fi
case "$3" in
+ ## RULE: skyboxes must lie in env/
sky)
case "$2" in
env/*)
;;
esac
;;
+ ## RULE: non-skyboxes must not lie in env/
*)
case "$2" in
env/*)
# verify shader -> texture name
case "$1" in
+ ## RULE: textures/FOOx/BAR-BAZ must use textures/FOOx/*/*, recommended textures/FOOx/BAR/BAZ
textures/*x/*-*)
pre=${1%%x/*}x
suf=${1#*x/}
- # rule: in suffix part, change each - to /
suf="`echo "$suf" | sed 's,-,/,g'`"
case "$2" in
"$pre"/*/*)
;;
esac
;;
+ ## RULE: textures/FOOx/BAR must use textures/FOOx/*/*, recommended textures/FOOx/base/BAR
textures/*x/*)
pre=${1%%x/*}x
suf=${1#*x/}
;;
esac
;;
+ ## RULE: textures/map_FOO[_/]* must use textures/map_FOO[_/]*
textures/map_*/*)
pre=${1%%/map_*}
suf=${1#*/map_}
case "$2" in
"$pre"/map_$map[/_]*)
;;
- *)
+ textures/map_*)
+ # protect one map's textures from the evil of other maps :P
echo "(EE) texture $2 of shader $1 is out of place, recommended file name is $pre/map_$map/*"
;;
+ *)
+ # using outside stuff is permitted
+ ;;
esac
;;
+ ## RULE: textures/common/FOO must use textures/common/FOO or textures/common/*/*
textures/common/*)
case "$2" in
"$1")
;;
esac
;;
- textures/decals/*|textures/liquids/water/*|textures/liquids/slime/*|textures/liquids/lava/*|textures/warpzone/*)
+ ## RULE: textures/FOO/* must use textures/FOO/*, for FOO in decals, liquids_water, liquids_slime, liquids_lava, warpzone
+ textures/decals/*|textures/liquids_water/*|textures/liquids_slime/*|textures/liquids_lava/*|textures/warpzone/*)
+ pre=${1%/*}
case "$2" in
- "$1")
+ "$pre"/*)
# I _suppose_ this is fine, as tZork committed this pack
;;
*)
;;
esac
;;
+ ## RULE: textures/skies/FOO or textures/skies/FOO_BAR must use textures/skies/FOO respective textures/skies/FOO_BAR as preview image, and env/FOO[_/]* as skybox
textures/skies/*)
sky=${1#textures/skies/}
sky=${sky%%_*}
;;
esac
;;
+ ## RULE: models/* must use models/*
models/*)
case "$2" in
models/*)
parse_shaderfile()
{
case "$1" in
+ ## RULE: map_FOO.shader may define tetxures/map_FOO_* and textures/map_FOO/*
map_*)
allowed_prefixes="textures/map_`echo "$1" | cut -d _ -f 2`_ textures/map_`echo "$1" | cut -d - -f 2`/"
forbidden_prefixes=
;;
+ ## RULE: skies_FOO.shader may define tetxures/skies/FOO and textures/skies/FOO_*
skies_*)
allowed_prefixes="textures/skies/`echo "$1" | cut -d _ -f 2`: textures/skies/`echo "$1" | cut -d _ -f 2`_"
forbidden_prefixes=
;;
+ ## RULE: model_*.shader may define models/*
+ model_*)
+ allowed_prefixes="models/"
+ forbidden_prefixes=
+ ;;
+ ## RULE: any other FOO.shader may define textures/FOO/*
*)
- allowed_prefixes=
- forbidden_prefixes="textures/skies/ textures/map_"
+ allowed_prefixes="textures/$1/"
+ forbidden_prefixes="textures/skies/ textures/map_ models/"
;;
esac
while read L; do
done
rm -f "$t"
-textures_avail=`( cd ..; find textures/ -type f -not -name '*_norm.*' -not -name '*_glow.*' -not -name '*_gloss.*' ) | while IFS= read -r T; do normalize "$T"; done | sort -u`
+textures_avail=`( cd ..; find textures/ -type f -not -name '*_norm.*' -not -name '*_glow.*' -not -name '*_gloss.*' -not -name '*.xcf' ) | while IFS= read -r T; do normalize "$T"; done | sort -u`
textures_used=`echo "${textures_used#$LF}" | sort -u`
echo "$textures_used$LF$textures_used$LF$textures_avail" | sort | uniq -u | while IFS= read -r L; do