textures/map_bromine/sky { qer_editorimage textures/skies/exosystem2.tga surfaceparm noimpact surfaceparm nolightmap surfaceparm nomarks surfaceparm sky //q3map_sun q3map_sun 1 .40625 .17578125 120 -55.452 55 q3map_skylight 170 4 skyparms env/exosystem2/exosystem2 - - } textures/map_bromine/effects_warpzone/wavy { dpoffsetmapping none surfaceparm nolightmap // surfaceparm nonsolid // no, it must be solid like trigger surfaceparm trans surfaceparm nomarks { map textures/map_bromine/effects_warpzone/wavy.tga tcMod scroll 0.06 0.06 blendfunc blend } dp_camera dp_refract 1 1 1 1 // makes the camera render like a refraction } textures/map_bromine/effects_warpzone/orangeedge { surfaceparm nonsolid surfaceparm nomarks q3map_surfacelight 1500 cull none { map textures/map_bromine/effects_warpzone/orangeedge.tga blendfunc GL_SRC_ALPHA GL_ONE } }