shader audit: use liquids_water, liquids_slime etc. names please, is handled better...
authorRudolf Polzer <divverent@alientrap.org>
Wed, 28 Jul 2010 16:47:55 +0000 (18:47 +0200)
committerRudolf Polzer <divverent@alientrap.org>
Wed, 28 Jul 2010 16:47:55 +0000 (18:47 +0200)
scripts/shader-audit.sh

index 540d01dfdbabc63ee96840c5ef9820a1076150df..af3d03e59b76b8f5e907977fac1131f4eeeedeb6 100644 (file)
@@ -125,7 +125,7 @@ use_texture()
                                        ;;
                        esac
                        ;;
-               textures/decals/*|textures/liquids/water/*|textures/liquids/slime/*|textures/liquids/lava/*|textures/warpzone/*)
+               textures/decals/*|textures/liquids_water/*|textures/liquids_slime/*|textures/liquids_lava/*|textures/warpzone/*)
                        prefix=${1%%_*}
                        case "$2" in
                                "$prefix"_*|"$prefix")