]> de.git.xonotic.org Git - xonotic/xonotic-maps.pk3dir.git/history - scripts
Fixed red launcpad lod skin typo, and added glowmaps for jumppads.
[xonotic/xonotic-maps.pk3dir.git] / scripts /
2010-11-07 Rudolf PolzerMerge remote branch 'origin/savagex/red-planet-fixes'
2010-11-07 Rudolf PolzerMerge remote branch 'origin/tzork/ent-def-fixes'
2010-11-07 Rudolf PolzerMerge remote branch 'origin/tzork/nexballarena'
2010-11-07 Rudolf PolzerMerge remote branch 'origin/fruitiex/dance_delete_flyin...
2010-11-07 Rudolf Polzerdocument _decal as I figured out a way to use it
2010-11-06 Rudolf PolzerMerge remote branch 'origin/cbrutail/decals-xonotic'
2010-11-05 cbrutailAdded some more color variations to logo2 + shaders.
2010-11-05 cbrutailFixed _glowy shaders
2010-11-04 unknownAdd missing height fog into to worldspawn, remove some...
2010-11-03 Rudolf PolzerMerge remote branch 'origin/mirceakitsune/red_planet'
2010-11-03 cbrutailMerge branch 'master' into tzork/nexballarena
2010-11-03 cbrutailMerge branch 'cbrutail/decals-xonotic' into tzork/nexba...
2010-11-03 cbrutailOk, I think I got it working now.
2010-11-03 cbrutailExperimental push.
2010-11-03 cbrutaildeleted logos.shader
2010-11-03 MirceaKitsuneChange gradient light texture path as asked by divVerent
2010-11-03 MirceaKitsuneLastly, move the gradient light texture in effects_ligh...
2010-11-03 Rudolf PolzerMerge branch 'master' into cbrutail/decals-xonotic
2010-11-02 cbrutailErm... I hope I won't break anything :S Trying to conve...
2010-11-02 Rudolf PolzerMerge remote branch 'origin/fruitiex/nexballarena'
2010-11-02 Rudolf PolzerMerge remote branch 'origin/savagex/moarfixes'
2010-11-01 Rudolf Polzeralso allow textures/logos/* (only in logos.shader)
2010-11-01 Rudolf PolzerMerge remote branch 'origin/fruitiex/jumppadlod'
2010-11-01 Rudolf Polzershader-audit: support screens.shader too
2010-11-01 Rudolf PolzerMerge remote branch 'origin/mirceakitsune/red_planet'
2010-11-01 Rudolf PolzerMerge branch 'master' of ssh://git.xonotic.org/xonotic...
2010-11-01 Rudolf Polzernew shaderlist
2010-11-01 cbrutailalphaFunc GT0 DOH!
2010-11-01 cbrutailFix typo in yellow. Doh!
2010-11-01 cbrutailSome logos we can snap to textures. Have to kinds,...
2010-10-31 Rudolf Polzerdocument func_pendulum
2010-10-31 Rudolf PolzerMerge remote branch 'origin/cbrutail/moarmodels'
2010-10-31 cbrutailSome more variations for jumppad models. Added new...
2010-10-30 Rudolf Polzerglowplant: less insane sunlight, fixes badly lit pipes
2010-10-30 Rudolf PolzerMerge remote branch 'origin/fruitiex/stormkeep'
2010-10-30 Rudolf PolzerMerge remote branch 'origin/savagex/glowplant-warpzonefix'
2010-10-30 Maik Mertendefine a new shader for warpzone backdrops. This is...
2010-10-30 Rudolf PolzerSquashed commit of the following:
2010-10-26 MirceaKitsuneRemove the distort_glass texture, since we likely wont...
2010-10-26 MirceaKitsuneEnv-mapped glass, using 3 different textures (doors...
2010-10-26 MirceaKitsuneAdd some surfacelights too
2010-10-26 MirceaKitsunescreens in shaderlist.txt
2010-10-26 MirceaKitsuneScreens shader (for textures to be full bright)
2010-10-24 Maik Mertenhave *-cull variants for all grates with default cullin...
2010-10-24 Rudolf PolzerMerge remote branch 'origin/savagex/glowplant-gratefix'
2010-10-23 Rudolf Polzerdocument team field for trigger_hurt, misc_laser
2010-10-23 Maik Mertenintroduce floor-grate04-cull texture variant with defau...
2010-10-20 Rudolf PolzerRed Planet, first version
2010-10-19 Rudolf PolzerMerge remote branch 'refs/remotes/origin/mirceakitsune...
2010-10-17 Rudolf PolzerNOTRACE flag for misc_laser
2010-10-13 Rudolf PolzerAdded the map "glowplant" by Cuinnton, lighting setting...
2010-10-10 Rudolf Polzeruse less lights for surfacelight (sorry, doing it ...
2010-10-10 Rudolf Polzerdocument the new warpzone related spawnflag
2010-10-06 Rudolf Polzerfix light subdivision on the shaders
2010-10-06 Rudolf Polzerg-23: fix more lightmapscale; extragalactic_planets...
2010-10-05 Rudolf Polzerfix the converter again
2010-10-05 Rudolf Polzerspeed up the converter by calling sed only once
2010-10-05 Rudolf PolzerMerge branch 'master' of ssh://git.xonotic.org/xonotic...
2010-10-05 Rudolf Polzerfix shader converter, and make it prevent a messup...
2010-10-03 Rudolf PolzerMerge branch 'savagex/g-23-relight' of ssh://git.xonoti...
2010-10-03 Maik Mertenintroduce a normally culled variant of exx floor-grate0...
2010-10-02 Rudolf PolzerMerge remote branch 'origin/savagex/g-23-relight'
2010-10-02 Maik Mertenintroduce variants of the extragalactics-planets sky...
2010-10-02 Rudolf PolzerMerge remote branch 'origin/savagex/g-23-relight'
2010-10-02 Rudolf Polzerproceduralx textures by morphed
2010-10-02 MirceaKitsuneentities.def for target_changelevel
2010-10-02 Rudolf PolzerMerge remote branch 'origin/fruitiex/effect_e8circle'
2010-10-02 FruitieXrespawn ring effect from the e8 set (could use some...
2010-10-02 Rudolf Polzerremove unused shaders
2010-10-02 Rudolf Polzeradd basepurple to facility114x
2010-10-01 Rudolf Polzerimport desertfactory assets
2010-09-29 Rudolf Polzerex2x needs a quarter of its offsetmapping scale to...
2010-09-29 Rudolf PolzerSquashed commit of the following:
2010-09-29 Rudolf PolzerMerge remote branch 'origin/morphed/narmorx'
2010-09-29 Rudolf PolzerMerge remote branch 'origin/morphed/containers'
2010-09-28 Jakob MGBetter .def entry
2010-09-28 Rudolf PolzerMerge commit 'c87167c'
2010-09-28 Rudolf Polzerthese textures are all 'crete and stuff. Get rid of...
2010-09-28 Rudolf PolzerMerge branch 'master' into morphed/narmorx
2010-09-27 Rudolf Polzerexx: ungloss the 'crete
2010-09-26 Jakob MGOrganice and add shader for the "narmorx" textureset
2010-09-25 Rudolf Polzerdocument the new fields
2010-09-25 Rudolf Polzerfix an accidental overtype
2010-09-25 Rudolf Polzerhide lightning textures from radiant
2010-09-25 Rudolf Polzeradapt to shader naming convention
2010-09-25 Rudolf Polzersplit up xonotic-fx.shader
2010-09-25 Rudolf PolzerMerge branch 'master' into cbrutail/shaders_fx_xonotic2
2010-09-25 Rudolf Polzershader-audit: convert to lower case
2010-09-25 Rudolf PolzerMerge branch 'master' into cbrutail/shaders_fx_xonotic2
2010-09-25 Rudolf Polzermoving warpzone shaders to effects_warpzone part II
2010-09-25 Rudolf Polzermoving warpzone shaders to effects_warpzone
2010-09-25 Rudolf Polzeralso make liquids_* generic
2010-09-25 Rudolf Polzeralso allow effects_* as purpose named textures
2010-09-25 Rudolf PolzerREALLY return exit status
2010-09-25 Rudolf Polzerstill output stuff!
2010-09-25 Rudolf Polzershader-audit: return a status
2010-09-21 Rudolf Polzerexperimental water shader changes by Calinou (more...
2010-09-19 Rudolf Polzerbetter triggering for warpzones/teleports
2010-09-17 Rudolf Polzershader-audit: do not complain
2010-09-13 Rudolf Polzerturn off all preview models in entities.def as these...
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