From: Rudolf Polzer Date: Sat, 8 May 2010 13:01:32 +0000 (+0200) Subject: Merge remote branch 'origin/mirceakitsune/gravity_trigger' X-Git-Tag: xonotic-v0.1.0preview~175^2~1 X-Git-Url: https://de.git.xonotic.org/?p=xonotic%2Fxonotic-maps.pk3dir.git;a=commitdiff_plain;h=25bb540106fb3b7306f0a94e1f3ce3877db7f456;hp=-c Merge remote branch 'origin/mirceakitsune/gravity_trigger' Conflicts: scripts/entities.def --- 25bb540106fb3b7306f0a94e1f3ce3877db7f456 diff --combined scripts/entities.def index 8a89f28f,036d4fa4..b3540f99 --- a/scripts/entities.def +++ b/scripts/entities.def @@@ -1431,7 -1431,7 +1431,7 @@@ Example is a Mario-style question mark -------- KEYS -------- targetname: used to trigger this message: entity field list -target: when set, target_spawn edits entities, instead of creating new ones +target: when set, target_spawn edits entities, instead of creating new ones; the special value *activator causes the activator to be edited count: make sure no more than count entities have been created by this (refuse to spawn new ones if exceeded) killtarget: reference entity (can be used as $killtarget) target2: reference entity (can be used as $target2) @@@ -1775,31 -1775,14 +1775,42 @@@ Must target a target_position that indi target: must point to a target_position */ +/*QUAKED target_music (1 0 0) (-8 -8 -8) (8 8 8) +Background music target (when this is used, the cdtrack line in mapinfo must not be used, and there MUST be a default target_music). +When triggered, the background music is switched to the given track. +When targetname is not set, this is the default track of the map. +-------- KEYS -------- +targetname: The name other entities can use to target this entity (when not set, this one is the default) +noise: the music to play (as full sound file name) +volume: the volume (default: 1) +fade_time: fade-in time +fade_rate: fade-out time +lifetime: when set, the music created by this target is switched back to the default one when this time expires +-------- SPAWNFLAGS -------- +START_OFF: the trigger is off initially +*/ + +/*QUAKED trigger_music (1 0 0) ? +Background music trigger (when this is used, the cdtrack line in mapinfo must not be used, and there MUST be a default target_music). +When triggered, its effect is turned off until triggered again. +-------- KEYS -------- +targetname: The name other entities can use to target this entity +noise: the music to play (as full sound file name) +volume: the volume (default: 1) +fade_time: fade-in time +fade_rate: fade-out time +-------- SPAWNFLAGS -------- +START_OFF: the trigger is off initially +*/ + + /*QUAKED trigger_gravity (.5 .5 1) ? STICKY START_OFF + An area where gravity differs from the rest of the map. + This acts as a modifier over the normal gravity (sv_gravity). eg: 0.5 is half the normal gravity, 2 is twice the normal gravity. + -------- KEYS -------- + gravity: gravity offset in this area, defaults to 0 if not set + noise: sound to play when an entity enters the gravity zone, leave empty to disable + targetname: you can use this to target the grazity zone with a trigger, which will toggle it when activated + -------- SPAWNFLAGS -------- + STICKY: entities keep their gravity after leaving the gravity zone + START_OFF: when targeted, the gravity zone starts off and is enabled upon triggering -*/ ++*/