import logging import sqlalchemy.sql.functions as func import sqlalchemy.sql.expression as expr import time from datetime import datetime, timedelta from pyramid.config import get_current_registry from pyramid.response import Response from sqlalchemy import desc from webhelpers.paginate import Page, PageURL from xonstat.models import * from xonstat.util import page_url, html_colors log = logging.getLogger(__name__) def server_index(request): """ Provides a list of all the current servers. """ if 'page' in request.matchdict: current_page = request.matchdict['page'] else: current_page = 1 try: server_q = DBSession.query(Server).\ order_by(Server.name) servers = Page(server_q, current_page, url=page_url) except Exception as e: servers = None return {'servers':servers, } def server_info(request): """ List the stored information about a given server. """ server_id = request.matchdict['id'] # get settings specific to this view settings = get_current_registry().settings try: leaderboard_lifetime = int( settings['xonstat.leaderboard_lifetime']) except: leaderboard_lifetime = 30 leaderboard_count = 10 recent_games_count = 20 try: server = DBSession.query(Server).filter_by(server_id=server_id).one() # top maps by total times played top_maps = DBSession.query(Game.map_id, Map.name, func.count()).\ filter(Map.map_id==Game.map_id).\ filter(Game.server_id==server.server_id).\ filter(Game.create_dt > (datetime.now() - timedelta(days=leaderboard_lifetime))).\ order_by(expr.desc(func.count())).\ group_by(Game.map_id).\ group_by(Map.name).all()[0:10] for i in range(leaderboard_count-len(top_maps)): top_maps.append(('-', '-', '-')) # top players by score top_scorers = DBSession.query(Player.player_id, Player.nick, func.sum(PlayerGameStat.score)).\ filter(Player.player_id == PlayerGameStat.player_id).\ filter(Game.game_id == PlayerGameStat.game_id).\ filter(Game.server_id == server.server_id).\ filter(Player.player_id > 2).\ filter(PlayerGameStat.create_dt > (datetime.now() - timedelta(days=leaderboard_lifetime))).\ order_by(expr.desc(func.sum(PlayerGameStat.score))).\ group_by(Player.nick).\ group_by(Player.player_id).all()[0:10] top_scorers = [(player_id, html_colors(nick), score) \ for (player_id, nick, score) in top_scorers] for i in range(leaderboard_count-len(top_scorers)): top_scorers.append(('-', '-', '-')) # top players by playing time top_players = DBSession.query(Player.player_id, Player.nick, func.sum(PlayerGameStat.alivetime)).\ filter(Player.player_id == PlayerGameStat.player_id).\ filter(Game.game_id == PlayerGameStat.game_id).\ filter(Game.server_id == server.server_id).\ filter(Player.player_id > 2).\ filter(PlayerGameStat.create_dt > (datetime.now() - timedelta(days=leaderboard_lifetime))).\ order_by(expr.desc(func.sum(PlayerGameStat.alivetime))).\ group_by(Player.nick).\ group_by(Player.player_id).all()[0:10] top_players = [(player_id, html_colors(nick), score) \ for (player_id, nick, score) in top_players] for i in range(leaderboard_count-len(top_players)): top_players.append(('-', '-', '-')) # recent games played in descending order recent_games = DBSession.query(Game, Server, Map, PlayerGameStat).\ filter(Game.server_id==Server.server_id).\ filter(Game.map_id==Map.map_id).\ filter(PlayerGameStat.game_id==Game.game_id).\ filter(PlayerGameStat.rank==1).\ filter(Server.server_id==server.server_id).\ order_by(expr.desc(Game.start_dt)).all()[0:recent_games_count] for i in range(recent_games_count-len(recent_games)): recent_games.append(('-', '-', '-', '-')) except Exception as e: server = None recent_games = None top_players = None raise e return {'server':server, 'recent_games':recent_games, 'top_players': top_players, 'top_scorers': top_scorers, 'top_maps': top_maps, } def server_game_index(request): """ List the games played on a given server. Paginated. """ server_id = request.matchdict['server_id'] current_page = request.matchdict['page'] try: server = DBSession.query(Server).filter_by(server_id=server_id).one() games_q = DBSession.query(Game, Server, Map).\ filter(Game.server_id == server_id).\ filter(Game.server_id == Server.server_id).\ filter(Game.map_id == Map.map_id).\ order_by(Game.game_id.desc()) games = Page(games_q, current_page, url=page_url) except Exception as e: server = None games = None raise e return {'games':games, 'server':server}