#!/bin/sh LF=" " normalize() { echo "$1" | sed 's/\.\(tga\|jpg\|png\)$//' } allowed_prefixes= forbidden_prefixes= textures_used= # $1 = shader # $2 = texture # $3 = shader | map | animmap | editorimage | sky use_texture() { # does texture exist? if \ [ -f "../$2.tga" ] || \ [ -f "../$2.jpg" ] || \ [ -f "../$2.png" ]; then : else if [ "$3" = "shader" ]; then return else echo "(EE) shader $1 uses non-existing texture $2" fi fi textures_used="$textures_used$LF$2" if [ -n "$allowed_prefixes" ]; then ok=false for p in $allowed_prefixes; do case "$1:" in "$p"*) ok=true ;; esac done else ok=true fi for p in $forbidden_prefixes; do case "$1:" in "$p"*) ok=false ;; esac done if ! $ok; then echo "(EE) shader $1 is not allowed in this shader file (allowed: $allowed_prefixes, forbidden: $forbidden_prefixes)" fi case "$3" in sky) case "$2" in env/*) ;; *) echo "(EE) texture $2 of shader $1 is out of place, $3 textures must be in env/" ;; esac ;; *) case "$2" in env/*) echo "(EE) texture $2 of shader $1 is out of place, $3 textures must not be in env/" ;; *) ;; esac ;; esac # verify shader -> texture name case "$1" in textures/*x/*-*) pre=${1%%x/*}x suf=${1#*x/} # rule: in suffix part, change each - to / suf="`echo "$suf" | sed 's,-,/,g'`" case "$2" in "$pre"/*/*) ;; *) echo "(EE) texture $2 of shader $1 is out of place, recommended file name is $pre/$suf" ;; esac ;; textures/*x/*) pre=${1%%x/*}x suf=${1#*x/} case "$2" in "$pre"/*/*) ;; *) echo "(EE) texture $2 of shader $1 is out of place, recommended file name is $pre/base/$suf" ;; esac ;; textures/map_*/*) pre=${1%%/map_*} suf=${1#*/map_} map=${suf%%[_/]*} case "$2" in "$pre"/map_$map[/_]*) ;; *) echo "(EE) texture $2 of shader $1 is out of place, recommended file name is $pre/map_$map/*" ;; esac ;; textures/common/*) case "$2" in "$1") ;; textures/common/*/*) ;; *) echo "(EE) texture $2 of shader $1 is out of place, recommended file name is $1 or textures/common/*/*" ;; esac ;; textures/decals/*|textures/liquids/water/*|textures/liquids/slime/*|textures/liquids/lava/*|textures/warpzone/*) prefix=${1%%_*} case "$2" in "$prefix"_*|"$prefix") # I _suppose_ this is fine, as tZork committed this pack ;; *) echo "(EE) texture $2 of shader $1 is out of place, recommended file name is $1" ;; esac ;; textures/skies/*) sky=${1#textures/skies/} sky=${sky%%_*} case "$2" in "$1") # typical place for preview image ;; env/$sky[/_]*) # typical place for skybox ;; *) echo "(EE) texture $2 of shader $1 is out of place, recommended file name is $1" ;; esac ;; models/*) case "$2" in models/*) ;; *) echo "(EE) texture $2 of shader $1 is out of place, recommended file name is $1 or models/*" ;; esac ;; *) echo "(EE) no shader name pattern for $1" ;; esac } parsing_shader= parse_shaderstage() { while read L A1 A2 Aother; do case "$L" in map) case "$A1" in '$lightmap') ;; *) use_texture "$parsing_shader" "`normalize "$A1"`" map ;; esac ;; animmap) for X in $A2 $Aother; do use_texture "$parsing_shader" "`normalize "$X"`" animmap done ;; '}') break ;; *) ;; esac done } parse_shader() { use_texture "$parsing_shader" "$parsing_shader" shader while read L A1; do case "$L" in qer_editorimage\ *) use_texture "$parsing_shader" "$A1" editorimage ;; skyparms\ *) use_texture "$parsing_shader" "$A1" sky ;; '{') parse_shaderstage ;; '}') break ;; *) ;; esac done } parse_shaderfile() { case "$1" in map_*) allowed_prefixes="textures/map_`echo "$1" | cut -d _ -f 2`_ textures/map_`echo "$1" | cut -d - -f 2`/" forbidden_prefixes= ;; skies_*) allowed_prefixes="textures/skies/`echo "$1" | cut -d _ -f 2`: textures/skies/`echo "$1" | cut -d _ -f 2`_" forbidden_prefixes= ;; *) allowed_prefixes= forbidden_prefixes="textures/skies/ textures/map_" ;; esac while read L; do case "$L" in */*) parsing_shader="`normalize "$L"`" if [ x"$L" != x"$parsing_shader" ]; then echo "(WW) normalized shader name $L to $parsing_shader" fi ;; '{') parse_shader ;; *) ;; esac done } strip_comments() { sed 's,//.*,,g; s,\r, ,g; s,\t, ,g; s, *, ,g; s, $,,; s,^ ,,; /^$/ d' } t=`mktemp` for X in *.shader; do strip_comments < "$X" > "$t" parse_shaderfile "${X%.shader}" < "$t" done rm -f "$t" textures_avail=`( cd ..; find textures/ -type f -not -name '*_norm.*' -not -name '*_glow.*' -not -name '*_gloss.*' -not -name '*.xcf' ) | while IFS= read -r T; do normalize "$T"; done | sort -u` textures_used=`echo "${textures_used#$LF}" | sort -u` echo "$textures_used$LF$textures_used$LF$textures_avail" | sort | uniq -u | while IFS= read -r L; do case "$L" in textures/radiant/*) ;; textures/map_*/*) ;; *) echo "(EE) texture $L is not referenced by any shader" ;; esac done