import datetime import logging import re import sqlalchemy as sa import time from pyramid.response import Response from pyramid.url import current_route_url from sqlalchemy import desc from webhelpers.paginate import Page, PageURL from xonstat.models import * from xonstat.util import page_url log = logging.getLogger(__name__) def player_index(request): """ Provides a list of all the current players. """ if 'page' in request.matchdict: current_page = int(request.matchdict['page']) else: current_page = 1 try: player_q = DBSession.query(Player).\ filter(Player.player_id > 2).\ filter(sa.not_(Player.nick.like('Anonymous Player%'))).\ order_by(Player.player_id.desc()) players = Page(player_q, current_page, items_per_page=10, url=page_url) last_linked_page = current_page + 4 if last_linked_page > players.last_page: last_linked_page = players.last_page pages_to_link = range(current_page+1, last_linked_page+1) except Exception as e: players = None raise e return {'players':players, 'pages_to_link':pages_to_link, } def player_info(request): """ Provides detailed information on a specific player """ player_id = int(request.matchdict['id']) if player_id <= 2: player_id = -1; try: player = DBSession.query(Player).filter_by(player_id=player_id).one() weapon_stats = DBSession.query("descr", "weapon_cd", "actual_total", "max_total", "hit_total", "fired_total", "frags_total").\ from_statement( "select cw.descr, cw.weapon_cd, sum(actual) actual_total, " "sum(max) max_total, sum(hit) hit_total, " "sum(fired) fired_total, sum(frags) frags_total " "from player_weapon_stats ws, cd_weapon cw " "where ws.weapon_cd = cw.weapon_cd " "and player_id = :player_id " "group by descr, cw.weapon_cd " "order by descr" ).params(player_id=player_id).all() recent_games = DBSession.query(PlayerGameStat, Game, Server, Map).\ filter(PlayerGameStat.player_id == player_id).\ filter(PlayerGameStat.game_id == Game.game_id).\ filter(Game.server_id == Server.server_id).\ filter(Game.map_id == Map.map_id).\ order_by(Game.game_id.desc())[0:10] game_stats = {} (game_stats['avg_rank'], game_stats['total_kills'], game_stats['total_deaths'], game_stats['total_suicides'], game_stats['total_score'], game_stats['total_time'], game_stats['total_held'], game_stats['total_captures'], game_stats['total_pickups'],game_stats['total_drops'], game_stats['total_returns'], game_stats['total_collects'], game_stats['total_destroys'], game_stats['total_dhk'], game_stats['total_pushes'], game_stats['total_pushed'], game_stats['total_carrier_frags'], game_stats['total_alivetime'], game_stats['total_games_played']) = DBSession.\ query("avg_rank", "total_kills", "total_deaths", "total_suicides", "total_score", "total_time", "total_held", "total_captures", "total_pickups", "total_drops", "total_returns", "total_collects", "total_destroys", "total_dhk", "total_pushes", "total_pushed", "total_carrier_frags", "total_alivetime", "total_games_played").\ from_statement( "select round(avg(rank)) avg_rank, sum(kills) total_kills, " "sum(deaths) total_deaths, sum(suicides) total_suicides, " "sum(score) total_score, sum(time) total_time, " "sum(held) total_held, sum(captures) total_captures, " "sum(pickups) total_pickups, sum(drops) total_drops, " "sum(returns) total_returns, sum(collects) total_collects, " "sum(destroys) total_destroys, sum(destroys_holding_key) total_dhk, " "sum(pushes) total_pushes, sum(pushed) total_pushed, " "sum(carrier_frags) total_carrier_frags, " "sum(alivetime) total_alivetime, count(*) total_games_played " "from player_game_stats " "where player_id=:player_id" ).params(player_id=player_id).one() for (key,value) in game_stats.items(): if value == None: game_stats[key] = '-' except Exception as e: player = None weapon_stats = None game_stats = None recent_games = None return {'player':player, 'recent_games':recent_games, 'weapon_stats':weapon_stats, 'game_stats':game_stats} def player_game_index(request): """ Provides an index of the games in which a particular player was involved. This is ordered by game_id, with the most recent game_ids first. Paginated. """ player_id = request.matchdict['player_id'] if 'page' in request.matchdict: current_page = request.matchdict['page'] else: current_page = 1 try: games_q = DBSession.query(Game, Server, Map).\ filter(PlayerGameStat.game_id == Game.game_id).\ filter(PlayerGameStat.player_id == player_id).\ filter(Game.server_id == Server.server_id).\ filter(Game.map_id == Map.map_id).\ order_by(Game.game_id.desc()) games = Page(games_q, current_page, url=page_url) pgstats = {} for (game, server, map) in games: pgstats[game.game_id] = DBSession.query(PlayerGameStat).\ filter(PlayerGameStat.game_id == game.game_id).\ order_by(PlayerGameStat.rank).\ order_by(PlayerGameStat.score).all() except Exception as e: player = None games = None return {'player_id':player_id, 'games':games, 'pgstats':pgstats}