<%def name="scoreboard(game_type_cd, pgstats)"> ${scoreboard_header(game_type_cd, pgstats[0])} % for pgstat in pgstats: ${scoreboard_row(game_type_cd, pgstat)} % endfor
% if pgstat.player_id > 2: ${pgstat.nick_html_colors()|n} % else: ${pgstat.nick_html_colors()|n} % endif ${pgstat.score}
##### SCOREBOARD HEADER ##### <%def name="scoreboard_header(game_type_cd, pgstat)"> % if game_type_cd == 'dm' or game_type_cd == 'tdm' or game_type_cd == 'duel': Nick Kills Deaths Suicides Score % endif % if game_type_cd == 'ctf': Nick Kills Captures Pickups FCK Returns Score % endif % if game_type_cd == 'ca': Nick Kills Score % endif % if game_type_cd == 'freezetag': Nick Kills Deaths Suicides Score % endif ##### SCOREBOARD ROWS ##### <%def name="scoreboard_row(game_type_cd, pgstat)"> % if game_type_cd == 'dm' or game_type_cd == 'tdm' or game_type_cd == 'duel': ${pgstat.kills} ${pgstat.deaths} ${pgstat.suicides} % endif % if game_type_cd == 'ctf': ${pgstat.kills} ${pgstat.captures} ${pgstat.pickups} ${pgstat.carrier_frags} ${pgstat.returns} % endif % if game_type_cd == 'ca': ${pgstat.kills} % endif % if game_type_cd == 'freezetag': ${pgstat.kills} ${pgstat.deaths} ${pgstat.suicides} % endif