From: Rudolf Polzer
Date: Thu, 30 Jun 2011 11:23:24 +0000 (+0200)
Subject: no longer need this file
XGitTag: xonoticv0.5.0~98^2
XGitUrl: https://de.git.xonotic.org/?p=xonotic%2Fxonoticmaps.pk3dir.git;a=commitdiff_plain;h=877b8212505540880ce7204e1a369f35be028bab
no longer need this file

diff git a/scripts/turrets.ent b/scripts/turrets.ent
deleted file mode 100644
index 77d6d641..00000000
 a/scripts/turrets.ent
+++ /dev/null
@@ 1,229 +0,0 @@



Fast firing moderate damage bullet (hitscan) turret.
 KEYS 
2 = double damage, 0.5 = half
2 = double range, 0.5 = half
2 = double refire (SLOWER!), 0.5 = half (FASTER!)
2 = double ammo carry & regen, 0.5 = half ammo carry & regen
2 = aim twice as fast, 0,5 = aim at half speed
2 = double health, 0.5 = half
Defend the position of this entity
5=red, 14=blue
 SPAWNFLAGS 
Adds a supporting pillar under this turret, for turrets on terrain/uneven surfaces. (only for visuals)
 MODEL FOR RADIANT ONLY  DO NOT SET THIS AS A KEY 
model="../xonoticdata.pk3dir/models/turrets/radiant/mg.md3"



 KEYS 
2 = double damage, 0.5 = half
2 = double range, 0.5 = half
2 = double refire (SLOWER!), 0.5 = half (FASTER!)
2 = double ammo carry & regen, 0.5 = half ammo carry & regen
2 = aim twice as fast, 0,5 = aim at half speed
2 = double health, 0.5 = half
Defend the position of this entity
5=red, 14=blue
 SPAWNFLAGS 
Adds a supporting pillar under this turret, for turrets on terrain/uneven surfaces. (only for visuals)
NOTES
Basic energy cannon
 MODEL FOR RADIANT ONLY  DO NOT SET THIS AS A KEY 
model="../xonoticdata.pk3dir/models/turrets/radiant/plasma.md3"



basic energy cannon * 2
 KEYS 
2 = double damage, 0.5 = half
2 = double range, 0.5 = half
2 = double refire (SLOWER!), 0.5 = half (FASTER!)
2 = double ammo carry & regen, 0.5 = half ammo carry & regen
2 = aim twice as fast, 0,5 = aim at half speed
2 = double health, 0.5 = half
Defend the position of this entity
5=red, 14=blue
 SPAWNFLAGS 
Adds a supporting pillar under this turret, for turrets on terrain/uneven surfaces. (only for visuals)
 MODEL FOR RADIANT ONLY  DO NOT SET THIS AS A KEY 
model="../xonoticdata.pk3dir/models/turrets/radiant/plasma2.md3"



Only kills missiles, rockets, grenadelauncher & electro secondaries to be precise.
 KEYS 
2 = double damage, 0.5 = half
2 = double range, 0.5 = half
2 = double refire (SLOWER!), 0.5 = half (FASTER!)
2 = double ammo carry & regen, 0.5 = half ammo carry & regen
2 = aim twice as fast, 0,5 = aim at half speed
2 = double health, 0.5 = half
Defend the position of this entity
5=red, 14=blue
 SPAWNFLAGS 
Adds a supporting pillar under this turret, for turrets on terrain/uneven surfaces. (only for visuals)
 MODEL FOR RADIANT ONLY  DO NOT SET THIS AS A KEY 
model="../xonoticdata.pk3dir/models/turrets/radiant/flac.md3"



6 unguided rockers fired in a rapid burst.
 KEYS 
2 = double damage, 0.5 = half
2 = double range, 0.5 = half
2 = double refire (SLOWER!), 0.5 = half (FASTER!)
2 = double ammo carry & regen, 0.5 = half ammo carry & regen
2 = aim twice as fast, 0,5 = aim at half speed
2 = double health, 0.5 = half
Defend the position of this entity
5=red, 14=blue
 SPAWNFLAGS 
Adds a supporting pillar under this turret, for turrets on terrain/uneven surfaces. (only for visuals)
 MODEL FOR RADIANT ONLY  DO NOT SET THIS AS A KEY 
model="../xonoticdata.pk3dir/models/turrets/radiant/mlrs.md3"



2 guided moderate damage accelerating rockets
 KEYS 
2 = double damage, 0.5 = half
2 = double range, 0.5 = half
2 = double refire (SLOWER!), 0.5 = half (FASTER!)
2 = double ammo carry & regen, 0.5 = half ammo carry & regen
2 = aim twice as fast, 0,5 = aim at half speed
2 = double health, 0.5 = half
Defend the position of this entity
5=red, 14=blue
 SPAWNFLAGS 
Adds a supporting pillar under this turret, for turrets on terrain/uneven surfaces. (only for visuals)
 MODEL FOR RADIANT ONLY  DO NOT SET THIS AS A KEY 
model="../xonoticdata.pk3dir/models/turrets/radiant/hellion.md3"




Single powerful rocket with the ability to evade obstacles to find its target. Varied speed.
 KEYS 
2 = double damage, 0.5 = half
2 = double range, 0.5 = half
2 = double refire (SLOWER!), 0.5 = half (FASTER!)
2 = double ammo carry & regen, 0.5 = half ammo carry & regen
2 = aim twice as fast, 0,5 = aim at half speed
2 = double health, 0.5 = half
Defend the position of this entity
5=red, 14=blue
 SPAWNFLAGS 
Adds a supporting pillar under this turret, for turrets on terrain/uneven surfaces. (only for visuals)
 MODEL FOR RADIANT ONLY  DO NOT SET THIS AS A KEY 
model="../xonoticdata.pk3dir/models/turrets/radiant/hk.md3"



Fires a lightning bolt that will jump to up to 10 targets if they are close enough to each other. Missiles included.
 KEYS 
2 = double damage, 0.5 = half
2 = double range, 0.5 = half
2 = double refire (SLOWER!), 0.5 = half (FASTER!)
2 = double ammo carry & regen, 0.5 = half ammo carry & regen
2 = aim twice as fast, 0,5 = aim at half speed
2 = double health, 0.5 = half
Defend the position of this entity
5=red, 14=blue
 SPAWNFLAGS 
Adds a supporting pillar under this turret, for turrets on terrain/uneven surfaces. (only for visuals)
 MODEL FOR RADIANT ONLY  DO NOT SET THIS AS A KEY 
model="../xonoticdata.pk3dir/models/turrets/radiant/tesla.md3"



Constant beam weapon that will considerably slow its target down while dealing low but constant damage.
 KEYS 
2 = double damage, 0.5 = half
2 = double range, 0.5 = half
2 = double refire (SLOWER!), 0.5 = half (FASTER!)
2 = double ammo carry & regen, 0.5 = half ammo carry & regen
2 = aim twice as fast, 0,5 = aim at half speed
2 = double health, 0.5 = half
Defend the position of this entity
5=red, 14=blue
 SPAWNFLAGS 
Adds a supporting pillar under this turret, for turrets on terrain/uneven surfaces. (only for visuals)
 MODEL FOR RADIANT ONLY  DO NOT SET THIS AS A KEY 
model="../xonoticdata.pk3dir/models/turrets/radiant/phaser.md3"




 KEYS 
2 = double damage, 0.5 = half
2 = double range, 0.5 = half
2 = double refire (SLOWER!), 0.5 = half (FASTER!)
2 = double ammo carry & regen, 0.5 = half ammo carry & regen
2 = aim twice as fast, 0,5 = aim at half speed
2 = double health, 0.5 = half
5=red, 14=blue
 SPAWNFLAGS 
Adds a supporting pillar under this turret, for turrets on terrain/uneven surfaces. (only for visuals)
NOTES
Supplies neerby energy based turrets with more power so they can fire more often.
 MODEL FOR RADIANT ONLY  DO NOT SET THIS AS A KEY 
model="../xonoticdata.pk3dir/models/turrets/radiant/reactor.md3"



Used to feed turrets capable of it with remote target info. currently only turret_hk supports this.




KEYS
2 = double damage, 0.5 = half
2 = double range, 0.5 = half
2 = doubble refire (SLOWER!), 0.5 = half (FASTER!)
2 = doubble ammo carry & regen, 0.5 = half ammo carry & regen
2 = aim twice as fast, 0,5 = aim at half speed
2 = double health, 0.5 = half
5=red, 14=blue
SPAWNFLAGS
NOTES

A nasty mechanical critter that will engage longrange target with missiles, midrange with its minigun and meele things up close and personal.

 MODEL FOR RADIANT ONLY  DO NOT SET THIS AS A KEY 
model="../xonoticdata.pk3dir/models/turrets/radiant/walker.md3"




KEYS
2 = double damage, 0.5 = half
2 = double range, 0.5 = half
2 = doubble refire (SLOWER!), 0.5 = half (FASTER!)
2 = doubble ammo carry & regen, 0.5 = half ammo carry & regen
2 = aim twice as fast, 0,5 = aim at half speed
2 = double health, 0.5 = half
5=red, 14=blue
SPAWNFLAGS
NOTES

Small, agile and moveing turret.

 MODEL FOR RADIANT ONLY  DO NOT SET THIS AS A KEY 
model="../xonoticdata.pk3dir/models/turrets/radiant/ewheel.md3"




KEYS
.targetname of next wapoint in chain.
Pause at this point # seconds.
SPAWNFLAGS

NOTES
If a loop is of targets are formed, any unit entering this loop will patrol it indefinitly.
If the checkpoint chain in not looped, the unit will go "Roaming" when the last point is reached.

