2 from sqlalchemy.orm import mapper
3 from sqlalchemy.orm import scoped_session
4 from sqlalchemy.orm import sessionmaker
5 from sqlalchemy.ext.declarative import declarative_base
6 from xonstat.util import strip_colors, html_colors, pretty_date
8 DBSession = scoped_session(sessionmaker())
9 Base = declarative_base()
11 # define objects for all tables
13 def nick_html_colors(self):
15 return "Anonymous Player"
17 return html_colors(self.nick)
19 def nick_strip_colors(self):
21 return "Anonymous Player"
23 return strip_colors(self.nick)
26 return "<Player(%s, %s)>" % (self.player_id,
27 self.nick.encode('utf-8'))
30 class GameType(object):
32 return "<GameType(%s, %s, %s)>" % (self.game_type_cd, self.descr,
38 return "<Weapon(%s, %s, %s)>" % (self.weapon_cd, self.descr,
43 def __init__(self, name=None):
47 return "<Server(%s, %s)>" % (self.server_id, self.name.encode('utf-8'))
51 def __init__(self, name=None):
55 return "<Map(%s, %s, %s)>" % (self.map_id, self.name, self.version)
59 def __init__(self, start_dt=None, game_type_cd=None,
60 server_id=None, map_id=None, winner=None):
61 self.start_dt = start_dt
62 self.game_type_cd = game_type_cd
63 self.server_id = server_id
68 return "<Game(%s, %s, %s, %s)>" % (self.game_id, self.start_dt,
69 self.game_type_cd, self.server_id)
72 return pretty_date(self.start_dt)
75 class PlayerGameStat(object):
76 def __init__(self, create_dt=None):
77 self.create_dt = create_dt
80 return "<PlayerGameStat(%s, %s, %s, %s)>" \
81 % (self.player_id, self.game_id, self.create_dt, self.stat_type)
83 def nick_stripped(self):
85 return "Anonymous Player"
87 return strip_colors(self.nick)
89 def nick_html_colors(self):
91 return "Anonymous Player"
93 return html_colors(self.nick)
95 def team_html_color(self):
108 class Achievement(object):
110 return "<Achievement(%s, %s, %s)>" % (self.achievement_cd, self.descr,
114 class PlayerAchievement(object):
116 return "<PlayerAchievement(%s, %s)>" % (self.player_id, self.achievement_cd)
119 class PlayerWeaponStat(object):
121 return "<PlayerWeaponStat(%s, %s, %s)>" % (self.player_weapon_stats_id,
122 self.player_id, self.game_id)
125 class Hashkey(object):
126 def __init__(self, player_id=None, hashkey=None):
127 self.player_id = player_id
128 self.hashkey = hashkey
131 return "<Hashkey(%s, %s)>" % (self.player_id, self.hashkey)
134 class PlayerNick(object):
136 return "<PlayerNick(%s, %s)>" % (self.player_id, self.stripped_nick)
139 class ServerHashkey(object):
140 def __init__(self, server_id=None, hashkey=None):
141 self.server_id = server_id
142 self.hashkey = hashkey
145 return "<ServerHashkey(%s, %s)>" % (self.server_id, self.hashkey)
148 def initialize_db(engine=None):
149 DBSession.configure(bind=engine)
150 Base.metadata.bind = engine
151 Base.metadata.create_all(engine)
152 MetaData = sqlalchemy.MetaData(bind=engine, reflect=True)
154 # assign all those tables to an object
155 achievements_table = MetaData.tables['achievements']
156 cd_achievement_table = MetaData.tables['cd_achievement']
157 cd_game_type_table = MetaData.tables['cd_game_type']
158 cd_weapon_table = MetaData.tables['cd_weapon']
159 db_version_table = MetaData.tables['db_version']
160 games_table = MetaData.tables['games']
161 hashkeys_table = MetaData.tables['hashkeys']
162 maps_table = MetaData.tables['maps']
163 player_game_stats_table = MetaData.tables['player_game_stats']
164 players_table = MetaData.tables['players']
165 player_weapon_stats_table = MetaData.tables['player_weapon_stats']
166 servers_table = MetaData.tables['servers']
167 player_nicks_table = MetaData.tables['player_nicks']
168 server_hashkeys_table = MetaData.tables['server_hashkeys']
170 # now map the tables and the objects together
171 mapper(PlayerAchievement, achievements_table)
172 mapper(Achievement, cd_achievement_table)
173 mapper(GameType, cd_game_type_table)
174 mapper(Weapon, cd_weapon_table)
175 mapper(Game, games_table)
176 mapper(Hashkey, hashkeys_table)
177 mapper(Map, maps_table)
178 mapper(PlayerGameStat, player_game_stats_table)
179 mapper(Player, players_table)
180 mapper(PlayerWeaponStat, player_weapon_stats_table)
181 mapper(Server, servers_table)
182 mapper(PlayerNick, player_nicks_table)
183 mapper(ServerHashkey, server_hashkeys_table)