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13 years agored_planet: recompile please
Rudolf Polzer [Sun, 14 Nov 2010 16:04:13 +0000 (17:04 +0100)]
red_planet: recompile please

13 years agoadd two missing surfaceparms for common/camera
Rudolf Polzer [Sun, 14 Nov 2010 16:03:15 +0000 (17:03 +0100)]
add two missing surfaceparms for common/camera

13 years agoremove the degenerate patches
FruitieX [Sun, 14 Nov 2010 14:52:38 +0000 (16:52 +0200)]
remove the degenerate patches

13 years agostormkeep changes by cuinnton
FruitieX [Sun, 14 Nov 2010 14:50:52 +0000 (16:50 +0200)]
stormkeep changes by cuinnton

13 years agoremove three useless (degenerate) patches from stormkeep (no visible change)
Rudolf Polzer [Sat, 13 Nov 2010 12:57:19 +0000 (13:57 +0100)]
remove three useless (degenerate) patches from stormkeep (no visible change)

13 years agoRevert accidental shader change.
tzork [Sat, 13 Nov 2010 05:34:12 +0000 (06:34 +0100)]
Revert accidental shader change.

13 years agoFix a small overcaulk
tzork [Sat, 13 Nov 2010 05:28:10 +0000 (06:28 +0100)]
Fix a small overcaulk

13 years agoalso add arena to the supported gamemodes. It already is in the func_wall gametypefilter
FruitieX [Fri, 12 Nov 2010 16:13:02 +0000 (18:13 +0200)]
also add arena to the supported gamemodes. It already is in the func_wall gametypefilter

13 years agorunningman: support DOM. Replace the round lights on the bottom level
FruitieX [Fri, 12 Nov 2010 16:11:36 +0000 (18:11 +0200)]
runningman: support DOM. Replace the round lights on the bottom level

13 years agorotate a spawnpoint to not face a wall, disable strength as well in dm/arena (stupid...
FruitieX [Thu, 11 Nov 2010 22:23:30 +0000 (00:23 +0200)]
rotate a spawnpoint to not face a wall, disable strength as well in dm/arena (stupid to have the waypoint appear but no way to get there)

13 years agotry removing all spawnpoints outside the dm area when in dm/arena
FruitieX [Thu, 11 Nov 2010 21:34:53 +0000 (23:34 +0200)]
try removing all spawnpoints outside the dm area when in dm/arena

13 years agothis one phoenix is supposed to be blue
FruitieX [Thu, 11 Nov 2010 21:03:37 +0000 (23:03 +0200)]
this one phoenix is supposed to be blue

13 years agorename runningmanctf to just runningman, it's not ctf only
FruitieX [Thu, 11 Nov 2010 20:24:40 +0000 (22:24 +0200)]
rename runningmanctf to just runningman, it's not ctf only

13 years agomapinfo and mapshot
FruitieX [Thu, 11 Nov 2010 20:22:23 +0000 (22:22 +0200)]
mapinfo and mapshot

13 years agoscale the lights a bit
FruitieX [Thu, 11 Nov 2010 20:16:46 +0000 (22:16 +0200)]
scale the lights a bit

13 years agowarpzone_fadeend += 100 :)
FruitieX [Thu, 11 Nov 2010 20:14:57 +0000 (22:14 +0200)]
warpzone_fadeend += 100 :)

13 years agoadd func_walls for dm/arena
FruitieX [Thu, 11 Nov 2010 20:13:52 +0000 (22:13 +0200)]
add func_walls for dm/arena

13 years agomove the generators back a bit, it wouldn't fit in between those rails
FruitieX [Thu, 11 Nov 2010 13:13:19 +0000 (15:13 +0200)]
move the generators back a bit, it wouldn't fit in between those rails

13 years agosame thing on space-elevator, add the blue/red edge model and a warpzone backdrop
FruitieX [Wed, 10 Nov 2010 20:54:59 +0000 (22:54 +0200)]
same thing on space-elevator, add the blue/red edge model and a warpzone backdrop

13 years agoadd the blue/red edge effects to the warpzones, plus the wavy effect
FruitieX [Wed, 10 Nov 2010 20:48:35 +0000 (22:48 +0200)]
add the blue/red edge effects to the warpzones, plus the wavy effect

13 years agoah, we have to push the warpzone back a bit from the other side as well to not have...
FruitieX [Wed, 10 Nov 2010 20:14:02 +0000 (22:14 +0200)]
ah, we have to push the warpzone back a bit from the other side as well to not have it look all buggy on the sides :)

13 years agogrr move the light outward a bit to prevent ugleh :(
FruitieX [Wed, 10 Nov 2010 20:10:58 +0000 (22:10 +0200)]
grr move the light outward a bit to prevent ugleh :(

13 years agoset a fade distance on the warpzones, replace a texture in a detail
FruitieX [Wed, 10 Nov 2010 20:06:38 +0000 (22:06 +0200)]
set a fade distance on the warpzones, replace a texture in a detail

13 years agoadd some light near the strength, make the tele a warpzone
FruitieX [Wed, 10 Nov 2010 20:01:57 +0000 (22:01 +0200)]
add some light near the strength, make the tele a warpzone

13 years agofix some dupe brushes on dance
FruitieX [Wed, 10 Nov 2010 19:32:03 +0000 (21:32 +0200)]
fix some dupe brushes on dance

13 years agoInitial 6-level campaign. Current campaign code seems to be broken though, the values...
FruitieX [Wed, 10 Nov 2010 18:14:22 +0000 (20:14 +0200)]
Initial 6-level campaign. Current campaign code seems to be broken though, the values aren't used correctly from the campaign file?

13 years agoadd mapshots for dance, space-elevator and nexballarena
FruitieX [Wed, 10 Nov 2010 13:10:40 +0000 (15:10 +0200)]
add mapshots for dance, space-elevator and nexballarena

13 years agofix space-elevator.mapinfo
FruitieX [Wed, 10 Nov 2010 12:40:48 +0000 (14:40 +0200)]
fix space-elevator.mapinfo

13 years agomisc mapinfo cleanups, add a mapinfo for nexballarena
FruitieX [Wed, 10 Nov 2010 12:37:09 +0000 (14:37 +0200)]
misc mapinfo cleanups, add a mapinfo for nexballarena

13 years agono KH on g-23
FruitieX [Wed, 10 Nov 2010 12:28:32 +0000 (14:28 +0200)]
no KH on g-23

13 years agoFixes to the LOD models. May not fix anything at all.
cbrutail [Sun, 7 Nov 2010 20:53:47 +0000 (21:53 +0100)]
Fixes to the LOD models. May not fix anything at all.

13 years agoMerge remote branch 'origin/savagex/red-planet-fixes'
Rudolf Polzer [Sun, 7 Nov 2010 15:07:42 +0000 (16:07 +0100)]
Merge remote branch 'origin/savagex/red-planet-fixes'

13 years agoMerge remote branch 'origin/tzork/ent-def-fixes'
Rudolf Polzer [Sun, 7 Nov 2010 14:22:37 +0000 (15:22 +0100)]
Merge remote branch 'origin/tzork/ent-def-fixes'

13 years agoMerge remote branch 'origin/tzork/nexballarena'
Rudolf Polzer [Sun, 7 Nov 2010 14:20:41 +0000 (15:20 +0100)]
Merge remote branch 'origin/tzork/nexballarena'

13 years agoMerge remote branch 'origin/fruitiex/dance_delete_flyingbarrel'
Rudolf Polzer [Sun, 7 Nov 2010 14:18:14 +0000 (15:18 +0100)]
Merge remote branch 'origin/fruitiex/dance_delete_flyingbarrel'

13 years agofun with common/caulk
Maik Merten [Sun, 7 Nov 2010 14:13:33 +0000 (15:13 +0100)]
fun with common/caulk

13 years agofirst round of small fixes: fix z-fighting on sliding doors and container-glass,...
Maik Merten [Sun, 7 Nov 2010 13:53:34 +0000 (14:53 +0100)]
first round of small fixes: fix z-fighting on sliding doors and container-glass, caulk some really really unvisible faces

13 years agodocument _decal as I figured out a way to use it
Rudolf Polzer [Sun, 7 Nov 2010 13:15:15 +0000 (14:15 +0100)]
document _decal as I figured out a way to use it

13 years agoremove a barrel that has ended up flying in space, apparently rotating a model with...
FruitieX [Sun, 7 Nov 2010 13:11:49 +0000 (15:11 +0200)]
remove a barrel that has ended up flying in space, apparently rotating a model with angles set on it caused havoc :)

13 years agoMerge remote branch 'origin/cbrutail/decals-xonotic'
Rudolf Polzer [Sat, 6 Nov 2010 07:34:57 +0000 (08:34 +0100)]
Merge remote branch 'origin/cbrutail/decals-xonotic'

13 years agoAdded some more color variations to logo2 + shaders.
cbrutail [Fri, 5 Nov 2010 12:18:49 +0000 (13:18 +0100)]
Added some more color variations to logo2 + shaders.

13 years agoFixed _glowy shaders
cbrutail [Fri, 5 Nov 2010 12:04:00 +0000 (13:04 +0100)]
Fixed _glowy shaders

13 years agoFew more details, caulk behind patches, split up some large surfaces, lower samplesiz...
unknown [Thu, 4 Nov 2010 21:07:52 +0000 (22:07 +0100)]
Few more details, caulk behind patches, split up some large surfaces, lower samplesize again.

13 years agoAdd missing height fog into to worldspawn, remove some unused keays for turrets,...
unknown [Thu, 4 Nov 2010 03:52:31 +0000 (04:52 +0100)]
Add missing height fog into to worldspawn, remove some unused keays for turrets, hakk turret radiant-model paths to work.

13 years agoAdd missing terrain model, tweak compile options.
unknown [Wed, 3 Nov 2010 22:26:52 +0000 (23:26 +0100)]
Add missing terrain model, tweak compile options.

13 years agoMerge remote branch 'origin/mirceakitsune/red_planet'
Rudolf Polzer [Wed, 3 Nov 2010 20:35:16 +0000 (21:35 +0100)]
Merge remote branch 'origin/mirceakitsune/red_planet'

13 years agoFix map hull, model terrain, some detailing, soem item changes.
Jakob MG [Wed, 3 Nov 2010 20:14:45 +0000 (21:14 +0100)]
Fix map hull, model terrain, some detailing, soem item changes.

13 years agoFixed logos
cbrutail [Wed, 3 Nov 2010 18:45:59 +0000 (19:45 +0100)]
Fixed logos

13 years agoMerge branch 'master' into tzork/nexballarena
cbrutail [Wed, 3 Nov 2010 18:41:11 +0000 (19:41 +0100)]
Merge branch 'master' into tzork/nexballarena

13 years agoMerge branch 'cbrutail/decals-xonotic' into tzork/nexballarena
cbrutail [Wed, 3 Nov 2010 18:38:21 +0000 (19:38 +0100)]
Merge branch 'cbrutail/decals-xonotic' into tzork/nexballarena

13 years agoOk, I think I got it working now.
cbrutail [Wed, 3 Nov 2010 18:29:00 +0000 (19:29 +0100)]
Ok, I think I got it working now.

13 years agoExperimental push.
cbrutail [Wed, 3 Nov 2010 18:22:31 +0000 (19:22 +0100)]
Experimental push.

13 years agomerge most of cbrutail's changes to tzork's remake, still needs a working logos_logo0...
FruitieX [Wed, 3 Nov 2010 18:14:17 +0000 (20:14 +0200)]
merge most of cbrutail's changes to tzork's remake, still needs a working logos_logo01/logo01_(red/blue)_glowy shader!

13 years agodeleted logos.shader
cbrutail [Wed, 3 Nov 2010 18:02:05 +0000 (19:02 +0100)]
deleted logos.shader

13 years agopush back the goal triggers by 8 qu so that the ball actually has to enter the goal...
FruitieX [Wed, 3 Nov 2010 17:43:47 +0000 (19:43 +0200)]
push back the goal triggers by 8 qu so that the ball actually has to enter the goal to score (instead of just touching it's edges)

13 years agoChange gradient light texture path as asked by divVerent
MirceaKitsune [Wed, 3 Nov 2010 17:13:33 +0000 (19:13 +0200)]
Change gradient light texture path as asked by divVerent

13 years agoLastly, move the gradient light texture in effects_lightning. I think many maps can...
MirceaKitsune [Wed, 3 Nov 2010 16:30:50 +0000 (18:30 +0200)]
Lastly, move the gradient light texture in effects_lightning. I think many maps can use it, and it doesn't make sense to keep this effect map specific imo. Please check if it's placed correctly like this.

13 years agoSmall tweaks to some items
MirceaKitsune [Wed, 3 Nov 2010 16:15:56 +0000 (18:15 +0200)]
Small tweaks to some items

13 years agoTweak the red dust a bit. Nothing that should reduce performance
MirceaKitsune [Wed, 3 Nov 2010 16:03:29 +0000 (18:03 +0200)]
Tweak the red dust a bit. Nothing that should reduce performance

13 years agoSay goodbye to the old sand texture
MirceaKitsune [Wed, 3 Nov 2010 15:53:54 +0000 (17:53 +0200)]
Say goodbye to the old sand texture

13 years agoUse the high-res official terrain textures. Looks a ton prettier :D
MirceaKitsune [Wed, 3 Nov 2010 15:53:02 +0000 (17:53 +0200)]
Use the high-res official terrain textures. Looks a ton prettier :D

13 years agoMerge remote branch 'refs/remotes/origin/fruitiex/danceopening'
Rudolf Polzer [Wed, 3 Nov 2010 10:31:00 +0000 (11:31 +0100)]
Merge remote branch 'refs/remotes/origin/fruitiex/danceopening'

13 years agoMerge branch 'master' into cbrutail/decals-xonotic
Rudolf Polzer [Wed, 3 Nov 2010 08:06:42 +0000 (09:06 +0100)]
Merge branch 'master' into cbrutail/decals-xonotic

13 years agoUse wepclip, not fullclip. -np for less ugly.
unknown [Wed, 3 Nov 2010 02:52:10 +0000 (03:52 +0100)]
Use wepclip, not fullclip. -np for less ugly.

13 years agoMy version og nexballarena
unknown [Wed, 3 Nov 2010 02:27:48 +0000 (03:27 +0100)]
My version og nexballarena

13 years agoErm... I hope I won't break anything :S Trying to convert the textures to the shader...
cbrutail [Tue, 2 Nov 2010 22:58:26 +0000 (23:58 +0100)]
Erm... I hope I won't break anything :S Trying to convert the textures to the shader name convention

13 years agofix some overcaulking I introduced previously. Me. Again. D'uh.
Maik Merten [Tue, 2 Nov 2010 19:45:29 +0000 (20:45 +0100)]
fix some overcaulking I introduced previously. Me. Again. D'uh.

13 years agocrlf stuff again
Rudolf Polzer [Tue, 2 Nov 2010 19:35:45 +0000 (20:35 +0100)]
crlf stuff again

13 years agoMerge remote branch 'origin/fruitiex/nexballarena'
Rudolf Polzer [Tue, 2 Nov 2010 15:14:50 +0000 (16:14 +0100)]
Merge remote branch 'origin/fruitiex/nexballarena'

13 years agoadd an opening on the top floor where the useless platform used to be :P
FruitieX [Tue, 2 Nov 2010 14:58:21 +0000 (16:58 +0200)]
add an opening on the top floor where the useless platform used to be :P

13 years agoMerge remote branch 'origin/savagex/moarfixes'
Rudolf Polzer [Tue, 2 Nov 2010 14:42:15 +0000 (15:42 +0100)]
Merge remote branch 'origin/savagex/moarfixes'

13 years agonow add some (real, visible) light sources to the darkest parts
FruitieX [Tue, 2 Nov 2010 14:29:19 +0000 (16:29 +0200)]
now add some (real, visible) light sources to the darkest parts

13 years agoremove some of these "ambient lights", there are plenty of real light sources around
FruitieX [Tue, 2 Nov 2010 13:38:23 +0000 (15:38 +0200)]
remove some of these "ambient lights", there are plenty of real light sources around

13 years agoMerge branch 'master' into fruitiex/runningmanctf
FruitieX [Tue, 2 Nov 2010 13:27:52 +0000 (15:27 +0200)]
Merge branch 'master' into fruitiex/runningmanctf

13 years agoalso allow textures/logos/* (only in logos.shader)
Rudolf Polzer [Mon, 1 Nov 2010 23:01:41 +0000 (00:01 +0100)]
also allow textures/logos/* (only in logos.shader)

13 years agouse the lod jumppad model on dance
FruitieX [Sat, 30 Oct 2010 19:08:47 +0000 (22:08 +0300)]
use the lod jumppad model on dance

13 years agofix some trickjumps that were harder with the new jumpheight/stepheight
FruitieX [Sat, 30 Oct 2010 08:58:58 +0000 (11:58 +0300)]
fix some trickjumps that were harder with the new jumpheight/stepheight

13 years agoMerge remote branch 'origin/fruitiex/jumppadlod'
Rudolf Polzer [Mon, 1 Nov 2010 21:14:48 +0000 (22:14 +0100)]
Merge remote branch 'origin/fruitiex/jumppadlod'

13 years agofix paths in skin file
FruitieX [Sat, 30 Oct 2010 19:14:36 +0000 (22:14 +0300)]
fix paths in skin file

13 years agojumppad and launchpad lod models by morphed, all mappers: start using these (if they...
FruitieX [Sat, 30 Oct 2010 19:03:56 +0000 (22:03 +0300)]
jumppad and launchpad lod models by morphed, all mappers: start using these (if they even work!)

13 years agoclean up red-planet.map
Rudolf Polzer [Mon, 1 Nov 2010 21:05:40 +0000 (22:05 +0100)]
clean up red-planet.map

13 years agoshader-audit: support screens.shader too
Rudolf Polzer [Mon, 1 Nov 2010 21:04:25 +0000 (22:04 +0100)]
shader-audit: support screens.shader too

13 years agoMerge remote branch 'origin/mirceakitsune/red_planet'
Rudolf Polzer [Mon, 1 Nov 2010 21:01:06 +0000 (22:01 +0100)]
Merge remote branch 'origin/mirceakitsune/red_planet'

Conflicts:
scripts/shaderlist.txt

13 years agoI OBEY THE FRUITIEX (and put a fancy jumppad near the rocketlauncher)
Maik Merten [Mon, 1 Nov 2010 17:44:54 +0000 (18:44 +0100)]
I OBEY THE FRUITIEX (and put a fancy jumppad near the rocketlauncher)

13 years agoactually the light source I introduced in my last doesn't meet my high quality standa...
Maik Merten [Mon, 1 Nov 2010 16:51:24 +0000 (17:51 +0100)]
actually the light source I introduced in my last doesn't meet my high quality standards ;-) put a different light here. Also have misc_gamemodel cast shadows

13 years agoMerge branch 'master' of ssh://git.xonotic.org/xonotic-maps.pk3dir
Rudolf Polzer [Mon, 1 Nov 2010 14:25:47 +0000 (15:25 +0100)]
Merge branch 'master' of ssh://git.xonotic.org/xonotic-maps.pk3dir

13 years agonew shaderlist
Rudolf Polzer [Mon, 1 Nov 2010 16:03:13 +0000 (16:03 +0000)]
new shaderlist

13 years agosomebody forgot to add a dance mapinfo... please remove yours from data/data/maps/
MrBougo [Mon, 1 Nov 2010 13:34:15 +0000 (14:34 +0100)]
somebody forgot to add a dance mapinfo... please remove yours from data/data/maps/
made a default one to be completed later, to avoid having more clients autogenerate a wrong one

13 years agocaulk some hidden surface; detail docking bay a bit; introduce a new light source...
Maik Merten [Mon, 1 Nov 2010 11:20:06 +0000 (12:20 +0100)]
caulk some hidden surface; detail docking bay a bit; introduce a new light source in a badly lit area

13 years agoalphaFunc GT0 DOH!
cbrutail [Mon, 1 Nov 2010 01:00:41 +0000 (02:00 +0100)]
alphaFunc GT0 DOH!

13 years agoFix typo in yellow. Doh!
cbrutail [Mon, 1 Nov 2010 00:51:08 +0000 (01:51 +0100)]
Fix typo in yellow. Doh!

13 years agoSome logos we can snap to textures. Have to kinds, normal and glowing. Use them as...
cbrutail [Mon, 1 Nov 2010 00:39:14 +0000 (01:39 +0100)]
Some logos we can snap to textures. Have to kinds, normal and glowing. Use them as decals.

13 years agodocument func_pendulum
Rudolf Polzer [Sun, 31 Oct 2010 21:35:21 +0000 (22:35 +0100)]
document func_pendulum

13 years agoMerge remote branch 'origin/cbrutail/moarmodels'
Rudolf Polzer [Sun, 31 Oct 2010 19:19:42 +0000 (20:19 +0100)]
Merge remote branch 'origin/cbrutail/moarmodels'

13 years agoSome more variations for jumppad models. Added new texture files, skin files and...
cbrutail [Sun, 31 Oct 2010 18:57:52 +0000 (19:57 +0100)]
Some more variations for jumppad models. Added new texture files, skin files and modified shader. We have now red, green, blue, yellow, orange, and purple jumppads!

13 years agofix some overcaulking
Maik Merten [Sun, 31 Oct 2010 13:21:15 +0000 (14:21 +0100)]
fix some overcaulking

13 years agorework "office" area of g-23 (now with fancy ceiling)
Maik Merten [Sun, 31 Oct 2010 12:09:23 +0000 (13:09 +0100)]
rework "office" area of g-23 (now with fancy ceiling)
retweak lighting a bit
remove a lot of hidden surfaces that were still lightmapped because of overuse of detail brushes

13 years agooops, need to recompile this one too
Rudolf Polzer [Sat, 30 Oct 2010 17:09:22 +0000 (19:09 +0200)]
oops, need to recompile this one too

13 years agoplease recompile the other maps with the q3map2 fix
Rudolf Polzer [Sat, 30 Oct 2010 16:10:00 +0000 (18:10 +0200)]
please recompile the other maps with the q3map2 fix

13 years agoglowplant: less insane sunlight, fixes badly lit pipes
Rudolf Polzer [Sat, 30 Oct 2010 16:08:12 +0000 (18:08 +0200)]
glowplant: less insane sunlight, fixes badly lit pipes