5 import sqlalchemy.sql.functions as sfunc
6 from calendar import timegm
7 from datetime import timedelta
8 from sqlalchemy.orm import mapper
9 from sqlalchemy.orm import scoped_session
10 from sqlalchemy.orm import sessionmaker
11 from sqlalchemy.ext.declarative import declarative_base
12 from xonstat.util import strip_colors, html_colors, pretty_date
14 log = logging.getLogger(__name__)
16 DBSession = scoped_session(sessionmaker())
17 Base = declarative_base()
19 # define objects for all tables
21 def nick_html_colors(self):
23 return "Anonymous Player"
25 return html_colors(self.nick)
27 def nick_strip_colors(self):
29 return "Anonymous Player"
31 return strip_colors(self.nick)
33 def joined_pretty_date(self):
34 return pretty_date(self.create_dt)
37 return "<Player(%s, %s)>" % (self.player_id, self.nick.encode('utf-8'))
40 return {'player_id':self.player_id, 'name':self.nick.encode('utf-8')}
43 class GameType(object):
45 return "<GameType(%s, %s, %s)>" % (self.game_type_cd, self.descr, self.active_ind)
48 return {'game_type_cd':self.game_type_cd, 'name':self.descr, 'active':self.active_ind}
53 return "<Weapon(%s, %s, %s)>" % (self.weapon_cd, self.descr, self.active_ind)
56 return {'weapon_cd':self.weapon_cd, 'name':self.descr, 'active':self.active_ind}
60 def __init__(self, name=None, hashkey=None, ip_addr=None):
62 self.hashkey = hashkey
63 self.ip_addr = ip_addr
66 return "<Server(%s, %s)>" % (self.server_id, self.name.encode('utf-8'))
69 return {'server_id':self.server_id, 'name':self.name.encode('utf-8')}
72 return pretty_date(self.create_dt)
75 return timegm(self.create_dt.timetuple())
79 def __init__(self, name=None):
83 return "<Map(%s, %s, %s)>" % (self.map_id, self.name, self.version)
86 return {'map_id':self.map_id, 'name':self.name, 'version':self.version}
89 return pretty_date(self.create_dt)
92 return timegm(self.create_dt.timetuple())
96 def __init__(self, game_id=None, start_dt=None, game_type_cd=None,
97 server_id=None, map_id=None, winner=None):
98 self.game_id = game_id
99 self.start_dt = start_dt
100 self.game_type_cd = game_type_cd
101 self.server_id = server_id
106 return "<Game(%s, %s, %s, %s)>" % (self.game_id, self.start_dt, self.game_type_cd, self.server_id)
109 return {'game_id':self.game_id, 'start':self.start_dt.strftime('%Y-%m-%dT%H:%M:%SZ'), 'game_type_cd':self.game_type_cd, 'server_id':self.server_id}
111 def fuzzy_date(self):
112 return pretty_date(self.start_dt)
115 return timegm(self.start_dt.timetuple())
118 class PlayerGameStat(object):
119 def __init__(self, player_game_stat_id=None, create_dt=None):
120 self.player_game_stat_id = player_game_stat_id
121 self.create_dt = create_dt
124 return "<PlayerGameStat(%s, %s, %s)>" % (self.player_id, self.game_id, self.create_dt)
127 return {'player_id':self.player_id, 'game_id':self.game_id, 'create_dt':self.create_dt.strftime('%Y-%m-%dT%H:%M:%SZ')}
129 def nick_stripped(self):
130 if self.nick is None:
131 return "Anonymous Player"
133 return strip_colors(self.nick)
135 def nick_html_colors(self):
136 if self.nick is None:
137 return "Anonymous Player"
139 return html_colors(self.nick)
141 def team_html_color(self):
154 class Achievement(object):
156 return "<Achievement(%s, %s, %s)>" % (self.achievement_cd, self.descr, self.limit)
159 return {'achievement_cd':self.achievement_cd, 'name':self.descr, 'limit':self.limit}
162 class PlayerAchievement(object):
164 return "<PlayerAchievement(%s, %s)>" % (self.player_id, self.achievement_cd)
167 return {'player_id':self.player_id, 'achievement_cd':self.achievement_cd}
170 class PlayerWeaponStat(object):
179 return "<PlayerWeaponStat(%s, %s, %s)>" % (self.player_weapon_stats_id, self.player_id, self.game_id)
182 return {'player_weapon_stats_id':self.player_weapon_stats_id, 'player_id':self.player_id, 'game_id':self.game_id}
185 class Hashkey(object):
186 def __init__(self, player_id=None, hashkey=None):
187 self.player_id = player_id
188 self.hashkey = hashkey
191 return "<Hashkey(%s, %s)>" % (self.player_id, self.hashkey)
194 return {'player_id':self.player_id, 'hashkey':self.hashkey}
197 class PlayerNick(object):
199 return "<PlayerNick(%s, %s)>" % (self.player_id, self.stripped_nick)
202 return {'player_id':self.player_id, 'name':self.stripped_nick}
205 class PlayerElo(object):
206 def __init__(self, player_id=None, game_type_cd=None, elo=None):
208 self.player_id = player_id
209 self.game_type_cd = game_type_cd
215 return "<PlayerElo(pid=%s, gametype=%s, elo=%s)>" % (self.player_id, self.game_type_cd, self.elo)
218 return {'player_id':self.player_id, 'game_type_cd':self.game_type_cd, 'elo':self.elo}
221 class PlayerRank(object):
223 def nick_html_colors(self):
224 if self.nick is None:
225 return "Anonymous Player"
227 return html_colors(self.nick)
230 return "<PlayerRank(pid=%s, gametype=%s, rank=%s)>" % (self.player_id, self.game_type_cd, self.rank)
233 return {'player_id':self.player_id, 'game_type_cd':self.game_type_cd, 'rank':self.rank}
236 def initialize_db(engine=None):
237 DBSession.configure(bind=engine)
238 Base.metadata.bind = engine
239 Base.metadata.create_all(engine)
240 MetaData = sqlalchemy.MetaData(bind=engine, reflect=True)
242 # assign all those tables to an object
243 achievements_table = MetaData.tables['achievements']
244 cd_achievement_table = MetaData.tables['cd_achievement']
245 cd_game_type_table = MetaData.tables['cd_game_type']
246 cd_weapon_table = MetaData.tables['cd_weapon']
247 db_version_table = MetaData.tables['db_version']
248 games_table = MetaData.tables['games']
249 hashkeys_table = MetaData.tables['hashkeys']
250 maps_table = MetaData.tables['maps']
251 player_game_stats_table = MetaData.tables['player_game_stats']
252 players_table = MetaData.tables['players']
253 player_weapon_stats_table = MetaData.tables['player_weapon_stats']
254 servers_table = MetaData.tables['servers']
255 player_nicks_table = MetaData.tables['player_nicks']
256 player_elos_table = MetaData.tables['player_elos']
257 player_ranks_table = MetaData.tables['player_ranks']
259 # now map the tables and the objects together
260 mapper(PlayerAchievement, achievements_table)
261 mapper(Achievement, cd_achievement_table)
262 mapper(GameType, cd_game_type_table)
263 mapper(Weapon, cd_weapon_table)
264 mapper(Game, games_table)
265 mapper(Hashkey, hashkeys_table)
266 mapper(Map, maps_table)
267 mapper(PlayerGameStat, player_game_stats_table)
268 mapper(Player, players_table)
269 mapper(PlayerWeaponStat, player_weapon_stats_table)
270 mapper(Server, servers_table)
271 mapper(PlayerNick, player_nicks_table)
272 mapper(PlayerElo, player_elos_table)
273 mapper(PlayerRank, player_ranks_table)