//Healpod1 green //For best effect apply to a rotating cylinder textures/fx/healpod1-d { qer_editorimage textures/fx/forcefields/healpod1_d.tga surfaceparm nolightmap surfaceparm nomarks surfaceparm nonsolid surfaceparm trans cull none qer_trans 0.6 { map textures/fx/forcefields/healpod1_d.tga blendfunc add tcMod scroll 0 2 } }