]> de.git.xonotic.org Git - xonotic/xonotic-maps.pk3dir.git/blobdiff - models/desertfactory/objects_metal/barrel01.ase
import desertfactory assets
[xonotic/xonotic-maps.pk3dir.git] / models / desertfactory / objects_metal / barrel01.ase
diff --git a/models/desertfactory/objects_metal/barrel01.ase b/models/desertfactory/objects_metal/barrel01.ase
new file mode 100644 (file)
index 0000000..88439b1
--- /dev/null
@@ -0,0 +1,914 @@
+*3DSMAX_ASCIIEXPORT    200\r
+*COMMENT       "Generated by Q3Map2 (ydnar) -convert -format ase"\r
+*SCENE {\r
+       *SCENE_FILENAME "barrel01.bsp"\r
+       *SCENE_FIRSTFRAME       0\r
+       *SCENE_LASTFRAME        100\r
+       *SCENE_FRAMESPEED       30\r
+       *SCENE_TICKSPERFRAME    160\r
+       *SCENE_BACKGROUND_STATIC        0.0000  0.0000  0.0000\r
+       *SCENE_AMBIENT_STATIC   0.0000  0.0000  0.0000\r
+}\r
+*MATERIAL_LIST {\r
+       *MATERIAL_COUNT 5\r
+       *MATERIAL       0       {\r
+               *MATERIAL_NAME  "textures/common/origin"\r
+               *MATERIAL_CLASS "Standard"\r
+               *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
+               *MATERIAL_SHADING Phong\r
+               *MAP_DIFFUSE    {\r
+                       *MAP_NAME       "textures/common/origin"\r
+                       *MAP_CLASS      "Bitmap"\r
+                       *MAP_SUBNO      1\r
+                       *MAP_AMOUNT     1.0\r
+                       *MAP_TYPE       Screen\r
+                       *BITMAP "..\textures\common\origin.tga"\r
+                       *BITMAP_FILTER  Pyramidal\r
+               }\r
+       }\r
+       *MATERIAL       1       {\r
+               *MATERIAL_NAME  "models/desertfactory/textures/metal/barrel01_top"\r
+               *MATERIAL_CLASS "Standard"\r
+               *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
+               *MATERIAL_SHADING Phong\r
+               *MAP_DIFFUSE    {\r
+                       *MAP_NAME       "models/desertfactory/textures/metal/barrel01_top"\r
+                       *MAP_CLASS      "Bitmap"\r
+                       *MAP_SUBNO      1\r
+                       *MAP_AMOUNT     1.0\r
+                       *MAP_TYPE       Screen\r
+                       *BITMAP "..\textures\desertfactory_metal\barrel01_top.tga"\r
+                       *BITMAP_FILTER  Pyramidal\r
+               }\r
+       }\r
+       *MATERIAL       2       {\r
+               *MATERIAL_NAME  "models/desertfactory/textures/metal/barrel01"\r
+               *MATERIAL_CLASS "Standard"\r
+               *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
+               *MATERIAL_SHADING Phong\r
+               *MAP_DIFFUSE    {\r
+                       *MAP_NAME       "models/desertfactory/textures/metal/barrel01"\r
+                       *MAP_CLASS      "Bitmap"\r
+                       *MAP_SUBNO      1\r
+                       *MAP_AMOUNT     1.0\r
+                       *MAP_TYPE       Screen\r
+                       *BITMAP "..\textures\desertfactory_metal\barrel01.tga"\r
+                       *BITMAP_FILTER  Pyramidal\r
+               }\r
+       }\r
+       *MATERIAL       3       {\r
+               *MATERIAL_NAME  "models/desertfactory/textures/metal/barrel01_top"\r
+               *MATERIAL_CLASS "Standard"\r
+               *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
+               *MATERIAL_SHADING Phong\r
+               *MAP_DIFFUSE    {\r
+                       *MAP_NAME       "models/desertfactory/textures/metal/barrel01_top"\r
+                       *MAP_CLASS      "Bitmap"\r
+                       *MAP_SUBNO      1\r
+                       *MAP_AMOUNT     1.0\r
+                       *MAP_TYPE       Screen\r
+                       *BITMAP "..\textures\desertfactory_metal\barrel01_top.tga"\r
+                       *BITMAP_FILTER  Pyramidal\r
+               }\r
+       }\r
+       *MATERIAL       4       {\r
+               *MATERIAL_NAME  "models/desertfactory/textures/metal/barrel01"\r
+               *MATERIAL_CLASS "Standard"\r
+               *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
+               *MATERIAL_SHADING Phong\r
+               *MAP_DIFFUSE    {\r
+                       *MAP_NAME       "models/desertfactory/textures/metal/barrel01"\r
+                       *MAP_CLASS      "Bitmap"\r
+                       *MAP_SUBNO      1\r
+                       *MAP_AMOUNT     1.0\r
+                       *MAP_TYPE       Screen\r
+                       *BITMAP "..\textures\desertfactory_metal\barrel01.tga"\r
+                       *BITMAP_FILTER  Pyramidal\r
+               }\r
+       }\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat3model0surf2"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat3model0surf2"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 17\r
+               *MESH_NUMFACES  16\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       24.000000       0.000002        64.000000\r
+                       *MESH_VERTEX    1       0.000000        0.000002        64.000000\r
+                       *MESH_VERTEX    2       22.500000       10.500001       64.000000\r
+                       *MESH_VERTEX    3       18.000000       18.000000       64.000000\r
+                       *MESH_VERTEX    4       10.500000       22.500000       64.000000\r
+                       *MESH_VERTEX    5       0.000000        24.000000       64.000000\r
+                       *MESH_VERTEX    6       22.500000       -10.499999      64.000000\r
+                       *MESH_VERTEX    7       18.000000       -18.000000      64.000000\r
+                       *MESH_VERTEX    8       10.500000       -22.500000      64.000000\r
+                       *MESH_VERTEX    9       0.000000        -24.000000      64.000000\r
+                       *MESH_VERTEX    10      -10.500000      22.500000       64.000000\r
+                       *MESH_VERTEX    11      -10.500000      -22.500000      64.000000\r
+                       *MESH_VERTEX    12      -18.000000      18.000000       64.000000\r
+                       *MESH_VERTEX    13      -18.000000      -18.000000      64.000000\r
+                       *MESH_VERTEX    14      -22.500000      10.500001       64.000000\r
+                       *MESH_VERTEX    15      -22.500000      -10.499999      64.000000\r
+                       *MESH_VERTEX    16      -24.000000      0.000002        64.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        4       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        5       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        7       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        8       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        9       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        10      0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        11      0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        12      0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        13      0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        14      0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        15      0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      6       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      7       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      8       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      9       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      10      0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      11      0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      12      0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      13      0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      14      0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      15      0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      16      0.000000        0.000000        1.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      2       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      3       A:      1       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      4       A:      0       B:      1       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      5       A:      1       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      6       A:      1       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      7       A:      1       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      8       A:      1       B:      5       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      9       A:      1       B:      11      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      10      A:      1       B:      10      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      11      A:      1       B:      13      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      12      A:      1       B:      12      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      13      A:      1       B:      15      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      14      A:      1       B:      14      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      15      A:      1       B:      16      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        17\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       1.000000        0.500000        1.000000\r
+                       *MESH_TVERT     1       0.500000        0.500000        1.000000\r
+                       *MESH_TVERT     2       0.968750        0.718750        1.000000\r
+                       *MESH_TVERT     3       0.875000        0.875000        1.000000\r
+                       *MESH_TVERT     4       0.718750        0.968750        1.000000\r
+                       *MESH_TVERT     5       0.500000        1.000000        1.000000\r
+                       *MESH_TVERT     6       0.968750        0.281250        1.000000\r
+                       *MESH_TVERT     7       0.875000        0.125000        1.000000\r
+                       *MESH_TVERT     8       0.718750        0.031250        1.000000\r
+                       *MESH_TVERT     9       0.500000        0.000000        1.000000\r
+                       *MESH_TVERT     10      0.281250        0.968750        1.000000\r
+                       *MESH_TVERT     11      0.281250        0.031250        1.000000\r
+                       *MESH_TVERT     12      0.125000        0.875000        1.000000\r
+                       *MESH_TVERT     13      0.125000        0.125000        1.000000\r
+                       *MESH_TVERT     14      0.031250        0.718750        1.000000\r
+                       *MESH_TVERT     15      0.031250        0.281250        1.000000\r
+                       *MESH_TVERT     16      0.000000        0.500000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        16\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       1       2       3\r
+                       *MESH_TFACE     2       1       3       4\r
+                       *MESH_TFACE     3       1       4       5\r
+                       *MESH_TFACE     4       0       1       6\r
+                       *MESH_TFACE     5       1       7       6\r
+                       *MESH_TFACE     6       1       8       7\r
+                       *MESH_TFACE     7       1       9       8\r
+                       *MESH_TFACE     8       1       5       10\r
+                       *MESH_TFACE     9       1       11      9\r
+                       *MESH_TFACE     10      1       10      12\r
+                       *MESH_TFACE     11      1       13      11\r
+                       *MESH_TFACE     12      1       12      14\r
+                       *MESH_TFACE     13      1       15      13\r
+                       *MESH_TFACE     14      1       14      16\r
+                       *MESH_TFACE     15      1       16      15\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   3\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat0model0surf3"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat0model0surf3"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       8.000000        8.000000        0.000000\r
+                       *MESH_VERTEX    1       8.000000        -8.000000       0.000000\r
+                       *MESH_VERTEX    2       8.000000        8.000000        16.000000\r
+                       *MESH_VERTEX    3       8.000000        -8.000000       16.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.500000        0.000000        1.000000\r
+                       *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
+                       *MESH_TVERT     2       0.500000        1.000000        1.000000\r
+                       *MESH_TVERT     3       -0.500000       1.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   0\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat0model0surf4"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat0model0surf4"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       -8.000000       8.000000        16.000000\r
+                       *MESH_VERTEX    1       -8.000000       8.000000        0.000000\r
+                       *MESH_VERTEX    2       8.000000        8.000000        16.000000\r
+                       *MESH_VERTEX    3       8.000000        8.000000        0.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       -0.500000       1.000000        1.000000\r
+                       *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
+                       *MESH_TVERT     2       0.500000        1.000000        1.000000\r
+                       *MESH_TVERT     3       0.500000        0.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   0\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat0model0surf5"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat0model0surf5"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       8.000000        -8.000000       16.000000\r
+                       *MESH_VERTEX    1       -8.000000       -8.000000       16.000000\r
+                       *MESH_VERTEX    2       8.000000        8.000000        16.000000\r
+                       *MESH_VERTEX    3       -8.000000       8.000000        16.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.500000        0.500000        1.000000\r
+                       *MESH_TVERT     1       -0.500000       0.500000        1.000000\r
+                       *MESH_TVERT     2       0.500000        1.500000        1.000000\r
+                       *MESH_TVERT     3       -0.500000       1.500000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   0\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat0model0surf6"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat0model0surf6"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       -8.000000       -8.000000       16.000000\r
+                       *MESH_VERTEX    1       -8.000000       -8.000000       0.000000\r
+                       *MESH_VERTEX    2       -8.000000       8.000000        16.000000\r
+                       *MESH_VERTEX    3       -8.000000       8.000000        0.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       -0.500000       1.000000        1.000000\r
+                       *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
+                       *MESH_TVERT     2       0.500000        1.000000        1.000000\r
+                       *MESH_TVERT     3       0.500000        0.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   0\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat0model0surf7"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat0model0surf7"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       8.000000        -8.000000       0.000000\r
+                       *MESH_VERTEX    1       -8.000000       -8.000000       0.000000\r
+                       *MESH_VERTEX    2       8.000000        -8.000000       16.000000\r
+                       *MESH_VERTEX    3       -8.000000       -8.000000       16.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.500000        0.000000        1.000000\r
+                       *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
+                       *MESH_TVERT     2       0.500000        1.000000        1.000000\r
+                       *MESH_TVERT     3       -0.500000       1.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   0\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat0model0surf8"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat0model0surf8"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       -8.000000       8.000000        0.000000\r
+                       *MESH_VERTEX    1       -8.000000       -8.000000       0.000000\r
+                       *MESH_VERTEX    2       8.000000        8.000000        0.000000\r
+                       *MESH_VERTEX    3       8.000000        -8.000000       0.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       -0.500000       1.500000        1.000000\r
+                       *MESH_TVERT     1       -0.500000       0.500000        1.000000\r
+                       *MESH_TVERT     2       0.500000        1.500000        1.000000\r
+                       *MESH_TVERT     3       0.500000        0.500000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   0\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat4model0surf9"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat4model0surf9"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 10\r
+               *MESH_NUMFACES  8\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       24.000000       0.000000        0.000000\r
+                       *MESH_VERTEX    1       24.000000       0.000000        64.000000\r
+                       *MESH_VERTEX    2       22.500000       10.500000       64.000000\r
+                       *MESH_VERTEX    3       22.500000       10.500000       0.000000\r
+                       *MESH_VERTEX    4       22.500000       -10.500000      64.000000\r
+                       *MESH_VERTEX    5       22.500000       -10.500000      0.000000\r
+                       *MESH_VERTEX    6       18.000000       18.000000       0.000000\r
+                       *MESH_VERTEX    7       18.000000       -18.000000      0.000000\r
+                       *MESH_VERTEX    8       18.000000       18.000000       64.000000\r
+                       *MESH_VERTEX    9       18.000000       -18.000000      64.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        4       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        5       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        7       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      2       0.923880        0.382683        0.000000\r
+                       *MESH_VERTEXNORMAL      3       0.923880        0.382683        0.000000\r
+                       *MESH_VERTEXNORMAL      4       0.923880        -0.382683       0.000000\r
+                       *MESH_VERTEXNORMAL      5       0.923880        -0.382683       0.000000\r
+                       *MESH_VERTEXNORMAL      6       0.707107        0.707107        0.000000\r
+                       *MESH_VERTEXNORMAL      7       0.707107        -0.707107       0.000000\r
+                       *MESH_VERTEXNORMAL      8       0.707107        0.707107        0.000000\r
+                       *MESH_VERTEXNORMAL      9       0.707107        -0.707107       0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      3       A:      0       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      4       A:      2       B:      3       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      5       A:      4       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      6       A:      2       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      7       A:      4       B:      9       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        10\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.000000        0.000000        1.000000\r
+                       *MESH_TVERT     1       0.000000        1.000000        1.000000\r
+                       *MESH_TVERT     2       0.125000        1.000000        1.000000\r
+                       *MESH_TVERT     3       0.125000        0.000000        1.000000\r
+                       *MESH_TVERT     4       -0.125000       1.000000        1.000000\r
+                       *MESH_TVERT     5       -0.125000       0.000000        1.000000\r
+                       *MESH_TVERT     6       0.250000        0.000000        1.000000\r
+                       *MESH_TVERT     7       -0.250000       0.000000        1.000000\r
+                       *MESH_TVERT     8       0.250000        1.000000        1.000000\r
+                       *MESH_TVERT     9       -0.250000       1.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        8\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       0       3       2\r
+                       *MESH_TFACE     2       0       1       4\r
+                       *MESH_TFACE     3       0       4       5\r
+                       *MESH_TFACE     4       2       3       6\r
+                       *MESH_TFACE     5       4       7       5\r
+                       *MESH_TFACE     6       2       6       8\r
+                       *MESH_TFACE     7       4       9       7\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   4\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat4model0surf10"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat4model0surf10"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 10\r
+               *MESH_NUMFACES  8\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       18.000000       18.000000       0.000000\r
+                       *MESH_VERTEX    1       18.000000       18.000000       64.000000\r
+                       *MESH_VERTEX    2       10.500000       22.500000       64.000000\r
+                       *MESH_VERTEX    3       10.500000       22.500000       0.000000\r
+                       *MESH_VERTEX    4       0.000000        24.000000       0.000000\r
+                       *MESH_VERTEX    5       0.000000        24.000000       64.000000\r
+                       *MESH_VERTEX    6       -10.500000      22.500000       64.000000\r
+                       *MESH_VERTEX    7       -10.500000      22.500000       0.000000\r
+                       *MESH_VERTEX    8       -18.000000      18.000000       0.000000\r
+                       *MESH_VERTEX    9       -18.000000      18.000000       64.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        4       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        5       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        7       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
+                       *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
+                       *MESH_VERTEXNORMAL      2       0.382683        0.923880        0.000000\r
+                       *MESH_VERTEXNORMAL      3       0.382683        0.923880        0.000000\r
+                       *MESH_VERTEXNORMAL      4       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      5       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      6       -0.382683       0.923880        0.000000\r
+                       *MESH_VERTEXNORMAL      7       -0.382683       0.923880        0.000000\r
+                       *MESH_VERTEXNORMAL      8       -0.707107       0.707107        0.000000\r
+                       *MESH_VERTEXNORMAL      9       -0.707107       0.707107        0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      5       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      6       A:      6       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      7       A:      6       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        10\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.250000        0.000000        1.000000\r
+                       *MESH_TVERT     1       0.250000        1.000000        1.000000\r
+                       *MESH_TVERT     2       0.375000        1.000000        1.000000\r
+                       *MESH_TVERT     3       0.375000        0.000000        1.000000\r
+                       *MESH_TVERT     4       0.500000        0.000000        1.000000\r
+                       *MESH_TVERT     5       0.500000        1.000000        1.000000\r
+                       *MESH_TVERT     6       0.625000        1.000000        1.000000\r
+                       *MESH_TVERT     7       0.625000        0.000000        1.000000\r
+                       *MESH_TVERT     8       0.750000        0.000000        1.000000\r
+                       *MESH_TVERT     9       0.750000        1.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        8\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       2       3       4\r
+                       *MESH_TFACE     1       2       4       5\r
+                       *MESH_TFACE     2       0       3       2\r
+                       *MESH_TFACE     3       0       2       1\r
+                       *MESH_TFACE     4       4       6       5\r
+                       *MESH_TFACE     5       4       7       6\r
+                       *MESH_TFACE     6       6       7       8\r
+                       *MESH_TFACE     7       6       8       9\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   4\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat4model0surf11"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat4model0surf11"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 10\r
+               *MESH_NUMFACES  8\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       10.500000       -22.500000      64.000000\r
+                       *MESH_VERTEX    1       18.000000       -18.000000      64.000000\r
+                       *MESH_VERTEX    2       18.000000       -18.000000      0.000000\r
+                       *MESH_VERTEX    3       10.500000       -22.500000      0.000000\r
+                       *MESH_VERTEX    4       0.000000        -24.000000      0.000000\r
+                       *MESH_VERTEX    5       -10.500000      -22.500000      64.000000\r
+                       *MESH_VERTEX    6       0.000000        -24.000000      64.000000\r
+                       *MESH_VERTEX    7       -10.500000      -22.500000      0.000000\r
+                       *MESH_VERTEX    8       -18.000000      -18.000000      0.000000\r
+                       *MESH_VERTEX    9       -18.000000      -18.000000      64.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        4       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        5       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        7       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      0       0.382683        -0.923880       0.000000\r
+                       *MESH_VERTEXNORMAL      1       0.707107        -0.707107       0.000000\r
+                       *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
+                       *MESH_VERTEXNORMAL      3       0.382683        -0.923880       0.000000\r
+                       *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      5       -0.382683       -0.923880       0.000000\r
+                       *MESH_VERTEXNORMAL      6       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      7       -0.382683       -0.923880       0.000000\r
+                       *MESH_VERTEXNORMAL      8       -0.707107       -0.707107       0.000000\r
+                       *MESH_VERTEXNORMAL      9       -0.707107       -0.707107       0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      0       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      5       A:      4       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      6       A:      5       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      7       A:      5       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        10\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.625000        1.000000        1.000000\r
+                       *MESH_TVERT     1       0.750000        1.000000        1.000000\r
+                       *MESH_TVERT     2       0.750000        0.000000        1.000000\r
+                       *MESH_TVERT     3       0.625000        0.000000        1.000000\r
+                       *MESH_TVERT     4       0.500000        0.000000        1.000000\r
+                       *MESH_TVERT     5       0.375000        1.000000        1.000000\r
+                       *MESH_TVERT     6       0.500000        1.000000        1.000000\r
+                       *MESH_TVERT     7       0.375000        0.000000        1.000000\r
+                       *MESH_TVERT     8       0.250000        0.000000        1.000000\r
+                       *MESH_TVERT     9       0.250000        1.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        8\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       4       3\r
+                       *MESH_TFACE     1       0       6       4\r
+                       *MESH_TFACE     2       0       3       2\r
+                       *MESH_TFACE     3       0       2       1\r
+                       *MESH_TFACE     4       4       6       5\r
+                       *MESH_TFACE     5       4       5       7\r
+                       *MESH_TFACE     6       5       8       7\r
+                       *MESH_TFACE     7       5       9       8\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   4\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat4model0surf12"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat4model0surf12"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 12\r
+               *MESH_NUMFACES  8\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       -18.000000      18.000000       0.000000\r
+                       *MESH_VERTEX    1       -18.000000      18.000000       64.000000\r
+                       *MESH_VERTEX    2       -22.500000      10.500000       64.000000\r
+                       *MESH_VERTEX    3       -22.500000      10.500000       0.000000\r
+                       *MESH_VERTEX    4       -24.000000      0.000000        0.000000\r
+                       *MESH_VERTEX    5       -24.000000      0.000000        0.000000\r
+                       *MESH_VERTEX    6       -24.000000      0.000000        64.000000\r
+                       *MESH_VERTEX    7       -22.500000      -10.500000      64.000000\r
+                       *MESH_VERTEX    8       -24.000000      0.000000        64.000000\r
+                       *MESH_VERTEX    9       -22.500000      -10.500000      0.000000\r
+                       *MESH_VERTEX    10      -18.000000      -18.000000      0.000000\r
+                       *MESH_VERTEX    11      -18.000000      -18.000000      64.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        4       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        5       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        7       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
+                       *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
+                       *MESH_VERTEXNORMAL      2       -0.923880       0.382683        0.000000\r
+                       *MESH_VERTEXNORMAL      3       -0.923880       0.382683        0.000000\r
+                       *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      7       -0.923880       -0.382683       0.000000\r
+                       *MESH_VERTEXNORMAL      8       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      9       -0.923880       -0.382683       0.000000\r
+                       *MESH_VERTEXNORMAL      10      -0.707107       -0.707107       0.000000\r
+                       *MESH_VERTEXNORMAL      11      -0.707107       -0.707107       0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      3       A:      2       B:      4       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      4       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      5       A:      5       B:      9       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      6       A:      7       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      7       A:      7       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        12\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.750000        0.000000        1.000000\r
+                       *MESH_TVERT     1       0.750000        1.000000        1.000000\r
+                       *MESH_TVERT     2       0.875000        1.000000        1.000000\r
+                       *MESH_TVERT     3       0.875000        0.000000        1.000000\r
+                       *MESH_TVERT     4       1.000000        0.000000        1.000000\r
+                       *MESH_TVERT     5       -1.000000       0.000000        1.000000\r
+                       *MESH_TVERT     6       -1.000000       1.000000        1.000000\r
+                       *MESH_TVERT     7       -0.875000       1.000000        1.000000\r
+                       *MESH_TVERT     8       1.000000        1.000000        1.000000\r
+                       *MESH_TVERT     9       -0.875000       0.000000        1.000000\r
+                       *MESH_TVERT     10      -0.750000       0.000000        1.000000\r
+                       *MESH_TVERT     11      -0.750000       1.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        8\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       3       2\r
+                       *MESH_TFACE     1       2       3       4\r
+                       *MESH_TFACE     2       0       2       1\r
+                       *MESH_TFACE     3       2       4       8\r
+                       *MESH_TFACE     4       5       7       6\r
+                       *MESH_TFACE     5       5       9       7\r
+                       *MESH_TFACE     6       7       9       10\r
+                       *MESH_TFACE     7       7       10      11\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   4\r
+}\r