// reflective water by Urre and Zombie textures/liquids_water/water0 { qer_editorimage textures/liquids_water/water0.tga qer_trans 20 surfaceparm nomarks surfaceparm trans surfaceparm water surfaceparm nolightmap cull none q3map_globaltexture { map textures/liquids_water/water0.tga tcMod scroll 0.07 0.07 tcmod scale 1.2 0.7 blendfunc blend } dp_water 0.1 0.8 3 3 1 1 1 1 1 1 0.125 } textures/liquids_water/water1 { qer_editorimage textures/liquids_water/water1.tga qer_trans 20 surfaceparm nomarks surfaceparm trans surfaceparm water surfaceparm nolightmap cull none q3map_globaltexture { map textures/liquids_water/water1.tga tcMod scroll 0.07 0.07 tcmod scale 1.2 0.7 blendfunc blend } dp_water 0.1 0.8 3 3 1 1 1 1 1 1 0.125 } textures/liquids_water/water2 { qer_editorimage textures/liquids_water/water2.tga qer_trans 20 surfaceparm nomarks surfaceparm trans surfaceparm water surfaceparm nolightmap cull none q3map_globaltexture { map textures/liquids_water/water2.tga tcMod scroll 0.07 0.07 tcmod scale 1.2 0.7 blendfunc blend } dp_water 0.1 0.8 3 3 1 1 1 1 1 1 0.125 } textures/liquids_water/ruiner_water { qer_editorimage textures/liquids_water/ruiner_water.jpg qer_trans 0.5 surfaceparm noimpact surfaceparm trans surfaceparm nonsolid surfaceparm water deformVertexes wave 150.0 sin 2 5 0.25 0.1 Q3map_TessSize 128 cull none { map textures/liquids_water/ruiner_water.jpg blendFunc add rgbGen identity } } textures/liquids_slime/slime0 { qer_editorimage textures/liquids_slime/slime0.tga qer_trans 20 surfaceparm nomarks surfaceparm trans surfaceparm slime surfaceparm nolightmap cull none q3map_globaltexture { map textures/liquids_slime/slime0.tga tcMod scroll 0.07 0.07 tcmod scale 1.2 0.7 blendfunc blend } dp_water 0.1 0.8 3 3 0.5 1 0.5 0.5 1 0.5 0.75 } textures/liquids_slime/slime1 { qer_editorimage textures/liquids_slime/slime1.tga qer_trans 20 surfaceparm nomarks surfaceparm trans surfaceparm slime surfaceparm nolightmap cull none q3map_globaltexture { map textures/liquids_slime/slime1.tga tcMod scroll 0.07 0.07 tcmod scale 1.2 0.7 blendfunc blend } dp_water 0.1 0.8 3 3 1 1 0.5 1 1 0.5 0.75 } textures/stormkeep/lava0 { qer_editorimage textures/stormkeep/lava0.tga surfaceparm lava surfaceparm noimpact surfaceparm trans cull disable deformVertexes wave 150.0 sin 2 5 0.25 0.1 Q3map_TessSize 128 q3map_surfacelight 1000 { map textures/stormkeep/lava0.tga blendfunc add } } textures/stormkeep/lava0_flow { qer_editorimage textures/stormkeep/lava0.tga surfaceparm lava surfaceparm noimpact surfaceparm trans cull disable q3map_surfacelight 1000 { map textures/stormkeep/lava0.tga blendfunc add tcMod scroll 0 -0.25 } }