Fix Bug #1242 and make all barells consistent for Courtfun, Dance, Darkzone, Drain...
[xonotic/xonotic-maps.pk3dir.git] / maps / runningman.map
index 9f42cac6ee6b0cd55de83b9aed4bb2152ed51dfa..57519d66d08d3140a815cc23f74b5584980d2dc0 100644 (file)
@@ -16363,73 +16363,73 @@ exx/panel-q201
 }
 {
 "classname" "misc_breakablemodel"
-"origin" "-544.000000 -480.000000 0.000000"
+"origin" "-688.000000 -312.000000 0.000000"
 "model" "models/containers/barrel01.md3"
-"health" "25"
-"mdl" "TE_TEI_BIGEXPLOSION"
+"modelscale" "1.200000"
 "count" "1"
 "debris" "models/onslaught/gen_gib1.md3 models/onslaught/gen_gib2.md3 models/onslaught/gen_gib3.md3 models/onslaught/gen_gib1.md3 models/onslaught/gen_gib2.md3 models/onslaught/gen_gib3.md3"
-"noise" "sound/weapons/rocket_impact.ogg"
+"debrisdamageforcescale" "1"
+"debrisfadetime" "1"
+"debrissolid" "0"
+"debristime" "5"
+"debristimejitter" "2"
 "dmg" "25"
 "dmg_edge" "25"
-"dmg_radius" "150"
 "dmg_force" "600"
+"dmg_radius" "190"
+"health" "25"
+"mdl" "TE_TEI_BIGEXPLOSION"
 "message" "was killed by an explosive barrel"
 "message2" "was killed with an explosive barrel by"
-"debrissolid" "0"
-"debristime" "6"
-"debristimejitter" "2"
-"debrisfadetime" "1"
-"debrisdamageforcescale" "1"
-"respawntime" "40"
+"noise" "sound/weapons/rocket_impact.ogg"
+"respawntime" "35"
 "respawntimejitter" "10"
-"modelscale_vec" "1.000000 1.000000 1.200000"
 }
 {
 "classname" "misc_breakablemodel"
-"origin" "-504.000000 -472.000000 0.000000"
+"origin" "-544.000000 -480.000000 0.000000"
 "model" "models/containers/barrel01.md3"
-"health" "25"
-"mdl" "TE_TEI_BIGEXPLOSION"
+"modelscale" "1.200000"
 "count" "1"
 "debris" "models/onslaught/gen_gib1.md3 models/onslaught/gen_gib2.md3 models/onslaught/gen_gib3.md3 models/onslaught/gen_gib1.md3 models/onslaught/gen_gib2.md3 models/onslaught/gen_gib3.md3"
-"noise" "sound/weapons/rocket_impact.ogg"
+"debrisdamageforcescale" "1"
+"debrisfadetime" "1"
+"debrissolid" "0"
+"debristime" "5"
+"debristimejitter" "2"
 "dmg" "25"
 "dmg_edge" "25"
-"dmg_radius" "150"
 "dmg_force" "600"
+"dmg_radius" "190"
+"health" "25"
+"mdl" "TE_TEI_BIGEXPLOSION"
 "message" "was killed by an explosive barrel"
 "message2" "was killed with an explosive barrel by"
-"debrissolid" "0"
-"debristime" "6"
-"debristimejitter" "2"
-"debrisfadetime" "1"
-"debrisdamageforcescale" "1"
-"respawntime" "40"
+"noise" "sound/weapons/rocket_impact.ogg"
+"respawntime" "35"
 "respawntimejitter" "10"
-"modelscale_vec" "1.000000 1.000000 1.200000"
 }
 {
 "classname" "misc_breakablemodel"
-"origin" "-688.000000 -312.000000 0.000000"
+"origin" "-496.000000 -480.000000 0.000000"
 "model" "models/containers/barrel01.md3"
-"health" "25"
-"mdl" "TE_TEI_BIGEXPLOSION"
+"modelscale" "1.200000"
 "count" "1"
 "debris" "models/onslaught/gen_gib1.md3 models/onslaught/gen_gib2.md3 models/onslaught/gen_gib3.md3 models/onslaught/gen_gib1.md3 models/onslaught/gen_gib2.md3 models/onslaught/gen_gib3.md3"
-"noise" "sound/weapons/rocket_impact.ogg"
+"debrisdamageforcescale" "1"
+"debrisfadetime" "1"
+"debrissolid" "0"
+"debristime" "5"
+"debristimejitter" "2"
 "dmg" "25"
 "dmg_edge" "25"
-"dmg_radius" "150"
 "dmg_force" "600"
+"dmg_radius" "190"
+"health" "25"
+"mdl" "TE_TEI_BIGEXPLOSION"
 "message" "was killed by an explosive barrel"
 "message2" "was killed with an explosive barrel by"
-"debrissolid" "0"
-"debristime" "6"
-"debristimejitter" "2"
-"debrisfadetime" "1"
-"debrisdamageforcescale" "1"
-"respawntime" "40"
+"noise" "sound/weapons/rocket_impact.ogg"
+"respawntime" "35"
 "respawntimejitter" "10"
-"modelscale_vec" "1.000000 1.000000 1.200000"
 }