]> de.git.xonotic.org Git - xonotic/xonotic-maps.pk3dir.git/history - scripts/shader-convert-nex2xon.sh
Figured out how func_rain does, and made ugly workaround for collision detection.
[xonotic/xonotic-maps.pk3dir.git] / scripts / shader-convert-nex2xon.sh
2010-11-15 FruitieXMerge branch 'master' into savagex/techassault
2010-10-20 FruitieXMerge branch 'master' into fruitiex/runningmanctf
2010-10-19 Rudolf PolzerMerge remote branch 'refs/remotes/origin/mirceakitsune...
2010-10-05 Rudolf Polzerfix the converter again
2010-10-05 Rudolf Polzerspeed up the converter by calling sed only once
2010-10-05 Rudolf PolzerMerge branch 'master' of ssh://git.xonotic.org/xonotic...
2010-10-05 Rudolf Polzerfix shader converter, and make it prevent a messup...
2010-09-28 Rudolf PolzerMerge commit 'c87167c'
2010-09-28 Rudolf PolzerMerge branch 'master' into divVerent/archived/fruitiex...
2010-09-25 Rudolf PolzerMerge branch 'master' into cbrutail/shaders_fx_xonotic2
2010-09-25 Rudolf PolzerMerge branch 'master' into fruitiex/runningmanctf
2010-09-12 Rudolf Polzerfix typos in the script
2010-09-12 Rudolf Polzeradd a shader name converter script for eX->exx, trak4...