From a7b0294ad4e0aeec1df0b176d23798fa36d3c7d7 Mon Sep 17 00:00:00 2001 From: Rudolf Polzer Date: Mon, 13 Sep 2010 07:04:43 +0200 Subject: [PATCH] turn off all preview models in entities.def as these do not work at the moment. Needs fixing later. --- scripts/entities.def | 68 ++++++++++++++++++++++---------------------- 1 file changed, 34 insertions(+), 34 deletions(-) diff --git a/scripts/entities.def b/scripts/entities.def index 5b0f1c14..bf69aebd 100644 --- a/scripts/entities.def +++ b/scripts/entities.def @@ -359,7 +359,7 @@ cnt: weight of this item for random selection using "team". Set to a lower value -------- SPAWNFLAGS -------- FLOATING: the item will float in air, instead of aligning to the floor by falling -------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY -------- -model="models/items/g_a25.md3" +modeldisabled="models/items/g_a25.md3" */ /*QUAKED item_armor_big (.4 .8 .4) (-30 -30 0) (30 30 32) FLOATING @@ -373,7 +373,7 @@ cnt: weight of this item for random selection using "team". Set to a lower value -------- SPAWNFLAGS -------- FLOATING: the item will float in air, instead of aligning to the floor by falling -------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY -------- -model="models/items/g_a50.md3" +modeldisabled="models/items/g_a50.md3" */ /*QUAKED item_armor_medium (.4 .8 .4) (-30 -30 0) (30 30 32) FLOATING @@ -387,7 +387,7 @@ cnt: weight of this item for random selection using "team". Set to a lower value -------- SPAWNFLAGS -------- FLOATING: the item will float in air, instead of aligning to the floor by falling -------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY -------- -model="models/items/g_armormedium.md3" +modeldisabled="models/items/g_armormedium.md3" */ /*QUAKED item_armor_small (.4 .8 .4) (-30 -30 0) (30 30 32) FLOATING @@ -401,7 +401,7 @@ cnt: weight of this item for random selection using "team". Set to a lower value -------- SPAWNFLAGS -------- FLOATING: the item will float in air, instead of aligning to the floor by falling -------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY -------- -model="models/items/g_a1.md3" +modeldisabled="models/items/g_a1.md3" */ /*QUAKED item_bullets (.3 .3 1) (-30 -30 0) (30 30 32) FLOATING @@ -414,7 +414,7 @@ cnt: weight of this item for random selection using "team". Set to a lower value -------- SPAWNFLAGS -------- FLOATING: the item will float in air, instead of aligning to the floor by falling -------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY -------- -model="models/items/a_bullets.md3" +modeldisabled="models/items/a_bullets.md3" */ /*QUAKED item_cells (.3 .3 1) (-30 -30 0) (30 30 32) FLOATING @@ -427,7 +427,7 @@ cnt: weight of this item for random selection using "team". Set to a lower value -------- SPAWNFLAGS -------- FLOATING: the item will float in air, instead of aligning to the floor by falling -------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY -------- -model="models/items/a_cells.md3" +modeldisabled="models/items/a_cells.md3" */ /*QUAKED item_flag_team1 (1 0 0) (-32 -32 0) (32 32 74) @@ -467,7 +467,7 @@ cnt: weight of this item for random selection using "team". Set to a lower value -------- SPAWNFLAGS -------- FLOATING: the item will float in air, instead of aligning to the floor by falling -------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY -------- -model="models/items/g_h50.md3" +modeldisabled="models/items/g_h50.md3" */ /*QUAKED item_health_medium (.9 .3 .3) (-30 -30 0) (30 30 48) FLOATING @@ -481,7 +481,7 @@ cnt: weight of this item for random selection using "team". Set to a lower value -------- SPAWNFLAGS -------- FLOATING: the item will float in air, instead of aligning to the floor by falling -------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY -------- -model="models/items/g_h25.md3" +modeldisabled="models/items/g_h25.md3" */ /*QUAKED item_health_mega (.9 .3 .3) (-30 -30 0) (30 30 48) FLOATING @@ -496,7 +496,7 @@ cnt: weight of this item for random selection using "team". Set to a lower value -------- SPAWNFLAGS -------- FLOATING: the item will float in air, instead of aligning to the floor by falling -------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY -------- -model="models/items/g_h100.md3" +modeldisabled="models/items/g_h100.md3" */ /*QUAKED item_health_small (.9 .3 .3) (-30 -30 0) (30 30 48) FLOATING @@ -510,7 +510,7 @@ cnt: weight of this item for random selection using "team". Set to a lower value -------- SPAWNFLAGS -------- FLOATING: the item will float in air, instead of aligning to the floor by falling -------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY -------- -model="models/items/g_h1.md3" +modeldisabled="models/items/g_h1.md3" */ /*QUAKED item_invincible (.3 .3 1) (-30 -30 0) (30 30 48) FLOATING @@ -523,7 +523,7 @@ cnt: weight of this item for random selection using "team". Set to a lower value -------- SPAWNFLAGS -------- FLOATING: the item will float in air, instead of aligning to the floor by falling -------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY -------- -model="models/items/g_invincible.md3" +modeldisabled="models/items/g_invincible.md3" */ /*QUAKED item_minst_cells (.3 .3 1) (-30 -30 0) (30 30 32) FLOATING @@ -537,7 +537,7 @@ cnt: weight of this item for random selection using "team". Set to a lower value -------- SPAWNFLAGS -------- FLOATING: the item will float in air, instead of aligning to the floor by falling -------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY -------- -model="models/items/a_cells.md3" +modeldisabled="models/items/a_cells.md3" */ /*QUAKED item_rockets (.3 .3 1) (-30 -30 0) (30 30 32) FLOATING @@ -550,7 +550,7 @@ cnt: weight of this item for random selection using "team". Set to a lower value -------- SPAWNFLAGS -------- FLOATING: the item will float in air, instead of aligning to the floor by falling -------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY -------- -model="models/items/a_rockets.md3" +modeldisabled="models/items/a_rockets.md3" */ /*QUAKED item_shells (.3 .3 1) (-30 -30 0) (30 30 32) FLOATING @@ -563,7 +563,7 @@ cnt: weight of this item for random selection using "team". Set to a lower value -------- SPAWNFLAGS -------- FLOATING: the item will float in air, instead of aligning to the floor by falling -------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY -------- -model="models/items/a_shells.md3" +modeldisabled="models/items/a_shells.md3" */ /*QUAKED item_strength (.3 .3 1) (-30 -30 0) (30 30 48) FLOATING @@ -576,7 +576,7 @@ cnt: weight of this item for random selection using "team". Set to a lower value -------- SPAWNFLAGS -------- FLOATING: the item will float in air, instead of aligning to the floor by falling -------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY -------- -model="models/items/g_strength.md3" +modeldisabled="models/items/g_strength.md3" */ /*QUAKED light (.65 .65 1) (-8 -8 -8) (8 8 8) LINEAR NOANGLE - - NOGRIDLIGHT @@ -1097,7 +1097,7 @@ cnt: weight of this item for random selection using "team". Set to a lower value -------- SPAWNFLAGS -------- FLOATING: the item will float in air, instead of aligning to the floor by falling -------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY -------- -model="models/weapons/g_crylink.md3" +modeldisabled="models/weapons/g_crylink.md3" */ /*QUAKED weapon_electro (1 0 .5) (-30 -30 0) (30 30 32) FLOATING @@ -1110,7 +1110,7 @@ cnt: weight of this item for random selection using "team". Set to a lower value -------- SPAWNFLAGS -------- FLOATING: the item will float in air, instead of aligning to the floor by falling -------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY -------- -model="models/weapons/g_electro.md3" +modeldisabled="models/weapons/g_electro.md3" */ /*QUAKED weapon_grenadelauncher (1 0 .5) (-30 -30 0) (30 30 32) FLOATING @@ -1123,7 +1123,7 @@ cnt: weight of this item for random selection using "team". Set to a lower value -------- SPAWNFLAGS -------- FLOATING: the item will float in air, instead of aligning to the floor by falling -------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY -------- -model="models/weapons/g_gl.md3" +modeldisabled="models/weapons/g_gl.md3" */ /*QUAKED weapon_hagar (1 0 .5) (-30 -30 0) (30 30 32) FLOATING @@ -1136,7 +1136,7 @@ cnt: weight of this item for random selection using "team". Set to a lower value -------- SPAWNFLAGS -------- FLOATING: the item will float in air, instead of aligning to the floor by falling -------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY -------- -model="models/weapons/g_hagar.md3" +modeldisabled="models/weapons/g_hagar.md3" */ /*QUAKED weapon_laser (1 0 .5) (-30 -30 0) (30 30 32) FLOATING @@ -1150,7 +1150,7 @@ cnt: weight of this item for random selection using "team". Set to a lower value -------- SPAWNFLAGS -------- FLOATING: the item will float in air, instead of aligning to the floor by falling -------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY -------- -model="models/weapons/g_laser.md3" +modeldisabled="models/weapons/g_laser.md3" */ /*QUAKED weapon_nex (1 0 .5) (-30 -30 0) (30 30 32) FLOATING @@ -1164,7 +1164,7 @@ cnt: weight of this item for random selection using "team". Set to a lower value -------- SPAWNFLAGS -------- FLOATING: the item will float in air, instead of aligning to the floor by falling -------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY -------- -model="models/weapons/g_nex.md3" +modeldisabled="models/weapons/g_nex.md3" */ /*QUAKED weapon_rocketlauncher (1 0 .5) (-30 -30 0) (30 30 32) FLOATING @@ -1178,7 +1178,7 @@ cnt: weight of this item for random selection using "team". Set to a lower value -------- SPAWNFLAGS -------- FLOATING: the item will float in air, instead of aligning to the floor by falling -------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY -------- -model="models/weapons/g_rl.md3" +modeldisabled="models/weapons/g_rl.md3" */ /*QUAKED weapon_shotgun (1 0 .5) (-30 -30 0) (30 30 32) FLOATING @@ -1193,7 +1193,7 @@ cnt: weight of this item for random selection using "team". Set to a lower value -------- SPAWNFLAGS -------- FLOATING: the item will float in air, instead of aligning to the floor by falling -------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY -------- -model="models/weapons/g_shotgun.md3" +modeldisabled="models/weapons/g_shotgun.md3" */ /*QUAKED weapon_uzi (1 0 .5) (-30 -30 0) (30 30 32) FLOATING @@ -1206,7 +1206,7 @@ cnt: weight of this item for random selection using "team". Set to a lower value -------- SPAWNFLAGS -------- FLOATING: the item will float in air, instead of aligning to the floor by falling -------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY -------- -model="models/weapons/g_uzi.md3" +modeldisabled="models/weapons/g_uzi.md3" */ /*QUAKED worldspawn (0 0 0) ? @@ -1368,7 +1368,7 @@ cnt: weight of this item for random selection using "team". Set to a lower value -------- SPAWNFLAGS -------- FLOATING: the item will float in air, instead of aligning to the floor by falling -------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY -------- -model="models/weapons/g_minstanex.md3" +modeldisabled="models/weapons/g_minstanex.md3" */ /*QUAKED weapon_porto (1 0 .5) (-30 -30 0) (30 30 32) FLOATING @@ -1381,7 +1381,7 @@ cnt: weight of this item for random selection using "team". Set to a lower value -------- SPAWNFLAGS -------- FLOATING: the item will float in air, instead of aligning to the floor by falling -------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY -------- -model="models/weapons/g_porto.md3" +modeldisabled="models/weapons/g_porto.md3" */ /*QUAKED target_items (0 0 1) (-8 -8 -8) (8 8 8) AND OR ANDNOT @@ -1505,7 +1505,7 @@ cnt: weight of this item for random selection using "team". Set to a lower value -------- SPAWNFLAGS -------- FLOATING: the item will float in air, instead of aligning to the floor by falling -------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY -------- -model="models/weapons/g_hlac.md3" +modeldisabled="models/weapons/g_hlac.md3" */ /*QUAKED weapon_seeker (1 0 .5) (-30 -30 0) (30 30 32) FLOATING @@ -1519,7 +1519,7 @@ cnt: weight of this item for random selection using "team". Set to a lower value -------- SPAWNFLAGS -------- FLOATING: the item will float in air, instead of aligning to the floor by falling -------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY -------- -model="models/weapons/g_seeker.md3" +modeldisabled="models/weapons/g_seeker.md3" */ /*QUAKED weapon_hook (1 0 .5) (-30 -30 0) (30 30 32) FLOATING @@ -1532,7 +1532,7 @@ cnt: weight of this item for random selection using "team". Set to a lower value -------- SPAWNFLAGS -------- FLOATING: the item will float in air, instead of aligning to the floor by falling -------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY -------- -model="models/weapons/g_hookgun.md3" +modeldisabled="models/weapons/g_hookgun.md3" */ /*QUAKED trigger_heal (.5 .5 .5) ? @@ -1553,7 +1553,7 @@ cnt: weight of this item for random selection using "team". Set to a lower value -------- SPAWNFLAGS -------- FLOATING: the item will float in air, instead of aligning to the floor by falling -------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY -------- -model="models/weapons/g_campingrifle.md3" +modeldisabled="models/weapons/g_campingrifle.md3" */ /*QUAKED func_fourier (0 .5 .8) ? @@ -1699,7 +1699,7 @@ cnt: weight of this item for random selection using "team". Set to a lower value -------- SPAWNFLAGS -------- FLOATING: the item will float in air, instead of aligning to the floor by falling -------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY -------- -model="models/items/g_fuel.md3" +modeldisabled="models/items/g_fuel.md3" */ /*QUAKED item_fuel_regen (1 .3 1) (-30 -30 0) (30 30 48) FLOATING @@ -1711,7 +1711,7 @@ cnt: weight of this item for random selection using "team". Set to a lower value -------- SPAWNFLAGS -------- FLOATING: the item will float in air, instead of aligning to the floor by falling -------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY -------- -model="models/items/g_fuelregen.md3" +modeldisabled="models/items/g_fuelregen.md3" */ /*QUAKED item_jetpack (.3 .3 1) (-30 -30 0) (30 30 48) FLOATING @@ -1724,7 +1724,7 @@ cnt: weight of this item for random selection using "team". Set to a lower value -------- SPAWNFLAGS -------- FLOATING: the item will float in air, instead of aligning to the floor by falling -------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY -------- -model="models/items/g_jetpack.md3" +modeldisabled="models/items/g_jetpack.md3" */ /*QUAKED trigger_magicear (0 0 1) (-8 -8 -8) (8 8 8) IGNORE_SAY IGNORE_TEAMSAY IGNORE_TELL IGNORE_INVALIDTELL REPLACE_WHOLE_MESSAGE REPLACE_OUTSIDE CONTINUE NODECOLORIZE @@ -1758,7 +1758,7 @@ cnt: weight of this item for random selection using "team". Set to a lower value -------- SPAWNFLAGS -------- FLOATING: the item will float in air, instead of aligning to the floor by falling -------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY -------- -model="models/weapons/g_fireball.md3" +modeldisabled="models/weapons/g_fireball.md3" */ /*QUAKED trigger_warpzone (1 .5 1) ? -- 2.39.2