textures/common/antiportal
{
- qer_trans 0.30
- qer_nocarve
- surfaceparm nodraw
- surfaceparm nonsolid
- surfaceparm structural
- surfaceparm trans
- surfaceparm antiportal
+ qer_trans 0.30
+ qer_nocarve
+ surfaceparm nodraw
+ surfaceparm nonsolid
+ surfaceparm structural
+ surfaceparm trans
+ surfaceparm antiportal
}
-textures/common/areaportal
+textures/common/botclip
{
- qer_trans 0.50
- surfaceparm nodraw
- surfaceparm nolightmap
- surfaceparm nonsolid
- surfaceparm structural
- surfaceparm trans
- surfaceparm nomarks
- surfaceparm areaportal
+ qer_trans 0.40
+ surfaceparm nodraw
+ surfaceparm nolightmap
+ surfaceparm nonsolid
+ surfaceparm trans
+ surfaceparm nomarks
+ surfaceparm noimpact
+ surfaceparm botclip
}
textures/common/caulk
{
- surfaceparm nodraw
- surfaceparm nolightmap
- surfaceparm nomarks
+ surfaceparm nodraw
+ surfaceparm nolightmap
+ surfaceparm nomarks
}
-textures/common/forcecaulk
+textures/common/cushion
{
+ qer_nocarve
+ qer_trans 0.50
surfaceparm nodraw
- surfaceparm nolightmap
surfaceparm nomarks
- surfaceparm structural
-}
-
-textures/common/clip
-{
- qer_trans 0.40
- surfaceparm nodraw
- surfaceparm nolightmap
- surfaceparm nonsolid
+ surfaceparm nodamage
surfaceparm trans
- surfaceparm nomarks
- surfaceparm noimpact
- surfaceparm playerclip
}
-textures/common/clusterportal
+textures/common/forcecaulk
{
- qer_trans 0.50
- surfaceparm nodraw
- surfaceparm nolightmap
- surfaceparm nonsolid
- surfaceparm trans
- surfaceparm nomarks
- surfaceparm clusterportal
+ surfaceparm nodraw
+ surfaceparm nolightmap
+ surfaceparm nomarks
+ surfaceparm structural
}
-textures/common/cushion
+textures/common/clip
{
- qer_nocarve
- qer_trans 0.50
- surfaceparm nodraw
- surfaceparm nolightmap
- surfaceparm trans
- surfaceparm nomarks
- surfaceparm nodamage
+ qer_trans 0.40
+ surfaceparm nodraw
+ surfaceparm nolightmap
+ surfaceparm nonsolid
+ surfaceparm trans
+ surfaceparm nomarks
+ surfaceparm noimpact
+ surfaceparm playerclip
}
textures/common/donotenter
{
- qer_trans 0.50
- surfaceparm nodraw
- surfaceparm nonsolid
- surfaceparm trans
- surfaceparm nomarks
- surfaceparm donotenter
+ qer_trans 0.50
+ surfaceparm nodraw
+ surfaceparm nonsolid
+ surfaceparm trans
+ surfaceparm nomarks
+ surfaceparm donotenter
}
-
-// never used
-//
-//textures/common/energypad
-//{
-// qer_editorimage textures/sfx/bluegoal.tga
-// surfaceparm nolightmap
-// cull twosided
-// {
-// map textures//bluegoal.tga
-// blendFunc GL_ONE GL_SRC_ALPHA
-// tcGen environment
-// tcMod turb 0 0.25 0 0.05
-// }
-//}
-
textures/common/full_clip // silly shader, use weapclip instead
{
- qer_trans 0.40
- surfaceparm nodraw
- surfaceparm playerclip
+ qer_trans 0.40
+ surfaceparm nodraw
+ surfaceparm playerclip
}
textures/common/hint // should NOT use surfaceparm hint.. strange but true
{
- qer_nocarve
- qer_trans 0.30
- surfaceparm nodraw
- surfaceparm nonsolid
- surfaceparm structural
- surfaceparm trans
- surfaceparm noimpact
- surfaceparm hint // ydnar: yes it should.
-}
-
-textures/common/invisible // solid, transparent polygons, casts shadows
-{
- surfaceparm nolightmap
- {
- map textures/common/invisible.tga
- alphaFunc GE128
- depthWrite
- rgbGen vertex
- }
+ qer_nocarve
+ qer_trans 0.30
+ surfaceparm nodraw
+ surfaceparm nonsolid
+ surfaceparm structural
+ surfaceparm trans
+ surfaceparm noimpact
+ surfaceparm hint // ydnar: yes it should.
}
-textures/common/mirror1
+textures/common/hintskip
{
- qer_editorimage textures/common/mirror1.tga
- surfaceparm nolightmap
- portal
- {
- map textures/common/mirror1.tga
- blendfunc GL_ONE GL_ONE_MINUS_SRC_ALPHA
- depthWrite
- }
+ qer_nocarve
+ qer_trans 0.30
+ surfaceparm nodraw
+ surfaceparm nonsolid
+ surfaceparm skip
+ surfaceparm structural
+ surfaceparm trans
}
-textures/common/mirror2
+textures/common/invisible // solid, transparent polygons, casts shadows
{
- qer_editorimage textures/common/qer_mirror.tga
- surfaceparm nolightmap
- portal
- {
- map textures/common/mirror1.tga
- blendfunc GL_ONE GL_ONE_MINUS_SRC_ALPHA
- depthWrite
- }
- {
- map textures/sfx/mirror.tga
- blendFunc GL_ZERO GL_ONE_MINUS_SRC_COLOR
- }
+ qer_editorimage textures/common/invisible.tga
+ surfaceparm nolightmap
+ {
+ map textures/common/invisible/invisible.tga
+ alphaFunc GE128
+ depthWrite
+ rgbGen vertex
+ }
}
-textures/common/missileclip
+textures/common/monsterclip
{
- qer_trans 0.40
- surfaceparm nodamage
- surfaceparm nomarks
- surfaceparm nodraw
- //surfaceparm nonsolid
- surfaceparm playerclip
- surfaceparm trans
+ qer_trans 0.40
+ surfaceparm nodraw
+ surfaceparm nolightmap
+ surfaceparm nonsolid
+ surfaceparm trans
+ surfaceparm nomarks
+ surfaceparm noimpact
+ surfaceparm monsterclip
}
textures/common/nodraw
{
- surfaceparm nodraw
- surfaceparm nolightmap
- surfaceparm nonsolid
- surfaceparm trans
- surfaceparm nomarks
+ surfaceparm nodraw
+ surfaceparm nolightmap
+ surfaceparm nonsolid
+ surfaceparm trans
+ surfaceparm nomarks
}
textures/common/nodrawnonsolid
{
- surfaceparm nonsolid
- surfaceparm nolightmap
- surfaceparm nodraw
+ surfaceparm nonsolid
+ surfaceparm nolightmap
+ surfaceparm nodraw
}
textures/common/nodrop
{
- qer_nocarve
- qer_trans 0.5
- surfaceparm nodraw
- surfaceparm nolightmap
- surfaceparm nonsolid
- surfaceparm trans
- surfaceparm nomarks
- surfaceparm nodrop
+ qer_nocarve
+ qer_trans 0.5
+ surfaceparm nodraw
+ surfaceparm nolightmap
+ surfaceparm nonsolid
+ surfaceparm trans
+ surfaceparm nomarks
+ surfaceparm nodrop
}
textures/common/noimpact
{
- qer_editorimage textures/common/nolightmap.tga
- qer_nocarve
- qer_trans 0.5
- surfaceparm nodraw
- surfaceparm nolightmap
- surfaceparm trans
- surfaceparm nomarks
- surfaceparm noimpact
+ qer_nocarve
+ qer_trans 0.5
+ surfaceparm nodraw
+ surfaceparm nolightmap
+ surfaceparm trans
+ surfaceparm nomarks
+ surfaceparm noimpact
}
textures/common/nolightmap
{
- surfaceparm nolightmap
+ surfaceparm nolightmap
}
textures/common/origin
{
- qer_nocarve
- surfaceparm nodraw
- surfaceparm nolightmap
- surfaceparm nonsolid
- surfaceparm trans
- surfaceparm origin
+ qer_nocarve
+ surfaceparm nodraw
+ surfaceparm nolightmap
+ surfaceparm nonsolid
+ surfaceparm trans
+ surfaceparm origin
}
textures/common/skip
{
- qer_nocarve
- qer_trans 0.30
- surfaceparm nodraw
- surfaceparm nonsolid
- surfaceparm skip
- surfaceparm structural
- surfaceparm trans
-}
-
-textures/common/portal
-{
- qer_editorimage textures/common/qer_portal.tga
- surfaceparm nolightmap
- portal
- {
- map textures/common/mirror1.tga
- tcMod turb 0 0.25 0 0.05
- blendfunc GL_ONE GL_ONE_MINUS_SRC_ALPHA
- depthWrite
- }
+ qer_nocarve
+ qer_trans 0.30
+ surfaceparm nodraw
+ surfaceparm nonsolid
+ surfaceparm skip
+ surfaceparm structural
+ surfaceparm trans
}
textures/common/slick
{
- qer_trans 0.50
- surfaceparm nodraw
- surfaceparm nolightmap
- surfaceparm nomarks
- surfaceparm trans
- surfaceparm slick
+ surfaceparm nodraw
+ surfaceparm nomarks
+ surfaceparm trans
+ surfaceparm nolightmap
+ surfaceparm slick
}
textures/common/terrain
{
- q3map_terrain
- surfaceparm nodraw
- surfaceparm nolightmap
- surfaceparm nomarks
+ q3map_terrain
+ surfaceparm nodraw
+ surfaceparm nolightmap
+ surfaceparm nomarks
}
textures/common/terrain2
{
- q3map_terrain
- qer_editorimage textures/common/terrain.tga
- surfaceparm dust
- surfaceparm nodraw
- surfaceparm nomarks
- surfaceparm nolightmap
-}
-
-textures/common/timportal
-{
- qer_editorimage textures/common/qer_portal.tga
- portal
- surfaceparm nolightmap
- {
- map textures/common/portal.tga
- tcMod turb 0 0.25 0 0.05
- blendFunc GL_ONE GL_SRC_ALPHA
- depthWrite
- }
+ q3map_terrain
+ surfaceparm dust
+ surfaceparm nodraw
+ surfaceparm nomarks
+ surfaceparm nolightmap
}
textures/common/trigger
{
- qer_trans 0.50
- qer_nocarve
- surfaceparm nodraw
+ qer_trans 0.50
+ qer_nocarve
+ surfaceparm nodraw
}
textures/common/weapclip
{
- qer_trans 0.40
- surfaceparm nodraw
- surfaceparm nolightmap
- surfaceparm trans
- surfaceparm nomarks
-}
-
-textures/common/metalclip
-{
- qer_trans 0.40
- surfaceparm nodraw
- surfaceparm nolightmap
- surfaceparm nonsolid
- surfaceparm trans
- surfaceparm nomarks
- surfaceparm noimpact
- surfaceparm playerclip
- surfaceparm metalsteps
-}
-
-textures/common/botclip
-{
- qer_trans 0.40
- surfaceparm nodraw
- surfaceparm nolightmap
- surfaceparm nonsolid
- surfaceparm trans
- surfaceparm nomarks
- surfaceparm noimpact
- surfaceparm botclip
+ qer_trans 0.40
+ surfaceparm nodraw
+ surfaceparm nolightmap
+ surfaceparm trans
}
//
textures/common/lightgrid
{
- qer_trans 0.5
- surfaceparm nodraw
- surfaceparm nolightmap
- surfaceparm nonsolid
- surfaceparm detail
- surfaceparm nomarks
- surfaceparm trans
- surfaceparm lightgrid
+ qer_trans 0.5
+ surfaceparm nodraw
+ surfaceparm nolightmap
+ surfaceparm nonsolid
+ surfaceparm detail
+ surfaceparm nomarks
+ surfaceparm trans
+ surfaceparm lightgrid
}
textures/common/warpzone
{
- surfaceparm nolightmap
- // surfaceparm nonsolid // no, it must be solid like trigger
- surfaceparm trans
- surfaceparm nomarks
- {
- map textures/common/mirror1.tga // fully transparent
- blendfunc blend
- }
- dp_camera
- dp_refract 1 1 1 1 // makes the camera render like a refraction
+ surfaceparm nolightmap
+ // surfaceparm nonsolid // no, it must be solid like trigger
+ surfaceparm trans
+ surfaceparm nomarks
+ {
+ map textures/common/warpzone/trans.tga // fully transparent
+ blendfunc blend
+ }
+ dp_camera
+ dp_refract 1 1 1 1 // makes the camera render like a refraction
}
textures/common/camera
{
- {
- map textures/common/mirror1.tga // fully transparent
- blendfunc blend
- }
- dp_camera
+ surfaceparm nolightmap
+ surfaceparm trans
+ {
+ map textures/common/warpzone/trans.tga // fully transparent
+ blendfunc blend
+ }
+ dp_camera
+}
+
+textures/common/waternodraw
+{
+ qer_trans 0.40
+ surfaceparm nodraw
+ surfaceparm nolightmap
+ surfaceparm water
+ surfaceparm trans
+ surfaceparm nomarks
+}
+
+textures/common/slimenodraw
+{
+ qer_trans 0.40
+ surfaceparm nodraw
+ surfaceparm nolightmap
+ surfaceparm slime
+ surfaceparm trans
+ surfaceparm nomarks
+}
+
+textures/common/lavanodraw
+{
+ qer_trans 0.40
+ surfaceparm nodraw
+ surfaceparm nolightmap
+ surfaceparm lava
+ surfaceparm trans
+ surfaceparm nomarks
+}
+
+textures/common/base1
+{
+ {
+ map $lightmap
+ }
+ {
+ map textures/common/base1
+ blendfunc filter
+ }
+}
+
+textures/common/base2
+{
+ {
+ map $lightmap
+ }
+ {
+ map textures/common/base2
+ blendfunc filter
+ }
+}
+
+textures/common/base3
+{
+ {
+ map $lightmap
+ }
+ {
+ map textures/common/base3
+ blendfunc filter
+ }
}