 43 C: 44 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 29 A: 43 B: 45 C: 44 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 30 A: 45 B: 46 C: 47 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 31 A: 42 B: 47 C: 46 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 48 *MESH_TVERTLIST { *MESH_TVERT 0 0.875000 1.000000 1.000000 *MESH_TVERT 1 -0.000000 1.000000 1.000000 *MESH_TVERT 2 0.861328 1.205078 1.000000 *MESH_TVERT 3 0.820313 1.382812 1.000000 *MESH_TVERT 4 -0.000000 1.000000 1.000000 *MESH_TVERT 5 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10 *MESH_TFACE 7 10 11 12 *MESH_TFACE 8 0 13 14 *MESH_TFACE 9 13 15 14 *MESH_TFACE 10 12 17 16 *MESH_TFACE 11 16 17 18 *MESH_TFACE 12 18 20 19 *MESH_TFACE 13 19 20 21 *MESH_TFACE 14 21 23 22 *MESH_TFACE 15 22 23 24 *MESH_TFACE 16 24 26 25 *MESH_TFACE 17 25 26 27 *MESH_TFACE 18 27 29 28 *MESH_TFACE 19 28 29 30 *MESH_TFACE 20 15 31 32 *MESH_TFACE 21 31 33 32 *MESH_TFACE 22 30 35 34 *MESH_TFACE 23 34 35 36 *MESH_TFACE 24 33 37 38 *MESH_TFACE 25 37 39 38 *MESH_TFACE 26 36 41 40 *MESH_TFACE 27 40 41 42 *MESH_TFACE 28 39 43 44 *MESH_TFACE 29 43 45 44 *MESH_TFACE 30 45 46 47 *MESH_TFACE 31 42 47 46 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 10 } *GEOMOBJECT { *NODE_NAME "mat10model0surf29" *NODE_TM { *NODE_NAME "mat10model0surf29" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 10 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 256.000000 0.000000 256.000000 *MESH_VERTEX 1 256.000000 0.000000 264.000000 *MESH_VERTEX 2 252.000000 28.000000 264.000000 *MESH_VERTEX 3 252.000000 28.000000 256.000000 *MESH_VERTEX 4 252.000000 -28.000000 264.000000 *MESH_VERTEX 5 252.000000 -28.000000 256.000000 *MESH_VERTEX 6 240.000000 48.000000 256.000000 *MESH_VERTEX 7 240.000000 -48.000000 256.000000 *MESH_VERTEX 8 240.000000 48.000000 264.000000 *MESH_VERTEX 9 240.000000 -48.000000 264.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 -1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 -1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 -1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 -1.000000 *MESH_FACENORMAL 4 0.000000 0.000000 -1.000000 *MESH_FACENORMAL 5 0.000000 0.000000 -1.000000 *MESH_FACENORMAL 6 0.000000 0.000000 -1.000000 *MESH_FACENORMAL 7 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 0.923880 0.382683 0.000000 *MESH_VERTEXNORMAL 3 0.923880 0.382683 0.000000 *MESH_VERTEXNORMAL 4 0.923880 -0.382683 0.000000 *MESH_VERTEXNORMAL 5 0.923880 -0.382683 0.000000 *MESH_VERTEXNORMAL 6 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 7 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 8 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 9 0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 2 B: 3 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 4 B: 7 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 2 B: 6 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 4 B: 9 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 10 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.000000 1.000000 *MESH_TVERT 1 0.000000 0.062500 1.000000 *MESH_TVERT 2 0.250000 0.062500 1.000000 *MESH_TVERT 3 0.250000 0.000000 1.000000 *MESH_TVERT 4 -0.250000 0.062500 1.000000 *MESH_TVERT 5 -0.250000 0.000000 1.000000 *MESH_TVERT 6 0.500000 0.000000 1.000000 *MESH_TVERT 7 -0.500000 0.000000 1.000000 *MESH_TVERT 8 0.500000 0.062500 1.000000 *MESH_TVERT 9 -0.500000 0.062500 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 0 1 4 *MESH_TFACE 3 0 4 5 *MESH_TFACE 4 2 3 6 *MESH_TFACE 5 4 7 5 *MESH_TFACE 6 2 6 8 *MESH_TFACE 7 4 9 7 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 10 } *GEOMOBJECT { *NODE_NAME "mat10model0surf30" *NODE_TM { *NODE_NAME "mat10model0surf30" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 10 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 241.000000 0.000000 233.000000 *MESH_VERTEX 1 241.000000 0.000000 256.000000 *MESH_VERTEX 2 237.937500 21.437498 256.000000 *MESH_VERTEX 3 237.937500 21.437498 233.000000 *MESH_VERTEX 4 237.937500 -21.437498 256.000000 *MESH_VERTEX 5 237.937500 -21.437498 233.000000 *MESH_VERTEX 6 228.750000 36.749996 233.000000 *MESH_VERTEX 7 228.750000 -36.749996 233.000000 *MESH_VERTEX 8 228.750000 36.749996 256.000000 *MESH_VERTEX 9 228.750000 -36.749996 256.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 -1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 -1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 -1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 -1.000000 *MESH_FACENORMAL 4 0.000000 0.000000 -1.000000 *MESH_FACENORMAL 5 0.000000 0.000000 -1.000000 *MESH_FACENORMAL 6 0.000000 0.000000 -1.000000 *MESH_FACENORMAL 7 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 0.923880 0.382683 0.000000 *MESH_VERTEXNORMAL 3 0.923880 0.382683 0.000000 *MESH_VERTEXNORMAL 4 0.923880 -0.382683 0.000000 *MESH_VERTEXNORMAL 5 0.923880 -0.382683 0.000000 *MESH_VERTEXNORMAL 6 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 7 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 8 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 9 0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 2 B: 3 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 4 B: 7 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 2 B: 6 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 4 B: 9 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 10 *MESH_TVERTLIST { *MESH_TVERT 0 0.041667 0.000000 1.000000 *MESH_TVERT 1 0.041667 0.239583 1.000000 *MESH_TVERT 2 0.296875 0.239583 1.000000 *MESH_TVERT 3 0.296875 0.000000 1.000000 *MESH_TVERT 4 -0.213542 0.239583 1.000000 *MESH_TVERT 5 -0.213542 0.000000 1.000000 *MESH_TVERT 6 0.552083 0.000000 1.000000 *MESH_TVERT 7 -0.468750 0.000000 1.000000 *MESH_TVERT 8 0.552083 0.239583 1.000000 *MESH_TVERT 9 -0.468750 0.239583 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 0 1 4 *MESH_TFACE 3 0 4 5 *MESH_TFACE 4 2 3 6 *MESH_TFACE 5 4 7 5 *MESH_TFACE 6 2 6 8 *MESH_TFACE 7 4 9 7 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 10 } *GEOMOBJECT { *NODE_NAME "mat10model0surf31" *NODE_TM { *NODE_NAME "mat10model0surf31" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 10 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 240.000000 48.000000 256.000000 *MESH_VERTEX 1 240.000000 48.000000 264.000000 *MESH_VERTEX 2 220.000000 60.000000 264.000000 *MESH_VERTEX 3 220.000000 60.000000 256.000000 *MESH_VERTEX 4 192.000000 64.000000 256.000000 *MESH_VERTEX 5 192.000000 64.000000 264.000000 *MESH_VERTEX 6 164.000000 60.000000 264.000000 *MESH_VERTEX 7 164.000000 60.000000 256.000000 *MESH_VERTEX 8 144.000000 48.000000 256.000000 *MESH_VERTEX 9 144.000000 48.000000 264.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 -1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 -1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 -1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 -1.000000 *MESH_FACENORMAL 4 0.000000 0.000000 -1.000000 *MESH_FACENORMAL 5 0.000000 0.000000 -1.000000 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*NODE_TM { *NODE_NAME "mat10model0surf32" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 10 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 220.000000 -60.000000 264.000000 *MESH_VERTEX 1 240.000000 -48.000000 264.000000 *MESH_VERTEX 2 240.000000 -48.000000 256.000000 *MESH_VERTEX 3 220.000000 -60.000000 256.000000 *MESH_VERTEX 4 192.000000 -64.000000 256.000000 *MESH_VERTEX 5 164.000000 -60.000000 264.000000 *MESH_VERTEX 6 192.000000 -64.000000 264.000000 *MESH_VERTEX 7 164.000000 -60.000000 256.000000 *MESH_VERTEX 8 144.000000 -48.000000 256.000000 *MESH_VERTEX 9 144.000000 -48.000000 264.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 -1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 -1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 -1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 -1.000000 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BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 12 A: 0 B: 14 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 13 A: 0 B: 13 C: 15 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 14 A: 0 B: 16 C: 14 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 15 A: 0 B: 15 C: 16 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 17 *MESH_TVERTLIST { *MESH_TVERT 0 0.500000 1.000000 1.000000 *MESH_TVERT 1 1.000000 1.000000 1.000000 *MESH_TVERT 2 0.968750 1.218750 1.000000 *MESH_TVERT 3 0.875000 1.375000 1.000000 *MESH_TVERT 4 0.718750 1.468750 1.000000 *MESH_TVERT 5 0.500000 1.500000 1.000000 *MESH_TVERT 6 0.968750 0.781250 1.000000 *MESH_TVERT 7 0.875000 0.625000 1.000000 *MESH_TVERT 8 0.718750 0.531250 1.000000 *MESH_TVERT 9 0.500000 0.500000 1.000000 *MESH_TVERT 10 0.281250 1.468750 1.000000 *MESH_TVERT 11 0.281250 0.531250 1.000000 *MESH_TVERT 12 0.125000 1.375000 1.000000 *MESH_TVERT 13 0.125000 0.625000 1.000000 *MESH_TVERT 14 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0 4 3 *MESH_TFACE 3 0 5 4 *MESH_TFACE 4 0 1 6 *MESH_TFACE 5 0 6 7 *MESH_TFACE 6 0 7 8 *MESH_TFACE 7 0 8 9 *MESH_TFACE 8 0 10 5 *MESH_TFACE 9 0 9 11 *MESH_TFACE 10 0 12 10 *MESH_TFACE 11 0 11 13 *MESH_TFACE 12 0 14 12 *MESH_TFACE 13 0 13 15 *MESH_TFACE 14 0 16 14 *MESH_TFACE 15 0 15 16 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 10 } *GEOMOBJECT { *NODE_NAME "mat10model0surf45" *NODE_TM { *NODE_NAME "mat10model0surf45" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 12 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -228.750000 36.749996 233.000000 *MESH_VERTEX 1 -228.750000 36.749996 256.000000 *MESH_VERTEX 2 -237.937500 21.437498 256.000000 *MESH_VERTEX 3 -237.937500 21.437498 233.000000 *MESH_VERTEX 4 -241.000000 0.000000 233.000000 *MESH_VERTEX 5 -241.000000 0.000000 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0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 60.000004 -120.000000 85.000000 *MESH_VERTEX 1 60.000004 -117.000000 88.000000 *MESH_VERTEX 2 -60.000000 -117.000000 88.000000 *MESH_VERTEX 3 -60.000000 -120.000000 85.000000 *MESH_VERTEX 4 -60.000000 -123.000000 88.000000 *MESH_VERTEX 5 60.000004 -123.000000 88.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 -1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 -1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 -1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 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16.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 -1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.031250 1.875000 1.000000 *MESH_TVERT 1 0.031250 0.125000 1.000000 *MESH_TVERT 2 0.093750 1.875000 1.000000 *MESH_TVERT 3 0.093750 0.125000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 } *GEOMOBJECT { *NODE_NAME "mat0model0surf107" *NODE_TM { *NODE_NAME "mat0model0surf107" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 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0.125000 1.000000 *MESH_TVERT 2 0.531250 1.875000 1.000000 *MESH_TVERT 3 0.468750 1.875000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 } *GEOMOBJECT { *NODE_NAME "mat0model0surf108" *NODE_TM { *NODE_NAME "mat0model0surf108" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -184.000000 126.000000 16.000000 *MESH_VERTEX 1 -184.000000 114.000000 16.000000 *MESH_VERTEX 2 -184.000000 126.000000 240.000000 *MESH_VERTEX 3 -184.000000 114.000000 240.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 -1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 1.000000 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0.000000 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 4 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 3 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 5 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.890625 0.125000 1.000000 *MESH_TVERT 1 -0.890625 1.000000 1.000000 *MESH_TVERT 2 0.890625 1.000000 1.000000 *MESH_TVERT 3 0.875000 0.000000 1.000000 *MESH_TVERT 4 -0.890625 0.125000 1.000000 *MESH_TVERT 5 -0.875000 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 0 1 *MESH_TFACE 2 3 1 4 *MESH_TFACE 3 5 3 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 } *GEOMOBJECT { *NODE_NAME "mat0model0surf111" *NODE_TM { *NODE_NAME "mat0model0surf111" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 24 *MESH_NUMFACES 16 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -128.000000 -0.000002 264.000000 *MESH_VERTEX 1 -192.000000 -0.000002 280.000000 *MESH_VERTEX 2 -132.000000 28.000000 264.000000 *MESH_VERTEX 3 -144.000000 48.000000 264.000000 *MESH_VERTEX 4 -192.000000 -0.000002 280.000000 *MESH_VERTEX 5 -164.000000 60.000000 264.000000 *MESH_VERTEX 6 -192.000000 64.000000 264.000000 *MESH_VERTEX 7 -192.000000 -0.000002 280.000000 *MESH_VERTEX 8 -132.000000 -28.000000 264.000000 *MESH_VERTEX 9 -144.000000 -48.000000 264.000000 *MESH_VERTEX 10 -192.000000 -0.000002 280.000000 *MESH_VERTEX 11 -220.000000 60.000000 264.000000 *MESH_VERTEX 12 -240.000000 48.000000 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*GEOMOBJECT { *NODE_NAME "mat0model0surf132" *NODE_TM { *NODE_NAME "mat0model0surf132" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -380.000000 112.000000 188.000000 *MESH_VERTEX 1 -380.000000 -112.000000 188.000000 *MESH_VERTEX 2 -372.000000 112.000000 188.000000 *MESH_VERTEX 3 -372.000000 -112.000000 188.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 -1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.031250 1.875000 1.000000 *MESH_TVERT 1 0.031250 0.125000 1.000000 *MESH_TVERT 2 0.093750 1.875000 1.000000 *MESH_TVERT 3 0.093750 0.125000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 } *GEOMOBJECT { *NODE_NAME "mat0model0surf133" *NODE_TM { *NODE_NAME "mat0model0surf133" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -372.000000 -112.000000 68.000000 *MESH_VERTEX 1 -380.000000 -112.000000 68.000000 *MESH_VERTEX 2 -372.000000 112.000000 68.000000 *MESH_VERTEX 3 -380.000000 112.000000 68.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 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0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -380.000000 -112.000000 68.000000 *MESH_VERTEX 1 -380.000000 -112.000000 60.000000 *MESH_VERTEX 2 -380.000000 112.000000 68.000000 *MESH_VERTEX 3 -380.000000 112.000000 60.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 -1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 -0.875000 0.531250 1.000000 *MESH_TVERT 1 -0.875000 0.468750 1.000000 *MESH_TVERT 2 0.875000 0.531250 1.000000 *MESH_TVERT 3 0.875000 0.468750 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 } *GEOMOBJECT { *NODE_NAME "mat0model0surf135" *NODE_TM { *NODE_NAME "mat0model0surf135" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -380.000000 112.000000 60.000000 *MESH_VERTEX 1 -380.000000 -112.000000 60.000000 *MESH_VERTEX 2 -372.000000 112.000000 60.000000 *MESH_VERTEX 3 -372.000000 -112.000000 60.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 -1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.031250 1.875000 1.000000 *MESH_TVERT 1 0.031250 0.125000 1.000000 *MESH_TVERT 2 0.093750 1.875000 1.000000 *MESH_TVERT 3 0.093750 0.125000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 } *GEOMOBJECT { *NODE_NAME "mat0model0surf136" *NODE_TM { *NODE_NAME "mat0model0surf136" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -384.000000 112.000000 240.000000 *MESH_VERTEX 1 -384.000000 112.000000 16.000000 *MESH_VERTEX 2 -384.000000 128.000000 256.000000 *MESH_VERTEX 3 -384.000000 128.000000 0.000000 *MESH_VERTEX 4 -384.000000 -128.000000 256.000000 *MESH_VERTEX 5 -384.000000 -112.000000 240.000000 *MESH_VERTEX 6 -384.000000 -128.000000 0.000000 *MESH_VERTEX 7 -384.000000 -112.000000 16.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 0.000000 -1.000000 *MESH_FACENORMAL 1 0.000000 0.000000 -1.000000 *MESH_FACENORMAL 2 0.000000 0.000000 -1.000000 *MESH_FACENORMAL 3 0.000000 0.000000 -1.000000 *MESH_FACENORMAL 4 0.000000 0.000000 -1.000000 *MESH_FACENORMAL 5 0.000000 0.000000 -1.000000 *MESH_FACENORMAL 6 0.000000 0.000000 -1.000000 *MESH_FACENORMAL 7 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 6 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 7 -1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 4 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 5 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 1 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 1 B: 3 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 0.875000 1.875000 1.000000 *MESH_TVERT 1 0.875000 0.125000 1.000000 *MESH_TVERT 2 1.000000 2.000000 1.000000 *MESH_TVERT 3 1.000000 0.000000 1.000000 *MESH_TVERT 4 -1.000000 2.000000 1.000000 *MESH_TVERT 5 -0.875000 1.875000 1.000000 *MESH_TVERT 6 -1.000000 0.000000 1.000000 *MESH_TVERT 7 -0.875000 0.125000 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 0 4 2 *MESH_TFACE 1 0 5 4 *MESH_TFACE 2 0 2 1 *MESH_TFACE 3 4 5 6 *MESH_TFACE 4 1 2 3 *MESH_TFACE 5 5 7 6 *MESH_TFACE 6 1 6 7 *MESH_TFACE 7 1 3 6 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 }