start using skylight instead of stupid surfacelight for skies (compiles faster, looks...
[xonotic/xonotic-maps.pk3dir.git] / scripts / skies_heaven.shader
index dab7334243f7ef64ea43817f527fc1675c8e36f3..97802bd62c0696d65d08f7af8c1974af10c5cedb 100644 (file)
@@ -9,6 +9,6 @@ textures/skies/heaven
        
        //q3map_sun <red> <green> <blue> <intensity> <degrees> <elevation>
        q3map_sun .9607843137254902 .7176470588235294 .3803921568627451 350 270 10
-       q3map_surfacelight 300
+       q3map_skylight 200 4
        skyparms env/heaven/heaven - -
 }