*3DSMAX_ASCIIEXPORT 200 *COMMENT "Generated by Q3Map2 (ydnar) -convert -format ase" *SCENE { *SCENE_FILENAME "garage01.bsp" *SCENE_FIRSTFRAME 0 *SCENE_LASTFRAME 100 *SCENE_FRAMESPEED 30 *SCENE_TICKSPERFRAME 160 *SCENE_BACKGROUND_STATIC 0.0000 0.0000 0.0000 *SCENE_AMBIENT_STATIC 0.0000 0.0000 0.0000 } *MATERIAL_LIST { *MATERIAL_COUNT 7 *MATERIAL 0 { *MATERIAL_NAME "textures/common/origin" *MATERIAL_CLASS "Standard" *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000 *MATERIAL_SHADING Phong *MAP_DIFFUSE { *MAP_NAME "textures/common/origin" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0 *MAP_TYPE Screen *BITMAP "..\textures\common\origin.tga" *BITMAP_FILTER Pyramidal } } *MATERIAL 1 { *MATERIAL_NAME "models/desertfactory/textures/metal/metal01" *MATERIAL_CLASS "Standard" *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000 *MATERIAL_SHADING Phong *MAP_DIFFUSE { *MAP_NAME "models/desertfactory/textures/metal/metal01" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0 *MAP_TYPE Screen *BITMAP "..\models\desertfactory\textures\metal\metal01.tga" *BITMAP_FILTER Pyramidal } } *MATERIAL 2 { *MATERIAL_NAME "models/desertfactory/textures/metal/metal02" *MATERIAL_CLASS "Standard" *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000 *MATERIAL_SHADING Phong *MAP_DIFFUSE { *MAP_NAME "models/desertfactory/textures/metal/metal02" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0 *MAP_TYPE Screen *BITMAP "..\models\desertfactory\textures\metal\metal02.tga" *BITMAP_FILTER Pyramidal } } *MATERIAL 3 { *MATERIAL_NAME "models/desertfactory/textures/metal/metal04" *MATERIAL_CLASS "Standard" *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000 *MATERIAL_SHADING Phong *MAP_DIFFUSE { *MAP_NAME "models/desertfactory/textures/metal/metal04" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0 *MAP_TYPE Screen *BITMAP "..\models\desertfactory\textures\metal\metal04.tga" *BITMAP_FILTER Pyramidal } } *MATERIAL 4 { *MATERIAL_NAME "models/desertfactory/textures/metal/metal01" *MATERIAL_CLASS "Standard" *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000 *MATERIAL_SHADING Phong *MAP_DIFFUSE { *MAP_NAME "models/desertfactory/textures/metal/metal01" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0 *MAP_TYPE Screen *BITMAP "..\models\desertfactory\textures\metal\metal01.tga" *BITMAP_FILTER Pyramidal } } *MATERIAL 5 { *MATERIAL_NAME "models/desertfactory/textures/metal/metal04" *MATERIAL_CLASS "Standard" *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000 *MATERIAL_SHADING Phong *MAP_DIFFUSE { *MAP_NAME "models/desertfactory/textures/metal/metal04" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0 *MAP_TYPE Screen *BITMAP "..\models\desertfactory\textures\metal\metal04.tga" *BITMAP_FILTER Pyramidal } } *MATERIAL 6 { *MATERIAL_NAME "models/desertfactory/textures/metal/metal02" *MATERIAL_CLASS "Standard" *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000 *MATERIAL_SHADING Phong *MAP_DIFFUSE { *MAP_NAME "models/desertfactory/textures/metal/metal02" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0 *MAP_TYPE Screen *BITMAP "..\models\desertfactory\textures\metal\metal02.tga" *BITMAP_FILTER Pyramidal } } } *GEOMOBJECT { *NODE_NAME "mat0model0surf24" *NODE_TM { *NODE_NAME "mat0model0surf24" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 8.000000 8.000000 0.000000 *MESH_VERTEX 1 8.000000 -8.000000 0.000000 *MESH_VERTEX 2 8.000000 8.000000 16.000000 *MESH_VERTEX 3 8.000000 -8.000000 16.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.707107 0.000000 0.707107 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.500000 0.000000 1.000000 *MESH_TVERT 1 -0.500000 0.000000 1.000000 *MESH_TVERT 2 0.500000 1.000000 1.000000 *MESH_TVERT 3 -0.500000 1.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 } *GEOMOBJECT { *NODE_NAME "mat0model0surf25" *NODE_TM { *NODE_NAME "mat0model0surf25" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -8.000000 8.000000 16.000000 *MESH_VERTEX 1 -8.000000 8.000000 0.000000 *MESH_VERTEX 2 8.000000 8.000000 16.000000 *MESH_VERTEX 3 8.000000 8.000000 0.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.707107 0.000000 0.707107 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 -0.500000 1.000000 1.000000 *MESH_TVERT 1 -0.500000 0.000000 1.000000 *MESH_TVERT 2 0.500000 1.000000 1.000000 *MESH_TVERT 3 0.500000 0.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 } *GEOMOBJECT { *NODE_NAME "mat0model0surf26" *NODE_TM { *NODE_NAME "mat0model0surf26" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 8.000000 -8.000000 16.000000 *MESH_VERTEX 1 -8.000000 -8.000000 16.000000 *MESH_VERTEX 2 8.000000 8.000000 16.000000 *MESH_VERTEX 3 -8.000000 8.000000 16.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.707107 0.000000 0.707107 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.500000 0.500000 1.000000 *MESH_TVERT 1 -0.500000 0.500000 1.000000 *MESH_TVERT 2 0.500000 1.500000 1.000000 *MESH_TVERT 3 -0.500000 1.500000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 } *GEOMOBJECT { *NODE_NAME "mat0model0surf27" *NODE_TM { *NODE_NAME "mat0model0surf27" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -8.000000 -8.000000 16.000000 *MESH_VERTEX 1 -8.000000 -8.000000 0.000000 *MESH_VERTEX 2 -8.000000 8.000000 16.000000 *MESH_VERTEX 3 -8.000000 8.000000 0.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.707107 0.000000 0.707107 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 -0.500000 1.000000 1.000000 *MESH_TVERT 1 -0.500000 0.000000 1.000000 *MESH_TVERT 2 0.500000 1.000000 1.000000 *MESH_TVERT 3 0.500000 0.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 } *GEOMOBJECT { *NODE_NAME "mat0model0surf28" *NODE_TM { *NODE_NAME "mat0model0surf28" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 8.000000 -8.000000 0.000000 *MESH_VERTEX 1 -8.000000 -8.000000 0.000000 *MESH_VERTEX 2 8.000000 -8.000000 16.000000 *MESH_VERTEX 3 -8.000000 -8.000000 16.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.707107 0.000000 0.707107 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.500000 0.000000 1.000000 *MESH_TVERT 1 -0.500000 0.000000 1.000000 *MESH_TVERT 2 0.500000 1.000000 1.000000 *MESH_TVERT 3 -0.500000 1.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 } *GEOMOBJECT { *NODE_NAME "mat0model0surf29" *NODE_TM { *NODE_NAME "mat0model0surf29" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -8.000000 8.000000 0.000000 *MESH_VERTEX 1 -8.000000 -8.000000 0.000000 *MESH_VERTEX 2 8.000000 8.000000 0.000000 *MESH_VERTEX 3 8.000000 -8.000000 0.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.707107 0.000000 0.707107 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 -0.500000 1.500000 1.000000 *MESH_TVERT 1 -0.500000 0.500000 1.000000 *MESH_TVERT 2 0.500000 1.500000 1.000000 *MESH_TVERT 3 0.500000 0.500000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 } *GEOMOBJECT { *NODE_NAME "mat4model0surf30" *NODE_TM { *NODE_NAME "mat4model0surf30" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 6 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 360.000000 64.000000 312.000000 *MESH_VERTEX 1 360.000000 60.000000 312.000000 *MESH_VERTEX 2 360.000000 60.000000 0.000000 *MESH_VERTEX 3 360.000000 64.000000 0.000000 *MESH_VERTEX 4 360.000000 49.000000 345.000000 *MESH_VERTEX 5 360.000000 52.000000 348.000000 *MESH_VERTEX 6 360.000000 16.000000 360.000000 *MESH_VERTEX 7 360.000000 16.000000 356.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.707107 0.000000 0.707107 *MESH_FACENORMAL 1 -0.707107 0.000000 -0.707107 *MESH_FACENORMAL 2 0.707107 0.000000 0.707107 *MESH_FACENORMAL 3 0.169102 0.000000 0.985599 *MESH_FACENORMAL 4 -0.707107 0.000000 -0.707107 *MESH_FACENORMAL 5 -0.169102 0.000000 -0.985599 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 2 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 4 -0.816497 -0.408248 -0.408248 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 6 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 7 -0.707107 0.000000 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 -0.250000 0.000000 1.000000 *MESH_TVERT 1 -0.250000 0.031250 1.000000 *MESH_TVERT 2 2.187500 0.031250 1.000000 *MESH_TVERT 3 2.187500 0.000000 1.000000 *MESH_TVERT 4 -0.625000 0.031250 1.000000 *MESH_TVERT 5 -0.625000 0.000000 1.000000 *MESH_TVERT 6 -1.000000 0.000000 1.000000 *MESH_TVERT 7 -1.000000 0.031250 1.000000 } *MESH_NUMTVFACES 6 *MESH_TFACELIST { *MESH_TFACE 0 0 1 4 *MESH_TFACE 1 0 4 5 *MESH_TFACE 2 0 2 1 *MESH_TFACE 3 0 3 2 *MESH_TFACE 4 4 6 5 *MESH_TFACE 5 4 7 6 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf31" *NODE_TM { *NODE_NAME "mat4model0surf31" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 376.000000 60.000000 312.000000 *MESH_VERTEX 1 376.000000 60.000000 0.000000 *MESH_VERTEX 2 360.000000 60.000000 0.000000 *MESH_VERTEX 3 360.000000 60.000000 312.000000 *MESH_VERTEX 4 360.000000 49.000000 345.000000 *MESH_VERTEX 5 376.000000 49.000000 345.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.707107 0.000000 0.707107 *MESH_FACENORMAL 1 0.169102 0.000000 0.985599 *MESH_FACENORMAL 2 -0.707107 0.000000 0.707107 *MESH_FACENORMAL 3 -0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 2 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 4 -0.816497 -0.408248 -0.408248 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 -0.250000 0.156250 1.000000 *MESH_TVERT 1 2.187500 0.156250 1.000000 *MESH_TVERT 2 2.187500 0.031250 1.000000 *MESH_TVERT 3 -0.250000 0.031250 1.000000 *MESH_TVERT 4 -0.625000 0.031250 1.000000 *MESH_TVERT 5 -0.625000 0.156250 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 3 0 *MESH_TFACE 3 4 0 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf32" *NODE_TM { *NODE_NAME "mat4model0surf32" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 6 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 360.000000 56.000000 312.000000 *MESH_VERTEX 1 360.000000 52.000000 312.000000 *MESH_VERTEX 2 360.000000 52.000000 0.000000 *MESH_VERTEX 3 360.000000 56.000000 0.000000 *MESH_VERTEX 4 360.000000 43.000000 339.000000 *MESH_VERTEX 5 360.000000 46.000000 342.000000 *MESH_VERTEX 6 360.000000 16.000000 352.000000 *MESH_VERTEX 7 360.000000 16.000000 348.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.707107 0.000000 0.707107 *MESH_FACENORMAL 1 -0.707107 0.000000 -0.707107 *MESH_FACENORMAL 2 0.707107 0.000000 0.707107 *MESH_FACENORMAL 3 0.169102 0.000000 0.985599 *MESH_FACENORMAL 4 -0.707107 0.000000 -0.707107 *MESH_FACENORMAL 5 -0.169102 0.000000 -0.985599 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 2 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 4 -0.816497 -0.408248 -0.408248 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 6 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 7 -0.707107 0.000000 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 -0.375000 0.000000 1.000000 *MESH_TVERT 1 -0.375000 0.031250 1.000000 *MESH_TVERT 2 2.062500 0.031250 1.000000 *MESH_TVERT 3 2.062500 0.000000 1.000000 *MESH_TVERT 4 -0.687500 0.031250 1.000000 *MESH_TVERT 5 -0.687500 0.000000 1.000000 *MESH_TVERT 6 -1.000000 0.000000 1.000000 *MESH_TVERT 7 -1.000000 0.031250 1.000000 } *MESH_NUMTVFACES 6 *MESH_TFACELIST { *MESH_TFACE 0 0 1 4 *MESH_TFACE 1 0 4 5 *MESH_TFACE 2 0 2 1 *MESH_TFACE 3 0 3 2 *MESH_TFACE 4 4 6 5 *MESH_TFACE 5 4 7 6 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf33" *NODE_TM { *NODE_NAME "mat4model0surf33" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 376.000000 52.000000 312.000000 *MESH_VERTEX 1 376.000000 52.000000 0.000000 *MESH_VERTEX 2 360.000000 52.000000 0.000000 *MESH_VERTEX 3 360.000000 52.000000 312.000000 *MESH_VERTEX 4 360.000000 43.000000 339.000000 *MESH_VERTEX 5 376.000000 43.000000 339.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.707107 0.000000 0.707107 *MESH_FACENORMAL 1 0.169102 0.000000 0.985599 *MESH_FACENORMAL 2 -0.707107 0.000000 0.707107 *MESH_FACENORMAL 3 -0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 2 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 4 -0.816497 -0.408248 -0.408248 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 -0.375000 0.156250 1.000000 *MESH_TVERT 1 2.062500 0.156250 1.000000 *MESH_TVERT 2 2.062500 0.031250 1.000000 *MESH_TVERT 3 -0.375000 0.031250 1.000000 *MESH_TVERT 4 -0.687500 0.031250 1.000000 *MESH_TVERT 5 -0.687500 0.156250 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 3 0 *MESH_TFACE 3 4 0 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf34" *NODE_TM { *NODE_NAME "mat4model0surf34" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 376.000000 56.000000 312.000000 *MESH_VERTEX 1 376.000000 46.000000 342.000000 *MESH_VERTEX 2 360.000000 46.000000 342.000000 *MESH_VERTEX 3 360.000000 56.000000 312.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.707107 0.000000 0.707107 *MESH_FACENORMAL 1 0.169102 0.000000 0.985599 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 0.707107 0.707107 *MESH_VERTEXNORMAL 2 0.000000 0.707107 0.707107 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.000000 1.000000 *MESH_TVERT 1 0.000000 0.312500 1.000000 *MESH_TVERT 2 0.125000 0.312500 1.000000 *MESH_TVERT 3 0.125000 0.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf35" *NODE_TM { *NODE_NAME "mat4model0surf35" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 376.000000 16.000000 360.000000 *MESH_VERTEX 1 376.000000 16.000000 356.000000 *MESH_VERTEX 2 360.000000 16.000000 356.000000 *MESH_VERTEX 3 360.000000 16.000000 360.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.707107 0.000000 0.707107 *MESH_FACENORMAL 1 0.169102 0.000000 0.985599 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.000000 1.000000 *MESH_TVERT 1 0.000000 0.031250 1.000000 *MESH_TVERT 2 0.125000 0.031250 1.000000 *MESH_TVERT 3 0.125000 0.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf36" *NODE_TM { *NODE_NAME "mat4model0surf36" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 376.000000 16.000000 352.000000 *MESH_VERTEX 1 376.000000 16.000000 348.000000 *MESH_VERTEX 2 360.000000 16.000000 348.000000 *MESH_VERTEX 3 360.000000 16.000000 352.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.707107 0.000000 0.707107 *MESH_FACENORMAL 1 0.169102 0.000000 0.985599 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.000000 1.000000 *MESH_TVERT 1 0.000000 0.031250 1.000000 *MESH_TVERT 2 0.125000 0.031250 1.000000 *MESH_TVERT 3 0.125000 0.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf37" *NODE_TM { *NODE_NAME "mat4model0surf37" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 376.000000 16.000000 356.000000 *MESH_VERTEX 1 376.000000 49.000000 345.000000 *MESH_VERTEX 2 360.000000 49.000000 345.000000 *MESH_VERTEX 3 360.000000 16.000000 356.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.707107 0.000000 0.707107 *MESH_FACENORMAL 1 0.169102 0.000000 0.985599 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 -0.707107 *MESH_VERTEXNORMAL 2 -0.816497 -0.408248 -0.408248 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.156250 1.000000 *MESH_TVERT 1 0.375000 0.156250 1.000000 *MESH_TVERT 2 0.375000 0.031250 1.000000 *MESH_TVERT 3 0.000000 0.031250 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf38" *NODE_TM { *NODE_NAME "mat4model0surf38" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 376.000000 16.000000 352.000000 *MESH_VERTEX 1 360.000000 16.000000 352.000000 *MESH_VERTEX 2 360.000000 46.000000 342.000000 *MESH_VERTEX 3 376.000000 46.000000 342.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.707107 0.000000 0.707107 *MESH_FACENORMAL 1 0.169102 0.000000 0.985599 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.707107 0.707107 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.625000 1.000000 *MESH_TVERT 1 0.125000 0.625000 1.000000 *MESH_TVERT 2 0.125000 0.312500 1.000000 *MESH_TVERT 3 0.000000 0.312500 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf39" *NODE_TM { *NODE_NAME "mat4model0surf39" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 376.000000 16.000000 348.000000 *MESH_VERTEX 1 376.000000 43.000000 339.000000 *MESH_VERTEX 2 360.000000 43.000000 339.000000 *MESH_VERTEX 3 360.000000 16.000000 348.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.707107 0.000000 0.707107 *MESH_FACENORMAL 1 0.169102 0.000000 0.985599 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 -0.707107 *MESH_VERTEXNORMAL 2 -0.816497 -0.408248 -0.408248 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.156250 1.000000 *MESH_TVERT 1 0.312500 0.156250 1.000000 *MESH_TVERT 2 0.312500 0.031250 1.000000 *MESH_TVERT 3 0.000000 0.031250 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf40" *NODE_TM { *NODE_NAME "mat4model0surf40" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 15 *MESH_NUMFACES 12 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 24.000000 54.000000 12.000000 *MESH_VERTEX 1 15.000000 40.500000 16.000000 *MESH_VERTEX 2 20.000000 54.000000 16.000000 *MESH_VERTEX 3 16.000000 54.000000 12.000000 *MESH_VERTEX 4 18.000000 37.500000 12.000000 *MESH_VERTEX 5 12.000000 43.500000 12.000000 *MESH_VERTEX 6 0.000000 36.000000 16.000000 *MESH_VERTEX 7 0.000000 40.000000 12.000000 *MESH_VERTEX 8 0.000000 32.000000 12.000000 *MESH_VERTEX 9 -15.000000 40.500000 16.000000 *MESH_VERTEX 10 -16.000000 54.000000 12.000000 *MESH_VERTEX 11 -12.000000 43.500000 12.000000 *MESH_VERTEX 12 -20.000000 54.000000 16.000000 *MESH_VERTEX 13 -24.000000 54.000000 12.000000 *MESH_VERTEX 14 -18.000000 37.500000 12.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.707107 0.000000 0.707107 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 0.707107 0.000000 0.707107 *MESH_FACENORMAL 3 -0.707107 0.000000 0.707107 *MESH_FACENORMAL 4 0.816497 0.000000 -0.577350 *MESH_FACENORMAL 5 0.985599 0.000000 -0.169102 *MESH_FACENORMAL 6 0.607781 -0.303891 -0.733657 *MESH_FACENORMAL 7 0.812520 -0.336557 -0.475963 *MESH_FACENORMAL 8 0.463618 -0.463618 0.755061 *MESH_FACENORMAL 9 0.369274 -0.369274 0.852803 *MESH_FACENORMAL 10 -0.408248 0.408248 0.816497 *MESH_FACENORMAL 11 -0.408248 0.408248 -0.816497 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 4 0.707107 -0.707107 -0.000000 *MESH_VERTEXNORMAL 5 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 6 0.000000 -0.000000 1.000000 *MESH_VERTEXNORMAL 7 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 8 0.000000 -1.000000 -0.000000 *MESH_VERTEXNORMAL 9 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 10 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 11 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 12 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 13 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 14 -0.707107 -0.707107 -0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 1 B: 3 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 1 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 1 B: 6 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 6 B: 7 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 6 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 8 A: 9 B: 11 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 9 A: 9 B: 10 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 10 A: 9 B: 12 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 11 A: 9 B: 13 C: 14 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 15 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.000000 1.000000 *MESH_TVERT 1 0.075444 0.175781 1.000000 *MESH_TVERT 2 0.075444 0.000000 1.000000 *MESH_TVERT 3 0.150888 0.000000 1.000000 *MESH_TVERT 4 0.000000 0.175781 1.000000 *MESH_TVERT 5 0.150888 0.175781 1.000000 *MESH_TVERT 6 0.075444 0.359375 1.000000 *MESH_TVERT 7 0.150888 0.359375 1.000000 *MESH_TVERT 8 0.000000 0.359375 1.000000 *MESH_TVERT 9 0.075444 0.542969 1.000000 *MESH_TVERT 10 0.150888 0.718750 1.000000 *MESH_TVERT 11 0.150888 0.542969 1.000000 *MESH_TVERT 12 0.075444 0.718750 1.000000 *MESH_TVERT 13 0.000000 0.718750 1.000000 *MESH_TVERT 14 0.000000 0.542969 1.000000 } *MESH_NUMTVFACES 12 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 1 2 3 *MESH_TFACE 2 0 1 4 *MESH_TFACE 3 1 3 5 *MESH_TFACE 4 1 7 6 *MESH_TFACE 5 1 6 8 *MESH_TFACE 6 6 7 9 *MESH_TFACE 7 6 9 8 *MESH_TFACE 8 9 11 10 *MESH_TFACE 9 9 10 12 *MESH_TFACE 10 9 12 13 *MESH_TFACE 11 9 13 14 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf41" *NODE_TM { *NODE_NAME "mat4model0surf41" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 15 *MESH_NUMFACES 12 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 16.000000 54.000000 12.000000 *MESH_VERTEX 1 15.000000 40.500000 8.000000 *MESH_VERTEX 2 20.000000 54.000000 8.000000 *MESH_VERTEX 3 24.000000 54.000000 12.000000 *MESH_VERTEX 4 18.000000 37.500000 12.000000 *MESH_VERTEX 5 12.000000 43.500000 12.000000 *MESH_VERTEX 6 0.000000 40.000000 12.000000 *MESH_VERTEX 7 0.000000 36.000000 8.000000 *MESH_VERTEX 8 0.000000 32.000000 12.000000 *MESH_VERTEX 9 -15.000000 40.500000 8.000000 *MESH_VERTEX 10 -16.000000 54.000000 12.000000 *MESH_VERTEX 11 -12.000000 43.500000 12.000000 *MESH_VERTEX 12 -20.000000 54.000000 8.000000 *MESH_VERTEX 13 -24.000000 54.000000 12.000000 *MESH_VERTEX 14 -18.000000 37.500000 12.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.707107 0.000000 0.707107 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 -0.577350 0.000000 0.816497 *MESH_FACENORMAL 3 1.000000 0.000000 0.000000 *MESH_FACENORMAL 4 0.816497 0.000000 -0.577350 *MESH_FACENORMAL 5 1.000000 0.000000 0.000000 *MESH_FACENORMAL 6 0.607781 -0.303891 -0.733657 *MESH_FACENORMAL 7 0.923880 -0.270598 -0.270598 *MESH_FACENORMAL 8 0.463618 -0.463618 0.755061 *MESH_FACENORMAL 9 0.369274 -0.369274 0.852803 *MESH_FACENORMAL 10 -0.408248 0.408248 0.816497 *MESH_FACENORMAL 11 -0.408248 0.408248 -0.816497 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 4 0.707107 -0.707107 -0.000000 *MESH_VERTEXNORMAL 5 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 6 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 7 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 8 0.000000 -1.000000 -0.000000 *MESH_VERTEXNORMAL 9 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 10 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 11 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 12 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 13 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 14 -0.707107 -0.707107 -0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 1 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 1 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 1 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 1 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 6 B: 7 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 7 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 8 A: 9 B: 10 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 9 A: 9 B: 12 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 10 A: 9 B: 13 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 11 A: 9 B: 14 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 15 *MESH_TVERTLIST { *MESH_TVERT 0 0.150888 0.000000 1.000000 *MESH_TVERT 1 0.226333 0.175781 1.000000 *MESH_TVERT 2 0.226333 0.000000 1.000000 *MESH_TVERT 3 0.301777 0.000000 1.000000 *MESH_TVERT 4 0.301777 0.175781 1.000000 *MESH_TVERT 5 0.150888 0.175781 1.000000 *MESH_TVERT 6 0.150888 0.359375 1.000000 *MESH_TVERT 7 0.226333 0.359375 1.000000 *MESH_TVERT 8 0.301777 0.359375 1.000000 *MESH_TVERT 9 0.226333 0.542969 1.000000 *MESH_TVERT 10 0.150888 0.718750 1.000000 *MESH_TVERT 11 0.150888 0.542969 1.000000 *MESH_TVERT 12 0.226333 0.718750 1.000000 *MESH_TVERT 13 0.301777 0.718750 1.000000 *MESH_TVERT 14 0.301777 0.542969 1.000000 } *MESH_NUMTVFACES 12 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 1 2 3 *MESH_TFACE 2 1 3 4 *MESH_TFACE 3 0 1 5 *MESH_TFACE 4 1 7 6 *MESH_TFACE 5 1 8 7 *MESH_TFACE 6 6 7 9 *MESH_TFACE 7 7 8 9 *MESH_TFACE 8 9 10 11 *MESH_TFACE 9 9 12 10 *MESH_TFACE 10 9 13 12 *MESH_TFACE 11 9 14 13 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf42" *NODE_TM { *NODE_NAME "mat4model0surf42" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 7 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 15.000000 40.500000 16.000000 *MESH_VERTEX 1 0.000000 40.000000 12.000000 *MESH_VERTEX 2 12.000000 43.500000 12.000000 *MESH_VERTEX 3 15.000000 40.500000 8.000000 *MESH_VERTEX 4 -15.000000 40.500000 16.000000 *MESH_VERTEX 5 -12.000000 43.500000 12.000000 *MESH_VERTEX 6 -15.000000 40.500000 8.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.707107 0.000000 0.707107 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 3 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 2 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 5 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 6 0.000000 0.000000 -1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 1 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 1 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 7 *MESH_TVERTLIST { *MESH_TVERT 0 0.075444 0.175781 1.000000 *MESH_TVERT 1 0.150888 0.359375 1.000000 *MESH_TVERT 2 0.150888 0.175781 1.000000 *MESH_TVERT 3 0.226333 0.175781 1.000000 *MESH_TVERT 4 0.075444 0.542969 1.000000 *MESH_TVERT 5 0.150888 0.542969 1.000000 *MESH_TVERT 6 0.226333 0.542969 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 1 2 3 *MESH_TFACE 2 4 1 5 *MESH_TFACE 3 1 6 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf43" *NODE_TM { *NODE_NAME "mat4model0surf43" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 10 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 0.000000 32.000000 12.000000 *MESH_VERTEX 1 15.000000 40.500000 16.000000 *MESH_VERTEX 2 18.000000 37.500000 12.000000 *MESH_VERTEX 3 15.000000 40.500000 8.000000 *MESH_VERTEX 4 0.000000 32.000000 12.000000 *MESH_VERTEX 5 18.000000 37.500000 12.000000 *MESH_VERTEX 6 -15.000000 40.500000 8.000000 *MESH_VERTEX 7 -18.000000 37.500000 12.000000 *MESH_VERTEX 8 -18.000000 37.500000 12.000000 *MESH_VERTEX 9 -15.000000 40.500000 16.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.707107 0.000000 0.707107 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 2 -0.169102 0.000000 -0.985599 *MESH_FACENORMAL 3 0.967538 -0.252725 -0.000000 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 -0.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 -0.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 -0.000000 *MESH_VERTEXNORMAL 5 0.707107 -0.707107 -0.000000 *MESH_VERTEXNORMAL 6 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 7 -0.707107 -0.707107 -0.000000 *MESH_VERTEXNORMAL 8 -0.707107 -0.707107 -0.000000 *MESH_VERTEXNORMAL 9 0.000000 0.000000 1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 6 B: 4 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 10 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.359375 1.000000 *MESH_TVERT 1 0.075444 0.175781 1.000000 *MESH_TVERT 2 0.000000 0.175781 1.000000 *MESH_TVERT 3 0.226333 0.175781 1.000000 *MESH_TVERT 4 0.301777 0.359375 1.000000 *MESH_TVERT 5 0.301777 0.175781 1.000000 *MESH_TVERT 6 0.226333 0.542969 1.000000 *MESH_TVERT 7 0.301777 0.542969 1.000000 *MESH_TVERT 8 0.000000 0.542969 1.000000 *MESH_TVERT 9 0.075444 0.542969 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 5 4 *MESH_TFACE 2 6 4 7 *MESH_TFACE 3 0 9 8 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf44" *NODE_TM { *NODE_NAME "mat4model0surf44" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 6 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -360.000000 64.000000 312.000000 *MESH_VERTEX 1 -360.000000 64.000000 0.000000 *MESH_VERTEX 2 -360.000000 60.000000 0.000000 *MESH_VERTEX 3 -360.000000 60.000000 312.000000 *MESH_VERTEX 4 -360.000000 49.000000 345.000000 *MESH_VERTEX 5 -360.000000 16.000000 360.000000 *MESH_VERTEX 6 -360.000000 52.000000 348.000000 *MESH_VERTEX 7 -360.000000 16.000000 356.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 0.000000 0.707107 *MESH_FACENORMAL 1 0.000000 0.000000 -1.000000 *MESH_FACENORMAL 2 0.169102 0.000000 0.985599 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107 *MESH_FACENORMAL 4 -0.707107 0.000000 -0.707107 *MESH_FACENORMAL 5 -0.577350 0.000000 -0.816497 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 4 0.816497 -0.408248 -0.408248 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 6 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 7 0.707107 0.000000 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 6 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 -0.250000 0.156250 1.000000 *MESH_TVERT 1 2.187500 0.156250 1.000000 *MESH_TVERT 2 2.187500 0.125000 1.000000 *MESH_TVERT 3 -0.250000 0.125000 1.000000 *MESH_TVERT 4 -0.625000 0.125000 1.000000 *MESH_TVERT 5 -1.000000 0.156250 1.000000 *MESH_TVERT 6 -0.625000 0.156250 1.000000 *MESH_TVERT 7 -1.000000 0.125000 1.000000 } *MESH_NUMTVFACES 6 *MESH_TFACELIST { *MESH_TFACE 0 0 4 3 *MESH_TFACE 1 0 6 4 *MESH_TFACE 2 0 3 2 *MESH_TFACE 3 0 2 1 *MESH_TFACE 4 4 6 5 *MESH_TFACE 5 4 5 7 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf45" *NODE_TM { *NODE_NAME "mat4model0surf45" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 6 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -360.000000 56.000000 312.000000 *MESH_VERTEX 1 -360.000000 56.000000 0.000000 *MESH_VERTEX 2 -360.000000 52.000000 0.000000 *MESH_VERTEX 3 -360.000000 52.000000 312.000000 *MESH_VERTEX 4 -360.000000 43.000000 339.000000 *MESH_VERTEX 5 -360.000000 16.000000 352.000000 *MESH_VERTEX 6 -360.000000 46.000000 342.000000 *MESH_VERTEX 7 -360.000000 16.000000 348.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.707107 0.000000 0.707107 *MESH_FACENORMAL 1 0.000000 0.000000 -1.000000 *MESH_FACENORMAL 2 0.169102 0.000000 0.985599 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107 *MESH_FACENORMAL 4 -0.707107 0.000000 -0.707107 *MESH_FACENORMAL 5 -0.577350 0.000000 -0.816497 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 4 0.816497 -0.408248 -0.408248 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 6 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 7 0.707107 0.000000 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 6 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 -0.375000 0.156250 1.000000 *MESH_TVERT 1 2.062500 0.156250 1.000000 *MESH_TVERT 2 2.062500 0.125000 1.000000 *MESH_TVERT 3 -0.375000 0.125000 1.000000 *MESH_TVERT 4 -0.687500 0.125000 1.000000 *MESH_TVERT 5 -1.000000 0.156250 1.000000 *MESH_TVERT 6 -0.687500 0.156250 1.000000 *MESH_TVERT 7 -1.000000 0.125000 1.000000 } *MESH_NUMTVFACES 6 *MESH_TFACELIST { *MESH_TFACE 0 0 4 3 *MESH_TFACE 1 0 6 4 *MESH_TFACE 2 0 3 2 *MESH_TFACE 3 0 2 1 *MESH_TFACE 4 4 6 5 *MESH_TFACE 5 4 5 7 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf46" *NODE_TM { *NODE_NAME "mat4model0surf46" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -376.000000 60.000000 312.000000 *MESH_VERTEX 1 -360.000000 60.000000 312.000000 *MESH_VERTEX 2 -360.000000 60.000000 0.000000 *MESH_VERTEX 3 -376.000000 60.000000 0.000000 *MESH_VERTEX 4 -360.000000 49.000000 345.000000 *MESH_VERTEX 5 -376.000000 49.000000 345.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.707107 0.000000 0.707107 *MESH_FACENORMAL 1 0.169102 0.000000 0.985599 *MESH_FACENORMAL 2 0.707107 0.000000 0.707107 *MESH_FACENORMAL 3 -0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 4 0.816497 -0.408248 -0.408248 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 -0.250000 0.000000 1.000000 *MESH_TVERT 1 -0.250000 0.125000 1.000000 *MESH_TVERT 2 2.187500 0.125000 1.000000 *MESH_TVERT 3 2.187500 0.000000 1.000000 *MESH_TVERT 4 -0.625000 0.125000 1.000000 *MESH_TVERT 5 -0.625000 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 0 1 *MESH_TFACE 3 4 5 0 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf47" *NODE_TM { *NODE_NAME "mat4model0surf47" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -376.000000 52.000000 312.000000 *MESH_VERTEX 1 -360.000000 52.000000 312.000000 *MESH_VERTEX 2 -360.000000 52.000000 0.000000 *MESH_VERTEX 3 -376.000000 52.000000 0.000000 *MESH_VERTEX 4 -360.000000 43.000000 339.000000 *MESH_VERTEX 5 -376.000000 43.000000 339.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.707107 0.000000 0.707107 *MESH_FACENORMAL 1 0.169102 0.000000 0.985599 *MESH_FACENORMAL 2 0.707107 0.000000 0.707107 *MESH_FACENORMAL 3 -0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 4 0.816497 -0.408248 -0.408248 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 -0.375000 0.000000 1.000000 *MESH_TVERT 1 -0.375000 0.125000 1.000000 *MESH_TVERT 2 2.062500 0.125000 1.000000 *MESH_TVERT 3 2.062500 0.000000 1.000000 *MESH_TVERT 4 -0.687500 0.125000 1.000000 *MESH_TVERT 5 -0.687500 0.000000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 0 1 *MESH_TFACE 3 4 5 0 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf48" *NODE_TM { *NODE_NAME "mat4model0surf48" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -376.000000 56.000000 312.000000 *MESH_VERTEX 1 -360.000000 56.000000 312.000000 *MESH_VERTEX 2 -360.000000 46.000000 342.000000 *MESH_VERTEX 3 -376.000000 46.000000 342.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.707107 0.000000 0.707107 *MESH_FACENORMAL 1 0.169102 0.000000 0.985599 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 0.707107 0.707107 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.625000 1.000000 *MESH_TVERT 1 0.125000 0.625000 1.000000 *MESH_TVERT 2 0.125000 0.312500 1.000000 *MESH_TVERT 3 0.000000 0.312500 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf49" *NODE_TM { *NODE_NAME "mat4model0surf49" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -376.000000 16.000000 356.000000 *MESH_VERTEX 1 -376.000000 16.000000 360.000000 *MESH_VERTEX 2 -360.000000 16.000000 360.000000 *MESH_VERTEX 3 -360.000000 16.000000 356.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.707107 0.000000 0.707107 *MESH_FACENORMAL 1 0.169102 0.000000 0.985599 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.000000 1.000000 *MESH_TVERT 1 0.000000 0.031250 1.000000 *MESH_TVERT 2 0.125000 0.031250 1.000000 *MESH_TVERT 3 0.125000 0.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf50" *NODE_TM { *NODE_NAME "mat4model0surf50" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -376.000000 16.000000 348.000000 *MESH_VERTEX 1 -376.000000 16.000000 352.000000 *MESH_VERTEX 2 -360.000000 16.000000 352.000000 *MESH_VERTEX 3 -360.000000 16.000000 348.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.707107 0.000000 0.707107 *MESH_FACENORMAL 1 0.169102 0.000000 0.985599 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.000000 1.000000 *MESH_TVERT 1 0.000000 0.031250 1.000000 *MESH_TVERT 2 0.125000 0.031250 1.000000 *MESH_TVERT 3 0.125000 0.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf51" *NODE_TM { *NODE_NAME "mat4model0surf51" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -376.000000 16.000000 356.000000 *MESH_VERTEX 1 -360.000000 16.000000 356.000000 *MESH_VERTEX 2 -360.000000 49.000000 345.000000 *MESH_VERTEX 3 -376.000000 49.000000 345.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.707107 0.000000 0.707107 *MESH_FACENORMAL 1 0.169102 0.000000 0.985599 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 2 0.816497 -0.408248 -0.408248 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.000000 1.000000 *MESH_TVERT 1 0.000000 0.125000 1.000000 *MESH_TVERT 2 0.375000 0.125000 1.000000 *MESH_TVERT 3 0.375000 0.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf52" *NODE_TM { *NODE_NAME "mat4model0surf52" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -376.000000 16.000000 352.000000 *MESH_VERTEX 1 -376.000000 46.000000 342.000000 *MESH_VERTEX 2 -360.000000 46.000000 342.000000 *MESH_VERTEX 3 -360.000000 16.000000 352.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.707107 0.000000 0.707107 *MESH_FACENORMAL 1 0.169102 0.000000 0.985599 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.707107 0.707107 *MESH_VERTEXNORMAL 2 0.000000 0.707107 0.707107 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.000000 1.000000 *MESH_TVERT 1 0.000000 0.312500 1.000000 *MESH_TVERT 2 0.125000 0.312500 1.000000 *MESH_TVERT 3 0.125000 0.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf53" *NODE_TM { *NODE_NAME "mat4model0surf53" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -376.000000 16.000000 348.000000 *MESH_VERTEX 1 -360.000000 16.000000 348.000000 *MESH_VERTEX 2 -360.000000 43.000000 339.000000 *MESH_VERTEX 3 -376.000000 43.000000 339.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.707107 0.000000 0.707107 *MESH_FACENORMAL 1 0.169102 0.000000 0.985599 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 2 0.816497 -0.408248 -0.408248 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.000000 1.000000 *MESH_TVERT 1 0.000000 0.125000 1.000000 *MESH_TVERT 2 0.312500 0.125000 1.000000 *MESH_TVERT 3 0.312500 0.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat5model0surf54" *NODE_TM { *NODE_NAME "mat5model0surf54" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 20 *MESH_NUMFACES 10 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 376.000000 58.000000 312.000000 *MESH_VERTEX 1 376.000000 58.000000 296.000000 *MESH_VERTEX 2 -376.000000 58.000000 292.000000 *MESH_VERTEX 3 -376.000000 58.000000 308.000000 *MESH_VERTEX 4 -376.000000 58.000000 276.000000 *MESH_VERTEX 5 -376.000000 58.000000 292.000000 *MESH_VERTEX 6 376.000000 58.000000 288.000000 *MESH_VERTEX 7 376.000000 58.000000 272.000000 *MESH_VERTEX 8 -376.000000 58.000000 256.000000 *MESH_VERTEX 9 -376.000000 58.000000 272.000000 *MESH_VERTEX 10 376.000000 58.000000 272.000000 *MESH_VERTEX 11 376.000000 58.000000 256.000000 *MESH_VERTEX 12 -376.000000 58.000000 240.000000 *MESH_VERTEX 13 -376.000000 58.000000 256.000000 *MESH_VERTEX 14 376.000000 58.000000 252.000000 *MESH_VERTEX 15 376.000000 58.000000 236.000000 *MESH_VERTEX 16 -376.000000 58.000000 -0.000004 *MESH_VERTEX 17 -376.000000 58.000000 236.000000 *MESH_VERTEX 18 376.000000 58.000000 236.000000 *MESH_VERTEX 19 376.000000 58.000000 -0.000004 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.707107 0.000000 0.707107 *MESH_FACENORMAL 1 0.169102 0.000000 0.985599 *MESH_FACENORMAL 2 -0.707107 0.000000 -0.707107 *MESH_FACENORMAL 3 -0.169102 0.000000 -0.985599 *MESH_FACENORMAL 4 0.837122 -0.441386 0.323117 *MESH_FACENORMAL 5 0.603256 -0.174883 0.778138 *MESH_FACENORMAL 6 -0.707107 0.707107 0.000000 *MESH_FACENORMAL 7 -0.534522 0.534522 -0.654654 *MESH_FACENORMAL 8 0.441386 -0.837122 -0.323117 *MESH_FACENORMAL 9 0.189252 -0.980618 -0.050710 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 6 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 7 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 8 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 9 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 10 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 11 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 12 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 13 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 14 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 15 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 16 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 17 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 18 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 19 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 8 B: 10 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 8 B: 11 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 12 B: 14 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 12 B: 15 C: 14 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 8 A: 16 B: 18 C: 17 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 9 A: 16 B: 19 C: 18 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 20 *MESH_TVERTLIST { *MESH_TVERT 0 -1.000000 0.039062 1.000000 *MESH_TVERT 1 -1.000000 -0.023438 1.000000 *MESH_TVERT 2 1.750044 -0.023438 1.000000 *MESH_TVERT 3 1.750044 0.039062 1.000000 *MESH_TVERT 4 -1.000000 -0.023438 1.000000 *MESH_TVERT 5 -1.000000 0.039062 1.000000 *MESH_TVERT 6 1.750044 0.039062 1.000000 *MESH_TVERT 7 1.750044 -0.023438 1.000000 *MESH_TVERT 8 -1.000000 -0.023438 1.000000 *MESH_TVERT 9 -1.000000 0.039062 1.000000 *MESH_TVERT 10 1.750000 0.039062 1.000000 *MESH_TVERT 11 1.750000 -0.023438 1.000000 *MESH_TVERT 12 -1.000000 -0.023438 1.000000 *MESH_TVERT 13 -1.000000 0.039062 1.000000 *MESH_TVERT 14 1.750044 0.039062 1.000000 *MESH_TVERT 15 1.750044 -0.023438 1.000000 *MESH_TVERT 16 -1.000000 -0.015625 1.000000 *MESH_TVERT 17 -1.000000 0.812500 1.000000 *MESH_TVERT 18 1.937500 0.812500 1.000000 *MESH_TVERT 19 1.937500 -0.015625 1.000000 } *MESH_NUMTVFACES 10 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 6 5 *MESH_TFACE 3 4 7 6 *MESH_TFACE 4 8 10 9 *MESH_TFACE 5 8 11 10 *MESH_TFACE 6 12 14 13 *MESH_TFACE 7 12 15 14 *MESH_TFACE 8 16 18 17 *MESH_TFACE 9 16 19 18 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 5 } *GEOMOBJECT { *NODE_NAME "mat5model0surf55" *NODE_TM { *NODE_NAME "mat5model0surf55" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -376.000000 58.000000 312.000000 *MESH_VERTEX 1 -376.000000 47.500000 343.500000 *MESH_VERTEX 2 376.000000 47.500000 343.500000 *MESH_VERTEX 3 376.000000 58.000000 312.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.707107 0.000000 0.707107 *MESH_FACENORMAL 1 0.169102 0.000000 0.985599 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 -0.707107 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 -0.707107 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 -1.000000 0.000000 1.000000 *MESH_TVERT 1 -1.000000 0.100000 1.000000 *MESH_TVERT 2 2.000000 0.100000 1.000000 *MESH_TVERT 3 2.000000 0.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 5 } *GEOMOBJECT { *NODE_NAME "mat5model0surf56" *NODE_TM { *NODE_NAME "mat5model0surf56" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -376.000000 58.000000 312.000000 *MESH_VERTEX 1 376.000000 58.000000 312.000000 *MESH_VERTEX 2 376.000000 47.500000 343.500000 *MESH_VERTEX 3 -376.000000 47.500000 343.500000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.707107 0.000000 0.707107 *MESH_FACENORMAL 1 0.169102 0.000000 0.985599 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 0.707107 0.707107 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 -1.000000 0.200000 1.000000 *MESH_TVERT 1 2.000000 0.200000 1.000000 *MESH_TVERT 2 2.000000 0.100000 1.000000 *MESH_TVERT 3 -1.000000 0.100000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 5 } *GEOMOBJECT { *NODE_NAME "mat5model0surf57" *NODE_TM { *NODE_NAME "mat5model0surf57" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -376.000000 16.000000 354.000000 *MESH_VERTEX 1 376.000000 16.000000 354.000000 *MESH_VERTEX 2 376.000000 47.500000 343.500000 *MESH_VERTEX 3 -376.000000 47.500000 343.500000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.707107 0.000000 0.707107 *MESH_FACENORMAL 1 0.169102 0.000000 0.985599 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 -0.707107 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 -1.000000 0.200000 1.000000 *MESH_TVERT 1 2.000000 0.200000 1.000000 *MESH_TVERT 2 2.000000 0.100000 1.000000 *MESH_TVERT 3 -1.000000 0.100000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 5 } *GEOMOBJECT { *NODE_NAME "mat5model0surf58" *NODE_TM { *NODE_NAME "mat5model0surf58" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -376.000000 16.000000 354.000000 *MESH_VERTEX 1 -376.000000 47.500000 343.500000 *MESH_VERTEX 2 376.000000 47.500000 343.500000 *MESH_VERTEX 3 376.000000 16.000000 354.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.707107 0.000000 0.707107 *MESH_FACENORMAL 1 0.169102 0.000000 0.985599 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.707107 0.707107 *MESH_VERTEXNORMAL 2 0.000000 0.707107 0.707107 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 -1.000000 0.000000 1.000000 *MESH_TVERT 1 -1.000000 0.100000 1.000000 *MESH_TVERT 2 2.000000 0.100000 1.000000 *MESH_TVERT 3 2.000000 0.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 5 } *GEOMOBJECT { *NODE_NAME "mat6model0surf59" *NODE_TM { *NODE_NAME "mat6model0surf59" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 376.000000 64.000000 360.000000 *MESH_VERTEX 1 376.000000 16.000000 360.000000 *MESH_VERTEX 2 376.000000 16.000000 0.000000 *MESH_VERTEX 3 376.000000 64.000000 0.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.707107 0.000000 0.707107 *MESH_FACENORMAL 1 0.169102 0.000000 0.985599 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 2 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 -1.000000 0.000000 1.000000 *MESH_TVERT 1 -1.000000 0.375000 1.000000 *MESH_TVERT 2 1.812500 0.375000 1.000000 *MESH_TVERT 3 1.812500 0.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 6 } *GEOMOBJECT { *NODE_NAME "mat6model0surf60" *NODE_TM { *NODE_NAME "mat6model0surf60" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 384.000000 16.000000 360.000000 *MESH_VERTEX 1 384.000000 16.000000 0.000000 *MESH_VERTEX 2 376.000000 16.000000 0.000000 *MESH_VERTEX 3 376.000000 16.000000 360.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.707107 0.000000 0.707107 *MESH_FACENORMAL 1 0.169102 0.000000 0.985599 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 2 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 -1.000000 0.437500 1.000000 *MESH_TVERT 1 1.812500 0.437500 1.000000 *MESH_TVERT 2 1.812500 0.375000 1.000000 *MESH_TVERT 3 -1.000000 0.375000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 6 } *GEOMOBJECT { *NODE_NAME "mat6model0surf61" *NODE_TM { *NODE_NAME "mat6model0surf61" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 9 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 196.000000 58.000000 24.000000 *MESH_VERTEX 1 196.000000 58.000000 312.000000 *MESH_VERTEX 2 192.000000 60.000000 312.000000 *MESH_VERTEX 3 192.000000 60.000000 24.000000 *MESH_VERTEX 4 196.000000 47.500000 343.500000 *MESH_VERTEX 5 188.000000 58.000000 24.000000 *MESH_VERTEX 6 192.000000 49.000000 345.000000 *MESH_VERTEX 7 188.000000 47.500000 343.500000 *MESH_VERTEX 8 188.000000 58.000000 312.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.707107 0.000000 0.707107 *MESH_FACENORMAL 1 0.169102 0.000000 0.985599 *MESH_FACENORMAL 2 -0.169102 0.000000 0.985599 *MESH_FACENORMAL 3 -0.816497 0.000000 0.577350 *MESH_FACENORMAL 4 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 5 0.707107 0.000000 -0.707107 *MESH_FACENORMAL 6 0.707107 0.000000 0.707107 *MESH_FACENORMAL 7 0.985599 0.000000 0.169102 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 1.000000 -0.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 4 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 6 0.000000 0.707107 0.707107 *MESH_VERTEXNORMAL 7 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 8 -1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 1 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 2 B: 3 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 2 B: 6 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 2 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 2 B: 5 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 2 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 9 *MESH_TVERTLIST { *MESH_TVERT 0 0.076547 -1.000000 1.000000 *MESH_TVERT 1 0.076547 1.250000 1.000000 *MESH_TVERT 2 0.114820 1.250000 1.000000 *MESH_TVERT 3 0.114820 -1.000000 1.000000 *MESH_TVERT 4 0.076547 1.578125 1.000000 *MESH_TVERT 5 0.153093 -1.000000 1.000000 *MESH_TVERT 6 0.114820 1.578125 1.000000 *MESH_TVERT 7 0.153093 1.578125 1.000000 *MESH_TVERT 8 0.153093 1.250000 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 1 2 4 *MESH_TFACE 3 2 3 5 *MESH_TFACE 4 2 6 4 *MESH_TFACE 5 2 7 6 *MESH_TFACE 6 2 5 8 *MESH_TFACE 7 2 8 7 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 6 } *GEOMOBJECT { *NODE_NAME "mat6model0surf62" *NODE_TM { *NODE_NAME "mat6model0surf62" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 9 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 192.000000 56.000000 312.000000 *MESH_VERTEX 1 196.000000 58.000000 312.000000 *MESH_VERTEX 2 196.000000 58.000000 24.000000 *MESH_VERTEX 3 192.000000 56.000000 24.000000 *MESH_VERTEX 4 196.000000 47.500000 343.500000 *MESH_VERTEX 5 192.000000 46.000000 342.000000 *MESH_VERTEX 6 188.000000 58.000000 24.000000 *MESH_VERTEX 7 188.000000 47.500000 343.500000 *MESH_VERTEX 8 188.000000 58.000000 312.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.707107 0.000000 0.707107 *MESH_FACENORMAL 1 0.169102 0.000000 0.985599 *MESH_FACENORMAL 2 0.707107 0.000000 0.707107 *MESH_FACENORMAL 3 -0.707107 0.000000 -0.707107 *MESH_FACENORMAL 4 0.707107 0.000000 -0.707107 *MESH_FACENORMAL 5 0.577350 0.000000 -0.816497 *MESH_FACENORMAL 6 0.894427 0.000000 -0.447214 *MESH_FACENORMAL 7 0.967538 0.000000 -0.252725 *MESH_VERTEXNORMAL 0 -0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 1 1.000000 -0.000000 0.000000 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 4 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 -0.000000 -0.707107 -0.707107 *MESH_VERTEXNORMAL 6 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 7 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 8 -1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 0 B: 6 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 0 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 0 B: 8 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 0 B: 7 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 9 *MESH_TVERTLIST { *MESH_TVERT 0 0.038273 1.250000 1.000000 *MESH_TVERT 1 0.076547 1.250000 1.000000 *MESH_TVERT 2 0.076547 -1.000000 1.000000 *MESH_TVERT 3 0.038273 -1.000000 1.000000 *MESH_TVERT 4 0.076547 1.578125 1.000000 *MESH_TVERT 5 0.038273 1.578125 1.000000 *MESH_TVERT 6 0.000000 -1.000000 1.000000 *MESH_TVERT 7 0.000000 1.578125 1.000000 *MESH_TVERT 8 0.000000 1.250000 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 0 1 4 *MESH_TFACE 3 0 4 5 *MESH_TFACE 4 0 6 3 *MESH_TFACE 5 0 5 7 *MESH_TFACE 6 0 8 6 *MESH_TFACE 7 0 7 8 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 6 } *GEOMOBJECT { *NODE_NAME "mat6model0surf63" *NODE_TM { *NODE_NAME "mat6model0surf63" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 9 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 192.000000 16.000000 352.000000 *MESH_VERTEX 1 196.000000 16.000000 354.000000 *MESH_VERTEX 2 196.000000 47.500000 343.500000 *MESH_VERTEX 3 192.000000 46.000000 342.000000 *MESH_VERTEX 4 196.000000 -64.000000 370.000000 *MESH_VERTEX 5 188.000000 47.500000 343.500000 *MESH_VERTEX 6 188.000000 -64.000000 370.000000 *MESH_VERTEX 7 192.000000 -64.000000 368.000000 *MESH_VERTEX 8 188.000000 16.000000 354.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.707107 0.000000 0.707107 *MESH_FACENORMAL 1 0.169102 0.000000 0.985599 *MESH_FACENORMAL 2 0.707107 0.000000 0.707107 *MESH_FACENORMAL 3 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 4 0.707107 0.000000 -0.707107 *MESH_FACENORMAL 5 0.707107 0.000000 -0.707107 *MESH_FACENORMAL 6 0.877355 0.000000 -0.479842 *MESH_FACENORMAL 7 0.894427 0.000000 -0.447214 *MESH_VERTEXNORMAL 0 -0.000000 -0.098728 -0.995114 *MESH_VERTEXNORMAL 1 1.000000 0.000000 -0.000000 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 -0.000000 -0.707107 -0.707107 *MESH_VERTEXNORMAL 4 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 6 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 7 0.000000 -0.196116 -0.980581 *MESH_VERTEXNORMAL 8 -1.000000 -0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 5 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 0 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 0 B: 4 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 0 B: 8 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 0 B: 6 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 9 *MESH_TVERTLIST { *MESH_TVERT 0 0.038273 -0.093750 1.000000 *MESH_TVERT 1 0.076547 -0.093750 1.000000 *MESH_TVERT 2 0.076547 -0.421875 1.000000 *MESH_TVERT 3 0.038273 -0.421875 1.000000 *MESH_TVERT 4 0.076547 0.543628 1.000000 *MESH_TVERT 5 0.000000 -0.421875 1.000000 *MESH_TVERT 6 0.000000 0.543628 1.000000 *MESH_TVERT 7 0.038273 0.543628 1.000000 *MESH_TVERT 8 0.000000 -0.093750 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 0 1 4 *MESH_TFACE 3 0 5 3 *MESH_TFACE 4 0 7 6 *MESH_TFACE 5 0 4 7 *MESH_TFACE 6 0 8 5 *MESH_TFACE 7 0 6 8 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 6 } *GEOMOBJECT { *NODE_NAME "mat6model0surf64" *NODE_TM { *NODE_NAME "mat6model0surf64" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 9 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 196.000000 47.500000 343.500000 *MESH_VERTEX 1 196.000000 16.000000 354.000000 *MESH_VERTEX 2 192.000000 16.000000 356.000000 *MESH_VERTEX 3 192.000000 49.000000 345.000000 *MESH_VERTEX 4 196.000000 -64.000000 370.000000 *MESH_VERTEX 5 188.000000 47.500000 343.500000 *MESH_VERTEX 6 192.000000 -64.000000 372.000000 *MESH_VERTEX 7 188.000000 -64.000000 370.000000 *MESH_VERTEX 8 188.000000 16.000000 354.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.707107 0.000000 0.707107 *MESH_FACENORMAL 1 0.169102 0.000000 0.985599 *MESH_FACENORMAL 2 -0.169102 0.000000 0.985599 *MESH_FACENORMAL 3 -0.816497 0.000000 0.577350 *MESH_FACENORMAL 4 -1.000000 0.000000 0.000000 *MESH_FACENORMAL 5 0.707107 0.000000 -0.707107 *MESH_FACENORMAL 6 0.707107 0.000000 0.707107 *MESH_FACENORMAL 7 0.985599 0.000000 0.169102 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 -0.000000 *MESH_VERTEXNORMAL 2 -0.000000 0.098728 0.995114 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107 *MESH_VERTEXNORMAL 4 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 6 0.000000 0.196116 0.980581 *MESH_VERTEXNORMAL 7 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 8 -1.000000 -0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 1 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 2 B: 3 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 2 B: 6 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 2 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 2 B: 5 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 2 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 9 *MESH_TVERTLIST { *MESH_TVERT 0 0.076547 -0.421875 1.000000 *MESH_TVERT 1 0.076547 -0.093750 1.000000 *MESH_TVERT 2 0.114820 -0.093750 1.000000 *MESH_TVERT 3 0.114820 -0.421875 1.000000 *MESH_TVERT 4 0.076547 0.543628 1.000000 *MESH_TVERT 5 0.153093 -0.421875 1.000000 *MESH_TVERT 6 0.114820 0.543628 1.000000 *MESH_TVERT 7 0.153093 0.543628 1.000000 *MESH_TVERT 8 0.153093 -0.093750 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 1 2 4 *MESH_TFACE 3 2 3 5 *MESH_TFACE 4 2 6 4 *MESH_TFACE 5 2 7 6 *MESH_TFACE 6 2 5 8 *MESH_TFACE 7 2 8 7 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 6 } *GEOMOBJECT { *NODE_NAME "mat6model0surf65" *NODE_TM { *NODE_NAME "mat6model0surf65" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -188.000000 58.000000 24.000000 *MESH_VERTEX 1 -188.000000 58.000000 224.000000 *MESH_VERTEX 2 -192.000000 60.000000 224.000000 *MESH_VERTEX 3 -192.000000 60.000000 24.000000 *MESH_VERTEX 4 -196.000000 58.000000 24.000000 *MESH_VERTEX 5 -196.000000 58.000000 224.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.707107 0.000000 0.707107 *MESH_FACENORMAL 1 0.169102 0.000000 0.985599 *MESH_FACENORMAL 2 -0.707107 0.000000 0.707107 *MESH_FACENORMAL 3 -0.985599 0.000000 0.169102 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.093750 0.000000 1.000000 *MESH_TVERT 1 0.093750 1.562500 1.000000 *MESH_TVERT 2 0.140625 1.562500 1.000000 *MESH_TVERT 3 0.140625 0.000000 1.000000 *MESH_TVERT 4 0.187500 0.000000 1.000000 *MESH_TVERT 5 0.187500 1.562500 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 2 3 4 *MESH_TFACE 3 2 4 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 6 } *GEOMOBJECT { *NODE_NAME "mat6model0surf66" *NODE_TM { *NODE_NAME "mat6model0surf66" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -192.000000 56.000000 224.000000 *MESH_VERTEX 1 -188.000000 58.000000 224.000000 *MESH_VERTEX 2 -188.000000 58.000000 24.000000 *MESH_VERTEX 3 -192.000000 56.000000 24.000000 *MESH_VERTEX 4 -196.000000 58.000000 24.000000 *MESH_VERTEX 5 -196.000000 58.000000 224.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.707107 0.000000 0.707107 *MESH_FACENORMAL 1 0.169102 0.000000 0.985599 *MESH_FACENORMAL 2 -0.707107 0.000000 0.707107 *MESH_FACENORMAL 3 -0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.046875 1.562500 1.000000 *MESH_TVERT 1 0.093750 1.562500 1.000000 *MESH_TVERT 2 0.093750 0.000000 1.000000 *MESH_TVERT 3 0.046875 0.000000 1.000000 *MESH_TVERT 4 0.000000 0.000000 1.000000 *MESH_TVERT 5 0.000000 1.562500 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 3 0 *MESH_TFACE 3 4 0 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 6 } *GEOMOBJECT { *NODE_NAME "mat6model0surf67" *NODE_TM { *NODE_NAME "mat6model0surf67" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -360.000000 58.000000 24.000000 *MESH_VERTEX 1 360.000000 58.000000 24.000000 *MESH_VERTEX 2 360.000000 54.000000 24.000000 *MESH_VERTEX 3 -360.000000 54.000000 24.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.707107 0.000000 0.707107 *MESH_FACENORMAL 1 0.169102 0.000000 0.985599 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 0.707107 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 -2.000000 0.218750 1.000000 *MESH_TVERT 1 3.625000 0.218750 1.000000 *MESH_TVERT 2 3.625000 0.187500 1.000000 *MESH_TVERT 3 -2.000000 0.187500 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 6 } *GEOMOBJECT { *NODE_NAME "mat6model0surf68" *NODE_TM { *NODE_NAME "mat6model0surf68" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -360.000000 54.000000 0.000000 *MESH_VERTEX 1 -360.000000 54.000000 24.000000 *MESH_VERTEX 2 360.000000 54.000000 24.000000 *MESH_VERTEX 3 360.000000 54.000000 0.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.707107 0.000000 0.707107 *MESH_FACENORMAL 1 0.169102 0.000000 0.985599 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 0.707107 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 0.707107 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 -2.000000 0.000000 1.000000 *MESH_TVERT 1 -2.000000 0.187500 1.000000 *MESH_TVERT 2 3.625000 0.187500 1.000000 *MESH_TVERT 3 3.625000 0.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 6 } *GEOMOBJECT { *NODE_NAME "mat6model0surf69" *NODE_TM { *NODE_NAME "mat6model0surf69" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -376.000000 64.000000 360.000000 *MESH_VERTEX 1 -376.000000 64.000000 0.000000 *MESH_VERTEX 2 -376.000000 16.000000 0.000000 *MESH_VERTEX 3 -376.000000 16.000000 360.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.707107 0.000000 0.707107 *MESH_FACENORMAL 1 0.169102 0.000000 0.985599 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 -1.000000 0.437500 1.000000 *MESH_TVERT 1 1.812500 0.437500 1.000000 *MESH_TVERT 2 1.812500 0.062500 1.000000 *MESH_TVERT 3 -1.000000 0.062500 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 6 } *GEOMOBJECT { *NODE_NAME "mat6model0surf70" *NODE_TM { *NODE_NAME "mat6model0surf70" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 384.000000 16.000000 368.000000 *MESH_VERTEX 1 384.000000 16.000000 360.000000 *MESH_VERTEX 2 -383.999969 16.000000 360.000000 *MESH_VERTEX 3 -383.999969 16.000000 368.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.707107 0.000000 0.707107 *MESH_FACENORMAL 1 0.169102 0.000000 0.985599 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 -0.707107 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 -0.707107 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 -3.000000 0.000000 1.000000 *MESH_TVERT 1 -3.000000 0.062500 1.000000 *MESH_TVERT 2 3.000000 0.062500 1.000000 *MESH_TVERT 3 3.000000 0.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 6 } *GEOMOBJECT { *NODE_NAME "mat6model0surf71" *NODE_TM { *NODE_NAME "mat6model0surf71" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 384.000000 64.000000 360.000000 *MESH_VERTEX 1 -383.999969 64.000000 360.000000 *MESH_VERTEX 2 -383.999969 16.000000 360.000000 *MESH_VERTEX 3 384.000000 16.000000 360.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.707107 0.000000 0.707107 *MESH_FACENORMAL 1 0.169102 0.000000 0.985599 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 -0.707107 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 -3.000000 0.437500 1.000000 *MESH_TVERT 1 3.000000 0.437500 1.000000 *MESH_TVERT 2 3.000000 0.062500 1.000000 *MESH_TVERT 3 -3.000000 0.062500 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 6 } *GEOMOBJECT { *NODE_NAME "mat6model0surf72" *NODE_TM { *NODE_NAME "mat6model0surf72" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -384.000000 16.000000 360.000000 *MESH_VERTEX 1 -376.000000 16.000000 360.000000 *MESH_VERTEX 2 -376.000000 16.000000 0.000000 *MESH_VERTEX 3 -384.000000 16.000000 0.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.707107 0.000000 0.707107 *MESH_FACENORMAL 1 0.169102 0.000000 0.985599 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 -1.000000 0.000000 1.000000 *MESH_TVERT 1 -1.000000 0.062500 1.000000 *MESH_TVERT 2 1.812500 0.062500 1.000000 *MESH_TVERT 3 1.812500 0.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 6 }