X-Git-Url: https://de.git.xonotic.org/?p=xonotic%2Fxonotic-maps.pk3dir.git;a=blobdiff_plain;f=scripts%2Fshader-audit.sh;h=4e2a5aa7fdf3265278626e920eedfb7732d0cdb8;hp=c90a4e7509186ccb3908523410e2cb4ed19907b2;hb=9aed5e1eb47ab142a10261dfea1a95ca0d1959f3;hpb=3c07809535a4743e313a3b3ca727a5e469fd393f diff --git a/scripts/shader-audit.sh b/scripts/shader-audit.sh index c90a4e75..4e2a5aa7 100755 --- a/scripts/shader-audit.sh +++ b/scripts/shader-audit.sh @@ -157,7 +157,7 @@ use_texture() sky=${1#textures/skies/} sky=${sky%%_*} case "$2" in - "$1") + textures/skies/$sky|textures/skies/$sky[_]*) # typical place for preview image ;; env/$sky[/_]*) @@ -187,7 +187,7 @@ use_texture() parsing_shader= parse_shaderstage() { - while read L A1 A2 Aother; do + while read L A1 Aother; do case "$L" in map) case "$A1" in @@ -199,7 +199,7 @@ parse_shaderstage() esac ;; animmap) - for X in $A2 $Aother; do + for X in $Aother; do use_texture "$parsing_shader" "`normalize "$X"`" animmap done ;; @@ -215,7 +215,7 @@ parse_shaderstage() parse_shader() { use_texture "$parsing_shader" "$parsing_shader" shader - while read L A1 AREST; do + while read L A1 Aother; do case "$L" in qer_editorimage) use_texture "$parsing_shader" "`normalize "$A1"`" editorimage @@ -245,7 +245,7 @@ parse_shaderfile() case "$1" in ## RULE: map_FOO.shader may define tetxures/map_FOO_* and textures/map_FOO/* map_*) - allowed_prefixes="textures/map_`echo "$1" | cut -d _ -f 2`_ textures/map_`echo "$1" | cut -d - -f 2`/" + allowed_prefixes="textures/map_`echo "$1" | cut -d _ -f 2`_ textures/map_`echo "$1" | cut -d _ -f 2`/" forbidden_prefixes= ;; ## RULE: skies_FOO.shader may define tetxures/skies/FOO and textures/skies/FOO_* @@ -286,21 +286,37 @@ strip_comments() sed 's,//.*,,g; s,\r, ,g; s,\t, ,g; s, *, ,g; s, $,,; s,^ ,,; /^$/ d' } -for X in *.shader; do - strip_comments < "$X" | parse_shaderfile "${X%.shader}" -done +{ + t=`mktemp || echo ".temp"` + for X in *.shader; do + strip_comments < "$X" > "$t" + parse_shaderfile "${X%.shader}" < "$t" + done + rm -f "$t" -textures_avail=`( cd ..; find textures/ -type f -not -name '*_norm.*' -not -name '*_glow.*' -not -name '*_gloss.*' -not -name '*.xcf' ) | while IFS= read -r T; do normalize "$T"; done | sort -u` -textures_used=`echo "${textures_used#$LF}" | sort -u` + textures_avail=`( cd ..; find textures/ -type f -not -name '*_norm.*' -not -name '*_glow.*' -not -name '*_gloss.*' -not -name '*_reflect.*' -not -name '*.xcf' ) | while IFS= read -r T; do normalize "$T"; done | sort -u` + textures_used=`echo "${textures_used#$LF}" | sort -u` -echo "$textures_used$LF$textures_used$LF$textures_avail" | sort | uniq -u | while IFS= read -r L; do - case "$L" in - textures/radiant/*) - ;; - textures/map_*/*) - ;; - *) - echo "(EE) texture $L is not referenced by any shader" - ;; - esac -done + echo "$textures_used$LF$textures_used$LF$textures_avail" | sort | uniq -u | while IFS= read -r L; do + case "$L" in + textures/radiant/*) + ;; + textures/map_*/*) + ;; + *) + echo "(EE) texture $L is not referenced by any shader" + ;; + esac + done +} | { + return=true + while IFS= read -r STATUS TEXT; do + case "$STATUS" in + '(EE)') + return=false + ;; + esac + echo "$STATUS $TEXT" + done + $return +}