add two missing surfaceparms for common/camera
authorRudolf Polzer <divVerent@xonotic.org>
Sun, 14 Nov 2010 16:03:15 +0000 (17:03 +0100)
committerRudolf Polzer <divVerent@xonotic.org>
Sun, 14 Nov 2010 16:03:15 +0000 (17:03 +0100)
scripts/common.shader

index f771dda01ab283d297a73cb2055496f696633daf..f5169f127cbab9f1a7f30d234d2f1d86a4eb9e26 100644 (file)
@@ -223,6 +223,8 @@ textures/common/warpzone
 
 textures/common/camera
 {
+       surfaceparm nolightmap
+       surfaceparm trans
        {
                map textures/common/warpzone/trans.tga // fully transparent
                blendfunc blend