Organice and add shader for the "narmorx" textureset
[xonotic/xonotic-maps.pk3dir.git] / scripts / effects_forcefield.shader
index bdcd81157dc1a2351144ff48c41c6c492ec11631..890d25cb30ceeb75c555c14ce96158813c41e4bf 100644 (file)
@@ -1,8 +1,8 @@
 //Shader file for fx
 //Forcefield1 red
-textures/fx/forcefield1-a
+textures/effects_forcefield/forcefield1_a
 {
-       qer_editorimage textures/fx/forcefields/forcefield1_a.tga
+       qer_editorimage textures/effects_forcefield/forcefield1_a.tga
        nopicmip
        surfaceparm nolightmap
        surfaceparm trans
@@ -11,7 +11,7 @@ textures/fx/forcefield1-a
        qer_trans 0.8
        
        {
-               map textures/fx/forcefields/forcefield1_a.tga
+               map textures/effects_forcefield/forcefield1_a.tga
                tcGen environment
                blendfunc GL_ONE GL_ONE
                tcMod turb 0 0.25 0 0.5
@@ -19,9 +19,9 @@ textures/fx/forcefield1-a
        }
 }
 //Forcefield1 blue
-textures/fx/forcefield1-b
+textures/effects_forcefield/forcefield1_b
 {
-       qer_editorimage textures/fx/forcefields/forcefield1_b.tga
+       qer_editorimage textures/effects_forcefield/forcefield1_b.tga
        nopicmip
        surfaceparm nolightmap
        surfaceparm trans
@@ -30,7 +30,7 @@ textures/fx/forcefield1-b
        qer_trans 0.8
        
        {
-               map textures/fx/forcefields/forcefield1_b.tga
+               map textures/effects_forcefield/forcefield1_b.tga
                tcGen environment
                blendfunc GL_ONE GL_ONE
                tcMod turb 0 0.25 0 0.5
@@ -38,9 +38,9 @@ textures/fx/forcefield1-b
        }
 }
 //Forcefield1 yellow
-textures/fx/forcefield2-c
+textures/effects_forcefield/forcefield1_c
 {
-       qer_editorimage textures/fx/forcefields/forcefield1_c.tga
+       qer_editorimage textures/effects_forcefield/forcefield1_c.tga
        nopicmip
        surfaceparm nolightmap
        surfaceparm trans
@@ -49,7 +49,7 @@ textures/fx/forcefield2-c
        qer_trans 0.8
        
        {
-               map textures/fx/forcefields/forcefield1_c.tga
+               map textures/effects_forcefield/forcefield1_c.tga
                tcGen environment
                blendfunc GL_ONE GL_ONE
                tcMod turb 0 0.25 0 0.5
@@ -57,9 +57,9 @@ textures/fx/forcefield2-c
        }
 }
 //Forcefield1 green
-textures/fx/forcefield1-d
+textures/effects_forcefield/forcefield1_d
 {
-       qer_editorimage textures/fx/forcefields/forcefield1_d.tga
+       qer_editorimage textures/effects_forcefield/forcefield1_d.tga
        nopicmip
        surfaceparm nolightmap
        surfaceparm trans
@@ -68,7 +68,7 @@ textures/fx/forcefield1-d
        qer_trans 0.8
        
        {
-               map textures/fx/forcefields/forcefield1_d.tga
+               map textures/effects_forcefield/forcefield1_d.tga
                tcGen environment
                blendfunc GL_ONE GL_ONE
                tcMod turb 0 0.25 0 0.5