X-Git-Url: https://de.git.xonotic.org/?p=xonotic%2Fxonotic-maps.pk3dir.git;a=blobdiff_plain;f=scripts%2Fshader-audit.sh;h=a203d037ebdbb52dc5f8e4825efb24c57854bd5f;hp=95454f835ad2beb5788da7549328de1e06bf047d;hb=8328b766c0767da25b7b15995470d9a577124cc6;hpb=3c073e0bc91859a8ad15aac7804016e609c364f3 diff --git a/scripts/shader-audit.sh b/scripts/shader-audit.sh old mode 100644 new mode 100755 index 95454f83..a203d037 --- a/scripts/shader-audit.sh +++ b/scripts/shader-audit.sh @@ -1,5 +1,11 @@ #!/bin/sh +case "$0" in + */*) + cd "${0%/*}" + ;; +esac + LF=" " @@ -151,7 +157,7 @@ use_texture() sky=${1#textures/skies/} sky=${sky%%_*} case "$2" in - "$1") + textures/skies/$sky|textures/skies/$sky[_]*) # typical place for preview image ;; env/$sky[/_]*) @@ -181,7 +187,7 @@ use_texture() parsing_shader= parse_shaderstage() { - while read L A1 A2 Aother; do + while read L A1 Aother; do case "$L" in map) case "$A1" in @@ -193,7 +199,7 @@ parse_shaderstage() esac ;; animmap) - for X in $A2 $Aother; do + for X in $Aother; do use_texture "$parsing_shader" "`normalize "$X"`" animmap done ;; @@ -209,7 +215,7 @@ parse_shaderstage() parse_shader() { use_texture "$parsing_shader" "$parsing_shader" shader - while read L A1 AREST; do + while read L A1 Aother; do case "$L" in qer_editorimage) use_texture "$parsing_shader" "`normalize "$A1"`" editorimage @@ -239,7 +245,7 @@ parse_shaderfile() case "$1" in ## RULE: map_FOO.shader may define tetxures/map_FOO_* and textures/map_FOO/* map_*) - allowed_prefixes="textures/map_`echo "$1" | cut -d _ -f 2`_ textures/map_`echo "$1" | cut -d - -f 2`/" + allowed_prefixes="textures/map_`echo "$1" | cut -d _ -f 2`_ textures/map_`echo "$1" | cut -d _ -f 2`/" forbidden_prefixes= ;; ## RULE: skies_FOO.shader may define tetxures/skies/FOO and textures/skies/FOO_* @@ -280,24 +286,36 @@ strip_comments() sed 's,//.*,,g; s,\r, ,g; s,\t, ,g; s, *, ,g; s, $,,; s,^ ,,; /^$/ d' } -t=`mktemp` -for X in *.shader; do - strip_comments < "$X" > "$t" - parse_shaderfile "${X%.shader}" < "$t" -done -rm -f "$t" +{ + t=`mktemp || echo ".temp"` + for X in *.shader; do + strip_comments < "$X" > "$t" + parse_shaderfile "${X%.shader}" < "$t" + done + rm -f "$t" -textures_avail=`( cd ..; find textures/ -type f -not -name '*_norm.*' -not -name '*_glow.*' -not -name '*_gloss.*' -not -name '*.xcf' ) | while IFS= read -r T; do normalize "$T"; done | sort -u` -textures_used=`echo "${textures_used#$LF}" | sort -u` + textures_avail=`( cd ..; find textures/ -type f -not -name '*_norm.*' -not -name '*_glow.*' -not -name '*_gloss.*' -not -name '*_reflect.*' -not -name '*.xcf' ) | while IFS= read -r T; do normalize "$T"; done | sort -u` + textures_used=`echo "${textures_used#$LF}" | sort -u` -echo "$textures_used$LF$textures_used$LF$textures_avail" | sort | uniq -u | while IFS= read -r L; do - case "$L" in - textures/radiant/*) - ;; - textures/map_*/*) - ;; - *) - echo "(EE) texture $L is not referenced by any shader" - ;; - esac -done + echo "$textures_used$LF$textures_used$LF$textures_avail" | sort | uniq -u | while IFS= read -r L; do + case "$L" in + textures/radiant/*) + ;; + textures/map_*/*) + ;; + *) + echo "(EE) texture $L is not referenced by any shader" + ;; + esac + done +} | { + return=true + while IFS= read -r STATUS TEXT; do + case "$STATUS" in + '(EE)') + return=false + ;; + esac + done + $return +}