<%inherit file="base.mako"/> <%block name="title"> % if player: Player Information for ${player.nick_html_colors()} - % endif ${parent.title()} % if player is None:

This player is so good we couldn't find him!

Seriously though, he probably doesn't exist...just a figment of your imagination. Carry on then!

% else:

${player.nick_html_colors()}

Joined: ${player.create_dt.strftime('%m/%d/%Y at %I:%M %p')}

% endif ##### ACCURACY ##### % if weapon_stats:

Accuracy

% for weapon_stat in weapon_stats: <% if weapon_stat[2] > 0: damage_pct = round(float(weapon_stat[2])/weapon_stat[3]*100, 2) else: damage_pct = 0 if weapon_stat[4] > 0: hit_pct = round(float(weapon_stat[4])/weapon_stat[5]*100, 2) else: hit_pct = 0 %> ## Note: the name of the image must match up with the weapon_cd ## entry of that weapon, else this won't work % endfor
Weapon Hit Fired Hit % Actual Damage Potential Damage Damage %
${weapon_stat[0]} ${weapon_stat[4]} ${weapon_stat[5]} ${hit_pct}% ${weapon_stat[2]} ${weapon_stat[3]} ${damage_pct}%
% endif ##### RECENT GAMES ##### % if recent_games:

Recent Games

% for (gamestat, game, server, map) in recent_games: #${game.game_id}: ${map.name} on ${server.name}
% endfor More games played by ${player.nick_html_colors()}... % endif