]> de.git.xonotic.org Git - xonotic/xonotic-maps.pk3dir.git/blobdiff - models/stairs_simplified.ase
Merge remote-tracking branch 'origin/master' into maddin/map-warfare
[xonotic/xonotic-maps.pk3dir.git] / models / stairs_simplified.ase
diff --git a/models/stairs_simplified.ase b/models/stairs_simplified.ase
new file mode 100755 (executable)
index 0000000..38ba6fb
--- /dev/null
@@ -0,0 +1,2003 @@
+*3DSMAX_ASCIIEXPORT    200\r
+*COMMENT       "Generated by Q3Map2 (ydnar) -convert -format ase"\r
+*SCENE {\r
+       *SCENE_FILENAME "stairs_simplified.bsp"\r
+       *SCENE_FIRSTFRAME       0\r
+       *SCENE_LASTFRAME        100\r
+       *SCENE_FRAMESPEED       30\r
+       *SCENE_TICKSPERFRAME    160\r
+       *SCENE_BACKGROUND_STATIC        0.0000  0.0000  0.0000\r
+       *SCENE_AMBIENT_STATIC   0.0000  0.0000  0.0000\r
+}\r
+*MATERIAL_LIST {\r
+       *MATERIAL_COUNT 11\r
+       *MATERIAL       0       {\r
+               *MATERIAL_NAME  "textures/trak6x/base-base1a"\r
+               *MATERIAL_CLASS "Standard"\r
+               *MATERIAL_DIFFUSE       1.000000        0.999945        0.981140\r
+               *MATERIAL_SHADING Phong\r
+               *MAP_DIFFUSE    {\r
+                       *MAP_NAME       "textures/trak6x/base-base1a"\r
+                       *MAP_CLASS      "Bitmap"\r
+                       *MAP_SUBNO      1\r
+                       *MAP_AMOUNT     1.0\r
+                       *MAP_TYPE       Screen\r
+                       *BITMAP "textures/trak6x/base-base1a"\r
+                       *BITMAP_FILTER  Pyramidal\r
+               }\r
+       }\r
+       *MATERIAL       1       {\r
+               *MATERIAL_NAME  "textures/phillipk2x/trims-pk02_trim04b"\r
+               *MATERIAL_CLASS "Standard"\r
+               *MATERIAL_DIFFUSE       0.889805        0.925653        1.000000\r
+               *MATERIAL_SHADING Phong\r
+               *MAP_DIFFUSE    {\r
+                       *MAP_NAME       "textures/phillipk2x/trims-pk02_trim04b"\r
+                       *MAP_CLASS      "Bitmap"\r
+                       *MAP_SUBNO      1\r
+                       *MAP_AMOUNT     1.0\r
+                       *MAP_TYPE       Screen\r
+                       *BITMAP "textures/phillipk2x/trims-pk02_trim04b"\r
+                       *BITMAP_FILTER  Pyramidal\r
+               }\r
+       }\r
+       *MATERIAL       2       {\r
+               *MATERIAL_NAME  "textures/phillipk2x/lights-pk02_light01b-surfacelight"\r
+               *MATERIAL_CLASS "Standard"\r
+               *MATERIAL_DIFFUSE       0.908615        1.000000        0.994836\r
+               *MATERIAL_SHADING Phong\r
+               *MAP_DIFFUSE    {\r
+                       *MAP_NAME       "textures/phillipk2x/lights-pk02_light01b-surfacelight"\r
+                       *MAP_CLASS      "Bitmap"\r
+                       *MAP_SUBNO      1\r
+                       *MAP_AMOUNT     1.0\r
+                       *MAP_TYPE       Screen\r
+                       *BITMAP "textures/phillipk2x/lights-pk02_light01b-surfacelight"\r
+                       *BITMAP_FILTER  Pyramidal\r
+               }\r
+       }\r
+       *MATERIAL       3       {\r
+               *MATERIAL_NAME  "noshader"\r
+               *MATERIAL_CLASS "Standard"\r
+               *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
+               *MATERIAL_SHADING Phong\r
+               *MAP_DIFFUSE    {\r
+                       *MAP_NAME       "noshader"\r
+                       *MAP_CLASS      "Bitmap"\r
+                       *MAP_SUBNO      1\r
+                       *MAP_AMOUNT     1.0\r
+                       *MAP_TYPE       Screen\r
+                       *BITMAP "noshader"\r
+                       *BITMAP_FILTER  Pyramidal\r
+               }\r
+       }\r
+       *MATERIAL       4       {\r
+               *MATERIAL_NAME  "textures/common/caulk"\r
+               *MATERIAL_CLASS "Standard"\r
+               *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
+               *MATERIAL_SHADING Phong\r
+               *MAP_DIFFUSE    {\r
+                       *MAP_NAME       "textures/common/caulk"\r
+                       *MAP_CLASS      "Bitmap"\r
+                       *MAP_SUBNO      1\r
+                       *MAP_AMOUNT     1.0\r
+                       *MAP_TYPE       Screen\r
+                       *BITMAP "textures/common/caulk"\r
+                       *BITMAP_FILTER  Pyramidal\r
+               }\r
+       }\r
+       *MATERIAL       5       {\r
+               *MATERIAL_NAME  "textures/exx/trim-baseboard03"\r
+               *MATERIAL_CLASS "Standard"\r
+               *MATERIAL_DIFFUSE       1.000000        0.975976        0.844465\r
+               *MATERIAL_SHADING Phong\r
+               *MAP_DIFFUSE    {\r
+                       *MAP_NAME       "textures/exx/trim-baseboard03"\r
+                       *MAP_CLASS      "Bitmap"\r
+                       *MAP_SUBNO      1\r
+                       *MAP_AMOUNT     1.0\r
+                       *MAP_TYPE       Screen\r
+                       *BITMAP "textures/exx/trim-baseboard03"\r
+                       *BITMAP_FILTER  Pyramidal\r
+               }\r
+       }\r
+       *MATERIAL       6       {\r
+               *MATERIAL_NAME  "textures/exx/trim-horz01"\r
+               *MATERIAL_CLASS "Standard"\r
+               *MATERIAL_DIFFUSE       1.000000        0.923084        0.820211\r
+               *MATERIAL_SHADING Phong\r
+               *MAP_DIFFUSE    {\r
+                       *MAP_NAME       "textures/exx/trim-horz01"\r
+                       *MAP_CLASS      "Bitmap"\r
+                       *MAP_SUBNO      1\r
+                       *MAP_AMOUNT     1.0\r
+                       *MAP_TYPE       Screen\r
+                       *BITMAP "textures/exx/trim-horz01"\r
+                       *BITMAP_FILTER  Pyramidal\r
+               }\r
+       }\r
+       *MATERIAL       7       {\r
+               *MATERIAL_NAME  "textures/phillipk2x/walls-pk02_wall08b"\r
+               *MATERIAL_CLASS "Standard"\r
+               *MATERIAL_DIFFUSE       1.000000        0.701080        0.300117\r
+               *MATERIAL_SHADING Phong\r
+               *MAP_DIFFUSE    {\r
+                       *MAP_NAME       "textures/phillipk2x/walls-pk02_wall08b"\r
+                       *MAP_CLASS      "Bitmap"\r
+                       *MAP_SUBNO      1\r
+                       *MAP_AMOUNT     1.0\r
+                       *MAP_TYPE       Screen\r
+                       *BITMAP "textures/phillipk2x/walls-pk02_wall08b"\r
+                       *BITMAP_FILTER  Pyramidal\r
+               }\r
+       }\r
+       *MATERIAL       8       {\r
+               *MATERIAL_NAME  "textures/trak6x/base-base1b"\r
+               *MATERIAL_CLASS "Standard"\r
+               *MATERIAL_DIFFUSE       1.000000        0.999966        0.988132\r
+               *MATERIAL_SHADING Phong\r
+               *MAP_DIFFUSE    {\r
+                       *MAP_NAME       "textures/trak6x/base-base1b"\r
+                       *MAP_CLASS      "Bitmap"\r
+                       *MAP_SUBNO      1\r
+                       *MAP_AMOUNT     1.0\r
+                       *MAP_TYPE       Screen\r
+                       *BITMAP "textures/trak6x/base-base1b"\r
+                       *BITMAP_FILTER  Pyramidal\r
+               }\r
+       }\r
+       *MATERIAL       9       {\r
+               *MATERIAL_NAME  "textures/trak6x/base-pitted1"\r
+               *MATERIAL_CLASS "Standard"\r
+               *MATERIAL_DIFFUSE       1.000000        1.000000        0.987812\r
+               *MATERIAL_SHADING Phong\r
+               *MAP_DIFFUSE    {\r
+                       *MAP_NAME       "textures/trak6x/base-pitted1"\r
+                       *MAP_CLASS      "Bitmap"\r
+                       *MAP_SUBNO      1\r
+                       *MAP_AMOUNT     1.0\r
+                       *MAP_TYPE       Screen\r
+                       *BITMAP "textures/trak6x/base-pitted1"\r
+                       *BITMAP_FILTER  Pyramidal\r
+               }\r
+       }\r
+       *MATERIAL       10      {\r
+               *MATERIAL_NAME  "textures/phillipk2x/walls-pk02_wall_big01a"\r
+               *MATERIAL_CLASS "Standard"\r
+               *MATERIAL_DIFFUSE       0.963441        0.994012        1.000000\r
+               *MATERIAL_SHADING Phong\r
+               *MAP_DIFFUSE    {\r
+                       *MAP_NAME       "textures/phillipk2x/walls-pk02_wall_big01a"\r
+                       *MAP_CLASS      "Bitmap"\r
+                       *MAP_SUBNO      1\r
+                       *MAP_AMOUNT     1.0\r
+                       *MAP_TYPE       Screen\r
+                       *BITMAP "textures/phillipk2x/walls-pk02_wall_big01a"\r
+                       *BITMAP_FILTER  Pyramidal\r
+               }\r
+       }\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat9model0surf0"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat9model0surf0"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 32\r
+               *MESH_NUMFACES  32\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       32.000000       92.000000       8.000000\r
+                       *MESH_VERTEX    1       28.000000       40.000000       8.000000\r
+                       *MESH_VERTEX    2       28.000000       90.000000       8.000000\r
+                       *MESH_VERTEX    3       32.000000       38.000000       8.000000\r
+                       *MESH_VERTEX    4       18.000000       100.000000      8.000000\r
+                       *MESH_VERTEX    5       20.000000       104.000000      8.000000\r
+                       *MESH_VERTEX    6       -4.000000       104.000000      8.000000\r
+                       *MESH_VERTEX    7       0.000000        100.000000      8.000000\r
+                       *MESH_VERTEX    8       -4.000000       40.000000       8.000000\r
+                       *MESH_VERTEX    9       0.000000        38.000000       8.000000\r
+                       *MESH_VERTEX    10      -16.000000      28.000000       8.000000\r
+                       *MESH_VERTEX    11      16.000000       28.000000       8.000000\r
+                       *MESH_VERTEX    12      20.000000       26.000000       8.000000\r
+                       *MESH_VERTEX    13      -12.000000      26.000000       8.000000\r
+                       *MESH_VERTEX    14      -12.000000      8.000000        8.000000\r
+                       *MESH_VERTEX    15      16.000000       8.000000        8.000000\r
+                       *MESH_VERTEX    16      20.000000       -26.000000      8.000000\r
+                       *MESH_VERTEX    17      16.000000       -8.000000       8.000000\r
+                       *MESH_VERTEX    18      -12.000000      -8.000000       8.000000\r
+                       *MESH_VERTEX    19      -16.000000      -28.000000      8.000000\r
+                       *MESH_VERTEX    20      16.000000       -28.000000      8.000000\r
+                       *MESH_VERTEX    21      -12.000000      -26.000000      8.000000\r
+                       *MESH_VERTEX    22      0.000000        -38.000000      8.000000\r
+                       *MESH_VERTEX    23      32.000000       -38.000000      8.000000\r
+                       *MESH_VERTEX    24      28.000000       -40.000000      8.000000\r
+                       *MESH_VERTEX    25      -4.000000       -40.000000      8.000000\r
+                       *MESH_VERTEX    26      28.000000       -90.000000      8.000000\r
+                       *MESH_VERTEX    27      32.000000       -92.000000      8.000000\r
+                       *MESH_VERTEX    28      18.000000       -100.000000     8.000000\r
+                       *MESH_VERTEX    29      20.000000       -104.000000     8.000000\r
+                       *MESH_VERTEX    30      -4.000000       -104.000000     8.000000\r
+                       *MESH_VERTEX    31      0.000000        -100.000000     8.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        4       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        5       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        7       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        8       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        9       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        10      0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        11      0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        12      0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        13      0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        14      0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        15      0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        16      0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        17      0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        18      0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        19      0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        20      0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        21      0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        22      0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        23      0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        24      0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        25      0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        26      0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        27      0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        28      0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        29      0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        30      0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        31      0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      6       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      7       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      8       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      9       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      10      0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      11      0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      12      0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      13      0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      14      0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      15      0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      16      0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      17      0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      18      0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      19      0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      20      0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      21      0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      22      0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      23      0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      24      0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      25      0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      26      0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      27      0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      28      0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      29      0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      30      0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      31      0.000000        0.000000        1.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      4       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      3       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      4       A:      4       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      5       A:      4       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      6       A:      1       B:      11      C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      7       A:      3       B:      11      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      8       A:      11      B:      15      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      9       A:      12      B:      15      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      10      A:      15      B:      17      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      11      A:      16      B:      17      C:      20      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      12      A:      16      B:      20      C:      23      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      13      A:      20      B:      24      C:      23      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      14      A:      23      B:      24      C:      26      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      15      A:      23      B:      26      C:      27      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      16      A:      26      B:      28      C:      27      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      17      A:      27      B:      28      C:      29      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      18      A:      28      B:      30      C:      29      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      19      A:      28      B:      31      C:      30      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      20      A:      22      B:      30      C:      31      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      21      A:      22      B:      25      C:      30      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      22      A:      19      B:      25      C:      22      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      23      A:      19      B:      22      C:      21      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      24      A:      18      B:      19      C:      21      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      25      A:      10      B:      19      C:      18      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      26      A:      10      B:      18      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      27      A:      10      B:      14      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      28      A:      9       B:      10      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      29      A:      8       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      30      A:      7       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      31      A:      6       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        32\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.718750        0.750000        1.000000\r
+                       *MESH_TVERT     1       0.312500        0.781250        1.000000\r
+                       *MESH_TVERT     2       0.703125        0.781250        1.000000\r
+                       *MESH_TVERT     3       0.296875        0.750000        1.000000\r
+                       *MESH_TVERT     4       0.781250        0.859375        1.000000\r
+                       *MESH_TVERT     5       0.812500        0.843750        1.000000\r
+                       *MESH_TVERT     6       0.812500        1.031250        1.000000\r
+                       *MESH_TVERT     7       0.781250        1.000000        1.000000\r
+                       *MESH_TVERT     8       0.312500        1.031250        1.000000\r
+                       *MESH_TVERT     9       0.296875        1.000000        1.000000\r
+                       *MESH_TVERT     10      0.218750        1.125000        1.000000\r
+                       *MESH_TVERT     11      0.218750        0.875000        1.000000\r
+                       *MESH_TVERT     12      0.203125        0.843750        1.000000\r
+                       *MESH_TVERT     13      0.203125        1.093750        1.000000\r
+                       *MESH_TVERT     14      0.062500        1.093750        1.000000\r
+                       *MESH_TVERT     15      0.062500        0.875000        1.000000\r
+                       *MESH_TVERT     16      -0.203125       0.843750        1.000000\r
+                       *MESH_TVERT     17      -0.062500       0.875000        1.000000\r
+                       *MESH_TVERT     18      -0.062500       1.093750        1.000000\r
+                       *MESH_TVERT     19      -0.218750       1.125000        1.000000\r
+                       *MESH_TVERT     20      -0.218750       0.875000        1.000000\r
+                       *MESH_TVERT     21      -0.203125       1.093750        1.000000\r
+                       *MESH_TVERT     22      -0.296875       1.000000        1.000000\r
+                       *MESH_TVERT     23      -0.296875       0.750000        1.000000\r
+                       *MESH_TVERT     24      -0.312500       0.781250        1.000000\r
+                       *MESH_TVERT     25      -0.312500       1.031250        1.000000\r
+                       *MESH_TVERT     26      -0.703125       0.781250        1.000000\r
+                       *MESH_TVERT     27      -0.718750       0.750000        1.000000\r
+                       *MESH_TVERT     28      -0.781250       0.859375        1.000000\r
+                       *MESH_TVERT     29      -0.812500       0.843750        1.000000\r
+                       *MESH_TVERT     30      -0.812500       1.031250        1.000000\r
+                       *MESH_TVERT     31      -0.781250       1.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        32\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       4       2\r
+                       *MESH_TFACE     1       0       5       4\r
+                       *MESH_TFACE     2       0       2       1\r
+                       *MESH_TFACE     3       0       1       3\r
+                       *MESH_TFACE     4       4       5       6\r
+                       *MESH_TFACE     5       4       6       7\r
+                       *MESH_TFACE     6       1       11      3\r
+                       *MESH_TFACE     7       3       11      12\r
+                       *MESH_TFACE     8       11      15      12\r
+                       *MESH_TFACE     9       12      15      16\r
+                       *MESH_TFACE     10      15      17      16\r
+                       *MESH_TFACE     11      16      17      20\r
+                       *MESH_TFACE     12      16      20      23\r
+                       *MESH_TFACE     13      20      24      23\r
+                       *MESH_TFACE     14      23      24      26\r
+                       *MESH_TFACE     15      23      26      27\r
+                       *MESH_TFACE     16      26      28      27\r
+                       *MESH_TFACE     17      27      28      29\r
+                       *MESH_TFACE     18      28      30      29\r
+                       *MESH_TFACE     19      28      31      30\r
+                       *MESH_TFACE     20      22      30      31\r
+                       *MESH_TFACE     21      22      25      30\r
+                       *MESH_TFACE     22      19      25      22\r
+                       *MESH_TFACE     23      19      22      21\r
+                       *MESH_TFACE     24      18      19      21\r
+                       *MESH_TFACE     25      10      19      18\r
+                       *MESH_TFACE     26      10      18      14\r
+                       *MESH_TFACE     27      10      14      13\r
+                       *MESH_TFACE     28      9       10      13\r
+                       *MESH_TFACE     29      8       10      9\r
+                       *MESH_TFACE     30      7       8       9\r
+                       *MESH_TFACE     31      6       8       7\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   9\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat9model0surf1"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat9model0surf1"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 32\r
+               *MESH_NUMFACES  32\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       28.000000       90.000000       0.000000\r
+                       *MESH_VERTEX    1       28.000000       40.000000       0.000000\r
+                       *MESH_VERTEX    2       32.000000       92.000000       0.000000\r
+                       *MESH_VERTEX    3       32.000000       38.000000       0.000000\r
+                       *MESH_VERTEX    4       18.000000       100.000000      0.000000\r
+                       *MESH_VERTEX    5       20.000000       104.000000      0.000000\r
+                       *MESH_VERTEX    6       -4.000000       104.000000      0.000000\r
+                       *MESH_VERTEX    7       0.000000        100.000000      0.000000\r
+                       *MESH_VERTEX    8       -4.000000       40.000000       0.000000\r
+                       *MESH_VERTEX    9       0.000000        38.000000       0.000000\r
+                       *MESH_VERTEX    10      -16.000000      28.000000       0.000000\r
+                       *MESH_VERTEX    11      16.000000       28.000000       0.000000\r
+                       *MESH_VERTEX    12      20.000000       26.000000       0.000000\r
+                       *MESH_VERTEX    13      -12.000000      26.000000       0.000000\r
+                       *MESH_VERTEX    14      -12.000000      8.000000        0.000000\r
+                       *MESH_VERTEX    15      16.000000       8.000000        0.000000\r
+                       *MESH_VERTEX    16      16.000000       -8.000000       0.000000\r
+                       *MESH_VERTEX    17      20.000000       -26.000000      0.000000\r
+                       *MESH_VERTEX    18      16.000000       -28.000000      0.000000\r
+                       *MESH_VERTEX    19      -16.000000      -28.000000      0.000000\r
+                       *MESH_VERTEX    20      -12.000000      -8.000000       0.000000\r
+                       *MESH_VERTEX    21      -12.000000      -26.000000      0.000000\r
+                       *MESH_VERTEX    22      0.000000        -38.000000      0.000000\r
+                       *MESH_VERTEX    23      32.000000       -38.000000      0.000000\r
+                       *MESH_VERTEX    24      -4.000000       -40.000000      0.000000\r
+                       *MESH_VERTEX    25      28.000000       -40.000000      0.000000\r
+                       *MESH_VERTEX    26      -4.000000       -104.000000     0.000000\r
+                       *MESH_VERTEX    27      28.000000       -90.000000      0.000000\r
+                       *MESH_VERTEX    28      32.000000       -92.000000      0.000000\r
+                       *MESH_VERTEX    29      18.000000       -100.000000     0.000000\r
+                       *MESH_VERTEX    30      20.000000       -104.000000     0.000000\r
+                       *MESH_VERTEX    31      0.000000        -100.000000     0.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        4       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        5       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        7       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        8       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        9       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        10      0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        11      0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        12      0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        13      0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        14      0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        15      0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        16      0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        17      0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        18      0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        19      0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        20      0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        21      0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        22      0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        23      0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        24      0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        25      0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        26      0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        27      0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        28      0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        29      0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        30      0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        31      0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      5       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      6       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      7       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      8       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      9       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      10      0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      11      0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      12      0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      13      0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      14      0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      15      0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      16      0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      17      0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      18      0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      19      0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      20      0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      21      0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      22      0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      23      0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      24      0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      25      0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      26      0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      27      0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      28      0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      29      0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      30      0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      31      0.000000        0.000000        -1.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      4       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      3       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      5       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      6       A:      1       B:      3       C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      7       A:      6       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      8       A:      7       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      9       A:      8       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      10      A:      3       B:      12      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      11      A:      9       B:      13      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      12      A:      10      B:      13      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      13      A:      11      B:      12      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      14      A:      12      B:      16      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      15      A:      12      B:      17      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      16      A:      16      B:      17      C:      18      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      17      A:      10      B:      14      C:      19      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      18      A:      14      B:      20      C:      19      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      19      A:      17      B:      23      C:      18      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      20      A:      19      B:      20      C:      21      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      21      A:      19      B:      21      C:      22      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      22      A:      19      B:      22      C:      24      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      23      A:      18      B:      23      C:      25      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      24      A:      22      B:      26      C:      24      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      25      A:      23      B:      27      C:      25      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      26      A:      23      B:      28      C:      27      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      27      A:      27      B:      28      C:      29      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      28      A:      28      B:      30      C:      29      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      29      A:      26      B:      29      C:      30      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      30      A:      22      B:      31      C:      26      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      31      A:      26      B:      31      C:      29      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        32\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.703125        0.218750        1.000000\r
+                       *MESH_TVERT     1       0.312500        0.218750        1.000000\r
+                       *MESH_TVERT     2       0.718750        0.250000        1.000000\r
+                       *MESH_TVERT     3       0.296875        0.250000        1.000000\r
+                       *MESH_TVERT     4       0.781250        0.140625        1.000000\r
+                       *MESH_TVERT     5       0.812500        0.156250        1.000000\r
+                       *MESH_TVERT     6       0.812500        -0.031250       1.000000\r
+                       *MESH_TVERT     7       0.781250        0.000000        1.000000\r
+                       *MESH_TVERT     8       0.312500        -0.031250       1.000000\r
+                       *MESH_TVERT     9       0.296875        0.000000        1.000000\r
+                       *MESH_TVERT     10      0.218750        -0.125000       1.000000\r
+                       *MESH_TVERT     11      0.218750        0.125000        1.000000\r
+                       *MESH_TVERT     12      0.203125        0.156250        1.000000\r
+                       *MESH_TVERT     13      0.203125        -0.093750       1.000000\r
+                       *MESH_TVERT     14      0.062500        -0.093750       1.000000\r
+                       *MESH_TVERT     15      0.062500        0.125000        1.000000\r
+                       *MESH_TVERT     16      -0.062500       0.125000        1.000000\r
+                       *MESH_TVERT     17      -0.203125       0.156250        1.000000\r
+                       *MESH_TVERT     18      -0.218750       0.125000        1.000000\r
+                       *MESH_TVERT     19      -0.218750       -0.125000       1.000000\r
+                       *MESH_TVERT     20      -0.062500       -0.093750       1.000000\r
+                       *MESH_TVERT     21      -0.203125       -0.093750       1.000000\r
+                       *MESH_TVERT     22      -0.296875       0.000000        1.000000\r
+                       *MESH_TVERT     23      -0.296875       0.250000        1.000000\r
+                       *MESH_TVERT     24      -0.312500       -0.031250       1.000000\r
+                       *MESH_TVERT     25      -0.312500       0.218750        1.000000\r
+                       *MESH_TVERT     26      -0.812500       -0.031250       1.000000\r
+                       *MESH_TVERT     27      -0.703125       0.218750        1.000000\r
+                       *MESH_TVERT     28      -0.718750       0.250000        1.000000\r
+                       *MESH_TVERT     29      -0.781250       0.140625        1.000000\r
+                       *MESH_TVERT     30      -0.812500       0.156250        1.000000\r
+                       *MESH_TVERT     31      -0.781250       0.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        32\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       4       2\r
+                       *MESH_TFACE     1       2       4       5\r
+                       *MESH_TFACE     2       0       2       1\r
+                       *MESH_TFACE     3       1       2       3\r
+                       *MESH_TFACE     4       4       6       5\r
+                       *MESH_TFACE     5       4       7       6\r
+                       *MESH_TFACE     6       1       3       11\r
+                       *MESH_TFACE     7       6       7       8\r
+                       *MESH_TFACE     8       7       9       8\r
+                       *MESH_TFACE     9       8       9       10\r
+                       *MESH_TFACE     10      3       12      11\r
+                       *MESH_TFACE     11      9       13      10\r
+                       *MESH_TFACE     12      10      13      14\r
+                       *MESH_TFACE     13      11      12      15\r
+                       *MESH_TFACE     14      12      16      15\r
+                       *MESH_TFACE     15      12      17      16\r
+                       *MESH_TFACE     16      16      17      18\r
+                       *MESH_TFACE     17      10      14      19\r
+                       *MESH_TFACE     18      14      20      19\r
+                       *MESH_TFACE     19      17      23      18\r
+                       *MESH_TFACE     20      19      20      21\r
+                       *MESH_TFACE     21      19      21      22\r
+                       *MESH_TFACE     22      19      22      24\r
+                       *MESH_TFACE     23      18      23      25\r
+                       *MESH_TFACE     24      22      26      24\r
+                       *MESH_TFACE     25      23      27      25\r
+                       *MESH_TFACE     26      23      28      27\r
+                       *MESH_TFACE     27      27      28      29\r
+                       *MESH_TFACE     28      28      30      29\r
+                       *MESH_TFACE     29      26      29      30\r
+                       *MESH_TFACE     30      22      31      26\r
+                       *MESH_TFACE     31      26      31      29\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   9\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat8model0surf2"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat8model0surf2"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       16.000000       8.000000        8.000000\r
+                       *MESH_VERTEX    1       -2.000000       -8.000000       4.000000\r
+                       *MESH_VERTEX    2       -2.000000       8.000000        4.000000\r
+                       *MESH_VERTEX    3       16.000000       -8.000000       8.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      0       -0.216930       0.000000        0.976187\r
+                       *MESH_VERTEXNORMAL      1       -0.216930       0.000000        0.976187\r
+                       *MESH_VERTEXNORMAL      2       -0.216930       0.000000        0.976187\r
+                       *MESH_VERTEXNORMAL      3       -0.216930       0.000000        0.976187\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       -0.062500       0.135582        1.000000\r
+                       *MESH_TVERT     1       0.062500        -0.008474       1.000000\r
+                       *MESH_TVERT     2       -0.062500       -0.008474       1.000000\r
+                       *MESH_TVERT     3       0.062500        0.135582        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       3       0       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   8\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat8model0surf3"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat8model0surf3"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 5\r
+               *MESH_NUMFACES  3\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       16.000000       28.000000       8.000000\r
+                       *MESH_VERTEX    1       -12.000000      26.000000       8.000000\r
+                       *MESH_VERTEX    2       0.000000        38.000000       8.000000\r
+                       *MESH_VERTEX    3       -12.000000      8.000000        8.000000\r
+                       *MESH_VERTEX    4       16.000000       8.000000        8.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      2       A:      4       B:      0       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        5\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.218750        0.875000        1.000000\r
+                       *MESH_TVERT     1       0.203125        1.093750        1.000000\r
+                       *MESH_TVERT     2       0.296875        1.000000        1.000000\r
+                       *MESH_TVERT     3       0.062500        1.093750        1.000000\r
+                       *MESH_TVERT     4       0.062500        0.875000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        3\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       0       1       3\r
+                       *MESH_TFACE     2       4       0       3\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   8\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat8model0surf4"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat8model0surf4"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 3\r
+               *MESH_NUMFACES  1\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       -12.000000      8.000000        8.000000\r
+                       *MESH_VERTEX    1       16.000000       8.000000        8.000000\r
+                       *MESH_VERTEX    2       -2.000000       8.000000        4.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        3\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       -0.093750       0.062500        1.000000\r
+                       *MESH_TVERT     1       0.125000        0.062500        1.000000\r
+                       *MESH_TVERT     2       -0.015625       0.031250        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        1\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   8\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat8model0surf5"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat8model0surf5"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 3\r
+               *MESH_NUMFACES  1\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       -12.000000      -8.000000       8.000000\r
+                       *MESH_VERTEX    1       -2.000000       -8.000000       4.000000\r
+                       *MESH_VERTEX    2       16.000000       -8.000000       8.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        3\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       1.093750        0.062500        1.000000\r
+                       *MESH_TVERT     1       1.015625        0.031250        1.000000\r
+                       *MESH_TVERT     2       0.875000        0.062500        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        1\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   8\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat8model0surf6"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat8model0surf6"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 5\r
+               *MESH_NUMFACES  3\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       16.000000       -28.000000      8.000000\r
+                       *MESH_VERTEX    1       -12.000000      -26.000000      8.000000\r
+                       *MESH_VERTEX    2       -12.000000      -8.000000       8.000000\r
+                       *MESH_VERTEX    3       16.000000       -8.000000       8.000000\r
+                       *MESH_VERTEX    4       0.000000        -38.000000      8.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        5\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.781250        0.875000        1.000000\r
+                       *MESH_TVERT     1       0.796875        1.093750        1.000000\r
+                       *MESH_TVERT     2       0.937500        1.093750        1.000000\r
+                       *MESH_TVERT     3       0.937500        0.875000        1.000000\r
+                       *MESH_TVERT     4       0.703125        1.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        3\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       0       3       2\r
+                       *MESH_TFACE     2       4       0       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   8\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat0model0surf7"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat0model0surf7"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 20\r
+               *MESH_NUMFACES  20\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       28.000000       -40.000000      0.000000\r
+                       *MESH_VERTEX    1       18.000000       -100.000000     0.000000\r
+                       *MESH_VERTEX    2       28.000000       -90.000000      0.000000\r
+                       *MESH_VERTEX    3       16.000000       -28.000000      0.000000\r
+                       *MESH_VERTEX    4       0.000000        -100.000000     0.000000\r
+                       *MESH_VERTEX    5       0.000000        -38.000000      0.000000\r
+                       *MESH_VERTEX    6       -2.000000       -8.000000       0.000000\r
+                       *MESH_VERTEX    7       16.000000       -8.000000       0.000000\r
+                       *MESH_VERTEX    8       -12.000000      -26.000000      0.000000\r
+                       *MESH_VERTEX    9       -12.000000      -8.000000       0.000000\r
+                       *MESH_VERTEX    10      16.000000       8.000000        0.000000\r
+                       *MESH_VERTEX    11      -2.000000       8.000000        0.000000\r
+                       *MESH_VERTEX    12      -12.000000      8.000000        0.000000\r
+                       *MESH_VERTEX    13      16.000000       28.000000       0.000000\r
+                       *MESH_VERTEX    14      0.000000        38.000000       0.000000\r
+                       *MESH_VERTEX    15      -12.000000      26.000000       0.000000\r
+                       *MESH_VERTEX    16      18.000000       100.000000      0.000000\r
+                       *MESH_VERTEX    17      28.000000       90.000000       0.000000\r
+                       *MESH_VERTEX    18      28.000000       40.000000       0.000000\r
+                       *MESH_VERTEX    19      0.000000        100.000000      0.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        4       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        5       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        7       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        8       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        9       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        10      0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        11      0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        12      0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        13      0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        14      0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        15      0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        16      0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        17      0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        18      0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        19      0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      5       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      6       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      7       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      8       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      9       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      10      0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      11      0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      12      0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      13      0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      14      0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      15      0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      16      0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      17      0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      18      0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      19      0.000000        0.000000        -1.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      1       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      2       A:      3       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      3       A:      3       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      6       A:      5       B:      8       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      7       A:      6       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      8       A:      6       B:      9       C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      9       A:      6       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      10      A:      9       B:      12      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      11      A:      10      B:      11      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      12      A:      11      B:      14      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      13      A:      11      B:      12      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      14      A:      12      B:      15      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      15      A:      13      B:      14      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      16      A:      13      B:      16      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      17      A:      13      B:      17      C:      18      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      18      A:      14      B:      19      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      19      A:      6       B:      10      C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        20\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       -0.312500       0.218750        1.000000\r
+                       *MESH_TVERT     1       -0.781250       0.140625        1.000000\r
+                       *MESH_TVERT     2       -0.703125       0.218750        1.000000\r
+                       *MESH_TVERT     3       -0.218750       0.125000        1.000000\r
+                       *MESH_TVERT     4       -0.781250       0.000000        1.000000\r
+                       *MESH_TVERT     5       -0.296875       0.000000        1.000000\r
+                       *MESH_TVERT     6       -0.062500       -0.015625       1.000000\r
+                       *MESH_TVERT     7       -0.062500       0.125000        1.000000\r
+                       *MESH_TVERT     8       -0.203125       -0.093750       1.000000\r
+                       *MESH_TVERT     9       -0.062500       -0.093750       1.000000\r
+                       *MESH_TVERT     10      0.062500        0.125000        1.000000\r
+                       *MESH_TVERT     11      0.062500        -0.015625       1.000000\r
+                       *MESH_TVERT     12      0.062500        -0.093750       1.000000\r
+                       *MESH_TVERT     13      0.218750        0.125000        1.000000\r
+                       *MESH_TVERT     14      0.296875        0.000000        1.000000\r
+                       *MESH_TVERT     15      0.203125        -0.093750       1.000000\r
+                       *MESH_TVERT     16      0.781250        0.140625        1.000000\r
+                       *MESH_TVERT     17      0.703125        0.218750        1.000000\r
+                       *MESH_TVERT     18      0.312500        0.218750        1.000000\r
+                       *MESH_TVERT     19      0.781250        0.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        20\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       1       3\r
+                       *MESH_TFACE     1       1       4       3\r
+                       *MESH_TFACE     2       3       4       5\r
+                       *MESH_TFACE     3       3       5       7\r
+                       *MESH_TFACE     4       0       2       1\r
+                       *MESH_TFACE     5       5       6       7\r
+                       *MESH_TFACE     6       5       8       6\r
+                       *MESH_TFACE     7       6       8       9\r
+                       *MESH_TFACE     8       6       9       11\r
+                       *MESH_TFACE     9       6       11      10\r
+                       *MESH_TFACE     10      9       12      11\r
+                       *MESH_TFACE     11      10      11      13\r
+                       *MESH_TFACE     12      11      14      13\r
+                       *MESH_TFACE     13      11      12      14\r
+                       *MESH_TFACE     14      12      15      14\r
+                       *MESH_TFACE     15      13      14      16\r
+                       *MESH_TFACE     16      13      16      17\r
+                       *MESH_TFACE     17      13      17      18\r
+                       *MESH_TFACE     18      14      19      16\r
+                       *MESH_TFACE     19      6       10      7\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   0\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat0model0surf8"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat0model0surf8"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 6\r
+               *MESH_NUMFACES  4\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       28.000000       90.000000       8.000000\r
+                       *MESH_VERTEX    1       0.000000        100.000000      8.000000\r
+                       *MESH_VERTEX    2       18.000000       100.000000      8.000000\r
+                       *MESH_VERTEX    3       28.000000       40.000000       8.000000\r
+                       *MESH_VERTEX    4       0.000000        38.000000       8.000000\r
+                       *MESH_VERTEX    5       16.000000       28.000000       8.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      2       A:      3       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      3       A:      5       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        6\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.296875        0.781250        1.000000\r
+                       *MESH_TVERT     1       0.218750        1.000000        1.000000\r
+                       *MESH_TVERT     2       0.218750        0.859375        1.000000\r
+                       *MESH_TVERT     3       0.687500        0.781250        1.000000\r
+                       *MESH_TVERT     4       0.703125        1.000000        1.000000\r
+                       *MESH_TVERT     5       0.781250        0.875000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        4\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       3       0       1\r
+                       *MESH_TFACE     2       3       1       4\r
+                       *MESH_TFACE     3       5       3       4\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   0\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat0model0surf9"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat0model0surf9"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 6\r
+               *MESH_NUMFACES  4\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       28.000000       -40.000000      8.000000\r
+                       *MESH_VERTEX    1       0.000000        -38.000000      8.000000\r
+                       *MESH_VERTEX    2       16.000000       -28.000000      8.000000\r
+                       *MESH_VERTEX    3       28.000000       -90.000000      8.000000\r
+                       *MESH_VERTEX    4       0.000000        -100.000000     8.000000\r
+                       *MESH_VERTEX    5       18.000000       -100.000000     8.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      2       A:      3       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      3       A:      5       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        6\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.687500        0.781250        1.000000\r
+                       *MESH_TVERT     1       0.703125        1.000000        1.000000\r
+                       *MESH_TVERT     2       0.781250        0.875000        1.000000\r
+                       *MESH_TVERT     3       0.296875        0.781250        1.000000\r
+                       *MESH_TVERT     4       0.218750        1.000000        1.000000\r
+                       *MESH_TVERT     5       0.218750        0.859375        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        4\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       3       0       1\r
+                       *MESH_TFACE     2       3       1       4\r
+                       *MESH_TFACE     3       5       3       4\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   0\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat1model0surf10"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat1model0surf10"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       32.000000       92.000000       8.000000\r
+                       *MESH_VERTEX    1       32.000000       38.000000       0.000000\r
+                       *MESH_VERTEX    2       32.000000       38.000000       8.000000\r
+                       *MESH_VERTEX    3       32.000000       92.000000       0.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       1.000000        1.000000        1.000000\r
+                       *MESH_TVERT     1       0.678571        0.000000        1.000000\r
+                       *MESH_TVERT     2       0.678571        1.000000        1.000000\r
+                       *MESH_TVERT     3       1.000000        0.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       3       0       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   1\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat1model0surf11"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat1model0surf11"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       32.000000       -38.000000      0.000000\r
+                       *MESH_VERTEX    1       32.000000       -92.000000      0.000000\r
+                       *MESH_VERTEX    2       32.000000       -38.000000      8.000000\r
+                       *MESH_VERTEX    3       32.000000       -92.000000      8.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.678571        1.000000        1.000000\r
+                       *MESH_TVERT     1       1.000000        1.000000        1.000000\r
+                       *MESH_TVERT     2       0.678571        0.000000        1.000000\r
+                       *MESH_TVERT     3       1.000000        0.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   1\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat1model0surf12"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat1model0surf12"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       20.000000       104.000000      8.000000\r
+                       *MESH_VERTEX    1       20.000000       104.000000      0.000000\r
+                       *MESH_VERTEX    2       32.000000       92.000000       8.000000\r
+                       *MESH_VERTEX    3       32.000000       92.000000       0.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
+                       *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
+                       *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
+                       *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.250000        0.000000        1.000000\r
+                       *MESH_TVERT     1       0.250000        1.000000        1.000000\r
+                       *MESH_TVERT     2       0.000000        0.000000        1.000000\r
+                       *MESH_TVERT     3       0.000000        1.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   1\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat1model0surf13"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat1model0surf13"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       32.000000       38.000000       8.000000\r
+                       *MESH_VERTEX    1       20.000000       26.000000       0.000000\r
+                       *MESH_VERTEX    2       20.000000       26.000000       8.000000\r
+                       *MESH_VERTEX    3       32.000000       38.000000       0.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      0       0.707107        -0.707107       0.000000\r
+                       *MESH_VERTEXNORMAL      1       0.707107        -0.707107       0.000000\r
+                       *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
+                       *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.816745        0.000000        1.000000\r
+                       *MESH_TVERT     1       0.715730        1.000000        1.000000\r
+                       *MESH_TVERT     2       0.715730        0.000000        1.000000\r
+                       *MESH_TVERT     3       0.816745        1.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       3       0       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   1\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat1model0surf14"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat1model0surf14"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       20.000000       26.000000       8.000000\r
+                       *MESH_VERTEX    1       20.000000       -26.000000      0.000000\r
+                       *MESH_VERTEX    2       20.000000       -26.000000      8.000000\r
+                       *MESH_VERTEX    3       20.000000       26.000000       0.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.607143        0.000000        1.000000\r
+                       *MESH_TVERT     1       0.297619        1.000000        1.000000\r
+                       *MESH_TVERT     2       0.297619        0.000000        1.000000\r
+                       *MESH_TVERT     3       0.607143        1.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       3       0       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   1\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat1model0surf15"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat1model0surf15"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       20.000000       -26.000000      8.000000\r
+                       *MESH_VERTEX    1       20.000000       -26.000000      0.000000\r
+                       *MESH_VERTEX    2       32.000000       -38.000000      8.000000\r
+                       *MESH_VERTEX    3       32.000000       -38.000000      0.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
+                       *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
+                       *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
+                       *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.328505        0.000000        1.000000\r
+                       *MESH_TVERT     1       0.328505        1.000000        1.000000\r
+                       *MESH_TVERT     2       0.227490        0.000000        1.000000\r
+                       *MESH_TVERT     3       0.227490        1.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   1\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat1model0surf16"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat1model0surf16"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       32.000000       -92.000000      0.000000\r
+                       *MESH_VERTEX    1       20.000000       -104.000000     0.000000\r
+                       *MESH_VERTEX    2       32.000000       -92.000000      8.000000\r
+                       *MESH_VERTEX    3       20.000000       -104.000000     8.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      0       0.707107        -0.707107       0.000000\r
+                       *MESH_VERTEXNORMAL      1       0.707107        -0.707107       0.000000\r
+                       *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
+                       *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.000000        0.000000        1.000000\r
+                       *MESH_TVERT     1       0.250000        0.000000        1.000000\r
+                       *MESH_TVERT     2       0.000000        1.000000        1.000000\r
+                       *MESH_TVERT     3       0.250000        1.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   1\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat1model0surf17"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat1model0surf17"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       -4.000000       104.000000      8.000000\r
+                       *MESH_VERTEX    1       -4.000000       104.000000      0.000000\r
+                       *MESH_VERTEX    2       20.000000       104.000000      8.000000\r
+                       *MESH_VERTEX    3       20.000000       104.000000      0.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.300000        0.000000        1.000000\r
+                       *MESH_TVERT     1       0.300000        1.000000        1.000000\r
+                       *MESH_TVERT     2       -0.000000       0.000000        1.000000\r
+                       *MESH_TVERT     3       -0.000000       1.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   1\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat1model0surf18"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat1model0surf18"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       -4.000000       104.000000      8.000000\r
+                       *MESH_VERTEX    1       -4.000000       40.000000       0.000000\r
+                       *MESH_VERTEX    2       -4.000000       104.000000      0.000000\r
+                       *MESH_VERTEX    3       -4.000000       40.000000       8.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       1.071429        0.000000        1.000000\r
+                       *MESH_TVERT     1       0.690476        1.000000        1.000000\r
+                       *MESH_TVERT     2       1.071429        1.000000        1.000000\r
+                       *MESH_TVERT     3       0.690476        0.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       3       0       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   1\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat1model0surf19"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat1model0surf19"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       20.000000       -104.000000     8.000000\r
+                       *MESH_VERTEX    1       -4.000000       -104.000000     0.000000\r
+                       *MESH_VERTEX    2       -4.000000       -104.000000     8.000000\r
+                       *MESH_VERTEX    3       20.000000       -104.000000     0.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       -0.000000       1.000000        1.000000\r
+                       *MESH_TVERT     1       0.300000        0.000000        1.000000\r
+                       *MESH_TVERT     2       0.300000        1.000000        1.000000\r
+                       *MESH_TVERT     3       -0.000000       0.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       3       0       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   1\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat1model0surf20"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat1model0surf20"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       -4.000000       -40.000000      8.000000\r
+                       *MESH_VERTEX    1       -4.000000       -104.000000     0.000000\r
+                       *MESH_VERTEX    2       -4.000000       -40.000000      0.000000\r
+                       *MESH_VERTEX    3       -4.000000       -104.000000     8.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.690476        0.000000        1.000000\r
+                       *MESH_TVERT     1       1.071429        1.000000        1.000000\r
+                       *MESH_TVERT     2       0.690476        1.000000        1.000000\r
+                       *MESH_TVERT     3       1.071429        0.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       3       0       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   1\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat1model0surf21"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat1model0surf21"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       -16.000000      28.000000       8.000000\r
+                       *MESH_VERTEX    1       -16.000000      28.000000       0.000000\r
+                       *MESH_VERTEX    2       -4.000000       40.000000       8.000000\r
+                       *MESH_VERTEX    3       -4.000000       40.000000       0.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
+                       *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
+                       *MESH_VERTEXNORMAL      2       -0.707107       0.707107        0.000000\r
+                       *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.401873        0.000000        1.000000\r
+                       *MESH_TVERT     1       0.401873        1.000000        1.000000\r
+                       *MESH_TVERT     2       0.300858        0.000000        1.000000\r
+                       *MESH_TVERT     3       0.300858        1.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   1\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat1model0surf22"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat1model0surf22"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       -16.000000      28.000000       8.000000\r
+                       *MESH_VERTEX    1       -16.000000      -28.000000      0.000000\r
+                       *MESH_VERTEX    2       -16.000000      28.000000       0.000000\r
+                       *MESH_VERTEX    3       -16.000000      -28.000000      8.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.285714        0.000000        1.000000\r
+                       *MESH_TVERT     1       0.619048        1.000000        1.000000\r
+                       *MESH_TVERT     2       0.285714        1.000000        1.000000\r
+                       *MESH_TVERT     3       0.619048        0.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       3       0       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   1\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat1model0surf23"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat1model0surf23"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       -4.000000       -40.000000      0.000000\r
+                       *MESH_VERTEX    1       -16.000000      -28.000000      0.000000\r
+                       *MESH_VERTEX    2       -4.000000       -40.000000      8.000000\r
+                       *MESH_VERTEX    3       -16.000000      -28.000000      8.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      0       -0.707107       -0.707107       0.000000\r
+                       *MESH_VERTEXNORMAL      1       -0.707107       -0.707107       0.000000\r
+                       *MESH_VERTEXNORMAL      2       -0.707107       -0.707107       0.000000\r
+                       *MESH_VERTEXNORMAL      3       -0.707107       -0.707107       0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.603904        1.000000        1.000000\r
+                       *MESH_TVERT     1       0.502889        1.000000        1.000000\r
+                       *MESH_TVERT     2       0.603904        0.000000        1.000000\r
+                       *MESH_TVERT     3       0.502889        0.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   1\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat2model0surf24"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat2model0surf24"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       -2.000000       -8.000000       4.000000\r
+                       *MESH_VERTEX    1       -12.000000      -8.000000       8.000000\r
+                       *MESH_VERTEX    2       -2.000000       8.000000        4.000000\r
+                       *MESH_VERTEX    3       -12.000000      8.000000        8.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
+                       *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      0       0.371391        0.000000        0.928477\r
+                       *MESH_VERTEXNORMAL      1       0.371391        0.000000        0.928477\r
+                       *MESH_VERTEXNORMAL      2       0.371391        0.000000        0.928477\r
+                       *MESH_VERTEXNORMAL      3       0.371391        0.000000        0.928477\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.000000        0.000000        1.000000\r
+                       *MESH_TVERT     1       0.000000        1.000000        1.000000\r
+                       *MESH_TVERT     2       1.000000        0.000000        1.000000\r
+                       *MESH_TVERT     3       1.000000        1.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   2\r
+}\r