]> de.git.xonotic.org Git - xonotic/xonotic-maps.pk3dir.git/shortlog
xonotic/xonotic-maps.pk3dir.git
2011-12-29 cbrutailJust a commit, but not the real thing.
2011-12-29 cbrutailMerge branch 'master' into cbrutail/g-23_cant_take_it_a...
2011-12-29 Rudolf Polzerdocument conveyor
2011-12-29 Rudolf Polzerdocument func_conveyor
2011-12-29 Rudolf Polzerfix ctf mapinfos
2011-12-28 cbrutailFixed scale of forklifts on the map (0.65), and made...
2011-12-25 Rudolf Polzerstate lighting mode explicitly in all options files...
2011-12-25 Rudolf PolzerMerge branch 'master' into divVerent/g-23-srgbcolor
2011-12-25 Rudolf PolzerARGH! Reduce floodlight. That fixes it.
2011-12-25 Rudolf Polzerplease compile g-23 again
2011-12-18 Rudolf Polzerfix floodlight amount
2011-12-18 Rudolf Polzerg-23: use -sRGBcolor mode too, to have nicer color...
2011-12-15 Rudolf Polzerfix wrong keyword
2011-12-15 Rudolf Polzeroops, forgot this
2011-12-15 Rudolf Polzerhelp radiant
2011-12-15 Rudolf Polzeradd water0_cubemap_alphamod (alpha-moddable version...
2011-12-15 Rudolf Polzeradd alphamod shaders :)
2011-12-04 Rudolf Polzerfix "legacy type keyword" in lightspeed
2011-12-01 Rudolf Polzerreduced bot count on xoylent laser sumo to 2. Harmata...
2011-11-25 Rudolf Polzerforbid using spawnpoint.target as a trigger target...
2011-11-22 Rudolf Polzerrecompile for bug-be-gone
2011-11-20 Rudolf Polzerphilipk1x and philipk2x texture sets
2011-11-19 Rudolf Polzerupdate entities.ent
2011-11-19 Rudolf Polzernow with appropriate sound :)
2011-11-19 Rudolf Polzeradd yet another way to open sesame
2011-11-19 Rudolf PolzerTUBA spawnflag for trigger_magicear
2011-11-19 Rudolf Polzerxoylent: add some stuff
2011-11-19 Rudolf Polzersplit up the rain entities
2011-11-19 Rudolf Polzerremove three brushless rain entities. Maybe they cause...
2011-11-17 Rudolf Polzertry using -fast vis to see if this fixes the skybox...
2011-11-16 Rudolf Polzerg-23: first map to get sRGB updated
2011-11-15 Rudolf Polzermore lightspeed compiles please
2011-11-15 Rudolf Polzeroops, shader was called different
2011-11-15 Rudolf Polzeradd a few clips to make the map more laser friendly
2011-11-15 Rudolf Polzerdefine the "lcd_map" shader
2011-10-28 cbrutailchnaged sensation3 to cdtrack 14
2011-10-28 cbrutailChosen a soundtrack, and fixed a minor stuff in mapinfo.
2011-10-28 cbrutailMerge branch 'master' into cbrutail/map-lightspeed
2011-10-27 Rudolf PolzerMerge remote-tracking branch 'origin/atheros/secret'
2011-10-24 Rudolf PolzerMerge remote-tracking branch 'origin/atheros/item_keys'
2011-10-18 Przemysław... Updated func_door entity
2011-10-18 Przemysław... generic item_key and changes to old key related entities
2011-10-18 Rudolf PolzerMerge remote-tracking branch 'origin/cbrutail/textures...
2011-10-16 Przemysław... trigger_secret entity
2011-10-14 cbrutailRed and green jumppad textures + shaders.
2011-10-13 przemekChanged GOLDEN to GOLD key in map entities
2011-10-09 Rudolf PolzerMerge remote-tracking branch 'origin/cbrutail/texturese...
2011-10-09 cbrutailGreenedge warpzone
2011-10-09 przemekentities definitions for data branch atheros/item_keys...
2011-10-06 cbrutailHAH! I LIED! These are not trim recolors, but light...
2011-10-04 cbrutailfixing ma' branch
2011-10-04 cbrutailMerge branch 'master' into cbrutail/map-lightspeed
2011-10-03 cbrutailThere. I've switched back spawnpoints to old, booooring...
2011-10-03 cbrutailMerge branch 'master' into cbrutail/map-lightspeed
2011-10-03 Rudolf PolzerMerge remote-tracking branch 'origin/cbrutail/newtextur...
2011-10-03 cbrutailNew green trim textures + shaders.
2011-10-03 Rudolf PolzerMerge remote-tracking branch 'origin/cbrutail/leavefix2...
2011-10-02 Rudolf PolzerMerge branch 'master' of git://git.xonotic.org/xonotic...
2011-10-02 Rudolf Polzeradd "botclip" shader
2011-09-30 cbrutail Added deformVertexes wave function to slime coming...
2011-09-30 cbrutailFixed a texture
2011-09-27 Jakob MGRemove courtfun-t1.map (http://dev.xonotic.org/issues...
2011-09-19 Rudolf Polzerlast q3map2 compile failed, revert to previous one
2011-09-16 Rudolf Polzeroops, forgot this
2011-09-16 Rudolf PolzerUse a different way of surface merging (-meta) to get...
2011-09-13 Rudolf Polzerleave em behind: 22 sec
2011-09-13 Rudolf Polzermake messages more consistent
2011-09-13 Rudolf Polzerhide warnings for cases where we know it's fine
2011-09-13 Rudolf Polzerrefactor erroring/warning
2011-09-13 Rudolf Polzerimprove texture blend handling
2011-09-13 Rudolf Polzermore fixes. All EE are fixed now.
2011-09-13 Rudolf Polzershader audit: another fix
2011-09-13 Rudolf Polzershader audit script fixes (don't report same shader...
2011-09-13 Rudolf Polzersome shader fixes again
2011-09-13 Rudolf Polzermake the laser sumo level easier
2011-09-13 Rudolf PolzerMerge branch 'master' of git://de.git.xonotic.org/xonot...
2011-09-13 Rudolf Polzercampaign: adjust difficulty of the rc levels
2011-09-04 Rudolf Polzerupdate shaderlist.txt xonotic-v0.5.0
2011-09-03 Rudolf Polzeroffsetmapping baselines for xoylent
2011-09-03 Rudolf Polzerfix another too weak offsetmapped texture
2011-09-03 Rudolf Polzerdowngrade useless normalmap to a warning (as the engine...
2011-09-03 Rudolf Polzerfix one more level
2011-09-03 Rudolf Polzermore levelling for exx and trak5x
2011-09-03 Rudolf Polzermore trivially made offsetmapping parameters, yet to...
2011-09-03 Rudolf Polzerfix some more wrong ones
2011-09-03 Rudolf Polzerfix height of floor_simplines in exx
2011-09-03 Rudolf Polzerexx offsetmapping height fixes
2011-09-03 Rudolf Polzerproceduralx: offsetmapping parameters
2011-09-03 Rudolf Polzeradd one missing heightmap to narmorx
2011-09-03 Rudolf Polzernarmorx: offsetmapping parameters
2011-09-03 Rudolf Polzerheight-match ex2x (safe to do, no xonotic map uses it)
2011-09-03 Rudolf Polzerfix more blendfunc use
2011-09-03 Rudolf Polzeralso include alphagen
2011-09-03 Rudolf Polzerfix some shader bugs
2011-09-03 Rudolf Polzermore fixes
2011-09-03 Rudolf Polzermore for the audit script
2011-09-03 Rudolf Polzerfix alpha channel auditing
2011-09-03 Rudolf PolzerMerge branch 'master' of git://de.git.xonotic.org/xonot...
2011-09-03 Rudolf Polzeralso audit alpha channel for shaders
2011-09-02 Rudolf Polzeranother small and safe fix
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