From 5c4891a64133db1844edfb6e4fcc45129a4b747f Mon Sep 17 00:00:00 2001 From: Rudolf Polzer Date: Sun, 2 May 2010 20:58:24 +0200 Subject: [PATCH] *activator in target_spawn --- scripts/entities.def | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/scripts/entities.def b/scripts/entities.def index 8e6b9b5b..301ad206 100644 --- a/scripts/entities.def +++ b/scripts/entities.def @@ -1431,7 +1431,7 @@ Example is a Mario-style question mark block which could throw a new weapon_nex -------- KEYS -------- targetname: used to trigger this message: entity field list -target: when set, target_spawn edits entities, instead of creating new ones +target: when set, target_spawn edits entities, instead of creating new ones; the special value *activator causes the activator to be edited count: make sure no more than count entities have been created by this (refuse to spawn new ones if exceeded) killtarget: reference entity (can be used as $killtarget) target2: reference entity (can be used as $target2) -- 2.39.2