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add a shader for floor05
[xonotic/xonotic-maps.pk3dir.git] / scripts / proceduralx.shader
2010-09-29 Rudolf Polzeradd a shader for floor05
2010-09-29 Rudolf PolzerMerge branch 'master' into divVerent/fruitiex-textures
2010-09-28 Rudolf Polzeralso better offsetmapping scale for the crete
2010-09-28 Rudolf Polzerreduce offsetmapping scale and THIS IS 'CRETE
2010-09-28 Rudolf Polzeradapt to shader naming convention