]> de.git.xonotic.org Git - xonotic/xonotic-maps.pk3dir.git/commit
randomize boxes so the storage rooms don't look exactly the same, make objectives...
authorMaik Merten <maikmerten@googlemail.com>
Wed, 1 Dec 2010 18:35:48 +0000 (19:35 +0100)
committerMaik Merten <maikmerten@googlemail.com>
Wed, 1 Dec 2010 18:35:48 +0000 (19:35 +0100)
commit55925181e98bfabd08be7b5115bd9a8bd810b9fd
tree1aef0de6904a00cc9ac755dfc141779c41d287c2
parent72f2f88fccde6b2b51db53fc94b312de7a35d709
randomize boxes so the storage rooms don't look exactly the same, make objectives take less damage (after all, there are more objectives now), some minor armor-item reshuffling for attackers
maps/techassault.map