]> de.git.xonotic.org Git - xonotic/xonotic-maps.pk3dir.git/log
xonotic/xonotic-maps.pk3dir.git
13 years agoAdd a better song to the mapinfo
MirceaKitsune [Thu, 17 Feb 2011 22:41:39 +0000 (00:41 +0200)]
Add a better song to the mapinfo

13 years agoForgot the mapinfo whoops.
ssinghal [Thu, 17 Feb 2011 22:15:43 +0000 (17:15 -0500)]
Forgot the mapinfo whoops.

13 years agoMore trims to afterslime and fix stairs in the front.
ssinghal [Thu, 17 Feb 2011 21:09:17 +0000 (16:09 -0500)]
More trims to afterslime and fix stairs in the front.

13 years agoMerge remote branch 'origin/master' into diabolik/afterslime
ssinghal [Thu, 17 Feb 2011 21:05:11 +0000 (16:05 -0500)]
Merge remote branch 'origin/master' into diabolik/afterslime

13 years agoAnd lastly, use the new teamspawns / noteamspawns setting in gametypefilter rather...
MirceaKitsune [Thu, 17 Feb 2011 16:24:00 +0000 (18:24 +0200)]
And lastly, use the new teamspawns / noteamspawns setting in gametypefilter rather than specifying each gametype manually.

13 years agoFix outside rails. Forgot that the center ones don't need to be colored in non-team...
MirceaKitsune [Thu, 17 Feb 2011 16:12:03 +0000 (18:12 +0200)]
Fix outside rails. Forgot that the center ones don't need to be colored in non-team games.

13 years agoI think the error screen is better for the bent blue base door, in the non-team ...
MirceaKitsune [Thu, 17 Feb 2011 15:43:02 +0000 (17:43 +0200)]
I think the error screen is better for the bent blue base door, in the non-team / locked version.

13 years agoColor blue base entrance door lights in yellow (error color) rather than blue (unlock...
MirceaKitsune [Thu, 17 Feb 2011 15:41:14 +0000 (17:41 +0200)]
Color blue base entrance door lights in yellow (error color) rather than blue (unlocked) or red (locked). Since the blue base is closed during non-team games, so unless we get lightning to be gametype filtered too, neither locked nor unlocked would be correct for these doors.

13 years agoSome brushes shouldn't be detail brushes, while others should be.
MirceaKitsune [Thu, 17 Feb 2011 15:34:38 +0000 (17:34 +0200)]
Some brushes shouldn't be detail brushes, while others should be.

13 years agoRemove tons of orphaned entities without brushes. This issue was supposedly fixed...
MirceaKitsune [Thu, 17 Feb 2011 15:27:33 +0000 (17:27 +0200)]
Remove tons of orphaned entities without brushes. This issue was supposedly fixed in netRadiant ages ago!!

13 years agoMake team only details in blue base permanent, removing them from the non-team func_w...
MirceaKitsune [Thu, 17 Feb 2011 15:17:45 +0000 (17:17 +0200)]
Make team only details in blue base permanent, removing them from the non-team func_wall and decreasing map size by lots of brushes.

13 years agoMerge Cuinnton's latest changes to Red Planet.
MirceaKitsune [Thu, 17 Feb 2011 15:05:20 +0000 (17:05 +0200)]
Merge Cuinnton's latest changes to Red Planet.

13 years agoredefine target2 to 4 on path_corner a more logical way
Rudolf Polzer [Mon, 14 Feb 2011 19:31:05 +0000 (20:31 +0100)]
redefine target2 to 4 on path_corner a more logical way

13 years agodocument this path_corner extension
Rudolf Polzer [Mon, 14 Feb 2011 18:58:08 +0000 (19:58 +0100)]
document this path_corner extension

13 years agofix space_elevator mapinfo
Rudolf Polzer [Thu, 10 Feb 2011 12:57:59 +0000 (13:57 +0100)]
fix space_elevator mapinfo

13 years agoMerge remote branches 'origin/cbrutail/effects-beams' and 'origin/cbrutail/space_elev...
Rudolf Polzer [Wed, 9 Feb 2011 12:31:06 +0000 (13:31 +0100)]
Merge remote branches 'origin/cbrutail/effects-beams' and 'origin/cbrutail/space_elevator-beamfix'

13 years agoMerge remote branch 'origin/cbrutail/model_walker-static'
Rudolf Polzer [Tue, 8 Feb 2011 09:34:12 +0000 (10:34 +0100)]
Merge remote branch 'origin/cbrutail/model_walker-static'

13 years agoadd platmovetype here too (autogenerated by entities.def2ent)
Rudolf Polzer [Mon, 7 Feb 2011 19:43:10 +0000 (20:43 +0100)]
add platmovetype here too (autogenerated by entities.def2ent)

13 years agoadd platmovetype to affected entities
Maik Merten [Sun, 6 Feb 2011 14:50:40 +0000 (15:50 +0100)]
add platmovetype to affected entities

13 years agoMerge remote branch 'origin/savagex/techassault'
tzork [Sat, 5 Feb 2011 13:51:20 +0000 (14:51 +0100)]
Merge remote branch 'origin/savagex/techassault'

13 years agoMerge remote branch 'origin/diabolik/stein1x'
tzork [Sat, 5 Feb 2011 11:43:41 +0000 (12:43 +0100)]
Merge remote branch 'origin/diabolik/stein1x'

13 years agofix non ^2 texture, invert green of norms (gl style)
tzork [Sat, 5 Feb 2011 11:38:00 +0000 (12:38 +0100)]
fix non ^2 texture, invert green of norms (gl style)

13 years agoNew texture set by JulianaStein. Mostly concrete/cement textures.
ssinghal [Fri, 4 Feb 2011 05:47:25 +0000 (00:47 -0500)]
New texture set by JulianaStein. Mostly concrete/cement textures.

13 years agoMerge remote branch 'origin/tzork/trakfix1'
tzork [Wed, 2 Feb 2011 08:15:14 +0000 (09:15 +0100)]
Merge remote branch 'origin/tzork/trakfix1'

13 years agoInvert green channels for _norms of new trak textures
tzork [Wed, 2 Feb 2011 07:20:40 +0000 (08:20 +0100)]
Invert green channels for _norms of new trak textures

13 years agoForgot to change to version 5.
ssinghal [Tue, 1 Feb 2011 20:29:48 +0000 (15:29 -0500)]
Forgot to change to version 5.

13 years agoGet the lava color from liquids_lava now.
ssinghal [Tue, 1 Feb 2011 20:26:20 +0000 (15:26 -0500)]
Get the lava color from liquids_lava now.

13 years agoMerge remote branch 'origin/master' into diabolik/afterslime
ssinghal [Tue, 1 Feb 2011 20:21:29 +0000 (15:21 -0500)]
Merge remote branch 'origin/master' into diabolik/afterslime

13 years agoProper light color for errored doors
MirceaKitsune [Tue, 1 Feb 2011 17:08:29 +0000 (19:08 +0200)]
Proper light color for errored doors

13 years agoUse error screen on busted doors
MirceaKitsune [Tue, 1 Feb 2011 17:01:18 +0000 (19:01 +0200)]
Use error screen on busted doors

13 years agoScript for the new error screen
MirceaKitsune [Tue, 1 Feb 2011 16:56:57 +0000 (18:56 +0200)]
Script for the new error screen

13 years agoSome updates to the screen textures, and a new error screen as well. I made these...
MirceaKitsune [Tue, 1 Feb 2011 16:55:51 +0000 (18:55 +0200)]
Some updates to the screen textures, and a new error screen as well. I made these with red planet so I guess it's ok to update them with this branch

13 years agoGive names to the Onslaught control points
MirceaKitsune [Tue, 1 Feb 2011 16:15:45 +0000 (18:15 +0200)]
Give names to the Onslaught control points

13 years agoBetter nexball arrangements
MirceaKitsune [Tue, 1 Feb 2011 16:12:15 +0000 (18:12 +0200)]
Better nexball arrangements

13 years agoAnd now, for a surprise feature: Nexball on Red Planet. Uses entity filtering to...
MirceaKitsune [Tue, 1 Feb 2011 16:01:28 +0000 (18:01 +0200)]
And now, for a surprise feature: Nexball on Red Planet. Uses entity filtering to spawn the gates only in NB, and the bases are the same as CTF and ONS. Yes, this is a nexball map where you can both pickup weapons and carry the ball. I hope such can be accepted officially.

13 years agoFix pipe steam in blue base
MirceaKitsune [Tue, 1 Feb 2011 15:20:08 +0000 (17:20 +0200)]
Fix pipe steam in blue base

13 years agoThinner doors for the new lockers
MirceaKitsune [Tue, 1 Feb 2011 15:03:32 +0000 (17:03 +0200)]
Thinner doors for the new lockers

13 years agoFix barrel going through wall, and change a few more things in blue base
MirceaKitsune [Tue, 1 Feb 2011 14:53:43 +0000 (16:53 +0200)]
Fix barrel going through wall, and change a few more things in blue base

13 years agoOptimize some brushes
MirceaKitsune [Tue, 1 Feb 2011 14:43:20 +0000 (16:43 +0200)]
Optimize some brushes

13 years agoImprove a cap texture
MirceaKitsune [Tue, 1 Feb 2011 14:27:16 +0000 (16:27 +0200)]
Improve a cap texture

13 years agoSeveral architecture changes between the red and blue base (rearranged crates and...
MirceaKitsune [Tue, 1 Feb 2011 14:25:43 +0000 (16:25 +0200)]
Several architecture changes between the red and blue base (rearranged crates and barrels, busted doors, etc)

13 years agoRe-implement Cuinnton's colored base walls in the outer area.
MirceaKitsune [Tue, 1 Feb 2011 12:48:17 +0000 (14:48 +0200)]
Re-implement Cuinnton's colored base walls in the outer area.

13 years agoMerge remote branch 'origin/diabolik/more-lavacolors'
tzork [Tue, 1 Feb 2011 04:01:53 +0000 (05:01 +0100)]
Merge remote branch 'origin/diabolik/more-lavacolors'

13 years agoGroup some forgotten elevator displays
MirceaKitsune [Tue, 1 Feb 2011 02:24:50 +0000 (04:24 +0200)]
Group some forgotten elevator displays

13 years agoStill, make the South Wing / North Wing panels display in non-team version too. Don...
MirceaKitsune [Tue, 1 Feb 2011 02:15:43 +0000 (04:15 +0200)]
Still, make the South Wing / North Wing panels display in non-team version too. Don't think they need to be team dependent, and the other panels aren't either.

13 years agoRevert that last change, it does an ugly thing
MirceaKitsune [Tue, 1 Feb 2011 02:08:44 +0000 (04:08 +0200)]
Revert that last change, it does an ugly thing

13 years agoTweak wall panels
MirceaKitsune [Tue, 1 Feb 2011 02:03:21 +0000 (04:03 +0200)]
Tweak wall panels

13 years agoFix some trims and caulks
MirceaKitsune [Tue, 1 Feb 2011 01:13:47 +0000 (03:13 +0200)]
Fix some trims and caulks

13 years agoFix floating barrel
MirceaKitsune [Tue, 1 Feb 2011 00:56:34 +0000 (02:56 +0200)]
Fix floating barrel

13 years agoChange some of the demonwind sounds to city_LOOP
MirceaKitsune [Tue, 1 Feb 2011 00:54:14 +0000 (02:54 +0200)]
Change some of the demonwind sounds to city_LOOP

13 years agoUpdate skybox from the changes I missed from Cuinnton
MirceaKitsune [Tue, 1 Feb 2011 00:46:21 +0000 (02:46 +0200)]
Update skybox from the changes I missed from Cuinnton

13 years agoFix a forgotten rail
MirceaKitsune [Tue, 1 Feb 2011 00:41:09 +0000 (02:41 +0200)]
Fix a forgotten rail

13 years agoSome changes to the sound files
MirceaKitsune [Tue, 1 Feb 2011 00:30:01 +0000 (02:30 +0200)]
Some changes to the sound files

13 years agoNew pneumatic door sounds
MirceaKitsune [Tue, 1 Feb 2011 00:23:43 +0000 (02:23 +0200)]
New pneumatic door sounds

13 years agoFix a brush that mysteriously got deleted
MirceaKitsune [Tue, 1 Feb 2011 00:14:54 +0000 (02:14 +0200)]
Fix a brush that mysteriously got deleted

13 years agoAlign some textures
MirceaKitsune [Mon, 31 Jan 2011 21:57:38 +0000 (23:57 +0200)]
Align some textures

13 years agoOnslaught ^_^
MirceaKitsune [Mon, 31 Jan 2011 21:55:52 +0000 (23:55 +0200)]
Onslaught ^_^

13 years agoOh yay! gametypefilter also works on trigger_multiple. Team doors will no longer...
MirceaKitsune [Mon, 31 Jan 2011 21:14:25 +0000 (23:14 +0200)]
Oh yay! gametypefilter also works on trigger_multiple. Team doors will no longer open in Deathmatch

13 years agoA few fixes and improvements
MirceaKitsune [Mon, 31 Jan 2011 21:12:14 +0000 (23:12 +0200)]
A few fixes and improvements

13 years agoFix an issue i think i made with that last commit
MirceaKitsune [Mon, 31 Jan 2011 20:45:31 +0000 (22:45 +0200)]
Fix an issue i think i made with that last commit

13 years agoRemove some duplicated brushes
MirceaKitsune [Mon, 31 Jan 2011 20:41:50 +0000 (22:41 +0200)]
Remove some duplicated brushes

13 years agoPosition CTF flags better
MirceaKitsune [Mon, 31 Jan 2011 18:22:22 +0000 (20:22 +0200)]
Position CTF flags better

13 years agoUpdate rtlights
MirceaKitsune [Mon, 31 Jan 2011 18:20:13 +0000 (20:20 +0200)]
Update rtlights

13 years agoReverse door and teleporter angles where the base is mirrored
MirceaKitsune [Mon, 31 Jan 2011 18:19:33 +0000 (20:19 +0200)]
Reverse door and teleporter angles where the base is mirrored

13 years agoPut old terrain texture back. Just feel it's better that way, as it's a 2 texture...
MirceaKitsune [Mon, 31 Jan 2011 18:12:34 +0000 (20:12 +0200)]
Put old terrain texture back. Just feel it's better that way, as it's a 2 texture script and I think looks prettier.

13 years agoDaring attempt to team color ALL of the rails (apart from the middle ones outside...
MirceaKitsune [Mon, 31 Jan 2011 18:03:04 +0000 (20:03 +0200)]
Daring attempt to team color ALL of the rails (apart from the middle ones outside). Still yellow in non-team games

13 years agoctf gametype in mapinfo
MirceaKitsune [Mon, 31 Jan 2011 16:34:19 +0000 (18:34 +0200)]
ctf gametype in mapinfo

13 years agoFix door panels for team game version doors
MirceaKitsune [Mon, 31 Jan 2011 16:33:23 +0000 (18:33 +0200)]
Fix door panels for team game version doors

13 years agoSeveral fixes to red planet, regarding team brushes
MirceaKitsune [Mon, 31 Jan 2011 16:27:14 +0000 (18:27 +0200)]
Several fixes to red planet, regarding team brushes

13 years agoMore great updates by Cuinnton
MirceaKitsune [Sun, 30 Jan 2011 21:27:32 +0000 (23:27 +0200)]
More great updates by Cuinnton

13 years agoMerge branch 'master' into mirceakitsune/red_planet
MirceaKitsune [Sun, 30 Jan 2011 21:25:24 +0000 (23:25 +0200)]
Merge branch 'master' into mirceakitsune/red_planet

13 years agoVersion 4: definitely fix the jumppad texture.
ssinghal [Sun, 30 Jan 2011 18:26:55 +0000 (13:26 -0500)]
Version 4: definitely fix the jumppad texture.

13 years agoVersion 3: hopefully get jumppad textures again and get the models to use a different...
ssinghal [Sun, 30 Jan 2011 09:11:11 +0000 (04:11 -0500)]
Version 3: hopefully get jumppad textures again and get the models to use a different slime type.

13 years agoVersion 2. Hopefully fix jumppads.
ssinghal [Sun, 30 Jan 2011 08:30:55 +0000 (03:30 -0500)]
Version 2. Hopefully fix jumppads.

13 years agoAfterslime by kuniu the frogg.
ssinghal [Sun, 30 Jan 2011 03:36:18 +0000 (22:36 -0500)]
Afterslime by kuniu the frogg.

13 years agodocument trigger_hurt.targetname
Rudolf Polzer [Sat, 29 Jan 2011 20:27:16 +0000 (21:27 +0100)]
document trigger_hurt.targetname

13 years agoMerge branch 'master' of git://git.xonotic.org/xonotic/xonotic-maps.pk3dir
Rudolf Polzer [Wed, 26 Jan 2011 07:55:36 +0000 (08:55 +0100)]
Merge branch 'master' of git://git.xonotic.org/xonotic/xonotic-maps.pk3dir

13 years agoMerge remote branch 'origin/tzork/glowplant'
Rudolf Polzer [Wed, 26 Jan 2011 07:53:18 +0000 (08:53 +0100)]
Merge remote branch 'origin/tzork/glowplant'

Conflicts:
maps/glowplant.map (taking over tZork's new versions, throwing away in between changes on master)

13 years agoMerge remote branch 'origin/diabolik/trak-textures'
tzork [Tue, 25 Jan 2011 21:33:00 +0000 (22:33 +0100)]
Merge remote branch 'origin/diabolik/trak-textures'

13 years agoRename _s textures to _gloss
tzork [Tue, 25 Jan 2011 19:50:41 +0000 (20:50 +0100)]
Rename _s textures to _gloss

13 years agoMinor structural fixes, place more ammo.
tzork [Tue, 25 Jan 2011 19:34:30 +0000 (20:34 +0100)]
Minor structural fixes, place more ammo.

13 years agoAdd traks map props.
ssinghal [Tue, 25 Jan 2011 19:18:35 +0000 (14:18 -0500)]
Add traks map props.

13 years agoShaders for trak7 and 6. tzork will merge soon.
ssinghal [Tue, 25 Jan 2011 18:59:00 +0000 (13:59 -0500)]
Shaders for trak7 and 6. tzork will merge soon.

13 years agoRemove Thumbs.db and rename two files. Needs trak6x.shader and trak7x.shader
ssinghal [Mon, 24 Jan 2011 23:53:52 +0000 (18:53 -0500)]
Remove Thumbs.db and rename two files. Needs trak6x.shader and trak7x.shader

13 years agoProperly name textures for trak6 and 7 and put in folders.
ssinghal [Mon, 24 Jan 2011 23:50:05 +0000 (18:50 -0500)]
Properly name textures for trak6 and 7 and put in folders.

13 years agoAdd the rest of the trak5-2x stuff. Needs _gloss.
ssinghal [Mon, 24 Jan 2011 06:01:12 +0000 (01:01 -0500)]
Add the rest of the trak5-2x stuff. Needs _gloss.

13 years agoAdd wall1 and wall2 from trak5-x2.
ssinghal [Mon, 24 Jan 2011 04:34:19 +0000 (23:34 -0500)]
Add wall1 and wall2 from trak5-x2.

13 years agoupdate the .ent too
Rudolf Polzer [Sat, 22 Jan 2011 20:14:43 +0000 (21:14 +0100)]
update the .ent too

13 years agoadd mine layer
Rudolf Polzer [Sat, 22 Jan 2011 20:14:08 +0000 (21:14 +0100)]
add mine layer

13 years agoModified space-elevator so it uses the new effects_beam shaders instead of own ones.
cbrutail [Sat, 22 Jan 2011 20:06:05 +0000 (21:06 +0100)]
Modified space-elevator so it uses the new effects_beam shaders instead of own ones.

13 years agoMoving space_elevator's beam shaders to their own directory.
cbrutail [Sat, 22 Jan 2011 19:52:44 +0000 (20:52 +0100)]
Moving space_elevator's beam shaders to their own directory.

13 years agoStatic turret-walker models for maps, Current textures look like holograms. Big thx...
cbrutail [Sat, 22 Jan 2011 15:11:05 +0000 (16:11 +0100)]
Static turret-walker models for maps, Current textures look like holograms. Big thx for tZork.

13 years agoMore lava colors for the stormkeep lava.
ssinghal [Wed, 19 Jan 2011 23:38:50 +0000 (18:38 -0500)]
More lava colors for the stormkeep lava.

13 years agoCuinnton's latest changes to Red Planet (mirrored / team version and a new skybox)
MirceaKitsune [Wed, 19 Jan 2011 13:21:52 +0000 (15:21 +0200)]
Cuinnton's latest changes to Red Planet (mirrored / team version and a new skybox)

13 years agoCaulk behind mroe patches.. add moar clips to help movement. more ammo, replace elect...
tzork [Sun, 16 Jan 2011 19:22:02 +0000 (20:22 +0100)]
Caulk behind mroe patches.. add moar clips to help movement. more ammo, replace electro with crylink. add some map props.

13 years agodelete brush entities without brushes (oups) and fix some minor texture alignment...
Maik Merten [Sun, 16 Jan 2011 16:03:57 +0000 (17:03 +0100)]
delete brush entities without brushes (oups) and fix some minor texture alignment thingies

13 years agominor visual touches
Maik Merten [Sun, 16 Jan 2011 12:45:27 +0000 (13:45 +0100)]
minor visual touches

13 years agoturn reactor door into its own objective. BLOW IT APART! This is way less messy than...
Maik Merten [Sat, 15 Jan 2011 17:00:55 +0000 (18:00 +0100)]
turn reactor door into its own objective. BLOW IT APART! This is way less messy than the door-opens-on-button-press solution and actually makes a bit more sense. Gives defensive team time to reorganize.

13 years agomake mapinfo consistent with other maps here
Rudolf Polzer [Fri, 14 Jan 2011 05:52:36 +0000 (06:52 +0100)]
make mapinfo consistent with other maps here

13 years agofix name of the teleporter shader
Rudolf Polzer [Fri, 14 Jan 2011 05:49:35 +0000 (06:49 +0100)]
fix name of the teleporter shader