]> de.git.xonotic.org Git - xonotic/xonotic-maps.pk3dir.git/blobdiff - models/desertfactory/structure_metal/v1r1_pipes01.ase
import desertfactory assets
[xonotic/xonotic-maps.pk3dir.git] / models / desertfactory / structure_metal / v1r1_pipes01.ase
diff --git a/models/desertfactory/structure_metal/v1r1_pipes01.ase b/models/desertfactory/structure_metal/v1r1_pipes01.ase
new file mode 100644 (file)
index 0000000..d137575
--- /dev/null
@@ -0,0 +1,1253 @@
+*3DSMAX_ASCIIEXPORT    200\r
+*COMMENT       "Generated by Q3Map2 (ydnar) -convert -format ase"\r
+*SCENE {\r
+       *SCENE_FILENAME "v1r1_pipes01.bsp"\r
+       *SCENE_FIRSTFRAME       0\r
+       *SCENE_LASTFRAME        100\r
+       *SCENE_FRAMESPEED       30\r
+       *SCENE_TICKSPERFRAME    160\r
+       *SCENE_BACKGROUND_STATIC        0.0000  0.0000  0.0000\r
+       *SCENE_AMBIENT_STATIC   0.0000  0.0000  0.0000\r
+}\r
+*MATERIAL_LIST {\r
+       *MATERIAL_COUNT 5\r
+       *MATERIAL       0       {\r
+               *MATERIAL_NAME  "textures/common/origin"\r
+               *MATERIAL_CLASS "Standard"\r
+               *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
+               *MATERIAL_SHADING Phong\r
+               *MAP_DIFFUSE    {\r
+                       *MAP_NAME       "textures/common/origin"\r
+                       *MAP_CLASS      "Bitmap"\r
+                       *MAP_SUBNO      1\r
+                       *MAP_AMOUNT     1.0\r
+                       *MAP_TYPE       Screen\r
+                       *BITMAP "..\textures\common\origin.tga"\r
+                       *BITMAP_FILTER  Pyramidal\r
+               }\r
+       }\r
+       *MATERIAL       1       {\r
+               *MATERIAL_NAME  "models/desertfactory/textures/metal/metal05"\r
+               *MATERIAL_CLASS "Standard"\r
+               *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
+               *MATERIAL_SHADING Phong\r
+               *MAP_DIFFUSE    {\r
+                       *MAP_NAME       "models/desertfactory/textures/metal/metal05"\r
+                       *MAP_CLASS      "Bitmap"\r
+                       *MAP_SUBNO      1\r
+                       *MAP_AMOUNT     1.0\r
+                       *MAP_TYPE       Screen\r
+                       *BITMAP "..\textures\desertfactory_metal\metal05.tga"\r
+                       *BITMAP_FILTER  Pyramidal\r
+               }\r
+       }\r
+       *MATERIAL       2       {\r
+               *MATERIAL_NAME  "models/desertfactory/textures/metal/metal02"\r
+               *MATERIAL_CLASS "Standard"\r
+               *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
+               *MATERIAL_SHADING Phong\r
+               *MAP_DIFFUSE    {\r
+                       *MAP_NAME       "models/desertfactory/textures/metal/metal02"\r
+                       *MAP_CLASS      "Bitmap"\r
+                       *MAP_SUBNO      1\r
+                       *MAP_AMOUNT     1.0\r
+                       *MAP_TYPE       Screen\r
+                       *BITMAP "..\textures\desertfactory_metal\metal02.tga"\r
+                       *BITMAP_FILTER  Pyramidal\r
+               }\r
+       }\r
+       *MATERIAL       3       {\r
+               *MATERIAL_NAME  "models/desertfactory/textures/metal/metal05"\r
+               *MATERIAL_CLASS "Standard"\r
+               *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
+               *MATERIAL_SHADING Phong\r
+               *MAP_DIFFUSE    {\r
+                       *MAP_NAME       "models/desertfactory/textures/metal/metal05"\r
+                       *MAP_CLASS      "Bitmap"\r
+                       *MAP_SUBNO      1\r
+                       *MAP_AMOUNT     1.0\r
+                       *MAP_TYPE       Screen\r
+                       *BITMAP "..\textures\desertfactory_metal\metal05.tga"\r
+                       *BITMAP_FILTER  Pyramidal\r
+               }\r
+       }\r
+       *MATERIAL       4       {\r
+               *MATERIAL_NAME  "models/desertfactory/textures/metal/metal02"\r
+               *MATERIAL_CLASS "Standard"\r
+               *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
+               *MATERIAL_SHADING Phong\r
+               *MAP_DIFFUSE    {\r
+                       *MAP_NAME       "models/desertfactory/textures/metal/metal02"\r
+                       *MAP_CLASS      "Bitmap"\r
+                       *MAP_SUBNO      1\r
+                       *MAP_AMOUNT     1.0\r
+                       *MAP_TYPE       Screen\r
+                       *BITMAP "..\textures\desertfactory_metal\metal02.tga"\r
+                       *BITMAP_FILTER  Pyramidal\r
+               }\r
+       }\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat0model0surf4"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat0model0surf4"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       8.000000        8.000000        0.000000\r
+                       *MESH_VERTEX    1       8.000000        -8.000000       0.000000\r
+                       *MESH_VERTEX    2       8.000000        8.000000        16.000000\r
+                       *MESH_VERTEX    3       8.000000        -8.000000       16.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.000000        -0.707107       0.707107\r
+                       *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.500000        0.000000        1.000000\r
+                       *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
+                       *MESH_TVERT     2       0.500000        1.000000        1.000000\r
+                       *MESH_TVERT     3       -0.500000       1.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   0\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat0model0surf5"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat0model0surf5"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       -8.000000       8.000000        16.000000\r
+                       *MESH_VERTEX    1       -8.000000       8.000000        0.000000\r
+                       *MESH_VERTEX    2       8.000000        8.000000        16.000000\r
+                       *MESH_VERTEX    3       8.000000        8.000000        0.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.000000        -0.707107       0.707107\r
+                       *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       -0.500000       1.000000        1.000000\r
+                       *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
+                       *MESH_TVERT     2       0.500000        1.000000        1.000000\r
+                       *MESH_TVERT     3       0.500000        0.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   0\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat0model0surf6"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat0model0surf6"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       8.000000        -8.000000       16.000000\r
+                       *MESH_VERTEX    1       -8.000000       -8.000000       16.000000\r
+                       *MESH_VERTEX    2       8.000000        8.000000        16.000000\r
+                       *MESH_VERTEX    3       -8.000000       8.000000        16.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.000000        -0.707107       0.707107\r
+                       *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.500000        0.500000        1.000000\r
+                       *MESH_TVERT     1       -0.500000       0.500000        1.000000\r
+                       *MESH_TVERT     2       0.500000        1.500000        1.000000\r
+                       *MESH_TVERT     3       -0.500000       1.500000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   0\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat0model0surf7"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat0model0surf7"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       -8.000000       -8.000000       16.000000\r
+                       *MESH_VERTEX    1       -8.000000       -8.000000       0.000000\r
+                       *MESH_VERTEX    2       -8.000000       8.000000        16.000000\r
+                       *MESH_VERTEX    3       -8.000000       8.000000        0.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.000000        -0.707107       0.707107\r
+                       *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       -0.500000       1.000000        1.000000\r
+                       *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
+                       *MESH_TVERT     2       0.500000        1.000000        1.000000\r
+                       *MESH_TVERT     3       0.500000        0.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   0\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat0model0surf8"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat0model0surf8"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       8.000000        -8.000000       0.000000\r
+                       *MESH_VERTEX    1       -8.000000       -8.000000       0.000000\r
+                       *MESH_VERTEX    2       8.000000        -8.000000       16.000000\r
+                       *MESH_VERTEX    3       -8.000000       -8.000000       16.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.000000        -0.707107       0.707107\r
+                       *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.500000        0.000000        1.000000\r
+                       *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
+                       *MESH_TVERT     2       0.500000        1.000000        1.000000\r
+                       *MESH_TVERT     3       -0.500000       1.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   0\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat0model0surf9"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat0model0surf9"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       -8.000000       8.000000        0.000000\r
+                       *MESH_VERTEX    1       -8.000000       -8.000000       0.000000\r
+                       *MESH_VERTEX    2       8.000000        8.000000        0.000000\r
+                       *MESH_VERTEX    3       8.000000        -8.000000       0.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.000000        -0.707107       0.707107\r
+                       *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       -0.500000       1.500000        1.000000\r
+                       *MESH_TVERT     1       -0.500000       0.500000        1.000000\r
+                       *MESH_TVERT     2       0.500000        1.500000        1.000000\r
+                       *MESH_TVERT     3       0.500000        0.500000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   0\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat3model0surf10"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat3model0surf10"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       -640.000000     39.000000       131.000000\r
+                       *MESH_VERTEX    1       -640.000000     40.000000       128.000000\r
+                       *MESH_VERTEX    2       640.000000      40.000000       128.000000\r
+                       *MESH_VERTEX    3       640.000000      39.000000       131.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.000000        -0.707107       0.707107\r
+                       *MESH_FACENORMAL        1       0.000000        -0.169102       0.985599\r
+                       *MESH_VERTEXNORMAL      0       0.000000        0.707107        0.707107\r
+                       *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        0.707107        0.707107\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.093750        6.000000        1.000000\r
+                       *MESH_TVERT     1       0.125000        6.000000        1.000000\r
+                       *MESH_TVERT     2       0.125000        -4.000000       1.000000\r
+                       *MESH_TVERT     3       0.093750        -4.000000       1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       0       3       2\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   3\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat3model0surf11"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat3model0surf11"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 6\r
+               *MESH_NUMFACES  4\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       640.000000      36.000000       132.000000\r
+                       *MESH_VERTEX    1       -640.000000     36.000000       132.000000\r
+                       *MESH_VERTEX    2       -640.000000     39.000000       131.000000\r
+                       *MESH_VERTEX    3       640.000000      39.000000       131.000000\r
+                       *MESH_VERTEX    4       -640.000000     33.000000       131.000000\r
+                       *MESH_VERTEX    5       640.000000      33.000000       131.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.000000        -0.707107       0.707107\r
+                       *MESH_FACENORMAL        1       0.000000        -0.169102       0.985599\r
+                       *MESH_FACENORMAL        2       0.000000        -0.707107       0.707107\r
+                       *MESH_FACENORMAL        3       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        0.707107        0.707107\r
+                       *MESH_VERTEXNORMAL      3       0.000000        0.707107        0.707107\r
+                       *MESH_VERTEXNORMAL      4       0.000000        -0.707107       0.707107\r
+                       *MESH_VERTEXNORMAL      5       0.000000        -0.707107       0.707107\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        6\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.062500        -4.000000       1.000000\r
+                       *MESH_TVERT     1       0.062500        6.000000        1.000000\r
+                       *MESH_TVERT     2       0.093750        6.000000        1.000000\r
+                       *MESH_TVERT     3       0.093750        -4.000000       1.000000\r
+                       *MESH_TVERT     4       0.031250        6.000000        1.000000\r
+                       *MESH_TVERT     5       0.031250        -4.000000       1.000000\r
+               }\r
+               *MESH_NUMTVFACES        4\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       0       3       2\r
+                       *MESH_TFACE     2       4       0       1\r
+                       *MESH_TFACE     3       4       5       0\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   3\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat3model0surf12"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat3model0surf12"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       640.000000      32.000000       128.000000\r
+                       *MESH_VERTEX    1       -640.000000     32.000000       128.000000\r
+                       *MESH_VERTEX    2       -640.000000     33.000000       131.000000\r
+                       *MESH_VERTEX    3       640.000000      33.000000       131.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.000000        -0.707107       0.707107\r
+                       *MESH_FACENORMAL        1       0.000000        -0.169102       0.985599\r
+                       *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        -0.707107       0.707107\r
+                       *MESH_VERTEXNORMAL      3       0.000000        -0.707107       0.707107\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.000000        -4.000000       1.000000\r
+                       *MESH_TVERT     1       0.000000        6.000000        1.000000\r
+                       *MESH_TVERT     2       0.031250        6.000000        1.000000\r
+                       *MESH_TVERT     3       0.031250        -4.000000       1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       0       3       2\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   3\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat3model0surf13"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat3model0surf13"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 8\r
+               *MESH_NUMFACES  4\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       -640.000000     0.000000        160.000000\r
+                       *MESH_VERTEX    1       640.000000      0.000000        160.000000\r
+                       *MESH_VERTEX    2       640.000000      -4.000000       172.000000\r
+                       *MESH_VERTEX    3       -640.000000     -4.000000       172.000000\r
+                       *MESH_VERTEX    4       640.000000      -4.000000       148.000000\r
+                       *MESH_VERTEX    5       640.000000      0.000000        160.000000\r
+                       *MESH_VERTEX    6       -640.000000     0.000000        160.000000\r
+                       *MESH_VERTEX    7       -640.000000     -4.000000       148.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.000000        -0.707107       0.707107\r
+                       *MESH_FACENORMAL        1       0.000000        -0.169102       0.985599\r
+                       *MESH_FACENORMAL        2       0.000000        -0.707107       0.707107\r
+                       *MESH_FACENORMAL        3       0.000000        0.169102        0.985599\r
+                       *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        0.707107        0.707107\r
+                       *MESH_VERTEXNORMAL      3       0.000000        0.707107        0.707107\r
+                       *MESH_VERTEXNORMAL      4       0.000000        0.707107        -0.707107\r
+                       *MESH_VERTEXNORMAL      5       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      6       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      7       0.000000        0.707107        -0.707107\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        8\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.000000        -4.000000       1.000000\r
+                       *MESH_TVERT     1       0.000000        6.000000        1.000000\r
+                       *MESH_TVERT     2       0.125000        6.000000        1.000000\r
+                       *MESH_TVERT     3       0.125000        -4.000000       1.000000\r
+                       *MESH_TVERT     4       0.875000        6.000000        1.000000\r
+                       *MESH_TVERT     5       1.000000        6.000000        1.000000\r
+                       *MESH_TVERT     6       1.000000        -4.000000       1.000000\r
+                       *MESH_TVERT     7       0.875000        -4.000000       1.000000\r
+               }\r
+               *MESH_NUMTVFACES        4\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       0       3       2\r
+                       *MESH_TFACE     2       4       6       5\r
+                       *MESH_TFACE     3       4       7       6\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   3\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat3model0surf14"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat3model0surf14"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 6\r
+               *MESH_NUMFACES  4\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       640.000000      -4.000000       172.000000\r
+                       *MESH_VERTEX    1       640.000000      -16.000000      176.000000\r
+                       *MESH_VERTEX    2       -640.000000     -16.000000      176.000000\r
+                       *MESH_VERTEX    3       -640.000000     -4.000000       172.000000\r
+                       *MESH_VERTEX    4       640.000000      -28.000000      172.000000\r
+                       *MESH_VERTEX    5       -640.000000     -28.000000      172.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.000000        -0.707107       0.707107\r
+                       *MESH_FACENORMAL        1       0.000000        -0.169102       0.985599\r
+                       *MESH_FACENORMAL        2       0.000000        0.169102        0.985599\r
+                       *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      0       0.000000        0.707107        0.707107\r
+                       *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        0.707107        0.707107\r
+                       *MESH_VERTEXNORMAL      4       0.000000        -0.707107       0.707107\r
+                       *MESH_VERTEXNORMAL      5       0.000000        -0.707107       0.707107\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        6\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.125000        6.000000        1.000000\r
+                       *MESH_TVERT     1       0.250000        6.000000        1.000000\r
+                       *MESH_TVERT     2       0.250000        -4.000000       1.000000\r
+                       *MESH_TVERT     3       0.125000        -4.000000       1.000000\r
+                       *MESH_TVERT     4       0.375000        6.000000        1.000000\r
+                       *MESH_TVERT     5       0.375000        -4.000000       1.000000\r
+               }\r
+               *MESH_NUMTVFACES        4\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       0       3       2\r
+                       *MESH_TFACE     2       2       4       1\r
+                       *MESH_TFACE     3       2       5       4\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   3\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat3model0surf15"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat3model0surf15"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 6\r
+               *MESH_NUMFACES  4\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       -640.000000     -16.000000      144.000000\r
+                       *MESH_VERTEX    1       640.000000      -16.000000      144.000000\r
+                       *MESH_VERTEX    2       640.000000      -4.000000       148.000000\r
+                       *MESH_VERTEX    3       -640.000000     -4.000000       148.000000\r
+                       *MESH_VERTEX    4       640.000000      -28.000000      148.000000\r
+                       *MESH_VERTEX    5       -640.000000     -28.000000      148.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.000000        -0.707107       0.707107\r
+                       *MESH_FACENORMAL        1       0.000000        -0.169102       0.985599\r
+                       *MESH_FACENORMAL        2       0.000000        -0.707107       0.707107\r
+                       *MESH_FACENORMAL        3       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        0.707107        -0.707107\r
+                       *MESH_VERTEXNORMAL      3       0.000000        0.707107        -0.707107\r
+                       *MESH_VERTEXNORMAL      4       0.000000        -0.707107       -0.707107\r
+                       *MESH_VERTEXNORMAL      5       0.000000        -0.707107       -0.707107\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        6\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.750000        -4.000000       1.000000\r
+                       *MESH_TVERT     1       0.750000        6.000000        1.000000\r
+                       *MESH_TVERT     2       0.875000        6.000000        1.000000\r
+                       *MESH_TVERT     3       0.875000        -4.000000       1.000000\r
+                       *MESH_TVERT     4       0.625000        6.000000        1.000000\r
+                       *MESH_TVERT     5       0.625000        -4.000000       1.000000\r
+               }\r
+               *MESH_NUMTVFACES        4\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       0       3       2\r
+                       *MESH_TFACE     2       4       0       1\r
+                       *MESH_TFACE     3       4       5       0\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   3\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat3model0surf16"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat3model0surf16"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       -640.000000     -20.000000      12.000000\r
+                       *MESH_VERTEX    1       -640.000000     -16.000000      0.000000\r
+                       *MESH_VERTEX    2       640.000000      -16.000000      0.000000\r
+                       *MESH_VERTEX    3       640.000000      -20.000000      12.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.000000        -0.707107       0.707107\r
+                       *MESH_FACENORMAL        1       0.000000        -0.169102       0.985599\r
+                       *MESH_VERTEXNORMAL      0       0.000000        0.707107        0.707107\r
+                       *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        0.707107        0.707107\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.375000        6.000000        1.000000\r
+                       *MESH_TVERT     1       0.500000        6.000000        1.000000\r
+                       *MESH_TVERT     2       0.500000        -4.000000       1.000000\r
+                       *MESH_TVERT     3       0.375000        -4.000000       1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       0       3       2\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   3\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat3model0surf17"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat3model0surf17"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 6\r
+               *MESH_NUMFACES  4\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       640.000000      -28.000000      172.000000\r
+                       *MESH_VERTEX    1       640.000000      -32.000000      160.000000\r
+                       *MESH_VERTEX    2       -640.000000     -32.000000      160.000000\r
+                       *MESH_VERTEX    3       -640.000000     -28.000000      172.000000\r
+                       *MESH_VERTEX    4       640.000000      -28.000000      148.000000\r
+                       *MESH_VERTEX    5       -640.000000     -28.000000      148.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.000000        -0.707107       0.707107\r
+                       *MESH_FACENORMAL        1       0.000000        -0.169102       0.985599\r
+                       *MESH_FACENORMAL        2       0.000000        0.169102        0.985599\r
+                       *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      0       0.000000        -0.707107       0.707107\r
+                       *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        -0.707107       0.707107\r
+                       *MESH_VERTEXNORMAL      4       0.000000        -0.707107       -0.707107\r
+                       *MESH_VERTEXNORMAL      5       0.000000        -0.707107       -0.707107\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        6\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.375000        6.000000        1.000000\r
+                       *MESH_TVERT     1       0.500000        6.000000        1.000000\r
+                       *MESH_TVERT     2       0.500000        -4.000000       1.000000\r
+                       *MESH_TVERT     3       0.375000        -4.000000       1.000000\r
+                       *MESH_TVERT     4       0.625000        6.000000        1.000000\r
+                       *MESH_TVERT     5       0.625000        -4.000000       1.000000\r
+               }\r
+               *MESH_NUMTVFACES        4\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       0       3       2\r
+                       *MESH_TFACE     2       2       4       1\r
+                       *MESH_TFACE     3       2       5       4\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   3\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat3model0surf18"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat3model0surf18"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 6\r
+               *MESH_NUMFACES  4\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       640.000000      -32.000000      16.000000\r
+                       *MESH_VERTEX    1       -640.000000     -32.000000      16.000000\r
+                       *MESH_VERTEX    2       -640.000000     -20.000000      12.000000\r
+                       *MESH_VERTEX    3       640.000000      -20.000000      12.000000\r
+                       *MESH_VERTEX    4       -640.000000     -44.000000      12.000000\r
+                       *MESH_VERTEX    5       640.000000      -44.000000      12.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.000000        -0.707107       0.707107\r
+                       *MESH_FACENORMAL        1       0.000000        -0.169102       0.985599\r
+                       *MESH_FACENORMAL        2       0.000000        -0.707107       0.707107\r
+                       *MESH_FACENORMAL        3       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        0.707107        0.707107\r
+                       *MESH_VERTEXNORMAL      3       0.000000        0.707107        0.707107\r
+                       *MESH_VERTEXNORMAL      4       0.000000        -0.707107       0.707107\r
+                       *MESH_VERTEXNORMAL      5       0.000000        -0.707107       0.707107\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        6\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.250000        -4.000000       1.000000\r
+                       *MESH_TVERT     1       0.250000        6.000000        1.000000\r
+                       *MESH_TVERT     2       0.375000        6.000000        1.000000\r
+                       *MESH_TVERT     3       0.375000        -4.000000       1.000000\r
+                       *MESH_TVERT     4       0.125000        6.000000        1.000000\r
+                       *MESH_TVERT     5       0.125000        -4.000000       1.000000\r
+               }\r
+               *MESH_NUMTVFACES        4\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       0       3       2\r
+                       *MESH_TFACE     2       4       0       1\r
+                       *MESH_TFACE     3       4       5       0\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   3\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat3model0surf19"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat3model0surf19"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       640.000000      -48.000000      0.000000\r
+                       *MESH_VERTEX    1       -640.000000     -48.000000      0.000000\r
+                       *MESH_VERTEX    2       -640.000000     -44.000000      12.000000\r
+                       *MESH_VERTEX    3       640.000000      -44.000000      12.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.000000        -0.707107       0.707107\r
+                       *MESH_FACENORMAL        1       0.000000        -0.169102       0.985599\r
+                       *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        -0.707107       0.707107\r
+                       *MESH_VERTEXNORMAL      3       0.000000        -0.707107       0.707107\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.000000        -4.000000       1.000000\r
+                       *MESH_TVERT     1       0.000000        6.000000        1.000000\r
+                       *MESH_TVERT     2       0.125000        6.000000        1.000000\r
+                       *MESH_TVERT     3       0.125000        -4.000000       1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       0       3       2\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   3\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat4model0surf20"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat4model0surf20"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 6\r
+               *MESH_NUMFACES  4\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       -640.000000     46.000000       110.000000\r
+                       *MESH_VERTEX    1       -640.000000     48.000000       96.000000\r
+                       *MESH_VERTEX    2       640.000000      48.000000       96.000000\r
+                       *MESH_VERTEX    3       640.000000      46.000000       110.000000\r
+                       *MESH_VERTEX    4       640.000000      40.000000       120.000000\r
+                       *MESH_VERTEX    5       -640.000000     40.000000       120.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.000000        -0.707107       0.707107\r
+                       *MESH_FACENORMAL        1       0.000000        -0.169102       0.985599\r
+                       *MESH_FACENORMAL        2       0.000000        0.707107        0.707107\r
+                       *MESH_FACENORMAL        3       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      0       0.000000        0.923880        0.382683\r
+                       *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        0.923880        0.382683\r
+                       *MESH_VERTEXNORMAL      4       0.000000        0.707107        0.707107\r
+                       *MESH_VERTEXNORMAL      5       0.000000        0.707107        0.707107\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        6\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.875000        6.000000        1.000000\r
+                       *MESH_TVERT     1       1.000000        6.000000        1.000000\r
+                       *MESH_TVERT     2       1.000000        -4.000000       1.000000\r
+                       *MESH_TVERT     3       0.875000        -4.000000       1.000000\r
+                       *MESH_TVERT     4       0.750000        -4.000000       1.000000\r
+                       *MESH_TVERT     5       0.750000        6.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        4\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       0       3       2\r
+                       *MESH_TFACE     2       4       3       0\r
+                       *MESH_TFACE     3       4       0       5\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   4\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat4model0surf21"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat4model0surf21"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 10\r
+               *MESH_NUMFACES  8\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       -640.000000     30.000000       126.000000\r
+                       *MESH_VERTEX    1       -640.000000     40.000000       120.000000\r
+                       *MESH_VERTEX    2       640.000000      40.000000       120.000000\r
+                       *MESH_VERTEX    3       640.000000      30.000000       126.000000\r
+                       *MESH_VERTEX    4       640.000000      16.000000       128.000000\r
+                       *MESH_VERTEX    5       -640.000000     2.000000        126.000000\r
+                       *MESH_VERTEX    6       -640.000000     16.000000       128.000000\r
+                       *MESH_VERTEX    7       640.000000      2.000000        126.000000\r
+                       *MESH_VERTEX    8       640.000000      -8.000000       120.000000\r
+                       *MESH_VERTEX    9       -640.000000     -8.000000       120.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
+                       *MESH_FACENORMAL        1       0.000000        -0.707107       0.707107\r
+                       *MESH_FACENORMAL        2       0.000000        -0.169102       0.985599\r
+                       *MESH_FACENORMAL        3       0.000000        -0.707107       0.707107\r
+                       *MESH_FACENORMAL        4       0.000000        -0.707107       0.707107\r
+                       *MESH_FACENORMAL        5       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        6       0.000000        -0.169102       0.985599\r
+                       *MESH_FACENORMAL        7       0.000000        0.707107        0.707107\r
+                       *MESH_VERTEXNORMAL      0       0.000000        0.382683        0.923880\r
+                       *MESH_VERTEXNORMAL      1       0.000000        0.707107        0.707107\r
+                       *MESH_VERTEXNORMAL      2       0.000000        0.707107        0.707107\r
+                       *MESH_VERTEXNORMAL      3       0.000000        0.382683        0.923880\r
+                       *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      5       0.000000        -0.382683       0.923880\r
+                       *MESH_VERTEXNORMAL      6       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      7       0.000000        -0.382683       0.923880\r
+                       *MESH_VERTEXNORMAL      8       0.000000        -0.707107       0.707107\r
+                       *MESH_VERTEXNORMAL      9       0.000000        -0.707107       0.707107\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      0       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      5       A:      4       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      6       A:      5       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      7       A:      5       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        10\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.625000        6.000000        1.000000\r
+                       *MESH_TVERT     1       0.750000        6.000000        1.000000\r
+                       *MESH_TVERT     2       0.750000        -4.000000       1.000000\r
+                       *MESH_TVERT     3       0.625000        -4.000000       1.000000\r
+                       *MESH_TVERT     4       0.500000        -4.000000       1.000000\r
+                       *MESH_TVERT     5       0.375000        6.000000        1.000000\r
+                       *MESH_TVERT     6       0.500000        6.000000        1.000000\r
+                       *MESH_TVERT     7       0.375000        -4.000000       1.000000\r
+                       *MESH_TVERT     8       0.250000        -4.000000       1.000000\r
+                       *MESH_TVERT     9       0.250000        6.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        8\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       4       3\r
+                       *MESH_TFACE     1       0       6       4\r
+                       *MESH_TFACE     2       0       3       2\r
+                       *MESH_TFACE     3       0       2       1\r
+                       *MESH_TFACE     4       4       6       5\r
+                       *MESH_TFACE     5       4       5       7\r
+                       *MESH_TFACE     6       5       8       7\r
+                       *MESH_TFACE     7       5       9       8\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   4\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat4model0surf22"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat4model0surf22"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 6\r
+               *MESH_NUMFACES  4\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       -640.000000     -14.000000      110.000000\r
+                       *MESH_VERTEX    1       -640.000000     -8.000000       120.000000\r
+                       *MESH_VERTEX    2       640.000000      -8.000000       120.000000\r
+                       *MESH_VERTEX    3       640.000000      -14.000000      110.000000\r
+                       *MESH_VERTEX    4       640.000000      -16.000000      96.000000\r
+                       *MESH_VERTEX    5       -640.000000     -16.000000      96.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.000000        -0.707107       0.707107\r
+                       *MESH_FACENORMAL        1       0.000000        -0.169102       0.985599\r
+                       *MESH_FACENORMAL        2       0.000000        0.707107        0.707107\r
+                       *MESH_FACENORMAL        3       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      0       0.000000        -0.923880       0.382683\r
+                       *MESH_VERTEXNORMAL      1       0.000000        -0.707107       0.707107\r
+                       *MESH_VERTEXNORMAL      2       0.000000        -0.707107       0.707107\r
+                       *MESH_VERTEXNORMAL      3       0.000000        -0.923880       0.382683\r
+                       *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        6\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.125000        6.000000        1.000000\r
+                       *MESH_TVERT     1       0.250000        6.000000        1.000000\r
+                       *MESH_TVERT     2       0.250000        -4.000000       1.000000\r
+                       *MESH_TVERT     3       0.125000        -4.000000       1.000000\r
+                       *MESH_TVERT     4       0.000000        -4.000000       1.000000\r
+                       *MESH_TVERT     5       0.000000        6.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        4\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       0       3       2\r
+                       *MESH_TFACE     2       4       3       0\r
+                       *MESH_TFACE     3       4       0       5\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   4\r
+}\r