From c9c5d92ea8ecddf33b0bec1733087e6955fdf2ce Mon Sep 17 00:00:00 2001 From: nyov Date: Sun, 16 Nov 2014 04:17:34 +0000 Subject: [PATCH] Renaming MinstaGib mode to InstaGib, as per xonvote (#31) --- maps/campaignxonoticbeta.txt | 4 ++-- scripts/entities.ent | 18 +++++++++--------- 2 files changed, 11 insertions(+), 11 deletions(-) diff --git a/maps/campaignxonoticbeta.txt b/maps/campaignxonoticbeta.txt index 965087ec..568fe316 100644 --- a/maps/campaignxonoticbeta.txt +++ b/maps/campaignxonoticbeta.txt @@ -10,7 +10,7 @@ "dm","solarium","8","5","15",,"g_nix 1","[Special] Deathmatch: Solarium","NIX: In this mutator everyone will spawn with the same weapon, but the weapon will change randomly after some time." "ka","stormkeep","6","6","15",,,"Keepaway: Stormkeep","Pick up the ball and frag everything that moves!\nHint: You can shoot through warpzones!" "rc","leave_em_behind","0","0","2400",,,"Race: Leave'em behind","It's a race, so run as fast as you can! You can try to boost yourself with the Laser if you shoot at the wall or under your feet. Also hold your Jump key to gain speed ('Bunnyhopping').\nTo proceed you need to get a time under 24 seconds." -"dm","drain","6","6","15",,"g_minstagib 1","[Special] Deathmatch: Drain","MinstaGib! Everyone has got one weapon - the MinstaNex.\nYour opponent will be dead if you hit him with it (unless he picked up a powerup like 'Extra Life')." +"dm","drain","6","6","15",,"g_instagib 1","[Special] Deathmatch: Drain","InstaGib! Everyone has got one weapon - the MinstaNex.\nYour opponent will be dead if you hit him with it (unless he picked up a powerup like 'Extra Life')." "ctf","newtonian-nightmare","7","6","5",,,"Capture the Flag: Newtonian Nightmare","This space map got very special jumppads.\nWatch out..." "dom","glowplant","7","7","50",,,"Domination: Glow Plant","If you control the control points and frag enemies in meanwhile you won't have any problems to win." "tdm","afterslime","5","7","20",,"sv_gravity 200"," [Special] Team Deathmatch: Afterslime","Another TDM match.\nThough, we lowered the gravity a little bit." @@ -23,7 +23,7 @@ "ctf","space-elevator","7","9","5",,,"Capture the Flag: Space Elevator","CTF versus a team of 'Unhuman' bots! 5 captures to win." "dm","darkzone","5","9","15",,"g_new_toys 1; g_cloaked 1","[Special] Deathmatch: Darkzone","New Toys: In this mutator some fancy weapons like the Mine Layer, the Heavy Laser Assault Cannon (HLAC) or the T.A.G. Seeker will spawn.\nAlso you're experiencing another mutator: almost invisible players." "rc","stormkeep","0","0","3500",,,"Race: Stormkeep","This time you can use any weapon to boost yourself. You have to complete the map in less than 35 seconds!" -"ctf","dance","7","10","3",,"g_minstagib 1; g_grappling_hook 1","[Special] Capture the Flag: Dance","MinstaGib in CTF this time. Also you will experience here how to play the Grappling Hook (Press 'E' to use it)!" +"ctf","dance","7","10","3",,"g_instagib 1; g_grappling_hook 1","[Special] Capture the Flag: Dance","InstaGib in CTF this time. Also you will experience here how to play the Grappling Hook (Press 'E' to use it)!" "dm","fuse","1","10","10",,,"[Special] Deathmatch: Fuse","This time you will face only 1 bot - a so called 'Duel'. Duel is very popular in the Multiplayer modus." "dm","glowplant","5","11","20",,,"[FINAL] Deathmatch: Glowplant","In this final match you have to beat 4 'Godlike' bots and you need to get 20 frags to win and complete the campaign! After this you should be ready for fights versus real people." "dm","stormkeep","9","11",15",,"g_weaponarena rocketlauncher","[Bonus] ROCKET HELL!","Deathmatch: Stormkeep\nSURPRISE!\nOnly the Rocket Launcher will be available here - don't blow up yourself! Have fun!" diff --git a/scripts/entities.ent b/scripts/entities.ent index 552e0db3..7569680a 100644 --- a/scripts/entities.ent +++ b/scripts/entities.ent @@ -574,7 +574,7 @@ modeldisabled="models/items/g_h25.md3" Mega Health (default 100 health points) -In Minstagib, this randomly turns into either an invisibility, an extra lives or a speed power-up with a default respawn time of 120. +In Instagib, this randomly turns into either an invisibility, an extra lives or a speed power-up with a default respawn time of 120. -------- KEYS -------- time till it respawns (default: 30) respawn time randomization +/- seconds (default: 0) @@ -605,7 +605,7 @@ modeldisabled="models/items/g_h1.md3" Strong Shield -In Minstagib, this randomly turns into either an invisibility, an extra lives or a speed power-up with a default respawn time of 120. +In Instagib, this randomly turns into either an invisibility, an extra lives or a speed power-up with a default respawn time of 120. -------- KEYS -------- time till it respawns (default: 120) respawn time randomization +/- seconds (default: 0) @@ -671,9 +671,9 @@ Don't use this entity on new maps! Use item_key instead. -Minstagib ammo. -Always contains 5 (g_minstagib_ammo_drop) shots. -It only appears when playing Minstagib and prevents auto-replacement of weapon_nex & weapon_rocketlauncher when used. +Instagib ammo. +Always contains 5 (g_instagib_ammo_drop) shots. +It only appears when playing Instagib and prevents auto-replacement of weapon_nex & weapon_rocketlauncher when used. -------- KEYS -------- time till it respawns (default: 45) respawn time randomization +/- seconds (default: 0) @@ -715,7 +715,7 @@ modeldisabled="models/items/a_shells.md3" Strength aka Quad damage -In Minstagib, this randomly turns into either an invisibility, an extra lives or a speed power-up with a default respawn time of 120. +In Instagib, this randomly turns into either an invisibility, an extra lives or a speed power-up with a default respawn time of 120. -------- KEYS -------- time till it respawns (default: 120) respawn time randomization +/- seconds (default: 0) @@ -1374,7 +1374,7 @@ modeldisabled="models/weapons/g_laser.md3" the Nex -In Minstagib, this turns into an item_minst_cells if no explicit item_minst_cells have been placed. +In Instagib, this turns into an item_minst_cells if no explicit item_minst_cells have been placed. -------- KEYS -------- initial cells of the weapon (if unset, g_pickup_cells is used) time till it respawns (default: 15 * g_balance_nex_respawntime_modifier) @@ -1389,7 +1389,7 @@ modeldisabled="models/weapons/g_nex.md3" the Rocket Launcher -In Minstagib, this turns into an item_minst_cells if no explicit item_minst_cells have been placed. +In Instagib, this turns into an item_minst_cells if no explicit item_minst_cells have been placed. -------- KEYS -------- initial rockets of the weapon (if unset, g_pickup_rockets is used) time till it respawns (default: 15) @@ -1586,7 +1586,7 @@ Makes one entity follow another. Will not work with all entities. Placing this entity on a map kills your cat, voids the warranty on your toaster, and makes your map an unenjoyable campers' paradise. -the MinstaGib Nex. Always kills with one shot. +the InstaGib Nex. Always kills with one shot. -------- KEYS -------- initial cells of the weapon (if unset, g_pickup_cells is used) time till it respawns (default: 15) -- 2.39.2