Fix a few normal map alphas (to sharp, looked horrid with offsettmapping)
authorJakob MG <jakob_mg@hotmail.com>
Wed, 4 Aug 2010 20:50:25 +0000 (22:50 +0200)
committerJakob MG <jakob_mg@hotmail.com>
Wed, 4 Aug 2010 20:50:25 +0000 (22:50 +0200)
textures/terrain01x/ground/barren01_norm.tga
textures/terrain01x/ground/mud02_norm.tga
textures/terrain01x/rock/rock03_norm.tga

index d1c386db82c9d21b64567f7fd0c8e65788d1735c..71536f4520ae15b99248cbe6e0dfddcdfad7a935 100644 (file)
Binary files a/textures/terrain01x/ground/barren01_norm.tga and b/textures/terrain01x/ground/barren01_norm.tga differ
index f574532636fb1cfe692ae2043efceb0a62c14fb0..bbdce5d286b415c1ed53c2828c1fb4978cc3963f 100644 (file)
Binary files a/textures/terrain01x/ground/mud02_norm.tga and b/textures/terrain01x/ground/mud02_norm.tga differ
index 8ff687cf3b3d06813c2faa442dc692372aa3f87d..8d51a10d30a7e32e2f2290bad6be0525b203120c 100644 (file)
Binary files a/textures/terrain01x/rock/rock03_norm.tga and b/textures/terrain01x/rock/rock03_norm.tga differ