import logging import sqlalchemy.sql.functions as func import sqlalchemy.sql.expression as expr import time from datetime import datetime, timedelta from sqlalchemy import desc from webhelpers.paginate import Page, PageURL from xonstat.models import * from xonstat.util import page_url, html_colors from xonstat.views.helpers import RecentGame, recent_games_q log = logging.getLogger(__name__) def _server_index_data(request): if request.params.has_key('page'): current_page = request.params['page'] else: current_page = 1 try: server_q = DBSession.query(Server).\ order_by(Server.server_id.desc()) servers = Page(server_q, current_page, items_per_page=10, url=page_url) except Exception as e: servers = None return {'servers':servers, } def server_index(request): """ Provides a list of all the current servers. """ return _server_index_data(request) def server_index_json(request): """ Provides a list of all the current servers. JSON. """ return [{'status':'not implemented'}] def _server_info_data(request): server_id = request.matchdict['id'] try: leaderboard_lifetime = int( request.registry.settings['xonstat.leaderboard_lifetime']) except: leaderboard_lifetime = 30 leaderboard_count = 10 recent_games_count = 20 try: server = DBSession.query(Server).filter_by(server_id=server_id).one() # top maps by total times played top_maps = DBSession.query(Game.map_id, Map.name, func.count()).\ filter(Map.map_id==Game.map_id).\ filter(Game.server_id==server.server_id).\ filter(Game.create_dt > (datetime.utcnow() - timedelta(days=leaderboard_lifetime))).\ order_by(expr.desc(func.count())).\ group_by(Game.map_id).\ group_by(Map.name).all()[0:leaderboard_count] # top players by score top_scorers = DBSession.query(Player.player_id, Player.nick, func.sum(PlayerGameStat.score)).\ filter(Player.player_id == PlayerGameStat.player_id).\ filter(Game.game_id == PlayerGameStat.game_id).\ filter(Game.server_id == server.server_id).\ filter(Player.player_id > 2).\ filter(PlayerGameStat.create_dt > (datetime.utcnow() - timedelta(days=leaderboard_lifetime))).\ order_by(expr.desc(func.sum(PlayerGameStat.score))).\ group_by(Player.nick).\ group_by(Player.player_id).all()[0:leaderboard_count] top_scorers = [(player_id, html_colors(nick), score) \ for (player_id, nick, score) in top_scorers] # top players by playing time top_players = DBSession.query(Player.player_id, Player.nick, func.sum(PlayerGameStat.alivetime)).\ filter(Player.player_id == PlayerGameStat.player_id).\ filter(Game.game_id == PlayerGameStat.game_id).\ filter(Game.server_id == server.server_id).\ filter(Player.player_id > 2).\ filter(PlayerGameStat.create_dt > (datetime.utcnow() - timedelta(days=leaderboard_lifetime))).\ order_by(expr.desc(func.sum(PlayerGameStat.alivetime))).\ group_by(Player.nick).\ group_by(Player.player_id).all()[0:leaderboard_count] top_players = [(player_id, html_colors(nick), score) \ for (player_id, nick, score) in top_players] # recent games played in descending order rgs = recent_games_q(server_id=server_id).limit(recent_games_count).all() recent_games = [RecentGame(row) for row in rgs] except Exception as e: server = None recent_games = None top_players = None raise e return {'server':server, 'recent_games':recent_games, 'top_players': top_players, 'top_scorers': top_scorers, 'top_maps': top_maps, } def server_info(request): """ List the stored information about a given server. """ serverinfo_data = _server_info_data(request) # FIXME: code clone, should get these from _server_info_data leaderboard_count = 10 recent_games_count = 20 for i in range(leaderboard_count-len(serverinfo_data['top_maps'])): serverinfo_data['top_maps'].append(('-', '-', '-')) for i in range(leaderboard_count-len(serverinfo_data['top_scorers'])): serverinfo_data['top_scorers'].append(('-', '-', '-')) for i in range(leaderboard_count-len(serverinfo_data['top_players'])): serverinfo_data['top_players'].append(('-', '-', '-')) for i in range(recent_games_count-len(serverinfo_data['recent_games'])): serverinfo_data['recent_games'].append(('-', '-', '-', '-')) return serverinfo_data def server_info_json(request): """ List the stored information about a given server. JSON. """ return [{'status':'not implemented'}] def _server_game_index_data(request): server_id = request.matchdict['server_id'] current_page = request.matchdict['page'] try: server = DBSession.query(Server).filter_by(server_id=server_id).one() games_q = DBSession.query(Game, Server, Map).\ filter(Game.server_id == server_id).\ filter(Game.server_id == Server.server_id).\ filter(Game.map_id == Map.map_id).\ order_by(Game.game_id.desc()) games = Page(games_q, current_page, url=page_url) except Exception as e: server = None games = None raise e return {'games':games, 'server':server} def server_game_index(request): """ List the games played on a given server. Paginated. """ return _server_game_index_data(request) def server_game_index_json(request): """ List the games played on a given server. Paginated. JSON. """ return [{'status':'not implemented'}]