start using skylight instead of stupid surfacelight for skies (compiles faster, looks...
[xonotic/xonotic-maps.pk3dir.git] / scripts / skies_polluted_earth.shader
index 8bf2e4622ffc71802734e5f528bdc92f4830deec..b270055930456e79404cfb0bbcd9a3864bbe798e 100644 (file)
@@ -2,7 +2,7 @@
 
 textures/skies/polluted_earth
 {
-       qer_editorimage textures/polluted_earth/polluted_earth.jpg
+       qer_editorimage textures/skies/polluted_earth.jpg
        surfaceparm sky
        surfaceparm noimpact
        surfaceparm nolightmap
@@ -15,5 +15,6 @@ textures/skies/polluted_earth
         nomipmaps
 
        q3map_sunExt 1 0.9 0.9 250 320 30
+       q3map_skylight 100 4
        skyparms env/polluted_earth/polluted_earth - -
 }