]> de.git.xonotic.org Git - xonotic/xonotic-maps.pk3dir.git/blobdiff - models/desertfactory/structure_metal/v1r1_pipes07.ase
import desertfactory assets
[xonotic/xonotic-maps.pk3dir.git] / models / desertfactory / structure_metal / v1r1_pipes07.ase
diff --git a/models/desertfactory/structure_metal/v1r1_pipes07.ase b/models/desertfactory/structure_metal/v1r1_pipes07.ase
new file mode 100644 (file)
index 0000000..0b319d9
--- /dev/null
@@ -0,0 +1,1643 @@
+*3DSMAX_ASCIIEXPORT    200\r
+*COMMENT       "Generated by Q3Map2 (ydnar) -convert -format ase"\r
+*SCENE {\r
+       *SCENE_FILENAME "v1r1_pipes07.bsp"\r
+       *SCENE_FIRSTFRAME       0\r
+       *SCENE_LASTFRAME        100\r
+       *SCENE_FRAMESPEED       30\r
+       *SCENE_TICKSPERFRAME    160\r
+       *SCENE_BACKGROUND_STATIC        0.0000  0.0000  0.0000\r
+       *SCENE_AMBIENT_STATIC   0.0000  0.0000  0.0000\r
+}\r
+*MATERIAL_LIST {\r
+       *MATERIAL_COUNT 5\r
+       *MATERIAL       0       {\r
+               *MATERIAL_NAME  "textures/common/origin"\r
+               *MATERIAL_CLASS "Standard"\r
+               *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
+               *MATERIAL_SHADING Phong\r
+               *MAP_DIFFUSE    {\r
+                       *MAP_NAME       "textures/common/origin"\r
+                       *MAP_CLASS      "Bitmap"\r
+                       *MAP_SUBNO      1\r
+                       *MAP_AMOUNT     1.0\r
+                       *MAP_TYPE       Screen\r
+                       *BITMAP "..\textures\common\origin.tga"\r
+                       *BITMAP_FILTER  Pyramidal\r
+               }\r
+       }\r
+       *MATERIAL       1       {\r
+               *MATERIAL_NAME  "models/desertfactory/textures/metal/metal02"\r
+               *MATERIAL_CLASS "Standard"\r
+               *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
+               *MATERIAL_SHADING Phong\r
+               *MAP_DIFFUSE    {\r
+                       *MAP_NAME       "models/desertfactory/textures/metal/metal02"\r
+                       *MAP_CLASS      "Bitmap"\r
+                       *MAP_SUBNO      1\r
+                       *MAP_AMOUNT     1.0\r
+                       *MAP_TYPE       Screen\r
+                       *BITMAP "..\textures\desertfactory_metal\metal02.tga"\r
+                       *BITMAP_FILTER  Pyramidal\r
+               }\r
+       }\r
+       *MATERIAL       2       {\r
+               *MATERIAL_NAME  "models/desertfactory/textures/metal/metal01"\r
+               *MATERIAL_CLASS "Standard"\r
+               *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
+               *MATERIAL_SHADING Phong\r
+               *MAP_DIFFUSE    {\r
+                       *MAP_NAME       "models/desertfactory/textures/metal/metal01"\r
+                       *MAP_CLASS      "Bitmap"\r
+                       *MAP_SUBNO      1\r
+                       *MAP_AMOUNT     1.0\r
+                       *MAP_TYPE       Screen\r
+                       *BITMAP "..\textures\desertfactory_metal\metal01.tga"\r
+                       *BITMAP_FILTER  Pyramidal\r
+               }\r
+       }\r
+       *MATERIAL       3       {\r
+               *MATERIAL_NAME  "models/desertfactory/textures/metal/metal01"\r
+               *MATERIAL_CLASS "Standard"\r
+               *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
+               *MATERIAL_SHADING Phong\r
+               *MAP_DIFFUSE    {\r
+                       *MAP_NAME       "models/desertfactory/textures/metal/metal01"\r
+                       *MAP_CLASS      "Bitmap"\r
+                       *MAP_SUBNO      1\r
+                       *MAP_AMOUNT     1.0\r
+                       *MAP_TYPE       Screen\r
+                       *BITMAP "..\textures\desertfactory_metal\metal01.tga"\r
+                       *BITMAP_FILTER  Pyramidal\r
+               }\r
+       }\r
+       *MATERIAL       4       {\r
+               *MATERIAL_NAME  "models/desertfactory/textures/metal/metal02"\r
+               *MATERIAL_CLASS "Standard"\r
+               *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
+               *MATERIAL_SHADING Phong\r
+               *MAP_DIFFUSE    {\r
+                       *MAP_NAME       "models/desertfactory/textures/metal/metal02"\r
+                       *MAP_CLASS      "Bitmap"\r
+                       *MAP_SUBNO      1\r
+                       *MAP_AMOUNT     1.0\r
+                       *MAP_TYPE       Screen\r
+                       *BITMAP "..\textures\desertfactory_metal\metal02.tga"\r
+                       *BITMAP_FILTER  Pyramidal\r
+               }\r
+       }\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat0model0surf8"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat0model0surf8"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       8.000000        0.000000        -8.000000\r
+                       *MESH_VERTEX    1       8.000000        -16.000000      -8.000000\r
+                       *MESH_VERTEX    2       8.000000        0.000000        8.000000\r
+                       *MESH_VERTEX    3       8.000000        -16.000000      8.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.000000        -1.000000       0.000000\r
+                       *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       1.000000        0.500000        1.000000\r
+                       *MESH_TVERT     1       0.000000        0.500000        1.000000\r
+                       *MESH_TVERT     2       1.000000        1.500000        1.000000\r
+                       *MESH_TVERT     3       0.000000        1.500000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   0\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat0model0surf9"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat0model0surf9"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       -8.000000       0.000000        8.000000\r
+                       *MESH_VERTEX    1       -8.000000       0.000000        -8.000000\r
+                       *MESH_VERTEX    2       8.000000        0.000000        8.000000\r
+                       *MESH_VERTEX    3       8.000000        0.000000        -8.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.000000        -1.000000       0.000000\r
+                       *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       -0.500000       1.500000        1.000000\r
+                       *MESH_TVERT     1       -0.500000       0.500000        1.000000\r
+                       *MESH_TVERT     2       0.500000        1.500000        1.000000\r
+                       *MESH_TVERT     3       0.500000        0.500000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   0\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat0model0surf10"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat0model0surf10"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       8.000000        -16.000000      8.000000\r
+                       *MESH_VERTEX    1       -8.000000       -16.000000      8.000000\r
+                       *MESH_VERTEX    2       8.000000        0.000000        8.000000\r
+                       *MESH_VERTEX    3       -8.000000       0.000000        8.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.000000        -1.000000       0.000000\r
+                       *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.500000        0.000000        1.000000\r
+                       *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
+                       *MESH_TVERT     2       0.500000        1.000000        1.000000\r
+                       *MESH_TVERT     3       -0.500000       1.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   0\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat0model0surf11"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat0model0surf11"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       -8.000000       -16.000000      8.000000\r
+                       *MESH_VERTEX    1       -8.000000       -16.000000      -8.000000\r
+                       *MESH_VERTEX    2       -8.000000       0.000000        8.000000\r
+                       *MESH_VERTEX    3       -8.000000       0.000000        -8.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.000000        -1.000000       0.000000\r
+                       *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.000000        1.500000        1.000000\r
+                       *MESH_TVERT     1       0.000000        0.500000        1.000000\r
+                       *MESH_TVERT     2       1.000000        1.500000        1.000000\r
+                       *MESH_TVERT     3       1.000000        0.500000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   0\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat0model0surf12"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat0model0surf12"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       8.000000        -16.000000      -8.000000\r
+                       *MESH_VERTEX    1       -8.000000       -16.000000      -8.000000\r
+                       *MESH_VERTEX    2       8.000000        -16.000000      8.000000\r
+                       *MESH_VERTEX    3       -8.000000       -16.000000      8.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.000000        -1.000000       0.000000\r
+                       *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.500000        0.500000        1.000000\r
+                       *MESH_TVERT     1       -0.500000       0.500000        1.000000\r
+                       *MESH_TVERT     2       0.500000        1.500000        1.000000\r
+                       *MESH_TVERT     3       -0.500000       1.500000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   0\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat0model0surf13"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat0model0surf13"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       -8.000000       0.000000        -8.000000\r
+                       *MESH_VERTEX    1       -8.000000       -16.000000      -8.000000\r
+                       *MESH_VERTEX    2       8.000000        0.000000        -8.000000\r
+                       *MESH_VERTEX    3       8.000000        -16.000000      -8.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.000000        -1.000000       0.000000\r
+                       *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       -0.500000       1.000000        1.000000\r
+                       *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
+                       *MESH_TVERT     2       0.500000        1.000000        1.000000\r
+                       *MESH_TVERT     3       0.500000        0.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   0\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat3model0surf14"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat3model0surf14"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 6\r
+               *MESH_NUMFACES  4\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       32.000000       -8.000000       8.000000\r
+                       *MESH_VERTEX    1       40.000000       -8.000000       0.000000\r
+                       *MESH_VERTEX    2       40.000000       -12.000000      0.000000\r
+                       *MESH_VERTEX    3       32.000000       -12.000000      8.000000\r
+                       *MESH_VERTEX    4       24.000000       -12.000000      0.000000\r
+                       *MESH_VERTEX    5       24.000000       -8.000000       0.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.000000        -1.000000       0.000000\r
+                       *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
+                       *MESH_FACENORMAL        2       0.000000        -1.000000       0.000000\r
+                       *MESH_FACENORMAL        3       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        6\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.088388        0.031250        1.000000\r
+                       *MESH_TVERT     1       0.176777        0.031250        1.000000\r
+                       *MESH_TVERT     2       0.176777        0.000000        1.000000\r
+                       *MESH_TVERT     3       0.088388        0.000000        1.000000\r
+                       *MESH_TVERT     4       0.000000        0.000000        1.000000\r
+                       *MESH_TVERT     5       0.000000        0.031250        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        4\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       0       3       2\r
+                       *MESH_TFACE     2       4       3       0\r
+                       *MESH_TFACE     3       4       0       5\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   3\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat3model0surf15"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat3model0surf15"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       40.000000       -12.000000      0.000000\r
+                       *MESH_VERTEX    1       32.000000       -12.000000      -8.000000\r
+                       *MESH_VERTEX    2       32.000000       -12.000000      8.000000\r
+                       *MESH_VERTEX    3       24.000000       -12.000000      0.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.000000        -1.000000       0.000000\r
+                       *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.062500        1.000000        1.000000\r
+                       *MESH_TVERT     1       0.000000        0.937500        1.000000\r
+                       *MESH_TVERT     2       0.000000        1.062500        1.000000\r
+                       *MESH_TVERT     3       -0.062500       1.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       3       1       2\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   3\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat3model0surf16"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat3model0surf16"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 6\r
+               *MESH_NUMFACES  4\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       40.000000       -12.000000      0.000000\r
+                       *MESH_VERTEX    1       40.000000       -8.000000       0.000000\r
+                       *MESH_VERTEX    2       32.000000       -8.000000       -8.000000\r
+                       *MESH_VERTEX    3       32.000000       -12.000000      -8.000000\r
+                       *MESH_VERTEX    4       24.000000       -12.000000      0.000000\r
+                       *MESH_VERTEX    5       24.000000       -8.000000       0.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.000000        -1.000000       0.000000\r
+                       *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
+                       *MESH_FACENORMAL        2       0.000000        -1.000000       0.000000\r
+                       *MESH_FACENORMAL        3       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        6\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.176777        0.000000        1.000000\r
+                       *MESH_TVERT     1       0.176777        0.031250        1.000000\r
+                       *MESH_TVERT     2       0.265165        0.031250        1.000000\r
+                       *MESH_TVERT     3       0.265165        0.000000        1.000000\r
+                       *MESH_TVERT     4       0.353553        0.000000        1.000000\r
+                       *MESH_TVERT     5       0.353553        0.031250        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        4\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       0       3       2\r
+                       *MESH_TFACE     2       2       3       4\r
+                       *MESH_TFACE     3       2       4       5\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   3\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat3model0surf17"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat3model0surf17"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 6\r
+               *MESH_NUMFACES  4\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       -32.000000      -8.000000       8.000000\r
+                       *MESH_VERTEX    1       -24.000000      -8.000000       0.000000\r
+                       *MESH_VERTEX    2       -24.000000      -12.000000      0.000000\r
+                       *MESH_VERTEX    3       -32.000000      -12.000000      8.000000\r
+                       *MESH_VERTEX    4       -40.000000      -12.000000      0.000000\r
+                       *MESH_VERTEX    5       -40.000000      -8.000000       0.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.000000        -1.000000       0.000000\r
+                       *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
+                       *MESH_FACENORMAL        2       0.000000        -1.000000       0.000000\r
+                       *MESH_FACENORMAL        3       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        6\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.088388        0.031250        1.000000\r
+                       *MESH_TVERT     1       0.176777        0.031250        1.000000\r
+                       *MESH_TVERT     2       0.176777        0.000000        1.000000\r
+                       *MESH_TVERT     3       0.088388        0.000000        1.000000\r
+                       *MESH_TVERT     4       0.000000        0.000000        1.000000\r
+                       *MESH_TVERT     5       0.000000        0.031250        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        4\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       0       3       2\r
+                       *MESH_TFACE     2       4       3       0\r
+                       *MESH_TFACE     3       4       0       5\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   3\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat3model0surf18"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat3model0surf18"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       -24.000000      -12.000000      0.000000\r
+                       *MESH_VERTEX    1       -32.000000      -12.000000      -8.000000\r
+                       *MESH_VERTEX    2       -32.000000      -12.000000      8.000000\r
+                       *MESH_VERTEX    3       -40.000000      -12.000000      0.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.000000        -1.000000       0.000000\r
+                       *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.562500        1.000000        1.000000\r
+                       *MESH_TVERT     1       0.500000        0.937500        1.000000\r
+                       *MESH_TVERT     2       0.500000        1.062500        1.000000\r
+                       *MESH_TVERT     3       0.437500        1.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       3       1       2\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   3\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat3model0surf19"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat3model0surf19"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 6\r
+               *MESH_NUMFACES  4\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       -24.000000      -12.000000      0.000000\r
+                       *MESH_VERTEX    1       -24.000000      -8.000000       0.000000\r
+                       *MESH_VERTEX    2       -32.000000      -8.000000       -8.000000\r
+                       *MESH_VERTEX    3       -32.000000      -12.000000      -8.000000\r
+                       *MESH_VERTEX    4       -40.000000      -12.000000      0.000000\r
+                       *MESH_VERTEX    5       -40.000000      -8.000000       0.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.000000        -1.000000       0.000000\r
+                       *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
+                       *MESH_FACENORMAL        2       0.000000        -1.000000       0.000000\r
+                       *MESH_FACENORMAL        3       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        6\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.176777        0.000000        1.000000\r
+                       *MESH_TVERT     1       0.176777        0.031250        1.000000\r
+                       *MESH_TVERT     2       0.265165        0.031250        1.000000\r
+                       *MESH_TVERT     3       0.265165        0.000000        1.000000\r
+                       *MESH_TVERT     4       0.353553        0.000000        1.000000\r
+                       *MESH_TVERT     5       0.353553        0.031250        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        4\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       0       3       2\r
+                       *MESH_TFACE     2       2       3       4\r
+                       *MESH_TFACE     3       2       4       5\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   3\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat4model0surf20"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat4model0surf20"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 10\r
+               *MESH_NUMFACES  8\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       45.000000       0.000000        21.000000\r
+                       *MESH_VERTEX    1       48.000000       0.000000        0.000000\r
+                       *MESH_VERTEX    2       48.000000       -8.000000       0.000000\r
+                       *MESH_VERTEX    3       45.000000       -8.000000       21.000000\r
+                       *MESH_VERTEX    4       45.000000       0.000000        -21.000000\r
+                       *MESH_VERTEX    5       45.000000       -8.000000       -21.000000\r
+                       *MESH_VERTEX    6       36.000000       -8.000000       36.000000\r
+                       *MESH_VERTEX    7       36.000000       -8.000000       -36.000000\r
+                       *MESH_VERTEX    8       36.000000       0.000000        36.000000\r
+                       *MESH_VERTEX    9       36.000000       0.000000        -36.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.000000        -1.000000       0.000000\r
+                       *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
+                       *MESH_FACENORMAL        2       0.000000        -1.000000       0.000000\r
+                       *MESH_FACENORMAL        3       0.000000        -1.000000       0.000000\r
+                       *MESH_FACENORMAL        4       0.000000        -1.000000       0.000000\r
+                       *MESH_FACENORMAL        5       0.000000        -1.000000       0.000000\r
+                       *MESH_FACENORMAL        6       0.000000        -1.000000       0.000000\r
+                       *MESH_FACENORMAL        7       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      0       0.923880        0.000000        0.382683\r
+                       *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      3       0.923880        0.000000        0.382683\r
+                       *MESH_VERTEXNORMAL      4       0.923880        0.000000        -0.382683\r
+                       *MESH_VERTEXNORMAL      5       0.923880        0.000000        -0.382683\r
+                       *MESH_VERTEXNORMAL      6       0.707107        0.000000        0.707107\r
+                       *MESH_VERTEXNORMAL      7       0.707107        0.000000        -0.707107\r
+                       *MESH_VERTEXNORMAL      8       0.707107        0.000000        0.707107\r
+                       *MESH_VERTEXNORMAL      9       0.707107        0.000000        -0.707107\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      2       A:      1       B:      2       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      4       A:      0       B:      6       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      5       A:      4       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      6       A:      0       B:      8       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      7       A:      4       B:      7       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        10\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.312500        0.062500        1.000000\r
+                       *MESH_TVERT     1       0.500000        0.062500        1.000000\r
+                       *MESH_TVERT     2       0.500000        0.000000        1.000000\r
+                       *MESH_TVERT     3       0.312500        0.000000        1.000000\r
+                       *MESH_TVERT     4       0.687500        0.062500        1.000000\r
+                       *MESH_TVERT     5       0.687500        0.000000        1.000000\r
+                       *MESH_TVERT     6       0.125000        0.000000        1.000000\r
+                       *MESH_TVERT     7       0.875000        0.000000        1.000000\r
+                       *MESH_TVERT     8       0.125000        0.062500        1.000000\r
+                       *MESH_TVERT     9       0.875000        0.062500        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        8\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       0       3       2\r
+                       *MESH_TFACE     2       1       2       4\r
+                       *MESH_TFACE     3       2       5       4\r
+                       *MESH_TFACE     4       0       6       3\r
+                       *MESH_TFACE     5       4       5       7\r
+                       *MESH_TFACE     6       0       8       6\r
+                       *MESH_TFACE     7       4       7       9\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   4\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat4model0surf21"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat4model0surf21"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 10\r
+               *MESH_NUMFACES  8\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       21.000000       0.000000        45.000000\r
+                       *MESH_VERTEX    1       36.000000       0.000000        36.000000\r
+                       *MESH_VERTEX    2       36.000000       -8.000000       36.000000\r
+                       *MESH_VERTEX    3       21.000000       -8.000000       45.000000\r
+                       *MESH_VERTEX    4       0.000000        -8.000000       48.000000\r
+                       *MESH_VERTEX    5       -21.000000      0.000000        45.000000\r
+                       *MESH_VERTEX    6       0.000000        0.000000        48.000000\r
+                       *MESH_VERTEX    7       -21.000000      -8.000000       45.000000\r
+                       *MESH_VERTEX    8       -36.000000      -8.000000       36.000000\r
+                       *MESH_VERTEX    9       -36.000000      0.000000        36.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.000000        -1.000000       0.000000\r
+                       *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
+                       *MESH_FACENORMAL        2       0.000000        -1.000000       0.000000\r
+                       *MESH_FACENORMAL        3       0.000000        -1.000000       0.000000\r
+                       *MESH_FACENORMAL        4       0.000000        -1.000000       0.000000\r
+                       *MESH_FACENORMAL        5       0.000000        -1.000000       0.000000\r
+                       *MESH_FACENORMAL        6       0.000000        -1.000000       0.000000\r
+                       *MESH_FACENORMAL        7       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      0       0.382683        0.000000        0.923880\r
+                       *MESH_VERTEXNORMAL      1       0.707107        0.000000        0.707107\r
+                       *MESH_VERTEXNORMAL      2       0.707107        0.000000        0.707107\r
+                       *MESH_VERTEXNORMAL      3       0.382683        0.000000        0.923880\r
+                       *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      5       -0.382683       0.000000        0.923880\r
+                       *MESH_VERTEXNORMAL      6       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      7       -0.382683       0.000000        0.923880\r
+                       *MESH_VERTEXNORMAL      8       -0.707107       0.000000        0.707107\r
+                       *MESH_VERTEXNORMAL      9       -0.707107       0.000000        0.707107\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      0       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      5       A:      4       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      6       A:      5       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      7       A:      5       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        10\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.937500        0.062500        1.000000\r
+                       *MESH_TVERT     1       1.125000        0.062500        1.000000\r
+                       *MESH_TVERT     2       1.125000        0.000000        1.000000\r
+                       *MESH_TVERT     3       0.937500        0.000000        1.000000\r
+                       *MESH_TVERT     4       0.750000        0.000000        1.000000\r
+                       *MESH_TVERT     5       0.562500        0.062500        1.000000\r
+                       *MESH_TVERT     6       0.750000        0.062500        1.000000\r
+                       *MESH_TVERT     7       0.562500        0.000000        1.000000\r
+                       *MESH_TVERT     8       0.375000        0.000000        1.000000\r
+                       *MESH_TVERT     9       0.375000        0.062500        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        8\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       4       3\r
+                       *MESH_TFACE     1       0       6       4\r
+                       *MESH_TFACE     2       0       3       2\r
+                       *MESH_TFACE     3       0       2       1\r
+                       *MESH_TFACE     4       4       6       5\r
+                       *MESH_TFACE     5       4       5       7\r
+                       *MESH_TFACE     6       5       8       7\r
+                       *MESH_TFACE     7       5       9       8\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   4\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat4model0surf22"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat4model0surf22"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 10\r
+               *MESH_NUMFACES  8\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       36.000000       -8.000000       -36.000000\r
+                       *MESH_VERTEX    1       36.000000       0.000000        -36.000000\r
+                       *MESH_VERTEX    2       21.000000       0.000000        -45.000000\r
+                       *MESH_VERTEX    3       21.000000       -8.000000       -45.000000\r
+                       *MESH_VERTEX    4       0.000000        -8.000000       -48.000000\r
+                       *MESH_VERTEX    5       0.000000        0.000000        -48.000000\r
+                       *MESH_VERTEX    6       -21.000000      0.000000        -45.000000\r
+                       *MESH_VERTEX    7       -21.000000      -8.000000       -45.000000\r
+                       *MESH_VERTEX    8       -36.000000      -8.000000       -36.000000\r
+                       *MESH_VERTEX    9       -36.000000      0.000000        -36.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.000000        -1.000000       0.000000\r
+                       *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
+                       *MESH_FACENORMAL        2       0.000000        -1.000000       0.000000\r
+                       *MESH_FACENORMAL        3       0.000000        -1.000000       0.000000\r
+                       *MESH_FACENORMAL        4       0.000000        -1.000000       0.000000\r
+                       *MESH_FACENORMAL        5       0.000000        -1.000000       0.000000\r
+                       *MESH_FACENORMAL        6       0.000000        -1.000000       0.000000\r
+                       *MESH_FACENORMAL        7       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      0       0.707107        0.000000        -0.707107\r
+                       *MESH_VERTEXNORMAL      1       0.707107        0.000000        -0.707107\r
+                       *MESH_VERTEXNORMAL      2       0.382683        0.000000        -0.923880\r
+                       *MESH_VERTEXNORMAL      3       0.382683        0.000000        -0.923880\r
+                       *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      5       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      6       -0.382683       0.000000        -0.923880\r
+                       *MESH_VERTEXNORMAL      7       -0.382683       0.000000        -0.923880\r
+                       *MESH_VERTEXNORMAL      8       -0.707107       0.000000        -0.707107\r
+                       *MESH_VERTEXNORMAL      9       -0.707107       0.000000        -0.707107\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      5       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      6       A:      6       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      7       A:      6       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        10\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       -0.125000       0.000000        1.000000\r
+                       *MESH_TVERT     1       -0.125000       0.062500        1.000000\r
+                       *MESH_TVERT     2       0.062500        0.062500        1.000000\r
+                       *MESH_TVERT     3       0.062500        0.000000        1.000000\r
+                       *MESH_TVERT     4       0.250000        0.000000        1.000000\r
+                       *MESH_TVERT     5       0.250000        0.062500        1.000000\r
+                       *MESH_TVERT     6       0.437500        0.062500        1.000000\r
+                       *MESH_TVERT     7       0.437500        0.000000        1.000000\r
+                       *MESH_TVERT     8       0.625000        0.000000        1.000000\r
+                       *MESH_TVERT     9       0.625000        0.062500        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        8\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       2       3       4\r
+                       *MESH_TFACE     1       2       4       5\r
+                       *MESH_TFACE     2       0       3       2\r
+                       *MESH_TFACE     3       0       2       1\r
+                       *MESH_TFACE     4       4       6       5\r
+                       *MESH_TFACE     5       4       7       6\r
+                       *MESH_TFACE     6       6       7       8\r
+                       *MESH_TFACE     7       6       8       9\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   4\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat4model0surf23"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat4model0surf23"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 6\r
+               *MESH_NUMFACES  4\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       15.000000       -8.000000       15.000000\r
+                       *MESH_VERTEX    1       20.000000       -8.000000       0.000000\r
+                       *MESH_VERTEX    2       20.000000       -48.000000      0.000000\r
+                       *MESH_VERTEX    3       15.000000       -48.000000      15.000000\r
+                       *MESH_VERTEX    4       15.000000       -8.000000       -15.000000\r
+                       *MESH_VERTEX    5       15.000000       -48.000000      -15.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.000000        -1.000000       0.000000\r
+                       *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
+                       *MESH_FACENORMAL        2       0.000000        -1.000000       0.000000\r
+                       *MESH_FACENORMAL        3       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      0       0.707107        0.000000        0.707107\r
+                       *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      3       0.707107        0.000000        0.707107\r
+                       *MESH_VERTEXNORMAL      4       0.707107        0.000000        -0.707107\r
+                       *MESH_VERTEXNORMAL      5       0.707107        0.000000        -0.707107\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        6\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.468750        0.250000        1.000000\r
+                       *MESH_TVERT     1       0.625000        0.250000        1.000000\r
+                       *MESH_TVERT     2       0.625000        0.000000        1.000000\r
+                       *MESH_TVERT     3       0.468750        0.000000        1.000000\r
+                       *MESH_TVERT     4       0.781250        0.250000        1.000000\r
+                       *MESH_TVERT     5       0.781250        0.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        4\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       0       3       2\r
+                       *MESH_TFACE     2       2       4       1\r
+                       *MESH_TFACE     3       2       5       4\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   4\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat4model0surf24"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat4model0surf24"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 17\r
+               *MESH_NUMFACES  16\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       48.000000       -8.000000       0.000001\r
+                       *MESH_VERTEX    1       0.000005        -8.000000       0.000001\r
+                       *MESH_VERTEX    2       45.000000       -8.000000       21.000000\r
+                       *MESH_VERTEX    3       36.000000       -8.000000       36.000000\r
+                       *MESH_VERTEX    4       21.000002       -8.000000       45.000000\r
+                       *MESH_VERTEX    5       0.000005        -8.000000       48.000000\r
+                       *MESH_VERTEX    6       45.000000       -8.000000       -21.000000\r
+                       *MESH_VERTEX    7       36.000000       -8.000000       -36.000000\r
+                       *MESH_VERTEX    8       21.000002       -8.000000       -45.000000\r
+                       *MESH_VERTEX    9       0.000005        -8.000000       -48.000000\r
+                       *MESH_VERTEX    10      -20.999998      -8.000000       45.000000\r
+                       *MESH_VERTEX    11      -20.999998      -8.000000       -45.000000\r
+                       *MESH_VERTEX    12      -36.000000      -8.000000       36.000000\r
+                       *MESH_VERTEX    13      -36.000000      -8.000000       -36.000000\r
+                       *MESH_VERTEX    14      -45.000000      -8.000000       21.000000\r
+                       *MESH_VERTEX    15      -45.000000      -8.000000       -21.000000\r
+                       *MESH_VERTEX    16      -48.000000      -8.000000       0.000001\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.000000        -1.000000       0.000000\r
+                       *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
+                       *MESH_FACENORMAL        2       0.000000        -1.000000       0.000000\r
+                       *MESH_FACENORMAL        3       0.000000        -1.000000       0.000000\r
+                       *MESH_FACENORMAL        4       0.000000        -1.000000       0.000000\r
+                       *MESH_FACENORMAL        5       0.000000        -1.000000       0.000000\r
+                       *MESH_FACENORMAL        6       0.000000        -1.000000       0.000000\r
+                       *MESH_FACENORMAL        7       0.000000        -1.000000       0.000000\r
+                       *MESH_FACENORMAL        8       0.000000        -1.000000       0.000000\r
+                       *MESH_FACENORMAL        9       0.000000        -1.000000       0.000000\r
+                       *MESH_FACENORMAL        10      0.000000        -1.000000       0.000000\r
+                       *MESH_FACENORMAL        11      0.000000        -1.000000       0.000000\r
+                       *MESH_FACENORMAL        12      0.000000        -1.000000       0.000000\r
+                       *MESH_FACENORMAL        13      0.000000        -1.000000       0.000000\r
+                       *MESH_FACENORMAL        14      0.000000        -1.000000       0.000000\r
+                       *MESH_FACENORMAL        15      0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      6       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      8       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      9       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      10      0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      11      0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      12      0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      13      0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      14      0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      15      0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      16      0.000000        -1.000000       0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      2       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      3       A:      1       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      4       A:      0       B:      1       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      5       A:      1       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      6       A:      1       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      7       A:      1       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      8       A:      1       B:      5       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      9       A:      1       B:      11      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      10      A:      1       B:      10      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      11      A:      1       B:      13      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      12      A:      1       B:      12      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      13      A:      1       B:      15      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      14      A:      1       B:      14      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      15      A:      1       B:      16      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        17\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.375000        1.000000        1.000000\r
+                       *MESH_TVERT     1       0.000000        1.000000        1.000000\r
+                       *MESH_TVERT     2       0.351562        1.164062        1.000000\r
+                       *MESH_TVERT     3       0.281250        1.281250        1.000000\r
+                       *MESH_TVERT     4       0.164063        1.351562        1.000000\r
+                       *MESH_TVERT     5       0.000000        1.375000        1.000000\r
+                       *MESH_TVERT     6       0.351562        0.835938        1.000000\r
+                       *MESH_TVERT     7       0.281250        0.718750        1.000000\r
+                       *MESH_TVERT     8       0.164063        0.648438        1.000000\r
+                       *MESH_TVERT     9       0.000000        0.625000        1.000000\r
+                       *MESH_TVERT     10      -0.164062       1.351562        1.000000\r
+                       *MESH_TVERT     11      -0.164062       0.648438        1.000000\r
+                       *MESH_TVERT     12      -0.281250       1.281250        1.000000\r
+                       *MESH_TVERT     13      -0.281250       0.718750        1.000000\r
+                       *MESH_TVERT     14      -0.351562       1.164062        1.000000\r
+                       *MESH_TVERT     15      -0.351562       0.835938        1.000000\r
+                       *MESH_TVERT     16      -0.375000       1.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        16\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       1       2       3\r
+                       *MESH_TFACE     2       1       3       4\r
+                       *MESH_TFACE     3       1       4       5\r
+                       *MESH_TFACE     4       0       1       6\r
+                       *MESH_TFACE     5       1       7       6\r
+                       *MESH_TFACE     6       1       8       7\r
+                       *MESH_TFACE     7       1       9       8\r
+                       *MESH_TFACE     8       1       5       10\r
+                       *MESH_TFACE     9       1       11      9\r
+                       *MESH_TFACE     10      1       10      12\r
+                       *MESH_TFACE     11      1       13      11\r
+                       *MESH_TFACE     12      1       12      14\r
+                       *MESH_TFACE     13      1       15      13\r
+                       *MESH_TFACE     14      1       14      16\r
+                       *MESH_TFACE     15      1       16      15\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   4\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat4model0surf25"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat4model0surf25"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 9\r
+               *MESH_NUMFACES  8\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       20.000000       -48.000000      0.000000\r
+                       *MESH_VERTEX    1       0.000002        -48.000000      0.000000\r
+                       *MESH_VERTEX    2       15.000000       -48.000000      15.000000\r
+                       *MESH_VERTEX    3       0.000002        -48.000000      20.000000\r
+                       *MESH_VERTEX    4       15.000000       -48.000000      -15.000000\r
+                       *MESH_VERTEX    5       0.000002        -48.000000      -20.000000\r
+                       *MESH_VERTEX    6       -15.000000      -48.000000      15.000000\r
+                       *MESH_VERTEX    7       -15.000000      -48.000000      -15.000000\r
+                       *MESH_VERTEX    8       -20.000000      -48.000000      0.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.000000        -1.000000       0.000000\r
+                       *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
+                       *MESH_FACENORMAL        2       0.000000        -1.000000       0.000000\r
+                       *MESH_FACENORMAL        3       0.000000        -1.000000       0.000000\r
+                       *MESH_FACENORMAL        4       0.000000        -1.000000       0.000000\r
+                       *MESH_FACENORMAL        5       0.000000        -1.000000       0.000000\r
+                       *MESH_FACENORMAL        6       0.000000        -1.000000       0.000000\r
+                       *MESH_FACENORMAL        7       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      6       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      8       0.000000        -1.000000       0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      3       A:      1       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      4       A:      1       B:      3       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      5       A:      1       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      6       A:      1       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      7       A:      1       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        9\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.156250        1.000000        1.000000\r
+                       *MESH_TVERT     1       0.000000        1.000000        1.000000\r
+                       *MESH_TVERT     2       0.117188        1.117188        1.000000\r
+                       *MESH_TVERT     3       0.000000        1.156250        1.000000\r
+                       *MESH_TVERT     4       0.117188        0.882812        1.000000\r
+                       *MESH_TVERT     5       0.000000        0.843750        1.000000\r
+                       *MESH_TVERT     6       -0.117188       1.117188        1.000000\r
+                       *MESH_TVERT     7       -0.117188       0.882812        1.000000\r
+                       *MESH_TVERT     8       -0.156250       1.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        8\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       1       2       3\r
+                       *MESH_TFACE     2       0       1       4\r
+                       *MESH_TFACE     3       1       5       4\r
+                       *MESH_TFACE     4       1       3       6\r
+                       *MESH_TFACE     5       1       7       5\r
+                       *MESH_TFACE     6       1       6       8\r
+                       *MESH_TFACE     7       1       8       7\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   4\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat4model0surf26"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat4model0surf26"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 6\r
+               *MESH_NUMFACES  4\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       0.000000        -48.000000      20.000000\r
+                       *MESH_VERTEX    1       0.000000        -8.000000       20.000000\r
+                       *MESH_VERTEX    2       15.000000       -8.000000       15.000000\r
+                       *MESH_VERTEX    3       15.000000       -48.000000      15.000000\r
+                       *MESH_VERTEX    4       -15.000000      -8.000000       15.000000\r
+                       *MESH_VERTEX    5       -15.000000      -48.000000      15.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.000000        -1.000000       0.000000\r
+                       *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
+                       *MESH_FACENORMAL        2       0.000000        -1.000000       0.000000\r
+                       *MESH_FACENORMAL        3       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      2       0.707107        0.000000        0.707107\r
+                       *MESH_VERTEXNORMAL      3       0.707107        0.000000        0.707107\r
+                       *MESH_VERTEXNORMAL      4       -0.707107       0.000000        0.707107\r
+                       *MESH_VERTEXNORMAL      5       -0.707107       0.000000        0.707107\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        6\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.312500        0.000000        1.000000\r
+                       *MESH_TVERT     1       0.312500        0.250000        1.000000\r
+                       *MESH_TVERT     2       0.468750        0.250000        1.000000\r
+                       *MESH_TVERT     3       0.468750        0.000000        1.000000\r
+                       *MESH_TVERT     4       0.156250        0.250000        1.000000\r
+                       *MESH_TVERT     5       0.156250        0.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        4\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       0       3       2\r
+                       *MESH_TFACE     2       4       0       1\r
+                       *MESH_TFACE     3       4       5       0\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   4\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat4model0surf27"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat4model0surf27"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 6\r
+               *MESH_NUMFACES  4\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       15.000000       -8.000000       -15.000000\r
+                       *MESH_VERTEX    1       0.000000        -8.000000       -20.000000\r
+                       *MESH_VERTEX    2       0.000000        -48.000000      -20.000000\r
+                       *MESH_VERTEX    3       15.000000       -48.000000      -15.000000\r
+                       *MESH_VERTEX    4       -15.000000      -8.000000       -15.000000\r
+                       *MESH_VERTEX    5       -15.000000      -48.000000      -15.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.000000        -1.000000       0.000000\r
+                       *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
+                       *MESH_FACENORMAL        2       0.000000        -1.000000       0.000000\r
+                       *MESH_FACENORMAL        3       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      0       0.707107        0.000000        -0.707107\r
+                       *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      3       0.707107        0.000000        -0.707107\r
+                       *MESH_VERTEXNORMAL      4       -0.707107       0.000000        -0.707107\r
+                       *MESH_VERTEXNORMAL      5       -0.707107       0.000000        -0.707107\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        6\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.781250        0.250000        1.000000\r
+                       *MESH_TVERT     1       0.937500        0.250000        1.000000\r
+                       *MESH_TVERT     2       0.937500        0.000000        1.000000\r
+                       *MESH_TVERT     3       0.781250        0.000000        1.000000\r
+                       *MESH_TVERT     4       1.093750        0.250000        1.000000\r
+                       *MESH_TVERT     5       1.093750        0.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        4\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       0       3       2\r
+                       *MESH_TFACE     2       2       4       1\r
+                       *MESH_TFACE     3       2       5       4\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   4\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat4model0surf28"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat4model0surf28"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 8\r
+               *MESH_NUMFACES  4\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       -20.000000      -48.000000      0.000000\r
+                       *MESH_VERTEX    1       -20.000000      -8.000000       0.000000\r
+                       *MESH_VERTEX    2       -15.000000      -8.000000       15.000000\r
+                       *MESH_VERTEX    3       -15.000000      -48.000000      15.000000\r
+                       *MESH_VERTEX    4       -15.000000      -8.000000       -15.000000\r
+                       *MESH_VERTEX    5       -20.000000      -8.000000       0.000000\r
+                       *MESH_VERTEX    6       -20.000000      -48.000000      0.000000\r
+                       *MESH_VERTEX    7       -15.000000      -48.000000      -15.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.000000        -1.000000       0.000000\r
+                       *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
+                       *MESH_FACENORMAL        2       0.000000        -1.000000       0.000000\r
+                       *MESH_FACENORMAL        3       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      2       -0.707107       0.000000        0.707107\r
+                       *MESH_VERTEXNORMAL      3       -0.707107       0.000000        0.707107\r
+                       *MESH_VERTEXNORMAL      4       -0.707107       0.000000        -0.707107\r
+                       *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      7       -0.707107       0.000000        -0.707107\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        8\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.000000        0.000000        1.000000\r
+                       *MESH_TVERT     1       0.000000        0.250000        1.000000\r
+                       *MESH_TVERT     2       0.156250        0.250000        1.000000\r
+                       *MESH_TVERT     3       0.156250        0.000000        1.000000\r
+                       *MESH_TVERT     4       1.093750        0.250000        1.000000\r
+                       *MESH_TVERT     5       1.250000        0.250000        1.000000\r
+                       *MESH_TVERT     6       1.250000        0.000000        1.000000\r
+                       *MESH_TVERT     7       1.093750        0.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        4\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       0       3       2\r
+                       *MESH_TFACE     2       4       6       5\r
+                       *MESH_TFACE     3       4       7       6\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   4\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat4model0surf29"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat4model0surf29"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 12\r
+               *MESH_NUMFACES  8\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       -45.000000      0.000000        21.000000\r
+                       *MESH_VERTEX    1       -36.000000      0.000000        36.000000\r
+                       *MESH_VERTEX    2       -36.000000      -8.000000       36.000000\r
+                       *MESH_VERTEX    3       -45.000000      -8.000000       21.000000\r
+                       *MESH_VERTEX    4       -48.000000      -8.000000       0.000000\r
+                       *MESH_VERTEX    5       -45.000000      0.000000        -21.000000\r
+                       *MESH_VERTEX    6       -48.000000      0.000000        0.000000\r
+                       *MESH_VERTEX    7       -48.000000      -8.000000       0.000000\r
+                       *MESH_VERTEX    8       -48.000000      0.000000        0.000000\r
+                       *MESH_VERTEX    9       -45.000000      -8.000000       -21.000000\r
+                       *MESH_VERTEX    10      -36.000000      -8.000000       -36.000000\r
+                       *MESH_VERTEX    11      -36.000000      0.000000        -36.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.000000        -1.000000       0.000000\r
+                       *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
+                       *MESH_FACENORMAL        2       0.000000        -1.000000       0.000000\r
+                       *MESH_FACENORMAL        3       0.000000        -1.000000       0.000000\r
+                       *MESH_FACENORMAL        4       0.000000        -1.000000       0.000000\r
+                       *MESH_FACENORMAL        5       0.000000        -1.000000       0.000000\r
+                       *MESH_FACENORMAL        6       0.000000        -1.000000       0.000000\r
+                       *MESH_FACENORMAL        7       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      0       -0.923880       0.000000        0.382683\r
+                       *MESH_VERTEXNORMAL      1       -0.707107       0.000000        0.707107\r
+                       *MESH_VERTEXNORMAL      2       -0.707107       0.000000        0.707107\r
+                       *MESH_VERTEXNORMAL      3       -0.923880       0.000000        0.382683\r
+                       *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      5       -0.923880       0.000000        -0.382683\r
+                       *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      7       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      8       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      9       -0.923880       0.000000        -0.382683\r
+                       *MESH_VERTEXNORMAL      10      -0.707107       0.000000        -0.707107\r
+                       *MESH_VERTEXNORMAL      11      -0.707107       0.000000        -0.707107\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      3       A:      0       B:      8       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      4       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      5       A:      5       B:      9       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      6       A:      5       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      7       A:      5       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        12\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       -0.812500       0.062500        1.000000\r
+                       *MESH_TVERT     1       -0.625000       0.062500        1.000000\r
+                       *MESH_TVERT     2       -0.625000       0.000000        1.000000\r
+                       *MESH_TVERT     3       -0.812500       0.000000        1.000000\r
+                       *MESH_TVERT     4       -1.000000       0.000000        1.000000\r
+                       *MESH_TVERT     5       1.812500        0.062500        1.000000\r
+                       *MESH_TVERT     6       2.000000        0.062500        1.000000\r
+                       *MESH_TVERT     7       2.000000        0.000000        1.000000\r
+                       *MESH_TVERT     8       -1.000000       0.062500        1.000000\r
+                       *MESH_TVERT     9       1.812500        0.000000        1.000000\r
+                       *MESH_TVERT     10      1.625000        0.000000        1.000000\r
+                       *MESH_TVERT     11      1.625000        0.062500        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        8\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       3       2\r
+                       *MESH_TFACE     1       0       4       3\r
+                       *MESH_TFACE     2       0       2       1\r
+                       *MESH_TFACE     3       0       8       4\r
+                       *MESH_TFACE     4       5       7       6\r
+                       *MESH_TFACE     5       5       9       7\r
+                       *MESH_TFACE     6       5       10      9\r
+                       *MESH_TFACE     7       5       11      10\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   4\r
+}\r