// entity 0 { "classname" "worldspawn" "message" "Created for the Desert Factory map project" "author" "sev" "license" "GNU GPL version 2 or any later version" // brush 0 { ( -224 -8 128 ) ( -32 -8 320 ) ( -32 -8 128 ) common/nodraw 0 0 0 2 2 0 0 0 ( -32 56 320 ) ( -80 56 272 ) ( -32 -72 320 ) common/nodraw 0 0 0 2 2 0 0 0 ( -32 -72 320 ) ( -140 56 308 ) ( -32 56 320 ) common/nodraw 0 0 0 2 2 0 0 0 ( -140 -72 308 ) ( -80 56 272 ) ( -140 56 308 ) desertfactory_stone/bricks02 8 0 90 2 2 0 0 0 ( -64 0 8 ) ( -64 0 0 ) ( 64 0 8 ) desertfactory_stone/bricks02 0 0 0 2 2 0 0 0 } // brush 1 { ( -32 8 320 ) ( -224 -8 320 ) ( -224 8 320 ) common/nodraw 0 0 0 2 2 0 0 0 ( -224 -8 128 ) ( -32 -8 320 ) ( -32 -8 128 ) common/nodraw 0 0 0 2 2 0 0 0 ( -32 56 320 ) ( -140 56 308 ) ( -32 -72 320 ) common/nodraw 0 0 0 2 2 0 0 0 ( -224 -72 320 ) ( -140 56 308 ) ( -224 56 320 ) desertfactory_stone/bricks02 8 0 90 2 2 0 0 0 ( -64 0 8 ) ( -64 0 0 ) ( 64 0 8 ) desertfactory_stone/bricks02 0 0 0 2 2 0 0 0 } // brush 2 { ( -224 -8 128 ) ( -32 -8 320 ) ( -32 -8 128 ) common/nodraw 0 0 0 2 2 0 0 0 ( -32 -72 320 ) ( -80 56 272 ) ( -32 56 320 ) common/nodraw 0 0 0 2 2 0 0 0 ( -32 56 320 ) ( -44 56 212 ) ( -32 -72 320 ) common/nodraw 0 0 0 2 2 0 0 0 ( -80 -72 272 ) ( -44 56 212 ) ( -80 56 272 ) desertfactory_stone/bricks02 8 0 0 2 2 0 0 0 ( -64 0 8 ) ( -64 0 0 ) ( 64 0 8 ) desertfactory_stone/bricks02 0 0 0 2 2 0 0 0 } // brush 3 { ( 224 8 320 ) ( 224 -8 320 ) ( 32 8 320 ) common/nodraw 0 0 0 2 2 0 0 0 ( 32 -8 128 ) ( 32 -8 320 ) ( 224 -8 128 ) common/nodraw 0 0 0 2 2 0 0 0 ( 32 -72 320 ) ( 140 56 308 ) ( 32 56 320 ) common/nodraw 0 0 0 2 2 0 0 0 ( 224 56 320 ) ( 140 56 308 ) ( 224 -72 320 ) desertfactory_stone/bricks02 504 0 -90 2 2 0 0 0 ( -64 0 8 ) ( -64 0 0 ) ( 64 0 8 ) desertfactory_stone/bricks02 0 0 0 2 2 0 0 0 } // brush 4 { ( 32 -8 128 ) ( 32 -8 320 ) ( 224 -8 128 ) common/nodraw 0 0 0 2 2 0 0 0 ( 32 -72 320 ) ( 80 56 272 ) ( 32 56 320 ) common/nodraw 0 0 0 2 2 0 0 0 ( 32 56 320 ) ( 140 56 308 ) ( 32 -72 320 ) common/nodraw 0 0 0 2 2 0 0 0 ( 140 56 308 ) ( 80 56 272 ) ( 140 -72 308 ) desertfactory_stone/bricks02 504 0 -90 2 2 0 0 0 ( -64 0 8 ) ( -64 0 0 ) ( 64 0 8 ) desertfactory_stone/bricks02 0 0 0 2 2 0 0 0 } // brush 5 { ( 32 -8 128 ) ( 32 -8 320 ) ( 224 -8 128 ) common/nodraw 0 0 0 2 2 0 0 0 ( 32 56 320 ) ( 80 56 272 ) ( 32 -72 320 ) common/nodraw 0 0 0 2 2 0 0 0 ( 32 -72 320 ) ( 44 56 212 ) ( 32 56 320 ) common/nodraw 0 0 0 2 2 0 0 0 ( 80 56 272 ) ( 44 56 212 ) ( 80 -72 272 ) desertfactory_stone/bricks02 8 0 0 2 2 0 0 0 ( -64 0 8 ) ( -64 0 0 ) ( 64 0 8 ) desertfactory_stone/bricks02 0 0 0 2 2 0 0 0 } // brush 6 { ( 24 8 128 ) ( 24 -8 128 ) ( -40 8 128 ) common/nodraw 0 0 0 2 2 0 0 0 ( 32 8 320 ) ( 32 8 -64 ) ( 32 -8 320 ) desertfactory_stone/bricks02 8 0 0 2 2 0 0 0 ( -32 -8 0 ) ( 32 -8 0 ) ( -32 8 0 ) common/nodraw 0 0 0 2 2 0 0 0 ( -32 -8 -64 ) ( -32 -8 320 ) ( 32 -8 -64 ) common/nodraw 0 0 0 2 2 0 0 0 ( -32 -8 -64 ) ( -32 8 -64 ) ( -32 -8 320 ) desertfactory_stone/bricks02 8 0 0 2 2 0 0 0 ( -64 0 8 ) ( -64 0 0 ) ( 64 0 8 ) desertfactory_stone/bricks02 0 0 0 2 2 0 0 0 } // brush 7 { ( -224 -8 128 ) ( -32 -8 320 ) ( -32 -8 128 ) common/nodraw 0 0 0 2 2 0 0 0 ( -32 -72 320 ) ( -44 56 212 ) ( -32 56 320 ) common/nodraw 0 0 0 2 2 0 0 0 ( -44 -72 212 ) ( -32 56 128 ) ( -44 56 212 ) desertfactory_stone/bricks02 8 0 0 2 2 0 0 0 ( -64 0 8 ) ( -64 0 0 ) ( 64 0 8 ) desertfactory_stone/bricks02 0 0 0 2 2 0 0 0 ( 24 8 320 ) ( 24 -8 320 ) ( -40 8 320 ) common/nodraw 0 0 0 2 2 0 0 0 ( -32 -8 128 ) ( 32 -8 128 ) ( -32 8 128 ) common/nodraw 0 0 0 2 2 0 0 0 ( 32 56 320 ) ( 44 56 212 ) ( 32 -72 320 ) common/nodraw 0 0 0 2 2 0 0 0 ( 44 56 212 ) ( 32 56 128 ) ( 44 -72 212 ) desertfactory_stone/bricks02 8 0 0 2 2 0 0 0 } }