]> de.git.xonotic.org Git - xonotic/xonotic-maps.pk3dir.git/blobdiff - models/desertfactory/structure_stone/v1r1_arch01_2.ase
import desertfactory assets
[xonotic/xonotic-maps.pk3dir.git] / models / desertfactory / structure_stone / v1r1_arch01_2.ase
diff --git a/models/desertfactory/structure_stone/v1r1_arch01_2.ase b/models/desertfactory/structure_stone/v1r1_arch01_2.ase
new file mode 100644 (file)
index 0000000..fe74806
--- /dev/null
@@ -0,0 +1,959 @@
+*3DSMAX_ASCIIEXPORT    200\r
+*COMMENT       "Generated by Q3Map2 (ydnar) -convert -format ase"\r
+*SCENE {\r
+       *SCENE_FILENAME "v1r1_arch01_2.bsp"\r
+       *SCENE_FIRSTFRAME       0\r
+       *SCENE_LASTFRAME        100\r
+       *SCENE_FRAMESPEED       30\r
+       *SCENE_TICKSPERFRAME    160\r
+       *SCENE_BACKGROUND_STATIC        0.0000  0.0000  0.0000\r
+       *SCENE_AMBIENT_STATIC   0.0000  0.0000  0.0000\r
+}\r
+*MATERIAL_LIST {\r
+       *MATERIAL_COUNT 3\r
+       *MATERIAL       0       {\r
+               *MATERIAL_NAME  "textures/common/nodraw"\r
+               *MATERIAL_CLASS "Standard"\r
+               *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
+               *MATERIAL_SHADING Phong\r
+               *MAP_DIFFUSE    {\r
+                       *MAP_NAME       "textures/common/nodraw"\r
+                       *MAP_CLASS      "Bitmap"\r
+                       *MAP_SUBNO      1\r
+                       *MAP_AMOUNT     1.0\r
+                       *MAP_TYPE       Screen\r
+                       *BITMAP "..\textures\common\nodraw.tga"\r
+                       *BITMAP_FILTER  Pyramidal\r
+               }\r
+       }\r
+       *MATERIAL       1       {\r
+               *MATERIAL_NAME  "noshader"\r
+               *MATERIAL_CLASS "Standard"\r
+               *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
+               *MATERIAL_SHADING Phong\r
+               *MAP_DIFFUSE    {\r
+                       *MAP_NAME       "noshader"\r
+                       *MAP_CLASS      "Bitmap"\r
+                       *MAP_SUBNO      1\r
+                       *MAP_AMOUNT     1.0\r
+                       *MAP_TYPE       Screen\r
+                       *BITMAP "..\noshader.tga"\r
+                       *BITMAP_FILTER  Pyramidal\r
+               }\r
+       }\r
+       *MATERIAL       2       {\r
+               *MATERIAL_NAME  "models/desertfactory/textures/stone/bricks02"\r
+               *MATERIAL_CLASS "Standard"\r
+               *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
+               *MATERIAL_SHADING Phong\r
+               *MAP_DIFFUSE    {\r
+                       *MAP_NAME       "models/desertfactory/textures/stone/bricks02"\r
+                       *MAP_CLASS      "Bitmap"\r
+                       *MAP_SUBNO      1\r
+                       *MAP_AMOUNT     1.0\r
+                       *MAP_TYPE       Screen\r
+                       *BITMAP "..\textures\desertfactory_stone\bricks02.tga"\r
+                       *BITMAP_FILTER  Pyramidal\r
+               }\r
+       }\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat2model0surf0"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat2model0surf0"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       140.000000      0.000000        308.000000\r
+                       *MESH_VERTEX    1       140.000000      -8.000000       308.000000\r
+                       *MESH_VERTEX    2       224.000000      0.000000        320.000000\r
+                       *MESH_VERTEX    3       224.000000      -8.000000       320.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.141421        0.000000        -0.989949\r
+                       *MESH_FACENORMAL        1       0.141421        0.000000        -0.989949\r
+                       *MESH_VERTEXNORMAL      0       0.141421        0.000000        -0.989949\r
+                       *MESH_VERTEXNORMAL      1       0.141421        0.000000        -0.989949\r
+                       *MESH_VERTEXNORMAL      2       0.141421        0.000000        -0.989949\r
+                       *MESH_VERTEXNORMAL      3       0.141421        0.000000        -0.989949\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.875000        0.093750        1.000000\r
+                       *MESH_TVERT     1       0.937500        0.093750        1.000000\r
+                       *MESH_TVERT     2       0.875000        0.750000        1.000000\r
+                       *MESH_TVERT     3       0.937500        0.750000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   2\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat2model0surf1"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat2model0surf1"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       80.000000       0.000000        272.000000\r
+                       *MESH_VERTEX    1       80.000000       -8.000000       272.000000\r
+                       *MESH_VERTEX    2       140.000000      0.000000        308.000000\r
+                       *MESH_VERTEX    3       140.000000      -8.000000       308.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.141421        0.000000        -0.989949\r
+                       *MESH_FACENORMAL        1       0.141421        0.000000        -0.989949\r
+                       *MESH_VERTEXNORMAL      0       0.514496        0.000000        -0.857493\r
+                       *MESH_VERTEXNORMAL      1       0.514496        0.000000        -0.857493\r
+                       *MESH_VERTEXNORMAL      2       0.514496        0.000000        -0.857493\r
+                       *MESH_VERTEXNORMAL      3       0.514496        0.000000        -0.857493\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.875000        0.625000        1.000000\r
+                       *MESH_TVERT     1       0.937500        0.625000        1.000000\r
+                       *MESH_TVERT     2       0.875000        1.093750        1.000000\r
+                       *MESH_TVERT     3       0.937500        1.093750        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   2\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat2model0surf2"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat2model0surf2"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       44.000000       0.000000        212.000000\r
+                       *MESH_VERTEX    1       44.000000       -8.000000       212.000000\r
+                       *MESH_VERTEX    2       80.000000       0.000000        272.000000\r
+                       *MESH_VERTEX    3       80.000000       -8.000000       272.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.141421        0.000000        -0.989949\r
+                       *MESH_FACENORMAL        1       0.141421        0.000000        -0.989949\r
+                       *MESH_VERTEXNORMAL      0       0.857493        0.000000        -0.514496\r
+                       *MESH_VERTEXNORMAL      1       0.857493        0.000000        -0.514496\r
+                       *MESH_VERTEXNORMAL      2       0.857493        0.000000        -0.514496\r
+                       *MESH_VERTEXNORMAL      3       0.857493        0.000000        -0.514496\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.125000        0.656250        1.000000\r
+                       *MESH_TVERT     1       0.062500        0.656250        1.000000\r
+                       *MESH_TVERT     2       0.125000        1.125000        1.000000\r
+                       *MESH_TVERT     3       0.062500        1.125000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   2\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat2model0surf3"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat2model0surf3"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 14\r
+               *MESH_NUMFACES  12\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       224.000000      0.000000        320.000000\r
+                       *MESH_VERTEX    1       32.000000       0.000000        320.000000\r
+                       *MESH_VERTEX    2       140.000000      0.000000        308.000000\r
+                       *MESH_VERTEX    3       80.000000       0.000000        272.000000\r
+                       *MESH_VERTEX    4       44.000000       0.000000        212.000000\r
+                       *MESH_VERTEX    5       -32.000000      0.000000        128.000000\r
+                       *MESH_VERTEX    6       32.000000       0.000000        128.000000\r
+                       *MESH_VERTEX    7       -32.000000      0.000000        0.000000\r
+                       *MESH_VERTEX    8       32.000000       0.000000        0.000000\r
+                       *MESH_VERTEX    9       -44.000000      0.000000        212.000000\r
+                       *MESH_VERTEX    10      -32.000000      0.000000        320.000000\r
+                       *MESH_VERTEX    11      -80.000000      0.000000        272.000000\r
+                       *MESH_VERTEX    12      -140.000000     0.000000        308.000000\r
+                       *MESH_VERTEX    13      -224.000000     0.000000        320.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.397114        0.000000        -0.917769\r
+                       *MESH_FACENORMAL        1       0.270532        0.000000        -0.962711\r
+                       *MESH_FACENORMAL        2       0.141421        0.000000        -0.989949\r
+                       *MESH_FACENORMAL        3       0.141421        0.000000        -0.989949\r
+                       *MESH_FACENORMAL        4       0.514496        0.000000        -0.857493\r
+                       *MESH_FACENORMAL        5       0.539501        0.000000        -0.841985\r
+                       *MESH_FACENORMAL        6       0.514496        0.000000        -0.857493\r
+                       *MESH_FACENORMAL        7       0.676855        0.000000        -0.736116\r
+                       *MESH_FACENORMAL        8       0.645942        0.000000        -0.763386\r
+                       *MESH_FACENORMAL        9       0.857493        0.000000        -0.514496\r
+                       *MESH_FACENORMAL        10      0.766965        0.447214        -0.460179\r
+                       *MESH_FACENORMAL        11      0.383482        0.894427        -0.230089\r
+                       *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      4       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      5       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      6       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      7       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      8       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      9       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      10      0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      11      0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      12      0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      13      0.000000        1.000000        0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      1       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      2       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      5       A:      1       B:      5       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      6       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      7       A:      1       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      8       A:      6       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      9       A:      9       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      10      A:      10      B:      11      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      11      A:      10      B:      12      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        14\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       1.750000        1.500000        1.000000\r
+                       *MESH_TVERT     1       0.250000        1.500000        1.000000\r
+                       *MESH_TVERT     2       1.093750        1.406250        1.000000\r
+                       *MESH_TVERT     3       0.625000        1.125000        1.000000\r
+                       *MESH_TVERT     4       0.343750        0.656250        1.000000\r
+                       *MESH_TVERT     5       -0.250000       0.000000        1.000000\r
+                       *MESH_TVERT     6       0.250000        0.000000        1.000000\r
+                       *MESH_TVERT     7       -0.250000       -1.000000       1.000000\r
+                       *MESH_TVERT     8       0.250000        -1.000000       1.000000\r
+                       *MESH_TVERT     9       -0.343750       0.656250        1.000000\r
+                       *MESH_TVERT     10      -0.250000       1.500000        1.000000\r
+                       *MESH_TVERT     11      -0.625000       1.125000        1.000000\r
+                       *MESH_TVERT     12      -1.093750       1.406250        1.000000\r
+                       *MESH_TVERT     13      -1.750000       1.500000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        12\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       1       4       5\r
+                       *MESH_TFACE     1       1       3       4\r
+                       *MESH_TFACE     2       1       2       3\r
+                       *MESH_TFACE     3       0       2       1\r
+                       *MESH_TFACE     4       4       6       5\r
+                       *MESH_TFACE     5       1       5       9\r
+                       *MESH_TFACE     6       5       6       7\r
+                       *MESH_TFACE     7       1       9       10\r
+                       *MESH_TFACE     8       6       8       7\r
+                       *MESH_TFACE     9       9       11      10\r
+                       *MESH_TFACE     10      10      11      12\r
+                       *MESH_TFACE     11      10      12      13\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   2\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat2model0surf4"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat2model0surf4"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       32.000000       0.000000        128.000000\r
+                       *MESH_VERTEX    1       32.000000       -8.000000       128.000000\r
+                       *MESH_VERTEX    2       44.000000       0.000000        212.000000\r
+                       *MESH_VERTEX    3       44.000000       -8.000000       212.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.141421        0.000000        -0.989949\r
+                       *MESH_FACENORMAL        1       0.141421        0.000000        -0.989949\r
+                       *MESH_VERTEXNORMAL      0       0.989949        0.000000        -0.141421\r
+                       *MESH_VERTEXNORMAL      1       0.989949        0.000000        -0.141421\r
+                       *MESH_VERTEXNORMAL      2       0.989949        0.000000        -0.141421\r
+                       *MESH_VERTEXNORMAL      3       0.989949        0.000000        -0.141421\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.125000        0.000000        1.000000\r
+                       *MESH_TVERT     1       0.062500        0.000000        1.000000\r
+                       *MESH_TVERT     2       0.125000        0.656250        1.000000\r
+                       *MESH_TVERT     3       0.062500        0.656250        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   2\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat2model0surf5"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat2model0surf5"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       32.000000       0.000000        0.000000\r
+                       *MESH_VERTEX    1       32.000000       -8.000000       0.000000\r
+                       *MESH_VERTEX    2       32.000000       0.000000        128.000000\r
+                       *MESH_VERTEX    3       32.000000       -8.000000       128.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.141421        0.000000        -0.989949\r
+                       *MESH_FACENORMAL        1       0.141421        0.000000        -0.989949\r
+                       *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.125000        0.000000        1.000000\r
+                       *MESH_TVERT     1       0.062500        0.000000        1.000000\r
+                       *MESH_TVERT     2       0.125000        1.000000        1.000000\r
+                       *MESH_TVERT     3       0.062500        1.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   2\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat2model0surf6"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat2model0surf6"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       -32.000000      -8.000000       128.000000\r
+                       *MESH_VERTEX    1       -32.000000      -8.000000       0.000000\r
+                       *MESH_VERTEX    2       -32.000000      0.000000        128.000000\r
+                       *MESH_VERTEX    3       -32.000000      0.000000        0.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.141421        0.000000        -0.989949\r
+                       *MESH_FACENORMAL        1       0.141421        0.000000        -0.989949\r
+                       *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.062500        1.000000        1.000000\r
+                       *MESH_TVERT     1       0.062500        0.000000        1.000000\r
+                       *MESH_TVERT     2       0.125000        1.000000        1.000000\r
+                       *MESH_TVERT     3       0.125000        0.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   2\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat2model0surf7"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat2model0surf7"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       -44.000000      0.000000        212.000000\r
+                       *MESH_VERTEX    1       -44.000000      -8.000000       212.000000\r
+                       *MESH_VERTEX    2       -32.000000      0.000000        128.000000\r
+                       *MESH_VERTEX    3       -32.000000      -8.000000       128.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.141421        0.000000        -0.989949\r
+                       *MESH_FACENORMAL        1       0.141421        0.000000        -0.989949\r
+                       *MESH_VERTEXNORMAL      0       -0.989949       0.000000        -0.141421\r
+                       *MESH_VERTEXNORMAL      1       -0.989949       0.000000        -0.141421\r
+                       *MESH_VERTEXNORMAL      2       -0.989949       0.000000        -0.141421\r
+                       *MESH_VERTEXNORMAL      3       -0.989949       0.000000        -0.141421\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.125000        0.656250        1.000000\r
+                       *MESH_TVERT     1       0.062500        0.656250        1.000000\r
+                       *MESH_TVERT     2       0.125000        0.000000        1.000000\r
+                       *MESH_TVERT     3       0.062500        0.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   2\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat2model0surf8"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat2model0surf8"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       -80.000000      0.000000        272.000000\r
+                       *MESH_VERTEX    1       -80.000000      -8.000000       272.000000\r
+                       *MESH_VERTEX    2       -44.000000      0.000000        212.000000\r
+                       *MESH_VERTEX    3       -44.000000      -8.000000       212.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.141421        0.000000        -0.989949\r
+                       *MESH_FACENORMAL        1       0.141421        0.000000        -0.989949\r
+                       *MESH_VERTEXNORMAL      0       -0.857493       0.000000        -0.514496\r
+                       *MESH_VERTEXNORMAL      1       -0.857493       0.000000        -0.514496\r
+                       *MESH_VERTEXNORMAL      2       -0.857493       0.000000        -0.514496\r
+                       *MESH_VERTEXNORMAL      3       -0.857493       0.000000        -0.514496\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.125000        1.125000        1.000000\r
+                       *MESH_TVERT     1       0.062500        1.125000        1.000000\r
+                       *MESH_TVERT     2       0.125000        0.656250        1.000000\r
+                       *MESH_TVERT     3       0.062500        0.656250        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   2\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat2model0surf9"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat2model0surf9"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       -140.000000     0.000000        308.000000\r
+                       *MESH_VERTEX    1       -140.000000     -8.000000       308.000000\r
+                       *MESH_VERTEX    2       -80.000000      0.000000        272.000000\r
+                       *MESH_VERTEX    3       -80.000000      -8.000000       272.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.141421        0.000000        -0.989949\r
+                       *MESH_FACENORMAL        1       0.141421        0.000000        -0.989949\r
+                       *MESH_VERTEXNORMAL      0       -0.514496       0.000000        -0.857493\r
+                       *MESH_VERTEXNORMAL      1       -0.514496       0.000000        -0.857493\r
+                       *MESH_VERTEXNORMAL      2       -0.514496       0.000000        -0.857493\r
+                       *MESH_VERTEXNORMAL      3       -0.514496       0.000000        -0.857493\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.125000        1.093750        1.000000\r
+                       *MESH_TVERT     1       0.062500        1.093750        1.000000\r
+                       *MESH_TVERT     2       0.125000        0.625000        1.000000\r
+                       *MESH_TVERT     3       0.062500        0.625000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   2\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat2model0surf10"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat2model0surf10"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       -224.000000     0.000000        320.000000\r
+                       *MESH_VERTEX    1       -224.000000     -8.000000       320.000000\r
+                       *MESH_VERTEX    2       -140.000000     0.000000        308.000000\r
+                       *MESH_VERTEX    3       -140.000000     -8.000000       308.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.141421        0.000000        -0.989949\r
+                       *MESH_FACENORMAL        1       0.141421        0.000000        -0.989949\r
+                       *MESH_VERTEXNORMAL      0       -0.141421       0.000000        -0.989949\r
+                       *MESH_VERTEXNORMAL      1       -0.141421       0.000000        -0.989949\r
+                       *MESH_VERTEXNORMAL      2       -0.141421       0.000000        -0.989949\r
+                       *MESH_VERTEXNORMAL      3       -0.141421       0.000000        -0.989949\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.125000        0.750000        1.000000\r
+                       *MESH_TVERT     1       0.062500        0.750000        1.000000\r
+                       *MESH_TVERT     2       0.125000        0.093750        1.000000\r
+                       *MESH_TVERT     3       0.062500        0.093750        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   2\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat0model0surf11"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat0model0surf11"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 8\r
+               *MESH_NUMFACES  6\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       224.000000      -8.000000       320.000000\r
+                       *MESH_VERTEX    1       32.000000       -8.000000       320.000000\r
+                       *MESH_VERTEX    2       224.000000      0.000000        320.000000\r
+                       *MESH_VERTEX    3       32.000000       0.000000        320.000000\r
+                       *MESH_VERTEX    4       -32.000000      -8.000000       320.000000\r
+                       *MESH_VERTEX    5       -32.000000      0.000000        320.000000\r
+                       *MESH_VERTEX    6       -224.000000     -8.000000       320.000000\r
+                       *MESH_VERTEX    7       -224.000000     0.000000        320.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.270532        0.000000        -0.962711\r
+                       *MESH_FACENORMAL        1       0.397114        0.000000        -0.917769\r
+                       *MESH_FACENORMAL        2       0.141421        0.000000        -0.989949\r
+                       *MESH_FACENORMAL        3       0.514496        0.000000        -0.857493\r
+                       *MESH_FACENORMAL        4       0.141421        0.000000        -0.989949\r
+                       *MESH_FACENORMAL        5       0.514496        0.000000        -0.857493\r
+                       *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      6       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      7       0.000000        0.000000        1.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      2       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      3       A:      4       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      5       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        8\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       1.750000        0.937500        1.000000\r
+                       *MESH_TVERT     1       0.250000        0.937500        1.000000\r
+                       *MESH_TVERT     2       1.750000        1.000000        1.000000\r
+                       *MESH_TVERT     3       0.250000        1.000000        1.000000\r
+                       *MESH_TVERT     4       -0.250000       0.937500        1.000000\r
+                       *MESH_TVERT     5       -0.250000       1.000000        1.000000\r
+                       *MESH_TVERT     6       -1.750000       0.937500        1.000000\r
+                       *MESH_TVERT     7       -1.750000       1.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        6\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       1       3       4\r
+                       *MESH_TFACE     1       3       5       4\r
+                       *MESH_TFACE     2       1       2       3\r
+                       *MESH_TFACE     3       4       5       6\r
+                       *MESH_TFACE     4       0       2       1\r
+                       *MESH_TFACE     5       5       7       6\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   0\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat0model0surf12"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat0model0surf12"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 14\r
+               *MESH_NUMFACES  12\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       140.000000      -8.000000       308.000000\r
+                       *MESH_VERTEX    1       32.000000       -8.000000       320.000000\r
+                       *MESH_VERTEX    2       224.000000      -8.000000       320.000000\r
+                       *MESH_VERTEX    3       80.000000       -8.000000       272.000000\r
+                       *MESH_VERTEX    4       44.000000       -8.000000       212.000000\r
+                       *MESH_VERTEX    5       -32.000000      -8.000000       320.000000\r
+                       *MESH_VERTEX    6       32.000000       -8.000000       128.000000\r
+                       *MESH_VERTEX    7       -44.000000      -8.000000       212.000000\r
+                       *MESH_VERTEX    8       -32.000000      -8.000000       128.000000\r
+                       *MESH_VERTEX    9       -80.000000      -8.000000       272.000000\r
+                       *MESH_VERTEX    10      -32.000000      -8.000000       0.000000\r
+                       *MESH_VERTEX    11      32.000000       -8.000000       0.000000\r
+                       *MESH_VERTEX    12      -140.000000     -8.000000       308.000000\r
+                       *MESH_VERTEX    13      -224.000000     -8.000000       320.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.270532        0.000000        -0.962711\r
+                       *MESH_FACENORMAL        1       0.397114        0.000000        -0.917769\r
+                       *MESH_FACENORMAL        2       0.141421        0.000000        -0.989949\r
+                       *MESH_FACENORMAL        3       0.141421        0.000000        -0.989949\r
+                       *MESH_FACENORMAL        4       0.514496        0.000000        -0.857493\r
+                       *MESH_FACENORMAL        5       0.514496        0.000000        -0.857493\r
+                       *MESH_FACENORMAL        6       0.645942        0.000000        -0.763386\r
+                       *MESH_FACENORMAL        7       0.628539        0.458123        -0.628539\r
+                       *MESH_FACENORMAL        8       0.645942        0.000000        -0.763386\r
+                       *MESH_FACENORMAL        9       0.763386        0.000000        -0.645942\r
+                       *MESH_FACENORMAL        10      0.763386        0.000000        -0.645942\r
+                       *MESH_FACENORMAL        11      0.230089        0.894427        -0.383482\r
+                       *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      6       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      8       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      9       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      10      0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      11      0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      12      0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      13      0.000000        -1.000000       0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      1       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      1       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      2       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      4       A:      4       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      5       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      6       A:      5       B:      9       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      7       A:      5       B:      12      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      8       A:      6       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      9       A:      6       B:      8       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      10      A:      6       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      11      A:      5       B:      13      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        14\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       1.093750        1.406250        1.000000\r
+                       *MESH_TVERT     1       0.250000        1.500000        1.000000\r
+                       *MESH_TVERT     2       1.750000        1.500000        1.000000\r
+                       *MESH_TVERT     3       0.625000        1.125000        1.000000\r
+                       *MESH_TVERT     4       0.343750        0.656250        1.000000\r
+                       *MESH_TVERT     5       -0.250000       1.500000        1.000000\r
+                       *MESH_TVERT     6       0.250000        0.000000        1.000000\r
+                       *MESH_TVERT     7       -0.343750       0.656250        1.000000\r
+                       *MESH_TVERT     8       -0.250000       0.000000        1.000000\r
+                       *MESH_TVERT     9       -0.625000       1.125000        1.000000\r
+                       *MESH_TVERT     10      -0.250000       -1.000000       1.000000\r
+                       *MESH_TVERT     11      0.250000        -1.000000       1.000000\r
+                       *MESH_TVERT     12      -1.093750       1.406250        1.000000\r
+                       *MESH_TVERT     13      -1.750000       1.500000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        12\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       1       4       3\r
+                       *MESH_TFACE     1       1       5       4\r
+                       *MESH_TFACE     2       0       1       3\r
+                       *MESH_TFACE     3       0       2       1\r
+                       *MESH_TFACE     4       4       5       6\r
+                       *MESH_TFACE     5       5       7       6\r
+                       *MESH_TFACE     6       5       9       7\r
+                       *MESH_TFACE     7       5       12      9\r
+                       *MESH_TFACE     8       6       7       8\r
+                       *MESH_TFACE     9       6       8       10\r
+                       *MESH_TFACE     10      6       10      11\r
+                       *MESH_TFACE     11      5       13      12\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   0\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat0model0surf13"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat0model0surf13"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       -32.000000      0.000000        0.000000\r
+                       *MESH_VERTEX    1       -32.000000      -8.000000       0.000000\r
+                       *MESH_VERTEX    2       32.000000       0.000000        0.000000\r
+                       *MESH_VERTEX    3       32.000000       -8.000000       0.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.141421        0.000000        -0.989949\r
+                       *MESH_FACENORMAL        1       0.141421        0.000000        -0.989949\r
+                       *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       -0.250000       1.000000        1.000000\r
+                       *MESH_TVERT     1       -0.250000       0.937500        1.000000\r
+                       *MESH_TVERT     2       0.250000        1.000000        1.000000\r
+                       *MESH_TVERT     3       0.250000        0.937500        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   0\r
+}\r